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OpenVDB 11.0.0
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TBB body object for threaded sharp feature construction. More...
#include <openvdb_houdini/GeometryUtil.h>
Public Types | |
| using | BoolLeafManager = openvdb::tree::LeafManager<BoolTreeType> |
Public Member Functions | |
| GenAdaptivityMaskOp (const GU_Detail &refGeo, const IndexTreeType &indexTree, BoolLeafManager &, float edgetolerance=0.0) | |
| void | run (bool threaded=true) |
| void | operator() (const tbb::blocked_range< size_t > &) const |
TBB body object for threaded sharp feature construction.
| using BoolLeafManager = openvdb::tree::LeafManager<BoolTreeType> |
| GenAdaptivityMaskOp | ( | const GU_Detail & | refGeo, |
| const IndexTreeType & | indexTree, | ||
| BoolLeafManager & | leafMgr, | ||
| float | edgetolerance = 0.0 ) |
| void operator() | ( | const tbb::blocked_range< size_t > & | range | ) | const |
| void run | ( | bool | threaded = true | ) |