VkIndirectCommandsExecutionSetTokenEXT(3)

# VkIndirectCommandsExecutionSetTokenEXT(3) Manual Page

## Name

VkIndirectCommandsExecutionSetTokenEXT - Structure specifying input data for a single execution set command token

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## C Specification

The `VkIndirectCommandsExecutionSetTokenEXT` structure specifies the input data for the `VK_INDIRECT_COMMANDS_TOKEN_TYPE_EXECUTION_SET_EXT` token.

    // Provided by VK_EXT_device_generated_commands
    typedef struct VkIndirectCommandsExecutionSetTokenEXT {
        VkIndirectExecutionSetInfoTypeEXT    type;
        VkShaderStageFlags                   shaderStages;
    } VkIndirectCommandsExecutionSetTokenEXT;

## Members

- `type` describes the type of indirect execution set in use.

- `shaderStages` specifies the shaders that will be changed by this token.

## Description

Valid Usage

- VUID-VkIndirectCommandsExecutionSetTokenEXT-shaderStages-11137
  Each bit in `shaderStages` must be supported by VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT::`supportedIndirectCommandsShaderStagesPipelineBinding` or VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT::`supportedIndirectCommandsShaderStagesShaderBinding`

Valid Usage (Implicit)

- VUID-VkIndirectCommandsExecutionSetTokenEXT-type-parameter
  `type` must be a valid VkIndirectExecutionSetInfoTypeEXT value

- VUID-VkIndirectCommandsExecutionSetTokenEXT-shaderStages-parameter
  `shaderStages` must be a valid combination of VkShaderStageFlagBits values

- VUID-VkIndirectCommandsExecutionSetTokenEXT-shaderStages-requiredbitmask
  `shaderStages` must not be `0`

## See Also

VK_EXT_device_generated_commands, VkIndirectCommandsTokenDataEXT, VkIndirectExecutionSetInfoTypeEXT, VkShaderStageFlags

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2025 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0