// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
// SPDX-License-Identifier: BSD-3-Clause
/**
 * @class   vtkImageSliceMapper
 * @brief   map a slice of a vtkImageData to the screen
 *
 * vtkImageSliceMapper is a mapper that will draw a 2D image, or a slice
 * of a 3D image.  For 3D images, the slice may be oriented in the X, Y,
 * or Z direction.  This mapper works via 2D textures with accelerated
 * zoom and pan operations.
 * @par Thanks:
 * Thanks to David Gobbi at the Seaman Family MR Centre and Dept. of Clinical
 * Neurosciences, Foothills Medical Centre, Calgary, for providing this class.
 * @sa
 * vtkImageSlice vtkImageProperty vtkImageResliceMapper
 */

#ifndef vtkImageSliceMapper_h
#define vtkImageSliceMapper_h

#include "vtkImageMapper3D.h"
#include "vtkRenderingCoreModule.h" // For export macro
#include "vtkWrappingHints.h"       // For VTK_MARSHALAUTO

VTK_ABI_NAMESPACE_BEGIN
class vtkCamera;
class vtkPoints;

class VTKRENDERINGCORE_EXPORT VTK_MARSHALAUTO vtkImageSliceMapper : public vtkImageMapper3D
{
public:
  static vtkImageSliceMapper* New();
  vtkTypeMacro(vtkImageSliceMapper, vtkImageMapper3D);
  void PrintSelf(ostream& os, vtkIndent indent) override;

  ///@{
  /**
   * The slice to display, if there are multiple slices.
   */
  virtual void SetSliceNumber(int slice);
  virtual int GetSliceNumber();
  ///@}

  ///@{
  /**
   * Use GetSliceNumberMinValue() and GetSliceNumberMaxValue()
   * to get the range of allowed slices.  These methods call
   * UpdateInformation as a side-effect.
   */
  virtual int GetSliceNumberMinValue();
  virtual int GetSliceNumberMaxValue();
  ///@}

  ///@{
  /**
   * Set the orientation of the slices to display.  The default
   * orientation is 2, which is K. Not the orientaiton here
   * is in index space. Not physical or world.
   */
  vtkSetClampMacro(Orientation, int, 0, 2);
  vtkGetMacro(Orientation, int);
  void SetOrientationToI() { this->SetOrientation(0); }
  void SetOrientationToJ() { this->SetOrientation(1); }
  void SetOrientationToK() { this->SetOrientation(2); }
  // old methods
  void SetOrientationToX() { this->SetOrientation(0); }
  void SetOrientationToY() { this->SetOrientation(1); }
  void SetOrientationToZ() { this->SetOrientation(2); }
  ///@}

  ///@{
  /**
   * Use the specified CroppingRegion.  The default is to display
   * the full slice.
   */
  vtkSetMacro(Cropping, vtkTypeBool);
  vtkBooleanMacro(Cropping, vtkTypeBool);
  vtkGetMacro(Cropping, vtkTypeBool);
  ///@}

  ///@{
  /**
   * Set the display extent.  This is ignored unless Cropping
   * is set.
   */
  vtkSetVector6Macro(CroppingRegion, int);
  vtkGetVector6Macro(CroppingRegion, int);
  ///@}

  /**
   * This should only be called by the renderer.
   */
  void Render(vtkRenderer* renderer, vtkImageSlice* prop) override;

  /**
   * Release any graphics resources that are being consumed by
   * this mapper.  The parameter window is used to determine
   * which graphic resources to release.
   */
  void ReleaseGraphicsResources(vtkWindow*) override;

  /**
   * Get the mtime for the mapper.
   */
  vtkMTimeType GetMTime() override;

  ///@{
  /**
   * The bounding box (array of six doubles) of data expressed as
   * (xmin,xmax, ymin,ymax, zmin,zmax).
   */
  double* GetBounds() override;
  void GetBounds(double bounds[6]) override { this->vtkAbstractMapper3D::GetBounds(bounds); }
  ///@}

  // return the bounds in index space
  void GetIndexBounds(double extent[6]) override;

  /**
   * Get the plane as a homogeneous 4-vector that gives the plane
   * equation coefficients.  It is computed from the Orientation
   * and SliceNumber, the propMatrix is unused and can be zero.
   */
  void GetSlicePlaneInDataCoords(vtkMatrix4x4* propMatrix, double plane[4]) override;

  /**
   * Handle requests from the pipeline executive.
   */
  vtkTypeBool ProcessRequest(
    vtkInformation* request, vtkInformationVector** inInfo, vtkInformationVector* outInfo) override;

  ///@{
  /**
   * Set the display extent.  For when this mapper is used as a helper
   * class.
   */
  void SetDisplayExtent(const int extent[6])
  {
    this->DisplayExtent[0] = extent[0];
    this->DisplayExtent[1] = extent[1];
    this->DisplayExtent[2] = extent[2];
    this->DisplayExtent[3] = extent[3];
    this->DisplayExtent[4] = extent[4];
    this->DisplayExtent[5] = extent[5];
  }
  ///@}

  ///@{
  /**
   * Set/get the desired precision for the output polydata points. See the documentation
   * for the vtkAlgorithm::DesiredOutputPrecision enum for an explanation of
   * the available precision settings.
   */
  vtkSetMacro(OutputPointsPrecision, int);
  vtkGetMacro(OutputPointsPrecision, int);
  ///@}

protected:
  vtkImageSliceMapper();
  ~vtkImageSliceMapper() override;

  /**
   * Set points that describe a polygon on which the slice will
   * be rendered.
   */
  void SetPoints(vtkPoints* points);
  vtkPoints* GetPoints() { return this->Points; }

  /**
   * Force linear interpolation.  Internal method, for when this
   * mapper is used as a helper class.
   */
  void SetExactPixelMatch(int v) { this->ExactPixelMatch = (v != 0); }

  /**
   * Pass color data.  Internal method, for when this mapper is
   * used as a helper class.
   */
  void SetPassColorData(int v) { this->PassColorData = (v != 0); }

  /**
   * Get the camera orientation as a simple integer [0,1,2,3,4,5]
   * that indicates one of the six major directions.  The integers
   * 0,1,2 are x,y,z and 3,4,5 are -x,-y,-z.
   */
  int GetOrientationFromCamera(double const* propMatrix, vtkCamera* camera);

  /**
   * Get the current slice as the one closest to the focal point.
   */
  int GetSliceFromCamera(double const* propMatrix, vtkCamera* camera);

  /**
   * Get the dimension indices according to the orientation.
   */
  static void GetDimensionIndices(int orientation, int& xdim, int& ydim);

  int SliceNumber;
  int SliceNumberMinValue;
  int SliceNumberMaxValue;
  int Orientation;
  vtkTypeBool Cropping;
  int CroppingRegion[6];
  int DisplayExtent[6];
  int ExactPixelMatch;
  int PassColorData;
  vtkPoints* Points;

private:
  vtkImageSliceMapper(const vtkImageSliceMapper&) = delete;
  void operator=(const vtkImageSliceMapper&) = delete;

  int OutputPointsPrecision{ vtkAlgorithm::DesiredOutputPrecision::DEFAULT_PRECISION };

  friend class vtkImageResliceMapper;
};

VTK_ABI_NAMESPACE_END
#endif
