VkQueueFlagBits(3)

# VkQueueFlagBits(3) Manual Page

## Name

VkQueueFlagBits - Bitmask specifying capabilities of queues in a queue family

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## C Specification

Bits which may be set in VkQueueFamilyProperties::`queueFlags`, indicating capabilities of queues in a queue family are:

    // Provided by VK_VERSION_1_0
    typedef enum VkQueueFlagBits {
        VK_QUEUE_GRAPHICS_BIT = 0x00000001,
        VK_QUEUE_COMPUTE_BIT = 0x00000002,
        VK_QUEUE_TRANSFER_BIT = 0x00000004,
        VK_QUEUE_SPARSE_BINDING_BIT = 0x00000008,
      // Provided by VK_VERSION_1_1
        VK_QUEUE_PROTECTED_BIT = 0x00000010,
      // Provided by VK_KHR_video_decode_queue
        VK_QUEUE_VIDEO_DECODE_BIT_KHR = 0x00000020,
      // Provided by VK_KHR_video_encode_queue
        VK_QUEUE_VIDEO_ENCODE_BIT_KHR = 0x00000040,
      // Provided by VK_NV_optical_flow
        VK_QUEUE_OPTICAL_FLOW_BIT_NV = 0x00000100,
    } VkQueueFlagBits;

## Description

- `VK_QUEUE_GRAPHICS_BIT` specifies that queues in this queue family support graphics operations.

- `VK_QUEUE_COMPUTE_BIT` specifies that queues in this queue family support compute operations.

- `VK_QUEUE_TRANSFER_BIT` specifies that queues in this queue family support transfer operations.

- `VK_QUEUE_SPARSE_BINDING_BIT` specifies that queues in this queue family support sparse memory management operations (see Sparse Resources). If any of the sparse resource features are enabled, then at least one queue family must support this bit.

- `VK_QUEUE_VIDEO_DECODE_BIT_KHR` specifies that queues in this queue family support video decode operations.

- `VK_QUEUE_VIDEO_ENCODE_BIT_KHR` specifies that queues in this queue family support video encode operations.

- `VK_QUEUE_OPTICAL_FLOW_BIT_NV` specifies that queues in this queue family support optical flow operations.

- `VK_QUEUE_PROTECTED_BIT` specifies that queues in this queue family support the `VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT` bit. (see Protected Memory). If the physical device supports the `protectedMemory` feature, at least one of its queue families must support this bit.

If an implementation exposes any queue family that supports graphics operations, at least one queue family of at least one physical device exposed by the implementation must support both graphics and compute operations.

Furthermore, if the `protectedMemory` physical device feature is supported, then at least one queue family of at least one physical device exposed by the implementation must support graphics operations, compute operations, and protected memory operations.

Note | All commands that are allowed on a queue that supports transfer operations are also allowed on a queue that supports either graphics or compute operations. Thus, if the capabilities of a queue family include `VK_QUEUE_GRAPHICS_BIT` or `VK_QUEUE_COMPUTE_BIT`, then reporting the `VK_QUEUE_TRANSFER_BIT` capability separately for that queue family is optional.

For further details see Queues.

## See Also

VK_VERSION_1_0, VkQueueFlags

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2025 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0