#
#
#            Nim's Runtime Library
#        (c) Copyright 2015 Andreas Rumpf
#
#    See the file "copying.txt", included in this
#    distribution, for details about the copyright.
#

# Exception handling code. Carefully coded so that tiny programs which do not
# use the heap (and nor exceptions) do not include the GC or memory allocator.

import std/private/miscdollars
import stacktraces

const noStacktraceAvailable = "No stack traceback available\n"

var
  errorMessageWriter*: (proc(msg: string) {.tags: [WriteIOEffect], gcsafe,
                                            nimcall, raises: [].})
    ## Function that will be called
    ## instead of `stdmsg.write` when printing stacktrace.
    ## Unstable API.

when defined(windows):
  proc GetLastError(): int32 {.header: "<windows.h>", nodecl.}
  const ERROR_BAD_EXE_FORMAT = 193

when not defined(windows) or not defined(guiapp):
  proc writeToStdErr(msg: cstring) = rawWrite(cstderr, msg)
  proc writeToStdErr(msg: cstring, length: int) =
    rawWriteString(cstderr, msg, length)
else:
  proc MessageBoxA(hWnd: pointer, lpText, lpCaption: cstring, uType: int): int32 {.
    header: "<windows.h>", nodecl.}
  proc writeToStdErr(msg: cstring) =
    discard MessageBoxA(nil, msg, nil, 0)
  proc writeToStdErr(msg: cstring, length: int) =
    discard MessageBoxA(nil, msg, nil, 0)

proc writeToStdErr(msg: string) {.inline.} =
  # fix bug #13115: handles correctly '\0' unlike default implicit conversion to cstring
  writeToStdErr(msg.cstring, msg.len)

proc cstrToStrBuiltin(x: cstring): string {.magic: "CStrToStr", noSideEffect.}
when defined(genode):
  template `$`(s: string): string = s

proc showErrorMessage(data: cstring, length: int) {.gcsafe, raises: [].} =
  var toWrite = true
  if errorMessageWriter != nil:
    try:
      errorMessageWriter(cstrToStrBuiltin data)
      toWrite = false
    except:
      discard
  if toWrite:
    when defined(genode):
      # stderr not available by default, use the LOG session
      echo cstrToStrBuiltin(data)
    else:
      writeToStdErr(data, length)

proc showErrorMessage2(data: string) {.inline.} =
  # TODO showErrorMessage will turn it back to a string when a hook is set (!)
  showErrorMessage(data.cstring, data.len)

proc chckIndx(i, a, b: int): int {.inline, compilerproc, gcsafe.}
proc chckRange(i, a, b: int): int {.inline, compilerproc, gcsafe.}
proc chckRangeF(x, a, b: float): float {.inline, compilerproc, gcsafe.}
proc chckNil(p: pointer) {.noinline, compilerproc, gcsafe.}

type
  GcFrame = ptr GcFrameHeader
  GcFrameHeader {.compilerproc.} = object
    len: int
    prev: ptr GcFrameHeader

when NimStackTraceMsgs:
  var frameMsgBuf* {.threadvar.}: string

when not defined(nimV2):
  var
    framePtr {.threadvar.}: PFrame

var
  currException {.threadvar.}: ref Exception

when not gotoBasedExceptions:
  var
    excHandler {.threadvar.}: PSafePoint
      # list of exception handlers
      # a global variable for the root of all try blocks
    gcFramePtr {.threadvar.}: GcFrame

when gotoBasedExceptions:
  type
    FrameState = tuple[framePtr: PFrame,
                      currException: ref Exception]
else:
  type
    FrameState = tuple[gcFramePtr: GcFrame, framePtr: PFrame,
                      excHandler: PSafePoint, currException: ref Exception]

proc getFrameState*(): FrameState {.compilerRtl, inl.} =
  when gotoBasedExceptions:
    return (framePtr, currException)
  else:
    return (gcFramePtr, framePtr, excHandler, currException)

proc setFrameState*(state: FrameState) {.compilerRtl, inl.} =
  when gotoBasedExceptions:
    framePtr = state.framePtr
    currException = state.currException
  else:
    gcFramePtr = state.gcFramePtr
    framePtr = state.framePtr
    excHandler = state.excHandler
    currException = state.currException

proc getFrame*(): PFrame {.compilerRtl, inl.} = framePtr

proc popFrame {.compilerRtl, inl.} =
  framePtr = framePtr.prev

when false:
  proc popFrameOfAddr(s: PFrame) {.compilerRtl.} =
    var it = framePtr
    if it == s:
      framePtr = framePtr.prev
    else:
      while it != nil:
        if it == s:
          framePtr = it.prev
          break
        it = it.prev

proc setFrame*(s: PFrame) {.compilerRtl, inl.} =
  framePtr = s

when not gotoBasedExceptions:
  proc getGcFrame*(): GcFrame {.compilerRtl, inl.} = gcFramePtr
  proc popGcFrame*() {.compilerRtl, inl.} = gcFramePtr = gcFramePtr.prev
  proc setGcFrame*(s: GcFrame) {.compilerRtl, inl.} = gcFramePtr = s
  proc pushGcFrame*(s: GcFrame) {.compilerRtl, inl.} =
    s.prev = gcFramePtr
    zeroMem(cast[pointer](cast[int](s)+%sizeof(GcFrameHeader)), s.len*sizeof(pointer))
    gcFramePtr = s

  proc pushSafePoint(s: PSafePoint) {.compilerRtl, inl.} =
    s.prev = excHandler
    excHandler = s

  proc popSafePoint {.compilerRtl, inl.} =
    excHandler = excHandler.prev

proc pushCurrentException(e: sink(ref Exception)) {.compilerRtl, inl.} =
  e.up = currException
  currException = e
  #showErrorMessage2 "A"

proc popCurrentException {.compilerRtl, inl.} =
  currException = currException.up
  #showErrorMessage2 "B"

proc closureIterSetExc(e: ref Exception) {.compilerRtl, inl.} =
  currException = e

proc popCurrentExceptionEx(id: uint) {.compilerRtl.} =
  discard "only for bootstrapping compatbility"

# some platforms have native support for stack traces:
const
  nativeStackTraceSupported = (defined(macosx) or defined(linux)) and
                              not NimStackTrace
  hasSomeStackTrace = NimStackTrace or defined(nimStackTraceOverride) or
    (defined(nativeStackTrace) and nativeStackTraceSupported)


when defined(nativeStacktrace) and nativeStackTraceSupported:
  type
    TDl_info {.importc: "Dl_info", header: "<dlfcn.h>",
               final, pure.} = object
      dli_fname: cstring
      dli_fbase: pointer
      dli_sname: cstring
      dli_saddr: pointer

  proc backtrace(symbols: ptr pointer, size: int): int {.
    importc: "backtrace", header: "<execinfo.h>".}
  proc dladdr(addr1: pointer, info: ptr TDl_info): int {.
    importc: "dladdr", header: "<dlfcn.h>".}

  when not hasThreadSupport:
    var
      tempAddresses: array[maxStackTraceLines, pointer] # should not be alloc'd on stack
      tempDlInfo: TDl_info

  proc auxWriteStackTraceWithBacktrace(s: var string) =
    when hasThreadSupport:
      var
        tempAddresses: array[maxStackTraceLines, pointer] # but better than a threadvar
        tempDlInfo: TDl_info
    # This is allowed to be expensive since it only happens during crashes
    # (but this way you don't need manual stack tracing)
    var size = backtrace(cast[ptr pointer](addr(tempAddresses)),
                         len(tempAddresses))
    var enabled = false
    for i in 0..size-1:
      var dlresult = dladdr(tempAddresses[i], addr(tempDlInfo))
      if enabled:
        if dlresult != 0:
          var oldLen = s.len
          add(s, tempDlInfo.dli_fname)
          if tempDlInfo.dli_sname != nil:
            for k in 1..max(1, 25-(s.len-oldLen)): add(s, ' ')
            add(s, tempDlInfo.dli_sname)
        else:
          add(s, '?')
        add(s, "\n")
      else:
        if dlresult != 0 and tempDlInfo.dli_sname != nil and
            c_strcmp(tempDlInfo.dli_sname, "signalHandler") == 0'i32:
          # Once we're past signalHandler, we're at what the user is
          # interested in
          enabled = true

when hasSomeStackTrace and not hasThreadSupport:
  var
    tempFrames: array[maxStackTraceLines, PFrame] # should not be alloc'd on stack

template reraisedFrom(z): untyped =
  StackTraceEntry(procname: nil, line: z, filename: nil)

proc auxWriteStackTrace(f: PFrame; s: var seq[StackTraceEntry]) =
  var
    it = f
    i = 0
  while it != nil:
    inc(i)
    it = it.prev
  var last = i-1
  when true: # not defined(gcDestructors):
    if s.len == 0:
      s = newSeq[StackTraceEntry](i)
    else:
      last = s.len + i - 1
      s.setLen(last+1)
  it = f
  while it != nil:
    s[last] = StackTraceEntry(procname: it.procname,
                              line: it.line,
                              filename: it.filename)
    when NimStackTraceMsgs:
      let first = if it.prev == nil: 0 else: it.prev.frameMsgLen
      if it.frameMsgLen > first:
        s[last].frameMsg.setLen(it.frameMsgLen - first)
        # somehow string slicing not available here
        for i in first .. it.frameMsgLen-1:
          s[last].frameMsg[i-first] = frameMsgBuf[i]
    it = it.prev
    dec last

template addFrameEntry(s: var string, f: StackTraceEntry|PFrame) =
  var oldLen = s.len
  s.toLocation(f.filename, f.line, 0)
  for k in 1..max(1, 25-(s.len-oldLen)): add(s, ' ')
  var i = 0
  while f.procname[i] != '\0':
    add(s, f.procname[i])
    inc i
  when NimStackTraceMsgs:
    when typeof(f) is StackTraceEntry:
      add(s, f.frameMsg)
    else:
      var first = if f.prev == nil: 0 else: f.prev.frameMsgLen
      for i in first..<f.frameMsgLen: add(s, frameMsgBuf[i])
  add(s, "\n")

proc `$`(stackTraceEntries: seq[StackTraceEntry]): string =
  when defined(nimStackTraceOverride):
    let s = addDebuggingInfo(stackTraceEntries)
  else:
    let s = stackTraceEntries

  result = newStringOfCap(2000)
  for i in 0 .. s.len-1:
    if s[i].line == reraisedFromBegin: result.add "[[reraised from:\n"
    elif s[i].line == reraisedFromEnd: result.add "]]\n"
    else: addFrameEntry(result, s[i])

const
  Ten = ["0", "1", "2", "3", "4", "5", "6", "7", "8", "9"]

proc i2s(x: int64): string =
  # quick reimplementation; optimized for code size, no dependencies
  if x < 0:
    if x == -9223372036854775808:
      result = "-9223372036854775808"
    else:
      result = "-" & i2s(0-x)
  elif x < 10:
    result = Ten[int x] # saves allocations
  else:
    var y = x
    while true:
      result.add char((y mod 10) + int('0'))
      y = y div 10
      if y == 0: break
    let last = result.len-1
    var i = 0
    let b = result.len div 2
    while i < b:
      let ch = result[i]
      result[i] = result[last-i]
      result[last-i] = ch
      inc i

when hasSomeStackTrace:
  proc auxWriteStackTrace(f: PFrame, s: var string) {.raises: [].} =
    when hasThreadSupport:
      var
        tempFrames: array[maxStackTraceLines, PFrame] # but better than a threadvar
    const
      firstCalls = 32
    var
      it = f
      i = 0
      total = 0
    # setup long head:
    while it != nil and i <= high(tempFrames)-firstCalls:
      tempFrames[i] = it
      inc(i)
      inc(total)
      it = it.prev
    # go up the stack to count 'total':
    var b = it
    while it != nil:
      inc(total)
      it = it.prev
    var skipped = 0
    if total > len(tempFrames):
      # skip N
      skipped = total-i-firstCalls+1
      for j in 1..skipped:
        if b != nil: b = b.prev
      # create '...' entry:
      tempFrames[i] = nil
      inc(i)
    # setup short tail:
    while b != nil and i <= high(tempFrames):
      tempFrames[i] = b
      inc(i)
      b = b.prev
    for j in countdown(i-1, 0):
      if tempFrames[j] == nil:
        add(s, "(")
        s.add(i2s(skipped))
        add(s, " calls omitted) ...\n")
      else:
        addFrameEntry(s, tempFrames[j])

  proc stackTraceAvailable*(): bool

  proc rawWriteStackTrace(s: var string) {.raises: [].} =
    when defined(nimStackTraceOverride):
      add(s, "Traceback (most recent call last, using override)\n")
      auxWriteStackTraceWithOverride(s)
    elif NimStackTrace:
      if framePtr == nil:
        add(s, noStacktraceAvailable)
      else:
        add(s, "Traceback (most recent call last)\n")
        auxWriteStackTrace(framePtr, s)
    elif defined(nativeStackTrace) and nativeStackTraceSupported:
      add(s, "Traceback from system (most recent call last)\n")
      auxWriteStackTraceWithBacktrace(s)
    else:
      add(s, noStacktraceAvailable)

  proc rawWriteStackTrace(s: var seq[StackTraceEntry]) =
    when defined(nimStackTraceOverride):
      auxWriteStackTraceWithOverride(s)
    elif NimStackTrace:
      auxWriteStackTrace(framePtr, s)
    else:
      s = @[]

  proc stackTraceAvailable(): bool =
    when defined(nimStackTraceOverride):
      result = true
    elif NimStackTrace:
      if framePtr == nil:
        result = false
      else:
        result = true
    elif defined(nativeStackTrace) and nativeStackTraceSupported:
      result = true
    else:
      result = false
else:
  proc stackTraceAvailable*(): bool = result = false

var onUnhandledException*: (proc (errorMsg: string) {.
  nimcall, gcsafe.}) ## Set this error \
  ## handler to override the existing behaviour on an unhandled exception.
  ##
  ## The default is to write a stacktrace to `stderr` and then call `quit(1)`.
  ## Unstable API.

proc reportUnhandledErrorAux(e: ref Exception) {.nodestroy, gcsafe.} =
  when hasSomeStackTrace:
    var buf = newStringOfCap(2000)
    if e.trace.len == 0:
      rawWriteStackTrace(buf)
    else:
      var trace = $e.trace
      add(buf, trace)
      {.gcsafe.}:
        `=destroy`(trace)
    add(buf, "Error: unhandled exception: ")
    add(buf, e.msg)
    add(buf, " [")
    add(buf, cstrToStrBuiltin(e.name))
    add(buf, "]\n")

    if onUnhandledException != nil:
      onUnhandledException(buf)
    else:
      showErrorMessage2(buf)
    {.gcsafe.}:
      `=destroy`(buf)
  else:
    # ugly, but avoids heap allocations :-)
    template xadd(buf, s, slen) =
      if L + slen < high(buf):
        copyMem(addr(buf[L]), (when s is cstring: s else: cstring(s)), slen)
        inc L, slen
    template add(buf, s) =
      xadd(buf, s, s.len)
    var buf: array[0..2000, char]
    var L = 0
    if e.trace.len != 0:
      var trace = $e.trace
      add(buf, trace)
      {.gcsafe.}:
        `=destroy`(trace)
    add(buf, "Error: unhandled exception: ")
    add(buf, e.msg)
    add(buf, " [")
    xadd(buf, e.name, e.name.len)
    add(buf, "]\n")
    if onUnhandledException != nil:
      onUnhandledException(cstrToStrBuiltin(cast[cstring](buf.addr)))
    else:
      showErrorMessage(cast[cstring](buf.addr), L)

proc reportUnhandledError(e: ref Exception) {.nodestroy, gcsafe.} =
  if unhandledExceptionHook != nil:
    unhandledExceptionHook(e)
  when hostOS != "any":
    reportUnhandledErrorAux(e)

when not gotoBasedExceptions:
  proc nimLeaveFinally() {.compilerRtl.} =
    when defined(cpp) and not defined(noCppExceptions) and not gotoBasedExceptions:
      {.emit: "throw;".}
    else:
      if excHandler != nil:
        c_longjmp(excHandler.context, 1)
      else:
        reportUnhandledError(currException)
        rawQuit(1)

when gotoBasedExceptions:
  var nimInErrorMode {.threadvar.}: bool

  proc nimErrorFlag(): ptr bool {.compilerRtl, inl.} =
    result = addr(nimInErrorMode)

  proc nimTestErrorFlag() {.compilerRtl.} =
    ## This proc must be called before `currException` is destroyed.
    ## It also must be called at the end of every thread to ensure no
    ## error is swallowed.
    if nimInErrorMode and currException != nil:
      reportUnhandledError(currException)
      currException = nil
      rawQuit(1)

proc raiseExceptionAux(e: sink(ref Exception)) {.nodestroy.} =
  when defined(nimPanics):
    if e of Defect:
      reportUnhandledError(e)
      rawQuit(1)

  if localRaiseHook != nil:
    if not localRaiseHook(e): return
  if globalRaiseHook != nil:
    if not globalRaiseHook(e): return
  when defined(cpp) and not defined(noCppExceptions) and not gotoBasedExceptions:
    if e != currException:
      pushCurrentException(e)
    {.emit: "throw `e`;".}
  elif quirkyExceptions or gotoBasedExceptions:
    pushCurrentException(e)
    when gotoBasedExceptions:
      inc nimInErrorMode
  else:
    if excHandler != nil:
      pushCurrentException(e)
      c_longjmp(excHandler.context, 1)
    else:
      reportUnhandledError(e)
      rawQuit(1)

proc raiseExceptionEx(e: sink(ref Exception), ename, procname, filename: cstring,
                      line: int) {.compilerRtl, nodestroy.} =
  if e.name.isNil: e.name = ename
  when hasSomeStackTrace:
    when defined(nimStackTraceOverride):
      if e.trace.len == 0:
        rawWriteStackTrace(e.trace)
      else:
        e.trace.add reraisedFrom(reraisedFromBegin)
        auxWriteStackTraceWithOverride(e.trace)
        e.trace.add reraisedFrom(reraisedFromEnd)
    elif NimStackTrace:
      if e.trace.len == 0:
        rawWriteStackTrace(e.trace)
      elif framePtr != nil:
        e.trace.add reraisedFrom(reraisedFromBegin)
        auxWriteStackTrace(framePtr, e.trace)
        e.trace.add reraisedFrom(reraisedFromEnd)
  else:
    if procname != nil and filename != nil:
      e.trace.add StackTraceEntry(procname: procname, filename: filename, line: line)
  raiseExceptionAux(e)

proc raiseException(e: sink(ref Exception), ename: cstring) {.compilerRtl.} =
  raiseExceptionEx(e, ename, nil, nil, 0)

proc reraiseException() {.compilerRtl.} =
  if currException == nil:
    sysFatal(ReraiseDefect, "no exception to reraise")
  else:
    when gotoBasedExceptions:
      inc nimInErrorMode
    else:
      raiseExceptionAux(currException)

proc threadTrouble() {.raises: [], gcsafe.} =
  try:
    if currException != nil: reportUnhandledError(currException)
  except:
    discard
  rawQuit 1

proc writeStackTrace() =
  when hasSomeStackTrace:
    var s = ""
    rawWriteStackTrace(s)
  else:
    let s = noStacktraceAvailable
  cast[proc (s: string) {.noSideEffect, tags: [], nimcall, raises: [].}](showErrorMessage2)(s)

proc getStackTrace(): string =
  when hasSomeStackTrace:
    result = ""
    rawWriteStackTrace(result)
  else:
    result = noStacktraceAvailable

proc getStackTrace(e: ref Exception): string =
  if not isNil(e):
    result = $e.trace
  else:
    result = ""

proc getStackTraceEntries*(e: ref Exception): lent seq[StackTraceEntry] =
  ## Returns the attached stack trace to the exception `e` as
  ## a `seq`. This is not yet available for the JS backend.
  e.trace

proc getStackTraceEntries*(): seq[StackTraceEntry] =
  ## Returns the stack trace entries for the current stack trace.
  ## This is not yet available for the JS backend.
  when hasSomeStackTrace:
    rawWriteStackTrace(result)

const nimCallDepthLimit {.intdefine.} = 2000

proc callDepthLimitReached() {.noinline.} =
  writeStackTrace()
  var msg = "Error: call depth limit reached in a debug build ("
  msg.add(i2s(nimCallDepthLimit))
  msg.add(" function calls). You can change it with " &
    "-d:nimCallDepthLimit=<int> but really try to avoid deep " &
    "recursions instead.\n")
  showErrorMessage2(msg)
  rawQuit(1)

{.push overflowChecks: off.}

proc nimFrame(s: PFrame) {.compilerRtl, inl, raises: [].} =
  if framePtr == nil:
    s.calldepth = 0
    when NimStackTraceMsgs: s.frameMsgLen = 0
  else:
    s.calldepth = framePtr.calldepth+1
    when NimStackTraceMsgs: s.frameMsgLen = framePtr.frameMsgLen
  s.prev = framePtr
  framePtr = s
  if s.calldepth == nimCallDepthLimit: callDepthLimitReached()

{.pop.}

when defined(cpp) and appType != "lib" and not gotoBasedExceptions and
    not defined(js) and not defined(nimscript) and
    hostOS != "standalone" and hostOS != "any" and not defined(noCppExceptions) and
    not quirkyExceptions:

  type
    StdException {.importcpp: "std::exception", header: "<exception>".} = object

  proc what(ex: StdException): cstring {.importcpp: "((char *)#.what())", nodecl.}

  proc setTerminate(handler: proc() {.noconv.})
    {.importc: "std::set_terminate", header: "<exception>".}

  setTerminate proc() {.noconv.} =
    # Remove ourself as a handler, reinstalling the default handler.
    setTerminate(nil)

    var msg = "Unknown error in unexpected exception handler"
    try:
      {.emit: "#if !defined(_MSC_VER) || (_MSC_VER >= 1923)".}
      raise
      {.emit: "#endif".}
    except Exception:
      msg = currException.getStackTrace() & "Error: unhandled exception: " &
        currException.msg & " [" & cstrToStrBuiltin(currException.name) & "]"
    except StdException as e:
      msg = "Error: unhandled cpp exception: " & cstrToStrBuiltin(e.what())
    except:
      msg = "Error: unhandled unknown cpp exception"

    {.emit: "#if defined(_MSC_VER) && (_MSC_VER < 1923)".}
    msg = "Error: unhandled unknown cpp exception"
    {.emit: "#endif".}

    when defined(genode):
      # stderr not available by default, use the LOG session
      echo msg
    else:
      writeToStdErr msg & "\n"

    rawQuit 1

when not defined(noSignalHandler) and not defined(useNimRtl):
  type Sighandler = proc (a: cint) {.noconv, gcsafe.}
    # xxx factor with ansi_c.CSighandlerT, posix.Sighandler

  proc signalHandler(sign: cint) {.exportc: "signalHandler", noconv, raises: [].} =
    template processSignal(s, action: untyped) {.dirty.} =
      if s == SIGINT: action("SIGINT: Interrupted by Ctrl-C.\n")
      elif s == SIGSEGV:
        action("SIGSEGV: Illegal storage access. (Attempt to read from nil?)\n")
      elif s == SIGABRT:
        action("SIGABRT: Abnormal termination.\n")
      elif s == SIGFPE: action("SIGFPE: Arithmetic error.\n")
      elif s == SIGILL: action("SIGILL: Illegal operation.\n")
      elif (when declared(SIGBUS): s == SIGBUS else: false):
        action("SIGBUS: Illegal storage access. (Attempt to read from nil?)\n")
      else:
        block platformSpecificSignal:
          when declared(SIGPIPE):
            if s == SIGPIPE:
              action("SIGPIPE: Pipe closed.\n")
              break platformSpecificSignal
          action("unknown signal\n")

    # print stack trace and quit
    when defined(memtracker):
      logPendingOps()
    # On windows, it is common that the signal handler is called from a non-Nim
    # thread and any allocation will (likely) cause a crash. Since we're about
    # to quit, we can try setting up the GC - the correct course of action is to
    # not use the GC at all in signal handlers but that requires redesigning
    # the stack trace mechanism
    when defined(windows):
      when declared(initStackBottom):
        initStackBottom()
      when declared(initGC):
        initGC()

    # On other platforms, if memory needs to be allocated and the signal happens
    # during memory allocation, we'll also (likely) see a crash and corrupt the
    # memory allocator - less frequently than on windows but still.
    # However, since we're about to go down anyway, YOLO.

    when hasSomeStackTrace:
      when not usesDestructors: GC_disable()
      var buf = newStringOfCap(2000)
      rawWriteStackTrace(buf)
      processSignal(sign, buf.add) # nice hu? currying a la Nim :-)
      showErrorMessage2(buf)
      when not usesDestructors: GC_enable()
    else:
      var msg: cstring
      template asgn(y) =
        msg = y
      processSignal(sign, asgn)
      # showErrorMessage may allocate, which may cause a crash, and calls C
      # library functions which is undefined behavior, ie it may also crash.
      # Nevertheless, we sometimes manage to emit the message regardless which
      # pragmatically makes this attempt "useful enough".
      # See also https://en.cppreference.com/w/c/program/signal
      showErrorMessage(msg, msg.len)

    when defined(posix):
      # reset the signal handler to OS default
      {.cast(raises: []).}: # Work around -d:laxEffects bugs
        discard c_signal(sign, SIG_DFL)

      # re-raise the signal, which will arrive once this handler exit.
      # this lets the OS perform actions like core dumping and will
      # also return the correct exit code to the shell.
      discard c_raise(sign)
    else:
      rawQuit(1)

  var SIG_IGN {.importc: "SIG_IGN", header: "<signal.h>".}: Sighandler

  proc registerSignalHandler() =
    # xxx `signal` is deprecated and has many caveats, we should use `sigaction` instead, e.g.
    # https://stackoverflow.com/questions/231912/what-is-the-difference-between-sigaction-and-signal
    c_signal(SIGINT, signalHandler)
    c_signal(SIGSEGV, signalHandler)
    c_signal(SIGABRT, signalHandler)
    c_signal(SIGFPE, signalHandler)
    c_signal(SIGILL, signalHandler)
    when declared(SIGBUS):
      c_signal(SIGBUS, signalHandler)
    when declared(SIGPIPE):
      when defined(nimLegacySigpipeHandler):
        c_signal(SIGPIPE, signalHandler)
      else:
        c_signal(SIGPIPE, SIG_IGN)

  registerSignalHandler() # call it in initialization section

proc setControlCHook(hook: proc () {.noconv.}) =
  # ugly cast, but should work on all architectures:
  when declared(Sighandler):
    c_signal(SIGINT, cast[Sighandler](hook))

when not defined(noSignalHandler) and not defined(useNimRtl):
  proc unsetControlCHook() =
    # proc to unset a hook set by setControlCHook
    {.gcsafe.}: # Work around -d:laxEffects bugs
      discard c_signal(SIGINT, signalHandler)
