#N canvas 288 248 639 408 10;
#X declare -lib Gem;
#X text 452 8 GEM object;
#X obj 8 226 cnv 15 430 100 empty empty empty 20 12 0 14 #e0e0e0 #404040 0;
#X text 39 228 Inlets:;
#X text 63 241 Inlet 1: gemlist;
#X text 39 292 Outlets:;
#X text 57 305 Outlet 1: gemlist;
#X obj 8 186 cnv 15 430 30 empty empty empty 20 12 0 14 #bcbcbc #404040 0;
#X text 17 185 Arguments:;
#X obj 8 76 cnv 15 430 100 empty empty empty 20 12 0 14 #e0e0e0 #404040 0;
#X obj 449 77 cnv 15 170 250 empty empty empty 20 12 0 14 #dce4fc #404040 0;
#X text 453 60 Example:;
#X text 71 31 Class: manipulation object;
#X obj 450 146 cnv 15 160 80 empty empty empty 20 12 0 14 #14e814 #404040 0;
#X obj 451 84 gemhead;
#X floatatom 477 186 2 0 0 0 - - - 0;
#X obj 451 207 polygon_smooth;
#X text 50 12 Synopsis: [polygon_smooth];
#X text 29 77 Description: turn on/off polygon smoothing;
#X text 22 91 [polygon_smooth] turns on/off smoothing for polygons \, aka antialiasing . You can either turn smoothing on (1) \, off (1) or leave it unchanged (-1).;
#X text 23 138 Note that this might be very CPU-consumptive \, if you don't have hw-acceleration.;
#X text 63 196 <none>;
#X text 63 255 Inlet 1: float: turn polygon-smoothing on/off/nop.;
#X obj 477 150 hradio 15 1 1 3 empty empty empty 0 -6 0 8 #fcfcfc #000000 #000000 2;
#X obj 477 167 - 1;
#X text 20 343 See also:;
#X text 48 362 FSAA antialiasing message to;
#X obj 224 362 gemwin;
#X obj 451 111 alpha 1;
#N canvas 484 243 450 300 META 0;
#X obj 10 25 declare -lib Gem;
#X text 10 45 DESCRIPTION turn on/off polygon smoothing;
#X text 10 65 KEYWORDS Gem openGL transformation;
#X text 20 85 INLET_0 gemlist float;
#X text 20 105 OUTLET_0 gemlist;
#X text 10 125 AUTHOR IOhannes m zmölnig;
#X text 10 145 LICENSE GPL v2;
#X restore 518 8 pd META;
#X obj 451 240 circle 1;
#X obj 524 271 _gemwin;
#X connect 13 0 27 0;
#X connect 14 0 15 0;
#X connect 15 0 29 0;
#X connect 22 0 23 0;
#X connect 23 0 14 0;
#X connect 27 0 15 0;
