#N canvas 515 95 654 375 10;
#X declare -lib Gem;
#X text 452 8 GEM object;
#X obj 8 245 cnv 15 430 120 empty empty empty 20 12 0 14 #e0e0e0 #404040 0;
#X text 39 248 Inlets:;
#X text 38 335 Outlets:;
#X obj 8 206 cnv 15 430 30 empty empty empty 20 12 0 14 #bcbcbc #404040 0;
#X text 17 205 Arguments:;
#X obj 7 76 cnv 15 430 125 empty empty empty 20 12 0 14 #e0e0e0 #404040 0;
#X obj 449 77 cnv 15 170 250 empty empty empty 20 12 0 14 #dce4fc #404040 0;
#X text 453 60 Example:;
#X obj 514 254 cnv 15 100 60 empty empty empty 20 12 0 14 #bcbcbc #404040 0;
#X obj 450 138 cnv 15 160 80 empty empty empty 20 12 0 14 #14e814 #404040 0;
#X obj 451 84 gemhead;
#X text 71 31 Class: pix object;
#X text 63 216 <none>;
#X text 56 348 Outlet 1: gemlist;
#X text 63 262 Inlet 1: gemlist;
#X obj 451 233 _pix2rectangle 3;
#X text 63 275 Inlet 1: 1|0 : apply/don't apply (default:1);
#X obj 451 170 pix_offset;
#X floatatom 483 145 5 0 1 0 - - - 0;
#X msg 531 140 0.5 -0.5 0;
#X msg 534 167 0.2 1 0 1;
#X text 50 12 Synopsis: [pix_offset];
#X text 29 76 Description: add an offset to the color;
#X text 19 157 (adding "1 0 0" to "0.5 1 1" will result in "0.5 1 1" instead of "1 1 1"), f 68;
#X text 63 305 Inlet 2: <float> : offset for all channels;
#X text 63 321 Inlet 3: list : offset for each channels;
#N canvas 484 243 450 300 META 0;
#X obj 10 25 declare -lib Gem;
#X text 10 45 DESCRIPTION add an offset to the color;
#X text 10 65 KEYWORDS Gem pix image;
#X text 20 85 INLET_0 gemlist bool saturate;
#X text 20 105 INLET_1 float;
#X text 20 125 INLET_2 list;
#X text 20 145 OUTLET_0 gemlist;
#X text 10 165 AUTHOR IOhannes m zmölnig;
#X text 10 185 LICENSE GPL v2;
#X restore 518 8 pd META;
#X obj 521 262 _gemwin;
#X obj 451 113 pix_test;
#X msg 466 197 saturate \$1;
#X obj 544 197 tgl 18 0 empty empty empty 0 -9 0 10 #fcfcfc #000000 #000000 0 1;
#X text 15 113 When "saturate" is off (0) \, no clipping is applied when adding an offset to each color-channel. Thus you can wrap around the color-space., f 69;
#X text 63 288 Inlet 1: saturate 1|0;
#X connect 11 0 29 0;
#X connect 18 0 16 0;
#X connect 19 0 18 1;
#X connect 20 0 18 2;
#X connect 21 0 18 2;
#X connect 29 0 18 0;
#X connect 30 0 18 0;
#X connect 31 0 30 0;
