VkPhysicalDeviceCooperativeMatrixPropertiesNV(3)

# VkPhysicalDeviceCooperativeMatrixPropertiesNV(3) Manual Page

## Name

VkPhysicalDeviceCooperativeMatrixPropertiesNV - Structure describing cooperative matrix properties supported by an implementation

Loading… please wait.

## C Specification

The `VkPhysicalDeviceCooperativeMatrixPropertiesNV` structure is defined as:

    // Provided by VK_NV_cooperative_matrix
    typedef struct VkPhysicalDeviceCooperativeMatrixPropertiesNV {
        VkStructureType       sType;
        void*                 pNext;
        VkShaderStageFlags    cooperativeMatrixSupportedStages;
    } VkPhysicalDeviceCooperativeMatrixPropertiesNV;

## Members

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `cooperativeMatrixSupportedStages` is a bitfield of VkShaderStageFlagBits describing the shader stages that cooperative matrix instructions are supported in. `cooperativeMatrixSupportedStages` will have the `VK_SHADER_STAGE_COMPUTE_BIT` bit set if any of the physical device’s queues support `VK_QUEUE_COMPUTE_BIT`.

## Description

If the `VkPhysicalDeviceCooperativeMatrixPropertiesNV` structure is included in the `pNext` chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceCooperativeMatrixPropertiesNV-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_PROPERTIES_NV`

## See Also

VK_NV_cooperative_matrix, VkShaderStageFlags, VkStructureType

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2025 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0