|
| | SimplePermission (SimplePermission && src) noexcept |
| |
| SimplePermission & | operator= (SimplePermission && src) noexcept |
| |
| | ~SimplePermission () noexcept override |
| |
| GSimplePermission * | gobj () |
| | Provides access to the underlying C GObject.
|
| |
| const GSimplePermission * | gobj () const |
| | Provides access to the underlying C GObject.
|
| |
| GSimplePermission * | gobj_copy () |
| | Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
|
| |
| | Permission (Permission && src) noexcept |
| |
| Permission & | operator= (Permission && src) noexcept |
| |
| | ~Permission () noexcept override |
| |
| GPermission * | gobj () |
| | Provides access to the underlying C GObject.
|
| |
| const GPermission * | gobj () const |
| | Provides access to the underlying C GObject.
|
| |
| GPermission * | gobj_copy () |
| | Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
|
| |
| bool | acquire (const Glib::RefPtr< Cancellable > & cancellable) |
| | Attempts to acquire the permission represented by permission.
|
| |
| bool | acquire () |
| | A acquire() convenience overload.
|
| |
| void | acquire_async (const SlotAsyncReady & slot, const Glib::RefPtr< Cancellable > & cancellable) |
| | Attempts to acquire the permission represented by permission.
|
| |
| void | acquire_async (const SlotAsyncReady & slot) |
| | A acquire_async() convenience overload.
|
| |
| bool | acquire_finish (const Glib::RefPtr< AsyncResult > & result) |
| | Collects the result of attempting to acquire the permission represented by permission.
|
| |
| bool | release (const Glib::RefPtr< Cancellable > & cancellable) |
| | Attempts to release the permission represented by permission.
|
| |
| bool | release () |
| | A release() convenience overload.
|
| |
| void | release_async (const SlotAsyncReady & slot, const Glib::RefPtr< Cancellable > & cancellable) |
| | Attempts to release the permission represented by permission.
|
| |
| void | release_async (const SlotAsyncReady & slot) |
| | A release_async() convenience overload.
|
| |
| bool | release_finish (const Glib::RefPtr< AsyncResult > & result) |
| | Collects the result of attempting to release the permission represented by permission.
|
| |
| bool | get_allowed () const |
| | Gets the value of the 'allowed' property.
|
| |
| bool | get_can_acquire () const |
| | Gets the value of the 'can-acquire' property.
|
| |
| bool | get_can_release () const |
| | Gets the value of the 'can-release' property.
|
| |
| Glib::PropertyProxy_ReadOnly< bool > | property_allowed () const |
| | true if the caller currently has permission to perform the action that permission represents the permission to perform.
|
| |
| Glib::PropertyProxy_ReadOnly< bool > | property_can_acquire () const |
| | true if it is generally possible to acquire the permission by calling g_permission_acquire().
|
| |
| Glib::PropertyProxy_ReadOnly< bool > | property_can_release () const |
| | true if it is generally possible to release the permission by calling g_permission_release().
|
| |
| | Object (const Object &)=delete |
| |
| Object & | operator= (const Object &)=delete |
| |
| | Object (Object && src) noexcept |
| |
| Object & | operator= (Object && src) noexcept |
| |
| void * | get_data (const QueryQuark & key) |
| |
| void | set_data (const Quark & key, void *data) |
| |
| void | set_data_with_c_callback (const Quark & key, void *data, GDestroyNotify notify) |
| |
| void | set_data (const Quark & key, void *data, DestroyNotify notify) |
| | Prefer set_data_with_c_callback() with a callback with C linkage.
|
| |
| void | remove_data (const QueryQuark & quark) |
| |
| void * | steal_data (const QueryQuark & quark) |
| |
| | ObjectBase (const ObjectBase &)=delete |
| |
| ObjectBase & | operator= (const ObjectBase &)=delete |
| |
| void | set_property_value (const Glib::ustring & property_name, const Glib::ValueBase & value) |
| | You probably want to use a specific property_*() accessor method instead.
|
| |
| void | get_property_value (const Glib::ustring & property_name, Glib::ValueBase & value) const |
| | You probably want to use a specific property_*() accessor method instead.
|
| |
| template<class PropertyType > |
| void | set_property (const Glib::ustring & property_name, const PropertyType & value) |
| | You probably want to use a specific property_*() accessor method instead.
|
| |
| template<class PropertyType > |
| void | get_property (const Glib::ustring & property_name, PropertyType & value) const |
| | You probably want to use a specific property_*() accessor method instead.
|
| |
| template<class PropertyType > |
| PropertyType | get_property (const Glib::ustring & property_name) const |
| | You probably want to use a specific property_*() accessor method instead.
|
| |
| sigc::connection | connect_property_changed (const Glib::ustring & property_name, const sigc::slot< void()> & slot) |
| | You can use the signal_changed() signal of the property proxy instead.
|
| |
| sigc::connection | connect_property_changed (const Glib::ustring & property_name, sigc::slot< void()> && slot) |
| | You can use the signal_changed() signal of the property proxy instead.
|
| |
| void | freeze_notify () |
| | Increases the freeze count on object.
|
| |
| void | thaw_notify () |
| | Reverts the effect of a previous call to freeze_notify().
|
| |
| virtual void | reference () const |
| | Increment the reference count for this object.
|
| |
| virtual void | unreference () const |
| | Decrement the reference count for this object.
|
| |
| GObject * | gobj () |
| | Provides access to the underlying C GObject.
|
| |
| const GObject * | gobj () const |
| | Provides access to the underlying C GObject.
|
| |
| GObject * | gobj_copy () const |
| | Give a ref-ed copy to someone. Use for direct struct access.
|
| |
A Permission that doesn't change value.
SimplePermission is a trivial implementation of Permission that represents a permission that is either always or never allowed. The value is given at construction and doesn't change.
Calling Permission::acquire() or Permission::release() will result in errors.