
* a22567b7e (HEAD -> master, origin/master, origin/HEAD) (2020-02-09) pyramid@openteq.lan merging previous github code changes since 2019-10
* f78bffb29 (2020-02-09) pyramid@openteq.lan Removed unknown function
* c5d5ffa75 (2020-02-09) pyramid@openteq.lan merging svn | r13731 | klaussfreire | 2017-06-22 04:11:56 +0800 | GCC 7 fix: use const char* instead of char*   reverting some of the merged changes to avoid compile errors.
* a4d544ec1 (2020-02-09) pyramid@openteq.lan merging svn | r13726 | klaussfreire | 2016-08-15 15:00:08 +0000 Fix light_cockpit normals, improve indirect glow r13727 | klaussfreire | 2016-08-15 15:01:02 +0000 Fix rlaan-cockpit normals, add indirect glow
* 7301cf0af (2020-02-09) pyramid@openteq.lan merging svn | r13724 | klaussfreire | 2016-08-15 14:57:11 +0000 | Mesher: warn when a material is missing from the .mtl file
* c8801fd31 (2020-02-09) pyramid@openteq.lan merging svn | r13723 | klaussfreire | 2016-08-15 14:54:57 +0000 |
* 9b1ece768 (2020-02-09) pyramid@openteq.lan merging svn | r13722 | klaussfreire | 2016-08-15 14:52:15 +0000 | Avoid redundant Z-clear when some stages are empty, honor nocamerasetup flag
* 4ce8ee4b4 (2020-02-09) pyramid@openteq.lan merging svn | r13721 | klaussfreire | 2016-08-15 14:50:21 +0000 | Harden BFXM loading against corrupted meshes
* 080b34714 (2020-02-08) pyramid@openteq.lan merging svn | r13720 | klaussfreire | 2016-07-09 02:56:02 +0800 | Remove redundant VS_PI declaration from unit_xml
* ff7bc955e (2020-02-08) pyramid@openteq.lan merging svn | r13719 | klaussfreire | 2016-07-08 07:07:07 +0000 | Fix upgrade description generation to avoid bogus output with the recently introduced splitting of units.csv, which makes a lot of missing fields have default values. Detect no-ops (0 for additive) and defaults, and skip those attributes in the listings.
* a9c40f86e (2020-02-08) pyramid@openteq.lan merging svn | r13718 | klaussfreire | 2016-07-03 07:41:16 +0000 | Fix missiles not always impacting on target due to botched collision checks. Fix missiles never damaging asteroids due to not checking for subunits when applying damage. Add debugging output that is useful when debugging those issues.
* 54e68e63a (2020-02-08) pyramid@openteq.lan merging svn | r13717 | klaussfreire | 2016-07-03 15:37:58 +0800 | Fix querySphere to ignore meshless units that have subunits. Fixes missiles exploding in your face if you fire them inside an asteroid field.
* b9bdf233b (2020-02-08) pyramid@openteq.lan merging svn | r13716 | klaussfreire | 2016-07-03 15:34:16 +0800 | Add some more debugging output, and other minor improvements
* 5bfae3580 (2020-02-08) pyramid@openteq.lan merging svn | r13715 | klaussfreire | 2016-07-03 15:29:34 +0800 | Optimize handling of subunit-less units by skipping some unneeded work
* 78dff48c9 (2020-02-08) pyramid@openteq.lan merging svn | r13714 | klaussfreire | 2016-07-03 15:24:55 +0800 | Fix segfault when building an iterator for a collection of killed units. The iterator was being registered too late (after calling erase) so erase was performing unsafe list manipulations. May fix #680 and related errors. Telltale signs of this bug are crashes shortly after a bunch of subunits get killed (UNIT HAS DIED in the last few lines of log output), which happen more often than not when killing units with missiles.
* 513971f54 (2020-02-08) pyramid@openteq.lan merging svn | r13713 | klaussfreire | 2016-07-03 15:08:54 +0800 | Optimize condition for empty collections to avoid computing the size of a linked list, which is O(N), whenever possible
* a974ade4c (2020-02-08) pyramid@openteq.lan merging svn | r13712 | klaussfreire | 2016-07-03 15:06:30 +0800 | Remove useless argument that's just the default value
* 3bff6ba97 (2020-02-08) pyramid@openteq.lan merging svn | r13711 | klaussfreire | 2016-07-01 06:21:35 +0800 | Small profile-guided optimization: simplify GetWarpVelocity when not in warp
* 444ae7899 (2020-02-08) pyramid@openteq.lan merging svn | r13710 | klaussfreire | 2016-07-01 05:15:06 +0800 | Small profile-guided optimization: Unit::nummesh() doesn't really need to be virtual, and having it so is burning lots of cycles in hot draw/physics loops, so until it becomes necessary, make it nonvirtual and inline
* 0f3300422 (2020-02-08) pyramid@openteq.lan merging svn | r13709 | klaussfreire | 2016-07-01 05:13:28 +0800 | Small profile-guided optimization: avoid handling the heap if the new occluder is going to be excluded anyway (ie: less relevant than the least relevant occluder in a full heap)
* 8303d9d0b (2020-02-08) pyramid@openteq.lan merging svn | r13708 | klaussfreire | 2016-07-01 05:12:02 +0800 | Small profile-guided optimizations: - replace repeated division with multiplication by reciprocal - make matrix fillup sequential in memory order
* 9d8e89f8f (2020-02-08) pyramid@openteq.lan merging svn | r13707 | klaussfreire | 2016-07-01 05:09:24 +0800 | Fix optimized FX update loop to not be infinite
* 4e96dc1ac (2020-02-08) pyramid@openteq.lan merging svn | r13706 | klaussfreire | 2016-07-01 05:07:17 +0800 | Small profile-guided optimization: update effects backwards to minimize redundant data movement when removing lights
* 100ee5bc0 (2020-02-08) pyramid@openteq.lan merging svn | r13705 | klaussfreire | 2016-07-01 05:06:00 +0800 | Small profile-guided optimization: avoid unnecessary work in the physics loop
* 9cfddf2c4 (2020-02-08) pyramid@openteq.lan merging svn | r13704 | klaussfreire | 2016-07-01 05:02:53 +0800 (Fri, 01 Jul 2016) | Small optimization: avoid calling isPlayerStarship when not necessary
* b3b22f43e (2020-02-08) pyramid@openteq.lan merging svn | r13703 | klaussfreire | 2016-06-18 08:21:59 +0800 | Fix typing issue in basemaker initialization
* 3ff2e68a6 (2020-02-08) pyramid@openteq.lan merging svn | r13701 | klaussfreire | 2016-06-18 07:05:06 +0800  | Fix build with GCC 6, which already defines copysign in math.h Windows builds unchecked
* fd3fac527 (2020-02-08) pyramid@openteq.lan merging svn | r13700 | klaussfreire | 2016-06-18 07:03:54 +0800 | Avoid name clashes with c++'s fmin/fmax
* b69b814e8 (2020-02-08) pyramid@openteq.lan svn | r13699 | klaussfreire | 2015-08-21 14:19:46 +0800 (Fri, 21 Aug 2015) | Patch #69 by zookmachine: corrected spelling
* e1b588d89 (2020-02-08) pyramid@openteq.lan directory and file cleanup as a preparation for code merging
* ba97b3bb3 (rescue_master, rescue_HEAD) (2017-09-03) lucifer.stmichael@gmail.com Accidental removal of pyclbr.py returned
* 6f705ee14 (2017-09-03) lucifer.stmichael@gmail.com Additional protection against .pyc's
*   e1663b503 (tag: 0.5.1) (2017-09-03) lucifer.stmichael@gmail.com Merge branch '051rc3'
|\  
| * 5e59d871e (tag: 0.5.1-rc3, origin/051rc3, rescue_051rc3) (2017-08-27) lucifer.stmichael@gmail.com Effectively the removal boost 1.65 as it breaks Vegastrike at the moment. Some other minor warnings dealt with as well.
| * f17391fe9 (2017-08-27) lucifer.stmichael@gmail.com from_BFXM Lots of variables that seem to be randomly referring to eahc other and doing very little with the information.
| * 3a67b94db (2017-08-27) lucifer.stmichael@gmail.com from_BFXM Lots of variables that appear to store data for no good reason.
| * 1b39f3f00 (2017-08-27) lucifer.stmichael@gmail.com Ternary operators cancelled out as they have no effect thanks to previous commit.
| * 2d3c609de (2017-08-27) lucifer.stmichael@gmail.com from_BFXM, a whole bunch of variables that store data but nothing happens to it.
| * e5cf5775d (2017-08-27) lucifer.stmichael@gmail.com FPS appears to do nothing. Commented out.
| * 0da295acc (2017-08-27) lucifer.stmichael@gmail.com ref appears to do nothing. Commented out.
| * 75c260ca8 (2017-08-27) lucifer.stmichael@gmail.com Size and index commented out as they appear to do nothing.
| * 939d7f1d2 (2017-08-27) lucifer.stmichael@gmail.com size, offset, rotation and type, all appear to do very little. Commented out.
| * 42feedad8 (2017-08-27) lucifer.stmichael@gmail.com Weight appears to do nothing as it goes out of scope too soon. Commented out.
| * 2115225b8 (2017-08-27) lucifer.stmichael@gmail.com refnum appears to do nothing. Goes out of scope too soon. Commented out.
| * fdcb1340e (2017-08-27) lucifer.stmichael@gmail.com texindex commented out, appears to be unused.
| * c5b12c55f (2017-08-27) lucifer.stmichael@gmail.com text type commented out, appears to be unused.
| * 5ff110beb (2017-08-27) lucifer.stmichael@gmail.com version commented out, appears to be unused.
| * 9b5020e8b (2017-08-27) lucifer.stmichael@gmail.com Inputlength32 commented out. Appears to do precisely nothing.
| * 5dadb46b9 (2017-08-27) lucifer.stmichael@gmail.com Extra variable was pointless as better defined in local scope.
| *   e6184cd53 (2017-08-27) lucifer.stmichael@gmail.com Compiler fixes from Joey.
| |\  
| | * 0de7b934a (2017-08-24) joeyferweda@gmail.com Fixed CMake to always build C++03 when using gcc (fixed compilation on gcc7)
| | * 4d612e184 (2017-08-24) joeyferweda@gmail.com Fixed compile
| |/  
|/|   
| *   4343eb51a (2017-08-27) lucifer.stmichael@gmail.com Effectively merging Ermos contributions to update Vegastrike to Python3.
| |\  
| | * 9009e2052 (2017-05-21) ermo.vega-strike.org@spammesenseless.net Add comments explaining the "why" of the last commit
| | * 798591bbc (2017-05-21) ermo.vega-strike.org@spammesenseless.net Try to make savegame memory allocation slightly more robust
| | * 77f14c95d (2017-05-21) ermo.vega-strike.org@spammesenseless.net Make Base names more descriptive (include type and name)
| | * 8013009da (2017-05-21) ermo.vega-strike.org@spammesenseless.net Teach cmake about py2.7 and py3 (py2.7 is the default)
| |/  
|/|   
| * 84a72eb9f (2017-08-27) lucifer.stmichael@gmail.com Teach cmake about py2.7 and py3 (py2.7 is the default)
| * b8e75bb69 (2017-08-27) lucifer.stmichael@gmail.com sp2 had been commented out completely. As it was producing a warning, removed.
| * ab4a20ebf (2017-08-27) lucifer.stmichael@gmail.com Produced an unused variable warning. On inspection appears that it was some kind of check testing for something actually existing. Inserted a response to tell C++ we mean to do nothing at the moment.
| * 9044fe4f7 (2017-08-27) lucifer.stmichael@gmail.com Produced an unused variable warning.
| * 6ae4b8652 (2017-08-27) lucifer.stmichael@gmail.com Udating to unique_ptr as part of upgrading to C++11 standards.
| * be081ce1d (2017-08-27) lucifer.stmichael@gmail.com This is basically a completely new branch from master after completely screwing with Boost somehow. This version correctly adds the new version of boost and retains some knowledge that had been discarded earlier as no one knew what it did back then. Notes have been added to some of the files so that they aren't accidentally deleted again.
|/  
*   b2e46cd61 (2017-04-08) lucifer.stmichael@gmail.com Merge branch 'remove-configure'
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| * 95f7641cc (2017-04-08) lucifer.stmichael@gmail.com As per issue #86, making an immediate update to master so that we prefer Python2.7 as per the demonstrated problem within #86 with a compatibility issue with Python3.
| * f15ca4822 (2017-04-08) lucifer.stmichael@gmail.com Removing useless configure because it gets in the way and causes stray stuff that isn't necessary to building/compiling
| * a1c3b8c1f (2017-04-08) lucifer.stmichael@gmail.com Getting rid of old stuff first
|/  
*   13df6fef3 (tag: v0.5.1-rc1) (2017-03-19) lucifer.stmichael@gmail.com Merge branch 'cmake-warning'
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| * 6e19bef16 (2017-03-19) lucifer.stmichael@gmail.com Removing evidence of svn and hopefully fixing cmake warning properly
|/  
* c9a1de34e (2017-03-19) lucifer.stmichael@gmail.com Making a change to the git ignore file to ignore compiled files
*   80b64e5dc (2017-03-06) lucifer.stmichael@gmail.com Merge branch 'OgreCompileErrorFix2'
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| * 243fd7c93 (2017-03-06) lucifer.stmichael@gmail.com Removing Ogre support from Cmake, not a permanent fix, but something to prevent Ogre-1.9 from preventing the compile process. This temporarily disables Ogre Support
|/  
*   d05f243a1 (tag: 0.5) (2017-03-03) lucifer.stmichael@gmail.com Merge branch 'fixMusic'
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| * e0d111b2e (2017-03-03) lucifer.stmichael@gmail.com Fixing music bug as fixed by @Ezeer
| * e7d125f59 (2017-03-03) lucifer.stmichael@gmail.com Moving data outside of engine directory
| * 295e97591 (2017-03-03) lucifer.stmichael@gmail.com Moving music inside data folder
|/  
*   e0e158f36 (2017-03-03) lucifer.stmichael@gmail.com Merge branch 'addMusic'
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| * d0da10c14 (2017-03-03) lucifer.stmichael@gmail.com Adding music
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*   0625fe09f (2017-03-03) lucifer.stmichael@gmail.com Merge branch 'copysignfix'
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| *   1a26648cd (2017-03-03) lucifer.stmichael@gmail.com Merge branch 'master' into copysignfix
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| |/  
|/|   
* |   d503b6b87 (2017-03-03) lucifer.stmichael@gmail.com Merge branch 'SetCurPositionFix'
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| | * 590ed50b6 (2017-03-03) lucifer.stmichael@gmail.com Working build :D
| |/  
| * 0a43dc56c (2017-03-03) lucifer.stmichael@gmail.com Fixed the SetCurPosition compile error due to a missing this->
|/  
*   c68ee2dca (2017-03-02) lucifer.stmichael@gmail.com Merge branch 'copysignfix-update'
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| * d6fc3f2ce (2017-03-02) lucifer.stmichael@gmail.com Extending the Copysign fix; Namespace put in multiple files could probably be better implemented in a write once include thing...
|/  
*   724c10c95 (2017-03-02) lucifer.stmichael@gmail.com Merge branch 'ffmpeg_init_updating'
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| * 09cedc164 (2017-03-02) lucifer.stmichael@gmail.com 'Fixing' FFMPEG by commenting it the hell out. Go die!
| * cccb3b2bd (2017-03-01) lucifer.stmichael@gmail.com Restoring changes
| * 156589a01 (2017-03-01) lucifer.stmichael@gmail.com Fix reversed due to url.h being deprecated
| * d59eb1da9 (2017-02-28) lucifer.stmichael@gmail.com Just updating the fix that doesn't work yet
| * fb7bd0cd5 (2017-02-28) lucifer.stmichael@gmail.com Working on a fix
|/  
*   2c77244c9 (2017-02-28) lucifer.stmichael@gmail.com Merge branch 'vid_file_undeclared_global'
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| * 20c520db1 (2017-02-28) lucifer.stmichael@gmail.com Fixing vid_file.cpp
|/  
*   f542a3402 (2017-02-28) lucifer.stmichael@gmail.com Merge branch 'ffmpeg_deprecation_problems'
|\  
| * 68860a102 (2017-02-28) lucifer.stmichael@gmail.com Updating some more FFMPEG deprecations
| * d24f0ca11 (2017-02-28) lucifer.stmichael@gmail.com Updating find_stream_info and adding a null argument
| * 9a2ac7349 (2017-02-28) lucifer.stmichael@gmail.com removing 'BUFFER_SIZE' and allowed ffmpeg to auto detect
|/  
*   6590d0c8d (2017-02-28) lucifer.stmichael@gmail.com Merge branch 'vid_file_scope_fix'
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| * 61f648b61 (2017-02-28) lucifer.stmichael@gmail.com adding a .gitingore file
| * d98f7f64e (2017-02-28) lucifer.stmichael@gmail.com Fixed a deprecated ffmpeg call
| * 79f870c85 (2017-02-28) lucifer.stmichael@gmail.com Fixed a deprecated ffmpeg call
|/  
*   609cca35d (2017-02-28) lucifer.stmichael@gmail.com Merge branch 'resizable_memcpy_notdeclared'
|\  
| * 2d13f85e5 (2017-02-28) lucifer.stmichael@gmail.com Fixing another compile error
* | bac28a121 (2017-02-28) lucifer.stmichael@gmail.com Merge branch 'cockpit_invalid_conversion_fix'
|\| 
| * 088989552 (2017-02-28) lucifer.stmichael@gmail.com Adjusting a bool to VS* type to a 0 to VS* instead, which seems to have fixed the error expecting it to be buggy however.
|/  
*   fb4baddda (2017-02-28) lucifer.stmichael@gmail.com Merge branch 'shipCommandsAmbiguityFix'
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| * cff494c44 (2017-02-28) lucifer.stmichael@gmail.com Applied a name space in ship commands to fix an ambiguity in regarding fmin being predeclared in standard
|/  
*   277c09569 (2017-02-28) lucifer.stmichael@gmail.com Merge branch 'pk3InvalidConversionFix'
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| * 6765efd5f (2017-02-28) lucifer.stmichael@gmail.com Modified an incorrect return type in pk3.cpp line 359, it was returning "false" at the time, but the compiler was having difficulties converting bool to char*. Thus, I switched it out for 0, basically what 'false' normally is. I'm unsure whether this will cause issues elsewhere but it appears to be fixed for now.
|/  
*   b01baf6fc (2017-02-28) lucifer.stmichael@gmail.com Merge branch 'copysignFix'
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| * f9aa2235e (2017-02-28) lucifer.stmichael@gmail.com Basically wrapped up the copysign function into a vsphysics namespace both in the header and in a cpp file. This seems to have fixed the issue
|/  
* d0c0f2170 (2017-02-27) lucifer.stmichael@gmail.com packetmem line 105 causing a compiler error removed the 0 from the _buffer.reset call
* f4845543c (2017-02-27) lucifer.stmichael@gmail.com prepping to merge fix for the _buffer.reset(0) to _buffer.reset() compiler error in make
* 0f4fa0b23 (2017-02-27) lucifer.stmichael@gmail.com Fixing a compile issue where a stray 0 was incompatible with the void type of the reset template
* ba2830fd1 (2017-02-27) lucifer.stmichael@gmail.com Reupping and scrapping submodule idea as unnecessary

------------------------------------------------------------------------

*   28a6a00ab (HEAD -> 0.5.2-alpha, origin/0.5.2-alpha, rescue_0.5.2-alpha) (2020-02-07) noreply@github.com Merge pull request #12 from crts-crome/fix_ammo_bug
|\  
| * 38a3a0b12 (2019-10-25) crts@gmx.net Corrected comment.
| * e0c948d2d (2019-10-17) crts@gmx.net Fix reloading of guns independently of mount volume.
* |   ee607a700 (2020-02-07) noreply@github.com Merge pull request #7 from stephengtuggy/fix/debug-output
|\ \  
| |/  
|/|   
| * a9e2fece0 (2019-10-14) sgt@stephengtuggy.com chore(src/gldrv/winsys.cpp): Update \date modified clauses
| * 8b878b5d0 (2019-10-14) sgt@stephengtuggy.com chore(CMakeLists.txt): Add comments explaining changes made
| * bfa67cde6 (2019-10-14) sgt@stephengtuggy.com refac(src/vsfilesystem.cpp): Omit items that have already been omitted from header file
| * f1adb09f3 (2019-10-14) sgt@stephengtuggy.com chore(.gitignore): Revert latest change
| * 67f51a427 (2019-10-13) sgt@stephengtuggy.com fix,refac(CMakeLists.txt): Various changes, mostly related to boost
| * e8b74ca52 (2019-10-12) sgt@stephengtuggy.com chore(.gitignore): Un-ignore boost/ subdir
| * 8189a1df8 (2019-10-12) sgt@stephengtuggy.com refac(vsfilesystem.h, *.cpp): Remove vs_dbg and vs_dprintf in favor of BOOST_LOG_TRIVIAL
| * a682a0e62 (2019-10-09) sgt@stephengtuggy.com fix(src/cmd/unit_generic.cpp): Fix some build errors uncovered by turning DESTRUCTDEBUG on
| * 4a175ce7b (2019-10-09) sgt@stephengtuggy.com chore(.clang-format): Add file, for code formatting purposes
| * de0571cd6 (2019-10-09) sgt@stephengtuggy.com fix(CMakeLists.txt): Fix the syntax of the preprocessor directives passed to C/C++, so that they actually take effect
| *   822a387da (2019-10-05) sgt@stephengtuggy.com Merge remote-tracking branch 'origin/master' into fix/debug-output
| |\  
| |/  
|/|   
* |   5b22fb80a (2019-10-05) noreply@github.com Merge pull request #10 from stephengtuggy/chore/readme-md
|\ \  
| * | aaaeb30c0 (2019-10-03) sgt@stephengtuggy.com chore: Replace plain-text README with Markdown-formatted README.md
| * |   a463a4406 (2019-10-03) sgt@stephengtuggy.com Merge remote-tracking branch 'upstream/master'
| |\ \  
| |/ /  
|/| |   
| * |   ace6cb211 (2019-09-25) noreply@github.com Merge pull request #1 from stephengtuggy/ubuntu-18-04-lts
| |\ \  
| | | *   1fa4ba66d (2019-10-03) sgt@stephengtuggy.com Merge remote-tracking branch 'upstream/master' into fix/debug-output
| | | |\  
| |_|_|/  
|/| | |   
* | | |   dcf0bb60a (2019-10-03) noreply@github.com Merge pull request #2 from stephengtuggy/ubuntu-18-04-lts
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| |/ / /  
|/| | |   
| * | | 36d551e2b (2019-10-03) sgt@stephengtuggy.com chore(src/ship_commands.cpp,src/cmd/unit_generic.cpp): Include math.h explicitly
| | | * f54401eb6 (2019-10-02) sgt@stephengtuggy.com refac(src/gfxlib_struct.cpp): Refactor print_gl_error() to use vs_dbg() and boost::format() internally
| | | * f2713488d (2019-10-02) sgt@stephengtuggy.com fix(src/gldrv/gl_init.cpp): vs_dbg(), boost::format(), debug levels from '3' to 3 etc.
| | | * b75562366 (2019-10-02) sgt@stephengtuggy.com fix(src/gldrv/gl_quad_list.cpp): vs_dbg()
| | | * 01e50aaef (2019-10-02) sgt@stephengtuggy.com fix(src/gldrv/gl_texture.cpp): vs_dbg(), boost::format()
| | | * 58ec1a0f5 (2019-10-02) sgt@stephengtuggy.com fix(src/gldrv/gl_vertex_list.cpp): vs_dbg(), boost::format()
| | | * efb5f1ccd (2019-10-02) sgt@stephengtuggy.com fix(src/main_loop.cpp): vs_dbg(), boost::format()
| | | * 725e3e668 (2019-10-02) sgt@stephengtuggy.com fix(src/star_system_xml.cpp): vs_dbg(), boost::format()
| | | * e38348b10 (2019-10-02) sgt@stephengtuggy.com fix(src/stardate.cpp): vs_dbg(), boost::format()
| | | * f8f6ddb46 (2019-10-02) sgt@stephengtuggy.com fix(src/universe_util_generic.cpp): vs_dbg(), boost::format()
| | | * 68f2a1c5f (2019-10-02) sgt@stephengtuggy.com fix(src/gldrv/winsys.cpp): vs_dbg(), boost::format()
| | | * 975ce95ac (2019-10-02) sgt@stephengtuggy.com fix(src/gfx/vid_file.cpp): Introduce vs_dbg(), boost::format() (note: untested)
| | | * 14ac803d7 (2019-10-02) sgt@stephengtuggy.com fix(src/gfx/vsimage.cpp): vs_dbg(), boost::format()(
| | | * f1f2225a2 (2019-10-02) sgt@stephengtuggy.com fix(src/cmd/unit_generic.cpp): vs_dbg(), boost::format()
| | | * fb37b81aa (2019-10-02) sgt@stephengtuggy.com fix(src/cmd/unit_collide.cpp): vs_dbg(), boost::format()
| | | * fe2891fd9 (2019-10-02) sgt@stephengtuggy.com fix(src/cmd/unit.cpp): vs_dbg(), boost::format()
| | | * d2b262f6e (2019-10-02) sgt@stephengtuggy.com fix(src/gfx/technique.cpp): vs_dbg(), boost::format()
| | | * e512f543d (2019-10-02) sgt@stephengtuggy.com fix(src/gfx/particle.cpp): vs_dbg(), boost::format()
| | | * 47dd94608 (2019-10-02) sgt@stephengtuggy.com fix(src/gfx/occlusion.cpp): vs_dbg, boost::format
| | | * bf534412b (2019-10-02) sgt@stephengtuggy.com fix(src/cmd/music.cpp): vs_dbg, boost::format
| | | * 28fc8a600 (2019-10-02) sgt@stephengtuggy.com fix(src/cmd/mount.cpp): vs_dbg, boost::format
| | | * 77aaea201 (2019-10-02) sgt@stephengtuggy.com fix(src/cmd/script/mission.cpp): vs_dbg, boost::format
| | | * c6c237a81 (2019-10-02) sgt@stephengtuggy.com fix(src/gfx/mesh_gfx.cpp): vs_dbg, boost::format
| | | * b481d23d5 (2019-10-02) sgt@stephengtuggy.com fix,chore(src/cmd/script/director.cpp): Introduce vs_dbg and boost::format; omit commented code
| | | * 1018af06e (2019-10-02) sgt@stephengtuggy.com fix(src/cmd/csv.cpp): vs_dbg, boost::format
| | | * c2e8f420a (2019-10-02) sgt@stephengtuggy.com fix(src/gfx/cockpit.cpp): vs_dbg, boost::format
| | | * 6dcd1719e (2019-10-02) sgt@stephengtuggy.com fix(src/cmd/ai/flybywire.cpp): Use std::cerr instead of vs_fprintf(stderr...)
| | | * b143085a8 (2019-10-02) sgt@stephengtuggy.com fix(src/gfx/ani_texture.cpp): vs_dbg
| | | * 716d72c25 (2019-09-30) sgt@stephengtuggy.com chore(src/cmd/unit_generic.cpp): Use boost::format where applicable
| | | * a847d4918 (2019-09-30) sgt@stephengtuggy.com fix(src/cmd/basecomputer.cpp): Use vs_dbg and boost::format instead of vs_dprintf
| | | * c86529a83 (2019-09-30) sgt@stephengtuggy.com fix(src/cmd/base_interface.cpp): Use vs_dbg instead of vs_dprintf (boost::format not needed in this case)
| | | * 41f39f213 (2019-09-30) sgt@stephengtuggy.com fix(src/aldrv/al_sound.cpp): Use vs_dbg and boost::format instead of vs_dprintf
| | | * f0b7a9d51 (2019-09-30) sgt@stephengtuggy.com fix(src/aldrv/al_listen.cpp): Use vs_dbg and boost::format instead of vs_dprintf
| | | * 28df208f0 (2019-09-30) sgt@stephengtuggy.com feat,chore(src/vsfilesystem.cpp,src/vsfilesystem.h): Add vs_dbg function; omit some commented/disabled code
| | | * 2dc34e377 (2019-09-29) sgt@stephengtuggy.com fix(src/aldrv/al_listen.cpp)
| | | * 218378dcc (2019-09-29) sgt@stephengtuggy.com fix(src/vsfilesystem.cpp): vs_dprintf() -- Validate that level is in proper range
| | |/  
| |/|   
| * | f7b3e03d1 (2019-09-27) sgt@stephengtuggy.com fix(central.cpp,physics.h,ship_commands.cpp,vsfilesystem.cpp,unit_generic.cpp,unit_physics.h,text_area.cpp): Add'l fixes as requested by klaussfreire and BenjamenMeyer
| |/  
| * d0b640992 (2019-09-25) sgt@stephengtuggy.com chore,fix(various): Get Vega Strike to build and run on Ubuntu 18.04 LTS
|/  
* 3170755e9 (2015-08-09) oskar.wallgren13@gmail.com Typo
* 9423ccc6e (2015-04-08) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Add option to disable Ogre support
* 6e607285d (2014-08-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Avoid duplication of code, include cloud/ground vs in version #130 variants
* 6d01a62ff (2014-08-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix Mesa compatibility issue: don't mix version-130 fragment shaders with unversioned ones, makes Mesa complain pointlessly (it can handle them just fine)
* 2292f8e29 (2014-07-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Add datadir option to CMakeLists.txt (needed for packaging)
* 51f8f82de (2014-05-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix DJ bug: do not invoke dj_script before the activeStarSystem is initialized, it will only crash very hardly
* 60b965802 (2014-03-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix forum links
* d6f2592a0 (2014-03-19) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Typo in inclusion guard. Missing D in TEXTINPUTDISPLAY_H
* e71d37c26 (2014-03-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Was doing some spring cleaning - noticed I never uploaded these.
* 11c06d285 (2014-03-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix another typo
* 91681b233 (2014-03-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix typo
* be4cf0db0 (2014-03-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix bug in previous patch: setMaterialX wouldn't make any effective change
* 8b37e8ecd (2014-03-04) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #68 part 3 by Turbo Beholder: move relation color and comm-related functions from AI to comm, rewrite comm color code to be configurable
* 0e096d288 (2014-03-02) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 68 part 2 from Turbo Beholder: tidy up colLerp
* 27eb4204a (2014-03-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #56 by Turbo Beholder: Tracking/Locking functions improvement, makes "physics/must_lock_to_autotrack" confvar obeyed properly
* 58ec19145 (2014-03-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #68 patch 1 by Turbo Beholder - refactor color config functions to make better use of GFXColor.
* b33fb3880 (2014-02-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Update python builtins archives
* ecd0e7b02 (2013-12-03) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Deus's CSV split + balance fixes. Fun stuff.
* 7aef27ceb (2013-11-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Turn debug.warn into traceback-less, leave error with tracebacks, use debug.warn in ship_uprgades instead of bare prints.
* a038587b4 (2013-11-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix strip_white bug that broke CSV merging
* 93de6c801 (2013-11-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Debug message when a MPL entry is missing
* 94e7f2328 (2013-11-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove bogus executable bits from base scripts
* eee35f47b (2013-11-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Add missing mars.technique for noshaders
* b71b2d59f (2013-10-23) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated external link for data in win32
* 927169a06 (2013-09-06) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding python 2.7 modules to get the win32 binary working again.
* 0fc20ba03 (2013-09-04) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated boost info for header includes. Pointed to wrong boost directory
* 0cc608ee0 (2013-09-04) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Update glext.h to fix a compile error. VS now compiles though I have not been able to get it to run for more than a few seconds. Backup your old binary before using this release
* ebb83c0a0 (2013-09-04) www_2@9476613a-4e0a-0410-bcee-947800e9c4d1 delete test file
* b6f8b4a0e (2013-09-04) www_2@9476613a-4e0a-0410-bcee-947800e9c4d1 test upload
* c14c04a0c (2013-08-04) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix highend technique to map to a really fixed function technique when the setting is "no shaders". Also fix fallback pointer of 4_ps2.0/default
* 7c3f87be3 (2013-07-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #61 by Turbo Beholder: Improve ASAP to:  1 - Not start SPEC too early, dropping shiels when the warp field isn't strong enough to warrant the risk  2 - Slow down earlier when approaching the target, to avoid missint it altogether
* 9c00faada (2013-07-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #64 by Turto Beholder: fix weapon info report to show all relevant stats, fixes bug #660
* 2d984b2fc (2013-07-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #62 by Turbo Beholder, fixes bug #638, torpedoes when spent cannot be reloaded.
* ff212d85b (2013-07-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #63 by Turbo Beholder: fix warp rampup/down counter reset when turning on/off mid-warp
* ac1128197 (2013-07-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #57 by Vincent Legoll: show mass effect of cargo relative to base mass, as in the HUD
* 265b658b7 (2013-07-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #59 by Vincent Legoll: Fix clearance typo (forgot to commit)
* 24896a33d (2013-07-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #59 by Vincent Legoll: use del for dicts, not erase. Also check key existence first, to not fail on deregistration of unregistered objects.
* 843044c7a (2013-07-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #59 by Vincent Legoll: fix sefl typo
* 75d6b9b22 (2013-07-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #59 by Vincent Legoll: remove duplicate include
* f3d9dc562 (2013-07-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #59 by Vincent Legoll: add missing import of server_lib to computer.py
* bb1b99a32 (2013-07-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #59 by Vincent Legoll: fix call to debug.error that had too many arguments for a format string (cut-n-paste error most probably)
* 3e4fe41e0 (2013-07-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #59 by Turbo Beholder: fix typo in unit.py (NSigni*fi*ficant)
* 2f24bc846 (2013-07-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #59 by Vincent Legoll: fix varname typo in unit.py (whichshignificant -> whichsignificant)
* 60e8d409d (2013-07-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #59 by Vincent Legoll: fix clearence->clearance typos
* 188a14aed (2013-07-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #58 by Vincent Legoll: unset mission-relevant flag for done patrol points
* 0b10a306e (2013-07-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #58 by Vincent Legoll: python-exposed method to remove a unit's relevant status. Changed style and nomenclature to match other methods, setMissionIrrelevant -> unsetMissionRelevant
* b7d67474d (2013-07-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #58 by Vincent Legoll: Put completed objectives last. Altered to make it configurable.
* 74ee1da5d (2013-07-16) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Corrected usage of __restrict__ to allow for compiling under MSVC Corrected usage of floor to allow for compiling under MSVC Stupid MSVC... Will need to install GLEW to get it to compile past r13603
* ef625b563 (2013-07-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch by vincele: Remove unneeded dereference
* d5238d06a (2013-07-12) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Refine dead particle pruning to account for intensity decay
* ba920cf2f (2013-07-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #55 by log0: portabl ALIGNED macro to fix build in MSVC
* 233dc76ce (2013-07-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #54 by log0, probable segfault fixed
* f1a90ad48 (2013-06-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch by Deus Siddis: refactor faction relations to make more sense, divide in protecting-protectee, isolate Uln since they're too aggressive to be ignored or loved. See: http://i375.photobucket.com/albums/oo193/Deus_Ars/Vega%20Strike/factions_ties_diagram.png
* 4139b7dbe (2013-06-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Refactor Split CSV code a bit to also support split MPL
* b6bd2a2bc (2013-06-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix defaults for functionality columns, make them "fully functional" to allow omitting those columns in static datasets.
* 0c4c57db1 (2013-06-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Some more split CSV fixes, fixes an issue when there are more than two CSV files listed.
* 134a05489 (2013-06-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Make ModUnitsCSV option be explicit (no longer defaulting to modunits.csv), it allows us to bail with an error when we can't open a referenced CSV, making debugging easier. Add some debugging output for merging CSVs, and one tiny bugfix in column merging
* f4b121f38 (2013-06-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Preliminar (not very tested) support for split CSV files. De-hardcoded unit.csv, now there's data/ModUnitCSV and data/UnitCSV config options. WARNING: ModUnitCSV was UnitCSV before.
* bc41398f7 (2013-04-08) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 only include parallelize loops when we want more than one
* 6d6361542 (2013-04-08) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 py3 hates multiple calls to the init functions for builtin python modules
* 25217f2a5 (2013-04-08) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 some tab in .py issues and mostly killing dos endlines.   because they need to die and i'm sick of them being ignored
* b2be01c01 (2013-04-08) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Meta-vectorizer, version 1. Applied to particle updates, as a POC.
* 86cf10e81 (2013-04-08) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 I didn't see that it was a double tab ...
* bc9b8c443 (2013-04-08) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 tab to spaces
* ff5462ec8 (2013-04-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 POC of vectorization, in paticles. Just aligned allocator and manually vectorized. Will work on meta-vectorizer later. Gotta sleep.
* 7f68183c7 (2013-04-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Undo miscommit of glDrawRangeElements
* 0baf210c1 (2013-03-31) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merge latest commits from py3/data
* f3ecac7ff (2013-03-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch by log0: velocity marker. Adapted a tiny bit to show relative velocity.
* 00c0db3fb (2013-03-30) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 for klauss :)
* d26071f92 (2013-03-30) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 make erase take one argument.  Should be the last of the optimizations and cleanups for unitcollection.  It's _really_ fast now...   But AI is still horribly innefficient,  traversing subunit lists of its parents for each subunit (that's bad and just feels wrong).
* f5cae7aa8 (2013-03-30) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 It looked like for some reason this while loop got mangled
* 0b36e49c6 (2013-03-30) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Revert most of my change made with the commit for modifying simulation_atom...doesn't seem to have the desired effect
* c4af4399c (2013-03-30) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Further optimization of unit collection and iterator classes.  I moved active iterator to a fixed length array slot based system.  We currently never peak over 3 concurrrent iterators on a given list so i set it to 5.  By having a fixed length array, we drastically improve speed of looking up other active iterator positions and thus we're able to avoid keeping lists of null holder positions. a unit collection should only ever return NULL when at the end of the list.  I also optimized = operator
* 572f90704 (2013-03-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Add more py2 compatibility imports, not sure they're *required*, but they're correct.
* a48882922 (2013-03-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merge the rest of py3 branch. Also make it compatible with py2, for the lulz (and because it might suit mods)
* fc196c1a3 (2013-03-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Un-revert r13505 & r13507, prior to merging py3 python changes
* d07b41c18 (2013-03-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Forgot to commit these images
* edad37b72 (2013-03-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Rename int32bit and char8bit to uint32bit and uchar32bit, to reflect their unsignedness
* baee57050 (2013-03-29) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 only include ftree parallel loops option if we want > 1 ... not sure if gcc checks for 1 to not include unecessary gomp in such a situation, so include it conditionally.  Makes sense
* 53cb642e3 (2013-03-29) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 optimizing collection class.
* b15d01b01 (2013-03-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merge py3 engine stuff into trunk
* f8f32f39c (2013-03-28) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 fix joystick bug
* db626a555 (2013-03-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Significant GameUnit::Draw optimizations:  - LOD and cull mounts and halos separately (doesn't render them for distant objects)  - Do not abuse of WarpMatrix, memoize result
* 598763f7a (2013-03-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merge previous particle improvements from trunk of which the last commit was dependant on
* c5a97b06f (2013-03-25) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 nevermind about isSun, but getRadius is still good to have since before only Unit could access Planet radius
* 2db8dae4e (2013-03-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor fixes to particle (reduce logging verbosity, fix out-of-sync comment)
* b8c9afb79 (2013-03-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merge particle system fixes and optimizations from trunk
* f0ef73f6b (2013-03-25) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 some minor cleanups and fixes
* b8417a327 (2013-03-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3608250: Make intro text show when you click on a new campaign, for mood setting, and try to be more robust when looking for the intro text file (create absolute paths based on path to module)
* 207406f1d (2013-03-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Make max particle limit adjust to GPU capabilities automatically. Optimize particle deletion.
* 812b6cf66 (2013-03-24) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 This is an attempt to reset fairness in scheduling in the game.  Basically, since we're not threaded we have to decide how many physics updates we want to run per draw and this more closely tunes things to the settings the player makes with Computer (simulation_atom size).  It's important when testing this commit to see if it should be reverted to make sure your settings are matched to your computer.   Slow framerate will == jerkier behavior, but game speed should remain divorced from framerate for the most part
* d241ee90c (2013-03-24) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 -O options are now their own flag and independent of Build Mode or CPU opts.  You can mix and match all 3 settings.  We still need to do a better job at ensuring flags work with the current gcc version in use, however.
* ae1c72f95 (2013-03-24) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 removing a Unit pointer from a collection should only need to traverse until the first unit match, we dont put multiple copies in a single list.  Also some minor const optimizations and unit_collide was re-creating a function already in collection
* e0b002b9e (2013-03-24) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Not sure why one would think gravitational units aren't on the drawlist,  they even have a special case where they are drawn regardless of distance
* 2bc394d17 (2013-03-24) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 in_joystick had a condition that gcc would sometimes optimize out.  Basically, numaxes should equal the smaller of what SDL is reporting or MAX_AXES...  original code didn't adhere to this limit, though luckily MAX_AXES is so big we never encountered issues.  Fixed it to behave logicall.
* 0c9176bec (2013-03-23) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 some minor cleanups (shouldn't do any harm
* c96cc81fb (2013-03-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Revert last "optimization" - misguided it was, because -O3 was missing
* 43759b5a1 (2013-03-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Avoid copying arguments in XVector
* d855884d1 (2013-03-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Avoid numeric imprecision in lerp
* e6461985c (2013-03-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Optimize particles by killing them faster
* c540d8eb7 (2013-03-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Small micro-optimization of GameUnit::Draw for out-of-view units (do not compute unneeded stuff at cam_setup_phase)
* 10c86678e (2013-03-19) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 prettier fix for my screwup
* 30acae55b (2013-03-18) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 universe significantUnits funcction had two issues, 1 it kept checking if our c++ function that only returns significant units was returning significant units ...dumb...  and 2 it never set un back to iter.current(), yielding the same unit returned by any python call to this function
* c441361e8 (2013-03-18) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 remove deprecated huge comment block out of env_map_gent, and fix up script_call_unit_generic to utilize UnitUtil functions that already exist for the purposes being used in here as a python wrapper, ensuring coherency between python and C++
* f7bd7b69d (2013-03-18) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 options updates
* 0725464d1 (2013-03-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3597608 by log0: Remove immediate mode from vdu. Adapted to use VertexBuilder where beneficial (for memory safety mostly)
* 443c91594 (2013-03-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Tools compatible with both 2.7 and 3.x python, merge from py3 with some edits
* 62ce7d599 (2013-03-17) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Tweak settings to reflect computers built in the last decade ...and actually have a chance at running game
* fcceaa2c9 (2013-03-17) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 The additional versions are already searched for in current versions of cmake, the code block that was removed had to do with multi-arch setups where distros move pyconfig to an arch specific directory and have the rest of python in a common directory. this has only started to be done with 3.3. cmake hasn't yet been updated to include both dirs in it's python module yet.  hardcoding these should be pretty safe whether they exist or not in the conditional. better fix would be to actually check and make sure they match the version of python found in case there are many
* 515578852 (2013-03-17) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 some more options and minor gl tweak to cubemaps
* 5363003cd (2013-03-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 A more proper fix to the python3 version suffix issue: tell CMake which suffixes to check. Works in openSuse 12.2 (CMake 2.8.8). Sorry if it breaks it for you safemode, feel free to revert in that case.
* 746a65c0f (2013-03-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Python 3.0 and 3.1 compatibility: PyEval_EvalCode received PyCodeObject in those versions.
* 99a38e512 (2013-03-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 GCC 4.5 compatibility fix: only use warning pragmas in gcc 4.7+
* d44818695 (2013-03-11) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 to appease the masses
* 747c6e142 (2013-03-11) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 minor optimizations to sdds ...not that anyone with a video card that would use sdds could run the game
* cfb609add (2013-03-10) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Some minor hopeful fixes to some collision related code that hopefully helps make collisions with objects less buggy.  Also attempted to fix what looked like a bug in the polygon code reading in quad polygons (which we don't do anyway) where the triangle reading code executed after numtri's was reached in the second iteration of the outermost loop.
* 2931b2d73 (2013-03-10) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 small tweaks to get some better autovectorization
* 4f1206079 (2013-03-09) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Sorry, killed the s in unsafe-loop-optimizations
* e111128f5 (2013-03-09) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor cleanup in options class and apparently we were overriding cpu opts with a standard -O2 release flag, this disabled the -O option set in cpu_opts (disabled vectorization which is turned on by -O3 by default in current gen gcc)
* 456d7725c (2013-03-09) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Another set of options consolidation.  Only about a thousand more left.
* df9f8f0bb (2013-03-09) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 More consolidation of options into vs_options class. other minor cleanups
* 172760671 (2013-03-08) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 First round of option consolidation.  many many more to come
* 4a4e2b113 (2013-03-08) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Some double -> float issues cleaned up
* 835ea305f (2013-03-08) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 missed this little warning
* 8ef5aeef3 (2013-03-08) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 More warning fixes, this is pretty much everything other than double->float narrowing issues.  which are fairly complicated compared to these guys
* 480720574 (2013-03-05) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 The last commit message actually refers to src/gfx/cockpit.cpp.   The changes to camera.cpp involved only triggering physics frame updates if actual physics changed, but passing the gfx update through regardless like it did prior.  Also some dead variable removal.
* c8fb510e7 (2013-03-05) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 here we get rid of an unecessary gfx update prior to initial cockpit view.  That was probably needed back when a physics update was only instantiated when a gfxdraw change was triggered.  Then later on for situations that VS doesn't work with (actual cockpits) we had a loop that counted down but used a conditional that would always be true.  I fixed that loop so it makes sense.
* 7ccd6789d (2013-03-04) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating binary and win32 project file to r13555
* 9feadb27c (2013-03-04) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Some more cleanups, noticed mis-use of const iterators used to modify Unit's that they hold which was due to const iterators returning non-const unit objects.  Fixed what i could see but some misuses of const iter may still be around
* 3bb079b6f (2013-03-03) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 more warning cleanups, almost done
* fe4de2a8a (2013-03-03) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 More cleanups, stop editing source files in Microsoft Notepad.  nobody likes your dos endlines
* dd29d203e (2013-03-03) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 some warning cleanups
* ef630413b (2013-03-03) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove notDone, redundent code that saves absolutely no time
* 945fb2bc2 (2013-03-03) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor optimizations and cleanups
* 139385acf (2013-03-03) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 reduce redundant checks for unit being alive in iterators
* 34f942f2d (2013-03-03) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 We'll allow inlines on vishera, seems to like them
* 6332dab4f (2013-03-03) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 implement a more optimied codepath for finding turretcount
* b25c38c90 (2013-03-03) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Some const fixes
* 13bb8504a (2013-03-02) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 relics from what VS was a car game?
* 21c650a62 (2013-03-02) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove in tree builtin modules, enforce need for system installed python
* 9a4e0de13 (2013-03-02) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 add builtins module for encodings
* f13dee4e0 (2013-03-02) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Reduce redundant checks for expensive Killed() calls, reduces overhead of advance() by half
* 0190fe128 (2013-03-02) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Add awesome AMD veshira optimizations
* efacc9413 (2013-03-01) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix gnuhash for win32 land
* 5e8863c66 (2013-03-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Clarify acceptable Python version numbers
* 73ff9f858 (2013-03-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Some more particle improvements
* f5994c495 (2013-02-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Move mesher-boost::system dependency stuff to objconv's CMakeLists Make python version configurable (even if the code really doesn't build with py3 yet, in preparation of the merge with py3 branch)
* 01c71c9af (2013-02-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Mesher, when built with Ogre support, needs boost::system So include boost_system in internal boost
* a9ec430d1 (2013-02-27) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 First patch for more realistic physics as posted by Deus Siddis at http://forums.vega-strike.org/viewtopic.php?f=27&t=18412&start=175#p131647 , you must rerun vssetup and probably start with a new .vegastrike user dir
* 83bbf9084 (2013-02-26) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Merge klauss' vorbis multiarch patch for cmake
* 26cf49312 (2013-02-26) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 make shared pool still work as a template as-per-klauss' wishes :)
* b9ea9d144 (2013-02-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Add internal boost 1.53 as default, specify explicit 2.x branch for python
* aa2e32959 (2013-02-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 SharedPool fix: remove redundant (and problematic) operator==
* 8fd5f7aa5 (2013-02-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Boost 1.50 compatibility: do not pass explicit null, reset with no arguments is the same
* 2fb23504c (2013-02-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Add multiarch path to Vorbis' search path
* 4b9498a5e (2013-02-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 CMakeLists for boost 1.53
* 00c126a19 (2013-02-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix src url
* d8744692b (2013-02-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Add boost sources
* 62d94cc6d (2013-02-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Add inline boost 1_53
* 2b552789e (2013-02-26) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes needed for amd64 auto-detect of python3.3 headers (unix only) and other related fixes for python builtin module use
* 3ba4004c1 (2013-02-25) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Make in-tree boost default
* b37cf9ca9 (2013-02-24) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Add inline libboost_python setup.   this should be verbatim backportable to 0.5.x version of VS which uses python2.x
* 64b9bd1ba (2013-02-24) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Lots of header cleanups and namespace pollution fixes, cleanups also related to static libboost_python and other assorted cleanups
* 703fe9384 (2013-02-24) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding 1.53.0 boost external and necessary fix for python3
* c25d22b79 (2013-02-24) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 fix for main menu, seems they wanted real division after all :)
* 659758e88 (2013-02-24) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 more python3 fixes.  game now runs and is playable... still probably got a bug or two mingled about due to division changes but i tried to find them all
* 017bce5ab (2013-02-24) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Various fixes for python3, still some more left... but will wait until tomorrow
* 0cefdbc15 (2013-02-23) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix MethodType to behave correctly in python3 land
* cf95764bd (2013-02-23) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 make PythonUnitIter seen as an actual iterator to python3, and minor removing of useless dead code
* faa11f4f5 (2013-02-23) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved builtin to builtins to reflect change in name of __builtin__ to __builtins__ in python3, fixed indenting....  now on to some real python syntax bugs
* b10152e8d (2013-02-23) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 This isn't the proper way to do things, but it's the only way i could find to add our embedded modules into the builtin package
* dff886d2c (2013-02-23) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Revert r13507 and r13505, go back to py2 scripts
* a7b0ccc04 (2013-02-23) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Go back to allowing boost 1.40
* df5d279e3 (2013-02-23) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Revert py3 stuff, not ready yet for trunk, so we'll do it in branches/py3
* 68f0c9996 (2013-02-23) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Create py3 branch
* 26afe6829 (2013-02-22) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 remove autoconf and for some reason this CVSROOT dir has been laying around for 7 years
* b479479b7 (2013-02-22) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 removing obsolete versions of boost from repo,  system installed 1.50. is required unless someone requires it to be slipped in
* 904ca1499 (2013-02-22) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 adding back new python3x builtins in a minimal way at first then as-needed
* 11b88386d (2013-02-22) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Python3.x support - needs some work getting external py modules to see builtin ones in vegastrike binary.  Removed builtins and adding back new python3x builtins in a minimal way at first then as-needed
* 36c9e41a8 (2013-02-22) cellsafemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Python3.x support - needs some work getting external py modules to see builtin ones in vegastrike binary
* 775e7dbcf (2013-02-20) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix particle system segfault
* d84b28c02 (2013-02-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Some shader fixes:  - some shaders weren't respecting the envColor parameter  - some sheders applied environment lighting tice
* 0afeb3ffa (2013-02-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix some techniques that were missing envColor
* 14a699762 (2013-02-15) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch from openSuse (pgajdos): libpng16 no longer includes string.h, so we must. Extended to other files where similar situations were happening.
* 9c81472ea (2013-02-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix the previous fix
* 6fac7c613 (2013-01-31) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix building without AL
* 58bff7839 (2013-01-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Improve sparkle spawning directions making them less randomized to achieve a more leak-like appearance. Must use this technique to do hit debris and blowing-ship-chunk smoke trails too
* 144c53ae6 (2013-01-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #3597608 by log0: attitude thrusters for the Llama
* 8c84ac7d5 (2013-01-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Make engine exhaust (halos) fade in to improve thruster visuals and remove thruster flicker when active at low levels
* 80f0e9437 (2013-01-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch by Rune Morling: print debug info when loading files, to spot file-loading related problems better on the log files.
* 1e2740c5e (2013-01-23) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Make targetting boxes a tad thicker (they look nicer like that)
* 65544cf20 (2013-01-23) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix SphereDisplay colors, which were broken by the latest commit
* 7a1832752 (2013-01-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3601743 by log0: auto_ptr is in <memory>
* f3c2d7a6e (2013-01-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove the last of immediate mode API, make even display lists use array API (array API calls are included in display lists anyway)
* a997b71d8 (2013-01-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove unused macro
* a94148012 (2013-01-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove last bits of immedate GFXBegin/End calls. All that remains are direct GL calls to be replaced by proper array APIs.
* 4ff862810 (2013-01-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch by log0: remove immediate mode calls from navscreen I was convinced I had committed this already... well...
* b0af682cb (2013-01-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove immediate mode APIs from radar implementations, take the opportunity to do some batching to reduce API calls.
* e59cd39f6 (2013-01-20) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix readme button in linux
* 0d5dbbeb6 (2013-01-20) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Make bitmap/vector font setting also apply to computer interface
* bd5bb55e1 (2013-01-20) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove immediate mode calls from cockpit. Based on patch by log0, mostly rewritten to use builder API and new DrawElements API
* 35a6c4fa5 (2013-01-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3597608 by log0: Remove immediate mode from vdu. Adapted to use VertexBuilder where beneficial (for memory safety mostly)
* a9e1115c6 (2013-01-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3596011 by log0: Remove immediate mode draw calls from hud.cpp
* b397034f3 (2013-01-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3596011 by log0: remove immediate mode draw calls from guitexture
* 9c57ff3b7 (2013-01-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 No need to assert vnum>0, if vnum==0, just skip the draw call. Fixes an assertion failure on the nav computer
* 967eb82f5 (2013-01-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Another direct GL call removed
* ef0d07d2b (2013-01-03) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3596011 by log0: Erradicate immediate mode drawing from gl_clip
* 3c9f5436b (2013-01-03) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3596011 by log0: Erradicate immediate mode drawing from navitemstodraw
* 2d4fae8c4 (2013-01-03) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 VertexBuilder to make pointer and type-safe GFXDraw-related patterns
* 0ed34c436 (2013-01-01) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating windows binary and resource file for r13473
* 4bb284986 (2013-01-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3596011 by log0: Erradicate direct GL calls from guidefs
* 8f9f9fe7b (2013-01-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3596011 by log0: cleanup of commented code in loc_select
* e38aeea55 (2013-01-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3596011 by log0: Erradicate immediate mode drawing from vsbox
* a45527036 (2013-01-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3596011 by log0: Erradicate immediate mode drawing from sprite
* 8f20a8ece (2013-01-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3596011 by log0: avoid direct calls to GL
* 947107d3c (2013-01-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3596011 by log0: erradicate immediate mode drawing from particle
* 52e30233c (2013-01-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Part of the GL state management fix in the previous commit
* 420802ddd (2013-01-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix GL state management bug affecting bolts and particle systems found during testing of patch 3596011
* 99e826cfc (2012-12-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3596011 by log0: cleanup of mesh_bxm after deprecating DLIST stuff
* 6bd8abfdb (2012-12-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3596011 by log0 (fixed segfaults, and fixed to use proper iterator interface when possible): Erradicate immediate mode drawing from drawgalaxy
* 8f789ee7d (2012-12-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3596011 by log0: Erradicate immediate mode drawing from animation.cpp
* 709e30cff (2012-12-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3596011 by log0 (fixed up a bit): Erradicate immediate mode draw from background.cpp. Also erradicate a few warnings.
* 9a677a5dc (2012-12-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3596011 by log0: Erradicate immediate mode drawing in base_interface.cpp
* d1dcfffc8 (2012-12-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3596011 by log0: GFX array primite API: GFXDraw
* a607118a2 (2012-12-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3597608 by log0: angular acceleration-based thruster graphics support
* 71e5949eb (2012-12-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix case mismatch for detail_plane/illum parsing
* 8de9f3a26 (2012-12-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3598206 by log0: save blend/reflection/normals mode to obj mtl file to avoid data loss in bfxm->obj->bfxm cycle.
* fd5391198 (2012-12-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #2082903: workaround spawning dock targets further from planets
* 8a240a7ea (2012-12-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 mingw compatibility patch by log0 (adapted a bit)
* f893ecfc1 (2012-12-01) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Reverted cockpit_generic.cpp/h back to r13388 and added sound_container to vegaserver project
* 1257f05d4 (2012-11-28) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding VC10 Solution, updated binaries and libraries. Adding new dll_ver file to track lib versions.
* c1669d5cd (2012-11-28) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Had to wrap recent sound additions from 13388 in ifdef/endif in order to get vegaserver to compile with out symbol errors over Soundcontainer
* c323d7541 (2012-11-27) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch ID: 3585916 added to help with windows sound related crashes. See https://sourceforge.net/tracker/?func=detail&aid=3585916&group_id=19507&atid=319507 for patch and details.
* afa41e675 (2012-11-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Missing include in OggCodecs.cpp
* 7983b4b08 (2012-11-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix SDL fix for ctrl to regain backspace and tab functionality
* 233db8dab (2012-11-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix issue 3323281: ctrl modifier not working in linux
* 87cea11e4 (2012-11-15) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated binary to r13446 of trunk
* 51e95d368 (2012-11-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3586762 by log0: (rebased) mingw compatibility by making strcasecmp define MSVC-specific
* 588eccff1 (2012-11-12) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix NPE while drawing just-destroyed targetted subunits
* dead93a66 (2012-11-12) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue 3586254: better fix
* 34fedff3a (2012-11-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3586254 (based): fix memory leak in VSFileSystem::VSFile::ReadFull
* c5fc6d10d (2012-11-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue 3586043 - pass by reference when possible
* 976a2efe1 (2012-11-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue 3585982: fixed some warnings (including an ifinite loop!)
* 720128a4e (2012-11-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Rename TRUE to something that won't conflict with FFffantastic windows defines
* ed91e4b52 (2012-11-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3585669 by log0: fix redundant assignment in X = X += Y
* 2718fd220 (2012-11-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3585667 by log0: Add missing virtual destructors
* dfcaba0e4 (2012-11-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3585775 by log0: another case of leaking easyDomFactories
* 4ca6717f7 (2012-11-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Apply patch 3585772 by log0: fix memory leak in vsfilesystem scandir
* 8475e1fcd (2012-11-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix memory leak in aux_texture's bad texture cache found by log0
* a66e39382 (2012-11-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Apply patch 3585733 by log0: fix memory leak in gl_sphere_vertex_list
* 2cd1546bd (2012-11-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Apply patch 3585745 by log0: fix memory leak in mission.cpp
* 4b77d9a30 (2012-11-05) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Update to binary and project files
* 9f8d782e6 (2012-10-31) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Add an option to explicitly disable ffmpeg (even if present). Will be useful for packaging.
* a8bab4e1f (2012-10-31) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Make ffmpeg optional (it is after all...)
* 23a016df3 (2012-10-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Do not "occlude" ambient part of lights - it's indirect after all
* 9bbb3fd39 (2012-10-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Trivial restructuring to better pack light data
* f287bc09a (2012-10-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Account for ship/object size in occlusion calculations
* 91f0582c7 (2012-10-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Revert log0's accidental boost deletion
* 7876821ae (2012-10-29) log0@9476613a-4e0a-0410-bcee-947800e9c4d1 
* b6eab9513 (2012-10-29) log0@9476613a-4e0a-0410-bcee-947800e9c4d1 
* 546896445 (2012-10-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Add occlusion.cpp/h to autotools too
* e50cf28de (2012-10-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Builtin confed comms, by maxaxle
* 9ae14daa9 (2012-10-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix: turrets that got stuck in firing mode
* 1dd61b82e (2012-10-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Final set of confed comm messages by maxaxle (masters)
* 1757c50a1 (2012-10-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Even slower orbits for really stable navigation. Finally.
* 6c6695c0b (2012-10-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Planet-base shadows. Or, rather, general rough occlusion engine. ToDo: work out some precision issues, Occluder::test must work relative to occluder rather than relative to light, for better near-occluder precision (which is where precision really is needed)
* 0fbb8b739 (2012-10-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 More confed comm chatter by maxaxle
* 71d0024b9 (2012-09-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Slow down orbital speeds for more stable flying
* b13966819 (2012-09-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Finally, a GPL-licensed Sol system. It still needs a little tweaking on orbital speeds.
* 6ca05d47c (2012-09-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Normalize volume for confed chatter and a couple of cockpit events that were a bit faint
* e13b605ba (2012-09-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Ability to specify gain for comms and cockpit event sounds, to more easily normalize volume across all content
* 6594b37bc (2012-09-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix audio stream timestamp handling:  - use pts, as it's a more accurate timestamp for audio (since audio is a clock source)  - ignore AV_NOPTS_VALUE, as many incomplete packets contain no pts
* b3211a6e3 (2012-09-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Make video de-jitter skip less, hasten up more, and skip back only when really needed (it's expensive)
* a60ddc108 (2012-09-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix compatibility with older ffmpeg
* c5b2a6147 (2012-09-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix segmentation fault in 32-bit OS when using --debug=3 (int64_t requires %lld format, %ld in 32-bit is 32-bit)
* cc75f84a4 (2012-09-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix audio streaming to make it not consider buffer-starved streams as finished
* a823cceb5 (2012-09-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New confed chatter by maxaxle. Incomplete, though. Some friendly messages are missing their entry in the xml, and some builtin messages are entirely missing.
* e2b7ccd12 (2012-09-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Better radializer. Much.
* 8019f5688 (2012-09-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 maxaxle's confed radio chatter, and the radializer postprocessing script
* 686df88d7 (2012-09-20) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix e constant that should be 2
* 222a6caf8 (2012-09-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Cinemut encode/decode scripts
* 05f52ea1e (2012-08-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Detail maps for city lights in highest shader settings
* 262593889 (2012-08-16) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Masters for city detail tileable map
* e7030d332 (2012-08-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3547986: Decouple text rendering config from geometry settings
* ced810777 (2012-07-26) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating x64 binary files. Still no VS binaries yet.
* b5e532a2e (2012-07-25) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating game binaries as well as dlls. SDL, ogg, vorbis, and python updated. Glut replaced by freeglut
* 95f9e143f (2012-07-25) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Should be final update of branch code and project files
* 2020cd0f1 (2012-07-25) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating branch binaries. Removed some non used dlls
* 1150d853c (2012-07-25) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 
* 8a8a014fe (2012-07-24) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating VC9 project files and resource files
* aaea5119a (2012-07-24) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Renamed setup.exe to VS Setup.exe to clear up future issues (config vs installer) Updated client and server binaries to add in new sound and directory changes. All saves and logs should now be placed in My Documents (XP) or Documents (Vista Win 7)
* 0d8aaddf7 (2012-07-22) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the stderr/out issue. Home now points to Documents/My Documents. Also fixed an extra log() error that popped up. Compiles and works. New binary forthcoming.
* f580a9a21 (2012-07-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Masters for mars and earth detailled citymaps
* ec2ac60aa (2012-07-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix type issues in MSVC
* c0d5ba9c1 (2012-07-17) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed unreachable code warning. May fix other issues, not sure yet.
* 0c5af3315 (2012-07-16) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 issue #3435204: expand cockpit sounds
* 789f557f8 (2012-07-11) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating branch to latest trunk
* 755b71a42 (2012-06-02) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Some trivial python optimizations:  * mostly range -> xrange  * removed "getallchars" convoluted implementation in favor of "ord" builtin  * better code overall for save_util.py (though I think it's fallen in disuse    so it wouldn't matter)
* e55d15c36 (2012-05-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Re-apply shader patches and some xml cleanup
* b8e40c9a6 (2012-05-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Stub for rebuilding Sol.system sans contribution of CH (license holder for Sol.system) - namely, his entry of real astro data.
* 9ce9c0efb (2012-05-15) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove commented sections, no need to keep them around
* 054ac7f8a (2012-05-15) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 As suggested by openSUSE's legal team, don't remove the original license banner, rather add our own banner for our own modifications to the file licensing them under the GPL.
* 8b8b2921b (2012-05-15) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove outdated license tag, little (if any) of the original licensed material remained, and after discussing it with JackS (original committer) it seems safe enough to remove it.
* be651d541 (2012-05-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor formatting fixes
* ad4cc8b4a (2012-05-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch by TBeholder to improve mount display
* bb6f34fec (2012-05-12) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merge authors update from trunk.
* 9a2a3895e (2012-05-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Update music track authors to include Falik, m1ck, and Zaydana
* 668c78fd4 (2012-05-11) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 VegaMapAnd: added Android 1.6 binary.
* e05f2d19f (2012-05-10) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Added VegaMapAnd source code.
* baab289f8 (2012-05-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch up missing stattable entries. Still needs proper balancing!
* 6a95ad191 (2012-05-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Do not report missing ships twice
* 8407f27ec (2012-05-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Self-test for faction_ships.py, diagnosing all the missing table entries :)
* ade600c10 (2012-05-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging fireglass shader fix from trunk
* 186553a03 (2012-05-06) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating binary to latest changes. 0.5.2.13370
* 44c3e80b4 (2012-05-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed fresnel bug in fireglass, added glossiness limit, and lower-end versions of fireglass to properly scale according to shader settings, including a no-shader version.
* 7fa892df4 (2012-05-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch by TBeholder, cleaning up missile stuff
* baf3e3675 (2012-05-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Update version number references, set up for 0.5.2 development
* a438a02e3 (2012-05-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 RPM spec file: Disable building with Ogre, for more repeatable builds
* d140c5e14 (2012-04-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 - Censorship for objectionable content - 1024x600 resolution (some netbooks seem to have it)
* af509ddf9 (2012-04-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Another GCC 4.7 compatibility patch
* 92fa76942 (2012-04-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 GCC 4.7 compatibility patch
* 3949b187c (2012-04-22) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor addition to USERPROFILE fix. stderr and stdout still not redirected yet.
* e92edf439 (2012-04-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Update the license to include the current address of the FSF.
* b7ca10f28 (2012-04-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 issue #3515282: configurable censorship of objectionable content
* 0aebfb86a (2012-04-16) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated binary and resource file for VC9. Changes: homedir for windows changed outside install dir.
* 53de75246 (2012-04-16) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 vegastrike homedir change on windows. Now set to getenv("USERPROFILE")
* f0041e0ed (2012-04-16) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated VC9 solution files and vegastrike binaries
* de5ab342b (2012-04-16) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed obsolete sound server code.
* 179806e22 (2012-04-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merge music fix from trunk
* f83700628 (2012-04-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Instead of not doing anything, use vs_dprintf to print out a warning if a song file cannot be open.
* 4c248bed7 (2012-04-10) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed music bug caused by code removal last revision (sorry, assumed it worked under linux since it did in windows)
* f4af58d0e (2012-04-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating 0.5.1 branch: phase 2, copy r1 tag as 0.5.1 branch
* 603b43c20 (2012-04-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating 0.5.1 branch: phase 1, remove old branch
* e5afc7938 (2012-04-03) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding Aidi into masters. Working on getting a final version ready to add into the game. All the aidi files all zipped up :)
* e24468df2 (2012-04-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Tag 0.5.1.r1 release
* 8f204e3e7 (2012-03-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Match bump detail strength among shader variants
* bc1a20c0d (2012-03-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Decompressed mars normalmap. Compression on planetary normalmaps butchers them for no significant gain.
* 6def04ece (2012-03-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Update planet texture attribution
* d240ec4b1 (2012-03-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Decrease direct lighting contrast for mars. Latest MRO data suggests so.
* 846557103 (2012-03-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed references to Commerce_Center
* 71b925f03 (2012-03-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Mars textures for the new techniques
* b2df8db1d (2012-03-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Proper support for disabling vegaserver when building in cmake
* fc448e85a (2012-03-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Mars techniques, which is earth but with a thinner atmosphere
* 7751dbf7e (2012-03-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Mars textures:  - Albedo and normal map by John Van Vliet - Celestia Moderlode  - Elevation map by NASA USGS  - Cloud map by Bob Hedgewood - Celestia Moderlode
* e9e6d63c9 (2012-03-24) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Cleaned up some more files under ai and scripting.
* eea652845 (2012-03-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Heightmap-enabled textures for neptune and uranus
* aad4500d3 (2012-03-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Higher poly planets in higher detail levels - better fit for new mid-range shaders that balance vertex and pixel airthmetic.
* 8f59a1c9b (2012-03-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New gas giant shaders for Uranus and Neptune (still needs a texture update that will come in shortly)
* 8bea72706 (2012-03-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Heightmaps for neptune and uranus in masters (soon in data)
* 79b13bd8e (2012-03-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated masters with gas giant heightmaps
* 4f6362761 (2012-03-19) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Removal of dead and commented out code. Process incomplete for the moment. Still have a lot left. win32 does compile with non errors. Has not been playtested though.
* 5de8feed1 (2012-03-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Jupiter and saturn with new shaders
* 8a3e1087b (2012-03-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix a series of nonstandard shader idioms and implicit casts that break Mesa
* 704453b0a (2012-03-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix gas_giant fallback typo
* ab79a0891 (2012-03-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Forgot to commit this shader
* b37e96cfc (2012-03-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 XML system and galaxy update to make use of new gas giant techniques
* ab534797c (2012-03-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Gas giant techniques and shaders
* c654b6183 (2012-03-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Heightmap-equipped gas giant textures
* 4a1a8daee (2012-03-06) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating solution files and binary to r13324
* d219764ee (2012-03-03) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 CMake option for native optimizations (autodetects CPU type)
* a3330e9bb (2012-02-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix MatchAngularVelocity imprecision (resulting in tumbling capships making dock difficult, and who knows what else)
* f24e4225f (2012-02-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1  - Fix fplod.h use of #extension directives.    Pedantic drivers don't want them after anything other than    preprocessor directives, comments or whitespace, as per GLSL specs.    This makes all Mesa (Intel, gallium) drivers compatible with    fplod.h-enabled shaders, which is up to "Average Shader"  - Apply varying Mesa bug workaround to all shaders up to "Average    Shader" to make them usable now that fplod is not a problem.
* b8ffc236d (2012-02-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Mark splash screens as "video" (load-on-demand). Reduces memory footprint a tiny bit.
* eefe3c109 (2012-02-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Medium shader fix: mspec_col used without initialization, was creating all sorts of problems. Also made it use standard macros for more readable code.
* 010cdb949 (2012-02-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Intel DRI workaround: make lower-end shaders compatible with Mesa 7.11.1         DRI, perhaps even earlier versions. They don't work well in the         presence of a mixture of explicit and implicit varying outputs,         so we only use gl_TexCoord to work around the bug.
* 45d521944 (2012-02-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Specfile we've been using on OBS, minus some non-upstream stuff
* 5c4342b2c (2012-02-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3487109: warning about low warp capacitance in ship info screen
* 96c81c3af (2012-02-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Token commit to log the following:  - Fixed bugs #2531359, #2808586, #2812869, #2879873, #2929602: crash on    start, mostly on windows and mac. Thanks travists :D
* 63b48bc20 (2012-02-03) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix MIP loading on rectangular or res-limited textures.
* f0b538a5a (2012-02-03) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New panel images, trying to fix windows crashing bug
* d08617120 (2012-02-01) log0@9476613a-4e0a-0410-bcee-947800e9c4d1 New win binary with buffer security check and asynchronous exceptions handling.
* e5ddde044 (2012-01-31) log0@9476613a-4e0a-0410-bcee-947800e9c4d1 experimental: Portability fix, std::map.erase expects iterator.
* cd279638e (2012-01-30) log0@9476613a-4e0a-0410-bcee-947800e9c4d1 experimental: Use unsigned char instead of BYTE
* 4017c5bf9 (2012-01-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Tagging 0.5.1.beta2 release
* c841556cd (2012-01-29) log0@9476613a-4e0a-0410-bcee-947800e9c4d1 Atmosphere data
* 21bd79c09 (2012-01-29) log0@9476613a-4e0a-0410-bcee-947800e9c4d1 Atmosphere
* 84fc21d2a (2012-01-27) log0@9476613a-4e0a-0410-bcee-947800e9c4d1 New binary (VS08/Express).
* 27fb4ea97 (2012-01-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3465565: missing SCAVENGER row in VegaEvents.csv. Didn't have time to properly playtest, but it seems straightforward enough, the entry should be there. It affects pirates, in case someone notices behavior changes.
* a3cc72fb5 (2012-01-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch by TBeholder: itts markers for each mount
* eed7f25c8 (2012-01-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 flipxyz support for obj conversion
* 182aa37d9 (2012-01-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3471044: Flipped derivative which was backwards
* 65a370363 (2012-01-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3473367: Damage report still shows thrusters and friends as damaged after basic repair.
* 112f41b7a (2012-01-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix technique export to .obj
* 7a1a3eb47 (2012-01-16) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Normal map for Medical
* 88c009458 (2012-01-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Normalmap for Relay
* bc663cbaa (2012-01-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Normal map for Fighter_Barracks
* 356b6e247 (2012-01-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Mining base normal maps
* f323ca24e (2012-01-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3191110: Damage4 semantic for techniques, to match         engine-supplied uniform types with shader-expected ones.         Some drivers don't work all so well with scalar uniforms,         but we leave the support in case things improve.
* 810a82f83 (2012-01-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 rante -> xrange nobrainer
* 40c30821f (2012-01-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Make sure rescue missions send you to dock at a base. Ships sometimes... escape. Chasing them is not the point of a rescue mission.
* ff29aa0b5 (2012-01-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3199009 part 1: make full screen the default.
* 142e06eb0 (2012-01-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #2121764 by mat007: missing isxmesh guard on bfxm->xmesh conversion would produce bogus output on bfxm->something else if animations are in use.
* 79602ecba (2012-01-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed normals, added normalmap for Civilian Asteroid Shipyard
* a0192a440 (2012-01-04) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix normals for Rlaan Fighter Barracks. Again.
* 1845a1070 (2012-01-03) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix normals for Bell
* 5b95d4e07 (2012-01-03) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix normals and add specmap+normalmap to Jackal
* 169dc5f6e (2012-01-03) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix normals for Vendetta
* 088cd28f3 (2012-01-02) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix build issue with vegaserver and recent commit: split flykeyboard in generic, server and client parts, so that the autopilot (which is part of the server) can call it in a server context (no keyboard input)
* 2fdf28a4a (2012-01-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3325181: autodocker makes ship crash if it aborts mid-docking.         Fix: make it set full stop when aborting
* dec445ecf (2012-01-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3325698: No variable prices in rescue missions         Made all prices in dynamic missions configurable, and applied         the absolute price limit before difficulty multiplier.         Mods should simply take the difficulty multiplier into account         when setting the limit.
* 17cc6820d (2012-01-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Rescue: configurable enemy spawning distance
* 2f669dba5 (2011-12-31) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix normals in Mk32 battleship
* 5014f731d (2011-12-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3462191: missing ifdefs make AL not entirely optional, when it should.
* e04c91dca (2011-12-30) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating branch to latest trunk. Try #2 - computer crash during first attempt
* 40bc0dcae (2011-12-30) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating binaries and VC9 files to latest svn
* c4fdd14a8 (2011-12-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3325182: fighters being spawned as bases when dynamic_battle         chose a flightgroup for newly produced fighters. Had to exclude         the base flight group.
* 6bcf5b576 (2011-12-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Trivial performance tweaks:   - range -> xrange  (is a no-brainer)   - debug with lazy-applied format strings (ie: debug("doing %s",     something)), is quite fast when debug logging is disabled.
* 163884ee0 (2011-12-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Make it easy to turn on python debug logging
* b7e662756 (2011-12-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3429854: Fixed derivative normals (were inverted, and didn't have the normalmap ingame)
* 2f2eb9b2f (2011-12-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Print GL stats after each rendered frame with --debug=3 Useful for graphics performance profiling.
* d5e736f91 (2011-12-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Make mesh_tool perform the same vertex de-duplication than the engine. This enables off-line optimization and saves some effort from the runtime, not to mention smaller files.
* 9d9cceb8c (2011-12-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Do not draw super-tiny meshes (less than 2.5 pixels squared). This was set at 0.5, but since it's computed based on the bounding disc, and it usually is bigger than the mesh itself, 0.5 was overly conservative. 2.5 gives better empirical results.
* 84cca8ec7 (2011-12-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Trivial simplification: read once instead of four times
* 43f3da9b6 (2011-12-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 vegaserver has to be built with the NO_GFX define
* 2149007c6 (2011-12-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix: Savegame corruption when a fleet ship is stationed at a base whose         name contains spaces.
* 61fb0e9a1 (2011-12-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed normals for Rlaan_Commerce_Center and Seaxbane
* 4d053af44 (2011-12-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed normals for Diligence and Koala
* 4dd70f10a (2011-12-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Various artwork fixes:  - Fixed inverted normals in several models  - Fixed zeroed normals in a couple models (had to re-import from    masters or set usenormals=0)  - Fixed smoothing groups in Hawking  - Switched normalmaps to DXT5nm (note: CINEMUT-NM is somewhat    compatible with DXT5nm, so existing normalmaps should work almost the    same). For further normal maps, use    nvcompress -bc3nm input.png output.texture  - Integrated normalmaps that were present in masters and not in-game    * usually, they were as bumpmaps, used gimp's normalmap plugin  - Renamed a few .png textures to .texture (standard extension is    .texture)
* 7fbe6f6f0 (2011-12-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Support DXT5nm normalmaps, natively supported by nvcompress
* ce5fcbc4f (2011-12-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Cleaned up Ox: removed around 50k invisible faces, huge speed improvement for braindead GPUs.
* 93b15fb9c (2011-12-20) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3311033: damage report shows things that aren't upgrades, and does not include thrusters and other built-in systems.
* ac6481128 (2011-12-20) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Cargo mules: single-player games can now leave cargo inside ships (ie: cargo isn't automatically transferred from ship to ship), and thus have "cargo mules", ships you can move around by hiring someone to fly it, instead of flying it yourself.
* f4a47a4e2 (2011-12-20) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Applied damage report patch from http://dev.vega-strike.org/r/10/
* 31e2edc6f (2011-12-15) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated VC++ files to use boost 1.45 vegastrike and vegaserver binaries updated as well.
* b5b763bfe (2011-12-13) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Had to delete and re-add these files locally, hope this fixes the missing file issue.
* 62c56af89 (2011-12-11) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Planetary Flight Test. It compiles and runs just watch your speed going into the planet as space flight dynamics still hold for planet flight (for now). Enjoy, leave feedback in the VS Ogre forum, planet thread.
* dd56d042b (2011-12-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix 1366x768 resolution being always active
* 945fef249 (2011-12-02) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial branch, all files from trunk.
* 78c913049 (2011-12-02) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Merged trunk into my branch. Making everything clean for new round of changes.
* 7351c68c2 (2011-12-01) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding experimental branch.
* 62e8d765e (2011-11-29) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Non MS compiler patch for windows users. Allows for compiling with mingw. From: http://forums.vega-strike.org/viewtopic.php?f=5&t=17719 Modular ship patch. Reviewed: http://dev.vega-strike.org/r/2/ topic started: http://forums.vega-strike.org/viewtopic.php?f=6&t=17631
* 81ff6a726 (2011-11-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3441556: hidden cargo naming inconsistency
* 421cbc74c (2011-11-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Some internationalization in desktop file
* 2fe632f65 (2011-11-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3306551: Add a desktop file
* d943e77b1 (2011-11-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3442608: fix line endings in shaders, they have to be very tidy         to make all drivers out there happy.
* cc1448b5c (2011-11-25) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Testing unit_generic patch from http://forums.vega-strike.org/viewtopic.php?f=6&t=17631&start=25#p127052 and reviewed here http://dev.vega-strike.org/r/2/ code and binary updates.
* c0feea220 (2011-11-25) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #3372832 Added missing breaks to code.
* 6996dfc12 (2011-11-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix off-by-one ffmpeg version in adaptation header - fixes compatibility with libavcodec52
* c628d1917 (2011-11-20) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 updating pheonixstorm branch from trunk
* 00fd63112 (2011-11-20) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Binaries for win32 updated to r13243
* a03660f6b (2011-11-20) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix issue #3440493: forward declaration moved too forward ;)         Moved to after header includes. Seems tidier.         We should put all forward decls there.
* 24ab9f1f1 (2011-11-20) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3440480: fix previous patch that broke build (string-char* mismatch)
* 5501abff9 (2011-11-20) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix warning about int/size_t mismatch in snprintf
* 50a88c64d (2011-11-20) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #3372591 Moved forward declaration to more reasonable position.
* 35e8962a4 (2011-11-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix EOL style
* 19570d90e (2011-11-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Add 1366x768 resolution option. It's common in laptops.
* c8c805976 (2011-11-19) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #3372494 - Fix the warning "No return, in function returning non-void"
* 721a52b91 (2011-11-19) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #3372839 - numloops() function is only used inside ifdeffed code
* b1e40babf (2011-11-19) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #3372837 Removes dead and unused code
* b435f1859 (2011-11-19) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #3372846 Debug code changes.
* d3ad7b779 (2011-11-19) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #3372847 applied. Makes if/else look neater Updated binaries. Added new expat dll Added new x64 dlls
* 01adb07c0 (2011-11-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix repair bot issue: repair bot level was not being taken into account
* 5b63661a6 (2011-11-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Smoother video de-jitter
* 6b2aaaa79 (2011-11-16) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #3373583 Duplicate getMasterPartsList function removed Patch #3438260 Fix for python related crash due to no site module. Binaries and win32 project files updated
* 7c677d4d7 (2011-11-13) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #3373595 removed unused/deprecated code. Binary updated to this revision
* 7c0a69fdf (2011-11-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #3372844: missing return code
* 4e71f4a67 (2011-11-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix mesh animation serialization and possible buffer overflow.
* 4babc7f43 (2011-11-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #3373650: remove unused extern
* d14fad0d3 (2011-11-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #3373653: unused externs cleanup Linux builds fine, win untested
* f9b8d9b09 (2011-11-13) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Added support for python 2.7 to win/lin, thanks in part to patch #3376207 Updated windows binaries to r13224 (this revision) Adding in initial x64 libraries for windows.
* c04e4fd5e (2011-11-12) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bug #3376610: dupes in faction_ships.py  - Avoid further dissynchronization by doing load-time generation rather    than off-line generation.
* a144f78d7 (2011-11-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3434184: use png_jmpbuf macro everywhere, for libpng15 compatibility
* f9b679be5 (2011-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Video de-jitter
* ec3c26fe5 (2011-10-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix segfault in stardate.cpp when running with --debug=3
* ab153b326 (2011-10-16) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix rayCollide distance reports, they should be expressed in the input coordinate system, rather than OPCode's relative one.
* ba4f45544 (2011-09-26) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed SDL bug that was causing the keyboard/mouse to stop functioning during alt-tab events. Corrected build information on main setup window.
* 5f85aba47 (2011-09-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove DL from cmake's dependency list. We don't really use DL. Yet.
* 04a1e9b85 (2011-09-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3413685, more FreeBSD fixes
* 8339de636 (2011-09-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix issue #3413675: compiler error on FreeBSD 8.2
* 56fe37bf0 (2011-09-21) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed tracker bug 3395671 outdated names in ejection pod line(s) in units.csv
* c4a042bc7 (2011-09-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #3286893 by tbeholder, fixing broken AI scripts
* ab5946ea7 (2011-09-21) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating VC related files
* a69d48db7 (2011-09-21) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 New vegaserver project added. Hope this will eventually be a great mmo server for VS
* a4b293b5c (2011-09-21) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating VS binaries for trunk
* a4844ff2d (2011-09-21) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating binaries to r13208 for pheonixstorm branch
* be8e69adb (2011-09-20) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 updated boost v1.45 external link for pheonixstorm branch
* 6c97a5404 (2011-09-20) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating pheonixstorm branch to current revision (i hope)
* e10d5a2c2 (2011-09-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Lipsync fixes to video player
* 70a9bf63b (2011-09-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a slew of timekeeping bugs in vid_file, video is now a LOT smoother
* 6fae1c1f9 (2011-09-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix memory leak in ffmpeg 53 code (oops)
* bda1fefa5 (2011-09-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix compatibility with libavstuff >= 53 Fix lipsync with B-frames
* d882bdd09 (2011-09-08) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 VC++ Minor build file update.
* 6bb46f7f6 (2011-08-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3325183: SPEC capacitor imbalance Attempt at balancing the SPEC capacitor stats, following the apparent intended pattern: increasing level means increasing efficienty and cost.
* 77cc445f0 (2011-08-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 creating branch
* 43e321aab (2011-08-07) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 win32 binary updated to latest changes (13198)
* 92516b3b2 (2011-07-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #3376191 by Vincent Legoll: avoid buffer overflow on missionname (corrupted config file)
* fb3e7eb9d (2011-07-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #3353868 by Vincent Legoll: remove unused helpers/forward declarations
* 091d84a7b (2011-07-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #3353864 by Vincent Legoll: missing break statements in some switches
* 9a0826517 (2011-06-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch by IAmDave: some new, useful flightgroup commands to form up with target (instead of with me), and hold position.
* 935e4da99 (2011-06-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bug #3315526: applied submitted patch by Turbo Beholder, fixes ECM damage bug.
* 48b1c0878 (2011-06-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Ogre mesh converter fix: stupid bug was making it die with assertion failure for Ogre 1.7.x
* ab11c5de5 (2011-05-23) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 GCC 4.6 compatibility patch by svenstaro
* b716f2783 (2011-04-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3250877 by tbeholder: allow Start/StopKey to be bound to multiple keys.
* 1efb0c7c7 (2011-04-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Intel-MESA DRI fixes:  * Do not define GL_xx macros, they're reserved and MESA complains.  * A bug in the driver broke varScatter, workaround: use gl_TexCoord.    Only in onboard shader shaders, since we varyings are better on other    profiles.  * Missing fplod.h includes  * No reading from output varyings - Should work, but doesn't in mesa.
* 49e24fa42 (2011-04-10) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed AsteroidFighterBase marker materials to separate turrets and docking ports.
* 7a1c77ce0 (2011-04-10) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitCoverter v0.40: * Bugfix for Config sort label width to display full text. * Correction for mesh name can differ from unit name. * Added display of unit mesh name in unit editor. * Show object names rather than material names on Model screen for marker objects. * Increased initial screen size to 860x600 to fit all buttons. * Added label to show the source of the turret type selection, which can be from the marker object or from units.csv.
* e7dde6ad9 (2011-04-07) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed AsteroidFighterBase invalid triangles. Refined the asteroid shape. Added new hud image. Fixed player starting position in modelview.system to be closer to the base. Tweaked lighting in Modelview.system.
* 7b73cfe93 (2011-04-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter bugfixes.
* d2d63f2af (2011-04-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed inverted logic for whether to draw targeted items in
* e7e2c6dfd (2011-04-03) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed docking port for pirates MiningBase.
* 89615f930 (2011-04-03) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed sensor categories.
* 5c98463ee (2011-04-03) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix for contraband and plunder missions. Restored prices in master part list. Tweaked soem upgrade volumes an mass.
* fab7e3ffd (2011-04-02) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Mission id fix to avoid rare python crashes.
* f0b9ccf3c (2011-04-02) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Reapplied the sensor categories that were lost in r12994, part 2
* 067eac511 (2011-04-02) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Adapted the CampaignEditor to Java SE 6. It generates xml files with a campaign node structure. The nodes are limited to few. It's still very basic and will probably be of no practical use. However, I was curious as to what it does. Feel free to pick up from here and extend.
* a0bd37624 (2011-03-31) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Upgrade and weapon images by rivalin.
* a2a198d29 (2011-03-31) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 New cargo images by rivalin. Cargo image by deepspace.
* e3eca56f5 (2011-03-31) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 New cargo images by Fendorin.
* 81cd36471 (2011-03-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Proper detection of gdk-pixbuf
* 9f5b8d610 (2011-03-23) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 VegaMap: corrected typo in Bzbr home system.
* 48205ce10 (2011-03-22) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 * corrected rimward / coreward directions * home system indicator for utcs
* 90dae08e7 (2011-03-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Shader fix: vertex programs use highp, so default precision in fragment programs must be also highp or the compiler will complain about mismatching types
* 6ac51d20d (2011-03-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 GUIMovieRoom sart/stop hooks fixed (weren't really working)
* d322b8cde (2011-03-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Console output cleanup: Running python script -> vs_dprintf
* fdf2f6452 (2011-03-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix GUI.py bug with empty sprites (VegaTrek uses empty sprites it seems)
* 8f02e905b (2011-03-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Shader fix: add default precision qualifier for FP, pedantic drivers complain about them
* e92e46503 (2011-03-20) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved some panel text a bit on default cockpit.
* 4080b4c61 (2011-03-19) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 A niceified default cockpit. Hope you like it. * added panel backdrops to the different vdus.
* 0a8603dc8 (2011-03-19) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Reapplied the sensor categories that were lost in r12994
* 826f94731 (2011-03-19) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Set correct unit for cargo on vdu manifest. Should be m^3 for cubic meters, not m^2.
* d751e0b6e (2011-03-18) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated win32/bin copy of wrap_oal.dll This is the version that installs with the windows installer. It should solve sound issues.
* 0fd31f288 (2011-03-18) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Hopefully the last change for the while in fixer missions. When 2 fixers are present in the same bar, the mission assigned to each fixer is encoded by an id number, 0 or 1. This mission id had to be added to the mission briefing vars in order to identify and print the correct mission briefing.
* 31973f41d (2011-03-18) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Corrected a stupid typo.
* 2d6c8af5d (2011-03-18) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Oops. Forgot to revert some testing parameters.
* 5e0e5311b (2011-03-17) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Sometimes missions did not display the logically correct fixer, e.g. a merchant would give a bounty mission, or an officer a cargo mission. This was fixed by: * Passing the mission id back to fixer creation. * Setting selected mission name when activating (displaying) fixers. Some minor code reformatting in mission_lib.py for easier readability.
* 13250bbf1 (2011-03-17) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 expanded tabs to spaces for easier tracking of changes in future changes in diffs. *** no code changes whatsoever were done ***
* 59c4d9a79 (2011-03-17) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch artifact 3217829 and bug artifact 3208662 (Fixer missions have nothing.mission description). * Adds a human readable description to the fixer missions. * Retrieves the correct briefing by the description. Corrected some typos in dynamic missions.
* df8fdc4aa (2011-03-16) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated VegaMap: * corrected sector name placement to not overlap the bounding box and thus be easier to read * introduced a very basic toggable rimward / coreward and spinward / anti-spinward compass
* 673806375 (2011-03-16) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Type error fix in AD_HOC_SHININESS code
* 9ef11c82b (2011-03-15) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 applied patch artifact 3211810 (Campaign mission description showing nothing.mission). also replaced generic mission descriptions in Jenek campaign with more specific ones.
* 5c7af084c (2011-03-15) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 converted print to debug.debug or debug.error statements for easier spotting of real problems.
* 96ff4bc76 (2011-03-15) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 expanding tabs to spaces in python modules for easier tracking of changes in future diffs. *** no code changes whatsoever were done ***
* 2bcc5aaea (2011-03-15) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix issue 3211697: --target option for vssetup now works as advertised
* 887a0f3b6 (2011-03-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3211661 applied - augment python search path instead of overriding it
* e6db90e63 (2011-03-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix -d commandline option, useful to be able to use the same binary for different mods (by specifying an alternate data dir)
* b72fb6479 (2011-03-12) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding innosetup install script to svn for future reference.
* 2592eb09d (2011-03-11) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 added faction colors for Privateer Parallel Universe, PiArmada, and Vega Trek mods.
* d204acb2f (2011-03-11) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated project and solution files for VC9. Added new x64 build configuration. Do not use it is highly bugged and needs further work before a 64bit binary will compile.
* 4c0902bf2 (2011-03-11) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated resource files for windows build of vegastrike.exe and setup.exe
* aade02c9f (2011-03-10) www_2@9476613a-4e0a-0410-bcee-947800e9c4d1 rolling back change
* 9b79f484b (2011-03-10) www_2@9476613a-4e0a-0410-bcee-947800e9c4d1 add vsmap3d to the modtools diretery
* 72d9c09a0 (2011-03-10) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Files updated to beta release code. .5.1 beta 1
* 5b4f1c095 (2011-03-10) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated VegaMap from 0.1.1 [weaselfink, 2005] to 0.20. Mainly added faction colors and some usability improvements. Forgot the ChangeLog file at work and will committ that later.
* 2a18f5659 (2011-03-09) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Added slight glow to navcomputer buttons. Removed obsolete textures from data.
* 0831baabb (2011-03-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Tagging vegastrike 0.5.1.beta1 release
* 3a881337e (2011-03-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Branching 0.5.1 release
* a75a28f01 (2011-03-08) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 No looping sounds - bug prone
* 9a5f510cd (2011-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Added autodocking.cpp
* 1d991fe8e (2011-03-08) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1  * New shield/armor hit sounds  * Autodocker config for setup
* e5e8557d5 (2011-03-08) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix a host of sound issues
* 1af61b5d0 (2011-03-08) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Cleanup of console output - tying yet more prints to the debug module
* 4aff8e307 (2011-03-08) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Optional intro & preintro - missing file from last commit
* b9cdd74c4 (2011-03-08) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Optional intro and preintro.  * preintro: plays when the game starts  * intro: plays when you start a new campaign
* 78f020d78 (2011-03-08) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Engine no longer aborts on missing video files, allowing base scripts to include optional content.
* 1a20d93aa (2011-03-08) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix distance model rolloff, the code was based on a mistaken understanding of the clamped inverse rolloff model
* 5369e1126 (2011-03-07) www_2@9476613a-4e0a-0410-bcee-947800e9c4d1 vega account server md5 module is deprecated chance to hashlib same count for sha1
* b38d79001 (2011-03-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 AD_HOC_SHININESS for default shader (aka crapgloss)
* cff805e6b (2011-03-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Further tweakage of AD_HOC_SHININESS
* 9c4ae7052 (2011-03-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Another fix to docking port colors
* c04eb2b3d (2011-03-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Reactivating AD_HOC_SHININESS for the release - we don't have enough shininess maps yet - and tweaked it a bit to produce calibrated results.
* 2a89d4e88 (2011-03-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Forgot to commit configxml.h for docking colors
* 71d882504 (2011-03-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 * Fix docking port colors * Tidy up a bit
* 917ea15b8 (2011-03-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Waypoints with proper size
* 69783d886 (2011-03-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Configurable waypoint colors
* d3300cc41 (2011-03-05) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Only show nearby orientation lines. This removes cluttering from distant parts of the galaxy map.
* b3b14a3e0 (2011-03-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Nav drawing fixes:  * black system connection lines fixed  * wrong lighting of the nav computer model fixed
* 1386fd91c (2011-03-04) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed VegastrikenonPGO.exe since no one commented on the main optimized binary. Renamed VegastrikenonPGO.exe back to vegastrike.exe Updated binary to r13116
* da8bbbe72 (2011-03-03) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Show stardate on message vdu. *** The stardate can be replaced by the gametime by the config variable show_stardate = false in graphics section of vegastrike.config ***
* 97c55634d (2011-03-03) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 bug 3191662: nav drawing
* 2dfb7046a (2011-03-02) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix for tracker artifact 3023828 (Warning: merchant_guild variables).
* e95c44df7 (2011-03-02) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Added autodocking to Aeran Asteroid Fighter Base
* 79c5405d3 (2011-03-02) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Shrunk inner docking ports for Fighter Barracks so autodocking will not attempt to dock a ship that does not fit there
* 56f3d33a9 (2011-03-02) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Member function not defined in class
* f17963493 (2011-03-01) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix for tracker artifact 2846535 (Llama cargo stats in store are wrong). Renamed "cargo volume" to "vessel volume". Some capitalization fixes.
* dd06c7b0a (2011-03-01) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Correction of wrong quotation marks on some upgrades. *** Don't use beginning and ending quotation marks unicodes 147, 148 *** *** Use unicode 34 or 8220 quotation mark -> " ***
* d46e7dc1b (2011-03-01) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Forgot to remove some testing and debugging printf statements.
* 165ce5cd9 (2011-03-01) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix for tracker artifact 3193464 (Wrong data set for AsteroidFighterBase aear/rlaan). Fixed sensor upgrade categories.
* eddc5508c (2011-03-01) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix for tracker artifact 1810146 (News Date Always the Same). Fixed stardate encoding which was incorrect and loosing precision when converting from time to stardate. Hence the backconversion gave different time value. Adjusted time universe time progression factor in news messages to make it more realistic but not too slow. Fixed date when news was first published and reading date from gamesave. *** New executable binary will be required to run the changes ***
* dc8a3f184 (2011-02-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix copypaste bug, issue 2386915
* 0a70afc5e (2011-02-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Removing executable bit from python scripts that shouldn't have them
* f10cb4e13 (2011-02-28) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Exposing Startime and Stardate to Python. Cleaning stub python modules.
* 8a1fc23a3 (2011-02-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed build on mac (gcc 4.0.1) and finding avutil in autoconf.
* 3b152cf50 (2011-02-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 gl_accelerated_visual missing commit
* 6ffc1abf1 (2011-02-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Separate detail settings for texture resolution, shaders, geometric detail and per-faction textures.
* d6ce6b13b (2011-02-27) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Printf cannot use std::string directly
* 07ad06bd8 (2011-02-27) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Made leg color more neutral
* b49cfc940 (2011-02-27) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved docking ports of Aeran Medical Center to more reasonable positions
* f53903ee7 (2011-02-27) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed docking ports for Aeran Research
* 8e3b6c297 (2011-02-27) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Added autodocking for Aeran Fighter Barracks
* a5547f27c (2011-02-27) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Added autodocking for Aeran Starfortress
* a4da582c1 (2011-02-26) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Reenabled stardate saving in gamesaves. Corrected stardate conversion after loading savegames. -- Previous savegames remain compatible --
* 1451cfe67 (2011-02-26) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 new windows binary, 13091
* 9bb3ae612 (2011-02-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Guard python scripts against KeyError s in ship upgrade code
* 87e623cbc (2011-02-26) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Added autodocking for Astroid Fighter Base
* af93b81c2 (2011-02-26) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Added autodocking for Fighter Barracks
* 5de3c0b22 (2011-02-26) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Converted print to debug statements. Corrected upgrades selection.
* 21b1a1c54 (2011-02-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Clean up the cleanup  - #if VS_DEBUG / printf -> vs_dprintf  - restored "ship destroyed" message center broadcast (and prevented    buffer overflow)  - removed some leftover dead code that was commented out in cleanup    (really, that code has no reason to be there anymore)
* 04e0168ce (2011-02-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Removing unused (I checked) high-res versions of texture files (which not always truly were high-res).
* 6d8ad81ef (2011-02-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Renaming commerceGLOW_high.jpg -> commerceGLOW.jpg
* 3008161a9 (2011-02-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Removing low-res versions of files, to leave the used, high-res ones. (commerceGLOW is used, will be replaced by commerceGLOW_high next commit)
* 7659a2869 (2011-02-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Oops - deleted the wrong file, restoring
* 10ab5545b (2011-02-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Moving commerce_high.jpg -> commerce.high (to match the diffuse texture resolution) - step 1
* 65ae9499c (2011-02-26) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Reduced message clutter in the console for release builds. Made some messages indicate that they come from python scripts. Removed some compiler warnings for unused variables.
* e3b743d16 (2011-02-25) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 fix for bug 2532420 (data typo in turretsize.txt). fix for bugs 2002886 (Launch inside asteroid fighter base), duplicated bugs 1812869, 1967447. feature fix for tracker id 2143066 (upgarde item named "basic repair & refuel). font fix for stroke font size on base computer screen. added wrap_oal.dll to win32/bin for testing.
* 9022b612b (2011-02-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Added S/360 to posh, OpenSUSE's package had it, not sure why, but it can't hurt. One less patch OpenSUSE needs ;)
* f186fe819 (2011-02-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bug #3191564 fixed. Stupid typo.
* a2b28b29a (2011-02-24) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 added hacking manual to documentation.
* 776114458 (2011-02-24) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated the nav computer interface textures. moved model meshes from data to masters.
* 55b9291fa (2011-02-24) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed const and rend() problem on older g++ compiler
* 53abfdc42 (2011-02-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue #3191105: avoid infinite window creation loop after the recent patch by log0. Detected by log0 ;-)
* c48c58246 (2011-02-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch #3190654 by log0: automatically recover from ATI's red-screen (gl_accelerated_visual) bug
* b2f3dae7d (2011-02-23) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated playlists. also made few rare music tracks play more often. removed the ominous AWACS playlists.
* bb1b33ab2 (2011-02-23) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixing simple cloud shaders for broken shadow computation
* 39d42e747 (2011-02-23) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Reverted optimization that wasn't applicable in this shader version. Sorry.
* e916366d8 (2011-02-23) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 quit image has now the default keymap. environment friendly: no more printed keymaps on your left :-)
* f6e2da2d0 (2011-02-23) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Show "AUTO READY" when autodocking is possible
* a853e3034 (2011-02-22) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 New windows binary revision 13066, enjoy!
* 6fa25d377 (2011-02-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial version of gas giant shaders and techniques. They may still need some work, but are decent enough. They haven't been hooked into the dataset yet.
* 6cf6d9c91 (2011-02-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor shader fixes
* df00a5797 (2011-02-21) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Show when autodocking can be activated
* b07ddd463 (2011-02-21) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Added autodocking .h/.cpp files Removed unused inputdfa files
* cb7905fe2 (2011-02-20) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 win32 binary updated to latest revision. Includes autodocking code changes.
* 7f01dc557 (2011-02-20) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Added autodocking for Starfortress
* 420778a2e (2011-02-20) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Added autodocking to Rlaan Fighter Barracks
* b7d7854da (2011-02-20) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Added autodocking for Rlaan Starfortress
* 538d88c3c (2011-02-20) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed assertion
* 737aaa95c (2011-02-20) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Added undocking for inner docking ports
* a8e7866e8 (2011-02-20) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Disable autodocking by default
* 9e36ff43a (2011-02-20) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 modernized quit and pause images. i didn't like the old ones anymore.
* 7e75b025c (2011-02-20) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Oops - format string bug
* e897edaee (2011-02-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Avoid deleting missions twice, which could happen, and would have nasty consequences.
* 9841284cb (2011-02-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Add autodocking.cpp to CMakeLists.txt
* ff4a4648a (2011-02-19) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Added experimental section for autodocker
* b1d9e607c (2011-02-19) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed off-by-one error when last port is a waypoint
* cd1468b3f (2011-02-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bug 2960831 fixed: mission completion wasn't being tracked properly in savegame data, resulting in persistent missions, wrongfully cancelled missions, all kinds of stuff.
* d8c6c5dd4 (2011-02-19) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Added AutoDocking. Encapsulated DockingPorts members.
* c90bec2e7 (2011-02-19) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Upgraded to boost 1.45
* db90c37f3 (2011-02-19) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Added missing config variables (graphics/high_quality_font_computer, graphics/open_picker_categories). Added a test mission near a planet ready to hit d for docking for quick testing the base interface.
* c83ab90de (2011-02-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 More trivial performance fixes: range -> xrange
* fc7f4196a (2011-02-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Trivial performance fix - no reason to prefer range over xrange
* 1c5dc365b (2011-02-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed new radar issues by adding a config parameter to draw on both front and back radars
* 18b704394 (2011-02-15) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed unneeded header files
* 92d3a98bb (2011-02-15) breese@9476613a-4e0a-0410-bcee-947800e9c4d1 Another way to handle absent radar displays
* 5653e9c37 (2011-02-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added an option to make z=0 when the object is behind you so it appears on the rim of the radar
* 61671755d (2011-02-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 force radar to be evaluated whenever SetPlayer is called, not only on undock
* 4db4ff0b7 (2011-02-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed automatic landing zone to allow everything not excluded rather than only allowing excluded items
* f328ed69f (2011-02-15) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Guard against undefined extension defines - or even definition to 0 (not present)
* 5fa145123 (2011-02-12) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue 3136122: head turn keys. Review pending at https://sourceforge.net/apps/codestriker/vegastrike/codestriker.pl?action=view&topic=8926631&mode=1
* 917238510 (2011-02-12) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed subtle texture coordinate bug in sprite.cpp that resulted in odd flicker in base interfaces (and other subtle glitches)
* 33b094fbc (2011-02-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 As per issue 3176038, SDL_GL_ACCELERATED_VISUAL brings some trouble with some ATI drivers, so introduced a config variable (graphics/gl_accelerated_visual) to turn it off.
* 070b4b19a (2011-02-08) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a few compile errors from struct/class usage being switched around. VS binary (nonPGO.exe) updated to last code revision 13031. Updated vc9 project files
* 352cbf4bd (2011-02-08) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Deletion of vsnopgo.exe never commited. This has caused some confusion on win32 binaries between nonPGO and noPGO. This is now corrected. Please make sure to update your local copy.
* 7143c567f (2011-02-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix technique bug in lowest shader settings: some techniques were missing an auto_param that was being used by the shaders (envColor) Fixes broken environment mapping in those techniques
* 363aa4e60 (2011-02-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Trying to tweak fplod.h for mesa-dri
* 16eba2af1 (2011-02-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 MesaDRI fix: it complains about using SRGB_FRAMEBUFFER when it's not defined. So wrapped its uses with #ifndef
* 60a0fd126 (2011-02-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Video playback fix: disable texture compression when uploading video frames, othrwise performance is horrible, if it works at all
* b2b69092e (2011-02-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Issue 3166561: fix #if directives for GLSL 1.10 compliance
* 4438ab779 (2011-02-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Missing file from previous commit - sorry
* 75efe37f3 (2011-02-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bug 3166565: textureXLod in GLSL shaders isn't available in version 1.10, except when using extensions.
* 50d69319e (2011-02-04) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Windows binary updated to latest revision. Please make sure to use vegastrikenonpgo.exe and not vegastrike.exe
* c18943197 (2011-02-02) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Apply suggestions by breese to use boost::algorithm::icontains Plus, add some assertions.
* 1ca93f2ca (2011-02-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 #version line fix: trouble with newlines being misplaced fixed
* 4fe2b43fe (2011-02-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Shader compilation: Move printLog line to AFTER validateLog, in case querying the log clears it. To-Do: if that is the case, refactor to only query the log once.
* b6a744a4a (2011-01-31) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bug 3166583 fix: make engine-supplied #defines appear after #version in all shaders Pending review at: https://sourceforge.net/apps/codestriker/vegastrike/codestriker.pl?action=view&topic=4131897
* 760f77dd1 (2011-01-31) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Detect shaders running in software, and reject techniques attempting to use them.
* d171f924d (2011-01-31) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bug 3166604 fix: various type mismatches in some shaders
* 3a3b8579d (2011-01-31) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Warning fix: provide default for switch statement in blendToGL
* 784c07977 (2011-01-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3166808 by log0 review at: https://sourceforge.net/apps/codestriker/vegastrike/codestriker.pl?action=view&topic=7214082&mode=1
* 4f7177685 (2011-01-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 builds on windows with vc7
* 4f1fd107a (2011-01-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated vc7 project to include radar subfiles
* 7fbf69fa4 (2011-01-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix vec4 -> vec3 assignment
* 1242ad8a7 (2011-01-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Background degamma Review at https://sourceforge.net/apps/codestriker/vegastrike/codestriker.pl?action=view&topic=8311852
* 245cf6262 (2011-01-22) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed dead code InputDFA and remaining commented and uncommented code fragments
* e502ee6a0 (2011-01-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 oops, we already had source files in masters/documentation
* 56292e5ce (2011-01-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added (possibly duplicate) .doc file for generating our 0.5.0 manual.
* a2bacecaf (2011-01-21) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 ...the PC-031 "Stormfire" rounds were... This should have been written as ""Stormfire"" as standard csv syntax calls for "" when dealing with embedded quotes. Typo fixed.
* 7e4ecbb85 (2011-01-21) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Added comment to clarify use of delim as the separator. Using the variable name delim is confusing when used to refer to a separator value and not the text delimiter.
* 40cd66c28 (2011-01-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Workaround for a GCC internal error triggered by dual_display radar
* 24f1f0ecd (2011-01-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Formatting fix
* bc4629f3d (2011-01-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Copy default/default_simple techniques from 5_ps3.0 to 3_arbfp. Config files point to 5_ps3.0 but bfxms may point to 3_arbfp.
* 09688ba87 (2011-01-12) turbo6@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated news sound files.  Note, playlists are not updated so if you want to hear them in game, check the sound forum for the needed playlist changes.
* 0ccc134cc (2011-01-09) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Found a typo in the rlaantracker radar. Incorrectly labeled the volume as "" instead of 7: FIXED. Added sensor descriptions back in. Forgot them when I merged the data parts list with the list from Deus.
* 6df395cc0 (2011-01-03) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Mesher binary updated to fix a bug or 2
* 15df9b8f7 (2011-01-02) turbo6@9476613a-4e0a-0410-bcee-947800e9c4d1 Putting ISO voice into game (Turbo)
* 1fdb4d00f (2011-01-01) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Added deus's changes in master_part_list.csv Added new object type in units.csv changing FIXME to Planets in planet related entries. Additional changes to follow as I get the Data Editor working.
* e12a97498 (2011-01-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Silence compiler warnings about initialization order
* e35ae11a2 (2010-12-31) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix: mesher bogus textureholder     pre-review commit     Review: https://sourceforge.net/apps/codestriker/vegastrike/codestriker.pl?action=view&topic=5942172&mode=1
* 8755317b9 (2010-12-28) www_2@9476613a-4e0a-0410-bcee-947800e9c4d1 Add get svn to the project
* b529123e6 (2010-12-28) www_2@9476613a-4e0a-0410-bcee-947800e9c4d1 add direcory get svn in my branch
* 95ec660ea (2010-12-26) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed issues with units.csv and master_parts_list.csv Data altered by bad spreadsheet save. All values between commas included " Has been reverted to pre-merge and changes manually added in.
* 0fee87967 (2010-12-25) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed Setup version in title bar Various memory fixes by breese. Build number change in resources.rc
* 21681b994 (2010-12-24) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Externals def incorrect for boost svn. Should be corrected and now.
* 217bd9460 (2010-12-24) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding new boost external for boost 1.45 Don't know if VS will play nice with 1.45 but its worth testing.
* 55ab02b70 (2010-12-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Added extensive documentation to GUI.py
* 311de6cb6 (2010-12-23) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix bug 3139016:  - basemaker wasn't linking against src/objconv/basemaker/sprite.cpp  - basemaker was including glut from the wrong path
* 362218ff7 (2010-12-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Lets see... back comes POD initialization...
* 3e41c3a3e (2010-12-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Avoid divide by zero (and resulting infinites and NaNs) with point lights.
* fcaea2002 (2010-12-20) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Final change to vsimage. Removed ifdef since png_set_expand_gray_1_2_4_to_8 is used by both linux and windows now. Change in ifdef _WIN32 was a temporary fix. Unless png code changes again this should be final.
* 08ef1e7a7 (2010-12-20) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Reverting planetary flight-related commits that were troublesome:  * Stuff in mesh_xml: it hurt tangentspace computation by changing the    defaults of some normal/tangent-related flags  * Stuff in sphere_generic: created irregular and randomly perturbed    spheres that hurt both tangengspace computations and created seams,    plus who knows what else. The code wasn't production-ready by any    measure.
* 64640bcc7 (2010-12-18) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Forgot to update the win32 binaries with last build at merge. Includes changes to all resource  (rc) files to show build number and version numbers for Mesher, Vegaserver, Vegastrike, and Setup. Currnet version is 0.55.1.16
* d5d613588 (2010-12-15) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix typo (GetPoyType -> GetPolyType)
* ae8b456ed (2010-12-15) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating VC7/8 readmes to reflect that both compilers no longer supported or maintained. Now using vega-vc for current line (VC9) and higher.
* d929923ed (2010-12-15) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding new Visual C++ projects directory. This directory will contain all new projects/solutions naming each by VC version in the appropriate folders. This should keep everything in one place and not scattered about multiple directories.
* 3b5ecb2ca (2010-12-15) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Added data modifications for new radar code Improved factions.xml Improved on AIs xml code
* 6a62950aa (2010-12-15) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated binaries and libraries. Removed obsolete or unused dll files. Will have VS with and w/o ffmpeg and related dlls post by end of the week/next week. Current exe does NOT have ffmpeg support turned on.
* cf04dca00 (2010-12-15) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging pheonixstorm branch with trunk. Includes new radar code, new mesh animation code, and various tweaks and fixes.
* e6002c523 (2010-12-15) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Changes version and build numbers in VS resource file in preparation for merge.
* c3d34fa81 (2010-12-15) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed a few optimization settings to try and squeeze some additional speed out of binaries.
* 34c67e589 (2010-12-14) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Merge error, dual copies in file. Merge fixed.
* 9e6a03d75 (2010-12-14) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Merged trunk into pheonixstorm branch. Once next two diffs complete and a successful compile I will merge my brank into trunk and update data.
* 2843f16cb (2010-12-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Revert mistaken commit: new radar code wasn't ready for commit yet
* 47e8ce8ba (2010-12-13) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding mission selector back into the fold. It runs though complains if not in data and crashes if outside data.. will have to fix.
* ff6a69ad9 (2010-12-13) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Basemaker changes: Split sprite.cpp and sprite.h off of base_maker.cpp Both files commented out of base_maker while still under testing.
* e842f0f8d (2010-12-13) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed libpng issue with an older bug thought long squashed. Simple change made from png_set_gray_1_2_4_to_8( png_ptr ); to png_set_expand_gray_1_2_4_to_8( png_ptr ); Will recompile all win32 binaries and update shortly.
* 4eef1de83 (2010-12-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Improvements to video textures:  - Use GL_ARB_texture_rectangle when supported  - Proper clamping to avoid edge artifacts
* 22b44e110 (2010-12-12) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated libpng to v1.44 Thought I had done this earlier, but seems I never copied the new files over. This corrected a bug from the older version. Changed primary solution to only include vegastrike/server and vs setup. Mesher is now part of the Dev Tools solution as is Mission Selector (revived) and basemaker (not fully functional)
* 99e22d84d (2010-12-12) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch by breese: Fixed two memory leaks and an uninitialized array.
* 689c41e2b (2010-12-10) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a few issues from class/struct redefinitions. There are a few less warnings about a class being labeled later as a struct of struct labeled as a class. Will continue to look for and fix these type of warnings. Still need to run a linux compile to check all changes.
* a5da2255a (2010-12-08) www_2@9476613a-4e0a-0410-bcee-947800e9c4d1 small chance css 3 to css 2
* 7767121f5 (2010-12-05) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor update to project files. Next update should include debug, no sse and sse2 build configurations.
* ec64797a7 (2010-12-05) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating to fix a few errors and adding mesh animation source changes
* e31743057 (2010-12-01) smi7h1sh3r3808@9476613a-4e0a-0410-bcee-947800e9c4d1 updated for more testing
* c44c8a3dc (2010-12-01) smi7h1sh3r3808@9476613a-4e0a-0410-bcee-947800e9c4d1 just testing
* 02603658b (2010-12-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Meeting notes
* d543ae87e (2010-11-29) DireDM@9476613a-4e0a-0410-bcee-947800e9c4d1 
* de26fb044 (2010-11-28) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Forgot to update CMake, now corrected with latest changes for Radars
* c0044ab91 (2010-11-28) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 New radar types and radar refactoring. Get the data diff from http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&t=15584
* 56dd9365f (2010-11-28) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated windows project files to add new radar style
* 551d10fa8 (2010-11-27) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 strook branch
* c99587431 (2010-11-25) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 New win32 solution for VC9 (VC 2008). Will compile working binaries for all projects. This is not final though as I am hoping to get GTK+ updated to v2.2 Any code that did not have a home is gone. Saved about 10+mb of space to boot!
* 450d1855b (2010-11-25) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated unit.cpp to reflect new file naming of unit_click, unit_customize, unit_damage, unit_jump, and unit_physics. Changed from .cpp to .h Removed cpp and adding .h files
* f65578c38 (2010-11-24) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 minor update to vc8 folder and deleting old python libs
* 2c1b9bf9c (2010-11-23) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 New vegaserver exe ready for testing. Almost done with new project files
* 8ba88fcc6 (2010-11-22) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 vssetup resource (rc) file updated. Will be moved to vega-vc build directory at a later date.
* 18d21d912 (2010-11-22) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 vegaserver project no longer compiles due to code changes after r12730. Will be updated shortly under new VC9 project is complete. Same goes for vsacctserver. Depreciated txt added for future use in vega-vcX folders
* 420764748 (2010-11-21) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 New mesher binary now up on pheonixstorm branch, needs testing.
* a50395b9e (2010-11-21) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 New mesher project added and compiled. Solution cleaned of obsolete projects. Mesher build output directories still need to be modified.
* ac7110a67 (2010-11-20) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Unused dlls removed from win32 tree
* d2d432736 (2010-11-20) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 OpenAL dll and redist updated. VS binary updated
* c984106ca (2010-11-20) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 OpenAL updated. Depreciated and unused code cleaned out. Changed alut.lib to alut_static.lib
* 76595a3b9 (2010-11-20) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 New includes barf on ubyte. Changed to char
* 435aef827 (2010-11-20) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 SDL.dll updated as well as vegastrike binary. VC runtimes removed for latest VC9 redist. Cleared out older SDL dlls
* 799ed684d (2010-11-20) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Cleaned up win32 SDL code. SDL version now 1.2.14, SDL_mixer removed since it wasn't used.
* e08075bcc (2010-11-19) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 importing vs source to pheonixstorm branch
* 9c928b1e5 (2010-11-19) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 import win32 vc9 build branch
* 7459faa3b (2010-11-19) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 
* ad5828aed (2010-11-18) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 
* 06f1005cf (2010-11-18) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 
* b62f61678 (2010-11-18) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 
* cef41e4f1 (2010-11-18) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 win32 Debug binary now up. Fall back to this if you have problems running the release version
* d69718453 (2010-11-15) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Cube map enabled exe. Needs testing!
* 688533265 (2010-11-15) pheonixstorm@9476613a-4e0a-0410-bcee-947800e9c4d1 Corrected project files to use NV_CUBE_MAP under preprocessor directives. binary will now use cube maps and no longer show white during spaceflight.
* cbc47f0e3 (2010-11-02) www_2@9476613a-4e0a-0410-bcee-947800e9c4d1 add html5 version of the site template
* c7b8cbd67 (2010-10-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix build errors on Ubuntu.
* 74772b74f (2010-10-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Forgot to commit png function. Set the version number of windows al.
* 9a2d0811f (2010-10-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 The cast to ALCubyte in alcOpenDevice breaks linux builds. I changed it by a version-dependant define in al.h, please tweak version numbers so that it works on both windows and linux.
* 9488d4d12 (2010-10-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Move AL_ constants missing in windows to al.h, where they should go. ("al.h" is the "portabilized" <al.h> include)
* 48ecc3779 (2010-10-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Compiles and runs on Windows, VS 2008. Space backgrounds are all white, but otherwise okay.
* eeb1e5d3c (2010-10-04) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bug 3080441 fixed: build error because of a broken and unneeded VSFile constructor.
* ed80313d1 (2010-10-04) diredm@9476613a-4e0a-0410-bcee-947800e9c4d1 
* 2ff59c33f (2010-09-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added art repository for craig and chris' new vega strike artwork
* 09b4ddc04 (2010-09-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix some type cast errors, don't change NB types to UInt32.
* 18ca6f619 (2010-09-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 vegaserver is able to load factions again.
* e19000acb (2010-09-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Tons of shader improvements:  * onboard shader versions    Pushing more computations per-vertex is a better fit for onboard GPUs, with very limited pixel shading power.    The artifacts that result from per-vertex nonlinear computations is something we'll have to work out or put up with.    Onboard variants also avoid multipass algorithms like the plague, using only the absolute minimum passes. Usually this means    multipass lighting is off the table, and planet shaders can only handle one light.    TODO: planet shaders could handle more lights *diffusely* though, but shadows and other phenomena would have issues.  * more consistent looks across shader settings    Increasing/Decreasing shader settings now maintains a consistent look, adjusting only precision in several aspects:     - disabling less influential phenomena (like pass-thru rayleigh scattering, parallax, etc), replacing them       with similarly-looking rough and quick approximations (before it wasn't even approximated, just removed)     - pushing nonlinear but screen-coherent low-frequency computations to the vertex shader, retaining the phenomena       but trading performance for artifacts     - reducing sampling frequency when multisampling     - reducing or removing use of anisotropic filtering  * hidden penumbra shadow artifacts
* 3a4df32de (2010-09-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Haiku cmake building patch by Michael Oliveira
* fff106c21 (2010-09-20) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bug 3071996: Hopefully, fixed (untested)     ffmpeg 0.6 needs __STDC_CONSTANT_MACROS defined
* 5a9c5a7e7 (2010-09-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Shenle's MSVC compatibility patch applied (with minor tweaks)
* d00e32f71 (2010-09-16) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor optimization: avoid unnecessary data copying Minor precision fix: avoid double rounding errors
* 226803302 (2010-09-16) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Mesh post-processing optimization (for wee faster loading)
* 96b10a518 (2010-09-16) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 More NaN avoidance, effectively fixing planet's polar cap glitch
* d22d90381 (2010-09-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed fallback sequence (fixed_simple is now 2_ps1.4/default_simple)
* d428780cd (2010-09-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Technique typo
* b84699dfc (2010-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Reduced cockpit drift, waaaay more comfortable
* baf154d60 (2010-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 milky_way.xml improvements, tying terrestrial planets with earth technique Covers a great chunk of all planets. Won't tie gas giants yet...
* 3ac3695bc (2010-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Nicer Redemption/Bernards Star/jacobs (showing how earth techniques also work for desert planets)
* 030fd5e89 (2010-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Technique improvements:  * sRGB awareness for earth technique  * sRGB awareness documentation in DTD  * gas giants technique prototype (not used yet)  * Proper multi-pass lighting (may be a tad heavy on the GPU though)  * Better sequencing and z-sort settings  * default technique in all shader profiles    (some meshes explicitly reference a "default" technique)
* baa59ae3f (2010-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Tons of improvements to planet shaders, including:  * Proper multilight handling (needs further changes to techniques which will be committed shortly)  * Improved performance and looks  * Improved compatibility (lets hope... at least that's the intention).    Compatibility still has a long way to go though.  * Used include directives to factor out common sections into include files    - uniforms    - standard library of functions    - configuration defines  * sRGB support (needs further changes to techniques which will be committed shortly)  * Initial version of gas giants - a bit slow and glitchy, but a start
* 18f79e696 (2010-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Also ignore *.pp in programs/planet
* b7ef33f42 (2010-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Make programs folder ignore preprocessed shaders (*.pp)
* 464105c86 (2010-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Useful script to process include directives within shaders off-line (ie: for inspection)
* ab2421ee0 (2010-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 galaxy.xml (milky_way.xml in VS datasets) improvements to allow technique, unitname and parameter overrides in planets of random starsystems. Will soon commit changes to milky_way.xml using this new capability.
* 298026533 (2010-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix: multipass lighting techniques weren't working right.     This hopes to fix it.
* de74c40ea (2010-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 sRGB framebuffer extensions support
* 724878070 (2010-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Z-Sort fix: was sorting transparents front to back, when it had to be back to front. And wasn't detecting transparencies all that well either. Oops.
* 4ee57d8a1 (2010-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix bug in tangentspace computation.
* 40d895f4d (2010-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Avoid NaNs while normalizing (0,0,0)
* be2103847 (2010-09-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch by Michael Oliveira making VS build on Haiku
* 8f1f59408 (2010-09-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix: bug in quest_surplus found by nikai
* 8dc5a9f23 (2010-09-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Masters for m_class planet specmaps
* cbb9d4102 (2010-09-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 m_class planet specmaps
* e3d685302 (2010-09-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Masters for the recently-added planet specmaps
* 5d656dc07 (2010-09-08) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch by nikai fixing duplicate links going back to concourse from bars
* 9060ee90b (2010-09-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Add specmaps and cloudmaps for most terrestrial planet types, and city lights for carribean types.
* cfea9e7bf (2010-09-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Add missing Entourage.stock variant. TODO: probably add some equipment and upgrades to the stock variant as well.
* 1def7ad27 (2010-09-02) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 More savegame loading optimizations (this time quite significant) :D
* e38d5896c (2010-09-02) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Tiny savegame loading optimization: preallocate memory for mission data when we know its size already.
* fc2d7a928 (2010-09-02) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Blip sort was reversed: hostiles must be on TOP (damn typo)
* d288a9111 (2010-08-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch by Lukas Barth fixing SDL-less build (signature mismatch in winsys_init for non-SDL code)
* 33ef280a3 (2010-08-23) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Better match shader profiles, and implement Extreme Shader option.
* 1b855ad40 (2010-08-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix: Prevent savegame corruption when mission data key contains spaces.
* 638ecb0c6 (2010-08-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix: Make price tracking robust against corrupted save data.
* 7f539637c (2010-08-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Acknowledge the authors of the new earth textures
* 06db32091 (2010-08-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Hide mouse pointer during videos
* 30820713f (2010-08-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Oops - typo fix in xml technique
* f63c13862 (2010-08-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 City lights: increase dynamic range by using higher-gamma gamma correction. Usual city lights don't look right with the usual gamma.
* 569c7f152 (2010-08-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed-function rendering fix: respect technique-specified rendering parameters (blending mode, zwrites, etc...)
* bc72a4fbc (2010-08-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed function needs an "earth" technique, not merely a "planet" one. Even if it works for every planet.
* 18a4979fa (2010-08-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Oops, another typo
* 68b525513 (2010-08-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Oops, typo
* 50374c3d9 (2010-08-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Proper fallback chain and fixed-function planet technique
* 2fb239476 (2010-08-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 A few units need this technique to be called highend. Bummer
* 495eac704 (2010-08-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 FreeBSD compatibility fix
* 080489303 (2010-08-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix city lights bug
* a7dfd2e8b (2010-08-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Missing technique :(
* e30e15056 (2010-08-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Committing a new set of shaders, and changes to the technique layout.  * Techniques are now divided in technique sets. Each set should implement all referenced techniques,    or have a common technique in the root techniques/ folder. Shader settings in vssetup select the technique set    and default techniques.  * It's probable that the earth (and earth-like) planet technique doesn't match either the referenced shader    profile in the set or the default technique's budget. We'll have to do a lot of matching and tweaking here.    The idea is that technique sets should aim toward hardware of the class specified, but not necessarily    be an exact match to the DirectX shader profile (since OpenGL has no straight equivalence in some cases).  * The extreme shader set is left vacant for now. VS won't launch if set with vssetup.  * Adapted earth and Atlantis to use the new earth techniques.  * The new techniques may have compatibility issues with various hardware - sorry for that, it will take some    time to make it compatible with the various manufacturers and drivers.  * I did see the polar artifact on planets. I'm not sure what it is, but I suspect tangentspace generation on    the engine - it will take some heavy debugging, please put up with it until then.
* 630d400cc (2010-08-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New textures:  - Support textures (cosAngleToDepth)  - New textures for palnet Earth (will soon update the readme to include attribution)
* 4b10d4586 (2010-08-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Technique lookup improvement: make it look both in the technique_set AND in the root technique folder. This allows easy fallback setups, and sharing of common techniques across technique_sets
* a500e8f37 (2010-08-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Formatting fix
* 161c0a97a (2010-08-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 FreeBSD compatibility fix: opcode's opcodetypes.h doesn't detect wint_t correctly and tries to re-define it.
* 973265e03 (2010-08-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 GLSL warning fix
* 59147f00e (2010-08-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed wormhole swirly thingies. Note: many lines changed because the edit was done with OO.org, but that's good, so further editing with OO won't result in this kind of useless diff anymore.
* 3aceaf06b (2010-08-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 In view of recent unit iterator bugs, fix a few places to use un_kiter instead of un_iter, and to use it at loop scope. (ie: define the variable in the for statement rather than in the enclosing scope, to limit its grip over the collection)
* c3f989fc3 (2010-08-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New blending mode for techniques: multi_alpha_blend Will behave as alpha_blend in the first lighting batch, and as add in the next ones. Works when doing multipass lighting with alpha_blending
* 3831a3278 (2010-08-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Small refactor to allow many mouse pointer types (in base/unit interfaces)
* b5a988c3d (2010-08-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix: jumppoints were killing their subunits (the whirl thingy) because they misused UnitCollection iterators.
* 531d17ef3 (2010-08-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitCollection fix:  - make ConstIterator return Unit* (instead of const Unit*), constness of iterators doesn't go that way.  - use ConstIterator in Unit::Draw (makes sense, it's faster btw)  - Fix warning printout to produce meaningful text
* 65367e5ad (2010-08-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix debugging output: wasn't printing the newline
* eab5d3887 (2010-08-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Quickpath GFXOptimizeList fix: when the mesh was fully optimized already, it would produce empty meshes.
* 2dea4f741 (2010-08-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Allow planets to be given an explicit "unit" attribute, referencing the units.csv row to be used. Deriving the entry from the texture file was too limiting. If the explicit value isn't given, the old algorithm for deriving one is still applied.
* 249cdc8fd (2010-08-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Price tracker fix: display the proper name for planets
* 7d1b038d5 (2010-08-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 GFXOptimizeVertex optimization: fast-path for the first (sometimes very large) batch of unique vertices.
* 4c42925ce (2010-08-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Ticket #69: remember and track highest and lowest observed prices to aid trading.
* 9ac23176f (2010-08-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor optimizations: don't go around copying std::string s without reason. Pass const std::string& references instead.
* e0d4e7b69 (2010-08-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Warning fixes
* bfe7ab64a (2010-08-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Formatting fixes
* 6a80fe8d0 (2010-08-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Formatting fixes
* 4b9202896 (2010-08-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bug 3042010 fixed: The repair bot repairs autotracking deactivation (through the toggle key).     Implemented an explicit toggle, separate from ship stats, that should resolve this issue nicely.
* 7ae12eb4c (2010-08-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Clarified doc on UnitImages.ecm
* fd4245985 (2010-08-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 ECM key fix: if you press and release real fast, it failed to register the command.
* 1786d74cb (2010-08-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bug 3042011 fixed: ECM was broken
* 9298c81ce (2010-08-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bug 3044134: base_maker build error (it needs xml_support)
* b8af20671 (2010-08-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bug 3044134: Build broken due to duplicate strtolower (it's now defined in xml_support.h)
* baf8dd89c (2010-08-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Ticket #43: support code for special planet techniques.
* 159880faf (2010-08-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 - Shader reload key reimplemented (TODO: make it reload whole techniques - atm, it just reloads the shaders). - Some formatting fixes in technique.h - Some debugging output in technique parsing - Fixed memory corruption (buffer overflow) in technique parsing
* a5cab420b (2010-08-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Some minor formatting fixes to XMLDocument
* a89d32ea4 (2010-08-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Change some printfs to stderr to be dprintfs (only in debug mode)
* 5dc181de5 (2010-08-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 ATI/Intel bug workaround:
* 7bd3de2b5 (2010-08-12) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch 3043628 by anonymous: don't append mission descriptions twice in the mission computer
* a9e3f96a7 (2010-08-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bug 3042563: Exit button not working in main menu's load screen
* 59cca4f14 (2010-08-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Video streaming fixes:   - give playback a seek buffer, so that it doesn't seek so heavily, let it skip or wait instead.   - Nasty misinitialization of an AnimatedTexture somewhere seldom used   - Nasty misinitialization of Movie elements where initial playback time wouldn't be properly set in all situations
* 817a9f7f7 (2010-08-04) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Better, less twitchy seeking of video streams
* c93cd2c1c (2010-08-04) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Don't go on processing callbacks after a python callback. It has unpredictable results (python could change the base layout or even kill the base).
* a49e2fefd (2010-08-04) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Small optimizations in python scripts
* 4ce5c2579 (2010-08-04) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Small optimizations in python scripts
* db044379d (2010-08-04) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Small optimizations in python scripts
* 6c274265c (2010-08-04) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Small optimizations in python scripts
* 47542570a (2010-08-04) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Small optimizations in PickleTools.
* 8cb5fa58f (2010-08-04) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix 3023845: continuation, with more duplicates removed
* 8ec9724e0 (2010-08-03) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix: remove OpenALRenderer.h from noinst_HEADERS (I'm not sure why it's there)
* c164d4f2d (2010-08-03) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix 3038806: to_OgreMesh.cpp must check config.h for HAVE_OGRE, and a broken #ifdef for older Ogre versions.
* 793cf38b0 (2010-08-03) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix duplicate listing of CodecRegistry.cpp
* 5c91e1a6a (2010-08-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Build system fixes:  - Make automake build correctly    * Fixed bug 2944763: putting libraries in xxx_LDFLAGS instead of xxx_LDADD    * Added missing SUCSS source files (Streaming stuff)    * Mesher needs boost_thread when building with ogre.      TODO: in-tree boost libraries don't include boost_thread - will have to add it  - Make CMake detect Ogre:    * Forgot to commit FindOGRE.cmake
* f8c546b7f (2010-08-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix: there was still one way in which a failed audio device initialization condition would result in an exception thrown.
* 38b9c6c15 (2010-08-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bug 2890940: potential out-of-bounds access due to signedness mismatch in hash_sound
* c21575ff5 (2010-08-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed bug 3023845: duplicate entries in Dirt__planets' Cargo Imports field
* a74001d20 (2010-08-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Ticket #62 and bug 3024749: mesher didn't build with Ogre 1.7.x Took the oportunity to fix a few things, like the old syntax not properly setting the format to "Ogre" (instead of "OgreMesh"), and OgreConverter's help text.
* 1715fd51a (2010-08-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 A couple of warning fixes - one of which was a serious bug :-o
* ec1686561 (2010-08-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Little crashing bug: NaN on ship stats would crash the base computer.
* fc02b70ad (2010-08-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merge audio branch data changes into trunk (see previous logs for details)
* bc29b821e (2010-08-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging audio branch into trunk  + some trivial fixes (warnings mostly)
* 7fb8b75fe (2010-07-31) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Add missing #include
* e4d4843af (2010-07-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Streaming sound halting problem SOLVED.
* 072511340 (2010-07-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Some tricky signedness warning fixes
* 7ff9c5397 (2010-07-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 After playing around with widescreen, bases don't really look all that right with the vertical bars that keep their art's aspect ratio. I very much prefer it when they fill the screen, even if they're stretched a bit.
* 63f0c6c5a (2010-07-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 GUIInit now can be invoked without screen dimensions. It will fetch them from the config file. It makes movies adapt better to the various screen aspect ratios.
* bb2fad033 (2010-07-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Ticket #57: undo (or re-do) some warning-squashing that was done either wrong or bogus-like.
* 89dd887a7 (2010-07-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Another typo fixed in units.csv: fighter_barracks__rlaan.bfxm -> rlaan_fighter_barracks.bfxm
* 00613c6a6 (2010-07-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Mostly fixed soundless video playback:  * Streaming videos are now set to nonlooping by default (it's the most common usage)  * AnimatedTexture::Done() wasn't working right with streaming videos - fixed by tapping into EndOfStreamException  * Wihtout a sound source, videos have to be Reset() to make them start from... ehem... the beginning.  * Certain callbacks from certain places (Terminate() from inside Draw()) would crash the engine.    Fixed by deferred execution of the Terminate() command.
* 034d0c22a (2010-07-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 RelWithDebInfo was missing... ehem... debugging info.
* e87efa113 (2010-07-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfixes:   * BorrowedOpenALRenderer should never attempt to open a new device/context.     If a thread has no context, operations on the renderer should simply raise an exception.   * Don't initialize the SceneManager's renderer if sound is disabled.     This includes the case when there is no device, al_init.cpp will disable sound in that case.   * Don't invoke rendererful SceneManager functionality without a renderer:     - commit     - createSource     - createSound (renderer)
* 984ade000 (2010-07-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Optional vegaserver (didn't test it, but seemed like a nice idea)
* 562833475 (2010-07-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merge fix from audio branch: mistyped rlaan mining base bfxm reference
* e597e1997 (2010-07-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix new resolution: it needs a 4:3 aspect ratio for base interfaces
* de7d9fdc8 (2010-07-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Prevent assertion failure on broken bfxm files (which are there in the wild). Instead, just print out diagnostic info.
* b08b1a46a (2010-07-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix mining base: bfxm reference was mistyped
* 5bdd73bd2 (2010-07-23) www_2@9476613a-4e0a-0410-bcee-947800e9c4d1 Add a new resolution 1600x900
* d3706b295 (2010-07-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging changes from trunk into audio branch
* b7eafaa87 (2010-07-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed serial wrapping problem--at least return bogus serials after all serials are full
* 005e5909e (2010-07-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fix a crash where colTree is NULL for ejector chair yet not checked in the ray collision scheme. Also made result of opcode's rayCollide function actually be checked, but it's usually false, so made it always return true for ray-ship intersection
* 1032a6472 (2010-07-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 a) do not reformat other people's libraries, b) do not replace if (a) B else C with if (a) {B else C }  if that compiles it means the macro ends with an if statement--and it's likely not what the author intended
* 574bde801 (2010-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made afterburners turn red by adding a new special effects component to drawables--not easy
* e710a24b2 (2010-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Get rid of annoying jump drive damage that exhibits itself later by causing damage when jumping, and get rid of speed changing damage, instead do harsh damage to cockpit vdu
* 45d90d288 (2010-05-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Header refactoring: extract vegastrike.h's math section into vs_math.h so that the audio system can include only that (without, eg, including OpenGL headers)
* 3b9370744 (2010-05-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merge win32 fix for OpenAL initialization (rev 12785)
* 4bb90a317 (2010-05-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 somehow the audio was a bit obnoxious in linux, so we read the config file a bit differently that moves items together closer so we can hear
* ef61a3901 (2010-05-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 check for a script that happens to start with roll in the map before stripping out the first roll
* cbe10d6d4 (2010-05-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Reverting 12738's bug in lin_time.cpp   DO NOT FIX WARNINGS BY ADDING BUGS..this is YET another one
* 9fecad0a3 (2010-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated project to work with new ffmpeg and new audiolib that needs openal 1.1
* 61ce54126 (2010-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Windows updates for openal1.1
* 7bfe37bcb (2010-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed some dead files
* 6c2d3ac11 (2010-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Revert 12577 which causes entire collision system to break.  I favor warnings + working code to broken code.  This patch should remove both
* 60827c447 (2010-05-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Ticket #51: render radar contacts sorted by iff color, so hostiles appear on top.
* e30eaa8c8 (2010-05-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Ticket #48 fixed: GL_TEXTURE_CUBE_MAP_EXT and friends undefined on MACs.
* 003d1acb9 (2010-05-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Sample code for setting up intro movies in the main menu. Commented out since we don't have intro movies yet.
* c62ac59ad (2010-05-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 GUI.py abstraction of movie support, providing an easier to use interface.
* 7ec8288bc (2010-05-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Rebranching audio branch data
* b89672112 (2010-05-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Rebranching audio branch data
* 1e4e2c334 (2010-05-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Refactor of movie API: having a nextroom transition isn't quite enough, a python callback is way more flexible.
* 0e0ae8f17 (2010-05-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Some bugfixes found during testingy
* c092aa8f2 (2010-05-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 A fix to the BaseVSMovie, which created a misinitialized sprite (thanks to a bug in one of VSSprite's constructors)
* f88ebc60e (2010-05-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 A few python bindings required for "smooth" movie support. Finally.
* c0c14f393 (2010-04-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Slight formatting fix, before further changes get committed.
* f591c541a (2010-04-24) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Completeing previous commit from the right folder.
* 00b3bc97f (2010-04-24) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Deleted a couple of backup files accidentally committed.
* c8c9f9175 (2010-04-24) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Added .blend files for gleaner, diligence and franklin, and updated blend file of the Knight.
* 43f086cf2 (2010-04-24) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Added .blend versions of .bfxm's for Anaxidamus and Robin, for future work.
* d7d37f0d0 (2010-04-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Ticket #38 mostly done: Integration of SUCSS for streaming of movie audio.
* 8435359b8 (2010-04-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix: negative seek times would bring all sorts of crashy trouble.     Although negative seeks are wrong, crashy trouble is... wronger.
* 0e3a5bc8a (2010-04-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix: lin_time's queryTime() wasn't doing what I thought it did.     Implemented lin_time's realTime(), which does what we want.
* a08a9c745 (2010-04-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed ffmpeg/swscale detection issues.
* 5001ddd5b (2010-04-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix nasty buffer underflow in vsfilesystem.cpp
* c35a972dd (2010-03-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix: playtime query on streaming sources was broken: OpenAL only reports the current buffer's play time, so in order to get accurate time stamps, we must add the current buffer's start time to the reported time.
* 357e3e929 (2010-03-26) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 move ffmpeg module specific advance flags back to ffmpeg module, GTK2 still needs this done too
* 22e44a829 (2010-03-25) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging fix from safemode branch -r12759, forgot to cache a few variables
* 0ced295aa (2010-03-25) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 cmake wasn't caching a few variables that we needed to
* 1b349c394 (2010-03-25) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 merging to safemode branch -r12757, fixes to cmake FFMPEG detection and general ffmpeg related cmake cleanups
* 87e8d3dad (2010-03-25) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 cmake cleanups (mostly ffmpeg related)
* 79d8fb304 (2010-03-25) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging -r12749 of FindFFMPEG.cmake from audio branch to safemode branch, fixes detection for distro installed headers and libs
* 2d27646e5 (2010-03-25) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging trunk -r12745
* de00a0ee5 (2010-03-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Ticket #37: Integrate SUCSS part 1, initialize with borrowed AL context
* d9e2820b5 (2010-03-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Lots of fixes and some new tests:  - Streaming fixes to account for broken OpenAL implementations that don't support setting AL_SEC_OFFSET  - Streaming tests now measure time drift. I'm measuring some weird jitter, though... that might be a problem with movie playback  - Complex scene test now uses a quicker tick, to test the scene manager's efficiency with many sources - which seems good for now :-D  - New test for streaming the same track twice - concurrently. Will be interesting to know if Windows can handle that (windows has some weird file sharing rules - ie: opening a file twice).    o While doing that, I noticed we didn't have a generic API for playing a stream from a position other than the beginning. Fixed that.  - Warning fixes (initialization order)
* 56ddd001f (2010-03-23) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Finally uploading the vegastrike and mesher windows binaries. Contributed by shenle.
* ca78bfa09 (2010-03-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Ticket #22: New audio engine
* cbe51e03a (2010-03-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging revisions -r12725:12749 from trunk into audio branch
* 50c25a023 (2010-03-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Further fixing of cmake ffmpeg detection - this time it really works (corrected typos)
* 3394c8634 (2010-03-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 ffmpeg detection fix: add explicit libxx suffixes to the include search paths, compiling your own ffmpeg tends to generate pkg-config settings that don't include those.
* e47e2a782 (2010-03-21) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 File mesher.cbp added; a Code::Blocks project file for compiling mesher.exe for Windows. Thanks to shenle for the contribution. README.txt updated.
* fb8a991e6 (2010-03-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging revisions -r12554:12725 from trunk
* 4700e0a92 (2010-03-21) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Another batch of files cleansed of unused variables and functions and commented out code.
* 307c31e7d (2010-03-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Make cube maps enabled by default.
* 2ed6d5302 (2010-03-20) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Commit fix to SourceListener.h to aid the upcoming merger of trunk changes into the audio branch
* bea644d89 (2010-03-19) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Another batch of files cleaned up of unused variables and functions, dead code, and variously manually prettified.
* a73ec2887 (2010-03-19) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging safemode -r12740 to trunk, includes a evil little bug klauss committed to my branch (maybe by mistake?) and a commented place-holder for where shield colliding should go
* 4fd2207a3 (2010-03-19) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 merging trunk -r12739 to safemode branch
* 6bb7e0910 (2010-03-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix bug with light size computation: NaNs were being sent to shaders, resulting in white/black objects.
* 51936b7ca (2010-03-19) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 More weeding out of unused variables and functions, and cosmetics. NOTE: There is a *BUG* I don't know how to fix in src/cmd/unit_interface.cpp, line 1261. Variable "removalindex" is used uninitialized. There's also something very strange in src/main.cpp, line 165. Hard to explain it...
* 1faae2c75 (2010-03-18) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Code Blocks Project file (vegastrike.cbp) added to /vega-vc7. Thanks to shenle for the contribution.
* 48a7cbf83 (2010-03-18) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed the Wno-unused-variable and Wno-unused-function warning overrides from cmaklists.txt, and began removing unused variables and functions, plus cosmetics and wholesale removal of swaths of commented out, obsolete code.
* 2edb1ab45 (2010-03-17) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 merging safemode branch -r12734
* a4a340960 (2010-03-17) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 accidentally had a line commented out still, plus some cmake tweaks for the smp option
* 719ad9f7c (2010-03-17) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r12732,  need to use cmake for now for the smp speedup, and you will love the results when you do
* 4d6cdf1b8 (2010-03-17) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 minor unitcollection inlining, major gcc optimization for smp systems, Extreme increase in loading speed when using cmake CPU opts
* 3034f1fa6 (2010-03-16) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging raycollider and bsp removal from safemode branch -r12730
* de83d7b27 (2010-03-16) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Some small tweaks and fixes to the raycollider., name changes and what not
* 87cbdb84d (2010-03-16) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Merge svn trunk -r12727 to safemode branch
* 373e24509 (2010-03-16) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 rid data of queryBSP
* c9bfadea8 (2010-03-16) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Harmonized and updated highend_flat, fireglass, highendplus and default shaders to reflect Klauss' update of highend.vp/.fp --i.e.: to take light sizes into account. Updated corresponding techniques. Worked some in Uber and Cinemut, but those need quite a bit of updating.
* c912f0b40 (2010-03-16) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Committing changes to gl_light_state in lieu of Klauss' review. Implemented formula discussed in ticket #7, but stars looked about twice as big as they should; so then I assumed that size(), for stars, returns the diameter, rather than the radius; so I divided size by two first, and then it worked like a charm --to my eyes, anyways.
* 3774bcb13 (2010-03-15) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Applying the vegastrike part of the shenle patch to make engine compile under VC7.
* 22e649f69 (2010-03-15) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Another incremental update to vs_cubemap_gen.
* d5c4cee45 (2010-03-15) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Applying the vega-vc7 part of the shenle patch to make engine compile under VC7.
* 65f2f23ce (2010-03-15) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Warning fix: strict aliasing in Stream.cpp
* fbcf04327 (2010-03-15) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Just added definition of M_PI to gl_light_state.cpp; thanks to shenle for the report.
* 2608c3a0b (2010-03-14) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Removing .image files from textures/backgrounds. No longer used.
* 3c7723946 (2010-03-14) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Incremental progress on vs_cubemap_gen.
* a2d6d982b (2010-03-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Ticket #29: lazy loading comm sound files to reduce memory usage
* e6850a9a6 (2010-03-13) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Removal of bsp-isms are complete (for the most part), there are un-committed data side changes needed to run my branch now, basically a name change in VS.py that refers to a function not used anywhere.   Also, deleted some automake generated depend files that aren't supposed to be there.  various other fixes may have also found their way in too.  Also, identified where i'm supposed to modify ray and bolt collision points, will fix tomorrow.
* a6d8878af (2010-03-13) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 merging trunk -r12715 back to safemode branch
* 3f7b3f355 (2010-03-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix: max_cubemap_size wasn't being taken into account by lightmap loading code, only by (now deprecated) background code.
* c7f114c3d (2010-03-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Reverted the cubemap edge fixup hack (set its default value to 0). This hack is no longer necessary after fixing ticket #14
* 6cb3bbb62 (2010-03-13) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Another round of bsp removals, tweaks here and there dealing with the ray collider and collider system in general, and minor warning fixes.
* 62c657a77 (2010-03-13) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Buffer overflow fix.  We were writing beyond our array, bypassing usual merging from safemode branch to avoid the extra commit, however, it will be reflected in following push of un-related changes in that branch.
* 3995638bc (2010-03-13) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 merging trunk -r12710 to safemode branch
* f94c92f6e (2010-03-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Ticket #14 fixed - cube map texture addressing mode nondeterministically set.
* 36aed013a (2010-03-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor optimizations:  - GFXOptimizeVertexList: optimized vertex compare function for faster    mesh loading  - AnimatedTexture: deferred setTime() bookkeeping for when the texture    actually gets activated, setTime() was figuring as taking up 6% rendering time in profilings, whish is more than excessive.  - More debugging output. Yep, more is good, since it's off by default    (enable with --debug=3).
* bc4cf3782 (2010-03-12) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Raycollider is functioning,  still some bugs to work out, beams (though i think this occurs in trunk already) dont stop when colliding with something.  Also, some weird bug that causes certain ship textures to show up as all black.   Very hackish right now.  Much more to come.
* 3b60cf956 (2010-03-12) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 merging trunk -r12706 to safemode branch
* f3c16bdbd (2010-03-12) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Warning squashing campaign complete. See accompaining ticket about unresolved tickets and needed peer review of changes made. Warnings as issued with current cmake setup, and gcc 4.4.1.
* b20028d4d (2010-03-12) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging with safemode branch -r12704, see log from that rev.  Merge required for unitcollection and cmake fixes prior to non-mergable physics work
* 495bd766f (2010-03-12) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Ace reverted the collection list years ago and I just noticed now (going to remove old list code soon), removed unused physics code (more to follow in prep for physics work, but i'll keep any change in actualy run code to my branch), some other minor fixes here and there, major CMake tweaks,  still need to see if our png detection needs to check for the new symbol that autoconf is now looking for
* 7bf8dd31b (2010-03-12) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging trunk -r12702 to safemode branch
* da30dfa6c (2010-03-12) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Finished squashing warnings except for files in the src/cmd folder.
* 691895f6b (2010-03-10) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging with safemode branch -r12700, typo fix, see safemode branch log for full message
* 3ecc88cb1 (2010-03-10) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Add some cpu specific tweaks to cmake, best used if you use ccmake, probably still needs work to idiot proof it.  Also fix some typos in winsys.cpp,   this code-path is not used by any sane setup, but someone in irc says their fedora12 setup activates it, investigating why
* 044228fc8 (2010-03-10) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging trunk -r12698
* af7560490 (2010-03-10) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 More warning squashings; sorry it's taking longer than I thought. Sometimes they make you think...
* 1eefd5de4 (2010-03-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Squashed remaining png_set_gray_1_2_4_to_8
* 09a368e16 (2010-03-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Ticket #18 retrial: basemaker now...
* 1050227bd (2010-03-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Reactivated debugging output for texture transfers now that debugging level is properly initialized. Default is no logging.
* 955d95651 (2010-03-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed parsing of debug level
* 1df6719a4 (2010-03-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed uncrustify's mess with background cube vertex data a bit (only formatting)
* 58bc7ec45 (2010-03-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Ticket #7: compute and send light solid angles to shader techniques.
* 0ca2e4746 (2010-03-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Ticket #7 - compute and send solid angle to shader techniques
* 9c86d4886 (2010-03-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix GFXShaderConstantv functions, they wouldn't link because they were prototyped with unsigned counts but implemented with signed ones.
* 6cdec276e (2010-03-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Update configure.ac script to better check PNG support in light of recent incompatibilities.
* d61df1e59 (2010-03-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Ticket #18: removed use of deprecated libpng functions
* 98a5db849 (2010-03-08) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 About 1/6 of the original cmake warnings squashed. Only a few files with warnings remain.
* a82d55e7c (2010-03-08) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 About another 1/3 of the cmake warnings squashed. As per my previous commit, this needs reviewing and fixing by someone more familiar with the code. There are BUGS here. In mesh_gfx.cpp, for instance, there are two switch statements with conditions but where nothing is done in the bodies. Look at the diff and search for FIXME for bugs; some of which I addressed without knowing what I'm doing, and some of which I couldn't.
* 28324dd84 (2010-03-07) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 merging with safemode branch -r12684
* b6315c7b5 (2010-03-07) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Replace obsolete debugging calls in vsimage and one annoyance in unit_generic, fix vs_dprintf
* 8b3a504fe (2010-03-07) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 merging trunk -r12682
* 3fc1c779b (2010-03-07) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Here's about 1/3 of all the warnings from cmake squashed. WARNING: There were/are many BUGS which I could not properly fix; namely variables that were declared without initialization, then initialize inside some conditionals or cases but not others, and subsequently used. In 90% of the cases I initialized them to zero, or to 0.0f, or to enum Ok, etceteras; but this NEEDS attention from someone more familiar with the code. Check the diffs. Many files like that. Warnings from the collision library were made to shut up with a pragma. They rely on sizeof(float)==sizeof(int) and (int&)float(0.0f)==int(0), which happens to be true, currently, with AMD athlons and compatible cpu's. Terribly incorrect library, tho.
* d5babca0d (2010-03-05) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed obsolete cubemap texture transfer debugging messages.
* 893ee9dd5 (2010-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 remove needless debugging printouts
* 889725dbd (2010-03-04) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a typo in my last mesher commit, and made some vs_cubemap_gen progress.
* 1653606fd (2010-03-04) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 I believe I've squashed a little bug in mesher. See Ticket #16.
* 1023974d0 (2010-03-03) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 A bit more work on vs_cubemap_gen.
* e25fb51d8 (2010-03-03) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Commiting this evening's progress on vs_cubemap_gen before I fall asleep and my head hits the delete key.
* 1c64a0058 (2010-03-02) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Committed the beginnings of "vs_cubemap_gen", a tool that will produce correctly filtered, seamless, high quality dds cubemaps; better than ATI's CubeMapGen by a mile.
* bab6d25ea (2010-03-02) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfixing highend.fp:  - wrappers and macros for easier gamma control  - degamma/regamma fixes:    * degamma-ing of texture input must happen right at sampling, almost any operation will be nonlinear    * regamma-ing output must happen as absolute last step (even after cloaking and alpha application)  - GAR fix: eye vector isn't always normalized, and GAR needs it normalized.
* f0e618a29 (2010-03-01) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Implemented a system of folders under /techniques. The work is neither complete nor correct nor yet in use. I'm committing it for feedback and peer review. Essentially, the numbered folders contain shaders and techniques for a spectrum of hardware capabilities. As you can see from the opaque_onetex.technique I implemented as example, the technique has the same in all the folders, --or most, anyways. The user setting for shader in vssetup determines the folder; the xmesh determines the name of the technique. There are also 3 folders for STAGE, meaning the render stage: FAR = planets and stars; MEDIUM = ships and stations and asteroids; NEAR is the cockpit. Shaders and techniques that are common across stages are in the numbered folders under /techniques. Stage-specific shaders and techniques are in the number folders under the appropriate stage folders. Thus, fireglass is in the MEDIUM stage folder, under folder 6_ps4.0, as it applies only to ships and stations. An atmosphere shader would be under the FAR tree. Note that there can only be one shader for all blended applications under each stage, for performance reasons. Thus "fireglass", which currently only renders glass, but will soon also apply to engine exhausts, etc.
* 89e4aa6a4 (2010-02-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Uber technique, that's chuck_starchaser's cinemut pretty much
* 7958cce2b (2010-02-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the "fixed" shader types to use environment mapping properly
* f2f31b65e (2010-02-28) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 merging trank -r12669 to safemode branch
* b64fa85b4 (2010-02-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 No need to disable linear filtering on non-MIPped textures. Only clamp mip level.
* fd092872a (2010-02-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Added logging output for successful technique compilation. Helps to know what techniques are being used.
* b73e36771 (2010-02-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Use dynamic libboost_python when --with-boost=system. My distro (and many others it seems from the reported troubles in the forum) don't ship with a libboost_python-st (static version). I checked the repository and it's not even there.
* f17530885 (2010-02-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Add 2.6 to the list of supported versions (yes, it works)
* c5af057b7 (2010-02-28) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Changing the default optimization level from 3 back to 2, as -O3 makes vegaserver segfault.
* a403134e1 (2010-02-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed problems with stale picked lights surviving both jumping (causing memory corruption) and light deletion (causing _llights to be 'owned' by more than one entity
* af6127e50 (2010-02-28) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Added #define NOMINMAX before all "#include <windows.h>" lines, to prevent VCC producing min() and max() macros.
* 1bddf37c8 (2010-02-27) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Got rid of all occurrences (or at least those grep was able to find) of "using namespace std", and replaced them with target specific directives, such as using std::vector; using std::string; using std::endl... A mystery remains with navcomputer.cpp, which works without using namespace std, even though it shouldn't. It's probably getting it from a header file; but I don't know which.
* f61957d4d (2010-02-27) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Sorry, I had a bug in the ambientmapped_simple.fp shader. Fixed. Plus, I finished fixing the low end -simple techniques' vertex shaders. Yellow and white ships and flickery planets should be fixed for good now.
* 4472442fd (2010-02-27) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed problem of yellow ships and flickering planets, at least for a high shader (nicest) user setting; probably not yet for default setting. Also fixed mistakes I introduced for lights 2 through 7 (per-vertex lights) in highend.vp and default.vp.
* 28cec05a0 (2010-02-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 merging safemode branch -r12658, return unit.h/.cpp changes back to pre-merge state.
* dfe2b5576 (2010-02-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 fix unit changes chuck made.  Apparently the vegaserver defines were root of the problem that led to the changes being reversed
* 8875d1eff (2010-02-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 merge safemode branch -r12656, merge mucking fixed. vegaserver compiles again.  also, not sure how the mesher cmake setup got lost but it's back
* 3df118e92 (2010-02-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 fix merge muckup of images_server
* 10a65f59b (2010-02-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging safemode branch -r12653, some minor parts of 12654 were stepped on but the overall effect is the same, builds and runs with both cmake and automake
* fa0c5663c (2010-02-27) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed forgotten obsolete #if(n)def VEGASERVER_COMPILING crap.
* 238003698 (2010-02-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 incorporate -r12652 changes prior to merging back to trunk so they're not lost
* 635f7b1be (2010-02-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing compile errors
* c235bcfa7 (2010-02-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 autoconf/automake fixes for system boost and related changes from removing vegaserver_compiling definition
* c5cf3428f (2010-02-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove VEGASERVER_COMPILING, fix cmake building, tiny other fixes
* c49a4f799 (2010-02-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 re-merge -r12613, also seemed to fix a default outside of switch error that appeared to come from trunk
* ece12e0b2 (2010-02-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync with trunk -r12647, -r12613 was never synced back to trunk, so this isn't a 1:1 mirror, some branch changes were reversed for now
* c2d768134 (2010-02-26) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed the default optimization level in configure.ac from 2 to 3, as -O3 runs A LOT faster (even game loading time is noticeably shorter). Removed an obsolete comment from from Makefile.am; nothing important there.
* d94e6398c (2010-02-26) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed gfx/technique.cpp, which had somehow become corrupted by the merge back to trunk from the reformat branch. One function ended up inside another, and a third was missing outright. Now it compiles, links and runs (with --enable-cubemap, that is; there's a problem withouth cubemaps).
* d8a34cfbe (2010-02-25) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Part 3 of 3 -- Merging reformat branch back to trunk. Includes revisions 12641 and 12642. This is all just manual reformatting and cosmetic changes.
* 7ff27ec67 (2010-02-25) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Part 2 of 3 -- Merging reformat branch back to trunk; includes revisions 12629 through 12640. General sanitation. All command macros wrapped in do{ ...; }while(0)'s. Some classes in src/gfx specially were improved in terms of const correctness, making dtor's virtual, adding explicit. Klauss' premul alpha commit to techniques was merged. ALL warnings were squashed, except those that happen when compiling the boost libs. File planetary_transform.h removed, along with all code references to it. Files XXX_server.cpp were added, and Makefile.am heavily revised, plus a lot of refactoring in existing files, in order to make unit.cpp include unit.h, rather than the other way around, and compile to its own .o, later linked. Removed use of abs() with (unsigned) pImage->ecm, and simplified some arithmetic/logic statements involving it. Some files were uncrustified for the first time, such as those I worked on from the collide library, and maybe also files in objconv, can't remember now. In any case, this commit includes a lot of manual cosmetic edits; sorry.
* b0c0c2a07 (2010-02-25) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1  Part 1 of 3 -- merging reformatting branch back to trunk; includes revisions 12620 through 12628. 99% of this is automatic reformatting by uncrustify. The exception is 3 macros in basecomputer.cpp were wrapped in do{...;}while(0)'s.
* 29e2e7ac6 (2010-02-25) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 
* 542629bc7 (2010-02-24) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 All case statements in main src folder and in src/cmd and all its sub-folders checked for possible uncrustify bugs. None found so far. All changes committed are cosmetic.
* 5e72adf69 (2010-02-23) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Bug in ani_texture.cpp that caused the loss of starting splash screens and billboards around stars squashed. Credits to Safemode for the find. A debugging line removed from animation.cpp.
* eca6ff5da (2010-02-22) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 had forgotten to commit unit_server.
* 000ea023d (2010-02-21) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Sorry, forgot something important in the cs_xxx.h files; they could undefine symbols erroneously if a file was included twice.
* ca87e8194 (2010-02-21) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 had forgotten to commit cs_boostpython class. Other changes are cosmetic.
* 7928493a0 (2010-02-19) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a mistake I made in merging techniques. Fixed a few more macros. Removed use of abs() with pImage->ecm, which is unsigned. Also simplified some of the logic that uses ecm, to reflect the fact that it can't be negative.
* 09299e2f0 (2010-02-19) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Merged Klauss' commit for premult alpha blend mode (r12630) onto the reformat branch.
* c61d9f42a (2010-02-18) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Hunted for unsafe macros, one folder at a time. Gone through the main /src folder, and subfolders /gfx, /cmd/ai and /cmd/collide2. Probably about 100 macros have been wrapped in do{}while(0). A problem with vegaserver about it not being able to load the universe seems to have been fixed.
* 9bcd79aac (2010-02-18) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 * wrapped a few more macros in do{}while(0)'s * removed #include "unit.cpp" from unit.h; added #include "unit.h" to unit.cpp * made it work :) unit.cpp now compiles to its own object file, for both vegastrike and vegaserver * had to add a few <xxx>_server.cpp files, and modify the Makefile.am lists quite a bit * re-uncrustified all changed files
* b149ed81a (2010-02-14) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 planetary_transform.h and all its tentacles exorcised.
* e0b2f6688 (2010-02-14) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 All warnings squashed, except for those happening in boost, of course.
* 19f9ccda9 (2010-02-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Add premultiplied alpha blending mode to techniques: ONE INVSRCALPHA
* 3db4fb6eb (2010-02-13) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 All files in the /src/gfx folder have been scanned for multi-line macros without do{}while(0) wrappers and fixed. About 1/3 of the files have also been const-corrected (adding const to functions that don't change the class state (usually those that return a value)). Run-time problems remain, however.
* 1657124ca (2010-02-12) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Managed to massage gnuhash.h enough that it could be reformatted by uncrustify.
* 4f67d2618 (2010-02-12) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 All sources reformatted. Well, two files would NOT be reformatted: python_class.h and gnuhash.h. They both killed uncrustify by declaring macros that open a brace, and macros that close a brace. I also skipped the Sound folder, which appeared to contain files from an external library. The engine builds, but there's a couple of runtime issues: The subliminal messages at the game boots were replaced by a white rectangle, and some planets or stars, I think stars, look like they have a box around them.
* 66c9f83a3 (2010-02-12) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Three BAD macros are now nicely wrapped in do{...}while(0)'s in basecomputer.cpp.
* 37e780a33 (2010-02-12) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 all .h and .cpp files under the /src/cmd folder are reformatted, except those under /src/cmd/collide2 folder, as those are an external library. However, one of those, OPC_picking.cpp, had an #ifdef inside a namespace, and its matching #endif outside the namespace, and that's been fixed.
* 0c9fc7fdd (2010-02-11) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Was just looking for other files I may have forgot to commit... I'm not sure if these two textures I also forgot to commit, or whether the meshes don't call them yet, but they will be needed soon, if they are not needed now, so might as well commit them now.
* 31d037300 (2010-02-11) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Apparently I never committed gray.png and grey.png (same thing, alternate spellings) which is the default normalmap texture for UUUV format. Here they are. Sorry...
* 703d5c331 (2010-02-11) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Recommitted the same 6 files after modifying the uncrustify settings so that braces around single statement conditional blocks are only removed if the single statement spans a single line. Braces around multi-line single statements are now preserved.
* 3ebe52f60 (2010-02-09) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 First 6 files reformatted (aggressive, comm_ai and communication --.h/.cpp) for feedback.
* c5983e846 (2010-02-09) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Creating branch for reformatting with uncrustify.
* 206d3da43 (2010-02-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix: the latest version of ffmpeg has an import missing in libavcodec. This will fix linking only for that particular version (I expect ffmpeg to fix it on their next release)
* ef6a7c6db (2010-02-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Configurable techniques and subtechniques folders. Techniques will be looked in <data>/<base>/<sub-base>/<technique>.technique Defaults: <base> = techniques           <sub-base> = .
* 08b677abb (2010-02-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Background edge fixup. Use vegastrike.config's graphics/background_edge_fixup variable to tune it - the default seems to work fine though. It tweaks the texturing coordinates used so that background_edge_fixup texels from the edge are stripped off during background rendering.
* 3880ba80d (2010-02-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Update DTD on techniques
* ebb83d08b (2010-02-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove a duplicated function definition
* 1336c7283 (2010-01-25) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Attention Windows users: Do NOT upgrade to this /data revision unless you know a way to compile the engine for windows with cubemaps enabled... --and if you do we'd like to hear about it. This commit commits cubemap versions of all the shader, plus new shaders and techniques (highend_flat, fireglass). It also contains updates to the Agricultural and Diplomatic centers, to use the new shaders, including fireglass, and adding ambient occlusion and shininess. The Mining Base is updated only insofar as its glass bubbles call for the fireglass shader.
* 3193a2ea4 (2010-01-13) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 more warning fixes + move to vs_dprintf for non-exit error messages
* bda74c7a4 (2010-01-11) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync with safemode branch -r12610, fix compile error in background.cpp (hopefully) and add verbose_output option to config file analogous to --debug commandline argument, takes same options (master config file already updated in /data, default to off)
* 3ca67c6e2 (2010-01-11) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Added debug config file option, takes arguments 0,1,2,3 with 0 turning verbose debug off and 3 being most verbose
* 3c2a51120 (2010-01-11) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Add verbose debug config option to config file and allow command line --debug to override it when running vegastrike. Takes same arguments as command-line
* 39fe89108 (2010-01-11) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Revert non-nv-cubemap change to gfx toggle texture call so it compiles
* 14090b1a9 (2010-01-10) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync with safemode branch -r12607, added --debug argument and new debug output function, see forum or code change for info ...or --help
* 19fd0f641 (2010-01-10) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 merge with trunk -r12605
* bc3034af9 (2010-01-10) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Add --debug argument to vegastrike, takes priority arguments =1 or =2 or =3 with 3 being the most verbose, see forum post or code for more info
* 9a4a88169 (2010-01-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Ok, fixed most of NV_CUBE_MAP issues. Remains: flipping all "back" background textures along the 45 deg axis. That is, flip both x and y on all _back textures, to make dds unified cubemaps compatible with 6-file ones.
* 17ce36718 (2010-01-10) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 renaming all five bubble_xxx.png textures to bubble_xxx.texture; and replacing bubble_norm.texture with an improved version, now DXT5-compressed (the rest are uncompressed png's).
* ada32e855 (2010-01-10) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 adding a new bubble_norm.png and blender node network files used for its production, and a readme for the method used.
* ca79cdcf6 (2010-01-09) www_2@9476613a-4e0a-0410-bcee-947800e9c4d1 delete test file
* 3ca9aaeb4 (2010-01-09) www_2@9476613a-4e0a-0410-bcee-947800e9c4d1 local test part 2
* e7674e6a1 (2010-01-09) www_2@9476613a-4e0a-0410-bcee-947800e9c4d1 local test
* edbbdb601 (2010-01-09) www_2@9476613a-4e0a-0410-bcee-947800e9c4d1 setingup my branch
* 7723e7923 (2010-01-09) www_2@9476613a-4e0a-0410-bcee-947800e9c4d1 
* 47ba35972 (2010-01-09) www_2@9476613a-4e0a-0410-bcee-947800e9c4d1 delete my test file
* f2e15bc5a (2010-01-09) www_2@9476613a-4e0a-0410-bcee-947800e9c4d1 commit test www2
* aa1d5da35 (2010-01-09) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 More warning fixes
* 7859dafac (2010-01-09) turbo6@9476613a-4e0a-0410-bcee-947800e9c4d1 Finally got Shaper voices into the game.
* b0e73afd4 (2010-01-08) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 merge to safemode branch 12592, forgot to update autoconf when general.cpp/.h was removed from vegastrike/vegaserver.   Cmake is the future.
* 7c585b44a (2010-01-08) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Update autoconf to not need general.cpp in vegastrike/vegaserver anymore.... start using cmake peoples
* a2594ad6d (2010-01-08) turbo6@9476613a-4e0a-0410-bcee-947800e9c4d1 Added the last of the "news" raw data, for now.
* b2c4389fc (2010-01-08) turbo6@9476613a-4e0a-0410-bcee-947800e9c4d1 
* 53cf0846e (2010-01-08) turbo6@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial load of development files for incipient news, PSA, and commercial broadcasts
* 80f8cc4b8 (2010-01-07) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated the MiningBase.bfxm, to give it smoother glass domes that call better textures for glass rendering (bubble_diff.png, etc., which are in the /textures folder, as they will be common to all glass things, such as cockpits).
* 69099aa8e (2010-01-07) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding a few little textures for glass rendering with UberShader, while also friendlier to No Shader (ogl). Sorry about .png; it's only temporary anyways.
* 54853e8fe (2010-01-05) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync with safemode branch 12585, remove some unused code in VS, and cleanup some more gcc warnings
* ad5cdf8f9 (2010-01-05) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove garbage code in vegastrike, plus some more warning cleanups
* 21b0a1b0d (2010-01-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync with safemode branch -r12583, fix more warnings, remove kernel config file from source, comment out noisy printf
* 74af09751 (2010-01-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixup more gcc 4.4.2 warnings. vegaserver compiles with no warnings now. NOTE: size_t != 32bit on 64bit systems. Bug in csv.cpp was hidden by wrong data type. unsigned int is not good enough when comparing to size_t.
* fb0afb330 (2010-01-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove someone's kernel config....no idea how this got here
* 11d6911ea (2010-01-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Comment out noisy printf. We need a verbose or debug flag, stderr output should only be displayed on error, or when requested
* 085acb465 (2010-01-01) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 accidentally committed a set of green_xxx.image that I'd changed to black for testing; restoring original green set.
* 9475c12de (2010-01-01) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 dds cubemaps converted with CubeMapGen from masters. Note that some were too dark and have been brightened; some lacked contrast; and some originals showed pixelation which has been partially smoothed by extra filtering.
* 7c9e1205a (2010-01-01) dan_w@9476613a-4e0a-0410-bcee-947800e9c4d1 chuck_starchaser (dan_w) just testing to see if I have commit access
* 1507f3a7d (2009-12-31) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging safemode branch -r12536 to svn HEAD, minus the breakage in src/cmd/csv.cpp, This reduces warnings and cleans up some code (roughly 45%) for latest gcc
* e3b2779d6 (2009-12-31) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Reverting changes to csv.cpp due to segfault, needs more investigation
* b6cbc4a51 (2009-12-31) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 syncing to svn HEAD -r12574
* d09ab50de (2009-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed crash with alsoft
* e2c0ec258 (2009-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 force relationships to never exceeed 100% and repair savegames that have had them above 100% in the past
* cb958c709 (2009-12-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 include dir should be mesher
* 9c1fbf3db (2009-12-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed output of mesher to be mesh_tool
* 8b3a0f92a (2009-12-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 make vegaserver depend on mesher and setup tools
* 203c69105 (2009-12-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 do not symlink mesher or vssetup--that causes builds to fail on ubuntu 8.04
* e59bb5daf (2009-11-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Now compiles with GCC 4.4 (boost 1.35 only; do not use --with-boost=system)
* fb5b619cd (2009-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 missions numbered instead of getting a bogus name
* 3e41b34ec (2009-10-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the variable duration of cargo scans and made sure that only vdu screens that allow NAV get automatically set to NAV when auto pilot engaged
* 1c0438efe (2009-10-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed r12564 by only writing when the file handle is ok (rather than only writing upon disk failure)...
* a1ad6b6eb (2009-10-10) jguyton@9476613a-4e0a-0410-bcee-947800e9c4d1 BugFixReference: Crashes if no disk space for save under linux - ID: 2007077
* 13dba1eb1 (2009-10-06) jguyton@9476613a-4e0a-0410-bcee-947800e9c4d1 String HOMESUBDIR was not defined for WIN32, but reference was made to it. Removed nested #ifndef _WIN32 for mkdir(). Moved chdir() reference into code segment where it was defined, after mkdir().
* 02e886859 (2009-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 make adjust relation use the delta rather than setting the relationship to an absolute point on ship destruction
* d5a73f861 (2009-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Shield Downpower attribute that redirects shield energy to recharge if power is too low for too long
* df41b67d6 (2009-08-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 DDS Cubemap loading. Still missing a proper tie-in with Techniques, will research that a bit.
* 7c6dbf40b (2009-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reset scroll mode when vdu is toggled
* 427f3c751 (2009-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 simple manifest display option
* 5d14cae69 (2009-08-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 INCOMPLETE COMMIT
* 366f4d653 (2009-05-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 First working version of the Super Ultra Cool Sound System (TM) :-D
* d4dd13bf7 (2009-05-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Missing files
* 015332bdd (2009-05-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1  * Merge changes from trunk  * Some bugfixes and tests
* c83d0a111 (2009-05-02) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Audio lib building now (at least under linux)
* 5c438226b (2009-04-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix for ffmpeg on newer distributions.
* 74f8e5878 (2009-04-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 whraven: Fix to string concatenation bug
* 4983051a1 (2009-03-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 www2: fix a few bugs in the masterserver
* 1c74c2d85 (2009-03-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Compatibility fix for sprite filenames. Fixes forum t=11869
* 35baaee6d (2009-03-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Backwards compatibility fix for backgrounds (allow .bmp or .image)
* 224358116 (2009-03-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Incomplete stuff comitted - just a precaution
* 0820012b4 (2009-03-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Patch from dagg to allow jumping to the system targetted in the nav screen (forum 14157).  AI units are not yet able to jump.
* ad5325adf (2009-03-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added masterserver thanks to www.
* fe7e0aba5 (2009-03-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added sha support for the accountserver (forum 14645)
* 995ecaeca (2009-03-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed Makefile.am
* 1a50848ff (2009-03-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got Ogre working in mesher (currently only supports xmesh->mesh): mesher -c XMesh Ogre create -i something.xmesh -o something.mesh
* 71ec8c712 (2009-03-17) mgstrein@9476613a-4e0a-0410-bcee-947800e9c4d1 
* ab80d2b07 (2009-03-06) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Added Ellison model (tiny paintings) source for further processing
* 52a9e469b (2009-02-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a couple of libraries for vegaserver.
* ce89573a4 (2009-02-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added -DDISABLE_CLIENT=1 option to cmake.
* 15f8af3ad (2009-02-16) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Hunter and Militia speech audio (by Turbo)
* b7ed48026 (2009-02-16) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Part 4 of gcc 4.3.3 warning fixes, about 45% done, plus i broke stuff :) hopefully i'll fix it tomorrow.
* ddd7c6447 (2009-02-16) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Part 3 of gcc 4.3.3 warning fixes
* 78126a4a7 (2009-02-15) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Part 2 of gcc 4.3.3 warning fixes
* fe2c662b5 (2009-02-15) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Part 1 of gcc 4.3.3 warning fixes
* b6f7b14dd (2009-02-15) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix mesher CMake issues
* 0b8ea9985 (2009-02-15) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Merged in svn trunk -r12530
* aa4a95092 (2009-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more robust error checking for if the nodes overrun...in case you only have a 1 or 2 node xml
* 4abb06a75 (2009-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fix for 0 choices in comm log
* 30ab09d78 (2009-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more robust to bad communication data...and switched docking and range indicators on the VDU
* 1d678b97a (2009-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 avoid fatal error with buggy communication.xml files
* c8dc72adc (2009-02-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed x86_64 problem
* ff44e2b85 (2009-02-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Skip empty meshes, to allow for empty LODs (nice and interesting effects are possible with empty LODs)
* dcf7234db (2009-02-03) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Units corrections (by Turbo Beholder)
* 7f919ddaf (2009-02-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 You can now build vssetup and mesher
* f37bfd6e6 (2009-01-21) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 communications text corrections
* 2f3b6c91d (2009-01-18) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Tentative python based base computer interface (masters sources only)
* eb11134bb (2009-01-18) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Unadorned speech audio
* b4d32ab56 (2009-01-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Re-enable old shield drawing code, some mods need it still.
* c8a88cf44 (2009-01-12) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 file name correction
* 5c33e964e (2009-01-12) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 1) Merchant Guild + _citizen speech audio (by CLoneWolf) 2) Homeland Security speech audio (by Turbo)
* 900681d42 (2009-01-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Mechanist speech audio (by CLoneWolf)
* b47b83a3b (2009-01-02) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 1) Rlaan speech audio (by Turbo) 2) New cargo images (by Fendorin, rivalin, Turbo, gopher292) 3) Nav map patch (by kraehe) 4) Significant objects targetting patch (by kraehe)
* b09419974 (2008-12-30) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Highborn speech audio (by Turbo) LIHW speech audio (by CLoneWolf)
* 25b720bd0 (2008-12-26) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Andolian speech audio (by CLoneWolf)
* 53f02f438 (2008-12-22) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 (1) updated aera communication audio (2) bounty mission speech audio for aera (by Turbo) (3) wrapper function for playSoundCockpit in quest_tutorial (4) news will display current star date
* 4d2c43aed (2008-12-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 small bug in parsing of command line
* bba28798c (2008-12-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 small bug in parsing of obj file
* b9a1895a3 (2008-12-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 a convenient way to scale obj files and get their bounds
* 1103f0fbe (2008-12-20) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 (1) bugfix for playSoundCockpit in vegaserver (2) removed not understandable stdout lines "uh oh"
* edb264b7c (2008-12-20) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 (1) tutorial with stationary cockpit sound ***WARNING new binary required to run properly*** (2) added display of docking distance for planets (by kraehe) (3) renaming of sprites, also those hardcoded ***WARNING mods need to rename extensions for quit, died, pause, jump-hud, sun-hud, planet-hud, and nav-hud to .sprites***
* a3e0f6019 (2008-12-18) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Aera communication audio (by Turbo). Included config option to avoid manifest garbage (by kraehe).
* bb2a62f48 (2008-12-17) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 More speech for tutorial quest. Improved message repetition. Patches by kraehe: a) segfault on collision condition b) improved manifest. Removed obsolete cargo masters.
* 6d781e6bd (2008-12-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix windows compile errors.
* d77338f9c (2008-12-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 New win32 binary
* 5278970d6 (2008-12-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Added support for conditional tags in .system files, allowing for config-conditional content.
* 903363160 (2008-12-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix broken nav indicator (side effect of fixing GFXGetZPerspective)
* 91900cca7 (2008-12-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Tweakage of model detail levels to correspond with new LOD computations.
* d7aadbbb2 (2008-12-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 LODding fix: wasn't computing pixel radius right Note: it needs tweakage of detail levels that will get commited shortly
* 79d74dfc1 (2008-11-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging changes from trunk
* db32a1187 (2008-11-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 ffmpeg >51 compatibility
* 5ea1c4220 (2008-11-18) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 More speech for tutorial quest. Fix in installations stats.
* a11bc305e (2008-11-17) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Added speech (by Turbo) to tutorial quest.
* 6e61de76e (2008-11-13) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Convolution mesh master
* 5d63f1c02 (2008-11-04) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Shaper Bio Adaptation station update
* be328120a (2008-11-03) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter v0.38: unit editor dual/quad shield. units.csv sorting. texture check by magic. Resorted units.csv to standard sort (by role, type, key).
* 7b3bda543 (2008-10-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some compile errors
* 3a0295945 (2008-10-27) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Remaining H496 textures
* d43f5c3e0 (2008-10-27) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Ship updates by Fendorin. Mk32 high poly mesh, turrets, thruster, blink lights. H496 silver (default) and gold editions including turrets, thruster, blink lights.
* f0b2decec (2008-10-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Partial commit of remaining audio framework classes before my only remaining power supply goes boom
* 9621e6238 (2008-10-25) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter v0.37: mostly bu fixes for submesh processing.
* 2bdda7d70 (2008-10-24) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 New MiningBase masters part4
* 395ea45c1 (2008-10-24) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 New MiningBase masters part3. Fix for Shaper Bio-Adapation spawning (removed from generic bases).
* e394966b9 (2008-10-23) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 New MiningBase masters part2
* 7ee67654a (2008-10-23) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter v0.36: Supports submeshes with ani textures for blink lights. Helper blender objects for blink lights submeshes. New MiningBase masters (by chuck_starchaser) part1.
* 5c34cd5d3 (2008-10-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging in safemode branch -r12481, vsimage capable of loading DDS cubemaps (this patch is not complete without further updates to calling code)
* 4a315aa23 (2008-10-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging in svn head -r12480
* 10d5de432 (2008-10-22) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter v0.35 with support for submeshes. Installation models. Civilian Asteroid Shipyard (by Fendorin). Diplomatic Center hud image and spawning. Masters for Mobile Battery Platform (by Oblivion) and untextured Space Colony (by chuck_starchaser).
* ac7299b64 (2008-10-20) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Uln Commerce Center (by Oblivion)
* acef7fbc2 (2008-10-17) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Rlaan Commerce Center (by Fendorin). Eit to last commits: Uln stations are authorship by Oblivion, mesh finalization by Fendorin.
* 8bb360b55 (2008-10-16) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Rlaan Star Fortress plus Rlaan base background, Uln Asteroid Refinery, Uln Refinery. All by Fendorin. Masters separate due to repeated timeouts.
* ca0c85a52 (2008-10-16) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Rlaan Star Fortress plus Rlaan base background, Uln Asteroid Refinery, Uln Refinery. All by Fendorin. Data first due to constant timeouts.
* 792cd7148 (2008-10-15) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter v0.34: unit editor (all important stats). unit browsing. marker obj requires "marker" in name (previously "mount").
* 9c8bc18f3 (2008-10-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added vegastrike.config variable to show cargo categories
* 2488405dc (2008-10-13) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Rlaan Medcal Station (by Fendorin)
* a0763728b (2008-10-12) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Added Shaper_Bio_Adaptation base background (by Fendorin) Renamed Flower_Station to Shaper_Bio_Adaptation. Bugfix in unitConverter.
* b397fee0b (2008-10-12) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter v0.33: more stats editing (mass, upgrade and hold volume, fuel capacity, hull, shield, armor, inertia, maneuver) Flower Station (by Fendorin).
* b29eccf9d (2008-10-10) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 initial vsimage support for reading in Cubemap DDS files, please see http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11136 for more info
* d695456a0 (2008-10-10) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to svn head -r12468
* f5c8f03b3 (2008-10-09) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter v0.32: installations can be viewed as bases via Modelview.system. Rlaan Mining Base and Fighter Barracks (by Fendorin).
* 336801fc1 (2008-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 roll face perpendicular as well as ordinary
* 560b96b4c (2008-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bug that would cause AIs to spout fire off anywhichway...problem caused by the fact that Normalize() is destructive to the vector in question
* 49cc12599 (2008-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better aggressive AI
* 30d033e86 (2008-10-08) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter v0.31: config option to bypass compressed textures. added texture 5 for PRT. minor fixes and improvements.
* ae14f8866 (2008-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 great new AI script called face perpendicular no longer slides at all
* 24b666f91 (2008-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 for some reason vegaserver needs explicit boost argument for compat with boost 1.35 as in the testing ubuntu
* 344001f5d (2008-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added hard coded evasion script where unit literally orbits around a user by staying perpendicular to that units facing
* f69b7f0d5 (2008-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 most developers want no optimizations on their builds--if you want that set it to release mode with ccmake
* 2326bc04c (2008-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 compat with the new boost python 1.35
* 4496abda6 (2008-10-07) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter v0.30: saves and loads separate config files per workspace. more config options. Bell model (by Fendorin). Ct1000, Ct2000, Ct3000 masters (by rivalin).
* c8ec8e586 (2008-10-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter v0.29: bugfix for scaled helper objects. reads engine radius from helper object size. Fixed thruster glows for Entourage and Vigilance.
* d768a92b4 (2008-10-04) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter v0.28: configurable units directory structure. allow loading bfxm files to workspace.
* 9982f9207 (2008-10-04) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 New hud images with correct orientation. Units directory restructuring in masters. Fix for faction stations naming.
* 5bb183d1a (2008-10-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Make it print the filename when it aborts due to missing comm files
* 6919e5f57 (2008-10-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 replacement XP binary
* 6b1eb0cff (2008-10-02) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Units directory restructuring (installations)
* 179dfefc1 (2008-10-01) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Units directory restructuring (vessels)
* 07ae65bfa (2008-10-01) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Units directory restructuring
* 93476f0c3 (2008-10-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better intel linking frmo cmake but without dynamic SDL
* 0d14b72cd (2008-09-29) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 missing background masters
* eb09c6725 (2008-09-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Key capitalization MUST match between units.csv and faction_ships.py : areus --> Areus (reversion of recently applied capitalization change)
* 02409872f (2008-09-28) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 quest_tutorial: improvement of tutor behavior shaders (by chuck_starchaser): shader fixes backgrounds: added missing masters for milkyway (Sol system)
* 6ea7c7a93 (2008-09-26) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some unit naming errors
* 4131983fa (2008-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made mac version build ok
* fee23d2e7 (2008-09-24) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter v0.27: doesn't require material export.
* 1f34006a0 (2008-09-22) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter v0.26b: still a bugfix. vegastrike binary with techniques support. CineMut update.
* 295b3c4f1 (2008-09-22) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter v0.26a: mainly bugfixes. mesher binary (by klauss): techniques support. CineMut (by chuck_starchaser): update.
* 51d959d30 (2008-09-15) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter version 0.26: supports subunit and docking port helper meshes. editing of upgrades.
* d2e2a1f87 (2008-09-13) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter version 0.24: supports engine glow and turret editing and automatic placement from helper objects. Archimedes heavy cruiser by Fendorin. Ship profiles to masters.
* 68eead853 (2008-09-09) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Ct2000 rename
* 4d9737b02 (2008-09-09) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter version 0.23: minor improvements stabilization, bugfixes.
* 79cf939cd (2008-09-09) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Vessel rename to Ct2000
* 2be1e16de (2008-09-08) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter version 0.22: mainly bugfixes. Update of models: Mk32 (Fendorin), Prytanis (rivalin), Regret (Fendorin).
* 09da930be (2008-09-07) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter version 0.21a: oops, naming bugfix for hud sprite
* ce3e9baf5 (2008-09-07) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter version 0.21: bug fixes. MacGyver by Fendorin: textures update.
* 9d746d884 (2008-09-07) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter version 0.20: Complete workflow. Vigilance by Fendorin: textures update.
* ed8d48276 (2008-09-04) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter version 0.17: HUD image and preliminary units.csv editor. Entourage hires hud image.
* 31503729b (2008-09-03) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Entourage update: faction textures
* 599351177 (2008-09-02) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter version 0.14: Batch submesh conversion.
* 6e25e4f36 (2008-09-01) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Update of Tridacna by Fendorin
* d082ca133 (2008-09-01) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter version 0.13: Bug fixes  to workspace. Knight model by Fendorin. Hud images for Hawking and Tridacna.
* 53c747aa7 (2008-08-29) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter version 0.09. Remmebers workspace with several models (incomplete).
* 581b7c1b4 (2008-08-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Downgrading exhaust exit velocity from 5e6 to 1e6 m/s
* 61d482dc2 (2008-08-28) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 CineMut_Opaque shader and technique by chuck_starchaser. Wingmen and flightgroup bugfixes by jacs.
* fdbab6339 (2008-08-28) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter version 0.09. Rudimentary functionality completed. No LoD processing yet.
* 47eef8633 (2008-08-27) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Jackal preliminary model by Oblivion. UnitConverter version 0.08.
* da61ed192 (2008-08-27) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Hammer texture source
* 80e3fe6f2 (2008-08-27) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Derivative quickhack master.
* 1fde830e1 (2008-08-27) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Lemma model by Nózmájner
* 7cde1ea69 (2008-08-27) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter version 0.07
* b83f56910 (2008-08-27) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Kahan model by Etheral walker and Nózmájner. UnitConverter version 0.06.
* fe92dae85 (2008-08-26) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Kahan model by Fendorin. UnitConverter version 0.05.
* c7b6a11c4 (2008-08-26) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Tridacna updated model by Fendorin. UnitConverter version 0.04
* ef0c7bca6 (2008-08-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 More audio work, starts of an implementation of the OpenAL renderer. Forgotten files of cubemap support as well.
* 14ec17f30 (2008-08-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Cubemap support, configurable with --enable/disable-cubemap
* 4c404bbc1 (2008-08-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix no-mtl bug. In essence: make it use a default, textureless, white diffuse white specular material if the ".mtl" file is missing, and issue warnings about it just in case it's not the desired behavior.
* 3469551fd (2008-08-08) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Xuanzong update now with corrected bfxm
* eae370cd9 (2008-08-08) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitConverter obj->bfxm v0.03
* 13bca2f8d (2008-08-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Derivative shield mesh and scale updates
* ced903d49 (2008-08-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Derivative texture packing update
* 51c2c78d8 (2008-08-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 More audio stuff. Almost building. Almost building.
* 596c16611 (2008-08-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging changes from trunk
* eae787dd4 (2008-08-03) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Correction in Derivative capitalization
* b0e627a4d (2008-08-03) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Ellison luxury yacht masters by tiny paintings
* 15b3c6f20 (2008-08-02) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging changes from trunk
* fe8ba7f3a (2008-08-02) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 More work on audio stuff
* 8b77eae54 (2008-08-02) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 A bunch of vessel masters. Partially unfinished concepts.
* 2ceaeccc2 (2008-07-31) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new vessels by Fendorin (Emu and Xuanzong)
* 36a94bc2d (2008-07-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Some work on audio stuff. It probably won't even compile, but comitting just in case my HD gets busted... again.
* 79ff0cf5c (2008-07-25) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 second batch of new cargo images by rivalin
* 13c14743c (2008-07-24) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Derivative model (integration unfinished) by Deus Siddis
* 4b13405c9 (2008-07-14) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 rock planet background by Fendorin
* 085b390b8 (2008-07-14) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 frigid_mud planet backgrounds by Oblivion
* 20de99198 (2008-07-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 executable permissions set
* f5a2a0787 (2008-07-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 image path
* cd3705083 (2008-07-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 directories, scripts, shared images, and stub data for LaTex based document generation
* 7ed47e116 (2008-07-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some annoying warnings in shaders.
* 883083273 (2008-07-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 New EXEs, Fixed windows compile (didn't support XML_SetStartDoctypeDeclHandler), and also committed a new version of projects with techniques and XMLDocument.cpp added.
* d7841f955 (2008-07-10) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 another star background
* 4db44a2e3 (2008-07-10) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new forest planet screens by fendorin
* 91ae37b3d (2008-07-10) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new cargo images by rivalin
* 7af0c657e (2008-07-08) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Add support to build Mesher, no OGRE support yet, compliments of shadow_slicer
* f86c77521 (2008-07-05) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r12384, fix dumb autoconf config.h so that it only gets included once
* 100a1bae1 (2008-07-05) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 fix stupid autoconf non-ifndef'd header so it only gets included once
* 2e581c39b (2008-07-01) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r12382, allow gcc >= 4.3 to use unordered_map
* 15c94640f (2008-07-01) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 allow only gcc versions >= 4.3 to use TR1's unordered_map
* 99689e943 (2008-07-01) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r12380, use unordered_map over hash_map if avail, fix mesher compile errors (missing cstring and cstdlib includes), clean up mesher dos CR's, possibly other minor fixes i forgot
* ad952a20e (2008-07-01) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Use unordered_map instead of hash_map when avail, compile fixes for mesher (missing cstring and cstdlib includes), remove dos endlines from mesher files, and maybe some other really minor fixes
* b3e93b03a (2008-06-30) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new upgrade images by Fendorin
* d041f452c (2008-06-30) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to head -r12377
* d300f0fbc (2008-06-23) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 The Vega Strike fonts
* d981c5ec6 (2008-06-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Committed Breakable's fix to the line smoothing problem.
* f907fd48c (2008-06-19) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Some new backgrounds (again).
* 22b0288a3 (2008-06-19) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Ship model files in masters.
* 26302a241 (2008-06-19) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Ship model files in masters.
* 67cb96117 (2008-06-19) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Ship model files in masters.
* 74880c231 (2008-06-16) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Rebranching audio
* f5b17b50c (2008-06-16) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Rebranching audio
* c5151cd49 (2008-06-16) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Update cmake
* 43c18c606 (2008-06-16) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging techniques branch with trunk :-D Again, messy, hope nothing got broken in the process.
* 7be528c39 (2008-06-16) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging techniques branch into trunk :-D Was a bit messy, I hope I didn't break anything
* fd5baa4ab (2008-06-15) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging with trunk
* 8fbe4e7ee (2008-06-15) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 more extension moves
* 6f4044b9b (2008-06-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some functions that don't return values (thanks to VC++ for actually reporting an error!)
* 5b819aece (2008-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 patch for cmake 2.4
* 8d8ac9194 (2008-06-12) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 make 2x2 textures not DDS.  Also remove dos line breaks
* bb29fc099 (2008-06-12) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r12360, fix animation path mangling
* 92cc5b5bd (2008-06-12) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix sprite file path mangling
* 097b5e104 (2008-06-10) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r12358, remove unecessary glade check
* 8e9d33a31 (2008-06-10) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 remove glade check from cmake, unecessary
* 4d0f90df3 (2008-06-10) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r12356, Alpha of CMake build system. read CMakeLists.txt or forum for instructions
* 0da2e55ab (2008-06-10) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 added asteroidgen, replace, trisort, and working vegaserver
* e59b11eab (2008-06-10) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to svn head -r12354
* 185355d8f (2008-06-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 gcc 4.3 compile fix (bug 1965955)
* adb3ef585 (2008-06-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made faction relations go into savegame variables -- possible performance problem: each AI ship looks up a savegame var once per frame.
* 6c29a1db4 (2008-06-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Win32 fixes - yap, managed to build on Windows.
* 570ff2c96 (2008-06-08) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Forgot the config.h.in for CMake.
* 7a10eed1e (2008-06-08) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Alpha version of CMake build system, vegastrike and vssetup are good, vegaserver links bad. Unix only tested.
* 080b42652 (2008-06-08) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Add #include config.h to a bunch of files...all should include it
* 93fad20eb (2008-06-08) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to svn HEAD -r12347
* 5035eb64c (2008-06-08) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Oops, didn't close comment.
* f6adf1119 (2008-06-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New z-buffer settings (better for z-buffered far queue)
* 4b41955aa (2008-06-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Tangents and z-buffer fixes
* ebf6bd6db (2008-06-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Tangent fixes
* ba0c3c4e3 (2008-06-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Tangent fixes
* 29824108f (2008-06-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Performance fixes
* 55184c11f (2008-06-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Nice tangents! And proper config! Ta-da!
* 4e4a4f5b6 (2008-06-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Finally, tangents WORK!
* 1a12a4f42 (2008-06-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging with trunk
* f2f5b06f5 (2008-06-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Switching to latest dataset - the end
* 8c61410b4 (2008-06-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Switching to latest dataset
* f70d81e1d (2008-06-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Switching to latest dataset
* af1d97c1c (2008-06-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Switching to latest dataset
* 0bc852fdd (2008-06-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Switchint to latest dataset
* 86fd63aff (2008-06-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Switching to latest dataset
* e7ebc14ec (2008-06-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Copying in meshes from trunk
* be8703f7a (2008-06-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Copying meshes from trunk
* 0ae499b99 (2008-06-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 More rename stuff
* abfc9afa7 (2008-06-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Copying animations from trunk
* 643a320a1 (2008-06-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Copying in renamed animations from trunk :(
* 5da5c728f (2008-06-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Copying renamed backgrounds from trunk
* a77957433 (2008-06-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Copying in renamed backgrounds
* 2c66c8459 (2008-06-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 DTD at last!
* 33e8dc8ef (2008-06-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Some tangents stuff and... Z-Buffered Far queue! :-D
* e69969ad6 (2008-06-03) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 HUD and Nav screen improvements: * Disabled static in pause mode * Changed faction colors on nav screen * Added sector and system owner on system nav screen * Reduced system circles on galaxy nav map * Removed fighter units display from system map
* 8de96cdaf (2008-06-02) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Correction for white square flare. Some extensions renaming.
* d7eac2b04 (2008-06-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made visual c++ compile into the 'win32/bin' directory.
* d70087a39 (2008-06-01) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 sector info and remaining shield gauges for RVDU
* 7301303b5 (2008-05-31) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 shield gauges for target on RVDU
* e94ca8e7e (2008-05-30) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Lava planet background sources
* f38f53055 (2008-05-30) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Missed code when applying wolphin's patch for unprintable_factions
* f2634eb7b (2008-05-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Implemented ambient-mapping (diffuse environment mapping)
* d016657c9 (2008-05-28) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Applied wolphin's patch to correctly filter unprintable_factions in base computer and nav info screens
* ce0747672 (2008-05-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to svn head -r12313
* 4af701a4b (2008-05-26) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Two new simple space backgrounds. 1) Real starmap as seen from the solar system 2) A simple starfield map without nebulas
* c1cd2a61e (2008-05-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Dataside fixes  * remove fresnel from fragment alpha output, does bad things to alpha testing, let fresnel glass effects be another technique  * cap shininess to a minimum of 1 in vertex lighting  * rewrite & cleanup soft penumbra a bit  * don't use blue.bmp, use blue.png (which is swizzled)
* 155599f77 (2008-05-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Ok, bugfixes and mesher from ogre_branch (without ogre stuff), wich techniques support.
* 12f531456 (2008-05-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Mesher from ogre_branch (without ogre stuff) - phase 1
* 3b34d4a85 (2008-05-25) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 System ownership is shown in RVDU
* 88633671f (2008-05-24) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 All newly generated planet rings will be coplanar now.
* ec1cd52f4 (2008-05-24) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Tutorial mission. Preliminary last version. Don't shoot the tutor.
* 74050d52d (2008-05-23) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 New background for Lava planets.
* a2b4afdd2 (2008-05-23) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes plus sample cel shader! (thanks pht for the inspiration)
* 0c75f6330 (2008-05-23) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Many fixes, support for cel shaders (ie: everything such a shader requires out of techniques)
* 049d7ee34 (2008-05-22) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Correction for environment map generation with new background extensions.
* 1da38d847 (2008-05-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New stuff & fixes
* f4be80aad (2008-05-20) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed build for vegaserver (sorry, I always forget about vegaserver)
* cad18fff9 (2008-05-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Z fighting solved on most cases. I believe remaining cases are dataset problems rather than techniques' Ie: multipass bfxms, with several copies of the same mesh, and different textures (hence techniques).
* 2f5b9bb08 (2008-05-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Oops - default technique must point to default shaders!
* f676cd0eb (2008-05-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Techniques - DTDs on the way. Still some minor issues to resolve (z-fighting on z-prepass, for one)
* 1210d689a (2008-05-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Techniques - DTDs on the way.
* f46ad1064 (2008-05-18) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Some minor changes and cleanups. * Typo correction in dynamic news. * Updated corrupted star texture. * Reorganization of python scripts in subfolders.
* d9bde9542 (2008-05-18) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Extensions renaming for textures finalized. Textures cleaning of unreferenced data.
* 7b15e7f7e (2008-05-18) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Extensions renaming for faction logo textures.
* f3d6f25d5 (2008-05-18) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Extensions renaming for weapons beams textures.
* 5352ed2c7 (2008-05-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New branch for techniques work. Based on audio branch, since that's what I based it on - sorry, should have used trunk, but I had worked on it already.
* 8e3459642 (2008-05-17) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Extensions renaming for cargo and upgrades. Last part.
* 59e35a2d1 (2008-05-17) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Extensions renaming for cargo and upgrades. First part.
* 9c2fff199 (2008-05-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 New vegastrike.exe for windows users
* 719043572 (2008-05-17) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 New Hawking and Shenzong hud images. Contributions by bgaskey.
* e3acc4899 (2008-05-17) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Additional screen resolution (1400x1050) in vegastrike.config
* 17deb0714 (2008-05-16) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Extensions renaming for planets, sol, rings, and suns. ATTENTION: For your savegames to work correctly, delete the .vegastrike/sectors folder for systems to be auto generated using the new extensions.
* 803de92c5 (2008-05-16) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Extensions renaming for background images WARNING: with data update a new compile is required since extensions for backgrounds are hard coded.
* d74a26536 (2008-05-16) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Bottom armor faces with slightly different hues
* 540cb574e (2008-05-16) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Tutorial update - most important synchronization of animation and comm messages
* 26843a656 (2008-05-15) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Correction for disappeared crosshairs (mouse_cursor)
* e37ac32c2 (2008-05-15) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Extensions renaming for base images - last part in sprites
* eb942c410 (2008-05-15) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Contributions by bgasgey * New watson hud image * Corrected Shizong bfxm due to misspelled specmap
* 699df04b7 (2008-05-15) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Extensins renaming for sprite images part1
* a1c362239 (2008-05-14) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Consolidation of splash screens into 2 directories - one is for immediate startup (load_splash) - load_screen is for game loading Also renamed images to new extension schema
* 98ea80467 (2008-05-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Sync to safemode branch -r12276, Fix referenced files in data so that they use relative paths from data dirs, minor fix to opcode so that Stdafx.h can be precompiled when/if that feature ever matures
* b47236d16 (2008-05-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Merging in svn head -r12275
* 52015ddcc (2008-05-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Make Stdafx.h precompile-able ....just because it can,  activateable when such proper changes are committed to automake
* 2b2759d55 (2008-05-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Make referenced files traverse root paths like normal files do
* 47435eb56 (2008-05-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some shader errors, and made specmap a vec4 everywhere instead of casting it to a float and back.
* 32181b213 (2008-05-12) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Oops - those files weren't supposed to be there.
* ca1f0133b (2008-05-12) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Quite some audio work ;D Hope to get it fully working soon. Only remaining tasks:  - Implement the simple SceneManager thread  - Implement the OpenALRenderer  - Implement the OpenALStreamer thread
* d1536238f (2008-05-12) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Moving audio work to its own branch
* a7234d762 (2008-05-11) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new unit shaders (by chuck_starchaser); there will be a lot units, and systems to be reworked.
* 039f9408e (2008-05-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated accountserver to include possibility for redirection, warnings and errors as are supported in the engine.
* e0cfea528 (2008-05-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix fog rainbow bug
* 6a0fbdc00 (2008-05-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Two minor fixes to make VC7 project compile.
* eb6d66c76 (2008-05-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Some boost changes for vc7, but haven't tried them yet.
* 50d21eed2 (2008-05-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 vc8 vegaserver boost update
* de11dda19 (2008-05-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got win32 working with BOOST_ALL_NO_LIB
* 1dd254724 (2008-05-09) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r12261, make boost 1.35 default for now
* c546b3f85 (2008-05-09) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 merge to svn head -r12260, and 62
* 0e6f2f395 (2008-05-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Copied the mkdir setup change to the 0.5.0 tag
* d2d7daa30 (2008-05-08) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 make 1.35 default boost version, we should make configure autodetect system and use that first....but later for that
* 7b0727713 (2008-05-08) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 remaining cockpits extension renaming and some file cleaning
* 09bb1ffb9 (2008-05-08) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 armors with 8 faces for remaining cockpits also changed the extension naming to new convention
* 2358dd29a (2008-05-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed really stupid mkdir bug in setup.
* 497894d8d (2008-05-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Attempted to get VC8 projects working with the new Boost. At the moment, you must comment out line 308 of boost/1_35/boost/config/auto_link.hpp
* 1db3a2416 (2008-05-07) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 armor octet for disabled cockpit
* 57c9fb14f (2008-05-07) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r12252, switchout 1.33 boost with 1.28, 1.28 is needed for old mac machines, 1.33 users can use 1.35
* 991e1cbf3 (2008-05-07) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 switchout 1.33 boost for 1.28, 1.33 isn't needed for anything, 1.28 is.
* 9a5d58ceb (2008-05-07) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r12250, boost cleanups, freebsd compile patches, char* warning fixes, disabled precompiled headers, misc stuff, see safemode branch log
* 7fd324296 (2008-05-07) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove assert so that faulty mission file arguments get reported
* df2b4d8ff (2008-05-07) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 part 2 of splash screens
* b843d47a8 (2008-05-06) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Part 1 of splash screens, 7 left for tonight
* b5d7090eb (2008-05-06) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 add splash directories, copying files next, converting to jpg when necessary
* fde2855c5 (2008-05-06) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 part 2 move 1.33 to external
* 3bea84172 (2008-05-06) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Part 1, move to external 1_33
* f0ee4d386 (2008-05-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 64-bit correctness
* d26f6a240 (2008-05-06) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Part 2 of boost cleanings, updated integrating file, hopefully fixed deprecated make_shared in lowlevel source
* 4b4f6edd3 (2008-05-06) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 just grab boost python from boost repo
* 64c179cac (2008-05-06) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 remove old boost::python lib
* 0d79c0a07 (2008-05-06) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Copy over old libpython code
* 6f098e3ce (2008-05-06) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 part 1 boost cleanings
* 5f9240337 (2008-05-06) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 fix gcc 4.2 void* casting again, hopefully works as intended this time, many char* warning fixes, some bsd compatibility fixes, removed functionality of precompiled headers as they increased compile time >50%, and some boost cleanups snuck into makefile.am, think that's it
* 8ab78ac73 (2008-05-06) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 add missing data directory check
* 487456348 (2008-05-06) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to svn head -r12235
* 7516e8719 (2008-05-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Increased mission payment for bounty, clean sweep, defend, and rescue mission types
* 5e6f74846 (2008-05-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Systems cleanining in sources
* c04ca4293 (2008-05-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Recommit prison system redefinition
* 9a9a1359b (2008-05-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Cleaning sectors; backing up unused systems to testsystems
* 4b6af9064 (2008-05-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 allowing modules subdirectories (ai, quests, missions) for python scripts and preparation of said dirs for next commits (after new win bin availability)
* 13c4d6c69 (2008-05-04) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 update of some old quests plus tutorial quest progress
* 23661be25 (2008-05-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Copied soundserver back until we compile a new win32 binary.
* 8173cb6d6 (2008-05-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Deleted bin directory--it has already been copied into 'win32'
* 7d73a8ccf (2008-05-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved .vegastrike directory back (It should only have a version number for releases)
* 8aae5aee6 (2008-05-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved data directory! Sorry about this, but it has to be done at some point.
* 514dfa9a1 (2008-05-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Mac binaries and package.
* 2ae54b67a (2008-05-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix pointer casting fix
* 41c72c767 (2008-05-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Some compile fixes, got 32-bit and 64-bit linking to glibc 2.3 with GCC 3.3.6
* 52a595137 (2008-05-01) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Disable compression on-the-fly, add commented hqtextures line
* c74be2100 (2008-05-01) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r12220, fix void* cast, add hqtexture support, remove dxt5 blacklist, remove png special-case
* 7d935be51 (2008-04-30) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Repeal PNG workarounds, no more DDS blacklist, new Nvidia driver fixes things
* 571317ebc (2008-04-30) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 initial hqtexture dir, pretend it's empty data4.x dir when adding textures.
* 3a8338593 (2008-04-30) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 HQ Texture support
* c24c66a77 (2008-04-30) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix void* dereferencing error in gcc 4.x
* cb91b13b1 (2008-04-30) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to svn head -r12215
* 954e5530b (2008-04-30) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 added external tree to data4.x
* aebe119a5 (2008-04-30) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 initial attempt at mac svn distrib pull
* 6c5b8c937 (2008-04-29) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 added external tree data4.x
* bac506d21 (2008-04-29) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 we dont use soundserver anymore
* 06f3b635e (2008-04-29) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Copy over some win32 bins
* 7e5bb650b (2008-04-29) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 initial attempt at win32 svn distrib pull
* 446c3f2c5 (2008-04-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 - First step into supporting movies with sound (and first step in the rewrite of the audio system) - Better precompiled headers for *nix (use make precompiled before make, I couldn't make it automatic yet)
* 4da0ee460 (2008-04-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Backported Linux release changes to tags/0.5.0
* a80ae11bc (2008-04-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating vsinstall.sh for 0.5.0 linux release
* 442560cde (2008-04-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Better install script.
* 220e8c5fa (2008-04-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got both the su and sudo methods working.
* e92921681 (2008-04-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made new vsinstall script.
* a909efabc (2008-04-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made path resolution follow well-defined rules for vegastrike, vssetup and vegaserver: First, check the current directory (and parent and /data4.x) for vegastrike. Then, look where the executable is stored and look for vegastrike.config there.
* d39645734 (2008-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 another version of the datascripts this time with vegaserver
* cf89915c4 (2008-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Prevent out of control long distance sounds from people attacking each other lightminutes away
* 103ce99fb (2008-04-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Tagging the 0.5.0 Release
* 21e7b2f93 (2008-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixde for power pc to last more than a few minutes in space
* 431b2fc56 (2008-04-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got rid of old readme, fixed 021.nsi to point to proper documentation.
* 5806b0f1c (2008-04-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Final 0.5.0 Windows binaries with collision and weapons fix
* 4016bc529 (2008-04-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Duplicated config var because beam_generic.cpp reads "tractor.scoop" variable from both "graphics" and "physics" sections indiscriminately.
* 883194481 (2008-04-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 typo fix (spelling error in comm text)
* ffffbf00c (2008-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 as always
* 21bd306f9 (2008-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed minor jack niggles
* 7db9e1d32 (2008-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added other mods in and fixed up kerning
* 3127e1710 (2008-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some kerning problems and updated the outdated mods section
* fd6711727 (2008-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bugfixes for setup tools and new files that need to be installed
* 2f7fc54ea (2008-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out privgold hardcoding bug
* 4d61604e7 (2008-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 exported pdf with embedded fonts
* 8076a1c00 (2008-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a TOC to the document for easy side-browsing
* 6b87d8300 (2008-04-23) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to svn head -r12185
* 08889ca06 (2008-04-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed pagination drift, added MissionTarget and nearesthostile keys to quick-guide
* 60f8c5da3 (2008-04-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Another pass through the documentation, added some stuff for multiplayer
* f0c1bb353 (2008-04-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Set it back to fullscreen
* ff9d414af (2008-04-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Iterative improvements
* eb9b446f3 (2008-04-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made vssetup work in GTK+OSX, Added radio buttons (for mac where dropdowns are kludgy)
* e63ff1954 (2008-04-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Silverain's players guide
* 7e6cc6a17 (2008-04-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Should have done this all along -- Word sucks
* a39bc0040 (2008-04-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made all units tractorable, not just ejection seats... it should be limited by rSize and cargo volume in the engine.
* d76de4f85 (2008-04-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Iterative improvements
* f81780afb (2008-04-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made Retro and Low detail modes do slightly different, but useful things.
* 6925b5162 (2008-04-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 New revision of Player's Guide... still haven't gone through most sections
* 017b9b2c5 (2008-04-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 specialized macosx math and added vegaserver to intel-mac-link
* 36cade278 (2008-04-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Converted the player's guide from PDF back to DOC format
* d10cb29d3 (2008-04-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed frames vs. seconds unit confusion in new force-capping code.
* 5722c7f35 (2008-04-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Readme updates. Changes to wingman key commands (to avoid conflicts present with other key bindings)
* e1b3e1b7a (2008-04-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix compile error on gcc
* df5bc1425 (2008-04-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated installer, made setup.exe display the proper version.
* ba21f2650 (2008-04-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Some Tractorability fixes, fixed particles in software mode
* a7cc67f8f (2008-04-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 An attempt to keep units from spinning out of control after a collision.
* 65593b005 (2008-04-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 went through the pain of getting the old old old power pc computer to build vega strike.  Needed some aux functions that ffmpeg uses
* 87f9c1e0d (2008-04-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 New mesher that prints out error messages.
* 3c59c056a (2008-04-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 
* 534dc0ad8 (2008-04-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Some configuration fixes--made main menu work at 640x480 (retro mode detail)
* b2dc2d95e (2008-04-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 New 0.5 EXE's for all to enjoy... (built with VC7)
* f2dd58578 (2008-04-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Klauss's change seems to have fixed it, but an extra fallback for the release in case the loop goes out of control
* 7555f4c2b (2008-04-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Attempt to fix infinite loop in gfx code.
* 25cc6ac5e (2008-04-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Make sure the server sends a valid faction number.
* 707cc2013 (2008-04-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Compatibility fixes
* f6fafe75e (2008-04-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made it so AI ships don't blow up when they stupidly collide with each other.
* 5b3e0eec7 (2008-04-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed resources in windows
* add7dee27 (2008-04-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Quick-n-dirty mission for viewing all ships (but not bases, planets or other models)
* cfff91203 (2008-04-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it compile on gcc-2.95 again
* 177004f60 (2008-04-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made soundserver exit, and fixed crash with NULL mesh.
* 72f44a888 (2008-04-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed case-sensitivity bug in the H496
* 0011b8e67 (2008-04-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some divides by 0 in the scroll bar.
* 754f940b4 (2008-04-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed cargo mission -- It will not overwrite any existing cargo.
* 2368dc928 (2008-04-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Watson: remodelled, re-armed
* 7e57a6333 (2008-04-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 100 dynamic universe loops per frame was too much for my P4 to handle... changed down to 10 loops.
* 092623b3e (2008-04-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 ifdefed soundserver code
* be3841169 (2008-04-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Did a few imports and exports and the faces now seem in the right orientation
* 6fe34038d (2008-04-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Tried to flip the normals to solve the inside-out problem.
* 8ab03ba9b (2008-04-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Did a reimport/export in Blender to try to fix the normals.
* 81f52a999 (2008-04-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 It usually helps to tell users why a program crashes
* 1d7234b23 (2008-04-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Units: Vigilance, Entourage, Charillus Minor buff to RelativisticParticleBeam
* 4704b94d2 (2008-04-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Units: Shizong, Regret, H496
* db8ab7e91 (2008-04-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Alphabetical sorting / layout changes for credits.
* b2fab3b22 (2008-04-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed gcc 4.3 error and also made mesher run
* c8ccbf2d3 (2008-04-19) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated credits and credits screen with vs font
* 1f83b5865 (2008-04-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added credits and intro sections to the main menu.
* 8cb9c78e5 (2008-04-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes to "video" animation files. Notes:  * Reintroduced code that has been commented out or erased. The author of those changes should revise this, but commenting out that code simply made the "video" attribute pointless. Seems more like a half-finished quick fix introduced along with DDS support.  * Tiny fix to vsfilesystem so that it doesn't generate double slashes.
* 7e844f1a4 (2008-04-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the 1280x1024 resolution setting.
* afc60f655 (2008-04-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Applied patch 1940443 -- Make bootstrap-sh return an error code if it fails.
* 990bb3053 (2008-04-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed up links in a few bases
* 79ce2e505 (2008-04-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Some fixes to vegastrike.config... set the highest numoldsystems to "5" rather than "15".
* 7a649a1ef (2008-04-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Some changes to server python
* f93aa8fcc (2008-04-13) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 tutorial quest progress (unfinished draft, no vs binding, not slated for inclusion in 0.5)
* 0ee4dde2c (2008-04-12) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 added missing background set plasma_galaxy
* a56abf7c4 (2008-04-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Compile error--change AVERROR_NOENT to AVERROR(ENOENT)
* 8b195cf79 (2008-04-09) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 added missing background set red_galaxy1
* 77adc9567 (2008-04-07) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 tutorial quest progress (unfinished draft, no vs binding, not slated for inclusion in 0.5)
* ea018a168 (2008-04-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated "readme.txt" -- the README should also be merged...
* 3fd15f46c (2008-04-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved older scripts into vegastrike/datascripts for reference.
* f0fcfda49 (2008-04-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Deleted unused files, updated documentation folder
* 5cde3f07c (2008-04-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed hull upgrades, and added options.cpp to vc7 proj
* 39316ec63 (2008-04-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Art for new units: Charillus, Entourage, H496, Regret, Shizong, Vigilance
* f7aabf110 (2008-04-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Vigilance hud master
* 3761d50a8 (2008-04-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Smaller shenzong textures.
* 8fc91d598 (2008-04-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot to include the stdint and inttypes vars:
* ddd971877 (2008-04-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 New VC7 Executables!
* ffb50c864 (2008-04-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added server password for deathmatch, allow all users access to python functions
* 90e240344 (2008-04-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Increase the network version number for server to 4995.
* c4eaadd37 (2008-04-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added more glDisable's of smoothing options for old gfx cards.
* 73a2e588b (2008-04-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Allow the accountserver to display messages, fixed damage reporting bugs, and also made deathmatch mode nicer.
* a247893ba (2008-04-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed prediction problems... the problems were the result of uninitialized variables and not taking SPEC multipliers into account.
* 69d9b8da6 (2008-04-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 * Commented video line in main_menu.py for those willing to give it a try 	* With the associated config settings * Modelview mission (useful for checking out ships - just set the desired ship before launching) * Some minor fixes of yesteryear to startup progress reports
* 9e67d90d4 (2008-04-04) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Cleaned up launching console text, disabled debug output (someone can comment out the line if all that crap is really useful in some way)
* 6ff323b3f (2008-04-04) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r12108, remove dumb console output
* 260078b66 (2008-04-04) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove dumb console output
* 1a176cd55 (2008-04-04) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r12106, removed unecessary debug code
* 45a8cef4b (2008-04-04) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed unecessary debug code
* d6bacaa0a (2008-04-04) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Sync to svn head -r12104
* f054ac391 (2008-04-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed collisions--I set the models
* a406cc0c0 (2008-04-04) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 last batch of improved sol textures
* 9a09fec55 (2008-04-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 New EXE with collision fix
* d0fab7d63 (2008-04-02) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 Corrected Shenzong HUD image
* 651e37bbe (2008-04-02) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Shenzong-hud image was corrupted, replaced with shizu-hud until masters and new DDS files can be uploaded
* 6cfd72768 (2008-04-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Communication messages are now functional in multiplayer
* c6bb21504 (2008-04-02) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r12097, minor cleanups
* 5fa3695be (2008-04-02) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 minor cleanups
* 4e0eb56b2 (2008-04-02) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to svn head -r12095
* 9cbd8b72b (2008-04-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some collision probs (with jump point and rapid and asteroids
* 8e3aa1976 (2008-04-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got rid of faulty caching bug in opcode where it could potentially look at a triangle higher than the index of crashable triangles.  Simple check: compare less than # triangles and see if match happened. Probably more fruitful to just invalidate cache--but it could save us time for repeated collisions, and in this case the bug seems to be avoided.  Do not set the cache values to this and the next model before doing the collision check--the whole point of the cache  is that it is supposed to be the *last* models I believe
* 3a30a6f60 (2008-04-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Disabled temporal coherence tests to fix crash
* 62ac52fff (2008-04-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Temporarily use static variable for debug test
* 9140eb84b (2008-04-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made it always use the 0th collide tree for now, no matter the velocity, and also added config option to clear the ColCache so that it crashes when before it would just do the wrong thing.
* 9439ff6a9 (2008-03-31) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 today's tutorial quest progress (draft, unfinished). no vs binding.
* 02a26cc84 (2008-03-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added SPEC information to server snapshots -- prediction seems broken when SPEC comes into play, though
* 5f7a1a8bc (2008-03-30) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 python tutorial quest (draft, unfinished) and test mission definition. for discussion only, no vs binding yet.
* 576efdc5b (2008-03-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed star streaks length, and also made it load some subunits in network so that the jump points show up properly.
* 16a307b34 (2008-03-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Admonisher missile volume fix Pricing changes to milspec packages
* 56ea47b31 (2008-03-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 More useful warning message format.
* d4ffb0821 (2008-03-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 missing off-line values for vendetta variant
* 3b9f2e0a3 (2008-03-30) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 typo fix
* 5d625c2da (2008-03-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 MacGyver stats and spawning frequency
* 9ea995ccb (2008-03-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Cultivator stats and spawning frequency
* b32599521 (2008-03-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Cultivator and MacGyver (Shaper and Spaceborn craft, respectively) Hud pic for Shenzong
* 100095b1d (2008-03-29) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 last batch of remaining textures conversion to dds
* 67c17272c (2008-03-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Mass fix for Relay stations. Cockpit camera adjustments.
* 8822730c4 (2008-03-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 black bars
* fd7af6159 (2008-03-29) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 first batch of remaining textures converted to dds
* 029368bcc (2008-03-29) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to svn head -r12074
* e73165b30 (2008-03-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 revert: really need lower speed for proper functioning orbits to be able to use approximation suitable to collisions
* 05338416c (2008-03-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made new sol use old priorities
* f8f30d96f (2008-03-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 mass scaling as proxy for effects of deformation on angle of contact.
* 57b4de475 (2008-03-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Server-side part of adding a bounty on someone and responding to "shipinfo".
* 79435e30d (2008-03-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added client library that runs while in network mode instead of random_encounters and friends.  Right now it requests "shipinfo" to display in the VDU.
* 269a30ea0 (2008-03-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a target label which can be set by python and displayed on the VDU.
* 2fe2881e6 (2008-03-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added 3xx HTTP redirect support so that the server can move to a new URL.
* f07501573 (2008-03-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed various crashes.
* ca8bdb1e7 (2008-03-29) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 setting default to inv glide mouse
* bdeee3820 (2008-03-29) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 python tutorial script (unfinished, first draft). for discussion only, no vs binding yet.
* b35b2ffba (2008-03-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Avoids problem with Vendetta.hunter and useStock framework.
* 69ae7f0f2 (2008-03-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Shenzong stats and spawning frequency updates.
* fb8b69026 (2008-03-28) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to svn head -r12061
* 1b842977c (2008-03-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed typo'd comma from "Shizu.civvie,"
* 6c6a0d0b6 (2008-03-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Number of selectable difficulty levels reduced to reflect heavily tested range.
* 2f242c017 (2008-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added 2560x1600 resolution
* 8b8b67fbd (2008-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 additional options for mesh converter
* a8b5a05b7 (2008-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixes for OS X 10.2
* bcea0d188 (2008-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed velocity readout
* 1d5956a5f (2008-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed autopilot to very fast orbiting starbases (i.e. greater than limiter)
* 0cdc819b1 (2008-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fix for a few NAN bugs
* e1e100a08 (2008-03-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some NaN bugs.
* 89690936c (2008-03-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some NaN bugs, show static on radar if maxrange is 0
* 44536e465 (2008-03-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some NaN bugs, and also gave a minimum radar maxrange.
* e580fe2a2 (2008-03-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Some server-side client bugs.
* 398afe8f1 (2008-03-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some loading problems with network mode, and mouse issues
* 06d96c4d6 (2008-03-28) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to safemode branch -r12046, made an adjustment to collider to work faster...needs a bit of testing, added options
* 197c5bfa5 (2008-03-28) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 DDS goes in data4.x, ps: These textures are crazy big, 2048x2048 is overkill
* 1031c2f6a (2008-03-28) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to svn head -r12045
* e4855d5b0 (2008-03-28) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 More Options changes
* 9038344d2 (2008-03-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 dummy entries for Cultivator Entourage H496 MacGyver Regret Shenzong Vigilance
* 70eb7ac6c (2008-03-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Shenzong
* 479b72b71 (2008-03-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some game_options errors stemming from the fact that netserver.cpp didn't initialize it.
* 0cd518b98 (2008-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 actually link to ffmpeg now... lets hope this all works
* f51f52285 (2008-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 win32 folks have swscale
* b23228b8c (2008-03-28) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Lets try a light weight collision check, initial tests say it's ok
* e6b9a0609 (2008-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 vegastrike linked with ffmpeg I believe
* 64329d2ec (2008-03-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to svn head -r12036
* 0796825d0 (2008-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ffmpeg dlls
* 395e69c07 (2008-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ffmpeg integrated with vc7...hopefully
* d7b957279 (2008-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ffmpeg library to windows builds. Have not yet modified project to use it
* 84d49c897 (2008-03-27) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 last cleanup of sol textures
* da17b839d (2008-03-27) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 update of the last exo-planet texture
* b2f17521e (2008-03-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some printouts, fixed some bugs, and also added an option to only show the chat window in multiplayer mode.
* a37862721 (2008-03-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added more verbose (better) output, and also fixed some bugs such as physics priority or making it not spawn turrets.
* 132c2f68b (2008-03-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 minor edits
* 34ad306cd (2008-03-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 citizen differentiation
* b6ac6bd8a (2008-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 only use new system priorities if there is at least one player present in said system. We probably need a specialized priority function for server-side objects which probably follow quitee different rules and we dont need an algo that's n^2 in number of logged in players
* a75827037 (2008-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oh steve jobs you kill me: got it compiling under mac
* 070351ff0 (2008-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made planets and orbiting objects have fixed priorities if they have velocities of greater than 50 m/s(configurable)
* c4fb60acd (2008-03-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to svn head -r12024
* b7056783c (2008-03-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 worked around div/0
* 0f998b2bc (2008-03-26) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to safemode branch -r12021, options fixes
* c3b55c0e0 (2008-03-26) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Options fixes
* 4e4a120ac (2008-03-26) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to svn head -r12019
* 5544b55be (2008-03-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made unit orbits smooth and automatchvelocity work properly to match with them.  May have a few bugs...not sure collisions still work...this should not affect that though-- perhaps the collisions have other bugs.  Additionally there may be a nan problem with the orbits-- made clean and now no longer have it--so that may have been a timestamp issue
* a905b645e (2008-03-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 increasing rate of dynamic battle simulation -> news stories should now appear in reasonable playing-time.
* c8e8f21d2 (2008-03-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 spawning rate fixes
* 44baaebbb (2008-03-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 options added.
* 22b15542c (2008-03-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 typo fixes
* 550ba7e3d (2008-03-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some windows compile errors, put extern vs_options into the header.
* 8e5e06163 (2008-03-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Aeran asteroid fighterbase updated Eject rebound to alt-E (from the accident prone E)
* da9535c35 (2008-03-26) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 options refactoring, string namespace pollution fixes, added parse_floatf function in xml_support to return float values
* 54f22c2c6 (2008-03-26) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 string namespace pollution, added a float parse_float function to xml_support
* 651a251d7 (2008-03-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Updates for Diligence, Diligence spawning frequency
* f8974ed78 (2008-03-26) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Options Refactoring
* 7ed3858d7 (2008-03-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Updates for Gaozong, Gaozong spawning frequency
* dc0635272 (2008-03-26) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Sync to svn head -r12005
* 941aa399e (2008-03-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Updates for Midwife, Midwife spawning frequency
* bae532b3c (2008-03-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Timecompression/TCreset unbound. Directional thrust keys bound. Volume+- rebound to F9/F10 Music+- rebound to F11/F12 Directional thrust keys bound: L/R: '<' and '>' U/D: ',' and '.'
* a8088b6a3 (2008-03-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Mission target key remapped to alt-n from ctrl-n. Due to non-responsiveness in windows.
* 41e8262b9 (2008-03-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Orbital velocity scaled back another 10x
* 3593587ff (2008-03-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 assorted comm files, phase 1 of 2, completed
* 8e9b6c78d (2008-03-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added mouse_deadband config option for glide.
* d377bf218 (2008-03-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added the SO_REUSEADDR option so that it is possible to restart a server.
* 68ca73cd1 (2008-03-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 grammar fix
* bd74e9007 (2008-03-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 assorted comm files, phase 1 of 2.
* a0156d1d3 (2008-03-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 assorted comm files, phase 1 of 2.
* 9e401e1d3 (2008-03-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 assorted comm files, phase 1 of 2.
* ebfabb82b (2008-03-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 assorted comm files, phase 1 of 2.
* 4b7313171 (2008-03-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 assorted comm files, pt 1 of 2.
* a9ea53c1a (2008-03-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 built with new python functions for saving computer
* 7fcabbb1a (2008-03-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fix to conversation naming convention
* ac19ba8b2 (2008-03-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 conversation updates/fixes
* 2eaa89987 (2008-03-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 assorted dialog fixes
* 4a6744e13 (2008-03-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Added missing entries for citizen factions
* deaaa12b8 (2008-03-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 assorted dialog fixes
* 0a2bc0b80 (2008-03-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the texture deletion problem, name of an animated texture was set to 0 instead of -1.
* 307daaa28 (2008-03-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix for Bugtracker #1904563: crash on basic repair of escape pod.
* 7b7d0d137 (2008-03-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 IR and MW laser sizes increased Jackhammer coolant volume increased Reactor upgrade slope lowered
* 4ce78acb7 (2008-03-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Reductions to Autotracking cones.
* 6a3ebf697 (2008-03-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the way that visited star systems are reported (previously it was only done from inside of navscreen).
* 7762e0fa8 (2008-03-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Raised the maximum number of axes to 32 (twice what I have seen on a joystick) and the number of hats to 16.
* 44a176de7 (2008-03-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Milspec package fuel value removed (should mitigate some odd behaviors)
* e57657449 (2008-03-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor formula correction.
* 1bd35786c (2008-03-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix for 1909075: Ensures FTL capacitor value > Jump cost in jump capable craft
* 10b6e2872 (2008-03-22) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 planet rings update for dynamic universe
* a5ac4e0d4 (2008-03-21) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 recommit of erroneous university_light texture
* 34f44f9cf (2008-03-21) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 gauges texts (capacitor, drives, fuel)
* 98e0cc592 (2008-03-21) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new planetary rings
* 75686c1ef (2008-03-20) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 sol system texture cleanup
* 13434ba06 (2008-03-19) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 sol janitorial - keeping the best textures
* 2f433eab2 (2008-03-19) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 update of university2 planet textures
* b12185aa0 (2008-03-17) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 clean separation of upgrade images - masters to masters and 256x dds to data
* 2292bed96 (2008-03-16) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 replacing corrupted textures
* 44d3e6f3a (2008-03-16) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 premium carribean planet texture for university
* b6535dac3 (2008-03-16) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Sync to svn head -r11967
* 85fb7d75a (2008-03-15) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 moving masters2 back to masters. good old times.
* a16bbc102 (2008-03-15) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new masters2 and old masters cleaning day
* db9ff0d02 (2008-03-15) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 texture masters cleanup
* 5cd8efe3d (2008-03-15) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 joining sol and sol2 textures in masters
* 7205277d2 (2008-03-15) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 joining best of sol and sol2 textures
* 00e5115a4 (2008-03-15) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 removed duplicate and unused planet texture
* 6514bd937 (2008-03-15) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 one planet background image and extension naming test (.image and .sprite)
* 79ec99500 (2008-03-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added new LoadNamedMissionScript function to python.
* 4791ebf8d (2008-03-12) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Maximum movie resolution settings, so that bandwidth-limited (pre-PCIX) GPUs can reproduce high-res movies at full FPS (by downsampling them on the CPU). Must experiment with different hardware and set appropriate values for each detail level.
* d47c9e9c3 (2008-03-11) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 masters cleaning and moving of uncomitted units
* 6312394cd (2008-03-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed ffmpeg version without the appropriate defines to turn that feature on, since the vc7 project does not seem to have that ability
* e9a70d5fe (2008-03-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new passwd test
* 5c860daa7 (2008-03-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a GCC 4.0 error, and some other python error.
* c74c6cca5 (2008-03-10) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new ocean planet textures
* ee1323a84 (2008-03-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added vid_file.cpp/h to the project, but didn't add ffmpeg yet.
* 72c8e979e (2008-03-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Very simple change -- declare AL_SEC_OFFSET because windows headers might be out of date.
* 186ffae89 (2008-03-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed up video code, added ifdefs, added configure checks and replaced img_convert with the more portable sws_scale.
* 6226d0d03 (2008-03-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Should fix remaining active_missions bugs-- it thought that the first real mission was the "privateer" mission instead.
* 5f0607488 (2008-03-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Video file support (with ffmpeg) NOTE: not really disableable right now, but I'll tackle that eventually. NOTE2: only linux makefiles updated, someone please update MSVC project files.
* a7731433a (2008-03-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 New vegastrike EXE -- should fix crashing problems
* 5e474958a (2008-03-08) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new m_class4 planet texture
* 124a0a806 (2008-03-06) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated remaining two k_class planet textures
* b7c904a68 (2008-03-06) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Add aspect changes to 800x600 and 1024x768, lower retro mode res.
* 5ecf5aa51 (2008-03-06) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove aspect argument that was set independent of resolution
* 1620ce3ee (2008-03-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated two k_class planet textures
* 8f4027c90 (2008-03-04) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 last missing planet texture - also first individual planet texture
* 54b4f9594 (2008-03-04) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new config options to allow for completely empty free camera in chase view 1) draw_arrow_on_chasecam 2) mouse_cursor_chasecam 3) draw_unit_on_chasecam corresponding code changes, default = true
* 71f1b8c88 (2008-03-04) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11939, fix argument to textrans in env_map_gent and make Sdds decompressor always output 32bit images
* bdb8258e1 (2008-03-04) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 software dds decompression always decompresses to 32bit. + fix argument to transform in env_map_gent
* c7ca7fc2f (2008-03-04) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Neither is 1x1
* 76bebb90b (2008-03-04) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 DDS has a minimum size and 4x4 aint it
* 28a1fbe3a (2008-03-04) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11935, fix include path in basecollider.h
* a32460681 (2008-03-04) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 remove unecessary src/ directory from include in basecollider.h
* 9284aa023 (2008-03-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to safemode branch, missed a fix to software dds loading in gl_texture since dxt1 was fixed
* b4bbee2a6 (2008-03-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Forgot to fix gl_texture to not load dxt1's as RGBA for software decomp. now that it's fixed
* 2cf264d59 (2008-03-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Revert back to DDS backgrounds, we can use them now , rolls back to -r11910
* abecefa1e (2008-03-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to safemode branch -r11930, fix broken DXT1 software decompression
* 6530edb40 (2008-03-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix broken DXT1 software decompression.
* 5b9958c9a (2008-03-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11928, DXT1 support for backgrounds (working)
* 9fba8faf1 (2008-03-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Support for backgrounds being DXT1 files (working this time)
* d4585956d (2008-03-02) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 merge with safemode branch -r11926, Source documentation and opcode opts
* 31f3aa7f4 (2008-03-02) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Source documentation and some opcode optimizations
* 831099d8b (2008-03-01) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 more multi fixes
* 37e7b1dd1 (2008-03-01) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11923, increase spheremap size to 1024x1024, other minor changes
* 51949cd6d (2008-03-01) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Sync to svn head -r11924
* 93a8abdbd (2008-03-01) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor changes, up spheremap to 1024x1024
* ffaa6ac58 (2008-03-01) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 reverting to png type textures due to buffer overflow
* b05bd6ac8 (2008-02-28) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 no-mipmap splash screens, remove extra explosion_wave textures.
* 9b19eeb2a (2008-02-28) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 remove extra empty textures
* 13283ba35 (2008-02-28) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Add some missing splash images, power of 2 some other splash images
* d4bcd777f (2008-02-28) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Update main menu to mipmap-less
* 6fd765371 (2008-02-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Tried to fix some bugs with loading and saving games.
* 243f5b72c (2008-02-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 some minor fixes, big one is fixing a retro config ommision
* 76cc24060 (2008-02-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11913, Remove Rapid Collider
* 04b2cf27e (2008-02-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove Rapid Collider
* f9d1f2819 (2008-02-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Sync to svn head -r11911
* 9a325b7c8 (2008-02-27) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated improved sol texture masters
* 4b3190cd7 (2008-02-26) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 correction of a space background texture mipmaps
* 4458e3d77 (2008-02-26) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated sprites hud images - missing sources in masters2 - data dds corrections - removal of checked items from old masters
* b0ba0173e (2008-02-26) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated sol2 textures - missing sources in masters2 - data dds corrections - removal of checked items from old masters
* 4a609ee0b (2008-02-26) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated cargo images - missing sources in masters2 - data dxt1 and nomips corrections - removal of checked items from old masters - added some sources
* 830e01f15 (2008-02-26) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 this guy deals properly with sprites that used to be blacked out by overzealous background texting... also includes the new opcode colliding mechanism so our windows users can begin to see the new collision code inaction
* 028e42637 (2008-02-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed text background bug I added in rev 11780
* fe5c51732 (2008-02-26) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated masters2 planet textures - data planet textures dxt1 corrections - removal of checked items from old masters - some documentation updates - some sources for planet textures and hud shields
* 72628588d (2008-02-25) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated cockpit and background images
* 4572256cb (2008-02-25) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Place explicit wchar.h include in ifdef WIN32, since it doesn't use correct defines
* 4bab42626 (2008-02-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Included wchar.h to try to fix windows compile error
* 25f0bef8f (2008-02-24) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 removing non-master cockpit images
* 1ec88f8b8 (2008-02-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Automatically use nearest significant unit as the velocity reference -- more realistic for space travel.
* fe6d7abac (2008-02-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 remove DDS files from pyramid's updates
* 1eec6e561 (2008-02-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 remove non-image data
* 7a57930d6 (2008-02-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 merging pyramid's updated cockpits masters
* 22087d0b6 (2008-02-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 prep for replacement of cockpits with new masters
* 5e59c6a0f (2008-02-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Culling un-needed files #7
* bc71d76af (2008-02-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove executable bit from images
* e06ddda39 (2008-02-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Culling un-needed files #6
* 8deef82f8 (2008-02-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Culling un-needed files #5
* c91d1472e (2008-02-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Culling un-needed files #4
* 72053c5c3 (2008-02-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Culling un-needed files #3
* 3e28fb170 (2008-02-24) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 shield and armor masters and data with dxt5 and no mipmaps
* 5fc104707 (2008-02-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Culling un-needed files #2
* 0253c2d1e (2008-02-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Culling un-needed files #1
* 1112d9ed5 (2008-02-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 initial new master repository, this time with non-DDS files
* 55a92a5bd (2008-02-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made multiplayer base interface smoother and less inconsistent.
* 8624d42f8 (2008-02-23) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new config options "camera_pan_speed" to set the speed of camera pan and yaw
* dc965e321 (2008-02-23) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 new binary with latest svn
* a4d0070d6 (2008-02-23) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 1) added new config options/exceptions in graphics hud section: mouse_cursor_pancam to enable/disable cursor with pan camera mouse_cursor_pantgt to enable/disable cursor with target pan camera 2) vessels comparison chart to documentation 3) disabled "Too much time in physics" std out
* 9e082f62e (2008-02-23) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Comment DXT5 blacklist warkaround, add ani_texture hack for non-mipmapped DDS files
* 86cbcf1ae (2008-02-23) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Comment DXT5 blacklist and ani_texture workaround
* 2499e9800 (2008-02-23) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix for ani_texture non-mipmapped DDS files
* 93e8ba65c (2008-02-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11876, Nvidia 6600 users using driver 169 have broken DXT5, revert to software decompress for dxt5 DDS files
* 582f8cf49 (2008-02-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync safemode branch to svn head -r11874
* f0ddd5879 (2008-02-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Software decompress DXT5 files with nvidia drivers 169. and model 6600
* 70d247332 (2008-02-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Software decompress DXT5 files with nvidia drivers 169.
* 81f7ed019 (2008-02-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Tried to clean up save interface...now sorts by date.
* a15db26ea (2008-02-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Sync to safemode branch -r11871, support non-mipmap DDS
* 3c07eab07 (2008-02-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Support DDS files with no mipmaps
* 4b4b4ab6e (2008-02-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Master for load screen, rather than dds file that was here
* 64055fe28 (2008-02-21) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Wormhole textures should be DXT1, their alpha layer is flat
* 520709a78 (2008-02-20) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 power of two fixes dds conversion and masters
* b7bc4d277 (2008-02-20) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync with safemode branch -r11866, retro mode changes.  Retro uses more cpu than any mode, weird
* 1dfbbbb9b (2008-02-20) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 some more retro changes, ironically, retro uses more cpu than high quality
* 81282775f (2008-02-20) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix Load Save Game menu corruption in Nvidia cards, Bad DDS file
* b34a1d5c7 (2008-02-19) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 last batch of planet hud images
* ba9aac4b0 (2008-02-19) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 even more planet hud images
* 49c370e06 (2008-02-19) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 make retro mode cool, sync to safemode branch -r11861
* 33b7c3c06 (2008-02-19) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 make retro mode playable
* 766722814 (2008-02-19) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Make low quality modes playable
* 603d7a97a (2008-02-18) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 more new planet hud images
* 716de7d5f (2008-02-18) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 power of 2 fixes.  Try and keep all textures in game as a power of 2
* 3cb3f6172 (2008-02-18) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 sound layers reverted to 1
* 90778f806 (2008-02-17) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 some new planet hud images
* 4a1e3b011 (2008-02-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed path problem in vsserver project.
* ae0c78b98 (2008-02-17) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to HEAD -r11853
* 0da1c9d9a (2008-02-17) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11852, Opcode cleanups/tweaks and some ancient code cleanups
* 82b78f12a (2008-02-17) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 some more opcode cleanups
* 719ec9f56 (2008-02-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed slash commands
* c1540c9b7 (2008-02-17) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove ancient deprecated code in collision files, some minor OPCODE tweaks
* 13ba8924a (2008-02-17) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to HEAD -r11848
* ac4a40560 (2008-02-17) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new shield and armor hud graphics
* ba2465490 (2008-02-16) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Some opcode fixes from safemode branch -r11846, still not perfect though
* 93d7febe2 (2008-02-16) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 merge head -r11845
* cd50f94c9 (2008-02-16) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 added new config options/exceptions in graphics hud section: draw_arrow_on_pancam to enable/disable target arrow with pan camera draw_arrow_on_pantgt to enable/disable target arrow with target pan camera
* 0ee6e8b74 (2008-02-16) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new pause sprite and updated quit image using the vs font megalomania
* 74a0eb47b (2008-02-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Newer server binary for testing.
* 8fea96811 (2008-02-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Flipped --enable-opcode and --disable-opcode to do the right thing.
* 84f6180c1 (2008-02-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added Console-only setup to ./configure
* 9034b6d15 (2008-02-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to svn head -r11839
* 56bb0b1c5 (2008-02-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Used 32 as pointer type if WIN64 is not defined, though it probably doesn't matter.
* 25b54cf32 (2008-02-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made it so things don't break when you request to buy a ship.
* 06896ffef (2008-02-13) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed sign error (cross-product handedness was backwards) on the component of linear velocity in a collision contributed by angular velocity. Re-enabled torque effects as a result of collisions (made I=MR^2 approximation, can be adapted at later point to more meaningful non-scalar value for moment of inertia).
* 066efd829 (2008-02-13) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11385, Fix OPCODE collider to recognise multi-triangle bsp_polygon's
* dad38f94f (2008-02-13) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix OPCODE collider to recognize multi-triangle polygons in initializer
* 32e3c6805 (2008-02-13) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to svn HEAD -r 11833
* 3d90a33de (2008-02-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Committing new fixes for GCC 4.3, disabled -fpermissive flag again.
* 34fb4faf2 (2008-02-12) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 fix permissions of some source files and remove dirstamp inclusions
* 99437d75e (2008-02-12) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Cleanup permissions on source files
* abe11619c (2008-02-12) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor cleanups, remove build output from svn
* bffd5feeb (2008-02-12) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to HEAD -r 11282
* 46b934430 (2008-02-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got it compiling with automake-1.6 and solaris.
* 288c4022d (2008-02-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got opcode collider working on windows. (Only tested VC7)
* a17fedfa3 (2008-02-12) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11825, Fix filename conflicts with old collider, minor cleanups, opcode is now the default collider, disable to compare with rapid with --disable-opcode in ./configure
* d45f49964 (2008-02-12) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Step #2  Resolve file name conflicts with old collider. and minor cleanups
* 4d97716e1 (2008-02-12) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 step #1 resolve filename collisions with old collider
* bf7c31d3f (2008-02-12) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to head -r11822
* 6bf240c95 (2008-02-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed scandir compile error on windows.
* eeda2f45e (2008-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dan w saw a bug with computing of normals...no wonder we would sometimes get strange behavior when we turned off mesh used normals
* 2a4b2c7f3 (2008-02-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added date sorting to save screen.
* adfc9d39e (2008-02-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed bugs related to GCC 4.3 as well as a few Mac things
* e88a19d7a (2008-02-10) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11817, hopefully this reduces the number of segfaults in opcode
* e397f9ffb (2008-02-10) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 some changes that hopefully get rid of some segfaults
* 8d0f730ff (2008-02-10) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11815: Make opcode work with --enable-opcode (SEMI-WORKING)
* f15b7669b (2008-02-10) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Use Opcode with --enable-opcode now (SEMI-WORKING)
* d29947691 (2008-02-10) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to svn head -r11812
* 19d7af5ac (2008-02-10) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 cleaning of unused sprites and soting of documentation
* faaa80cf9 (2008-02-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed saved game bug with factions. By pure coincidence, this was not manifesting itself in single player because of a News Data string called "0 factions begin" in the New_Game
* f7b74d5af (2008-02-10) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 shield and armor graphics improvement tests
* a50bdc00a (2008-02-09) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 zaydanas web page design files
* 66cd8e897 (2008-02-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some server crashes.
* f37ff3728 (2008-02-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Hopefully fixed the libcollide2.a problems for good.
* c56195371 (2008-02-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 New versions of EXE's.
* 6781b2fad (2008-02-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Attempted to fix compiling if you disable the new collision system
* 2fffcce6e (2008-02-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed saved games to save space, made jumping work smoother.
* cf9604487 (2008-02-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made account server return the IP address for the next server to avoid another connection.
* cb47d1d07 (2008-02-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 
* 6002c8355 (2008-02-03) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 more cargo images and sources
* 6237c69d0 (2008-02-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 safemode branch sync -r11800, fix stupid autoconf issue.  No more svn commits at 3am
* 943075806 (2008-02-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Stupid SVN commiting at 3am, fix dumb autoconf mistake
* f7f158aaa (2008-02-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11797: initial OPCODE 1.3 collision engine. Not used in-game yet. --enable-opcode in ./configure to test compile
* fb3c9688b (2008-02-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11796 : simple prefix operator changes
* cd264ceae (2008-02-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial OPCODE 1.3 collision engine, not used in-game yet
* eeb6ad2f3 (2008-02-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 minor postfix/prefix operator changes
* dbb58bf8f (2008-02-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sycn svn head to safemode branch -r11723:11794
* 3313d26b7 (2008-02-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 old minor vsimage cleanups: sync safemode branch -r11723:11793
* 7780d96a2 (2008-02-03) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 added missing cargo images and masters
* 5b5e4a2da (2008-02-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Some compile fixes for mac.
* ac6082b4a (2008-02-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed color codes in the HUD.
* b54751340 (2008-02-02) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 added brandy cargo image
* 422a2ceb4 (2008-02-02) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 added recycled electronics cargo image
* d84c9de24 (2008-02-02) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 added recycled electronics cargo image
* 34bb9dc8f (2008-02-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made the automatte text work correctly with both stroke and bitmap fonts.
* bd7709a96 (2008-01-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a note about how to start the accountserver.
* 780af2f33 (2008-01-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed up HTTP server documentation so it's easy to start an accountserver.
* 36e83ad60 (2008-01-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 According to GCC, "and" is valid syntax in C++ code to replace "&&".
* 3b0e6e3e6 (2008-01-30) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 splash backup for those removed from data4.x
* 4c157c029 (2008-01-30) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 splash cleanup
* ca1a19fb0 (2008-01-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a new GUI library for making basic dialog boxes without having to use coordinates or any complicated logic.
* 77a22243d (2008-01-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Various changes to make text boxes more versatile in bases, and also jumping issues.
* 5408d006e (2008-01-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 removed reference to 1 non-existent splash screen. Removed reference to 2 splash screens of questionable canonic status (1 for tone/visuals, 1 for anachronism)
* c2b3df517 (2008-01-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Made it possible to override the automatte setting by specifying a non-transparent background.
* 0a55883da (2008-01-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 make objconv compile scripts happier
* 8bcf15ea9 (2008-01-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 erases previous bartender text if bartender is talked to repeatedly
* 41ff1765e (2008-01-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 something approximating viable TextPlane backgrounds. May want to turn off/separate config vars determining background properties for some types of text at some later point.
* 5b7709726 (2008-01-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 additional background options for text
* 5d1874e4e (2008-01-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated textual mode-gauge positions
* a9631271f (2008-01-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed case in which SPEC was not turned off at termination of Autopilot
* 09ec0fbe2 (2008-01-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed fixer issues in special cases.
* b46925f2c (2008-01-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got campaigns and fixers working in multiplayer
* 9d63a11bf (2008-01-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made it push the active starsystem before setting a target.
* 1dae6d71c (2008-01-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the python errors in dynamic_mission -- sorry about those
* 9ef216557 (2008-01-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Binary with additional HUD status features
* 12b1fbcc1 (2008-01-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Mass state gauge (as % of base mass)
* 116fbcc9b (2008-01-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Mass state gauge (as % of base mass)
* 8d9e92f7f (2008-01-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Various networking code changes, dealing esp. with missions.
* 0903d0678 (2008-01-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Additional gauge support (partial implementation) for assorted unit states Keybinding changed for turret deactivation (ctrl modifier not working? - possible bug )
* a2b55e4ee (2008-01-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Additional gauge support (partial implementation) for assorted unit states
* 34b4af25c (2008-01-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Backported Privateer Gold python... feel free to revert these if they cause problems.
* da0167367 (2008-01-20) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 added advanced config variables num_messages and last_message_time
* b7a127515 (2008-01-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Some art-files, lest I forget.
* d306d7133 (2008-01-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed issues with missions and multiple players, fixed getZoneBuffer unit list to not reference star_system array directly.
* 9581859e8 (2008-01-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed maddanio's bug about key presses capitalization in base python code.
* fc9ef1c09 (2008-01-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Multiplayer bughunting: added save/reload missions, made 0th mission of each player not reload, made .system files be saved as .net.system on clients so as to not conflict with single player mode, fixed duplicate serials killing planets with the same serial.
* 1162191bb (2008-01-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed display of password in the logs.
* 5fabf37aa (2008-01-14) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated toxic_disaster planet master and source
* af7aad4aa (2008-01-14) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated toxic_disaster planet texture
* f847d07e0 (2008-01-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed nasty privgold crash in gluBuild2DMipmaps, because AutoLand was loading textures inside of a glBegin for radar blips.
* 440d82aee (2008-01-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed utility functions to work with multiple players, made player 0 server-side only.
* 9d8214ebd (2008-01-13) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added weapon descriptions
* 988681d9f (2008-01-12) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated tkirsa planet master and source
* 19a98f7da (2008-01-12) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated tkirsa planet texture
* 1833a7f14 (2008-01-09) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated n_class planet masters and source
* 39db8de96 (2008-01-09) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated n_class planet textures
* 65f28ccf0 (2008-01-06) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 added missing waterlava planet texture master and source
* 11fdfe1d3 (2008-01-06) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 added missing waterlava planet texture
* 359627c40 (2008-01-06) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated solar planet textures to hires formats
* 6b08c788b (2008-01-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 added outstanding splash screens
* 218b7f113 (2008-01-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 added aerawar splash screen
* a1370ef88 (2008-01-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed DockToSavedBases when unit is not in a system yet, allow 10 ships per docking port in the server.
* 03262c965 (2008-01-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 added wasteland planet texture master and source
* af46cb25d (2008-01-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 added missing wasteland planet texture
* 574fb810d (2008-01-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 named an enum for vc7 compat
* 1911ad66f (2008-01-04) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 added rocky planet texture master and source
* 5546eafd7 (2008-01-04) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 added missing rocky planet texture
* 6812f6de6 (2008-01-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made it not check for libjpeg in --disable-client
* b683e3fa8 (2008-01-04) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated frigid_mud planet texture master and added source
* 137f6c9ad (2008-01-04) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated frigid_mud planet texture
* a6115bdb7 (2008-01-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Attempted to fix docking and spawning position problems.
* 99f8b36cb (2008-01-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got jumping working within one server!! Also, made server python files work again.
* c428739fa (2008-01-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed up some accountserver problems, made connection errors not hang client.
* 39524d75b (2008-01-03) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 texture reference correction for planets Phillies and Wiley
* 06028a326 (2008-01-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Campaigns are coming soon to a server near you Added custom python messages Numbered Cmd messages Cleaned up message sending in  netclient
* 87303281c (2007-12-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added server settings in here so that they can share config files.
* 0a87772ac (2007-12-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made it load the vegastrike.config instead of vegaserver.config
* 1405aa2fa (2007-12-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed compile error on mac by commenting out some debug prints.
* 366b7ec14 (2007-12-21) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Some documentation and minor cleanups.
* 7cb98837e (2007-12-21) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Sync to svn head -r11721
* ae65f0799 (2007-12-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Allow textureless meshes
* 8dafeb8a6 (2007-12-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Don't do multiple passes
* ff85d80b1 (2007-12-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Hull_upgrades category removed until such a time as hull_upgrade upgrades have been reimagined.
* 99586424c (2007-12-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Turn off default navcomp on startup. Aesthetic cleanup in MPL.
* e77dc3721 (2007-12-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 typo fix
* 30e5cf537 (2007-11-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typo
* bb205bd51 (2007-11-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Killed code checking for "star" in a planet name, hasLights() handles isSun.
* 4b8f196bb (2007-11-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Franklin fixes (see bug report 1819043)
* 41b0f3b18 (2007-11-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Bandaid for maldetection of "Jump to Bernard's Star" -- needs more complete fix, but waiting on approval from network devel
* 45606f232 (2007-11-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed cargo expansion bug (see bug report ) Added keybindings for mission targets (alt-n, ctl-n)
* 29d80f017 (2007-11-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typo on Dodo.stock. Ship can now be purchased.
* 908f96b26 (2007-11-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 2 new config variables: dockingtime and VariableFuelConsumption
* a91cee5af (2007-11-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes for docking to ships (see bug reports 1807619 and 1816079)
* b8aaaed27 (2007-11-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Overdrive fixes (see bug report: 1820864)
* 988516cf0 (2007-11-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Overdrive fixes (see bug report: 1820864)
* cf2c105ec (2007-11-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lil typo
* 5e44eb384 (2007-11-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 atmo can be inside out
* 6c75173b6 (2007-11-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed outdated references to missions-as-cargo (feature no longer present -- functionality in python)
* 88629dd08 (2007-11-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 addresses some data oddities of milspec Goddard in 0.5.0 beta as listed in bug report 1826845
* 64417d979 (2007-11-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix for bug report 1812188 -- restrictions on "Shady Mechanic" class upgrades.
* 3f66f56ff (2007-11-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Kelly Anderson's syntax error fix patch
* 72089dd99 (2007-11-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix for bug report 1808931: improved mass/volume/ stub descriptions for shady-mechanic upgrades
* 97002f746 (2007-11-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 (see bug report 1809089) changed cargo import pricing/availability of trade goods on Oceanic planets. (Previous state due to changes residual from testing phase).
* 110bdc10f (2007-11-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow semitransparent star sprites
* cb3ab44ce (2007-11-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made it use the graphics/mesh options in more places... Thanks to Breakable, http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9905
* 8983e0a53 (2007-11-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Displayed ship-stat speed units now consistent with HUD units (m/s)
* 9755e3e39 (2007-11-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Default speed governors increased for lower difficulty levels.
* 4f2773efc (2007-11-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 support alpha testing from .obj files
* 9c94b5866 (2007-11-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed maclite to work much faster by using normalize in EnvMapGen
* 7b13dbe01 (2007-11-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so tc3 and tc4,... aren't actually written to even though they are NOT used for mac progs
* 5784a5ec2 (2007-11-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new fielz
* 106d154a5 (2007-11-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 revamped powerPC building script
* 95c5a3e12 (2007-10-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow you to change bgr or rgb or make g(1-r)b with gRb
* 7ec5f6f27 (2007-10-23) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 m_class3 planet masters
* e6c1660e0 (2007-10-23) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new m_class3 planet texture
* d66dbc858 (2007-10-22) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 m_class2 planet masters
* 5f1ec5490 (2007-10-22) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new m_class2 planet texture
* 2c8a8dea2 (2007-10-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed targetting issues, made unit_factory send a ClientState rather than a Transformation upon creation (maybe to fix the issues with cargo spawning)
* 46a251702 (2007-10-19) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 m_class1 planet masters
* 777db0761 (2007-10-19) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new m_class1 planet texture
* ee84545e6 (2007-10-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed it to use 1.6 or higher.
* d1983b4a0 (2007-10-11) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new m_class planet texture
* 1f9f0d039 (2007-10-11) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new m_class planet texture
* a413d9efe (2007-10-11) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 import obj files with actual shared texture coordinates
* 11c39d474 (2007-10-10) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 a new carribean3 planet texture
* 0a01c1b57 (2007-10-10) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 a new dds enabled planet texture
* 29a4bac20 (2007-10-10) phlogios@9476613a-4e0a-0410-bcee-947800e9c4d1 The Hyena has a normal map now.
* 8d6e8c6b3 (2007-10-10) phlogios@9476613a-4e0a-0410-bcee-947800e9c4d1 The Hyena has a normal map now.
* 50518dd5d (2007-10-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Attempted to fix inertial collision mode bug, savedata bug, docking/undocking changes, upgrading weapons bug, some others I probably forgot.
* 9fec1c732 (2007-10-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Now should properly send a CMD_ENTERCLIENT (with a good position)... also fixed targetting so there's no lag or dependence on the server to target.
* 72d58f622 (2007-10-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 (cleanup) Removing non-art files from masters repository (pass 1)
* a5f0d8488 (2007-10-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Master files for Shizong (maps)
* 5755a85d0 (2007-10-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Master files for Shizong
* 6c5225550 (2007-10-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed check for SDL_mixer.
* c76553ae1 (2007-10-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a few crashes and bugs.
* fe006b06b (2007-10-08) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 this binary has some patches to sound and networking
* b44b689f3 (2007-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 whoops
* f3b08f98c (2007-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added streaming sound call after source was chosen, fixing bug causing music to turn off for good after a whileH
* 5f0669cdd (2007-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no loopey sounds
* 6e9974dd2 (2007-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow auotlanding sound to play all the way through or cutscenes to load and play a single sound
* 2d75400b8 (2007-10-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 One more small fix -- allow mods to lie in the user's home directory.
* 4b0d34236 (2007-10-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed moddir selection for win32.
* 9d23a928b (2007-10-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed navscreen help text and mission disappearing bug
* b2f53e5b7 (2007-10-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 oops -- missing file from last commit Fixed non-existent ship for sale (plowshare.milspec) Corrected Pirate Hyena hud pics.
* 6656dbcac (2007-10-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed up quit sprite (DDS makes the file size huge!)
* b7f2e42cf (2007-10-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes to Bug Tracker 1807818: Fixed non-existent ship for sale (plowshare.milspec) Corrected Pirate Hyena hud pics.
* 5a5850fca (2007-10-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new quit sprite
* 69890d3ce (2007-10-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new quit sprite
* 1d5508c67 (2007-10-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed lagginess bug in main menu... due to useless python code getting parsed *each frame*.
* b09687ab6 (2007-10-03) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Shader bugfixes.
* ba80dbc75 (2007-10-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Not going to lose it this time :-P
* 8a642033a (2007-10-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made vssetup search multiple directories.
* 8e826381a (2007-10-03) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 smoothing value must be between 0 and 1
* 62a7dce2e (2007-10-02) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Somebody reverted 44khz music. Now I'm reverting the revertion  :p
* 0002f81bd (2007-10-02) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 shaders are now options in setup.exe
* d84fea5cb (2007-10-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made default halo activation a config variable
* d0d714a67 (2007-10-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 recomputed stat table
* 8bce4244a (2007-10-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the graphics options much more reasonable
* efce38206 (2007-10-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hexedited version name diff
* 1bfac6502 (2007-10-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new OpenAL version 1.1
* 36b88c511 (2007-10-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a bad cast
* ba06add94 (2007-10-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot a plural shaders
* 09f9b30aa (2007-10-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 selectable programs--and can now disable the shader falloff (default)
* 212c46285 (2007-10-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 trying to get this building
* 4d47b5969 (2007-10-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added lod in for highend... and removed any semblance of it for normal
* d4b359d3c (2007-10-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added shader names to vegastrike.config...added cats
* ee9ae5ef2 (2007-10-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added shader names to vegastrike.config
* 8ff33191e (2007-10-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 restored the reoslution and made vbo the default
* 0bb128a20 (2007-10-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Lancelot reactor bugfix, Llama (not begin, just Llama) bugfix
* fc9f722fe (2007-10-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Update of binary
* de4d5a0d2 (2007-10-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes/tweaks for Dirge
* 0c4c5583a (2007-10-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 typo fix
* bd1b35a90 (2007-10-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Gasmine hud pic
* b3ae0f543 (2007-10-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Hud pics for craft missing said pics.
* a5093b042 (2007-10-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 stattableexp values for new ships/stations
* a4f5338c7 (2007-10-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Hawking armed, statted, and added to faction_ships.py
* a4bddcef4 (2007-10-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Gleaner and Yeoman armed, Engine placement for Hawking
* 99808cf88 (2007-10-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed Llama.begin to not have bizzare overdrive pre-installed
* 6368878da (2007-10-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed ani to have startRandom and recompressed Shapers.png
* 6b004439f (2007-10-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed -m option so that it (a) doesn't set global datadir and (b) doesn't look in other mod directories without it.
* 1a877d253 (2007-09-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed fuel cost when afterburntype is 1.
* 64b24ed8a (2007-09-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Finally fixed wormhole spec stuff.
* b5d610a05 (2007-09-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Woohoo! Found & corrected bug (typo) on animation support. Go figure. Also some other stuff.
* f50508310 (2007-09-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed stray Llama.begin.csv and fixed disabled cockpit's FPS counter.
* 8124366b9 (2007-09-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed volume gain
* a5e74c28a (2007-09-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added function launcheach to launch one of each unit.
* 67f851476 (2007-09-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a version so we aren't as screwed if we want to change the format.
* 30da74ea3 (2007-09-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Yeoman and Gleaner (Uln freighters) pass #1 Gasmine, Agricultural station, Forsaken variant of shipyard, tweaks/fixes for assorted other craft (both of the Uln ships still need second pass to add turrets, but I need to go to sleep now -- they can be defenseless for the evening :-P )
* 8e32fd6a0 (2007-09-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bye-bye specmap (to disable shaders on wormholes)
* 570b23a8a (2007-09-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 
* b9a25479d (2007-09-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Kierkegaard and Resignation
* 1ab4ea22f (2007-09-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Moving in of some new models, arming of some stations with fighter-launch-tubes.
* f84b05ec0 (2007-09-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed compile error in windows (#ifdef obscuring declaration of variable)
* 91bd7c295 (2007-09-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed multithreading issues... hopefully once and for all. I'll take out the ERRORCHECK once we know it's fixed.
* 8dc10fe9a (2007-09-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Error checking for pthreads
* 199d9183a (2007-09-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made it only print debug messages when the value changes.
* 3b6be0f51 (2007-09-24) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 vc7 binary that is compatible with new python changes
* 2b1cd5b08 (2007-09-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 got it compiling under windows, fixed a few crashes.
* a287f00ad (2007-09-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed filesystem bug with "serious error".  Not sure why it started happening though.
* 7726798ec (2007-09-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11601, fix non-reverted debugging code, should stop svn'ing when i'm tired.
* 2a3b9358b (2007-09-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 more debugging code not properly reverted
* b303fe225 (2007-09-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11599, fixes to dds mipmap code
* ed506f7de (2007-09-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 remove temp debug code
* 5b18699e3 (2007-09-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 more cleanups related to dds mipmaps
* a9006a5be (2007-09-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Reverted clearSaveString change until new windows binary comes.
* 2daab079f (2007-09-23) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to svn head -r11595
* da83c0736 (2007-09-23) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11594, fix maxdimension, fix mipmaps, cleanups to DDS code
* 63370177d (2007-09-23) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Further fixes and cleanups to mipmap issues
* 37afc5333 (2007-09-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Commented out useless tracebacks.
* fd657a47a (2007-09-23) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Uneven dodo unit texture, fixed mipmaps
* ab8578eee (2007-09-23) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix maxdimension bug, Make workaround for missing mipmaps
* 3b1e4eb6e (2007-09-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got real missions (via mission comp) working on server.
* ed4f180b6 (2007-09-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed music in network mode, got missions working on server (specifically patrol)
* 28602db5b (2007-09-23) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 uneven assorted textures Part2, fix mipmaps
* 9e02afc1d (2007-09-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed crash with sockets referencing a deleted SocketSet.
* 9a8fb063a (2007-09-21) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 uneven assorted textures Part1, fix mipmaps
* 40ef051d6 (2007-09-21) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 uneven planet textures, fix mipmaps
* 5853e73fb (2007-09-20) phlogios@9476613a-4e0a-0410-bcee-947800e9c4d1 Ancestor has a normal-map now. This map is not the final map.
* 1ccf36f1c (2007-09-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Better version of server python modules... added server_lib.py to allow for reload()ing it. Fixed launch.py bug.
* 44177c998 (2007-09-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got AI ships working, fixed +/- keys, made Unit::Kill() broadcast a kill message.
* ef0c2ca5b (2007-09-19) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 missed a couple uneven cockpit textures, fix mipmaps
* 955082e1a (2007-09-19) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 uneven sol textures, fix mipmaps
* c8b85ee13 (2007-09-19) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 uneven nav textures, fix mipmaps
* 10717839d (2007-09-19) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 uneven sol2 textures, fix mipmaps
* a43cbe022 (2007-09-19) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 uneven cockpits textures, fix mipmaps
* 1c11bfac5 (2007-09-19) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 uneven weapons textures, fix mipmaps
* 02eafc31b (2007-09-19) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 uneven cockpit textures, fix mipmaps
* 6e2735091 (2007-09-19) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 uneven confed textures, fix mipmaps, sorry, dxt5
* a01e28b01 (2007-09-19) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 uneven confed textures, fix mipmaps
* e3db0b7fa (2007-09-19) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 uneven gui textures, fix mipmaps
* 3508919e4 (2007-09-18) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the nan bug that would occasionally happen on launch. safem0de fixed the non power of two texture segfault
* 6c82095c6 (2007-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed nan bug when the priority of an orbiting item is the lowest
* 770a1aeb0 (2007-09-18) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11568, nvcompress doesn't seem to generate 1x1 mipmaps of uneven textures, so we fudge it for now
* ceee9c246 (2007-09-18) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 nvcompress sometimes doesn't include 1x1 mipmap, so we have to fudge it for now
* 823c24302 (2007-09-18) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11566, Remove debugging info, sorry
* 193791c42 (2007-09-18) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove debugging info,  argh
* 7bf78e549 (2007-09-18) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11564, fix DDS buffer-overrun
* 8721ae925 (2007-09-18) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to svn head -r11562
* 3ae028d6e (2007-09-17) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix DDS memory buffer overrun
* e7f91309a (2007-09-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added Python support in multiplayer!
* eebf7e2d9 (2007-09-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Little graphic fix (enhancement rather)
* bc9033309 (2007-09-16) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 made autopilot better at finding non interdicting targets
* d2dbf3a7e (2007-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow for warp ramp down in autopilot
* 8b1fdaca9 (2007-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made autopilot better for stopping at targets without spec interdiction
* 39fd8d035 (2007-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 take sim atom into acct when deciding if item is too close for the warp tactic
* c933f5b41 (2007-09-16) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 fix for subunit targeting
* 7a4005024 (2007-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the campaign hash function 64 bit safe
* 3fbe30a58 (2007-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed vbo119 error
* 01b536958 (2007-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed cargo mission to always remove all the cargo--made sure no cargo missions asked you to take the same cargo--default all cargo missions to give you the same amt of cargo modulo hold space. Made rescue mission doable even if ship to rescue was too small to dock to
* faf8d1672 (2007-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 turrets are now targetable
* 8d42a5481 (2007-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed local lights for non shaderific craft
* f3a27a27e (2007-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 redness in test mission fix
* 3a70f3a4a (2007-09-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 testing mission
* 74339a7eb (2007-09-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed division by zero in axis
* 3858cb88b (2007-09-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 First pass upgrade fix for .milspec vessels
* fdcb02b49 (2007-09-15) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 added vegastrike.exe that now has smoother orbits maybE
* 6ffb70824 (2007-09-15) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 added sdds config
* 122df58e0 (2007-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so the num times to simulate a loading ss is a config var, defaulting to 20 not 6
* 8b0f4ae1c (2007-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 specify internal format instead of uninitiaaaaaaaaaaalized variable when dealing with a paletted texture---eventually should switch to lum8 or what not
* d0709755a (2007-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hopefully fixed the jitter problem by reenabling the smoothing of olde
* ade5c823e (2007-09-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 remove texture that was deleted in data4.x prior to move
* 18d53425b (2007-09-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 make data4.x users happy
* 58232db92 (2007-09-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 master texture repository, initial revision
* dd6a81aef (2007-09-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 redundent directory
* 74af0f877 (2007-09-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 redirect possibly
* 6a2a3af0a (2007-09-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 data5.x-test redirect
* 208e9b8cd (2007-09-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 moving data5.x-test to /trunk/data5.x
* 35a317a31 (2007-09-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 revert last test change
* 3e2347109 (2007-09-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 test external data property
* 3988c83ed (2007-09-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 make schroedinger normal map DXT5
* b28721437 (2007-09-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to data4.x bin -r11529
* 0d62ab4b4 (2007-09-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Sync modules dir to data4.x -r11529
* a4a790852 (2007-09-13) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to svn head -r11528
* 5573e9e42 (2007-09-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Long-overdue commit of some SceneManager work. The ocheap should be a kdheap, but the transform is not trivial at all... lets leave that for later.
* d8d746383 (2007-09-12) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Windows binary update
* 8b27a252e (2007-09-12) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Project file update
* 510946ef4 (2007-09-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 divided warp into 2 regions...now the stretch effect happens for 1 region--then for a longer range region
* 1080294a9 (2007-09-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added region 0 warp values
* 53b66fe2c (2007-09-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added region 0 warp values
* c8cf75724 (2007-09-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 do    not look directly in the sun--for it is brighter now ;-)
* 18f4d7040 (2007-09-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed spec flashing bug (result from initial drawing optimizations in summer 06
* 894ffbdf2 (2007-09-12) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to safemode branch -r11519, Fix white texture issue (missing 1xN mipmaps)
* f1db0906c (2007-09-12) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to svn head -r11518
* 83a67021f (2007-09-11) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Revert workaround for non-square textures
* d13d33133 (2007-09-11) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix non-square textures so they dont show up as white (aka, fix 1x1 mipmap handling of non-square textures)
* 29a0685d5 (2007-09-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made splash screen appear, reverted broken DDS
* 8dad56660 (2007-09-11) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to svn Head -r11513, removed redundent texture loading code
* fa43c2c87 (2007-09-11) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix white planets (workaround,fix, depends on pov)
* 865828d97 (2007-09-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Revised progress stuff - better now.
* 06d24871e (2007-09-11) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Last power of 2 fix for today, compressed to DXT5
* faed713a2 (2007-09-11) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix power of 2, compressed to DXT1
* 2bf255442 (2007-09-11) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix power of 2, compressed to DXT1
* 72e306617 (2007-09-11) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix power of two, compressed to dxt5
* 898420d0f (2007-09-11) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Partial sync to svn data4.x -r11507, no textures
* 983563d84 (2007-09-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed rare python bug related to "legacy" saved games.
* 6dfe8ed54 (2007-09-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed all non-power of two textures... most base sprites are still DDS.
* 53bf348ca (2007-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no c styel casts
* 2cfe3d6b2 (2007-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cast to float
* 545bdbc94 (2007-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Commiting this before my filesystem becomes unusable. Not benchmarked. Not really tested (but should work). If any problems arise, just rollback.
* cce048fea (2007-09-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed redundant texture code.
* bead83f90 (2007-09-09) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Partial sync to svn head data4.x -r11500 (sol textures ommitted), fix for weaponroom non power of 2
* e4f7d82f4 (2007-09-09) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to safemode branch -r11499, Fix software decompression
* 8c437c9c9 (2007-09-09) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix software decompression, should actually work now
* d0273221a (2007-09-09) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to svn HEAD -r11497
* b22551248 (2007-09-05) phlogios@9476613a-4e0a-0410-bcee-947800e9c4d1 Added Schroedinger bump maps and updated bfxm file.
* d0e82162d (2007-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops wrong default
* f019aef17 (2007-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more resolutions
* 616469897 (2007-09-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made parsing (respawning) saved games much faster by using a std::map... hash_map was clogging up somehow even though in theory it should be faster.
* efaa754cd (2007-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better rror checking fro sounds
* d0b4566a0 (2007-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got self shadowing in and environment lod for the mac
* 77654d50b (2007-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better error handling
* 4b7013d2b (2007-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now it builds mesher too...and links to relative openAL
* 4badec0b0 (2007-09-04) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Highend isn't that much better than default for now, let's think of a way to make it better (wahaha)
* 301436bf9 (2007-09-04) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Yay... env filtering for the ATI (9800)
* 84dd75eaf (2007-09-04) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 klauss shaders
* d23ce9a80 (2007-09-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added loading message, and disabled missions for network mode.
* 2f48706db (2007-09-04) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Highend ones - for now, only minor (but cool) enhancements: environment filtering.
* a991449ab (2007-09-04) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New shaders. Hopefully more ATI-friendly.
* 9c71c7e50 (2007-09-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made autoconf check for Xi and Xmu, fixed basecomputer crash.
* 1111032f3 (2007-09-03) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 envColor uniform for shaders
* e5a1f2346 (2007-09-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed up refreshes in BaseComputer, especially so that in networked mode, you don't see the categories reset every time someone else buys something.
* 79aa12a43 (2007-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 llama now has a respectible normal map
* 92614bd16 (2007-09-02) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Reverted fix of non-error (oops)
* 9ccf448f7 (2007-09-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 New VC7 binaries
* 2afd67877 (2007-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed jumps without mesh'
* 9c3fc5627 (2007-09-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a few small windows bugs. Fixed networking duplicate unit creation problems. Made VDU display name of networked bases.
* 0860bf975 (2007-09-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got it compiling on windows.
* 70452de0c (2007-09-02) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 fix power of 2
* 2237d364a (2007-09-02) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Caps error... someone used the wrong editor :p (ship keys were capitalized, they shouldn't)
* 6355a4fe4 (2007-09-02) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Music needs 44k sampling rates - I can't think of a computer unable to support that nowadays anyway.
* 0472100ca (2007-09-02) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 1) Make certain 3D sound is disabled for music 2) Music now needs 44k sampling rates, and I can't think of a computer unable to support that these days...
* ca2f07050 (2007-09-02) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 power of 2 fixes
* e07fdb0a4 (2007-09-02) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Officially postponed the ogre port ( now it's 6.x :( ) Oops - missed the target ;)
* cdc91ebe5 (2007-09-02) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Officially postponed the ogre port ( now it's 6.x :( )
* 90766d104 (2007-09-02) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Officially postponed the Ogre port ( now it's 6.x :( )
* 36ffd9aef (2007-09-02) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Mesher building fixes, and some true mesher bugs fixed a while ago (and forgot to commit)
* 4c7d927fb (2007-09-01) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed project with gl_program.cpp
* 2d22ba89a (2007-09-01) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 visual studio 7 build
* b92965c1e (2007-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reverted the sol2 textures until they display as anything but white...  hopefully the issue can be explored in data5.x-test
* d1c34266f (2007-09-01) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 new glext
* 056f286cc (2007-09-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Applied maddanio's compile fix for the mac.
* 503fcacf1 (2007-09-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made client-side collisions faster, and also allow compression on windows.
* 627b34031 (2007-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 the old sizes were unbearable
* 40e10bdfe (2007-09-01) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 you have OLD versions of the windows binaries and the shaders in there--won't work for any windows users you asked to tesT
* 26d5ae86a (2007-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it work with the 9800's really subpar GLSL compiler...Ashli I hate you...
* 038ba3aab (2007-09-01) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 fix power of two dimension of credits screen
* 74075439a (2007-09-01) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 fix power of two problem. DONT create textures that aren't powers of 2, GL just has to convert it anyway
* 7d959f570 (2007-09-01) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 some assorted fixes to dds handling
* 97c8fcc53 (2007-09-01) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 another vegastrike...this time with klauss' 8 bit jpeg crash fix
* c2693420c (2007-09-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix crashy bug on a) grayscale JPEGs b) attempting to downsample compressed textures
* 1a2e5bbec (2007-09-01) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 built in on a different CPU--maybe it works now
* 21e6d72bb (2007-09-01) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 hopefully resolved some of the crashing issues
* d5937a79e (2007-08-31) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 humungous texture conversion,  Data files are good, need to fix the code still to work with them. Might as well commit while holiday slows things down
* 2cfca0403 (2007-08-31) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Development data5.x branch. initial revision.  Do not use for release.
* d2110e54c (2007-08-31) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11446, fix img_depth when bpp is 0 in dds flies
* c580f63df (2007-08-31) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 fix img depth when bpp is 0
* fc9c98b3e (2007-08-31) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 fix sol2 textures to be dxt5
* ba9c961a8 (2007-08-31) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 make alpha textures dxt5, sorry
* fda56cd50 (2007-08-31) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 fix sol textures, removed ATI dds
* 2a6206db0 (2007-08-31) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 removed ati compressed dds files with dxt5 like they should be (animation textures)
* 433376f24 (2007-08-31) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 removed ati compressed dds files with dxt5 like they should be
* 8c5fa0ebc (2007-08-31) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to svn head -r11439
* 49cca5589 (2007-08-31) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 fallback code for corrupt dds files
* 5f3f86dca (2007-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 filename output
* a0e73eff7 (2007-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better error output
* b2cfbb3a6 (2007-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added sensible default to image loading
* 7e93fec94 (2007-08-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed VC8 vsserver compile.
* 446ec1370 (2007-08-31) hellsvn log --diff -r 136catv@9476613a-4e0a-0410-bcee-947800e9c4d1 more explicit error messages
* 293fe6676 (2007-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed safemode bug WRT chchecking num png channels
* 223de4357 (2007-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 throw on bad dds
* 99e020306 (2007-08-31) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to safemode branch -r11430, fix uncompress png bug
* fa6e49627 (2007-08-31) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 fix uncompress-png bug
* 926f502ef (2007-08-31) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to svn head + some fixes
* e9d4a3871 (2007-08-30) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Bulk planets conversion
* 8ba605d86 (2007-08-30) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Bulk Sprite conversion
* c10095691 (2007-08-30) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 bulk sol2 texture conversion
* f07935fa7 (2007-08-30) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Bulk sol texture conversion
* 5ad0a40b1 (2007-08-30) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Bulk Cockpits conversion
* 0894a195f (2007-08-30) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Bulk animation conversion
* a0003fce2 (2007-08-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot parens
* 381a7aeb4 (2007-08-29) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 planetary orbits better supported with new spec
* 4cb39bb87 (2007-08-29) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 improved orbiting effects a bunch... turns out units were only allowed to travel straight forward--which probed to be an orbital disaster
* 4107dcfbf (2007-08-29) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 We have gui dds support now, accidentally didn't make crosshair dxt5
* 2493ca5db (2007-08-29) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to safemode branch -r11417, DDS support for GUI textures and maybe whatever glut_support.cpp does. removed override compression code in ani_texture and modularized software decompression of dds files
* 64c8a707b (2007-08-29) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to svn head -r11416
* c8f4191f5 (2007-08-29) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 modularized software dds decompression, added DDS support to GUI textures and whatever glut_support does (maybe) and stopped override of texture compression attributes in ani_texture
* c528510a2 (2007-08-29) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 new normal mapping program...to convert r=x g=y b=z normal maps to r=height g=y b=z a=x maps
* aadf65402 (2007-08-29) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 adding normal mappnig as a project file
* d05b565f7 (2007-08-28) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 more error checking on glsl programs
* a4db94608 (2007-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 info log properly checked for compile and link status...now your failed link shaders will seamlessly fallback
* 5318db206 (2007-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bug with flat maps
* 41b9c6593 (2007-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new smooth needs alphachan
* 19b5aaf7d (2007-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 a program that takes in a normal map with red, green and blue  as x,y,z and transforms it to heightmap,y,z,x to better survive compression
* 7a2673ecc (2007-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 normal maps that withstand compression better
* 9b9ff43c8 (2007-08-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved Fix functions out of basecomputer.cpp and got repairs working in network. "Basic Repair" (Unit::RepairUpgrade()) does not work, but shouldn't matter much anyway.
* fc33392df (2007-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 restored poofy atmo"
* 68ae035bd (2007-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot to only conditionally add in the ambient terms of the second lite since we only know the first light (sun) exists
* 3aa2bd5c5 (2007-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mac lite now exists
* 5a43d8099 (2007-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 support 2 bump mapped lights by default on mac...fallback is 1..since we cant do meaningful vertex shader in mac like we can on pc
* ae8dedf7f (2007-08-28) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Revert basecomputer texture for now, still not sure why it bugs out as dxt
* 0751618be (2007-08-27) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 mesher now imports proper normal mapped bfxms as wel
* 66261ea4f (2007-08-27) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 map_normal support for obj meshes
* 957c0c31c (2007-08-27) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 allow new keywords map_normal and map_damage
* 103e0b37c (2007-08-27) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 made loop bounds constant with a < sign rather than <= sign
* 2693e6990 (2007-08-27) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 manifest for vc80 service pack 1 along with vega strike version
* 43cf81a19 (2007-08-27) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 updated with gl vertex and fragment program support
* 1f91a03b6 (2007-08-27) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 got it working in ATI windows...not as lovely with whole for loop and no early out but alas
* 3bf666290 (2007-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up spec drive to slow down near mining base
* 0474478fa (2007-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 actually return something in setLocalAddress
* fef19ccf0 (2007-08-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added $*FLAGS variables to fix pheldens's problem.
* 3c481d362 (2007-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow program to switch between lite and default progs
* 30cd6c679 (2007-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 minor
* 02ed99171 (2007-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got it to 62 instructions when translated to Cg using fxc... sounds worthwhile... basically linearly interpolate the falloff per vertex (not 1/falloff either...so it should be pretty close to linear---linear's nearly quadratic, right?
* 4aaedd1da (2007-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ueberleet default program for GLSL... mac misses out, but PC gets both lights 0 and 1...for the low cost of 73 ps2 instructions...ATI 9600 can you make it?
* 9d2b57aec (2007-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 minor fix in finding active lights
* 105efa75e (2007-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bug where one light was always ignored
* 46d1fd6c1 (2007-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mac hacks to make everythign work fine on mac...now we just wont touch it ever...ever
* a52704065 (2007-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mac hacks to make the mac.fp and mac.vp work with just 2 texture coordinates and very limited instruction count (and expanding loops apparent)...maybe they want every GL program to work on ALL macs or something
* 2ce7f1ef6 (2007-08-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed timing-related crash client-side if it gets a message while active_star_system is NULL. Also fixed some server-side saving problems.
* ff156e59b (2007-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 only stretch mesh if that mesh is in warp unless you have a special mod (where tab is warp for instance)
* 8d0a4467f (2007-08-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 DDS Compressed versions of textures, all done with nvcompress
* e7654aec8 (2007-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added lite variants of the prog
* 17a0095f2 (2007-08-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed orbits by using getNewTime() to determine theta in networked mode.
* f37b541ae (2007-08-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 convert static_round to dxt5, since it's got alpha
* 5a1ee97f1 (2007-08-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed SPEC so that it is disabled in proportion to the dot product of the velocity with the front of the ship.  This will cause it not to go out of control if the velocity is in the wrong direction. Also attempted to fix networked orbits.
* f0c45b211 (2007-08-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to safemode branch -r11375, bypass compression for png files
* bf587f88a (2007-08-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 bypass compressing png files
* 75e64399d (2007-08-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to svn head -r11373
* 4acce6926 (2007-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 GLSL seems really, really broken on the mac. luckily I'm a genius (j/k)
* 2b03871e8 (2007-08-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed jumping and committed winthrowe's navscreen patch (forum t=9109).
* 2a0ac092c (2007-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better variable names and commenting...don't recompute tangent matrix (made commented values)
* b632a4982 (2007-08-26) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11369, fix infinite loop bug when sound disabled but music enabled
* ce1b636c2 (2007-08-26) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix infinite loop audio bug when sound disabled but music enabled
* 316e6233d (2007-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 save compute of nDotH by using reflect vector for environment maps
* 67eff90ba (2007-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Forgot to enable specular surface only...
* da70aaba9 (2007-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 verified sun appears at the same angle as corresponding gas cloud in the environment map
* d7b4673bf (2007-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some optimizations for not doing normals...and realization that we need to do stuff in world space to get the environment map correct... and in the case we do stuff in world space, we may as well not use the half angle approximation to avoid yet another square root since we alreayd pay for the env mapping
* aa586fbd6 (2007-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 optimization of fragment programs... no longer activated if the mesh has exactly one (1) texture... eg turrets, animations, atmosphers, jump gates, etc... until they need them.  Also make it not reload the program constant IDs every frame unless the program has changed
* d484008a4 (2007-08-26) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to safemode branch -r11362, software DDS decompression
* 607957e03 (2007-08-26) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to svn head -r11361
* 26b98de8f (2007-08-26) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 removed debugging code, sorry
* 3262e8305 (2007-08-26) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 working software decompression of DDS files
* c35d26f5e (2007-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no more detail tex
* 72760b6f0 (2007-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no more reserved word
* bb7ddc0ee (2007-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 macy type error
* a3ad74abd (2007-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow cloak
* 06186e4ab (2007-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 llama has damage map and normal map
* 2eee40593 (2007-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Normal mapping fully armed and operational
* 73902ccf7 (2007-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow blue texture to be loaded as default normal map
* 3f9cee591 (2007-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 damage textures now work
* 32739d546 (2007-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow for damage textures to work
* 4f2310c72 (2007-08-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got multiple networked systems mostly working again.
* 7e8785b34 (2007-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 specularity of material was being wiped... no longer
* f3a57aaf3 (2007-08-26) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Beta DDS software Decompressor, untested
* 130fb1e99 (2007-08-26) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to svn head -r11346
* 1a806ff6b (2007-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that vertex programs know which lights are enabled---allow for debugging by reloading vertex programs in game---need to not statically fix constants for this tho
* 868d2cd89 (2007-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 programs now work much better at cloning the original behavior...now up to adding bump maps
* afbc7921b (2007-08-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some login issues... made saving work. Now running into targetting bugs.
* b1f17194e (2007-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 baked in the glowmap to the fighter barracks layer...works nicely with shaders
* eda11b78b (2007-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 standard fragment shader to do most of the standard lighting
* d76b11a96 (2007-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow folks to bind textures to fragment programs
* daae89e05 (2007-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shaders should now have access to texture units...  1-6 are hull textures and 7,8 are detail textureS
* c27e8f2f1 (2007-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 loads vertex program if available
* 317d27b6a (2007-08-25) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to svn head -r11337
* b69489654 (2007-08-25) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11336
* 864a1a0c3 (2007-08-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Apparently we didn't handle non-square textures with mipmaps
* f6d70fc01 (2007-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added vertex and fragment program support to the GFX interface to makefile
* 3516a347d (2007-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added vertex and fragment program support to the GFX interface
* 4f9a2a5ff (2007-08-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added GlobalKeyPython to exports
* e5d97af11 (2007-08-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed all sorts of issues when logging in again and respawning. Starting to fix up MMO-style play with adding save account button.
* cdc076493 (2007-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 linked in all  GLSL functions we should need for now
* 1d19b1fe0 (2007-08-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed NavComputer to update based on current system, to prevent bugs if you reload for example.
* 03cc72f98 (2007-08-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Tag for pre-DDS compression
* 063af6647 (2007-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated the mac build and made the mac build work with texture compression
* 6314252e8 (2007-08-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Nvidia software compressed for better quality, same great size
* 4e7b9acd8 (2007-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated configure scripts for OS X 10.4
* 50b85cb4c (2007-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 workaround for gcc-3.1
* 454938908 (2007-08-23) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 now spec only affects your foward velocity, not your sliding
* bab874ea3 (2007-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now we can ease up on the limits for spec
* 5c132f127 (2007-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new spec mode multiplies in direction you face rather than direction you slide
* ee7948251 (2007-08-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Missed an extra bracket, sorry (sync to safemode branch -r11320)
* 1c5bd45d2 (2007-08-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 stupid extra bracket
* b9a02e4ef (2007-08-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11318, use DDS when mipmaps are disabled, not segfault
* 643d03c3c (2007-08-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Make low-quality mode happy with DDS loading code
* c05dc08dd (2007-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new warp values
* 9839cb1fb (2007-08-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Assorted and sundry SPEC tweaks. New binary for testing.
* 82e406c24 (2007-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more conservative about turning on spec when speed is high...also turn off high speed flight near surface
* 1602d2c6a (2007-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more conservative about turning on spec when speed is high...also turn off high speed flight near surface
* e1aa64563 (2007-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed constness issues... also allow you to autopilot out of planetary landing zones at high speed...and the whole can of worms that comes with that
* 5d2f2e9f0 (2007-08-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 SPEC tweaks, VC8 project updated
* 6eb9a5603 (2007-08-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 SPEC tweaks, VC8 project updated
* 90013e281 (2007-08-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 SPEC tweaks, VC8 project updated
* b4a67f0cb (2007-08-22) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 DXT1 support for textures
* 72b2d7991 (2007-08-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 More animation compression to dxt1 rgb
* 842d08fd7 (2007-08-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove alpha channel from background loading image
* c30acce29 (2007-08-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 thrust animation should be dxt1 rgb as well
* f58dbcdcb (2007-08-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 blink animation should be DXT1 RGB too
* dd01f0d05 (2007-08-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 DXT1 rgb is more appropriate for explosion animations, sorry bout that
* 5ea0e80e0 (2007-08-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to safemode branch -r11302, DXT1 rgb support
* 9fdf860c0 (2007-08-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to svn head -r11301
* 899ed531a (2007-08-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Add DXT1 RGB support
* c176eb05b (2007-08-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Some networking fixes... respawn now works.
* aadd8e037 (2007-08-21) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 DDS-ified animation textures. DXT5 with mipmaps
* de994bd52 (2007-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 big planets now appear closer by their radius to the algorithm when it decides if it can just piledrive thorugh
* 56badc936 (2007-08-21) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to safemode branch -r11296. Beta full hardware dds texture support
* 410c17de3 (2007-08-21) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Sync to svn head 11294
* 1c7560274 (2007-08-21) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Too quick to commit,  Needed to define i for level
* f3d1fe4a5 (2007-08-21) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Missed an variable
* 3cb8f0356 (2007-08-21) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 assume mipmap info from dds files
* 7bcb8283a (2007-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed things to be endiansafe
* 478443089 (2007-08-21) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 General Cleanups
* e7dec756d (2007-08-20) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial DDS hardware passthrough
* 74affd36f (2007-08-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Networking EXE's commit on Windows.
* be8e59841 (2007-08-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 More network fixes.  Still a few crashes remain.
* 0f9c307d2 (2007-08-18) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to HEAD -r11286
* 9ac006446 (2007-08-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed music thread-saftey problem by using FILE*
* 81ea4f903 (2007-08-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Networking works on Windows. Added screen to display the local IP address.
* dde349681 (2007-08-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got new texture compression code compiling under Windows.
* 3e5d4f32f (2007-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made autopilot stop if theres any chance you could hit the target...also fixed bug if you are asked to dock with self
* 0ae10d062 (2007-08-17) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to safemode branch -r11281, fix possible double erase bug
* 420f66e48 (2007-08-17) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 fix possible bug with unitcollection::erase if passed iterator deref to NULL
* 770e7791e (2007-08-17) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Huge sync to svn head -r11279
* c50d51660 (2007-08-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added old collection... Made it modular, so you can choose in collection.h
* 0106a4e3a (2007-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 PurgeZeroFlightGroups is now in C++
* 962d631ec (2007-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 PurgeZeroFlightGroups is now in C++
* 9498f5a64 (2007-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 silly: lets users kick in afterburners on autopilot by having flightmode engaged....
* 289cb961d (2007-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 prevented crash when trying to repair damaged escape pod...it's just not possible--these things are made to throw away--actually artists need to go ahead and make us a good ole .blank for it
* 8c669b09f (2007-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed lots of uninitialized variables that valgrind found
* 0702fe702 (2007-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 looks at your acceleration before asserting that you can actually keep your thrusters pumped while you move towards spec...if you're a hog, you have to stop and do various course corrections
* 1d1717200 (2007-08-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed all uses of weak_ptr, attempted to fix crash on bad packet header.
* acae340c7 (2007-08-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made collision system always collide AI units if there is no camera.
* 62dfbf27d (2007-08-16) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Hyena: made glowmap, HUD image, engine placements, lightened materials. Removing old "leokat" media.
* 03a1e4e55 (2007-08-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 A few quick modifications to network code... need to sleep now.  Pretty much works with simple multiplayer games. Fixed loading menus... made them handle errors cleanly without exiting the game. NetServer now runs without an account server, asking the client to select a ship. Cleaned up some stupid bugs in socket code... especially wrt socket error/closing. Made it reuse UDP sockets with a pool... seems to not be able to close and then reopen them. There's probably more...
* a27c6027d (2007-08-16) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding Relaysat by Strangelet.
* fc2d3eeee (2007-08-16) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Better docking points for factory.
* ac83c6ead (2007-08-16) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Sync to safemode branch -r11265, Beta DDS loading support, minor collection changes.
* 06b2b1b8d (2007-08-16) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor collection changes, Beta DDS file loading support
* 45f9a2bc7 (2007-08-16) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to svn head 11262
* 86b28497a (2007-08-16) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Better (but far from perfect) docking clamps for factory.
* 50c41112d (2007-08-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes for assorted compiler warnings.
* 933ffa20c (2007-08-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Binary with sound fixes, dereferencing count fix, etc. from tonight's other commits Naming in Cephid_17.system Stronger interdiction factor for jump points.
* 1da94da4f (2007-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made auto long haul termination more robust and fixed warts by making the global FlyByKeyboard::inauto only looked at by the keybinding, not the actual code
* 7a7838197 (2007-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow music sounds to change independently from sound FX
* 5fcffaee4 (2007-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed windows refcounting for sounds
* 195482839 (2007-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made jump damage configurable
* 530bfa8cb (2007-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 seem to fixed alloc problem on linux--now for windoze...hmm why is windows returning an alerror there
* ab97e1a65 (2007-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 merged commit 11254 into head
* 49ba3c9c3 (2007-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 turn off sounds too far away
* d50ba02b1 (2007-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 merged commit 11252 into head
* d42e68df7 (2007-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made explosion closeness configurable...defaults to 80% closer than it should be
* 87c0c031e (2007-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed memory leak in music
* e8dc199eb (2007-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nailed memory leak in music.cpp
* aa6f98fda (2007-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 merged commit 11248 into head
* b1b3a89c3 (2007-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed jitter frmo autopiloting away from a base... also made it so you can dock to autogend bases
* 6b12efc60 (2007-08-14) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 New Cargo model from Strangelet. Middle LOD only until we figure out what's up with LODs. Semi-working random texture picker. First try to create seperate generic cargo units for Aera and Rlaan. Removed ancient cargo model. New testing mission/system set ideal for HUD image creation.
* b437c7534 (2007-08-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added startRandom option to start at a random frame
* bf371b7fc (2007-08-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some python opts
* 514eb1cdc (2007-08-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got purge of landed ships in fg down... now we have a perf problem--goodie--
* 69cb0f617 (2007-08-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Reducing Cephid_17 criminal element quota
* 1a5957382 (2007-08-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 merge from vegastrike_4_4 branch of 11238,11239 and 11240
* c62b4adc1 (2007-08-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 random encounters no longer launches ships near planets
* 02724e6ea (2007-08-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 spec interdictions are ignored when compating nearest spec
* f65862c5a (2007-08-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 make you go perpendicular until you are at least 80 spec...then start to interpolate
* 9b8e7206c (2007-08-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made autopilot deactivate itself when you are close
* e17799d7b (2007-08-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 More robust spec interdiction settings for bases
* bf063d97e (2007-08-13) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 can now pick the menu --> game interstitial screen at random from a space separated list of animations
* f007076b7 (2007-08-13) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding Koala (working name Lightship) by Strangelet
* 994105a3b (2007-08-13) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Particle Beam in wrong sale category.
* a305940f0 (2007-08-13) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Doh. ASAP now turns off SPEC when disengaged, if SPEC is on.
* 951cb1213 (2007-08-13) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Doh. ASAP now turns off SPEC when disengaged, if SPEC is on.
* 0a6daafbf (2007-08-13) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Sound, New_Game fixes, synch issues between 4_4, trunk resolved
* 1a71a3e93 (2007-08-13) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 merge of recent ASAP enhancements from 4_4
* 6ebf97661 (2007-08-13) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixing Dirge (needs more work post-release), committing some bump maps for posterity, updated art for Ryder's aeran laser turret.
* 2e064c09e (2007-08-13) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 more unit polishing.
* f9e497e67 (2007-08-12) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 binary and config for new ASAP testing
* 9776042b0 (2007-08-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so you can autopilot to units without a spec interdictor
* 214df3b69 (2007-08-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 briefing only necessary in briefings
* e105d2fad (2007-08-12) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 ASAP enhancements
* 661e7d239 (2007-08-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added filename variable... fixes compile errors
* 2888e331b (2007-08-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 ASAP enhancements.
* 3ef4abb59 (2007-08-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Merged jacks's changes in vegastrike_4_4 branch: -r 11212:11218
* a3e443616 (2007-08-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 nicer atmosphere
* 0491af01c (2007-08-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 additional interstitials
* 3f9d3edc8 (2007-08-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed crippling weapons so they drain your power efficiency (resembled by life support)... also changed velocity to be in terms of C and reflect your spec mul
* 5dceccd75 (2007-08-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 made the crippler more powerful committed the new disabling code changed vegastrike.config to do useful things
* 5db9d2789 (2007-08-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that ships launched in systems with autogend bases do not cluster around sun
* 2a5eb09c5 (2007-08-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 jump points no longer spawn so close to planets in autogen systems
* 52a10113e (2007-08-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 bases gen farther out with a minimum
* 2e0256c0b (2007-08-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Allow targeting friendly mission units as navpoints as well as with the 'mission target key'...also fixed star streaks when you had stopped
* 03e70c60c (2007-08-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Allow targeting friendly mission units as navpoints as well as with the 'mission target key'
* a783c594e (2007-08-11) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 straggler from previous revert back to -r11186
* 53e234904 (2007-08-11) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 merge to svn head -r11186:11209
* 2f6160f6f (2007-08-11) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Revert previous changes -r11204, removal of remove() caused too many bugs with iterators on a stack
* 1a049fb65 (2007-08-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 placeholkders for missing mstandnames
* 879dfcb80 (2007-08-11) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 fix dereferencing end() bug in UnitCollection::unreg()
* 77ee41997 (2007-08-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 SPEC interdiction for bases
* b8fb919d5 (2007-08-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Mission Units don't spawn in your path... if they would otherwise spawn in your path they spawn...more to the side...more to the side
* b9b943fd9 (2007-08-11) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 fix to UnitCollection::unreg dereferencing end(), removal of un_iter::remove() use UnitCollection::erase(&un_iter), code-cleanups, reduce particles
* d4dd05f5f (2007-08-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 no more warnings for the main menu about null units
* c8da94335 (2007-08-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 news prints real uniut name not the key
* d94dc1cda (2007-08-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Made missions use the actual unit identifier in unit.py rather than getName or getFullname--this will decorate them with the appropriate fg number if necessary
* 28d5d0b0f (2007-08-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed it so you don't universe.greet None units
* 974a0a652 (2007-08-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so no duplicate patrol points
* bef8f2b13 (2007-08-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 you have to go somewhere and escort must be close rather than escort having to go somewhere with or without you....
* 933545d20 (2007-08-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated with some better timing and delayed objective printouts
* 7974d458a (2007-08-07) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix capitalization of Beholder
* 8e23b0700 (2007-08-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 A whole lot of cleanup in snapshots. Units are now broadcast when they are added to the system as well as when a client joins. System files are now properly sent using the Vsnet Download Manager Client. Server does not regenerate the system files upon each reload. Added NB_ debug info to netbuffers so that they can display errors when they happen instead of when the data stream runs out of room, and so that debugging is much easier.
* 3f5f3cb50 (2007-08-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 replaced old forest texture with strangelets temperate?col
* b08a9d040 (2007-08-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 renamed molton_iron to molten2
* a6e7dea37 (2007-08-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 renamed molton_iron to molten2
* 1bd01aa92 (2007-08-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 replaced old forest texture with strangelets tropical?col; added missing forest_methane texture
* 5c3243358 (2007-08-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 cleaning obsolete Lava.jpg
* fbae20890 (2007-08-05) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 replaced old Lava.png texture with strangelets magma1col
* 10e65d931 (2007-08-05) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding WIP Strangelet planet stuff and handing the rest off to Pyramid. Also added blank white background to assist in hud image production.
* e92feab02 (2007-08-05) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to safemode branch -r11186, un_iter::advance() now faster than old
* 36bcdf58f (2007-08-05) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 More speedups to UnitCollection
* 336b11a20 (2007-08-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to safemode branch -r11184, drastic speed increase to UnitCollection
* d7abd925f (2007-08-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 drastic speed improvements to UnitCollection
* a95ad57d8 (2007-08-03) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to trunk, -r11182
* 90a14691b (2007-08-02) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new moletn texture and added missing molton_iron texture
* cdbe956de (2007-08-02) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 replaced red_rocky textures with higher resolution one
* bcc9af32e (2007-08-02) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 replaced Lava1/2 textures with higher resolution ones
* 538cf65cc (2007-08-02) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 replaced j_class textures with higher resolution ones
* a8d18e7de (2007-08-02) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new desert texture for jacobs in redemption/bernards_star
* 79b9a3342 (2007-08-01) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 replaced previous rock textures with higher resolution ones
* 4efb5b678 (2007-07-31) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding/shuffling factional textures from Strangelet. Redid Agricultural station with missing textures. Fixed Gasmine, still needs work. Adding dummy units for various things (thanks loki.)
* 693b58875 (2007-07-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed Heavy_Ion_Beam -> HeavyIonBeam
* d8e7fe7b1 (2007-07-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made drawing the target system configurable by config boolean "graphics","hud","drawTargetSystem","false"
* d105a2e9b (2007-07-30) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Hawking by Oblivion- not perfect but I want to get it in. Guessing at faction textures. Textures had to be sized down, originals are included. Includes dummy unit with first try at engine placement.
* 9d13eb346 (2007-07-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 GTK 2 vssetup anyone?
* 761f0f096 (2007-07-29) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 added missing desertwater texture
* 1ee08004e (2007-07-29) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 added missing m_class10 texture
* 9d0df82e2 (2007-07-29) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to safemode branch -r11168, includes many little important fixes
* cb60ce32e (2007-07-29) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 build warning fix
* ae74f4cd5 (2007-07-29) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix removed begin iter bug and privatization fixes
* b5b87ad4a (2007-07-29) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to trunk 11165
* 7317853e4 (2007-07-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got upgrading working.  Made server return credits on a failed transaction.
* 9c322aac0 (2007-07-28) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 replacement of k_class texture
* e0a5cbb3f (2007-07-28) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 replacement of j_class textures
* 09d5f5b53 (2007-07-28) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 replacement of Lava textures
* e45f8fa3d (2007-07-28) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 improved compression of Dirt1 texture
* 6dd8a935f (2007-07-28) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 improved compression of Dirt texture
* 985dfac37 (2007-07-28) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 replaced red_rocky texture
* 9988cb7db (2007-07-28) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 replaced rocky textures
* c018b7a0b (2007-07-28) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 replacement of Dirt1 texture
* f059fae34 (2007-07-28) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 preliminary replacement of Dirt texture
* 45e812e22 (2007-07-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Privative UnitCollection members
* 734d5562c (2007-07-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 minor fix to obscolete vslauncher, make valgrind happy on testcollection
* 99dc93912 (2007-07-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to safemode branch 11151, includes fixes to Unitcollection
* 3f8b31c2a (2007-07-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to svn trunk -r11149
* 699dd1688 (2007-07-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Further fixes to UnitCollection, list never removed iterators
* 483d6922e (2007-07-27) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove unecessary static vector of Units
* 437204bf6 (2007-07-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Buying/selling cargo now works between client+server
* d9d20a79b (2007-07-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Killed stupid traceback every frame.
* e20f2b962 (2007-07-26) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to safemode branch -r11145, bugfixes to unitcollection
* 6783799b3 (2007-07-26) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 bugfixes to UnitCollection
* 6b597f501 (2007-07-25) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync safemode branch -r11144, build warnings Part2
* 7528a243c (2007-07-25) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Build warnings part 2 cleanup
* 00cea27ba (2007-07-25) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove build warnings Part 1, resync safemode branch -r11142
* bf3eab6c2 (2007-07-25) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove Build warnings
* a1fac8ac4 (2007-07-25) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to safemode branch -r11140, fix null pointer bug and other issues
* 4f6bf178e (2007-07-25) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 fix NULL pointer bug and bad use of cleanup()
* 17054c052 (2007-07-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to safemode branch -r11138: UnitCollection updates.
* acf896c1d (2007-07-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitCollection revamp, performance enhancements and fixes
* 753ea6eeb (2007-07-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Resync to svn head -r11135
* 53f5809d7 (2007-07-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Assorted bugfixes and cosmetic improvements (see source file logs for details)
* c07c5fb62 (2007-07-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed botched mirroring of 4_4 guns&ammo bugfix
* 0e546bfa3 (2007-07-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Cosmetic touchups.
* 336f86059 (2007-07-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 More useful base names (typo fix)
* 0720e02bf (2007-07-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 More useful base names (typo fix)
* c8348dd82 (2007-07-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 No more post-mortem docking after crashing into planets.
* 7bf8c52b5 (2007-07-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Star streaks back on, at reduced magnitude, and Sol is stellar-depopulated.
* 9ebf128b2 (2007-07-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changes from 4_4:
* d4a64f42b (2007-07-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 remove XXX* tags as intended.
* 2ec1dd0a9 (2007-07-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes bug where weapons that had already been sold still appeared in the for-sale list in the upgrade screen.  Unrelated sell-side bugs in guns&ammo code fixed.
* 38e32c6f5 (2007-07-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 always use current weapon set for player ships when computing itts
* 2b535e06c (2007-07-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed ITTS option...and other........options
* e13409b92 (2007-07-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Windows compiling fixes, and new Python 2.5.1 DLL
* c8dbe1277 (2007-07-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 11123 Fixed compile error... silly me.
* f6a3f1b1f (2007-07-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Multiplayer support from main menu.
* 023a23f6d (2007-07-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tractorability mask not used for nonplayers--otherwise it would be called something else
* 5f84dbbbd (2007-07-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tractorability mask not used for nonplayers--otherwise it would be called something else
* 06222630f (2007-07-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 loads | songs in right order
* 9a1601ab3 (2007-07-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 loads | songs in right order
* ccc670055 (2007-07-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 splash screen loading
* 33afe6d2f (2007-07-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 splash screen laoding
* 9b9ba4380 (2007-07-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no huge loud sound
* 9eb36dfe6 (2007-07-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no huge loud sound
* 81c848522 (2007-07-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better sound ordering...wait to stop...allow for a small sound cache of sounds that must load quick
* 7fefe4f54 (2007-07-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better sound ordering...wait to stop...allow for a small sound cache of sounds that must load quick
* 125f3e123 (2007-07-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made generate_dyn_universe not generate a new universe for main menu.
* 75d306e66 (2007-07-18) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to svn head 11109
* 038da32cc (2007-07-18) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Workaround for python bug if using hanging iterators
* f9309a28c (2007-07-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Merged my changes from 11104:11107
* e506d6d6d (2007-07-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Cleaned up printf's, repair fixes, moved PythonUnitIter to _generic.
* f4bbbe4d2 (2007-07-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added debug library... should clean up messages a lot.
* eaadbaf00 (2007-07-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 A little fixing up of Halleck's gas giant planet.
* a14c57869 (2007-07-18) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Forgot to commit background for CoJL's Gas base.
* 4bc162e39 (2007-07-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 merged revision 11094 of vegastrike minus STL unit iterators to vegastrike
* fc9b6995b (2007-07-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added branch for the vs release
* 5414f1d63 (2007-07-18) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to svn head 11100
* e4b1f1fb2 (2007-07-18) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync from safemode branch -r11099: fix evil orbiting base bug
* d43ce0e3a (2007-07-18) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 fix evil stuck on you bug, thanks patrick
* f539df626 (2007-07-18) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the max attackers problem... could even occur here--where a iterator needs to be reset after jump
* 92314e5c4 (2007-07-18) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed loop in win debug
* 8723c20e1 (2007-07-18) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to safemode branch 11095, fix out of order clearing
* db4abeead (2007-07-18) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 fix invalidation of list after assignment
* 2ef767c34 (2007-07-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 prevent 1 in 128 chance of docking failing really terribly, causing inability to dock
* 186f86ef0 (2007-07-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing cut and paste bug with moveBefore iterator.... you need to check if the iterator is already in the new list before moving it there...--seems like a random other list was checked instead
* 32d6a50b8 (2007-07-17) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding Snow base by Cisst and Gas Giant base by CoJL.
* 0039b02cf (2007-07-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed uninitialized sound volume prob
* 3ac04e36d (2007-07-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got CARGOUPGRADE message working serverside... still synchronization issues in cargo as well as upgrade land.
* 776bca34c (2007-07-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Compiling fixes for windows.
* d710393c4 (2007-07-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a network configuration interface/ Game menu (do we really need any more of those?)
* 083d05908 (2007-07-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed VC8 compile error -- virtual const un_iter& operator ++() must return a value.
* 3b6d21de7 (2007-07-17) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 sync to safemode branch -r11085: bugfixes to UnitCollection
* c57ca5469 (2007-07-17) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Various UnitColleciton related fixes/changes
* efe87525f (2007-07-17) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 somehow music.cpp got left out of resync.
* 38c8ed2d7 (2007-07-17) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to svn head 11082
* cbc38f670 (2007-07-16) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding 0.4.3 German translations from Plueschinger and the Deutsch localization team.
* d757a8ced (2007-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 not pretty, but new.
* 15510cf7c (2007-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 more menu updates.
* 460205432 (2007-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 resurfaced for VS
* a67d4fe5c (2007-07-16) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Default mission.
* 46bedf589 (2007-07-16) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Forgot the mission that gives us the menu\!
* 333429019 (2007-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 merged in "enable" feature
* 0d0b5e9f7 (2007-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 reverting miscommitted files. making damage sparkles smaller for big objects all bases now have shields and reactors again.
* ac92ac7bc (2007-07-16) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial commit of updated python and main menu system.
* 336f3aaf2 (2007-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 No docking while in SPEC. Planetary dock distance increased. Initial nav message updated. Continued units.csv refinement of .stock models
* 619d08db3 (2007-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 slightly better windows music fix :-P
* 09b7487fb (2007-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 workaround for windows sound -- will likely need to investigate root cause of problems.
* 1d452533b (2007-07-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 more initial .blank --> .stock work.
* cdb42f69e (2007-07-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 SVN move of music pt. 2
* 66e073fdf (2007-07-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 SVN Move of trunk/music into data4.x/music directory
* a7e6e9045 (2007-07-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Shipame display cleanup in basecomputer.cpp Added dummy lines for ships referenced in master_part_list.csv but not present in units.csv
* 78b4a8d6e (2007-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed race condition where string may have been potentially written to in one thread while read (and worse then c_strd)  in another without any locking
* 4afc8f83b (2007-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed race condition where string may have been potentially written to in one thread while read (and worse then c_strd)  in another without any locking
* d2bf0dec2 (2007-07-13) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding Strangelet's Factory and Research bases that should have been in ages ago. Also new hud images for those and his Starfortress, plus csv scaling.
* 9c36e42bf (2007-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no more sound gain after startplaying
* c3036404a (2007-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up music position and gain
* 8b0c853af (2007-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up music position and gain
* c475ce12c (2007-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Made AUDStopAllSounds not stop music.  Also allowed  to play if player unit is N ULL.
* ec55e77a5 (2007-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 music in a thread--now with 3 fewer uninitialized variables
* ecad0c939 (2007-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Sound is now multithreaded!  Doesn't quite work on win32, and some bugs remain.
* 020f0265e (2007-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Using OpenAL for music... Warning: may cause delay when loading music.
* e3ec97831 (2007-07-12) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding Fendorin's Midwife and hud images for his models. Adding the Aeran asteroid fighter base from Ryder P. Moses and dummy units. Removing legacy duplicates of some ships.
* a75db0cd7 (2007-07-12) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Starting postion tweak: should avoid collision with planet on first launch. Upgrade tweak: Passenger quarters/other non-stat upgrades no longer appear as broken upon purchase. Elasticity of collisions adjusted up (complaints of game-play unpleasant explody)
* afe2c17e8 (2007-07-12) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Upgrade screen now displays different colors for NOT_ENOUGH_MONEY, UPGRADE-NOT-ALLOWED/NEED-TO-SELL-FIRST, NOT_ENOUGH_SPACE (on both Buy and Sell -- Stations can fill up too) and DOWNGRADE-OR-SAME-OR-INCOMPATIBLE-UPGRADE
* b4ca32b42 (2007-07-11) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding tons of ships from Fendorin: New Pirate asteroid base, Aeran medical base, Forsaken shipyard, Mk. 32, Tridacna, and Diligence. Units.csv dummy units also, but missing mounts and docking clamps.
* c8a18b1c8 (2007-07-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 src/cmd/ai/fire.cpp: type mismatch fixed. src/cmd/unit_generic.cpp: No more Jumping while SPECing src/gfx/vdu.cpp: First attempt at 8 sided armor display. Don't worry - config option can revert to old display.
* 1b2a7a5f4 (2007-07-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 VC8 redistributable DLLs/installer.
* fcd4b9ca7 (2007-07-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 
* b8a731d6a (2007-07-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made AUDStopAllSounds not stop music.  Also allowed  to play if player unit is NULL.
* 91b7b0d9f (2007-07-11) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to HEAD -r11047
* bb9b794fc (2007-07-11) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 no longer need a sound server
* 34938519f (2007-07-11) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 music in a thread--now with 3 fewer uninitialized variables
* 4d4764cde (2007-07-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Sound is now multithreaded!  Doesn't quite work on win32, and some bugs remain.
* ac0e32b9c (2007-07-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Cleaned up displaying of unit names (added fg subnumber, hid travel routes).
* 0daf946d9 (2007-07-09) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding Oblivion's generic base backgrounds and getting rid of the old temp ones.
* 463155cc4 (2007-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reenabled vdu snmber
* f69356390 (2007-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 caps
* 5713ce918 (2007-07-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Using OpenAL for music... Warning: may cause delay when loading music.
* 526982f91 (2007-07-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed typo in faction_ships.py Fixed mass/volume of initial upgrades on Llama.begin to match those in MPL disabled ugly cockpits - "no-cockpit" is superior to the "heavy/bomber/medium-cockpit" setups.  Users can get a nice treat flying Aeran or Rlaan ships and actually having a cockpit.
* 972a253ce (2007-07-08) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding Oblivion's Skate ship with cargo subunit and uber-crappy temp texture. Modified Llama.begin so it doesn't have an ugly 3d cockpit.
* e33b390d5 (2007-07-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed ancient/outdated navcomp help message.
* 0a2a653fc (2007-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 for some reason svn won't let me copy this file from trunk
* 8c9149cc6 (2007-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 going to update with fixed version
* a00537343 (2007-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nasty relationship problems... I dont think we want player attitude to computer to affect computer attitude to player
* 2416d0b8e (2007-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 used to be uninitialized memory was relationship array...
* e73a570b6 (2007-07-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Created options for OGRE and non-OGRE builds.
* d2e790a3b (2007-07-08) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding Oblivion's Gaozong model and dummy unit.
* 539d52596 (2007-07-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Committing mduf's automake-1.10 change from http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8850 It was caused by a lexographic rather than arithmatic compare in the version number.
* 94fcd67e5 (2007-07-08) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to trunk 11028
* b1e0df58e (2007-07-07) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Added Oblivion's SeaxBane (Daphne) and Vendetta ships with dummy units.
* 08d8b0f5e (2007-07-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated VC7 project file.
* 62864cdc1 (2007-07-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Typo/Key outdated fixes, minor news content changes. Returning warp rampdown time to previous value.
* 60fbc9f51 (2007-07-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Testing out CIA bot... includes some simple network config changes.
* b6c164023 (2007-07-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 several things: cleanup in aisle Sol.system Minor tweak to Cephid_17.system - unit rock not found, moon type renamed to deimos player now begins new game nearer to Oceanic planet consistent with being docked. -- this causes an initial double-docking, will work on that later. Fixed AI turret key binding typo in vegastrike.config Expanded size of solar systems and spacing of objects therein Fixed typo in reference to config variable in galaxy_gen.cpp Changed unit_generic.cpp so that missing .template file warnings only appear if one is using .template files. More data set missing unit/typo/misconfiguration fixes. Changed ramping times for SPEC
* 105da1898 (2007-07-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 removes check for 3packs - instead checks ammunition/common, and then ammunition/
* 8b85cf471 (2007-07-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 missing/typo-d unit names added/fixed. Upgrade sizes.... upgraded :)
* 30d9faea9 (2007-07-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 More Ammo rebalancing, missing sartre damage textures.
* 4ac20a942 (2007-07-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Guns & Ammo code support.
* cd3d7a795 (2007-07-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Guns & Ammo modifications New hud pic for new Ox
* 9265d6d39 (2007-06-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Workaround for old sensors showing up as broken when new sensors are installed.
* c032b1722 (2007-06-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Separating .blank (blank units) from .stock (basic salable units). .blank units no longer available for sale.
* adf629d45 (2007-06-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 ammo revamp
* 12a926377 (2007-06-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 First of several data updates this weekend.
* ecd8d1305 (2007-06-28) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix stupid missing ++iter in star_system_generic., resync to safemode branch 11013
* 0010c7357 (2007-06-28) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix stupid missing ++iter in star_system_generic.
* 36c0d6e89 (2007-06-28) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to trunk 11011
* c944a7ce6 (2007-06-28) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 A lot of this is formatting changes i've made since r11004.  But, some important bugfixes introduced in r11003 have been fixed and addititonal bugfixes and cleanups also made.  Resync to safemode branch 11010.
* 394d2a523 (2007-06-28) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Bug Fixes to those introduced since 11000
* a786e0be8 (2007-06-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated for atmosphere_generic.cpp removal and SharedPool.cpp removal.
* 50af0a143 (2007-06-26) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Small but important additions to configure.ac: Conditionals in safemode's makefile.am hadn't been declared in configure.ac.
* b05c6e0f0 (2007-06-24) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix header include for std::find
* 95aa576d9 (2007-06-23) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 universe*cpp/h general cleanup.
* 5ca0fbd16 (2007-06-23) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 star_system general cleanup.
* 90b3f5f37 (2007-06-23) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync to svn trunk
* 0908b68c4 (2007-06-23) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Reverse unecessary change to Makefile.am
* 58878dfa0 (2007-06-23) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync with safemode branch, r11001. Mostly UnitCollection related changes
* a7855dc64 (2007-06-22) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove current(), use *iter instead.  Also, change register container to vector for speed in UnitCollection
* 978bfc4d4 (2007-06-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 trying to fix the glut problem blind
* 21c3504dc (2007-06-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bad naming scheme
* 7d6158804 (2007-06-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wrong directory convention
* b6719aff0 (2007-06-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mod_compat_june_2007_branch
* e20d041fc (2007-06-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nada
* ba464719e (2007-06-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adding branch line
* f2e4b418a (2007-06-17) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Merge in optimizations and fixes to UnitCollection from safemode branch.
* a03cb3407 (2007-06-17) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 optimizations and fixes to UnitCollection
* 1eae37292 (2007-06-16) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 re-apply gcc 2.95 compat patch that was mistakenly deleted
* 9f1f264b4 (2007-06-16) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 re-apply gcc 2.95 compat patch that was mistakenly deleted
* f7855b2cc (2007-06-16) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 resync with HEAD
* 977b3e44d (2007-06-16) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Merge of safemode branch to head, 10975:10988
* a3d1a1e7f (2007-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 redid compat with boost 133
* d6a2c96bc (2007-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 enabled gcc-2.95 backwards compatability (for when we do linux releases)
* b24784166 (2007-06-15) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Allow linking/compiling of system boost, also allow specifying version of python to link to.,  selecting python2.5 currently breaks ai ships in data4.x
* 7619ce5b9 (2007-06-15) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 remove DOS CR's
* 9671b66eb (2007-06-15) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix shared pool template class build
* 27438ce24 (2007-06-15) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed arch specific opts and redundent/default gcc opts.  Also fixed a typo.
* 6cda2495c (2007-06-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Unecessary file, from atmosphere cleanup
* 4bf686e75 (2007-06-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 atmosphere cleanup
* e16b3025c (2007-06-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 asteroid_generic cleanup
* 23882ab2f (2007-06-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 asteroid cleanup
* 9b7b85ca3 (2007-06-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 unit_generic cleanup
* b233708c5 (2007-06-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Unecessary file for stdlist UnitCollection
* f8d9b2d18 (2007-06-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitCollection std::list initial merge
* c6eb83887 (2007-06-14) safemode@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial branch fork.
* 6b15442b9 (2007-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some fixes for allowing for different fonts to be used on bases and in cockpits--really improves readability for bitmap fonts
* 3ac9d0d33 (2007-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed radar color fix...made at least one line of font draw in any given text box
* 6fc7ecef1 (2007-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed widescreen font bug
* 250f3be52 (2007-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got things finally building on intel mac
* 9313b8025 (2007-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up for intel macs
* 4efd3bbfa (2007-06-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 put klauss' splash screen fix into svn
* 9f04ade9b (2007-06-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 May (should) have finally fixed splash API this time.
* 194f0a4ef (2007-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 splashcreen python control
* 6bb15175f (2007-06-08) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Splash screen stuff.
* 6b0f74d8b (2007-05-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed makefile bug and got rid of stupid output in savegame.cpp
* f44976bff (2007-05-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Heavy cleanups on Makefile: compiles much faster now.  Thanks to "safemode"
* 02c914685 (2007-05-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed radar upgrading
* 67b487b23 (2007-05-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Deleted weird characters from some files ("n^o" => "#")
* 8a62593a2 (2007-05-20) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Some keyboard input stuff (in-base python events) Some music playlist stuff (#pragma directives for special behaviors)
* 443d1824b (2007-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added difficulty tuning weapons
* 3a33b1f85 (2007-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow difficulty-based refire rates for computer weapons
* 8cf0733bf (2007-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed collision with cargo to do no damage really
* d24f363d4 (2007-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 damage avoided properly ude to cargo
* b827818ea (2007-05-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 did a vista fix...now you don't get stars in windows vista...ha--because it fauls
* 03c189050 (2007-05-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 vista workaround... space trash does not work in vista
* 1f5e57d07 (2007-05-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added klauss' changes and some of my own
* 52e31d570 (2007-05-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that cargo does not do damage by default--not sure this is what we want
* 9b6d6ed8d (2007-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that the generated missions work in linux even if they have /r/n
* 2e0068e79 (2007-04-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 check for null
* a297cd327 (2007-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now multiple nav mode vdus won't switch on after failed auto attempt
* c5ab21604 (2007-04-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 VC7 compiled binary.
* a2d1fa5f1 (2007-04-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed small chance to have both vdus switch to auto mode
* 33c2d006d (2007-04-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Deleted useless manifest file that causes problem on Windows XP.
* 7c772bddf (2007-04-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new public key
* 811fffb1f (2007-04-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated with exported repair upgrade
* a6acf91ff (2007-04-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 exported RecomputeUnitUpgrades
* cd62d36dc (2007-04-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 show targetted unit on radar even if out of range
* 4ff8b6c4f (2007-04-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed 0 cargo display
* 4d90af9dc (2007-04-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed dims.
* 76a90dd52 (2007-03-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 turret AI turns off after a few seconds
* 737a6ec43 (2007-03-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some todos from john (1,2,3)
* 8581ff5d3 (2007-03-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Semi-reversion of jump-drive/spec capacitor changes
* 60bfeaae1 (2007-03-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 spec_capacitor --> add_spec_capacitor
* 9c90fdf2d (2007-03-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed factory dockpoint.
* b2cde96a7 (2007-03-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Attempt to fix typo.
* 99e2ef6af (2007-03-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed Sarte engine-flare number/position
* a126e6f18 (2007-03-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 minor upgrade/cargo volume tweaks
* 392ee06fa (2007-03-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 More rebalance changes - thrust and governors pt. 3/3 (for today)
* 0958f087f (2007-03-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 More rebalance changes - thrust and governors pt. 2
* 8099703b0 (2007-03-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 More rebalance changes - thrust and governors pt. 1
* 20214034e (2007-03-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 assorted re-balance tweaks
* d123f96fe (2007-03-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Should now be able to safely override hud pic of ship, if desired, in ship-as-cargo without affecting Display Ship Stats screen.
* c3259ceec (2007-03-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Cleanup in aisle "BaseComputer".
* 2e553f7ee (2007-03-25) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 Replaced picture which was a slightly modified copy by the original.
* 6fba31b86 (2007-03-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 A few related things, both data and code: -MPL:Un-clobbered several ship descriptions that had been overwritted when zeog put the hud-images back in. -MPL:Re-removed hud-image annotations for ships -BaseComputer: Fixed bug in text-mangling code that was improperly generating hud-images for ship descriptions, causing them not to appear unless already annotated.
* a027d668d (2007-03-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed jump cost & default jump_drive capacitor Torpedo buffing
* f5a4239ce (2007-03-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Committing Boost fix for 64-bit machines on Python 2.5 http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8313
* 70c1e3490 (2007-03-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Merged with latest from Snow_cat -(re)removed non-existent unit directories (left them in for the missions/contraband) - they were really clogging up the vs_validator output. -removed two references to defunct cargo categories -synched Units.csv with replacement of all "Militia" references (now "Regional_Guard") in MPL -minor aesthetic change to MPL (changed cargo pic) -removed reference to non-existent shipyard-hud.spr
* 169a0776f (2007-03-23) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed build error on linux with newer expats.
* 9e06fef71 (2007-03-21) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 Merged changes by snow_cat: Turrets and guns: added snow_cat's entries as they contained the directories. Planets and bases: Replaced the cargo section by Snow_cat's rework. Missions: Snow_cat's version is alphabetically ordered! Contraband: Snow_cat's version had no doubled entries. Nebulas etc: Added snow_cat's sprite names.
* a64fcc742 (2007-03-21) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 hand merged the remaining changes of snow_cat: ship pictures, spelling
* f65113665 (2007-03-19) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 added more ship descriptions.
* 68102ab8c (2007-03-19) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 no flying mining bases for luddies :-P
* 6de86c302 (2007-03-19) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed llama cargo bug.
* 0f541cbdb (2007-03-18) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 lodur --> shundi
* a29a9e957 (2007-03-18) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 more redundant import removal still need to "de-dup" reactors and shields
* 65b776a5e (2007-03-18) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 More spring cleaning, some duplicate import removal (overdrives only, so far)
* 0e5799f4a (2007-03-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New ability: have a GUI-driven death menu, rather than that inflexible popup.
* 371b91b0b (2007-03-18) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 Hand-merge of Snow Cat's fix-ups
* f909c3ccc (2007-03-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 1) New splash screen API (allows in-game splash screens controlled by python) 2) Savegame fixes (was overwriting savegames when loading of last saved game was disabled) 3) Some tiny cleanup over some places (especially, new special API for some savestring operations that, if properly used, should make python scripts a bit more efficient). I'm still not commiting the new python scripts using it, since they're not savegame-compatible - I'll have to make sure they're worth it, or make them compatible.
* b8af706dd (2007-03-18) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 pre-synching with snow-cat
* f849af8cf (2007-03-18) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 A few changes fiddled whilst I was procrastinating on things academic - Removed some high-end capital ship weapons from master parts list (needlessly unbalances game until we have better black market/rank/licensing implementation) - twiddled some ship thrust values to give factional themes - changed mass/volume of most items in MPL - removed some non-canon items from MPL/changed descriptions - added in Julian's ship descriptions
* 532ea061d (2007-03-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Proper enables.
* efaf6b629 (2007-03-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 distances are not  negative
* 32c891f26 (2007-03-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 distance always positive
* f76849517 (2007-03-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 to follow with itts is ok
* de30d136d (2007-03-10) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Added andyfrommk's 512 version.
* e121a2f70 (2007-03-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed strings for auto messageS
* 137285e39 (2007-03-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Two things. A) priority tweaks B) nonlinear joystick code (by 'peter') revised
* 0cab129ca (2007-03-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed another respawn crash
* d5e081aaa (2007-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 further improved the deletion of star system for new discovered bug
* 198669acc (2007-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bug on respawn after jumping a lot and bug on nav screen when jumping. Also added a bunch of repair query exports to python
* a821af5e6 (2007-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added mount functionality query to python
* ce577acb1 (2007-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 exported percent operational functions to python
* 5a7d61b07 (2007-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed crash with new nav mode
* bb23f5cec (2007-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that missions can know when they are reloaded as opposed to loaded
* 22aa17be4 (2007-03-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed crash when _Universe has not been created yet, and high quality fonts is off (i.e. when it uses GLUT antialiased fonts).
* 75a447bd8 (2007-03-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added separate variables for whether they should use afterburner to pursue or elude player"
* 16797ea43 (2007-03-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that fixer text doesn't appear transparent unless there's actual text there
* fb9fc1239 (2007-03-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no more crash on particle decay for vc8
* d3926be3e (2007-03-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed iterator bug with vector being modified while being iterated---was not seen in gcc or vc7 because pop_back never modified the memory of the vector
* 50692ea66 (2007-02-27) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Actually finished the doco on this baby.
* a145ef513 (2007-02-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some duplicate cargo imports (two copies of a cargo category on a single planet/unit type).  I'm sure there are a lot more, something that should be checked by a script.
* 0c5d945d6 (2007-02-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added CMD_CARGOUPGRADE, and attached it to BuyCargo(). Still a lot of problems... see the wiki page "Development:Network:Todo"
* a7c928504 (2007-02-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix for disappearing missions upon reload (bug 1657126). Made it terminate missions in LoadSavedMissions(), after it saves the list of active missions. The problem happened when "persistent_mission_across_ship_switch" was true and you switched ships.
* e556e39f6 (2007-02-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added roll command to the AI scripts
* 53c2f0fca (2007-02-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow for roll modifiers on any ai script
* 764718ad5 (2007-02-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed ornedan's bugs relating to unicode keys and the new base interface mouse sensitivity code.
* f63c898e7 (2007-02-20) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Small fiddly changes, and the addition of the speech argument and associated displays.
* be1f196be (2007-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that items beginning with XXX at the base cause bottom thing not to print
* f9bb7a3ee (2007-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that if you autopilot towards a target it will switch to nav mode...made nav more more interesting
* e6b676a8c (2007-02-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no longer do you see plasteel in your repair list--now you can specify a list of upgrades that don't appear in the damage list
* 15444bd37 (2007-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 attacking player message removed
* 9b35c69f0 (2007-02-13) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 New NodePointerArgumentDisplay panel.
* 9235ee46a (2007-02-10) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Added andyfrommk's standard PAD.
* db4caf7e3 (2007-02-10) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Added new waste recycler pictures (credit: ergo).  May only be temporary.
* a6efd3cd7 (2007-02-10) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Added ergo's kickarse reactors!
* 80b0b5043 (2007-02-10) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 www's HDTV resolutions.  Not sure they should be here till get proper widescreen support, but useful for testing i guess.
* 0cb991848 (2007-02-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New binary, updated with latest bugfixes.
* ec7101eb8 (2007-02-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Re-enabled loading of last save, until a main menu is in place.
* b3c99f1c9 (2007-02-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 BUG: Accidentally broke savegame *WRITING* when adding support for the main menu. Fixed back.
* eb717904e (2007-02-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Re-enabled loading of last save, until a main menu is in place.
* e5ace7cad (2007-02-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 BUG: Accidentally broke yet another thing, this time star shines, when fixing that memory leak on destination parsing. Sorry, I must have forgotten to *think*. Fixed now.
* 963529e5d (2007-02-08) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 BUG: Accidentally broke savegame *WRITING* when adding support for the main menu. Fixed back.
* 475ab558f (2007-02-08) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New binary, without savegame-eating bug.
* 628707212 (2007-02-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Added config toggle for faction-specific textures - great for limiting memory usage, and thus tweaking detail levels.
* ce04d4f6d (2007-02-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Added config toggle for faction-specific textures - great for limiting memory usage, and thus tweaking detail levels.
* 9d20d53a3 (2007-02-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 BUG: Accidentally broke docking when adding python API to control base interfaces... fixed that.
* 3b6bc9a00 (2007-02-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Nicer planet textures (from celestia). TODO: Update text files in universe/ to use them.
* 0eb7caadc (2007-02-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated SDL version (1.2.11)
* 82a454bf5 (2007-02-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated SDL version (1.2.11)
* caa08c8bd (2007-02-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Almost finished engine-side support for start menu. Most basic functionality possible now done (load/save/quit). Caught a few bugs in the process... and made the splash screen show up much earlier, for those impatient minds.
* ee4739b11 (2007-02-04) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix: Music DJ cycle wasn't being executed on some situations, leading to noncontinuous music, and missing initialization of some variables lead to an initial "jumpiness" of the DJ (it would skip tracks compulsively)
* eff5dcbb3 (2007-02-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Caught nasty bugs on intl keyboard support. Hope it works now. Tests came out OK.
* 3418a9fdb (2007-01-31) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 A) Caught a memory leak in galaxy code. B) New Python API bindings (preparing a load/save/options/new start menu)
* e81c8fb15 (2007-01-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Oops - const char*
* 1f24f6221 (2007-01-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed support for international keyboards at last. At least it works on latam layouts :D - please check others.
* e75d56fbc (2007-01-20) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated some look-feel properties.
* a82cb6e9c (2007-01-20) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Fancy new version of list picker.
* 81a131e5f (2007-01-20) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed button size and alignment issues on linux.
* 1b474a71f (2007-01-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new binary
* 418a35cbc (2007-01-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up if more than 1 ship is per flightgroup it starts really far away (my bad)
* c8f9877b6 (2007-01-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up surface caching so it cached missing surfaces properly with height width and all
* df073034e (2007-01-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  I think I got rid of the iterator crash once and for all
* 6520533fe (2007-01-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up age old unit iterator bug... separated out the attack counter and the updater
* 9fdd56af9 (2007-01-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed crash in max attackers on vegastrike... unit iterators were being cleared before cockpit update
* 5e4093f08 (2007-01-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed crash in max attacker count
* 21dbe9443 (2007-01-15) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed auto anim and max enemiy count and a few others
* 1061d136b (2007-01-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 included range in the mix
* a4850bea0 (2007-01-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 max attacker code tested and works
* 3d75b2b88 (2007-01-14) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed no auto animation bug on roid field
* 879834209 (2007-01-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated to 1.2 version of blender importer/exporter.
* 2a95c8870 (2007-01-10) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 Semi-placeholder category for hull upgrades.
* 6b00bbff9 (2007-01-10) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 Category matching vs. Master Part list (continued)
* ee8ee335e (2007-01-09) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed VC7 compiler incompatibility (inner class typedef vs. explicit naming)
* 743803234 (2007-01-09) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Test campaign, and missed gui fix attempts.
* 9d821b888 (2007-01-09) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated StringArgumentDisplay with new GUI Attempted (unsuccessfully) to fix MainFrame sizing issues Minor changes to Design doc Fixed some small errors
* 2e6e3f0be (2007-01-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed animation far draw queue erasing problem as well as segfault related to signedness of ints
* b6f17395e (2007-01-07) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 always delete animations on the queue---why not?  and if not... figure out how to make it so that animationdrawqueue doesnt get longer and longer and longer if nothing draws cus the camera is somewhere else
* 624a1312b (2007-01-03) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 A) More python API: retrieve info about unit mounts through Unit.GetMountInfo(n) B) Bugfix in event keyboard modifiers (they weren't being polled correctly)
* 4429af87d (2007-01-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a nicer message when settings.py has not been created.
* 6015f5c9e (2007-01-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed bug in parsing savegame: needs to look for second caret, not the first one.
* 6e7e6b43c (2007-01-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 The docking part of docking works, but you can't do much in a base yet.
* bd45ce5bb (2007-01-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed non-toplevel planets not having a serial number. Found out that docking causes a server-side crash.
* 23eabb8ef (2006-12-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 First try at making docking work in networked mode. Fixed a lot of bugs about when planet serials are 0 (still not sure why the server sends these units over, but it shouldn't crash stuff or cause strange behavior).
* 0b6db0e3e (2006-12-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 A few fixes--allows you to specify a python libpath, and fixed an undefined variable when using --disable-client.
* cae068fb1 (2006-12-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Testing, ignore.
* 14d107f31 (2006-12-15) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Phelden's revision of the disabled-cockpit.
* a2c6ccec4 (2006-12-15) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Phelden's revision of the disabled-cockpit.
* 33c673d38 (2006-12-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added lib64 to possible search paths for python.
* d840112e4 (2006-12-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed EmbedManifest problem that strikes peopple without VC8 using release builds (i.e. only users will notice this problem!)
* 723a24b6b (2006-12-03) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Perhaps now cargo missions will work better.
* ccc72390c (2006-12-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Nice swish new main interface.  Now I've almost got no excuse but to finish off the underlying stuff!
* 8ddb1d821 (2006-12-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a new CampaignNodeDisplay object, and added support for it in the underlying data objects.
* a2339af8c (2006-12-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Removing temporarilly.
* 8839d231e (2006-12-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfixes concerning ROI + video modifiers in .ani files.
* 864ca9b40 (2006-11-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Small bugfix on Base.SetLinkX() python API (they were no-ops)
* fd369c03c (2006-11-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Small GUI debugging aid.
* f1102e6cd (2006-11-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 *THE* spawning optimization slash bugfix: Going back and forth between systems would multiply spawned ships - now, only flight groups no longer present in the system are spawned. No more memory consumption buildup. No more lengthy lag on jumps, on most occasions (between active systems). Enjoy.
* 2a458bcf0 (2006-11-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 A series of spawning optimizations, most are minor, a few important (ie - sprite cache... at last...), though the most important is yet to come (which is also a bugfix :-D ) Also, caught a memory leak on mount parsing 8-o
* d689af7a7 (2006-11-29) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated to NetBeans 5.5 Fixed a problem deleting nodes
* 93ac876a4 (2006-11-28) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 changed svn properties to ignore precompiled python binaries (.pyc)
* 117b87085 (2006-11-28) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 these cargo items are currently not existing and these images are not used
* e5b3d818f (2006-11-28) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 started replacing new cargo category names for old ones (since the mapping is not bijective you'll have to watch out for pirates selling chairs to you)
* 61f6ec592 (2006-11-28) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 Typo in a category removed
* b2cc9a747 (2006-11-28) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 Tweak to collision code. Still needs redress re: actual "plane of collision" and attendant normals vs normals of polygons chosen as colliding, but this works better than what we had before for glancing off of stations while docking :)
* f517e8e8a (2006-11-27) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 ungrouped the magnitudes of two vectors not along the same normal
* 8a577b0a6 (2006-11-27) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 Clamping of beam radius at beam init. Should help avoid "fat-beam" problems with larger SIM_ATOMs
* cea24f3dc (2006-11-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 VC8 compiling fixes windows
* d49227a25 (2006-11-25) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 Word from on high is: CLEANUP
* b20524b90 (2006-11-25) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 Word from on high is: CLEANUP
* 95b4843aa (2006-11-25) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 Word from on high is: CLEANUP
* 75a719765 (2006-11-25) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 Word from on high is: CLEANUP
* 99aef341d (2006-11-25) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 renamed extension of JPEG pictures to reflect format (.jpg instead of .png)\nremoved deprecated cargo pictures\nadded formerly removed cargo pictures for existing cargo items
* 9a0588d27 (2006-11-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Whoops, need to move general.c to general.cpp for autotools to be happy
* 55aec8140 (2006-11-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made Vegaserver compilable on Linux without OpenGL/SDL Moved vssetup into vegastrike source tree.
* 9fece928f (2006-11-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed various compile errors Removed unneccessary OpenGL includes Deleted references to HAVE_BOOST in forum topic 7716.
* af752c299 (2006-11-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 www2: Degrayscaled a few pngs that were causing problems.
* 5959d0e72 (2006-11-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Strangelet's starfortress.
* 097d892ae (2006-11-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix to the previous priority fixes. In the way, new physics capability added. Though not thoroughly tested for other usages: Unit::RequestPhysics() reschedules a unit so that it gets simulated ASAP - may be useful.
* 53104a818 (2006-11-19) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Physics priority fixes: dockables should be simulated at top priority to avoid some ugly (but nonfatal) bugs. ie: crazy wiggle at start, units going through stations, etc... Warning: don't make asteroid fields dockable - just single asteroids. ;-) "physics"/"priorities"/"dockable" controls the exact priority of dockable units (in case you don't want top priority)
* 60b2629e9 (2006-11-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 GUI-Python enhancements: *) Mouse events (click/up/down/move/enter/leave) *) Keyboard status for events (eventually, keyboard events) *) Fixes to animated textures (they ignored some attributes when retrieving them from the texture cache).
* 0c784883f (2006-11-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 One (1) fix with AI (case mismatch with a variable) Plus "nearest hostile" bindings. Enjoy.
* 058d74b8e (2006-11-18) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 false --> 0 for asteroid entries in units.csv
* be798e810 (2006-11-18) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 An attempt at more universally acceptable settings (something is perhaps peculiar about the 1024x768 windowed mode I was testing in)
* b53907e38 (2006-11-18) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 thanks to pheldens - case sensitivity catch on texture extension.
* 163a95d56 (2006-11-17) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 corrected picture filename (file didn't exist, default substituted); corrected truncated description for plasteel
* fa7670b1d (2006-11-17) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed asteroid cargo bug - should have been in cargo, not cargo import
* 69e1eb598 (2006-11-17) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 Cleaned up entries with typos
* 8e46585b2 (2006-11-17) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 re-centered, VDU ordering changed so that VDU switch works properly - reason for previous non-functionality unknown
* 4fd82c4e5 (2006-11-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 problem for default type savegames
* bd832fc76 (2006-11-15) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 tweaked number of civilian ships per FG, # of flight groups in starter system.
* 9d51a5cdf (2006-11-15) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 Smoother SPEC
* 4ccf7a082 (2006-11-15) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 made angular velocity contribute to the collision effects
* 7e1933e60 (2006-11-15) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 
* 9fab87ded (2006-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bug that went off end of string
* a2a145b4f (2006-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up bug with colored text causing string overflow
* 6826164b9 (2006-10-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Interesting experiment: physics auto-throttle. Toggleable with config variable.
* 794ff9aee (2006-10-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 BUG: (not) Fading base text fixed
* 5fa5efc1b (2006-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 have xtra music python commands
* 2d2e01834 (2006-10-15) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed deliver-to-capships issue.
* 710624b36 (2006-10-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New binaries with AI fixes.
* 1748f7063 (2006-10-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Config changes for new radar & AI stuff.
* c542ddae0 (2006-10-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Music-sequencing fixes. And configurable history tracking.
* 35ea58500 (2006-10-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Some interesting radar stuff: distance-dependent transparency. I hope you likes it ;-) (SVN with all its traffic needed something like this)
* 443d7bd42 (2006-10-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Better AI selectivity on when to fire weapons.
* 703c4c6cc (2006-10-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New music files. Remastered, dynamics adjusted to match.
* 141631db0 (2006-10-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New music playlists. Aera / Rlaan / Human styles outlined. All it needs now is a lil more variety and definition.
* ba51137ec (2006-10-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bug fixed in dj_lib.py, it wouldn't play threat/battle playlists right.
* a6c19ab69 (2006-10-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New music files. Remastered, dynamics adjusted to match.
* bd39f6dfd (2006-10-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed legacy references to Cflat director
* 308eb46cf (2006-10-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no time compression for server
* 9ec3e34e1 (2006-10-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 directorBenchmark was called without checking if python had deallocated the mission.... also that function is pretty legacy--so the contents of the function were moved to DirectorLoop and the call to the function itself in star_system_generic was removed
* efec3b373 (2006-10-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 directorBenchmark was called without checking if python had deallocated the mission.... also that function is pretty legacy--so the contents of the function were moved to DirectorLoop and the call to the function itself in star_system_generic was removed
* aca3af96a (2006-10-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed the header from chriss patch
* 1b762a378 (2006-10-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 prevent duplicate unit spawning
* f6769ca31 (2006-10-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 another one of Chris' concise and useful patches
* e6b1fa77b (2006-10-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Soundserver fix: concatenation was somewhat broken.
* 597d8f98c (2006-10-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed unused files.
* 6c0edd193 (2006-10-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Cool Rlaan cockpit. Gauges may need adjusting, though they're acceptable.
* 3efada82b (2006-10-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Some python exports for handling music stuff.
* 7a4065ea4 (2006-10-09) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Tag before general music remaster/reassignment.
* 5d430a1bc (2006-10-08) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Declared file to be utf.  Needed for python 2.5
* e836e7eb7 (2006-10-07) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated with some more relevant instructions.  Taken straight from newly created wiki page.
* 5468aaee3 (2006-10-07) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed deprecated files.
* 662cee36f (2006-10-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 A few optimizations for quick&dirty savegame loading - this allows fast summaries, so that clicking on a savegame doesn't take ages. Two modes, of which the quickest is the default: a) Slow but functional: faster than the previous (quite), as it does not load (but merely skip) unrequested mission data. b) Ultra-quick: does not load anything else than the first line, making it a lightning-fast summary, but cannot be used to compute the campaign score (only drawback, actually) - this is the default. Config variable available to choose among the two.
* 2ae97ae44 (2006-10-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Group cell_has_recursive_data, for common field groups. Should make spawning somewhat faster (in the absence of IO-intensive ops).
* efe546a58 (2006-10-07) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 This should remove the nasty "wild wobble" bug during startup.
* 7774a3600 (2006-10-06) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed missing texture tag, turret orientations, and engine size.
* 5864897cd (2006-10-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Chris' greeat nearest hostile key effort.  saves me the work that it would have required...
* 15a3743aa (2006-10-05) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Prelim ox model, untextured, for testing purposes.
* 7e841b6f9 (2006-10-05) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 ox_new.blank added.  Everything is almost in place, just need some stats tidied.
* 8c5fa0660 (2006-10-01) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed windowed mode SDL mac prob
* 58be34265 (2006-10-01) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 intel mac link scripts
* ddc07c187 (2006-09-27) jackS@9476613a-4e0a-0410-bcee-947800e9c4d1 Testing with blanks is advisable - turning them back on.
* b6cb8cf8b (2006-09-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Tractor only cargo, inert.
* 8efb5bcad (2006-09-27) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 Bug fixed: missing newline in database caused crash or image errors
* e6c594e11 (2006-09-26) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 better robust support for closeby apache server
* 545215918 (2006-09-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed scripts to not reference lex and bison, because of the bugs that pmx and JasonStiletto in the forum noticed. The code shouldn't be using lex any more.
* fc716915d (2006-09-23) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Avoid spurious temporary StringPool::References.
* bf9532062 (2006-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed compile error in drawsystem.cpp with anon struct
* f8b8e9f5e (2006-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 prevent recursive init
* 31de07c8c (2006-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 prevent recursive init
* cc0bcfb43 (2006-09-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed ugly newlines in basecomputer.cpp
* 90fda8901 (2006-09-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed self-assignment bug in SharedPool
* 2abf28fc6 (2006-09-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 bah bah windows project add SharedPool.cpp
* 17aa51bdf (2006-09-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixing file case mismatch - step 2. BTW: in the meanwhile, tiny fix on the PPL (cockpit reflectiveness)
* ab2c0c55a (2006-09-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixing file case mismatch - step 1.
* 622989b5f (2006-09-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 SharedPool compile fixes on linux
* 173e6fc6a (2006-09-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed blank GLOw maps.
* 331cb8515 (2006-09-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated project file.
* e02a3efa3 (2006-09-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Perhaps it now build in Linux?
* 1b4385c6f (2006-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new projects add the shared pool to them
* 74ac90739 (2006-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed all errors I think in jumping/recon
* 85c21bd50 (2006-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 I think I fixed the fact that server sometimes doesn't send jump message
* 0ccdd0369 (2006-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed string compare to be correct on both win and lin
* f65fb5e0f (2006-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed a string compare to work on windows for net-jump
* db9e38a78 (2006-09-20) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 A few improvements in memory patterns. Mainly, a reference-counted strings pool in most places that would benefit from it. This addresses a few issues: a) Poor locality of reference during physics - by avoiding copies and comparisons with strings, most access remains on the basic structures. After some measure, with a lot of traffic the working set remains around 10~15MB (still a bit much though). b) Unstoppable memory buildup - every unit spawned has cargo entries with name and description. They seldom get deleted (if the unit gets destroyed, its cargo goes to cargo boxes), so it builds up slow and steadily. With reference counting, that doesn't happen. Also, deferred loading of logo textures, fixing a tiny bug in the way. Also, fixed bug with texture cache, that would not always mark bad textures.
* 373af5a2e (2006-09-20) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor fixes in spawning behavior. BTW: Still saying "error more ships launched than in FG", but may be savegame corruption (should try with a fresh savegame).
* 9f7d5de26 (2006-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed server compile error and fixed auto already dnear bug
* 5a68756d2 (2006-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow higher velocities to do orbits
* f873d32b3 (2006-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added rlaan proper name instead of old norse ones
* aa840a1ab (2006-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 small improvement to orbit code---could be better
* 92923baf1 (2006-09-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 bah commit project
* c98a7878a (2006-09-15) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed sunshine. Oh sunshine.
* 532cd999f (2006-09-15) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed cockpit z-buffer optimization to better account for assymetric cockpits.
* 2c9adb449 (2006-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed all known http bugs
* 963a2f34c (2006-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new server and client that actually always connect to HTTP server and print less garbage
* 135600db4 (2006-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 turned on blocking for client sockets
* 8daf838e3 (2006-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 server still sometimes hangs... not sure why
* 2a2c4b161 (2006-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 server still sometimes hangs... not sure why
* 8efb07fa1 (2006-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 prints out full diag when accountserver respons with weird error
* a5e398747 (2006-09-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 A bit of a design change on the Model class, mixed with some other small (but important) things.
* 90451166e (2006-09-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 A bit of a design change on the Model class, mixed with some other small (but important) things.
* 7437a3b35 (2006-09-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 More bugfixes for poor old mesher.exe BTW: I think bfxm->obj->bfxm no longer inflates files :D
* 9efd9705b (2006-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 patrick fixed the windows-side bugs with server I hope
* 401a89661 (2006-09-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 More bugfixes for poor old mesher.exe BTW: I think bfxm->obj->bfxm no longer inflates files :D
* 91c320137 (2006-09-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 works in Windows removed debug print statements
* 23d54c607 (2006-09-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New and improved mesher binary, taken from the Ogre branch - the one in the trunk has too many fixed bugs which are driving our contributors crazy :)
* 350b4b177 (2006-09-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new version with some IIS fixes
* 934249c52 (2006-09-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a whole lot of bugs with HTTP socket handling. It doesn't have to be so complicated...Just look at Firefox!
* a21b2134a (2006-09-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some really buggy stuff
* 2430bd323 (2006-09-12) geoscope@9476613a-4e0a-0410-bcee-947800e9c4d1 Rlaan ships updated names
* f3373dd92 (2006-09-12) geoscope@9476613a-4e0a-0410-bcee-947800e9c4d1 Oblivion's new Rlaan ship graphics, I could not test these in-game, since I have no Rlaan ships. He says they are ready though, and asked me to commit for him.
* f06ff0707 (2006-09-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reverted nonblocking binaries--they hose the webserver
* 034a37f33 (2006-09-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 should work with accountserver
* 4d0ecf7c5 (2006-09-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better account server
* f7a4d5de6 (2006-09-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new accountserver
* 0ad696a5b (2006-09-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now this accountserver doesnt print a stray newline
* 65675138b (2006-09-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new vs knows how to talk in a nonblocking way on windows
* bb0f16520 (2006-09-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new accountserver knows how to talk in a nonblocking way on windows
* f0dc383eb (2006-09-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a bunch of HTTP connection problems with nonblocking connections. Also fixed a stderr write in the accountserver--IIS concatenates stderr with stdout in CGI scripts.
* 86c7760d4 (2006-09-11) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 sorry, I was introducing old entries again (bad editing practice), hope now it's alright
* 7bb299a42 (2006-09-11) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 ocean planets now sell every item -- this is temporary for testing and image validation; other planets won't have any goods for sale as categorization names have changed
* 9ba0e8e80 (2006-09-11) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 new cargo items, classification and descriptions (they now match the wiki)
* e4779a87d (2006-09-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nonblocking connect() call
* a536b3bc6 (2006-09-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Improvements to mesher (mostly bugfixes) Updated ToDo
* 9c65a3b96 (2006-09-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New python bindings for more complete base interface support. Probably incomplete, mostly untested, but should not interfere at all if not used - if I don't commit now, I'll soon get conflicts all over the place.
* dcf178d25 (2006-09-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed SPEC FOV-link glitches, and took the oportunity to fix NAV-computer rendering (was using SPEC-linked FOV, and shouldn't - not it uses base_fov). Note: hardcoded limit on linked fov, should be more than enough headroom, but...
* e5657df1e (2006-09-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed iteration bugs (assertion failures on VC8) Note: role_bitmask.cpp seemed to have a logic error too - take a look, just in case.
* fcc4dd2d8 (2006-09-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Safer vs_access(), debugging output and graceful recovery for corrupted files, and fixed infinite waits on CleanupMuzak() when called from within VSExit().
* 69826009c (2006-09-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Artwork cleanup: Clydesdale: only DIFFUSE and DMG need to be factionalized. Also, remove unused old textures. GTIO, Kafka & Quicksilver: Add PPL and HUD. (next stop: gaozong)
* 5eedec921 (2006-09-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Corrected dreadful typo - sucker
* 52558c159 (2006-09-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 A lot of HTTP/account server fixes.
* a57e8df63 (2006-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed alpha (but made backup - Ogre will make good use of the alpha part), because it seemed to mess libpng a bit (must be old or something).
* eb31ab510 (2006-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 PPL-ed versions of turret files everywhere.
* af2e672b3 (2006-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Some meshes have the typo - lets humor them.
* 261a085e7 (2006-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Byebye tempfiles
* d971d6548 (2006-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 PPL-ed versions of turret files everywhere  - they need their PPL texture ;)
* 8db5cf787 (2006-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 PPL-ed versions of turret files everywhere.
* 9d97ed33d (2006-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 PPL-ed versions of turret files everywhere.
* 3467db1dd (2006-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 PPL-ed versions of turret files everywhere.
* 84ff75750 (2006-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 PPL-ed versions of turret files everywhere.
* 95d0f5f7b (2006-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 PPL-ed versions of turret files everywhere.
* d843fde0c (2006-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 PPL-ed versions of turret files everywhere.
* 5645bec63 (2006-09-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Deleting old versions of turret files (will replace later)
* e51d4353c (2006-09-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new binary with better firing defaults--and in degrees not radians
* 48286a426 (2006-09-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better firing cue
* 906ea9d2b (2006-09-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made not server crash when passed an invalid savegame (or with a blank unit).
* 677d39230 (2006-09-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some damage function input cheks
* cbcd5eb07 (2006-09-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some damage function input checks
* 9de02c38d (2006-09-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 maybe, just maybe solved johns bug
* 245009644 (2006-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now afterburnenergy multiplies fuel usage
* 84f266189 (2006-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 can do variable ammt of fuel usage for abs
* bc95bf579 (2006-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better cloaking code..not server doesnt send position updates for really really far clients outside fo radar range (shouldnt have that info anyway...or cloaked unitns
* 729c2b411 (2006-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 by mistaked called the wrong overload due with unintialized mem
* b7afecbc2 (2006-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 far units dont get sent now
* 5c1981f95 (2006-09-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Some uncommitted modifications to VC6 project... can't hurt even if VC6 is deprecated.
* 8081aaa85 (2006-09-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added mod-based database.
* eea5fca2e (2006-09-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  made fov changes smoother for SPEC... made it so star streaks are also smoother for spec... made lurkers not go between things within radar range of each other... made default unit effect on specc configurable
* 58018a886 (2006-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cloaking
* 668f51250 (2006-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cloaking command--untested
* b4bebecb8 (2006-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 must lock to autotrack is on
* 3e21ad314 (2006-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shield fading
* 531440ba9 (2006-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new afterburner fuel types
* 72abe204d (2006-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the efficiency of afterburner govertend by the enrrgy
* 3abb33071 (2006-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made sure that just having a different type for your upgrade doesn't ensure that afterburner wil upgrade---cus all random upgrades have type 0
* 52c391da3 (2006-09-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed bugs causing parse errors and made it use settings.py for data directory
* ad436238e (2006-09-06) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed role-based firing bug
* 7d2268e4e (2006-09-06) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 removed python conflict
* a705736aa (2006-09-06) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 added debug info
* 15461a27b (2006-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed when roles are loaded so weapons can have roles too
* 5a49aa79d (2006-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reverted sse2 requirement
* b49cbbfad (2006-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no sse2 requirement
* d2590c4b3 (2006-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better exe... with collision fixes and tons of john feature requests
* 8a10fc43d (2006-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed AI so you can turn off lurking
* 070b8b91a (2006-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 auto fixup
* 8f78d3594 (2006-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed collision bugs with asteroids and other larg units
* 152a3fbe0 (2006-09-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added database-based accountserver.
* 6868007e8 (2006-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 indestructible items, also fixed a upgrade bug when some of the armor was full and others was damageE
* 6ba519900 (2006-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some john feature requests
* 521c39abe (2006-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some john feature requests
* 1d196f9d3 (2006-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some server side prediction problems... and client side auto target box weirdness
* 9512bf706 (2006-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 codeside fix to aim_assist bug with slow turning targets
* a1c598312 (2006-09-04) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 svn properties fixed: data and config files are not executables
* 1badc898a (2006-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 improved client-side prediction
* f4dd4d274 (2006-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some of the prediction problems
* ffc71f76a (2006-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now you can specify username and passwords along with tons of better imrpovemens like ptyhon running server.server(), etc
* 04234c134 (2006-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 can specify uname passwd
* a5f9e3cdd (2006-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 can specify server port
* 1c02af4f7 (2006-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bots are ready
* 94e69715d (2006-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 server-side prediction is way better now...client side could use some work
* de2c9242c (2006-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 awesomerawks... the new prediction scheme rulz
* 7b9afa6f3 (2006-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better lag reduction and a number of other fixes
* 7486d81e3 (2006-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some small bug fixes...including making sure factions are set right and some progress towards loading python scripts on the server
* 859d3b965 (2006-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reduced bolt lag a lot
* 791faa923 (2006-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed jumping problem when no mesh specified
* b6acdde63 (2006-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a bug on server...allow jumping
* 4ccfb57e1 (2006-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the lagout problem when servers got out of sync on their timing
* 3180c3f50 (2006-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 jump FX
* 8903457e1 (2006-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 jumping werx
* 3e542482b (2006-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 write out proper stardate
* ae22f8519 (2006-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed issue with IIS
* 387d0b6b4 (2006-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now we support HTTP OK Continue
* 3eeb6c500 (2006-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 has preliminary jumping support..need to mash esc real quick or you get into wrong system--will fix soon
* 41d972b07 (2006-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up net destructor and allowed most of the jumping to take place...only little bit left is getting appropriate system loaded and UDP socket properly setup
* b96c50d4c (2006-08-31) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 Replaced 'Retro' with 'Luddite' for all categories
* 0918c5821 (2006-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now udp is active with new setup
* 8a1faf02e (2006-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 enable udp for accountserver enabled clients
* adde72acb (2006-08-31) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 ya fixed a segfault on 0 star systems--on client logout during login
* 3b1024d68 (2006-08-31) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a crash in null starsystem if player quits during login
* 48714d0b0 (2006-08-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Attempt at fixing crash if acct_sock is NULL.
* 528a96e9e (2006-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new vegastrike client binary...this one connects to web-based accountservers--fixed a lil bug--probably server side only but oh well
* 836feacc8 (2006-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up urls in acctserver
* e6b51eb83 (2006-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 local graphics diffs
* 466f1c74b (2006-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new vegastrike client binary...this one connects to web-based accountservers
* 3dad7c68b (2006-08-31) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 new server code
* a755a3549 (2006-08-31) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 ya fixed a segfault on 0 star systems
* 4a641b3f4 (2006-08-31) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 built new accountserver
* 49e23b362 (2006-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better config file
* 34f31bb3f (2006-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new ip
* 3ee22b6a5 (2006-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added html
* fd5050d93 (2006-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 figured out how to make http retry
* 771eeab10 (2006-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the new files to the vc7 projects so that now http clients can possibly work
* bdf1ec520 (2006-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated href
* 1fa277d5d (2006-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed names to html
* 2ef11eaf1 (2006-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated scripts to work on sourceforge
* 29887c57d (2006-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got http-based accountserver working...don't update to this if you're connecting to the WCU or VS mainservers...they won't be updated for a lil while
* f986ea543 (2006-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nearly committable
* 51f944749 (2006-08-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed spurious quotes - please be certain to use the most up to date version of Galex's editor (v2) if editing this file with said editor. Or, from another perspective, do a diff before committing - if every line thinks it has changed, but you didn't change every line, you may be causing grief to other users wishing to do a merge of their own changes...
* f5a799a4c (2006-08-29) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Deleted obsolete files
* 02a7cc841 (2006-08-29) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated makefile to add new lowlevel http support
* a1474f239 (2006-08-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 VC7 project didn't look to have been updated with some of the recent file additions, so here's mine.
* 523cfe826 (2006-08-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed .Xauthority access() bug. It a combination of writing a function with the same name as the function in libc (access), as well as comparing an exact value (R_OK) to a bitmask, and doing something dangerous (truncating a file) in the "else" case.
* 6808ac33b (2006-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 we can support systems
* 3e0ec0695 (2006-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 recovered backusp
* eeed1421a (2006-08-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added vsnet_sockethttp.cpp to project.
* 6484ea363 (2006-08-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 pirate.upgradespace++
* d2c393c94 (2006-08-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some return paths to... return.
* 059f2a00d (2006-08-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 key change for aeran ships... didn't bother to clean up ancient refs yet- just currently used testing files.
* 5dd70bfdb (2006-08-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 oops. didn't need to slay that file
* ba57ff5f1 (2006-08-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 
* 856b96306 (2006-08-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated aeran ship names
* faea632c8 (2006-08-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 still playing around with how many "military" FGs to spawn...
* 571ea29f8 (2006-08-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added VsnetHTTPSocket
* e94751351 (2006-08-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated name for Merchies.
* f07efa2a5 (2006-08-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed errant inclusion of LODs as top level meshes, and updated .spr file.
* cf9c2c061 (2006-08-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 All .spr files were out of synch with the files they were supposed to point to.
* e1a69d96e (2006-08-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 More eject fixing.
* 0166ea9d4 (2006-08-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed errant inclusion of LODs as top level meshes, and updated .spr file.
* b6b2ae389 (2006-08-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added accountserver python CGI script
* a16da75fa (2006-08-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Eject is special. Please be careful when modifying eject. The key for eject _must_ be "eject".
* ffde2ec80 (2006-08-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 DO NOT RENAME THE EJECT UNIT.
* 4e0fd0d9d (2006-08-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Redundant - see: eject
* 096cdf096 (2006-08-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 All .spr files were out of synch with the files they were supposed to point to.
* dc0c14216 (2006-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 meaningless typo
* 6fec208c2 (2006-08-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed errant inclusion of LODs as top level meshes, and updated .spr file.
* 927c99726 (2006-08-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed errant inclusion of LODs as top level meshes, and updated .spr file.
* 25dae5c98 (2006-08-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed mind - specular lighting file for old version contains superior detail to that for the new version - it's premature to clean them up at this juncture. My bad.
* bd863249c (2006-08-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 cleanup - no longer needed
* 96a51c076 (2006-08-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed errant inclusion of LODs as top level meshes, and updated .spr file.
* b3001140d (2006-08-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed errant inclusion of LODs as top level meshes, and updated .spr file.
* fbc21cd6c (2006-08-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed some extraneous lines - no point in generating faction specific stats for most vessels when we don't have the base vessel stats down pat (the faction-specific visuals don't need any help from units.csv anyway...) .
* 1fb999a05 (2006-08-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed errant inclusion of LODs as top level meshes, and updated .spr file.
* 90594bd7d (2006-08-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 All .spr files were out of synch with the files they were supposed to point to. This is probably endemic, due to renaming of files, but no known modifications of the .spr files.
* 51b26d9b7 (2006-08-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed plurality of "pirates" - although we'll probably _very_ ever see this particular texture in use
* 8014b62d9 (2006-08-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed Oblivions extraneous inclusion of LODs as top level meshes.
* e81612c34 (2006-08-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Rolled back b0rken clydesdale.bfxm
* 56c3eb1e4 (2006-08-27) geoscope@9476613a-4e0a-0410-bcee-947800e9c4d1 
* 5d3829da3 (2006-08-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 
* d7dfa1b87 (2006-08-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 While we're at renaming things....
* c54beb174 (2006-08-27) geoscope@9476613a-4e0a-0410-bcee-947800e9c4d1 
* 71d4ebfa5 (2006-08-27) geoscope@9476613a-4e0a-0410-bcee-947800e9c4d1 
* 7c15405bc (2006-08-27) geoscope@9476613a-4e0a-0410-bcee-947800e9c4d1 
* 82c70e6b8 (2006-08-27) geoscope@9476613a-4e0a-0410-bcee-947800e9c4d1 
* 890a4b0f1 (2006-08-27) geoscope@9476613a-4e0a-0410-bcee-947800e9c4d1 
* 0f7fb2273 (2006-08-27) geoscope@9476613a-4e0a-0410-bcee-947800e9c4d1 -m updated units artwork and units data
* 31e617c72 (2006-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the code to facilitate online disconnect/reconnect
* a099b5a67 (2006-08-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 oopsy. Committed a testing value for llama.begin radar range. fixed.
* e1b853ab3 (2006-08-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Radar range default == BAD (very, very big). Gave all shiptypes radar ranges.
* 25f19f5e6 (2006-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some missile problems and chatting problems
* 767f016a6 (2006-08-24) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 new version of the server
* 1f7eb4aaf (2006-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up star system targetting a bit
* 1f81c6900 (2006-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mainly made networked starsystems work
* 5e80e2c26 (2006-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wont start you docked
* 924624b12 (2006-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 print client naem entering and exiting system
* 81c35e49f (2006-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 create eject as a missile object for server...that way it will eventually expire... need to take huge explosions off these things
* 1f679a449 (2006-08-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated.
* aee1d0d58 (2006-08-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Use .civvie ships, where possible. Citizen capital ships still not as desired.
* e451739e4 (2006-08-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added a set of .civvie ships - stats still horrendous, but mainly because many of the base ships had never had proper stats entered anyway. Will fix this later.
* 783762303 (2006-08-24) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 new acctserver does not repeat target requests when they are the same
* e3cd13940 (2006-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up targetting not to broadcast the same target over and over
* ff70868e7 (2006-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 green
* 39ceb42d6 (2006-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed vc8 bug
* 565c66366 (2006-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  I'm sick and tired of those ugly franklin turrets... make it have autotracking beams or some such
* 6a2d9b0d3 (2006-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 make compiler better related to ./configure script
* ba3da705e (2006-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 less lag is good
* ee4cb9c71 (2006-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nailed a lot of the lag with fire requests, assuming the server processes them often and firing bolts and balls off straight away
* 33efd637b (2006-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made firing optinally client side as well as server side
* 745df428a (2006-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bug where server switches your guns
* 55bb61a04 (2006-08-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated - did some faction_ships work. need to do more, but next round will be in concert with units.csv changes that I don't feel up to doing yet tonight.
* 3c57f1fb9 (2006-08-23) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed crashy bug
* 02439499e (2006-08-23) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 fied a crashy bug if the flightgroup was null
* 8e76fa86c (2006-08-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up rabble, massaged ships spawned per faction.
* a373e8964 (2006-08-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated projects with latest files.
* 2fd075169 (2006-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added account server as well...so folks can host their own games
* e81e7db72 (2006-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added client and server programs
* 7d73f8a9d (2006-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 works on mp
* 1cc31da46 (2006-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 found a bug in the determination of gender... this could cause crashy if animations were present
* 4d2bebdba (2006-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made unit_generic a bit clearear
* b465787a0 (2006-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 last commit for the evening
* ce5a1474c (2006-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed fatal flaw with damage updates not being checked for null...also fixed bug with nonimportant units not being transmitted
* c9f88bef6 (2006-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new accts
* 8e3aa083a (2006-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shorter savegames
* 4b4c94028 (2006-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added option to allow clinet to force a connect even without the --net command line flag
* 5b1e5d3c1 (2006-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added an option for forcing network no matter the command line
* 5224bd8f2 (2006-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 damages sent along--fixed acctserver crash
* 03a655abc (2006-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allowed to add units using accounts.xml on the fly... also fixed crashing bug caused by not totally killing dead units
* 07bc02dd8 (2006-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more reasonable mp defaults
* 07320a3bf (2006-08-21) geoscope@9476613a-4e0a-0410-bcee-947800e9c4d1 
* 5503a0926 (2006-08-21) geoscope@9476613a-4e0a-0410-bcee-947800e9c4d1 Added ok button to bartender textbox, to clear the text, needs ok.spr, using yes.spr for now.
* 2d6c161ee (2006-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 polished chatting, disallowed docking
* b2141663f (2006-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that textmessaging is bound to a key..right now ] made test1 teh default
* abf5aa037 (2006-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now chatting is supported
* 54c910ffd (2006-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow respawning now
* 376fcb3a5 (2006-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 64 bit fixes
* 9d136ee58 (2006-08-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Separated respawn logic from accountserver logic.
* 7534f6cc1 (2006-08-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a lot of references to NULL units (GetUnit()->GetSerial()) It still doesn't kill the units server-side until the client actually quits. Also, fixed some exit() calls server-side.
* 5e6a93e98 (2006-08-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 better aggressive defaults
* 0dff7bf16 (2006-08-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 aggressive now utilizes hint of desired destination
* 9dd6677b3 (2006-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now it shouldn't exit when one client exits after unit dies.. also fixed race condition on load
* f9c197a38 (2006-08-20) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 made it immediately abort when its too close to dest instead of waiting for when it had turned to it
* 4e6b88420 (2006-08-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 have a potential way to stop the crashing--doesn't seem to yet
* 117275af2 (2006-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 minor attempts to get the bloody flightgroups in gear so they don't smash baseS
* e145d979e (2006-08-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changed targeted point in space around nav point for AI nav point selection
* f7e6bfc3e (2006-08-19) geoscope@9476613a-4e0a-0410-bcee-947800e9c4d1 
* a0cfb9f2b (2006-08-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Respectable factions should not be shooting at civvies, excepting the Aeran Merchant Marine, who aren't really civvies.
* 767d92fb4 (2006-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the one thing I did recently
* 793dd9969 (2006-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added safety net for role priorities in case dude mixes up combat and attackrole
* d6377666e (2006-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow different names for row and column of combat roles
* bc78e8f52 (2006-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mismatch btw vegaevents and vegapriorities
* 7ac29ca7e (2006-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added separate roles right now... dont allow differnet names yet
* 97585993e (2006-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed crashy bug with system generation and file cache intermingling
* a16723c3d (2006-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 round two of todo change
* d7474cc00 (2006-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 round one of todo change
* cc561fb1f (2006-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed file not found cache because files do get generated in the course of gameplay (both savefiles and texture files) we could restore the cache if we changed the engine to say that the particular file might be newly created...much like one marks code volatile...but that can wait till another day--well just have to measure load times now
* 33548b920 (2006-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made adjustable enemy chances based on the fortress sytems table in faction_ships.py
* 36b8bdfd2 (2006-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed colocation problem---with units that had large radii...still need a better longterm solution than hardcoding 10000
* f8f670c8b (2006-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 all ships are now launched in a flightgroup.. not sure why the loadtime sucks
* 505b3fef1 (2006-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better civvie generation
* 899fef333 (2006-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 merchant is defunct
* 0f777983d (2006-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no insys jumping
* dada32364 (2006-08-18) geoscope@9476613a-4e0a-0410-bcee-947800e9c4d1 
* a4fd49a2f (2006-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 has the isCitizen function exported and tons of other improvements
* c15c1604e (2006-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some convoy logic and put planets under frienldies
* 8b7b36c11 (2006-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 a little closer to a sane distribution of ships... more intelligent movement around esp if ships are insystem (cant move) or are convoys between 2 other systems...we don't actually generate such ships.... yet
* 443007154 (2006-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bug fix on filesystem
* 5b6cfd4f9 (2006-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reverted priority function
* 4291367cb (2006-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made starsystem aggregate statistics on itself since it knows when units are added/deleted
* 84a08cefe (2006-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added pilot files'
* e47556763 (2006-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so annon units can do hits too...not sure this is what we want now that I thinka bout it
* 27d837f8f (2006-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made our pirate friends actually block traffic--they get within about 2 light seconds of their target---with enough of them ,they could probably stop something or other
* 2783a7826 (2006-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow for optimization return_static_relation
* 06406090d (2006-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed loading perf... made priority medium on specstarting units. added a file exists cache.  Added another cache for units with an upgrade column
* 9b477e4c6 (2006-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a cache to upgrades loaded through the upgrade columm interface
* 477272b5e (2006-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed crashy-bug in upgrade
* 88584adc6 (2006-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 citizenflags
* 7f6048c9e (2006-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ramping to priority calc
* 82adf84c6 (2006-08-16) geoscope@9476613a-4e0a-0410-bcee-947800e9c4d1 -This line, and those below, will be ignored--
* a449605ca (2006-08-16) geoscope@9476613a-4e0a-0410-bcee-947800e9c4d1 
* f9be6687d (2006-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 impaled the function that takes a char* and returns a faction int... now it uses std::string and a sensible hashtable
* 51a25e3a3 (2006-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to do pirate behavior so they intercept convoys--they need a spec interdiction value of around 10-20 to do this successfully
* 7bb97c496 (2006-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated binary with many fixes and speed improvements
* 22c15d7be (2006-08-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now we have citizen factions--they seem pretty much like military units right now
* a9232e62c (2006-08-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Added citizen factions
* 51310b8ca (2006-08-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added the merchant-guild and a lot of civvies
* 1b96b4da0 (2006-08-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added merchant-guild
* 21b9dbd75 (2006-08-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 ADDED reactor uses fuel better fov base fov added
* 0e9645c23 (2006-08-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changed starting location to start near pole of oceanic
* 5b11a6ed0 (2006-08-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added python
* 7fe86b7d3 (2006-08-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 removed testing sys
* bbb2936e0 (2006-08-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 This one has much more realistic scales
* 245f11fe3 (2006-08-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Launch all flightgroups upon entering system no more running into that clydesdale
* cfe005475 (2006-08-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the Faction Cache to actually strdup the temporary const char that was passed to it before adding to hash table
* 8afa8ae29 (2006-08-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cloaking needs ints thanks to jacks int change---that one probably should have remained a short...alas
* 1b6d5daef (2006-08-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 proper namespacing for for_each
* a09ec5470 (2006-08-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 capitalization error
* 33799ff29 (2006-08-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it less likely to load load failed cargo
* 13c516b03 (2006-08-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made cargo ejecting actually launch missile type units...so they eventually go away
* cc6aacb5f (2006-08-12) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Tweaked orbital parameters - should be happier now.
* 48bedd923 (2006-08-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some damage bugs, and made sure that no bogus zones were added. Unified SNAPDAMAGE and SNAPSHOT.
* 8f0e820dd (2006-08-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mixup with tmore and tless in collision code
* 9e738b6c8 (2006-08-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Mission for debugging Cephid_17 scalability test.
* 8769bcf83 (2006-08-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Scalability testing version of Cephid_17.
* b6d9e6bcf (2006-08-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no debugging files allowed in svn
* e6b0193fe (2006-08-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better heuristic for determining beam lengths---dont need to go twice beamlength if only small units around
* ea249d7ea (2006-08-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Network: Fixed missile firing, autotracking, targetting, killing Fixed autoconf -static compile error.
* fda3d56e3 (2006-08-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 very simple cull
* ceee875cc (2006-08-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made Apart more optimal--maybe one xtra store to stack--but still almost as good as apart not there...added empty string
* aa3bd5e86 (2006-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 spec didn't stop firing bug
* bf6874332 (2006-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no matching speed with target (perhaps unless he's a player--but we can add that in the future
* 10913519d (2006-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 deal with newly created bolts...so player ship doesn't look fonky
* 481dec3db (2006-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now use spacial locality to actually be locality in X..so collision checks around X are also around the location in memory near where X should be--should greatly improve perf
* ec6bb1c45 (2006-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ack unit_find.h should have been a stand-alone commit for 10395... well now I'm committing 10396 which has the 'take out rsquared from struct as key'
* f8e037184 (2006-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up drawing function when few units exist and the drawing function picks the last thing to start with (camera outside of unit pool
* d73050a13 (2006-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 3/4thed memory usage of collide map
* 51f1def9c (2006-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 slight optimizations to collision functions guided by vtune bottleneck analysis
* fbacb8408 (2006-08-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 
* 6eb3ae7f2 (2006-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made a faster flatten for the unit-only collide map
* 88896e4c2 (2006-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it properly link with the new mathy function
* f5607b8ba (2006-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 have 2 collide maps...one for units only, one for bolts and units...this slows things down right now, but I suspect with some tweaks it could be very very cool
* 3b07ef17f (2006-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 linux min is in std but windows min is not
* f08271365 (2006-08-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 there are no retros in VS, only luddites.
* d2f1fb481 (2006-08-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 replacing PR text :-/
* 9bac6e83e (2006-08-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 replacing PR text :-/
* d127ec3cf (2006-08-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 replacing PR text :-/
* 1ebab6f63 (2006-08-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 replacing PR text :-/
* 170d973f5 (2006-08-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 replacing PR text :-/
* eda01e7b7 (2006-08-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 replacing PR text :-/
* e090f2bad (2006-08-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 replacing PR text :-/
* b74c9a7ef (2006-08-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Text for several files still same as in PRIV Remake from when updated to use their FSMs as guidelines. Am slowly changing back to VS universe text(keeping conversation FSMs the same for the moment).
* be084d7f2 (2006-08-03) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 some beauty corrections on distance units changing; integer comparison somehow screwed up so I changed them to floats
* 107d7fff1 (2006-08-03) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 Added distance measurement units: light minutes, light hours, light days, lightyears
* c0f6cc871 (2006-07-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ExecuteUnitAI is deprecated and taken care of by UpdateUnitPhysics
* 614587fcc (2006-07-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made all platforms use hash_map for const cache.  now we can switch it back and forth at will
* a7e1b589e (2006-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  a few more std:: errors...wonder why they didn't show up on the doze
* 2a8daa439 (2006-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  stack needs to be qualified with std
* be501f4d5 (2006-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added using std to set and added some std cout to mesh_gfx
* 8907c6e63 (2006-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 uses a lot of cerr and cout
* 8feb51cb9 (2006-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 uses a lot of cerr and cout
* dec9ec0e8 (2006-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some silly min and max compat issues btw win and lin...cant seem to get mina nd max working on both platforms without using namespace std
* ddc2721c8 (2006-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 missed a pair
* a675696f3 (2006-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finally got it building in windows
* c54e28d14 (2006-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got rid of controversial calls to std::min... cxx did not like it
* f3af14036 (2006-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 this is how good ye olde boost hash lib is
* f9c3bc83f (2006-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot to make bool nonstatic
* 7fcde67a6 (2006-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed using namepsace std from common header
* 9bb05ae15 (2006-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added more collisions < operator
* 9db74062b (2006-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a compare function
* 0a6eddc9c (2006-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 replaced the aging hashtable with the better implementation of stdext::hash_map
* c7f7a2cea (2006-07-27) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 added new carribean1 textures
* 94573229c (2006-07-27) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new carribean1 texture
* a55f94806 (2006-07-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 has recently requested tillias features
* 727792f60 (2006-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 restored the FaceCamera property
* 564c69761 (2006-07-22) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 new gas giant textures
* 049c58b11 (2006-07-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 major optimization to fire--- allowing units that have a threat, target or leader, to select from those units orplayer unit
* ea7df0bf3 (2006-07-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it compile in linux
* 1d2738b00 (2006-07-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now uses key for range query instead of unsorted distance
* 1cb79aab0 (2006-07-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 pre-culling based on distance for drawing (config var precull_distance)
* 29651c222 (2006-07-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new fix for old NaN (sqrt neg) bug - produces acceptable value for later consumption vs. old fix, which caused unwarranted if conditions to become true
* 3380330d1 (2006-07-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed extraneous double loop - calc can be performed directly
* 8fedc7a15 (2006-07-18) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some windows compile problems.
* e07d72294 (2006-07-17) pyramid3d@9476613a-4e0a-0410-bcee-947800e9c4d1 updated gas_giant4 texture
* dc834afb8 (2006-07-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 increased the accuracy
* a5cabfe6b (2006-07-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bad me forgot to add header
* 0dbd434a8 (2006-07-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made save faster
* 21977e1aa (2006-07-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 obvious hash_map bug in save game
* 64e9bf335 (2006-07-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hash map nwo buids in linux
* d610f8c40 (2006-07-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some better float casting functions that should not exception on floating point exceptionesque hardware
* f20efdac0 (2006-07-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated sector
* d1156fb7c (2006-07-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 more performance debug stats.
* a193dbc00 (2006-07-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 std::map --> stdext::hash_map
* 5b223903a (2006-07-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typo.
* 73f69796e (2006-07-15) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Tidied .blank units, and fixed truncated 'Mount' cells.
* 87f2397ea (2006-07-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 
* e7bb8381d (2006-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no div/0  still a fixme though--what should the AI doif he can't bleieve he can reach the target in time
* 5dcf21fb8 (2006-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 listed version change to Array
* a9aba91e8 (2006-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new collision system... this one uses arrays and should be at least a factor of 4 or 5 faster than the list or map
* cfeb5aa55 (2006-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better aldrv ogg conversion time
* 62bc9035c (2006-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bug when unit was tried to find from end() of list
* 435acc0ea (2006-07-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed windows net code in VC7 (compilation, and running)
* 372e8c4b0 (2006-07-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Various windows VC8 fixes.
* 5fbb4a3fc (2006-07-12) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 key typos corrected and double entries removed
* 9f0499527 (2006-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed working vc7 projects for vegaserver and accountserver
* 817c3960e (2006-07-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Patched up 2.4 python dlls to work with VC8.
* b9e8d88fb (2006-07-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed CMD_SNAPDAMAGE (swapped &= with !=), and fixed a strange unit loading bug where the server wanted to make sure the unit file exists first.
* 80f6fa7c3 (2006-07-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 It's been outdated for years.. it should be retired.
* a43bacb41 (2006-07-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Overdrives are type 1 (inefficient fuel consuming) "afterburners" not type 0 (normal thrust cost + energy cost)
* c17797ba8 (2006-07-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Reactor will now stop recharging if ship is out of fuel and the reactor_uses_fuel variable is enabled.
* 3785fc6c3 (2006-07-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Reactor can now consume fuel. Recalibrated Fuel usage for thrust (previous calculations were deeply flawed) -> net effect for those not paying attention fuel usage increases by factor of 3... maybe... am worried about floating point precision when small amounts of fuel are expended... neh... shouldn't be a big deal, unless one of the mods was using very different numbers - in which case there are, as there have been, config file parameters for them to adjust.
* 8a67efed4 (2006-07-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved several stderr print statements inside IF statements governed by config variable "verbose_debug"
* 5a7517ff0 (2006-07-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 change to allowing of upgrades, re: category quantity limiter now against total quantity from category, not for each element thereof.
* 20270b439 (2006-07-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 "blank" (non)unit --> "upgrading_dummy_unit" in two places.
* c69faa9d7 (2006-07-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 replaced old references to Skyscope_alpha with skyscope1 refs.
* c6c5765d9 (2006-07-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed setup and soundserver compiling in Windows VC8.
* 260c457b4 (2006-07-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 doh. need to check if it has shields before comparing them :-P
* 621eed17c (2006-07-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 turned off performance debugging stat gathering that wasn't config-file dependent - should probably not be enabled by default in committed code
* 8d4246b2c (2006-07-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 afterburner (hardcoded text) -> overthrust/overdrive (hardcoded text)
* 37dcb23da (2006-07-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 perusing old bug reports, addressing where possible
* 7ad99b30f (2006-07-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 prohibited upgrades updated for overdrives
* 5b0bb1cee (2006-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  still wantit to compile with vector
* 1d1a5bce3 (2006-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  still want nan test to work
* 57fc51d89 (2006-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bad commit
* 1bad09779 (2006-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 little something to get closer to new code
* 936f093bd (2006-07-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed errant upgrade stats being displayed
* dd68717ff (2006-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 make server build again on linux...added some generality to collide-map stuff
* c068f5cc8 (2006-07-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 and more cleanup - the quotes seemed to have been stripped from some of the description strings
* cdbcc74e7 (2006-07-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 little bit, by little bit, the bugs fade
* f484f4053 (2006-07-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 
* fa3bbfd41 (2006-07-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 oops. didn't mean to commit that other version just now. reset debug variable to false.
* 78c083c4b (2006-07-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 more summer(what happened to spring?) cleaning
* 3a9835727 (2006-07-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got it compiling in VC8 Unfortunately the Python libs have a version conflict of some sort, but that will be sorted out at a different time.
* 6c03d57b6 (2006-07-07) geoscope@9476613a-4e0a-0410-bcee-947800e9c4d1 
* e5824f31a (2006-07-07) geoscope@9476613a-4e0a-0410-bcee-947800e9c4d1 
* d96dada91 (2006-07-07) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated some descriptions
* 2f18d9b80 (2006-07-07) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 spring cleaning, inspired by geoscope
* 431f0d2a8 (2006-07-05) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 Snapshot after removing unused and deprecated xml unit files.
* e30dcbc64 (2006-07-05) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 removed deprecated unit XML files, for all units except the 'factions' and 'subunits' directories
* f9e92736d (2006-07-05) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 Snapshot before removing the unused and deprecated xml unit files.
* 351e9eaae (2006-07-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Combined similar CMD_FIREREQUEST's (within one unit, either missile or non-missile). Now send energy over the net, in CMD_SNAPSHOT, CMD_FIREREQUEST, and also interpolated (charging client-side). Added a CMD_TARGET, when you press 't', then the server broadcasts it to everyone so that autotracking works correctly (and the blue/grey targets on radar)
* 58c8a22f1 (2006-07-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 separated slides on AI resist from desire turns
* 0b5cc175d (2006-07-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wing commander like AI force resist if desired
* 3df93f9b6 (2006-07-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 figured out sine bug that caused a nan in angle to
* bef4740e8 (2006-07-03) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix: agricultural supplies not appearing in trade screen (typo in units.csv), right sorting of passenger quarters upgrades, pictures for some guns, missles and ecm2 are now showing
* 76ccab879 (2006-07-03) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 pictures of emp-torpedos and guns by Ergo added
* 8cb5ed257 (2006-07-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 extra debug info for collisions
* b05604048 (2006-07-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 extra debug info
* 4b66a1284 (2006-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  differentiate min pollers and max pollers
* ba4243c6f (2006-07-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 performance testing missions
* aa7dc7409 (2006-07-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 armament tweaking - will probably have to change again, but makes testing more useful at the moment (helps to test combat if the military vessels actually have guns....)
* 2fde77a6e (2006-07-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 weapon for Taizong
* 1d0e1c086 (2006-07-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 pruning weapons from .blanks
* 6bfb70497 (2006-07-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 futzing about...
* 6c681da43 (2006-07-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 unknown beam back to extreme damage/range
* bc99b964e (2006-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fire, missile and good ole aggressive for nav selection and better target null backoff
* 231f0a9bf (2006-07-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 almost there... I think I want to make it so that if you have a target you don't affect people who do not yet have targets (except maybe a global cap)
* 41a098f69 (2006-07-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 made communication config option
* 0ee3fc708 (2006-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added beram founs
* 9be390902 (2006-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better way to write isMissile
* 41138e893 (2006-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that bolts fire
* 881da3ff6 (2006-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 I think I fixed the AI fires forever bug--and maybe some other networking firing bugs
* 02100fea1 (2006-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 much better repair function
* 25915020c (2006-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up comms
* 711087a01 (2006-06-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got firing working a lot better in networking. Allowed bolts to be fired by leaving the processed flag as FIRED, so that it will create a new Bolt every refire. Fixed a few client side firing bugs.
* 3df3edcee (2006-06-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed fire_missing_autotrackers option for beams that can't autotrack.
* d8751b022 (2006-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 evenbetter cockpit maneuvers for autopilot
* 66933f095 (2006-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better cockpit maneuvers for autopilot
* 5af5a29d8 (2006-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 auto changes velocity if turning
* c5b9ce068 (2006-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now autopilot looks a ton better
* 8f32c830a (2006-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got turets problem with priority and got death cam spin prob
* ba5220fed (2006-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got turets problem with priority and got death cam spin prob
* b25b1e117 (2006-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the ability to limit the number of different cached collision trees that get generatedddd
* 74266b94f (2006-06-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Bottleneck testing and experimental fixes.
* 6b6f1d921 (2006-06-20) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Committing latest german master_part_list translation from plueschinger.
* 6ff08889b (2006-06-20) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating text documentation.
* 32215421e (2006-06-20) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating text documentation.
* 69830d6b1 (2006-06-20) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Made spelling corrections suggested by plueschinger.
* c79add7f5 (2006-06-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix: partial master_part_list loading bug. Warning: CSVTable cannot be iterated with for(int i=0; i<rows.size(); ++i) {...}, as empty lines won't be present in the map, so size will not count them - rather, an iterator has to be used.
* 4f72faf24 (2006-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed no sound bug
* b31d8d90e (2006-06-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New config for new padlock view. F7 <-- padlock view Ctrl+F7 <-- previous binding (target view) (padlock seems more useful)
* 412e24a96 (2006-06-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Almost new padlock view. There was CP_VIEWTARGET, but didn't seem to work right. Plus... new padlock behaves realistically, with lag and all :D
* f86768086 (2006-06-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Less repetitive shuffled playlist playback.
* c2e21a0f6 (2006-06-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 More extra qualification errors.
* 4e55dbb7b (2006-06-04) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial commit of plueschinger's master parts list translation. This is a WIP, should be about 60% done.
* ca9735513 (2006-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up extra qualification errors
* 1f57c22a2 (2006-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up extra qualification errors
* 6cff3bc77 (2006-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up windows sound problem on compile
* 42faf0c21 (2006-05-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bye Bye extra qualification errors. Again.
* 0fbab927d (2006-05-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bye Bye extra qualification errors. And a few annoying warnings. Cheers!
* 5cea961fe (2006-05-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Compatibility with SDL 1.2.10
* dd162672b (2006-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 not so much timing stuff
* 675c2d5b2 (2006-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 armor
* 7ebb2bf06 (2006-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made hud damage default to undamaged
* 8552c2749 (2006-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 support for 8 shield faces and armor faces in cockpit
* 19501cb6f (2006-05-23) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Rootpath-finding bug when invoked as just mesher.exe (Imagine that... I never invoke it that way...)
* d64a18b09 (2006-05-22) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 repaired truncated descriptions (they got lost many version back)
* d3d0e7512 (2006-05-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typedef err
* dea17d1bc (2006-05-22) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 Passenger quarters in game
* c3eff38de (2006-05-22) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 Passenger quarter pictures added
* 9aa999651 (2006-05-22) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 ishmael hud added
* 73c02e5e1 (2006-05-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Snapshot after commiting merger of the privateer branch. Only vegastrike changed.
* d92f2fbdc (2006-05-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Merged the privateer branch changes (a couple graphical changes, automatic landing zones, launch speed, that kind of stuff).
* 78a35b1b9 (2006-05-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Snapshot before commiting merger of the privateer branch.
* 5cbd2a388 (2006-05-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made alut unused now
* f9de20075 (2006-05-21) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding new Strangelet "Agricultural Station" model. The dome, terrain, and grass textures were missing so I had to improvise. This version has a "glass" dome, terrain taken from a planet texture, and no grass submesh.
* 44af0db09 (2006-05-21) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfixes in the old syntax handler.
* 126c656fa (2006-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now it seems to work on lniux
* c5c4f7272 (2006-05-17) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 the new shields and capacitors are now visible in game
* 473f94216 (2006-05-17) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved the new shield pictures, included shield5 and caacitors by ergo
* 592aacf1c (2006-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new binary
* 40479039e (2006-05-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Ergo's shield images
* da0b95319 (2006-05-15) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding new Strangelet "Ishmael Cruiser" (Voidfish) model. Could use some tweaking on the mast portion, but other than that it's great.
* 4e8ecd68d (2006-05-15) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding new Strangelet "Gas mine" model. Still needs some cleanup, but it's properly LODed.
* e6a7a1700 (2006-05-15) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding new Strangelet models: Diplomatic Center and Stoic Freighter.
* 2657fa068 (2006-05-14) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding "white light" blinking animation. This is a copy of bluelight.ani, but I desaturated all the images to remove the blue coloring.
* b4fb5c15f (2006-05-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 awesome new particle allocation scheme
* 0bca53202 (2006-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bolt length problem (was prob with defaults)
* 2828fe578 (2006-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some valgrind-reported errors
* f32dc7bd0 (2006-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 initialized the schedule_priority
* b6139141a (2006-05-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made things gcc-4.0esque (i.e. worked around bugs) thanks to rogue
* 5acb3fa8d (2006-05-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 have sdl
* 826c6cbf0 (2006-05-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed openal pickiness
* 6ae1e0d1f (2006-05-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blank is now smaller and simpler
* e7b1799bd (2006-05-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no more alut
* 042b96f41 (2006-05-03) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Added support for the NodePointer (display broken) and NodePointerList arguments.
* 298003571 (2006-05-03) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 General description of code operation added.
* 6716b6c49 (2006-05-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Expanded to something maybe worth skimming.
* 39542cbea (2006-05-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed test campaign.
* 0d6df62ef (2006-05-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding, and testing Netbeans' SVN integration.  Spiffy.
* 8da6fb645 (2006-04-29) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Pretty print mount information.
* f1079bf99 (2006-04-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 checking against uninitialized targ..not really a bug--but still could result in extra work if player has died
* 2989b7d3f (2006-04-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so respawn works in splitscreen
* 05c1a464a (2006-04-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed engine length by velocity
* 8486d8815 (2006-04-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got the aspect ratio coded into vega strike
* a28e8e2cc (2006-04-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 awesome now 2plane param works
* 810584b2b (2006-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some typoss
* c3f029532 (2006-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no deps
* 1f0df3934 (2006-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 first attempt at lightfield port
* d0b4f28d7 (2006-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 basically adding Brad Mick's feature request of old--to be able to have 3d sprites intermingle with actual ships---this will become a lot less hacky once ogre is ready
* 505f122d0 (2006-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 starting branch
* 33ebf710a (2006-04-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Expat fixes for Mesher.
* 447e314b2 (2006-04-21) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 It's a sad day when "tidying css code" constitutes "relaxing."
* f85c45a54 (2006-04-15) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 :oops: - Forgot to implement the help system (for Mesher). Done now.
* d78f6a34e (2006-04-15) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Better preview, and the removal of the last warning (thanks Dan&Klauss).
* 5b077cf32 (2006-04-14) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some IE compat issues, a glitch with row colouring, and a smaller sample html.
* 3e8303ccf (2006-04-14) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Added basic UnitSummariser.  No reformatting support as of yet.
* 7389b6671 (2006-04-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Missing VC8 files.
* 01386516a (2006-04-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Missin VC8 file.
* 24e23b9e7 (2006-04-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes, working around VC8 bugs. (and a few true bugs too)
* 360a786aa (2006-04-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Huge refactoring of Mesher - will become an automated editing tool, for various needed tasks (like shader-supportive precomputations and stuff like that)
* f2c9f9c75 (2006-04-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Renaming - phase 3
* f0f4220e9 (2006-04-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Renaming - phase 2
* 7ffc1fcd6 (2006-04-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Rename - phase 1
* 06a1f098d (2006-04-13) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Clean up a few (hundred) warnings.
* 1699e346c (2006-04-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix (attempt): zero-volume upgrades are now always purchasable (given that they pass other restrictions, of course). There was a precision issue preventing that. (eventually, the precision issue should be resolved, by not adding/subtracting to UpgradeVolume, but rather recomputing the sum of volumes).
* b82a8f31e (2006-04-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bugfix: shutdown crash in Music::~Music() resolved (when music was disabled)
* b2eb99696 (2006-04-05) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 more upgrade and weapon pictures; some weapons in the zoo have now an image assigned to them
* 3f90fcc24 (2006-04-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Several important bugfixes that didn't quite pop up before moving to VC8/Dagon.
* 6ace57e4b (2006-04-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 First fix: SystemExplorer VC8 release build. :oops:
* 861b2c1a8 (2006-04-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 A) SystemExplorer VC8 build fixes. B) UserInterface VC8 precompiled headers. C) UserInterface Ogre Azatoth+Dagon compatibility.
* d4086072f (2006-04-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Added SystemExplorer VC8 project
* 70b23606a (2006-04-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Replacing expat.lib
* 121609cc4 (2006-04-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Replacing expat.lib
* 082370cca (2006-04-01) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Added Ocean planet HUD, and removed specification for custom M-Class HUD.
* 4a918e403 (2006-04-01) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Cleaned up a bit of annoying whitespace indentation.
* 01b440b18 (2006-03-31) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding blend_panels to the tnt settings... should be fine.
* 69919d8bb (2006-03-31) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding pheldens' HUD.
* 6534b6ae5 (2006-03-31) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 No sparkles on independant asteroids and on cargo pods.
* a5ab8c1ad (2006-03-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the code to unfire when unit out of range`
* 41c1d4703 (2006-03-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 workaround for broken record problem
* 36d9fe322 (2006-03-30) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 Upgrade images are now visible in game
* e7e20be42 (2006-03-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Another iteration - plus some stuff for SystemExplorer to be able to take neat screenshots (dynamic lighting stuff).
* f340452e4 (2006-03-30) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved SystemExplorer source files from vega-proj to vegastrike (since they're not exclusive of vega-proj)
* da8aa2883 (2006-03-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Another iteration - plus some stuff for SystemExplorer to be able to take neat screenshots (dynamic lighting stuff).
* 00c74bc50 (2006-03-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Another iteration - plus some stuff for SystemExplorer to be able to take neat screenshots (dynamic lighting stuff).
* b0d85dd63 (2006-03-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 VC8 project for the Ogre branch
* f2edafdd4 (2006-03-29) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 previous version was broken - reverted - sorry about that
* 09dacd00e (2006-03-29) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 existing cargo items have their images assigned
* 192434edf (2006-03-29) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 Added Silverain's upgrades pictures
* c836ec174 (2006-03-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added better colors
* cb8a2d114 (2006-03-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lock is not lost by out of arc firing attempt
* 9f51cbf99 (2006-03-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 out of arc firing does not affect refire if no torpedo is fired
* 5cedfea2f (2006-03-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Added some important notes to the README
* 2b05649f5 (2006-03-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Synched up vega-vc8 build environment.
* bb452f8ba (2006-03-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Copied vega-vc7 to vega-vc8 to start new build environment.
* 1a376b9c9 (2006-03-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 A bunch of iterator fixes, mostly for VC8 builds.
* c079404cf (2006-03-25) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 made a copy
* 8e70fa3d6 (2006-03-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed SDL dependencies (even without HAVE_SDL) Fixed mutex usage too - though unimportant, since everything is single threaded.
* 0848d39c2 (2006-03-17) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Added some guards to avoid crashes on missing texture files.
* dd65e1d03 (2006-03-17) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a blank line, to stop gcc 4.0.0 from crashing.
* 958baf44f (2006-03-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Added more timing info for ship loading. Added ability for ships to be able to travel at slightly different warp speeds
* 961cc5243 (2006-03-15) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Added generic_cargo, and removed the deprecated cargo entries.
* 501a7d592 (2006-03-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Less memory usage for beams, by using shared vertex buffers (they're already sent to the hardware every time, anyway).
* 7e079c98e (2006-03-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Avoided potential performance issue with Turret AI (by allowing quick getUnitByPtr() calls)
* af95e67ef (2006-03-11) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved remotely
* 1c7e2d4c4 (2006-03-11) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Created folder remotely
* 9e388c725 (2006-03-11) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial (and dirty) import of ThN1saHead's Italian translation, and making room for other dirty imports. Trying to append .txt extensions as part of a ploy to thwart this mimetype business.
* d68b1fd88 (2006-03-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Dandan and I made a pass through cargo/upgrade space
* 77fc30b29 (2006-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now shields can operate in spec
* b45df96d8 (2006-03-09) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 corrected some cargo image paths
* 281b38d0c (2006-03-09) zeog@9476613a-4e0a-0410-bcee-947800e9c4d1 added the more confirmed of silverrain's cargo images
* 80a71fba7 (2006-02-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added nil sound
* 87b131d85 (2006-02-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made first drawing pass only depend on target and saveparent(turret parent or me)
* aaae43e78 (2006-02-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reverse targ
* 53baf1631 (2006-02-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed teleportation--now AI needs to ramp up
* 6b453dfc5 (2006-02-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed warp rampdown bug when AI ramps down from warp and doesnt reset to 1
* 832012d1c (2006-02-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made some simple makefile changes. Removed the mmorpgclient.cpp to fix macs, and made bootstrap-sh not report an error on debian systems.
* 51f00704b (2006-02-26) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Testing commit abilities.
* 9468b2e3e (2006-02-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added missile targetting keys
* 333bd6a43 (2006-02-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 debugging perf
* 3a9b84b3f (2006-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 eject no longer attacks
* cc8a637dd (2006-02-08) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Just testing SVN commit.
* 7f76106c9 (2006-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now mission path is much more flexible
* ed1cda1fe (2006-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some subunit splitting action and some hud disappearing action
* 8f582a0ac (2006-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 spirit plumber's nebulas
* 5caac7cac (2006-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got rid of missing files
* 6e8c8497e (2006-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 needed for windows
* 23c184a83 (2006-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed unneeded boost files
* d4e3f1e65 (2006-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more empty dirs
* 0789204f4 (2006-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nothing
* 4c4f2622e (2006-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 kill empty dirs
* d0668ee6f (2006-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 kill empty dirs
* 765466c22 (2006-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed useless boost files
* 3b4854134 (2006-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dead file
* ccd0c804e (2006-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed default for turret limits (so they default to 360 turrets
* f3043357f (2006-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 another autogen'd file
* 66abdefb2 (2006-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed autogenerated files
* 0a80552c0 (2006-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a compile error caused by Unit being seen by xml_support
* 613af3252 (2006-02-07) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 removes CVS controlling directory
* a41f422b7 (2006-01-31) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_svn'.
* 3bb5beb1b (2006-01-31) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Attempting to re-commit the textures as binaries to bypass the unix line-feed issue.
* 5879e656a (2006-01-31) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Attempting to re-commit the textures as binaries to bypass the unix line-feed issue.
* e33663a9b (2006-01-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some fixes for shine
* 021d27d1f (2006-01-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  better shine
* 49c220f9b (2006-01-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 automatically add fog to autosystem generator--fixed binary star system generator
* c1a90fb1d (2006-01-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed autotracking beams working wtihout lock
* 862602605 (2006-01-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 pursue target warping away
* 6046167e9 (2006-01-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  fixed warping bug
* 87c55bd2c (2006-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now autotracking works without locking requirement if requird
* b208bd1ae (2006-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new helper function
* d032b4eeb (2006-01-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed mac Linefeeds (VC "Express" complains about them).
* c97a537d0 (2006-01-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Deleted files that were not supposed to be.
* a856a53da (2006-01-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Another bugfix in cockpit stuff - or rather, a needed feature - added config option for alpha-blended cockpit sprites.
* 14be1d8da (2006-01-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Small bugfix in HUD panel stuff, triggered by placing the <panel> tag before the <crosshairs> tag (or, even, when <crosshairs> is missing).
* 25430a1b5 (2006-01-24) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_svn_ogre'.
* eadf42d86 (2006-01-24) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Another iteration on the interface framework. GUI stuff suffered a radical change in design... the one I had started was proving cumbersome.
* e3d97faff (2006-01-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Some fixes to network firing requests client-side and server-side
* c7bb113d2 (2006-01-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a specific throw
* cec516029 (2006-01-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 does this stop the bugs with throwing nothig on ectern c
* 1cb38b599 (2006-01-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 normalized other unit's SIM_ATOM in applied forces during collision to match its multiplier instead of current object's multiplier
* d9fc31fba (2006-01-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 decreased elasticity of collisions
* a52b8383a (2006-01-14) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 All pilotable ships maneuvourability balanced, cargo space balanced, and preliminary upgrade space balanced.
* 51c3b35fd (2006-01-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 build9it
* 01acfe696 (2006-01-12) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Maybe this fixes background loading...
* 86d2c9777 (2006-01-12) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed CopyTextureLoader's default constructor.
* e0ca1e851 (2006-01-12) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed texture paths... this is one case where mesher's automated output has to be manually edited.
* 8a82b7f7c (2006-01-12) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Modified version of Ogre's Example Framework.
* a02ba4ed5 (2006-01-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Started ToDo list... just to document a strange workaround for now.
* e82587578 (2006-01-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Cg shaders (that work both in OGL and DX9).
* 665381437 (2006-01-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed 'delete void*' thingy. Odd that VC6 says nothing about it.
* e175b1a26 (2006-01-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some linux portability errors
* f4d414b55 (2006-01-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 .materialInstance scripts kicked in. Some new units, for fun. TODO: commit new objconv/mesher, which creates .materialInstance scripts instead of .material scripts.
* 8068da2eb (2006-01-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Quite a few bugfixes (most in planet placement and template instancing). Now template instance is working, .materialInstance scripts are much more mantainable than .material scripts. Added some useful features the SystemExplorer: 'u' adds a random unit, taken from units_*.csv (a valid one). Disabled shadows (it was messy anyway).
* db8716029 (2006-01-10) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Temporary system changes, just for testing purposes. The few real changes that will be required for the new features should be applied to data4.x masters.
* 11af09b8b (2006-01-10) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Project 'Make Klauss a happy man" - Stage 1 - Complete script now gets colors and bindings too
* e0ce93912 (2006-01-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 snow_Cat_patch
* 5dcad39ea (2006-01-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 First pass at fixing relative vs. absolute Delta Energy for collisions. That aspect should be fixed now, but there are some unresolved issues relating to collisions and the new physics setup that I've commented on.
* 1edd74b43 (2006-01-02) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 initial checkin
* c5acbaee7 (2006-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 64 bit fix
* cf3eda6b6 (2006-01-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 physics multi-fidelity change - 2 step scatter + constant until priority change. Makes AI happy, maintains fairness in scheduling, should produce uniform distributions.
* 364f25ee7 (2006-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 64 bit compile prob
* cf8df668e (2005-12-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 64 bit runtime fix
* b54f6d750 (2005-12-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed 64 bit compile errors and gcc4 errors
* c20b6cf61 (2005-12-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up compile error
* a29c7dc8a (2005-12-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed unneeded file.
* 2e727fe19 (2005-12-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 another gccism
* ca8d91573 (2005-12-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixes to compile in linux
* efb5f7027 (2005-12-28) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Added missing STLport binaries
* 02fb49deb (2005-12-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Some units, to be able to minimally run the SystemExplorer. NOTE: units_vega.csv is completely temporal - it won't remain this way.
* 76376cc0f (2005-12-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial (utterly incomplete) import. Basic structure, mostly.
* 8bf8d7623 (2005-12-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Barely functional System Explorer
* e9c1114ad (2005-12-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 First iteration of the UserInterface framework.
* 28c0b9d7b (2005-12-27) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'ogre_branch'.
* 720a97634 (2005-12-27) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_ogre_branch'.
* 3836f1015 (2005-12-27) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed mountpoint GameUnit::DrawNow(): * Mountpoint drawing * Halo * Particle systems
* 34657a448 (2005-12-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix to mmorpgclient.cpp to use the new pointer CommandInterpretor.
* 276299c8e (2005-12-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got VC6 working with the new boost system (Only 1.31 seems to work at the moment... I'll try to figure out how to get 1.28 working eventually).
* c572c9481 (2005-12-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 A lot of Windows VC6 and VC8 (Visual Studio Express 2005) fixes. Attempt at fixing Comand IInterpretor in VC8 (It doesn't like global variables), but it still crashes.  It works in VC6 though.
* a9e0f8859 (2005-12-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Took out some debug output to speed things up. Interpolation/position update debugging can be found in the boolean variable "debug_position_interpolation" in section "network"
* 033f84c56 (2005-12-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed crash in fix to endianness issue.
* bbee7f128 (2005-12-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Attempt at fixing endianness problem with the Mac.
* 45f76ab5b (2005-12-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 tweaking priority function
* 7e4640328 (2005-12-23) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor fix to make clean
* d0afd944a (2005-12-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 tweaking priority function
* d19d6e20b (2005-12-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 More UDP fixes. A two-player battle works now
* 8c9b80272 (2005-12-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed compilation issue
* e551f18bb (2005-12-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 chnaged debug settings
* f4623c97e (2005-12-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Some lowlevel fixes.
* bef9ebe93 (2005-12-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Absolutely nothing -- the system.  Completely blank.  Perfect for a networked LAN battle.
* 0b24cb7ab (2005-12-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ofixed apparently null timevalueS in wait function
* 53e030aad (2005-12-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Attempt at fixing UDP: A number of port and AddressIP issues.
* 5421dd2e0 (2005-12-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up nonexistant ALbyte
* 81010c6fd (2005-12-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added UDP settings, and created a new config file that has extra options.
* 830ee434b (2005-12-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Attempted to get UDP working.  Reworked a lot of socket sending code to allow for both TCP and UDP sockets.
* 7e2e5d85e (2005-12-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 shifted range of priority by +1
* ac4bbe2c4 (2005-12-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 changed long long
* a0e68f4c0 (2005-12-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added VEGA_EPOCH constant.
* 793205c0a (2005-12-19) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_network_select'.
* d22277cd5 (2005-12-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 networking time and position sending fixes
* 8b362674d (2005-12-19) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_network_select'.
* 6569fe487 (2005-12-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a query time function that doesnt update state just checks the time at this instant
* 14c2a49da (2005-12-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added prototype for queryTime(). The UpdateTime() and getNewTime() combo should *never* be used except once in the main physics loop.
* 204758e25 (2005-12-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  separated out server code from client code
* b3e63817f (2005-12-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ifixed the bank stuffCVS: ----------------------------------------------------------------------
* 436f61aa0 (2005-12-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed unfiring certain outo f range moounts
* b2243cd57 (2005-12-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the banking code to not require linearity
* 1192fac85 (2005-12-18) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed glext.h test to be run on non-Macs instead of Macs.
* eed1a2c7e (2005-12-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allows config not to require locking to autotrack
* 1a728c2be (2005-12-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 new variable must lock to autotrack
* 90c58dad3 (2005-12-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 far animations dont pile up
* 4078b20cd (2005-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed banking for sure
* d6ebce032 (2005-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed phaser bank code so that actually closest gun fires and the others shut off
* 84b95138b (2005-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added peteys changes CVS: ----------------------------------------------------------------------
* 7f6f8e342 (2005-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bad float ret val
* 079048f2e (2005-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Allow banks of weapons that cannot all be fired at the same time
* 450a16577 (2005-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed probelm between 0 and 50,000 clicks
* df036d570 (2005-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Now you can select your navigation screen destination with the system interface...it leads you to the correct system
* d4b877f18 (2005-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 how far to jumpagain
* 574e81110 (2005-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 how far to jump
* a45da40fc (2005-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now you can activate a forced jump by flying very far to the edge of a system and you transfer to the next
* 898cedc71 (2005-12-17) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed need for -DUSE_BOOST_128 parameter for selecting BOOST 1.28 code Added support for a Makefile in ./src that allows building vegastrike, vegaserver, accountserver, and soundserver
* 03cc051f1 (2005-12-16) roguestar191@9476613a-4e0a-0410-bcee-947800e9c4d1 Made command processor catch const char *'s that are thrown for easy error handling, outputs const char * to console (argument errors are a potential use, eg: "This function needs an argument or X arguments" Updated and fixed some comments
* d792b3670 (2005-12-16) roguestar191@9476613a-4e0a-0410-bcee-947800e9c4d1 Optimized findCommand to not duplicate any commands durring execution Removed argument enumeration by singularlizing the Call interface in functors - Makes changing argument types much easier and simplifies adding commands Fixed some comments and added some more info Fixed a memleak in the menu destructor (It wasn't destroying every menuitem) Optimized destructors to destroy the back of the vector for fastest possible command processor destruction (I accidently erased a quarter of command.cpp somehow just before I finished, I finally fixed it, everything seems to be working again, please report any problems to the developer list or directly to me and I'll look into it
* 507fad111 (2005-12-16) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a global ignore file to ignore some files that are present but should never be added to CVS.
* d604d4af3 (2005-12-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lots of fixes I think
* 6dfbbbba7 (2005-12-06) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Commenting of the configure.ac code to identify why some lines are in it. Also merge the recommended tests from autoscan into configure.ac and removed some tests that are no longer needed.
* 4bc042b1b (2005-12-06) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed an exit statement that was left from some debugging.  Allows script to complete now.
* 239c60d1e (2005-12-06) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Update to fix GTK support under Debian. Also generalized the search logic so that if aclocal and automake are not the right version, it should find a version that does work without user intervention.
* 02d27172a (2005-12-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reverted to 1.7
* 0ffaf27d6 (2005-12-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 used latest project to sync up with sources
* 8edd7629b (2005-12-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added environment variables to bootstrap-sh telling it where the automake, aclocal, autoconf and autoheader binaries are, so that the correct version can be chosen.  Debian stable (sarge) needs to use automake-1.7 because the default automake (1.4-p6) errors out on AM_PATH_PYTHON.
* 6cee7f31a (2005-12-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added brian's changes
* 8a74b0eca (2005-12-01) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Quick and dirty fix (actually disabling) of configure.ac test to allow building on Mac OS/X.  "Correct" fix to follow.
* e5d0d7097 (2005-12-01) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed VS_WITH_BOOST to work on some broken versions of awk.
* f2da14e9d (2005-12-01) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes building on non Fedora Core 4 systems. Removed files from boost 1.28 build that weren't needed and couldn't compile. Modified configure.ac to properly do tests, and removed some redundant tests. Modified src/rendertext.cpp to allow no source directory building.
* a51fb191f (2005-11-29) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed files that never should have been included in the first place.
* 65a99442a (2005-11-28) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Updates needed to support building under automake 1.6
* 176149793 (2005-11-28) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed building under Fedora Core 2
* a045e2591 (2005-11-27) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Added package definition that is not likely to be on all devs machines.
* 7eaaa5477 (2005-11-27) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Added error warning to bootstrap process
* bb17429df (2005-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 add missing explicit
* 161c752dc (2005-11-27) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Streamlined build system update 2.  Added two missing files.
* 2adbb1760 (2005-11-27) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 First commit of a more streamlined and maintainable autotools build system. Added OGRE support for mesher (optional) Integrated a number of disparate build systems into the master Makefile. Added boost 1.33 support and streamlined addition of new boost versions.
* 4e96a4d02 (2005-11-25) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'BeforeSingleMakefile'.
* 023ec74a0 (2005-11-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added FOV fix so fov is independent
* 2cdd0242e (2005-11-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mac fixes for os x 10.2
* 7094fd027 (2005-11-24) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 fix drawing guns on base screen.  'Proper' fix no doubt pending
* 0f53890f3 (2005-11-24) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 shields work again when values are specified in conf file
* f3500051c (2005-11-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed newlines
* 8edb6531a (2005-11-22) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 First xmesh/obj -> OgreMesh iteration. TODO: Make it output materialInstance scripts instead of material scripts (runtime instancing is better for modding)., and fix the "texture seams break smoothing" problem.
* 13a6a061b (2005-11-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 disabling mmoc until A) turning it on doesn't break my windows build and B) anyone gives any useful reason to enable it.
* 8dec62c60 (2005-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fewer types of damage
* 8aed22edc (2005-11-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bad copy/paste by klauss
* 1bd061833 (2005-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed glPrioritized texture on apple
* c68ae4f37 (2005-10-22) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Added multiline support, and some comments. Removed some printouts, and changed some others.
* 3134b0a59 (2005-10-22) roguestar191@9476613a-4e0a-0410-bcee-947800e9c4d1 Some framework, needs more
* be9555de9 (2005-10-21) roguestar191@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed typo and hopefully fixed for windows
* a6273c6cd (2005-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cockpit acquires grav units right rather than self
* be1b150eb (2005-10-19) roguestar191@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed weird infinate constructor loop in command processor. Sped up rendertext's conoutf (And added a mutex). New networking module to connect to a bare-bones mmorpg server. Hopefully a step twoards mmorpg vegastrike.
* 4d83437f1 (2005-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 compile fix
* 248a5764b (2005-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 works in vc7 maybe
* 3eededd70 (2005-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed compile link error
* 447a7fec8 (2005-10-19) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Sets mutable map as forced selection for Windows only.  Removes erroneous insert definitions from key_mutable_set file.  Reversed HellCatV's edit from a few minutes earlier.  :)
* 57c1df442 (2005-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 vdu fix for all platforms (sillly
* df11f6667 (2005-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed visual C++ errors
* 110129bc4 (2005-10-18) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_klauss_preogre'.
* c445dc598 (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 1) New physics stuff - independent subunit scheduling. Lots of caveats... mainly, units with subunit scheduling must have constant priority (high or low, whatever, but constant), or hell rises. 2) Deprecating Mesh::DrawNow() 3) Rendering loop optimizations 4) Turret wiggle fix (hopefully)
* d8d9578ca (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed music glitches.
* f4a2bb17f (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Scooping tractor beam.
* 3312ac41c (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Attempted fixed, rolled back, remainder comments remain.
* 89f06ab45 (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Faster relocations
* 41b925b0b (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a few graphics glitches with SPEC fov-link.
* d1d23c6a0 (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor optimizations
* b9e4d2eba (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Shieldless units stuff
* f31a4c74f (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Some useful UnitCollection stuff
* f294742fa (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bolt pseudo-motion-blur
* 498becd88 (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Scooping tractor beam.
* 9c36626de (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Shieldless units stuff
* 802d0a2d1 (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor optimizations
* 61fce16f9 (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New physics stuff - independent subunit scheduling. Lots of caveats... mainly, units with subunit scheduling must have constant priority (high or low, whatever, but constant), or hell rises.
* 8807474a2 (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 TurretFAW fix (by fixing choosetargets) There's a potential performance problem, with subunits of subunits. Will fix that later.
* cec569abe (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor optimizations
* 875562052 (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Inlining optimization. Somehow, specifying it explicitly, some that wouldn't get inlined, do get inlined.
* 7a9bad55f (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Propper fix for the "unified shield facings" problem.
* 7cfef1334 (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New particle stuff. Was going to get better... but not with Ogre coming.
* a41e2367b (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor optimizations
* 9f237e093 (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 1) Multitexturing fixes 2) Deprecating Mesh::DrawNow() 3) Rendering loop optimizations 4) Turret wiggle fix (hopefully)
* faf596960 (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Inlining optimization. Somehow, specifying it explicitly, some that wouldn't get inlined, do get inlined.
* 4e68ccea0 (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New particle stuff. Was going to get better... but not with Ogre coming.
* 815fc82d7 (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a few graphics glitches with SPEC fov-link.
* 32c18aaae (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Part of the "Deprecating Mesh::DrawNow()" thing.
* 84720d6dd (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Multitexturing fixes (actually, fixes when it's unavailable) mainly.
* 4181aed4d (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Multitexturing fixes (actually, fixes when it's unavailable) mainly.
* 4dde0f75b (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor optimizations
* 1037cd8b2 (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Bye bye useless flush.
* b9a775c23 (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Filesystem optimizations. That means faster spawning, sometimes. Mostly for asteroid fields and numerous stuff.
* 9ed08f7fb (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 getUnitByPtr() Allows efficient owner dereference. Yay!
* 50620b1a0 (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Multitexturing fixes (actually, fixes when it's unavailable) mainly.
* dae4d35bc (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 1) Multitexturing fixes (actually, fixes when it's unavailable) 2) New physics stuff - independent subunit scheduling. Lots of caveats... mainly, units with subunit scheduling must have constant priority (high or low, whatever, but constant), or hell rises.
* e8daafff0 (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Multitexturing fixes (actually, fixes when it's unavailable) mainly.
* 9f20cd5ab (2005-10-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 The dj_lib now checks the situation periodically (faster response on threat/battle situations without spawning).
* da2b778b9 (2005-10-17) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_klauss_preogre'.
* 892ea4e18 (2005-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio
* 2da400fec (2005-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed fg subnumber problem
* 1354c9728 (2005-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed hidden cargo hold
* ac11ded28 (2005-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 latest cvs with performance tweaks
* fb2c837a0 (2005-10-17) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_newfeatures'.
* e6d770458 (2005-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new features from spirit
* df7ff7b8c (2005-10-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed acctserver.dsp to include libserver.cpp (defines createVegaConfig()).
* b58f4aa63 (2005-10-15) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'newfeatures'.
* c6e6c4b6d (2005-10-15) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_newfeatures'.
* c6963efd6 (2005-10-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Apparently the createVegaConfig() function is already defined in libserver.cpp
* 5350e86d9 (2005-10-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed account server - didn't define the createVegaConfig() function that it didn't use anyway.
* e2bc8f863 (2005-10-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed vegastrike project compilation.
* bf41cfc29 (2005-10-15) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Added three new argument types, and got back in the groove.
* 9f58a12de (2005-10-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Account server now also compiles.  The question is: will it run?
* c45a30cea (2005-10-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 VegaServer now compiles in Win32!
* ee01fd8dc (2005-10-14) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Added -flips and -flipt options, to allow automatic texture coordinate flipping. This makes it easier for legacy .obj files, created with the flipping bug in mind.
* fca8eece0 (2005-10-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up beam problem
* 4325f8082 (2005-10-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed choose nav point func
* e0d866a84 (2005-10-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new nav selection stuff
* 0f4cebe2b (2005-10-13) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_new_nav_selection'.
* 075201d34 (2005-10-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up bug in star system generic that would check set on every unit
* 5fed4c2fa (2005-10-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new targetting system hopefully is faster
* cd8795c51 (2005-10-13) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Updates bootstrap to check for the proper versions of autotools.  Also verifies that the m4scripts directory exists and removes --force from aclocal.
* 76f8c4af6 (2005-10-12) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the missing texture index bug. Again. This time rightly, I hope.
* ad6a4b99f (2005-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio
* 2f6086d30 (2005-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed energy stuff with ECM active
* 6cd14ea1b (2005-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed ecm energy bug
* 74f7a01c0 (2005-10-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up bug with curlength
* 37bfb3da8 (2005-10-11) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Rewrote obj->bfxm procedure. It now handles propperly blender exported files. Issues fixed: a) Blender .mtl files do not specify textures, rather, usemat %s is used in the .obj file (weird). b) Blender does not group different materials together, causing really inefficient bfxm files to be generated. Now, whatever the input is, equal materials are grouped together into equal bfxm records. c) Blender does a loussy job of optimizing vertex sharing between primitives. Added automatic vertex merger... one that doesn't trash smoothing groups d) Due to c, now smoothing groups are preserved (big quality improvement) e) Added MAP_KE command to .mtl parsing... made sense. I'm not sure it's standard, but this allows us to, using a text editor, have .obj and .mtl files that support all the features of bfxm. Except LODs, I guess. I would work on that, if it weren't because of the Ogre port which makes it a little... abstract (pointless). f) Propperly handled mtllib commands. Now, the .mtl file doesn't need to have the same name as the .obj file. Rather, the "mtllib" command in the .obj file is used. g) I think (I just think) that blender-exported files produced huge bfxms unnecesarily, due to the vertex buffer not being cleaned up after each record. Now they don't, because only used vertices are sent to the bfxm.
* 5f6a8010a (2005-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 spawn everywhere
* ae6254607 (2005-10-10) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Modified to handle pointers that are not the same size as an int.
* 684e3ea08 (2005-10-09) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated UNIX build system to give more feedback to the user in case the m4scripts directory does not exist (or was not used). Fixed bootstrap-sh so that it quits after the first program that has an error quits.
* 97805b271 (2005-10-09) roguestar191@9476613a-4e0a-0410-bcee-947800e9c4d1 Addedd support for multiple command processors ;)
* 5250eb246 (2005-10-09) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Added simple check for m4scripts directory parameter usage.
* 8730cfdbe (2005-10-08) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Continuing clean-up of Unix Build system
* 118089060 (2005-10-08) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Autoconf based build system enhancements. Added --enable-nogtk. Made GTK an optional dependency.  Disables vslauncher building if not found. Added new-line to the end of several files. Removed recurse into some directories.
* 6ced6ef6d (2005-10-07) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Updating to a refactored, and more complete version.  Primarily for backup purposes, but starting to become useable.
* e57b98793 (2005-10-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new files...and undef'd stuff in os x 10.2
* 23f1ba745 (2005-10-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed gatling missilefier
* e0e5bd5c7 (2005-10-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added subunit asserts
* e85793024 (2005-10-04) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Converted *NIX based build system to be more modular.  Moved many tests into macros and called those macros from configure.ac.  This is the first step in attempting to make the configure script more maintainable, especially as dependencies are changing.  (IE, implementing OGRE as the renderer). Also fixed --with-net-threads processing, and added --with-collide-map
* cc5d03fdd (2005-10-04) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated binary, and added dynamic ogg/vorbis DLLs, instead of static linkage.
* b7604cbae (2005-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reverted collide-map
* 4af9879bb (2005-10-04) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixing a logic error where less was not moved before it was possibly destroyed Also documented the requirement.
* 87ee35c3f (2005-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed missing { and added unit update after physics update, not after collide
* 99b431a8a (2005-10-04) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'collide_map_works'.
* c15c83011 (2005-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 temporary fix to safe entrance point
* 1cf215ce1 (2005-10-04) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Simplifying the logic of checking collisions with items closer to the origin.
* 09dd938f5 (2005-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coollio brian found another bug with tmore
* 2588864e6 (2005-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 potential windnos fix
* 27287f62b (2005-10-04) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_collide_list_option'.
* 2f3a62520 (2005-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 collide_list_option
* 47b6bdb1f (2005-10-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made radar use unit_find.
* d301ec3cf (2005-10-03) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_collide_list_option'.
* 4936f4738 (2005-10-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed unnecessary functions to do with old collisions
* 8b57b9eda (2005-10-03) balloyd1@9476613a-4e0a-0410-bcee-947800e9c4d1 Cleaning up the build system.
* 4e5971beb (2005-10-02) roguestar191@9476613a-4e0a-0410-bcee-947800e9c4d1 Added quote parsing, see second to last comment in the large comments at top for details ;)
* 2486a91b7 (2005-10-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed windows compile issues
* eb480ce15 (2005-10-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed windows compile issues, added in new files
* 6a066dbd8 (2005-10-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed windows compile issues
* f4f9b192f (2005-10-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* f0b368d7d (2005-09-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modularized unit find into unit_find.h so more people can easily use this new map thing... finding units with any criterion is really quite simple now
* 0820c3abd (2005-09-30) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_hidden_cargo'.
* 5a142976b (2005-09-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up missing function
* a97171683 (2005-09-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hidden cargo patch by spirit--- still bugs with UpdateContrabandSearch in comm_ai.cpp --treats each contraband separately--allowing 9 slaves 9 cocaine 9 weed if you have 10 hidden
* 3d31b3c15 (2005-09-30) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_hidden_cargo'.
* c0f63459a (2005-09-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 9dbd72573 (2005-09-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed nan problem--maybe eventually we can hit these at t
* d671d2376 (2005-09-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixe dup compiler error and potentially long term error (not really any more)
* 179604404 (2005-09-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed tractoring functionality
* ed4149dcc (2005-09-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now spec works again for all units
* 438b99edd (2005-09-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 beams now are improved collision wise
* 93721abc4 (2005-09-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 improved AI turning
* 19638229f (2005-09-29) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_new_collision_system'.
* 6222b3225 (2005-09-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 awesome new collision system with old collision code still left in there
* 133e52134 (2005-09-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed missing tractor sound in turret
* 9f669bcc6 (2005-09-27) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_new_collision_system'.
* e37f296bc (2005-09-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bug in GetCargo
* 959a67769 (2005-09-26) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'After_Menusystem_Commit'.
* 365f55972 (2005-09-26) roguestar191@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed up menusystem in command.cpp , added a working example in shipcommands. pymenu to activate.
* ca4ed7dfb (2005-09-25) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'Before_Menusystem_Commit'.
* 03d88c075 (2005-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 not ready yet
* 56d5b4ad3 (2005-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 collide map and collide table headers work better
* 332762b02 (2005-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added these files that need work
* 84489f743 (2005-09-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some john fixes
* e33d5d8e3 (2005-09-24) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_collide_wip'.
* 3d1a2f307 (2005-09-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reverted stupid commit
* 55026fce3 (2005-09-24) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'collide_wip'.
* a74a13622 (2005-09-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now you launch at nonzero speed'
* 46d864172 (2005-09-24) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed scalings to match.
* bb25fac79 (2005-09-24) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Added instructional text, and shrunk to standard size.
* 2b3c98446 (2005-09-24) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 CoJL's 300dpi original
* 5a5b56b90 (2005-09-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 potential fix to autolanding brokage
* 809cf9705 (2005-09-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool
* 4b09c149b (2005-09-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed color stuff
* 2229aaab3 (2005-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed explosions maybe
* 04efcf721 (2005-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 backwards
* afdfbd42e (2005-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed explosion sound happening for subunits
* cf8436fb4 (2005-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no derelict
* 33d870ced (2005-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no derelict
* 6fa083a1a (2005-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ogg support back into the project
* 6e1025131 (2005-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now draw is fine
* 667776060 (2005-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 can depend on radius
* 00e4cfbf8 (2005-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 units can be bigger and not get stuck in autodock cycle
* e3c9958af (2005-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 distance subtracts by radius
* 76666f16e (2005-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed base docking oddity
* b410dc267 (2005-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed base docking oddity
* be1b1e03a (2005-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 minor tweaks
* c1dca2cc1 (2005-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 minor tweaks
* 4f173df46 (2005-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 male and female better
* 2587c954f (2005-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 male and female
* bf16cd8aa (2005-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 male and female
* c43e4f3ef (2005-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 male and female
* 351669982 (2005-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 johns hacks
* 951d8d212 (2005-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ack didn't mean to commit this
* 9601a3566 (2005-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 afterburners are fixed
* f68279bfb (2005-09-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 silly name fix so that map does not look ugly with ship names .blank all over it
* c55fc91c0 (2005-09-20) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Fast texture loading for apple's too!
* be3988200 (2005-09-20) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed Tiger exception
* 4101b5824 (2005-09-20) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Proper fix, no exception for Tiger
* db4f320c8 (2005-09-20) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed nested comment, and hashed an end --> tag
* 5658a1d68 (2005-09-20) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Translated cockpit down 35 units.
* e4ba1dd64 (2005-09-19) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added vsConfig stub function
* 0671741d5 (2005-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 switch to ships badness fixed...now you can be dead and switch
* baac97d7c (2005-09-17) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed shield fade.  Can now have individual fade values for all four sides, so shields are no longer borked.
* 131e818bb (2005-09-17) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 comment out broken shield fading code.  See comments in the file for a diagnosis.  maybe I'll fix it later.
* 1f1084883 (2005-09-16) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 A better fix than the previous... if anyone intends to use more extensions.
* 8c5dadc42 (2005-09-16) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 3 variables for shield color instead of 2.  Sometimes (like privateer) we actually want the middle color to be the same as the outer color instead of the average of inner and outer
* b40eb86d0 (2005-09-16) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed OpenAL compile error on newer versions. I hope.
* 6fb018a2d (2005-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 normalize thing returned by queryBSP
* 861371961 (2005-09-16) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial import of strangelet's light cockpit Still to fix: shininess, luminosity, and vertical displacement
* 4224f3b05 (2005-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 normalized normal
* e7587de13 (2005-09-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no debug
* 7a5cffc29 (2005-09-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot to undef container debug
* f348a6fe3 (2005-09-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 much faster starship spawning
* 93f053182 (2005-09-13) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 separate size of the lock diamond and the rotating lock brackets
* c5a92ea9e (2005-09-06) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Enabled splash music - quite catchy, and reduces perceived load times.
* fbb6a714c (2005-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed spirits inserted bug, casting owner from void * to Unit *
* 2493dfef0 (2005-09-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed SEGFAULT. I hope.
* 4806cbab4 (2005-09-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Inadvertantly reverted nonreversible changes (a fix was unfixed) Fixed the unfixing of such a fix.
* 35aaf96ce (2005-09-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Rolled back to 1.2 Shouldn't have commited this file... don't know what happened to CVS.
* 7747ae91b (2005-09-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Rolled back to 1.3 Shouldn't have commited this file... don't know what happened to CVS.
* c5cf7479f (2005-09-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Rolled back to 1.4 Shouldn't have commited this file... don't know what happened to CVS.
* db273aafe (2005-09-05) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Rolled back to 1.31 Shouldn't have commited this file... don't know what happened to CVS.
* 57cb2b1a6 (2005-09-05) roguestar191@9476613a-4e0a-0410-bcee-947800e9c4d1 Optimized fexecute. Made all C string callbacks const.  console now "scrolls" when input is larger than 80 lines. updated ship_commands to reflect const change galaxy_gen (Still has gcc 4 bug for me, I removed my fix (non templated version of the copy constructor) so it should be unchanged) (This particular bug was fixed in the newer versions of gcc4...)
* 417d02a5f (2005-09-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed position on save files (?)
* 663953c15 (2005-09-01) roguestar191@9476613a-4e0a-0410-bcee-947800e9c4d1 Finished Polymorphic command behavior, added commands about it at the top
* 6c48ef4d9 (2005-09-01) roguestar191@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed two more typos I made, compiles now
* aac9aa902 (2005-09-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed functor deletion
* 72b57063b (2005-09-01) roguestar191@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed typo
* 39efa96f8 (2005-09-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 A few multitexturing fixes, that were crashing VS when it's missing. And the forgotten ship_commands.cpp/h
* 3179e450e (2005-09-01) roguestar191@9476613a-4e0a-0410-bcee-947800e9c4d1 Added remCommand based on functor pointer, same as the one added with addCommand Updated new commands comment
* 6ad2d8451 (2005-09-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New makefile after ship_commands.cpp
* 148761367 (2005-09-01) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 A few multitexturing fixes, that were crashing VS when it's missing. And the forgotten ship_commands.cpp/h
* 164d197dd (2005-08-31) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 better gcc4 compilation fix.  necessary since klauss made vsimage->pk3_extracted_file private again and created an accessor instead (better after all)
* 5948e2781 (2005-08-31) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Made a mistake earlier: the shelton key had been replaced by the inertial *Toggle* key - now, it's ok to replace it by the inertial, but it should be the pulsor, not the toggle, to remain consistent. It's fixed now.
* d6f3bd596 (2005-08-31) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Made a mistake earlier: the shelton key had been replaced by the inertial *Toggle* key - now, it's ok to replace it by the inertial, but it should be the pulsor, not the toggle, to remain consistent. It's fixed now.
* e1c912cdb (2005-08-31) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 A couple of extra tigericities from the recent source bomb.
* 58e5ddcbc (2005-08-31) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Added softvolume.cpp and softvolume.h to Makefile.am
* f0a93b261 (2005-08-31) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Added console binding
* 79d3643b0 (2005-08-31) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed nasty whitespace mess created by CVS while merging changes.
* 82502f8e4 (2005-08-31) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a few bugs I introduced earlier... and a few I didn't :-p Added ship_commands (not really - but will fix tomorrow) More optimizations: inlined VSSwapHostblablah, which is a big hit on bfxm loading, and will also hit network stuff, and (interestingly) reduce code size on little endian machines, and improved BSP tree loading code.
* d47b9c31f (2005-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 awesome, this is the unit util that goes to serverside
* f55555336 (2005-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added isCapital instruction
* dd3d44a16 (2005-08-31) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_spirit_patch_3'.
* f72c6393a (2005-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hopefully these changes all work out for the best
* 4915e256e (2005-08-31) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_spirit_patch_3'.
* b671fbf48 (2005-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed null pointer prob
* 714a50359 (2005-08-30) roguestar191@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed unused functions, cleaned up comments and added some new ones
* c3666bebb (2005-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up more server errors
* 92720b2db (2005-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed gcc33 compile failures
* 5fcadfa7a (2005-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it compile on vc7
* 58c50af30 (2005-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added command and rendertext
* 7ceca55d5 (2005-08-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 New config file, for all the new joystick modes, and inertial flight keys, blah, blah...
* 86c23f49d (2005-08-29) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_klauss_20050829'.
* 9ef4f2656 (2005-08-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Part of the big ani overhaul. Explosions could use frame interpolation - they would look cooler - they do look cooler.
* ffdada164 (2005-08-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Lots of changes... let me remember... 1) Tons of minor graphic enhancements - polishing mainly... 1.a) ...includes enabling antialiasing on most lines (disableable by config), which greatly enhances the visuals on low-res modes. 2) First step towards an .ani overhaul, featuring multilayer animations - with full support for multitexturing. Right now: frame interpolation, per-frame texture coordinate range override (sprites only, for now), interpolation of texture coordinates (allowing efficient zoom/pan animation). 3) Animation-based gauges, where the value is mapped into the animation time 4) Tons of optimizations, in... 4.a) CSV parsing - also, besides faster, it's more flexible now, allowing usage of Excell 4.b) Savefile string save/retrieval 4.c) Python iteration algoritms 4.d) Mesh loading (less reallocations, less overhead) 4.e) Dynamic physics priorities (now they're back to low priority, but it detects when you're about to collide with a low-priority unit, and boosts its priority for the collision) 4.f) Drawing queue. Separated sequences into different queues, which improves drawqueue processing by around 60% (got from 15fps to 25fps on Penders Star - PR because of this) 4.g) There's a flag to disable damage sparkles - both incorrect and very inefficient for asteroid fields. 5) Oh... new dj_lib.py - for situational music
* 588d3d8c8 (2005-08-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Great new mission soundtrack from zaydana
* 99a8b911a (2005-08-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 The new playlists, for the new situational music.
* 65f8666b2 (2005-08-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 Lots of changes... let me remember... 1) Tons of minor graphic enhancements - polishing mainly... 1.a) ...includes enabling antialiasing on most lines (disableable by config), which greatly enhances the visuals on low-res modes. 2) First step towards an .ani overhaul, featuring multilayer animations - with full support for multitexturing. Right now: frame interpolation, per-frame texture coordinate range override (sprites only, for now), interpolation of texture coordinates (allowing efficient zoom/pan animation). 3) Animation-based gauges, where the value is mapped into the animation time 4) Tons of optimizations, in... 4.a) CSV parsing - also, besides faster, it's more flexible now, allowing usage of Excell 4.b) Savefile string save/retrieval 4.c) Python iteration algoritms 4.d) Mesh loading (less reallocations, less overhead) 4.e) Dynamic physics priorities (now they're back to low priority, but it detects when you're about to collide with a low-priority unit, and boosts its priority for the collision) 4.f) Drawing queue. Separated sequences into different queues, which improves drawqueue processing by around 60% (got from 15fps to 25fps on Penders Star - PR because of this) 4.g) There's a flag to disable damage sparkles - both incorrect and very inefficient for asteroid fields.
* 5eeeb43c7 (2005-08-29) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_klauss_20050829'.
* c011180dd (2005-08-29) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 SDL_Mixer filter that performs soft (gradual) volume changes. It also helps sound stability by performing volume adjustments on music in software, and hence not interfering with the OpenAL side.
* 758f18c1c (2005-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 spirit plumber's latest patch is ready to rock and roll
* a89da9a6d (2005-08-28) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Cleaned up the OSX 10.4 changes in a backwards compatible way.
* 2a3a132d3 (2005-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 all of spirits changes and the physics updates along with plenty of bug fixeS
* afd0fe3df (2005-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up now it is the cool cus it uses command.cpp
* 4bb881f7d (2005-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed another bug
* 4f8a9bbb6 (2005-08-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed Console for VC6 quirks: no vars declared in for loops, no string.clear()
* c22579c6b (2005-08-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made the console fix compile in VC6.
* 582e940d0 (2005-08-27) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Making OSX openal support consistant with common 1.0 Spec OpenAL releases.
* 68eeaad99 (2005-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 unsigned int to delete all bolts...you gotta have balls to do it right---err you gotta do it like you have balls... or rather like balls is done really :-) CS: ----------------------------------------------------------------------
* 400717a99 (2005-08-26) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 More Tiger fixes.
* fb2203990 (2005-08-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 oops, one of my AI turret bindings was wrong. Fixed
* 12e28fe4b (2005-08-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 removed docks from fighters - this makes them VERY HARD TO DOCK... and it's just wrong. Don't know how those got in there, probably a copy&paste error, but some of those lines were fairly old.
* 6911a9306 (2005-08-24) roguestar191@9476613a-4e0a-0410-bcee-947800e9c4d1 changed some explicit c style casts to c++ style casts optimizied Vector copy constructor
* 7d2ed82cc (2005-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed Matthew's reported problems, and ostringstream
* 84d3e715e (2005-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committing bug fix suggested by user to get VC7 compile
* 7945f2cc5 (2005-08-24) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed tab/space confusion in vsnet_headers.h fixed #define problem in const.h -- already defined in sys/types.h
* 2a4bdc7eb (2005-08-24) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_console_fix'.
* 50e966c97 (2005-08-24) roguestar191@9476613a-4e0a-0410-bcee-947800e9c4d1 optimized copy constructor in vector to fix weird gcc4.1 bug
* 99ef62274 (2005-08-24) roguestar191@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot to add this
* d79799fd6 (2005-08-24) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_console_fix'.
* e6e81fe60 (2005-08-24) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_console_commit'.
* 505d1dae3 (2005-08-24) roguestar191@9476613a-4e0a-0410-bcee-947800e9c4d1 vegastrike/vsglobals updated to globalize command interpretor gldrv/winsys.cpp setup to use command interpretor gfx/cockpit.cpp renders console easydom - gcc 4 segfault fix //leftover from patch galaxy_gen.cpp gcc 4 compile bug //leftover from patch Makefile - removed -ggdb3 and other debugging options, left only -g, to reduce binary size. removed -ffast-math//leftover from patch rendertext - console command - command processor
* 31da9f6b3 (2005-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed cast to float collision bug
* ae045634b (2005-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a bunch of danglies--more robust type system... lots of warning fixes
* a01d7d0a9 (2005-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bad namespaces
* e2a6e360e (2005-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some null and dead pointer dereferences in spirits patch
* 0f84b8409 (2005-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 check for null
* d4eb3bc6e (2005-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tractorable rarely used
* 0a849c823 (2005-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 phat loot fixed so no warningCVS: ----------------------------------------------------------------------
* 5d68278e7 (2005-08-22) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_spirit_patch_b'.
* e1fd4ca6a (2005-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 spirit sent me patch, committing
* 55e9cc9f2 (2005-08-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 minor twiddles - should be able to find sensors now
* e9b80c819 (2005-08-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 minor twiddles
* 2b46253fe (2005-08-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 bound turret keys
* d9c2dfdcb (2005-08-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 oops
* 4f0aafa6f (2005-08-21) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_spirit_patch_b'.
* c407dcbea (2005-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed solar system sim problem after spawn
* 30d6554de (2005-08-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changes to mpl, units.csv, vegastrike.config(minor)
* 9f5c345c8 (2005-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed rlaan crash
* 1a488b8a9 (2005-08-18) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'AFTER_FAST_BOLTS'.
* f1e62baa9 (2005-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 faster bolts
* 660d6b671 (2005-08-18) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'BEFORE_FAST_BOLTS'.
* 4ef971daf (2005-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed docking
* 4a6b135fc (2005-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed jumping
* afd6df1c9 (2005-08-18) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'privateer'.
* cf5209976 (2005-08-18) klaussfreire@9476613a-4e0a-0410-bcee-947800e9c4d1 commit test
* bbbf6f9f2 (2005-08-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fire doesnt wait reaction times beyond sim atom
* 0ddeb6563 (2005-08-18) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed return type typo in function declaration for setNewTime
* 512cd3916 (2005-08-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 more nuanced priority function that accounts for ships specing to other ships
* e4b08ade6 (2005-08-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added priority function in unit_util_generic.cpp
* 38a4f1dd2 (2005-08-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 interpolation corrected for nonuniform physics frames
* c18164680 (2005-08-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 some minor changes, Overdrive energy, Dostoevsky weapons
* 22b00e7fb (2005-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new priority during drawing:
* 93b522002 (2005-08-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed Digital hatswitch bug #1250785.
* ba14dc8ce (2005-08-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added pause key and F13-F15
* 6455b2d33 (2005-08-16) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 gcc4 fix: pk3_extracted_file made public so VSImage can see it
* 870fc6705 (2005-08-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Made it so that physics can have priorities in the very near future (by having 128 lists of units (129 but the last doesn't sim))
* 19e8c2b07 (2005-08-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed minor adjustments for final approach (within 1 sim atom) of turn towards AI
* 118d855c6 (2005-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gcc 3.4 fix
* cc52812bd (2005-08-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed AI wobble a ton
* faa9c9147 (2005-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 awesome... fixed gcc-4 code dead elimination bug (workaround)
* 5a2e220b9 (2005-08-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed launcher resource file
* 8ae40b792 (2005-08-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed boost include problem (use angled brackets instead of quotes)
* b50528774 (2005-08-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed vssetup Resource file
* 237750d13 (2005-08-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed project error where the menu shows Debug but compiles in Release anyway
* 05e6afe61 (2005-08-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the project compile errors
* bae7495a1 (2005-08-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 simple test
* 7b4dcbcf9 (2005-08-07) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_console_commit'.
* 189bbacf1 (2005-08-07) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added config togglable FOV feature (for visual "feel" testing only - doesn't currently account for camera direction)
* e06e691b2 (2005-08-07) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor textual changes to priv*, typo correction for iso.xml
* 90af36201 (2005-08-06) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Prelim support for eject-dock
* 32848e787 (2005-08-04) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'start'.
* 812f2fefa (2005-08-04) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial import of CampaignEditor.
* 6775a362e (2005-08-04) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'vendor'.
* 24efeafd8 (2005-08-04) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* c08372e1e (2005-07-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed <bind hatswich="x" ... > and <bind digital-hatswitch="x" ... >
* 140cf249a (2005-07-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 brain off
* 209d6328c (2005-07-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 really fixed mamaiya
* 9aa00c6bf (2005-07-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 simple fix to comm complaint
* 24b0d047c (2005-07-27) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Wrote new dialogue for speaking to ISO, confed, homeland security, and luddites.
* 813010056 (2005-07-27) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_spiritplumber_a'.
* 3f4a8ad4a (2005-07-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 spiritplumber_a
* f7b82b484 (2005-07-27) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed default player text. Should fits a little bit better now.
* d189dcceb (2005-07-27) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_spiritplumber_a'.
* 82fd72eda (2005-07-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Physics frames step one
* 9efd29756 (2005-07-23) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Better default communications. Still needs a lot of work.
* 2c2558cfa (2005-07-23) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial import of Privateer Remake-style dialogues.
* 286d414fb (2005-07-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 navscreen now shows objectives, state changes to draw buttons in the correct order.
* cfdf13e02 (2005-07-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 scanne only statics when in scanning mod
* 851f2c41f (2005-07-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 must sleep--have added a way to separate gauge and vdu static
* 4ad3365cf (2005-07-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 vdu sound
* 205f10685 (2005-07-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added jump var and no static possibility
* 04996c341 (2005-07-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 real fix
* 93d7f5aeb (2005-07-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 put back to windowed mode
* 18820c3d6 (2005-07-20) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 256 hey TS?  64bit Python 2.4.1 was too clever for us.  Now the tables are turned.
* 47f17bb7e (2005-07-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 draw grid false
* 9c1bb6643 (2005-07-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 aux texure madness
* 078ffa3b7 (2005-07-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 oops. put back in a couple of ships I accidentally clobbered
* 235b2db5b (2005-07-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated masses to correspond to correspond more closely to various resizings.
* afe53de59 (2005-07-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 base computer damage
* e90507e2d (2005-07-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 aii typo
* 30b3bdf20 (2005-07-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 thust hit
* 0fb1486c8 (2005-07-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 only damaged cargoable units
* 61da58cdc (2005-07-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added gyeranteed damage chance
* 5da768237 (2005-07-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hull damage on armor
* 9b93c493a (2005-07-18) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Mission now has all balancewd ships
* c77bd8db8 (2005-07-18) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 All smaller ships labelled, mostly done (only placeholders left)
* 667f309c5 (2005-07-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better aux texture
* cb8aefb69 (2005-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 in cvs
* f050fa0f5 (2005-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 die popup not happenin
* 0912e2e17 (2005-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 static color
* a4b42c2a7 (2005-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 johns final version
* eec5ed603 (2005-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 show died text
* 9b3c46394 (2005-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shield colors are funky
* ea519884a (2005-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modern mouse cursor on nav map
* e73c516d9 (2005-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 splash screen for death... wonderful
* ea889d74e (2005-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cannot select specials with regulars
* 164e8a7ef (2005-07-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 johns fixes in vegastrike
* b60793a47 (2005-07-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dont touch this, ya
* d0d257374 (2005-07-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 johns fixes
* 69512d0e6 (2005-07-15) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'privateer_1_2'.
* 866a2569a (2005-07-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the exe with the autotrack lockon and a few other lil fixes
* d26b5a4cc (2005-07-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 AI locks target
* 417de82bd (2005-07-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 logic error
* b928be5fe (2005-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 a minute of pure awesome
* f7e720eb0 (2005-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 squrared
* 23d69e60a (2005-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new cockpit
* 2eded7c8d (2005-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cockpit autopilot light off closer than 2000
* d60e7957f (2005-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 planets are named
* b115abf42 (2005-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 speech with fullname
* 214e25f13 (2005-07-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 compile err
* 3b22214bc (2005-07-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added more manuever damage
* 3839acbbd (2005-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some glut save extensions off at the beginning of the extension execution--interesting
* 89caea4b0 (2005-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added more sounds
* 62c1892c8 (2005-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now they dont shout on asteroid kills--now they dont count kills that are asteroids
* a8c24f452 (2005-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 out of cone info
* 9323f6737 (2005-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 make jump point not a nav point if necessary
* 57aefb47c (2005-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 typo
* 1623dcb94 (2005-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 force target nothing
* d6ca1ae42 (2005-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 autotracker only target locked targets
* 9b60ac430 (2005-07-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed priorities on todo
* 763895f1c (2005-07-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 compat with 0.4.3
* 1bef24c38 (2005-07-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated goals
* 2fced7383 (2005-07-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated goals
* 734233a6a (2005-07-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Lots of networking fixes, especially with predictions and the like. At least interpolation goes the correct direction!
* bcf682d60 (2005-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added python2.4 to the mix
* e4355f302 (2005-06-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 committing so as not to forget about turning on better font.
* 01ca3b8b3 (2005-06-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added configurable option to display speeds in meters/seconds. variable is physics: display_in_meters, and defaults to true.
* bc120be90 (2005-06-27) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 third time lucky
* 2f166e2c3 (2005-06-27) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 reorganised, and made some substantial progress with the rebalance
* 6c67d5d22 (2005-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 scan complete complete
* c59e54773 (2005-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated the python files with better mission balancing and better patrols, better deynamic universe
* 502fc0b29 (2005-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 useless
* bb4c0cf69 (2005-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no names with spaces
* 06de16d6c (2005-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no spaces in names
* 7a037fd9c (2005-06-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed incorrect BFXM filenames (kierkegaard copy+paste error)
* 8adaab4fc (2005-06-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated various text descriptions.
* 8579a4236 (2005-06-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added status column (intended use - internal flagging of rows in need of work/pristine/etc.) changed various scaling factors.
* 6afe0c6e3 (2005-06-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 somebody munged some of the descriptions (text cut short). Please be more careful in the future.
* 00a2278fd (2005-06-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated hyena - will update some unit scaling factors later tonight
* 42299909a (2005-06-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Kierkegaard - Andolian Protectorate Missileboat/Gunship - make more texures frm psd
* 8dd0b4a2f (2005-06-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 dirge- alternate textures - will need to be flipped/otherwise adjusted as needs be
* d909c43c9 (2005-06-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Dirge - shmrn insystem interceptor
* 82abbe7fe (2005-06-18) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 alternate textures - will need to be flipped on vertical axis
* 734e4d858 (2005-06-18) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 GTIO - GTO style musclecar - only it's a spaceship :)
* f3ac83fc0 (2005-06-13) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 removing these files so we don't have to seem with synchrony issues anymore
* c966a6242 (2005-06-13) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated these so random people don't install the wrong files
* 72e13cfe8 (2005-06-13) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* e5300644a (2005-06-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 missiles work
* e2f588348 (2005-06-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed missile effect
* b2f711e10 (2005-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed low detail made intro clear optional
* 77690e746 (2005-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 downsample fixes and safety harness
* f862655a7 (2005-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 palette resizing works again
* 48081ed18 (2005-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 downsample works properly with anim
* ff3ecd3a0 (2005-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 noop
* 777a74338 (2005-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ati bug workaround
* 52c021a47 (2005-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 workaround ati bug
* fc91d81c3 (2005-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new binary with target near options and other things
* 821bc3d1f (2005-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 near stuff shows
* 464ec127d (2005-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 change stuff
* 3338968b0 (2005-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 aux texture issue nailed with video textureS
* 55a5ea695 (2005-06-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 streaming videop
* d882e71f2 (2005-06-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added animation video option
* 34b36b564 (2005-06-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cahnged false to true
* 3003d2d43 (2005-06-07) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_streaming_video'.
* 9cb29f7b0 (2005-06-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 streaming video
* 9e595d470 (2005-06-06) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 new hud image, courtesy Accu-Accelerated
* bf81200c2 (2005-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio...fixed subtle savegame bugs
* 9b49f222c (2005-06-01) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_streaming_video'.
* a27f66b3d (2005-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ignore unloadable savegames
* 9f2f8eeee (2005-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 prevent suicide painless
* 588f14445 (2005-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 teh suicide is painless (no respawn to early
* 04dce52bf (2005-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 klauss cockpit fixes
* d0fa0fd5a (2005-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 applied klauss' cockpit patch
* 86c999d4f (2005-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed random turret stoppage bug
* ec8f5b45d (2005-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 not allowing turret upgrade
* d485c8351 (2005-05-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hunter iff correctd for items targetting you
* 092a19032 (2005-05-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 target me is red on hunter
* c1373e58b (2005-05-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 missile kills count
* 978adbc06 (2005-05-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio...got some stuff to make missile kills count
* cde7fba8d (2005-05-31) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 all shuttle and scavenger .blank units are done
* fac89ffdc (2005-05-31) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 turned off autodock stuff
* 1707d72d3 (2005-05-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up conflicting vars
* ac263fba7 (2005-05-31) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_comm_check'.
* 8f5c9b9da (2005-05-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to stop two people from talkin at once
* 6930b670c (2005-05-28) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_comm_check'.
* 0e4f966c8 (2005-05-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed last minute bug
* 07a4e031e (2005-05-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 minor sensing who is sensing who
* 25d407741 (2005-05-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no more crashing risk with switching targets
* b9944ee54 (2005-05-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 smart targetting config
* 4169b3fbc (2005-05-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no more crashing risk with switching targets
* aee5d9658 (2005-05-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better targetting without crashing risks
* 6c1a0e4a6 (2005-05-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the aspect ratio and image size
* 2cd1f613c (2005-05-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cannot target roids
* 7f7368066 (2005-05-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cant target asteroids
* 4ab6d565e (2005-05-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nav point thing
* 1dad75453 (2005-05-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool itts
* dc94e9eac (2005-05-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dont unlock so long before switching
* 3ac6baad6 (2005-05-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 unlocking target woes
* 5a174b216 (2005-05-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 always get nav info
* 5ae9f2c41 (2005-05-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 far things stay far
* 99e0836e2 (2005-05-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 1.1pre
* 176c8f72c (2005-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no landing anim
* ce676c97f (2005-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool...all  is well and lookin good
* f4112c3e9 (2005-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up pricing scheme
* 88285047b (2005-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new exe with better nav point
* 34f80e9d3 (2005-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nothing happens?
* 48eca34a1 (2005-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the targetting quirks
* 5f14549e7 (2005-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added nav symbol of sorts'
* 5293bf1a5 (2005-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added varvalueCVS: ----------------------------------------------------------------------
* 49603001f (2005-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 little tweak to showing nav point on radar when targetted
* 99ebb8ab6 (2005-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now shouldnt switch until other options available for target changin
* 8f441263e (2005-05-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 flipped vdu upside ddowwn for  tpop  views
* 1a13e004d (2005-05-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made autotargetting a reality
* 095f0f3c6 (2005-05-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added font width hack var
* 118f0f5b9 (2005-05-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made unit targetting more precarious
* 2a3f218b9 (2005-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new vegastrike.exe has configurable system stuff
* d9c41df6f (2005-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added asteroid auto fixes
* f169e15ed (2005-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up asteroid autopilot borkednesS
* c4ddb2d92 (2005-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 asteroid autopilto disallowed
* 6e558e7a1 (2005-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 respawn = allowed
* 9d149e3c9 (2005-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the reloading of stuff
* de6747045 (2005-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ack forgot
* d12d16bf9 (2005-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed rare low-framerate sound problem from returning within starsystem::update
* bbe059f8e (2005-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Ciaifixed maybe acrash Voamd soundS:
* ce187748c (2005-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 broke some time restoration things
* d568f5e29 (2005-05-18) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 New executable, come get it while it's hot.
* a7f36de2f (2005-05-18) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Previous revision contained an odd, opaque pixel in the upper left hand corner. The pixel has been made transparent in this version.
* 0d6cbdc16 (2005-05-18) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 The absence of this file was causing build errors- this is a renamed version of vegastrike.ico, except a stray opaque pixel in the upper left hand corner has now been made transparent.
* 28d3d69d9 (2005-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 persistence thing finally seems to work
* 249d2cd50 (2005-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allowing asteroids to be normal units...
* f8d227340 (2005-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cargo rot wrt config varsCVS: ----------------------------------------------------------------------
* 2157ae16e (2005-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cargo rotates with respect to config vars instead of random stuff on stack
* df333a6dd (2005-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 vegastrike cargo rotation and system independent loading
* 0eae4cfc1 (2005-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 silly change
* 560d5a177 (2005-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed class.. thanks David Ronis
* 62336cd33 (2005-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 non persistent universe possible--fixed boolena selection
* 7f5f7f143 (2005-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 non persistent universe possible
* 2a9c91534 (2005-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bug with collisions and having many meshes
* b9ff6c7e0 (2005-05-15) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 made it a bit easier to fly test these things
* 54ac08401 (2005-05-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cloak energy fix
* e407e2e68 (2005-05-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sphere collision default
* b2080710b (2005-05-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed efault
* 09dd52bb0 (2005-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 klauss commit
* 8aa8a837b (2005-05-11) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_klauss_graphics'.
* 102b7d58b (2005-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new vars for collisions
* 030f3e4fd (2005-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new mesher code that handles alphatest
* 087b4355b (2005-05-11) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Fresh executable, hot off the stove.
* 3c8b32af8 (2005-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gcc3 fix
* ee5f2c091 (2005-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nailed nasty crashing bug
* 7d9f2368b (2005-05-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stupidity but oh well.. tired of arguing
* 81c94eb4c (2005-05-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 destroyable roids
* 830ddec37 (2005-05-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 simple fixes
* bf73eaa0c (2005-05-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 simple fixes
* 0dbc92604 (2005-05-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up asteroids for the last time--and auto
* 934bdd469 (2005-05-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new asteroid types
* 6fc8555de (2005-05-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 icool
* ce0ec46f3 (2005-05-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better collision checking for subunits
* 0b436447b (2005-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 not fully white
* a3b89a855 (2005-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 neato roids can be destroids
* 82260d973 (2005-05-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 less broken, bit by bit
* 33add510b (2005-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 simple little changes
* 7247eff11 (2005-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better collision system
* a3a7a35ea (2005-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 not pure red
* 253654882 (2005-05-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed AB defaults
* 478ef18ab (2005-05-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blank cells exempted from upgrade
* 4792cc3a2 (2005-05-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 less broken, bit by bit
* 5275d8473 (2005-05-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 minor change to buying a ship--if you own that type no cand o
* faca65e2b (2005-05-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 0cb083713 (2005-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 export sell and buy ships... made radar dots turn white when things communicate
* 974bbbfa5 (2005-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 separated out the ship buying function from the base stuff
* 8eb42200b (2005-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no switchy from crazy chair
* e64f7ee06 (2005-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 damage flashes
* 96062b98d (2005-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up little coloration issue
* caefefc34 (2005-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed weapon upgrades
* 440db9756 (2005-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 vdu options
* 4c4120567 (2005-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now kamekh and base can have special faces
* bd35a62f5 (2005-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ammoish colorization
* 7d5ff56fb (2005-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better hash efines
* 09a8a39fb (2005-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better support for comm anim and radar themes
* 0c1416547 (2005-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 posh fix
* f3e85c837 (2005-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cargo is brown ...and player does not eject in priv
* 3ed126e0e (2005-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made cargo have separte color
* cd61cd6b1 (2005-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new color scheme is fully loaded awesome
* 3b69c5adf (2005-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 minor change
* c53613774 (2005-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 splutter and full shields
* 17ba3e126 (2005-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sounds are better dealt with so that you can replace them without getting billions of empty directory warnings
* 638a6e8a4 (2005-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 switch to disabled view allowed
* ee1189977 (2005-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no locking symbols
* ebfffa18c (2005-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 target communication boxes
* 60c13132d (2005-04-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wayfarer looks nicer
* cfbde68e6 (2005-04-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fifix placement
* badd5dfdd (2005-04-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 spr file added
* 975f61df6 (2005-04-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 kafka hud
* c2d4fead8 (2005-04-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 saitex
* ca530aec1 (2005-04-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 new hyena model+texture
* be7add7b8 (2005-04-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed alignment bug with 3 units
* b971fce34 (2005-04-18) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 SPEC hack to make any non-celestial body have a much smaller SPEC effect.
* 2cd434f0d (2005-04-18) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added in some dummy lines for some ships we have models for
* 14ebae3d8 (2005-04-18) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 tachyon -> disruptor
* bd0afd2a9 (2005-04-18) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Replaced (almost) all tachyon weapon references with disruptor weapon references
* 40a6d4dd5 (2005-04-18) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 3 units were missing. They were put back in (kahan, hyena, whatever the Lodur is called now)
* 216b92248 (2005-04-06) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 jpeg version
* 40258722c (2005-04-06) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 new image, png version
* 8dfd2185c (2005-04-06) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added default priv ai as fighter ai, changed several roles to use it
* 80bc61a2c (2005-04-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better lookin explosions
* aefdc7c84 (2005-04-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 error fatale removed
* 74c07d8f3 (2005-04-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 can turn off collisions on a game-wide basis for certain simulations
* d54add0fa (2005-04-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better ray vs bb code
* 7a12065c2 (2005-04-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 simplified engine shield handling system
* 06bf88f77 (2005-04-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yay fixed AI
* 6e1c0105b (2005-04-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mac joystick fix
* a4ec7a15f (2005-03-31) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changed descriptions
* 68bad8fa1 (2005-03-31) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changed descriptions
* 7023c70f2 (2005-03-31) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 made .old units to preserve stats.
* 20a0a1ecf (2005-03-30) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 finally removed the files
* 97aa91ecb (2005-03-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bullet time screenshots
* b02893ad1 (2005-03-30) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Should fix targeting bug.
* 02d96c864 (2005-03-29) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 turned fixed stats for the 6 ships into upgrades, still lacking guns missiles and afterburner
* 7886c9deb (2005-03-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up problem with loading last csv line
* 8330ef78b (2005-03-29) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_unit_csv_zip_support'.
* ec042158e (2005-03-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 unit_csv_zip_support
* 72201e7cf (2005-03-29) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 the new rebalancing stuff, details in forum
* b6875af9a (2005-03-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed crash on null hud image
* ea25ea5ba (2005-03-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed crash on missing sprite
* bbe226367 (2005-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got nice ball animationg oin on
* bf771ae1e (2005-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better lookin, eh
* d74165b47 (2005-03-24) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_unit_csv_zip_support'.
* fc6327e6b (2005-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow bolts to look cool
* 6747b85be (2005-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 only match with upgrades
* 7d6e51815 (2005-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed no template no weapon upgrade bug
* e1df49d86 (2005-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed boltage
* 030dabbba (2005-03-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed gcc-3.4 bug
* 33936eba8 (2005-03-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new vers
* ae890a055 (2005-03-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow multiple textures per explosion chunk
* cdb3d985f (2005-03-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 prevent odd damage
* 27fdf17e4 (2005-03-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the ability to make a ship split into giblets... now in rasberry (faster)
* 1224f447e (2005-03-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the ability to make a ship split into giblets
* 3dad22ec8 (2005-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added top view option
* 85ad3ec35 (2005-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made draw arrow optional
* 190761a40 (2005-03-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 cool we got per-side hull
* a68668141 (2005-03-19) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Resized and Jpegized
* e90c59fbb (2005-03-19) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Re-adding as binary.  Master images.
* 20b6a9153 (2005-03-19) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 New images
* 9ed71ebcc (2005-03-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so cargo always ejects from unit
* 00e686471 (2005-03-18) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Resized and jpegized
* f0002b6fa (2005-03-18) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 New images, high quality masters (gimp 106, 114 for lights)
* 1eefc4e51 (2005-03-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bug for amd64 users
* f492af95a (2005-03-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added fix for missile thing
* 33a35919c (2005-03-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mad eit so launched missiles get velocity added to them
* 35783e857 (2005-03-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 comms cutoff--shorter shield time
* 4e68e75a1 (2005-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made a choice for static
* b12a99a99 (2005-03-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 More fixes
* 903ed97a6 (2005-03-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Vega Project fixes I got Boost 131 in vc6 working again (128 always worked)
* 0abd7149a (2005-03-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Vega-VC6 Project now compiles completely in Windows. Texturizer doesn't work and should be removed. I got Boost 131 in vc6 working again (128 always worked)
* 4223cc0d4 (2005-03-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Vega-VC7 Project now compiles completely in Windows. Texturizer doesn't work and should be removed.
* 2bbf9293b (2005-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no dying scream if death actually happens that turn
* 33a1dad58 (2005-03-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 should work with the static and the cutoff com anims
* e147845a1 (2005-03-12) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 spiner's remake of somered
* 81596e2e4 (2005-03-12) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 new pirate images
* 4a66c3320 (2005-03-12) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 New images, smaller jpeg
* a8e8ef8f3 (2005-03-12) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 New images, master png versions
* c6a5c29f8 (2005-03-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Vega Strike Server now compiles in win32.
* a3b08ba51 (2005-03-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some nasty navigation code errors (copying vectors of all points each frame and int i duplications)
* 0e148084b (2005-03-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated project to work with network_fork code.
* a8afddda6 (2005-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 set default image size
* 54caae8a1 (2005-03-05) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'privateer1_0'.
* 5f018c592 (2005-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the dynamic prob
* 9845c1af3 (2005-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made final release builds
* 8f9ccc231 (2005-03-04) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Standalone License for seperate distribution of music
* c58119a79 (2005-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 min relationship cap
* 6d729c9aa (2005-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed request clearence
* 477d46ebb (2005-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gauges draw before radar...radar on top, baby
* 42b9638b3 (2005-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 turrets can now switch traget
* 02e52091b (2005-03-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed add mul problem of not being repaired easily
* cbf10c22d (2005-03-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 unit audio
* 3d3bcbd6d (2005-03-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 big armor used for better purpsose
* b242f6b26 (2005-03-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 docking faces you away...fixed face away code
* 5d92b81bb (2005-03-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool got it all passing
* 7717c93cb (2005-03-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so you can specify a perfaction for planet and have that be where it sucks cargo from (great for hostile takeovers)
* c2c03d0ca (2005-03-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 autotracking allowed
* 0405da174 (2005-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dont fire at jump
* 85e343a93 (2005-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dont fire at jump
* 0e683e3b8 (2005-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 non toggle turret key
* b9ce7ecde (2005-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 double fix
* 9ded06591 (2005-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed repairing with subunits causing turrets tu turn off
* cc6a68c01 (2005-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 may fix turret bugs
* b7324c040 (2005-02-28) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 No errors on WC campaigns
* b2f149ef9 (2005-02-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ecm bug fixed max level 4 not 3
* 20f8543c2 (2005-02-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ecm bug fixed
* 7e647707f (2005-02-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ECM_Rating
* 5ff558f2d (2005-02-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 clamping is gooding"
* 38ef1aea8 (2005-02-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 last little change
* 593095397 (2005-02-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 think I fixed filter
* 4ccb86a5f (2005-02-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow panel blending
* 4a97ac8fa (2005-02-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed cockpit rendering to draw panels right
* 40f6a214c (2005-02-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added non power of two texture support
* c00039366 (2005-02-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 vc6 fix
* 795786087 (2005-02-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made afterburn veer away not use side thrusters
* 8752251ab (2005-02-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made this an option for you to dock by getting into shield instead of 3000 klicks
* 7c6f50534 (2005-02-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made easier docking not that much easier for large units--still 3k for planets
* e0a999f9e (2005-02-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added another autopilot option for when no enemies are nearby at all
* 5a442cf29 (2005-02-24) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed ship type errors
* 61878dcc3 (2005-02-24) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 removed debug printout
* 4846587bc (2005-02-24) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 superposition cases were being missed
* f03c168e8 (2005-02-24) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 PositiveInt needed to be initiated
* 4f1fb099d (2005-02-24) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed recursivity of Arguments
* 7b3368a8e (2005-02-24) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 all mission types are done, just stub remaining
* 241c614c9 (2005-02-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added isint betterness
* 5bff6cc59 (2005-02-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 improved modules
* bd9fee606 (2005-02-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added awacs faction
* 530d58435 (2005-02-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some bugs
* daea3a8a6 (2005-02-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed error deps
* b393f1ed6 (2005-02-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 joystick maxaxes
* 7138746d1 (2005-02-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 print args on varification failure
* 3357ebb18 (2005-02-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 can now chain arguments together
* c2c60065e (2005-02-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added new mission types
* 1240e0f56 (2005-02-22) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 bounty missions
* 78259f80d (2005-02-22) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 mergification
* 3e2c02ab2 (2005-02-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added verify and verify_missions to the mission list
* d4c0cc288 (2005-02-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now planets, too, can have hud images
* 1c38eed75 (2005-02-20) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated, some stub classes exist, but framework is complete`
* 45c360a6f (2005-02-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed tab indentation
* 0d41ed403 (2005-02-20) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added framework for mission validation
* 4c215be09 (2005-02-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mouse sprites
* c800db101 (2005-02-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a new cargo conversion functgion to convert from a list of observed prices to a vS cargo value
* f55e3b6ac (2005-02-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up winsys
* 4cde0c257 (2005-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 die die die
* 61493c694 (2005-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the olde things
* 697bcd8c1 (2005-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added generic cargo
* 32c8ad542 (2005-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mesh file wans't loading
* c46e10ecc (2005-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 can fire in spec is config option
* 5da5ef8ac (2005-02-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 another campaign bug
* a47aea486 (2005-02-17) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 cleanup up a bit
* 865a3d712 (2005-02-17) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 campaign problem squashed ... new fixers
* 09953d90c (2005-02-17) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 condition replicated
* 01f431969 (2005-02-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added test campaign
* 5247212be (2005-02-17) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 messy code for testing purposes
* bbc366869 (2005-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow faction specialization of planets
* 624b578de (2005-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed aud sound gain
* e404c62d3 (2005-02-13) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Listed coffee cargo image.
* b40e3d9e3 (2005-02-13) fadookie@9476613a-4e0a-0410-bcee-947800e9c4d1 Added coffee cargo image.
* 99f63a6ed (2005-02-13) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 i heart alaska
* a1f17efe7 (2005-02-13) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* bfeac359e (2005-02-13) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 removing unbinary images
* 14cc0f9da (2005-02-13) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 binarifying high qual texture; modified the bfxm's material settings to be more visible
* 68595ac85 (2005-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no bad freeing on mac
* 87a710a7c (2005-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new rock electrO
* ab41ae47d (2005-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cdhanged typ
* da0f41011 (2005-02-12) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'vegastrike_0_4_3'.
* f4bcba9ea (2005-02-12) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 lowered the size of the redeemer texture to 170k instead of 1.2M and the PPL to 70k from 1.1M.  Very similar quality, much much much faster to load
* 24ff91884 (2005-02-12) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 lowered significant distance so that ai ships are only generated inside the spec=1 sphere
* 49db0e4dc (2005-02-12) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 modified unit scale for new commerce center to make it playable; can't load in wings, so leaving old turret locations; only a single docking point at very bottom.  lame but what can you do?
* da7e41173 (2005-02-12) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 adding strangelet's new commerce center
* e2226c740 (2005-02-12) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 adding var to keep ships from flying backwards
* 748221075 (2005-02-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nothing mission
* 4cd2d642c (2005-02-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ecm to template files
* a9c4c64d3 (2005-02-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 turned on difficulty based, fullscreen, etc
* 78c847183 (2005-02-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 right version number
* 35f36307b (2005-02-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the licesnes nsa dstua fd CVS: ----------------------------------------------------------------------
* 6a69cfa3b (2005-02-12) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 explore for map
* 9b5ea0fb9 (2005-02-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 0.4.3 builds
* e4838ac2e (2005-02-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new documentationf ile and texture screenshot link
* aedfc7a1c (2005-02-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 0.4.3 builds
* ba29a8455 (2005-02-11) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 Jenek V2, ten times better
* 89b7b68dd (2005-02-11) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 improved the windscreen slightly ... still not happy with it though
* 6ebd4de42 (2005-02-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Committing increased SPEC max effective velocity cap. was pi^2 C. Is pi^3 C
* 1c4c7c30d (2005-02-11) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated some stuff, rearranged some stuff
* 8731458ff (2005-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed loc of return
* bc2f38875 (2005-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sol has blue background
* 18e0db753 (2005-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 black is back
* 414cd6651 (2005-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added black bakcghround
* 6073a33fa (2005-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no dock port
* ec9361cb1 (2005-02-11) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 new values for star streaks and ship stretch. makes stretching smoother, makes streaks less extreme
* 4cdf5381b (2005-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better stub
* 56c6f3551 (2005-02-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 redeemer hud fixed
* d5bb9fb73 (2005-02-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better sprr
* f65d10724 (2005-02-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 kill all xmeshes
* 1c992ac7b (2005-02-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 die
* b383a8884 (2005-02-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Committing ASAP : Automated SPEC AutoPilot
* 5b83a5c58 (2005-02-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Altered SPEC stats
* e288d4ee6 (2005-02-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the DOA setup for certain distros
* 272b0a90a (2005-02-10) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'bar'.
* 8f92b9af9 (2005-02-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added history repository
* 458e3759c (2005-02-10) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'foo'.
* d4ad819cb (2005-02-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* d19a3e519 (2005-02-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yay can target sun
* d71244e7c (2005-02-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed up NSI file.
* 267a8f0f3 (2005-02-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 cleaned up SPEC radius calculation
* 16b749c03 (2005-02-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 made starting system bigger
* d80b264f4 (2005-02-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Newer version of the installer script!!!
* 60ca92b65 (2005-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 manual
* b1a338b44 (2005-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 players guide
* 7dc7e2e91 (2005-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 load mission faster
* a75b39d2d (2005-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added sdl 1.2.8
* b4beb9e6d (2005-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added 1.2.8
* a741f39b8 (2005-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 1.2.8
* a39295498 (2005-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed useless files...change bfxm
* f12f6885c (2005-02-08) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 CJL's blender import script and instructions
* c0b782b08 (2005-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bye3
* f259a2e1d (2005-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ppl
* 764f14296 (2005-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 redeemer.xmesh is added
* 1d06a2c20 (2005-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added redeemer
* 3dcac3b97 (2005-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new osprey
* 30adb1395 (2005-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated some of the modules
* eeba67df9 (2005-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some newer fetaurtes--made it possible for ship with less cargo room
* 0470ffd85 (2005-02-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the immediate load mission so that you save right after you launch
* 93d92c10f (2005-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 latest version
* e6e575d70 (2005-02-04) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 dist and distclean now work
* 43c3077a1 (2005-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new nodes
* 767849248 (2005-02-04) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 install and uninstall both work
* 365b04b8f (2005-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added intiial tester... added campaigns
* 9572450ff (2005-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made damage sound louder... made our good conclude transaction concludable without subtracting used price from weapon upppppgrades
* 78d73f6ea (2005-02-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 call win98 detection
* 2a5166ebe (2005-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 screenshot removes target brackets
* 26a93105d (2005-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new files
* 05fd1dd1e (2005-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made screenshots clip away targetting boxen
* 56cfd2ecd (2005-02-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 screnshot key active, active warning...warning...warning
* 3ef430f04 (2005-02-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 screenies compile on mac
* 14ba9a411 (2005-01-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some mem bounds on the path searching (fixed silly noncheck)
* 0c5b47e14 (2005-01-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 put some memory bounds on the size these things can be
* b02ed65a0 (2005-01-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added screenshot key binding
* 440b3e526 (2005-01-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finally fixed screenshots
* 1d3a57e9f (2005-01-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added pathetic 1/4 screen screenshots
* 829fcf86b (2005-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up ecm
* ce38a6d8d (2005-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio fixed base computer
* b82c150e2 (2005-01-29) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 it took 24 hours, but we finally have maximum installagability!
* c020af656 (2005-01-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added undocumented box-dim dumping option - doesn't convert, just dumps max coordinate values
* e337a0dab (2005-01-28) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 initial import of configure, will change shortly
* cac1ff9f5 (2005-01-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added timer in update animation frame for bases
* 19d562a6b (2005-01-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio now it stops sound and autodocks you
* 4ce2c1bd4 (2005-01-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 minor fixes to various sound things
* c65e472c1 (2005-01-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 planet crashing docks now
* 2aba90a0d (2005-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cooliosimplified cargo code
* c31b736f0 (2005-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better eexE
* 70fab7b38 (2005-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 a couple of hot fixes for the 1.0 release
* ca233fbaf (2005-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio
* bc838094a (2005-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 additional safety
* 27ec731f0 (2005-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 pause sprite
* cf3935de8 (2005-01-24) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Pythonized coolness factor 10.  Thanks richard :-)
* b33984c50 (2005-01-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 and more cruft
* 30c66d330 (2005-01-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 removed cruft
* 3972f723d (2005-01-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 initial import, still incomplete
* b6706b8c3 (2005-01-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 moved files to have no spaces in name ... they are deprecated by the looks of things anyway
* 5c9f3421d (2005-01-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cache the universe from xml
* d6f7d8794 (2005-01-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 build with repair support
* 858f7ab91 (2005-01-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added gui stuff
* 451fff0e6 (2005-01-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 printed better damage with no clutter
* 29c1ddad2 (2005-01-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 attempted fix for the nav map
* a423776e3 (2005-01-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Capship missile changed -> 10 MT effective yield
* e6277b8d3 (2005-01-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed crash to desktop on jump
* 17430445e (2005-01-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new nav screen search feature
* dbdf5ec75 (2005-01-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better grammerz (again..fixed colors this time)
* acc02788c (2005-01-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better grammerz
* 80b778bd2 (2005-01-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 base text red... tells you have to fix first
* e5de6809b (2005-01-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made config var
* c400da884 (2005-01-16) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_persistent_missions'.
* 1e2e03e88 (2005-01-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 persistent mission fixe
* 7658f8cec (2005-01-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow for saved persistent missions
* c71a5bad2 (2005-01-16) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'pre_persistent_missions'.
* d5aff85f5 (2005-01-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 before big persistent mission fix
* 34e2d3648 (2005-01-14) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_persistent_missions'.
* 1ca74dd53 (2005-01-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 actually can be arrested turned off by default
* 4b2f41fb4 (2005-01-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 borked systems are really torn apart
* e0fded4fa (2005-01-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 borked systems are really torn apart
* 0ab2fc902 (2005-01-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commas are better
* 092fb1d74 (2005-01-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up a bug with campaign_lib
* 3044d6cba (2005-01-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 repair commands activated
* 6f72b4b35 (2005-01-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dont test for additive and multiplicitive upgrades
* 7925a1250 (2005-01-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 multiply repair price by difficulty
* c1a06cd79 (2005-01-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 many upgrade improvements
* 8690e814b (2005-01-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 problem with 0% everywhere...should be fine:
* 943396a46 (2005-01-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 initial repair droid model
* 5c1648975 (2005-01-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 repairation
* 492e2ff11 (2005-01-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 star system
* 53f3c9dc5 (2005-01-10) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 sitting_duck
* d570126ad (2005-01-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed nonblank repair prob
* 0c2457154 (2005-01-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new exe
* c355a8c7d (2005-01-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 arrgh this one ALUT bug that demands a weird size for data cost me hours of work
* 52546996c (2005-01-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up some errors if you dont have ogg...fixed up some errors in windows either way
* fe91b8903 (2005-01-07) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'network_fork'.
* 63252b936 (2005-01-07) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_network_fork'.
* 9404bb9f7 (2005-01-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some intiial static libs
* 1f5fcb362 (2005-01-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reading from memory rather than from a file
* 507857d76 (2005-01-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ogg support
* a853dc044 (2005-01-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 contraband search configurable
* 80af99e8f (2005-01-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up now contraband searches cause variable ammts of faction hatery
* 9b218cb82 (2005-01-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more robust against not saving out unint when bad config
* ec38760e1 (2005-01-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed malformed XML
* 887e19b67 (2005-01-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed space salvage price for tractored retrosSS
* d03d5f7e5 (2005-01-05) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 rearrangement of functions, remomval of some comments
* 0c482c957 (2005-01-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new star radius scale
* 31e8acf0c (2005-01-05) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 tool to generate a config file from the source directory
* a74d28014 (2005-01-05) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added campaign fixers! w00t!
* 418ccbe26 (2005-01-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the soundserver and vegastrike
* 48c37d38c (2005-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dont reset position if jump key pressed too many times
* bc054ef6a (2005-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sound server now selects things other than c:/temp
* 17f2b5c34 (2005-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got it making them in music when possible
* d163412ee (2005-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got things to work even without a c:\temp
* 6e95e7ebd (2005-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed double default
* cbc6c20e0 (2005-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed jump fuel usage
* 4c7bb8cbf (2005-01-03) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 peteys balancing mission to test with
* 4ded8eba3 (2005-01-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made sure no battle happens when contraband searching
* b9f6c8cee (2005-01-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed faulty initiate random communications
* 7256eb4ae (2005-01-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up default values
* 31946160f (2005-01-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added array bounds check
* 3f22c0453 (2005-01-03) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed room5 reference (incorrect) to room4 reference (correct)
* 11667f716 (2005-01-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 removed exception, added default instead, and changed a magic number to be better
* 923fa637d (2004-12-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio made jump delay less punishable..now even if systems load longly
* b23ee8832 (2004-12-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 USE GTK
* 3481242d2 (2004-12-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio made jump delay less punishable
* 9462efa84 (2004-12-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better stopping of all sounds
* d459aa25f (2004-12-31) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 various dialogue fixes for new Cephid_17, and renaming of the fighter barracks
* ed309e6fe (2004-12-31) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 my greatest pet peeve has finally been satisfied, green blinkers don't show unless blinking
* bd93226de (2004-12-31) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 erm, speculareflectorization planet maps still not ready for prime time in Sol
* d68af7063 (2004-12-30) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 replacement fixers added
* b55e7b2b7 (2004-12-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 make your attackers possible turret targets
* 9d2e1b031 (2004-12-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 make your attackers possible turret targets
* da25e4b46 (2004-12-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Enabled interpolation on server side, made saved games send position to keep positions consistent between client and server during the first frames.
* da2320bb8 (2004-12-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updating executable with priv 1.0 release availabel
* f816ef278 (2004-12-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got it workin wiht def val
* 82150cd48 (2004-12-30) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 start docked to 'Atlantis', and some extra commentage
* 99a14d06f (2004-12-30) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 new starting system:  water world; fighter barracks; relay; mining base.  Good fun, good eyecandy
* a01088a7d (2004-12-30) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 this one is good now
* 558167154 (2004-12-30) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 oops, forgot binary thing for images
* 9c082297a (2004-12-30) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 the unit name is read off the end of the milkyway.xml entry, so instead of renaming all ocean base files oceanPPL, just shuffling around filenames a bit.
* a836bda6c (2004-12-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made base sprites offset by position
* 98653cc4d (2004-12-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made unprintable factions and better base colors
* b0db5be59 (2004-12-29) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 added hud image entries for ocean and m-class planets; gave the ocean planet cargo section a bandaid for the next release
* bc9c02db7 (2004-12-29) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 added reflectorization map to Earth
* 2861a234d (2004-12-29) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 added outpost and shipyard bases, an informative and witty code comment, and slightly tweaked base frequency.  i hope to god my text editor hasn't farked up the whitespace
* 432d9dd4e (2004-12-29) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 new reflectorization map for ocean worlds
* 381b06f82 (2004-12-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up comm sounds so that only good people say good soujnds and bad people only say bad sounds
* 7a0814714 (2004-12-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed scrolloffset bug that would cause nearly endless pausing
* 6a9c6130a (2004-12-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made navscreen show ortho view by defaults
* 686c880e3 (2004-12-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 defaults for ortho
* 652235dac (2004-12-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better scale factor
* 92299c895 (2004-12-29) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'network_before_interpolation'.
* bf88dd0b4 (2004-12-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made server now simulate physics and fixed some related bugs
* 90f1587d5 (2004-12-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed crash because bolt vector is null.
* 486754bde (2004-12-28) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added some cases not previously checked in tail, fixed some bugs, and altered some dialogue so it fits the campaign system better
* 51d4549b6 (2004-12-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Using better fighters
* ab2d3ab56 (2004-12-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed velocity syncing bugs
* 6b60d09cb (2004-12-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixing various position bugs
* e28468814 (2004-12-28) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 adding strangelet's new medical base...  looks a bit rusty, but hey.  it's space medecine
* 42cfdfe42 (2004-12-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 iadded reasonable up to date server cofig
* 42d6d554c (2004-12-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added default accountserver stuff
* cbc03cf8d (2004-12-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixing more position bugs
* 1b6fd5fec (2004-12-27) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 adding strangelet's outpost base
* 14d70ed76 (2004-12-27) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 adding bluelight blinker for strangelet's models; blackifying the off frame for redlight
* d187c7149 (2004-12-27) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 new fighter barracks hud image
* 02022558f (2004-12-27) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot some stuff
* 672b4f2a9 (2004-12-27) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 adding new fighter base, units.csv entry, and mining hud image
* f031cbcb5 (2004-12-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made cargo mission stricter about removing all cargo (and adding it all)
* 4338a878d (2004-12-26) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 python 2.2 compat fix
* 846474c45 (2004-12-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 More network changes and fixes...
* 01f2e60f9 (2004-12-26) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'network_fork'.
* 04ff567e7 (2004-12-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 moved lookupunitstat to generic (serverside)
* 630d72da8 (2004-12-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  thing
* 3e330ee1c (2004-12-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  thing
* 57a9c40d1 (2004-12-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new factiosn to the list...
* c595c85a3 (2004-12-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 big progress on python...dies on unicode error
* 6ee118e1e (2004-12-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 make riordian not cause hatin' from militia
* fc424b3ac (2004-12-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 exported the stat lookup
* e0ebfd4bf (2004-12-24) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 readding images binary-fashion, with the high-qual original texture too
* 2d0e785da (2004-12-24) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 removing non-binary-added images...  my bad
* 7f9632a12 (2004-12-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some more notworking networking bugs
* bfca530e5 (2004-12-24) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 added new relay docks and weapons
* c4c4205a3 (2004-12-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added vsConfig python function
* e080a7144 (2004-12-24) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 accidnelty took out relay.xmesh before, oops
* fa9288618 (2004-12-24) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 strangelet's new relay station
* 399f47873 (2004-12-24) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 another typo in the conversation
* 96360ee2a (2004-12-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a number of networking bugs
* 89157b3fe (2004-12-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up min speed and min price
* 6b4c994e6 (2004-12-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio
* 70ce1586b (2004-12-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed buying back of unbuyable items
* 66291622d (2004-12-23) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 adding new docking and pointdef turrets for the new refinery
* e3d41cbdc (2004-12-23) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 strangelet's new refinery
* ee95826b2 (2004-12-23) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 adding Shipyard entry.  docking points but no turrets
* 9c5c101ae (2004-12-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added test
* ca91fcde1 (2004-12-23) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 strangelet's shipyard
* 64e0086f1 (2004-12-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed windows crash
* c26d097d4 (2004-12-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 temporarilly removing
* 8ff8cba0c (2004-12-23) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 blacked out the 'off' frame, so you can't see the blinkers unless they're actually blinking
* 961beeac9 (2004-12-23) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 the rest of the new mining base crap
* 518e74d4d (2004-12-23) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 strangelet texture
* 51290043f (2004-12-23) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 Strangelet's fancy new mining base; added turrets and docking stuff to units.csv too.
* f9cba9b6b (2004-12-19) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 thank you IxianMace! :-D
* 5aa7e921b (2004-12-19) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 bounty now in this system, text changed
* ed10f2c20 (2004-12-18) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 a couple of minor issues now fixed
* 394667f47 (2004-12-18) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 tabs!!!!
* 98608ff3b (2004-12-18) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 crazy indents!
* 5ae6cde7b (2004-12-18) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 missed a direction error
* f2b175725 (2004-12-18) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed destination, added location check in lib, added id, and generally polished the campaign
* 0081a86ff (2004-12-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 smoothed crosshair
* ed8292a8d (2004-12-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lower evasion angle
* 11c453c97 (2004-12-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ai dir
* cafff08a2 (2004-12-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it copy more places
* d08006da9 (2004-12-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed go somewhere sig to work with jumpy units... added talkin heads options
* cc6cd34c0 (2004-12-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 access config file from python
* 39e9276db (2004-12-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mouse sensitivity
* 30ee498fa (2004-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made mouse sensitivity above 1280
* 3ef633be6 (2004-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 erase the links
* 2f3683474 (2004-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no more static linkin with pthread
* 38af951ab (2004-12-16) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added case for musicpack becomming sound and music pack
* 086688223 (2004-12-16) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 removed cruft, added case of new m3us needed for the music module
* 661bebc15 (2004-12-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a bunch of unintialized memory errorWwwwwwwwwwwwwwwwwwwwwww
* 27508e774 (2004-12-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better exe
* b43a85d4a (2004-12-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 last row gets special treatment
* fa10e6199 (2004-12-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better font support
* 7b872f7f0 (2004-12-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made base interface postagestampable
* ac633b7e8 (2004-12-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nasty bug
* 8d3added3 (2004-12-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better dynamic mission system
* e6cf1139d (2004-12-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some inheritance bugs
* 026a65c41 (2004-12-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 separated font sleection
* 54dc8d6f4 (2004-12-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more director loops
* 03b432612 (2004-12-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 works with dumping missioons and viewing missions on mission scre
* 218a85f3b (2004-12-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 applied the patch
* c52e0fb45 (2004-12-11) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 removed GetAllAdjacentSystems ... no idea how it ended up there in the first place
* d8f09f2ed (2004-12-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed makefile to include inet_file.cpp
* b142b7aa3 (2004-12-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the stray tick
* 84b7f309e (2004-12-10) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'priv_009'.
* 7f8e0a90f (2004-12-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio fixed turret bugs
* 407b2ef14 (2004-12-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better abuse when contraband found
* d61e18869 (2004-12-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 contraband is ewvil
* 7dc074d1e (2004-12-10) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 filled in placeholder strings with real stuff
* 7ee3139e5 (2004-12-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added win98 version of SDL
* fd0ed0ee4 (2004-12-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 word wrap
* 01ad7efd0 (2004-12-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio
* fb46b1943 (2004-12-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better comm code
* d60b8dffb (2004-12-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better VDU comm data
* a18e0a038 (2004-12-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made piercing firewall possible, but not recommended
* b361d8e19 (2004-12-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 simplified sound server
* 7a0b3649d (2004-12-09) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot to change this mission flag usage here!
* 252c72e7d (2004-12-09) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 made cargoMissionFlag choosable with cargo missions
* 116d6b0a4 (2004-12-09) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 campaign system almost done, save some strings and polish ... updated stub a little
* 590a38013 (2004-12-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better vs.exe
* 525aeb616 (2004-12-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 both screens clamp between -100 and 100
* cdd615b84 (2004-12-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 typos of doom
* 401dcc53d (2004-12-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 typos of doom
* f3b003cda (2004-12-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 uncorruptified the starfortress
* 57072b75a (2004-12-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 up to date makefle
* e03ea9f91 (2004-12-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed huldra shields and bogus xmesh
* 7267be643 (2004-12-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 bfxms updated
* d976d705d (2004-12-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 another day another target
* b1b4b5f81 (2004-12-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 bfxms updated
* ef39a263e (2004-12-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 bfxms updated
* 8bbeea3b2 (2004-12-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 target hostiles
* 302551afd (2004-12-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better comm aniums
* 9f2506e87 (2004-12-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 victory msuic less throttled
* d740eb3dc (2004-12-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated moduels once again
* d4c32abab (2004-12-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 replace old savegame causes factions to be reset--until now
* 8b1a517b9 (2004-12-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 splash mission
* 309c9492d (2004-12-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more precise prohibited upgrades section
* 955842475 (2004-12-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new binary
* a18d03f9a (2004-12-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no asteroid vs asteroid collisions
* b0502fc55 (2004-12-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made toplevel accessories poossible
* 6ea1b71db (2004-12-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 check for file existance before running
* af4722936 (2004-12-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 less polling on dead soundserver
* fee5e5999 (2004-12-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cant target suns
* a0308778b (2004-12-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sockets -> pipes
* eefb7af7c (2004-12-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 pipes galore
* 54083ff02 (2004-12-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 test with new socket system
* 61f257636 (2004-12-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 pipey soundserver recommit in release
* 626c370ef (2004-12-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 pipey soundserver
* 9db211316 (2004-12-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 revised files fixed bugs with invalid access to cargo uot of range
* 2012b15cb (2004-12-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better sales pitches
* 27e417c3e (2004-12-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ueberleet catting soundserver
* 71e61b659 (2004-12-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 works for concatenating files... probably better to cat them together
* 74e504a5e (2004-12-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up bitmap text
* 7f2572571 (2004-12-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed really awful colors--now for fine grained tuning
* a21a336c3 (2004-12-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed new fade/in base interface
* 5fb1a9cb3 (2004-12-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up :-)
* 313c9ed58 (2004-12-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ni pontiac fixes
* 804309f5c (2004-12-06) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 almost done, all critical bugs squashed ... only niceties to add
* 6cab8aceb (2004-12-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bitmap text when it comes to base and not color
* 8cf04ba5a (2004-12-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 colors still bad'
* 294ad19aa (2004-12-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new font option... this one should allow players to use either fixed or scalagble fonts for gui stuff
* 7a1bf6ca8 (2004-12-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 turned fatal remove0 error into nonfatal one
* 3449d3323 (2004-12-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Mesh order fix for fog/atmosphere around planets so it doesn't flicker or disappear
* 2172be203 (2004-12-04) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added tail mission ... almost done, just a couple of minor bugs
* b093f50dc (2004-12-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed duplicate definition of int i in VC6
* 418a0e390 (2004-12-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 should work for 009 release
* 2386ebbc5 (2004-12-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 erase zero bug
* 082f6f237 (2004-12-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up 1 too many ammo bug
* 0225a02dc (2004-12-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed other problem with thign
* 7d73b5f55 (2004-12-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so missiles now determined based on weapon_list.xml not type...also made it so ai doesn't always fire autotrackers
* 6d3ee7996 (2004-12-03) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_questionable_gunai_change'.
* 9d1233154 (2004-12-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 autotrackers
* d93efd66e (2004-12-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no missile u key
* b6f6a2c04 (2004-12-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 another overhaul to prevent huge money leak
* 4e94c52fb (2004-12-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it more robust to bad data files
* 3e0e79ead (2004-12-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new shield efficiency tags
* 1d006b49f (2004-12-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed but in cargo eject key
* 6a7c0b5fc (2004-12-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed stupid segfault with ejecting slaves
* 664c6c0d6 (2004-12-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 had the reverse reversed
* 78d5dfe40 (2004-12-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bool of enslave less misleading... unpress keys
* 14c148a05 (2004-12-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed upgrade of empty slots... fixed go through mounts... maybe broke it... added enslave keys
* c980968e0 (2004-12-01) peteyg@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed f7 view config option
* c002cb93f (2004-11-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better sound management with looping and in order play vs shuffled
* f04bffe8f (2004-11-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio fixed networking
* 688d20ef9 (2004-11-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the desert schmoes
* dab9eeaf5 (2004-11-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added desert
* af6dd1d75 (2004-11-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new ocean with sprites
* 762c339f0 (2004-11-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new ocean
* 616ce6f97 (2004-11-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed interface/documentation discrepancy: -forceflatshade
* bb3b10f5a (2004-11-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 polished the intiiation of communication
* d9068dc93 (2004-11-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 may have fixed inconsistent comms
* fa3097ca6 (2004-11-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 boolean cant be 64
* 5ae1e4187 (2004-11-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 can convert dozens of bfxms at a time
* e0c5f5647 (2004-11-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 found a bug with rpinting out the reflection capacity
* 0fefde8d1 (2004-11-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up backwardsness of normal objects
* b1858f048 (2004-11-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed interface/documentation discrepancy.
* 8a1d04a74 (2004-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 trying to fix orbits here
* 05db1d44a (2004-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed space quote space
* 5ab851af8 (2004-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the units to have earth and mars and moon
* 640387f11 (2004-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up earth and company
* adf640174 (2004-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the sol sector better atmos
* 5c8308dfe (2004-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the sol sector better atmos
* 137554c60 (2004-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the sol sector
* c98a06e3e (2004-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up brightness/contrast
* 594fcad78 (2004-11-29) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed VSFS_DEBUG() typecasting bug, and set debug limit for pk3 messages
* acd341b33 (2004-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed duplicate code...fixed industrial bar
* f6f7fe35b (2004-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up milky way for sol
* 369461a21 (2004-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got some sol bases added
* ae94df6a9 (2004-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 renamed teh moon
* 486ee8288 (2004-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better name for masr
* b0a9fc6fb (2004-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up extraction of fgets
* 3658960ba (2004-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed pk3
* 9ceaea5f7 (2004-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 decoupled actual printed category with real category
* 7e048086a (2004-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no failure cargo mission
* c47867766 (2004-11-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 base locationmarker
* 7c8241385 (2004-11-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 base sprites for clicking
* 23dbab7a8 (2004-11-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 CHanged default background texture
* 4f0518b41 (2004-11-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Aded cool backgrounds.
* 381433541 (2004-11-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added new backgrounds
* 0577b690f (2004-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 base interface committed
* 84aa36fdb (2004-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 auto pilot key brings fullspeed
* 68b59619d (2004-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 set startup view works
* b6ea20397 (2004-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added path/info code
* 396570e80 (2004-11-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made units stop when you request docking clearence
* 602c61558 (2004-11-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made soltest point to capital Sol
* 362f931fd (2004-11-26) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 lone strings are now green
* ccd2b9930 (2004-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ioadded military items
* ab9abe284 (2004-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added military
* e9f14e3b4 (2004-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added campaign lib to do multithreading right with the (do we have any) bases with offices or libraries---sounds ripe for carribean
* c39d81643 (2004-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bunch of bases
* b99280f82 (2004-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new base committed
* 5a5e96396 (2004-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed campagin syntax error
* 9abf9063c (2004-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bounty leader mission
* 1113c9dfb (2004-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 prohibited upgrades
* dc3f80c04 (2004-11-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a SPEC bug
* 1a754e949 (2004-11-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 restored old puppies
* fb0ae7a74 (2004-11-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 campaign_lib.py
* 2c2ffe39e (2004-11-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modularized it a bit
* 3c0e46d59 (2004-11-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool. fixed up some taunt for friendly fire death...stopped death of audio when another unit jumps
* a80c0923f (2004-11-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added mining base to the mix
* 66ec675e8 (2004-11-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new textures
* e786da788 (2004-11-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added scale factor
* 52c0a5bfe (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 newer binary
* 764a1e5ad (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 all control paths return a value
* adbb7ef1c (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bunch of items
* 6792dc05c (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new industrial look
* b025dcf89 (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the locations
* 55e4dd669 (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the ole bar
* cc089e9c6 (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new sprite systme
* 6964b4e29 (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 works with new sprites
* 6f7229827 (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gun cooler in there
* ff85b9efe (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adde dgun cooler
* 9b256e32e (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gun cooler adds something
* 061c0d4d5 (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new columns
* 6cacac02f (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made heatsink and separate cargo volume
* 2f6b29523 (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up asteroid lgihting
* 74efdb540 (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up asteroid lgihting
* e8a3f1e1d (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 counter
* cac2b879c (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 small bartenders exist
* ede9bc52d (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 big bartenders exist
* bf4a0cb7e (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed fixers to correspond with new base system
* 65b616bee (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finished agricultura world
* 2df37139a (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better sprite drawing code--clamp to edge
* c349abb46 (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio...changed it a bit smaller
* 4d1ed1245 (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new bartenders
* 5e00bc8a6 (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up confed to have original bartender
* 496e40d91 (2004-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better confed pilot
* 0d3e4c921 (2004-11-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up sprites
* cb3d3ac3a (2004-11-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a few new images
* c1c622c7a (2004-11-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added better free fixers
* d6e82ea69 (2004-11-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up mclass to have a bar lib
* a25caa86b (2004-11-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better bars
* 054f7db73 (2004-11-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dynamic mission
* 25e4e7e16 (2004-11-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 turrets actually attack enemies
* f4b4fe9f0 (2004-11-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up mission
* dcf3ee7ed (2004-11-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up some constants
* 870246302 (2004-11-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 maybe fixed paradigm turn cheat bug
* 0855826d2 (2004-11-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now entering...an automatic nuking zone
* 952cbb2d3 (2004-11-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up old transforamtion from orientation bug that pulled wrong cumulative position
* 7974d8403 (2004-11-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up escort local
* dbf2dd4a5 (2004-11-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new mission types
* ca7399947 (2004-11-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a lot of new modules that will make the missions a lot smoother
* dbcbcb20f (2004-11-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some nice base things for the agricultural world
* 5e9511436 (2004-11-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the mclasses
* 1c11644ff (2004-11-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up listen to not need aldrv
* d2d4e8894 (2004-11-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed silly lookups"
* 7da693352 (2004-11-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the nasty cast to float
* 11ae8f8f8 (2004-11-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 improved docking accuracy
* 34d83339d (2004-11-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up collisions with other objects with double precisions, no inverts
* c48e3daa1 (2004-11-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 set yearscale to 16
* 0bb17ca95 (2004-11-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* dbe6672a2 (2004-11-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 bug fix for SPEC
* ff0fef375 (2004-11-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 oy gevaldt this is an ugly hack. - changed unreasonable_value to be smaller, removed errant check that wasn't accounting for hierarchy of moving objects.
* a4093773e (2004-11-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 more accurate G numbers
* 4ae60803d (2004-11-13) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Significant SPEC Changes
* 86c7cc319 (2004-11-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now the cheating is complete
* 1809b7201 (2004-11-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made unnnnits help each other out when you critically damage one
* bfb1ba3be (2004-11-13) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 1/100 velocity, 1/10 distance
* 1e131407a (2004-11-13) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added stardate back, fixed some stardate bugs
* c136d14b4 (2004-11-13) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 1/100 velocity, 1/10 distance
* da7274aa3 (2004-11-13) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 10x year rate = 1/10 orbital velocity
* e9671e7c1 (2004-11-13) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Sol2, take 1
* 5447aa737 (2004-11-13) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* cef7540d4 (2004-11-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that the min energy to eneter warp is a config var
* e63ac55d1 (2004-11-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added closer range for escorts to follow you
* d0d8d4651 (2004-11-12) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* da179d025 (2004-11-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 camera velocity uninit
* 7ee55d116 (2004-11-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made bsp more robust
* 7febb43d4 (2004-11-12) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 music works properly in non-destructive mode, rm -rf
* 36cd296f1 (2004-11-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 uninit mem error fixed
* 0a9f131e4 (2004-11-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bingo...caught peorthbug
* 2eb4419f3 (2004-11-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 properly remove gun from savefile
* 43bc59744 (2004-11-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* 268265a12 (2004-11-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better check for glext.h
* 33d5ef516 (2004-11-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed glext.h check
* bee4ee127 (2004-11-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 quoted constants
* c1e56cb5b (2004-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed gcc-4.0 issue
* 863cb4b8b (2004-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed serverside error
* c9ff98bad (2004-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 AUDLib now not dependent on python
* 34fc80ee5 (2004-11-09) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Some of the 'find' string calls in RecomputeUnitUpgrades()  were incorrectly checked. Thank you GCC CVS (4.0).
* a8d164e49 (2004-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the soundserver static
* 2007b07cc (2004-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made things static except for VS which needs GL
* 5b58c057e (2004-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ibuild linux independent of operatin' system
* dfd9eb765 (2004-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot wrong header
* 51413af94 (2004-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made stop all sounds a possibility
* 6f2ca1adf (2004-11-09) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 don't try to run the uninstall script.....make it manual
* c691f7c3c (2004-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the music
* ec8cab5ab (2004-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added export function for unit wrapper removal of wepaons
* a4dd40269 (2004-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 solidified my fleet purchases
* bfdca405f (2004-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed money loop when buying ship gets old equipment
* 726ccd472 (2004-11-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mpl additions happen sooner than later
* ff6d392e9 (2004-11-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ability to add technology to the list
* 216649526 (2004-11-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 brevity is the soul of wit ;-)
* 4c5dd4dbc (2004-11-07) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a couple of minor grammatical errors
* 1695ac779 (2004-11-07) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed tense issue
* cd0c7398e (2004-11-07) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changed some font issues
* 7288897c4 (2004-11-07) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated, significant re-writes
* b0af4a854 (2004-11-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that linux version chdirs too
* 3b9e8ad92 (2004-11-06) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 7369667cf (2004-11-06) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 all good except Music package :-/
* 2c1766edb (2004-11-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added forceAddCargo to unit util functions
* 80681f641 (2004-11-03) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 moddability!
* 8db41cfcd (2004-11-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 stupid
* 172503cb8 (2004-11-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 whoops, forgot to change .vegastrike.4.x
* 11cd896a6 (2004-11-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 version.txt controleld by script
* c83bfff30 (2004-11-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some stuff
* 45601f807 (2004-11-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated, almost finished
* f5bd6584a (2004-11-01) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added content
* 825bb8267 (2004-11-01) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot to add this with the other loki stuff ...
* 3f49cef3f (2004-10-31) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 files needed for the loki installer
* 71ce13849 (2004-10-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 will kitty's let you dock
* f95a50d58 (2004-10-30) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated paths to reflect those that vsfilesystem supports
* 418a57ed1 (2004-10-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed controls
* 7ec436a07 (2004-10-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed crosshair for drag to steer
* 4cfa180d7 (2004-10-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 another day another build--this time with ship bomuis
* a60f8a7dc (2004-10-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 validation validates blank scripts
* 030fa2d2a (2004-10-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added per ship contraband modifier
* 020deaa0a (2004-10-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 system righter
* 607d014c2 (2004-10-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cursor blinkey blinkey
* 89a3cc066 (2004-10-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more info about savegame printed prettified
* 25b46c530 (2004-10-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more info about savegame printed
* 0b4bd8dd5 (2004-10-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more info about savegame printed
* 2fe96f1c2 (2004-10-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 another day, another build
* 465e4fc2f (2004-10-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wont warp while targetted by player
* 33b6cbbb0 (2004-10-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 build for priv008
* c7e80a053 (2004-10-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better
* 921b8455f (2004-10-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gun in range vdu
* e71a59363 (2004-10-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cleaned up auto nad some other junk
* 801447cd3 (2004-10-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed duplicate objectives
* ebf4bec21 (2004-10-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 draw shield things
* b723eea21 (2004-10-27) alask@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a note about a File class so nobody tries to implement the todos that manage files.
* 54fd5fd3a (2004-10-27) alask@9476613a-4e0a-0410-bcee-947800e9c4d1 Allowed for character selection based on ping to the server they will need to play on.
* d9c27f4a7 (2004-10-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Allows non-square images
* 8028b6e3c (2004-10-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some bugs in CVS related to micro_sleep, inet_file and O_SHLOCK.
* 76510b0ad (2004-10-26) alask@9476613a-4e0a-0410-bcee-947800e9c4d1 Here is the metaServer. Missing the same parts as the ModServer. It doesn;t have an online way of adding servers, it needs to be done with files thats ok though....it isn't finished.
* 2276c7a32 (2004-10-26) alask@9476613a-4e0a-0410-bcee-947800e9c4d1 Oh god I hope this doesn't fuck anything up.
* 4c8c1371f (2004-10-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio commimmiiiitted the new game
* b3119954c (2004-10-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 clean up term
* 4e18a4cb9 (2004-10-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made a console version of Vega Strike setup using libdialog.
* 5de457902 (2004-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed netbuf and bad ostr
* 5c1e53f66 (2004-10-23) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 last commit actually fixed old suboptimal behaviour.. NOW it only switches to Examine if there is no View or Examine up already
* 13d237f26 (2004-10-23) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 chaging targets brings up the Examine VDU unless one of the VDUs sis already on  Examine or View (View is cool, cause you can tell what you are targetting with it too)
* 7f98f1453 (2004-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 make vegastrike dir now
* 13582ef40 (2004-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now it works on mac with respawnation
* 234db29bc (2004-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yaw left != yaw right
* 946be8b01 (2004-10-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 oops, pirate corvette needs room to store ill gotten gains ;-)
* 5b427e22f (2004-10-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Pirates are now scavengers
* 865af89fc (2004-10-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changed a couple of priorities
* 724e0c7df (2004-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 priorities, priorities...scavenger
* add4762f3 (2004-10-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 got rid of xtra greeting text'
* 73f7b0ef6 (2004-10-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 by bye campaign lib
* 5c70ee7eb (2004-10-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 blah
* 843ef8050 (2004-10-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added the ability for campgisn
* bc515df17 (2004-10-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 imodified fixers to include mission fixers
* 347e0661c (2004-10-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Resolved more conflicts.
* cbc58d38f (2004-10-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Imported data4.x modules.
* 55b8cc9a7 (2004-10-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changed VDU order
* 25cddf556 (2004-10-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed docking box issue with Thales
* d236ce665 (2004-10-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Thales class corvette (~150 year old retrofitted cruiser vessels from the Fraternal war)
* 351d4b63f (2004-10-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Thales class corvette (~150 year old retrofitted cruiser vessels from the Fraternal war)
* ab7b3a563 (2004-10-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed wonky turrets
* 5c3fc3a08 (2004-10-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed wonky turrets
* 6b0e2f3bb (2004-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cheater fix
* 221c6da91 (2004-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 this is itbaby
* 0ca29f62b (2004-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finally got it buildin on OS X 10.3 for 10.2
* 6c9faeb68 (2004-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 target actually switches to examine mode
* a4cb06765 (2004-10-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed degree vs. radian confusion
* 065dbe959 (2004-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more verbose error
* f82c28613 (2004-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio
* 9f8f9d863 (2004-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops forgot to assign changed key
* 4554089ec (2004-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ooh bad error
* 2a8caba5c (2004-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better cargo eject
* 1491e8883 (2004-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed glut
* 440835cf0 (2004-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now its a repeating animation
* f41ebe503 (2004-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new evasion script
* 36d88f70f (2004-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 eject nonupgrades and maybe nonmission
* 4af809d61 (2004-10-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changed over from Deuterium to Lithium-6
* 174c2eb9f (2004-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 play tractor onboard sound
* 866fa3be3 (2004-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed gcc-3.4 error
* 59097e63e (2004-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more robust window startup
* e8088f5cb (2004-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 suns now orient upwards
* a810e3f07 (2004-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more careful coloaking
* a41ae7171 (2004-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more careful coloaking
* 1ed28f8ef (2004-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up role bitmask and the ugprades counted as cargo fiasoc
* 3709be10e (2004-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 upgrades not piracy
* 91139b9a8 (2004-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed pirate relationship based on cargo
* 816f457c6 (2004-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 keys for python script and for binding (mistake before with ))
* aced7bf4f (2004-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 keys for python script and for binding
* 27933be29 (2004-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up KB state so any passing of 0 are compile time rather than run time problems
* 00acd715c (2004-10-19) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_kb_handler'.
* 5a3bf7de3 (2004-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 data_kb_handler
* b0ce298dd (2004-10-19) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_kb_handler'.
* 0f6d525b0 (2004-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it build again in windows
* 2b7cff435 (2004-10-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the ole thing
* 950119b07 (2004-10-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed navimagation bug with moveto
* 7374eba55 (2004-10-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the soundserver work with nonSDL version
* 59fe51189 (2004-10-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed gain
* 315955650 (2004-10-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 message system only stays for a sec
* 846334599 (2004-10-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 message system only stays for a sec
* b0c05c942 (2004-10-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added afterburn veer away
* 6edb2ccba (2004-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now you can switch vdus like in priv
* b9475571d (2004-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed path to units.csv added save/restore keys
* 5cc79294b (2004-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow save and restore targets
* 4920dd77a (2004-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now support for modifiers included
* 2afdc4b7b (2004-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 change text to destroy mission cargo
* e15e2bded (2004-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 change text to destroy mission cargo
* 94c6544a6 (2004-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dump your cargo before you blow
* f21a4549e (2004-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cargo appeasement for pirates
* e87d55ace (2004-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 make sure inwarp energy isn't so low that it thrashes
* 531d6987b (2004-10-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 made units of measurement agree with expectations.
* 44688062e (2004-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 .8 better default for warpto cone
* 8e155e76c (2004-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed moveto.cpp to actually go by max velocity not by craposity (speed)
* ca032f2ca (2004-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio docking scripts work
* 8c93cc014 (2004-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a roll left and roll right script...might not be ideal
* 26852f2af (2004-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dumb error
* e0eafbca1 (2004-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now ai recharge when docked
* 18607f62e (2004-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed time jump limit
* 76f76f663 (2004-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 warp to wingmen
* a502aa68c (2004-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool yay
* e0b14bc7e (2004-10-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a bunch of bugs with random flyin around AI...incluidng that it may auto away when you just auto to meet it... another thing... changed VDU so only things with multimode will staticify... also changed turn towards to really turn towards and not wobble
* 572c4326c (2004-10-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better systemInMemory
* d98ad9e11 (2004-10-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new docking sequence
* 24f4f5f49 (2004-10-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new innovative we will do something when no enemies around scripts
* ca3b37fcd (2004-10-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 maybe works on OS X 10.2
* bbdb0346c (2004-10-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed speed bug
* b2cce0500 (2004-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added audlsoundgain
* 114650864 (2004-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed order of libaldrv
* 05f82776d (2004-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ai high quality sound
* 6379904cf (2004-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better buzzing
* 95887aacc (2004-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 silly silly problem with ClearMounts
* 6214ebaee (2004-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woot the sound is soundified
* e63f029bc (2004-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified coanst
* 1e03e8683 (2004-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified
* 65fb50d3e (2004-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better sound code
* bb7a3a9d3 (2004-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot to check if in same system for contraband search
* 0454df56f (2004-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better communication message system checs
* aaf6de1f3 (2004-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better communication message system checs
* 143af9804 (2004-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hopefully fixed galaxy lods
* 009382888 (2004-10-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so when you dock your fuel comes back
* 7a5684651 (2004-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 seems to work
* b9542a389 (2004-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 am I going insane or is this all suddenly workin'
* bdbbf4c9f (2004-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 this file is horrible
* d47046b00 (2004-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed without -lc
* 42079f200 (2004-10-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix to make the map easier to read.
* a307662b8 (2004-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 awesome,dude
* 3b058547e (2004-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ack not werkin
* aea6d8d24 (2004-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now they both work--need to eliminate more
* e1ba53c04 (2004-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more build scripting
* b065ae2c4 (2004-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some cool new options
* f2a28416f (2004-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 working
* 2e0e90b5a (2004-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 could work--porolly not
* 61c3352e9 (2004-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 builds but doesn't run
* d42723e2b (2004-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better os x 10.3 build--not perfect tho
* 2229a772d (2004-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ok fixed the other half of draw
* c594115b4 (2004-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it not show sold mounts
* a430fc107 (2004-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed roudning of iunit scale
* c9b7ff3f2 (2004-10-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some jumpiness and only did it if the same sign
* 0c6a3add1 (2004-10-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 saveinterface isspace
* 9bc8124fd (2004-10-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 request clearence if nothing otherwisewq
* de6c2dc94 (2004-10-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 docking to two things is problematic
* 5e72e2b20 (2004-10-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 loosened the constraint for making something isDockable
* 14490b40a (2004-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shield zero-setting is now an option (should have been all along)
* ef1dfa2af (2004-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed drag-to-steer problem
* d37479956 (2004-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed drag-to-steer problem
* f210c1a8d (2004-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the microsleep back in--
* 98ea83aaf (2004-10-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made navscreen update the colors of the systems
* 4fde73614 (2004-10-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 plays music
* 0937a2bcc (2004-10-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a drop cargo AI script
* 16f51184b (2004-10-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 firewhen
* 9a8672757 (2004-10-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 another z hack
* 52872a21c (2004-10-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some zbuffer hacks :-/ and better some happy dock hacking
* 97982e36e (2004-10-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe added new_game
* ef08a30ba (2004-09-30) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed crash related to unknown variables
* 592179959 (2004-09-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed docked keys problem
* ba48c4d83 (2004-09-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that the New_Game game is special and starts a player over
* 39b196d31 (2004-09-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some little issues pointy nose haha
* bcb804f1d (2004-09-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some little issues
* 636c71996 (2004-09-29) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 brackets around for loop for vc++ 6 compatibility
* 4ce81efca (2004-09-29) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 new glext.h
* 318d5665c (2004-09-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better save interface names
* c5af75245 (2004-09-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 New version of saveinterface
* 4633978af (2004-09-29) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'vegastrike_0_4_2'.
* 12b81abc4 (2004-09-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed soundserver not to use isspace()
* 7a4950711 (2004-09-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better icons
* ae97cf8bf (2004-09-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so no civil war
* a6334c49f (2004-09-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made tractor more configurable
* 75f0d9f1a (2004-09-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  DO NOT CHANGE the name of the pilot...teh code relies on it being called just straight up Pilot
* 82ee348fc (2004-09-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 I docket the bucket
* 16ed485c1 (2004-09-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out lutil for macosx
* 4cf1abdf9 (2004-09-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made shield things a toggle
* 7591b1294 (2004-09-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lod gun fixed
* 2e5bfab01 (2004-09-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  made it so upgrades dont transfer btw ships BLARGH commit failed
* 9b3562b99 (2004-09-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  made it so upgrades dont transfer btw ships
* e5e5121f5 (2004-09-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  made it so upgrades dont transfer btw ships
* e8a99e3c7 (2004-09-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed bug with switched text box colors
* 48dc93ade (2004-09-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 arrgh commit debugging crap
* b4c58ec2d (2004-09-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 you cannot tractor in anything but junk
* 6bdaf139f (2004-09-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed fstandname
* 9fb72fbff (2004-09-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 simple picture mover
* 393e33ab8 (2004-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no more needless ab
* 5357cc275 (2004-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up functions for boost 128
* 24658e6f3 (2004-09-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added the ability to run animations after a certain amount of elapsed time. Also added "text boxes" so you can print text in the middle of the screen.
* cd7cb1050 (2004-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up it so the hull %age at which they claim a deadly blow is lower and configaruable
* fe6823058 (2004-09-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so you can have multiple comm messages per node
* 7e9ffaa0e (2004-09-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 awesomer ai with new missile thing
* 71e8ff6e1 (2004-09-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ack is this workin
* f3db85424 (2004-09-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more turret probs
* 1d44e7ba7 (2004-09-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now read from VegaPersonalities
* d40e13453 (2004-09-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better namin
* 88c619e2b (2004-09-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 afterburner options
* 214fdad9f (2004-09-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 use afterburner was not valid
* c15b37253 (2004-09-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new ai system needs new scripts
* b8642071d (2004-09-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better AI now
* 0dfba9786 (2004-09-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 commented out print statements
* 8b5e2d27c (2004-09-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 changed intro comm lines to match current state of VS
* 894ebb5e0 (2004-09-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 removed test fixers and quest
* 4281acfa7 (2004-09-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 better ai state stuff
* cdabcfc2b (2004-09-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 better communications...now they cry before they die
* fc86655c1 (2004-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better jumping for AI
* 984c5b9f8 (2004-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops
* 4f099912b (2004-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops
* 7e3df047f (2004-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 color radar bugcolor radar bugcolor radar bugcolor radar bugcolor radar bugcolor radar bugcolor radar bugcolor radar bugcolor radar bug CV: ----------------------------------------------------------------------
* 0f42a7827 (2004-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wrong order of setting maxshield to zero...this caused no energy usage
* 3cb8607a8 (2004-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 docking fee more like priv
* 04d05abdc (2004-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 prevent double add of cargo mass
* b58d2a721 (2004-09-20) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added more data dirs for launcher
* 59bd92ff1 (2004-09-20) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bug, added story
* 972090489 (2004-09-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sort and reverse
* 4669b44b2 (2004-09-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sort and reverse delete list
* 8dcbbc51a (2004-09-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed bug with missions not executing after docking (cargo missions).
* a7a50aa0f (2004-09-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 trying to fix planet - shields bug
* fa5bac0e2 (2004-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better faction ships allows for fortresses with few enemies
* fdda308bf (2004-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added 1.2.7 again :-/ not sure what is right--hopefully code fixes underlying problem
* 60e02aba6 (2004-09-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed annoying turret bug
* d5f1ee10c (2004-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 base computer turret bug
* b9a45272e (2004-09-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed shields on planets... probably - at least initialized them properly
* 615c7d05b (2004-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up savegames to load correct system
* 9ff08fe74 (2004-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no collide far away
* 31417fc67 (2004-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made some nice spawners
* 42a15a22e (2004-09-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Enough of this reverting libs .... :-P
* ff76dad35 (2004-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 set valid to false
* c7b5f2278 (2004-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added 128x64 shrinker
* 62c84a237 (2004-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 even more robust vid mode  detect
* b719b2e5f (2004-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 switching targ allowed... if null
* 5e161e617 (2004-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 found some options forgot to set in SDL to force higher depth and colors
* 29c2ac8a8 (2004-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed serious error to nonfatal
* b1fd5c0f2 (2004-09-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated for priv mod : uses older sdl lib version
* 99e6deae3 (2004-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio faction stuff
* 40c127b6a (2004-09-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated for priv mod
* 6c3832275 (2004-09-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typo
* 43fec3571 (2004-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 don't screw with jump energyu---too carefully tweaked
* 02350ea37 (2004-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 extends rgb segment of png to alpha channel
* d34193c1e (2004-09-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 minor bugfix with shields and energy.
* fa39a12b4 (2004-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 enable alpha testing
* 12f1c321f (2004-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed lods
* 307ac01bf (2004-09-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed 8-shield bugs
* eafa372b1 (2004-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better positonal playing location
* f737f8d71 (2004-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bad XML
* 6c153cc18 (2004-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 guns drawn when docked
* 91fc97774 (2004-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 buying doesnt trash vweps
* e51434fc2 (2004-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added difficulty marker and bolt offset config flag to make it so bolts can be firing from the mount itself
* 900c7228b (2004-09-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed starting radar bug
* 61c0dfcdf (2004-09-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 removed erroneous xmesh references
* 0c570768c (2004-09-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixe saved game inputs and ask for confirmation.
* 084bb6268 (2004-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up delayed load mission
* d7c2c4dc8 (2004-09-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got rid of missions with no active things happening
* dd0af76da (2004-09-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 policy change
* ae19443b8 (2004-09-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added some functions to allow significants that can't be docked with.
* e6f8a5123 (2004-09-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 invincible systems added
* 00c7d3d1b (2004-09-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed singnificant checking
* 9062d8214 (2004-09-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 an atmosphere (nav point) is *not* significant
* d8aa7941e (2004-09-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Hopefully fixed dll hell problems as well as 16 bit resolution bug.
* c6d39a5d2 (2004-09-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 activate texture for quit
* 658ed98cb (2004-09-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added save interface
* 646854ac2 (2004-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed default color depth to 32
* 2feb5c844 (2004-09-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added stat functions for windows
* e303e1b77 (2004-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 scale the vwep stuff
* 303346f0e (2004-09-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added quit warning
* 394034d0a (2004-09-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added quit sprites
* 02481d04c (2004-09-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 better saving dialog. now you can choose a name...
* b8fbfd062 (2004-09-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 now time does not run during bases
* 9e613e812 (2004-09-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changed name of andolian homeworld
* 4c988ba7d (2004-09-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 beam weapons altered
* 1a6b202e0 (2004-09-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updates
* 6bea02804 (2004-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better computer name for options
* d6f4d1562 (2004-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 unit_functions_generic.cpp now astyes get a fair size
* 9bfd4c6e0 (2004-09-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 FIXED ANI PROBLEM
* 3b719f107 (2004-09-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 launcher is less confusing
* 7f92164ca (2004-09-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 now it has the power to have animations as sprites . soon, soon! SOON! earth itself will be in our grasp. earth--and beverly hills
* d0893617a (2004-09-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dynamic universe change to better represent player
* 907461d68 (2004-09-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Allowed sprites to be animated (for animated bases).
* 770b5eee2 (2004-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now you can sell ships
* cf5e56486 (2004-09-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh fixed up stars
* 9ebfa8941 (2004-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 space dust are now arbitrary facing billboards when they are solid
* 8565f6c96 (2004-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 streaming texture is now usable
* cedff0315 (2004-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stream texture can now allow a base to transfer direct pixels
* 5f66fce05 (2004-09-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some bugs in galaxy viewing
* 328a9620a (2004-09-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed bug where texplanes show a bunch of numbers at the end when using multiple colors
* 8a532ecca (2004-09-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed repeating laser sounds from AI and fixed crash in animations
* 018458b8e (2004-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made hull sound only happen 1000 times per ship at most
* d399d0bf5 (2004-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed sytnax error
* 9bc09e37a (2004-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reduced base blurring...and other little fix like no comms from base
* 5cf0d00ab (2004-09-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up some launcher crash
* 86c525a97 (2004-09-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 better default
* 68d1730bb (2004-09-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 yay made it so you can use alpha testing with near stars
* 0f2f51d4e (2004-09-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio got translation workin
* d1f16ce3d (2004-09-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 animations work with multiple textures
* 581f56738 (2004-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 one system two stars
* 5db5b4895 (2004-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 enable animations for near stars
* efcb6d7d6 (2004-09-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 altered ammo purchase -> purchase of any ammo fills up to max, if possible depending on funds and base availability
* 7fb9dc2d2 (2004-09-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed display bug related to config file settings
* 47cb4e36d (2004-09-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* ea7647f82 (2004-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed linux music problems
* f41ac61a3 (2004-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed linux music problems
* ad0fca7bd (2004-08-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed issue with llama.begin
* d2cff667b (2004-08-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made it work with the Version.txt chagned it to look in bin/ as well PROPERLY
* 28444f2b7 (2004-08-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 changed location of builds  to .vegastriek fixed wchar_t problems
* fcf48a241 (2004-08-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made it work with the newly sized wchar_t
* 259962475 (2004-08-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added new Versioning system to the setup tools :-)
* 3b9307db0 (2004-08-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 changed location of builds
* bb9674bd9 (2004-08-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 imade the navscreen not react to too-close stuff
* 3d09b4f7a (2004-08-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made it look for Version.txt
* 1bf412a5e (2004-08-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made armor stats average out
* 08cccbfe7 (2004-08-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed jump energy usage
* d38651899 (2004-08-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made alpha configurable in cockpits
* 44ec19693 (2004-08-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed auto so its an option wrt light
* 58594b500 (2004-08-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so you canh dock to a specific base by fullname
* e7d02b8e7 (2004-08-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so you can toggle down to 1/3 shields and 2/3 shields
* 835e126a6 (2004-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mass should be this->mass
* fe2c0cfbc (2004-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 missiles dont crash into each other unless it's intentional
* 3f6f893c4 (2004-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 unpngized it
* f205c7a26 (2004-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed idhr info mistake where it does not save pixel depth
* b7047ddd8 (2004-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 communication only in your system
* 600cddde6 (2004-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed order of read and write of subunits
* 3c52503cb (2004-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added min auto distance as a variable
* fb99f3bd8 (2004-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the small parts blowing into shrapnel
* 928b048a9 (2004-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 relative thing
* e876296bb (2004-08-25) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 cool this fixed tmaybe the vbo bugs ppl were havin
* 8257cad5b (2004-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 starmover
* 83b67661e (2004-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 server side fiux
* f1623d206 (2004-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed nasty vbo bugs
* ec76deb4a (2004-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dded clidesdale byin
* 1b7c4cf2c (2004-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 maybe fixed segfault with peigen for 0 triangle objects
* e23672ed6 (2004-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 vbo doesn't work
* 9a55b80c2 (2004-08-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed crash in gui/staticdisplay.cpp if m_scroller is NULL while using the mouse wheel to scroll. (The static display at the top has no scroll bar so scrolling there would crash it.)
* c5393694d (2004-08-25) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 latest binary with comm fixes
* 0a1929292 (2004-08-25) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 added base
* ad1f7d50b (2004-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so the request clearence node prints out
* e8a65b4d3 (2004-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up comms to work properly with the privateer dataset
* 8159e9630 (2004-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 order comm
* 8179bf10a (2004-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed communication bugs with not loading person-to-person specific comms
* 90a1d2786 (2004-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added standard utility for fixing up textures for anything
* fffb3b642 (2004-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed loading ships then saving bug. fixed credits remaining at their old value after you load bug. now mission cargo stays with active ship
* f5df13028 (2004-08-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that "A." means DO NOT switch target...even if someoen appeases you :-P
* 82a14ac07 (2004-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed nav screen
* 1d12dcea0 (2004-08-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made go_to_adjacent_systems.py use the new float visited_ variable instead of the string one. Fixed for loop with float in ship_upgrades
* 232575514 (2004-08-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed visited_ save game variable to a float save data nstead of string so quests and campaigns can use it.
* 08d69a687 (2004-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 A. didnt work...and also set leaders fg to null
* c1a34b351 (2004-08-19) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated CFixer class to work with new sprite loading system, made jenek work with new RootNode useage, added jenek back as active fixer
* 3b196619a (2004-08-18) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 new example, undated conversation class .... slightly easier to do interesting stuff with ;-)
* d1ab2584c (2004-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 went someplace sig ... changed bounty to have multiple text...changed defend to have multiple waves
* 01010b394 (2004-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bounty forces you to hunt your target down
* f156fa18d (2004-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made control type nonstatic
* 35db0c585 (2004-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed initialization of cur_room to be zer0
* 9bc2de9f1 (2004-08-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 ifixed enqueue:wq
* 5eede1cf5 (2004-08-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added Base.[Enqueue]MessageToRoom(room,message) to allow a message to appear in a different room as soon as you walk there.
* 035ac56c8 (2004-08-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made it save automatically if the save game does not exist so that the load funciton works if the user hasn't saved yet.
* 2a05e8921 (2004-08-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made it so that it does not add fixer/guild missions to the base computer
* bd2b5532b (2004-08-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Separated campaigns into a seperate file.
* f0b37716b (2004-08-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed fixers errors
* 098e75479 (2004-08-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Allow each fixer position to have a different sprite
* c32cac142 (2004-08-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed division rounding bug when the width/height is an integer.
* 174b2122d (2004-08-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Oops! I brought fixers.py back to revision 1.2.  I'm adding the stuff back.  Sorry, dandandaman.
* c24e50b40 (2004-08-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Guilds now completely work
* 7beb9a6e9 (2004-08-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Now guilds work
* f3f6c1c21 (2004-08-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 hunh... wonder how that happened...
* 1b2bdfd5b (2004-08-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the "internal" mission to only require one mission file and not two.
* add750318 (2004-08-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added guilds
* 247fa81b6 (2004-08-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added guild missions.
* 1f1d3eed8 (2004-08-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Now it reads non-shared (?) animated texture files correctly
* 3f2072526 (2004-08-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Now it actually uses the position specified in the spr file to decide where the center of the cursor is.
* a39e5b216 (2004-08-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed hotspots of mouse cursors to (0,0).
* 9ee54ba69 (2004-08-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed launcher so it works on linux with the correct save.4.x.txt file.
* abb0c0911 (2004-08-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a global var to indicate if map sh\ould be used
* 61d1423b4 (2004-08-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed guaranteed bug with the vbo things
* 52011f01d (2004-08-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up extensions for mac
* 6f28926fe (2004-08-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added apply only
* bbbd05639 (2004-08-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Added useful function - haven't exported it to python yet - give unitname string, factionname string, statname string, returns stat value from CSV
* a84b38976 (2004-08-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed variable name
* 65ff3e7ce (2004-08-09) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 first draft, new fixer system howto
* fd7766b6a (2004-08-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 grrr. fix makes things too slow - rebreaking names temporarily.
* 621f4d932 (2004-08-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typo
* d13ecb7f9 (2004-08-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 oops.  accidentally removed priv code - put priv code back in
* 063559b57 (2004-08-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 hmm much slowness at ship purchase screen....
* ef286a5f0 (2004-08-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated llama.begin
* d3fa2c16a (2004-08-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed the way that the shield footprint on reactor cap works by default - can turn it back to old mode via config options
* 550cde923 (2004-08-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed the way that the shield footprint on reactor cap works by default - can turn it back to old mode via config options
* e7655306f (2004-08-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 various unit updates
* 9ea6367d0 (2004-08-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 modified javelin
* 0be524870 (2004-08-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated some text
* 07892dad8 (2004-08-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 doh
* f785b64b5 (2004-08-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 form fitting shields, lodur, huldra
* 30c31218c (2004-08-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 form fitting shields, lodur
* d812a4b41 (2004-08-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 form fitting shields, huldra
* 5f750a60c (2004-08-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 form fitting shields, huldra
* 0ca7e892f (2004-08-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 form fitting shields, mule, clydesdale
* 397ac12d4 (2004-08-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 form fitting shields
* 8bf536d04 (2004-08-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 form fitting shields
* 45714a9a8 (2004-08-08) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 class constructors work!
* edc497b97 (2004-08-07) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated to hopefully remove most jumpy behavior
* 3536b7c2c (2004-08-07) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 playing with the vars
* 07681e994 (2004-08-07) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added config variables
* 2f3534e0a (2004-08-07) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed printing bug WRT turning response
* 2b1c8d719 (2004-08-07) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 testing out some new things
* 0eb5805d3 (2004-08-07) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 new config options added
* 57d408ca4 (2004-08-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 base lights now work
* b7dd0007e (2004-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 work in progress
* d33189e3c (2004-08-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 workaround nCidia material driver bug
* d0f357b94 (2004-08-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added fg printing options
* 64650dda4 (2004-08-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added testing need
* 80e70ea9d (2004-08-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added news need
* 2f1a65fed (2004-08-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added test need
* e6f6eaa27 (2004-08-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated build
* 09672ac75 (2004-08-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated build
* 938e7333a (2004-08-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed planet naming on vdu
* e0db78e6c (2004-08-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 ixyz replaces turret
* 2ea3026cf (2004-08-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 commodity
* c317c901a (2004-08-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 nailed locality bug
* b30bb7341 (2004-08-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 save title now
* 22aaeda51 (2004-08-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got rid of needlewss import
* 24fddfe4e (2004-08-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 done, until new classes finished
* fc309945b (2004-08-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it actually do circular references properly and other such fixes (Nasty)
* 8a4ad372c (2004-08-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it work in gcc295
* 3b729274b (2004-08-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 basemakers
* 30baa3659 (2004-08-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 It's working well
* 1f98f7283 (2004-08-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed jump
* c4a09eadf (2004-08-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got Sprites to load!
* 982d7471f (2004-08-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better saving code...fixed default_speed_gov bug
* 6a5cb19b4 (2004-08-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Base Maker runs, but probably doesn't work well (if at all).
* 1d370503d (2004-08-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* 8a79a643f (2004-08-01) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 40b8a6ad9 (2004-08-01) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated, almost finished quest_intro
* b770d2926 (2004-07-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some bugs.  It now works well
* 53b8cc4f9 (2004-07-31) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t!  Campaign fixers work!
* 4dca21faf (2004-07-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made navigation in galaxy view: far away systems are transparent so closer systems are easy to see and click on. Fixed dragging in system view.
* 080058ee8 (2004-07-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 removed
* 1567cc447 (2004-07-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 5a1d774f0 (2004-07-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  gemini changes face
* ad174f693 (2004-07-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed fuel usage
* 9a2de96c1 (2004-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 way to turn off difficutlty excep for scripting
* a85de7f21 (2004-07-28) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 fix game-speed-lying.  no more *10
* 8d9cb1d50 (2004-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now energy seems to be worked out
* 995841af3 (2004-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up autocloak
* bdb6c9ed3 (2004-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed reading not ot divide by 100 when calculating the cloak min and ratio
* 6aa8e688f (2004-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cloaking device can cloak
* b159fd39c (2004-07-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shield drainage
* a7ba46c50 (2004-07-26) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 add optional old school ITTS
* f9634a073 (2004-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 1c8070a19 (2004-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool! got it planetiizng for WC sys
* 07109f5fa (2004-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed loading prob
* a896980af (2004-07-26) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 add optional old school ITTS
* 3a6279c2e (2004-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool
* 7f613b888 (2004-07-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Attempt to prevent every system from showing up at the same time... A little more usable than when it showed <b>every</b> system.
* d41662d59 (2004-07-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now in ~/vegastrike/objconv
* 34cb85734 (2004-07-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 TC is back yo
* 674c6e364 (2004-07-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ok made cloak look nicer
* a19e98411 (2004-07-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shields down when cloak
* b345f5680 (2004-07-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed up cloak (at long, long last)
* 7f26370cd (2004-07-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cloak to schroedinger
* 3af27fb24 (2004-07-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* 4ba471631 (2004-07-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now it may only update the coordinates of a new vessel
* 3d313dad7 (2004-07-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 formatted more nicely
* 3591ca884 (2004-07-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 844062227 (2004-07-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 92b956e54 (2004-07-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed ship texs to show up in cargo screen
* 296a34164 (2004-07-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 no weaps in warp
* a345d64c7 (2004-07-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* e733d5ff5 (2004-07-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reverted
* 7c5897648 (2004-07-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the wrong path
* eb150c208 (2004-07-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 oops forgot this one
* 58b872b8e (2004-07-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 oops forgot this one
* e3a4b84ba (2004-07-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made these float buffers have much more space...what if we move to 128 bit floats one day :-)
* 1956fe6ee (2004-07-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed buffer OVERRUN!
* 281ce1968 (2004-07-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 oops forgot this one
* 05a98afcd (2004-07-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Sol textures, take 2!
* 1fb047f97 (2004-07-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 bastante bien
* d3432c0d4 (2004-07-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 redundant error msg
* dfc5c69dd (2004-07-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mil
* 5dd962cf7 (2004-07-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed friend problem ;-)
* c99d3dace (2004-07-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made speed improvements to the drawgalaxy.
* 4ce822437 (2004-07-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 2504abcc5 (2004-07-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better importing tools
* 9f9f81979 (2004-07-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 hmm something still funny with the names
* 1eb61fcb9 (2004-07-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added warp energy cost divisor
* 106929023 (2004-07-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 made warp energy usage configurabe via insysenergy stat and config file multiplier
* c428b42d9 (2004-07-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed base name booboo
* c4d89587b (2004-07-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shields die after jump
* 089fe22ea (2004-07-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wringe file descriptior
* 8d426dfd5 (2004-07-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nmew iumots
* 112c2fd66 (2004-07-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified thigns to replace existing units
* 11416a527 (2004-07-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bunch of missing cargo holders
* 4ede1ffe9 (2004-07-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the jump ani so the size was configurable
* 82f3c0369 (2004-07-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reduced printouts to necessary levels
* 74ee5d1e0 (2004-07-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added several missing components
* d5eddb983 (2004-07-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added data defaults
* c769d5263 (2004-07-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added vertex buffer objects
* 476e47c32 (2004-07-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool
* 02c75e5ba (2004-07-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 a test case example so we can use vbos
* 482222c45 (2004-07-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 test case for nCidia
* 297723597 (2004-07-20) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_unbacked_data'.
* 18b30c7b8 (2004-07-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 vbos are not backed any more
* 61a5b5bd1 (2004-07-20) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_unbacked_data'.
* 48d2eaf72 (2004-07-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so the rapid collider is used for quick access to mesh
* 2efddd4c1 (2004-07-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 scale and minsize scale by unit size:
* f4e74923a (2004-07-19) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 better glext.h
* 0a519d6c1 (2004-07-19) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 experiemnbt with gfx vertex vbpoCVS: ----------------------------------------------------------------------
* e9cfec0b0 (2004-07-19) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_vbo'.
* 5ab5a849e (2004-07-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added VBO support to VS
* 05f951cf7 (2004-07-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 698319786 (2004-07-19) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_vbo'.
* 8ac5029a0 (2004-07-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the xmesh atmo gen
* 46ef46f51 (2004-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 corrected name: stages
* 0df1a1bf7 (2004-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added num animation points
* 0a5e42f0d (2004-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed naming issue
* fa6f16afc (2004-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 num anim points
* e7f872c06 (2004-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 oops
* 015967ae0 (2004-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed engine_level to reactor level
* 3165dc071 (2004-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nothign
* 6c3ef3a84 (2004-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made fixed size an option
* fdf35ad0e (2004-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 8a4291709 (2004-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hmm added scparking abs speed
* 53640d316 (2004-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 hidalgo class yacht
* 421878e37 (2004-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed hud-naming
* 19d13647a (2004-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed hud-naming
* b8111d5bb (2004-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 sartre - klk'k orbital landing shuttle
* 524997729 (2004-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 oops quicksliver != quicksilver
* 88070f67b (2004-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 oops
* 139d83e2a (2004-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 oops
* 423f974db (2004-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Kafka class light cargo shuttle
* 6a0a37b0b (2004-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better particles
* 28eb077fe (2004-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Quicksilver class courier
* 6122c333b (2004-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up recursive mesh loading
* 537e6a687 (2004-07-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the Warp ramp counter bug so that it goes smoothly in and out of warp.
* 537ce0521 (2004-07-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed system generation when no planets exist.
* 0758721d5 (2004-07-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that atmospheres can now be bfxms
* b4870bc16 (2004-07-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 missile tester
* 9db282a8b (2004-07-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* bd44678c8 (2004-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 if the first letter is # then it runs the script directly
* 81f2c8ffe (2004-07-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed backwardsness
* 25d8dd7e9 (2004-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tool smakll
* 7a98865cc (2004-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added warp indicator
* e5e9ceaf3 (2004-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added comma to last thing
* a5dbc7b34 (2004-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nothing happens
* 064c737ab (2004-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got rid of semi
* 5b2b13574 (2004-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool
* ae1ee8cb3 (2004-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added show unit option
* 1104b8a1d (2004-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the importer to deal with bad commas areound {} ... and fixed up the imported in genera
* c91ea0ffb (2004-07-13) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added story
* 936a0acbf (2004-07-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added an importer now... gotta think about this one a bit-sy
* 878f2ccfd (2004-07-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a unit exporter
* d18765be8 (2004-07-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed key to be consistent
* 06abda010 (2004-07-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 newest exe
* 9b3dce5f0 (2004-07-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* bcac4d882 (2004-07-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed beam damage display units at purchase screen
* 92ad19314 (2004-07-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed shield loading bug re: number of emitter facings
* 29e43fdd0 (2004-07-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mpl loading bug with prices
* 5aadbdd98 (2004-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool things work
* 86452e06c (2004-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed func
* 8eb154563 (2004-07-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some flubs with armor+shield printing
* 1bc1cae9c (2004-07-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changed fuel printing
* 16bfd851c (2004-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 load from right faction
* eb3cb1523 (2004-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the armor
* 3bd61c845 (2004-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* b2e016aaf (2004-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 arrgh protected
* c3d345261 (2004-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added csv reading for th empl
* 7b2f6fe74 (2004-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed vs.config
* bf35f02fd (2004-07-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 mpl cvs converter
* 52240120e (2004-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed downgrading weapons
* 196dae2a9 (2004-07-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 csv version of mpl
* fbff5f0ac (2004-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added mpl and some better deafulst
* e7caf06ca (2004-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added mpl
* c0ef38f96 (2004-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hmm
* 94e8838a7 (2004-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wow
* f9e1191cf (2004-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 die died ie
* a1dd84e86 (2004-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 we rock :-) now it has good deafulst
* 91a40b64c (2004-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added reactor capacitors
* c13b514a9 (2004-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added decent defaults to radar
* 4faeafa15 (2004-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio fixed upgrades
* 8fc240bab (2004-07-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed order of shield keys to work with 4 level shields
* 2b788611f (2004-07-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nothing really
* 4b8abd62b (2004-07-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hmm
* 5ff6c9c70 (2004-07-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 jump drive  has miassinsg
* 99b2eb13b (2004-07-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 jumps are false on the upgrades...gotta fix the uju
* 77326965e (2004-07-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up csv even more
* 7ce839446 (2004-07-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hmmm fixed some typos
* c6ccef16f (2004-07-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 import w/o an s
* d338dd2ff (2004-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* aba69585d (2004-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the obj vers
* f3ba439db (2004-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added bfxms
* c85922e51 (2004-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed loading booleans. fixed save of csv units
* e3ac61f28 (2004-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got everythin committed
* 3e2784df8 (2004-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed radar range
* 8aaca6470 (2004-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the arccos issue with maxcone and restricted
* 720286428 (2004-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 on to subunits...radar range fixed and defaulted...some arccos issues fixed
* 358f4335f (2004-06-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got rid of #defin'd away Big and None values
* 1a4965ac9 (2004-06-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 die comma
* b48ccf77a (2004-06-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* b2a76ede0 (2004-06-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 on the way to restoration
* 7af33d358 (2004-06-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* 02ac8349d (2004-06-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 a lot faster to parse
* 310539c85 (2004-06-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 0f4567c6f (2004-06-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 43adcac1b (2004-06-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 4928c281f (2004-06-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 did
* c5c1ca12e (2004-06-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added all the units to units.csv
* 76b466b01 (2004-06-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed compile problem
* 30aeda80f (2004-06-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* f55aec414 (2004-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made mass not part of other calculations
* f346c4418 (2004-06-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* deebcf076 (2004-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added tons
* 45db1d17a (2004-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made weapons defgault to -1 amom
* eaa1d54b2 (2004-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modernized the csv
* 36ebca227 (2004-06-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* f6568a978 (2004-06-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 9e473f58e (2004-06-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* a2eecd1d8 (2004-06-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 30bea0f31 (2004-06-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* cd1413f86 (2004-06-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 6e0427455 (2004-06-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 49589b709 (2004-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgotg
* 8874da9fa (2004-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed key, added cloak_min
* 67246b28b (2004-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now prints cockpit as comma separated
* 7d953adf0 (2004-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sself documenting
* 2fd54c250 (2004-06-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Upgrading to SDL v. 1.2.7 and SDL_mixer v. 1.2.5
* 11f2ee847 (2004-06-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Upgrading to SDL v. 1.2.7 and SDL_mixer v. 1.2.5
* f4a661a0b (2004-06-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added the soundserver project.
* f29bc69a9 (2004-06-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a check for the new CSV unit format to check for certain properties.
* 8328cb08d (2004-06-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* b42ceef29 (2004-06-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 9c7b99423 (2004-06-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added gldrv/gl_sphere_list.cpp
* 0a256b08e (2004-06-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 63c415a33 (2004-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 80055f1c7 (2004-06-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 3f760a8a4 (2004-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 csv stats:
* 9469da852 (2004-06-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* e1eea2cc6 (2004-06-24) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_csv_enhanced'.
* 6afb2b751 (2004-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 csv works in theory: it should read and write all fieelds...it should have all fields in unit struct aside from ecm related
* 5d69bfe5e (2004-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the mesher to the build system
* 0fc9e5f4c (2004-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the mehser to the confiugu
* 4d42e48e2 (2004-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the mesher
* e35828f70 (2004-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed normal orientation
* 630db3880 (2004-06-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 umm got it more right this time with the fuel??? I hope??
* 0e4826304 (2004-06-23) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_csv_enhanced'.
* 160108990 (2004-06-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 umm got it more right this time with the fuel??? I hope??
* e8577bd8e (2004-06-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changed fuel to be internally represented in terms of metric tons
* f3ca0daa4 (2004-06-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cahngec ampi
* c70838c30 (2004-06-23) danielrh@9476613a-4e0a-0410-bcee-947800e9c4d1 changed parse float to parse bool for boolean value'
* 7352fc0cd (2004-06-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 python script to merge unit files into master unit file
* 7e8ab8527 (2004-06-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Tried to fix atmosphere generation.
* 494c74ec9 (2004-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some small fixups
* db2977150 (2004-06-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added wheel zooming support for the nav screen and map.
* eb84feb72 (2004-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some small cahgnes
* 67e48da1b (2004-06-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed compile errors with vegastrike config veriables
* e780fc37e (2004-06-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made scroll amounts configurable
* 2a991b42e (2004-06-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Star system generation now works when read from a [var name="planets" value="..." /] tag. Galaxy loading and Star system code has been cleaned up and fixed.
* 971f8fc7e (2004-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 prelim unit format
* e38aca803 (2004-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* eafc2a01e (2004-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commi
* 8645c8e24 (2004-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 potential fix
* eac551f72 (2004-06-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added mouse wheel support in base computers
* fd4b0bc98 (2004-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added better planets
* b4d094269 (2004-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed uncultivable problem
* dc3fd6dd4 (2004-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fxied star codes to work in some way-s--may still be back2wards star system planet maker now uses moon prob based on what type of planet (hot or cold)
* 45750c1b8 (2004-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed radii to match python skrip
* b15965e0a (2004-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  cool makes planets depending on star size
* 4e2127737 (2004-06-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some more items to determine code from
* 31011cf71 (2004-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Making the planet generator better
* 02f369263 (2004-06-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added cargo pics, edited for content
* ad800fb3f (2004-06-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 cargo pic
* a8ce565f4 (2004-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 94f286748 (2004-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 have the reader for hte ne wsection
* b48fd792f (2004-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the reader
* b6c55087e (2004-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 have functionality to convert temp
* 93ab719d2 (2004-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool made it elmiiqutoes
* a109e3376 (2004-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added csv reader in full
* df422185f (2004-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 who
* 33a76228c (2004-06-10) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 committed the global fixes finally :-)  Seems to work okay ;-)
* 05f308605 (2004-06-10) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added something to scripting
* a6b9bd292 (2004-06-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mesher now support ani
* aac2a1524 (2004-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 revision 1.157 did not cause problems for linux users. later versions cause problems by #defining const to be nothing, not properly setting the .o files and #defining size_t to be unsigned. with these sorts of hacks not even the std libs would compile
* 70e49fec7 (2004-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 owootCVS: ----------------------------------------------------------------------
* 3922c7b97 (2004-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed lines
* 06cf9cb37 (2004-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio mehser is complete
* 16cabfcb2 (2004-06-03) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_ati_glow_hack'.
* 5493ee124 (2004-06-03) oligo@9476613a-4e0a-0410-bcee-947800e9c4d1 Added arrow pointing to target when off screen.
* 73a8a3d00 (2004-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some bugs with meshes
* ad795bb68 (2004-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the mesher
* 9bef39e24 (2004-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up far away alphamap
* b0132aa9b (2004-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 daaonao
* 26435d7a2 (2004-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* 1d5cf8df1 (2004-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added smoothing
* 40a65f72b (2004-05-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 cargo pics, more
* a47fd0d14 (2004-05-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 cargo pics, more
* adb3614f4 (2004-05-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 cargo pics, more
* fad531149 (2004-05-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 cargo pics, more
* d000055fd (2004-05-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 cargo pics, more
* 329a507d5 (2004-05-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 cargo pics, first cut
* 86ba4b4d1 (2004-05-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed : to ;
* 51a069029 (2004-05-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed warping stretching for collied
* caab49143 (2004-05-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed minor UI error
* e4a2e468e (2004-05-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woto
* 4246d164c (2004-05-23) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Began to add support for the "free" VC++ Toolkit 2003
* a651ee5e2 (2004-05-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 ONLYallowed to distribute non-debug dlls
* a52f3cb72 (2004-05-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Allowed to distribute non-debug dlls
* 42ac96ba4 (2004-05-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woot made it take the diff into account
* 6ca663d96 (2004-05-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got string::size_type for find results instead of platform dependence
* 3d9ddaade (2004-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added uncultivable
* 84ff999e4 (2004-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool
* e200714b6 (2004-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made molton less common*.py
* b3fa8983b (2004-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added obj support
* 883d18412 (2004-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added planerts
* 7b9b6bc7b (2004-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio
* d49c0f946 (2004-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added probabilities
* d99c4b02e (2004-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added obj support if mesher is here
* 88b534097 (2004-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better accuracy
* 48665dcfd (2004-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 remove designation before adding it
* 69ed810f0 (2004-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wootCVS: ----------------------------------------------------------------------
* 6fa317bef (2004-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added missing dependencies
* 1de3873c6 (2004-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 silly ambiguosity
* 30007b0c4 (2004-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 you need stupid QUOTES around your args   arrrrrrrrrrrrgh
* 2a80d0e06 (2004-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added #include
* dbeac30cd (2004-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 planet maker cool
* be0351e62 (2004-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so it renamed systems
* 40ee0f537 (2004-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 i added designations from the stardata(petite)
* e7babefe7 (2004-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 look in bin dir FIRST
* 56a9d4582 (2004-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 I hate fork...now automagically converts obj files
* a5035cfc4 (2004-05-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Oops there was a compile error. Fixed disabling the missile targeting again.
* 5b3eb6d68 (2004-05-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed missile targetting bug
* b0ff2e2ec (2004-05-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed conflicts with KeyMap variable in Apple headers
* d93df9761 (2004-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed planet types xml (obsolete
* 5e5d134bb (2004-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 uses new planet designations
* 5f5c8db64 (2004-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woot
* ad53e8644 (2004-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added quick gets for planet types fixed bug with universe
* 12770e240 (2004-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 refactored the Galaxy class to be SGAlaxy
* 77fffbf02 (2004-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 why cant it find the planettypes
* cda498ca7 (2004-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finding strings
* 38bfeffc4 (2004-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the readers to the galaxy
* 5bb51b8aa (2004-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dded rlaan tranto
* a9330421b (2004-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sucks to be you
* 936c729ce (2004-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* a587ade2c (2004-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commit
* 4017092d5 (2004-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cvs: ----------------------------------------------------------------------
* e16b65143 (2004-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nothing happens
* d46b613da (2004-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added molton type
* 857c738df (2004-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some metadata
* 4d3765607 (2004-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to fix those narsty big pooooolys
* 8fe173bb7 (2004-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lines now supported
* 2175fe792 (2004-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 back to ole box
* d6e8858b6 (2004-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 add tris to strip
* a1c9d4639 (2004-05-18) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 I am an idiot 32!=8
* 2900fe237 (2004-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hmm
* e1ef2db7e (2004-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more stuff added...refactored meshloading and upgrading into functions
* d8bada04e (2004-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 initial implementations of the mesh collision tree, etc
* 4ee16eee2 (2004-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the rapid meshes to the unit file
* a932b5925 (2004-05-18) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed buffer size mismatch
* 6f62280b8 (2004-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed warnings
* 875b3378c (2004-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed stack overrun
* 0f6cd8319 (2004-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed nromals
* ded0a2a7e (2004-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 seekafterif
* 003b42623 (2004-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 6 text boCVS: ----------------------------------------------------------------------
* eb8bbb08b (2004-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mesher project
* df73ae4b0 (2004-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot quads
* c7f2534f7 (2004-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 scale
* 16bcf6dbb (2004-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 obj converter should work
* 42c7270a4 (2004-05-12) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Renamed Sprite class into VSSprite to avoid possible conflicts
* 45d50d2d9 (2004-05-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 minor fixes to the csv handling.
* 90ec235ef (2004-05-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the new csv instead of XML for unit option...enable with config file...current format sucks
* 5bf41643e (2004-05-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 csv class
* 8c0fdb6eb (2004-05-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some CSV helpers
* 009304883 (2004-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 starting to make an interface to the one file to rule them all
* eb9ee6d2a (2004-05-11) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved VSRandom instanciation in lin_time.cpp because needed by the account server Moved readPlanetTypes stuff in galaxy_gen.cpp because needed by account server Added missing #include <assert.h> in gl_sphere_list_* Removed an annoying line in fileutil.cpp Added -lutil for linux in configure because needed by recent boost/python version under Linux, FreeBSD and RedHat and some cleanup
* ee73d44d8 (2004-05-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 more to do
* e590ab816 (2004-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ocmpression
* 3aaf00a7b (2004-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 undid role changes
* 8d56cce1d (2004-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woot fixed drawing`
* 725dead1b (2004-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed subclass and delets
* 70784c4f3 (2004-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio added shared spheres
* df4d9e15d (2004-05-10) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_shared_sphere'.
* 5debe2b58 (2004-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed caching:
* cd8fb6912 (2004-05-10) utopist@9476613a-4e0a-0410-bcee-947800e9c4d1 Added call to glutInit in winsys_init in the SDL version.
* e88e44a8c (2004-05-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed logo probleM
* 4ad53980c (2004-05-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed logo probleM
* 7c7f7fd0d (2004-05-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* ba15e343b (2004-05-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nailed a leak
* 648efb490 (2004-05-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some things, working on models
* 5c592dae0 (2004-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 supposedly fixed the mouse for those delinquent video cards
* 35995070b (2004-04-30) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes for Solaris
* 9c44d8d89 (2004-04-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 8621246b3 (2004-04-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added some more things
* f85b52ee4 (2004-04-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Newest vega-vc7 build
* 095a8cb5e (2004-04-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 float is good.  unsigned float is absurd
* 3e68f9d21 (2004-04-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed invincible ships
* ba9c119dc (2004-04-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 removed unnecessary/impractical shorts, changed armor facings, altered shield6 to be shield8, tweaked warp values.
* 0fb2452f9 (2004-04-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed jump drive and added accessors for role vlaue
* 06fd3518d (2004-04-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed jump drive and added accessors for role vlaue
* efe211ef1 (2004-04-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed jump drive and added accessors for role vlaue
* 63d3cf456 (2004-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 8a10a1ace (2004-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made vc7 have a 131 option
* 80903b36f (2004-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 posh AGAIN?
* bac910890 (2004-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed overloads to resolve better
* 447d840a1 (2004-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed linux problem with vfscanf
* 84f27ab24 (2004-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 5e50bfa88 (2004-04-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 changed dynamic_cast to static_cast
* 0929d0652 (2004-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got the new boost building
* facdfa81d (2004-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got it to work with boost131
* 6d91d73d0 (2004-04-25) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_gcc_34'.
* b94376816 (2004-04-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 got gcc-3.4 to compile and link
* 4784ac855 (2004-04-25) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_gcc_34'.
* 4a1f74bb3 (2004-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the Vactor vc6 hack to make new boosts work
* 303fd265a (2004-04-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed vc7 complaint
* eb8f16f24 (2004-04-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 mostly fixed gcc295 stuff except internal compiler errors
* dba89ccd7 (2004-04-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 increased portability
* 244e7bffd (2004-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added boost 131 code
* b75e24e37 (2004-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 1ecb29718 (2004-04-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated cockpits
* b9c40dcef (2004-04-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 this is probably not the right way to fix it, but unchanged, your code changes break my compile
* 848fa401e (2004-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 compatability with boost 131
* a13dc205e (2004-04-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Got rid of missing == op by using < op
* ecdcfc529 (2004-04-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix for FreeBSD : missed -lutil lib
* c7018f835 (2004-04-20) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Changes for cygwin
* e31113eb0 (2004-04-15) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a compilation problem under cygwin/mingw
* 27abb2b94 (2004-04-15) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed cygwin/mingw compilation
* d857fe86e (2004-04-15) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added options to support OpenAL under cygwin/mingw
* 93ab2212d (2004-04-13) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a few things to make VS compile under Cygwin with -mno-cygwin
* 3bc7639c8 (2004-04-12) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a cygwin python detection problem
* aeb8c9dd7 (2004-04-10) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 libutil doesn't exist anymore under Cygwin (since 1.3.25)
* bf1dfdddb (2004-04-10) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 vs_path.* are not necessary anymore fixed openal detection
* dda73fce5 (2004-04-09) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed OpenAL detection loop
* 6a24830a2 (2004-04-08) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a BSD define problem under MacOS X
* a989a20f5 (2004-04-08) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a MacOS X Jaguar compiling problem
* 56359fb3d (2004-04-08) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a few compiling probs under MacOS X Jaguar
* f5432b91b (2004-04-08) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a few compiling probs when not using libcrypto and when using networkcomm
* de6d5eabc (2004-04-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Reformatted ToDo to look good in Emacs, and added mergingbase computer to nav screen
* 240603bfb (2004-04-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woot
* 32ddf9378 (2004-04-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typo
* 48a170cdf (2004-04-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 cache exlplosions for rlaan and aera at initial load
* 541260aed (2004-03-31) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_gcc34_fixes'.
* 1b7225cf5 (2004-03-31) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 re-organized - prettier
* 5ab30923c (2004-03-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 release goals
* cbfe06847 (2004-03-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wasted! stupid dot product bug
* 9115953ab (2004-03-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed errors in previous version
* 7a42a8247 (2004-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 defa ul 100
* 2f525eebb (2004-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t
* 3fe568adf (2004-03-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed warp
* 66c142c16 (2004-03-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 warp stretchy...stars not
* f1bf63483 (2004-03-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made things stretch by warpCVS: ----------------------------------------------------------------------
* d1f2b554b (2004-03-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 warping tweaks
* 7d326b2b6 (2004-03-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 more more more
* 658c4d3eb (2004-03-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 typo fixed
* a4c91ffcc (2004-03-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 typo fixed
* 9d312b301 (2004-03-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 crashy crashy
* df4e7d368 (2004-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a nice star streak into the scene
* 57bb52b7f (2004-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got star streaks lookin ok
* c1c8feceb (2004-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 2fecc5776 (2004-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 smaller wormhole
* 538eebf79 (2004-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 uses animation sequence rather than list of LODs
* f043f7c54 (2004-03-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 more thoughts
* 4bd77adeb (2004-03-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 removed errant xmesh ref from comment
* 7903d7208 (2004-03-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 5671d24e1 (2004-03-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 31c947e5e (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 New To Do list
* ed138bc05 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 warp ramping changes
* 3dc950c2d (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 current release EXE
* 9cf0ee4db (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 current release EXE
* ee3f4b6d3 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 current config file
* 8874cb889 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 wormhole BFXM files
* db53d3b7b (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 wormhole BFXMMake
* 4fc670f2e (2004-03-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed old hashtable bug: fixed bfxm lod and anim bug
* 3407380b6 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated BFXM files
* cc16ae285 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated BFXM files
* d51b5a52c (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for aevant
* 17f7771ea (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for aeon
* 098bbf340 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for aelar
* eceb21fca (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for admonisher
* b6225846b (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for subunits
* b5ef79dc4 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for weapons
* 7845f1d0b (2004-03-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* e35c8c970 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for yrilan
* feac82829 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for yavok
* c9202053e (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for watson
* 178002386 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for vitik
* e8ea5b246 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for vidar
* cc4f5176e (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for vark
* 20045675b (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for thrud
* a62c77743 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for tesla
* f3d82b979 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for sickle
* b0fbd6c7b (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for schroedinger
* a61c0de57 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for robin
* aee2f8cbb (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for research
* 602f63d1b (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for relay
* 37b5b5733 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for refinery
* 10440253e (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for redeemer
* 6a03af8bd (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for progeny
* 886c00623 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for plowshare
* a330b8eeb (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for pacifier
* bb56fb6fc (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for ox
* 65b122f2b (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for navpoint
* c56f79b72 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for Mule
* 416fc44c6 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for MiningBase
* 71e8a49df (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for medical
* 0863f334b (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for lodur
* 9006595eb (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for llama
* 68c256037 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for landscape
* aea79cc60 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for idun
* 9baeb30d9 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for lancelot
* b75e8a768 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for kahan
* 9d4535692 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for idun
* f8a00ad2c (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for hyena
* 45086a8b0 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for huldra
* 59b347165 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for hammer
* a3fa7c3aa (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for goddard
* 5bd19dc7f (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for gawain
* d618ed714 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for franklin
* 4659b22fb (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for fighter_barracks
* 6231a0f0f (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for factory
* 2bd6d8adf (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for rlaan craft
* 0ee1fdbea (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for pirate craft
* f0c664be9 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for neutral objects
* 68e80da1e (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for aera asteroidfighterbase
* ac16efd06 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for aera factory
* 8232157aa (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for aera fighter barracks
* cd485d6dd (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for aera medical
* ccdcebad3 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for aera MiningBase
* 80296db4f (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for aera refinery
* 5596d8de2 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for aera research
* fcf0a5fbd (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for aera starfortress
* 419bf7de7 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for eject
* cb3f8be21 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for dostoevsky
* af2c4c11c (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for dodo
* a79d56c68 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for determinant
* 6233e2fa8 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for derivative
* 3e48cc1a0 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for corvette
* 99f2aa6d2 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for convolution
* afe168597 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for commerce_center
* fb74cf13e (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for clydesdale
* 5cbf1c3b7 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for cargo
* 7846191ad (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for box
* edc85dfe3 (2004-03-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for beholder
* d42a5be9d (2004-03-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for asteroidfighterbase
* 0349d4da1 (2004-03-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for archimedes
* 6ae36257c (2004-03-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for ancestor
* 0ec712b4b (2004-03-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for aevant
* 021ca1ed0 (2004-03-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for aeon
* 659da55a9 (2004-03-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for aelar
* 11c235469 (2004-03-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for admonisher
* e424de8c5 (2004-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better engines
* bd9b34841 (2004-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 61ae2dfa0 (2004-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 884630085 (2004-03-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for nav/default
* c44afc193 (2004-03-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXM files for Meshes dir
* a36beddd4 (2004-03-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXMMake file for meshes dir
* 3e621af74 (2004-03-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXMMake file update script
* 1259446dd (2004-03-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BFXMMake file for gawain
* ad1ecc75b (2004-03-18) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 boundscheck for material
* ff2f5acdd (2004-03-18) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 boundscheck for material
* b035467a3 (2004-03-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got rid of unnormalized materials
* 9d570c6a7 (2004-03-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got normals in there...grrrrr that took too long
* 522f6bff5 (2004-03-18) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 mesh::loadmesh vs. new mesh
* 3cd41f78b (2004-03-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blah lod working
* c46d6bd00 (2004-03-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 doh.  made a type tag, but never checked it - fixed
* c1d2a21e0 (2004-03-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 aho
* 77b3f4bc4 (2004-03-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 arrgh messed up which hashtable things were being put in
* 1eb3ec03b (2004-03-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 alhal
* e952e516a (2004-03-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed from hashtable
* 4f54438e3 (2004-03-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ahao
* 85411fe26 (2004-03-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made copy constructor more robust
* fcef2e6df (2004-03-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to turn on caching
* 15fc5d079 (2004-03-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 op
* e1ab72b73 (2004-03-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new bfxm mesh support added
* 1d0b72abb (2004-03-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Added ramp-up/down for warp effect
* 0e0baf9f8 (2004-03-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed nonexistant logo parameter
* 1dc9c5756 (2004-03-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 removed errant slashes
* 0b42d3389 (2004-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolness
* d72900e20 (2004-03-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed copy/paste error
* dbd5a5797 (2004-03-07) oligo@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed: sprite crosshairs display when left/right/back view and Mouse glide.
* 76e340bd1 (2004-03-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 more random fixes
* a9dc4bcc9 (2004-03-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 the!=their
* d8c38724d (2004-03-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 defender!=aggressor
* 27c8200dd (2004-03-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 FG type != FGtype
* 99106c9ce (2004-03-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 agressor != aggressor
* e1232dd0e (2004-03-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 more editing
* 62a334daf (2004-03-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 ited spelling/grammar - standardized towards American english (defence -> defense) did some editing
* 4d07b5c50 (2004-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added warpDriveRating defaulted to 0
* 540ef6cb5 (2004-03-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 turn off shields doesn't affect ai now
* 0c975d57a (2004-03-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 warp, take N
* f3fe3512e (2004-03-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed truncate
* fcfd32e89 (2004-03-01) oligo@9476613a-4e0a-0410-bcee-947800e9c4d1 Wrongly removed file, used when Mouse glide selected in setup.
* af4d3053c (2004-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed for PPC
* 38f864ba7 (2004-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed syntax error
* 0e805e281 (2004-03-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added warp gauge
* 2da91fc31 (2004-03-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added warp gauge
* e01908292 (2004-03-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 more lenient curve for AI to follow
* 432a54888 (2004-03-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 cockpit gauge update
* ced455653 (2004-03-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 distance descriptors: went from meters at all distances to meters, km, LS
* 0007c684b (2004-02-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 autopilot-> warp conversion continues.
* 66d4b3c28 (2004-02-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 made autoPilotTo conditioned upon config var so that insystem jump can be turned back on for mods that require it.
* b36a246da (2004-02-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added config var so that insystem jump can be turned back on for mods that require it.
* 182814fe3 (2004-02-29) oligo@9476613a-4e0a-0410-bcee-947800e9c4d1 Added crosshairs display option.
* a657d5b22 (2004-02-29) oligo@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed duplicate file crosshairs.spr
* 8d40d02f7 (2004-02-29) oligo@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed : square crosshairs aspect ratio. Updated : referenced files.
* 1d8af2331 (2004-02-29) oligo@9476613a-4e0a-0410-bcee-947800e9c4d1 New crosshairs
* db89d549b (2004-02-29) oligo@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed : crosshairs now display as sprite
* a391a5373 (2004-02-29) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed formatting bug if text only 1 char in length...I think...I am *very* tired now :-/
* 1f5f6f626 (2004-02-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 warp indicator
* bcd79af5e (2004-02-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 last warpy stuff for tonight.  test away at your leisure.
* 8e736c620 (2004-02-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 more warpy stuff
* 53bb01ebf (2004-02-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed printing of blendmode src and dest as strings vs. digits.
* 959389e1c (2004-02-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 warp toggle support
* 6404cf7b4 (2004-02-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 warp toggle support
* 5cacf16d3 (2004-02-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 warp toggle support
* ac7ee43c3 (2004-02-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed ommission of frame definitions in BFXM->Xmesh
* e6ba1e322 (2004-02-27) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 workin on the warp thing
* 6ca574fb1 (2004-02-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed target box size
* cf2a128f5 (2004-02-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made min target box size
* 089646ffb (2004-02-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 workin on the warp thing
* 6a7176d0c (2004-02-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the planet stuff
* e47b45133 (2004-02-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 arrgh a third duplication of the same code!!! argh coalesce people!!!!!!!!!!!!!!!!!
* aedd8bc0a (2004-02-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fxied auto term percent
* 22bf54171 (2004-02-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added hyper space mul
* 51f5adce8 (2004-02-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coalesced the addvelocity section
* 23dc273ee (2004-02-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed idex offset error in BFXM->xmesh
* e582933cc (2004-02-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  dbeginning with `CVS:' are removed automatically
* 765b4ff57 (2004-02-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 extended support for future animations
* 181235b33 (2004-02-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 test/debug of animation support
* aec8f8988 (2004-02-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 cleaned up unused local variables.
* 188d447f6 (2004-02-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added 64 bit compatibility premise
* b2c343912 (2004-02-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 file renamed
* 4e22d7039 (2004-02-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 tweaked out split
* f4c2ee80a (2004-02-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed split
* 2a7e3e378 (2004-02-23) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_split'.
* 2d614d604 (2004-02-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the no print option
* cee79094f (2004-02-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 cleaned up main
* cc6012160 (2004-02-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 I can't do math. stringlength "fixed" again
* d477ab659 (2004-02-23) richard@9476613a-4e0a-0410-bcee-947800e9c4d1 Reformatted all modules to use 4-space indents across the board. To do this, I:
* 39f64d5e3 (2004-02-23) richard@9476613a-4e0a-0410-bcee-947800e9c4d1 fix a couple of syntax errors
* 93322bb04 (2004-02-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 no longer prints out null stringed tags in debug
* ab66eb6f8 (2004-02-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed string length calculations AGAIN 4%4 = 0, not 4 .... :-(
* 31b626f2e (2004-02-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed string length calculations again (correctly this time, I hope)
* 7c618f0be (2004-02-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed string length calculation
* 3417a5136 (2004-02-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changed LOD debug printout
* cf8fa2541 (2004-02-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typos for normals in debug output
* 5b1d76ee3 (2004-02-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed stupid file renaming issue for debug output.
* 1f730e9c0 (2004-02-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 culled more unused variables
* c38279c9b (2004-02-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed memset override of default material
* f5f44ef3d (2004-02-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 doh
* 4f367b8b7 (2004-02-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated some more defaults
* 967983c4e (2004-02-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some defaults and warnings (which would result in bad output)
* 526a425e3 (2004-02-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 removed 3 useless initialization lines
* 4f49c9f22 (2004-02-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 woot!
* 5e654635b (2004-02-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bug where length field for VSA section was not implemented
* 1c3c5b038 (2004-02-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 more spec changes, input argument changes to converter, various bug fixes
* 410d1d881 (2004-02-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed seek bug in appending of records
* 03bb3bc6d (2004-02-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed stupid seeking bug in writing superheader
* 7da05853a (2004-02-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updates to spec, attempts to get file converter to meet new spec
* 7c8a28cda (2004-02-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed cloaking shields...ugly wya
* d0e1dfc69 (2004-02-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added up to date exe
* a33b6f67e (2004-02-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ahaha
* 8e422bfbc (2004-02-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00tCVS: ----------------------------------------------------------------------
* ccbe15202 (2004-02-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed throttle
* 921b3cf07 (2004-02-17) richard@9476613a-4e0a-0410-bcee-947800e9c4d1 testing CVS update msg
* 3c5dc1a69 (2004-02-17) richard@9476613a-4e0a-0410-bcee-947800e9c4d1 cvs commit messages go to vegastrike-cvs now
* 2e9c3e801 (2004-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* d66575e3c (2004-02-16) richard@9476613a-4e0a-0410-bcee-947800e9c4d1 consistent indentation
* 275391716 (2004-02-16) richard@9476613a-4e0a-0410-bcee-947800e9c4d1 ignore compiled Python files
* 13b99e718 (2004-02-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed factions-epcific models filesyus
* 24bd48fbf (2004-02-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added some pictures
* 0463b157b (2004-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t fixed shields
* 54939af52 (2004-02-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changed order of list, re-alphbetized based on known names
* a4b9153e4 (2004-02-14) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 + added initial dynamic-universe functionality into dynamic mission -- exposed isFixer bug + fixed problem in a news story in the content
* 05e3fadeb (2004-02-12) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed off by 2PI error in orbital velocity.
* 3197696c7 (2004-02-12) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed integer overflow error
* 4fda27032 (2004-02-12) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 removed game_speed dependence for distance between planets
* 858f660ea (2004-02-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cum vel set
* d58afa353 (2004-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 scheherazade fixed hte nav screen saweet
* 3c5ae78d9 (2004-02-11) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 + updated stuff to compensate for using NewsManager as a global object + some error compensation in news.py...in case there's no story returned
* 063bf1e01 (2004-02-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 spec still fluid, so added logos before LODs
* 828811650 (2004-02-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 realized there was a simpler solution
* fb3631ce5 (2004-02-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added space superheader growth
* f13257f84 (2004-02-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added visual layout description
* cd8b5a65b (2004-02-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 specification radically updated - read it - too many changes to describe here
* f84096c95 (2004-02-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated to version 0.04 should support all features described in spec - notably missing is support for logos All claims unverified, have yet to be tested.
* 8fd866de3 (2004-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed missiles vferring off on their own another <=ok problem
* 7379fdf79 (2004-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the sound caching issues and stupid image alphamap issues'
* 5c1d6bc6c (2004-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 4d716aa01 (2004-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* b898125c3 (2004-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the size of boolean a char, like in the given .lib
* 90785fab3 (2004-02-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 progress towards LOD recognition
* 6f1483c7f (2004-02-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bug with printing from wrong buffer for t coordinates
* 51aba9371 (2004-02-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Added support (unverified) for strips and fans, updated spec.
* 724c179be (2004-02-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed detail planes, updated spec
* 8b4cadc0e (2004-02-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 endianness update
* c7fccd05a (2004-02-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 spec updated with striping for polys
* 992833f04 (2004-02-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 spec updated with striping for polys
* 1b498844f (2004-02-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 very confused about the write four bytes get five bytes bug
* 73f8be095 (2004-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* ce4c5e85f (2004-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed savegame now uses name not filename
* f9d227a9a (2004-02-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 minimal recognition
* 3923d29a3 (2004-02-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 specification for Binary Formatted XMesh files
* 417de0110 (2004-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 headfer stuff
* 666307560 (2004-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed project settings
* 67bd09ed4 (2004-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wrong typedef
* 42dbc990c (2004-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finally got things working
* 8f3959827 (2004-02-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 less borken
* a1d8dd14c (2004-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* cfcb4e346 (2004-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed struct Texture
* ec586090b (2004-02-07) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 sooo borken
* d1db87402 (2004-02-07) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 meshparsing utility for reformulating the mesh format
* 8f8e6e1e5 (2004-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 odd some had unknownfil
* 3961f9876 (2004-02-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added files to project
* a85d7264f (2004-02-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixing vsfilesystem::Unknown conflicting with some stupid windows header and other misc. errors
* 176d3d362 (2004-02-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 meshparsing utility for reformulating the mesh format
* c91d50aa0 (2004-02-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added mechanists
* 5229f843b (2004-02-06) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Committed new dynamic news system It has been tested quite heavilly, the main source of crashes will be bad data (I've left it to crash on bad data so we know it's bad and can fix it :-) ) If it doesn't crash for any of your compiled story archives, then it should be save to make it fail gracefully :-)
* d56a679fb (2004-02-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 missile pics
* eac3be737 (2004-02-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Added default pics
* 8848d3706 (2004-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ok fixed some little stuff
* b59c84227 (2004-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool got it really workin
* 48dbe069c (2004-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ok fixed some little stuff
* 2dbceea8e (2004-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now textures are automatically selected for those thigns with descriptions
* e4e0f39ef (2004-02-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iiiarrahooo
* 61e6b70a4 (2004-02-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed position
* ddecd2b1b (2004-02-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 W00t! Added pictures to cargo
* 17e2f7e0b (2004-02-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 a little better every hour? Added to part B
* f4c6fc619 (2004-02-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 a little better every day.
* 09c22029d (2004-02-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 more updates
* 91c3a0f4a (2004-02-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated with first take on new rlaan names (may swap between various ships)
* e6dac46c6 (2004-01-31) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 umm minor changes.
* 523041cbc (2004-01-31) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Pre-rough draft of VS master Units List.
* 718cf7fc7 (2004-01-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no shiny blinkenlights--that's silly
* 4cff1109e (2004-01-30) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'music_python_mod_work'.
* 6ef7551c1 (2004-01-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t
* 730d2bfef (2004-01-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 music is fixed courtesy daniel r horn
* e7ffdad13 (2004-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed many filesystem problems: now it loads mods from the right place. now it actually saves your ship into the right directory instead of the base. now it loads your ship properly as well.
* f20dac817 (2004-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed planet types loading
* 956cce3ad (2004-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 he
* cbf42c248 (2004-01-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made planet spec maps work
* 763defd84 (2004-01-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typo
* 1698fb2ee (2004-01-04) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated to the 0.4.1 rpm
* 7888a8ac9 (2004-01-04) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added more stories
* a3400f081 (2004-01-04) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added 0.4.1 data rpm spec
* 6a9c11ad0 (2004-01-04) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 changed to the one used for 0.4.1
* abef5849a (2003-12-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 mostly-working!!!
* 2da03673b (2003-12-05) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 Get must be const --- sorry
* 81cb300c4 (2003-12-02) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 revert to working
* 8675f2f77 (2003-12-02) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 no partial template specialization in MSCV < 2003
* 8c045df6a (2003-12-02) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 Revert to std::vector in hashtables
* 7443ca324 (2003-12-02) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 Hashtable template using std::map
* 587697193 (2003-12-02) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 Hashtable buckets use std::map.
* 561a3b5e8 (2003-12-02) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - MacOSX fixes - condition to use them may need fixing
* f54f0f1ea (2003-12-02) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - use C for SDL test - prevent -gdwarf-2 use on MAC - fix test for C and C++ preprocessors - fix python test for MAC with fink - move HAVE_SDL_MIXER from command line to config.h
* 5a75c0d24 (2003-12-02) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 empty file
* 14b5fa16d (2003-12-02) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 fix MAC name collision
* bc76dfbb3 (2003-12-02) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 remove strange getcwd call
* 863d313c0 (2003-12-02) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 small fixes
* 77779da29 (2003-12-02) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - fixed opening default.save - support marshalling cstring longer than 0xffff (large XML files) - VSNET_DEBUG talks slightly less
* 8d587033c (2003-12-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 edited to include more backstory
* 0944b2d18 (2003-11-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixing conflicts.
* 426013b2f (2003-11-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed most collide bugs... and for the few remaning ones, gdb isn't very helpful (it only helps for the ones that actually work).
* 0bea76954 (2003-11-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 branch off of original, in case I become of two minds about the revisions.
* f836aaa62 (2003-11-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 branch off of original, in case I become of two minds about the revisions.
* 1b779d647 (2003-11-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 branch off of original, in case I become of two minds about the revisions.
* a321863eb (2003-11-29) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 init global variables
* 5c674f90f (2003-11-29) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 init global variable
* 1a72a62eb (2003-11-20) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added mod_path config var that allows to specify a mod path anywhere you like
* d6fee26e2 (2003-11-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 first attemp
* 47b5e1b70 (2003-11-18) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'ian'.
* 9ae2c3c31 (2003-11-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ian's .emacs
* 918f0fb90 (2003-11-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added printout of ammo during purchases and sales
* 266768c7e (2003-11-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed upgrade/downgrade ammo bug
* c9eda603e (2003-11-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reverted
* ee9b97b74 (2003-11-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some of the cmd file things
* 207769e5a (2003-11-07) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the latest saving bug
* 7d1a47264 (2003-11-05) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed savegame loading bug Made configure detect all python version again
* 25c846e3a (2003-11-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed all savegame problems (I hope ;))
* fe8413121 (2003-11-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some problems with savegame but maybe not all of them
* a8560dfb3 (2003-11-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added /usr/games/vegastrike/data and /usr/local/games/vegastrike/data (also with data4.x)
* 01336dc18 (2003-10-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed four problems DannyAtUCB: problem 1: input name and output name were the same--so it couldn't read from backgrounds to generate light map DannyAtUCB: problem 2: file type in LoadTex was Unknown whereas in the file that checked to see if that file was missing it was TextureFile DannyAtUCB: problem 3: VSError err was listed twice (once inside a {} block) and the logic of file loading depended that the err variable was shared (meaning that it would only execute that code if there was an error finding BOTH files) Surfdargent: ok DannyAtUCB: problem 4: the newly created texture was already cached when it tried to find it the first time...you changed the caching so that files not found were REMEMBERED to be not found DannyAtUCB: so then when it loaded the newly created texture it would get white DannyAtUCB: because it cached the white
* 45c512392 (2003-10-29) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 double constructor
* 5a7b4ebaf (2003-10-29) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 debug chattier on non-win32 when VSNET_DEBUG is set, but shorter lines
* 252944e30 (2003-10-29) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 forbid copy constructor and assignment operator
* ebc4bfa3a (2003-10-29) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 linecollide not initialized in networked mode
* e6c52c819 (2003-10-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed webcam compilation stuff
* 460b2a9c0 (2003-10-26) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix -pthread usage with GCC.
* 9bf372ab9 (2003-10-26) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 This should resolve bug #816176, making it so that SDL_mixer isn't linked in unless found AND using SDL.
* 9edee536d (2003-10-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typos
* 18a8f5943 (2003-10-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 removed extraneous data from capacitor upgrades
* 6894fe9c5 (2003-10-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 even further enhancements to upgrade printing ability
* 27cf2e263 (2003-10-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 further enhancements to upgrade printing ability
* 602e1702c (2003-10-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 enhancing upgrade printing ability
* 919ecdb83 (2003-10-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 reduced update complexity by merging unit and upgrade print functions
* 53ff8596c (2003-10-24) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix ?
* 926273a67 (2003-10-24) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'vegastrike_0_4_1'.
* bacec6d36 (2003-10-24) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'CD_DATA'.
* bbd64fc10 (2003-10-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 grrr stupid bug...jump was in wrong heirarhcy
* 81fcf8c2d (2003-10-23) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 VegaStrike now compiles fine under FreeBSD - not tried to run it yet Fixed an Alpha/FreeBSD detection related problem in posh
* e70c55cbd (2003-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 trying to do the explore_universe.mission thing better
* f775a8991 (2003-10-20) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 typecast for WIN32
* 79f0e17a6 (2003-10-18) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 UnitCollection assignment fixed
* eebc25a34 (2003-10-18) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 initialized variables to fix --net bug, added copy constr and assignment op
* ef6be749b (2003-10-18) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 initialize variable, fix --net crash
* 666307aad (2003-10-18) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 can use const char* in constructor
* 915bb7fd8 (2003-10-18) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 Found WIN32 busy loop after disconnection. Connected TCP client socket is nonblocking. Declared global operator<<.
* 86f62a453 (2003-10-15) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Modified webcam stuff and remove the ifdef __APPLE__ test because it needs some fonctions defined in VSNET_DEBUG
* 5607a5aed (2003-10-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed compile problems.
* cc71bd578 (2003-10-14) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 searching the busy waiting bug on apple
* 08ecf1f12 (2003-10-14) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 networked needs initialized current_cockpit
* e79caa0c8 (2003-10-13) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 char* -> const char*
* f04697f91 (2003-10-13) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 many download mgr fixes, more boost ptr use, packet handling in lowlevel
* 7b1d55785 (2003-10-13) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added webcam stuff and a WEBCAM VDU in networking mode
* fc0d62469 (2003-10-12) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed NETCOMM config : now NETCOMM_WEBCAM is to be defined to enable webcam support for win32 instead of NETCOMM_NOWEBCAM to be defined to disable
* f0f6f7f88 (2003-10-12) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved into cockpit files
* 2dabf74a7 (2003-10-12) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved navdata into cockpit files
* 7f6e20f45 (2003-10-12) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 starting towards pretty printing of upgrades fixed an oopsie regarding basic repair printing, and made same text appear in sell menu as well
* 52d89ec1b (2003-10-12) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 starting towards pretty printing of upgrades
* 2840de592 (2003-10-12) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 starting towards pretty printing of upgrades
* 428d76d3d (2003-10-12) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed minor bug in displaying unarmed status.
* 9d3b68f20 (2003-10-12) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed non-displaying of navscreen due to bad path
* 31fd1d585 (2003-10-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed compile errors
* 80f078954 (2003-10-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed enumeration of subunits.
* 50675904a (2003-10-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Ship stats now have notes section read from MPL description so I needed to make the MPL descriptions for ships notelike or nullstrings.
* ed40d5c8c (2003-10-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Ship stats now have notes section read from MPL description
* b4aca7b7e (2003-10-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Woot.  Ship Stats colorized.
* 6c5e447eb (2003-10-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed LOD binary
* 6b77e7f89 (2003-10-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 changed model detail for CVS head
* d0c47542c (2003-10-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 i fixed lod
* f6445e849 (2003-10-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed asteroid LODS
* e21c62cef (2003-10-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed asteroid LODS
* f53541b3a (2003-10-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed asteroid LODs
* 21326ddea (2003-10-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed asteroid LODs
* 0bef6c387 (2003-10-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 continued UI improvements
* 8eed7eccc (2003-10-10) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 dloadmgr must be outside ifndef
* 4f3182eea (2003-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 arrgh fixed the double thing
* 9845c9c68 (2003-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 arrgh wish we had branch
* 0a26dc8f1 (2003-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 arrgh fixed the LOD problem for 0.4.1
* 68d1408b8 (2003-10-09) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added some code to the webcam part Added a buffer to buffer download possibility in the download manager
* d5cfe59f8 (2003-10-09) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a path to find master_part_list inside big volumes Modified navstuff to find navdata in cockpits subdir as it is in CVS
* 0e54d5a2d (2003-10-08) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed serials computing replacements Fixed VSFile::ReadLine for reading in volume/archives
* 2936ad7f2 (2003-10-08) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved zlib client support negociation in the first packet (CMD_LOGIN) Assume that the servers support zlib (should be obliged)
* c987d0fb4 (2003-10-08) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a compute_serial error
* 0b0779820 (2003-10-07) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Put back crypto support on server side (was not activated) Reactivated serial computation on server side for system objects
* d5e833197 (2003-10-07) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed server generated serials
* 2d8fe0446 (2003-10-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added scramble3r
* a2b635861 (2003-10-07) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added cache of not found textures or bad texture files
* bb17b6cbc (2003-10-06) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Began VSFileSystem usage in VSDloadMgr
* 0305b6bb8 (2003-10-06) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Modified netcomm system
* 72ac2c666 (2003-10-05) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved accounts.xml in accounts/
* 9c5e46d2d (2003-10-05) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed accounts loading path
* 9faa3d078 (2003-10-05) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated test2 account to llama ship
* db373fda3 (2003-10-05) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 replaced lowlevel TCP send priority queue. made sure that only included updates in a CMD_SNAPSHOT are counted.
* 956348c26 (2003-10-05) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a texture path that was missing
* 6dd7e4226 (2003-10-05) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a server unit loading problem Added /usr/local/share/data* path for datadir lookup
* 7994862cc (2003-10-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added feature overlay on top of collision system to make player collisions more interesting 3 new variables in Vegastrike.config control this feature.
* b22baa91f (2003-10-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the idiot light for collision
* 3099636ba (2003-10-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added new vars
* b9d5eb6b2 (2003-10-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 oy gevaldt. How many times do I need to fix collisions until I've fixed them correctly?
* 273d3589f (2003-10-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 doh. it were borkenlike in der energy section, ya'll come back now, ya hear?
* 4702e094a (2003-10-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 reverting changes to yaw, pitch, roll
* 6cbf0ea4d (2003-10-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mistake on game_accel for easiest
* 46861a842 (2003-10-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 continuing UI updates
* 3dac27de2 (2003-10-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 altered scaling of accelerations by game_speed and game_accel so that maneuvering was also affected. NOTE: Requires update of Vegastrike.config for USEFUL values
* 6eac986b3 (2003-10-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changes to harder difficulty levels via game_accel to correspond to changes in unit_xml
* c239643b4 (2003-10-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 check for config var re: display lying absent -> fixed distance being multiplied by 10/gamespeed -> moved into if lying section.
* 24455d9d2 (2003-10-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 ongoing UI changes
* 2edc624d9 (2003-10-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 weapon range modification for gamespeed made sensible
* 2d735a8f8 (2003-10-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 something is odd here
* f998b2158 (2003-10-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some errors.
* da02d71ff (2003-10-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made no threads be used if nothing is #defined
* 8185607db (2003-10-04) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot return value
* a3cfd8b5d (2003-10-04) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 found constructor usage bug
* 457a3b6a8 (2003-10-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a few bugs in networking
* bc9cfbefc (2003-10-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a few bugs
* 72c6f53a4 (2003-10-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Files needed by vegaserver
* dd3a62c20 (2003-10-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a missing declaration
* 02fe4ab89 (2003-10-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 corrected tabbing
* 2212310eb (2003-10-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated interface
* 5f032dc71 (2003-10-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Automatic mods support
* 44edf9bdb (2003-10-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added automatic mod support : mods are looked for in datadir/mods/ and homedir/mods/
* ac13f8e46 (2003-10-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got a working project!
* ef8bb79d7 (2003-10-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added support for a mod based weapon_list.xml Fixed a typo in jpeg_memory.cpp
* ddfc1a318 (2003-10-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 513b8ea7f (2003-10-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 bools need to be parsed by parse_bool
* 075a9d366 (2003-10-03) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - operator<< functions for VSError and VSFileType - indicate searched-for file type if file was not found - fixed segfault if VSFile::Size called when no file is open
* da706b7b4 (2003-10-03) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed VSFile used for reading .xml file (I think)
* 9bc397f23 (2003-10-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a cygwin compile error
* 1c28c6a75 (2003-10-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed cygwin compile errors Fixed soundserver spawning Fixed VegaEvent.csv open code
* 29e82ca59 (2003-10-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 more changes to unit pretty printing: int changed to enum for clarity
* 3eeb20c29 (2003-10-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changes to unit pretty printing
* c1fd467ca (2003-10-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got ';em from old rev
* c4780cf23 (2003-10-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed with beter lib
* 9f6cabe27 (2003-10-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 arrgh!
* 8999e7c6d (2003-10-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a loading bug
* 650af3e38 (2003-10-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed binary mode
* 23bbc8c22 (2003-10-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix
* e388b1a7c (2003-10-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed binary mode
* b43639d58 (2003-10-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix
* fbb786815 (2003-10-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed binary mode
* 66f9f1626 (2003-10-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a little test
* 79f36f33b (2003-10-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix
* 77ff88dfa (2003-10-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed binary mode
* 2ead3ebc9 (2003-10-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix
* 45e685a56 (2003-10-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed binary mode
* fee658c31 (2003-10-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix
* 0b7984ea1 (2003-10-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed binary mode
* eeabcddc9 (2003-10-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix
* 84cb5c14f (2003-10-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix
* db3f67d4c (2003-10-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed binary mode
* 0820262a0 (2003-10-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 -
* cdf49040f (2003-10-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixing binary mode
* 328bf2fc0 (2003-10-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed BSP file generation
* 034488065 (2003-10-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a compilation error under VC++
* da555329c (2003-10-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a typo in gl_init.cpp and removed libcommon.a which is only needed by launcher now
* 6ebc9c9ce (2003-10-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a compile problem with launcher
* 817cbaba6 (2003-10-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed loading prob with navdata.xml and remove "mission/" prefix from mission name which should not be used anymore
* 296846835 (2003-10-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Revert
* f1015c724 (2003-10-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed python missions for new FS put back navdata.xml
* 78924c682 (2003-10-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed key bindings + res
* 03a84262b (2003-10-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed
* c0561bf3a (2003-10-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no AUTOGENERATE
* 3e7b5e4ca (2003-10-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed autoconf and makefiles stuff
* d9acefddd (2003-10-02) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixing more syntax errors.
* 44a7113b9 (2003-10-02) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix for compilers without malign, try and refix MacOSX internal compiler errors since redefining the variables broke it again.
* a455e8f8b (2003-10-02) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Syntax fixes.
* 4b28b8dff (2003-10-02) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix some syntax errors.
* e585f3e70 (2003-10-02) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix Win32 and non-GLX problems.
* cabb3243e (2003-10-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed all AC_DEFINE(*,0) which should not be here at all. Defining things to 0 is a bad bad idea
* 1ec1799e5 (2003-10-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 arrgh!!
* 0d99a4369 (2003-10-02) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix formatting errors.
* bba38e4fd (2003-10-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe ok fixed mac flub
* 859bc72d9 (2003-10-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added CPPFLAGS="" and removed the vi typo
* 8dcf5b354 (2003-10-02) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 CVS updated, no longer needed.
* 155649915 (2003-10-02) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Big configure.in updates, *BSD compile fixes, Python 2.3 and GCC 3.3+ fixes, miscellaneous cleanups.
* e7e0db401 (2003-10-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updates for new file system
* 128c6fa98 (2003-10-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the declaration of use_crypto
* b8d84c011 (2003-10-01) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - New file handling system support
* 868d160ca (2003-10-01) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a win32 compilation error
* feb46004a (2003-10-01) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some eol problem that caused some texs not to be found when using in pk3 file
* 2748da3cf (2003-10-01) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - PK3 file support
* f6013aa60 (2003-10-01) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - Moved some graphic files for better org and new file handling system (see newfs_changes.txt)
* 2c97f8c30 (2003-10-01) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Not used anymore and have been redone
* 97fb92cea (2003-10-01) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - New file handling system - pk3 compressed files support - new class for loading images and saving png
* e961b8178 (2003-10-01) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'vegastrike_0_4_0'.
* 38a353d5c (2003-10-01) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'BEFORE_NEWFS'.
* 15bd45a5f (2003-10-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woot added a new setting for mouse curso
* b5681c623 (2003-09-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed cursor visibility
* 86029d7d1 (2003-09-30) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a segfault in file download (stupid bug: double delete due to smart pointer to self)
* 804e199da (2003-09-30) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'workaround_mouse_cursor'.
* 5d461b0e6 (2003-09-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hack for missing mouse cursor
* 7ae05e8c3 (2003-09-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made a silly version of c_alike
* 30e362e9b (2003-09-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t
* d6a0fe4e0 (2003-09-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed vegastrike binary
* eadf55c57 (2003-09-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed mounts on milspec ships from coming back when you upgrade/repair
* 55028ff4b (2003-09-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the percentage a wingman occurs.
* e5aff6247 (2003-09-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Bringing the new bartenders back!
* 8d186f951 (2003-09-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 New animations are restored.
* 4520ef6f8 (2003-09-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 New animations!
* d2b1e1e80 (2003-09-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed corvette
* 5d9115f00 (2003-09-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Other splashscreens
* 4962fccb7 (2003-09-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Old bartenders.
* 45c7dbc94 (2003-09-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed buildmac fixed white texture fixed recursive load for everyone on retro detail imade no al actually work... made savegame sacve to save4.x.txt and so forth :-)
* 20212b134 (2003-09-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed binary with memory issues with explosions...
* f0de175b1 (2003-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woot
* e0501f452 (2003-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made caching work
* c14263274 (2003-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ugh... caching before
* af6bd65d3 (2003-09-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 attempt to fix repulsor
* 8e44375fc (2003-09-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 good ole peace7
* 694e6bb19 (2003-09-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reverted the songs and added peace7
* bf89fb133 (2003-09-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better loss song
* c7aa59109 (2003-09-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehee new songs
* ef786d735 (2003-09-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mac doucu
* 1f19f9862 (2003-09-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bye jump.ani
* 50a9eaa0e (2003-09-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the vega strike
* e39daf58c (2003-09-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed delay NaN
* 060696c99 (2003-09-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed binary.
* 70c053491 (2003-09-22) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 doh
* 340a11012 (2003-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops lancelot should be thing
* 0f2347058 (2003-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed system damage
* 85a3b673e (2003-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe
* 570d726e7 (2003-09-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed documentation linefeeds.
* 704dbc1aa (2003-09-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed name of sound category
* eaf859f8a (2003-09-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed appearing cargo.
* 88723b943 (2003-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new readme
* 47c769de9 (2003-09-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 b;lack plasma
* af9d6b05b (2003-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 broken windows newlines
* 54b571f24 (2003-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t
* 32665852a (2003-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ahahah
* c8c27593d (2003-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wahaha new llama llookout llary the llandlord's coming
* 402bca729 (2003-09-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made upgrade screen show how much cargo space is left. Final 4.0 Binary!
* 7d7607744 (2003-09-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made upgrade screen show how much cargo space is left.
* fd38e6059 (2003-09-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 removed buggy OpenAL32.dll file.
* 4eb7c0b68 (2003-09-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made slide_end work positioned target comckpit sounds better
* ada9f34f4 (2003-09-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made slide_end and slide_start worki
* 81be05747 (2003-09-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made turn better
* 03c78306a (2003-09-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made turn better
* 610046c16 (2003-09-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed default settings of config
* b5fac50a5 (2003-09-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed them to be mono.
* e00b432a1 (2003-09-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed cockpitSounds
* ae5e7f8a8 (2003-09-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed potential crash if buffer was null.
* 652b19776 (2003-09-21) karvan@9476613a-4e0a-0410-bcee-947800e9c4d1 - Initial placement under CVS. - Primitive functionality for vsrmake and vsrextract.
* d1d138c6a (2003-09-20) karvan@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed autogenerated file.
* 39cb3fce5 (2003-09-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wahaah
* 8be01d1e8 (2003-09-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 die by the very locking sound you adore
* c0c993c45 (2003-09-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* bfd1c32c9 (2003-09-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 removed hull from MPL
* 97577dc77 (2003-09-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* b58d65251 (2003-09-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed jump neergy
* 2546c2193 (2003-09-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 admo
* f4402e551 (2003-09-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Binaries for 4.0 (beta) release
* ce7b05f05 (2003-09-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new doestoevsky
* 299f984b7 (2003-09-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new dostoevsky
* 61887e918 (2003-09-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed readmeto work in data4.x
* d5b324043 (2003-09-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some bugs dealing with random()
* 577b6e553 (2003-09-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops
* 7acd5a3da (2003-09-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better leech damage and amo
* 24012734b (2003-09-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new admonisher--fewer leech
* 4330d6c8f (2003-09-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wahahah wrong way fuel bob
* 9ad2e92cb (2003-09-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changed rnd
* 3d112949a (2003-09-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 editing
* 623b34f31 (2003-09-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 editing
* 1b7734799 (2003-09-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woot start date fixed
* 7a35ef09c (2003-09-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 neew trading
* 384a5d1f8 (2003-09-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* d2d3db375 (2003-09-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed useless dlls that waste time for ppl
* a3c88a36e (2003-09-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the readme
* db416c159 (2003-09-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 changed the intro text
* af0395217 (2003-09-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 changed defaults to be right
* c95940753 (2003-09-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added fog opts
* 5af7287e0 (2003-09-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed binding for missile selection
* 86a8f39b2 (2003-09-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed changing to bin directoryt in cases wherethe user "drags and drops" a file onto setup
* 7507e98c8 (2003-09-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed vegastrike startup
* f91b88776 (2003-09-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 xexpensive 86
* 8338ecf95 (2003-09-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed Config file for Setup program.
* 4a8572c34 (2003-09-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed Config file for Setup program.
* 6df32feea (2003-09-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed Config file for Setup program.
* ca84d07ac (2003-09-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed left vdu
* c97e00e6a (2003-09-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 setup
* 1db398c18 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lot less creds
* b6fed5fb5 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made leeches a bit less cpu intense
* b11352377 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehahaea
* 7412c3538 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woops wrong config section
* 1f6be9512 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 crucible
* 8c29ed338 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 don't generate in cephi
* 54b58b523 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 start on ag`
* 182f9de97 (2003-09-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* 0787c7864 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 59183b3d7 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 heheh lower detail
* b1bcc969e (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made stars have option to draw brilliantly fast but ugly
* c3b1930df (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 high detail low awful thiings stars
* ba816819f (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed rlraan types
* 325dedbd3 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed gun offcenter bug
* 86d466854 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 diue!!
* 599266d3f (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 only double pump the news
* 6cec28e94 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 I think modules are ready for release
* f8001de92 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the cockpit more patrickish (good)
* 8f50d1d10 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woot...fixed a few of these things to have no ambient specular shade
* 02f373653 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 star compil
* 8302077e6 (2003-09-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* 9656726c8 (2003-09-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a key to go backwards in selecting weapons.
* 105e0f86d (2003-09-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a key to go backwards in selecting weapons.
* 875a131e8 (2003-09-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a key to go backwards in selecting weapons.
* c354f3270 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 near and far
* 6e8315875 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 docking collars
* 73ee720d9 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new franklin pd stats
* fc70a17a0 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ahwwwwwwwhahaCVS: ----------------------------------------------------------------------
* 045a2ae37 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new fulel stat
* 848ba651f (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more fuel
* d48cddbd2 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new and improved turrets
* 59fdf41ec (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ehhe
* cda0d005f (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 franklin sized guns
* eb012fa55 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better guns wahahah
* 8c8e13925 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some incorrect news
* 5d190ae99 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a new entry for each blank ship
* aac4e64c7 (2003-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 whahaha changed color to ms blue bob
* 4a740160d (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t
* c7dcce4ea (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 logged stats
* e678e3b96 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made human names more pronouncable in the redemption sector
* 4e5029ac7 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t
* 63e5008b6 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed stars to push global effects and not have lumin 0 stuff
* d70004bc8 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made star gen work with normal stars
* 5618b6e82 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no shiny atmos0phere
* 0b036aede (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 little things like explosions matter
* d8e564a89 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed the explosions
* c641229bd (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lots of things to commit
* 5de122261 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the directory syntax a bunch of ppl files
* 8d1e63988 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bunch of new cockpits
* a2d1f8236 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 buye mrs american bpi
* 6cb557726 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lots of new ppl stuff
* 89c120962 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wahaha lots of ppl stuff
* 7db44969b (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 all the crusiers
* defdb2d31 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehe
* a95214dd2 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 heheh added ppl
* fdedd3876 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the nova stuf
* dfac12bb9 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the tian
* 99e0f50e0 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ahhaha
* e20df9525 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gahh these new ppl files
* 6c3c9aaea (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gahh missing
* e8e7bbab0 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hahah
* 4c7d2bc8a (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 duoble missing
* 6a1ae6216 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made aggressive always obey made unit generic have your own stuff recharge faster made the delay not change
* 06541712c (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 eletec
* 54852d469 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added all the missile hud sprites
* 87185d3f3 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 whwhwh
* cde04795e (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ld
* 9cf45843c (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ehgeheh
* 22a33ba74 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 heheh
* 503f06657 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed dan's bug... fixed some issues with escorts not being able to jump made ship upgrades work with new reacotrs
* 36fba0404 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the cargo hud
* a5808553e (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the hud
* a31bfd89a (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t
* 168a5839a (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 watson hou
* 229df9e67 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the watson hu
* e29db60f3 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oopes wrong name
* 536c0ddf5 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a sprite for everyon
* c68dcabf4 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ox huds
* 46550c040 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new muel hud
* 09e1d6f6a (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 there is no razor CVi: ----------------------------------------------------------------------
* 7144be6fe (2003-09-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed Linker errors due to un_iter change.
* 80ceccfd1 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bad bad unit.py silent crash!!! other than that pretty c:wq
* 04df06ec6 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the python unit iter not return destroyed units
* c12415f87 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 the c00l dudez
* ca6f38fa7 (2003-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed missing afterburner slide mqade debugging printouts not on by default
* fdac7714a (2003-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed upgrade to allow 0 afterburner righ
* ef713ddc9 (2003-09-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot to commit
* 11f0a2a56 (2003-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added low power mode
* bad70df3f (2003-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 aadded capacitance
* 4e5826df5 (2003-09-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor fixes
* 137f68e63 (2003-09-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor fixes
* f9f320892 (2003-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed atmosphere hei
* 561cf8ecb (2003-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 emp torp is a heavy not a special missile
* 0cccbe82d (2003-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now he has alasa
* 66a3ca1c3 (2003-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up dj_lib
* a5cdd7862 (2003-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the isdone method to un_ite and fixed uip the VS.getUnit() functions
* 402adf968 (2003-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the isDone method to the iterator
* 15426a22d (2003-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a lot of missions to work properly with the unit place ... fixed up dynamic news not to require _Sector appendage
* 5d3302c2a (2003-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the upgrading system.... made unit XML assert less fatal. made base interface have proper constants if python has an error. made unit_jump.cpp place you in a place that is not occupied( unlike the WC universe for instance lolo)
* ec85c05c2 (2003-09-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed soundserevr dso it works in both data4.x and data3.x!
* 10b6caf12 (2003-09-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed get significan tfixed launch.py to launch even if none were in flightgroup
* d658dd4ad (2003-09-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 consistency changes
* f74564de1 (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wahh why do we have doubles
* d3f28fe92 (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 heavy turrets have heavy size
* c11cb3a49 (2003-09-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed turrets
* da3342c86 (2003-09-15) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix turret checks not to buy turret unless the ship can take a turret,
* deb327e49 (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t there is Cehpin
* 587006fbd (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hmom made atmosphere high reasonable
* c8d0dd684 (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the jumping delay
* cf3ce7a58 (2003-09-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changed jump delay
* 1b491dc67 (2003-09-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added defaults for: inelastic_scale warp_energy_multiplier component_based_upgrades jumpgate torque, roll, and velocity starstreaks
* 61f3af3a2 (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added missile dmaage and made dodge directly affacting attack
* d50fefe53 (2003-09-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added secondary weapons
* 128e0e2aa (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 divided stable into 2 sections--one for neutral and one for each faction
* d067e11b4 (2003-09-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 oy gevaldt
* ae5b8b93d (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 not forced to 'b' if not a dedicated attack--`
* c75558311 (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated escort to stop target
* 7d1a4dbf4 (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new wormholes :-) (faster loading) made the AI actually jump better :-) made the hard coded scripts...errr do random nubmers so they tail at different places
* 6911eafb7 (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 smarter loop around actually uses a random number based on unit addy :-)
* f70bb5113 (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 franklin committed with new template
* fa6ffe715 (2003-09-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added pd
* c148fa079 (2003-09-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made soundserver work in data4.x, but unfortunately broke it in 3.x...
* b346e9418 (2003-09-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added soundserver Project. made savegame, vssetup, etc work in data4.x
* c1a903576 (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the break and attack feature so that if they don't target they use 'common sense'
* 762e1ee10 (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 defender
* 318cbef30 (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new fire sets
* 24031b6b2 (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 heheh
* 4c79fe4b8 (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new defend mission should attack only if bomber
* 8fef2a6b2 (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new qualification for if bomber
* eb08c04b1 (2003-09-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 856d7b6da (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blah what the heck is this
* 93faf2de7 (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the blank and template to have valid xml
* 1427d9972 (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made assertion not fata;
* 68dd9173d (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 the result level
* e5cb267f4 (2003-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bad xml in  redeemer
* 149ba8045 (2003-09-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made weapons more reasonable with light medium heavy beams made factions have different explosions
* 412ca1fd7 (2003-09-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 reduced explosion time
* 4af36f0c3 (2003-09-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added the icon for Vega Strike.
* 4c2cbcc90 (2003-09-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made loss actually play the other loss song.
* ff19698af (2003-09-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed section from physics to AI
* 6bbb26292 (2003-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up defend and launch not to ttymove
* 6ed23c8b5 (2003-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* bead946d5 (2003-09-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed setup program to do cd.. in data4.x
* a9e7f6c19 (2003-09-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed faction colors. Made harder missions with higher difficulty.
* 752a5ffde (2003-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reflected the matrix for privateer
* e64640652 (2003-09-14) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Change Python mode strings to reflect new gui.
* 453a621b7 (2003-09-14) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Change Python mode strings to reflect new gui.
* 9d5f03900 (2003-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fins
* d013eb4f1 (2003-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 unknown sector w/ defaults
* 695eaac4a (2003-09-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed faction_ships.  Put the stattable inside facton_ships instead of dynamic_battle.
* bdf22e35f (2003-09-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed faction_ships.  Put the stattable inside facton_ships instead of dynamic_battle.
* 3db0b8e2c (2003-09-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed bomber scripts to use the correct AI script names.
* d9b375007 (2003-09-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made planet_generic read in planet types from a file instead of hardcoding them.
* 7054ba83d (2003-09-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wahaha galaxy.cpp now looks to force
* 610f4b889 (2003-09-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wuff wuff...changed the galaxy push values to mean values
* 2e46ad2bf (2003-09-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 desolate planets
* 156a897e8 (2003-09-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added desolate
* fd0f1c552 (2003-09-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the nice lookin atmosphere
* 244c3cb32 (2003-09-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the new fog and new planets.desolate
* 9ae6e29b6 (2003-09-12) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix XML bug.
* 2abf49a9e (2003-09-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made savegame terribly fast
* f34cbbf00 (2003-09-12) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix font weight rules.
* 1ad614330 (2003-09-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed files to use fstat instead of slowly fseeking to the end and back and then doing the broken ftell to get incorrect lengths
* c2067e2bf (2003-09-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed crash when parent unit is NULL
* 05e32bd8a (2003-09-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new gene
* 01a5908c0 (2003-09-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 owner
* c1426b25b (2003-09-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cepid
* a633f798b (2003-09-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yo
* a080e8e28 (2003-09-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nothing happens-you fail to obtain anything
* 73fe03eef (2003-09-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 made faction standings realistic
* 39e16c59d (2003-09-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 docking boxes
* 4f7610738 (2003-09-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allow no afterburn
* f686ea597 (2003-09-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 new starting location
* 51e89c966 (2003-09-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 new starting location
* af4f2c815 (2003-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehe now you start decent
* 817a2644a (2003-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed ship generation
* 18eb7f2cf (2003-09-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updates
* 697e2d46e (2003-09-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 temporary changes
* aacd67ad7 (2003-09-10) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Ack! Fix crashing bug in Upgrade screen.
* 9058c7657 (2003-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up some generate dyn universe stuff :-) now it shouldn't limit by number fg
* cba187719 (2003-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 priate
* b00b23ea7 (2003-09-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 doh!
* 576cc3328 (2003-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed num textures
* d488a744f (2003-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe
* 94cc7d51b (2003-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 keep velocity
* 9bd3bef76 (2003-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the default
* a2b0ad9ba (2003-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the AI
* 492f7006a (2003-09-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 doh!
* 1bf3f5e30 (2003-09-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated some descriptions and prices
* af7c35156 (2003-09-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated volumes and masses for ships
* 7c03a802a (2003-09-09) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Change cargo buy semantics, and add extra title line.
* 40e01dc52 (2003-09-08) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix uninitialized networking variable.
* a131a211e (2003-09-08) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix bug in Win32 code.
* 48440ade6 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hmm some sillies
* e18cbcef8 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 srhmrn
* 8317bba27 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shmrnb
* abff07b79 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adde mechani
* bc8aa4425 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added mechanist
* 472bbaef7 (2003-09-08) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed most fixmes :-)
* 824980aad (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t a bunch of useless files for the names
* f2f3c4732 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 andolian as hindu gods
* d18386186 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fewer syllables
* 5f4313583 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t
* 8c29d0946 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it capital
* 18edc0123 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 heh
* 51843d773 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a file iwth aera words
* d7a0e11de (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* b95e4c0f4 (2003-09-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 proto-milkyway
* efc741767 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 touchdown??
* 7e6649ffd (2003-09-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 proto-milkyway
* 717992721 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe
* b164d0a15 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hmm
* 850b2d426 (2003-09-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 proto-milkyway
* 179b45d0e (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 5954dd046 (2003-09-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 proto-milkyway
* 7e97a023a (2003-09-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 proto-milkyway
* c2308a8b7 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it a bit modified
* 12cff2033 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed
* 057aaa9ac (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hmm glaring falw
* 27376c819 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 code fix
* 9e6ebdc3f (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 altered shuffl
* ecaff6a76 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed results
* df9a1464e (2003-09-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 proto-milkyway
* 2a915d233 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 old stardata
* 277ce2ef7 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed
* 2cc4e2d0f (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 newnership
* 6979f68a1 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed with standardized random num
* 0ae654d5f (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed seed
* 43ec7e22a (2003-09-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 proto-milkyway
* 268ff8b76 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new random number generator
* 03c61e868 (2003-09-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 proto-milkyway
* d537a38ad (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 size.txt
* fbe921bc1 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 penultimate milkywa y
* 9d80749c6 (2003-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w3 0wnz j00r milky way
* 96d059250 (2003-09-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* 9eb698e84 (2003-09-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updates to generation inputs
* 951e574b6 (2003-09-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed index in the factions.csv file for homeworld names
* d40251b63 (2003-09-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed stderr and stdout files that always give conflicts
* 716e04818 (2003-09-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed names of builtin scripts.
* e870c4971 (2003-09-06) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Files and directories handling for VS
* 7496b11bf (2003-09-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got rid of unused scripts (Don't worry; you can get it back with a simple -r argument...)
* fa90756d9 (2003-09-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed names of builtin scripts.
* 3245e9458 (2003-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 star stuff
* 49604509c (2003-09-06) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'seemsgood'.
* 5e98aaf6b (2003-09-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added "fake" stars out in unknown parts of space in order to increase population in other sectors than Sol.
* c2e0a44a1 (2003-09-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Finished star system generation! Now works as expected!
* 1938a152d (2003-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the big bartenders right size
* 787b625eb (2003-09-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added nasa-generated milky way file with evenly distributed stars. See the stardatafiles directory in the data module.
* cb1a9f99c (2003-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added all 11 bartenders
* 4292078e7 (2003-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the union bartende
* befa98669 (2003-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed to university
* d308d8524 (2003-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ze mining base
* 76ddc4344 (2003-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some more bartender lines
* 102e4fa39 (2003-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 another one bites the dyt
* 68ac020ab (2003-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some more bartenders from peteyg...they should be great
* 0429983d9 (2003-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made this dude more knowledgable
* b0df46487 (2003-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehe added the
* 3d8349fbf (2003-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the bigger bartenders
* 822db1c26 (2003-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated bartenders with l33t ones
* 0ff493e5d (2003-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed aggressive AI scirpt
* a81b60bd4 (2003-09-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added correct capitalization.
* fed7b6008 (2003-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed better AI
* ac3da190d (2003-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed better ai
* fbf15c585 (2003-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made AI into a usable form
* 905edfb4d (2003-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made AI now have less stupidity attached
* 7f1f246f6 (2003-09-05) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Sample account files
* d226a5a8f (2003-09-05) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Basic server config files
* 3a2c9b825 (2003-09-05) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a bug in server when it doesn't find the data file for client Added a VSExit() function that does the appropriate job in client, server and accountserver
* 4fe9f4051 (2003-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe fixed trailing newline
* 524cf05fa (2003-09-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added atmosphere_generic
* a6c05cc80 (2003-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new AI code
* fba09f0e0 (2003-09-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added fake system to push sol and vega into the correct places
* 8c77bb772 (2003-09-05) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'goodSol'.
* b0a0df112 (2003-09-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed angle of systems to be down and going clockwise. Also added fudgefactor and put sol and vega into the correct sectors. (sol and vega)
* 118454058 (2003-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added initial zoom and shove cam down factors
* 566e29ce2 (2003-09-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 filled out.. eh
* db086339c (2003-09-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated prices
* b7216a72c (2003-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some bugs
* 86d9dff33 (2003-09-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some nasty starsystem bugs in server
* 12fe960a7 (2003-09-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Most files have not changed : CVS weirdness Reworked network jump system
* f30abf0e5 (2003-09-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed an exit call that was for testing
* 9207897d4 (2003-09-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Serial generation on server side is working now
* 03e8bdc96 (2003-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed with year starting
* 411edf88d (2003-09-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 going through changes...
* 00f9ba364 (2003-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added all these good units!! with their new aera specific upgrades
* f7f7afb6a (2003-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added all the turrets and weapons
* 434502ff5 (2003-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some aera and rlaan turrets
* 8b636f99a (2003-09-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Made StarSystem XML stuff available on server side
* a1ad01ba2 (2003-09-04) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_starsystemxml_split'.
* dfecaf9fa (2003-09-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Split old atmosphere
* 9f01e6503 (2003-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hot damn that was a good rector
* 10cd02ec6 (2003-09-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 going through changes...
* 49f5acf61 (2003-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some cats to some things
* 91661ae95 (2003-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the new capacitors category
* 89fa4f9be (2003-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed engines/light to
* 19fe4f5d2 (2003-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed engine upgrades to be reactors
* 7b16ebbe6 (2003-09-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 changed cockpit f7 view to be near you
* faf45794d (2003-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 soyogert...errr made pirates "spout up
* fcd469052 (2003-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wohahahaha made stars draw in different order
* 3043850fa (2003-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 a n ew beginning
* df0db7193 (2003-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 faction cruisin
* aad6a2490 (2003-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better system placement
* 91e0d82e9 (2003-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that factions are selected specifically
* 21533b3a3 (2003-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 not sure about why homeworld is not deetected added renamage for the aera and rlaan
* c78480a50 (2003-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made more capacitance upgra
* 44e965d48 (2003-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 eheh
* e8418dc83 (2003-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so you can specify the frames
* ec8bf0dc3 (2003-09-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 -
* 2c9796ba9 (2003-09-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed the way serials are created by server
* 18d9022d2 (2003-09-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a bug in server computing serials
* 997e736bc (2003-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the gamespeed affect gthings
* b3e0c81e9 (2003-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 heavens perfect
* 031c7e2c8 (2003-09-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a tostring5 function in XMLSupport to output a string with 5 digits from an unsigned short (used for serials) Added writing system files after serials are added
* 7bd3e78d4 (2003-09-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed overloaded divide ambiguity
* 3a02fed3d (2003-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 arrgh  committed the new cutoff thing
* 1f2b2e267 (2003-09-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 oops winsock not windock2
* c040bc767 (2003-09-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved files to lowlevel.
* 57cce2d21 (2003-09-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved files to lowlevel.
* ef6594090 (2003-09-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added networking/lowlevel/Makefile.am
* 506665ffc (2003-09-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Began to make server create serials or objects in .system files as it reads XML
* 6ba6df3b5 (2003-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe commit
* f4fd2eb28 (2003-09-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Split low level stuff in a subdir
* a977b79f9 (2003-09-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added fileutil to the project.
* fb18ea642 (2003-09-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed splash screen loading text to be in the corner. Fixed base computer colors to be the color of the faction.
* be7322098 (2003-09-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 File utils
* f2e84ac2c (2003-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gotta have ze planets fac
* 34db9efc4 (2003-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot the plantes
* a69538787 (2003-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hmm now warp should work
* 85ace63a1 (2003-09-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed compiler errors.
* 99800910c (2003-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t now the warping looks leet
* ca25081c5 (2003-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so rate of stuff is adjustable
* dc947e414 (2003-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 perfected the warp stretch effect
* ba1b5fe64 (2003-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that optical illusion could be specified fixed the whole sphereatmosphere thing
* 852f3c2ad (2003-09-02) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Added list of faction colors in comments.
* f18ab908e (2003-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t
* 801b43f3a (2003-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new great meshes for z'fog
* 8a782bb40 (2003-09-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - Replaced MD5 support by crypto++ hash classes support (the one to use is in const.h) - Added a check for the client data files on server side to make sure they exist   maybe later we should add a list of needed files for client and check if the   client has them all with a hash digest check - in unit_generic.cpp : made a function from code in Unit::Init() to be able to   look for needed datafiles on server side too
* 855435a6d (2003-09-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added faction base colors.
* 3aa2f0353 (2003-09-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed INFOMODE on the bases.
* 490c4ad89 (2003-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the idiot lights
* 045c3f29f (2003-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the jump ligts... made the lock light look betytere
* fda35d21e (2003-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added idiot lighst
* 5e13e1ad1 (2003-09-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed faction of each race's homeworld.
* ba6d0c7b6 (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wahh
* 401140cc6 (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 another atm attempt...this one doesn't look disgusting
* 137366e36 (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ugh
* 4bcfedfad (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed things to alter am with fog
* 9e77a6ff4 (2003-09-01) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a networking only problem Fixed a win32 webcam problem (still not working yet)
* c3feef130 (2003-09-01) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes to stardate
* 47b90a986 (2003-09-01) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added stardate in dynamic universe part of a savegame
* 8d4011bac (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fxied auto distance
* 4cac6fad7 (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 thickmosphere
* 136121e25 (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed star streak to be not framerate based
* 395060e3d (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe
* 04b86ea8a (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more seethrough
* 571e20113 (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 need new hyu
* 4fa401968 (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 1e7031332 (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woot
* eb9d32ffc (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 z'halo
* f59a99593 (2003-09-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 alterations take 3
* e1f61c737 (2003-09-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 alterations take 2
* f4c31ab57 (2003-09-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 alterations
* e4e5a4305 (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dont start anium
* f8054efa6 (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 jump point slving P=NP errr actually not animating for the first seconds
* f32855aa4 (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 num animating thing fixed
* f0ca65760 (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cache the jump ani
* 599e0c5c8 (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the wormhole animat
* 21437a02e (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed the stuff so that jump points can only open when you're jumping the heck outta there
* c5f06edd8 (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed star cpp to draw stars at differnet time
* 19e1cb4c6 (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stupid crappy CVS
* 7cb8c544d (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 FUCK CVS scan't figure out the bloody file ttttypes
* 6b36b0fdc (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe
* aa013f68c (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made some defualt
* 6e9a1e22c (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now with real stars & butter
* 7ad374c66 (2003-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got the stars lookin more decent
* 946309269 (2003-09-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed compile errors.
* d40023cb1 (2003-08-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed stupid "typedef" error.
* 69b51e3cb (2003-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ed tupy
* a5a0439da (2003-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made unknown system unkn
* 265b4d3c5 (2003-08-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Factions now seem to work.
* 569187bdf (2003-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 big dipper
* 2cd9b798d (2003-08-31) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added docking support to networking Fixed a few bugs
* f37802053 (2003-08-31) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix Buy All button to show always.
* f90c0c97b (2003-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now you can see the real stars!
* f2864f54d (2003-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new news
* 911d05a8e (2003-08-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Now trying to simulate factions expanding. It is still broken because I keep getting systems with no jump points, and so the faactions are waiting forever...
* c40ca2291 (2003-08-31) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'BEFORE_NETDOCKING'.
* a54e6e948 (2003-08-31) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix upgrade mount dialog.  Give dialogs better look.  Fix some bugs.
* b2faefe81 (2003-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added stop and go animatiosn...now you can control with the naimation key
* 135a4ede6 (2003-08-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed newline problem on windows... now only checks for \n not \r (seemed to have a stupid lone \r stuck somewhere, making it jump to the end.) Also added some code to make factions expand territory
* a3bd9f9ca (2003-08-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed windows compile errors (duplicate i's)
* 73072df0e (2003-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 height and width
* 49542b266 (2003-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some uninit problem
* 3349c547a (2003-08-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 FIxed trilinear textures to default to true.
* 78b5ef15d (2003-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the texture repetition....by telling the bloody drive reach time
* d26fb7c2a (2003-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed failed animation load
* b10770b22 (2003-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Now gun meshes ANIMATE when firing...
* 8315b838f (2003-08-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added new files
* ef197c9f2 (2003-08-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added new files
* e9c8594a3 (2003-08-30) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Trying to fix players quit and delete their unit
* 3eeba8457 (2003-08-30) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated prediction - added a NullPrediction class to disable prediction Fixed other clients not appearing in other client's game Split netserver.cpp into several files
* 41083c9c1 (2003-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 kill duplicate names from milky way
* 0259f5b79 (2003-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wahahaha
* dce0195c1 (2003-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dded some names to the nasty list
* 6de024a42 (2003-08-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed jump points leading to nowhereland.
* b09ed858d (2003-08-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 The sectors.txt file is needed for sector names.
* 4d1edaab0 (2003-08-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Sectors now works, but some systems still point to "nowhereland" for some reason and some systems have empty jumps attribute
* 0a95da141 (2003-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed to frames per second
* c72808fa4 (2003-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got animated meshes working
* 10ef357c0 (2003-08-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Making miscellanious changes and also the ability to read sectors.  Unfortunately it is broken (and will be fixed) so I just commented it out...
* 1c542b309 (2003-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finished detail textures up :-) w00t..they look truly fantastic
* e20b5d5b5 (2003-08-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 whill out mon...we got this detail texture GOIN ON!
* b2f394e6a (2003-08-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 name crap that's  in the jump network
* ac12011f0 (2003-08-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated stats
* 5d66b5aed (2003-08-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added upgrades
* a76ee0650 (2003-08-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added l'map d'detaillig
* a4052de3f (2003-08-29) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Add buy-10 and buy-all buttons to Cargo screen, and fix a few bugs.
* 6b8f7ce56 (2003-08-29) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Split netclient.cpp into several files
* 017561d86 (2003-08-29) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed compilation
* 87edb89b7 (2003-08-29) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Created a new class for prediction stuff Put the struct Client stuff in client.cpp Moved clientstructs.cpp to vsnet_clientstate.cpp
* b09302990 (2003-08-29) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes in server
* 4254d8604 (2003-08-29) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix for cryptolib version
* 16a7706bc (2003-08-29) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a bad commit
* 728296395 (2003-08-29) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added test on crypto++ lib version since some headers differ
* dfc5ff3d6 (2003-08-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reverted old particles and old orders
* 142c59126 (2003-08-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed -
* 8d2968c88 (2003-08-29) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes ?
* 7b5b4b5d2 (2003-08-29) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added proper stardate support :-)
* a79a5df4f (2003-08-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated more modules in new dataset
* bce82786d (2003-08-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops some bad acts
* d46302d04 (2003-08-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so these guys don't upgrade godsansshields
* 176c1b09d (2003-08-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 in former times we needed godsansshields
* 3037f7409 (2003-08-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot to do addition AFTER replacement and mult after add
* 881cd7747 (2003-08-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new template gen
* 2b7758903 (2003-08-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added these shield capacitances
* 12d8fa60d (2003-08-29) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Update
* 7e406b291 (2003-08-29) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix
* 8766ce708 (2003-08-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe fixed uninit fval
* 2077332a9 (2003-08-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated executable 8-28-03
* 7c8435dd4 (2003-08-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it find boring system names
* 66cfa5e38 (2003-08-29) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix look of buttons.
* 1e7561df8 (2003-08-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added "b" mode to fopen calls to avoid problems under win32 and non posix compliant systems
* 43cddc6ed (2003-08-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed other stupid errors when crypto is not enabled
* 90316bf71 (2003-08-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a stupid error
* b1f1d818a (2003-08-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed encryption keys filenames
* 24bf1423c (2003-08-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated encryption support
* b785347ec (2003-08-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Better crypto++ lib detection Initial encyption/decryption functions (only RSA supported for now)
* fb8ae8f87 (2003-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 making sure the mount was fired t the correct vel
* 53609e18e (2003-08-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Better detection of crypto++ lib
* 57ce96d7f (2003-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed elastic/inelastic collisions
* 526e17df7 (2003-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up so that relative vel wouldn't make a big thing go fast
* 721a373a2 (2003-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made things more generous with respect to collisions--don't expand if your target is moving the same speed as you are
* a0e5d2389 (2003-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made more explicit conditions for dropping out of subunit checks
* cf98538c0 (2003-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made distance tell you how far you are from jump
* 8da8e7023 (2003-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* fc9e9b8de (2003-08-27) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed bad bug in networking - still remains 1 under win32
* 4b05aaae4 (2003-08-27) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added -lcryptopp if --enable-crypto
* b3f4325c8 (2003-08-27) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Began encryption support
* a3fb7e987 (2003-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 special aren't iuncluded in guns
* bd944f919 (2003-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed docking box problem--=and made the units look prettier in the unit descriptison
* c9ffdf611 (2003-08-27) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 update
* 9c54838ff (2003-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 only drain energy when the gun isn't waiting for refire
* b8f5fdb75 (2003-08-27) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed stories inserted badly
* 1728c8cf1 (2003-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe
* 703536a40 (2003-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new upgrade system integrated! now to derivate
* 456e3c902 (2003-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 moved the checkResponderShutdown later
* f8e8e17b5 (2003-08-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added POSH library
* c2cc40cb5 (2003-08-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* ba28c86d0 (2003-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 posh is now CC++
* 5a12a8c45 (2003-08-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made downgrade only downgrade weapons and subunits
* 927019555 (2003-08-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made posh be a cpp file to avoid conflicting C and C++ linkage on some compilers.
* 8f5652b58 (2003-08-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed Visual D++ cumpiler errurs
* 1c86e4a13 (2003-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added stable and unstabl
* 4be440fa7 (2003-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made different wormholes able to be differeneteee
* 3390ee9cb (2003-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added these cyl files
* 13d630583 (2003-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed it
* 51605b497 (2003-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it moire hudimagy
* 4a12dce3d (2003-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the const problem in vsnet_clientstate and added some damage repair
* 6637e42a5 (2003-08-26) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a CRYPTO check
* 6f1c8c8ce (2003-08-26) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes
* 834eaefa1 (2003-08-26) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Add a simple test and configure option to enable crypto++ support (testing purpose only)
* 46499f814 (2003-08-26) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 made to look a bit better
* 78978d240 (2003-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the getdockfaction to be more reliable
* 61fa88c57 (2003-08-26) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Introduced use of posh library in order to convert datatype into network byte order Fixed a netclient bug causing orientation changes not to be sent to server
* 0af125ec1 (2003-08-26) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added some more battle from silverlain
* 57b9bf2a3 (2003-08-26) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a variable to disable portaudio usage even if support compiled in VS
* bf0f95228 (2003-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nothin
* 2219f39bf (2003-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so you can get damaged and repair it with the new component based system
* 076964092 (2003-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made speed faster
* 9965e6d30 (2003-08-26) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix Load command in new GUI.
* 596eeb302 (2003-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the starfor
* 226ccc3af (2003-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reactor fix
* 48a876293 (2003-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ecm and improved accuracy
* c31832fd6 (2003-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 corrected accuracy added ecm and template stuff
* 37e8dcca5 (2003-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed fixer syntax error
* 67ee0ddfe (2003-08-25) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added an option not to use PortAudio even if support compiled in Fixed a byte order problem : other remain
* 06d8f5380 (2003-08-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed spread.
* 4dc23f374 (2003-08-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Now it returns NULL if there is no webcam support.  If it didn't, it would give a compiler error.
* 6aefa464d (2003-08-25) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a sentence
* 767d42f60 (2003-08-25) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated for better framerate
* fc2706982 (2003-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed the blankerizer
* 2b40287eb (2003-08-25) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed FLAGS for quicktime
* 5338f25c6 (2003-08-25) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed dependencies problem with accountserver
* 619664b83 (2003-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ckground gahh
* 2e5d99cf8 (2003-08-25) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed no netcomm compile
* a30d08229 (2003-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 684ea4fff (2003-08-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added InfoMode to bases.
* d41de1bf7 (2003-08-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed unresolved external symbol-- AdjustMatrix was declared to return void, but it was defined to return a bool.  Apparently GCC didn't mind, but VC++ did.
* 99773459c (2003-08-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed BriefingMode to be InfoMode (to avoid modifing all existing bases and to make the base scripts much clearer!) Also this allows basses to be compatible if we ever decide to re-implement Briefings.
* b16d73340 (2003-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so you only fire if target is in autofire cone -- in the case of star trek ships
* 63b4c4bb9 (2003-08-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Committing RC file for 4.0
* e23a89632 (2003-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed some new star stuff
* 9545888cc (2003-08-25) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed compile errors related to Netcomm under MacOS X
* 99b88aab6 (2003-08-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Perhaps this allows fixer missions to work!
* 650d5a764 (2003-08-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed zooming when the center is not equal to (min+max)/2
* 17cc4b8f5 (2003-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* f965d5518 (2003-08-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Attempting to make the current system more centered.
* bc113c43d (2003-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the minzoom
* 62cd45498 (2003-08-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Allows modal dialog callbacks to decide if the window really should be closed. Attempted to fix the bug where if one incorrectly answers the mount selection dialog, it closes and the user has to click on buy again.  Unfortunately this caused memory problems, so I left it commented out.
* 5967cda4f (2003-08-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 iadded mission necessary for mission scripting towork
* 55c649810 (2003-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bunch of news stories... dynamic_battle has better takeoover logic
* bfc475c68 (2003-08-23) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added display of network messages
* b810fe766 (2003-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 don't use mass any more
* 5a6cab9c2 (2003-08-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixing compile errors...
* be69a197b (2003-08-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed GalaxyMode (TM) to be much faster (up to 10 fps) by using HashTables intead of maps.
* 9e6cc7437 (2003-08-22) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Began support for secured comm channels
* 40bce9130 (2003-08-22) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added netcomm related key bindings (commented) this is just not to forget them ;)
* baac89999 (2003-08-22) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added better way to use the old 'network state' of clients Reworked some network code
* 7c43c7fe4 (2003-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hoh
* 13debb69a (2003-08-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Oops.... forgot to set the static variable, so it kept looking up colors every frame.
* 03b9e8f8f (2003-08-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed undefined symbol due to missing return type in an extern declaration. Gcc chooses void but VC++ chooses int.
* a48bbfade (2003-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 initial checkin of component based damage
* 1216899fd (2003-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 upgraded the upgrading system to allow for ccargo-hold based upgrade. also made it so that radar upgrades would work in old interface
* 4c95d632c (2003-08-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed undefined symbol in NetworkCommunication.
* 39c7a02ea (2003-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added radar ranges
* 2d39d29a8 (2003-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the radar range more reasonable
* 8a44a146a (2003-08-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed undefined symbol in NetworkCommunication.
* 2012a7fff (2003-08-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed undefined symbol when NETCOMM isn't defined.
* f5f098960 (2003-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 whehe
* 60c4eb286 (2003-08-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made color changes.  Now it reads colors from the config file (if not found, it will use the old colors) Cleaned up some duplicate code. Attempting to fix camera zooming error in galaxy mode.
* 97fd2a206 (2003-08-21) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Make draw functions return void.
* fb095c46b (2003-08-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed NetBuffer usage in networking because it conflicts with QT under MacOS X
* 1c8f1db81 (2003-08-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated netcomm
* 0c77c36f1 (2003-08-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Minor changes - added a function to get webcam jpeg buffer from NetClient
* 734de7e75 (2003-08-21) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 merged :-)
* 7ee8932b5 (2003-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added homeworlds
* a90d43a69 (2003-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed luddite
* a06885545 (2003-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 frogto to add some missions
* 9566e5e89 (2003-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the revised bases to do news
* 5ebe14cfb (2003-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to port current .py files over to 0.4.0
* 062ce8620 (2003-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wah
* 4a398fb77 (2003-08-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 engines -> reactors
* 28daca194 (2003-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the templates to have .engine
* c7e2a5b3a (2003-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the reacto4r
* 6abdec54c (2003-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reactor lev
* f50402925 (2003-08-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 mas es mejor
* be4913f41 (2003-08-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 woot
* 7ee31c4cc (2003-08-21) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 made shield effect look *good*
* 7d90de786 (2003-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a few templates and blanks hope these are any good
* 5b6920477 (2003-08-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 remove the ugly ugly jump system...now it has ugly way to make sure jumps lead back as well
* d016d415f (2003-08-20) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Netcomm changes
* ddac49d46 (2003-08-20) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 PortAudio updates/fix
* 19100f334 (2003-08-20) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed PortAudio compiling errors Fixed PortAudio configure/Makefiles
* a288ab44d (2003-08-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 darker
* fe6661ffc (2003-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the unitsizes
* 7bab3d26e (2003-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added turretsize
* 5b01d0127 (2003-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ah-hahaha
* bdeffd43c (2003-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some important aspects to the template generator... like the warpenergy and some other nuances
* 834f8ad1d (2003-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bad xml
* cc4573123 (2003-08-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 move on down the line
* 77ef041c6 (2003-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t added a size hashtable
* 91b502dca (2003-08-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed windows errors.
* ca1fb0308 (2003-08-19) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 More color changes.
* 9390db9cc (2003-08-19) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed jpeg_memory support Added jpeg_memory to win32 sample capture function
* 4aca00bc0 (2003-08-19) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove lib that can be used as external lib
* 0b21e3562 (2003-08-19) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Removing j* libs since they are usable as external libs
* 3177ed425 (2003-08-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made jump points...now only habitables
* 8410ef4d0 (2003-08-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 connects with nearest systems
* c99abdd17 (2003-08-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 messed with the starsystemreader some more... now I should connect systems with jump points and figure out which ones need a solid renaming... perhaps after they're ownzed.
* 2a6faf245 (2003-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the list of stars to be more realistic
* 2ccc890d6 (2003-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added whether or not the values int he milkyway should be inf act pushed to the mean
* 5274a53a9 (2003-08-19) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed OSS detection for netcomm
* 2bbd1aff2 (2003-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it select a random name and stick with it...make sure to only use a single name once
* fda6550a3 (2003-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the faction info into lists... hopefullyit's more useful in the future (now just look at first)
* d88d7d570 (2003-08-19) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a problem due to conditional declaration of extraldadd
* df217153c (2003-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 not linknig badly any mopre
* 2b20aaa1a (2003-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added coordinate generator to our good friend the galaxy_xml
* 4877071d7 (2003-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added coordinates to milky
* 0b0d9ead5 (2003-08-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed VC7 project to be up to date.
* 576ce8d83 (2003-08-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed VC6 compile errors by adding a string wrapper class to avoid template specialization.
* 836bf80e6 (2003-08-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added drawsystem.cpp and guitexture.cpp
* 359aae531 (2003-08-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added drawsystem.cpp and guitexture.cpp
* 85e82f506 (2003-08-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Attempt to fix windows compile errors.
* d00deaff5 (2003-08-18) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed 2 arguments default value in drawgalaxy.cpp Fixed Makefiles for jvoiplib
* e6efe0a64 (2003-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 imade galaxy a LOT faster-- removed any code to do with the config... now the config is one step closre to being dead :-P
* bbfbab3a3 (2003-08-18) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed compile with --enable-netcomm=nosound Removed jthread support for networking thread
* 930b58535 (2003-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hacked some more things to the egenerrator
* 1796a0011 (2003-08-18) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Webcam fixes
* 085e09ce6 (2003-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it print initial jumps...this'll be weird
* d1845d3f3 (2003-08-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed stupid warning about printfing %f with a double.
* c3fbd6719 (2003-08-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got rid of including cockpit.h twice.
* 653ad249a (2003-08-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added positioning of stars. Cleaned up nav code and separated it into functions to prevent duplicate code. Added a CachedSystemIterator to cache the systems in SystemIterator to improve speed.
* a3fe67cc8 (2003-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the reader for star systems...this thing should go through the CSV and write the thing out
* 6b7ea7039 (2003-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out commas :-)
* 1e78f6280 (2003-08-18) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Improve player info and ship stats.
* 0fcf24c5e (2003-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a #warning
* c906e9641 (2003-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 helped to make it compiel
* af5620c30 (2003-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehe
* 6eca8c470 (2003-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added spec to toher ldos
* 13552cb39 (2003-08-18) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Cleaned netcomm options
* 88c76869f (2003-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added all these splashscreens from petey
* 6db595ca9 (2003-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bye
* f00ab1591 (2003-08-18) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added zlib at link stage since it is needed anyway and needs to be specifically specified under MacOS X
* 970ddbb21 (2003-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed splashscreen
* c0273aa8a (2003-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a lot of systems to the title`
* d89bb5225 (2003-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a few typos
* e719147f2 (2003-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed relevancy
* 4fcfd00d1 (2003-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 pmap
* b06a8822c (2003-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it more collidable
* 0b2bcc123 (2003-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t
* ffaf49ae2 (2003-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a lot of eject stuff so that you cna pilot anejeect
* d4a06bf9c (2003-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t
* 36c5b5bab (2003-08-17) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed jlibs Makefiles
* d0ac48d4e (2003-08-17) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed OS specific files, clean makefile.am
* 1ca2808e7 (2003-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed scale to be larger than liofe
* 960149125 (2003-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made generic cargo
* 98dac46b5 (2003-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed hack/crack confusion
* c600017a2 (2003-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a lot of missing news better error checking in dynamic_news (checks for missing VAR_system tags) and also made it so that fleetbattles are rreported
* ccaee528a (2003-08-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Trying to figure out collision bug...
* 4831f78b9 (2003-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 var aggressor full fixed
* 775c8fec3 (2003-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that the attack list saves capship info
* c7719f300 (2003-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bit more content
* a359c1acc (2003-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dded a few much-needed stories
* 8b1ef910a (2003-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it a global var :-) so now we can add to it (duplicate confed stuff for andolian and so forth
* 4f5a849a5 (2003-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 messed a few varsx added graceful recovery
* b25338f2f (2003-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot the VAR_posessive needs VAR_aggressor_possessive
* 6ac27d7d7 (2003-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 possessive fix
* e33007811 (2003-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 biuot;
* 573bcb28a (2003-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot to #include string
* 95806b210 (2003-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 so you can use this
* 21d429112 (2003-08-16) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 GUI base window background texture.
* 083377344 (2003-08-16) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Add Window background texture and made some text controls more transparent.
* e166ab8ab (2003-08-16) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Add Window background texture and made some text controls more transparent.
* 7d6bca561 (2003-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added stardate
* 00eb8b058 (2003-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot to check for suns being not landable
* 334edda41 (2003-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made dynamic mission generate rescue missions
* ee001f416 (2003-08-16) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added sample items
* 8d95aa1af (2003-08-16) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 commented some print outs
* 19b5af96a (2003-08-16) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added stardate and exploration
* d2b464f20 (2003-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the rescue mission take the pilot off the list
* 3a1ea4951 (2003-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixedf the adjusting relation to actually adjust stuiff :-) added this rescue mission that does cool things with the whole rescue puilot thing
* d12a42159 (2003-08-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 got a linkin proj
* 689f5494d (2003-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oh god saying friend does NOT define the function!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
* 3b96472b3 (2003-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a few struct declr
* 7612b66c8 (2003-08-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 struct someplace and class otehr
* 284fec175 (2003-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 split up passengers into economy
* 28339a88d (2003-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added econ
* 961d5965a (2003-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added passengers
* 8aa36de4a (2003-08-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the + version of python
* 038ec7484 (2003-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added necessary stats to faction_ships
* 2ee675c27 (2003-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added neceeessary stats to faction_shisp
* 9fe496a81 (2003-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sped things up...amde production depend on homeworld--made production costs different
* 632ff887e (2003-08-15) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 merged changes
* 9724e5821 (2003-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 someone should probably look into applying this between now and +inf
* 56aad4f6e (2003-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hmmm milky way fixed unkown
* ec66e6e69 (2003-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up faction ships to have new data
* 504f19777 (2003-08-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 054e83707 (2003-08-15) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Experimenting with 'look' of Cargo screen.  Changed the way some colors are set in controls.
* 11be2ce0a (2003-08-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed vdu to display pix on target vud
* 45ac0413e (2003-08-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wohoho
* 036028645 (2003-08-14) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Some scrolling changes, and select new item when run out of old item for buy or sell.
* 5c4011007 (2003-08-14) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Modify scrolling again.
* f4f9dcdb8 (2003-08-13) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 first pass edit
* 205f1900e (2003-08-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made dynamic news work here.. with all the factions having entires
* c7ec5cdbb (2003-08-12) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Parent cell scrolls up enough to see children when it opens now.
* d7df9e804 (2003-08-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hoh
* 88991c5b7 (2003-08-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed many errors in file
* d65eefff6 (2003-08-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* c13a94ed5 (2003-08-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made nil much less possible
* 92f283e99 (2003-08-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a lot of the disjoint systems
* 2f37e0e7b (2003-08-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made sure no nil units are moved around-- also made sure sure that bases are generated in front of their respective planets
* b6ab15c1b (2003-08-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed a test item
* 4c88c94d6 (2003-08-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the uninit floats
* 0741a2d52 (2003-08-09) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 NoteFile uses datadir by default
* 943b51002 (2003-08-09) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 DownloadMgr items in own file. Some cleanup.
* 3be1c208d (2003-08-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 #warning on these guys--they reference strings before strings exist
* 55179ac63 (2003-08-09) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* f6a467c1a (2003-08-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added color in ship stats/faction mode.  Fixed some other bugs.
* 61d517157 (2003-08-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made missions affect relationshisp
* 00aea1f16 (2003-08-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated various ship stats
* c04667d48 (2003-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now aera have rocks and rlaan have plants
* d10d7be20 (2003-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed it so that you stay on the base you buy ships
* 7155a4a65 (2003-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 linear interpolate the ammt of tracking crap
* faef66aad (2003-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a bug nki here
* f22118bd6 (2003-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed constants to be the constants they should be
* cff948038 (2003-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fised autotracknig problem
* 55acd3797 (2003-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shipext
* 38d811f3c (2003-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the horrible error made a nice new dynamic battle with it looking for oleaders BEFOER tthey get killed!!! fixed up getFgLeaderType to do error testing
* 9b87c6183 (2003-08-08) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Update
* c23311c25 (2003-08-08) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 whoops, forgot that I added a function here
* c6cf61243 (2003-08-08) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some stuff relating to siege, and added some ship functions
* 763f7cb6d (2003-08-08) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Going on with integration of Download manager
* b580222bd (2003-08-08) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 74b46b301 (2003-08-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed various bugs
* 625f23d4f (2003-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the number of en
* 8f7b89992 (2003-08-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 buggy
* 2ebf34309 (2003-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed turret12 textures
* b5c15379a (2003-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hoho
* 23401922a (2003-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wohwo
* 35df211d4 (2003-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hohoho
* 958e8400f (2003-08-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added reardar
* acd3c7914 (2003-08-08) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added reardar
* 587d76b0d (2003-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 look into the propoer dir
* acce48d77 (2003-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed 404 with cockpit not found
* 40683e1dd (2003-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed ending computer tag
* 657683af2 (2003-08-07) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 Some helper classes for getting Notify subclasses more easily.
* aeed5cccb (2003-08-07) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 VsnetDownload::Client::Notify child classes can maintain downloaded bytes
* 09aae1f84 (2003-08-07) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated some stuff
* 7b48ba809 (2003-08-07) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added partial use of DownloadManager
* 6ebd741f8 (2003-08-07) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a call to a bad named function in JVoIP support
* 21c2e04c0 (2003-08-07) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added -lz for vegaserver and accountserver
* c683b3f14 (2003-08-07) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed configure.in/Makefile.am/NetworkCommunication problems
* 362c809a9 (2003-08-07) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed no webcam mode for MacOS X
* 845afb62b (2003-08-06) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - working download manager - netclient and netserver negotiate compression
* 28ccb6b95 (2003-08-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed! no #defines allowed in class definitions... otherwise sizes of things can be different with different #defines
* e5758e11d (2003-08-06) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a win32 compile error
* 1be5ade66 (2003-08-06) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed the way sound is detected in configure
* 85e7219b2 (2003-08-06) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Redo some things
* 4cae126ce (2003-08-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added the ability to have  multiple disabled cockpits. It will look in disabled-<tour-old-cockpit-name> (.cpt) and if not found, in the old disabled-cockpit.cpt
* 0955b3354 (2003-08-06) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added a couple of stories.....more to come hellcat
* b849a6f87 (2003-08-06) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added some stuff to battle
* 41a8e710c (2003-08-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added a temporary shell script to build because of networking and cmd .a files that require each other in order to link vegastrike.
* 30b78ca9c (2003-08-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the compile errors.
* 679093dad (2003-08-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adding binary
* 9e3c81f2e (2003-08-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bye
* f1679b4ac (2003-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 more stats
* abea440c6 (2003-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 turret update
* a2e7abf97 (2003-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 dostoevsky
* 782264f3e (2003-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 restat marches on
* 43d1fbbb9 (2003-08-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed windows compile errors with new GUI!
* da3d45fbf (2003-08-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed windows compile errors with new GUI!
* fa18a75f7 (2003-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 going through changes....I'm going through changes
* 13802972a (2003-08-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made a bunch of min an dmax changes
* 0c2e76303 (2003-08-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed windows compile errors (stuff like lstat instead of stat, etc.)
* a0273bd58 (2003-08-05) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 New base UI.
* cff2c9dab (2003-08-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed order of op
* 796c972d4 (2003-08-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehehe
* 1a0fdb16a (2003-08-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yay fixed boeser.wollf's bug!
* f590c716b (2003-08-05) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Cleanup
* 3d5ddc599 (2003-08-05) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Some new VDUs backgrounds
* 9fdcd8e5a (2003-08-05) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed VDU text position ajustments and made it possible in VS config file
* d471554a7 (2003-08-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a config var that allow text to begin a little bit lower on VDUs
* c5b969465 (2003-08-04) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 temporary fix
* 960e7d4b2 (2003-08-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed sprite support for background pictures in VDUs
* a7f0e7ece (2003-08-04) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 Getting closer to a download manager.
* 9b2fafca8 (2003-08-03) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 changed cage
* be617df4c (2003-08-01) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a win32 problem
* 88d2e421c (2003-08-01) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a lag display problem Prepared NetworkCommunication for text messages Added an option to limit capture framerate under win32 (untested)
* 0659ebcab (2003-07-31) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated win32 directshow code
* af01959d1 (2003-07-31) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 -
* 55c136600 (2003-07-31) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added stuff in netcomm - Changed capture format for win32 webcam
* 19a27e48f (2003-07-31) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed the behaviour of stardate on seconds (we are not anymore in a 60 seconds cycle) Removed useless stuff I was going to use in vdu
* 894761911 (2003-07-31) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 replaced arrays for active clients with map and shared_ptr templates
* de0de0e88 (2003-07-31) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added some color to network VDU mode
* 3f3f0ed71 (2003-07-31) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated NetComm stuff
* 9dc735b94 (2003-07-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added stardate.cpp
* 5ceedb0fb (2003-07-30) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Little update
* d1fb09584 (2003-07-30) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added stardate sync on server date at client connection Fixed stardate computations
* 82b7517d6 (2003-07-30) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed unecessary network related cockpit info Added a network info VDU in networking mode displaying lag, stardate and communication frequency
* 068aba81d (2003-07-29) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed StarDate function names (conflict with global scope time function under win32) Added a network VDU in network mode
* 91438792f (2003-07-29) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed problem with enum pairs
* 64c27815f (2003-07-29) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Forgot to increase map element count
* af4b96ba2 (2003-07-29) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes for netcomm keyboard input detection Changed the way frequencies were stored Added 3 gauges (2 network specific)
* a83c74a0b (2003-07-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Oops fixed a typo.
* 4d5a3778b (2003-07-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the enum values.
* 382c9d861 (2003-07-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Netcomms fixes and changes
* bbe7670e6 (2003-07-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated webcam support - began to add networking client-to-client webshots exchange
* 6c2edbd8f (2003-07-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 MacOS X webcam capture works !! God this is so good !!! Now I have to use it ;)
* cec573708 (2003-07-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a configure bug
* e3115ef19 (2003-07-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added checks for video dev headers preventing to compile video stuff when shouldn't
* 22415a07a (2003-07-25) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a missing MACOSX conditional
* 7c6fec0e0 (2003-07-25) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Changes
* f8b6184a3 (2003-07-25) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added memory jpeg destination manager in gfx/jpeg_memory.* Updated MacOS X webcam support (capturing black images though :( if someone can help...)
* 60f87f905 (2003-07-24) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added untested DirectShow video capture stuff
* a0dd728f9 (2003-07-24) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Changes to macosx stuff
* 2e7d7d622 (2003-07-24) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Changes
* 2bae06ec9 (2003-07-23) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 maybe a fix to VSPipe on WIN32 ?
* bb4091714 (2003-07-23) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 Pipe is not used in the non-threaded case any more, may help WIN32
* c26af6537 (2003-07-23) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - fixed double "test" in netcomm check - less buggy enable-net-threads test
* 01f86c6bf (2003-07-23) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - if waste_time was never called, data was never sent (client problem)
* 2de59ddf1 (2003-07-23) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 -
* 377e8dc3c (2003-07-23) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Webcam support updates (still not working ;))
* dc2ff7f79 (2003-07-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got it to compile in Windoze and stopped the linker errors by  getting rid of the stupid MS CString junk that caused compiler errors.
* de642eab5 (2003-07-23) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a Quicktime header problem
* 73e7a1975 (2003-07-23) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Switched back to -D mode for NETCOMM and NETCOMM_NOSOUND because it doesn't work with AC_DEFINE for now Working on MacOS X webcam support
* 9a5e3ba9f (2003-07-23) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 set default NETCOMM_NOSOUND=1 and define the variable
* 1937971d2 (2003-07-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some errors in networking code.
* 47a0e0c0d (2003-07-22) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 -
* 64d5094f6 (2003-07-22) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Renamed "set" argument into sets because win32 doesn't like it since "set" is also a datatype
* 3ad2265bc (2003-07-22) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Going on with win32 support
* 879beaba7 (2003-07-22) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - replace function access if it's missing
* 81dba7d70 (2003-07-22) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - check for function access
* 877aa2e9e (2003-07-22) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - use config.h instead of -DNETCOMM
* f8e7a2087 (2003-07-22) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - minor fixes, use config.h instead of -DNETCOMM
* 929e8d977 (2003-07-22) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - an automake case was missing
* d5ca9b253 (2003-07-22) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Working on macosx webcam support
* 7df49a391 (2003-07-22) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 MacOS X fixes for webcam support compilation
* d3bd97950 (2003-07-22) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - First download manager files - not working yet. - Small compile fix.
* 87702e8fe (2003-07-22) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added empty functions for server side
* 786d191ec (2003-07-22) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Allowing webcam support only (without sound)
* 424524736 (2003-07-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a netcomm problem
* 2cd3a8bfc (2003-07-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Slight changes in interfaces
* 23abdc3ff (2003-07-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed include to windows.h instead of winsock directly -> causes less troubles
* c482dd782 (2003-07-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - fixed a couple of win32 cmopile errors in jthreads - added commented MacOS X webcam untested code
* 5105117ce (2003-07-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 added --enable-winsock2 for testing under cygwin
* 218f2b99e (2003-07-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added dirty jpeg loading from a memory buffer
* d783e62ad (2003-07-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 -
* 4903a6407 (2003-07-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - Grouped headers in vsnet_headers.h - Changed netcomm stuff
* a50731c6a (2003-07-21) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 less noise in the default build
* 16d560072 (2003-07-21) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 split-off from const.h
* 6d57bd50d (2003-07-20) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Additions for win32 not tested
* 5fd5b508d (2003-07-20) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 small bugfixes
* 53d78e02d (2003-07-20) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - Modified configure decision to enable JThread threading - Added configure test for zlib.h - Made src/jthread mandatory instead of optional - Added semaphores and condition variables to JThread - Added attributes to JMutex - Replace busy waiting with condition variable in POSIX JThread - Split const.h into const.h and vsnet_debug.h - Updated MSC __LINE__ macro hack in netclient.cpp - Moved PCKTFLAGS to vsnet_socket files - Added flags parameter to VsnetSocket::sendbuf - VsnetSocketTCP works with three packet priorities - Added PacketMemShadow in preparation of fragmented transmissions - Fixed busy waiting loop in selecting dead sockets (using fd_set now) - Use a Header for TCP packets now, instead of len only (but unused so far)
* 2845863f7 (2003-07-20) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - Modified configure decision to enable JThread threading - Added configure test for zlib.h - Made src/jthread mandatory instead of optional - Added semaphores and condition variables to JThread - Added attributes to JMutex - Replace busy waiting with condition variable in POSIX JThread - Split const.h into const.h and vsnet_debug.h - Updated MSC __LINE__ macro hack in netclient.cpp - Moved PCKTFLAGS to vsnet_socket files - Added flags parameter to VsnetSocket::sendbuf - VsnetSocketTCP works with three packet priorities - Added PacketMemShadow in preparation of fragmented transmissions - Fixed busy waiting loop in selecting dead sockets (using fd_set now) - Use a Header for TCP packets now, instead of len only (but unused so far)
* 92895fdca (2003-07-18) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added some battle/destroyed
* 1bbaf6ab9 (2003-07-18) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 Threading choice now configurable.
* e55baf20c (2003-07-18) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a stupid error from me ;)
* d6457e94d (2003-07-18) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - Added thread, RTP, VoIP libs (and --enable-netcomm in configure) for networking testing purpose only - Added support for loading png files from a memory buffer (not working yet)
* 53f495211 (2003-07-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 tweaked radar stuff
* f534e8aa5 (2003-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed rolebitmask, fixed AI issues, fixed PD issues
* 389a113df (2003-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed missiles to be default ai script units if they don't have a .xai
* 58e17888f (2003-07-16) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a check on the "linux" preprocessor defined constant
* 52a4f5848 (2003-07-16) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a check on networking (enabled or not) on networking keys
* c529d2daf (2003-07-16) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Networking communication files
* 09125321e (2003-07-16) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Started a network communication system only enabled with --enable-netcom - this stuff is not working at all so I wouldn't enable it ;)
* 068f3166d (2003-07-16) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added --enable-netcomm to enable hazardous networking communication system
* 89e4d69c3 (2003-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe added multiple splash screens
* a4c9ff3f8 (2003-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed graphical glitch when units are moving at extreme velocity
* 25294759a (2003-07-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 restat continues
* 32bfece0d (2003-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hjohbo
* 937c5d068 (2003-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 warpenergy
* 009562d36 (2003-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the turret ai thing fixed
* 103cda585 (2003-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made missiles with xai scripts match velocity
* 3800c19a2 (2003-07-16) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated some
* a1a4af017 (2003-07-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added new files to the project.
* 9661f0132 (2003-07-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added new files to the project.
* 1a5acd979 (2003-07-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so backgroudn stars streak
* 160f2b74f (2003-07-15) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 Created VSPipe class to wrap special Windows code.
* 304b4ed3f (2003-07-15) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - Configure is now possible with relative directories.
* e9052dea7 (2003-07-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that stars do not go away after zfar
* 4624701c5 (2003-07-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed vdu problem
* 0afebd29e (2003-07-15) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 130cdf17a (2003-07-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 P: heheo
* 68d2881f5 (2003-07-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe made the kid mission
* 2026a9cc4 (2003-07-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed stars to have the whole rotation
* 2388ae88b (2003-07-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the camera so that the cam knows the vel
* 98dc96961 (2003-07-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed blendmodes
* a7e95310f (2003-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* fe5c36be6 (2003-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed specular highlights
* c0458e68f (2003-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made some major progress fixing news
* 1a26e553e (2003-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed one that does normal lighting
* 5927931ed (2003-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe fixed the streaks to be a better default
* dfd537f58 (2003-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made our good friends the stars streak nicely
* 51a38e461 (2003-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yay sourceforge is back up and I committed some fix to AI to make things track right5
* 1c40057a7 (2003-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t
* 44eacbe2a (2003-07-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the windoze project
* 7b6b5da40 (2003-07-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed vega project (Argh had to rebuild it twice to get it to compile)
* 025bdf56c (2003-07-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got it compiling in windoze!
* 482d2f292 (2003-07-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got it compiling in windoze!
* 406c72ef8 (2003-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed case insensitivity problems
* 46b6f8f33 (2003-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed case insensitivity issues
* 1df087b26 (2003-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed case insensitivity problems
* 36f51ffac (2003-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out puriontgs
* 5af3ba5d3 (2003-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed inlining problem
* 5aff83729 (2003-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so your unit can warp and stretch if you go fast enough
* 8c8c0d356 (2003-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 privaaaat
* 6cb3fc9e9 (2003-07-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added colliding with obstacles
* 2b480cd84 (2003-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed ye olde collisions so that the mesh stretches with speed
* ed30a58a6 (2003-07-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added colliding with obstacles
* 7c1b71879 (2003-07-12) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a partial problem with eraseNewsItem
* 7a8d451a3 (2003-07-12) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 bug bug bug bug
* d6d5d3c7b (2003-07-11) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - added optional threading for networking, recv only so far - replaced use of micro_sleep() with _sock_set.waste_time() for   the non-threaded case
* 732ec93a4 (2003-07-11) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 removed define VSNET_DEBUG
* dc5d89835 (2003-07-11) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - changed the #parameters in checkMsg
* 6d9011d0d (2003-07-11) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - added initial thread version (POSIX) - removed CMD_ACK for now as we want to solve it in vsnet_socketudp - removed useless checkMsg parameter - using PacketMem queue in UDP (currently broken)
* f42bce317 (2003-07-11) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 update
* b2009e2ae (2003-07-11) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Updates
* 645ba9839 (2003-07-11) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - Convert to PacketMem in the lower TCP receiver.
* 57ff97caa (2003-07-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the unit* files :-D nwo they r0x0r...errr they should handle energy a bit better and not touch warp energy if it's pretty low
* 6605652ce (2003-07-11) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 list of ships proposed in the web-based subscription form
* aedcbcc53 (2003-07-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops
* 73fd90bfc (2003-07-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wahahaha fixed AI porb
* 0eee0bbc5 (2003-07-11) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed web based subscription
* 6894a3e71 (2003-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed logos
* 9e189bda9 (2003-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hohoho wo ho ho ho
* ce159aba8 (2003-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a type for this static var
* ad736b79a (2003-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the missile generic.cpp :-P not target its'blooody self or its allies when trying to blow the fuck up
* 23d2c0689 (2003-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 heh
* a9f42afd4 (2003-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe made it unnaturally big
* 669e206fb (2003-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed the scale
* 37f670faa (2003-07-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 restat continues
* eb16d8aae (2003-07-10) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 restat continues
* a4f13caa2 (2003-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woot have planet load jump point
* 90b9398c3 (2003-07-10) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - One more step towards receiving in a different thread. - Removed the obsolete alternative recv function.
* e413cfc14 (2003-07-10) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added size info when error reading too much data
* 0e3eccd7b (2003-07-10) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 major update in way news is processed
* bbb7a8058 (2003-07-10) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Created a stardate system (not tested)
* bacd601b1 (2003-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t the hud
* 3bd3f3672 (2003-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the photon accessory code so that it can take in float of zero to turn off reflection
* 3f18325bb (2003-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nice :-) unit generic and xml load accessories
* e80e655b8 (2003-07-10) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a network bug due to premature serial usage in players' Unit *
* 4583d3f99 (2003-07-10) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the comments so they display in help
* 293850c3e (2003-07-10) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated with some fixes
* 1607e8ffe (2003-07-09) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 ifdef problem fixed
* 66078b1db (2003-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t now turrets fire upon my soul...err with torps
* 38d1d5b56 (2003-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ze franklin shuttle
* 271298d2e (2003-07-09) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 Separated
* 933867d8a (2003-07-09) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Networking jump fixes
* ff93978ff (2003-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed subunit upgrade function
* 934b4e406 (2003-07-09) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 update
* eb94c9a5b (2003-07-09) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed punctuation
* 07a08a618 (2003-07-08) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 =
* 8e69aa71d (2003-07-08) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Jump request fix : md5 digest was not sent
* 4afa979ee (2003-07-08) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - 64 bits fix - win32 account server fix
* c358966bf (2003-07-08) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 compile error
* 600b4ca08 (2003-07-08) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 headlines done`
* 0a8666506 (2003-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some dynamic news issues
* 6a8c534fe (2003-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed segfault with missiles
* f02977c89 (2003-07-08) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Net fixes
* 0e69624ac (2003-07-08) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 new debug messages to find the endless loop in windows
* e3065ae63 (2003-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dynamic flightgroup types
* 90575fce4 (2003-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hmmm made the stub better?
* f4eac6184 (2003-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed dot
* 95af6f358 (2003-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it compile
* df262462c (2003-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe added some new news stuff
* 6c5193b61 (2003-07-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 committing beginning of new obstacle grid fix
* cf4c3f6e5 (2003-07-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 idtable should choose collision
* e23de320c (2003-07-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 cvs vommit key_mutable_map.h VC7 vomitted on this file.
* d77c8e4ec (2003-07-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added voosual C++ project files for both vc6 AND vc7 (they need to be in different directories)
* 655805abf (2003-07-07) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Network changes
* c2dfca71a (2003-07-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the consturctor into a real local
* ca52bfe80 (2003-07-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hohoho
* eb0f64684 (2003-07-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed proj file
* a3294790b (2003-07-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed proj file
* f72496647 (2003-07-07) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Win32 compile fixes
* 3939561e0 (2003-07-07) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed transport default to tcp Now VS is launch with ./vegastrike --net to enable networking
* 4c3c9ee6c (2003-07-07) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 64 bits fixes
* 92b280792 (2003-07-07) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix in addClient
* 9f231b029 (2003-07-07) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes when client exit a starsystem
* 3e6a58655 (2003-07-07) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Jump support changes
* b428a45a9 (2003-07-07) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a global problem
* b1a06d3df (2003-07-07) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 headlines partially added
* d902b06c7 (2003-07-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ok so now the collide test passes the big problem is that we dont' check everytyhing--=which is a problem I'm savig glefully for tyomorroooe
* 921febd23 (2003-07-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stress tested changeKey
* eb758d3e1 (2003-07-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Still have bad stl multiset... don't know why.
* 421bd7023 (2003-07-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed printout.
* c5d84f591 (2003-07-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woot fixed up the key mutable set to do what it was supposed to
* 1275af529 (2003-07-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typename problem
* ee62ef729 (2003-07-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added key_mutable_set test program to fix the segfault.
* 300b1c4a8 (2003-07-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Segfault in key_mutable_set.h
* 1c8123ec2 (2003-07-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the array overrun problem
* f885555b4 (2003-07-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a few delete/free mismatches
* d8bc054ec (2003-07-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Colliding now works completely! I now even check for bolt collisions and they also work.
* 65d521f86 (2003-07-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Test finished with on average 0 extra collisions a frame and on average 0 MISSED collissions a frame.  There were 0 extra collisions and 0 missed collisions in 695 different setups.
* 1131a4610 (2003-07-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added projects
* 6e81a9141 (2003-07-06) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - Default is now to ignore the network section of the config file,   use --net to switch it on.
* 8b80f2a10 (2003-07-06) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - Replaced VsnetSocketBase::watch with registration at socket creation   time. - Replaced __LINE__ #ifdefs with a PSEUDO__LINE__ macro. However, M$   documentation says that VC++ has __LINE__. What's wrong in the first   place? - Caught a crash when two clients are connected and one leaves. Doesn't   work anyway, but crashes no longer. - Base class VsnetSocketBase for both ServerSockets and VsnetSockets.
* 259223b4a (2003-07-06) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - add vec.h include - add one missing std:: prefix
* 0e3877d0b (2003-07-06) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - Prevent a crash when colors are missing in old data files
* 0ce779fda (2003-07-06) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - Added a command line option --nonet to vegastrike, so you can start the   client stand-alone even if srvip is in vegastrike.config. I use that   option when I have to kill the client and may display stays messed up.
* 73787e8ea (2003-07-06) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - New files for vsnet_sockettcp.* and vsnet_socketudp.* - SocketSet are now class members in NetClient and NetServer because they   keep a list of sockets that are always checked - NetClient constructor in .cpp file
* 3ca508cd5 (2003-07-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 The bugs are basically fixed!
* fa6f78a7e (2003-07-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typename problem
* 92560c2b5 (2003-07-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 printf("I fixed most colliding bugs. I think I fixed all of them, but there may be more.\n");
* 21232f391 (2003-07-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 printf("I fixed most colliding bugs. I think I fixed all of them, but there may be more.\n");
* 3a2761eae (2003-07-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 FIxed stack overflows...
* 1409d1113 (2003-07-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added new test projects.
* 8f52bfd3f (2003-07-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 yay! Got it compiling in windows, with the exception of a few fatal errors  (only Release ethereal) and a billion warnings (only Debug).
* adb04a4c2 (2003-07-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Seems to ork now. Occasionally I am getting 1 or 2 colliding mistakes (out of 10000). Other than that our collision system is working perfectly.
* 57e321efb (2003-07-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hohoh
* 9a2464a95 (2003-07-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Committing... some stuff fixes.
* 067a9db46 (2003-07-04) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* b2a7e9fa8 (2003-07-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the test to be faster ;-)
* 9626c33d9 (2003-07-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Stress test works, doesn't generate many false collisions
* 57b60da3b (2003-07-04) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 simpler timeout specification for SocketSet
* d18fd2aae (2003-07-04) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 Trying to find the nonblocking bug.
* e1db404c8 (2003-07-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a bug when a player leaves a starsystem
* 3eb1cc610 (2003-07-04) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 test
* eab061df3 (2003-07-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 The (very simple) test works now.
* 4310d33d1 (2003-07-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed Window disappearing bug by commenting out something... This 'fix' could actually make windows refuse to close in some cases though...
* c6520b344 (2003-07-04) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 8f43530a9 (2003-07-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t
* 6b5ed33cf (2003-07-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed news to work with IOmessage
* b2de4cf7f (2003-07-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed silly thing
* 1eb5f733d (2003-07-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 t00
* 8b618f268 (2003-07-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the news nastiness :-)
* 26e0d5436 (2003-07-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the news printo
* 6df810c4d (2003-07-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made random savegame news the default
* 4e8c42bee (2003-07-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 news in rev order
* 2637ca489 (2003-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 damage is more reasonable now
* b1169bd03 (2003-07-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated for torp testing
* 2158b9a5c (2003-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that missiles actually force their targets to pd them also amde it so that unit generic's update phyics is claled and so it doesn't do the netvork crap
* da84aa033 (2003-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t got teh pointdef workin
* 4c85b1b19 (2003-07-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 quick fix
* c265ae25d (2003-07-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Net changes
* 18599d37b (2003-07-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 restat continues
* 8cc2b7349 (2003-07-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Server fixes
* 5d124c7b1 (2003-07-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 big guns for big ship
* 379beaff3 (2003-07-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Forgot password variable
* e06e5d167 (2003-07-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added commented network section
* 3829bde4a (2003-07-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Now compiles and doesn't crash
* 1929e4062 (2003-07-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Networking code temporarily broken
* ed5325590 (2003-07-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed init_acct
* 8e0aabc45 (2003-07-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Modifying login procedure
* f6bf2500f (2003-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added comments1
* 40b032ce5 (2003-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 typenames a-plenty
* f2e8bbf4e (2003-07-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 49d0a74e9 (2003-07-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 little changes
* b241b627c (2003-07-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added KeyMutableSet so that a const set value would nopt be const adn then would resort when changed (to keep the set in order).  Now compiles with no errors\!
* 5308ae5e5 (2003-07-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 -
* ac696404f (2003-07-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 works now!
* c562b8690 (2003-07-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Network fixes
* d455b610b (2003-07-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Network fixes
* 93d340515 (2003-07-02) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'works_with_old_mutableE_shell'.
* b3cc904f4 (2003-07-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 *found no CVS/Template file*
* b1ea1ec9f (2003-07-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Networking config files
* 410fab121 (2003-07-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 07b222d25 (2003-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 turretpd now thas the turretpdGUN
* 6450171c9 (2003-07-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the compiller errors
* 8934d853c (2003-07-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* b7b07f7e3 (2003-07-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 restatted
* 18c58b84f (2003-07-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 aera capship advtorpedo turret guns
* d58d5f399 (2003-07-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 aera capship turret guns
* 015a638b3 (2003-07-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 aera pd turret guns
* 7f9db183a (2003-07-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 human pd turret guns
* e6f78b895 (2003-07-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 human pd turret
* e85891ec4 (2003-07-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 redrawn
* 4e7cc1b22 (2003-07-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 restatted.
* 78b56ca2f (2003-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some unit gun fixes
* f40d95b80 (2003-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oopps strange change
* 9688ae580 (2003-07-01) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Damage fix
* 8b05f25d4 (2003-07-01) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Network changes
* c6ca87809 (2003-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the source up...however we still have a few issues with data abstraction in the obstacle test :-)
* ab22f306f (2003-07-01) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Network fixes
* 29e2eb923 (2003-07-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 changed functions to be Java(TM)-style
* 818c79fcb (2003-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the energy a float
* 9fb46db73 (2003-07-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added collide test
* 4544ab6c3 (2003-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typename problems
* c265a3b29 (2003-07-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 I committed stuff: Collisions <b>should</b> now work, although compiler errors still must be fixed :-(
* 9213f2036 (2003-06-30) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Networking changes + Cygwin fixes
* fe0c2738a (2003-06-30) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Major cygwin fix for gcc3.2
* ea4c83ab1 (2003-06-30) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Win32 build fix
* b9247fff7 (2003-06-30) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added MD5 routines for future usage
* c38b3da73 (2003-06-30) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added basic command line control on server
* e7f8203db (2003-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 0e623fa0d (2003-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 proposed names
* d78d42c08 (2003-06-30) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Network fixes
* 1b453dc5e (2003-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 I will do it nine times
* 904f86d81 (2003-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the dot file... made it prune properly
* e68e0203c (2003-06-30) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Networking fixes
* 30a821876 (2003-06-30) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'vegastrike_0_3_9'.
* 574203029 (2003-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the sometimes jump problem
* ed094c605 (2003-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 crappy headers don't allow windows-linux compatability without some MAJOR hacks
* 1182417c9 (2003-06-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated for ongoing re-stat
* ddb4f142e (2003-06-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updates to rlaan turrets
* c5fcd9fe3 (2003-06-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 rlaan pointdef turret gun
* 5d04048ee (2003-06-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 rlaan pointdef turret
* c70ae7fea (2003-06-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 rlaan small turret gun
* 18def1496 (2003-06-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 rlaan small turret
* ed0bc7353 (2003-06-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 drone missile
* 3607ef51a (2003-06-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Cygwin fix
* 7327304e4 (2003-06-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Another Cygwin fix
* c4e133619 (2003-06-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Cygwin fix
* c619d5cce (2003-06-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Cywin fixes
* 7b352905a (2003-06-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Network fixes
* c70bdd7d4 (2003-06-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Handle damage snapshots on client side
* bd4153abd (2003-06-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Changing the scale. Scaling works
* dda9998ea (2003-06-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Collidable constructor works.
* 03ea042dc (2003-06-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 It now works with any sized bounding box/coordinate.
* 9970b79a7 (2003-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixednewtexwq
* aa15b3b3c (2003-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00 w00 fixed the | parsing
* c87a1809e (2003-06-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed erasing bug.
* d4094c5f4 (2003-06-27) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Network changes
* 03ae301d2 (2003-06-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 trying to debug erase bug
* 229cf3896 (2003-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bye ba
* d04aa9871 (2003-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 howhow
* 4ed9eeaaa (2003-06-27) ptreth@9476613a-4e0a-0410-bcee-947800e9c4d1 HAHA Proof!
* 51a6da6d7 (2003-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gatrqa
* 783a9ebcb (2003-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 t00
* e780a7e6f (2003-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bye
* 421d2d103 (2003-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woot
* 78c6b61c8 (2003-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added libz
* 18267f93d (2003-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mac compile errors
* 690e519e5 (2003-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 imadfe a lot more of ethereal compile on mac
* cc2a62529 (2003-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* d2c6436ad (2003-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bahh b0rken
* a3cbe9b1f (2003-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed_max_configure
* 4223058be (2003-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hoo
* d3f735da7 (2003-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mac libs
* 4605c8c76 (2003-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed autoconf... whe
* 2d723cca6 (2003-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bye
* f09dd18a7 (2003-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hoho
* 063f4896c (2003-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the make file
* 28cf9a7bc (2003-06-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 moved stubs.cpp into src
* dfd26fd9c (2003-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hohoho
* 5ec7f535e (2003-06-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed ObstacleGrid to use GetMinVector/GetMaxVector
* 6a0e376ac (2003-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 configified
* 51efd1a36 (2003-06-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the hashtable/test
* a0b12b73f (2003-06-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved source files into the subdirectory src.  \!\!\!\!\!\*\*\*\*\*For old CVS logs look in the ATTIC\*\*\*\*\*\!\!\!\!\!
* 503adc1f0 (2003-06-26) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Cleanup for the actual Cg program itself.
* e7b81e4f2 (2003-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the line number problem
* 73982e771 (2003-06-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed obstacle grid to not have compile errors (?)x
* b78974c9b (2003-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 obst grid
* b1b2b80a2 (2003-06-26) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'nonstar'.
* df8f6840f (2003-06-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added the HashIterator class with a working find/operator++ so that the user only needs to check for end().  The Hsahtable now uses less memory, since vectors take less memory than sets.
* 23901c5ca (2003-06-26) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes
* b21bbc41c (2003-06-26) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Network progress
* ba6ca9a80 (2003-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the test
* 7c909e088 (2003-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hohoho tried to fix thingsimade hahxs func public updated test
* a3c6f6d27 (2003-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 r00m
* 52e1d4296 (2003-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified makefile to build subdirs
* 2b2001b87 (2003-06-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made the Hashtable more STL-ish! Made the ObstacleGrid use a Hashtable for speed. So far, the Hashtable is untested.
* dd17e273e (2003-06-25) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added partial jump support and server unit updates to clients
* 25fad2854 (2003-06-25) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 --
* 6e8db6dcb (2003-06-25) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 --
* b3ad5c545 (2003-06-25) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated so that it runs more smoothly, and the cage rotates
* e824ff5e9 (2003-06-25) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'BEFORE_OBSTACLE_GRID_HASHTABLES'.
* dc713b381 (2003-06-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Yay! The obstacle_grid test works!!!
* cea05f470 (2003-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the problem GetPosition
* 326400af0 (2003-06-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the world global not to be global
* 498d90a54 (2003-06-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added these great tests
* 7c6f552f1 (2003-06-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved stubs.cpp to the .test directory Added a .test Makefile; you need to copy or symlink the file that you want to test into main.cpp for the Makefile to work. Added the obstacle_grid_test.cpp file to test the ObstacleGrid class.
* 60f62bf19 (2003-06-24) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added kill and damage support to networking
* ceb3c92c8 (2003-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 xed
* 165e8fb3f (2003-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* ddd689de8 (2003-06-24) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated!
* f1ec77372 (2003-06-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved refclass.cpp for testing purposes.
* 071d75cac (2003-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stubs_are_cool
* 1ed2e87c6 (2003-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it compile for teh first time
* 0b9488391 (2003-06-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made it so an obstacle can be in more than one square at once (for big ones).
* b3964f1f5 (2003-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the leeach damage
* e0c62c8b1 (2003-06-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some spectre.h compile errors.
* fd9c27ed6 (2003-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new mail
* 19efe2af1 (2003-06-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added other files (id_table.h) and removed spectre_table.h from the list
* b1f619148 (2003-06-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reorg
* a47827a29 (2003-06-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 take into account that it's a template class now--need typename a more
* 5b7f7cd6b (2003-06-23) ptreth@9476613a-4e0a-0410-bcee-947800e9c4d1 right, commiting
* 5debcc4e5 (2003-06-23) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Experimental ApplyDamage stuff with networking support
* ec9bb2ffe (2003-06-23) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_experimental_damage'.
* 6c22e80f8 (2003-06-23) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added starsystems update
* 0557bb450 (2003-06-23) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Made script_call_unit stuff more general
* ced94938b (2003-06-23) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Made more stuff available to server side
* 12142c401 (2003-06-23) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Networking fixes
* 1b1886b15 (2003-06-23) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Began network targeting support
* 4edfb477a (2003-06-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed vegastrike not to have unitialized colors in the computers
* a8c014106 (2003-06-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the launcher program
* 3e5c70062 (2003-06-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a default constructor for CargoColor, which fixed a bug that occoured when someone dumb deleted the default constructor and made values uninitialized (usually black, but also sometimes white, just to make testing hard)
* 3aa765e24 (2003-06-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added audio off option for AI
* dc47c899b (2003-06-22) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_male_audio'.
* e5f89533a (2003-06-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t changed ai_audio
* b232d08af (2003-06-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the range
* d1e8ada9b (2003-06-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixewd the maxcone
* f3349b8d8 (2003-06-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed readme
* 83f4fd3d8 (2003-06-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 right cock
* 998e15aea (2003-06-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Our New Final Vega Strike Release Binary (Onfvsrb)
* 100d3abeb (2003-06-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hohoho new cockcpi
* f27ef41b7 (2003-06-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed heavens gate to be more realistic
* cade38ad5 (2003-06-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed speclight's value
* a672a28dc (2003-06-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added new options
* ccbac9751 (2003-06-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woot
* d8e4a7fd0 (2003-06-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more consise
* 3328bc4aa (2003-06-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new ppl
* 18b96294a (2003-06-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 betted pretty and comm
* 2a86d5f61 (2003-06-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 turned reflect on
* 495addb7d (2003-06-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new ani
* 5cbb8fd85 (2003-06-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed stuff
* 73aa9ac4d (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 40cd76940 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the per pixel lightin
* e3aab08b7 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adderd per pixel lighting option and updated the help
* 3c6076e9d (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t fixed glow key
* 4a36445aa (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed new mission
* 0b43c2f5c (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 P added these
* 9a6412499 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the new specmap
* 15dc666cf (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe added the dryad
* a819e8409 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 don't gneerate so many bases in he avess gate
* d0fd87933 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 perfected combine2
* ab1b6c7e3 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ppl to the units mentioned here
* 9e272b8a1 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fdixed spelling
* 7596a7c3c (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some xmeshes
* 274a14f49 (2003-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Release Binary!
* 92474c30b (2003-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed setup/launcher to work in both datas
* 437ae7a26 (2003-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed setup
* 0e899b6db (2003-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added new files
* 014cac7ac (2003-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed stuff (TM)
* 0219ba07a (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the ppl files
* a2abfa446 (2003-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed netserver to not have __LINE__ errors in WIN32
* 87d9d6331 (2003-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the __LINE__ error in VC6
* 9b88b63cd (2003-06-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Clean up
* b2ec345ab (2003-06-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed __LINE__ problem under VC 6
* 55d073630 (2003-06-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the __LINE__ problem with VC 6
* 89ed25938 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed compiling err CV: ----------------------------------------------------------------------
* 3dd6c40b7 (2003-06-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Dos2unix & compile fixes
* aaa8d3e59 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it look for config in .. first
* a924f4266 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed! made it happyiest moving to ../from bin
* 612adbb3d (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed launcher build
* 78433ff5f (2003-06-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Dos2unix shit and a fix
* 7d3e0c617 (2003-06-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Changes in Unit::Fire and Mount::Fire in order to handle network fire requests
* f773ee7e4 (2003-06-21) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'MOUNT_NETWORK_CHANGES'.
* 52a11ed9f (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 don't dock on load unless mission has savegame
* 5f3e624b3 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 don't show help on start for selected missions print help out on normal load unit interface fix for the printing of unit made the AI not use itts always
* e166a9bc7 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the default to use dynamic missions w00t
* ce8428f2f (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that now the nav screen properly starts in the riht mode
* 8aaf19db6 (2003-06-21) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'NEW_GUI'.
* 08ae95b23 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made navigation info share a winsys with the base interface to avoid conflicts
* cb3d664ef (2003-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed BRIEFINGMODE to show your stats
* 0af3dd201 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 minor fix to titel
* 45ec3c318 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hohoho fixed faction code
* ab6e2f00c (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 baddergooder
* 5875471b3 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 heheheh got the killin going on
* 07d3fc0f2 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it print the name of the ship
* 950c2fb45 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool
* c1bdcf4b3 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the unit pretty
* ba57f85ef (2003-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 now shows the help screeen teh first N times!
* 953c761a3 (2003-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some compile errors/annoying bugs
* 6f8e17f64 (2003-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed resource file
* a5661d070 (2003-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed resource file
* d9e649914 (2003-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Aadded new file
* ededd8957 (2003-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added dropdown menus in setup and added an Options menu in launcher
* fb56aa852 (2003-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the icon in the corner
* 386f8db6b (2003-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the upgrade interface to select the next item and print its info when all of the current items are gone.
* d88bed9b3 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the fog get generated
* ffae54dba (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hohoho
* cabcbeda9 (2003-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 reverted
* 526c1f039 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cacunk
* 18d421363 (2003-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added Dynamic(TM) Fixers! Now most of them point to Dynamic(TM) missions instead of non-Dynamic(TM) missions. Fixed some other small bugs, too. Fixed most msising systems so less errors would be printed out.
* 5a0635e85 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops fixed initializer
* 6701262d4 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blastahb=pwoiaer
* de4fa7186 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t
* b2de10004 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hmm don't think much stuff changed really...hope not
* 50cb8c3db (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool
* a250e70cc (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 20w00t
* e79bdd169 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 jumppower
* 3d56b5cc0 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made your path in gray
* 7f4189f75 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the grayish thing for the visited xsystems
* 9708b7dfb (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixeed it so that you have to explore to build your mapk
* 83fc5da81 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the material
* 464798810 (2003-06-21) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Massive Cg runtime cleanups, as well as adds Mesh::GetMaterial() for directness and safety.
* 464b806ad (2003-06-21) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Massive cleanups for both Cg runtime and compilation.
* b21d27a76 (2003-06-21) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Cleanup for CargoColor, to make it known as a struct everywhere and make it consistant to remove warnings and possible compiler optimization problems.
* 4431b16a3 (2003-06-21) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Mild cleanup for Cg initialization, so that it only cares about the standardized OpenGL extension.
* d18c390b4 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the draw galaxy
* 765b5c82a (2003-06-21) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Made <unistd.h> only include on non-windows platforms, since Windows doesn't have this header, and doesn't need it.
* 0b6564076 (2003-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iohoho A
* 9c204c895 (2003-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 unhides stuff at beg
* 59c1bc503 (2003-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 unhide crap
* c0b8b5ed9 (2003-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woot
* 682a2abe2 (2003-06-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 ifixed up upgrades!!! now it shows weapons to downgrade as well as the correct upgrades also fixed the mount sound thing...  you can turn off sounds in space (tm)
* b42c2a140 (2003-06-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 changed it to generate rabble in system. changed escort to dock to ship after mission
* 63de3395c (2003-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t
* 7b26813e2 (2003-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added blue dazzley, blue , somered
* 9a3c77e56 (2003-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added_the_blue_dazzling_backgrounds_w00t
* 73ba720c1 (2003-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made512x512
* 553d1b437 (2003-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 uses ITTS now
* 3fded95b2 (2003-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made ai scripts use itts
* c5459412d (2003-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed position itts: it tracks targets sufficiently
* e478f445f (2003-06-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed nan error and superfluous error fatale with armor
* 906630004 (2003-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a new background to replace the old somered backgroun
* 162b8d6c0 (2003-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added somerred
* d4ce5f3a4 (2003-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t fixed the problem bwith Positionitts
* cd62c57dd (2003-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the AI fire right
* 2f15e19fd (2003-06-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the absamt of damage
* a39d5b38e (2003-06-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 omade mission names actually real names
* 853b16d69 (2003-06-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 vdu fixed objectives
* c1de07106 (2003-06-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 grr
* 0408f2582 (2003-06-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated test missions
* 8b276cf75 (2003-06-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 torpedo, torpedo, torpedo
* 42870b1e8 (2003-06-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added goddard
* 745232654 (2003-06-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 tweak
* f85a114cd (2003-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bunch of jump power sprites that use the jumppower png and set in the right place
* ab0cb8c3d (2003-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 differentiated the jump power gaugaes
* cbc36755b (2003-06-19) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'B0rken'.
* 939374992 (2003-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 inothing happens:wq
* f7d95c374 (2003-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new keybindings and ability to switch WM
* 06f98ff01 (2003-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bad bug iced (free moved ptr!)
* 878b8848c (2003-06-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 madebigproblem
* 0df39390e (2003-06-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 3100f4dd0 (2003-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so you can pipe over to the other wm
* 927cb7f78 (2003-06-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added get_rabble_of
* db6f0b372 (2003-06-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the colors to be more noticible (most messages are now either red, green or yellow)
* 361737fbc (2003-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added get rabble of
* 9bda51570 (2003-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed internal compiler error
* ee27f6e78 (2003-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed et
* 6cc74bf0b (2003-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed itts now lets see how you HANDLE it
* 0c9e5b636 (2003-06-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t
* 10674b4ae (2003-06-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed crap
* b6722fb16 (2003-06-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hohoh
* 7d9f7a833 (2003-06-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 BALETED
* 5c9be30f6 (2003-06-18) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 made the turrets have inert superuniuts
* 2bbc8c693 (2003-06-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it obey inert turret krep
* c9a2a1ff1 (2003-06-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added conversation colors (text is green when you are friendly, red when an enemy, etc.)
* c90ee2075 (2003-06-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 udpate the things to regeneratioo
* e92e767a1 (2003-06-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated the dynamic battle to actually REPLACE ships that were destroyed--- w00t
* b862b9544 (2003-06-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 combo # 9
* f82886121 (2003-06-18) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix
* 69780e4df (2003-06-18) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Network fixes
* 79e87d8c3 (2003-06-18) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed XML loading on server side
* 62cf70d66 (2003-06-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 9b412941d (2003-06-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed problems with the dynamic X scripts
* 5529408bf (2003-06-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe fixed the _ to space thing
* 1c721afd6 (2003-06-18) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Networking only update to SaveGame class - net fixes
* d0e0692ee (2003-06-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed aggressive to print out the real names
* 33a21c577 (2003-06-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added other networking files.
* 8de6e73dd (2003-06-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added other networking files.
* 6f9160948 (2003-06-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a function-that-should-be-const bug
* b630fc3bf (2003-06-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added other networking files.
* ab32d877d (2003-06-18) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 heday mesh
* d44f080db (2003-06-17) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Netchanges
* eded13ea8 (2003-06-17) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Source cleaning
* a12fb3bc2 (2003-06-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some of autopiloit's quirks--though who knows
* ad00e0796 (2003-06-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the dir that it starts in to be either bin/ or data or else data in linux (as opposed to ~/.vegastrike)
* 7cb784493 (2003-06-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixe dalt-tab
* 26081a136 (2003-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed faction.cpp missiong error
* 1486e2058 (2003-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixzed launching if fg died
* e9d8c6a4c (2003-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 I fixed the vegastrike.config to use dynamic missions.
* 07aff5dae (2003-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the bug where the base interface would reset the unit_interface callbacks.
* 9b67c53cf (2003-06-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 isend to desktop complete4
* db772b0ae (2003-06-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ihere is the new code with better writing utilkitues
* a85262127 (2003-06-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed total_jump.mission to also autopilot
* 40cca7096 (2003-06-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed total_jump.mission to also autopilot
* 082d88b70 (2003-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 i fixed the news to clear during savegames-- rewrote the msgcenter to use niceer copy constructors
* e38c8a56a (2003-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 72469f974 (2003-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ifixed mnaximize bug
* f4d02b994 (2003-06-16) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 win32 compile fixes
* 591eba948 (2003-06-16) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Networking changes
* 86ede7af2 (2003-06-16) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Made faction stuff entirely accessible on server side
* 5ddc9c79f (2003-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woot fixed the default cursor
* 33d4258d9 (2003-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 istill some bugs with the shading...but it's kinda cool at least
* eee764c95 (2003-06-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed-alt-tab-added-altstuff
* 137bb05d7 (2003-06-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 idrag with alt
* 808bfd26b (2003-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ihohoho
* 7d1f798ec (2003-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hohofixedkeystocheck
* e056be3c8 (2003-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ifixed the keyhots for the opera and ed
* dce457f0a (2003-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t:wq
* 4126ac315 (2003-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ihohoh:wq :
* e7318eaa4 (2003-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 we're hacking at this silly window manager... who knows what will come of it...thanks fellow GPL comrades ;-)
* fd725d403 (2003-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 we're hacking at this silly window manager... who knows what will come of it...thanks fellow GPL comrades ;-)
* 8cd13aaff (2003-06-16) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'foo'.
* 65a056e9c (2003-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* db82a1d9b (2003-06-15) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 - caught a crash in zonemgr.cpp - removed a hang in VC++ blocking sockets
* fe5438020 (2003-06-15) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 fixes
* 8c6677bfe (2003-06-15) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Networking fixes - fixes for VC
* c3f536f08 (2003-06-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 ifixed acout:
* b37333946 (2003-06-14) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed protocal selection from configure.in (now both supported at the same time) - added my networking TODO file
* f43e3a3e2 (2003-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hoho
* 62afc442d (2003-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 i made the things have 1 instead of true
* 76c397824 (2003-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 i replaced false with w00t errr 0
* cc46bcba2 (2003-06-14) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Empty functions
* 28f7fe52b (2003-06-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* a317c650a (2003-06-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 escort now gets right flgihtgroup--same with other missions likeboutny
* 268c58f8f (2003-06-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the firing inside jump point instead of jumping ubg!
* 43f979e8d (2003-06-13) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 a mine
* 74128b037 (2003-06-13) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 tweaked for restat
* 2b7cc80a2 (2003-06-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed function to call Unit's function instead of its own.
* fb1674e61 (2003-06-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the SERVER variable to be a char, not a bool
* a2d1c9b51 (2003-06-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the SERVER variable to be a char, not a bool
* 043d0f2ea (2003-06-13) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Network changes
* 5fa7c0b74 (2003-06-13) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Network changes - began weapons support - source changes
* 27c028673 (2003-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that the po' can stop yuou too
* 72c2b598f (2003-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 h0h0h
* 1b2516d21 (2003-06-12) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed ApplyLocalDamage - added network byte order swap in some classes - fixed a linker error with nebulas
* 06a276b44 (2003-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w0t0t
* ca987e3c0 (2003-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a few more generics
* ea8ac6161 (2003-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehhe
* 35b7bf2a7 (2003-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops screwed up xvector
* 5e8276aae (2003-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe fixed updatephsyc2
* 5666e49da (2003-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hohoho
* 44cdd0e86 (2003-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t fixed the mussilze
* 011ce2ff0 (2003-06-11) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 tweaked for restat
* 2ccee1ce8 (2003-06-11) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed mount.hn mount_server.cpp and mount_generic.cpp since everything is now in mount.cpp
* 340924655 (2003-06-11) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Made class Mount fully available on server side - networking mods
* 7cb33c5c3 (2003-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the 512x511 prob
* 99080af28 (2003-06-11) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'well_tested'.
* e02a5d24c (2003-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed jail code and vector<Mount> instead of vector<Mount *> code
* 5eebf0999 (2003-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t made it crossplatform
* 7a2659066 (2003-06-10) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Network fixes - game server saves dynamic universe in separate file
* 31cc87a99 (2003-06-10) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a compile prob for server due to loadUnitByCache
* 2e8854ff7 (2003-06-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* f4dab0771 (2003-06-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed vc7 isspace() bug when the character is international (accented, etc.)
* 7e97ed62c (2003-06-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed console bug The consoe would pop up and vs would not be visible
* 6ae5066e2 (2003-06-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed not to use the debug lib (it gave warnings while linking)
* 363ea6981 (2003-06-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed soundserver to not load in a seperate console
* 5bb993d0f (2003-06-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed soundserver to not load in a seperate console
* 172339ab2 (2003-06-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mission script loading
* c4af7577b (2003-06-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed unit interface stuff
* 3a22b80ba (2003-06-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed escort to not stop folowwing you
* c97f23de5 (2003-06-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed dynamic missions. Yay! they now work correctly!
* 10e6f2286 (2003-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed repair
* 144a9b69e (2003-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed tpos
* 5a176b688 (2003-06-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some dyn. mission stuff
* 1b2ffdd5f (2003-06-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some dyn. mission stuff
* 019e038b7 (2003-06-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hohoho
* 242136837 (2003-06-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 add internal mission for generated missions
* c67acbe0e (2003-06-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hiohihihih
* 2c4b42512 (2003-06-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woo
* 6b7aaa87b (2003-06-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Committed fixed up bases
* c7785d5f8 (2003-06-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Finished dynamic missions! No syntax errors, byt may have bugs.
* 2aacb0dfb (2003-06-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed afew libpng project settings
* 5b2a7462d (2003-06-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed dynamic mission
* 34a1730bf (2003-06-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Finished dynamic missions! No syntax errors, byt may have bugs.
* 2fecb01c2 (2003-06-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed libpng2 to libpng3 errors
* b1cfb0aef (2003-06-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a lot more missions
* efd51d824 (2003-06-06) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed save size limit for server
* 4ccb9fd74 (2003-06-06) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed save size limit
* 030f7e694 (2003-06-06) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed save files size limit in server code
* 0504801da (2003-06-06) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed save files size limit on servers
* 7675e7a04 (2003-06-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up some coolio stuff with the escort mission and dynamic...made escort pass shit
* 0e3872559 (2003-06-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Cdded auto costVS: ----------------------------------------------------------------------
* 4b644b391 (2003-06-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 trying to fix the png.h problem
* 8149d0fbc (2003-06-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 trying to fic the png.h problem
* 3344202dd (2003-06-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* 3e31ba359 (2003-06-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed to take in flaots
* 387726ca3 (2003-06-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wo00t
* e60fd0496 (2003-06-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it
* 2aec5c464 (2003-06-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the locations of the .rc (resource) files
* 9a8cc06ec (2003-06-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the locations of the .rc (resource) files
* 4a690c583 (2003-06-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 attempted to fix some vc7 compiler errors
* 42a97fc23 (2003-06-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the Vega Strike vc7 projects (need to recompile)
* b6630f237 (2003-06-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made it have an icon in win32 (need to change vega-icon.ico)
* 283b1ae96 (2003-06-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some vc7 compiler errors
* 4d1b5d75c (2003-06-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some vc7 compiler errors
* 5233e0b4d (2003-06-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some vc7 compiler errors
* 324da6dde (2003-06-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some vc7 compiler errors
* 22cf1ab1b (2003-06-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the rc file
* dab394649 (2003-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 owoot
* 7cdc78949 (2003-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blooh
* db1cf1ae2 (2003-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 w00t fixed the error with docking continuously as well as the error with shitting when autoing to LOAD FAILED
* e732d6cd2 (2003-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed single item list prob
* ce25a1aa2 (2003-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed
* 0ae1844bf (2003-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed priv fac
* 5b144ccbc (2003-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* c2496c8c7 (2003-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed to have all the new factions
* 21c089d23 (2003-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* ebcb4282c (2003-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up some faction ships
* 900d70aef (2003-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hoho
* 4c9482ec6 (2003-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added this
* 9779bd329 (2003-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the text fiels with the names
* 4da699998 (2003-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* bee4d46e9 (2003-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 aera fixed
* 592316715 (2003-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the lists
* 311301669 (2003-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up fg_util to load better names
* 299ee9690 (2003-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woot have postprocessed files
* 0ce110851 (2003-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the thing to read in fg names actually
* 8d90286c2 (2003-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the faction shisp
* 7aa78baf4 (2003-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed ship upgrades
* 634644d4d (2003-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the faction_ships crap
* 3c473205b (2003-06-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 restat pass number 1.2
* 9cf024a72 (2003-06-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 restat pass number 1
* c0aab3aff (2003-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iiiiremove tho
* d76bc4df2 (2003-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iw00t
* 99ee964c3 (2003-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a bunch of the quests
* 6f79af3d0 (2003-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a lot of things to work with the new faction ships
* 18b103e1d (2003-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woot made dynamic battle faster!!
* fcd1b2ff3 (2003-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the shit with launch
* 560a40581 (2003-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the dyanmic_battles to be the right speed
* db3d87c3f (2003-06-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added some missions (bounty and defend). They are currently untested and ay have errors.
* 74a520b54 (2003-05-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so dynamic_mission looks at enemies in the system to make enemy bounty missions--and escorts
* 504b1eb7c (2003-05-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed <iostream>
* 9eb3121e1 (2003-05-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed somet things with dynamic mission
* ea2f59800 (2003-05-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 huahuahua
* 559755bc1 (2003-05-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* f8d6806ad (2003-05-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed gl.h
* 733addf04 (2003-05-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 patrick's modification of dynamic mission
* 037fd35ee (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the var missing only appear
* 8fe438cd7 (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added pooylgon offset
* b665bc996 (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 swords to plowshares
* 5cf22f8da (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typo
* e4202c5e4 (2003-05-28) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'importation'.
* 989bc1056 (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops forgot .vegastrik
* 58c337c62 (2003-05-28) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'VegaStrike'.
* 9d2c5b88e (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* 6a1e8bb69 (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops forgot .vegastrik
* d37e47c66 (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the backslash problems
* 8fd14fb70 (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woot
* f2072d4f6 (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woot
* 214890a96 (2003-05-28) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'VegaStrike'.
* d6a33ed55 (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* 8982793e4 (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 initial import of 4.0 data
* f191d2faa (2003-05-28) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'VegaStrike'.
* b130ec095 (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* 72f47f52d (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* d3e4ae6df (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* b24cb011a (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 initial import of 4.0 data
* f710ad172 (2003-05-28) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'VegaStrike'.
* ee39a168b (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* 326bc702c (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* 3d9ef1747 (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* f17025c2a (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* e2c96048b (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* 4b0b2ae38 (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 initial import of 4.0 data
* 1cc03a640 (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the base level stufff
* 4f4bcaf6d (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 initial import of 4.0 data
* 4667136d2 (2003-05-28) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'VegaStrike'.
* 93387d32b (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* 1b0915c64 (2003-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed case sensitivity probelm
* ce5f05bde (2003-05-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed windows compile issues fixed the path layout added option to change weapon location
* 11e3f882c (2003-05-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mpl stuff
* 9acd5d699 (2003-05-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixedclosingsquiggly
* 0b7d11e16 (2003-05-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the _p architecture cross platform... only need to take addy of when using apple, can't combine withi
* c85f1d022 (2003-05-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mohahha these undefined extensions need to be undefined
* a46e851fa (2003-05-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mohahahaha now Cg werx in linuxxx
* 285386737 (2003-05-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the path checks
* 39757d1ed (2003-05-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made battles simulate more realistic... made the defend mission take in flightgroup names
* fdc99a8f2 (2003-05-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 made it work with upgraded data heirarchy
* b59188f1f (2003-05-25) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 This should fix the last crashing bug.
* 9403a136b (2003-05-25) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Cloaking shader initial commit.
* 7a6d50fe2 (2003-05-24) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Replace the VSCG class with a Cloak shader class, replaced interface, updated placement of commands so that it won't crash anymore when enabling the shader. Shader doesn't yet seem to work (simply makes the ship disappear completely).
* 336f9ce81 (2003-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 should have fixed the null ai problem
* f888e554e (2003-05-24) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_dyn_defend'.
* fcb986526 (2003-05-24) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated with some fixes
* e687856a4 (2003-05-24) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Change duplicate 'Buy Cargo' message
* aeaad7e53 (2003-05-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out dependency on shared/data_path.h
* ae4b3b23d (2003-05-23) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Put the context initializer where it belongs.
* 64c24163b (2003-05-23) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix CG_SUPPORT conditional compilation errors.
* f67103ca9 (2003-05-23) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix a few non-UNIX errors with both files. Both should work on all platforms now.
* 71a044b5b (2003-05-23) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 CG stuff is client side only - not to put in generic libs
* 29a51418c (2003-05-23) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added clean exit when no server response
* 3f5aacbb7 (2003-05-23) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Finally fixed the -ggdb3 issues.
* 91fce6fb3 (2003-05-23) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated cleanup() for recent VSCG changes.
* 9d6c030d6 (2003-05-23) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated again for debugging compatibility.
* 9dd05e9c8 (2003-05-23) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Make detection of -ggdb3 and related conditional of compiler support.
* 261625df9 (2003-05-23) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Remove GLIB check (for the launcher), and comment out STRNLEN check (for FreeBSD), so that it'll compile on OSX.
* 02a953590 (2003-05-23) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial NVidia CG-language shader support. This apparently isn't working at the moment. Be warned.
* 3efc093d9 (2003-05-23) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Update for newer automakes.
* a000030a2 (2003-05-23) khepri@9476613a-4e0a-0410-bcee-947800e9c4d1 Rehaul and significant update of the default configuration script for Linux. WARNING: ./configure script switches have changed.
* ca3d6eaa0 (2003-05-23) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_khepri_Cg'.
* 9973afc84 (2003-05-23) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Net stuff fix
* 1d3d3c3f3 (2003-05-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* 24a97eb81 (2003-05-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 627450a69 (2003-05-23) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed network login timeout
* 49216f3f2 (2003-05-23) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Add VC 7.1 support
* 77ab9f466 (2003-05-23) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 added these as text, not binary
* b321bc0ac (2003-05-23) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Put expat.lib in right place
* 2876a8aae (2003-05-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hybrid lexicongraphic/numeric sort
* d592130fc (2003-05-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added the SDL blank icons.
* e59b226dd (2003-05-22) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Build vegastrike module using VC .NET 2003 -- VC 7.1.  At this time, no other modules work.
* b48b2656f (2003-05-22) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Build vegastrike module using VC .NET 2003 -- VC 7.1. No other modules build yet
* 0a48c154a (2003-05-22) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Add VC 7.1 dlls
* 882c0378e (2003-05-22) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix VC 7.1
* e8d14c232 (2003-05-22) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Trying to add proper use of datadir
* 5c5dc86cf (2003-05-22) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added to be linked from forum
* b1e52f516 (2003-05-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tookoutisNUll
* 90ecb020b (2003-05-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixednosignificantsinsystemcrash
* 9ef41fad7 (2003-05-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a possible crash
* 2c2685950 (2003-05-21) mikebyron@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix VC 7.1
* 8c3157f7a (2003-05-21) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 made black
* 21e051e0a (2003-05-21) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added all the role tags....but didn't finish
* 70e0e0bc0 (2003-05-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Use of VS defined path variables
* e5cebbdf5 (2003-05-20) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_khepri_cg'.
* 748e13582 (2003-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made particles have size fixed up xyscale to have default be default size and 0 not draw.... and made our good friend dr sbaitso print out the unit
* b74e4e998 (2003-05-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cleant and swept
* 0a99eacae (2003-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed with default
* 9557de262 (2003-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehehe
* b35416148 (2003-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fifxed length of somstehink
* d4a041073 (2003-05-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a Version Info
* 813d4ebdc (2003-05-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a Version Info
* 6015da79c (2003-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hurleyburd forgot the _sphere stuff
* f11ebd494 (2003-05-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new flares black on border
* 8fd37ac5f (2003-05-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a Version Info
* 29b142955 (2003-05-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the compile to put the exe in the data directory. Addded a few files.
* 86cc3050a (2003-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 489450717 (2003-05-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the compile to put the exe in the data directory. Addded a few files.
* 23af691cd (2003-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a pythong "warning" death
* 6c8de94e6 (2003-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 textures for EVERYONE
* e3bccc90c (2003-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woot new flares
* b690f9a06 (2003-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 particl
* 6bae8fb4a (2003-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed particles
* c33746d28 (2003-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bork bork bork...now the atmos works
* 9c5100c5b (2003-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added it but with wrong lights
* 6e3b7e7bd (2003-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 test of atm.png
* 1b32c07a0 (2003-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 good ole sphereatm
* 1af724a1c (2003-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woo
* 1afc28bf5 (2003-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added atmospheric params for each differnet planet
* 3db1076d8 (2003-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added atmos if you do fog
* 099564272 (2003-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed teh sorting problem when things shared the z
* 9be0e5556 (2003-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some things with mount based weapons
* b6aee3806 (2003-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the planet glow--made it all configurable
* 08ff057f1 (2003-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some things to make city lights "work better"
* 1e6739723 (2003-05-16) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_planet_white'.
* 373ced438 (2003-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hihoho
* 461dda540 (2003-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hoh
* 1e1b535bb (2003-05-16) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_galaxy'.
* 90f9686ef (2003-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shoudl only have modified a few files :-)
* dbe09ef2c (2003-05-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a face-camera option for any given unit :-)
* 4145f15d5 (2003-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the negative damage problem of olde
* 7e40b61ee (2003-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some thigns to draw the docking ports...added some things to maek the factions default to right
* b1f8f81af (2003-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 thank you hurley!
* b5afeeb60 (2003-05-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding a working vega-proj
* 34e934ea6 (2003-05-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the chdir in win32 by adding direct.h.  Now compiles correctly.
* d609cafd8 (2003-05-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hohoho  fixed splitscreen
* 29cab987d (2003-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 78e01bea3 (2003-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 check for nul
* 935915cbe (2003-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool made a car mode
* f1669e964 (2003-05-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some bug with go_somewherE_signficiant
* 3036d5693 (2003-05-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* f10e41a07 (2003-05-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 n joy
* de1551c6a (2003-05-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 one more attempt
* d2cb5bfd0 (2003-05-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the gl includes for glext.
* 6188ad9dd (2003-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added space elevators!
* 1c48ac6b7 (2003-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed an uninitalized val
* da455e5a1 (2003-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 do some error checking remove a memory leak from the original mesh deal with the LoadXML
* 0c5490fff (2003-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 get rid of landed ships
* fd36d617c (2003-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed by patri
* c995c24c2 (2003-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some issues with random encounters
* 92f4949a4 (2003-05-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some wierd VC++ 6.0 compiler errors with boost 1.2.9
* d359ca4cf (2003-05-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added dynamic missions so that they are read from the save game variable instead of the cargo list, only if the cargo/missions_from_cargolist variable is false
* 1375876ef (2003-05-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added dynamic missions so that they are read from the save game variable instead of the cargo list, only if the cargo/missions_from_cargolist variable is false
* 3f5c2585a (2003-05-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the scaling float to be a scaling Vector instead int when calling the Mesh constructor (compile error)
* a68c31cb4 (2003-05-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing compile errors
* 3fda3313f (2003-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that meshes take a vector, not an int... made it so that ships go out of warping near but not on a warp point
* 48f13e23b (2003-04-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 switched around 4th and 3rd pass
* a13c65092 (2003-04-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made our good friend the damage layer of the ship
* 7fcccc63c (2003-04-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made system takeover possible :-)
* 671375d67 (2003-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that glows don't show up on split mesh
* 5414615e8 (2003-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the defaults
* d1156c1eb (2003-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so particles spew out just about everywhere, not just engines
* abf4f8d36 (2003-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the aliasing of floating point nubmer bug (made it a double like lin_time)
* 829de3929 (2003-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added this cool glow-flicker effect
* 9b1de7769 (2003-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made things flicker :-) made beams be able to stretch
* 361ce4c37 (2003-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made beam fade in and out properly
* 6a2b5f27f (2003-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some issues with the .py files added siege cpaability
* b3007b6be (2003-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made sure that glows were not solid :-)
* 6e4eb5ec2 (2003-04-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed VC++ braindeadity
* 9f2ce8d3e (2003-04-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the look for trouble stuff
* ee253d5b5 (2003-04-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added some big_bartender*.spr files that I found in another data dir.
* 4dcf2a042 (2003-04-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 polygon offset and made multipass happen in texture sorted order
* 2341c9a21 (2003-04-22) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_fundamental_glow_map_change'.
* 458f94108 (2003-04-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 before fundamental rendering change--allow glow maps
* 2a92f9ebc (2003-04-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the button potential problem
* 1fde32d6f (2003-04-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe
* cfa9c37e0 (2003-04-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some typos added a function that will find all flightgroups
* d5383dd80 (2003-04-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the lookfortrouble thing
* ef8097ab4 (2003-04-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the turrets starting on problem
* b6665f261 (2003-04-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the battles to that there are things that look for trouble
* 049cab95a (2003-04-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed gets
* 36f218801 (2003-04-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the double divided header to work with VC7
* 88b5492f5 (2003-04-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 midified thee files to work with win
* c063aedf1 (2003-04-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some of the probelms with glext.h
* 38b2d33cb (2003-04-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed removal of navsc
* 1fb06c0e2 (2003-04-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iiiiiiiiiiiifxied syntax error
* aaa6e1ca0 (2003-04-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some small fixes
* ecfa2edda (2003-04-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woohooo added a bunch of dynamic mission stuff added some new utils to faction_ships to make things faster
* cc446eb1c (2003-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 opops read only member
* 015da75f1 (2003-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 useless ==
* cd2ee906f (2003-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed som efunction
* 9cf85b9d5 (2003-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the bool != int problem
* 0bf766f41 (2003-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the AI, some jumping stuff--made energy get deducted later made autopilot optionally take energy
* b5bc5f5b2 (2003-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 uh oh...some bad CVS faux pas!
* 749318a5d (2003-04-17) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'nojump'.
* d311d56af (2003-04-17) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'noauto'.
* 79fd51030 (2003-04-17) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* a04637220 (2003-04-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe tyo
* 34d47ca19 (2003-04-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehehe
* 21414d8c9 (2003-04-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some new keybindings and some system enlargants`
* 2cd8c21b8 (2003-04-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed makefiule
* d58c97e3d (2003-04-16) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 56f2f1ba7 (2003-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 notign ahppen
* a93b528a2 (2003-04-15) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* c413fa711 (2003-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed the load a script mission stuffs
* f99610772 (2003-04-15) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 551456c8a (2003-04-15) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* c04770d73 (2003-04-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the whole checking AI without state
* 66c377b8e (2003-04-14) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 crash :-(
* 8f5ae4625 (2003-04-14) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updater
* 035378f55 (2003-04-14) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added some temp stuff to sort out my mission :-)
* 866853809 (2003-04-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed compiler errors!
* 8a96ac4cb (2003-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bghbho
* b7d63c4aa (2003-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bolts
* 851cbdf0c (2003-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed std::string stuff... fixed a lot of compile errors
* 9f795cc92 (2003-04-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added some comments and fixed some code!
* 9759bafdd (2003-04-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 3e1a70ca4 (2003-04-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 boohbooh
* 22f69c228 (2003-04-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commi
* 59fabad38 (2003-04-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed dotty to prune classes
* 9b9603d17 (2003-04-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hohoho
* f7b1f0659 (2003-04-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* e1e2ff77a (2003-04-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 vi added some comments and fixed ObstacleGrid
* 56b5fb885 (2003-04-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 boboooo
* cc64dd56e (2003-04-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no csvcing!!!!!!!!!!!!!!!!!!!!!!!!!!!! :wq :VS: ----------------------------------------------------------------------
* 29a3e948a (2003-04-11) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'doxygenWerx'.
* fdd22b6c4 (2003-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bua bua bua bua
* dff5b25bc (2003-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the doxygen.config file :-)
* e564e82fc (2003-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new thing for documentation
* 98d91a372 (2003-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 testing here
* 0761421c3 (2003-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed name
* 72efe99ec (2003-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bolt box
* bccddd56a (2003-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 arrows to templated classes
* 65655f0b2 (2003-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed colro
* 75e20ef41 (2003-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new versionw ithout templates
* 2a6c2573d (2003-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new dotty graph... yo!
* b0a9ea8fd (2003-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nuthin
* eba223f8f (2003-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nuthin
* 096de0dce (2003-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it tint-compatible
* 68e73bd3a (2003-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bhbhboh :wq
* 37c6b73c3 (2003-04-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added a class hierarchy dot (graphlib) file that shows teh class structure!
* 6a6c831a4 (2003-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 baleted!!!!!!!!!!!!!!!!!!
* dacd8b163 (2003-04-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed casting things
* 8362cbfdd (2003-04-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new seedrandom with more error checking
* bc72a1c14 (2003-04-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 random seeded
* e1fdde2ae (2003-04-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added bases being generated automatically now :-)0
* 5679562b4 (2003-04-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the orbit speed
* d064f1d9e (2003-04-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some nice unit_generic happiness to fis the downgrade problems
* 37c5ae0c3 (2003-04-07) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Radar ranges edited
* 89aad84c0 (2003-04-07) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Edited for content.
* 217b1402d (2003-04-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wooohoo added descriptions of many of the parts
* d15034c8a (2003-04-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the ability to only show the "best" upgrade in a given category :-) so now all you "I should redo the upgrade" people can just eat it!
* 76c28aabe (2003-04-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a refcontianer that keeps track if units are killed (this could be used instead of a unitcontainer in vegastrike *G*
* 7781cf01f (2003-04-03) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* 57207a7f3 (2003-04-03) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 template generator windows binary
* f44f5ee66 (2003-04-03) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* 3db071eb1 (2003-04-03) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 Template generator windows binary.  Dunno where to put it really.. here for now, but feel free to move it ;)
* 7cd41b752 (2003-04-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed refclass!!! thank GOD for mutable! Go C++ you're the greatest language on the planet
* fbd12e476 (2003-04-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made sure no one includes the template.h file :-)
* 6f5887275 (2003-04-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed unit.cpp to inherit from UnitType not unit
* a8b6fd83d (2003-04-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed it to have proper constructor
* 74bc3b100 (2003-03-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed wonosutff
* af00b2302 (2003-03-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reorganized #includebleh.cpp problems
* 128e3cc68 (2003-03-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no warnings about long double
* 77236114e (2003-03-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made some changes to make our good friend galaxy takeover possible
* eda92e44e (2003-03-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made fly by wire classes call the order base class
* 14242b6a8 (2003-03-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ifxied the save game thign so empty keys eys   hiti is removed on save
* 647d256e2 (2003-03-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* 3ff6ba208 (2003-03-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified
* db555d7b2 (2003-03-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out static var
* 4b37284f4 (2003-03-29) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_memory_leak0328'.
* 8a2463884 (2003-03-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some deals with memory leaks
* 2b2431a9c (2003-03-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 mod
* f52cc1c2a (2003-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iideleted...err committed
* 55a73b2a7 (2003-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the obst grid
* e650f690f (2003-03-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 adding temporary bubblesort cpp file
* af66dcf79 (2003-03-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing bugs
* 77a899d1c (2003-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 not returnin null
* 4236c200e (2003-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added autocloner class for the AI in the spectres
* 4544da2eb (2003-03-28) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_memory_leak_0328'.
* 4a03b82b2 (2003-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixied the cp
* f3dea1f72 (2003-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made things less 3rd person
* 30dfd9311 (2003-03-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added the hashtable and xvec
* 978f5e8be (2003-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ehhehe fixed up the tabbing
* 8b7fa8019 (2003-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 turned off autosave
* 68c7fcb98 (2003-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added good .emacs
* d19129660 (2003-03-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 FIXED THE TOTAL COUNT OF SHIPS HWEN ONE REMOVED
* ef675f36e (2003-03-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed universe_util_generic
* 504c45884 (2003-03-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed jumping ai bug
* 413becfe8 (2003-03-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed dead check
* 1eebf8cef (2003-03-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed check()
* 8c50932aa (2003-03-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed check() to be check(self)
* ef173eafd (2003-03-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing bugs like globals and scaling issues launch_recycle now works with (shiptype, number) pairs
* 9624aebfa (2003-03-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing collide bugs
* acc27c08f (2003-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 retyurning [] instead of None when the flightgroup doesn't have a listing
* 41f6cc195 (2003-03-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding erasesavedata Adding getgalaxypropertydefault Removing dumb h file
* 75e7f3eca (2003-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added transfer and which fg has system
* 5b4004bbf (2003-03-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing bugs..
* b951a96ec (2003-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bugs in fg
* 3a4491c17 (2003-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some things in fg_util
* e1c78e378 (2003-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed somer stubbage and fg_util missing colon
* 31bc9763a (2003-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the real dynamic universe
* 56a425e55 (2003-03-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Now launches ships using fg util functions
* 2ceb15ae0 (2003-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a IsLoadedIntoMemory function for python to use
* 0aba2fc1c (2003-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 renamed dynamic_universe to this better named utility that makes the flightgroups at the beginning
* 65ff817d9 (2003-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iadded launch and land ship ability
* 746517108 (2003-03-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 seems to work now! does get some ""s sometimes...
* f9c49c5ad (2003-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed listtopipe
* 8348eb3d7 (2003-03-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some bugs
* 8e5cc56fb (2003-03-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 prints out when savedata is getting changed in director fixed some import bugs in VS.py
* bfda04671 (2003-03-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 seem to run okay...
* 0f39ddcaf (2003-03-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed tabbing and bugs
* d141a7aa9 (2003-03-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reverted to r1.29
* 3b831a0a7 (2003-03-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a
* 1373deaab (2003-03-26) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 star data
* f52763287 (2003-03-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed compilation errors and last fixme in patrick's code
* a092c8bf5 (2003-03-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new functionality to fg_util fixed most bugs with code design of dynamic universe
* d1e68d2f1 (2003-03-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added argument to getadjsystemlist
* 0e4648cfc (2003-03-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added dynamic universe beginnings...
* 468e8586b (2003-03-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added dynamic universe beginnings...
* d1490a387 (2003-03-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added getAdjacentSystemList()
* 63d3d85ba (2003-03-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* 76ded5299 (2003-03-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 the header
* 87454c4b2 (2003-03-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 unbound missile key
* 91629f792 (2003-03-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed for loop msdev bug Fixed pragma for annoying warning
* 23099a93e (2003-03-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed obsolete binding of p
* 18e12932b (2003-03-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ithe CLOCK (lighitng)
* 284b28ef8 (2003-03-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed aux logos
* d41775320 (2003-03-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so power of two texture does weird
* 2859702d7 (2003-03-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe
* b36e914ec (2003-03-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 chagned some art
* a58c4c897 (2003-03-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added scherazade
* dd106ee4f (2003-03-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up some obstacle stuff
* 3bf94c324 (2003-03-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 dded a bunch of new classes and functions... not close to done yet
* 2b1510f4e (2003-03-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 61bb78a0f (2003-03-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new spectre.h
* 483d2f76f (2003-03-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Split up spectre_table.h. Added basic obstacle class and grid class.
* a4cd6cc7e (2003-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the mysring
* 4f24ab847 (2003-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* 362fad78b (2003-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the thing to have += char
* 25c352666 (2003-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the replace and copy things
* 593e8689f (2003-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 remove
* a42d5d2a6 (2003-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 another commitation... so not to confuse VS
* 96fc34f5f (2003-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 haha
* 66f70e5d3 (2003-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cahooo
* ef8661a17 (2003-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stupid += doesn't return ref
* e5bdd7c76 (2003-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added assign
* f3e831383 (2003-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 try to compile this
* 12e6a9478 (2003-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tester
* bba173040 (2003-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some more constructors
* eb926e157 (2003-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added find
* e9eb573a5 (2003-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* b34f5fb71 (2003-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops
* d3e7ca33d (2003-03-24) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 Variable for size of missile explosion
* 0f97982ba (2003-03-24) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 WarpToP should be void instead of bool
* e3a98e4d9 (2003-03-23) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'ohblehaftercommit'.
* 3d19f9c76 (2003-03-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed memory leaks
* 0946cc104 (2003-03-22) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'ohblehbeforecommit'.
* 2e4c47b2c (2003-03-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added stuyb
* 2f70acbfb (2003-03-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed obsolete binding of p
* 61c56fa2a (2003-03-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added an addParticle function
* 437615d9d (2003-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed docking landing thing
* b104185ab (2003-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new nav screen new cockpit offset code
* 5ceec6343 (2003-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new navdata
* f46556de1 (2003-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops
* f938e35f1 (2003-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 first attempt at warp trails happening :-) enjoy
* b278947f7 (2003-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the whole turn towards thing a bit more accurate :-)
* 8068f8be3 (2003-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the panning thing an option
* e4d306fe5 (2003-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it loop until attached to
* a620f1e39 (2003-03-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some uninitialized memory
* 60fbf73c0 (2003-03-20) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 remaining BMPs changed to PNG
* 85f5851fa (2003-03-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added jumping crash mission
* dea59e87a (2003-03-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tested for unit being alive
* 82f105ed2 (2003-03-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 warpto
* 9661ce8ea (2003-03-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dded the warp to things so that the AI would intelligently use the warpto commands to make it to so mepalce far
* f95a35650 (2003-03-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed maxwarpenergy bug
* c1158848b (2003-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tired to fix up the unit collisions to be more accurate: failed... made energy recharge upon dock
* 5badfe8c3 (2003-03-19) mamiyaotaru@9476613a-4e0a-0410-bcee-947800e9c4d1 Target cross for turrets' target.  also fix for game_speed_lying (parse_bool)
* 5ec59a686 (2003-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed missile problems... added savegame features to save packed strings that may have spaces, etc
* c5dfeb4dd (2003-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops forgot tocommit gauge
* b5d22b661 (2003-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a test
* f99d63add (2003-03-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a variable that allows extremely small systems to be scaled by game_speed
* a997804e6 (2003-03-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixied the wayfarer.begin begin stupid
* 881059800 (2003-03-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed collision length (maybe it's too big now) fixed director.cpp :-P so that it doesn't reference the stupod home dir
* 96ea12e8d (2003-03-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some cool safe vector and spectre stuff
* 354d582db (2003-03-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the fire while map up thing
* 09fe01379 (2003-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added all the xmeshes for the tubes and things
* c8a2bc6cd (2003-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified to bind new key
* 62248c2bf (2003-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bunch of cockpit stuff so that scherazade's nav thing will work
* 4ad7df5f3 (2003-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed the new dir nav
* e1f95c803 (2003-03-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the error when assigning something to itself
* 66248a8e1 (2003-03-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made a currently buggy implementation of refclass... need to narrow down the problem and axe it
* 635d06bf0 (2003-03-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made engines have activation minimum vel;
* c57a215ad (2003-03-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added these new filez
* 767b5afdc (2003-03-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so units can now dock
* e4a6fe845 (2003-03-06) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes
* d83b83d1c (2003-03-06) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added web based account creation (login/passwd)
* d4053688b (2003-03-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes
* 2f9a73b42 (2003-03-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some generic planning
* e742d476d (2003-03-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added warp energy reading
* 6a6410867 (2003-02-26) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 put the HAVE_ZLIB test back, now working
* 049103d39 (2003-02-26) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 compressed packets were still big, fixed
* 42b4466b2 (2003-02-26) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Made zlib.h necessary since with the #ifdef it wasn't compiling
* 2bffaa309 (2003-02-26) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Network mods
* 4ac012297 (2003-02-26) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed wrong #ifdef
* e48d8a4c1 (2003-02-26) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 Added conditional zlib compression support in Packet (1st try).
* 7dea8ceeb (2003-02-26) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Network fixes and added features
* 7613c9768 (2003-02-25) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix
* ad7113a71 (2003-02-25) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 create(Server)Socket called exit()
* 09915f074 (2003-02-25) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 invalidating TCP sockets after a disconnection
* 14d1d4a0d (2003-02-25) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Various little fixes
* b2adfc7a0 (2003-02-24) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added some functions to be used in networking
* f3433017a (2003-02-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yeimade it swithc your target when your target is dead
* efeabf08c (2003-02-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed savegame to actually load the mission data
* 8473cc898 (2003-02-24) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Little respawn fix
* 2b2a845eb (2003-02-24) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated again
* 361039706 (2003-02-24) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 3543344ab (2003-02-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stupid mesh poly
* b33b96d43 (2003-02-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no target the dead shit
* a3326abd4 (2003-02-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made parts of ships flying about more realistic :-)
* 5a84488e5 (2003-02-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 misiileds don't explode as long
* a700c1b86 (2003-02-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mdae units last longer in explosioon
* 5dc7faf15 (2003-02-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 morerer cullfing
* 6d0c17abb (2003-02-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some #includes
* 95749bdde (2003-02-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 adding some more config options... added maximum texture sizes
* 0fe4a8f63 (2003-02-23) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'danny_checked_021903'.
* 690e30be4 (2003-02-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the mesh to have a forced cullface
* 9938b53f3 (2003-02-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed locking to be in range of missil
* fcc1e68d2 (2003-02-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made call to constructor the proper syntax
* 82c8b2b7d (2003-02-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Code moves
* a9127345e (2003-02-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Empty Box class for server side
* 0d6a12eba (2003-02-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added empty Box for server side
* 5dee0e44b (2003-02-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Code moves to be able to use cockpit on server side and to load saves from buffers
* 6981ddafc (2003-02-20) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed useless line
* f74b791e5 (2003-02-20) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 patched to allow proper OpenAL detection
* 320b93c35 (2003-02-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a missing VS.
* 7ed00bb60 (2003-02-19) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Network changes
* 5590703e3 (2003-02-19) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Network mods
* 46fa3727a (2003-02-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the unit diffs :-) now it only recurses one level
* f72cd0369 (2003-02-18) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Update project files
* 1ddf91c63 (2003-02-18) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Code moves
* 4b2dd8453 (2003-02-18) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Code moves
* 13e8d371d (2003-02-18) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_change_with_subunit_check'.
* a8f4a83e8 (2003-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed escaped ^M
* 1dd4a6889 (2003-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lil hack to make local torque faster
* 08291865d (2003-02-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 faster beam collides using "only check beam target" hack
* b804ce2a0 (2003-02-17) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed netclass usage
* 48401cdc8 (2003-02-17) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Savegame are now created in a string before reading/writing it to a file. Boost129: dos2unix'ed
* 13e0d256a (2003-02-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made collisions a hell of a lot faster for huge objects of which there appear to be a plenty
* 43d94cdc5 (2003-02-17) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Various little fixes
* 028ace103 (2003-02-16) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 TCP vs. UDP is now vegastrike.config setting. Vegaserver supports TCP and UDP clients at the same time. No more instantiation of transport type classes. Less copying in packet reception. Queued TCP packets are now received even when no new data arrives on socket.
* 1f6697d27 (2003-02-16) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 MacOS test failed with autoconf 2.53
* d90c0efaa (2003-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified sockets to compile in macOS...modified universe to bring up window FASTER at startup modified main to do the bootstrapping properly with glut
* e483ccf02 (2003-02-12) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes for win32
* 7a7c316ca (2003-02-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 builden die x11 voan
* 0b4308701 (2003-02-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe
* f3ea8c13d (2003-02-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dumo port forward
* 78d386b58 (2003-02-12) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Network new low-level layer
* 2a73d17f0 (2003-02-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added 2 fast ways to build on mac
* 5f135feef (2003-02-12) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Network new low-level layer
* ce7499706 (2003-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed an endless loop
* 80b6a3182 (2003-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some compilation diffiuclties
* f0333942b (2003-02-08) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Split - Collision stuff moved on server side
* 776bec999 (2003-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some SDL prob
* 722233401 (2003-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a libpng error
* 861da17ec (2003-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops screwed up glut
* 8a0aa3e8d (2003-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some XML defaults and the in joystick function to not ignroe mouse
* 9fef0e03b (2003-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the stars that move so they won't cover up the planets (ug)
* ad2307243 (2003-02-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the license clear
* 0bc2a70b3 (2003-02-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it more compatible
* 0e8cd3fe3 (2003-02-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made new hard coded script s amke turn towards more accurate made max shield min speeding thing
* 695e3b1ab (2003-02-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better role lookups :-) removed dumb files
* 6d739197c (2003-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committtted
* de4b47dd8 (2003-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* c7951e58f (2003-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed rotation of top env map
* bb206f5e1 (2003-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made aux texture more configurable still need to fix _down make the AI load default by default :-) but depending on the role and the enemy role and so forth it may choose somethigne lse made textures take a max size to shrink things to
* 1daca3086 (2003-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed good ole backgrounds.... but down is still messed up (rotate in some odd way? maybe 90 deg or more)
* 7736da0da (2003-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new jpeg support
* bed69ae98 (2003-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nice fixed the 3,5,1 odd cube map problem
* 81ad5ad88 (2003-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 good ole plasma galaxy becomes good new plasma galaxy
* 7317b977c (2003-02-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new kin
* 770cf5710 (2003-02-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed radar range
* a4fcf7849 (2003-02-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed fix with endless lco
* c0f5e73c7 (2003-02-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 BROKEN!!!!
* 80007753a (2003-02-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Simple AI capship test
* 87ec94e89 (2003-02-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 woohbo :wq
* 4e365650d (2003-02-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed scr
* 25b138b0e (2003-02-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added 3rd arg
* a82a5484b (2003-02-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* db777b789 (2003-02-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 utils redone to work with AI
* 3d88d2596 (2003-02-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed new one with new tuple size
* 3b2e5ff37 (2003-02-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 utils redone to work with AI
* e97c1341e (2003-02-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 utils redone to work with AI
* fe1bde1d2 (2003-02-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 AI changed to recognize range issues
* 06a893424 (2003-02-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now it returns right range
* 554c238ef (2003-02-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 moved turret range thing out of "do we have a target" bloc
* 08fa1331e (2003-02-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it os that they forcefull change target just when they lose target
* 04fd27439 (2003-02-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now they stay on target if they should (i.e. mission says so)
* 067fc10e1 (2003-01-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed agroturret
* 3690adeb2 (2003-01-31) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typos
* 37a4f4bb1 (2003-01-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 null pin
* 1a4926f8e (2003-01-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 :otmask have the new things with the default script changing to macho made the unit call choosetarget when damaged----------------------------------------------------------------------
* 3cec50e25 (2003-01-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh oopsed
* f66f634f3 (2003-01-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 :tar systems scale dynamically made path return whether the system was loaded cached or not made role bitmask return a new type of thing made unit damage call choose target make order have a default choosetarget command made the choose target not happen under a certain time period! :-)----------------------------------------------------------------------
* d24f6986e (2003-01-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 novas galore
* d973f9037 (2003-01-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops 2 holds
* 16a3d46bd (2003-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed MPL to include more descirptions  thanks Siliquious <siliquious@yahoo.com>
* 480a50499 (2003-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed casting errors
* 4d3906640 (2003-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 choose target FIRST
* 4f47fd487 (2003-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed foundfinal
* 8a10eb235 (2003-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mesh to use the proper rsize made order.h actually have a function to get the gunspeed get the gunspeed better in fire use the new gunspeed and range instead of the wrong ones make the events depend on which faction (look inf action folder) make the combatRole const make 2 types of priority for turrets (with more being able to be hardcoded trivially go unroll loops!)
* 56301e025 (2003-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added combat roles to these fuckers
* 156125f42 (2003-01-29) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'AFTER_BIG_TARGETTING_CHANGE'.
* 5b61a6492 (2003-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 we made AI target shit right
* 50ed306bd (2003-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 vega prioprities changed
* 9204ae79c (2003-01-28) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'BEFORE_BIG_TARGETTING_CHANGE'.
* 16e4d208f (2003-01-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some problems with repair forcefully downgrading...fixed turret firing problems
* e348c7ec6 (2003-01-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 escort mission...mmm
* 3e976d35a (2003-01-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed new escort mission
* 74ebf1171 (2003-01-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the vector thing....fixed the debug vs thing... fixed the logos as a list....  fixed the "I won't fire guns" AI problem
* fd15951bc (2003-01-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 don't flicker unless damaged
* 9559831bb (2003-01-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the firing bitmask
* 43787aa24 (2003-01-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed recursiuve bsd call
* b03723a6d (2003-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fidfsfdfslthy sdfadsflsdfisfdesdfdsnfsdfs conquored the light swapping out function
* e74dccdf0 (2003-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up segault soundserver to take priority fixed up the generic starsystem not to delete clllide tabler
* b04cd4d14 (2003-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 star system cras fixed
* 4afd03f42 (2003-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed #include
* 43e8dd360 (2003-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 destroy things in the good order
* 172252fb5 (2003-01-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 ugh forqot to add 'q' to the end
* 6bbe87743 (2003-01-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added respawn message when dead
* 95c5dcba3 (2003-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed the firing bitmask
* 13f9a69c6 (2003-01-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed planet around jump point bug
* 09554fcf6 (2003-01-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 chinging setup a little... I think that we may have moreroom for more options and buttons this way
* bfd19d196 (2003-01-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed it not to get bad memory if it gets past the beginning of the string
* 4b7b14624 (2003-01-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added Options button
* 00a86aae2 (2003-01-24) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'vegastrike_0_3_3'.
* 1a70ba93b (2003-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made a key ti disable the glut joystick...added mass to planets (unless they get *duh* overwritten)
* f6e352b79 (2003-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops
* 3d5636737 (2003-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took uot some comments...fixed up autopiloting stuff to go thru planets
* d6a4976e2 (2003-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made auto hapepn first... made the  unit care about shield dischareg
* 6dd556417 (2003-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the good ole flickering
* 8949560a0 (2003-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sob... 1 private var
* 5362e7f8f (2003-01-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mac openAL!!!!!!!!
* cafe76c89 (2003-01-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added framework to the ld optiosns so that configur ewould work properly on OS X
* 43220cce2 (2003-01-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed
* 5a3f90158 (2003-01-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 moved
* cae731d5f (2003-01-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 7f2a338d8 (2003-01-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 347154e7d (2003-01-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so no
* 9437cbf68 (2003-01-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the load wav file thing
* 408b55b2c (2003-01-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 NO FORCE FOR MAC
* ccf238831 (2003-01-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 macized the confiugre.in
* c99ce9c89 (2003-01-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ifixed mac sounds removed dependency on alext.h
* 8184c347a (2003-01-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops typo
* e39181a14 (2003-01-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed force joystick
* c089d6fe2 (2003-01-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made cargo a lot stronger
* 2e4adee70 (2003-01-22) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated -- do not use this version!
* d44394bbb (2003-01-22) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 helping to make everything automagic :-)
* 32f766c23 (2003-01-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 kind of fixed GLUT joystick
* 8b27c6069 (2003-01-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added some more difficulty srettings, added more cpu settings added "No Joystick"
* e78a23fbc (2003-01-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed sdl josytick compil
* 20b10b8af (2003-01-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed autobuttondown
* a7af5add2 (2003-01-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed my attempt at glut joystick support
* 86306b0a2 (2003-01-20) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Priority list for the AI attacker type cross target type
* dfd647726 (2003-01-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it add level for the desc
* 7438f48a8 (2003-01-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added role
* 1d7b9a6b0 (2003-01-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added role based functionality
* 13ba1c9e2 (2003-01-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed jumpdrive/afterburner not being red, fixed saving before subtracting creds
* 254e1abe2 (2003-01-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed saving the hold value
* 3f6589b79 (2003-01-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wooohoo fixed the interfaceoi!I had it saving at the wrong itme (after money deducted but before ship added)
* 3ff650276 (2003-01-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 buy new ships in sane-sible area
* cd7159700 (2003-01-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 great now it displays red for afterburner and jump drive
* 9035a564f (2003-01-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 check that fixers really have that many
* 821a78a2b (2003-01-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the can't buy smae named mount over sold mount or destroyed mount
* b10b16fdc (2003-01-16) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed for /usr/local/games/vegastrike
* 70600a926 (2003-01-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new launcher
* 3cee5b199 (2003-01-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so it doesn't use lines to draw the cross
* ea4824d4f (2003-01-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made mass use default to true
* 0877e2cb9 (2003-01-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 elimintated stupid parts
* 6a91a3e87 (2003-01-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the problem with 0 cargo causing upgrade NaNs..then saving causing MASS nans... bad times :-/
* 260d8683d (2003-01-10) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'vegastrike_0_3_1'.
* 69537e3b0 (2003-01-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing bugs
* d6c7eecb0 (2003-01-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed the way
* aa32f85f4 (2003-01-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 set maxcone to -1
* 3111c062e (2003-01-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added ffixer missions
* b5594d29d (2003-01-09) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed....now works good
* 0d0632d16 (2003-01-09) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 5ca67e2cb (2003-01-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bg image when loading
* 841489f16 (2003-01-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added maxSpeed(Unit*), maxAfterburnerSpeed(Unit*), getVariable(section,nam,def), getSubVariable(section,subsect,nam,def)
* 81b63d636 (2003-01-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 jpeg support NOW REQUIRED
* 5ac7a1797 (2003-01-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed friendly/enemy
* 110cb4e77 (2003-01-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed friendly/enemy
* 4db08daa3 (2003-01-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed magnitude and netforce
* 01cb99157 (2003-01-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made things go slower in tc
* a2aa296a3 (2003-01-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made these cargopships have templates
* bb7d439ae (2003-01-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 40 seconds of leeway
* 4c544dd0f (2003-01-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 typo not run_away
* 8341fa02a (2003-01-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modifed
* 7f3d3e960 (2003-01-07) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'vegastrike_0_3_0'.
* 1adc7e0bd (2003-01-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 the good times and the bad
* ba0eaff3c (2003-01-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now random encounters happen in phases
* 95b5ee622 (2003-01-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nice .py files... nice gollum nice! make song change when ship launch... good gollum ... gollum loves master :-)
* e5988e4d7 (2003-01-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 heaven's gate sun size fixed
* 6cd55c523 (2003-01-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 175eb8ae2 (2003-01-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 reversed axis and throttle
* 70db13063 (2003-01-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ifixed the location of the sun
* 42119ca45 (2003-01-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing the config to have higher planet detail
* 8ccd5bf36 (2003-01-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed tractor beam
* 14ce53a5f (2003-01-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 new release readme
* 8317b00d2 (2003-01-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed (or disabled) briefings
* 25da52879 (2003-01-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed (or disabled) briefings
* 57a24d358 (2003-01-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 pipe added
* 3a75fe5e0 (2003-01-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 die
* c0f054f99 (2003-01-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 died
* 098427917 (2003-01-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed site that takes forvever to downlaod
* eb4141ad8 (2003-01-05) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'final_webpage'.
* 683a517f8 (2003-01-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* abf7c69d1 (2003-01-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 turned uyp default vl
* bf3f1853d (2003-01-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Final commit... -- Release, USE_BOOST_128
* 5f1e17641 (2003-01-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 this one makes teh file
* 4b7274140 (2003-01-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified
* 9fcbdddbe (2003-01-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed random
* ecc793e89 (2003-01-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new UNNNITTSS
* 0812c06e0 (2003-01-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the hunter
* 3626483e7 (2003-01-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made 'em back to png
* bf6c6a18f (2003-01-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added these files -kb
* 546003766 (2003-01-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made these guys all jpegs
* bd6ad55de (2003-01-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bigger better stronger
* c16d678cb (2003-01-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed icon file
* b5b4147a8 (2003-01-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fullscrn
* d1edb2d76 (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got the new music!!
* 3d0af1404 (2003-01-04) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'foo'.
* 0fbe68b1c (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the new songs to peace and vicotry
* d08bd7107 (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* c47bbbb72 (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* d8ea50c90 (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got the new music!!
* 419dff7c2 (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* c9c359eb0 (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed micro_sleep
* b0db95a8f (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed crossfade
* 6ca977d1e (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made server side func
* 0f7888281 (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 delete music
* 5098b2607 (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed static to be clear
* b7fd6649f (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed static to be see through
* 508a12958 (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ed self.capprob not!!
* e9012bb8e (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gun speed mods
* 4d6ec8c47 (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 default values for gun speed
* d6d020aaf (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified vegastrike.config to have music on
* 69bf354fc (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fewer capships within the borders
* e662f9465 (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mac build
* 0a346f121 (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no bounc
* 61878a7b2 (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 newer options
* 9894b6367 (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed auto dist to depend on game speed
* 3ccfb0968 (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 good ole fuel usage changing
* 2103d3c3e (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out unnecessary printf
* d5898d443 (2003-01-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 edited for content.
* baa03dd8b (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  no segfault for you!
* 1b8d5d331 (2003-01-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed starting location... also fixed scalesystem
* 50d17ecac (2003-01-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed aera,rlaan probability.
* 9be1ba7a8 (2003-01-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 kills req
* 0fff91855 (2003-01-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 edited for content.
* 208e55df2 (2003-01-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed number of rings... fixed the AI script to do somethign all the time
* 11fe42f6d (2003-01-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made <= for time left
* 22973c8f9 (2003-01-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed std::reverse
* 99392026b (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 star
* 50781a857 (2003-01-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed money loop bug fixed sound when targetting to NULL each frame.
* 573c9917d (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new planet generic
* 31c3a1816 (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new AIU scripts
* 280fab91c (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 aggressive
* 2f676585a (2003-01-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed random encounters distances
* 8b8ec9d74 (2003-01-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed jump radii
* a9ceef44a (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed png texture
* 9f49759b5 (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed star system xml
* 0b4cfec73 (2003-01-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed stupid typos
* eae6d1852 (2003-01-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed good ole soundserver.segfault
* 56ca08565 (2003-01-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed negative damage problem with missile explosions.
* a555ddd7b (2003-01-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typo
* 4b47fb07c (2003-01-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typo
* 731b5229c (2003-01-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sode delcid
* bd5b78eb5 (2003-01-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 altered bolt lengths for increased visibility
* 6e110669c (2003-01-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added jp3g .h files
* cbed4a6b5 (2003-01-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 in case you don't have this
* cacc8e002 (2003-01-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added jepglib
* 7a9a167e1 (2003-01-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added victory tune playing
* b010f669f (2003-01-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changed player ship
* 36e97aba5 (2003-01-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added libjpeg libs
* 3fcf47eef (2003-01-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 edited for content
* d4e1c4f3a (2003-01-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the sounds erver to be more reliable and cooler and respawning
* 1b08d18a9 (2003-01-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified this guy to have more stable 0 fadeout songs
* 1ea6f3b21 (2003-01-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 olde sonde serverses
* 4ea236e82 (2003-01-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added music->skip for news added dock to nearest base
* 712191fb5 (2003-01-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up unit interface to reset news GNN
* 0ab1e9233 (2003-01-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added a -s argument to specify a subdirectory
* faf6762aa (2003-01-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 crappy pthread bug
* 4fe5cf4b3 (2003-01-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added dock on load
* 362a5dcff (2003-01-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed isUnit() to be a const function
* b24374e57 (2003-01-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new icons
* 811cb1b15 (2003-01-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed Ice Colony Texture
* 258c8c8b3 (2003-01-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 deleted broken contraband.mission
* 668ac2d0c (2003-01-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 edited for content
* 34f222fb7 (2003-01-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 edited for content
* 63da7845b (2003-01-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 edited for content
* 814801c6c (2003-01-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 edited for content
* 419a73edc (2003-01-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added a few new variables
* d04dc56d8 (2003-01-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 radar range update
* 26cbf6248 (2003-01-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 weaponry update. Autotracking
* 6686d2db3 (2003-01-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 weaponry update
* 3e9b411a5 (2003-01-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 made more sensible (nerf)
* f352851ac (2003-01-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 radar range boost
* accdd5fe0 (2003-01-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 config file for kinetics and non-lying speedometers
* 0f1e7b061 (2003-01-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 New exe (sorry for making it so big ;-))
* f366d8f2f (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 the mac lib for soundserver
* 0b7e24f31 (2003-01-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 committed new sound fx
* 1b5fa6b1e (2003-01-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 committed new sound fx
* 24c446a3e (2003-01-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a lot of problems with the various files.... including the aldrv not setting position or vel bug... some base undocking problem.... pgup and down things...and a few necessary unit interface functions
* 2d62c1d95 (2003-01-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed it from printing out 'finding nonpersistent quest' each frame. Fixed asteroid music
* d442dc444 (2003-01-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed fuel consumption
* 353e14b82 (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed _p ambiguities
* ada036304 (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed the _p
* 9459b9b2e (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 traded around so that peace3 was at the carribean...and light slease at the space bases tee hee
* 91b9e0a19 (2003-01-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed it so that confed doesn't give you contraband and then immediately kill you for it.
* 0954223ea (2003-01-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed te escort mission to actually quit if you die.
* abb51a9f4 (2003-01-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the from saying 'defend' instead of 'patrol'
* e71b1ed3a (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wrong constructor
* 798621845 (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some iunitrandom bugs
* dfd83af11 (2003-01-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added random fixers!!!!
* cda31f3fc (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bounty
* 9a23c91d5 (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new bounty.mission
* 4dc8f04c2 (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 jpgized everything
* 2f48a4712 (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed nontransparent png->jpg
* 554421149 (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now jpegs
* 7543ad83e (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 high quality jpegs
* 31fac1718 (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 converted these anims to jpg
* 454d6ca47 (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iwho the hell added this shit
* 7ec4b3c73 (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reduced following png to nothing
* b20b7797d (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reduced count
* 1e3ab2a2e (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mister smith
* 624292891 (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bmp->png
* 10f57389c (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 to jpg
* a9454137e (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* 0dd51278f (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 rid of useless bmp
* 401c4ea70 (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 jpg rulez
* 54a5e619a (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yrikk
* 0bcdea553 (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more bmp's
* e4527a6a0 (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 converted these to png
* 097ac77c5 (2003-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified these pngs
* 4862e722b (2003-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 jpegized these images
* 78fc7e252 (2003-01-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed delta,gamma,beta,delta_prime planet lists
* c9354d3be (2003-01-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed starting position
* 89d997878 (2003-01-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 now has a working dj added b0rken music
* 56f4d92de (2003-01-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed nested comment giving an error
* 783674948 (2002-12-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 finished n00b system
* f72d4a862 (2002-12-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reverted ring
* 93d7aa08f (2002-12-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the libs to load right music
* 2a8204e4b (2002-12-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made these png into jpg
* 08c171023 (2002-12-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bye sirisu
* fb21ba032 (2002-12-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bye wasted space
* cb41d6c6b (2002-12-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the ag from pet
* fc8ccfdc8 (2002-12-31) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'kenmp3'.
* 6e51ab5ef (2002-12-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ken's mp3
* 7158ae013 (2002-12-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed
* 57d25d58c (2002-12-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the factory py
* 1da6ccf3d (2002-12-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehehe fixed the dryad
* c6ad25dc5 (2002-12-31) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed problem with linux_safe config
* a92b3eb23 (2002-12-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 working on jump point positions.... Still need vespus,sterling,callimanchus rest of them in n00b distances
* ef1aba80a (2002-12-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 the upper left map
* 8a6406772 (2002-12-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reverted the niven back to 1.3
* ced8867af (2002-12-31) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_floating_point_clipping_bug'.
* cca13c9f3 (2002-12-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so these frustum matrices were doubles
* 72eeb7afa (2002-12-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed outside of list error
* cf258e2ef (2002-12-31) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_floating_point_clipping_bug'.
* d5b7a8b16 (2002-12-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed certain functions to use double precision fixed some mission computer things
* 0408ffb8f (2002-12-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed certain functions to use double precision fixed some mission computer things
* 95b9de7cb (2002-12-31) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'skrewed'.
* 7d0e5d248 (2002-12-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed things to stay in your faction when getting random jumps
* 500158dc9 (2002-12-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a new heaven's gate
* e1262dbec (2002-12-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added saved ships   mode :-)  now you can have a whole fleet with the "One Fleet" plan
* 57a0dd482 (2002-12-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed annoying "mission/type/faction/name.missiom" thingy that goes off the edge
* a1ecbc94b (2002-12-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the files to do save more than 1 unit per savegame...also this method can properly do repairing and won't downgrade shield repairs :-)
* f2f08eeb6 (2002-12-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed crash if targ==NULL
* 9137aa871 (2002-12-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added autoc-learance and auto-unclearance
* 47950885c (2002-12-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed plunder mission
* 698ba2f45 (2002-12-29) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'done_repair'.
* 4c8bd1e49 (2002-12-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed the last vestiges of the repair system..it appears to work for the moment...will need some more rigorous testing tomorrow :-)
* 30ab2abe7 (2002-12-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the upgrading and downgrading scheme so that repairs will fit into the picture... also the basic ship will not be able to be downgraded mohahahahaha
* 059ad97c2 (2002-12-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ifixed whitespace error in son
* 425573f2f (2002-12-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed check for null and targnear
* e04043cf2 (2002-12-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing fixers and added plunder and patrol missions!
* 77cbf86a2 (2002-12-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 finished plunder mission!
* 903df4810 (2002-12-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed the attack iso mission
* 62b97c339 (2002-12-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made iut launch a base if you should
* f79ae7550 (2002-12-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 freighters won't run away
* 753cdc27c (2002-12-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bouncepercent collision bug
* 5133f15b8 (2002-12-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 base now prints out if it was missiong a python file
* b92f657f2 (2002-12-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing cargo mass
* fc4c024b9 (2002-12-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 working on plunder mission
* 37aa42b7d (2002-12-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 raised capship probability
* 874b56145 (2002-12-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added pirates stuff! still needs testing fixed plural fixers bug
* 4b9ad43b8 (2002-12-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up fixers
* 9bc64944f (2002-12-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* 5d2627483 (2002-12-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed cargo mission to set var
* e18dbd700 (2002-12-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new carg mission
* a1b2dd8a3 (2002-12-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 addded SetHull
* 7ed246063 (2002-12-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the fixers to have new iso stuff
* 10d5e6b9f (2002-12-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ifixed the cargo mission
* 3a8988f6c (2002-12-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added UnitUtil::setName
* ca7a67772 (2002-12-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new fixers location
* 22b0e9506 (2002-12-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 adding some pirate guys
* 2aca480cb (2002-12-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed teh antagonist
* 7154b586a (2002-12-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the pricing
* 0d1f1d6cc (2002-12-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 upped the reward
* 6431beadd (2002-12-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the antagonist missions segment
* 0dc4f01a7 (2002-12-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the defend missions
* a9e66e816 (2002-12-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made these missions happen
* 4533e33f1 (2002-12-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the attack force mission
* 5efa0ba57 (2002-12-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the antagonist
* 854c6f7df (2002-12-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the defend to pass the right stuff in
* 0a2058ece (2002-12-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new bounty mission
* 47bbea4de (2002-12-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot self
* a14625f8f (2002-12-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added payal
* c79e63bc2 (2002-12-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some more instructions to iso
* 1e7b8db0c (2002-12-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mistake that forgot to set var_to_set
* 663055ba0 (2002-12-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added mission3
* 43c84513d (2002-12-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cargo mission now takes in jump
* 753ffebef (2002-12-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the fixers
* 828631926 (2002-12-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the iso stuff
* 1b89cb7ca (2002-12-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so she stays there if you fail
* 1a1943bf6 (2002-12-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixers now appear in adams defiance, etc
* 4953119f8 (2002-12-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made a nice escort mission for the ISO's
* 5bbc1deef (2002-12-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the ISO missions to not fail if you quit and reload
* 4bae6b323 (2002-12-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed dyson to link with salayna
* 50fd36d97 (2002-12-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the escort mission to properly work with iso
* 1ca4006d8 (2002-12-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iso mission2
* c0923ecbd (2002-12-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added most of the ISO logic
* 9411ad04d (2002-12-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added thefixahs
* b99036a70 (2002-12-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified defend to be able to set mission params
* 5dc201dfd (2002-12-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new defend iso mission
* aacb95f88 (2002-12-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing bugs added quest_explore
* 27b01c0e5 (2002-12-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added commerce center
* ef0f16fb0 (2002-12-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added fixer missions
* 17441a390 (2002-12-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed Unit* fixed <= in getsavedata
* 8581e5dca (2002-12-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 really distracted the 'militia' this time
* 36c8adb0c (2002-12-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the specular maps!
* 3c4bebfa7 (2002-12-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed stupid comment
* 0770b171a (2002-12-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that multitexture will not mess up the spec maps
* c7742f9d6 (2002-12-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 working on non-OpenGL spec maps
* 4ce5326ba (2002-12-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed savegame != bug
* 8eec5f405 (2002-12-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 jack's new dgn desc
* 562c48d0e (2002-12-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed coltree at the expense of the server
* 03b1f2667 (2002-12-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 enabled specular mapping
* 32e5ba0ec (2002-12-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 compiled 122202
* 6274e55ca (2002-12-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 katar fixed typo
* e18788fe0 (2002-12-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added all sorts of fixers
* 57b1b85ce (2002-12-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 replaced cyborg with woman
* 2f376b306 (2002-12-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the new boost the default
* 0a174a3d7 (2002-12-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Added description re: placement of ambulatory limbs
* 3794e8251 (2002-12-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Brief species description: Ancients
* e7a8b5aa4 (2002-12-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Brief species description: TWHON
* 23dcf3574 (2002-12-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Brief species description: Rlaan
* 5990967ad (2002-12-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 we diiiiiiiiidddd ittttttt
* 2af0179c0 (2002-12-19) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 edited for realism (helium -> neon)
* ee7590a59 (2002-12-18) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 edited for clarity
* d032badf2 (2002-12-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 50f2c0349 (2002-12-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fhwoop
* 0aa6fb8c7 (2002-12-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added all these fielsz to makefile
* 0aefb3e9f (2002-12-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing some to_python bugs... now actually compiles bug still with Vectors and QVetcors
* 3068bbaa3 (2002-12-18) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 edited for clarity
* f2c267a20 (2002-12-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated configure.in
* ae5d755cc (2002-12-18) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Short species description: Bzbr
* 1e82d8830 (2002-12-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 edited for clarity
* 3cf249336 (2002-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ifixed makefile
* 4223dc0a2 (2002-12-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Stub file
* c3754414e (2002-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 whoops ;
* 2fd9948b6 (2002-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 good ole city lights will be backface culled
* 81fedfc7e (2002-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the obost
* e74812bfd (2002-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 was able to auto
* 8310c614d (2002-12-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Apologies to W.D. Barlowe for the format.
* 304230906 (2002-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed pound includes
* fbfee464c (2002-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 python AI fixed
* f91859c1c (2002-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some fixes for the makefile
* d5b814b37 (2002-12-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Brief species description: Aera
* 01a432141 (2002-12-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added cockpit audio
* e9ee18a9b (2002-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 python AI header
* 756abf916 (2002-12-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the macro args
* 3a3ddb953 (2002-12-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wurst!
* 6e0a05284 (2002-12-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 boost 128 should work...still working on 129
* 76ec525d6 (2002-12-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 boost 128 should work...still working on 129
* 4ea61b094 (2002-12-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some macros? :-)
* 96bbc447b (2002-12-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 boost 128 should work...still working on 129
* a650aaf1a (2002-12-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Brief faction description
* 254021331 (2002-12-16) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Brief faction description
* 9ec5c00d3 (2002-12-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 python class can't have dot
* 20190496e (2002-12-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to get boost to work
* 60fb51f56 (2002-12-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added rest of cp sounds
* 1bb840f2b (2002-12-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added most of the cockpit sounds
* 297996a9f (2002-12-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed configure.in
* 4b0563cd6 (2002-12-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 libboost
* 85091ca3b (2002-12-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 export the dumb vars
* ed0b6bb6c (2002-12-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the libboost
* b9bb69574 (2002-12-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 crap this bitez
* f47051bad (2002-12-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some conditionals for the new boost for the makeifle and configure scripts
* 362964baa (2002-12-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Brief faction description
* 303849e9c (2002-12-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Brief faction description
* eba17e9d4 (2002-12-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Brief faction description
* 225a9a1b7 (2002-12-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 DOH purth fixed.... again
* f2b039588 (2002-12-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 DOH purth fixed.
* b7554fa15 (2002-12-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 CSV version of xls with same name
* 4419491f8 (2002-12-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 minor booboo fix
* dba48be20 (2002-12-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Color info for factions
* c6f364392 (2002-12-15) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed collision forces, especially with regard to missiles
* 48c6aabc9 (2002-12-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the rad thing
* 5d43bc16e (2002-12-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Nerfed capship missiles until further investigation of capships going pop is done.
* 522fe75db (2002-12-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 tweaked
* b432d2b64 (2002-12-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Radialspeed now has new meaning in source, and so needed to be updated in weapon.xml Radialspeed now stands for the radius at which a missile will do 100% damage
* f0db6f9a4 (2002-12-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed missile problems relating to alterations in handling of radialspeed variable rewrote nature of radialspeed variable (removed debug prints for said)
* 527713667 (2002-12-14) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed missile problems relating to alterations in handling of radialspeed variable rewrote nature of radialspeed variable
* 060d1e9f2 (2002-12-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so shields are leaky
* 33ea31746 (2002-12-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* 5019bf841 (2002-12-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added include
* c38223d41 (2002-12-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to fix
* fa9e4efa1 (2002-12-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fucking arb includes
* 69e0ba0ec (2002-12-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gahh stupid physics
* 517af3e75 (2002-12-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 set difficulty properly
* 5dced6411 (2002-12-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that militaries  get milspec versions
* 679eda540 (2002-12-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the texture being an unsigned int
* f52e18a3e (2002-12-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the nonworkingness of the code
* 6f0d6f263 (2002-12-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the enum problem :-)
* b48f57afe (2002-12-13) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Little 4th split
* e6d0135cd (2002-12-13) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Little 4th split
* 1562b715f (2002-12-13) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 removed outdated faction
* 90613695e (2002-12-13) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 removed outdated faction
* 791e0e0b1 (2002-12-09) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_split4_netbroken'.
* 7c205af7b (2002-12-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed dumb visual C++ int i redefinition in for loop error by putting another set of braces
* 3533ab9ba (2002-12-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 using the proper random sequence`
* 41b173d9b (2002-12-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified units to have optional bump maps
* 7c4a80f23 (2002-12-08) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes for server
* 6b80a7db2 (2002-12-07) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Network only related changes
* b7252f86e (2002-12-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new makefiel
* e2b1cf314 (2002-12-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that plumes come out the right way made it so units check for faction_texture.blah
* cf9e475fb (2002-12-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added factions
* 3497b86b4 (2002-12-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added faction as a categoryh
* 6e22d6d0d (2002-12-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so no crash if no target
* c7738bb74 (2002-12-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the ordering of materials
* 93b024963 (2002-12-06) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes
* 02a4d0940 (2002-12-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the dir configurable
* 5d9b83c56 (2002-12-06) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Move unit_xml stuff to server side
* e2a4d8214 (2002-12-05) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 update
* 70643cdd6 (2002-12-05) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 moved unit_xml stuff to server side, fixed a couple of networking problems
* dc7e0587d (2002-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 movied the import and remove prints
* f757cbbc4 (2002-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe un.isnull?`
* 8ba0affbf (2002-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 very odd
* cf03cb195 (2002-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 arrgh!
* 0cfdfacd7 (2002-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixned
* c08f2f454 (2002-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 interesting printg
* af5f208fa (2002-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 director watch
* 61ad08f1d (2002-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 neww printfs
* bc3d87d70 (2002-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 radnom
* c563f5e61 (2002-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 test timeofday
* 0b096471f (2002-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new rand enc
* c9ccff92e (2002-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* cc74049a7 (2002-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* b9eaa62f6 (2002-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new test in init
* 6c1c2caf0 (2002-12-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the good ole writing
* 03f42f223 (2002-12-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 -
* f11b10f1a (2002-12-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Little fixes for win32 network code
* f1bcc330b (2002-12-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes for servers not only compile but also run
* 4adfc7af6 (2002-12-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typo with cost of cocaine
* 4c5e1db53 (2002-12-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed 2 run on sentences
* ca6fbbf51 (2002-11-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made some key binding changes... Added colors to the computer screens to show when you can't buy anything
* 7200c058d (2002-11-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 The beginings of the Klk'k guide to one's interstellar locale
* fd7a7f61a (2002-11-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 A brief sketch of the backstory/history of the Vegastrike universe.  Many details have been left out, and will be added later.
* 0d2b26696 (2002-11-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Intro story for player character
* 1dacf65a7 (2002-11-30) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Particle beam turret
* 0c03a2e5d (2002-11-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* 47a317dcd (2002-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 303cb02a9 (2002-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added missing files
* 9c9c0e795 (2002-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 navscreen missing files
* 403fedd6f (2002-11-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added a SubUnitKey
* 924f74b14 (2002-11-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added a SubUnitKey
* ef3904990 (2002-11-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed 'p' key
* c65f3b586 (2002-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made trisort work
* 55fbaded0 (2002-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 triangle sorter
* 021e3c3c0 (2002-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 907aa73e0 (2002-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 v not p
* a7c3f65ab (2002-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed these things up so they *should* sort
* 1e4f0ce26 (2002-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 trisort.h gets a facelift
* e604e2488 (2002-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 trisort!!!
* df12e8ed7 (2002-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 the good ole makefile
* a8af2a1eb (2002-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the triangel sorter to almost work
* 840450998 (2002-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed gun range
* f3138e49b (2002-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed shouldfire
* eaabcf6cc (2002-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mtest is done
* 656848984 (2002-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ikarus AI and updated some of hte olde ai scripts
* 1f679d0f2 (2002-11-26) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Notes about compiling with Cygwin
* e91036077 (2002-11-26) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Check for glut32 before glut so that it reduces the problem we may have with cygwin/glut
* dac928f72 (2002-11-25) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed an undefined reference that occured under VC++
* a24f38521 (2002-11-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 the new originals
* cd745bc5e (2002-11-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed total war to be cooler
* 3d0e20617 (2002-11-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed priv
* f3fd2a9aa (2002-11-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed randomness
* f85c9ceb8 (2002-11-25) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'old_random_modules'.
* 0df1e9b5c (2002-11-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the random mod
* f92d554ff (2002-11-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 altered missile firing
* ccb0cc6dc (2002-11-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot to initialize cockpit damage in units
* 3628b9a16 (2002-11-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 think I fixed turret lock
* 9e941190f (2002-11-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some annoyances about virtual
* 59f3176fd (2002-11-25) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 altered missile firing
* 565b67ee2 (2002-11-25) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_jumping_fix'.
* 344f20289 (2002-11-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 swapped order of the functions... moved other function to server
* ad1855bc8 (2002-11-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the random lib and vector lib not to rely on math.so (not included)
* 8b93ccaed (2002-11-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the jump drive... also added some useful math.so (from python) fixes for math needed in moduels
* 87f868eac (2002-11-24) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_jump_fix'.
* 794516330 (2002-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the lying to not p[rint out every second
* 4f3b2675c (2002-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  it becomes ugly
* 8c335d72d (2002-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made Makefile.am paste .a files TWICE for no apparent reason
* 9e1e7dcf9 (2002-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the init
* 9a2430708 (2002-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed python init
* 8662e3a08 (2002-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forced built in libs
* 9ab5c0bfb (2002-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added usage vars
* feb22d87c (2002-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed compile err
* 0d716399e (2002-11-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Velocity now displayed in k/h
* 440430a6f (2002-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed combat modes
* 04bfff1b7 (2002-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 switch combat mode keyh
* eac19fbe5 (2002-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops
* 2cda1080e (2002-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed different max abv speeds
* 766809ade (2002-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it cahnge stuff
* a0b1e9ecc (2002-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made combat mode toggles
* 7c0cf4580 (2002-11-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed max ab speed call
* ae9a4d6d1 (2002-11-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made computer_speed a function
* e807644c9 (2002-11-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Added flag to disable the factor by which the display lies about velocity and distances.
* c985a02b9 (2002-11-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 particle trayls
* e097d0852 (2002-11-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 loads mission scripts now\
* 39ef0f141 (2002-11-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed targetting
* bfefda77e (2002-11-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 generic
* 273d00032 (2002-11-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 made missiles fire more often than once in the age of the universe
* 8672dfcd3 (2002-11-23) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes in the hope it compiles fully under Cygwin someday.
* c95620cd2 (2002-11-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Added some descriptions/ added templates for future descriptions.  Weapons stats reflect Nov 22nd weapons_list.xml and should be changed to reflect changess to said document.
* c1e1fbbf8 (2002-11-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed truly odd error with casting that shouldn't have been a problem.... was getting invulnerable ships
* 2cdd866b4 (2002-11-23) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 phase 1 of changes to distance/speed.  Still needs some more rebalancing.  Have fixed beam underdamage problem, have created beam overdamage problem
* 057fa6202 (2002-11-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 FIxed key bindings.
* 2e1e82b90 (2002-11-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed null entry sprites
* 568c2aaa4 (2002-11-22) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes for servers to compile
* ccdc7779e (2002-11-22) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added account server project
* 59add6880 (2002-11-22) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 -
* 2361efa5b (2002-11-22) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes for servers to compile
* 72792dd6c (2002-11-22) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes for server to compile
* 25b4310cb (2002-11-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made a randmo bsp gent
* bd443b967 (2002-11-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - -
* 3245a4302 (2002-11-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix for servers to compile
* e81a2be3a (2002-11-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix for servers to compile
* c172ad9dd (2002-11-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix for servers to compile
* bbb2e05a2 (2002-11-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes for servers to compile
* af624977c (2002-11-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up l'template d'generator
* 7bcbb51fe (2002-11-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up some new creds
* 9d3acba0d (2002-11-17) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 3rd code split file
* 4f841bf63 (2002-11-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a new algorithm for choosing targets to prevent duplicate code Added targetting significant/unit keys Added reverse targetting keys for all of them.
* 162cc7352 (2002-11-16) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added boost in include path
* eb6183f81 (2002-11-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed uninit mem
* 26ba5d976 (2002-11-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed makefile
* a335e2d9d (2002-11-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 care lib commmtied`
* 9b03c55de (2002-11-15) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Support code split changes - vegaserver project broken for now
* 0d0046b51 (2002-11-14) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 3rd code split
* 10b42fe3a (2002-11-14) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 3rd code split
* eee7ab9bd (2002-11-14) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 3rd code split
* b9c8c385a (2002-11-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the template generator that should spit out good template files
* 9387e2c0e (2002-11-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mult gen up
* 992ae2c9b (2002-11-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added jpeg support!
* 02cff89b5 (2002-11-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added jpeg support!
* fba73b6d2 (2002-11-11) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'codesplit3'.
* cd79a4e36 (2002-11-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed configure to add jpg siuppo
* 3b1105f40 (2002-11-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added jpeg support
* 962231b17 (2002-11-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the mounts bug where A different item gets selected after switching between submodes. Now it goes to parent categories automaticly when the children have no cargo or subcategories left
* ae976e5a4 (2002-11-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 yay fixed the buy all with right/middle mouse button bug
* 13a620201 (2002-11-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 improved word detection
* bb6a9b7b3 (2002-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 36773eece (2002-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed space indent
* 2cb77577a (2002-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 doesn't porint the newlien char
* ed4bd86ef (2002-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 car lib updated
* 0923d114b (2002-11-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 kind of finished colors
* b1ad9f8f9 (2002-11-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified to add lateral air resistance
* 9e9b84641 (2002-11-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the ligthing locations
* 587bee565 (2002-11-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added car mission
* 559c88364 (2002-11-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added l'porsche
* 42c5f4024 (2002-11-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the car and traffic lib that control the car's warping when they get far out
* ee4403097 (2002-11-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a color in vs_config called no_money (for having no money/space on he ship)!
* 881271df9 (2002-11-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Beginnings of faction spreadsheet
* 139707cb4 (2002-11-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Intro story
* f3cf57459 (2002-11-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 stupid \r\r\n bug in cvs
* a247ea1ac (2002-11-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added colors for upgrade/buy/sell  interface
* f90d7ec0e (2002-11-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed buying c4rgo
* 80c3e72b2 (2002-11-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 drew the weapon lists
* 3ce4a0dd0 (2002-11-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made for trackign beams!!!!!
* 4a4008bb7 (2002-11-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* af5fe0e2d (2002-11-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made cacheunit a template for use in the future with weapon meshes made the unitxml read properly from bspmesh directive
* 56d4d42b7 (2002-11-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed ordering
* 494a5b6d1 (2002-11-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added underscore
* f352daa0f (2002-11-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the .png and the dryad text files
* 2fdf82789 (2002-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixedd null texture problem
* 4e62b0f9c (2002-10-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the wrong shelton slide script
* 9a9c5b8a4 (2002-10-29) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* a3318d5da (2002-10-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 accel transparent mass rescaling
* e069a72e3 (2002-10-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 accel transparent mass rescaling
* 7b4286b4e (2002-10-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 an interesting test for ramming things and sizing things.
* e739ed172 (2002-10-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated to reflect data gathered from new tools.
* 231049b71 (2002-10-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the plan terrain
* 019198e90 (2002-10-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the planetary transform to be #ifdef OUT
* 57fe7c5ee (2002-10-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 a gun bigger than a fighter should have stats more impressive than a gnat.
* 969c21073 (2002-10-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Accelleration transparent rescaling of mass to a more reasonable metric as determined by a volume computation using construction of convex hulls
* 72564605b (2002-10-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Accelleration transparent rescaling of mass to a more reasonable metric as determined by a volume computation using construction of convex hulls
* 016f0ec54 (2002-10-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hmm
* 03b9de14e (2002-10-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 /Zm500 fix?
* 37482dd36 (2002-10-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Accelleration transparent rescaling of mass to a more reasonable metric as determined by a volume computation using construction of convex hulls
* 6add41ee6 (2002-10-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Accelleration transparent rescaling of mass to a more reasonable metric as determined by a volume computation using construction of convex hulls
* 5d635f6b6 (2002-10-28) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Now has file output mode "meshparse FILENAME MS float"
* a7e5aa7ad (2002-10-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the cargo filtering to filter impossible upgradez
* c24e88837 (2002-10-24) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 little splits
* 2c7fec322 (2002-10-24) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 little splits
* cb489ef94 (2002-10-24) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 little splits in code
* f228738a9 (2002-10-24) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 #warning preprocessor command not understood by VC
* 2da54b193 (2002-10-24) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 whoops, fixed link
* 29c50d858 (2002-10-24) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 2cdf6ddf8 (2002-10-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed endiuannness
* 2afac4070 (2002-10-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iifixed the makefile
* 2186d6062 (2002-10-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed endinness to work with mac
* fb6d4e9b0 (2002-10-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added endianness
* e85bbba15 (2002-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed unit interface to cache things... this causes significant speed improvements... now we cna do operations on cargo
* 54036ef7a (2002-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a cache that can hold units to be upgraded
* 136618fc2 (2002-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed dumb location of turret prob
* 0acdabdd4 (2002-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 madefly by wire save state on your set speed made the Unit * in upgrading constant
* cc6f43fba (2002-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some issues with main.html
* 51f561e81 (2002-10-22) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_jack_recenter'.
* 4cef6abfe (2002-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the c ar miussion to use the python
* 7c8848691 (2002-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made traffic dep-enedent on car_lib made carlib have an environ
* 790b5c759 (2002-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the car hud
* cd5cd03bf (2002-10-22) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'vega_car_working'.
* ceb2c4b12 (2002-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the collisions with self type of model
* 436f746d7 (2002-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fly by wire committed
* b6707a379 (2002-10-22) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 code parts moves
* 2a7efb18e (2002-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the vdu to look backward also looks at flybywire how it deals with autoshelton
* d397ec1fd (2002-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the "i'm inside you so you're stuck" problem
* f089331d4 (2002-10-22) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'code_moves'.
* 01c38fc5c (2002-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hacked around the rpoblem with not loading fzctions
* f54161fbe (2002-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up some stuff
* 0726e95ce (2002-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 basic tailgate agent
* fee492755 (2002-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 traffic
* afccdc638 (2002-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added car
* 8b176e84d (2002-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added an AI for traffic... fixed vector to have a safe normalization
* 30eaa368b (2002-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the unit utils to export some new functionality
* 2be8e6305 (2002-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a defautl arg for flight control (hence you can start car demos the right way
* e06cf90e2 (2002-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added alternate modes to the flight control (i.e. car accel/decel modes...maybe gears eventually)
* 895c7cbf6 (2002-10-21) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved some #include and fixed server things (still doesn't compile)
* a6b1579a5 (2002-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 die sonne
* 1c234a4b7 (2002-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 right endien...er somthing
* a4e1147c5 (2002-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a car assistance library and key bindings to fiddle with the new lgiths this took me far too long--but was kinda fun lool
* 651ca3e26 (2002-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 brake
* c7a2302b2 (2002-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gahh!~!!!`:wq :
* ad6aabc6c (2002-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ifixed main lights with siren on
* 8cb5e3886 (2002-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the lgihttyeps
* 5470f36f3 (2002-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed detail unknown
* 0bd01ed63 (2002-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 inside car
* dee430291 (2002-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the halo system #includes
* c669e9a5c (2002-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some silly
* 715a57168 (2002-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some contants
* af08cf2a2 (2002-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added more blinking options
* ebe17c283 (2002-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added l'spectre texture
* 8177aeb9a (2002-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the car and the coty`
* bd607d57d (2002-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some other blinken lights to the equation
* 484c5d6ee (2002-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed quantity zero scan
* 62eaabc3c (2002-10-20) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'priv_m3u'.
* 77b703fcf (2002-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a layunch mid
* 5408e4d80 (2002-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 check for missing mp3
* 9a64bee2c (2002-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried the new landing scripts
* 91335e7e7 (2002-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 used correct syntax for car sim
* e8298a3b6 (2002-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed these dues
* ae316bf6a (2002-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a spherical sky-chicken`
* 19a41cc42 (2002-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed the new png files for the mesh
* d4c22e7d0 (2002-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added  a hovercar to the VS list of stuff
* 55fc6072c (2002-10-19) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_car'.
* 0781b2deb (2002-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 after car commit
* d8b70bd1b (2002-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 the configure is committed
* a4310ae40 (2002-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed the universe and main mac patches
* e998b3c20 (2002-10-19) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_car_sim'.
* 6d1d940a1 (2002-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some connection prob
* b458563cd (2002-10-18) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed include problems due to split, switched back to a Universe *
* 3eeceed7e (2002-10-17) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - added a perf test and float precision to win32 getNewTime
* c160eb4e9 (2002-10-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 box smashing
* 589e0ab14 (2002-10-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 a box shaped piece of a larger box.
* 8f7015812 (2002-10-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 a box made up of boxes
* 1c0b4b78c (2002-10-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added kinetic missile
* fc416623f (2002-10-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Now uses convex hull volumes
* 4cfa3bae7 (2002-10-17) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 has appropriate output format
* 0fb82b853 (2002-10-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ssert that!
* 0d8396624 (2002-10-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a simple mesh parser
* 558594e1e (2002-10-11) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 -
* 2a7624f82 (2002-10-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed these skip
* e63427299 (2002-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yay fixed the 'pit
* adcf97144 (2002-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed respawning
* 0d123a338 (2002-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added dj.py
* 739ff3d8e (2002-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some -> and other issue
* 723901d19 (2002-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the basic DJ used to be hard coded
* 8488e0845 (2002-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 onlyt change songs if there's no base
* 1977a7f18 (2002-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committted our good VS.getPlayer so that you can tell someone else to go somewhere but have it on yoru conscience
* a21879a55 (2002-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added generic cokpit broke armor dispaly
* 88533ffb8 (2002-10-09) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - split
* 049b18aec (2002-10-09) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - fix
* 67c2fad7a (2002-10-09) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - cocpkit split
* 3effeed16 (2002-10-09) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - cockpit split
* e5dd5b5ba (2002-10-09) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'arelease'.
* c50e4433b (2002-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 this project finally appears to work
* b860238f0 (2002-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 this project finally appears to work
* 186905db7 (2002-10-09) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'avendor'.
* 89aa9d9cf (2002-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* e54a9303f (2002-10-09) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'working_post_split'.
* f3d33780a (2002-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed null file names fixed shield appaerence fixed master_part_list for now (with GameUnit not Unit)
* c0cd76dc2 (2002-10-07) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* a4ff04c57 (2002-10-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 more data
* 21a72b848 (2002-10-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the turret targetting
* aaf0c81f3 (2002-10-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 python might not like overload of DealDamageToHull
* 08d3ea8d1 (2002-10-05) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - fix ?
* 938463ce6 (2002-10-05) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix for a SIGFPE (storing values < -FLT_MAX in a float)
* 5db5e53b1 (2002-10-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the save util
* cdc242dd0 (2002-10-05) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 a couple of new textures
* 040e786e6 (2002-10-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed nummesh
* f43363133 (2002-10-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - 64bits fix - importpartlist fix - a little split
* de9d104bb (2002-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mismatched delete [] free
* 882525b87 (2002-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 unti will upgrade
* 4068328ea (2002-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed doubl edelete of bspmesh
* 6de7c0569 (2002-10-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 lineup of motionless craft
* bc805cb2a (2002-10-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 derelict ai
* 6567593ec (2002-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed explicit call to upgrade
* 5b090a190 (2002-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 this function should be virttual
* 38b19d0d8 (2002-10-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added stat recentering calculations
* 06f6c6753 (2002-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the sapce junk price list
* b57beac67 (2002-10-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 --
* 45c6f7943 (2002-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the problem with -lutil
* d9fdd6a5a (2002-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added lutil
* 28af0642b (2002-10-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - forgotten those, sorry -
* 1216151e8 (2002-10-03) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - code split part 2 test - a lot of files are not really modified + 1 SIGFPE fixed
* 2f3027b44 (2002-10-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated light craft ... didn't check on heavies
* dfbbe8743 (2002-10-02) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'commit_split2'.
* 9093e5032 (2002-10-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 doh. convert ints to float before dividing.... fixed.
* 3b66e8fbe (2002-10-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 oops, forward accel too high. Fixed.
* 8bec6f8cc (2002-10-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed collision damage formula
* 01df559d6 (2002-10-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 updated for mass, accel, and max velocity
* b129c32d6 (2002-10-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed escort carrier
* 0c05c8b22 (2002-10-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 assimsoft
* 4e4f3c664 (2002-10-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wanted to say super.blah  but have to explicitly named it...used to be named wrong  now its GameUnit:: instead of Unit::
* de3b33268 (2002-10-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed missiles not dealing collide damage
* 0f0d057bb (2002-09-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ifixed the no shields prob
* fca742ece (2002-09-30) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'code_split2'.
* db5ed12c8 (2002-09-30) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a bug
* 591d69a38 (2002-09-30) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_jack_collision'.
* ce006b664 (2002-09-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 jack's collison systm
* 756b68641 (2002-09-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the fact that transparency doesn't show logos
* a0edfaa39 (2002-09-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixedsome networking diffs in apple headers
* 5af1a61fa (2002-09-29) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed SIGFPE on alpha and Mount loading stuff
* 4756bfcfc (2002-09-29) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - SDL compiling fixes -
* 31d4c65fe (2002-09-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a 'Copy Game'/'Copy file' option to allow users to do that.
* 67916a115 (2002-09-28) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_jack_collision'.
* 45fc9bfab (2002-09-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - fixes -
* 6dff4dcd6 (2002-09-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added Delete Game and Rename Game to teh save interface
* b08714881 (2002-09-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some issues with python on mac
* 999036f6d (2002-09-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the mount inheritance issue
* b670f894d (2002-09-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed mount to gamemount note dangerous inheritance
* 7595845d0 (2002-09-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fatal error on unit destruction--fixed
* 565bc9e5f (2002-09-26) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - code mods test -
* e5de4b885 (2002-09-26) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - code mods test -
* 92ca36a2f (2002-09-26) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - code mods test -
* f7dc3ece5 (2002-09-26) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 - code mods test -
* 581e27968 (2002-09-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mac files to require joystikc defn param also fixed the le32_to_cpu commands!
* 5274ce4c7 (2002-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added mesh's lighting
* 123291b40 (2002-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed prices for mission with wingmen
* 45bd66a14 (2002-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a pyton total war
* 51bff2969 (2002-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the SDL_windowing problem
* 8c1d645f0 (2002-09-25) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'commit_plit'.
* 23e556921 (2002-09-25) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_memory_problem092402'.
* aeaa6bf40 (2002-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wingmen now appear closer to you when you leave auto...you can use this to shove 'em around faster when auto light is on
* 9ac729d51 (2002-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wingman mission fixedup
* bb0fff3c9 (2002-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some new missions :-)
* ca2b4b60e (2002-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bunch of wingmen missions
* c710c91d9 (2002-09-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a nice citay
* 1a2767a36 (2002-09-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a separate rapid mesh from BSP
* 8bbec3119 (2002-09-20) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix SIGFPE
* bec4c322c (2002-09-17) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'worry_about_constructors'.
* bd6129880 (2002-09-17) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'code_split'.
* 9a306b1bd (2002-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now you can auto through planets1
* c77cd134a (2002-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed radar names
* 8f78a2659 (2002-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a joystick problem with axes set to zero
* 9bee0730b (2002-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added base undocking automatically
* 99cb93fe6 (2002-09-15) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Add a default server port
* a21aa6b07 (2002-09-15) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a default port used for net connexion
* b4476a5f2 (2002-09-15) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 --
* fd163c21a (2002-09-15) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved some globals here
* a29fef08d (2002-09-15) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Various Net fixes
* 44d6c0183 (2002-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehe
* bdf102c10 (2002-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified these py scripts
* a2ce21120 (2002-09-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made path work right in windoze
* 960f1177f (2002-09-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 ade wingmen work properly
* 630d3348c (2002-09-14) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes
* 82b242e1f (2002-09-13) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'destructo'.
* a6e99c89a (2002-09-13) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'andthere'.
* 07b8cc28f (2002-09-13) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 VC++ 7 projects for VS with libpng and zlib compiled with VC++ 7
* 810581f8c (2002-09-13) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 VC++ 7 projects for VS with libpng and zlib compiled with VC++ 7
* 5550fd16d (2002-09-13) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'here'.
* 986c4cc2f (2002-09-13) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* 6211b2544 (2002-09-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehe
* 88aca87d1 (2002-09-13) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Servers for VS
* 64268d062 (2002-09-13) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Simplified config xml
* a98a443ec (2002-09-13) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 --
* 8e879eaa7 (2002-09-13) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added lag display
* 34e3a3d95 (2002-09-13) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added network init
* 008cc1b48 (2002-09-13) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added network stuff
* 077398b9e (2002-09-13) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 --
* 2b9f32c56 (2002-09-13) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 A try to network support
* 0e9ba3281 (2002-09-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 default reflectivity
* a7ad4f492 (2002-09-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added reflectivity as an option
* 414b7571d (2002-09-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed turret attacking right away
* 66b834d69 (2002-09-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bolt to roid collisions
* 5fdd9cb11 (2002-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed mirror for rpm
* eaaf93f85 (2002-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 improved display of fighters faction
* 2f96fff67 (2002-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed spread deafulat
* e0bb8000b (2002-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed colliding and damage
* 8cb64cdbb (2002-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed col
* 0a9b6daf4 (2002-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 can't be killed by roids while docked
* 92fbcd528 (2002-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed pix
* ecc46653e (2002-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made capship prob higher the second time
* 0091bd7a9 (2002-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the wc1 missions a bitsy
* cc95c1a20 (2002-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made sparkle diff col for diff races
* dc04d6709 (2002-09-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 stopped the flashes at the end
* 6bbfe328a (2002-09-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed particles made them faster
* 83ab5b025 (2002-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* 9ca32433e (2002-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added coloring to util and unit util
* 19d870c7d (2002-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added navpoints
* b20830a21 (2002-09-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool
* 16e985e12 (2002-09-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the new moduels
* b2a63125b (2002-09-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the first mission
* 14008dd8d (2002-09-07) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 78048f1bb (2002-09-07) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 newly textured base
* a8d89b096 (2002-09-07) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added texture
* e1da02a92 (2002-09-07) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 new texture
* e9b745f8d (2002-09-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 try
* 85ebcd85d (2002-09-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a new setFlightgroupLeader func
* b693e43ee (2002-09-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot to add part
* 94cd95861 (2002-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 in mouse
* 2f5d64277 (2002-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Added SPARKLIGN to damaged units
* c7c984433 (2002-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 compiled
* ffd25283d (2002-09-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 drag'n'drop support
* f6512c9ed (2002-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added max hull
* 4c1c9cc72 (2002-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a close brace
* 424020ed7 (2002-09-05) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Commited stuff I shouldn't have
* 2010ad44e (2002-09-05) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix
* e5a348832 (2002-09-05) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Moved Universe stuff from vegastrike.h to vs_globals.h as it should have been done
* c4dae8455 (2002-09-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a SIGFPE
* a54cba74c (2002-09-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed using std::sort which not necessary causes a prob with VC++
* 751563a38 (2002-09-04) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Added declaration for micro_sleep and getNewTime
* 3fd8377ab (2002-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made quest disap[pear loop the sound
* 4b19c46a2 (2002-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 semicolon
* ee2b833de (2002-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added music looping option made linux search in right place for song locations(could swear this was done before) added per-faction playlists
* f1eb479b8 (2002-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added galactic battle m3:wq:
* 6b6fced35 (2002-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed gl_texture retval
* 2d96c38b3 (2002-09-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed buggy Visual C++ 7.0 std::map bug
* 57f514782 (2002-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  no more quadgeom
* 3abc476cf (2002-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some #includes
* 932992b15 (2002-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed assert
* 521b7b376 (2002-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 factions committed
* 757ec6c8e (2002-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made disappearing thing
* e0d7588b3 (2002-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some scary string stuff
* 85606356a (2002-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the new files to enable png textures
* 8a2c12dc9 (2002-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the joystick to really set stuff to -1 and zero
* d6e934431 (2002-09-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix for a SIGFPE
* ccdd385a6 (2002-09-02) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a SIGFPE
* 73358d396 (2002-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a hire wingman mission
* b3fe702f1 (2002-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iso wing
* f86bf8577 (2002-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 aded some better wingman commands
* 14b5a6ebe (2002-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some things
* ec47a2dae (2002-08-30) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'vegastrike_0_2_9_4'.
* 31bf422c2 (2002-08-30) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'vegastrike_0_2_9_3'.
* 6e1dfa16e (2002-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed spacing--now other ships get better guns!
* 861b7c569 (2002-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 k ok tupile
* f39b6b842 (2002-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added list
* bc3b4ed18 (2002-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allows one to save a players strings
* 803343e3c (2002-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed turret soudn continuing
* 80d00ce0a (2002-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blooh
* c8a89f24f (2002-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the axis being set to zero
* 936e7f38e (2002-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made glut mouse drawing a lot more useful made mouse be able to turn on and off cursor in cockpit made mouse invertable hope rest werx
* 253894b00 (2002-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blah
* 02fb42e70 (2002-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 crossharid commit
* f2c19e5e4 (2002-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mouse warp
* 36e6014a8 (2002-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nv warp mause
* a69f063d3 (2002-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added mouse stuff
* 91cc2a5ac (2002-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oadded enw cro
* 1f7d9ff1d (2002-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blah
* 7fea71c12 (2002-08-29) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 041ea1f13 (2002-08-28) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 --
* 0401b347c (2002-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed arithmetic exception
* c655fa81b (2002-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sunset gone to waste
* 00d47d213 (2002-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed sol
* e76092e62 (2002-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the audio to be better quality
* aafb12fe2 (2002-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 resampled sounds
* 7d9196112 (2002-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made high quality sounds a practical reality
* 0a122f417 (2002-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 redid shield
* ae3c985e5 (2002-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blah forgot includes
* 7549a807b (2002-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the new cargoship price
* b96947c17 (2002-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a heavy capship turret
* 71c1e8749 (2002-08-27) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 hehe, look at the ghost ships ;-)
* 928fca379 (2002-08-27) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 well, it is doing something
* deac639cc (2002-08-27) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 well, here it is doing something
* 0cb2e46e9 (2002-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 upped the prices for what you can sell
* 1b6bf5253 (2002-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some better sound functionality fixed the 1/3 jump drive price added backslash for text return
* 5a3717f1b (2002-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 don't add percentage stupidly
* bee329934 (2002-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out old craft
* 41c8d2aab (2002-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made assert go away
* 2b0efc03b (2002-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cpp replacement tool
* b279fad0b (2002-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the price adj`1
* dd8cfd0e8 (2002-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 way cool find'n'rplace program for mission prices
* 28b88a582 (2002-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cost wrong
* 6df588f6b (2002-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 choice about whether to find sound
* fd3ae7c28 (2002-08-26) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix for a SIGFPE on alpha
* 2484fc3c4 (2002-08-26) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 --
* 905311331 (2002-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed the radar to be basic, intermediate, advanced and skyscope, and so forth better than doze brand
* 5e25e6910 (2002-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added links to music pack in download and to forum in main
* 67991ea94 (2002-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the menu forum
* 8e251411d (2002-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added image 14
* 2cc41fcb0 (2002-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 chagned the 14 series to be Forum
* cded2d45b (2002-08-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to fix the appearence of base, etc
* 61070da32 (2002-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed casting error
* 84ebb595b (2002-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed gl_init.cpp's #include <glx.h>
* 9d6a3b419 (2002-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added separate special mounts
* 1ad49bc0e (2002-08-25) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix for 64 bits
* 2d046a14d (2002-08-25) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 ==
* 722efe57e (2002-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed get dist
* 22e9d4a51 (2002-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the patrolpoint
* c9db556c3 (2002-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 max missions fixed
* 0341f6d99 (2002-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed cloaking device
* 9a40a0b7d (2002-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new shockwave effect
* 392849920 (2002-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool docking proc
* 3e3744b21 (2002-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed station
* 9d988065d (2002-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added better collision...now it's velocity mag
* 6e77dbea0 (2002-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed downlo
* 4033e9fe6 (2002-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commited new setup
* b5c8845cf (2002-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some stuff
* 0c8f8c45a (2002-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the path lookup for VS
* 35adfcac9 (2002-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 data spec
* f010136fa (2002-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cxommit
* d4da05f2e (2002-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the spec
* d0fa158ed (2002-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed parent dir
* e463298a7 (2002-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fxied main.cpp
* 27fdc5d3f (2002-08-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the shell exec and python path
* 14f7aca6c (2002-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified main to actually fork properly
* a199a3c37 (2002-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 spec file commit
* 34b8a1f55 (2002-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed
* b253f1eb3 (2002-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a cool title
* b30b19333 (2002-08-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made focus right
* 88c640871 (2002-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modigfied vegastrike.config
* 15292be77 (2002-08-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 adeded 4
* 8690217c2 (2002-08-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed quotes
* 659f22897 (2002-08-20) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fix preventing div by 0
* a64fd9630 (2002-08-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed stuff
* e43259977 (2002-08-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made an intro message
* b42053ad3 (2002-08-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed better picture
* 4bdd7ebd6 (2002-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made colors diff
* d0779ead0 (2002-08-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added music vol
* e6b26c5ab (2002-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new vs config
* c530bc5db (2002-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed new config stuff
* 39e5313ae (2002-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added sound vol
* 04152e79f (2002-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a global volume chaning command
* a4e3aab22 (2002-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed sound
* eb9d75d25 (2002-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stuff
* 62a596328 (2002-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 unit util
* 211396b93 (2002-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed the unit collide version
* c9ab2ffa5 (2002-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added in weapon range option
* 79502798f (2002-08-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made a seperate function to enqueue this time (no data changes needed)
* 9aeae78e9 (2002-08-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made a seperate function to enqueue
* 1de79caf5 (2002-08-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 reverted bartender (made a seperate function to enqueue)
* cdc793bd6 (2002-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed new stuff for targetting
* 147ae7a9d (2002-08-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bartender!
* 8c11545f5 (2002-08-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bartender! fixed weapon selection
* 0cf204fe1 (2002-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 weapon list
* 636002682 (2002-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new ion and mass
* 53552358f (2002-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hewhahahahaha ken r0x0rs
* ad3b68811 (2002-08-19) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes for loading png files on 64 bits architectures
* 519e751a4 (2002-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the init to not load if no sound
* c98d346a4 (2002-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed new data spec with manpages
* 5ef5ebfc6 (2002-08-18) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 SIGFPE fix on alpha
* 22aadf064 (2002-08-17) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'baz'.
* 7a6863a34 (2002-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the vega-proj
* 2b2cef330 (2002-08-17) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'foo'.
* ae3f2eeaf (2002-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* 45b83c252 (2002-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the vega-proj
* 29d3dad75 (2002-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some .h includes
* 0d7d70c6e (2002-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some .h includes
* 01eaba006 (2002-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* d844a91cd (2002-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 eheh
* 39926a11a (2002-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ntohignt
* 283567130 (2002-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed pages
* 1d62a10e4 (2002-08-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 ugh ANOTHER last minute bug
* 38b128bbe (2002-08-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some bugs
* 37bbd0550 (2002-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 galaxy
* f91b3b4c6 (2002-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed
* 47d628b53 (2002-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 niven better city
* c652e29dd (2002-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed that city lights clipping thing
* 1c86994dd (2002-08-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some bugs
* e80959dea (2002-08-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 just 2 simple errors
* 17db9f497 (2002-08-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed relationships
* f7fcdefd7 (2002-08-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed relationships
* 852acf7f8 (2002-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed 400 MHz problem at load added python XML launch and link func
* a841835f3 (2002-08-14) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 fix for SIGFPE on alpha
* 7f4f623a4 (2002-08-14) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 set datatypes defined with long back to int because long=8 bits on 64 bits archs and using long is wrong for bmp header sizes on 64 bits archs
* 363fa723b (2002-08-14) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 fixes for SIGFPEs on alpha
* b82e2ac65 (2002-08-14) surfdargent@9476613a-4e0a-0410-bcee-947800e9c4d1 fix for a png related compile error on some arch
* 39e27e075 (2002-08-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 final commit fixed loss music
* 5c57066ba (2002-08-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 final commit fixed loss music
* a812c970c (2002-08-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed tian
* 0f7a481db (2002-08-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 final commit
* 33ea2ed03 (2002-08-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 final commit
* df31e4415 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed fire
* 3ecd3cf21 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the html tabbing added msuic section
* 118250b88 (2002-08-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed 5 columns
* ddc92356b (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 236cc8ce1 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 addded 1600x1200 option
* c3a93c2a4 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehe
* 782f5677a (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 16026fc18 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new 'retro' detail level
* 7ea558f46 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fxed battele
* 8e1196c91 (2002-08-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added python builtin modules
* 97db787de (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some little value
* 83a0e995d (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified term distt
* 791143c71 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed docking box to use more accurate guide
* 1739a4002 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the base timing and the init seq
* 4c0027d00 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed new det
* 5545eb278 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ugh... made the docking clamp size better
* 117a73215 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 50bcd1c3f (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 onothign
* d698c9ce7 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the playlists
* 2619f207c (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new libz
* bbc18bac7 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some cargo stuff
* 9f18292df (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 converted html->txt
* 97f7be684 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehe
* 5ba329729 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better`
* 8317a5f54 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool milky wyay
* 19e36aa28 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed news inconsistency error checking factioj shusp
* a6a4cfbf7 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe more m3u
* 447908d38 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the new sprites for holo...added a bunch of new .py filez for the new muzak
* 479d2cbe8 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a holocomp
* 92675eac2 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added link to engima
* f4652d74a (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the generic sizes
* fd81415e3 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added these generic planets
* 78ff39843 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some nice carribean
* 3283ca134 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added vic loss added more muzak
* f9dd76c6f (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed briefing
* 90d435b95 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed faction name
* 435383c24 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 3464e70d3 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed ani
* d349f1007 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 config
* 8b5effe2d (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed
* 0260bf280 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commiteed new update list
* 6a5880798 (2002-08-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 new prerelease build
* b632edc8f (2002-08-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added dlls
* 4a147d57d (2002-08-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed good luck
* eb7b21317 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added unit pirates
* f617b85f5 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commiteed
* 0d417c6f3 (2002-08-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 the bartenders say funny things
* 769f4a744 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed teh uni and industrial lib
* 5e17539b1 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe added some k00l quotes
* 495e48de8 (2002-08-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 the new bartenders look cool
* 117b20705 (2002-08-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added .spr files
* 469292104 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bartender png
* b74ef15b4 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the bartender and the bar_lib to take in a bartender
* 087409c8f (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe
* 96a6cfbab (2002-08-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed messages to display the from music now doesn't waste time looking for soundserver if music is disabled
* 27f630dad (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mimproved bartender
* bb0ad53f5 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bar text fix
* 9cb8fb976 (2002-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the new news
* effb290be (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the planets to have liquiair added new stuff to mpl
* 0f6c9e533 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified
* 45121072f (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sol f0x0red
* 430f00911 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blah
* 4048a40e0 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up niven
* cf70ea2ab (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixe dup some systems
* 303b530ad (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up blackhole
* 35c5c32e7 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed docking clamk
* 988203525 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fxied calimanchius
* 35a7c6183 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 aded some last news
* a258f7eca (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nothign
* 32c7c20e3 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 names.txt
* 033c51872 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added better roids
* 124e9b36b (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fxiedfxiedfxiedfxiedfxiedfxiedfxiedfxiedfxied
* 5608e5f07 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the font size
* bce71f109 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up
* 05c9c67d9 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified for definace
* c0c8fb4df (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up unit and universe to use iterators made a shortage producing ufnciton
* 88e80e771 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added bezerkeley
* 0902126b9 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 check to see if units are docked before jumping
* 651053765 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it use unit lists
* 99b8ef7f3 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added bounty missions
* b91a0732f (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added iso lists
* de1cd7a5e (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 check for docking before jumping....
* 395efcaae (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modifeid combine2
* 240be660b (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it indexed
* 21557d6a4 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 rmoeved aera hull 2
* bf268e890 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 compress and destroy
* 3a4e428c6 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed green
* e062b0e19 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified many things to use random.uniform added a beautiful teleporting mission added a rogue militia mission made random encounters cooler
* 3deb55a2b (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 beautiful enigma sector that is all jumpy
* d093a8025 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a nice blackhole
* 85a5e492a (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a blackhole for the horizon
* c62c532a1 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 small
* fba7de2e6 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 povre slaver guild
* 8dc0f1f34 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe
* 108224b99 (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed quest to play the theme song
* 30fdfedaf (2002-08-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 oops the whichlist vs lastlist(uninitialized) bug
* 56cc589ba (2002-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 return home after change
* 48d1f1f97 (2002-08-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 auto-dock
* 500465168 (2002-08-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed
* d053b7f73 (2002-08-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed null ring problem
* 1882e05f0 (2002-08-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the news
* c655a1bc9 (2002-08-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the rlaan mining spy
* 4d5513d21 (2002-08-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up beholder and drone
* 790102bfa (2002-08-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 missions can cache animations (wasted mem)
* 6a3f47ab7 (2002-08-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the disappearing quest
* 5fa9e0307 (2002-08-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ddded the heavy unknown beam
* 702f93227 (2002-08-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed mount sizes
* c020b51d7 (2002-08-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the bases load the faction too!!
* 825a2adc5 (2002-08-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added *python* base classes
* e68d81af1 (2002-08-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added *python* base classes
* 62c189bbe (2002-08-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the music code for landing on bases
* 2c816d912 (2002-08-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added python base classes
* 2f1d8fee2 (2002-08-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed iso defiance
* 86f48540a (2002-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added aera dreadnaught weapon adjusted stats for range on LR_Pminusbeam and capmissile adjusted stats on vaporisator (it was too powerful)
* 0befc404b (2002-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Dreadnaught turret for mutiple weapons
* a59d55590 (2002-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Dreadnaught turret armaments
* fb9aeb021 (2002-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typo
* a58ed2834 (2002-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added close quarter firepower
* d915b67ae (2002-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 big, strong, death dealing machine
* ca49b9728 (2002-08-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 voilla added some stuff cargo recenters base.h does nothing planet.cpp renames aera and rlaan planets
* 27494c76e (2002-08-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed earth
* c1983689e (2002-08-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed
* 9142ca577 (2002-08-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed tractors
* d6a1a3ac7 (2002-08-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified celeste
* 787b6d6c6 (2002-08-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the city lights in celeste
* c089e1157 (2002-08-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added news to the pix
* 5d065f9f9 (2002-08-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added racene's quest
* 0197d0e0f (2002-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changed lr beam appearance
* 6f044ba99 (2002-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 resized some ships.... not entirely up to date
* d07b8dbfa (2002-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Carrier armed and stats altered
* c3642dbff (2002-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changed radar lock on range
* 675b3142b (2002-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 changed radar range
* fcb00da30 (2002-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed radar range
* 6eddec3f7 (2002-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed energy issue
* 204fe33a0 (2002-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 everything a capship ever wanted in a turret, unless you wanted to blow up a capship
* 3d7d586fc (2002-08-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 tex plane background s000o
* 82d55cc99 (2002-08-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 n game map
* 5ce230f70 (2002-08-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some new maps
* 356ca2409 (2002-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed adv torpedo phase damage > damage
* d14bdd0e8 (2002-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 less mobile form of macho
* ccf7437a0 (2002-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed texture typo
* fe1e4cbbf (2002-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 armed and armored - incredibly potent, but only at close range
* 7999e8e0e (2002-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 replaced 2 capmissile turrets with 2 torpedo turrets
* 11e006ea6 (2002-08-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 torpedo turret
* c7b1b43eb (2002-08-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the hud
* 3be531a16 (2002-08-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 tex plane background s000o
* 9135ddcfd (2002-08-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 MapKey
* 4bc6e036d (2002-08-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 moved rear beam turret to allow greater firing arc
* c6d3448c3 (2002-08-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 renamed to fix typo
* 35fd61777 (2002-08-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made sprites load from sprite directory with priority else from normal dir
* 8512e60aa (2002-08-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 3f4f3426f (2002-08-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed turret1
* f05f2ba52 (2002-08-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typo (fussiom -> fussion)
* 85c82eda0 (2002-08-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool
* a8ecc2007 (2002-08-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the ocean world
* b89252816 (2002-08-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 removed redundant radar line
* adecc8288 (2002-08-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added point defense
* dd1b254ab (2002-08-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed template fixes
* e3a51ffe8 (2002-08-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed damage < phasedamage for torpedo
* 19c78714b (2002-08-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oceans
* e8c4d31eb (2002-08-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 increased armor
* 54a951286 (2002-08-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 hit avenger with nerf bat
* 3855c40db (2002-08-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 scaled back hitpoints
* 773f76e25 (2002-08-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 armor/shields adjusted
* 551988458 (2002-08-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 re-armed
* 2df4849d0 (2002-08-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 point defense turret
* b0fabe01f (2002-08-04) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 added pointdef weapon, increased lr beam power
* 88403b758 (2002-08-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the bounty mission
* ee27d6e85 (2002-08-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added python base writer!
* 69803d275 (2002-08-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added python base writer!
* 74b5663f1 (2002-08-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added python base writer!
* da3eeda08 (2002-08-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 itts broken, so don't use it anymore
* 63a4cb436 (2002-08-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tracking cone big
* 60cdaa9ba (2002-08-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the maxrange->range
* e2607e42d (2002-08-03) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 wierd
* 18e9be088 (2002-08-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mdoified makefule
* 32c6c7b9a (2002-08-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commiting universe util fun
* 2e272c3f0 (2002-08-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a safe launchign function fixed some windoze specific problems
* dcc49bec4 (2002-08-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added python bases (and took out the old XML code)
* 6e35e32ad (2002-08-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1  main guns now autotracking
* 1955fbac3 (2002-08-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed low level bug with collisions!!!!!
* 31f26228f (2002-08-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 atuotracking
* 2c6fdfe66 (2002-08-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tts enables
* 277cc38b1 (2002-08-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 new jtest
* d14fc9de4 (2002-08-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iadded the star runner hud
* b790ed3ad (2002-08-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the macho ai
* fae6e9d3e (2002-08-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 redid stats  - new turrets, new armor, new weapons, new speed
* 47131b029 (2002-08-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 swarm missile  launching turrets
* 5a11f98f0 (2002-08-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 cap missile launching turrets
* f62d82025 (2002-08-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed loading mission... took our uninit value from faction
* 1df51ba88 (2002-08-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 queue up mission loading
* ed0677b79 (2002-08-02) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 resized again
* ca0228a6f (2002-08-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio! made mission sstartable by ptyon...thanks patrick
* 393b392bf (2002-08-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the .xbase to the end... put a sunset inbetweene
* 1c5d30d57 (2002-08-01) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 resized
* 95d19cc1f (2002-08-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 makes sure it's locked hte misisle
* 40c9ad467 (2002-08-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the definitions there to be more... nice
* 0e7698631 (2002-08-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up difficulty... self.i
* 144295b15 (2002-08-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a LOT of bugs in this module
* f5ed4bbd1 (2002-08-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed the unknown active from constantly reappearing
* e799fb1fe (2002-08-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lower accuracy
* 6255470c1 (2002-08-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some questing doc
* 8a3201469 (2002-08-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed persistant->persistent
* eb81fb58c (2002-08-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the relay hud
* ee7c0cc1d (2002-08-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a hudimage for the refinery
* 388cedd4b (2002-08-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nailed a collision corner case
* 43b1ebd2c (2002-08-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new quest and adventure python modules...and 2 examples
* 95f726b38 (2002-08-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the unit saved stuff... fixed the savegame .h file made jumpTO work made director check proplery for length in difficulty, etc
* 15aa32b83 (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a questing system
* 85bb0adb0 (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 factory-hud
* d61fed599 (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 active cockpit minus current one added some useful util functions to figure out who is hte owner of the mission
* 7e3447a1f (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed loophole for mission_cargo
* a0fede5c4 (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the missions to use the new format... now they acutallky pass in how many systems awya
* 18e18496d (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the moudles
* 71c937ddc (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modifeid the punish
* 7fa9554eb (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made star sys simulate more
* 51cfa26c8 (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a punish...
* a21e3a7a2 (2002-07-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some self. bugs and SetTarget
* 565bb44c5 (2002-07-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some self.enemy bugs
* c6479abf5 (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stupid annoyingness
* 0c2740ce7 (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed cargo missioon
* ca70dfb53 (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 don't increase ship prob
* 5e715479e (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fxied chair
* a612d8041 (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ntohign
* b6a0be185 (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed explore universe mission
* 815b4a5df (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 planets
* f20ebc21b (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more waivery sometimes
* da4942052 (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed target locking key
* ae659cb3d (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 eject hud
* 493fcdfa5 (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed ship volume
* 1ab01b0a8 (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some new stuff
* 8bdcf4fa9 (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 5c8028e16 (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 medical base hud
* 545b93fe8 (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed cargo holds
* f7d70a93e (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 addeed cokcpit
* 090132f17 (2002-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added preliminary stats docking ports
* bdcd9fa13 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bunch of nice huds
* 0e4bac831 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops
* e5f4e92ec (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bunch of hud files
* 5659ab9e1 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 medical hud
* fa148fbd8 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the star huds
* 4c06e8d1f (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added an asteroid fighter base hud
* 931ee94ad (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added better objectives to patrol and defend
* d21eda2a5 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed spacing of vdu... fixed some modifications to director's looping of briefing made msision include random init
* 062bb3c13 (2002-07-30) utopist@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed vschir stuff to absolute paths
* 8c4cb27d5 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added research hud
* 73120f2fa (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a reasearach hud
* 996a78a51 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added hud
* 04d907c04 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 import briefing
* c566fc369 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stupid test
* 25628495e (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 patrol needs briefing
* 5b5020ea3 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the missions to have more mdoular brieifngs
* f80433a84 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some things with stuff defined at the top
* a849c1feb (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified bounty mission
* e3c6209ea (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mission briefings
* 5cff85f37 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 colio
* a00363188 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up problems with defend and patrol
* e2d658978 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no attack jump point...yet python ensues
* 799082386 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed cargo mission to WOREK
* d23f888de (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified these stupid missiosn to work with python
* 1ecef817a (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fxied /cat
* cfdaa90c9 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the missions to not use b0rken ptyhon
* 7f3fbfb58 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got rid of crufty python scripts
* 5f304b869 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some nice listings
* 99c49fddf (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some faction ship listing
* 3c8565d40 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dam du dam
* adb0b70bd (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 30 nukes?!
* 23db2b2b4 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the ship upgrades and am working on patrol
* 60ba0b7f7 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed their meshez
* 602f7d983 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nothing happens
* 152203e9e (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made these use shared ani
* da125dd98 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made tri more reflective
* 73e8448e1 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a traingel mesh
* 812b7ba34 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a star fortress
* 48c9788c5 (2002-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 rla
* e145b9867 (2002-07-29) utopist@9476613a-4e0a-0410-bcee-947800e9c4d1 changed vschdir to instead use absolute paths
* b2f23af98 (2002-07-29) utopist@9476613a-4e0a-0410-bcee-947800e9c4d1 changed vschdir to just use absolute path instead
* 7aaafd24b (2002-07-29) utopist@9476613a-4e0a-0410-bcee-947800e9c4d1 changed vspath stuff to just use an absolute path
* 883536045 (2002-07-29) utopist@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed vschdir sequence to just use an absolute path.
* 1f18ed551 (2002-07-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 l'stars
* 755a3f316 (2002-07-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 c in
* d4c29a146 (2002-07-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ocmit
* d0cf5b304 (2002-07-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some ani texture baddness
* fed57f258 (2002-07-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixes for various segfaults
* 791775b1c (2002-07-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a bunch of turret restrictions
* 663907705 (2002-07-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 9c2fd7b05 (2002-07-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mdofied
* fb2e892ce (2002-07-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no stability
* a41a31f65 (2002-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some malloc() delete[] errors and some uninitizliaed errors
* c741c7728 (2002-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blarh
* dacdd3a24 (2002-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modifeid the mastah paht list with new cats
* 2087cce3f (2002-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bunch o' coolio rlaan stuff
* 6eed0e52f (2002-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added fact
* c56b673c6 (2002-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up some cargo...added shields to mining
* b05244733 (2002-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 chatgned ejected price
* e86562072 (2002-07-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the pilto carot
* 424bf65a9 (2002-07-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added an option for beam collisions...but doesn't work all that well
* 3c2f671fe (2002-07-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adedd hud
* bc3824dd1 (2002-07-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a nice aera mine :-)
* ad0f68925 (2002-07-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added our rlaan mining base
* f010d14cf (2002-07-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the box
* 47a0ebec2 (2002-07-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed it
* b028ca20c (2002-07-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 thou art white
* 74ba85aeb (2002-07-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wahhooo made a nice aera factory
* 1d287a7f8 (2002-07-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it a bit better
* b097cdeb3 (2002-07-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the leokat rlaan mesh
* fb199fe09 (2002-07-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot 'bout the bionics
* bd28e1915 (2002-07-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 aded rlaan pleasure
* 5ee1661a0 (2002-07-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* 79bdc9ac9 (2002-07-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed a better vegastrike.cofnig
* 3bad97521 (2002-07-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ye beautiful aera planets
* bd92bf110 (2002-07-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the aera planets
* 9fc5dabd6 (2002-07-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed something.... forgot what it was
* d3e5f35df (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 crusier.xmesh
* a0a3edb18 (2002-07-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 newest exe
* ed4b8f9e9 (2002-07-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 python dlls
* 3e17841ac (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed the new starships (with only blank turrets
* 7ef3951cd (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed tian to use tiger shark model
* c2918617b (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dead
* c37f36702 (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 rmoved
* e8bbb5d4f (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a corvette for the pirates
* a633c503c (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added corvette stuff
* cd4d1968a (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modifeid and added new bases
* 4d8b02363 (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed
* 87acf8a3b (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed these not to have dead units
* 7c605f95f (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed the old miningbase
* eab468d9d (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added miningbase2 instead
* 26840c90e (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* b23849eed (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ruined confedhq...moved to evil
* c33b91ded (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bunch of aera only bases
* a02c84aac (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed
* 3a1c4d0a4 (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added l'medical
* cfd3f0dec (2002-07-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 working on bounty.c fixed a dumb bug in cargo_mission
* 810e07d16 (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dont prints tuff ou
* 83bd5ecf3 (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out default obj
* 996ba1de5 (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added obj
* 71bf764f4 (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the objective vdu
* 501e38f86 (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 self.defende
* 25837a2fe (2002-07-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 could count itself
* 77c257970 (2002-07-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 elmiiniated duplicate systems.... added getdestsyst function and fixed defend
* 0370afb0e (2002-07-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so you can't loop around back to where you started (that's just dumb)
* efd0e2107 (2002-07-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 unsigned lawn
* f5fe37e51 (2002-07-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the destructor to be BASE
* fa4b143dc (2002-07-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added attack_jumppoint execute function and unique cool escort mission
* 8a405b72f (2002-07-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made easiuer to auto... took out enigma white bug
* 685076ec9 (2002-07-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed offset in printing in cargo_mission added a defend mission (attack_jumppoint)
* 2cbadd71f (2002-07-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed huge rings
* b43a09f49 (2002-07-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed ring computation
* a9a1de99b (2002-07-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mohahaha more visible
* 9252495a3 (2002-07-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added nicer alpha
* 04db7e06a (2002-07-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added comments and modiified some stuff :-) made it so you cna turn on and off autopilot
* 281fc9ea6 (2002-07-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gotta love scrpgin
* bd3d85220 (2002-07-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the stub functions
* f848e2435 (2002-07-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing bugs... It works... except for 1 bug: the objective does not get greener as you jump further
* 69980c6ba (2002-07-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed fopening with a null string
* c1379f881 (2002-07-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 you can do GetCargo(string cargo) to get a Cargo you can go GetMasterPartList() and GetContrabandList(string faction)
* 045e12b38 (2002-07-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added colored text
* bf4c73d6f (2002-07-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added rings
* e0c870e4b (2002-07-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added comments
* 278ef2d31 (2002-07-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that sorted mission cargo wasnt' avail
* 2b41f8aac (2002-07-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added mission cargo and fixed some stubs
* 2eade3495 (2002-07-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed
* 5d975b1ab (2002-07-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed terminatemission and some other stuff
* 9b50611ce (2002-07-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 boject
* 399817181 (2002-07-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commiteted  a ne wobjective full cokpit
* 076727beb (2002-07-22) utopist@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes for big endian machines.
* 66b6774aa (2002-07-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tilde
* 52225caf1 (2002-07-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tilde
* f9ae8ab48 (2002-07-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 briefing stub
* 21f6c86ca (2002-07-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made go_somewhere_significant and go_to_adjacent_systems seperate...
* 492c9f665 (2002-07-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the active cockpit and the active system to be correct when running missions
* c4681cb3a (2002-07-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed better color control for text...soon hex color codes
* ca5babe6f (2002-07-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 objcetives completed
* d2b7cdcda (2002-07-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed some objective printing stuff
* 8f2b47777 (2002-07-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added cargo mission
* 3b24676e7 (2002-07-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added an VS.IOmessage() in python... same as the old _io.message()
* b70e4b0d2 (2002-07-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added objectives... I made fewer files include mission.h, just so you can compile easier in future mission.h changes ;-)
* 906516757 (2002-07-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 ring.h mpi
* 6a54365b1 (2002-07-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a few wrong ADD_FROM_PYTHON things
* a762d7be8 (2002-07-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed privateer mission! python runs!
* 8dc922c90 (2002-07-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 out of range when he's behind you
* c5b951de9 (2002-07-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 214225a6b (2002-07-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some nicer docking boxes locking is actually shown in targets
* 99fd98436 (2002-07-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 opops
* 2c5748b30 (2002-07-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more ring stuff
* 93a75896c (2002-07-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ringy thingy
* 23de3172d (2002-07-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified planets to fix files and rings
* be38d40fe (2002-07-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified these filezs
* 8f0f87d6b (2002-07-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up namespaces in unit_wrapper made some galaxy_gen changes
* a7c41604c (2002-07-18) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added this file to make terrain work
* f544a7934 (2002-07-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a CityLight option beside the other atmosphere and ring ones
* aebac8826 (2002-07-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some random.randrange() bugs... added privateer module and trading module!
* 5de5b0574 (2002-07-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed planet rings... now you can have planetary rings as well as our good friendz maksch veber
* 0511154a9 (2002-07-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed easydom to have an attribute in the global varaible textAttr: attr_value(textAttr) Now .mission files may use a <Python> tag to define python code...
* f8a5af626 (2002-07-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bug with stub
* ecf47ae3d (2002-07-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed random_encounters...
* 9c7e08bfe (2002-07-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops inlin
* c0606abf4 (2002-07-17) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 41d1668fe (2002-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oope vsbox
* c53e894a8 (2002-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the uninitialized floats
* dd968b155 (2002-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added target locking feature... fixed some sigfpe
* d63981e1d (2002-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried gcc-3.1 workaround (hack)
* 476567836 (2002-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a locked feature... made it so that when you're clsoei t doesn't switch targets
* 110089f3b (2002-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added expl
* 955a19068 (2002-07-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 it works in my tests
* d618f6ca6 (2002-07-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed if (SCRIPT_RUN) instead of if (mode==SCRIPT_RUN) this could have been a fatal parsing flaw
* 069d60531 (2002-07-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed some non const stuff
* 76c66a0a0 (2002-07-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up launch_recycle.... lots of little nasties :-)  like pass by ref
* 0e6f074a1 (2002-07-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 finished launch! made difficulty use a list instead of a tuple
* cfd9d4a59 (2002-07-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 finished launch! made difficulty use a list instead of a tuple
* f575b355f (2002-07-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a beautiful vector lib
* 078fc66c3 (2002-07-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 double
* 332c9e434 (2002-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 director
* a8d2847e0 (2002-07-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the 0 players
* 408faa816 (2002-07-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 returns the size of the list (the new index)
* bc49c0ada (2002-07-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 You can use this if you don't want all to check everything in 1 frame
* 7e20664b2 (2002-07-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 completely redid it!
* b63d49d01 (2002-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added director
* 146441133 (2002-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 director
* 74bcfc61a (2002-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed cargo def arg
* dceb31631 (2002-07-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed these savedata
* ec9d0eca9 (2002-07-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed pickle stuff...
* 4feede0b2 (2002-07-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 working on it...
* 12231c3be (2002-07-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed utility stub
* e6a70024c (2002-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 parens around bitwise or
* e6f749251 (2002-07-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 started difficulty
* f30da30c9 (2002-07-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed it up!!!
* 0694f240b (2002-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to make reotate
* 13c142c01 (2002-07-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added ship_upgrades
* c4d89dd64 (2002-07-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made get_friend/enemy_of return an int
* 9aad1ad24 (2002-07-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up faction_ships
* 663e81629 (2002-07-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a bunch of stuff like getPlayerX
* 1f766b4b9 (2002-07-12) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added ogon terrain
* 5a091f1b5 (2002-07-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made random_encounters a class
* 43ca8f6cf (2002-07-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed stuff
* 44c85a85e (2002-07-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added hash table debugging scheme that assures it's destructed after being constructed.... can add with VSCONSTRUCTX(31337) and VSDESTRUCTX where X is priority
* 548ffe090 (2002-07-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 working on faction_ships
* 9b9290c3a (2002-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 minor fixes
* 27cf778f8 (2002-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ihehe
* 2794108bc (2002-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the coolioness of forced mesh textures
* 278aca331 (2002-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 force the texture on this engine or it looks dumb
* 68909ea89 (2002-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed fastweapons
* 64e0ea81f (2002-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ohoops
* 20a71f58e (2002-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 completely configurable textures
* 91050c9cf (2002-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ghetto option... no textures
* 063c9e170 (2002-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed cockpit offset
* 67d7d394f (2002-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed recursion
* 6d574faf2 (2002-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed non iostream stuff
* 15f8a8635 (2002-07-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* fa79392d2 (2002-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reduced stddev
* 584339a48 (2002-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed medical
* fd6aded4a (2002-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops down!
* 96505c703 (2002-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now you go into deepest subunit.... also now you can have accessories
* ea591de35 (2002-07-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a python port for unit.c
* 0b83b9353 (2002-07-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed it to use the autopilo planet distance form unit_util.h
* 5b3e1f455 (2002-07-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added new universe utilities fixed stub functions
* d1dead8c5 (2002-07-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 split utilities into cpp/h files Added getDistance/getSignificantDistance
* 64c8b6ff8 (2002-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed unit wrapper to generate python stubs... fixed universe util
* 56eb4a7e7 (2002-07-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing misc. stuff
* 82bc41ed6 (2002-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed PYTHON extensions
* 176a49c95 (2002-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 36f8c9bc3 (2002-07-08) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* f60f86326 (2002-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a briefing
* b22dec7f7 (2002-07-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some simple fixes
* 120ff48c3 (2002-07-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* 5e8cbc71a (2002-07-08) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added terrain
* b24ca1351 (2002-07-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed it to actually init :)
* 7870bb2e6 (2002-07-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added briefing wrappers...
* 2b02f28f4 (2002-07-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed it so docked units detach when jumping
* 95ab9245d (2002-07-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 get parent function of AI
* bb9eb6870 (2002-07-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Forgot to "CVS Add"ed universe utility functions
* 94091b2b6 (2002-07-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 getParent
* cc007f783 (2002-07-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added other fake python functions Added universe utility functions
* 8beb8926e (2002-07-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 was going to make docked untis jump...not any more
* 174cecb16 (2002-07-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mouse fly by glide
* df2c1a353 (2002-07-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added setNull exported utility functions fixed conversion_namespace bug
* d0b6fa7cb (2002-07-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed unpickling missions from save
* ea0408c4a (2002-07-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the power of pickling to vega strike
* a28bd9b25 (2002-07-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a mission to test the power of the pickle
* 16d167958 (2002-07-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 adding unit utility functions, for example add/removeCargo
* 3c22fa48c (2002-07-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio
* abdddb45d (2002-07-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 COMPILES!!!
* bf33b823a (2002-07-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out ss
* affefeade (2002-07-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a few overload
* 9c9201214 (2002-07-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 gcc does not like return(0); but is fine with return 0;
* 7968b5858 (2002-07-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 need to_python and from_python
* 8c83c8404 (2002-07-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 gcc does not like return(0); but is fine with return 0;
* 8b7b6777d (2002-07-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 oops... wrong SetTarget/GetTarget
* b4a5c3160 (2002-07-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 oops... wrong SetTarget/GetTarget
* 9020264ac (2002-07-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Working on UnitWrapper
* b08fa78bd (2002-07-05) uid59555@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed UnitWrapper::
* 0b0a5b4bd (2002-07-05) uid44513@9476613a-4e0a-0410-bcee-947800e9c4d1 changed the public: and changed teh var def to "nothign"
* 81fe9e5e1 (2002-07-05) uid59555@9476613a-4e0a-0410-bcee-947800e9c4d1 Macro errors... :(
* dd8f3499b (2002-07-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified these filesto fix mission term bug and added auto oputput to mission sewlector
* 2255e7c4e (2002-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commited
* 4f596ed0a (2002-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 whoohoo
* 0220c418a (2002-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fxied shields and stars (i.e attenuated lgihts)
* 9ce6eac9d (2002-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed gfx scale
* 66a82f926 (2002-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 potential glx fix compiles
* 37388815d (2002-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tentitive fix for glx driver
* 4860ef549 (2002-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shoudl have fixed problems with quads
* aa88bb2f5 (2002-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed white spots
* ea1e3e910 (2002-07-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed #define hack for the from_python fuction to not be recursive aded functions to print out python errors Fixed PYTHON_INIT_CLASS to become PYTHON_BEGIN/END_CLASS
* e2b8de0e3 (2002-07-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added #define hack for the from_python fuction
* b17eeba2c (2002-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed excp
* 7f77551c0 (2002-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the box
* 6b96d294e (2002-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a mission script! whoohoo
* 6bb73edba (2002-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fxied the defaultz
* 66f8ab619 (2002-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 touched
* 6363cdf93 (2002-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commited
* 2a945f511 (2002-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 printed hello
* b4d0cc678 (2002-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 pythong class
* 8b67e82a4 (2002-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 onothign
* acde76bd2 (2002-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 pritnlhyel
* 88d0a82c4 (2002-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 visual C++ IDIOCY DIE VC DIE DIE DI EDIE DIE IDE ID EI DIE IDE ID EID EID EI DEI
* e8cc7c761 (2002-07-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Hack to fix dumb 'visual' C++ linker error
* 3de0c922d (2002-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tired to fix last_instance
* c0593d94a (2002-07-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Making #defines to help module building
* 8f98c33ec (2002-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 destruct != destroy
* b1650868b (2002-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made a more generic python class rather than pythonai
* f34d3d217 (2002-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modifed this stuff to have workable AI scripts...just a few more stages and I'm done
* d9fd2b012 (2002-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed common subdir
* 8a6782eba (2002-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added maekfiel
* f9994a909 (2002-07-01) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'vegastrike_0_2_9_2'.
* e805f2cd0 (2002-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made sol big
* 52953594b (2002-07-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing bugs
* 0087c0281 (2002-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new pythong ai script
* bea840a5d (2002-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oop
* b70960233 (2002-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mdoified the common lib
* 2f70448e8 (2002-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modifeid
* a595304d4 (2002-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 a simple test
* e2acf5f34 (2002-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 simple test
* 2b718edcf (2002-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the pathing thing1
* 3f2034b3a (2002-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 simple test
* 330459752 (2002-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 7dfec7f66 (2002-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cmomitted
* 37bcbba67 (2002-07-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a compilation func
* a785cf04f (2002-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 com
* 308cabccb (2002-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 rooms
* 7f0324b6b (2002-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commited dud
* 0ab4d686a (2002-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mdofiied the init.cpp to try to compile code
* 4484c0c73 (2002-06-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removefs
* e4b2b244f (2002-06-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commot11
* 00b589b85 (2002-06-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed
* 775751ad9 (2002-06-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 heh
* 7efd1ee4f (2002-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 simplified copysign procv
* e9be50c28 (2002-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed AI scripts to cheat and give no bouncies
* 355fbc7fa (2002-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified head again to be what it was
* cf1b0f7f7 (2002-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modifeid
* d00c93d50 (2002-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed an al assert... that would cause different sounds to be different vain attempt to fix AI i broke...I'll fix it in like 5 minutes fixed the looping of odd weapos
* 130df6e16 (2002-06-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Python Test
* f6594fd66 (2002-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the webpage and some physics and AI to make the AI cheat
* e8a581b1d (2002-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the spec
* 6a8398a92 (2002-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modief
* 93d9c7f58 (2002-06-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Python Test
* 1b8374bb3 (2002-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the makefiles and spec file
* 63004489e (2002-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added common files to progs
* e162aee40 (2002-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed some fixes to wingmen also your flightgroup was maimed and you couldn't dock to the base you took off from ...
* e66a1e9c5 (2002-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed the maneuver thrusters to be in percent, not in degrees
* 9b90e4a22 (2002-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some thigns to makefile.... added better path selection fixed ships going slower with slower gamespeed fixed bug with fencepost error (malloc) in the interface...fixed button.cpp fixed ships launchign to be in your flihgtgroup :-)
* 991286e8b (2002-06-27) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'vegastrike_0_2_9'.
* 4a345d963 (2002-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tfactory twice as big
* c9d1e026c (2002-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the blank ships to have bettercheper radar
* c4c49ffb1 (2002-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the system
* 62b95b7e3 (2002-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified
* eee04e705 (2002-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modifeid the patching for execlp and whether to got o parent dir
* 9080cb50b (2002-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 default
* ab3c0b052 (2002-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the time
* 86ea6ce81 (2002-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified
* aac0dcce8 (2002-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the data
* f02d8499b (2002-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mdofiedi
* 9bf9e02c0 (2002-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added as hell script to install for unix
* a46ec58af (2002-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the man pages
* cdc448ac4 (2002-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mdoiefied the makefile to have real python libs
* b7e46f5a0 (2002-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modifeid
* 125d719d2 (2002-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mdoifeid haveboost
* 5efe8b728 (2002-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modifeid the configure
* b17a9a4be (2002-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 proper check for python
* 6820e8abb (2002-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some 64 bit issues
* d283818cb (2002-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed landing on suns
* 28472dc4c (2002-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified new det
* 2bf32c3a9 (2002-06-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified so that you were docking to the proper unit
* 4f62c6977 (2002-06-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mdoifed the adjust relation thing to not adjust for neutral crapts
* a82bd1e96 (2002-06-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 boost
* 35df8d507 (2002-06-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed dir stuff
* e49971141 (2002-06-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed
* df1385629 (2002-06-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified to have faster gamespeed
* 9c217d05f (2002-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the sound sever wtihout openAL
* fe342dacb (2002-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the sound server to compile in linux
* 065e79af4 (2002-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 silly
* a30d73a1c (2002-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added makefile
* f69a2ec32 (2002-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehe
* d7c474452 (2002-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 heheh
* d85799c2e (2002-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commiteted
* 7412e8a92 (2002-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed path
* 5ab600b21 (2002-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed effective relation
* ff502ba22 (2002-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified some simple compat stuff
* 7faad9828 (2002-06-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added talking...
* fdeecd7fc (2002-06-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added a networked music player using SDL_mixer vegastrike can now play music (in windows at least!)
* 8b1777bea (2002-06-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added talking...
* 25f042990 (2002-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified these things
* 9560d7c68 (2002-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made no null ptr
* 359cd60a6 (2002-06-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed problem where you can't dock with atmosphere
* 652bbe44f (2002-06-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed linker error
* 65e7fc820 (2002-06-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed tc autopilot and docked undocked prob
* 57d3ac595 (2002-06-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added texturizre
* f98368be2 (2002-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added defaults
* 316885590 (2002-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added ships!
* e51a53203 (2002-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 yay! now you can specify the order of sprites/ships... sprites now also have transparency!
* d8f11d28b (2002-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed units to draw
* 363c41086 (2002-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added fiels to xml
* db31193d0 (2002-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed some stuff
* a005ef671 (2002-06-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 working on bases
* 1e40f866f (2002-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a draw now func
* ef709bf40 (2002-06-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 oops... compiled with glut :)
* af573056e (2002-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mdoified the name of base interface
* ad91128ca (2002-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 moved to diff dir
* 407feb13e (2002-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed this shit
* 5ec05014b (2002-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed new spec file
* e525ebb87 (2002-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed new data stuffs
* e31445448 (2002-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some missions
* 7e6b231f3 (2002-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed real systems
* ee21bae7c (2002-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the numactive
* b6b622cb6 (2002-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some annoying little problems fixed problem if 0th mission goes away and you accept new one msg center will ide fixed linewidth problem fixed the fact that the new star system willg et trashed if over limit
* 9cc150abd (2002-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed problems with xml
* 4a662068e (2002-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops ONE patrol point
* e7b2c17b1 (2002-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehe bounty mission
* 2c9507d9f (2002-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a_std
* f4c4ebbb3 (2002-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified null pointer excpetion
* fa8e7153d (2002-06-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bolt bug
* be25672ca (2002-06-20) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'vegastrike_0_9_2'.
* ef8168efb (2002-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so global wasn't axed
* de6e783ec (2002-06-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added base screens!!!
* 22e233f7d (2002-06-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added base screens!!!
* 6827f6780 (2002-06-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no mouse option fixed
* ed25ffba3 (2002-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modifeid
* 64412d260 (2002-06-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 starsystem destructor bug fixed
* 9e873ea70 (2002-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made them 3x bigger
* ac2377889 (2002-06-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 starsystem destructor bug fixed
* 76a2ba2d0 (2002-06-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 built executable in release with debug symobols
* 1a26cf271 (2002-06-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed many systems bug
* 17d1e1b8a (2002-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 whoops had a max there
* 4cde8bcfa (2002-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made asteroids more common
* 07f1db067 (2002-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed respawning
* a2dee66f6 (2002-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 list of problems
* 25e9ea2a1 (2002-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ifixed temp segfault
* c6eb10462 (2002-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed segfault with ~System
* 626673363 (2002-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more resonalple
* 235980f6f (2002-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better comm serches no planet color for our good long range shit changed auto distances for the better
* 8421632f4 (2002-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mdofied
* 166ec55ad (2002-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no contraband by defautl
* bf9e6d616 (2002-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified
* a9c8cce35 (2002-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 untstal
* 3adb575a7 (2002-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made deadzone scale
* bccc95a44 (2002-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the joystick deadband
* 0641ab254 (2002-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 corrected xtra "" files
* 303cdf5d8 (2002-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lod is consistent... planet returns the unit it made...and unit interface prints purchase price
* 5ed9262ef (2002-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ifixed the creds
* bfdab2651 (2002-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed ship ambient
* f9efac542 (2002-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 rlaan control more
* 69a7bdd43 (2002-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed new readme
* 7f14b3ef4 (2002-06-18) utopist@9476613a-4e0a-0410-bcee-947800e9c4d1 Added -L/usr/X11R6/lib flag to glut test to find -lXi and friends.
* 27dcf52d1 (2002-06-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed creds added thing about load game
* b694179de (2002-06-18) utopist@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed 500 trillion entry to be explicitly floating point to make gcc happy.
* b7a2d064e (2002-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* ef33544fa (2002-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 changed desc
* 909184464 (2002-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 updated docs...
* 0ebe44ed3 (2002-06-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 menn
* 200fc3a53 (2002-06-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yay committed new con
* c7f1b4352 (2002-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 mouse sens
* ba9f54232 (2002-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added joystick and mouse exp
* ceff87f0c (2002-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 32 bit color vorever!
* 946c03f2c (2002-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 1280 screen rez and music options and joy
* 963ba640b (2002-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 1280 screen rez
* 2f433b6f5 (2002-06-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 creds
* d6e6d7c1a (2002-06-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed year and day
* d3c1790ae (2002-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed joystick problems
* 724336b8a (2002-06-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified
* 0ca5b31b4 (2002-06-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a nice installer script
* c74cd9da2 (2002-06-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the build script
* 15d320b88 (2002-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing misc. stuff before release...
* 44c569bdb (2002-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed joystick bindings
* 58b1a364b (2002-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* 052b070ab (2002-06-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 main
* 6ecdeae19 (2002-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 mvcp
* 8231bb5e4 (2002-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 mvcp
* d21c746b5 (2002-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 readme can now shell execute
* 990b9d8c9 (2002-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed path issue
* b001831ff (2002-06-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added mouse
* 112f7cb5f (2002-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Mouse Warping!!!!!!
* 8ec42d26d (2002-06-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 younger
* 47b746547 (2002-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some path issues...run from console was broken
* 292675e7d (2002-06-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed path issues with console execute
* 7f4a8feff (2002-06-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed readme AGAIN...
* 45362dbf0 (2002-06-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing vdus...
* f7bda0730 (2002-06-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 symbolz
* 157f13d5f (2002-06-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 symbolz
* 2e3042012 (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 happy unit interface
* c119f9874 (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fxied the readme to have some info about saving
* ac7fe5b1e (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 vs config fixed
* ce8b13e32 (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 days are shorter
* 742c0c797 (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 refinery schmefinery
* 55e31cc87 (2002-06-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed readme...check in bins
* 6e8d3f390 (2002-06-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the jump drive cost
* 7d0bf2981 (2002-06-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* 4146a6a35 (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 here is a readme
* 88be65a6e (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed color of button made it pop in new window ;bley
* 606acfd9e (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some buttons
* cf160d136 (2002-06-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added donate page
* 48ef41a82 (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so cargo -> significants only
* d51ce170e (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reduced ammt of cargo on ships
* 2efc0bdb3 (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some default cargo
* bd44cdfc3 (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified cargo mission to have no time limit
* 3da499e58 (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed galaxy gen to make more reasonable days
* c2b0ef069 (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed
* 384178a5d (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed these pix
* a924182ac (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bye voices
* d30838d17 (2002-06-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed installer
* c10ba74c1 (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 unknown systems are less random
* bac50e0a9 (2002-06-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed installer
* fad4c19e1 (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehe new names
* f4789192f (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out some senseless names
* f5067f5ab (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yay new sotry
* e0935197b (2002-06-16) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added 2-player controls, added saved game selector help
* eca79769a (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed sol earth
* 8e4b6e4a6 (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 aphrodite
* 35eba94be (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  no names given to units that don't deserve htem
* 9e68c1731 (2002-06-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 happy celeste
* 433227828 (2002-06-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added some cool multi missions
* e20f9729c (2002-06-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 missions now don't lock when none are in your bay
* bd628f37b (2002-06-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 little mission change
* 43e6152dc (2002-06-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed missiles
* 9dd067698 (2002-06-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* 9e6d99dc9 (2002-06-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 removed demdata to make things smaller
* 9df26c553 (2002-06-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a unit file anme for units
* de398e332 (2002-06-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe
* aea36d4d1 (2002-06-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 priates
* 48871e4c0 (2002-06-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 true atmosphere
* 1fb604771 (2002-06-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lots of m_classes
* e69efc31a (2002-06-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 eden
* 3a80bec91 (2002-06-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed asteroids and names
* 45712e700 (2002-06-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 eden
* 6a3ae60a1 (2002-06-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 they ownz thoese places
* 5a47c3c77 (2002-06-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 they ownz pentonville
* f99d00d80 (2002-06-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed turrets
* c59a7ee6f (2002-06-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the frings
* 7b2c0ffac (2002-06-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tee hee unknown sector
* 6ed732685 (2002-06-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blehhehe
* 1cef07b75 (2002-06-15) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'bad_asteroidswq'.
* 33371d7c7 (2002-06-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made backgrounds random
* b21daafdc (2002-06-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added our new script
* 21e96c3dc (2002-06-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added rpelace script
* 0bf5e0be6 (2002-06-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* 384eeff89 (2002-06-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 change dsize of osprey
* 8c3d84b37 (2002-06-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed multiplayer saving bug.... fixed multipalyer auto bug
* 3d6c4bbe9 (2002-06-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added some cool duel missions
* f1614e641 (2002-06-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* bf65bda92 (2002-06-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* 3fc569100 (2002-06-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 happy delete
* ba9da3e98 (2002-06-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 2 player commit
* 3525bc800 (2002-06-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 keypad insert
* dd609fa5b (2002-06-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed loading dialog..
* b7a6446bf (2002-06-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed fuel->NAN
* d4759e0b0 (2002-06-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 2player saving fixed (ships would load from wrong player)
* bfc715463 (2002-06-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added update list
* c910c790d (2002-06-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added update list
* f66ebfa85 (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleyb ley
* 714f43aab (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added these hud files
* 377d555f8 (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nothing here any more
* 702be54c7 (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed
* 8fdb951b2 (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added flart6
* 458c92294 (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed human readable method to not return weird :wq ti
* f39b4cafb (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new planet list
* 53ed2a7f6 (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed new det
* 103459dda (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 snow is modified
* 95fb7680d (2002-06-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 decresing size of planets
* 281560660 (2002-06-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 decresing size of planets
* 77fe81782 (2002-06-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 decresing size of planets
* 4633ecd6f (2002-06-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed cockpit f1 f1 bug and fixed the vdu cycles
* 4e8d92a20 (2002-06-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the interface to show  the beuatiful
* cf54f7561 (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed vdu views
* 9f1ed05d5 (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made light behind it
* 0dd5ee091 (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the mpl to have some research cargo
* 14a3435ca (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 flate
* b517d756f (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the flares
* 9bed72a86 (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 barfing
* ef08530f6 (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the stupidass flares
* e6729705e (2002-06-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added some cool new universities and snow colonies
* ada391804 (2002-06-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 more ab fuel
* 478173a6c (2002-06-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some issues
* fab636e69 (2002-06-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed in range... fixed jumping to use fuel
* 87ff032c8 (2002-06-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 gemeni? are there men there?
* c17966a45 (2002-06-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing stuff btter logo
* f670553c1 (2002-06-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing stuff
* e99cc5b83 (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 told what planet type in your vdu.. fixed mission cargo being selected for random... fixed comm ai's talking out of range...  fixed saved printout out
* e8658dd8e (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* c3618935f (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed changes
* 34f3bcd3c (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made less ambience
* 93e74378a (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the ambient light
* 1f62d57a7 (2002-06-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 printed out where you are
* 4724e74aa (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed cleared prolem
* 0b0db3bad (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made poisedon have atmos
* ddff13a5f (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ntohgin
* b5c958513 (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 background list with truth backgrounds
* 409d22eab (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a shitload of galaxies
* c6e769ef0 (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 aded planet ring
* e0939f804 (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 right scale
* 042f1e048 (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed saturn ring
* a7d864260 (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made galaxy read in stuff
* dec419e80 (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 7c28a7db0 (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified this to be more clear
* 4c52ee8a6 (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified pri lo
* 80795f3e1 (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a militia logo
* 7da048bfc (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 addde a couple of logos
* 3d3b4d1b7 (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finalized our good friend celeste
* d40c2913f (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commited
* 3f4d21c73 (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added celest
* c0b2b0686 (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the dirty stuff
* 26e0cf9d3 (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modifeid dirst
* 8ddc350e5 (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no atmosp
* 4d0d9c751 (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified these systems to utilize new planets
* 3fb3abec0 (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed spehre to wdinoze
* 3ed35b60b (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added city lights to the scene...add to the planet..stay light in dark
* e0b37c211 (2002-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ani texture now great
* 6ab01de0b (2002-06-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing stuff
* c2d16b04c (2002-06-12) kazan@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixing a problem with Glut's depend's [on Red Hat 7.3, XFree 86 4.2.0-8 Xi and Xmu need to be included]
* e92092959 (2002-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed location of sun
* 92989a77d (2002-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe config
* c475c6716 (2002-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added university planet and dirt.pnt
* 993cc665c (2002-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nicer nameing
* d545ba39a (2002-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oxford need sconnection to mastif and uni world
* 43ccb1953 (2002-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made pirates ownz some places
* 3752f251e (2002-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed faction
* 4715b18c6 (2002-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* f53574a6d (2002-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now corrupted .png won't crash it.... encourage their use over .bmp
* afb77efeb (2002-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the mesh load exist
* 7d9538c79 (2002-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 what means neighboring?
* cbfdd8ad1 (2002-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 misplaced contraband mission
* ca2e2b068 (2002-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 don't overload that dot
* 10952f39e (2002-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 so you can still use the mofo
* 317d85a28 (2002-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some master part foo
* 1864b5b12 (2002-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a ship dealing problem and a threat in different system problem
* 2e013d67c (2002-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up lower engine 'grades' being put on new ships
* 613147daf (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed duplicate statement
* 30ef63cae (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 you don't get pweenzed in radar
* 0b9a51dcf (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so upgraded turrets can shoot topo
* d965829a8 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified cargo ship to be cool!
* 88688f577 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lowered nova scale
* dddbf2d31 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed revoker
* cd4ad983e (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 contraba
* 9d28828cb (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added contraband missions
* 1a4a1b930 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some contraband missions
* 8cf1da3a5 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 contraband mission
* 24551beeb (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 watch out for those narsty contrabandolas
* afc5764ea (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 prevent jump from begind estroyed... allow ships to jump
* c6aadb88e (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 afterburners are optional
* e00e6b86e (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the contraband mission
* 61b6970bd (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hull stats now readjust
* 859c55daf (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nothing happens
* 2cd6e1f45 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the looping of guns..a.dded a collisons option
* 4a2037b0a (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 trilitium does NOT add shields
* efb5b34e4 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed sizes
* 8de96ddaa (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lekra bigger
* cd7614a08 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed skart
* 6aedf7c63 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed sizes to be bigger
* ba11b59dd (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed location of unit scale so no leak mem
* f7b3cd6f2 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 medical base == bigger
* 187427225 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some nice shit to this one
* b43d6e07b (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed scale to fit
* 9da4a1bae (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed docking clamps (now dock is only for challenge)
* ce7398138 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the kira
* aa0df7f6a (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bomber.mission to be fun
* 3e9f8ce32 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed earth pat
* 33740fc2a (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 capship
* 58412fcd4 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some thigns
* a057f073c (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed places
* f67e850a0 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 scale value works
* f85ec5776 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the missions to be located righ5
* c40086d0b (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the gauntlet missiosns
* 9a2c17ae5 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got rid of legacy fuinction
* 7b13cdd48 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed nvn
* 9b19a4248 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 you start in a reasonable place
* e0080d2b9 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 defend mission work
* cbbc0c816 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed these to have right area
* 48ab4ae3d (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blake now fixed to be out of system
* 2086232f4 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the distances
* a43772dea (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dfferent args
* b43937044 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 after random shuffling these scripts are
* 7f925dc51 (2002-06-11) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'BEFORE_BETTER_SHUFFLING'.
* 9967d62f9 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed shrinking list problem
* dcee24203 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ttteeeheee
* b2e353293 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 replace d atmosphere stuff
* 254d1bc56 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iadded a force option....
* a80ea77be (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no time limit
* cbd7cd5f2 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wingies help out whe nyou attack one of them
* 54d0a6c01 (2002-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took off time limit for tunring
* d996a2958 (2002-06-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made you autosave on dock
* c91f942d9 (2002-06-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 pirateSSSS
* ae3634b68 (2002-06-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 59ea29252 (2002-06-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some more erroneous geminis
* 79cb24362 (2002-06-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 connected gemini with the rest of the universe
* 80e9b6b38 (2002-06-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some erroneous gemini_sector's
* b50208818 (2002-06-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more planets w/cargo
* 9fcbd1358 (2002-06-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added hte recycle type of unit to launch
* c52819810 (2002-06-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 save interface
* b45a53573 (2002-06-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified some save stuff so autorecovery only happens once
* 39603c200 (2002-06-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added argv9
* 3f9cd83c8 (2002-06-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up this thing to actually launch shit
* bfb757727 (2002-06-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified save game to use tilde for backups (load backup save to real
* 173391306 (2002-06-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 save game
* e1ecb4272 (2002-06-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 interface issue
* 0350d3e5a (2002-06-10) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'NO_MESH_DIFF'.
* 01ef8b664 (2002-06-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added an autosave!
* 5b09d8aff (2002-06-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mission now has different args
* f585949e6 (2002-06-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified some modules
* de7980982 (2002-06-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 chagned some printfs
* 090f94f5e (2002-06-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some config issues + our good friend mdouels
* 3a28e045c (2002-06-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some config issues + our good friend mdouels
* b086d70c8 (2002-06-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed more reliable difficulty detection
* d46743516 (2002-06-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 turn turrets off
* 084e9c0d4 (2002-06-09) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'BEFORE_MULT_SAVEGAME'.
* 7d68e09c8 (2002-06-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 capital orders now have turret ai
* f7c8b5d97 (2002-06-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made distances more...reasonable
* edb195224 (2002-06-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made turrets less time consuming
* 9d88499cb (2002-06-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a lot of stuff
* 2ec9bb606 (2002-06-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a lot of stuff
* 18efd8318 (2002-06-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 hurting relationship when ship is destroyed.
* 8388768c0 (2002-06-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made mission data a string
* a9aaad280 (2002-06-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the savegame store a string as the hash key
* 0999e3cb8 (2002-06-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed upgrades to be random mounts
* 795539004 (2002-06-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 working on ship upgrades
* 3c7731c33 (2002-06-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 working on ship upgrades
* 1313d2a28 (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added small caching to the unit template
* db460689c (2002-06-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 hehe more ammo
* 759916ab3 (2002-06-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 hehe more ammo
* aa201c05c (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 imprt difficutly
* 372c81867 (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up torp..modified avenger
* 6414526f0 (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added comments
* 57764ceb8 (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new mission with new args
* b294d38e3 (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 3fdadf956 (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed launch
* 0dcf10543 (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 upgradez
* 800685545 (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 return from no return
* 4f8217c4b (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 deleting vec
* be2b2f3d8 (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 deleting string as an o;list
* e48f5c4cc (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops forgot to increment1
* 05dc5e2d4 (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 garbeg
* 070fe7e72 (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got right template name
* 66de5e1e1 (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ships nwo upgrade
* 0fc1b85a0 (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added .blank if you use blanks
* 43fbf3e49 (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified these files to compile now to debug:wq :wq
* db28eab86 (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 chantged halos to cum vel
* 0b19ddd36 (2002-06-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 upgade diffulcities
* fb02b3cac (2002-06-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 communications...
* 293411733 (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some difficulty things...now there is a cred difficutly
* c996c5b76 (2002-06-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added rand cargo stuff
* 089960722 (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tee hee now upgrade is more reasonable function
* 2ecf06a07 (2002-06-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added landing
* 451907662 (2002-06-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added communication for landing nodes
* 9759ea7d5 (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ref key
* 7a5a82c45 (2002-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ship upgrades
* 050803416 (2002-06-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops... forgot to fix unit interface added a new "upgrade" function to the mission interafe
* 1833f98e7 (2002-06-06) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Spreadsheet of ship stats: current stats - size
* 4bab65132 (2002-06-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it print whether you accepted mission
* 71ef4b652 (2002-06-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 epeexcellent wayfarer--guns swapped with tractors
* 1f1c9e961 (2002-06-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed null pointer exception
* c0c9c77c9 (2002-06-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed match speeds
* 2b12cf401 (2002-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made collisions slightly ,more accurate
* 7ffc191f2 (2002-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed static during comm segfault (not enough static in firekeyboard 3 per line not 2)
* 89ff41b09 (2002-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added collide fix for too many turret checks
* d6fc5d530 (2002-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so tiny subunits aren't collided agains
* cf129f82f (2002-06-05) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 slow mission...
* 70b6b1fda (2002-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some debugging statements
* 73bf611a6 (2002-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed for loop scoping
* 0a62cf3a5 (2002-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 put warning on func
* 8dacc16cb (2002-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 literally an 31337 hack to get star systems to go faster--make everything ownzed by onw all powerful...elite so to speak...top unit
* de83e468f (2002-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now ships can regen into ast field
* 66e4c208c (2002-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the star bases and things so they would appear in VS
* a4bd33b4b (2002-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added an invisible 1x1
* d688fde78 (2002-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the famous gemini sector :-)
* f961e6c87 (2002-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some typos in milky way..made it work with jason w's
* 7f801a65b (2002-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed randomness...added sqrt factor to ambient light
* db1630ccc (2002-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cloaking for halos no locking for cloak fixed long distance bug added is unit in this sytem for scripting
* 88e0a6882 (2002-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added multiplayer-compatible random_encounters also random_encounters is now system_size agnostic
* 9fef02716 (2002-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 srand
* d49833438 (2002-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added fliup
* f80a653fd (2002-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sun adder to small systems
* 27c666b7c (2002-06-05) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 added cargoship
* 43be527c7 (2002-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lcok doeesn't work in cloak
* c351a5634 (2002-06-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the happy targetting wigglies at distance
* c7cb6862f (2002-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the gun cocoler to give less en
* c16935e18 (2002-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added mult gun coolers to everyone
* 9c45a6dfb (2002-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added nice window to describe the mount types
* a21713296 (2002-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up templates
* c550e32e7 (2002-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some minor fixes
* 56a0151b8 (2002-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cargo to the main baibes...added them to master part list...modified main gun
* 6fdaa1de5 (2002-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some more snesical turret sizes...adde the medium turret size
* d350069c6 (2002-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a system to track turret size
* 7cc4392ea (2002-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added master part list
* 7231881d0 (2002-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added rlaan cruiser
* 0f6c9ad57 (2002-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ye olde cargo pod
* fcdc7c0e2 (2002-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cargo type pod
* c774d5857 (2002-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stupid stuff
* 8e40603f3 (2002-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated main
* 5a95f19ff (2002-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some templates from the sin of having 2 shields1
* a26396f1b (2002-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out some silly enhacnements
* 2f7ec8f6a (2002-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed multiplicitive upgrades
* 28fcfbd0d (2002-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed frame of reference
* d3025df5b (2002-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed systems to have 2 jump
* aa83739f8 (2002-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops... didn't use all factions--used too many
* 7cf57c966 (2002-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 default mission
* 983e2ee6f (2002-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed autotracking... fixed some difficulty exponent stuff
* 45475aec3 (2002-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some difficulty settings
* 935bd8a43 (2002-06-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing stuff
* 83ee0312c (2002-06-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed capship generation distance
* 1c574cde6 (2002-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some cargo
* 58983945f (2002-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some nice pirate cargo
* 1f793d77f (2002-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ye olde fighter barracks
* 0de8dc89e (2002-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed illegal engine
* 0810ff531 (2002-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the small truck's engine
* b3cb34f34 (2002-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added missions
* a2a7ead2d (2002-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some cargo to these ships
* c2f762668 (2002-06-03) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added mail lists
* 4c37f4939 (2002-06-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some issues with pgrades
* 48059f087 (2002-06-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added better communication choice results (instead of always worst or best)
* 9c12fad96 (2002-06-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the used price and the interface
* e58e6591a (2002-06-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 now they attack you, in range or not
* 60fd5c752 (2002-06-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added contraband search that obeyed radr range turrets rulze
* 6535c79eb (2002-06-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added contraband search that obeyed radr range
* 21ddc58c0 (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed all units close and engage
* ac6225e4c (2002-06-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed distances
* f5fcdc6a0 (2002-06-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 factions now have contraband lists
* bb42e8027 (2002-06-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added better auto distances
* 5333e4650 (2002-06-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 working on contraband
* c87afc6af (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* b256760aa (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool cockpit
* a60700b72 (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* 20e861dda (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the gauges disappearing
* 3c7c38599 (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 targetting boxes work from afar
* 6d3467403 (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified this mission
* 24b82de7d (2002-06-02) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed references to dx that were causing compile errors under vc++
* 7132c8206 (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed different defaults
* 7ff3511c8 (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed underscore form _unit
* b87dcd0a5 (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed size replacement problem
* f25137b36 (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hvy ion beam
* 5dc815b40 (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a problem with stale drawing of animations  fixed unit_xml's energy field prob
* 8b47f0a70 (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some nonexistant planets
* ecf5a6b97 (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typo
* 6a93aa286 (2002-06-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Finalized missing edge
* 9149cd011 (2002-06-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Finalized communication
* f84d961fd (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a default
* 5024e8820 (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a new function called getSignificantDistance that subtracts some planetary radius for truly huge celestial objects
* 6f7e8fa7e (2002-06-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* b3237f9aa (2002-06-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe
* 35ae6d7ee (2002-06-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 strong
* aea4ab771 (2002-06-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 heh
* 6a28eca09 (2002-06-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added planet autopilot distance; the planets are bigger than other things
* 9123abd9f (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed neutral
* 1f876f71f (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified
* b4d2f80a5 (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ze mis
* 02f910b35 (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 glass
* 5c1a8cb66 (2002-06-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up neutral.xml some...needs more work
* 19a1f2427 (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed new milky way
* ab50b87be (2002-06-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some annoyances with mesh...made galaxy obey limits unless forced
* 882f9d7e4 (2002-06-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 update
* a548393e9 (2002-06-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 14bf58ba7 (2002-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some new bases to the type d'asteroid
* ac4e61889 (2002-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some new unitz
* 4a93893cf (2002-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 happy stufy
* 54a75f361 (2002-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some useful things like a key to stop turrets from doing stuff and no auto turning...and turning off missile locks when targetted
* 31aaa315f (2002-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up base sizes and things
* f00f1a006 (2002-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the uni on ear
* dff2a4e3d (2002-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no cargo on gas
* 45e0a8895 (2002-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added gas
* 51e8f82b0 (2002-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the turrets facing
* 06d53779e (2002-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hmm some insignificant changes and b.mpyel.bmp
* 6926a7730 (2002-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added sa  bmly bitman
* 53fb07081 (2002-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a differnet pic
* a823fb3f1 (2002-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some katarian katars
* 32f9cf867 (2002-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added 4 shields
* 049c406eb (2002-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added bounty hunter heavy
* 71b37d000 (2002-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 icommitted the blank and template
* a72b245cc (2002-06-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made more playbalancede
* 15fef0ff0 (2002-05-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 adding briefing ships...
* 8cdfa6848 (2002-05-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified cargo to actually take mission cargo off the list when it runs out of quantity...fixed stddev
* 157d1ef01 (2002-05-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sitting pluck
* ece60150e (2002-05-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 getadjacentsystems
* f33fa24c5 (2002-05-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 missions
* 815636f12 (2002-05-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added hudimage
* 3cd057f37 (2002-05-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new variables for when to switch from z buffer
* 83f1ed3a4 (2002-05-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added mesh far val
* 7be68e32f (2002-05-30) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed power of 2
* cb4fa51a6 (2002-05-30) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed to powers of 2
* 229707fae (2002-05-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 can't target self....
* fa8fd0810 (2002-05-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the setposition schmier
* 31f89ee50 (2002-05-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 turrets aren't in center
* ab9650a46 (2002-05-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ch
* d7e8ef89d (2002-05-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops compile err
* 1687cd6fb (2002-05-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified to have a SetOrientation function
* d74c3ce41 (2002-05-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adde teh endgame script nocheinmal
* a47ec46f6 (2002-05-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some new news
* 9151f1ff7 (2002-05-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some quitting stuff
* 7e51fb74b (2002-05-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a delete problem
* 5ec96d39c (2002-05-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 go somewhere signifi
* 91a40e87e (2002-05-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 New files that I forgot to commit...
* b1f32cae7 (2002-05-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a briefing!!!
* a18c58db1 (2002-05-29) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated for windows perl
* eb917a4dc (2002-05-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a reverse target key
* 00e975b5b (2002-05-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added making you go away from other units on load
* 60592d472 (2002-05-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 save fix...now you won't appear inside stuff wiht save
* c7a9a0293 (2002-05-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed menu key bug
* 36e97db5c (2002-05-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made doubles into collide table
* 57fc9c23a (2002-05-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 changed engine scale params
* 1dd0fa961 (2002-05-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 New Bases were Modified
* aad4dac59 (2002-05-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 gotta love these new roids
* 82fd93ed3 (2002-05-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed winFUCK compile errors
* 33f383945 (2002-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some sth
* dac152b15 (2002-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed stupod windoze cansting
* 3af46cbd8 (2002-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleeedin heart... all apart... left on an icy graaaaaave
* fb6bbd6b2 (2002-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new engine glows that should survive the" distance" factor
* d7e09f880 (2002-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added supernova mesh
* 2df529abb (2002-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the xvector class
* 289a8ad4d (2002-05-28) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'FLOAT_ACCURACY_IMPROVED'.
* 75bf9e566 (2002-05-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 floating point accuracy improved... now one can explore the outter rim :-) and other such cool things....by far the most annoying single change I have made to Vega Strike.... Death to stupid bottom row matrices!
* 4810b0308 (2002-05-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the pminus beam
* becd16a4f (2002-05-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed <dock>'s
* 7c696f385 (2002-05-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made asteroid a lot better...
* cbe10a87c (2002-05-26) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'PHYSICS_FLOAT'.
* 1e58dd699 (2002-05-26) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'BAD_FLOAT'.
* e7d04c29d (2002-05-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made it a lot better!!! Generates a unit file, too.
* d9e502e09 (2002-05-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 privateer mission
* d3e071375 (2002-05-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sized these images to powers of two
* 4e3dea094 (2002-05-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made the static work better
* 40c248846 (2002-05-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yay have the milky way
* 53ebde591 (2002-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some minor changes to defaults
* a649b2ca7 (2002-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed some minor stuff
* 2c757012d (2002-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added our happy new rear style epeellcat
* cef14bdab (2002-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the katar
* 074763dcc (2002-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bounty hunter
* a2f4e1d1a (2002-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iadded galaxy
* c589e4b75 (2002-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed new docking ports
* 2fa896aa1 (2002-05-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed glenable texturee
* 53cb1577b (2002-05-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a lot of constants in vs config
* e8b165c2d (2002-05-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed up the far animations being drawn properly
* 396c88c37 (2002-05-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 commit that joystick ass shit
* 0670a7980 (2002-05-24) jacks@9476613a-4e0a-0410-bcee-947800e9c4d1 jOYSTICK SEEMS BROKEN...BUT THAT AIN'T OUR FAULT ANYHOW WE FIXED THE HAPPY BROKEN "FLOATING POINT" i'M GONNA SUBTRACT THEN ADD BUG
* 663273192 (2002-05-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool
* 6db96c37e (2002-05-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some stuff to m_class...too less of a food need @ university (the "farm" ) hehe
* 7db6756a2 (2002-05-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added prices to mpl
* 0f3350b85 (2002-05-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some sprit image
* 5ec69da78 (2002-05-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added Jack's turrets into the fray
* fa70cd0fd (2002-05-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the factory to our group of research enhanced units
* 8df9c5feb (2002-05-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some new upgrades
* 013afee57 (2002-05-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added medical contraband
* 0da6ce8a2 (2002-05-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some better cargo to the base...added the new cargo cats
* ac23fbc52 (2002-05-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the master part list to have new cats
* faf7df448 (2002-05-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the m_class and indust and univ to have some of the modern research categories
* bf712c053 (2002-05-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the oxnard file from vortis
* 7cb1de83e (2002-05-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reduced bsp
* fe0f9120d (2002-05-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 turn off fog in mesh
* c4520585a (2002-05-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 happy nebula
* cb2d149b7 (2002-05-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the last nebula
* ab1571490 (2002-05-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 prevented nebulae from working against animations
* 9d24ba67e (2002-05-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some green shit
* a19ad80b4 (2002-05-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added alpha channel, inside out mesh
* a285e4cfb (2002-05-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some neubla accessories
* 331e47597 (2002-05-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made good nebulae possible
* 423cca8ec (2002-05-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up some neubla stuff
* 8d7301b50 (2002-05-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified some templates
* 0523c42e2 (2002-05-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new greypanel
* 50e1b154d (2002-05-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe grey panel
* 9a0cc1af9 (2002-05-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made nebula fade in !+ fade out
* 0c50933f0 (2002-05-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fog goes incremental
* f83dd8e94 (2002-05-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the missions to actually have cargo
* 041f0ba18 (2002-05-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bbeams
* a129550dd (2002-05-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 earlier day master part list
* 2db440f8c (2002-05-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made leach a bolt
* 1e3b9e510 (2002-05-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 check for proper mesh
* fea8a6639 (2002-05-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the star runner (missing quote)
* 08863b714 (2002-05-21) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 Added Heavy Fussion ball.
* 97e2ae9ae (2002-05-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed comments
* 132f0afd9 (2002-05-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed texture
* ac73d5229 (2002-05-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh power of two
* 8cbbde1e0 (2002-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 rmeoved difficutly
* 2908adfcd (2002-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the epeelllcat templates
* 91e2f5629 (2002-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added our good frined the puma...modified the epellcat m_clak
* de5bd68d5 (2002-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to make more than 3 buttons work
* cd83e40f3 (2002-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed new penetrator
* 060f1cfcf (2002-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cargo
* e488b73f6 (2002-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the cargo
* 122c5c22c (2002-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed it
* 72b1a76f2 (2002-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a printf
* 1c825256a (2002-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new mesh printf
* 8471f351c (2002-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 inew test1.mission
* dd4642028 (2002-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added test1.mission
* 37684f4f4 (2002-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 epeellcat
* 0f3349588 (2002-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made things scale better
* 783991a94 (2002-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new upgrade data for starbases
* dfdf80f39 (2002-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* 7190032db (2002-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added pirate base
* e6f8efdc8 (2002-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed these terrible plagues
* b12990f23 (2002-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some mining bases...moved cool mining base to default
* e616c4e12 (2002-05-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mining base 3 was replaced over miningbase2
* b947fcdad (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some tougchsups
* dd604cbb7 (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 playbalanced eagle
* 7ba7d641c (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new faction ships
* a200cd38a (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added weapons and lights and logos
* e1053b42f (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added blend
* ab46089eb (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 capitals
* 6db1a118a (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the bloody texture sizes!!!!!!!
* 20abe5c74 (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a new mining base
* f1628fd57 (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ntohgin happens
* c6839422f (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed more upgrades
* ef6c8ff7c (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gods had bad tags for recharge
* 86f62ef7f (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new keys
* c372fd7f5 (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new source with tracking
* 2ff75d840 (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to fix the radards to have the new cones
* bf80b5c44 (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed go somewhere sig? privateer and rand ecnoutners use new stuff go sig frees shit
* 23de5d381 (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new explore univ
* b78848bba (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed cargo to have righ tupdgrades
* a760a5f3c (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added carribena
* 7a45ded1a (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added aera hull
* 061fadb62 (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* 175e15426 (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed
* 5c459c318 (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed faction ships to actually make good programmign sense
* 906090f7a (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new fations
* f3c169e0f (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iadded the truck in teh right dir
* 186b109a3 (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed faction.xml to have new factions
* b48d31a5d (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added nice default args to galaxy
* 68fb01866 (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the ability to get properties from our good friend the galaxy
* cb9af913f (2002-05-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the sdl parachute
* 019dae7be (2002-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed problems with SDL not leaving fullscrn
* 26e585a5e (2002-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed height/width
* 415fd4a2d (2002-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made sure textures are power of two
* 11c65fcd8 (2002-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adede dociking ports
* c84e83eb8 (2002-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added fighter barracks
* e52aaac4f (2002-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a bug with palette
* 9c1d4f669 (2002-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  its xtra safe
* 67aea239b (2002-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some printfs
* 7c7eb060a (2002-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 vortis added upgrades
* dd1be220b (2002-05-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some nice fighter barracks
* 7c749d94e (2002-05-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the relay...added some cargo
* 7bb2d85d9 (2002-05-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some medical station
* ef744644c (2002-05-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added research base..t.his one looks rad
* c7caf6a98 (2002-05-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added textures
* f1fd964c5 (2002-05-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added refinery
* 78dab5603 (2002-05-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dded a terran refinery
* 1ab02bb31 (2002-05-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a pirate (dinged up) refinery
* 6094e526d (2002-05-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 star fortress
* db99138e3 (2002-05-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added refinery with new specs
* 4b7d7c29c (2002-05-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iadded some milspec weapos
* 0c74f8353 (2002-05-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bug in cvs
* 228c5e28a (2002-05-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tee ehee you now...stop
* 3f8569aa3 (2002-05-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed saving a lot
* ebb05f518 (2002-05-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed cube map backgrounds
* 0d110e804 (2002-05-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wingmen follow through jump points to stay by your side
* 50ece5351 (2002-05-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modifeid some missiosn
* cfc5dda57 (2002-05-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 master part list from 12 may
* 01487a3f9 (2002-05-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nothign happens
* a5cde426d (2002-05-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added these bounty missions
* 73c6010f7 (2002-05-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added rlaan escort missions
* 58f2348b2 (2002-05-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cleaned up a lot of the modules... made defending bases and capships plausable and possible
* 47e42d31a (2002-05-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixing and finishign our random missions
* 8a1836d72 (2002-05-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added animated textures
* f0a6f8a2e (2002-05-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* 3cf814667 (2002-05-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified some minor thigns
* 4e3f96b9e (2002-05-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added brief
* 47d00e21e (2002-05-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bunch of defend missions
* 9188d1998 (2002-05-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 escort distance changed to bool...now they actually follow
* c5a72c8fe (2002-05-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed it so they default ot break na datatck
* e21174484 (2002-05-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh! :-) now the wingies follow you on autopilot
* f211c16a5 (2002-05-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 keep the escorters honest...dont' swtich target if capital FG
* de44463ed (2002-05-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commerce cargo
* 4b8862292 (2002-05-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe great new missions
* 5a0224041 (2002-05-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 carrib
* ad213d301 (2002-05-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified these missions to have briefings
* fe9f03bed (2002-05-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stdout.txt
* 2a03afc4d (2002-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wingmen don't opverride capital directives
* 56f8c9a92 (2002-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yay
* f017b608e (2002-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added lots of bounty missions
* af9a97e9c (2002-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 getrela
* c748fbbb5 (2002-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 get relationSHIP
* 6baf8358e (2002-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed new appease factor
* e0508c945 (2002-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 should fix AI targetting friendlies on switch
* bb45bf47a (2002-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ocnfed bounty missions
* f3c397fe8 (2002-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mdoifiedy the bounty
* 8a83cf027 (2002-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some nice caching
* 4026d6764 (2002-05-11) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated escortcarrier
* f021a47aa (2002-05-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bounty foraer
* fb79a334e (2002-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new bounty
* 619888173 (2002-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bounty
* 23e27d2a1 (2002-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 aha
* e00629533 (2002-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some more missions
* 600b51b93 (2002-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 merchant missions
* 3a015c80b (2002-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fxied up excort1
* 3f0559b9a (2002-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 our happy eject
* e6733dae6 (2002-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new modules
* 974e2e87a (2002-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iadded the merchant and confed
* d758a9f43 (2002-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed some raunchy missions
* df00b2a44 (2002-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bunch of pirate missions
* ecc95b48e (2002-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh  variables can be empty!!
* 8ecc046c0 (2002-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 the xmesh
* 5bcb4c53d (2002-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yaya
* 717a91cc2 (2002-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed orientation
* bd4e6a077 (2002-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new stuff by assa
* b3f2c9be9 (2002-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 happy missions committed
* 4471097f5 (2002-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added our cheppy shit
* c5900a3fb (2002-05-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no neg quantity..fast mission briefing
* e878fa911 (2002-05-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 terran industrial
* 573d2a54a (2002-05-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tab separated list1
* f7ec0b318 (2002-05-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* f9f43521b (2002-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added docking
* 4ea39bebb (2002-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 checks race first
* 84b724603 (2002-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added medium base
* b3373d65c (2002-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wrongly sized station with unit scale
* 15bfee9c9 (2002-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ntohign happens
* d90eeef6f (2002-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shift this,biotch
* 98e434ed5 (2002-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops
* 88e47fb47 (2002-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shufton
* 343bc2fd5 (2002-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added pseudoshift
* b6a9d324a (2002-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed some glut fixes
* e27637947 (2002-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed
* 4bd218c2c (2002-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 units upgrades bleh
* 3f777b15e (2002-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 chagned for 'doze
* 5370c7bf8 (2002-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yugly
* 59e30db8d (2002-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ship inputs
* 4e02996ba (2002-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 editing
* d00c33848 (2002-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so you need SDL windowing
* fa7cdbe0e (2002-05-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nvidia problem causes crash fix
* 7535ce110 (2002-05-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added 'slide' to vegastrike
* 9fbddd0b1 (2002-05-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 toggle missions after firing
* e0e7a06e0 (2002-05-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some minor changes so glut compiles
* f6c3e1a46 (2002-05-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ofixed at exit
* 038204ff0 (2002-05-07) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'AfterSDLEventQueue'.
* 8e8a6b577 (2002-05-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  added SDL to vega strike event queue... now it's not just glut
* b255c4d26 (2002-05-07) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'NoSDLEventLoop'.
* 2c5725f9f (2002-05-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed shelton shit
* 1a714b8a1 (2002-05-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed double binding
* 1b7ee9072 (2002-05-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new master part list by vortis
* 389bb762e (2002-05-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 alive is false
* 719534ad7 (2002-05-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added mission to tesdt jump
* 288186312 (2002-05-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the ability to play * animation
* cdedd7bf0 (2002-05-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added a command-line argument for the number of players...
* 67b6ece91 (2002-05-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 committed new path deal...
* 58228d120 (2002-05-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ugh
* 5fa270801 (2002-05-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* 88998462e (2002-05-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* c0a8e7865 (2002-05-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 test fix
* 60d82403d (2002-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 odd
* 3ba5ca156 (2002-05-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added 3players mission
* 72856dc5b (2002-05-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 the briefing works ! I made the mouse draw!
* d9f6d2399 (2002-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up our good friend glut support with mouse arrow
* 02c859582 (2002-05-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made some basic windoze fixes
* e459a5493 (2002-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 patched briefing
* 3102448a4 (2002-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 briefing fixed
* 1a841d703 (2002-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made locking reset when not targetted
* 60000a0c2 (2002-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed location of resetting locking
* 56826c3f7 (2002-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added sound ajd:::
* b28ec3a60 (2002-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added after sound
* 2a573def6 (2002-05-05) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added blank constructor
* 9505a6fac (2002-05-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added sounds
* 17f23225c (2002-05-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe
* 54e79ae93 (2002-05-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lcok times
* 74b1b73b7 (2002-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 patched this with l'changes d'sound
* 1f67ef051 (2002-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed
* 19cd32e20 (2002-05-03) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'beforeLockingSound'.
* ffeb1268a (2002-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the cockpit
* 7c5fc617b (2002-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ADded missile locking cleaned up the unit interface
* e82515b03 (2002-05-03) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'added_locking'.
* 7a9279bfb (2002-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fxied up the gui a lot
* 191fcca96 (2002-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 party
* 891007978 (2002-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added locking time.... added nice naimation for this.... added locking radius per radar...
* f3cb23030 (2002-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some missile stats
* 32e466858 (2002-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mastah paht list has all cats
* 8c7cf2732 (2002-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added rasor
* 616cc1bd8 (2002-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 l'cannon d'reaper
* d36c42d56 (2002-05-02) griwodz@9476613a-4e0a-0410-bcee-947800e9c4d1 Unit and its child classes is now created through UnitFactory. That's no advantage right now but should make it easier to transfer new objects over the network because the factory can sync after the new.
* cbccaa083 (2002-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 newest
* c9b450822 (2002-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* c9f9295a5 (2002-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new milky way
* 4a943bdf9 (2002-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* 3fdeb493b (2002-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed dirs
* 41f9b48bc (2002-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iadded these cool planet lists
* 1321f4636 (2002-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some new stuff
* 1e9da6e50 (2002-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added and rmeoved some
* 1ac071105 (2002-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added n_class (industrial aera) planets
* 26fa5eefc (2002-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added k_class removed m_class
* ee5847c6e (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 emer broadcast system
* 8c4a42fa2 (2002-05-01) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'vegastrike_0_2_2'.
* 5508a52ce (2002-05-01) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'stable_050102'.
* 9df482ff4 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* ee5f02273 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 parse bool
* 54177c0e6 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oddly zbuffefr
* b3426c0de (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehe fixed dumbug.com
* 5a7af1098 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* 1ffc3bd73 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixewd
* 955f1399c (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new vs conifg
* aa4da85a1 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bomber
* 4b65e11a7 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool you can launch fightesr
* f7f4adab1 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nothing happens
* 06b1c7eef (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed new cockpits
* 69fc41c6d (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed deafulst
* c09529596 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* 3755911d3 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adde shak max
* 181e96791 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shanin
* b078f5b51 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shakin
* 9072aaeea (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 head_lag
* 30eddc12c (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 leh
* 4018f4d1c (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shakin' stev
* 1f63e4b6d (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finished shakin'
* dc9796c2a (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shakin
* d1a789e56 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wtih rlaan cockit and med confed
* bff541c71 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* 31f40f953 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed
* 06937aa34 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mm galva
* ca1b73f33 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added sin
* 7d8d7861c (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* c44d2f23c (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added light
* 960d30ad5 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tian need scoh
* b33ae7eb2 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adede
* 51725fc61 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cock
* b94eb5a2b (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some more cockpits
* dac00a4b6 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added all teh cockpits
* c516f5ca8 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adede disa`
* a84db188c (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added heavy
* 9ce8a5768 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* 5b0a79520 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added med
* 9b83df3d5 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a ton of stuff
* 9753278a9 (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 aded ligh
* 93531ca5a (2002-05-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adede mediunm
* c1809f1af (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bunch of stuff
* 6d2c165e0 (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added png
* 38f33ddf2 (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made these .png
* ed2e4b302 (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified many templates to have autotrack...and a handful of ships
* 769cbe62c (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehe
* 1729c0b8e (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new Vortis master part list
* 477bfb204 (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oibjl
* c474b2384 (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 templates decide if a unit can have autotrack
* c9872e80b (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added autotracking
* a9ef55787 (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 autotrack is there
* 596f56491 (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added weapon upgrade
* fadf5cbe8 (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added mount trackingf
* ad2adbe14 (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bomber
* 32b84d662 (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehe
* e05ce7427 (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* 351fb8aa1 (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 eheheh metal texture
* 701d699c9 (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a niec cockpit from FH
* 55ad9992d (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new cockpit for wayfarer
* 58f163ccd (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cockpti
* 4eca1e91e (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added 3d cockpits
* d1e436940 (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added recharg
* 76fdd6f23 (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added en recharg
* b8fec61fa (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to fox cockpit tearing bug
* 9eae9c78d (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed escrot dist
* 205fc0719 (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 watch LD happily segfault
* 4489c427d (2002-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added obedience
* 294cad73a (2002-04-30) lordbeatnik@9476613a-4e0a-0410-bcee-947800e9c4d1 New and Improved with more float splitting action!  I've now implemented the evil and powerful ability to set the exponent value at which floats will be stored in denormalized form.  This gives great flexibility in finding the proper tradeoffs between accuracy and range.
* b5de89589 (2002-04-30) lordbeatnik@9476613a-4e0a-0410-bcee-947800e9c4d1 checkin of improved mangling code.  The code now performs rounding and supports denormalized form for small numbers.
* a88a21afe (2002-04-30) lordbeatnik@9476613a-4e0a-0410-bcee-947800e9c4d1 removing.  mangle.c will be replaced with an improved version in mangle.cpp
* e415c9433 (2002-04-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added join flightgorup and acknowledge communications
* cc1775254 (2002-04-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ack
* baf7966d8 (2002-04-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 won't attack its friends
* 687749797 (2002-04-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 help me out here
* 5be0c6e15 (2002-04-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added "help me out here" command
* 83570bb2d (2002-04-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the interrupts
* 0dd94fa31 (2002-04-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed AI distances->meters
* 2a6783529 (2002-04-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* 28c6ce6c2 (2002-04-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a leader to flightgroups the leader can direct the others what to attack cleaned up flightgropus a lot
* 6f78fd133 (2002-04-28) lordbeatnik@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial checkin of float mangling code.  It can be used to mangle a standard 32bit ieee float to and from a smaller bit length.
* daaae5fee (2002-04-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 upgr
* b13f58f9b (2002-04-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added back
* b7e23be8c (2002-04-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took away clear
* bc29cd786 (2002-04-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tted vortis mpl
* 31c118159 (2002-04-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cargo nwo imports.... interface can have many subcats
* 0b93a49cc (2002-04-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added hud repair
* be5395392 (2002-04-27) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 6fedfb026 (2002-04-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yahoooooooooooooooooooooooo -- ohhhhhhhh
* 653dd667c (2002-04-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added debugging for flightgroups and added cargo adder for units
* 6f846495f (2002-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 in mouse didnt' change
* 1fd558685 (2002-04-25) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'BEFORE_DMJC_ERROR'.
* 3248f506a (2002-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hull has reasonable value
* e48b4e321 (2002-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 deadl
* 2a6779450 (2002-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* 05b235cf6 (2002-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* 3f8185245 (2002-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cmomiti
* 54c2bf82f (2002-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to fiox
* b6654d820 (2002-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some glarb shit
* b8ef84f01 (2002-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixe
* 243b8edf8 (2002-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cloak callback
* 97cb18c9d (2002-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 god
* da104927a (2002-04-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mouse I think
* edc1f421b (2002-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cargo
* fd8db183b (2002-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stupdi breifign
* abd278bdc (2002-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yay briefings work with text
* 987eff9d6 (2002-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool
* 244f41e8f (2002-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 try it now, b05uy
* 7c97d3fbd (2002-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed briefing for iwn
* 1f94ae499 (2002-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ships to be rendered
* 0d986d39a (2002-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 deadzone
* c9f5eebfb (2002-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added briefing button in gui
* 32e01be38 (2002-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 update
* 7f0d5b21d (2002-04-24) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 updated download page
* 0c03d5d8d (2002-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hoepfully fixed dmjc's prob
* b03612441 (2002-04-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the getPosition sutff
* 3da2bba40 (2002-04-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added functionality to mission briefing
* 8e7b4e7dd (2002-04-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed order of link
* 0b307cd9f (2002-04-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the briefing primitives
* 9ca503977 (2002-04-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed it ;-)
* 507039d23 (2002-04-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ifuxkoring orders of .a files
* db197cbac (2002-04-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the text planes
* c12bf2db1 (2002-04-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the brifoigns
* 7cdb35853 (2002-04-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed non aggregate type
* 6e8a861c2 (2002-04-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed reference
* d65610fd1 (2002-04-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 buyer beware this will not compile
* e68d3b684 (2002-04-23) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 now everyone can add menu items ;-)
* fd93a8585 (2002-04-23) bwwarden@9476613a-4e0a-0410-bcee-947800e9c4d1 Newest Beta of the New Eagle Heavy Fighter
* 5ec65954a (2002-04-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the briefing modules
* 9d3521ea8 (2002-04-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to prevent predefi4ne
* 41b910ff4 (2002-04-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a lot of mission stuff
* 710c64b9c (2002-04-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added flyto scripts
* a5f1cefad (2002-04-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some commented out play sounds and made the AI different
* 37a5b89f7 (2002-04-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 3f30797ac (2002-04-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 flipped the star runner to face in +z...ugh
* e16805fc8 (2002-04-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 pirate flag
* 4c85408c1 (2002-04-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added bland neutral logos
* d06d81892 (2002-04-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added pirates
* e22da141f (2002-04-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the logos as png files
* bd463de05 (2002-04-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added turrets and logo to commer
* 07e2fc27c (2002-04-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added docking to escort
* 072e4deef (2002-04-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added nice turret to miningbase2 and refinery
* 7953b30fa (2002-04-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 did the star runner's weapons
* 04a0dd739 (2002-04-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added guns to escort carrier
* d05d84211 (2002-04-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some logos to the new ships....added some basic weapons to the starrunner
* d5c490d0b (2002-04-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added logos to units
* 79bcdfdd3 (2002-04-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 doesn't clear 3 times
* 5d6cd70ce (2002-04-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added secondary logos
* 9300881fe (2002-04-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bouncing disable on missiles
* 76173ee07 (2002-04-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to make it work on radeon
* 5d104f92e (2002-04-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added click select
* d74d599a0 (2002-04-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cachunkcachunk.com
* 77208c9f9 (2002-04-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now it's functioon *
* 00f1b8858 (2002-04-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out leaky shields counting for anythgins
* c78e2899b (2002-04-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed ammo to be one and added to master part list
* 06e798474 (2002-04-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 another one bites the dust
* 9b750bf99 (2002-04-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 our favorite mission gets modified
* 173e98a64 (2002-04-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tons of new stuff
* b4a8b7636 (2002-04-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added tian
* c180e3701 (2002-04-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modifeid blanks to have nothighn
* 7d216ab28 (2002-04-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 correct speed and distance are printed out
* 66f300898 (2002-04-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added difficulty resotrer
* d2b19f83b (2002-04-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a difficulty adjusting module
* f1e6148fb (2002-04-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 damage is var
* be1a6ac25 (2002-04-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added max damage
* 76356ea36 (2002-04-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no limit on max textures
* e7e84b7bb (2002-04-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 switch case bleh
* a9acc08c1 (2002-04-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed speedStar to AccelStar
* e85143ca0 (2002-04-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bleh
* c1db08e38 (2002-04-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 factions_xml should be able to have explosions
* 24391665e (2002-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* b99f27bfa (2002-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added generic afterburners
* f1abafbe8 (2002-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the general downgrade
* 4bec377d7 (2002-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 afterburner energy
* 42e630d02 (2002-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nice blank
* 0d951ac95 (2002-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the beginning ship
* 4e8bc1ef2 (2002-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made a blank version
* 79fcdc15b (2002-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added difficulty to the picture
* b49fefbb0 (2002-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ntohign happens
* afb218233 (2002-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 engine levels
* ad4c5cc25 (2002-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out prints
* bbab880ee (2002-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed cloaking scripts
* 822c89e4f (2002-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified this scirpt so teh cloak fades in and out
* 4595fbad1 (2002-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added should-be-fixes for cloaking...added fix for cachie
* 7b16f1274 (2002-04-17) bwwarden@9476613a-4e0a-0410-bcee-947800e9c4d1 added MArines to the Avanger
* b40d2da36 (2002-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 main lop
* 05ac59065 (2002-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe damamged explosions
* 604b00a4d (2002-04-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 maybe explosions can be different per unit
* 48f19b286 (2002-04-16) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 Bug fixes
* 746baddb2 (2002-04-16) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 New explosion animation, added missing missile .xai
* bbf575a90 (2002-04-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out that shit
* 09fe2b672 (2002-04-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reverted afterburner change
* 82f8a690d (2002-04-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made shields add ab energy
* aa3de5099 (2002-04-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lower power shield level 0 like engine olevel 0
* d1a5be213 (2002-04-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the level 1 shields so we can use the level 0 for teh templates
* 5eb77df08 (2002-04-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added repair type unit (loads up blank) made afterburner energy something you "upgrade" tee hee
* 57591581d (2002-04-16) bwwarden@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* d70339bc2 (2002-04-16) bwwarden@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* 5145700c2 (2002-04-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool shield upgrades fixed starfish snad thish
* 842020a7d (2002-04-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a lot of templates to conform to the new starndards
* 2447fbe45 (2002-04-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the beautiful escort carrier
* ed3393614 (2002-04-16) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated cruisers
* b1f21a18a (2002-04-15) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated terran data
* 172dd1eac (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed a lot of templates to use new XML tags
* 820c3a23d (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed unit downgraed hehehe unit_xml now supports upgrading shit
* 2f507bb8c (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a coated hull
* 50bcc6670 (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some hulsl
* 60709a33f (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 god without shields
* 13f76e5d8 (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a jump drive
* 4dea9c2a4 (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified a lot of weapons added a ton of templates
* 7100547ff (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added commerce center!
* 9e479bcef (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nice commerce center
* 662ec903a (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 space is black f00
* 405b056df (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 turned off slow font
* d8b17fc2c (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 combine.bmp..... added some templates...mdoifeid engines... modeified combine.bmp to be shared
* 712e7df59 (2002-04-15) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'fireHawkBeforeLowPolify041502'.
* b61433f57 (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a nice lOD~
* d8c2dadd8 (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added an amazing new capital ship thansk to fire-hawk
* 18c1cd1ef (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adde black
* 9e333b207 (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mdofiied some templates
* 5da6efce3 (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made engine upgraed 0 made shield upgrades recharge more
* 112da6dd0 (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 heehh
* 02a8d24dc (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 limited wayfarer stats to about that of a tarsus
* beb11e7e5 (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed nova template
* 08bf3d7a0 (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gaus->gauss
* 5aee17bd6 (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed gaus add gauss
* f12578733 (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adds fuel
* 4e2e6d773 (2002-04-15) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 47d6c4692 (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified god
* 987000f44 (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 .templates start with upgrades/god/god.unit
* 5ae7d05dd (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added default template
* 1396a4a5a (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added Fire-Hawk's new cargo back into the master part list
* c4a833a7d (2002-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 heee heee made it so that bolts can have eeet (volume0 too
* 89775c303 (2002-04-14) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 added volumes and detonateranges to missiles, new ammo
* e84f5ef05 (2002-04-14) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 bouncing capship problem again
* e0424cd6c (2002-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added missile detonation range
* 4d1a0d226 (2002-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ach laddie
* 109e9ec77 (2002-04-13) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed missle hang
* b36ab3cdc (2002-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 a hero
* 8284731f9 (2002-04-13) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 New wing texture, hud image and test mission for avenger.
* ff94027e2 (2002-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe committed mast part list
* b839c7139 (2002-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a news option
* b3f946d1e (2002-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* af7456dd7 (2002-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed!
* 3999c1213 (2002-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commtented out musciian
* fea20a3b3 (2002-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some cargo from fire hawk
* 119d3c9c5 (2002-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 workin great
* 427289372 (2002-04-13) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed hud image for avenger and wayfarer and fixed some bugs in aveger definition.  added some missing stuff
* 62e26d708 (2002-04-13) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed hud image for avenger and wayfarer and fixed some bugs in aveger definition.  added some missing stuff
* 54ee774c5 (2002-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added swarm et all
* 7d42a9028 (2002-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some ammo
* ac70e5aa9 (2002-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 only modifies the ammo for touchme...properly rejects thigns that won't add
* 0df0543d8 (2002-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added volume as a tag in the unit
* 09337b243 (2002-04-13) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 some missile fixes
* 2bfa99c0e (2002-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added more energy
* 6a8954da3 (2002-04-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed leech
* 6c244c28b (2002-04-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 units must have at least 90% to sell
* 88425025d (2002-04-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added some stuff
* 72ff0981c (2002-04-12) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed error in weapon-list.xml,  fixed weapon mountsizes for several units, fixted wrong names for wayfarer textures, added docks for it, added avenger - light coverte based on wayfarer.
* 2b2396eae (2002-04-12) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 Many new weapons, new turrets for cruiser_mk2 and yrilan, more bomber-like mounts for osprey
* 8ca363cd6 (2002-04-12) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 Many new weapons, refited capships, etc VS: Committing in .
* 0203bbd4f (2002-04-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 add no leak to shield
* 82cf2e244 (2002-04-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made leak work again
* cd81159a2 (2002-04-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed radar
* cdfbcdfe8 (2002-04-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cargo lsit is not sorted units templates are found properly
* 2d47006d6 (2002-04-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added software for radar
* 1902b1f46 (2002-04-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added speed enhacneer
* 249222342 (2002-04-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 addeed repair droids
* 7a51000b6 (2002-04-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ecm and truster retrofits
* 01b13bf94 (2002-04-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed shield recharge rates
* be3a3cd24 (2002-04-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added turning jet stuff
* befeadc24 (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added gun cooler and shield regenerator
* 129916b9f (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added engines
* 29ccf8baf (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed depthwtrite
* dc5dad1af (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 disagbled despth
* 7dc3174fe (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 last few upgrades
* 13be717d5 (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a ton of upgrades
* 8353df209 (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 silly misspell
* f9e74de69 (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some minor bugs with templates
* 836931291 (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the new master parts
* e2455abf9 (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gets true
* 77db71283 (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed things around so that upgrades can multiply
* ee5545d3c (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added additive cargo made energy display correctly
* fc7eb1d66 (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 max shield drains max energy just like recharge drains energy recharge
* df5fced33 (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed reactor limits to match new shield standard
* 33a425263 (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed the new webpage
* c3bb61b2d (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new screenies
* 1b8e7610f (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe added afterburner limits
* 175264855 (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new site images
* 4e3b95a26 (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cloaked sciropt
* 78e6224ac (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 priv
* da30d9a0b (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up missiles...gave 'em radial damage ranges
* 74321b1cd (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 screwed this one u:':
* 7c5ab1944 (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added hardcoded script
* 993f38b8c (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made missile stats better
* cba1fd305 (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added missile.cpp
* 23869e8d8 (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added splash damage to missiles
* d594e1f7c (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iadded the shared missile mesh
* 4cd90be92 (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adde the capship missile
* a8a2ca989 (2002-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the torpedo
* f9953dec5 (2002-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shelton slide when close
* d3703354b (2002-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made weapon stuff do more dam
* 027f0feb8 (2002-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 the battle of ejectors
* 87d97f815 (2002-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ooops forgot _))()()9
* c31db791f (2002-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 phasedam
* c1de2fdf6 (2002-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe added ejected pilots
* c367ac94a (2002-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed name to be more consistent
* c5ac5954d (2002-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ejector seat
* a7956e514 (2002-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 box
* fe1b6586c (2002-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 uses new hard coded scripts
* 870fce1f4 (2002-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added repulsor beams
* 696917f11 (2002-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 teeheeeheee added hard coded AI scripts
* 7f500b4c1 (2002-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a bad strncpy... bad cuntnpaste
* 1b700a029 (2002-04-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to fix mission stuff
* 7a66c0139 (2002-04-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed XMLSupport::
* 1c5127681 (2002-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new mesh
* 739be1bea (2002-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commited spining
* f73461867 (2002-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now you can't suck in big obj
* 3c2c411f9 (2002-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added tractor beam
* fa0dd63e2 (2002-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added beam
* 8ce58a0ce (2002-04-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added tractor beam
* 138e0fb51 (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added tractor beam
* bf1fe262d (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 eject in piece
* 39da2696c (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added hand laser
* cb9871e7e (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more energy
* bd9a81a7d (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ncie man with gun
* 2bb7c74d9 (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iblah
* cc81d141a (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added remove
* 196edbe6e (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new eject seat
* 2645b131f (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made ekeject the last ocmmand
* 5b18259d4 (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 edited spede
* 671bf2032 (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 messed up the offset in the wrong away
* c01616134 (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added eject keys
* 727b80acd (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops cargo offset
* 50e12f605 (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops keyd
* b8cf0ec3d (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 eject seat
* e885f104c (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added autoeject
* 56a391cae (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 you go home in a box
* 4dc26d9ac (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 box
* b1c722cc0 (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commiting new qutolight
* ca8bc66b8 (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dont' see autopilot occur
* d739c12dc (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added getPlayerX option
* f5d91951d (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finalized
* 67eb38505 (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finalized our exploration mission
* d98d497de (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed it to compare properl
* 553603209 (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a nice significant tag
* 2a1d33e62 (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops had a fgid...well isSignificant is pretty slow
* bed5bb2a6 (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed some little stuff
* 17386fe9a (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops...auto pilot was triggered by crap! and also changed some things
* 97ee30df5 (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed auto puilto bug also adde dcool stuff :-) new auto light CV: ----------------------------------------------------------------------
* 300ab2cbf (2002-04-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added capship mission
* 46e913d93 (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blah
* 01244f402 (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so you can auto in a nebula...not in roids though ;-) VS: ----------------------------------------------------------------------
* b48550e66 (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some auto pilot vars
* 6408a7992 (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added autopilot
* 61e05e8b3 (2002-04-09) bwwarden@9476613a-4e0a-0410-bcee-947800e9c4d1 VSDB Ship SS
* 2d538d2f8 (2002-04-09) bwwarden@9476613a-4e0a-0410-bcee-947800e9c4d1 VSDB Ship SS
* e7433278e (2002-04-09) bwwarden@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* 040ac67c9 (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new creds
* 7721640cf (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 quik fix for uninitizliaed memory
* 20db938fc (2002-04-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added launch nebuale and also scan turrets
* c9bf29647 (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 testing multiple missions at once
* cfd3d7c4c (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some test missions
* 688292ff2 (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed some missions ot use active_missions[0]
* cf817f30d (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed netscape probs
* f542ef340 (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the ship database
* 57ebdf85e (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified some stuff
* 86fde8579 (2002-04-08) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'DanielARelease'.
* c5be5d520 (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the new website
* 24040de9c (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fxied tsomet thsu
* 7aa810367 (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some new blank systems added some new communications added some cruiser and carriers with jump reduced nova hull (maybe increase) added some mouse options to config made middle vdu bigger and badder
* 030c6a7eb (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added min and max params
* f3e94bf04 (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 haw caught a bug with starships jump and killed added a minradius value for launch
* 45b961497 (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finished this mission I think
* 3ce18847b (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed any build errors...now it uses go_somewhere_significant
* 71486f679 (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 round two of contraband mission...should be a loit easier to understand
* eff192723 (2002-04-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 modified starships_jumped.c
* 3f36511d7 (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified go_somehwere_significant to restrict itto jump points
* 4c76042b8 (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ihahh
* fd6575bf7 (2002-04-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 modified starships_jumped.c
* fcb9ad3b8 (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a incrementation
* d6a24efa3 (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the starships jumped and killed class that can keep track of starships that have jumped to another system and how many of them have made it
* 05d8980ac (2002-04-08) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'PatrickVersion'.
* c3b189739 (2002-04-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 more stuff
* c7db978be (2002-04-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 more bugs
* 929b3d16b (2002-04-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made them jump
* 12418c41a (2002-04-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 startung to work ;)
* 8ea5460c9 (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added patrol mission
* bd18d22ad (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made attack also defend
* eaaea15be (2002-04-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 more bugs X-(
* cd972c3a1 (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 patrol complete!
* 711defb94 (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 71ba094b4 (2002-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed olist_erase removed lights if a planet gets destroyed
* 2de310346 (2002-04-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 more bugs :(
* 7b6f55791 (2002-04-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified these files to have.... more logical choices :-)
* e00e7162b (2002-04-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some compiling bugs...
* 5a44136a4 (2002-04-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 deleted strings...
* 61bf811fe (2002-04-07) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 got it to actually run!
* a51ce4ede (2002-04-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modifeid this mission to have new param
* 7003376d9 (2002-04-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cleaned up bounty mission made it so if jump points were quirkily named it would be ok made it so the bad guy might not run
* b2486982b (2002-04-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 total war is easier on system resources.... cargo mission deletes stuff bounty mission deletes stuff faction ships has some merchant ships go somewhere significant deletes stuff patrol system is a new mission...
* 27c011e16 (2002-04-07) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'UnitCollectionCollideTable'.
* 8f1073cf6 (2002-04-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed collide table to use unit collections (safer)
* e716b23f7 (2002-04-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the wayfarer...low level cargo ship
* 58afa1093 (2002-04-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the beholder...an unknown--and powerful ship
* 1c0876443 (2002-04-07) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'AfterBeamsUnitStarSystemAndCollectionModified'.
* 1061afd4f (2002-04-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Added activeStarSystemFor unit 	* Removed beams from collide table...now they only query it (removes lots of clutter) 		* Fixed collections so multiple collections can run through the queue at any given time 		* Only allowed units to target starships in their star system (target jump point if starship is in adjacent star system)
* 9dc40f915 (2002-04-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed warden's weapoin list
* 412cd00e3 (2002-04-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed more small mistakes... It is untested currently :(
* 7ce560039 (2002-04-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a small mistake... It is untested currently :(
* 137557d84 (2002-04-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made a contraband mission!!! It is untested currently :(
* 77713938e (2002-04-06) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'BeforeRedoCollectionAddBeamAddSystemToUnit'.
* fd07156f1 (2002-04-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added "void _unit.erase(object olist, int index)"
* d37925d56 (2002-04-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added warning for building this file
* 4e9ff6c25 (2002-04-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 here are some files for testing
* 89b1ac021 (2002-04-06) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed _unit.getName
* 3ffc2d7eb (2002-04-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 started a patrol mission
* ed624e684 (2002-04-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some garbage collection to missions
* 8fb4b3c5e (2002-04-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot to set mouse motion
* 17a48a58b (2002-04-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some segfaults...added cleanuip
* d236f9254 (2002-04-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 only warp mouse if a player is using it
* b892a6b7b (2002-04-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some stuff to cargo mission made sure that unit didn't grab jump points
* 538c5f1c3 (2002-04-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made gui run during game :-)
* d9b22972a (2002-04-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 set player owners for stuff
* ce46ab987 (2002-04-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed greenish glow in cockpit
* 6f3663c6b (2002-04-05) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'NoBeamDeIntegrationFromCollideTable'.
* b5c77591b (2002-04-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed a uint8 to a unsigned char
* 218ab674b (2002-04-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 multiplied sensitivity by 100 for our good friend normal mouse steerage
* 4e1ab8760 (2002-04-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed warp pointer
* 53f9432a0 (2002-04-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so firing wasn't started by default
* 3b84f175d (2002-04-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added mice
* a8205f946 (2002-04-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a mouse option for flying
* 26093f2e4 (2002-04-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added leach guns added savegame that can be accessed from mission
* 53980df5f (2002-04-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 warden mod wep listr
* 2d956e7f0 (2002-04-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the faction print instead of "Base"
* 089ee1e3b (2002-04-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made ECM activatable
* 089a32ef3 (2002-04-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ECM
* d0f2e51aa (2002-04-03) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added contraband mission
* be8867ad7 (2002-04-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the heavy ion beam`
* b6d589872 (2002-04-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed some documentation added a simple setName callback
* c538ec8da (2002-04-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a nice helper function
* bdba258ce (2002-04-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a cool attack mission
* ba692995b (2002-04-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added an attack mission
* 43f1113d2 (2002-04-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some more vairrety and text msgs
* 09aa64682 (2002-04-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new mission!
* 220cafeba (2002-04-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added escort mission modified faction_ships to have some faction
* d9af80e23 (2002-04-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nothign
* 14e35dbd6 (2002-04-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed subtle bug with missions.... added equal function to _unit and some stuff
* 407af35d3 (2002-04-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added an escort mission... modified the others slightly
* c0220a8f9 (2002-04-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added blank star
* d701d0cb6 (2002-04-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cargo mission
* 8af528f5b (2002-04-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got it working better so the enemy gets to the jump point at the same time as you and disabes time compression
* efdc0bbba (2002-03-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made addCredits take a unit
* 2e426baae (2002-03-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iadded the cargo mission
* c7836d966 (2002-03-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new mission
* 1a5dd260c (2002-03-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made nebula visiable on the outside
* 82da93bab (2002-03-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed Nebulas so they don't flicker in multiplayer Fixed savegames so you can appear in multiple systems Made sure that if you make a new unit, it doesn't care about the ActiveStarSystem :-)
* c989be385 (2002-03-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified :-) before i left
* a8f6204b8 (2002-03-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed current_cockpit
* d9bba6572 (2002-03-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed XMLSupport::parse_float stuff
* d58b37be0 (2002-03-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added stuff, fixed bugs
* 97d0286f4 (2002-03-31) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_danny_leave'.
* 4ff77f031 (2002-03-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added undock
* 3574e312a (2002-03-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bindings
* 5fc195766 (2002-03-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 multiplyaer
* be85a1096 (2002-03-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yay
* 12c915eae (2002-03-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added multiplayer
* fcea6a6aa (2002-03-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed "Base" flightgroup
* a54fef493 (2002-03-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a mission list
* 8f8550886 (2002-03-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added more contraband
* eb2747d30 (2002-03-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added cloaking device upgrades.
* 28645bd67 (2002-03-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 adding more cargo
* c2969e44a (2002-03-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 lots of bugs....
* 3cf6d2823 (2002-03-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Started a bounty hunter mission
* bda515a67 (2002-03-30) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Started a bounty.c: a bounty hunter mission
* ab06d5108 (2002-03-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Started a bounty.c: a bounty hunter mission
* 0d3db8434 (2002-03-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a new item to unit.c: getJumppoint(int which)
* e523bc6d9 (2002-03-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed import order
* bb48b4685 (2002-03-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made diffulcity levels for cargo missions
* d21722b04 (2002-03-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed these for proper return values
* 3e586bb87 (2002-03-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed cargo mission
* 3a5ebb1da (2002-03-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed enigma
* 03f69f388 (2002-03-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new cargo
* 4f0e3d709 (2002-03-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 working on cargo
* 62c1f579f (2002-03-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 working on cargo
* c90d1a3d9 (2002-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the cargo mission to not launch a unit
* 3f3590267 (2002-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some nice mission callbacks for name
* bca84887b (2002-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some bugs with hard mission
* 2cf8b97d6 (2002-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new mission
* 608317308 (2002-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 can accept missions
* bbeb4e7e8 (2002-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commtiedd
* 76628a080 (2002-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cargo mis
* 0a1ba7369 (2002-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added data
* c2e9fdec8 (2002-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a nice cargo mission capability
* 7ff5e35fc (2002-03-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed order
* ab7972c9c (2002-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed the modules to return stuff properlyu
* 8936e1bfb (2002-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified these
* 57ee6f854 (2002-03-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed order
* dba8401f1 (2002-03-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 got a new function in script: getRandCargo()
* 320f3bebb (2002-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe
* be0c7dded (2002-03-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made launch return a unit.
* 16d8bc5c2 (2002-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bug fixes...takes plyer loc
* ea2e73284 (2002-03-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made launch return a unit.
* cf465f4db (2002-03-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed rsize()
* 1f497cefe (2002-03-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 moved functions around.
* 4b3e4c0d5 (2002-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 faction ships
* d7c2f9102 (2002-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified a bunch of purple .bmp files
* 2826850fc (2002-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified weapons on these units
* 21fbd6b66 (2002-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up faction_ships... modifed random_encounters
* b1f2b2580 (2002-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 murgia->aurigia
* b2338c286 (2002-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added "next to" command
* 9590fde0a (2002-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 swapped metron and butterfly
* 9d32ce5b1 (2002-03-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the callbacks to have a getdistance feature changed getMindist to be fast3r
* 26874c5c8 (2002-03-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made unit.c more general.... added a garbage collector which will destroy units that are outside of 'n' range made a random encounter mission that will place units near bases you fly near :-)
* ae9ee4f9d (2002-03-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 totally radical starship
* bbe23f6ab (2002-03-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added a shellexcute command to run the user's default player
* 910c68bbd (2002-03-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added sound
* ce164c574 (2002-03-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 smaller ani
* 9de3e8087 (2002-03-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 smaller ani
* 4edb36ed9 (2002-03-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed conflicts added comm screen ani
* 502e1c6b9 (2002-03-26) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 contraband detectered
* 541044933 (2002-03-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added gender to comms creens (don't want guys talking with girl face)
* a79778710 (2002-03-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* 230aa83c3 (2002-03-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 a prelim trading script
* 1714aa960 (2002-03-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed
* a95c806ec (2002-03-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 zaps when you hate someoen
* a9a50fd7d (2002-03-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added sounds to communications
* 57abf9711 (2002-03-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed a nice repair bot committed a fix for the radar being drawn w/o sprite
* 62fa330e3 (2002-03-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made static happenw hen you get damage
* 0466b2784 (2002-03-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added round static for radar:wq
* d8aa98911 (2002-03-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 static is clear
* 57517f9af (2002-03-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed static
* f6f142de9 (2002-03-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed Mood Animations
* 9ad0d592e (2002-03-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 I fixed the docking screen to not show trailing 0s (Credits:15000.000000)
* 1cb75f1ec (2002-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added default starting locations
* 2c8d5c9eb (2002-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added changelog
* a5a197331 (2002-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the default starting node be the one that matches communiation from node 0
* 8b3c39e6b (2002-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe
* 5aa4a3575 (2002-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the metron files
* d59b42540 (2002-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adding the newest heavy fighter/bomber
* 16fc8ada1 (2002-03-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added circles. Render radar/crosshairs
* d03739910 (2002-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed some faciton savin code
* 682b2325d (2002-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* 1c71c2c6f (2002-03-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 I got the positioning thingy fixed!!!!
* 52e1c841e (2002-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added faction erializtion
* 371e11247 (2002-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made configurable they use or our felelings made small conversa5tions get reported to teh whole faction
* e7f2477ba (2002-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe now it werx
* 641dc1581 (2002-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 saves state of old communicatiosn
* 0737a330a (2002-03-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added communication xml!!!
* 68523694e (2002-03-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed nulkl
* 328944b19 (2002-03-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed function call
* f0703ce37 (2002-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* ad77c68d4 (2002-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified things
* 70bc83f93 (2002-03-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 proifamni
* de69a7701 (2002-03-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added contraband seraches
* a0bf9d5ca (2002-03-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 contraband fixed
* 32dd47fa4 (2002-03-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed null pointer exception
* 718b8550c (2002-03-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some NUL>L poiunter problem
* be8615fae (2002-03-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 7dc168cd8 (2002-03-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added beignning of contraband
* edefc3c61 (2002-03-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some nice static
* 2f48d7f98 (2002-03-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed stupid error
* 22b1a0d4f (2002-03-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed stupid for int
* 594163ff5 (2002-03-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fastmath
* 5da893f56 (2002-03-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 vedo
* ce12c1408 (2002-03-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stupid fo
* 13bf99cf7 (2002-03-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 rmoeved offending files;
* 4693ea52d (2002-03-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it swtich back and forthf rom curr display
* 28c6b7f86 (2002-03-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added comm animations
* a04c0e1c1 (2002-03-23) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 improved vs_path.cpp
* a1d27d15d (2002-03-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commited
* 30aff7b69 (2002-03-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 communciation
* b7fdecbac (2002-03-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bad guys curse you fi you attack them
* 56c1149ce (2002-03-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added requesting clerence from comm screen
* 2f78bbdb1 (2002-03-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made bootstrap load less
* 5cdc88c85 (2002-03-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed the change log
* c8c40b013 (2002-03-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made comm AI more modular...now things that want to talk back should inherit communicating AI
* 0b76dc02c (2002-03-21) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 Lowered mass for all missles to remove capship bounce
* 72307fe8c (2002-03-21) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 Looks nicer...
* 389563997 (2002-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 think I fixed turrets
* d13db0d15 (2002-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed spaces
* be764304a (2002-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 rmeoved hash
* 167b8a0df (2002-03-21) utopist@9476613a-4e0a-0410-bcee-947800e9c4d1 Its DATA_DIR, not DATADIR moron.
* f87c85b6f (2002-03-21) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 texture names on the bootstrap screen
* 6784f2e86 (2002-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changedd
* 334ca091b (2002-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added comm screen
* 379635785 (2002-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cmommited comm keys
* 8853e5d75 (2002-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified orders to have communications
* e260e3f25 (2002-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 turned on raster pos again
* 6a5cfd466 (2002-03-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 switch had a {} in wrong place SHOULD NOT HAVE COMPILED
* 98ee00277 (2002-03-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 #defined that stuff
* 24aecf5e2 (2002-03-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it only run in current star system
* 791dba53a (2002-03-20) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 hopefully fixed gauntlet?
* 91cdf072d (2002-03-20) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 removed phantommesh
* 004d464d4 (2002-03-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added comm screens...can't talk -- yet...but it's merely a formality 'fore it's done
* 520fa284f (2002-03-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new changes
* 68e0f3d56 (2002-03-20) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 improved some modules/tried rpms
* e7082f9b4 (2002-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added stubbed out functions
* 7884dcc23 (2002-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so factions had different FSM's for each faction...tubbed out header functions only--no implementation...still thinking about API
* f3de566b9 (2002-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 had some prototypes for communications
* 8a6b485d8 (2002-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified this order.h to include some preliminary structure for future communications... eventuallyt hey will have conversations with players (with keyboard AI reacting differently of course)
* 143c1e982 (2002-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 print out ranem in namege
* d3f6ba4d7 (2002-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 make love lOL
* 960143d6b (2002-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified
* 3d7443ee9 (2002-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it mult of 2
* 3dfff6a5f (2002-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it multiples of two
* 1bf92dea0 (2002-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it multiple of 2
* a3c256266 (2002-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commited base case mission test
* 8d662e619 (2002-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it called mars
* 2844089a2 (2002-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified these so that units only get pushed bak if there's na active star systme could really skrew with collide tables
* 9af1fd731 (2002-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed potential problems to cont.SetUnit(cont.unit); on a dead cont.unit
* dcf43482b (2002-03-19) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'alex_after_unitcontainer_changes'.
* 79e88c216 (2002-03-19) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 unitcontainer changes & segfaults
* 0d5ad426d (2002-03-19) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'noWardenList'.
* 4205043c2 (2002-03-19) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'alex_before_unitcontainer_changes'.
* 12684657a (2002-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 medium ->ion
* 24f527f92 (2002-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so templates can restrict ammo
* 0bc3f1fb9 (2002-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 an example template...who knows if this works
* bd3bda499 (2002-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some stddev
* 84f008e33 (2002-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 goes inside ship after death
* 52168bc7f (2002-03-19) utopist@9476613a-4e0a-0410-bcee-947800e9c4d1 Added python lib to boost_python check to resolve symbols on debian systems.
* 893896502 (2002-03-19) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 New weapons, lower heavy weapon/missle damage
* 0681ae960 (2002-03-19) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* e5ae34b2a (2002-03-19) dkavlakov@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated turret stats and mountpoint positions Added some ilegal cargo
* 1058b7747 (2002-03-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added remove possible upgrades
* ee7693881 (2002-03-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 only show downgradable cargo
* 7d08647d5 (2002-03-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed contianer with real destructor
* ac63325a0 (2002-03-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed hopefully turret properl
* 58c4b2824 (2002-03-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified main page
* 1849acc3e (2002-03-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* a4ddf5495 (2002-03-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cleaner syntax
* 1f0ef1db5 (2002-03-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 doesn't save by default
* 6943584aa (2002-03-17) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 improved effects
* d4382c618 (2002-03-17) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'initial_import'.
* 996067267 (2002-03-17) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 vegastrike.ifr effects file
* 8cd8503f6 (2002-03-17) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'alexannika'.
* 0fac9889b (2002-03-17) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* 0f5456f42 (2002-03-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a tesat ship
* 3d303df92 (2002-03-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ah-hahahaha changed title width
* 52a3aa005 (2002-03-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 freed wrong mem
* 2b1a60278 (2002-03-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mmm
* 59729eec1 (2002-03-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed uint arrros
* 01a14a08e (2002-03-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a small hold
* 811fe98f0 (2002-03-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added uint
* 21e5562db (2002-03-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added planet faction
* eed3310ff (2002-03-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 earth has cargo too
* 01041fe3e (2002-03-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out windoze depednenceis added planet cargo
* b231e8ec1 (2002-03-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some new callbacks
* 758c6b7f8 (2002-03-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cargo callbacks
* 20b38fa18 (2002-03-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added randomness
* f2847664f (2002-03-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some cargo (lame)
* 991b84901 (2002-03-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed credit functions
* bd4f2a301 (2002-03-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added description for mission made it so missions don't panic if it's not the first (untested) added some callbacks
* 0c3d1e5dd (2002-03-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 unit saves now correspond to mission saves
* bafa6d1cb (2002-03-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cargo interface more or less done
* 679df00b6 (2002-03-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 saves your unit in a save file finished cargo purchasing!
* 21bf9a8f3 (2002-03-15) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 very basic force feedback support
* 8b6a9be08 (2002-03-15) utopist@9476613a-4e0a-0410-bcee-947800e9c4d1 Now recognizes and uses DATADIR as default data path if --with-data-dir was used.
* 1c166fae7 (2002-03-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finished the unit interface... question is...does it work?
* fd853562b (2002-03-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removewd back from categories if that's not allowed
* 0fd37ee5a (2002-03-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool! added interactive levels
* 5b4b7b58a (2002-03-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added basics
* 437ec42a2 (2002-03-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some new buttons to the interface
* fe588a4bb (2002-03-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a little classy here
* c572fc3dc (2002-03-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a name function
* e0896187b (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 you can soom when pause
* 7654d6530 (2002-03-13) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed segfault. Added title to GUI.
* ca734ccb0 (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added pause key
* b6177f31e (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a pause key
* efe260249 (2002-03-13) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated docking GUI
* 9532f8728 (2002-03-13) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 GUI now supports const char for description
* 68a2a317e (2002-03-13) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding more to the docking GUI
* af0936cf6 (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added test6.mission
* d19bd858d (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 extended time limits
* fb4632160 (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cool
* aa1c7ac87 (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed new damage
* a5a55cc39 (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added torp
* 2deeca2bc (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cachunkc
* 6e57dabbe (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blah
* 4de194301 (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some missiles
* 2f2b0dfc5 (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some missiles
* f54bddd43 (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added torps
* f047d99fe (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added missiles to the ships
* 22d291cd5 (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed new aevant
* d14e5322d (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some missiles
* c4b4bf80f (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed missiels to use no BSP's no rapid
* e1ed5dd24 (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 msisile fixes
* 284a7ab90 (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finally has an open docking bay
* fe233ec0d (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ctype
* 6c8ff5c4a (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified stuff
* fde856075 (2002-03-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new optiosn
* 29480cb53 (2002-03-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bunch of color statements
* 80e0a871d (2002-03-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modifeid
* 2627fccc1 (2002-03-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 main changed
* 2b5a0e32e (2002-03-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made turning reasonable under our good vriend time compression
* 99c466a0f (2002-03-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so you can't crash with clear stuff
* 4419d21c5 (2002-03-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gauntlet now checks for null
* d85e6b370 (2002-03-11) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'vegastrike_0_2_1'.
* 59891c0aa (2002-03-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made icon transparen
* c3f93855d (2002-03-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 correct #include
* 9de8997ae (2002-03-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 alas! alas!
* 9de21255d (2002-03-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 player unit
* efd4fb4e3 (2002-03-11) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 faster lookup for other callback modules
* ee3b6b05d (2002-03-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 navigation turning speed
* 4a3443d88 (2002-03-11) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 faster callback module lookup
* 06468f24d (2002-03-11) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 They aren't ugly any more
* 80d6b26b7 (2002-03-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added .vegastrike folder and moved playlists to that folder
* db3b5fe51 (2002-03-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made rlaan less likely
* a2c37a004 (2002-03-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 final config file
* 971d5cb41 (2002-03-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made defaults familiar to windoze users
* 8cb1d2774 (2002-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed readme
* 101e73374 (2002-03-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed vegastrike config to end tags (<var name+var" value="1"/>)
* a5a14fa0c (2002-03-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed external music to work when off
* fca7dec74 (2002-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added musci
* cf3d66ca4 (2002-03-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added external music player Fixed firing turrets
* 5a164fad2 (2002-03-10) utopist@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed the data-dir description from tuxracer to vegastrike.
* 30b8c667d (2002-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 equal chances for all races
* cfacd7267 (2002-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the swarmer missile
* 17a29a51d (2002-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 betterized the options
* 872b529ee (2002-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed command line argument
* ebf0d585e (2002-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 explore
* 90095ac8e (2002-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 game over...credits 0 0
* 0a667863c (2002-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nice new missions
* ea9fb2bd2 (2002-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some fun gauntlet missions... once you kill enemies, more come... could also double as exploration missions
* be98966a6 (2002-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a neato gauntlet mission
* 485118223 (2002-03-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added a printout after arriving ships
* ec2277c71 (2002-03-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added a printout
* da720bc0e (2002-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed good deafults
* b24e34da1 (2002-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed vs config
* 2f9ec387a (2002-03-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 put the n vs. n aera, confed, and rlaan missions into seperate folders.
* fdd1258dc (2002-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified path to look for config file in right place modified cockpit to put alpha testing to always changed VDU to put alpha testing to always (stpid bug)
* b434eca99 (2002-03-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 put the n vs. n missions into their own folder to keep them sorted
* 9ec333b00 (2002-03-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added a mission called n vs. n
* 13416635d (2002-03-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed getFaction()
* a4b34ebee (2002-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed scope of getFaction
* ffc669ccc (2002-03-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 commit brace check
* 84e54a30d (2002-03-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the home directory stuff
* 249396ca8 (2002-03-10) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 ai_orderlist remembers orders
* a997299b0 (2002-03-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 done quits mission
* d0c5e0e6b (2002-03-10) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 Added mouse wrapper and fixed bug in button drag
* 8c27de8ca (2002-03-10) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 Added mouse to glut GUI
* c156e7fba (2002-03-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mission
* 7ddff55aa (2002-03-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed zfar to be at .8 to prevent z-far lossage
* 17d830b0b (2002-03-10) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 some windows fixes
* 0cc0ebb8a (2002-03-09) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 corrected hornet cockpit
* 14186c767 (2002-03-09) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 deleting class instances and orders
* 26e12e2d5 (2002-03-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed texture1 deal
* 1296099ea (2002-03-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 getactive
* 43a88a040 (2002-03-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to make the active light map number 0
* 98bcd47e5 (2002-03-09) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 ai_orderlist faster
* 9bcc35054 (2002-03-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mdofieid
* 7736b1fb1 (2002-03-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added feature to have both guns sound
* f49fdb9c1 (2002-03-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added gets operator to UnitContainer and collection made drawList static
* 363f4a042 (2002-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a unit copy constructor
* 984f03a7f (2002-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added epsilon
* 5bfa307af (2002-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed customized unit to reshape
* 79fbbab78 (2002-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added mouse.png modified bmp and alp and spr to use png
* 6569f410e (2002-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added mouse :-)
* 6fb897b6b (2002-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified change
* 53bd39e7c (2002-03-08) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 improved ai_orderlist, added suse rpms to download page
* 2ad8c6127 (2002-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 recognizes sectors as sections
* 2a589760c (2002-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed mousecursor
* 2a9b80922 (2002-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added mouse cursor a' la' ghetto
* d9ef5acf6 (2002-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added interface
* 53a6b1110 (2002-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cullface
* b80e1be9f (2002-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 remvoed
* 4db5ea669 (2002-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some GFX funcs into there
* 3f3411d83 (2002-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed function headers
* ccd81ebad (2002-03-08) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 ai_orderlist basically working
* b77cc3037 (2002-03-08) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed conflict with Vega Strike's Texture class
* 444deb878 (2002-03-08) zoldar256@9476613a-4e0a-0410-bcee-947800e9c4d1 Added OS X Readme
* 4fbdfd952 (2002-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cakeifl
* e5a58b2ea (2002-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added GFXLoop();
* 8aa526ea5 (2002-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed gui line
* 1b93bb14a (2002-03-08) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 Added the docking GUI
* cfdfa4b6f (2002-03-08) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 Adding the docking menu
* 549095b5b (2002-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed when animation starts being 'far' fixed stupid nav symbol
* d2cb43d0e (2002-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed restore KB funcs
* 6f5ed85cf (2002-03-07) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 Added glut GUI to source tree. Files needed for docking menu are now there
* bc6e7bc0d (2002-03-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oddbeams
* c65846c0a (2002-03-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed jump drive for small units
* fd8ead631 (2002-03-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified parpams...should make star bigger?
* aae3d445d (2002-03-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took some bad words out
* 426dc2cde (2002-03-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made stars animations
* cc5d6c6bb (2002-03-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added shining animation
* 03e604283 (2002-03-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed a new star
* 53236d14f (2002-03-07) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot this
* 8e3462fb8 (2002-03-07) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 ai_orderlist
* 67acad007 (2002-03-07) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 skirmish missions
* b77c9d5c5 (2002-03-07) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'alexannika'.
* d7c5e7512 (2002-03-07) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* a1e76b0d5 (2002-03-07) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 ordered missions new, nan-bug, bugs section docu
* b35d7e8e3 (2002-03-07) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 exploration missions moved
* 942895611 (2002-03-07) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'alexannika'.
* 4eeaf3e11 (2002-03-07) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* ce481ed80 (2002-03-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed color from green
* 93c2af2c8 (2002-03-06) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 New Makefiles for IRIX
* fea373106 (2002-03-06) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 Commented out extension checking on IRIX systems
* f7d85cea9 (2002-03-06) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed extraneous CR character in middle of line
* ae38d6eeb (2002-03-06) zoldar256@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* ae13b21ca (2002-03-06) zoldar256@9476613a-4e0a-0410-bcee-947800e9c4d1 Kinda builds into a combined GLUT mission select and vegastrike app
* 3a4071b56 (2002-03-06) zoldar256@9476613a-4e0a-0410-bcee-947800e9c4d1 OS X SDL fixes. Now builds with SDL
* d90fb4942 (2002-03-06) zoldar256@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 7f2e0c129 (2002-03-06) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 force feedback section in docu
* 3c0320954 (2002-03-06) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed Mission Selector not properly checking sub directories
* 189360f16 (2002-03-06) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 Mission Selector now properly checks sub directories
* 264b4eeeb (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 color changerz
* a8e8b12a8 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 displays...cute icons
* b391016b1 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ammo readout
* b703b2ba2 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fin!
* ab90812e9 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up vsconfig
* 9f8a1d2ab (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up close range star stuff
* a52240e92 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out needless call
* 07c9a371f (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed shine a bit
* 0d84002f2 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 odd constant
* 38122d51a (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 treid to fix the isze
* 774705f78 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shiney now stays
* 649024e5b (2002-03-05) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 Added sorting. Also now checks filename extension
* 19bc7b8bc (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 uups
* dab746991 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified changelog
* 7385beab9 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wahhoo now halos can be seen foreeeeeeeever
* 5719116a7 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added star glow
* 5f1b1ac25 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added glow
* 05a031928 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added start
* 67d345b37 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blah const
* deeabf057 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a get prop val
* 6fa519d44 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 improved speed
* dfc53f183 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 antialiasing
* eae7d8709 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out top view
* 80499c886 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a LOT of hudImages...took me hours and hours and hours
* 529f40a67 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some nice new feature requests
* 4adb66436 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the orientation
* e980eff30 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* 9adb576bc (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified categories to be able to import
* 84502b8ba (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added more relevant cargo
* 5ada836e5 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe
* ff761ece6 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added weapon printout
* a2d2e500b (2002-03-05) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed Vega Strike make install installing to wrong dir. Mission Selector now uses make
* 048723a48 (2002-03-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stupid change to get hud mode to restore after draw
* 5f4ace0a1 (2002-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added credit ship
* b40e984d0 (2002-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 writing also sets creds
* dfa90f0a9 (2002-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nice changelog.... fixed saving stuff add a new manifest screen changed it so that your saved unit loaded and saved appropriately (with credits) etc
* 29b33fe30 (2002-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now docking ports are drawn
* 5cc9e7724 (2002-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mass increasding problem
* 591903fc0 (2002-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dumg
* d18efc608 (2002-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a category tag
* ac044afd8 (2002-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed turrets so you only control 1
* b912fc493 (2002-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made sold quanitty reasonable
* 7e4acb2be (2002-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops forgot to end a tag
* 744591c23 (2002-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stupid stupid
* c8d070ec2 (2002-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 arrgh syntax aerereo
* 0e9d44972 (2002-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 arrgh modified wrong part
* d2bbfd2c8 (2002-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops overwriting a buffer I needed
* a93033c2d (2002-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some cargo
* 7f9915129 (2002-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added master part list
* d7b2dd5dc (2002-03-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added test5.mission
* 7c4b6bb34 (2002-03-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed bogus assert
* 8313a3ccf (2002-03-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cargo volume
* c2ea97d35 (2002-03-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated credits
* 2d54fa079 (2002-03-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some stuff with purchasing
* 8efbc496d (2002-03-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added scrolling to mission comm
* f289194e5 (2002-03-02) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 add import unit statement
* 6900dd784 (2002-03-02) zoldar256@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes to make a double clickable application
* a53720297 (2002-03-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to solve continuous time problem
* af6fe7dd7 (2002-03-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a few sectors!~!!
* 9d0875ecb (2002-03-02) zoldar256@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 69de83155 (2002-03-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added newline that was being annoying for tons of warnings
* 8b781f1d9 (2002-03-01) zoldar256@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixes for mac os x SDL framework include system
* 5e577ab29 (2002-03-01) zoldar256@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* a0d579b21 (2002-03-01) zoldar256@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 596e713a8 (2002-03-01) zoldar256@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 6a3caa637 (2002-03-01) zoldar256@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* c756b21e6 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made low q fonts top
* fefc82c97 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some nicer fonts
* b8914e614 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 antialias
* 8c2e88f09 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added low quality font
* 2b97d2bee (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cockpit color state
* 89590e8df (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cockpits get pretty col
* 24a028a6b (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added col
* 5428cb2f4 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed font limi
* 99e532b42 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made gap gahanc
* c7e933c12 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cockput
* 230304379 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 heh
* ff7f12b7a (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added text
* dd9daca11 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 enter werx
* 14b862231 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oddities
* 53c8edd7a (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 30dcfe29c (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new fonts almost work
* 6f5635cb8 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tostring
* 201a30122 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 widnoze
* 7ae29a6bf (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified cargo
* b091952d4 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified some minor stuff
* 3c96a6bfb (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed useless xview
* 2265dfe97 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adde dpyr
* 549c7d3c6 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added neubla
* 3c7940c7b (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made fog denser
* 29be3d7b8 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wrong int for nebulae on
* 672cd333d (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blah
* 32e6cefd1 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added fogging
* c04da04bb (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed terrain collisions
* 1a2ec40d3 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added atmosphere height
* acb652516 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added sol
* 5f855643e (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added value
* 845785153 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed
* 6df90f5aa (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a nice terrain default
* 5f325967c (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added an auto-collide feature
* d4ffcbc5b (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added an alien planet
* 7cc8435ae (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some meshes
* 102c9c58d (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a pyramid terrain mission
* a01c8d081 (2002-03-01) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 ai_orderlist,docu changes
* 5e55b49bc (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed rare segfault
* a5c9d6602 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cont terrain
* 9fc615e02 (2002-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now meshes can also be continuoust errain
* 7364bf3b8 (2002-02-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now you can sell with quantity
* 974895b68 (2002-02-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cargo file
* c19f382f9 (2002-02-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cargo
* b1ac9d089 (2002-02-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added caching
* a1be058b8 (2002-02-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cachin
* 7f053bad2 (2002-02-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 arrgh this thing wasn't on....  made units load a hell ofa lot faster
* a870ff8a1 (2002-02-28) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the textures (again).
* 35f4bad57 (2002-02-28) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 Silly me. Forgot the textures. New glut GUI
* ea756fffd (2002-02-28) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 Added textures for the glut GUI
* 541006fe2 (2002-02-28) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 Rewrote Mission Selector to use glut instead of GTK
* 8d904412e (2002-02-28) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 Rewrote Mission Selector to use glut instead of GTK
* 3a2775075 (2002-02-28) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 initstarsystem,pirates,re-launch of waves
* 1f0b46078 (2002-02-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 aded docking test
* 080fce899 (2002-02-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a new sector
* 774d880ef (2002-02-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some mac fixes
* d2813bcfc (2002-02-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made big gun have no size
* 3f15f626d (2002-02-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added rlaa sector
* 85156f144 (2002-02-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed faction names
* 5c3a4600b (2002-02-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified docking to have customizable stuff
* cbb016f7f (2002-02-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bad template for this
* 9aa54a7b1 (2002-02-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added upgrade faction
* 3a7fd69aa (2002-02-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 53324a30a (2002-02-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iadded ion cannon
* c1059e96b (2002-02-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some files
* fa4e98e0a (2002-02-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added epsilon sector
* 2232d9124 (2002-02-27) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 ai_flyto_jumppoint, ai_explorer, ai_flyto_waypoint_defend
* 506f8ed51 (2002-02-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed a unit that does nothign when you upgrade...use for a sanity check
* e4de7069b (2002-02-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed days and years to align
* 39d4bc7cd (2002-02-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new happy upgrading class that will repair damage and allow users to sell as well...and do replacement buying....so ya this is a goodthing(tm)
* e1eb91a95 (2002-02-26) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 visit_aera systems
* e138858f7 (2002-02-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added stuff
* d0c38f263 (2002-02-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a recovery for assert in gl_light_rekey_frame
* 9904d8885 (2002-02-25) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 added vegastrike-0.2.0 linux binary officially
* 8bb6b18b3 (2002-02-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added scale tag to unit
* 18debab0f (2002-02-25) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 docu: terrain,docking   patched in_sdl.cpp for second joystick
* 03103b086 (2002-02-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 thanks to CptnEisen's hard work we have gemini
* 4b7def6d0 (2002-02-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made planets not take turret ownership
* f317333a8 (2002-02-24) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 now it's the right size!
* c15ca50ef (2002-02-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some of the todos'
* cc6b58455 (2002-02-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some todos
* 42c079883 (2002-02-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed options
* 91ee6fbfd (2002-02-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added unit serialization
* 32594f0e7 (2002-02-24) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 I put a lot of TODO lines in the docu
* 678a8e24f (2002-02-24) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 inital import of data/visit_to_the_aera
* d1281e3c5 (2002-02-24) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'alexannika'.
* ec9cbb6cb (2002-02-24) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* ed7447f5c (2002-02-24) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 imported data/mission/devel/visit_from_the_aera
* 6e41b5a10 (2002-02-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the begnning of a serializer class
* f4e9c64e8 (2002-02-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some confed fighters
* e503defe5 (2002-02-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the puma class medium fighter
* 276ecc0e3 (2002-02-22) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 updated player docu, c_alike.lex ignores \r
* 8e2a9bb85 (2002-02-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed carriers to use shared bitmaps
* 21acfe948 (2002-02-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added carrier .png
* 8fe900661 (2002-02-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a nice shared png
* efd419600 (2002-02-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 killed ta5 and replaced with yrilan
* 4697b2c86 (2002-02-22) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot in docu
* 0199b32a9 (2002-02-22) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 improvements to player docu
* c7550248e (2002-02-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nod wyou can dock to planets
* 5dcda4295 (2002-02-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added docking ports
* 46f3110c6 (2002-02-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added docking clamps to carrier
* 90771b3f2 (2002-02-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added docking bay
* 2e85bb15b (2002-02-22) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 added jump point screenshots, exploration and battle
* e8ce84817 (2002-02-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 here it is
* 890ce078b (2002-02-22) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 player documentation
* 79ed54638 (2002-02-22) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 initial import of player tutorial
* 442a5db59 (2002-02-22) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'alexannika'.
* 86a3f61c8 (2002-02-22) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* 4f8ce3d68 (2002-02-22) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 initial import of player tutorial
* 0eb080f15 (2002-02-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added docking clamps
* b0b18a0df (2002-02-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 amnde exit velocity that of your ship
* 0590a8ff8 (2002-02-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yay!!! :-) hidden asteroid has a dock
* 2c3050cd0 (2002-02-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cockpit tag for Alex ot build on
* 0855b1d9c (2002-02-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added rezero velocity keys...
* 8ed97b109 (2002-02-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added reference keys so you can reference large starship battles and set that as your 'zero' speed
* 93ad31f05 (2002-02-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed ordering of where physics was done for docked nits
* 9e3099e21 (2002-02-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added docking ports
* 06b74930b (2002-02-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a test for docking
* bc4c0cbbf (2002-02-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yay added some docking keys
* 126f4248f (2002-02-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added docking operations!
* 991bda5cb (2002-02-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some files
* 41d48ef9a (2002-02-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out jump drive
* a53eb4a98 (2002-02-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added music diff
* 4851b9a47 (2002-02-19) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'release-0-2-0'.
* e98143ab7 (2002-02-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made the setup's "view readme" work in Win98, hopefully in ME/XP to ;)
* d7bc84c97 (2002-02-19) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'mission_selector_gtk'.
* 83c2fbcbe (2002-02-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made the launcher work in Win98, hopefully in ME/XP to ;)
* cd48f9f03 (2002-02-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 heheh
* ac05e99eb (2002-02-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added release notification
* 41679ee44 (2002-02-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 heheh
* a267cbfa9 (2002-02-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed char problem
* 94fd8a09b (2002-02-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 64 chars is inadequate for a filename
* c90a6005c (2002-02-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 warning home dir 1024 char bug (more and it crahses) fixed for windoze (local dir == worse)
* 09ae208c0 (2002-02-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added difficulties :-)
* 537b95151 (2002-02-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added difficulties :-)
* 670e83c6d (2002-02-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added desc
* ef8672b0b (2002-02-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added desc
* ae173b1eb (2002-02-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated some test missions
* a2221f545 (2002-02-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 drones
* ddc3fae09 (2002-02-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added desc
* bca833a8b (2002-02-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 your mission: should you choose to accept it... fly a tian
* 1ee4453a4 (2002-02-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 crufy-ass /r/n
* 93389975d (2002-02-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed windoze stuff
* aac075dab (2002-02-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Welcome to Windoze...the world of 8+3 char filenames and no glob ;-)
* 8a163f7ba (2002-02-19) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 launches in front of player
* 253d7b634 (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adde this
* 89a2cd2d9 (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 806b16787 (2002-02-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added respawning more than once
* 5c3dd9c17 (2002-02-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made it werk in windoze
* 37d8a3766 (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added keybindings
* cb7f65d5e (2002-02-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added respawning more than once
* e123097c2 (2002-02-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 took out blue junk
* 8a3747528 (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* f0db81915 (2002-02-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a better icon
* 1fc8c15fc (2002-02-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some null pointer errors if fighters get killed before they're "supposed to" in mission
* 7ea90ccd7 (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 enhancement.h
* 61298c31e (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added blocbuster warning
* db25aec2c (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed debug
* fe862b91f (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed autodist
* 37917418a (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified spec
* 8e8c37084 (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added this
* 588ff7c25 (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed ver info
* 3fd038ce6 (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modifeid vs config
* 139d57d6e (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified these files for auto
* 84ec6caef (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tired
* b8d43e615 (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some nice config files some better missions
* 354e6d548 (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added readme
* 9f4d5bcb8 (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 undossified added nice readme
* 1dad2bc5f (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed easydom bug
* 274de15bd (2002-02-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed director bug where it does not check for NULL unit in unit_toxml
* 3e1ed52ab (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cachunk
* d2524b631 (2002-02-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 ahhhh
* 83914473b (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cachunkcachunk
* 9242a1964 (2002-02-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* 3fe6579e5 (2002-02-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added lots of missions
* 35fdde351 (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe new jump
* e914cb419 (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 rid of offensive names
* 62b5696c7 (2002-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added respawn option
* 11e756d4c (2002-02-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added powerups
* f6d7fbdef (2002-02-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 windoze mutex stuff
* 7b3d366d2 (2002-02-18) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 improvenments to random_launch.c
* cfdbab03d (2002-02-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no hidden  fixed alex missioon
* 2e63309b7 (2002-02-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 no hidden  fixed alex missioon
* 7daa57898 (2002-02-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added some watithread mutex stuff
* 84078e286 (2002-02-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some windoze issues
* 6421f7c00 (2002-02-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some cools tuff
* a5492d352 (2002-02-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed segfault
* f837bf750 (2002-02-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mdoified some scripting stuff
* 60415ce3b (2002-02-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 duh
* 312d186fc (2002-02-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a bug?
* 887aaeab3 (2002-02-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ha
* 1ad083cd0 (2002-02-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some minor tweaks
* f3e075634 (2002-02-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out itts
* 34101d08e (2002-02-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up the wepon list!!!
* 80283172a (2002-02-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added turret targetting
* 84a14a814 (2002-02-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added beam weaposn
* 5435bbc5b (2002-02-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it use legal units
* e2fa2b4a4 (2002-02-17) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 omap,explore_the_universe,random_launch
* 8bfc78c8c (2002-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added this
* 3605ca4d7 (2002-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed some turrets
* 7b31a15b0 (2002-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* a7d449c17 (2002-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some fix
* cc496ca2b (2002-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 heheh
* 855366767 (2002-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehe
* b8606c0d3 (2002-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committing
* 1b3f44faa (2002-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some cool weapons
* 85418c998 (2002-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified config
* 98b10da67 (2002-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed it so units might actually be deleted (2/3 probability maybe?)
* 8d4e6166c (2002-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bad danny!! don't use &&
* b9a3ce731 (2002-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added unexplored sectors
* 80a6b8085 (2002-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made some cool green beams
* b112315a9 (2002-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some unknown drones
* 3e7594172 (2002-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a lot for milky_way
* 7c75850ce (2002-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 69a266f22 (2002-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed star
* 7365b3b1c (2002-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added stuff
* f86033c54 (2002-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added sys to nav
* 93cb51cdd (2002-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 feature request: garbage collect systems complete
* e5dc73e98 (2002-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added phased damage
* 1e13276b3 (2002-02-16) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 no loading without savegame
* 1669196fe (2002-02-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 damage
* ffefd5ac2 (2002-02-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cool sector
* 4eb63558c (2002-02-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mkdir
* 52f3a4087 (2002-02-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified a bad param
* fd8762e20 (2002-02-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio hubble
* edb193999 (2002-02-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 generator made a nice system (again)
* e1fd42e47 (2002-02-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed "cannot generate file" crash in syseditor
* 58ae56c63 (2002-02-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed some offensive stuff
* d832192be (2002-02-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some savegame features
* 1993b6a5f (2002-02-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified vegastrike.config to tell what drone is
* 35f4bf5f6 (2002-02-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified some trivial files
* a753b39e1 (2002-02-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed it when the unit doesn't have a file associated (to reduce asserts)
* c0c4ea26b (2002-02-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 addeda  bunch of cool upgrade stuff
* 8df3cb817 (2002-02-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed nebula names
* 36464248e (2002-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed this
* e6f4ee36d (2002-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now you can put defaults in the sector as well in the system
* 5d9ca1674 (2002-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* 407870fe1 (2002-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added savegame feature
* 2b07b8163 (2002-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now you can specify system without sector (though that's dumb)
* 78e6ec634 (2002-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added -l command line option
* 46c77ecc1 (2002-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added null meshes for asteroids (wyhen too far)
* 3378aad39 (2002-02-14) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 system sol_earth
* fc32017f8 (2002-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added asteroid difficulty default setting
* a64ec7ff3 (2002-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed some stuff
* 0b151e11d (2002-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* b54a6bbc1 (2002-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some names
* 3fe56af63 (2002-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added compactness
* 5075169f5 (2002-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added compactness fielw
* 158dd7bc9 (2002-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bug
* 76b5d0ffa (2002-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 space before star
* 61510f1a5 (2002-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 system name
* 1faa1aeff (2002-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ochagned stuff
* 174fa1cea (2002-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added galaxy generation and fixed home dir stuff with env maps
* 99b98ba5a (2002-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ability ot generate star systems
* 597bd07c9 (2002-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 0ea119d20 (2002-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some giants
* cd5fcc1a3 (2002-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dumb
* acaea125f (2002-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adding
* b1b5f5488 (2002-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed
* fe2aa5c8a (2002-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified new bigunits.txt
* ec6c1b252 (2002-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committing some stuff
* d6f5b19da (2002-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified sol and alpha centauri to be more prettier
* e7145bd82 (2002-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added yearscale
* 59f0f1235 (2002-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some newbula
* 50b5d9fc1 (2002-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio addedsome new nebs
* 3fa345f56 (2002-02-13) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 message display for cockpit
* 85f910436 (2002-02-13) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 tutorial mission
* 3028e2803 (2002-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added nolights to stuff added alpha centauri system
* 67827a898 (2002-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified radius generation to be done at color generation time... this is for future use with color-radius ratios
* fef9c93ba (2002-02-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some names
* aeba66759 (2002-02-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a lot of little things
* d7b261ee3 (2002-02-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a nebula bug
* d4c584e88 (2002-02-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new versions
* ee91bf1bb (2002-02-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 star system gen beta 1
* c11d139ab (2002-02-12) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 PickTargetKey
* 4b38d6275 (2002-02-12) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 updated homepage, PickTargetKey
* d5cc98f7f (2002-02-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a lot of functionality
* 24ef34930 (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified a lot of files to have new backgrounds dir
* 98384f42d (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 change directory location
* 94285ce73 (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some text files
* e47f8a751 (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some new galaxies
* b5fa831b2 (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made own directory for multifile subprogram
* f5b04ce26 (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added useless feature that doens't seem to work anywya (autopilot) for some reason when you press the key it won't bind!!
* 07f322a5f (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 going to make a star system generator
* 59707e9b4 (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 auto
* 5c1000310 (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added autopilot
* 6af8a0fb1 (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added timeinc and timedec
* c254faf56 (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out linefeeds added jump point
* a1b8dd15e (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ++
* f9a4e8a82 (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified these
* f2f8093c1 (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made this system cool
* bc726fd33 (2002-02-11) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 removed test mission from main misison file
* 730dc27f0 (2002-02-11) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 shrunk ship
* 1cc929d82 (2002-02-11) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 cleanup
* b8ebbd8df (2002-02-11) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 shrunk the ship
* d96b35823 (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coolio
* 0450237cc (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added afterburner values
* 10455d8cb (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reduced fuel
* 34a03e081 (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added fuel readouts to starships
* 56a7db41d (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed minor bug in collection
* 15bed806b (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops...shorts wrapz
* c88e1d2dc (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehehe
* d2562f22a (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed defaults
* 81d29ba99 (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fuel now matters
* ee1688538 (2002-02-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 streamlined UnitCollection made subunits unit collections added damage to subunits fixed all memory leaks with unitcollection iters not being trashed voilla! enjoy!
* 879c90669 (2002-02-10) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 no CXXFLAGS for c_alike
* 6234d5577 (2002-02-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the horrible dereferencing subunit bug
* a10519fff (2002-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the mining base not ot have holes
* 4c7a737b1 (2002-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified
* bd79ac659 (2002-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some files
* d55fef9d6 (2002-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added hidden asteroids
* a88f82340 (2002-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cloak device
* 538739e6b (2002-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot to add abelt!!!
* 972f6f589 (2002-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 div
* 9681e07bd (2002-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed
* c0f34cb10 (2002-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified texture for asteroids...changed texture not to grayscale...made mining base use other asteroid texture...modified sol to have asteroid belt
* ec92a725a (2002-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added day, year tags
* 4c1dfd9e7 (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it have a bas
* 969623b0d (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed hull
* 693c0015d (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blah it's late
* 8fac4d354 (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed facetarget otwork
* 89477a4dd (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the asteroids fields that can have bases in side
* 2e63a0ff2 (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a cool m ining base  added  a nice confed hq
* 8c1d99be6 (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mesh
* 2feb58a78 (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 orbiting units now use weapons
* d7619e153 (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a nice confedhq
* 704c5c66f (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some new asteroid fields
* 27af63be3 (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed inline
* 3f2347106 (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed i
* 2d6fe0d0e (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added std::vector
* 325f97412 (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 null
* 9d93ff0f0 (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added pix
* f4cb8c36e (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added wormholes
* 59ffd3cbc (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 much better screen 'o splash
* e1b876840 (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 order doesn't depend on uynit now...though what use that does is beyond me
* d017569d0 (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 jump points are STRONGER than yesterday!
* 1555e3284 (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 I made asteroids not have lighting if the player so desires it
* 6344acdc2 (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that certain meshes may be marked as 'lighting not recommended'
* 1e1d1ca0c (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made asteroid field with safety zone
* 2b90fa9ae (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lose a leg: jump to sol!
* 4c0133d21 (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed file names
* 65abd159a (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reduced file size by about 75% :-)
* 7aff35b5c (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed
* 137330d27 (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adede asteroids with jumkp sized gap
* 7ed26ac04 (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added tons
* 97b5d3c58 (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 perfect!!!!!!!
* 495e009a8 (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 damn files
* 34458cd6d (2002-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 moved asterodis to new directory
* f55c22c89 (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed vs_path bug
* 683a2350b (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up nova unit added some new weapons
* 19158096d (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 addead bunches of blanks
* 508ca5d97 (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 black
* 9cdecb6b3 (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 48131bd97 (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed explosions!!!!! now they always go off
* e045442f7 (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modifed webpage
* 4a71d6732 (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a lot of planets
* 29652b0f1 (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 moved textures to rlaan directory... added a nice starfish
* b80639970 (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mychanges
* 886f86ae6 (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified mesh to have more compiled vertex functions
* 597d1526e (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified vegastrike config to have new parameters
* aad5d75b6 (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed model detail
* e2072a0c8 (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified sol_sector/sirius to have asteroids
* fce25495a (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added comment
* 8388cd332 (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added an asteroid field unit that has tons of other asteroid fields
* 2111c5693 (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a cool asteroid field
* cf8ab56b7 (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified this file to fix a bug
* 1ff2cbdb9 (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed no collisoin bugn
* 576edcdcd (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mdoified system to have kewl nebula
* 0838923b3 (2002-02-07) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 begun new targetting scheme
* 3474c899e (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the nebulas not to be overbright
* 396250056 (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed terrain transformations
* 59e16188e (2002-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gimme 'roids!!!!!! now you can seed it
* 55be125e0 (2002-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified sirius...changed cockpits to have view...added red neubla
* 41525f9d9 (2002-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed
* c0f5864a1 (2002-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 really hope to fixed collisions
* eeba2d750 (2002-02-06) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 time gets shown in messsage display
* e28f52bee (2002-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 DAMN TERRAIN
* 11f1161b0 (2002-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 view element
* 72b1b2c7d (2002-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cool ani
* a4e18ff51 (2002-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some stuff
* 08c9efe48 (2002-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 too many dumb
* 2caa97292 (2002-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blah
* 626465aa3 (2002-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 vdus now can show view of target
* 0623b4c8e (2002-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added pannig
* 6f9143b9a (2002-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified nebula to be 'fetahred
* 0d9fde142 (2002-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that each of the viewpoints is stored in a different camera...this will make displaying any two of them ridiculously simple
* 051b99cdd (2002-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blue; dark blue
* ed976746e (2002-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed it for arbitrary aster0id meshes
* 67152f99f (2002-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yay asteroidgen works for tetrahedron
* 018bc0e46 (2002-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added check for null
* f70d27123 (2002-02-06) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial release of Vega Strike Mission Selector
* f7184412e (2002-02-06) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 First release of Vega Strike Mission Selector
* 19b0ae685 (2002-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hahahha almost done
* 9775dd433 (2002-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 command line arg
* 3c4e69fef (2002-02-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified to have NTet generation function (sphere basically)
* 83edf382b (2002-02-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 everything's done but the 2 generation funcs
* b178a4001 (2002-02-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the mission variable
* dd0f7710a (2002-02-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dumb me took so long
* 7bb0bb422 (2002-02-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added splash screen
* 01b490dba (2002-02-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a nice splash screen
* 69260c54c (2002-02-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made default mission workable, eh
* 5b7c1e3d8 (2002-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adding file
* b9001b797 (2002-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fx
* fff095f3a (2002-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 increased damage from collision
* 5501f6a4d (2002-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed asteroid collisions
* 8b3672706 (2002-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed asteroid code
* 1ca35646e (2002-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed stupiod
* 6898bafdb (2002-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bunch of cleanup work
* 1810dea31 (2002-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed
* eba983163 (2002-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified weapon list to reference textures in weapons subdir... modified weapons to be there  fixed size of cunper
* 0522a4447 (2002-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed install.bat
* 4797f625d (2002-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a lot of planets
* 342db4453 (2002-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lots of directory changes...terrain are all in the demdata folder
* a56645458 (2002-02-04) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 initial import
* 0eac17094 (2002-02-04) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'alexannika'.
* 9af34bda9 (2002-02-04) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* e36365e6b (2002-02-04) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 modified easydom/mission for mission selector
* 1b36a129e (2002-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added numwqraps
* 4e38a05d7 (2002-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added sirius
* 0ef980a0b (2002-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified some missions and added sirius.png
* 0edf10e18 (2002-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sirius fixed
* 917968f2e (2002-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified missions
* becc23d84 (2002-02-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed locations of many files
* a1e858134 (2002-02-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed webpage
* 3f3d619e6 (2002-02-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hehee
* 3237787e5 (2002-02-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some asteroid AI
* d346072de (2002-02-03) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the italic problem ;-)
* be4b99f71 (2002-02-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified homepage :-)
* 59f454eaa (2002-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added nebula pix
* c66db3127 (2002-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shields now *sorta* work in nebulae heheh
* 4937a9646 (2002-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 coll
* ed5729bbc (2002-02-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 .
* 5ad1a3772 (2002-02-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 textured!
* 8bff82c1e (2002-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stop dra2wing target boxes in nebula
* cd72e9399 (2002-02-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 updated
* 4ce8f352a (2002-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added changes
* b36b476ba (2002-02-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 for trader
* e6b7c289c (2002-02-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 for truck
* 9e0657a31 (2002-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed windoze
* b4ccb1c97 (2002-02-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 origin in place!
* 814a67a60 (2002-02-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 now textured
* 6f86426e0 (2002-02-02) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 an update
* 2abe44ec8 (2002-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oops equals instead of !=
* e32d2b4e7 (2002-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added option of explosions, sensor damage in nebula
* 521896084 (2002-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added explosions to the red nebula
* aab7c4dba (2002-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added nice purple nebula
* aa60c7a02 (2002-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed
* 71c8f0c84 (2002-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added scalex and numwraps feature
* b8b405a8b (2002-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added nebula
* 5fa1e50a0 (2002-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added nebula test
* 67f3ea712 (2002-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tryied to hack
* 7cb222b83 (2002-02-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got nebulae to work perfectly
* 48c09bf45 (2002-02-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added tag to disable RAPID collisions in units and use old bsp method (good for nebulae)
* 665182c3a (2002-02-01) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 removed kilrathi
* 9ba1ea6c9 (2002-02-01) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 new background
* 5f258720e (2002-01-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made expat use static allocation as opposed to malloc &free ilets hope this reduces that stupid expat bug to rubble
* e2f620106 (2002-01-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added tons of printout for the next time we have an unbacktracable bug
* 7aee0b8f0 (2002-01-31) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 a test mission
* 2326b68d5 (2002-01-31) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 test system with cunerpicus planet
* f3415c4f9 (2002-01-31) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 added "rlaan"
* de5423784 (2002-01-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added lots of printfs.... really really nasty so forgive me or #define out (comment out #define in order.h)
* e29eb619c (2002-01-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 look for botl falut
* d314ad6a0 (2002-01-30) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 .
* d7cb696f3 (2002-01-30) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 the "space truck"...without textures or weapons
* fb0eb6fcc (2002-01-30) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 the cruiser...without textures
* cc07a22e5 (2002-01-30) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 cargo for the "space truck"
* 0f6321a50 (2002-01-30) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 orange engine glow --used as dummy texture ;-)
* 2ebe60273 (2002-01-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed some windoze ridicularities and stupidities
* 675027623 (2002-01-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out stupid printing
* 5401ff99e (2002-01-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed
* 3b3502d7d (2002-01-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed many problems with double deleting and subunits
* 1117d96b3 (2002-01-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 double deleting of sub units  (subunits get killed...tehn parents get killed and take their subunits with them) has been eradicated :-)
* 9e885c75e (2002-01-30) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mem leaks in the interpreter
* 94b9ef3e0 (2002-01-29) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 A working version of VS Setup. Uses XML comments to store the information.
* 6cd0bb6fa (2002-01-29) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* da50bc005 (2002-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added unti dock
* 598052c1d (2002-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some nice docking options
* 746a87293 (2002-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed stupid planet problem
* bea630510 (2002-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blah
* d71b1c824 (2002-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 	* Realized that ucref (the reference for units) was off by many many orders of magnitude...fixed 		* Realized that units weren't being deleted even if they were on the delete queue 			* Experimental! Enabled deletion. To disable #define DISABLE_DELETE in cmd/unit_damage.cpp  Let me know if you run into ANY problems freeing a unit! So far I have had one...but I haven't bene able to reproduce ... or get any stack of usefulness... maybe someone can point me in the right direction here...it would be a shame not to delete units 				* Added docking vector so that units may dock to each other (soon)
* 8f92f8cbc (2002-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried some new stuff
* d489a0914 (2002-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tryign windows
* b6d0fd276 (2002-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed multiple non-ANSI definistions blach vc==
* 4fa601dfa (2002-01-29) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 improved missions
* ec9007b9e (2002-01-29) ussreliant@9476613a-4e0a-0410-bcee-947800e9c4d1 A working version of VS Setup. Uses XML comments to store the information.
* 773999640 (2002-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified targetting to be defaul
* 1b34e80f9 (2002-01-29) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 .
* 271808768 (2002-01-29) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 put the texture the right way up
* 3eb8a36d0 (2002-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added page up and down scrolling
* 7e5525181 (2002-01-29) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 an asteroid unit file.....copy and add armour as needed
* 9687f72b8 (2002-01-29) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 some asteroid meshes.......some low & some high poly
* a5a214943 (2002-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed
* 0baea6924 (2002-01-29) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 an ice texture
* 9010f9dcf (2002-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added scroll bars to textx
* 1b9cec33d (2002-01-29) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 some asteroid textures
* ae1dcd65a (2002-01-29) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 the texture for the moon cunerpicus
* 04498d8de (2002-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made configure not link with openal on user request
* f1da86538 (2002-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added message list
* 6c412669d (2002-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cleared vdu after delete
* dcab81ee2 (2002-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed value
* ac15ef95b (2002-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 change
* 5aef92a03 (2002-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added vdu item that can have any subset of the VDU types (incl messages) can have as many VDU's as want
* e8ae4fd65 (2002-01-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added crosshairs file correctly
* 582fdf983 (2002-01-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed clipping bug more elegantly
* a316b18f0 (2002-01-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bug with improper clipping after death
* c9dc72a9a (2002-01-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 leaving, arriving can have different sound
* 7c01a01e9 (2002-01-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified star system jump so you could see their entrance wormhole if in same system
* 9cd0406af (2002-01-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed beam segfault bug.... made it so sounds play on jump. made it so sounds on jump don't play if you're not in the same system....
* 837181cae (2002-01-28) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 .
* 041048464 (2002-01-28) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 new ship, unit file not finished yet....
* 29fd24e10 (2002-01-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added jumping sound
* 6de3c2f45 (2002-01-28) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 complex mission
* da83b15ee (2002-01-27) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 improved homepage
* 1102faf49 (2002-01-27) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 AIPatrol
* b64c5e317 (2002-01-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated changelog
* e3743a30e (2002-01-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 turned a fatal error of ghosts existing in the playing field into a nonfatal error :-)
* f6ffda83b (2002-01-27) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 AIFlyToWaypoint
* 81768f91d (2002-01-26) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 working on scripting again
* 6ca1b9a8a (2002-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bad bug discovered
* e30350344 (2002-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made stuff change target after killing
* 85f5c4326 (2002-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some minor bug with targetting
* 5bb5cb195 (2002-01-26) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 2a144db16 (2002-01-26) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 this looks considerably better than the other red one........
* 3aede0f8e (2002-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 planets can now be targetted anywhere
* a6e7f51f4 (2002-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now you can target planets everywhere
* e59f24c17 (2002-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finished dattoxml
* 1e43b5007 (2002-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed stupid delete bug
* 12281c13f (2002-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed animation bug
* c593c1b2c (2002-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed half not able to jump bug
* 4bcef0718 (2002-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 56e8f2a5d (2002-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added more details
* e0cc2f554 (2002-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added debug output if things fail
* 7d6e2dfce (2002-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 imodified so that the jump cached animation would be destroyed
* dad2c8442 (2002-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified delay times
* 6e746f2bf (2002-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added warp effect
* 4e7407777 (2002-01-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 prefect
* 5ebef7d23 (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added get dims
* 79b69da96 (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made jump gate grow and shrink
* f1ed77723 (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 jumpclose and jump open... now they face the ship
* 48afd378e (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 included assert.h
* cb33e261a (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the radius go out farther
* cef86cd29 (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the jump animation configurable
* 1d2a920a9 (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed some fixes for jumping... now units can die ok while jumping without havoc being caused Also animations are better stuck to ship
* 8da3b1c98 (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added changelog
* 90ebc5143 (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a long ot data... test2.mission shows combat with jump popints
* 436e5ab1b (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some small lgihting problems...made lighting use lighting contexts
* 5bab6fec2 (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified lights to be disabled properly...seems to help somewhat
* 40683cae5 (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fxied a bunch of problems wth active star systems... also fixed beams staying in old system
* 8d7a8731b (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added both way jump nodes`
* eb83d6f1b (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed alpha to null
* 75dc2f4ba (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 double sided option
* b18a20bc3 (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed some silly
* e2459c5c0 (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 I'm dumb ;-)
* ca1a47bc4 (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 size for erealz
* a00fe240c (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dded a size feature
* 4a7c9e2a0 (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adding jump node relocation and enemies flying into jump node and some stupdio animation that doens't work
* cc3e16f7a (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out comments
* 168596fe1 (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified
* a32575304 (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the jumkping bug with more than one system overwriting elapsedtime
* 3370085ff (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blah stupid me
* 677034814 (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now you always end up at the planet you intended
* 620ed4c38 (2002-01-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a problem with jumping and lights
* d053c1ebb (2002-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stupid remove from system bug
* 9d35a343c (2002-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blah compile
* bb30e42b5 (2002-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bad bug with staying in teh previous system's collide table
* a5eee0e96 (2002-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new sol.system
* 9367e4f43 (2002-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blarh
* 5dca260f6 (2002-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made noraml collisions happen with planet
* f8b8cf676 (2002-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 here is tis
* 9a4c4a5bd (2002-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed reverse jumping warning using fighters[0]
* d44a2c829 (2002-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some small typos
* fdc3e56a7 (2002-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added jumping to other systems which are supposedly concurrently simulated
* 62cefa0f2 (2002-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added jump binding
* 86412dbee (2002-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cannow do cool sol stuff
* efcc8c0c3 (2002-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed box to be vsbox (as op[posed to cs's box that I don't feel lik erenaming)
* da278a3e7 (2002-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some improvements useful for jumping...mostly a reorg
* 3cbffdc66 (2002-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated files with no double click bug
* f3f3ac92e (2002-01-24) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'basesetup'.
* 75fe9bcf3 (2002-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adding vssetup
* 1742f2a15 (2002-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adding vssetup
* e624904a0 (2002-01-24) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'vs'.
* 843c8c28f (2002-01-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* deef701b2 (2002-01-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified collisions to respect mesh and shield instead of one or the otehr
* dedf0d92c (2002-01-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 19a9e2102 (2002-01-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 committed planet.cpp
* 057c98506 (2002-01-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 renamed purple sphere
* fc68029a1 (2002-01-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some planets from Richard Tippet
* b33f11304 (2002-01-21) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 just a little update
* 9c404244d (2002-01-20) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 removed 0.1.3 from download page
* f0cf1b691 (2002-01-20) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 improved stuff
* d3005d035 (2002-01-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mmmmmm tasty! collisions work!
* 9cdd2796b (2002-01-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 seems like collisions work now... maybe they didn't work as well with identity transform
* da2f1f573 (2002-01-18) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'vegastrike_snapshot_020117_data'.
* 6d2fe82a9 (2002-01-18) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 hq_defend mission
* f2bbc83a5 (2002-01-18) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 improved look of systems
* 879a251de (2002-01-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added transfrm
* 8a7387d45 (2002-01-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 doesn't barf on make dist
* ee547dec7 (2002-01-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some test missions
* 1afe50d0c (2002-01-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added needed include
* 4b6dc6971 (2002-01-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 moved header file transform to where it really is needed
* f26a19337 (2002-01-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added reversible transforms
* 90795b6c1 (2002-01-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 collisions kindasorta work
* 6de2cbae5 (2002-01-18) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 just some replacements
* f9406b611 (2002-01-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blah
* 4e1286eb4 (2002-01-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the RAPID collision detection system...there are some problems with matrices yet
* 31697e540 (2002-01-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed gcc-3.0.2 problem with iterators not being pointers
* 64f4bd0a0 (2002-01-17) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 removed more data
* b10a3125b (2002-01-17) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 cleaning up missions
* cbe5e481d (2002-01-17) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 updated changelog
* 953a80b5e (2002-01-17) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'after_data_removal_stage1'.
* 68eeedd92 (2002-01-17) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 removed lots of data
* 1f5393e10 (2002-01-16) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'before_data_removal_stage1'.
* f09977140 (2002-01-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yay all ani_texture bugs terminated
* 5ead480ff (2002-01-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made collisions and bolts system independent (whatever hte active system is...that's where the action is)
* 6162fbdf9 (2002-01-16) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 same as vega.ico, but for linux
* c98e761e7 (2002-01-16) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Thought it looked better than the other...
* 437f19b73 (2002-01-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some minor changes
* 4469d54a5 (2002-01-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 inothing happens
* 009d107ea (2002-01-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Tried to fix Original() bug.... seems to have problems...somehow the real original is deleted a little while before it should be
* 4ee08feae (2002-01-15) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 changed some uints to unsigned int
* 11a75d15f (2002-01-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 problem solved ?!?!?! with drone/vampyre bug
* b2b45bdad (2002-01-14) dandandaman@9476613a-4e0a-0410-bcee-947800e9c4d1 Just updated some stats
* b96a0435a (2002-01-08) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 vampire/drone bug fixed???
* 4fc0e4442 (2002-01-06) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 drone,texturizer docs
* 24be9da87 (2002-01-06) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 drone mission
* 7acb866d5 (2002-01-06) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'inital_import'.
* 9e02eb91c (2002-01-06) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 dana's howtos about the texturizer
* 33494d456 (2002-01-06) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 import of dana's drone
* 19cad15dc (2002-01-06) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 import of dana's drone
* feadd7a94 (2002-01-06) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'danas_drone'.
* 22778dc5a (2002-01-06) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'danas_docs'.
* 0280644d6 (2002-01-06) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* 91ba42c90 (2002-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ok it's asking for it..e.xponential
* 8e88bb58f (2002-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blah segfault
* c0e0672c0 (2002-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made time compression more 'linear'
* 5ede3474e (2002-01-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added time compression
* 53a83ded1 (2002-01-02) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'initial'.
* f507a72c1 (2002-01-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 I've been working on a good windowing system
* 1db3280ea (2002-01-02) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'patrick'.
* 4db28ee2c (2002-01-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* 222ffa996 (2002-01-01) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 ai that can flyto waypoint
* 89d7508be (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nothing happens
* 9486563fa (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified explosions to be png
* 06b1b01df (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed a lot of real explosions.... made things png
* cc989b0de (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified bmp->png
* 8b43c6e50 (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 moved big one to bmp
* a4bddc049 (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed awful
* 9fd850292 (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified to be .png
* bf5ce5ccd (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified bmp to png
* d5c2a0f28 (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed stupid saturn rigns
* d3b3e25e1 (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed reflection bit
* 815419d9d (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added saturn rings
* 9ec823761 (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made a bunch of ferret pieces png
* 768d7af62 (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modifeid to be bmp
* 6e8a0fb34 (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a b unch of .png files
* 09a731d02 (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bunch of .png files
* f4623893f (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed png deleting bug
* 3efb332d3 (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made earth a png
* 7421a4bb0 (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made thse files use png's
* 2798cb20e (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 replaced bmp's with png's
* 4ad18b856 (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 uses png earthcloudmaplayer
* a03ed577a (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 png has alpha channel
* 8186d2289 (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 at last this file will take 2 bmp's and turn it into 1 alpha blended .png
* 38e3c902c (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a bug in png_write that would flip around wid and height (was testing with same wid/height didn't notice) Removed debug output from png
* 77711eb4b (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 improved png loading spede
* 44a253d2f (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified earth to be a .png
* 3cca29572 (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cube light and cube sphere .bmps'
* 35272dcaa (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added png write functions so that the light gent can spew out .png's
* 1a59a022f (2002-01-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made them into .png's
* b127b2843 (2001-12-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified quaternions to have QFLOATS instead of floats....QFLOAT may be either a float or a double
* cf890d290 (2001-12-31) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'position_matrix_hack'.
* 2ff5e3830 (2001-12-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a very in-depth matrix change.... so that camera position is sent in separate from the rest of the view matrix and things aren't inverted twice... doesn't solve the problem with jerkiness... IMHO it's an AI thing...
* cb2b5ee06 (2001-12-31) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'no_position_matrix_hack'.
* a47845041 (2001-12-31) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 more _order and _unit callbacks
* 2c41f9ac5 (2001-12-30) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 missionscript switches between ais/orders
* 3992a1ab8 (2001-12-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 here is a revised sthing
* 2925f1197 (2001-12-29) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 first ai works with new scripting
* cdd3aef67 (2001-12-28) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 first try at orders from script
* a5a9da80d (2001-12-27) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 classes,new ai scripting
* 39d8e84ef (2001-12-25) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed memory leaks/varInst, prepared for new AI scripting
* a8fab2924 (2001-12-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 meaninglyess state something or other
* e06309ef2 (2001-12-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up env mapping on planetary rings...thought it looked kind cool...but for some reason now with multitex it ges clobberded
* 2b00eb95d (2001-12-23) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 interpreter: fixing memory leaks
* c536157d7 (2001-12-23) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 elite-style radar, target lines
* b023cfbe5 (2001-12-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made nebulas work so that if you're in the same nebula with someone else you and he get fogged in all other cases the walls of the nebula *should* fog enough... of course that is if that's the way designed some inaccuracies will remain...think of volumetric fog evenutally
* e41561bfd (2001-12-22) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 modified cockpit (target boxes,itts)
* d2f1d395d (2001-12-21) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 python fixes,messages are now displayed in vdu
* f1f094e84 (2001-12-21) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 ints are used by the modules and callbacks
* ec3c9eaf6 (2001-12-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 6325a366e (2001-12-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so inline doesn't break things
* fb2d84f89 (2001-12-20) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed ifdefs to use HAVE_BOOST
* 14a050e5e (2001-12-20) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 Created HAVE_BOOST #define (separate from HAVE_PYTHON) Put AC_CPLUSPLUS back in, but more compatible than before
* ff18d8918 (2001-12-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bunch of ferret indicators
* dedd38d6e (2001-12-19) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 int's working, printf
* 373622786 (2001-12-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added nebula stuff to make it so that nebula sets camera's neb
* 48f9ad7ae (2001-12-19) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 datatype int, python support
* d300851da (2001-12-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a lot of const references ... changed the OneWayCollide to be an inside() query with a vector and a radius
* 240a63d81 (2001-12-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added nebular components :-)
* 087c5873f (2001-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 silly mods
* 5edc45257 (2001-12-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Patrick wrote a class that can hold the differnet types of fogs
* d0e116257 (2001-12-17) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 director, saving of variables
* 02cb7bfad (2001-12-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a bunch of uints and c_alike problems (mostly to do with not using std::string and using string instead
* d53ff0acd (2001-12-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified these files
* 7cc53b62d (2001-12-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the rvdu
* 59e21069d (2001-12-16) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 messagecenter
* 9f06f3880 (2001-12-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ok made the hack a little less odd now...but it's still bad... now at least phsyics and collisions are done the same for the poor buildings
* f1ee08881 (2001-12-16) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 earth patrol
* b55b9460d (2001-12-16) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 commonly used c_alike modules
* 9a01cb0db (2001-12-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 oh god...this was a big hack to even make buildings work :-(
* 01892c28e (2001-12-15) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 scripts can launch ships
* 097406653 (2001-12-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hahaha
* 653afd7dd (2001-12-15) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot c_alike.h
* 5117c4a62 (2001-12-15) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 inverse joystick axis
* 193a07a7e (2001-12-14) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 fix for parseCalike
* 6740f0f8e (2001-12-14) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 strings for the interpreter
* d35ac43ab (2001-12-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added this to cvs...good call Jason
* 388c209f7 (2001-12-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made terrain a bit easier to fly around should try not to hard code this stuff
* d7325b0f8 (2001-12-13) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 first call_unit
* 56bc56e76 (2001-12-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 terrain finally WORKS with nonlinear transform!!!!!!!!!!!
* be1e97857 (2001-12-13) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 improved olist code
* 29432a3b4 (2001-12-12) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 interpreter runs in gameloop
* bec05a593 (2001-12-11) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 sitting duck ai
* 576f1bbfb (2001-12-11) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 interpreter uses c_alike
* 32fb26fb5 (2001-12-11) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 interpreter uses calike
* 468be6866 (2001-12-11) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 interpreter uses c_alike
* 0ab9bf27b (2001-12-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 white
* e3e6b370a (2001-12-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed lock
* 2cf5b0cad (2001-12-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 not so dead...not so dead
* 769ecd749 (2001-12-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added sol.system to have terrrain
* dad46d1de (2001-12-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so planet terrain follows the countour of a planet really hard to make this work
* 4d92e5831 (2001-12-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed references to Lock
* 4a7a36cfe (2001-12-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed BOOL -> GFXBOOL
* 9d0b64d70 (2001-12-10) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 c_alike script interpreter
* 4b06b7afd (2001-12-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out useless #ifdef
* fe1cfb025 (2001-12-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the configure file
* ef77bad1d (2001-12-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cloud layer
* 4cfee0005 (2001-12-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 resynced all changes made for contest
* ec6c65ba8 (2001-12-08) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 c_alike transforms to xml
* bbc822ddc (2001-12-08) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 some tests
* 883e98abe (2001-12-08) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'c_alike_import'.
* 3ee917620 (2001-12-08) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 import of c_alike
* 820bc44a5 (2001-12-08) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'alexannika'.
* 7b3aaa1e1 (2001-12-08) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* c5b6fe3cc (2001-12-08) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 import of c_alike
* affcd4fbb (2001-12-08) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 debug_digital_hatswitch
* 9ec651397 (2001-12-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new shield suna nd blank
* b572dca3a (2001-12-07) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 datatype object,callback olist
* a84cc6613 (2001-12-06) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 cleanup mission_script
* 38847b76c (2001-12-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 whoops screwed it up
* 87248d46d (2001-12-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified some stuff so now you're in sol and can go into earth
* 915349cf3 (2001-12-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 atmosphere fix'd
* 198fa3d1b (2001-12-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up stuff
* e412338d5 (2001-12-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 atmosphere commit
* 3a5b95e32 (2001-12-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed rotations made it so things are only fogged when user is in atmosphere
* f99e4b7a3 (2001-12-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made atmosphere draw more or less
* b4a1f5017 (2001-12-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some stuff to atmospheric... made it so terrains are actually at center of planet
* 1ebdd4a70 (2001-12-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed terrain problems
* 7e2f2ec10 (2001-12-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 inside stufff
* c2cd19c0b (2001-12-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to add inside deal
* a87756d8b (2001-12-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added fox
* 27194ba04 (2001-12-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blogg blogg blogg...I have committed fog
* 95cbe809b (2001-12-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the headers a lot
* 9ef29d236 (2001-12-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified a lot of texture functions
* 202e4f7da (2001-12-05) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 still looks like shit
* f80e30111 (2001-12-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed stupid bug
* 591b7876c (2001-12-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 testing aux-texture
* 64fd9bbae (2001-12-05) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed reference return to automatic
* 329fb374a (2001-12-05) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 added crappy atmospheric effect
* d2c007272 (2001-12-05) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 initial version
* 1a9476f3a (2001-12-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added config .in
* e1746d9f2 (2001-12-05) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 interpreter improvements,change of dir structure,doc dir
* aae435915 (2001-12-05) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 removes old mission files
* b561d8c1c (2001-12-05) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 fixes for new dir structure
* 14558b4b8 (2001-12-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added atmosphere made atmosphere work in XML fixed the star system XML file to actually work
* 8ca66d233 (2001-12-05) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 removed old script code in ./src
* 59b406ceb (2001-12-05) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'new_doc_dir'.
* 478aef303 (2001-12-05) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 new doc dir
* a48e40cde (2001-12-05) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'alexannika'.
* bf787ad8a (2001-12-05) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* 8ddccef13 (2001-12-05) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'new_modules_dir'.
* d835b2388 (2001-12-05) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 new modules dir
* 431c75edf (2001-12-05) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'alexannika'.
* ded874c5d (2001-12-05) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* 2e7b58343 (2001-12-05) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'new_mission_dir'.
* 36ad178eb (2001-12-05) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 new mission dir
* d3cef4a09 (2001-12-05) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 change of dir structure
* 9baf9cd5f (2001-12-05) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'moved_dirstructure'.
* 4b464e7b7 (2001-12-05) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 mission scripting new dirstructure
* 42ffde10a (2001-12-05) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'alexannika'.
* 1dab483fc (2001-12-05) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* 13f0419c2 (2001-12-05) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 mission scripting new dirstructure
* f2252449b (2001-12-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cloaking stuff
* 9d10e53e7 (2001-12-04) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 removed offending binary
* 785a7e6f7 (2001-12-04) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 interpreter: returns,globals,while
* 1afd0649b (2001-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified radar
* 81152e9b1 (2001-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 f109 vampyre
* bf909c611 (2001-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added stealthy ship with cool weapons
* a6b31e810 (2001-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added parse_bool
* 22d627e8b (2001-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now there are vehicles in the mission
* 075ee2fb0 (2001-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now you're a vehicle
* c567a17c9 (2001-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made quadsquare not lock data
* 970035579 (2001-12-04) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 interpreter: exec and arguments
* ead51ed08 (2001-12-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ugh compiled vertex arrays breaks everythung
* f41cfaa43 (2001-12-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified gl options to be separate added optional compression thing... will use in the future
* e18d64935 (2001-12-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some silly optimizations
* e39af90e1 (2001-12-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made tanks go a little better ;-) on the groun
* 68288735d (2001-12-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added animated textures to terrain
* 772beffc8 (2001-12-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 vechiles now line up with the ground...buildings do not
* acc242a31 (2001-12-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adde building .cpp file
* 52e9700b1 (2001-12-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added buildings added ability to specify terrain in starsystems added ability to specify buildings in star systems...
* ecf73f36d (2001-12-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added tank stuff
* 19c2bfc99 (2001-12-03) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 mission interpreter starts working
* b390dd3f7 (2001-12-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made a smaller terrain
* d10324806 (2001-12-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a redefinition of int i
* c9f60010b (2001-12-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dofmath was broken
* 978b81b62 (2001-12-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added crosshairs
* 85b714721 (2001-12-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 a lot of terrain fixes
* 48b6e118d (2001-12-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iadded the hellcat cockpit :-)
* 656d9b36a (2001-12-01) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 worked on script interpreter
* 0021530d7 (2001-12-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 17bb8bce7 (2001-12-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified explosions to comply with new format
* f573b9919 (2001-12-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added animated texture class
* fc22ec8a1 (2001-12-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified dumbi to be 3 not 5
* f3f3b3a80 (2001-12-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified off by one error in quadsquare.cpp
* e401213b0 (2001-12-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 collisions should work
* 841de6a02 (2001-12-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to fix collision detection in a major way
* c3092cf4e (2001-12-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now near terrains get updated at similar times by doing ones towards odd marks first, etc
* dccd6fd94 (2001-12-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified things to be statically culled
* b69a8107c (2001-12-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed some useless checks
* 088e50ef9 (2001-12-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 addedf blank256
* 0b0e0da58 (2001-12-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made terrain wrapping more of a reality...now datasets can link up as long as they have common borders :-)
* 79131d589 (2001-12-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Divided the grand canyon into 4 segments
* 77f8ee5b4 (2001-11-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added corner normal and texture data
* 544ff59f9 (2001-11-30) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* fd62fd688 (2001-11-30) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 README file for SGI version of Vegastrike
* a9694fac7 (2001-11-30) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 Simple makefile for SGI IRIX 6.5
* 4731c4074 (2001-11-30) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 Simple makefile for SGI IRIX
* 9be075d77 (2001-11-30) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 Simple makefile for SGI IRIX 6.5
* f92aaed75 (2001-11-30) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 ANSI recommends that files end with a newline character
* f6f139c30 (2001-11-30) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 Simple makefile for SGI IRIX 6.5
* b64ecb0a1 (2001-11-30) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 Simple makefile for SGI IRIX 6.5
* 23b565c14 (2001-11-30) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 Simple Makefile for SGI IRIX 6.5 and above.
* 9f8c05ad1 (2001-11-30) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 Added stubs definitions for missing multitexture ext
* 32fa6cefd (2001-11-30) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 Disable multitexture code on SGI
* 557380303 (2001-11-30) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 Added memset() ANSI C function instead of obsolete bzero().
* 1a1b0cff4 (2001-11-30) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 Added stubs definition for Windows-/Linux-specific OpenGL API
* d30224bcc (2001-11-30) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 Added visibility callback, changed idle function to just request an update of the scene. Cleaned code to detect OpenGL extensions.
* b58ba5c3b (2001-11-30) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed #include <iostream.h> into include <iostream>
* ada7d5293 (2001-11-30) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 Added missing typecast
* 587944f99 (2001-11-30) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 Added function to write swapped floats on SGI
* e10126889 (2001-11-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nice wrapping terrain...now mostly obscured by zfar...as intneded with soon to come fog
* e320a7857 (2001-11-30) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed timer function to usleep on SGI. Removed local function to compute elapsed time, since this causes too much overhead on RISC processors.
* 2e1c9efb7 (2001-11-30) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed readf function to allow byte swapping macros on floats
* af8a15ffb (2001-11-30) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 Added stubs type definition for non-existing Uint8 type
* 31b2f0e2f (2001-11-30) stefanst@9476613a-4e0a-0410-bcee-947800e9c4d1 Added byte swapping macros for SGI systems (big endian)
* aa5148dda (2001-11-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified terrain pipelining to be more localized
* fcf768173 (2001-11-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the cockpit side views
* 52e5dde06 (2001-11-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made grandcanyon data match to texture made centuion have side views
* 5bc6d12bc (2001-11-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ability for variable number of terrains specified
* 8e1bc3404 (2001-11-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nice new terrain
* 3672241bc (2001-11-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added continuous terrain files
* f8ccd143f (2001-11-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 terrain now wraps indefinitely
* 00e958ea3 (2001-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stupid stupid -picky mode
* 7769684e2 (2001-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now you can call terrain with a radius...like one might do for a planet making its terrain
* e808a2013 (2001-11-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added centurion
* 05b64ec37 (2001-11-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 here are some modified terrain files to contain the spherical terrain
* e48aee093 (2001-11-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 A farmer's chickens stopped laying eggs... the farmer asked some locals who said they had no problems, and in frustration he called the local animal authorities who could offer no help. The Farmer decided to call UC davis which had a great agricultural department. The people there said they knew someone who could handle this problem exactly... He was transferred to a UC Berkeley phone number. A man answered, listened to the problem, and said that he and his group of researchers would be happy to look at the problem of the chickens not laying eggs. The farmer confirmed that it wasn't the food, it wasn't the weather, and it wasn't anything he could control.... He tried everything he knew how to get the chickens to lays eggs, but the farmer was unsuccessful... suddenly a week later he got a call from UC Berkeley. The Scientist said he had found the answer! The Farmer travelled immediately to UC Berkeley to listen to the technical briefing that would solve his problem
* 0d8698dd5 (2001-11-28) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 benchmarking mode,terrain var
* 728bc45e4 (2001-11-27) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 last fix to link for icc
* d634eb4ec (2001-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed some useless vars
* 827e1a693 (2001-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 perhaps this helps some linker errors
* 60fd395bb (2001-11-27) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 dig.hatswitch,intel c++ fixes
* 09b8bcf1a (2001-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added terrain var
* d8dde65a8 (2001-11-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up transforms to allow non-scalar transforms
* e1af5c8ae (2001-11-27) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Updated vegastrike so that it has a loading dialog box
* 044cc1d0f (2001-11-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the code less...deprecated-ridden
* 65aa0f140 (2001-11-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some functions to resizable...pewrhaps bad names
* e5bde5dca (2001-11-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added update all func
* 1a9e85005 (2001-11-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made a resizable class that is like avector but can push back arbitrarily many things
* ee478036a (2001-11-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified main to free
* 1df4411c3 (2001-11-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to make triangle function faster
* 8fc870d9d (2001-11-25) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 I made a "You have died!" screen when you lose.
* a5dd042dd (2001-11-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commit network-order .png
* 2b86b207e (2001-11-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 commit network order .png's and fix for hashtable casting problems
* 6fe96f5ba (2001-11-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added 1.0F to copysign
* c17801254 (2001-11-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified these to use a transform function called Transform normal
* fa7465ae7 (2001-11-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 I added red, green, and blue values for the planet tag that you can edit! I also added new tags to keep up to date with vegastrike.
* 527026257 (2001-11-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the blending clear and non-clear bug!!!!
* ee136185b (2001-11-22) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 gethexColor/dig. hatswitch
* 9dcf08a42 (2001-11-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 I added the <light> tag to the xml The editor doesn't edit the light yet, though
* 587a49983 (2001-11-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the specular component to not waste so much time ;-)
* 0fe8e014a (2001-11-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added match speed key
* b6fd7145e (2001-11-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a match speed key
* 67e7c8e16 (2001-11-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added collisions  and terrain_ambient  and all sorts of ha[py stuff
* a8c8a6eba (2001-11-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added terrain ambient
* 41fdf9599 (2001-11-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sounds are now in 16 kHz mono
* b57ee162c (2001-11-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed old files
* 7d860b95b (2001-11-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up some pipelining stuff1
* 73ae278f8 (2001-11-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added grand canyon dataset :-)
* e9d64980b (2001-11-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a bunch of little problems
* a11a28a92 (2001-11-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a very stupid raw->png converter
* b8735152c (2001-11-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the DAMAGE memory error!
* 73ba8a563 (2001-11-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 I have an annoying DAMAGE error that needs to be debugged with efence
* e31ddffbf (2001-11-21) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 I fixed a few access violations and fixed a few bugs.
* f76df2729 (2001-11-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made color tag correc5
* deaf91bf1 (2001-11-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made color tag actually do something in terrain
* 4ddb21866 (2001-11-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it more "portable" of a return statment
* 47dee5d11 (2001-11-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 I added destinations and jump points to the wizard.
* 22cd66807 (2001-11-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed pipeline level to 64
* 42dba387b (2001-11-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 pipelined terrain update
* 4fe9ade27 (2001-11-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 divided up quadsquare a little bit :-) it was getting rather sizey
* 13399bb1c (2001-11-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changelog
* 48ad42313 (2001-11-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some example terrain files
* 15e9e70cb (2001-11-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 final touches to the terrain :-) now a user can specify a heightmap and a texture map with indices as keys to which texture to use
* b5abe0c02 (2001-11-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 It is now able to edit any <planet> or <unit> tag!!!
* 1672bf76d (2001-11-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 png's now work as the stuff
* 0b4e88894 (2001-11-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 arrgh png won't work
* 106973db2 (2001-11-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified xml loading funcs
* 0beaf6c6c (2001-11-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made xml stuff compile
* ba76af90c (2001-11-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added header file for png assistance library
* fee8622d5 (2001-11-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 preliminary integration of xml to vegastrike
* e39097f5c (2001-11-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ifixed a bunch of malloc bugs
* 63ee959ad (2001-11-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed win2k/linux menu bug: most of the menu assumed that the screen was 25 lines big, but the bottom did 50 lines.
* 8c41fd315 (2001-11-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified sta system wizard to fix malloc bug
* 9c5a312d5 (2001-11-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made it say what you are editing instead of "Custom value:"
* 25db50c1e (2001-11-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 You can now make new planets that have ___ the size of the parent planet or that are ___ as far from the parent planet
* 56febd181 (2001-11-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 moved starsystem functions into star_system.cpp
* e9cd20eca (2001-11-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some basic png stuff
* 1d62183aa (2001-11-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 modified quadtree to compile
* 21e8875b1 (2001-11-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed background (cubemaps)
* 076747753 (2001-11-17) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 We added cockpits to the unit file... we fixed some windoze stupidities we moved infrequently used vars to various structs.... we fixed the order of drawing terrain
* c2eae1647 (2001-11-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 class fisrt seen as sturct
* 2a77bcf0d (2001-11-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed gl.h from quadsquare
* 045cb2f39 (2001-11-17) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 simulation_atom a variable
* e449a170f (2001-11-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed the union with both w and options since only options is used anywhere
* cea00e55c (2001-11-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 collisions now work with quadtrees
* b2fb82851 (2001-11-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 terrain works fine!
* f2a5a2a44 (2001-11-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed quadtree to use member function
* b3c04eb2b (2001-11-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed interpolation function
* aa47f107b (2001-11-17) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 fix for msvc
* 9ae938dac (2001-11-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to interpolate texture coords a bit better...failed
* a45f4c7cc (2001-11-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed exti function
* 51ba82888 (2001-11-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 terrain blending is almost done
* d33afb1b2 (2001-11-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some stupid terrain
* 8f9ed1119 (2001-11-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 working on getting terrain to draw blended
* cc718b662 (2001-11-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 autogenerated terrain now kinda matches up with landscape soojn....sooooon it will blend
* 0f5c1a8f6 (2001-11-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added quadtree textures into the picture... 2 problems a) need to make sure that the levels of detail have more or less the same (mipmapped) terrain images... or it will randomly change b) need to blend between terrain
* db4e1e675 (2001-11-16) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed sdl configure and build problem
* 7165c9edc (2001-11-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 noop
* 6a8e756d4 (2001-11-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some debugging stuff it's m y code that's slow with billions of vertices
* 5bfa1787e (2001-11-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed some useless comments
* 6a2ac0f0d (2001-11-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added our good friend the phantom
* dd27b9c1a (2001-11-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added color material to the picture
* e3b5f18c2 (2001-11-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the GetHeight function to return actual height... positive if above, negative if below
* c3b3d9b38 (2001-11-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ability to transform
* 635ee8fe4 (2001-11-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the terrain unclear
* 57b9b0e3b (2001-11-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a collision detection function
* a6853a5af (2001-11-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 planets work!!!! fixed realloc bug
* f7c5c26b9 (2001-11-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 planets work!!!!!!!!!!!1
* cd2d23960 (2001-11-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added comment
* 3861985cc (2001-11-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added grand canyon data
* adee4921b (2001-11-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a comment
* b9ffcd0ff (2001-11-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 quadsquare and quadtree should now work...side by side
* 161ffbf0c (2001-11-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hilfie gets modified
* e193936fd (2001-11-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the ta5 mesh
* 1adcc4c23 (2001-11-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added blank quadtree file to hold imminent quadtree class
* b3d31a2e3 (2001-11-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 moved quadsquare classes to a more appropriate file
* 10609af15 (2001-11-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 quad trees "should work"
* da3ef792f (2001-11-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added more functions relating to drawing
* ff716be96 (2001-11-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some new functionality of reallocating vertex lists
* aa806d97c (2001-11-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified quad trees to use vertex lists. need to write wrapper class
* bbb64d0e4 (2001-11-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 split up gl_matrix.cpp
* 1e16f469e (2001-11-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 working on getting quadtrees to render
* 6384c6d12 (2001-11-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made some subtle changes to gl_vertex_list... divided gl_matrix.cpp into gl_clip.cpp for the GFXFrustum stuff... added GFXBoxInFrustum
* 831f05447 (2001-11-13) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 5a6f342a1 (2001-11-13) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 added python directory
* d0b0cc3b0 (2001-11-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified our wonderful quad trees...working on adding VertexLists to have them draw with
* 969e75f40 (2001-11-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 preliminary commit of quad trees... needs to be able to draw still
* 65d9bc780 (2001-11-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified stats
* dc7c0ff05 (2001-11-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added thundrebolt
* 201b27522 (2001-11-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added terrain headers...currently do ABSOLUTELYNOTHING
* 9b10976e1 (2001-11-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 0a027dc05 (2001-11-12) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 more notes
* 66cc9d43e (2001-11-12) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 added comments on how to bind C/C++ variables to python
* 1228bd0f8 (2001-11-12) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 notes on pitfalls in win32
* 62ff210ca (2001-11-12) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 added a new version of setVariable that takes a subsection
* b647d1768 (2001-11-12) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 guarded with HAVE_PYTHON
* 77acff030 (2001-11-12) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 added python initialization all python code is guarded with HAVE_PYTHON define
* c5ca1eb31 (2001-11-12) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 initial import; all it does is modify the variables in config_xml but it is documented to help others get started with Boost.python
* 2af2e082d (2001-11-12) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 small test script that does nothing
* bcae957e6 (2001-11-11) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 added script interpreter files
* 3096f443d (2001-11-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bunch of cockpit files for a centurion
* f4e8712a4 (2001-11-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some orbit mechanics stuff set units to be able to change cur_physical_position as well as cumulative fixed gl_matrix GlLoadViewMatIdent fixed camera unnecessary call
* 8a53b5453 (2001-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hilfie joins the faction logos
* 80e75a633 (2001-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added test1.mission with sun :-)
* 565208c35 (2001-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so turrets will cloak along with their fighters
* f14cf28c4 (2001-11-09) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 volume callback compile problem fixed
* 63db85d71 (2001-11-09) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 variable subsections, mission origin
* a936eef33 (2001-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added LOD
* d63ec343a (2001-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ferret stuff
* 799a56a1e (2001-11-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the ferret to the thing
* b65885184 (2001-11-09) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 joystick deadzone bugfix
* f955edf96 (2001-11-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added chang
* fc26ba316 (2001-11-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the ring a bit more...sturdy
* 95226155b (2001-11-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified config_xml and fire.cpp to have a "target nearest enemy" and "target therat" keys modified AI's fire.cpp to randomly switch targets every so often modified the lights to be... slightly bigger
* fefda534e (2001-11-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified sol.system slightly....
* 98499c0cb (2001-11-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 planet sizes are more... realistic!!! :-)
* 8f0e0ee64 (2001-11-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made planet sizes a bit more... realistic
* a5a9c2165 (2001-11-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 really cool way of trying to reduce math in far away situations... maybe it'll work eventually
* 6ca6a8fa9 (2001-11-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made planetary rings subject to painter's algorithm far away
* a47672c53 (2001-11-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 split up planetary ring to "play nice" with long range painter's algorithm
* 1bb1b53bb (2001-11-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed ridiculous clipping error
* e08d69c60 (2001-11-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified to not print out insane garbage
* 7fbf4d67d (2001-11-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added planets to have far away distance fixed up gl_light_pick some more (might sitll have 1 "uh oh" bug
* 5982d73d5 (2001-11-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified vorcha to have better .xmesh (textures aren't missing now)
* b264a5631 (2001-11-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some small cleanups changed owner of path
* 7bdbf463b (2001-11-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed evil system command
* 3a14efd46 (2001-11-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified some sutff to accept rotation by 90 degrees
* 90aaf99b9 (2001-11-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some vorchas and battlecruisers
* a4a88a415 (2001-11-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 rapier 80 is modified
* f4f8a094b (2001-11-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 HAVE_AL not required
* 262944684 (2001-11-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified
* f0258a1ec (2001-11-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more fiction
* dcd472332 (2001-11-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 silly fiction
* cf6774d33 (2001-11-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some important data filez
* 73ab8e1fc (2001-11-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added install.bat script
* 738285cab (2001-11-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some mission files...
* fff047982 (2001-11-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a lot of BSP tree stuff
* 588875a26 (2001-11-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 have a very nice mission
* 525e873dc (2001-11-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified to support bsp trees
* fc5fb5d9f (2001-11-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yay
* 25e708da6 (2001-11-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed half-clock explosions
* 7e1578d5e (2001-11-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 imodified a bunch of textures to look better
* c5a9c3843 (2001-11-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 :ome changes to keep windoze wekrin ----------------------------------------------------------------------
* dabd38784 (2001-11-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 killed these extra filez
* 025a341d1 (2001-11-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 small turret added for realz
* a59496f4f (2001-11-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added units
* b3f73fbcf (2001-11-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the small turret
* 59ea6cba9 (2001-11-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added turret guns small to the cvs
* cd1331ab3 (2001-11-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added aevant
* 130b26440 (2001-11-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some ai scripts
* f210ba048 (2001-11-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some textures
* e706d9733 (2001-11-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a lot of starships
* b582b0087 (2001-11-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified some simple stuff .... fixed damage to recharge shields properly and subtract off energy for those unlucky enough to need it when damaged   added some stuff to print out the script being played and modified flybywire to use the porper ammt of speed
* 569ed239b (2001-11-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made bolts cache their textures fixed some gl_lights problemos still problematic if light cutoff <.04
* 0521b55fe (2001-11-03) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 started to write mission scripting
* e99e1f01e (2001-11-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added color selection to engines
* 6752b92f8 (2001-11-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added an engine color var fixed up dumbfires to use a good mesh
* 6f750da11 (2001-11-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some AI scripts modified dumbfire to be "dumb"
* 5ad416c86 (2001-11-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a typo
* 1070ae153 (2001-11-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a new laser weapon modified weapon stats to be more "playable" should inc energy on starships
* 5afb47132 (2001-11-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more reasonable eoptions
* b9ba74e59 (2001-11-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified it so damage done to shields would be color of beam now
* d03429649 (2001-11-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bunch of artwork :-) aeon, all sorts of weapon art, etc
* 7c70fe355 (2001-11-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified Logos to have polygon offset
* 7e93e8e73 (2001-11-02) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 added setVariable to config_xml
* 659777778 (2001-11-02) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 colors have sections
* 3a08d04e5 (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some problem with the carrier
* f499073ba (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 strange linker problems have subsided
* 2ec7f5a23 (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 odd linker errors
* 8c0dfcad4 (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blank system added
* 3bd84c4bd (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stupid kyeboard bug
* fc19bc012 (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 should work without AL
* d6cc97789 (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dependency on AL removed
* 3c841ae7f (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified to write proper turret file
* b02aca9b0 (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added an experimental carrier... warning has self intersecting polgyons
* 7061c4d52 (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added turrets
* c406812a2 (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed hornet model to have proper engine glows
* 9b6a8f0af (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added turret items
* 6164d3eb3 (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added turret items!! :-)`
* 6525095b2 (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 all code is now multi-level turret compliant
* 55ab306da (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mouse cursor location
* a4f31fbdf (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it not generate bsp dirs each time (with error) fixed the sounds so that secondary weapons on a ship load sounds as well :-)
* 87772a0eb (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed vegastrike config to have a more reasonable number of max sounds
* c3a9a746f (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified vegaconfig and weapon list (to have sounds)
* 19b9cb292 (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a bunch of wavs
* 95c9e2760 (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some sounds :-)
* e70569f74 (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified it to add weapons for the original VOID starships
* d02810963 (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added more new sounds to vegaconfig
* 37bd024ce (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some sounds to weaponlist
* 3368897b6 (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed mesh light deal... turns out that ambience wasn't being saved properly
* fa6a8746a (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some waves
* 7b85015f8 (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added conversion protocol for older meshes
* e1baafe68 (2001-11-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a problem with the hornet mesh :-)
* 39c472771 (2001-10-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made plent detail more configurable made specular on planets configurable
* 92d1c059b (2001-10-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new options here
* 96e5e4e5b (2001-10-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 planet ambient
* aa3c0b7d1 (2001-10-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ship and planet ambient into the config file and made them respected for drawing
* 1280c7a17 (2001-10-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified doppler to have a scaling factor
* 2a1819b91 (2001-10-31) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 using solar system from mission file
* 5e4f9a881 (2001-10-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added mesh optimization (reuses vertices that are adjacent) increases speed of geometry & lighitng
* a5a03aab3 (2001-10-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made mouse cursor  & selection box appear
* 8c4eef86c (2001-10-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mouse cursor is a bit messed up
* 8ddc2fa16 (2001-10-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed drawing of selection boxes
* 22ca3715c (2001-10-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now uses free missile sound
* c5771b51e (2001-10-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  a nice free missile sound
* b6dad1de1 (2001-10-29) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'betareleasecandidate102901'.
* 430256d22 (2001-10-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so high and low detail levels still cull things at 1 pixel...nothing more , nothing less
* 646360fee (2001-10-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added detaillevel variable so that our GeForce 3 users will experience better detail (soon to be me when I open the box) made laser sounds loop so there isn't as much static + popping!
* 4822760fd (2001-10-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out check for glx.h it's pretty obviously there
* 0cd156176 (2001-10-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added factions back into the piucurtre
* 476023103 (2001-10-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed music + doppler
* 2112e7ba7 (2001-10-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 music now works again
* 4b594ca9d (2001-10-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Added doppler effect controls
* f84489971 (2001-10-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 We made sounds work in windows turns out they were just kinda quiet :-(
* ba777d31f (2001-10-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so a constant number of sources exist and are "borrowed" upon play
* 105ad317e (2001-10-28) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 modified sounds so that they get loaded with windoze wav loader modified joystick to have improper for (int scoping
* a8ca5840f (2001-10-27) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 nr_ships is now respected
* 571188911 (2001-10-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some documentation to script.h and poor documentation to event_xml.h
* 7d7be0192 (2001-10-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added comments to AI scripts
* 73ab6296c (2001-10-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added documentation to order.h
* 2af835a07 (2001-10-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added aldrv to docs
* 637746b7f (2001-10-26) teknofile@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* e86005d99 (2001-10-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified star system a bit...
* 17797740f (2001-10-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added star system changes... now vegastrike generates home .vegastrike directory if it's not thre
* 6204537cb (2001-10-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed double space
* 4dc3b0b1e (2001-10-26) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 joystick bugfix win32
* b42e85226 (2001-10-26) teknofile@9476613a-4e0a-0410-bcee-947800e9c4d1 Windows Fixes
* 7e0f3bc6b (2001-10-26) teknofile@9476613a-4e0a-0410-bcee-947800e9c4d1 Windows Fixes
* b6eb980a8 (2001-10-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed double spacing
* 119e5d263 (2001-10-26) teknofile@9476613a-4e0a-0410-bcee-947800e9c4d1 Windows Fixes
* eab1e0439 (2001-10-26) teknofile@9476613a-4e0a-0410-bcee-947800e9c4d1 Windows Fixes
* 4f4f31df2 (2001-10-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed *.bsp so that now they get generated on a per-platform basis due to odd byte packings...I'll look into the rpoblem more carefully
* 507941926 (2001-10-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adde dnice free explosion
* af05f55fd (2001-10-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added nice explosion
* 6934b51db (2001-10-26) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'WorksInLinux'.
* 230f2d8bc (2001-10-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cumulative_velocity to fix all those AI scripts that would assume only local and not cumulative velocity for current speed in a turret
* 84321a6f1 (2001-10-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changes changelog
* 5a7459df1 (2001-10-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 increased speed of seeing whether an object was huge (now it does floating point math so it doesn't spill over) allowed playing songs to be deleted
* 4c7c6fe41 (2001-10-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 found a nice loopable free engine sound
* d358250d0 (2001-10-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 explosions are now officially beautiful
* eab1d5b5d (2001-10-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added explosion curtesy of H.E. day to constructed and 'filmed' the explosion!!!
* 515ed2859 (2001-10-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 These sounds have been copyrighted by Tobias and have been donated by him for the use of Vegastrike! Go Tobias!!!
* a6b4a07aa (2001-10-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added local lights to system (this was v. tricky!) added a bunch of default values
* 5cb8744af (2001-10-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified defaults in VS_config and modified star systems
* 12de50797 (2001-10-26) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 preliminary orders, not used yet
* 398c79ebf (2001-10-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mod changelog
* 31b92dfd6 (2001-10-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added starsystem based light effects that may be attached to planets :-)
* e90aa8c51 (2001-10-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added lighting specifications
* 610216c2c (2001-10-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removing data
* bdef2e413 (2001-10-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 nothing happens; I fail to obtain anything
* fd3f0ff95 (2001-10-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added turret!!! now you can fly as or sport a turret
* c7d628667 (2001-10-25) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 command-line arg to select mission
* cf7f76ad2 (2001-10-24) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 analogue hatswitch should work
* ff9e782c7 (2001-10-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stupid slow glBlendColor (and I like that function too, reminds me of GLide)
* 61c8c25b6 (2001-10-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cloaking.... it was a big one!! lots of changes to both AI, and mostly graphics (to get the thing to fade) and some even to physics and targetting...and weapons touched about every file...
* bf3c6fa43 (2001-10-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cloaking sound to vs config
* 0ff12a864 (2001-10-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cloaking devices to hornet & jalthi
* e187d159d (2001-10-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cloak to the set of stuff a unit may do
* 8c1c55ffa (2001-10-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made stupid script uitlize cloak
* c0312d766 (2001-10-24) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 prepared for analogue hatswitch
* e2422f9fb (2001-10-24) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 joy axis declaration works
* b96a2dda3 (2001-10-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 mesh-cloaking is complete! now to add it to unit!
* 61c2cf62b (2001-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added more cloaknig fx...why does invconstsrcalpha not work?!!?!?!?!?
* ecb3435b0 (2001-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the ability for a unit to cloak process draw queue is getting pretty messy... should be able to use this for a per object fogging sort of deal once nebulas are in place
* 6c8cb9f38 (2001-10-23) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 updated for new data dir
* 1a7907517 (2001-10-23) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 modified to leave away the xunit extension
* cb0f33ce1 (2001-10-23) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 test mission
* 970779035 (2001-10-23) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 xml-missions work and are used
* 7186eef9c (2001-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hidden file
* 9197e362c (2001-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 data directory gone
* 285def242 (2001-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 imported data as a separate module
* 6ec86efb9 (2001-10-23) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'foo'.
* 47b94c1e5 (2001-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 merged changelog
* 1fa8ff953 (2001-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* a3ebb77d2 (2001-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* c806f9aa6 (2001-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 imported data as a separate module
* 95e1400d3 (2001-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made the time to sleep and let audio do its thing adjustable in config we should maybe autodetect or somethign
* ebcca568b (2001-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made guns come out of their mounts on physics-aligned frames changed sound to be a per-physics-frame limited item (speeds things up a lot)
* ff164b7f4 (2001-10-23) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'happyolddata'.
* 0e3aeca91 (2001-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added
* 47fa838f0 (2001-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed it to look in ~/.vegastrike as per suggestion
* 989a5a4c8 (2001-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the ability to have 3 separate tracks one for combat, peace, and panic... Added the ability to have .wav files in the .m3u
* cc8f373b3 (2001-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added default sound tag
* b962a32ad (2001-10-23) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 joy-buttons work
* b8fc4eb53 (2001-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so events and scripts are stored in ai/events  and ai/script  accordingly
* b22e8dd24 (2001-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added dir stuff
* 48f02b867 (2001-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added paths to all the types units go in
* e18635a09 (2001-10-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed env map generator to respect shared or not-ness of direcotries
* 08de62612 (2001-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 i added more explicit paths... now it will look in a given shared directory as well as the current directory for stuff
* a69eb4005 (2001-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 texture detail up
* acb974060 (2001-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 allowed data directory to be stored in config file allowed config file to be stored in home directory ;-) allowed shared paths for textures and sounds to be set...
* c73d00fe9 (2001-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 random
* 3a0bb2334 (2001-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reworked configure.in to actually not link with openAL library also made gl_init use some more config files and the al_files not to depend on OpenAL headers if they are not present
* 5e4db70e1 (2001-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so vs will work without mp3's
* f2543cd53 (2001-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 afterburner works
* 267f10d90 (2001-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added sounds
* c4042e831 (2001-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 rapier.xunit.bsp
* cab729d2b (2001-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added data files to support "sound out of the box" modified keybindings somewhat
* f7f64ab22 (2001-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added change
* b133f992e (2001-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sound is working right heuristic: limit number of sounds played to X (in config file) then if exceeded, randomly check to see if a closer sound exists :-) music has been fixed up to clear buffers upon end starship sounds like hull, explosions, etc have been added weapons have been moved to mounts generating the sounds
* b610fd466 (2001-10-22) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 skip track with key-bindings
* 484749053 (2001-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added skip feature
* a19093b13 (2001-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a microsleep function to lin_time that will not starve audio thread quite as badly
* 0f8c737a6 (2001-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added capability for 1-time-use buffers (eg streaming, music)
* c98cdbbb7 (2001-10-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added sound gain to beams so they wouldn't fade so abruptly
* d3c73c38a (2001-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified al to return to the "single buffer for single file" instead of single buffer for single source paradigm (fasteR)
* ff8cbe461 (2001-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified beam.cpp
* 39ded29ec (2001-10-21) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'one-buffer-per-source'.
* 09888d691 (2001-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now each source gets its own buffer... seems to have exactly the same problem as before AUDAdjustSound screws things up (comment it out and things work fine)
* 8ab32cd8c (2001-10-21) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'audio-single-buffer-keybindings'.
* 9757e422e (2001-10-21) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 new keybindings work
* 3b6caa76c (2001-10-21) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'sound-single-buffer'.
* fce64f3a0 (2001-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some implementations of sound
* 4f78f74a2 (2001-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made sounds more possible now... it's almost there!!!
* 8c3faa8ba (2001-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added more precise stubbed out functions for mp3 and wav now
* af7f0aac9 (2001-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 silly unit
* be2856a37 (2001-10-21) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 renamed vegaconfig to config_xml
* 82f1f2012 (2001-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ifdefs
* 1e041de5b (2001-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 listen skeleton...I think its no more skeleton
* 156201972 (2001-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added stubbed out sound listen functions
* 52b0f5eb2 (2001-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 change log update
* c7aa7b10e (2001-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added various radar properties including max range, etc :-) also radar "error" factor.... so things wobble distractingly (usually a property of damage)
* 0f2f00b95 (2001-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added colors from config file
* e47729cb4 (2001-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added config files to specify star blending (it looks bad w/o) and fov, etc as suggested
* 988005725 (2001-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added stubbed out functions
* 3d0721303 (2001-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 silly syntax
* 40cedf8ce (2001-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the XML
* 3929494ee (2001-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some playonce functions
* 829e54489 (2001-10-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added intial sound support
* 616ea104c (2001-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a comment
* e35f94899 (2001-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added audio init functions
* 9e1d1819b (2001-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some audio stuff
* 5a86c6b4b (2001-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed fire.cpp
* 1c011a8b5 (2001-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed targetting to change when target is dead
* a80617317 (2001-10-20) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 colors,bindings,mission
* d66e5b73a (2001-10-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed stars :-) fixed engines glowing after destruction
* c1ca5e114 (2001-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 audio stuff
* 87c48a78f (2001-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added audio stuff
* c1b837206 (2001-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so openal.h isn't a requirement
* 73f253d43 (2001-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so you cannot have OpenAL and still build without audio
* d5caa4b25 (2001-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added openAL checkes
* 8c8d56ce2 (2001-10-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added openAL dependencies removed the fact that GLU and GL needed to be in the same DIR... so that nvidia's driver default installs will work ok :-) made object a union in linecollide.h which was separated
* a74053df3 (2001-10-19) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 VegaConfig variables work
* 9d82ff746 (2001-10-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed vertex lists to have gl-friendly interleaved formats... should be a lot faster to specify them soon will use indexed arrays... maybe as an option only
* 42deecfa3 (2001-10-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 worked on engines
* 7ec3f17a4 (2001-10-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made AI fire missiles
* a99b68281 (2001-10-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added missile ammo to ships and made the AI fire it
* 831694280 (2001-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 simissile and gun can be fired on smae timr: ----------------------------------------------------------------------
* 1fa8c7789 (2001-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added firing stuff and div/0 stuff
* f04ff09cd (2001-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot the hornet file
* 993fb04fc (2001-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added radar sprites
* 6f76ae7d5 (2001-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the rapier.xunit file
* 036fb6fc8 (2001-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made rapier have LOD and hornet have hud image
* 6f6152229 (2001-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added makefile
* cfe87f682 (2001-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added hornet LODs
* 17563124a (2001-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed NaN bug caused by calling CollideHuge before setting beam center or beam direction
* 0e8be5224 (2001-10-17) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 vegaconfig is printing tags
* 81aa6e59b (2001-10-17) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 changed data/Makefile.am from pattern to list
* ecb4857a6 (2001-10-17) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 changed data/Makefile.am from pattern to list
* c7909e24b (2001-10-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it not crash upon not finding something
* 0f29dce5d (2001-10-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 using quads for beams was a total failure...reverted!
* 392e40b98 (2001-10-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some minor changes ... doesn't work :-(
* 24bf3b6ea (2001-10-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 completely fixed gl_quad_list...it's been broken all these years...even back in the days when the chicken was crunchy!!!
* b6edf3637 (2001-10-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 look, mom! beams use quads eCVS: ----------------------------------------------------------------------
* ce60ddd97 (2001-10-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added randomness
* f4011d771 (2001-10-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that it detects the compiled vertex array extension on buggy systems
* 5014f0e4a (2001-10-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made things more compatible with gcc
* fd9ffb34f (2001-10-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added armor display to VDU possibilities
* 2cafbadfd (2001-10-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a shield mode to the VDU
* 432d2bd04 (2001-10-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the problem of an interator being invalidated when a unit is removed from the Hash table and the checking unit is at the end of the check queue then misses the end pointer potential for more danger if list gets resized... therefore, I have changed iterator to a reference unsigned int
* 0aac10638 (2001-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made display lists togglable added LOCK_ARRAYS extension for ultra-speed and less crashing on NT nvidia drivers
* 747ddebc8 (2001-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the VDU to truncate names of target ships :-)
* 6b11e6ebd (2001-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed to be bottom row
* a62491887 (2001-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified VDUs
* 3a388453f (2001-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified vdu to show range info
* 765a612a7 (2001-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it print out range info
* 78fee448c (2001-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed collisions with planets not working
* b74407bab (2001-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now VDU prints stuff out at the bottom
* 7fb6b2ed5 (2001-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed vdu stuff
* 7157d9df8 (2001-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed vdu
* 8f92a17c7 (2001-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 weapons may be sleected...objects appear on the VDU
* d1f2772a0 (2001-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed ammo
* 9a5626845 (2001-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added proper missile ammo
* d332b4a22 (2001-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 weapons show on VDU
* 490ae44e6 (2001-10-15) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 made vegastrike fit for rpm
* b3ab93875 (2001-10-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 weapon toggling now works
* c52444254 (2001-10-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more documentation added
* 3d5f0cb6e (2001-10-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made textures upside down (converter seems to like it that way)
* 5630d1d8d (2001-10-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added .obj saving
* 9b2340168 (2001-10-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added test.xml
* a7f304537 (2001-10-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 all sorts of tiny tweaks
* f730cfaa9 (2001-10-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hornet top addedhornet top addedhornet top addedhornet top addedhornet top addedhornet top addedhornet top addedhornet top added
* 6b35e56f5 (2001-10-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a lot of documenation removed some deprecated vars
* 173feefde (2001-10-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lod stuff complete
* b49c1c1a3 (2001-10-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 background toggles with F1
* a9b7a77e6 (2001-10-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added todo list
* 0e43ad850 (2001-10-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made cockpit load faster?   made it draw way faster (no linear interpolation for the picture...I guess find a picture that matches your rez...maybe autodetection of htat
* a8b9a706c (2001-10-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 LODs done and missiels _> hornet
* df0fe29f0 (2001-10-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 LODs work now Add  <LOD meshfile="happy.xmesh" size="5"/>   to the mesh file to give it a LOD size is #pixels
* fda865fdc (2001-10-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed slower aB for joystick
* bc1355daa (2001-10-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 small stuff
* f2ff14d3f (2001-10-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 vdu works now!
* 9571dcffd (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no SDL now werx
* 92a8eeb66 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cachunk cachunk
* 266d1a066 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 joystick werx
* 2fe76f397 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 buttons
* 8061c0396 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added key
* 2a97bb0b9 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed syntax
* 4574efcc5 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 joystick ubutton
* cccd0f942 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 but suc
* 61e8e11c4 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now button bindings work?
* 6981ef1b1 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 joystick should owrk
* 21d2eeba2 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 desparate attempt
* 45d7b53a5 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 new data
* 09bb0d13e (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 iminor changes
* a9674ff73 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 test commit
* 805bea623 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shoudl work
* 7b7c49e07 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some small changes
* 5ec24b3d3 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed a bit
* 4f0eff944 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 do joysticks work?
* 5e469e2ec (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 dumb buttons
* 03a378057 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified
* 5210d5891 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed fencepost
* a6d6b9426 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added debug info
* b80b43f08 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 joystick stuff fixed so it listens to input
* 837f2d15a (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added in_sdl
* 09e8a9afe (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed joystick stuff to work without joystick
* 09c8c713a (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made compile
* 6ac0ff310 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some of the inheirtance stuff
* 1a4303ad0 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more event queueing stuff
* a7853db94 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 arrgh lots of confligs
* c4876319f (2001-10-12) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 first joystick buttons work
* 3f100a909 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 my bad
* 8c3574998 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified some stuff
* a8a7405b7 (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed dependency
* 5d188e4ba (2001-10-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the case of no joysticks present
* b2095f238 (2001-10-12) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 joystick steering works (no buttons)
* d1ef0d779 (2001-10-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified so multiple joystick works better
* 3132ba09e (2001-10-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so flybyjoystick doesn't necessarily call flybykeyboard eventually should give it config file
* 5322257bc (2001-10-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added numjoystick var
* e6d1849b8 (2001-10-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 small files modified so they compile in VC++
* 254df3464 (2001-10-11) alexannika@9476613a-4e0a-0410-bcee-947800e9c4d1 first try on Joystick
* cf350f890 (2001-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 9x12.fon removed
* f7f1f6391 (2001-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 speed indicators are in!!!
* 2b965c655 (2001-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added font support
* 8a5c9f1ad (2001-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cockpit looks better
* 977903a06 (2001-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fonts are working
* f5b031d54 (2001-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removing hud
* a0d0fd6bb (2001-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 moving location for hud
* d3ac545b0 (2001-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made collections faster (I hope)
* 5c2288fa8 (2001-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 quick light hack
* c44622c1f (2001-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fxied flipping bakc and forth prob
* 4e22c48aa (2001-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to fix jerky problem
* 5e8fa45ce (2001-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed
* bc458a983 (2001-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 split up physics into 3 stages should be madddddddddddd fast!!!
* 65fa68143 (2001-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed cockpit (big file)
* caa9d47e0 (2001-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bsp's
* 4d14cad45 (2001-10-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified some hashtable code to make it faster
* 4b29b5a77 (2001-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added auto
* 2073e3d6e (2001-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lots of itts stuff and gauges
* dc1a87932 (2001-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 disabled cockpit added
* e774de92f (2001-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 radar was upside down
* cdc096f04 (2001-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cockpit gauges now WORK!
* fd688fb4a (2001-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 missiels come from wrong place
* 9f1ea83f0 (2001-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so missiles don't smash into each other
* 07e7c17f9 (2001-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 null cockpit enabvled
* 6f3cd8733 (2001-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 down is default now
* ff769c046 (2001-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gauges work for sure
* f07b1a0b5 (2001-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gauges should work
* 729333c9f (2001-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some gauge oprerations
* 3c2a41ba9 (2001-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed syntax errors1
* b3f36211e (2001-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added *data functions
* 9008153a9 (2001-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added energy data
* 2e3cdf241 (2001-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some armor functions
* 7a6fd0f41 (2001-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cockpits may now have multiple panels
* 4640b9a53 (2001-10-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Gauges are now in vegastrike
* c58738f38 (2001-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a performance counter bug...but another one resides there...what if doubles lose precision
* 8ffa2f199 (2001-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added necessary datafiles
* 07b18d1c2 (2001-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed box size
* 2420bc238 (2001-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 target itts smaller
* 0424136fc (2001-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blue fixed
* f15e498e9 (2001-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed blue bug...but what is the deeprer problem here
* 618229e9c (2001-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 itts added
* d41dc8cdd (2001-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 target boxes work
* f72ffb906 (2001-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed cockpit params
* 913ae12ca (2001-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed radar so it is only the front hemisphere
* 38276bcf3 (2001-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added star system
* deabd6432 (2001-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 edited testmission.txt
* 9fd61c8fd (2001-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now point is bigger when targetted
* 8e6a3709a (2001-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added gfx point size
* 61b3c748c (2001-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added point sisze
* 18bc2801b (2001-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 radar werx!!!!!
* a78aaa927 (2001-10-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added data dir
* 94609d05a (2001-10-07) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'cockpitballbolt'.
* e9fc41067 (2001-10-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added default cockpit crosshair
* 168da4493 (2001-10-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added zoom in/zoom out /   4 views front,back,left,right
* 6a90903e1 (2001-10-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed sytnatx errors
* 500965ccf (2001-10-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 gun anonymous struct eliminated committed :-)
* 2e0e326fb (2001-10-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finished cockpit veiws~:
* 60e1bff11 (2001-10-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 panning works
* 7fe8d70c7 (2001-10-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made camera setting in a more logical place
* 9048b791c (2001-10-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed jitter
* 0c355d5ba (2001-10-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bsp->double
* 08d0d62fa (2001-10-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed cockpit problem...now camera view is defined by camera, not unit
* 7df6f2c92 (2001-10-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed crosshair sutff
* a0d50023d (2001-10-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 crosshairs are now transparent
* b1049fa55 (2001-10-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cockpits now work
* 252dec3f0 (2001-10-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified texture coords of weapon
* 3d23ed2e1 (2001-10-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 factions complete
* 6e7a8a2b0 (2001-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yay!
* 2e9cc07f8 (2001-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made planets lighter
* 0cee2f8f6 (2001-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some random segfaults...and now you can target stuff
* 607e8c261 (2001-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 missiles bolts guns are all done
* d739f3c07 (2001-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finished balls and beams
* 5d22ef776 (2001-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now beams work
* bfbc22ca4 (2001-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed energy rate issue
* 3e896d7b0 (2001-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bolts are odd
* 93a0a7b73 (2001-10-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added command line
* d3ed75637 (2001-10-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a nice library to automatically make texture-ordered draw queues trivial to i mplement
* 7334cc5af (2001-10-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed texture issue
* 476209529 (2001-10-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified hash table 3d not to need to sort its items... nice :-)
* ba23ac20d (2001-10-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made reaction time slower added a lot of memory freeing
* 77e76d14a (2001-10-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some collision table problems (again...blah) _seems_like they only occur with subunits...but then again why would subunits be any different from other units...maybe they die differently...but I'm not sure`
* 04b8a2fbe (2001-10-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed multiline macro bug
* b4e123faf (2001-10-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 write permissions not needed now bsp's in little endian format
* 25b3f8c4a (2001-10-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so things would not draw in the event they were strictly smaller than 1 pixel
* 50e450438 (2001-09-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed an engine problem
* 08aab3a6d (2001-09-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 forgot a :
* 7969c7770 (2001-09-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 double fixed the collide queue problem
* b0732ee0b (2001-09-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 extent now calculated always
* 1528ed050 (2001-09-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* eef6d7ccc (2001-09-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated readme
* d3198cdfc (2001-09-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 background stars work
* ab3432b37 (2001-09-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed collide queue prob
* bb1c44da5 (2001-09-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed dattoxml to produce out of the box ships
* 77c87e0c8 (2001-09-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed windoze release problem I _think_
* c3c89c6de (2001-09-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blah stupid stupid windows
* 4eb85b89b (2001-09-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified stat stuff
* 0fd2d8b6d (2001-09-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now capships shields are not used for collision detection except against beams making for nice protection in the drydock :-) Also fixed the HUGE bug that has been around for some time
* b7d170b3c (2001-09-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed useless files
* d4d8f2497 (2001-09-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed collision values
* 31f541a28 (2001-09-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added stuff to makefile removed useless header, fixed stuff that depended on it
* cedb88a17 (2001-09-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed star defaults
* eeade892d (2001-09-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 perfect light attenuation values!
* 69f937545 (2001-09-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some star stuff
* 66baa519c (2001-09-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed problem with engine and mesh being upside down
* 14cf1865f (2001-09-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed upside down mesh readings
* bb1f56220 (2001-09-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stars now work
* 319df7b8f (2001-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made shields work as well as computer do roll
* 8146e07fd (2001-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed shield stats
* 77295753c (2001-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed default scale to be more reasonable
* 81ae6d8a9 (2001-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added default stats to it
* 00cdca363 (2001-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some defaults
* 73f16a433 (2001-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed minux sign
* f0fdcee79 (2001-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 guns! now symmetric
* 2bfc5683c (2001-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified dattoxml to have weap data
* 27a97cb4f (2001-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 another crosshair bug
* 25cda9ae4 (2001-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed crosshairs
* 73b05c535 (2001-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stupid way of crosshairs
* e6841a4f1 (2001-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed files
* b85301913 (2001-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed class GFXVertexList from struct
* 0cd49fe41 (2001-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Made output only a linux option
* 6f2d0a2f8 (2001-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed targetting problem
* 5a644b1ce (2001-09-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed silly bugs: distance bug where distances might be insane if both didn't have BSP as wella s bug where aiscript wasn't assigned properly to the AvEvent
* 6d575cb37 (2001-09-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1  uh oh
* 1bf82b851 (2001-09-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up dattoxml to properly repect new file conventions
* a2238b38e (2001-09-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added option to change reflectivity
* ff60ea04c (2001-09-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added shelton slide
* 82ce76116 (2001-09-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ai tested and operating at full capacity
* 7fc0a4593 (2001-09-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a system of interrupts`
* 7f282ae50 (2001-09-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ability to save where "too close" is, so that it will "interrupt" current ai script
* 04a2fde20 (2001-09-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some more event driven stuff
* c665c68bc (2001-09-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ai scripts work...shields going down means hull mesh is used... excellent!
* 2a5e7b703 (2001-09-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out asserts
* fadb76deb (2001-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added more ai functionality
* 7cfe6d177 (2001-09-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed windoze problmes
* 8adc400ca (2001-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified scripts to obey the computer given speed and turning rules modified otehr things not to depend on primitive (stupid windoze)
* 2bee4061e (2001-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified to deal with velocities of targets, etc... pushed stuff as atributes instead of elements (more shared code... more readable)
* 9861449b4 (2001-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed primitive (useless garbage, screwing with Visual C++... that's a MS bug though
* 26f4ed665 (2001-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed dependency on order.h
* d339037d4 (2001-09-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added resource.h to the cvs...  removed duplicate order.cpp
* 6ace7dfd1 (2001-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so garbage doesnt' fly over the console
* c0b854ab8 (2001-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed AI scripts so they actually load something
* 1a084abe3 (2001-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to modify for null AI
* 872489a06 (2001-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 arrgh not supposed to be checked in
* 1b8e42c19 (2001-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stuff
* 8b0ca32ca (2001-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 derivates removed`
* 676d88076 (2001-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 aye aye
* 3690b393f (2001-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now cmd has been split into appropriate directories
* 6c0b8e8f5 (2001-09-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified ai and cmd so they get their own dirs too! now source is a lot neater and plenty of dependencies have been removed
* c3e1a334d (2001-09-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 some small changes in orders... now every ten seconds order queues are clear
* 8443e1664 (2001-09-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 moved converters to objconv directory and removed src/obj2xml
* 4e2e43704 (2001-09-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up src/Makefile
* f78db4ba1 (2001-09-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now at least makefile.xml works
* 82c892e8e (2001-09-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed trailing backslash
* 7e83885d4 (2001-09-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 agg ai
* 84aaafaa1 (2001-09-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed automake
* 90972d9d6 (2001-09-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made gfx live in its own dir
* 44e54ba5f (2001-09-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 did nothing
* 8298a84ef (2001-09-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finished up aggressive event driven AI... split it up into 3 files event, aggressive, and fireat
* a172cb085 (2001-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 silly compile erro
* 50dc97fcd (2001-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 worked on adding a generalized AI event handler that can launch AI scripts at the time of an event
* 7267f41a0 (2001-09-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed vs_types (useless bloat)
* 0af36956d (2001-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 have a prototype mission format
* efa785b99 (2001-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 have a rudimentary mission format
* 890ee09bf (2001-09-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 itts approximate success (literally)
* c1c676555 (2001-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some lighting stuff
* d4a6d9337 (2001-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some lighting issies
* 35dc9a28b (2001-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed big gfx_sphere bug
* 64e2a29c2 (2001-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed
* 410c402f7 (2001-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 various trivial changes
* 1d177e877 (2001-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added float.lh
* d4ecd74d2 (2001-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed enqueueorders to not bust things if enqueued during execute
* 2b3a45022 (2001-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified AI to now move forward
* e0ea76032 (2001-09-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified it so things now turn towards you and attack you
* 5ffdfca78 (2001-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed many warnings. Perfected cos angle from mount to target... for the firing AI
* 410237e45 (2001-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added things to enable AI to check whether targets are in firing range
* c1f5cb304 (2001-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added makefile for this dir
* 3c4f5a04d (2001-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added and fixed up makefiles
* 7204fa77f (2001-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed namespaces. moved gldrv to separate directory
* 13334cbfc (2001-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 renamed universe files to be universe
* 9e1862f09 (2001-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed unoptimized gfx_bspgent.cpp file
* 9f9ebe6aa (2001-09-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 house cleaning.  Removed the legacy AI class (now Orders) Fixed orbit to not rely on hokey "origin" vector...which was really a data abstraction violation Now it uses manly UnitCollections in the order class itself removed unnecessary cmd_gun stuff...that's now in cmd_weapon_xml FYI
* 2be67b36a (2001-09-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made objects satisfyingly split apart and fracture upon destruction made subunits not collide with subunits
* 34782a66e (2001-09-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changing status between huge and non huge objects made me wax huge altogther for now
* 831e18ced (2001-09-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up a beam collide problem...still segfaults sometimes could be due to lack of memory
* b3f61e453 (2001-09-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added polygon splitting functions for mesh forking and eventually destroying modified readme modified Makefile.am so that make dist actually works.
* 1e7203e8a (2001-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed possible problem with deleting meshes deleting original texture fixed, and fixed texture sort function`
* c4a7f8d40 (2001-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cmd_unit_damage
* 6c446cc06 (2001-09-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added explosions and hit points to all ships. Destroyed planets will cast off their orbiting objects in straight lines. ships can have different numbers of shields... and much much more...
* a94e8f5b7 (2001-09-09) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so there is a Place Jump Points menu, but it places the jump points with multiple destinations all the same as the first destinaton in the jump point
* 6a0437d75 (2001-09-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed autoconf and automake info :-)
* 25b4fc363 (2001-09-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added makefile
* 47f83d246 (2001-09-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added depend
* 846e26b6e (2001-09-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* c7ea3f194 (2001-09-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 994a0f168 (2001-09-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added incl
* 4e0dcfb21 (2001-09-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 support for multitexture being off now fully enalbed
* 953d2b13d (2001-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 typo for multiplayer
* 465bfbf8f (2001-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the problem... still problem with dependency after GFXEnable (TEXTURE 1) that texture 1 is active
* 244cad675 (2001-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some stuff so that a client not supporting glMultitextureARB just sucks, not crash
* 1476a360d (2001-09-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added dossify
* 5968381af (2001-09-02) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made it so shields don't draw unless hit made it so a const defines how many shots can hit a shield
* ac0e3094e (2001-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added 20 fighters!
* 439513d5a (2001-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed collisions
* 84be238dd (2001-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 collisions are suddenly fubar
* 3e431d76a (2001-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified unit collide thing
* 5a9de7e9b (2001-09-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bug about beam location not being updated
* 6d35b7bea (2001-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added options to make certain units have different/no BSP trees
* ed8bea94b (2001-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added potential of variable scale meshes
* 171f3c19b (2001-09-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed line collisions against spheres! Fixed normal calculations for such collisions.
* 7a8dc9dc8 (2001-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified project files to actually work
* 5d96c01fe (2001-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed numerous windows compatability issues! stuff like namespacing and most annoying  the differences between name namgling of a class and mangling of a struct yuck! anyhow it works now!
* 1dbcc88fc (2001-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finished up lighted shields... lookin good 'folks! this stuff rawkz
* be94fecf2 (2001-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified project
* 62dd8a919 (2001-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed stupid problem with camera getting behind the unit (SetViewport() at wrong place)
* 5204ce533 (2001-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shield effects are fubar, but... removed code duplication for spheres removed spheres "autoturn" nonsense (that will have to be done on the planet level IMHO)
* bb1448609 (2001-08-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed problem with background overwriting ships after they had been drawn fixed problem with beams lasting longer than their lifetimes added finer tuning for shields... still working on making shields "pretty" :-)
* b59c560d2 (2001-08-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 working on making shields flicker in and out
* 84c882d5e (2001-08-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added provissions for animated shields
* 9bee960aa (2001-08-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shielding proof-of-concept complete...now to do magic with lights...
* 15ecab019 (2001-08-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 collisions worked keyed 6 hornets up as my wingies hahahhaaha they mindlessly follow my keystrokes to bump off jupiter one by one
* acdf36621 (2001-08-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to fix orbits..unsuccessful prevented huge beams causing huge ships damage twice
* 13b0c7f06 (2001-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 somewhat repaired collisions
* 783f871c9 (2001-08-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 broke collisions completely...blah
* 2fd390bb0 (2001-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added support for pushing and popping global lights this will enable shielding functions to push the "real" lights and add their own special effect lights
* 7bab34217 (2001-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified something or other
* 058510539 (2001-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 just doubled the framerate of vegastrike (stopped clearing twice mohahahaha) also stopped clearing color bits...just depth bits mohahahahahahahahaha this is insane
* f2191ad30 (2001-08-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added ifdef win32
* bd6887e6c (2001-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 autoconf stuff~
* b0cc5e6bc (2001-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added BIG_ENDIAN check
* f956e4870 (2001-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added formal check to endianness... hopefully compliant with VC++
* 461c7bf07 (2001-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a more rigorous endian.h function thanks to Michel D�nzer! Unfortunately! BIG_ENDIAN _and_ LITTLE_ENDIAN appear to be #defined on an intel PC... dunknow why
* 8ba53b0be (2001-08-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified to take out tcl many thanks to Michel D�nzer!
* d6f8419f1 (2001-08-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made writer return a filename based on what the user inputted
* 50a578459 (2001-08-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a problem that I did when I was tired: I forgot to set the radius, position, and so on.
* 68ea02d5c (2001-08-24) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made the program write out unused "UNNAMED JUMP POINT..."s
* 2dfead13c (2001-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 flat shading stuff
* 8918c2206 (2001-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 checkin byte swap code
* 4ee1a4f9b (2001-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed useless comments
* 29d2ff580 (2001-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 h4w excellent
* 51aee5619 (2001-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 display lists on`
* 9162d5206 (2001-08-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed random bugs in pick code and state code (that would prevent anything at all from being enabled upon create?)
* 68d613a43 (2001-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blah...flat shading blat
* bf4bb20bb (2001-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 global lighting now werx
* 259ac4d15 (2001-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the texture routines for mac (byteswapped)
* cae5939cc (2001-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lighting seems to be working, except for the spheres... the spheres seem to carry the lights with teh transform...the rest seem to obey OpenGL's rules
* e5cda69a8 (2001-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lighting "should work" but doesn't
* f31b644a2 (2001-08-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got it to read in "UNNAMED JUMP POINT..."s into the unnamed vector
* 98787e6a0 (2001-08-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Saving files do not use the same code over and over again anymore
* bbc0cae8c (2001-08-23) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made "star_system.h" into "star_system.h" and "planet.h"
* 11f5217b4 (2001-08-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 styffs
* fcf324213 (2001-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 started to build up picking lights
* 26ee0e656 (2001-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 cvs commit broken last night... recommit of various files
* 3bd8fc740 (2001-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a few fence post errors to do with meanmenu return between 1 and size instead of 0 and size-1 geez ...too pascally
* 3eebf6427 (2001-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so you could go up in the menu
* 8a9402063 (2001-08-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Tried to change the starsystem so it remembers the place in meanmenu
* 1ed05a372 (2001-08-22) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Started the planet wizard and editor
* 9a5c96cb0 (2001-08-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added hardware optimizations
* 1e82e0c06 (2001-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 more split-up work
* 47b90431c (2001-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reorg of current lighting stuff into two more workable files
* 3fcd58df3 (2001-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed compile error
* cb5d49c22 (2001-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added assert
* fc64fa680 (2001-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the ability to trash gl lights from the table.
* 294aa2ef9 (2001-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 implemented most of the basic light functions... still have to enable disable pick and calculate lighting bounds
* a61b4c9b3 (2001-08-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 not much happens...we fail to obtain anything
* 7fac68c5d (2001-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 began the big reengineering of gl_light.cpp
* 03522d943 (2001-08-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made starsystem inherit from planet
* e32a38baa (2001-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed segfault
* 2c5387742 (2001-08-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 found an access violation...
* 810dcb659 (2001-08-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed it to compile in linux
* a67227409 (2001-08-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made the menu function able to also handle an array of char *s
* 14f7c0fa5 (2001-08-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 got the planet constructor to hold the starsystem
* fa2cd7334 (2001-08-20) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 did the system wizard and the ystem editor (not the planet wizard and editor)
* fdd409516 (2001-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 worked to make hashtable_3d (formerly collide table) a more usable class (for gl_lights.cpp)
* 632a0418f (2001-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 realized the limitations of gllight
* c6918b93a (2001-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added query sphery
* efca0a37e (2001-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 can crash into midway and bounce off...pretty fun stuff
* 3201b5862 (2001-08-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 got selectbox completely working!
* ce3189435 (2001-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the scroll box deal... maybe now it won't have that memory overrun (fat chance) 
* 28e27d3c2 (2001-08-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Still can't find the bug... fixed screen width in a few places.
* 705fd9f68 (2001-08-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed %g to %f
* 69ee248a8 (2001-08-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Ran into a DAMAGE bug, scrollbox dosent guess for you (like Mr. Gates)
* 3f7e438e6 (2001-08-19) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Ran into a malloc bug
* a8d19c51f (2001-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the direction of arrow keys under linux
* ad84431cc (2001-08-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Tried to get arrow keys to work in Linux
* 8448fe7c1 (2001-08-18) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Made scrollbox function be able to edit Vectors
* deb43f06c (2001-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed the hash table size for these two
* 644172b59 (2001-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 refined bounding boxes to take concern of front/back of ray. removed references to local_pos in Mesh::Draw. It seemed overrated
* d5b235b68 (2001-08-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 well BSP's seem to reluctantly work with assistance from our happy super-fast bounding boxes
* 2e9642bec (2001-08-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 ommitted BSPG_THRESHOLD added some provisions for bounding boxes
* 9550778a8 (2001-08-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 still small bsp probls
* a5e91a3ed (2001-08-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lots of roundoff errors in bsp cause lines to hit where they should not
* 0eca66563 (2001-08-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a typo in the cross product!
* b4c295fab (2001-08-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 somehow broke BSPs
* 1cd25a2fc (2001-08-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed logos on meshes. made gfx_transform_vector.h more efficient
* ac921aae0 (2001-08-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 wrote in a prophecy command line BSP generator to gfx_bsp_gent.cpp
* ca4f79d69 (2001-08-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made the Init and DeInit functions
* e220beb17 (2001-08-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed useless ifle
* 4c27e161f (2001-08-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 made an edit menu
* 39250c454 (2001-08-14) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 icon files
* fc572479b (2001-08-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a few malloc errors
* 12835656c (2001-08-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made proper freeing occur in linux
* b02fab17c (2001-08-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified conio.cpp to werk in linux
* e80524a36 (2001-08-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a normal feature to the BSP trees, that should calculate the normal and location of the hit for line vs bsp intersections
* d4e367b28 (2001-08-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bsp trees work perfectly!
* 3ebc10b7b (2001-08-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Tried to get the console stuff to work in linux
* 9acbe8f40 (2001-08-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 the editing file
* 924db844a (2001-08-13) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 the icon file
* 59d8178f3 (2001-08-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 the structs from vegastrike that are used
* f475118b4 (2001-08-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 the conio files that have the console functions
* e351ecde0 (2001-08-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 the files that read and write xml
* 22063957c (2001-08-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 the conio files that have the console functions
* 5e2af98fa (2001-08-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed default print
* 9e4447cc5 (2001-08-12) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed Starsystem bug: it loaded an extra destination with random garbage
* 926ce3863 (2001-08-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bsp trees belong in the Unit class, not in the mesh class as meshes may be open ended when combined to form units they are not
* 4f9f82bfc (2001-08-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a major loading bug.  BSP loader loaded zeros. Fixed a number of other loading bugs, and some position bugs.
* b8238b933 (2001-08-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 was subtracting local_pos twice
* 011643471 (2001-08-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some transformation stuff
* 8828975e2 (2001-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added new invert code that actually *works*
* 49b073402 (2001-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the translation happening in the cmd_collide inverse transformation
* bda768c5f (2001-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 bsp's are horribly broken...this is a test to show that
* 98357f797 (2001-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 i bsp tree optimized!!!! Working on fine tuning BSP generation
* a8209f0bc (2001-08-08) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added target position vector to ai scripting
* 811a52151 (2001-08-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified gfx_bsp_gent
* f5397ebef (2001-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Added  the beginnings of a balanced BSP creation program
* 728f8427f (2001-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed cmd_unitenum as it is not useful
* 7c3008725 (2001-08-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added trilinear mipmapping option to g_game
* b00a2995f (2001-08-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed display lists
* c8e4000b9 (2001-08-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the sphere to have proper minus sign `
* 176b667f4 (2001-08-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added bsp's to the picture broke a hell of a lot of things like the planets rotation, and the background.
* 9baef2924 (2001-08-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added a powerful stack calculator to the AI scripting device
* 109008ae5 (2001-08-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 added an inline cross product function
* 25059f533 (2001-08-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed #include windows error under stupid windoze
* bce2eaa75 (2001-08-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 changed the location of one of the cross product methods
* 7272f4df4 (2001-08-06) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 doesn't enqueue for 10 sec
* c682a5ce2 (2001-08-04) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 got AI scripts to load from a file
* 03fc51997 (2001-08-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got aiscripts to work. Updated Makefile070301
* 296aae081 (2001-08-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a primary bsp generator
* 4504a311c (2001-08-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed plane equ
* d1cc75c2c (2001-08-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a potential BSP corner case
* 6160e2071 (2001-08-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added default materials  to the mesh-- as well as the basility to load a material on a per mesh bases (reflection, and all that)
* 36b519242 (2001-08-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 material selection enabled
* afb132a02 (2001-08-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed index bitmap with index alphamap case for stupid libbmp :-p
* b9baa1c3c (2001-08-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 begun to add bolts to the weapon picture
* 0a9564075 (2001-08-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added support for planetary rings.
* e4f79d9f7 (2001-08-01) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Got jump points started.  They look so great and clear!
* 51fc895e5 (2001-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now we, too have fast math
* 9f350b001 (2001-07-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so AI scripts are guaranteed to exit after a certain number of minute corrections (specified by the number passed in to the AI script) certainly for timed AI scripts this is irrelevant!
* f83546148 (2001-07-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed memory problem...
* 106d5d750 (2001-07-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 et user specify materials
* 03e50d0e8 (2001-07-31) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed private struct warning
* 18b19489c (2001-07-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 incorrect value for num factions
* 839af8f50 (2001-07-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Worked on making collisions work better
* 36fcd7870 (2001-07-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed bounding boxes not to block laser beams. Made the mouse move the correct way.
* c1935ad87 (2001-07-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Started work integrating different factions. Made a loader for xml
* b9b1f4ef8 (2001-07-29) ace123@9476613a-4e0a-0410-bcee-947800e9c4d1 Started work integrating different factions
* e7dee96f0 (2001-07-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no message
* 0f34f7ae7 (2001-07-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 updated readme
* ab06ab3a6 (2001-07-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the AI to work right
* 10e0291d1 (2001-07-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed useless files
* 1b99ec9ac (2001-07-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added downsampling routines as well as queried gl for the max num lights
* c3213cb5f (2001-07-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 patrick's planet change
* 45c3b9321 (2001-07-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got camera from HUD to work!
* b250fcecb (2001-07-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 minor changes to gl_state.cpp
* daa4ccc6d (2001-07-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the texture manager
* 492ae11f8 (2001-07-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed from dos to unix text files
* 1dd5861b1 (2001-07-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed EnqueueAI to ...well enqueue, not replace it works beautifully
* 13f0d6996 (2001-07-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a ton of orders and the like!  Soon afterburner slides will work...perfectly
* fce38c8dd (2001-07-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now star systems may be saved in xml
* 031a5b254 (2001-07-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 autogenerate the environment maps
* b07b79934 (2001-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 AI now obeys queueing.... :-)
* 99595216f (2001-07-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Patrick's big update... CVS confusion. things may have been clobbered!
* bbe7944a6 (2001-07-16) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 undosifier
* 7030e7471 (2001-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed so that cmd_navigation_orders obeys computer set speed limit
* fb74729f3 (2001-07-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed positon to return position in space, not just in relation to previous unit (turrets anyone?)
* 840bb3c35 (2001-07-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that the alpha specified in the weapon file "matters" (set it to one to make it "not matter"
* 93b66c8a0 (2001-07-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 enhanced how the beam looks... made it ONE,ZERO type of blending... activated mipmapping
* 4261bd042 (2001-07-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a little problem with hitting a target and getting deactivated were mutually exclusive :-)
* 4f5a9c850 (2001-07-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added modification to heading routines
* 3241144c5 (2001-07-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Modularized AI so that it is very readable. Added a speed check to stick to the optimal or maximum speed (so pilots can use their given skill level to control... seether would disable it all together so he'd chug in his Dragon :-)
* c4ed15c95 (2001-07-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now beams fire like they should
* 62af4988f (2001-07-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Change heading and MoveTo functions rewritten. They finally WORK!  not tested with any high beginning delta Vee, but suspected they will slow down to controllable velocities and then deal with it(tm) I hope I can get to more conceptual AI now :-)
* 9b7c5ca92 (2001-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 improved the writing ability of texturizer...eventually will use that to write back out weapons
* b9044f860 (2001-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 patrick's modification
* f4d56cf8b (2001-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the comment to have the correct t calculation
* 8624df4bc (2001-07-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 started over on CHange Heading...actually do the physics calculations... hopefully they're right
* dba1ccb0e (2001-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 shifted functions from cmd_navigation_orders.h to the cpp file
* 2effd20d4 (2001-07-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added cmd_navigation_orders.cpp
* f8211c9b3 (2001-07-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed from_vectors properly...though the singularities cause some problems
* 2c1e0158b (2001-07-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 duh
* 9f8399d86 (2001-07-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 a small test of from_vectors and to_matrix`
* 618763aee (2001-07-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed quaternions to compute properly from_vectors
* 8e0228d69 (2001-07-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to make weapon firing work
* 21fcd0917 (2001-07-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got rid of quad strip (causing compile problems in windoze)
* 39d990d7e (2001-07-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 divided sectors -200,-.000001 and 0,200 for beam collision so that in the center you can make collision detection easier
* fe989c7e8 (2001-07-04) uid44513@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a lot of collide queue stuff...now unit-mounted weapons can hit planets too :-) Units still turning up duplicate in collide queues...remains a mystery
* cfebf9fa5 (2001-07-04) uid44513@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed problem where decals were getting deleted from beams and halos yet the things coming after those decals were not updated. Changed so nothing was ever deleted, only reused
* a9874e06a (2001-07-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed sdl stuff`
* 0589c0246 (2001-07-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 removed stupido files
* d786376ad (2001-07-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed close-range light halos to still loook great!
* cf683af7f (2001-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added offset so glow is like a sphere :-)
* 3b60c7235 (2001-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a makefile, fixed vegastrike.h
* 6ae470d17 (2001-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a cool makefile for those without configure
* 8c8ac19ca (2001-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the loading of the logo so it respected the first two ref points, not the first and third
* 01038b704 (2001-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got rid of hash :-)
* 0155a0a9d (2001-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got rid of some filez
* 78c6dd84a (2001-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed saving to properly export the 'q' up vector :-)
* 53377db41 (2001-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed reference vector to be the same
* fa0fdf661 (2001-07-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up some little stuff and started saving weapons process
* 96aa02459 (2001-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed it so that subunits can have position and direction
* 574f24203 (2001-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a delete function
* 9d2750d5a (2001-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 turned off depth write
* fba3060a4 (2001-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed texture coordinate halo problem :-)
* d23f968e9 (2001-07-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adding drawing stuff
* 03d2cc592 (2001-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blah 3dfx card barfs on ONE,ONE
* 803974e9e (2001-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got lights working completely! great!
* 4db96ae48 (2001-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now it draws...somewhat
* 65fc60fd3 (2001-06-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added  halos  to the unit format! Hopefully they'll look really cool
* 486605eb3 (2001-06-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 yay now units are the size they're supposed to be!
* b9bbdd3ec (2001-06-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 plenty of changes to collision tables!! they finally seem to work...beam properly adjusts its length to bounding boxes... (need to eventually get bsp's to work) stupid hornet has incorrect bounding box size... not sure why
* 8f05972d3 (2001-06-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stupid friend declarations... don't do this, guys
* d91e205f7 (2001-06-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 friend class (not just friend)
* 42c012aa6 (2001-06-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed beam to print out when you hit something to stderr
* 50b6fa3d0 (2001-06-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 improved state speed for vertex lists, making them "hella fast" fixed collisions for 1 or 2 (as opposed to 3) dimensional objects. Added the halo class for fastdraw lighting improved quadlists.... yumm
* 2291e2c1c (2001-06-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed to change default color in quad list
* bc893c271 (2001-06-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up colors to use GFXColor and set default color back to 1,1,1,1
* aa80a8a64 (2001-06-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed color problem!! at last!
* 16e017818 (2001-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed 3 stupid bugs in gl_quad_list.cpp... changed the dirty thing not to copy to cur (dumb...that would go out of bounds sometimes) changed delete to subtract numQuads (also dumb) and fixed a small last mistake :-)
* f46984044 (2001-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 huge update. Removed needless BOOLs and replaced with GFXBOOLs. Changed so GFXVertexList changes as little state as possible. guess: 10% improvement? :-)
* 285aa957b (2001-06-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 started the 'halo' class
* f5c44de1a (2001-06-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lots of small improvements...fixing .xunit files so they contain proper defaults
* 50258103c (2001-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed compile error dumb
* e88cbdc65 (2001-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it load rather fast! yay fun release 062601 release
* bb354b13b (2001-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fun movement!
* 117f4ab9b (2001-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed stupid segfdault
* 71632137b (2001-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 q now quits
* 5439ae299 (2001-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed it so that it's playable without lag.... accel/decel finally obeys the speed limit, etc :-)
* f93d12b6f (2001-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added fields to unit.h
* 323cece3f (2001-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some of the loading functions
* 2fda3515b (2001-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 it's alive!!!!!!
* 13c2751d0 (2001-06-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 maximum yaw functions...shouldn't depend on limits.yaw
* 486efb372 (2001-06-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed clamp thrust
* 20a19da30 (2001-06-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so that the appropriate coordinate systems are used for resolving torque now finally teh ship spins.  Also added NetLocalTorque variable for those nasssty calculated local torques...
* 62d21669a (2001-06-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 holy fuck! keyboard controls work!
* f59580642 (2001-06-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed some of the class heirarchy stuff to encompass ... both angular and linear velocity
* 595854584 (2001-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 started linking flybywire with other two ai classes in that file
* f1cccd7bb (2001-06-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added torque stuff...now match-torque is available! soon we can fly-by-wire
* 7ab026651 (2001-06-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added match-angular velocity class.  SHould be easy to implement as rotational was... :-) no problemo sombrero
* a8e7e892b (2001-06-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 whew!!! fixed ClampThrust...fixed cmd_navigation_orders so he actually goes somewhere.... fixed ToLocalCOordinates to use the cumulative trasnformation matrix... and added a "desired-velocity" AI class that would attempt to attain a velocity... used for fly-by-wire system so that the person can trust the compuiter to correct for going straight ahaed
* 2b2f34244 (2001-06-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tested happy inputs to flybywire.  Properly calculates the %age time for the current physics frame that certain keys were down.  Interpolates between frames based on last known status of keys(down or up) Fixed problem with rounding ints down so that you'd need to hold a key down for a tenth of a second for it to register.  Now it registers immediately with a lower value if you just tap it!!! very cool stuff...keeps track of what percentage of time you hold shit down
* dc2acd604 (2001-06-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added in all the I/O stuff for FlyByWire... just need to implement the actual turns it calls based on queued input
* db53414eb (2001-06-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adding more flybywire shit
* 2f507ae7c (2001-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tupidity, utter stupidity
* 20695a863 (2001-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tup
* 04106c3c7 (2001-06-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adding a fly-by-wire class to handle keyboard input
* 7af342015 (2001-06-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added filter for cubemaps (not working)
* dd99b9a93 (2001-06-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed some stuff so that glLockArrays would only be defined if PFN was there in the first place
* 1ce5c9b84 (2001-06-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 tried to fix the damn card8 problem!!! CARD8!=BOOL  F*CK YOU X11
* 35ceb873d (2001-06-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made sure not to put multiple entries into the same tmp collide queue
* 8462e4380 (2001-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed j=0 i<10 j++ bug.... and changed 1/inc to inc :-)
* ebe5bb30e (2001-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 I believe I fixed the "not clearing" but that occured every now and then
* a4422a6a5 (2001-06-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed 3/4 bugs in cmd_collide.cpp  stopped windoze bit rot
* 5fb99675f (2001-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 summing up the stupidass 5 hour mistake: vector <cls> One; One.push_back (cls()); vector <cls*>Two; Two.push_back(&One[0]);
* b2b21dd51 (2001-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 damn BUG
* b1d391627 (2001-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed NASSSSSTY collideQ bug...where I was looking at the type from the wrong queue to figure out what function to call... bad fp!!! fixed
* 56e53a2d8 (2001-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added collision detection to the star_system routine
* 354c2d67f (2001-06-12) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added min/max clearing so it wouldn't have to clear the whole bloody table if only a few ships exist(unless they exist on opposite sides of the universe)
* fb490692a (2001-06-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Modified collide to use a 'hash table' for collisions... pretty primitive... #define it out if slower than just doing n^2 collisions
* a9240f450 (2001-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the beginnings of the hash table
* f07f7e569 (2001-06-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 revised some of the newest collide functions
* 51edb3acf (2001-06-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 began process of making units collide with others...after grandiose sphere check... maybe should do bounding box check first
* 773b91bc1 (2001-06-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 minutely tweaking collisions...arrgh recursive mesh blah blah
* 8773b6591 (2001-06-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 the beginning of collision detection.  Not done:  "hash table" to hold space sectors for instant retrieval
* ab1dc4a9a (2001-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 no big disaster that no such weapon xml file exists
* c276c27a5 (2001-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed namespace issue
* 182dfe69b (2001-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a few minor bugs.... Units as well as the initial table of weapons building have been tested! Everything appears to work! If mount size isn't specified, the default weapon is it, otherwise it is the specified size...making it possible that the default weapon is better than the mount 'should' be able to hold (perhaps some fluke like morningstar's center gun uses nuclear radiation...blah blah blah) allows for interesting tradeoffs in customizing weapons.
* af7497840 (2001-06-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Made it so you can specify all different weapons in weapon_list.xml made it so unit-specified weapons reference the weapons in that file...
* ce578c2ef (2001-05-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 weapons now fire (see commented code in cmd_unit.cpp
* b71689ae5 (2001-05-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added provisions for drawing active beams made explosions prettier
* 748b193b3 (2001-05-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed ResolveForces to compute the cumulative_transformation_matrix so that beams, etc would be computed regularly (and collisions would be detected properly)
* cfe7619f4 (2001-05-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 started some firing gun stuff...unfortunately cumulative_transformation* is not always recalculated in case of slow framerate...must--fix
* ba738311b (2001-05-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some collision detection
* 1965b121c (2001-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a mount array to the unit class...so it can have a lot of mounts that may control beams and such
* 04136cb41 (2001-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added default "file" values to beams and other such thigns
* bb032fe51 (2001-05-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed dat to xml
* 5bb49021f (2001-05-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some weapon file format so all weapons could be stored in a file and accessed quickly
* f985ec2cb (2001-05-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adding ability for objf reading
* 722c99623 (2001-05-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some problems deleting things.. added mini quad optimizer than scoots tris together into quads :-) this is essential as 3ds format ships in all tris... and quads save a lot of space....  well 1/3 the space
* 0b4ad5149 (2001-05-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added beam capability�..now beam weapons are not only a possibility, but a reality!!!!!!!! also added trilinear blending options... which looks really cool with beam weapons...and goes really slow if you activate it for everything
* 2fed98f8b (2001-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 xmlassist was added to the cvs tree to save filez
* 9a043e683 (2001-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some stuff to prevent concave quads
* 9e39918cc (2001-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added blend mode support and alpha map support to units! Also other nifty stuff tha tI have forgotten and perhaps not done
* d4fabff3c (2001-05-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added rudimentary quadrilateral detection (to replace triangles) added alpha map support and blend mode support!
* 4f03d59c2 (2001-05-08) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed file dest bug
* cef1e0531 (2001-05-08) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 finished up strip support
* a9e18d035 (2001-05-05) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 part 1 of tristrip modification
* 23601b7fd (2001-05-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added an explosion feature to Destroy()  with room for new fragmentation features as time eventually permits (perhaps sending all meshes in different directions? or adding new meshes based on fragments of the ones there)
* e51355ad8 (2001-05-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed texture filename stuff
* 28a510aa4 (2001-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 minor changes
* 7491bac18 (2001-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed it so we don't load ridiculous stuff
* f2a0caac0 (2001-05-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed a lot of texture code! Hash Table wouldn't delete after texture removed (bad things)
* 6515bd270 (2001-05-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed execute order to actually abide by the AI stack, and fixed prime orders to return new orders instead of new AI
* ddd8c3a68 (2001-04-30) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed delete lists under fever
* 6aed67503 (2001-04-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added provisions for Destroy()ing units
* 47d80e20f (2001-04-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed gun a bit...added a position ability to a xunit file
* 77faf56c2 (2001-04-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed center than scale rather than ccale then senter
* 7321c5a42 (2001-04-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed problem  "scale then center" rather than "center then scale"
* 079fd0047 (2001-04-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added save/force quit keybindings
* dc1f6560e (2001-04-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 good
* 055dbe65e (2001-04-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed more major logo bugs... for instance a hash on filename of a decal == bad idea... decals should be hashed on OpenGL "name"
* 1b854de5f (2001-04-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed normals & dattoxml to support lines
* 084f65a99 (2001-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up logos and hundreds of segfaults
* 841c9f87d (2001-04-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added support for Logos... tried to fix Logo::~Logo...funky shit going on with owner of draw queue... seems ot work for the time being
* af4225d5b (2001-04-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed some stuff on logos
* 11879fb37 (2001-04-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added logo stuffs (primary)
* 5cfcb152d (2001-04-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed logos and added XML logo support to the mesh format
* a5d72af9b (2001-04-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finished twiddling
* 38d785352 (2001-04-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finished basic texturizer commands...can select texture coordinates on a polygon can undo basic operations... haven't done cut/paste yet
* 68e0f2523 (2001-04-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed camera lock
* e2c6420a2 (2001-04-15) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 texturizer headers
* fbceafa60 (2001-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 adding rotation to mesh.... so texturizer can rotate shit
* 2a5f5335d (2001-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it work in windows, added lines, linestrips, etc etc etc to mesh format
* acece409c (2001-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some printing deals.... reenabled orders
* b68be0804 (2001-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 trying to make it work with windows....
* 59c85c49f (2001-04-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added line support for mesh...now the mesh format is complete...soon the texturizer itself will be in my graspppppppppppppppppppppppp
* 0b3fb085a (2001-04-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a lot of things to lighting, added potential support for vertex array tessellation
* 00a143382 (2001-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* c047f06b2 (2001-04-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added Triangle strips, fans, and quad strips to the mesh format... it rocks soon to lump together all the strip calls
* cd0226d55 (2001-04-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 the texturizer/logo util
* 06aee9528 (2001-04-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 the texturizer/logo util
* cefc57027 (2001-04-06) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'hellcatv'.
* e789c2b5b (2001-04-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* 7b21f865d (2001-04-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 eliminated redundancies in gfxlib.h
* e9e66eb04 (2001-04-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 minor improvements instead of studyiugn
* 86c8e0539 (2001-04-05) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 lighting works to the extent I can tell
* b8767ffe6 (2001-04-05) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 much simplified rotation script that tends to work more often.
* ddfeb3fb1 (2001-04-04) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 damn lighting in object coordinates!
* 17042f05d (2001-04-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added separate specular color
* 14a0438e5 (2001-04-03) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 new version of changeheading, hopefully a lot cleaner. doesn't work.
* 3527debfc (2001-04-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 recommit
* 96a9b27be (2001-04-03) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finished some important bug fixes in gl_light.cpp that make it closer-to-work
* 07b7ae43a (2001-04-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Finished the gl light library. Check it out--unfortunately it is 100% un-bugtested and it looks to be something pretty difficult to actually thoroughly bugtest ahh vell...we shall see--did I forget to keep things consistent across state, etc... it's alas all unknown
* ed561a9bc (2001-04-02) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added the priority_queue of light intensities...so brightest lights are chosen
* d29df8da1 (2001-04-01) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 initial rev of somewhat working orientation orders. still pretty messed up. should do a comparison between orientation and moveto orders, since they use similar ideas.
* e3f7aa529 (2001-04-01) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed the moveto command. it has some issues for high accelerations relative to the distance moved
* 6293c4a8e (2001-03-31) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 all AI scripts now execute after all physics updates for a frame (consistency) initial version of heading adjuster; non-functional (watch the linear interpolation sampling aliasing as it spins faster and faster)
* 7a7fa0c89 (2001-03-31) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 major work on gl_light.cpp GFXPickLights and enableindividual lights with fewest state changes need to be worked on... nearing finish
* 61dd235cb (2001-03-31) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create tag 'quaternion_lerp-milestone1'.
* 7c697dc12 (2001-03-31) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed typo
* 39bbd5205 (2001-03-31) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 lerp code functional (courtesy of tuxracer)
* 439ca426d (2001-03-30) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 testing local physics
* 1490690e3 (2001-03-30) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed sprites
* d9b9e7419 (2001-03-30) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 initial version
* 5cdb13eef (2001-03-30) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up quaternion->matrix conversion have yet to test matrix->quaternion conversion coordinate axes still seem flipped mouse sprite non-functional
* 343fa206d (2001-03-30) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 3ff356c99 (2001-03-30) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 test
* d69034b86 (2001-03-30) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'quaternion_rework'.
* 0ee330494 (2001-03-30) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 quaternion reorg, initial "working" version LOTS of issues
* c50d6df75 (2001-03-30) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'quaternion_reorg'.
* 62a9d5c3d (2001-03-30) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 initial version (renamed from quanternion)
* a52831af9 (2001-03-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got flat shading to work
* 2bb08bba8 (2001-03-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 modified the normal calculator to properly calculate normals that are *missing and not touch normals that are specified.....
* 48cbcf107 (2001-03-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed normal calculation
* 4b9bb7144 (2001-03-29) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added bounding box and sphere tests + basic diagnostic
* 3737ab1b0 (2001-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Added normal calculation to gfx_mesh_xml.cpp
* 38558180c (2001-03-28) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed rendering order so that background  draws first
* fd46c111c (2001-03-28) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 logos work again; grouped by texture type
* e69b6e4b0 (2001-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed quad lists so that they actually draw within display lists
* fc5f25241 (2001-03-28) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 added sequences for ordering primimtive drawing fixed box drawing
* 7fa4bca92 (2001-03-28) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 cleaned out useless debugging information
* 4f8e34d5c (2001-03-28) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed dumb bug with select box sizing added a small zoffset to gfx_sprites to prevent near clipping
* 999ae1ebf (2001-03-28) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed and factored out all device->eyespace conversions (most of the ones in inputdfa were wrong)
* 32a7823ed (2001-03-28) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 finally fixed single-ship selection
* 9370a5917 (2001-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 quad display lists fixed
* c8a30cb00 (2001-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed cmd_input_dfa to use click lists
* 677bf57d6 (2001-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 got most of the new coord select to work
* ccbbeff4c (2001-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* d1d92a0bb (2001-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 strange coord select
* a2a70f744 (2001-03-28) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 initial version, works for picking individual objects
* 3a699a2e8 (2001-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 blah...nothing seems to work
* 8aca435a1 (2001-03-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 "the new .8 hack to make selection work" search for .8 in queryship
* 41c2adbb9 (2001-03-27) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed up some matrix stuff added multiple subwindow support to cameras added XZ,YZ views to testing disabled gl picking made some useless changes to mouse pointer
* 71c4488c3 (2001-03-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added some provisions for location select.... not complete yet
* 3adc8b534 (2001-03-26) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 reorganized rendering order to process all instances of a mesh at the same time. performance enhanced by ~7%
* 3ddebcf47 (2001-03-26) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 added #ifdef's for display lists beginning of work on reordering mesh render
* 8281194bb (2001-03-26) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 eliminated shared_palette usage
* 7f54ac781 (2001-03-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Made just about all order stuff work (in theory) except for Location Select
* 3f5e29852 (2001-03-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Finished most of the order hook stuff :-)
* c9d019a79 (2001-03-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed small order issues, enabledprof
* e687c6b8d (2001-03-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed file names to be more reasonable
* 8556ec31f (2001-03-25) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 foo
* 9df81d176 (2001-03-25) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 minor code reorganizations
* 70c7bbcac (2001-03-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Made limited progress on Order class
* ac8d48917 (2001-03-25) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 initial version. Dumps out vertex and polygon data, but doesn't do normal generation
* d539e2998 (2001-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 7c8127201 (2001-03-24) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 started order stufff
* cb81e2b0b (2001-03-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Made querySphere take a line.... however click selecting using this line and distance away seems exactly as broken as the former gfx_clicklist sphere thing FIXME!
* 057669564 (2001-03-20) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 added selection box (calculates extents of descendents)
* 47201eda0 (2001-03-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 better overloading of querySphere
* 771abcd6b (2001-03-20) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed planet selection
* 09c0398b2 (2001-03-20) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 xml meshes now centered at 0,0,0, fixing sphere clipping
* 00b76496b (2001-03-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed square root
* 8c99dca5f (2001-03-20) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed incorrect radius bug
* 65ff06411 (2001-03-20) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 hopefully fixed object cloning
* 0b1081b75 (2001-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 rrgh we're having radialSize problems...and centering problems with unit select
* 6af2bba51 (2001-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 91729d87b (2001-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed radius
* d9b3d0591 (2001-03-19) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed output file names
* d516f23f8 (2001-03-19) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed some typos
* 3dada9547 (2001-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 539004d5f (2001-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 274c30877 (2001-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 convert fixed up the inside-outness
* 69b5089fc (2001-03-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 I added dattoxml to convert vegastrike to the xml format and take care of reversed polygons and stuff fixed up clipping
* 4910b3ae2 (2001-03-19) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 loads a wall formation of wc3 ships physics disabled for performance
* 030aca043 (2001-03-19) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 flips texturecoordinates in t direction to account for homeworld flipped textures
* 79ccc2dac (2001-03-19) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 initial version (not)
* f83d455d3 (2001-03-19) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 renamed a few globals fixed logo blend mode added some "gui" feedback
* 01180a10a (2001-03-19) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed to support models with one texture
* b8d058a9c (2001-03-19) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 Added subunit loading to xml
* 69e113d0d (2001-03-19) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 obj2xml converted to support homeworld exported wavefront files wcp2xml is the old version (adapted for wcp)
* 0764b4221 (2001-03-18) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 partly fixed texture map problem
* 97d5ba738 (2001-03-18) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 added xml unit loading fixed array size bug in mesh loading
* 28e485e3a (2001-03-18) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 added option of scaling vertex data
* 5a799f375 (2001-03-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed different rez with mouse cursor
* 3bc2479c2 (2001-03-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed 1.25 to 1.2247 (sqrt 1.5)  so sprites scale btw 0 and 1 in vertical axis
* 6c4fe0cd6 (2001-03-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Cursor now draws :-D
* 522d378d3 (2001-03-18) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 initial version
* de7e78783 (2001-03-18) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 reorganized header files to try to get it to compile faster added initial version of expat loader (doesn't do anything yet)
* b73396bf2 (2001-03-18) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 new version of configure
* 640b8b781 (2001-03-11) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 minor bugfix
* 75abf4ecf (2001-03-11) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 demo of multi-file output
* 47a5e991b (2001-03-11) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 modified to split mesh files into separate files modified to separate texture coordinates from vertex coordinates
* f5cf451e6 (2001-03-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now 83d sprites can use this class and keep their things oriented with cam`
* 73af4e82d (2001-03-11) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added an up only vector...so 83d sprites can use animation as their thing`
* 79d2799f1 (2001-03-11) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 example output
* e0675db07 (2001-03-11) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 version supporting multiple textures
* 3091dc5c0 (2001-03-11) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial version
* 4968f2518 (2001-03-11) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 paletting and blend function bug fixes
* ceea2dbe0 (2001-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed sprite problems....tex coords 0,0,1,0,0,0,1,0  duuuhhhhh changed it to proper coords
* 5ab7598d4 (2001-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed envmap
* 6519cd7cc (2001-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the environment map generator to do affine,multiplicitive and power-wise transforms of the environment map...so you don't have to go into gimp to do that given a nice sphere background or a nice cube map fixed the sphere so that the insideout sphere would have the texture appropriately reversed :-)
* db633ddd7 (2001-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Malloc bug terminated... when GFXDeleteTextures was called, they would delete palette...and not set it to null...so when the sweeper came and trashed the rest of the textures, it would try to trash the not null but deleted texture
* a77822063 (2001-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 memory probs on quit...check it out
* ec08fb632 (2001-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Finished up the EnvironmentMapGenerator fixed up a few things about animations... made the sphere background load if the cube background is not present. changed spheres so they could be "centered around camera" and "inside out" (to facilitate new backgrounds)
* 39d73d85f (2001-03-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Wrote a program to generate an Environment map from either a sphere texture (glusphere) or a set of 6 cube maps
* 16e9a2a9e (2001-03-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* d7b910664 (2001-03-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made it so view matrix for clicklists only depends on cam position.... made explosion files easier to read...added some height/width variation functions to animations Changed the heirarchy a bit...rec: move unit to inherit from gfx_primitive, not mesh.... not even close to done
* ca27eec9b (2001-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a set position to explosion
* 88294d4fc (2001-03-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Got animations working properly, and sprites *might* be working now...check it out
* 78416d379 (2001-03-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 made text planes work without futzing with the view matrix :
* 15ddee4c3 (2001-03-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 The actual DFA's...still under construction
* f74e9e4c6 (2001-03-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Finished up the InputDFA for now... Doesn't do location select or binding of orders.... however--you can select stuff either by clicking (and it gets the nearest one then cycles) or by select boxing...then select a target in the same manner. It's not as simple as it sounds...and took a lot of work to think it through.
* b2ddd9a93 (2001-03-07) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 textplane works again
* 7dd1dd05c (2001-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 had to flip the light map and normals a bit
* 8a0fa9fbe (2001-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 now there's a ghetto split of the view matrix between projection and modelview matrices
* 510352e31 (2001-03-01) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Added Cube Mapping for those lucky enough to have GeForce cards! mohahaha
* 6c4a166a8 (2001-02-28) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 temporarily enabled environment mapping on planets
* 745dbd21c (2001-02-28) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 restricted lookat texture matrix fixup to Texture1 (was Texture0 and Texture1)
* f19571bfd (2001-02-28) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed GL's sphere mapping :-) well almost...not when looking from above... and all other textures twist
* ba5daf3be (2001-02-27) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 changed reflection coordinate generation to use gl's sphere_map texture coordinate generator.
* 6aa5be6a8 (2001-02-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed so spheres have false lightmapping
* 552bfbf2d (2001-02-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* f7c1aeba8 (2001-02-27) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 Separated out lists in star_system.cpp to optimize physics calculations
* edc4e84b6 (2001-02-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 large ship demo
* 82ca47a79 (2001-02-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 stupid optimization about reflection now owrking`
* c28fd188a (2001-02-27) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 finally reflection appears to work!
* cc7dabf21 (2001-02-27) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 modified reflection code to hopefully work. added envMap flag to Mesh
* b5c31c798 (2001-02-26) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 disabled physics modelling for performance reasons matrix optimizations
* df77142a4 (2001-02-26) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 Added support for arbitrary elliptical orbits
* 21a3aff80 (2001-02-26) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 planets now report correct position
* e2dab0822 (2001-02-26) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a lot of iterator interfaces. Added planet iterator, BFS of all satellites Added planets to system units as siblings
* 10474c050 (2001-02-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed a few segfaults... one when you selected a subunit, it would recurse infinitely into the subunits.... Another was an erronious numtris and numvert values in gfx_sphere.cpp
* e17cf30c4 (2001-02-26) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 changed star_system to include planets in unit list fixed deallocation problems in intersection code
* 39e592cfa (2001-02-26) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed the camera to be in the system class...so allow more systems in the future... a lot nice
* cf975f3bc (2001-02-25) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed memory leak
* 55298271f (2001-02-25) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed initialization bug
* ada149180 (2001-02-25) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 checked mouse button #'s to make sure that unhandled mouse buttons don't crash the system
* 6d3af2710 (2001-02-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 59ee17bab (2001-02-25) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 9c452720d (2001-02-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* f4ff58b11 (2001-02-23) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 At last found out why the GFXFrustum was wrong 9/10 times...because I adjusted left,right,top,bot whever I selected stuff and used those infos for the next selection...
* 138782ee8 (2001-02-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* e71debb53 (2001-02-22) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Got Selection Frustums working... what's that mean? selection boxes drawn around many units... I think it's aboot time this works..I've been testing aver and aver! It's pretty cool, eh?
* d7fc437e4 (2001-02-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 took out stupid printf's and made it so frustum clipping was calculated only once per frame
* 6f3117a8a (2001-02-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 duhhh took out fource resolution... yes USE THE FOURCE looke
* 4a92487c6 (2001-02-21) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 D Per-mesh frustum culling to save a ton of calculations!!!!!!!!!!. This broke Sphere which did not set the radialSize variable correctly as a child of Mesh... but I fixed that I also made the planets draw right way out, not inside out!
* e428223ba (2001-02-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed the BoundingBox so that mice clicks would be immediately transformed into world-space vectors adn then intersected in the cmd_unit function (though querySphere still can use mouseX and mouseY to get a result) QuerySphere was fixed so that an error value would correctly result in the larger sphere
* e20913850 (2001-02-20) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Click Lists now correctly work. First spheres are checked around the ship, then a bounding box is checked by intersecting the eye ray wiht the bounding box...an intersection in teh front of a ray returns 1... These functions may be used with Beam Weaponry and particle weaponry in world coordinates!  (untested as such!) perhaps test with location select!
* a72af410f (2001-02-19) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a more accurate mouse click list function that compared the mouse to the centers of all subunits in a given unit..more transforms tho,.. left old functiosn in place for future collision detection
* 8347bed7e (2001-02-19) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 Added sanity checks to physics routines to avoid divide by 0 Added physics modelling to starsystem Removed changed check in UpdateMatrix First working version of UnitCollection
* 3e063052f (2001-02-19) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial version of gl_quadstrip
* 8eeef31a1 (2001-02-19) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 initial version of sphere mesh
* cf448aced (2001-02-19) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 Basic star system simulation with 2 hierarchical levels of orbiting. Also changed the hierarchical matrix composition to not update the matrix in Draw(tmatrix, pp,pq,pr); this was hiding changes to the matrices by setposition, etc in the subunits
* 58bfe3501 (2001-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed it so the cursor has to be in the sphere AND in the bounding box...not "or int eh bounding box"  hah
* 1924a4460 (2001-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 :Big update to all code dealing bounding boxes and creating click lists from mouse coordinates.
* 244cf3dda (2001-02-18) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial rev of iterator class
* 290b466cc (2001-02-18) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed destructor
* a1d85aea4 (2001-02-18) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Removed MeshGroup, as it was much more clearly implemented just in Unit.cpp...then fewer matrix transforms and Vector Passeing went on and I could follow teh Matrix Math a lot better.... also I added a variable group in gfx_mesh to tell the maxX and minX and maxSize and minSize and radius of a ship... so that collisions and such could be done via bounding boxes easier :-)
* 049914e0a (2001-02-17) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* bd42a0ff8 (2001-02-17) ashieh@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial version of unitCollection, star_system.cc, star_system.h
* 1111bdfd7 (2001-02-16) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 LocationSelect class was fixed so the mouse worked with planes that did not have unit vectors p and q x,y values equal. Some reasonable movement planes were added to main_loop.cpp  -- beginning ship select soon.
* b70f4bbfd (2001-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 reimplemented delta movement... it seems like it is more natural...try out the new movement system...then #define DELTA_MOVEMENT somewhere in gfx_location_select.cpp and see if you like that better Also added magic hotkey "middle button" that when pressed & z is held down, resets the 'height" of the select location cursor
* 42bcf7954 (2001-02-14) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed mouse movement so that it calculated position on the screen based on absolute rather than delta mouse coordinates
* 5082bd068 (2001-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sped up cursor select
* 99a1df990 (2001-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 44064fced (2001-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* 761f0eb15 (2001-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Added a Location Selector to Vega Strike....  now locations may be selected from given locations with a GUI
* 243ba17ff (2001-02-13) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 working on adding mouse cursor support
* d3e2e39b8 (2001-02-10) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added command unit:: Nose()
* b0e3999fe (2001-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 added a getnose...so units may return their "nose facings"
* e81aee393 (2001-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 doxygen is nice
* f28771472 (2001-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 sqrtf*1000000, meaningless optimizations... Reflect() uses sqrtf and has one less divide
* d81d540a2 (2001-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 fixed exit upon detection of now vertex arrays
* 602effad9 (2001-02-09) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Fixed linkage in gl_init.cpp where it called wglGetProc with the incorrect argument. Works in windows :-)  (down to gatez)
* dcd0d9e8f (2001-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* b6661d981 (2001-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Windows32 Backport complete -- Untested
* 4e1498d9d (2001-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* a528bd2de (2001-02-08) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 changed names to sdl_*
* a09b7b69f (2001-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 At Last!!!!!!! Everything WORKS the way it did in 1999... in Linux and Windows (well not sure about the windows part) Joy has arrived! Currently the areas that require development are the sound libraries (I have no idea how they work) and the tcl hash table that should be rewritten....
* 4741e7712 (2001-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 t;s WORKING
* 205fff3f5 (2001-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* fbd0daa98 (2001-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 The first build that actually displays things on the screen! Now we have the backgrounds working fine! and the ships display...though they are not textured... working on the fine points of ARB I believe :-)
* 9ac3002d9 (2001-02-07) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Changed around the global definitions
* 7408c7364 (2001-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* e66689439 (2001-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* ffbed8047 (2001-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Added Copyleft Info
* 4d74c6285 (2001-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 This is the big addition. I have added almost every file in Vega Strike. It compiles, and hopefully with this level of Data abstraction, etc it will eventually work!!! Excellllllleeeeeeeeeennnnnnnnnnnnttttttttttt
* c560ce94c (2001-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 hashtable added
* 6450f0bcb (2001-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Reduction of conflicts with multiple * operators on vectors (has to do with oldgfx_transform_vector  lib in gldrv on msdev
* 76a5f074c (2001-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 not sure what this is
* b0e52a03c (2001-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Worked on makefile a bitsy
* 465ba712b (2001-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 
* 0480c9a01 (2001-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was generated by cvs2svn to compensate for changes in r11, which included commits to RCS files with non-trunk default branches.
* 970a00ce9 (2001-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 *** empty log message ***
* c20ee150d (2001-02-06) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'daniel'.
* d2f206918 (2001-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision
* abf2f167a (2001-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 
* 4d4517591 (2001-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Vega Strike initial import
* 8cb0ff333 (2001-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Vega Strike initial import
* c7654fb70 (2001-02-06) nobody@9476613a-4e0a-0410-bcee-947800e9c4d1 This commit was manufactured by cvs2svn to create branch 'daniel'.
* 365c92baa (2001-02-06) hellcatv@9476613a-4e0a-0410-bcee-947800e9c4d1 Initial revision

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r13731 | klaussfreire | 2017-06-22 04:11:56 +0800 (Thu, 22 Jun 2017) | 8 lines

GCC 7 fix: use const char* instead of char*

GCC 7 is far stricter with casting from/to const,
so use const char * in vssetup structures and
functions to avoid having to cast constant strings
into mutable char*


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r13730 | klaussfreire | 2017-06-22 02:02:22 +0800 (Thu, 22 Jun 2017) | 3 lines

GCC 7 fix: cannot return a char, must use char*


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r13729 | klaussfreire | 2017-06-22 00:42:42 +0800 (Thu, 22 Jun 2017) | 3 lines

Fix member access through pointer (GCC7 fix)


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r13728 | klaussfreire | 2016-08-15 23:33:21 +0800 (Mon, 15 Aug 2016) | 3 lines

Remove useless import


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r13727 | klaussfreire | 2016-08-15 23:01:02 +0800 (Mon, 15 Aug 2016) | 3 lines

Fix rlaan-cockpit normals, add indirect glow


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r13726 | klaussfreire | 2016-08-15 23:00:08 +0800 (Mon, 15 Aug 2016) | 3 lines

Fix light_cockpit normals, improve indirect glow


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r13725 | klaussfreire | 2016-08-15 22:59:20 +0800 (Mon, 15 Aug 2016) | 5 lines

Rework objconv to rely less on runningbytenum, which is error prone:
measure section sizes instead with ftell. Fix signed-unsigned mismatch
that was causing corruption.


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r13724 | klaussfreire | 2016-08-15 22:57:11 +0800 (Mon, 15 Aug 2016) | 3 lines

Mesher: warn when a material is missing from the .mtl file


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r13723 | klaussfreire | 2016-08-15 22:54:57 +0800 (Mon, 15 Aug 2016) | 10 lines

Fix 3D cockpit rendering:
 - Z-buffer range was off such that the whole cockpit was clipped
 - Lighting was wrong, since the camera was centered but ligths weren't
   adjusted for it
 - Disabling Z culling hasn't been working since shader techniques were
   introduced, that force their own culling modes, so remove the option
 - Transform matrix was flipping the X axis and thus flipping face
   normals, fix it to be consistent with GFXLookAt


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r13722 | klaussfreire | 2016-08-15 22:52:15 +0800 (Mon, 15 Aug 2016) | 3 lines

Avoid redundant Z-clear when some stages are empty, honor nocamerasetup flag


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r13721 | klaussfreire | 2016-08-15 22:50:21 +0800 (Mon, 15 Aug 2016) | 3 lines

Harden BFXM loading against corrupted meshes


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r13720 | klaussfreire | 2016-07-09 02:56:02 +0800 (Sat, 09 Jul 2016) | 3 lines

Remove redundant VS_PI declaration from unit_xml


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r13719 | klaussfreire | 2016-07-08 15:07:07 +0800 (Fri, 08 Jul 2016) | 6 lines

Fix upgrade description generation to avoid bogus output with the
"recently" introduced splitting of units.csv, which makes a lot of
missing fields have default values. Detect no-ops (0 for additive) and
defaults, and skip those attributes in the listings.


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r13718 | klaussfreire | 2016-07-03 15:41:16 +0800 (Sun, 03 Jul 2016) | 6 lines

Fix missiles not always impacting on target due to botched collision
checks. Fix missiles never damaging asteroids due to not checking for
subunits when applying damage. Add debugging output that is useful when
debugging those issues.


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r13717 | klaussfreire | 2016-07-03 15:37:58 +0800 (Sun, 03 Jul 2016) | 5 lines

Fix querySphere to ignore meshless units that have subunits.
Fixes missiles exploding in your face if you fire them inside an
asteroid field.


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r13716 | klaussfreire | 2016-07-03 15:34:16 +0800 (Sun, 03 Jul 2016) | 3 lines

Add some more debugging output, and other minor improvements


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r13715 | klaussfreire | 2016-07-03 15:29:34 +0800 (Sun, 03 Jul 2016) | 3 lines

Optimize handling of subunit-less units by skipping some unneeded work


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r13714 | klaussfreire | 2016-07-03 15:24:55 +0800 (Sun, 03 Jul 2016) | 11 lines

Fix segfault when building an iterator for a collection of killed units
The iterator was being registered too late (after calling erase) so
erase was performing unsafe list manipulations.

May fix #680 and related errors.

Telltale signs of this bug are crashes shortly after a bunch of subunits
get killed (UNIT HAS DIED in the last few lines of log output), which
happen more often than not when killing units with missiles.


------------------------------------------------------------------------
r13713 | klaussfreire | 2016-07-03 15:08:54 +0800 (Sun, 03 Jul 2016) | 4 lines

Optimize condition for empty collections to avoid computing the size of
a linked list, which is O(N), whenever possible


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r13712 | klaussfreire | 2016-07-03 15:06:30 +0800 (Sun, 03 Jul 2016) | 3 lines

Remove useless argument that's just the default value


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r13711 | klaussfreire | 2016-07-01 06:21:35 +0800 (Fri, 01 Jul 2016) | 3 lines

Small profile-guided optimization: simplify GetWarpVelocity when not in warp


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r13710 | klaussfreire | 2016-07-01 05:15:06 +0800 (Fri, 01 Jul 2016) | 6 lines

Small profile-guided optimization: Unit::nummesh() doesn't really need
to be virtual, and having it so is burning lots of cycles in hot
draw/physics loops, so until it becomes necessary, make it nonvirtual
and inline


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r13709 | klaussfreire | 2016-07-01 05:13:28 +0800 (Fri, 01 Jul 2016) | 5 lines

Small profile-guided optimization: avoid handling the heap if the new
occluder is going to be excluded anyway (ie: less relevant than the
least relevant occluder in a full heap)


------------------------------------------------------------------------
r13708 | klaussfreire | 2016-07-01 05:12:02 +0800 (Fri, 01 Jul 2016) | 5 lines

Small profile-guided optimizations:
- replace repeated division with multiplication by reciprocal
- make matrix fillup sequential in memory order


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r13707 | klaussfreire | 2016-07-01 05:09:24 +0800 (Fri, 01 Jul 2016) | 3 lines

Fix optimized FX update loop to not be infinite


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r13706 | klaussfreire | 2016-07-01 05:07:17 +0800 (Fri, 01 Jul 2016) | 4 lines

Small profile-guided optimization: update effects backwards to minimize
redundant data movement when removing lights


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r13705 | klaussfreire | 2016-07-01 05:06:00 +0800 (Fri, 01 Jul 2016) | 3 lines

Small profile-guided optimization: avoid unnecessary work in the physics loop


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r13704 | klaussfreire | 2016-07-01 05:02:53 +0800 (Fri, 01 Jul 2016) | 3 lines

Small optimization: avoid calling isPlayerStarship when not necessary


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r13703 | klaussfreire | 2016-06-18 08:21:59 +0800 (Sat, 18 Jun 2016) | 3 lines

Fix typing issue in basemaker initialization


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r13702 | klaussfreire | 2016-06-18 07:48:42 +0800 (Sat, 18 Jun 2016) | 3 lines

Remove yet another declaration of copysign


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r13701 | klaussfreire | 2016-06-18 07:05:06 +0800 (Sat, 18 Jun 2016) | 4 lines

Fix build with GCC 6, which already defines copysign in math.h
Windows builds unchecked


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r13700 | klaussfreire | 2016-06-18 07:03:54 +0800 (Sat, 18 Jun 2016) | 3 lines

Avoid name clashes with c++'s fmin/fmax


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r13699 | klaussfreire | 2015-08-21 14:19:46 +0800 (Fri, 21 Aug 2015) | 3 lines

Patch #69 by zookmachine: corrected spelling


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r13698 | jacks | 2015-08-05 07:02:01 +0800 (Wed, 05 Aug 2015) | 1 line

collation for conversion
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r13697 | jacks | 2015-08-05 07:00:28 +0800 (Wed, 05 Aug 2015) | 1 line

collation for conversion
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r13696 | jacks | 2015-08-05 06:58:15 +0800 (Wed, 05 Aug 2015) | 1 line

collation for conversion
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r13695 | jacks | 2015-08-05 06:57:29 +0800 (Wed, 05 Aug 2015) | 1 line

collation for conversion
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r13694 | jacks | 2015-08-05 06:46:47 +0800 (Wed, 05 Aug 2015) | 1 line

collation for conversion
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r13693 | jacks | 2015-08-05 06:44:29 +0800 (Wed, 05 Aug 2015) | 1 line

collation for conversion
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r13692 | jacks | 2015-08-05 06:42:55 +0800 (Wed, 05 Aug 2015) | 1 line

collation for conversion
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r13691 | jacks | 2015-08-05 06:42:21 +0800 (Wed, 05 Aug 2015) | 1 line

collation for conversion
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r13690 | jacks | 2015-08-05 06:41:51 +0800 (Wed, 05 Aug 2015) | 1 line

collation for conversion
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r13689 | jacks | 2015-08-05 06:37:52 +0800 (Wed, 05 Aug 2015) | 1 line

collation for conversion
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r13688 | jacks | 2015-08-05 06:37:24 +0800 (Wed, 05 Aug 2015) | 1 line

collation for conversion
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r13687 | jacks | 2015-08-05 06:35:39 +0800 (Wed, 05 Aug 2015) | 1 line

collation for conversion
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r13686 | jacks | 2015-08-05 06:34:37 +0800 (Wed, 05 Aug 2015) | 1 line

collation for conversion
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r13685 | jacks | 2015-08-05 06:34:02 +0800 (Wed, 05 Aug 2015) | 1 line

collation for conversion
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r13684 | jacks | 2015-08-05 06:31:26 +0800 (Wed, 05 Aug 2015) | 1 line

collation for conversion
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r13683 | jacks | 2015-08-05 06:28:13 +0800 (Wed, 05 Aug 2015) | 1 line

collation for conversion
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r13682 | klaussfreire | 2015-04-08 12:11:19 +0800 (Wed, 08 Apr 2015) | 3 lines

Add option to disable Ogre support


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r13681 | klaussfreire | 2014-08-11 03:40:39 +0800 (Mon, 11 Aug 2014) | 3 lines

Avoid duplication of code, include cloud/ground vs in version #130 variants


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r13680 | klaussfreire | 2014-08-11 02:16:59 +0800 (Mon, 11 Aug 2014) | 5 lines

Fix Mesa compatibility issue: don't mix version-130 fragment shaders
with unversioned ones, makes Mesa complain pointlessly (it can handle
them just fine)


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r13679 | klaussfreire | 2014-07-25 07:17:33 +0800 (Fri, 25 Jul 2014) | 3 lines

Add datadir option to CMakeLists.txt (needed for packaging)


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r13678 | klaussfreire | 2014-05-20 01:53:06 +0800 (Tue, 20 May 2014) | 4 lines

Fix DJ bug: do not invoke dj_script before the activeStarSystem is
initialized, it will only crash very hardly


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r13677 | klaussfreire | 2014-03-22 04:11:54 +0800 (Sat, 22 Mar 2014) | 3 lines

Fix forum links


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r13676 | pheonixstorm | 2014-03-19 09:30:14 +0800 (Wed, 19 Mar 2014) | 1 line

Typo in inclusion guard. Missing D in TEXTINPUTDISPLAY_H
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r13675 | jacks | 2014-03-12 06:46:20 +0800 (Wed, 12 Mar 2014) | 1 line

Was doing some spring cleaning - noticed I never uploaded these.
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r13674 | klaussfreire | 2014-03-09 12:13:21 +0800 (Sun, 09 Mar 2014) | 3 lines

Fix another typo


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r13673 | klaussfreire | 2014-03-08 02:34:51 +0800 (Sat, 08 Mar 2014) | 3 lines

Fix typo


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r13672 | klaussfreire | 2014-03-06 03:30:05 +0800 (Thu, 06 Mar 2014) | 4 lines

Fix bug in previous patch: setMaterialX wouldn't make any effective
change


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r13671 | klaussfreire | 2014-03-04 08:53:52 +0800 (Tue, 04 Mar 2014) | 4 lines

Patch #68 part 3 by Turbo Beholder: move relation color and comm-related
functions from AI to comm, rewrite comm color code to be configurable


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r13670 | klaussfreire | 2014-03-03 03:49:50 +0800 (Mon, 03 Mar 2014) | 3 lines

Patch 68 part 2 from Turbo Beholder: tidy up colLerp


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r13669 | klaussfreire | 2014-03-02 07:01:22 +0800 (Sun, 02 Mar 2014) | 3 lines

Patch #56 by Turbo Beholder: Tracking/Locking functions improvement, makes "physics/must_lock_to_autotrack" confvar obeyed properly


------------------------------------------------------------------------
r13668 | klaussfreire | 2014-03-02 05:45:37 +0800 (Sun, 02 Mar 2014) | 4 lines

Patch #68 patch 1 by Turbo Beholder - refactor color config functions
to make better use of GFXColor.


------------------------------------------------------------------------
r13667 | klaussfreire | 2014-02-26 13:03:54 +0800 (Wed, 26 Feb 2014) | 3 lines

Update python builtins archives


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r13666 | klaussfreire | 2013-12-03 09:46:57 +0800 (Tue, 03 Dec 2013) | 4 lines

Deus's CSV split + balance fixes.
Fun stuff.


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r13665 | klaussfreire | 2013-11-29 13:07:46 +0800 (Fri, 29 Nov 2013) | 4 lines

Turn debug.warn into traceback-less, leave error with tracebacks, use
debug.warn in ship_uprgades instead of bare prints.


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r13664 | klaussfreire | 2013-11-28 13:05:48 +0800 (Thu, 28 Nov 2013) | 3 lines

Fix strip_white bug that broke CSV merging


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r13663 | klaussfreire | 2013-11-27 11:41:50 +0800 (Wed, 27 Nov 2013) | 3 lines

Debug message when a MPL entry is missing


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r13662 | klaussfreire | 2013-11-26 08:03:05 +0800 (Tue, 26 Nov 2013) | 3 lines

Remove bogus executable bits from base scripts


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r13661 | klaussfreire | 2013-11-21 23:47:46 +0800 (Thu, 21 Nov 2013) | 3 lines

Add missing mars.technique for noshaders


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r13660 | pheonixstorm | 2013-10-24 06:58:27 +0800 (Thu, 24 Oct 2013) | 1 line

Updated external link for data in win32
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r13659 | pheonixstorm | 2013-09-06 23:57:53 +0800 (Fri, 06 Sep 2013) | 1 line

Adding python 2.7 modules to get the win32 binary working again.
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r13658 | pheonixstorm | 2013-09-05 03:52:43 +0800 (Thu, 05 Sep 2013) | 1 line

Updated boost info for header includes. Pointed to wrong boost directory
------------------------------------------------------------------------
r13657 | pheonixstorm | 2013-09-05 03:36:42 +0800 (Thu, 05 Sep 2013) | 2 lines

Update glext.h to fix a compile error. VS now compiles though I have not been able to get it to run for more than a few seconds.
Backup your old binary before using this release
------------------------------------------------------------------------
r13656 | www_2 | 2013-09-04 20:13:26 +0800 (Wed, 04 Sep 2013) | 1 line

delete test file
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r13655 | www_2 | 2013-09-04 20:11:57 +0800 (Wed, 04 Sep 2013) | 1 line

test upload
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r13654 | klaussfreire | 2013-08-04 12:05:06 +0800 (Sun, 04 Aug 2013) | 4 lines

Fix highend technique to map to a really fixed function technique when
the setting is "no shaders". Also fix fallback pointer of 4_ps2.0/default


------------------------------------------------------------------------
r13653 | klaussfreire | 2013-07-29 00:26:18 +0800 (Mon, 29 Jul 2013) | 7 lines

Patch #61 by Turbo Beholder: Improve ASAP to:
 1 - Not start SPEC too early, dropping shiels when the warp field isn't
strong enough to warrant the risk
 2 - Slow down earlier when approaching the target, to avoid missint it
altogether


------------------------------------------------------------------------
r13652 | klaussfreire | 2013-07-28 12:40:15 +0800 (Sun, 28 Jul 2013) | 4 lines

Patch #64 by Turto Beholder: fix weapon info report to show all relevant
stats, fixes bug #660


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r13651 | klaussfreire | 2013-07-28 07:34:47 +0800 (Sun, 28 Jul 2013) | 4 lines

Patch #62 by Turbo Beholder, fixes bug #638, torpedoes when spent cannot
be reloaded.


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r13650 | klaussfreire | 2013-07-28 03:59:38 +0800 (Sun, 28 Jul 2013) | 4 lines

Patch #63 by Turbo Beholder: fix warp rampup/down counter reset when
turning on/off mid-warp


------------------------------------------------------------------------
r13649 | klaussfreire | 2013-07-28 03:53:58 +0800 (Sun, 28 Jul 2013) | 4 lines

Patch #57 by Vincent Legoll: show mass effect of cargo relative to base
mass, as in the HUD


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r13648 | klaussfreire | 2013-07-28 03:02:11 +0800 (Sun, 28 Jul 2013) | 3 lines

Patch #59 by Vincent Legoll: Fix clearance typo (forgot to commit)


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r13647 | klaussfreire | 2013-07-28 02:24:23 +0800 (Sun, 28 Jul 2013) | 5 lines

Patch #59 by Vincent Legoll: use del for dicts, not erase. Also check
key existence first, to not fail on deregistration of unregistered
objects.


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r13646 | klaussfreire | 2013-07-28 02:22:32 +0800 (Sun, 28 Jul 2013) | 3 lines

Patch #59 by Vincent Legoll: fix sefl typo


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r13645 | klaussfreire | 2013-07-28 02:20:10 +0800 (Sun, 28 Jul 2013) | 3 lines

Patch #59 by Vincent Legoll: remove duplicate include


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r13644 | klaussfreire | 2013-07-28 02:19:18 +0800 (Sun, 28 Jul 2013) | 4 lines

Patch #59 by Vincent Legoll: add missing import of server_lib to
computer.py


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r13643 | klaussfreire | 2013-07-28 02:17:34 +0800 (Sun, 28 Jul 2013) | 4 lines

Patch #59 by Vincent Legoll: fix call to debug.error that had too many
arguments for a format string (cut-n-paste error most probably)


------------------------------------------------------------------------
r13642 | klaussfreire | 2013-07-28 02:15:40 +0800 (Sun, 28 Jul 2013) | 3 lines

Patch #59 by Turbo Beholder: fix typo in unit.py (NSigni*fi*ficant)


------------------------------------------------------------------------
r13641 | klaussfreire | 2013-07-28 02:13:16 +0800 (Sun, 28 Jul 2013) | 4 lines

Patch #59 by Vincent Legoll: fix varname typo in unit.py
(whichshignificant -> whichsignificant)


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r13640 | klaussfreire | 2013-07-28 02:10:33 +0800 (Sun, 28 Jul 2013) | 3 lines

Patch #59 by Vincent Legoll: fix clearence->clearance typos


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r13639 | klaussfreire | 2013-07-28 02:05:23 +0800 (Sun, 28 Jul 2013) | 4 lines

Patch #58 by Vincent Legoll: unset mission-relevant flag for done patrol
points


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r13638 | klaussfreire | 2013-07-28 02:01:37 +0800 (Sun, 28 Jul 2013) | 5 lines

Patch #58 by Vincent Legoll: python-exposed method to remove a unit's
relevant status. Changed style and nomenclature to match other methods,
setMissionIrrelevant -> unsetMissionRelevant


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r13637 | klaussfreire | 2013-07-28 01:56:17 +0800 (Sun, 28 Jul 2013) | 4 lines

Patch #58 by Vincent Legoll: Put completed objectives last. Altered to
make it configurable.


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r13636 | pheonixstorm | 2013-07-16 15:52:33 +0800 (Tue, 16 Jul 2013) | 3 lines

Corrected usage of __restrict__ to allow for compiling under MSVC
Corrected usage of floor to allow for compiling under MSVC
Stupid MSVC... Will need to install GLEW to get it to compile past r13603
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r13635 | klaussfreire | 2013-07-14 07:30:59 +0800 (Sun, 14 Jul 2013) | 3 lines

Patch by vincele: Remove unneeded dereference


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r13634 | klaussfreire | 2013-07-12 12:46:57 +0800 (Fri, 12 Jul 2013) | 3 lines

Refine dead particle pruning to account for intensity decay


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r13633 | klaussfreire | 2013-07-06 13:02:28 +0800 (Sat, 06 Jul 2013) | 3 lines

Patch #55 by log0: portabl ALIGNED macro to fix build in MSVC


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r13632 | klaussfreire | 2013-07-06 12:45:17 +0800 (Sat, 06 Jul 2013) | 3 lines

Patch #54 by log0, probable segfault fixed


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r13631 | klaussfreire | 2013-06-25 10:53:37 +0800 (Tue, 25 Jun 2013) | 7 lines

Patch by Deus Siddis: refactor faction relations to make more sense,
divide in protecting-protectee, isolate Uln since they're too aggressive
to be ignored or loved. 
See:
http://i375.photobucket.com/albums/oo193/Deus_Ars/Vega%20Strike/factions_ties_diagram.png


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r13630 | klaussfreire | 2013-06-25 10:36:40 +0800 (Tue, 25 Jun 2013) | 3 lines

Refactor Split CSV code a bit to also support split MPL


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r13629 | klaussfreire | 2013-06-25 08:12:38 +0800 (Tue, 25 Jun 2013) | 4 lines

Fix defaults for functionality columns, make them "fully functional" to
allow omitting those columns in static datasets.


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r13628 | klaussfreire | 2013-06-25 08:11:52 +0800 (Tue, 25 Jun 2013) | 3 lines

Some more split CSV fixes, fixes an issue when there are more than two CSV files listed.


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r13627 | klaussfreire | 2013-06-25 05:49:39 +0800 (Tue, 25 Jun 2013) | 6 lines

Make ModUnitsCSV option be explicit (no longer defaulting to
modunits.csv), it allows us to bail with an error when we can't open a
referenced CSV, making debugging easier. Add some debugging output for
merging CSVs, and one tiny bugfix in column merging


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r13626 | klaussfreire | 2013-06-13 14:06:19 +0800 (Thu, 13 Jun 2013) | 4 lines

Preliminar (not very tested) support for split CSV files.
De-hardcoded unit.csv, now there's data/ModUnitCSV and data/UnitCSV
config options. WARNING: ModUnitCSV was UnitCSV before.

------------------------------------------------------------------------
r13625 | cellsafemode | 2013-04-08 10:58:44 +0800 (Mon, 08 Apr 2013) | 1 line

only include parallelize loops when we want more than one
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r13624 | cellsafemode | 2013-04-08 10:51:28 +0800 (Mon, 08 Apr 2013) | 1 line

py3 hates multiple calls to the init functions for builtin python modules
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r13623 | cellsafemode | 2013-04-08 10:32:56 +0800 (Mon, 08 Apr 2013) | 1 line

some tab in .py issues and mostly killing dos endlines.   because they need to die and i'm sick of them being ignored 
------------------------------------------------------------------------
r13622 | klaussfreire | 2013-04-08 09:10:52 +0800 (Mon, 08 Apr 2013) | 4 lines

Meta-vectorizer, version 1.
Applied to particle updates, as a POC.


------------------------------------------------------------------------
r13621 | cellsafemode | 2013-04-08 09:02:39 +0800 (Mon, 08 Apr 2013) | 1 line

I didn't see that it was a double tab ...
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r13620 | cellsafemode | 2013-04-08 08:59:54 +0800 (Mon, 08 Apr 2013) | 1 line

tab to spaces
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r13619 | klaussfreire | 2013-04-07 16:33:30 +0800 (Sun, 07 Apr 2013) | 4 lines

POC of vectorization, in paticles. Just aligned allocator and manually
vectorized. Will work on meta-vectorizer later. Gotta sleep.


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r13618 | klaussfreire | 2013-04-07 16:29:13 +0800 (Sun, 07 Apr 2013) | 3 lines

Undo miscommit of glDrawRangeElements


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r13617 | klaussfreire | 2013-03-31 13:54:32 +0800 (Sun, 31 Mar 2013) | 3 lines

Merge latest commits from py3/data


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r13616 | klaussfreire | 2013-03-31 04:25:46 +0800 (Sun, 31 Mar 2013) | 4 lines

Patch by log0: velocity marker. Adapted a tiny bit to show relative
velocity.


------------------------------------------------------------------------
r13615 | cellsafemode | 2013-03-30 14:51:53 +0800 (Sat, 30 Mar 2013) | 1 line

for klauss :) 
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r13614 | cellsafemode | 2013-03-30 13:32:41 +0800 (Sat, 30 Mar 2013) | 1 line

make erase take one argument.  Should be the last of the optimizations and cleanups for unitcollection.  It's _really_ fast now...   But AI is still horribly innefficient,  traversing subunit lists of its parents for each subunit (that's bad and just feels wrong).  
------------------------------------------------------------------------
r13613 | cellsafemode | 2013-03-30 12:25:40 +0800 (Sat, 30 Mar 2013) | 1 line

It looked like for some reason this while loop got mangled
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r13612 | cellsafemode | 2013-03-30 12:24:10 +0800 (Sat, 30 Mar 2013) | 1 line

Revert most of my change made with the commit for modifying simulation_atom...doesn't seem to have the desired effect
------------------------------------------------------------------------
r13611 | cellsafemode | 2013-03-30 12:16:20 +0800 (Sat, 30 Mar 2013) | 1 line

Further optimization of unit collection and iterator classes.  I moved active iterator to a fixed length array slot based system.  We currently never peak over 3 concurrrent iterators on a given list so i set it to 5.  By having a fixed length array, we drastically improve speed of looking up other active iterator positions and thus we're able to avoid keeping lists of null holder positions. a unit collection should only ever return NULL when at the end of the list.  I also optimized = operator
------------------------------------------------------------------------
r13610 | klaussfreire | 2013-03-30 06:33:08 +0800 (Sat, 30 Mar 2013) | 4 lines

Add more py2 compatibility imports, not sure they're *required*, but
they're correct.


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r13609 | klaussfreire | 2013-03-30 06:27:06 +0800 (Sat, 30 Mar 2013) | 4 lines

Merge the rest of py3 branch. Also make it compatible with py2, for the
lulz (and because it might suit mods)


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r13608 | klaussfreire | 2013-03-30 06:02:28 +0800 (Sat, 30 Mar 2013) | 3 lines

Un-revert r13505 & r13507, prior to merging py3 python changes


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r13607 | klaussfreire | 2013-03-30 05:59:43 +0800 (Sat, 30 Mar 2013) | 3 lines

Forgot to commit these images


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r13606 | klaussfreire | 2013-03-29 12:46:42 +0800 (Fri, 29 Mar 2013) | 4 lines

Rename int32bit and char8bit to uint32bit and uchar32bit, to reflect
their unsignedness


------------------------------------------------------------------------
r13605 | cellsafemode | 2013-03-29 10:24:21 +0800 (Fri, 29 Mar 2013) | 1 line

only include ftree parallel loops option if we want > 1 ... not sure if gcc checks for 1 to not include unecessary gomp in such a situation, so include it conditionally.  Makes sense
------------------------------------------------------------------------
r13604 | cellsafemode | 2013-03-29 09:59:21 +0800 (Fri, 29 Mar 2013) | 1 line

optimizing collection class.
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r13603 | klaussfreire | 2013-03-29 06:42:26 +0800 (Fri, 29 Mar 2013) | 3 lines

Merge py3 engine stuff into trunk


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r13602 | cellsafemode | 2013-03-29 06:35:53 +0800 (Fri, 29 Mar 2013) | 1 line

fix joystick bug 
------------------------------------------------------------------------
r13601 | klaussfreire | 2013-03-26 13:41:41 +0800 (Tue, 26 Mar 2013) | 5 lines

Significant GameUnit::Draw optimizations:
 - LOD and cull mounts and halos separately (doesn't render them for distant objects)
 - Do not abuse of WarpMatrix, memoize result


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r13600 | klaussfreire | 2013-03-25 13:40:23 +0800 (Mon, 25 Mar 2013) | 3 lines

Merge previous particle improvements from trunk of which the last commit was dependant on


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r13599 | cellsafemode | 2013-03-25 12:18:02 +0800 (Mon, 25 Mar 2013) | 1 line

nevermind about isSun, but getRadius is still good to have since before only Unit could access Planet radius
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r13598 | klaussfreire | 2013-03-25 11:53:38 +0800 (Mon, 25 Mar 2013) | 3 lines

Minor fixes to particle (reduce logging verbosity, fix out-of-sync comment)


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r13597 | klaussfreire | 2013-03-25 11:52:33 +0800 (Mon, 25 Mar 2013) | 3 lines

Merge particle system fixes and optimizations from trunk


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r13596 | cellsafemode | 2013-03-25 11:48:31 +0800 (Mon, 25 Mar 2013) | 1 line

some minor cleanups and fixes
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r13595 | klaussfreire | 2013-03-25 11:26:00 +0800 (Mon, 25 Mar 2013) | 5 lines

Issue #3608250: Make intro text show when you click on a new campaign,
for mood setting, and try to be more robust when looking for the intro
text file (create absolute paths based on path to module)


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r13594 | klaussfreire | 2013-03-25 09:59:35 +0800 (Mon, 25 Mar 2013) | 4 lines

Make max particle limit adjust to GPU capabilities automatically.
Optimize particle deletion.


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r13593 | cellsafemode | 2013-03-25 05:32:14 +0800 (Mon, 25 Mar 2013) | 1 line

This is an attempt to reset fairness in scheduling in the game.  Basically, since we're not threaded we have to decide how many physics updates we want to run per draw and this more closely tunes things to the settings the player makes with Computer (simulation_atom size).  It's important when testing this commit to see if it should be reverted to make sure your settings are matched to your computer.   Slow framerate will == jerkier behavior, but game speed should remain divorced from framerate for the most part
------------------------------------------------------------------------
r13592 | cellsafemode | 2013-03-25 00:48:48 +0800 (Mon, 25 Mar 2013) | 1 line

-O options are now their own flag and independent of Build Mode or CPU opts.  You can mix and match all 3 settings.  We still need to do a better job at ensuring flags work with the current gcc version in use, however. 
------------------------------------------------------------------------
r13591 | cellsafemode | 2013-03-25 00:46:53 +0800 (Mon, 25 Mar 2013) | 1 line

removing a Unit pointer from a collection should only need to traverse until the first unit match, we dont put multiple copies in a single list.  Also some minor const optimizations and unit_collide was re-creating a function already in collection
------------------------------------------------------------------------
r13590 | cellsafemode | 2013-03-25 00:41:39 +0800 (Mon, 25 Mar 2013) | 1 line

Not sure why one would think gravitational units aren't on the drawlist,  they even have a special case where they are drawn regardless of distance
------------------------------------------------------------------------
r13589 | cellsafemode | 2013-03-25 00:36:17 +0800 (Mon, 25 Mar 2013) | 1 line

in_joystick had a condition that gcc would sometimes optimize out.  Basically, numaxes should equal the smaller of what SDL is reporting or MAX_AXES...  original code didn't adhere to this limit, though luckily MAX_AXES is so big we never encountered issues.  Fixed it to behave logicall.
------------------------------------------------------------------------
r13588 | cellsafemode | 2013-03-24 03:17:15 +0800 (Sun, 24 Mar 2013) | 1 line

some minor cleanups (shouldn't do any harm
------------------------------------------------------------------------
r13587 | klaussfreire | 2013-03-22 13:26:33 +0800 (Fri, 22 Mar 2013) | 3 lines

Revert last "optimization" - misguided it was, because -O3 was missing


------------------------------------------------------------------------
r13586 | klaussfreire | 2013-03-22 12:48:30 +0800 (Fri, 22 Mar 2013) | 3 lines

Avoid copying arguments in XVector


------------------------------------------------------------------------
r13585 | klaussfreire | 2013-03-22 12:46:16 +0800 (Fri, 22 Mar 2013) | 3 lines

Avoid numeric imprecision in lerp


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r13584 | klaussfreire | 2013-03-22 12:45:38 +0800 (Fri, 22 Mar 2013) | 3 lines

Optimize particles by killing them faster


------------------------------------------------------------------------
r13583 | klaussfreire | 2013-03-22 11:44:51 +0800 (Fri, 22 Mar 2013) | 3 lines

Small micro-optimization of GameUnit::Draw for out-of-view units (do not compute unneeded stuff at cam_setup_phase)


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r13582 | cellsafemode | 2013-03-19 08:45:10 +0800 (Tue, 19 Mar 2013) | 1 line

prettier fix for my screwup
------------------------------------------------------------------------
r13581 | cellsafemode | 2013-03-19 07:42:36 +0800 (Tue, 19 Mar 2013) | 1 line

universe significantUnits funcction had two issues, 1 it kept checking if our c++ function that only returns significant units was returning significant units ...dumb...  and 2 it never set un back to iter.current(), yielding the same unit returned by any python call to this function
------------------------------------------------------------------------
r13580 | cellsafemode | 2013-03-19 07:38:46 +0800 (Tue, 19 Mar 2013) | 1 line

remove deprecated huge comment block out of env_map_gent, and fix up script_call_unit_generic to utilize UnitUtil functions that already exist for the purposes being used in here as a python wrapper, ensuring coherency between python and C++
------------------------------------------------------------------------
r13579 | cellsafemode | 2013-03-19 07:33:52 +0800 (Tue, 19 Mar 2013) | 1 line

options updates 
------------------------------------------------------------------------
r13578 | klaussfreire | 2013-03-18 06:43:35 +0800 (Mon, 18 Mar 2013) | 3 lines

Patch 3597608 by log0: Remove immediate mode from vdu. Adapted to use
VertexBuilder where beneficial (for memory safety mostly)

------------------------------------------------------------------------
r13577 | klaussfreire | 2013-03-18 02:34:38 +0800 (Mon, 18 Mar 2013) | 3 lines

Tools compatible with both 2.7 and 3.x python, merge from py3 with some edits


------------------------------------------------------------------------
r13576 | cellsafemode | 2013-03-17 23:08:20 +0800 (Sun, 17 Mar 2013) | 1 line

Tweak settings to reflect computers built in the last decade ...and actually have a chance at running game
------------------------------------------------------------------------
r13575 | cellsafemode | 2013-03-17 18:36:06 +0800 (Sun, 17 Mar 2013) | 1 line

The additional versions are already searched for in current versions of cmake, the code block that was removed had to do with multi-arch setups where distros move pyconfig to an arch specific directory and have the rest of python in a common directory. this has only started to be done with 3.3. cmake hasn't yet been updated to include both dirs in it's python module yet.  hardcoding these should be pretty safe whether they exist or not in the conditional. better fix would be to actually check and make sure they match the version of python found in case there are many
------------------------------------------------------------------------
r13574 | cellsafemode | 2013-03-17 18:15:21 +0800 (Sun, 17 Mar 2013) | 1 line

some more options and minor gl tweak to cubemaps
------------------------------------------------------------------------
r13573 | klaussfreire | 2013-03-13 15:15:07 +0800 (Wed, 13 Mar 2013) | 4 lines

A more proper fix to the python3 version suffix issue: tell CMake which suffixes to check.
Works in openSuse 12.2 (CMake 2.8.8). Sorry if it breaks it for you safemode, feel free to revert in that case.


------------------------------------------------------------------------
r13572 | klaussfreire | 2013-03-13 12:19:33 +0800 (Wed, 13 Mar 2013) | 4 lines

Python 3.0 and 3.1 compatibility: PyEval_EvalCode received PyCodeObject
in those versions.


------------------------------------------------------------------------
r13571 | klaussfreire | 2013-03-13 12:18:36 +0800 (Wed, 13 Mar 2013) | 3 lines

GCC 4.5 compatibility fix: only use warning pragmas in gcc 4.7+


------------------------------------------------------------------------
r13570 | cellsafemode | 2013-03-12 07:32:28 +0800 (Tue, 12 Mar 2013) | 1 line

to appease the masses
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r13569 | cellsafemode | 2013-03-12 07:31:37 +0800 (Tue, 12 Mar 2013) | 1 line

minor optimizations to sdds ...not that anyone with a video card that would use sdds could run the game
------------------------------------------------------------------------
r13568 | cellsafemode | 2013-03-11 04:55:35 +0800 (Mon, 11 Mar 2013) | 1 line

Some minor hopeful fixes to some collision related code that hopefully helps make collisions with objects less buggy.  Also attempted to fix what looked like a bug in the polygon code reading in quad polygons (which we don't do anyway) where the triangle reading code executed after numtri's was reached in the second iteration of the outermost loop. 
------------------------------------------------------------------------
r13567 | cellsafemode | 2013-03-10 22:23:55 +0800 (Sun, 10 Mar 2013) | 1 line

small tweaks to get some better autovectorization
------------------------------------------------------------------------
r13566 | cellsafemode | 2013-03-10 04:46:30 +0800 (Sun, 10 Mar 2013) | 1 line

Sorry, killed the s in unsafe-loop-optimizations
------------------------------------------------------------------------
r13565 | cellsafemode | 2013-03-10 04:41:57 +0800 (Sun, 10 Mar 2013) | 1 line

Minor cleanup in options class and apparently we were overriding cpu opts with a standard -O2 release flag, this disabled the -O option set in cpu_opts (disabled vectorization which is turned on by -O3 by default in current gen gcc)
------------------------------------------------------------------------
r13564 | cellsafemode | 2013-03-10 04:05:41 +0800 (Sun, 10 Mar 2013) | 1 line

Another set of options consolidation.  Only about a thousand more left.
------------------------------------------------------------------------
r13563 | cellsafemode | 2013-03-09 22:43:06 +0800 (Sat, 09 Mar 2013) | 1 line

More consolidation of options into vs_options class. other minor cleanups
------------------------------------------------------------------------
r13562 | cellsafemode | 2013-03-08 13:49:02 +0800 (Fri, 08 Mar 2013) | 1 line

First round of option consolidation.  many many more to come
------------------------------------------------------------------------
r13561 | cellsafemode | 2013-03-08 10:50:14 +0800 (Fri, 08 Mar 2013) | 1 line

Some double -> float issues cleaned up
------------------------------------------------------------------------
r13560 | cellsafemode | 2013-03-08 10:28:28 +0800 (Fri, 08 Mar 2013) | 1 line

missed this little warning
------------------------------------------------------------------------
r13559 | cellsafemode | 2013-03-08 08:33:19 +0800 (Fri, 08 Mar 2013) | 1 line

More warning fixes, this is pretty much everything other than double->float narrowing issues.  which are fairly complicated compared to these guys
------------------------------------------------------------------------
r13558 | cellsafemode | 2013-03-05 12:25:50 +0800 (Tue, 05 Mar 2013) | 1 line

The last commit message actually refers to src/gfx/cockpit.cpp.   The changes to camera.cpp involved only triggering physics frame updates if actual physics changed, but passing the gfx update through regardless like it did prior.  Also some dead variable removal. 
------------------------------------------------------------------------
r13557 | cellsafemode | 2013-03-05 12:23:02 +0800 (Tue, 05 Mar 2013) | 1 line

here we get rid of an unecessary gfx update prior to initial cockpit view.  That was probably needed back when a physics update was only instantiated when a gfxdraw change was triggered.  Then later on for situations that VS doesn't work with (actual cockpits) we had a loop that counted down but used a conditional that would always be true.  I fixed that loop so it makes sense.
------------------------------------------------------------------------
r13556 | pheonixstorm | 2013-03-04 22:45:47 +0800 (Mon, 04 Mar 2013) | 1 line

Updating binary and win32 project file to r13555
------------------------------------------------------------------------
r13555 | cellsafemode | 2013-03-04 10:01:33 +0800 (Mon, 04 Mar 2013) | 1 line

Some more cleanups, noticed mis-use of const iterators used to modify Unit's that they hold which was due to const iterators returning non-const unit objects.  Fixed what i could see but some misuses of const iter may still be around
------------------------------------------------------------------------
r13554 | cellsafemode | 2013-03-04 06:05:25 +0800 (Mon, 04 Mar 2013) | 1 line

more warning cleanups, almost done
------------------------------------------------------------------------
r13553 | cellsafemode | 2013-03-04 03:09:47 +0800 (Mon, 04 Mar 2013) | 1 line

More cleanups, stop editing source files in Microsoft Notepad.  nobody likes your dos endlines
------------------------------------------------------------------------
r13552 | cellsafemode | 2013-03-04 03:04:58 +0800 (Mon, 04 Mar 2013) | 1 line

some warning cleanups
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r13551 | cellsafemode | 2013-03-03 23:07:00 +0800 (Sun, 03 Mar 2013) | 1 line

Remove notDone, redundent code that saves absolutely no time
------------------------------------------------------------------------
r13550 | cellsafemode | 2013-03-03 22:58:18 +0800 (Sun, 03 Mar 2013) | 1 line

Minor optimizations and cleanups
------------------------------------------------------------------------
r13549 | cellsafemode | 2013-03-03 22:57:06 +0800 (Sun, 03 Mar 2013) | 1 line

reduce redundant checks for unit being alive in iterators
------------------------------------------------------------------------
r13548 | cellsafemode | 2013-03-03 22:51:40 +0800 (Sun, 03 Mar 2013) | 1 line

We'll allow inlines on vishera, seems to like them
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r13547 | cellsafemode | 2013-03-03 09:58:26 +0800 (Sun, 03 Mar 2013) | 1 line

implement a more optimied codepath for finding turretcount
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r13546 | cellsafemode | 2013-03-03 09:47:03 +0800 (Sun, 03 Mar 2013) | 1 line

Some const fixes
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r13545 | cellsafemode | 2013-03-03 04:28:30 +0800 (Sun, 03 Mar 2013) | 1 line

relics from what VS was a car game?
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r13544 | cellsafemode | 2013-03-03 04:27:18 +0800 (Sun, 03 Mar 2013) | 1 line

Remove in tree builtin modules, enforce need for system installed python
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r13543 | cellsafemode | 2013-03-03 02:21:08 +0800 (Sun, 03 Mar 2013) | 1 line

add builtins module for encodings
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r13542 | cellsafemode | 2013-03-02 08:41:39 +0800 (Sat, 02 Mar 2013) | 1 line

Reduce redundant checks for expensive Killed() calls, reduces overhead of advance() by half
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r13541 | cellsafemode | 2013-03-02 08:39:04 +0800 (Sat, 02 Mar 2013) | 1 line

Add awesome AMD veshira optimizations
------------------------------------------------------------------------
r13540 | cellsafemode | 2013-03-02 05:37:39 +0800 (Sat, 02 Mar 2013) | 1 line

Fix gnuhash for win32 land
------------------------------------------------------------------------
r13539 | klaussfreire | 2013-03-01 10:27:41 +0800 (Fri, 01 Mar 2013) | 3 lines

Clarify acceptable Python version numbers


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r13538 | klaussfreire | 2013-03-01 10:24:35 +0800 (Fri, 01 Mar 2013) | 3 lines

Some more particle improvements


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r13537 | klaussfreire | 2013-02-27 13:22:37 +0800 (Wed, 27 Feb 2013) | 5 lines

Move mesher-boost::system dependency stuff to objconv's CMakeLists
Make python version configurable (even if the code really doesn't build
with py3 yet, in preparation of the merge with py3 branch)


------------------------------------------------------------------------
r13536 | klaussfreire | 2013-02-27 12:47:06 +0800 (Wed, 27 Feb 2013) | 4 lines

Mesher, when built with Ogre support, needs boost::system
So include boost_system in internal boost


------------------------------------------------------------------------
r13535 | cellsafemode | 2013-02-27 09:11:15 +0800 (Wed, 27 Feb 2013) | 1 line

First patch for more realistic physics as posted by Deus Siddis at http://forums.vega-strike.org/viewtopic.php?f=27&t=18412&start=175#p131647 , you must rerun vssetup and probably start with a new .vegastrike user dir
------------------------------------------------------------------------
r13534 | cellsafemode | 2013-02-27 06:27:02 +0800 (Wed, 27 Feb 2013) | 1 line

Merge klauss' vorbis multiarch patch for cmake
------------------------------------------------------------------------
r13533 | cellsafemode | 2013-02-27 06:21:16 +0800 (Wed, 27 Feb 2013) | 1 line

make shared pool still work as a template as-per-klauss' wishes :) 
------------------------------------------------------------------------
r13532 | klaussfreire | 2013-02-27 05:08:10 +0800 (Wed, 27 Feb 2013) | 3 lines

Add internal boost 1.53 as default, specify explicit 2.x branch for python


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r13531 | klaussfreire | 2013-02-27 05:07:00 +0800 (Wed, 27 Feb 2013) | 3 lines

SharedPool fix: remove redundant (and problematic) operator==


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r13530 | klaussfreire | 2013-02-27 05:03:41 +0800 (Wed, 27 Feb 2013) | 3 lines

Boost 1.50 compatibility: do not pass explicit null, reset with no arguments is the same


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r13529 | klaussfreire | 2013-02-27 05:02:56 +0800 (Wed, 27 Feb 2013) | 3 lines

Add multiarch path to Vorbis' search path


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r13528 | klaussfreire | 2013-02-27 02:24:13 +0800 (Wed, 27 Feb 2013) | 3 lines

CMakeLists for boost 1.53


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r13527 | klaussfreire | 2013-02-27 02:22:51 +0800 (Wed, 27 Feb 2013) | 3 lines

Fix src url


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r13526 | klaussfreire | 2013-02-27 02:21:30 +0800 (Wed, 27 Feb 2013) | 3 lines

Add boost sources


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r13525 | klaussfreire | 2013-02-27 02:14:14 +0800 (Wed, 27 Feb 2013) | 3 lines

Add inline boost 1_53


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r13524 | cellsafemode | 2013-02-26 09:05:06 +0800 (Tue, 26 Feb 2013) | 1 line

Fixes needed for amd64 auto-detect of python3.3 headers (unix only) and other related fixes for python builtin module use
------------------------------------------------------------------------
r13523 | cellsafemode | 2013-02-25 10:42:14 +0800 (Mon, 25 Feb 2013) | 1 line

Make in-tree boost default
------------------------------------------------------------------------
r13522 | cellsafemode | 2013-02-25 03:54:19 +0800 (Mon, 25 Feb 2013) | 1 line

Add inline libboost_python setup.   this should be verbatim backportable to 0.5.x version of VS which uses python2.x
------------------------------------------------------------------------
r13521 | cellsafemode | 2013-02-25 03:52:41 +0800 (Mon, 25 Feb 2013) | 1 line

Lots of header cleanups and namespace pollution fixes, cleanups also related to static libboost_python and other assorted cleanups
------------------------------------------------------------------------
r13520 | cellsafemode | 2013-02-24 23:41:25 +0800 (Sun, 24 Feb 2013) | 1 line

Adding 1.53.0 boost external and necessary fix for python3
------------------------------------------------------------------------
r13519 | cellsafemode | 2013-02-24 23:18:09 +0800 (Sun, 24 Feb 2013) | 1 line

fix for main menu, seems they wanted real division after all :) 
------------------------------------------------------------------------
r13518 | cellsafemode | 2013-02-24 23:01:56 +0800 (Sun, 24 Feb 2013) | 1 line

more python3 fixes.  game now runs and is playable... still probably got a bug or two mingled about due to division changes but i tried to find them all
------------------------------------------------------------------------
r13517 | cellsafemode | 2013-02-24 09:30:32 +0800 (Sun, 24 Feb 2013) | 1 line

Various fixes for python3, still some more left... but will wait until tomorrow
------------------------------------------------------------------------
r13516 | cellsafemode | 2013-02-24 06:09:01 +0800 (Sun, 24 Feb 2013) | 1 line

Fix MethodType to behave correctly in python3 land
------------------------------------------------------------------------
r13515 | cellsafemode | 2013-02-24 06:08:31 +0800 (Sun, 24 Feb 2013) | 1 line

make PythonUnitIter seen as an actual iterator to python3, and minor removing of useless dead code
------------------------------------------------------------------------
r13514 | cellsafemode | 2013-02-24 03:40:32 +0800 (Sun, 24 Feb 2013) | 1 line

Moved builtin to builtins to reflect change in name of __builtin__ to __builtins__ in python3, fixed indenting....  now on to some real python syntax bugs
------------------------------------------------------------------------
r13513 | cellsafemode | 2013-02-24 03:21:10 +0800 (Sun, 24 Feb 2013) | 1 line

This isn't the proper way to do things, but it's the only way i could find to add our embedded modules into the builtin package
------------------------------------------------------------------------
r13512 | klaussfreire | 2013-02-23 13:34:48 +0800 (Sat, 23 Feb 2013) | 3 lines

Revert r13507 and r13505, go back to py2 scripts


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r13511 | klaussfreire | 2013-02-23 12:21:30 +0800 (Sat, 23 Feb 2013) | 3 lines

Go back to allowing boost 1.40


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r13510 | klaussfreire | 2013-02-23 11:41:35 +0800 (Sat, 23 Feb 2013) | 4 lines

Revert py3 stuff, not ready yet for trunk, so we'll do it in
branches/py3


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r13509 | klaussfreire | 2013-02-23 10:59:35 +0800 (Sat, 23 Feb 2013) | 3 lines

Create py3 branch


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r13508 | cellsafemode | 2013-02-23 07:07:47 +0800 (Sat, 23 Feb 2013) | 1 line

remove autoconf and for some reason this CVSROOT dir has been laying around for 7 years
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r13507 | cellsafemode | 2013-02-23 06:57:19 +0800 (Sat, 23 Feb 2013) | 1 line

removing obsolete versions of boost from repo,  system installed 1.50. is required unless someone requires it to be slipped in
------------------------------------------------------------------------
r13506 | cellsafemode | 2013-02-23 06:24:13 +0800 (Sat, 23 Feb 2013) | 1 line

adding back new python3x builtins in a minimal way at first then as-needed
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r13505 | cellsafemode | 2013-02-23 06:19:46 +0800 (Sat, 23 Feb 2013) | 1 line

Python3.x support - needs some work getting external py modules to see builtin ones in vegastrike binary.  Removed builtins and adding back new python3x builtins in a minimal way at first then as-needed
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r13504 | cellsafemode | 2013-02-23 06:07:37 +0800 (Sat, 23 Feb 2013) | 1 line

Python3.x support - needs some work getting external py modules to see builtin ones in vegastrike binary
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r13503 | klaussfreire | 2013-02-21 07:28:26 +0800 (Thu, 21 Feb 2013) | 3 lines

Fix particle system segfault


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r13502 | klaussfreire | 2013-02-18 11:13:04 +0800 (Mon, 18 Feb 2013) | 5 lines

Some shader fixes:
 - some shaders weren't respecting the envColor parameter
 - some sheders applied environment lighting tice


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r13501 | klaussfreire | 2013-02-18 11:11:22 +0800 (Mon, 18 Feb 2013) | 3 lines

Fix some techniques that were missing envColor


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r13500 | klaussfreire | 2013-02-15 20:54:35 +0800 (Fri, 15 Feb 2013) | 5 lines

Patch from openSuse (pgajdos): libpng16 no longer includes string.h, so
we must. Extended to other files where similar situations were
happening.


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r13499 | klaussfreire | 2013-02-01 08:43:31 +0800 (Fri, 01 Feb 2013) | 3 lines

Fix the previous fix


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r13498 | klaussfreire | 2013-02-01 06:54:57 +0800 (Fri, 01 Feb 2013) | 3 lines

Fix building without AL


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r13497 | klaussfreire | 2013-01-28 13:36:34 +0800 (Mon, 28 Jan 2013) | 5 lines

Improve sparkle spawning directions making them less randomized to
achieve a more leak-like appearance. Must use this technique to do hit
debris and blowing-ship-chunk smoke trails too


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r13496 | klaussfreire | 2013-01-28 10:30:38 +0800 (Mon, 28 Jan 2013) | 3 lines

Patch #3597608 by log0: attitude thrusters for the Llama


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r13495 | klaussfreire | 2013-01-28 10:06:26 +0800 (Mon, 28 Jan 2013) | 4 lines

Make engine exhaust (halos) fade in to improve thruster visuals and
remove thruster flicker when active at low levels


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r13494 | klaussfreire | 2013-01-24 08:36:42 +0800 (Thu, 24 Jan 2013) | 4 lines

Patch by Rune Morling: print debug info when loading files, to spot
file-loading related problems better on the log files.


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r13493 | klaussfreire | 2013-01-23 11:48:47 +0800 (Wed, 23 Jan 2013) | 3 lines

Make targetting boxes a tad thicker (they look nicer like that)


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r13492 | klaussfreire | 2013-01-23 08:21:42 +0800 (Wed, 23 Jan 2013) | 3 lines

Fix SphereDisplay colors, which were broken by the latest commit


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r13491 | klaussfreire | 2013-01-22 22:42:36 +0800 (Tue, 22 Jan 2013) | 3 lines

Patch 3601743 by log0: auto_ptr is in <memory>


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r13490 | klaussfreire | 2013-01-21 10:20:11 +0800 (Mon, 21 Jan 2013) | 4 lines

Remove the last of immediate mode API, make even display lists use array
API (array API calls are included in display lists anyway)


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r13489 | klaussfreire | 2013-01-21 09:11:08 +0800 (Mon, 21 Jan 2013) | 3 lines

Remove unused macro


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r13488 | klaussfreire | 2013-01-21 08:39:31 +0800 (Mon, 21 Jan 2013) | 4 lines

Remove last bits of immedate GFXBegin/End calls.
All that remains are direct GL calls to be replaced by proper array APIs.


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r13487 | klaussfreire | 2013-01-21 08:29:52 +0800 (Mon, 21 Jan 2013) | 4 lines

Patch by log0: remove immediate mode calls from navscreen
I was convinced I had committed this already... well...


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r13486 | klaussfreire | 2013-01-21 08:17:11 +0800 (Mon, 21 Jan 2013) | 4 lines

Remove immediate mode APIs from radar implementations, take the
opportunity to do some batching to reduce API calls.


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r13485 | klaussfreire | 2013-01-20 14:41:51 +0800 (Sun, 20 Jan 2013) | 3 lines

Fix readme button in linux


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r13484 | klaussfreire | 2013-01-20 09:33:37 +0800 (Sun, 20 Jan 2013) | 3 lines

Make bitmap/vector font setting also apply to computer interface


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r13483 | klaussfreire | 2013-01-20 09:14:23 +0800 (Sun, 20 Jan 2013) | 4 lines

Remove immediate mode calls from cockpit. Based on patch by log0, mostly
rewritten to use builder API and new DrawElements API


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r13482 | klaussfreire | 2013-01-13 13:12:43 +0800 (Sun, 13 Jan 2013) | 3 lines

Patch 3597608 by log0: Remove immediate mode from vdu. Adapted to use
VertexBuilder where beneficial (for memory safety mostly)

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r13481 | klaussfreire | 2013-01-13 12:18:46 +0800 (Sun, 13 Jan 2013) | 2 lines

Patch 3596011 by log0: Remove immediate mode draw calls from hud.cpp

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r13480 | klaussfreire | 2013-01-13 12:15:56 +0800 (Sun, 13 Jan 2013) | 3 lines

Patch 3596011 by log0: remove immediate mode draw calls from guitexture


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r13479 | klaussfreire | 2013-01-13 09:44:35 +0800 (Sun, 13 Jan 2013) | 4 lines

No need to assert vnum>0, if vnum==0, just skip the draw call. Fixes an
assertion failure on the nav computer


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r13478 | klaussfreire | 2013-01-11 09:25:22 +0800 (Fri, 11 Jan 2013) | 3 lines

Another direct GL call removed


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r13477 | klaussfreire | 2013-01-03 10:00:24 +0800 (Thu, 03 Jan 2013) | 2 lines

Patch 3596011 by log0: Erradicate immediate mode drawing from gl_clip

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r13476 | klaussfreire | 2013-01-03 09:52:26 +0800 (Thu, 03 Jan 2013) | 3 lines

Patch 3596011 by log0: Erradicate immediate mode drawing from navitemstodraw


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r13475 | klaussfreire | 2013-01-03 09:51:30 +0800 (Thu, 03 Jan 2013) | 3 lines

VertexBuilder to make pointer and type-safe GFXDraw-related patterns


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r13474 | pheonixstorm | 2013-01-02 04:28:11 +0800 (Wed, 02 Jan 2013) | 1 line

Updating windows binary and resource file for r13473
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r13473 | klaussfreire | 2013-01-01 15:03:37 +0800 (Tue, 01 Jan 2013) | 3 lines

Patch 3596011 by log0: Erradicate direct GL calls from guidefs


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r13472 | klaussfreire | 2013-01-01 14:59:20 +0800 (Tue, 01 Jan 2013) | 3 lines

Patch 3596011 by log0: cleanup of commented code in loc_select


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r13471 | klaussfreire | 2013-01-01 14:58:26 +0800 (Tue, 01 Jan 2013) | 2 lines

Patch 3596011 by log0: Erradicate immediate mode drawing from vsbox

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r13470 | klaussfreire | 2013-01-01 09:09:25 +0800 (Tue, 01 Jan 2013) | 2 lines

Patch 3596011 by log0: Erradicate immediate mode drawing from sprite

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r13469 | klaussfreire | 2013-01-01 09:02:59 +0800 (Tue, 01 Jan 2013) | 3 lines

Patch 3596011 by log0: avoid direct calls to GL


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r13468 | klaussfreire | 2013-01-01 08:17:21 +0800 (Tue, 01 Jan 2013) | 3 lines

Patch 3596011 by log0: erradicate immediate mode drawing from particle


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r13467 | klaussfreire | 2013-01-01 08:16:23 +0800 (Tue, 01 Jan 2013) | 3 lines

Part of the GL state management fix in the previous commit


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r13466 | klaussfreire | 2013-01-01 08:12:59 +0800 (Tue, 01 Jan 2013) | 4 lines

Fix GL state management bug affecting bolts and particle systems found
during testing of patch 3596011


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r13465 | klaussfreire | 2012-12-31 07:57:45 +0800 (Mon, 31 Dec 2012) | 3 lines

Patch 3596011 by log0: cleanup of mesh_bxm after deprecating DLIST stuff


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r13464 | klaussfreire | 2012-12-31 07:55:29 +0800 (Mon, 31 Dec 2012) | 5 lines

Patch 3596011 by log0 (fixed segfaults, and fixed to use proper iterator
interface when possible): Erradicate immediate mode drawing from
drawgalaxy


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r13463 | klaussfreire | 2012-12-31 07:32:14 +0800 (Mon, 31 Dec 2012) | 4 lines

Patch 3596011 by log0: Erradicate immediate mode drawing from
animation.cpp


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r13462 | klaussfreire | 2012-12-31 07:22:48 +0800 (Mon, 31 Dec 2012) | 4 lines

Patch 3596011 by log0 (fixed up a bit): Erradicate immediate mode draw
from background.cpp. Also erradicate a few warnings.


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r13461 | klaussfreire | 2012-12-31 07:11:28 +0800 (Mon, 31 Dec 2012) | 4 lines

Patch 3596011 by log0: Erradicate immediate mode drawing in
base_interface.cpp


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r13460 | klaussfreire | 2012-12-31 06:57:40 +0800 (Mon, 31 Dec 2012) | 3 lines

Patch 3596011 by log0: GFX array primite API: GFXDraw


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r13459 | klaussfreire | 2012-12-26 09:03:36 +0800 (Wed, 26 Dec 2012) | 3 lines

Patch 3597608 by log0: angular acceleration-based thruster graphics support


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r13458 | klaussfreire | 2012-12-26 08:23:58 +0800 (Wed, 26 Dec 2012) | 3 lines

Fix case mismatch for detail_plane/illum parsing


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r13457 | klaussfreire | 2012-12-26 08:21:09 +0800 (Wed, 26 Dec 2012) | 4 lines

Patch 3598206 by log0: save blend/reflection/normals mode to obj mtl
file to avoid data loss in bfxm->obj->bfxm cycle.


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r13456 | klaussfreire | 2012-12-10 11:06:33 +0800 (Mon, 10 Dec 2012) | 3 lines

Issue #2082903: workaround spawning dock targets further from planets


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r13455 | klaussfreire | 2012-12-05 10:16:17 +0800 (Wed, 05 Dec 2012) | 3 lines

mingw compatibility patch by log0 (adapted a bit)


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r13454 | pheonixstorm | 2012-12-01 13:41:30 +0800 (Sat, 01 Dec 2012) | 1 line

Reverted cockpit_generic.cpp/h back to r13388 and added sound_container to vegaserver project
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r13453 | pheonixstorm | 2012-11-28 12:23:12 +0800 (Wed, 28 Nov 2012) | 1 line

Adding VC10 Solution, updated binaries and libraries. Adding new dll_ver file to track lib versions.
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r13452 | pheonixstorm | 2012-11-28 11:28:34 +0800 (Wed, 28 Nov 2012) | 1 line

Had to wrap recent sound additions from 13388 in ifdef/endif in order to get vegaserver to compile with out symbol errors over Soundcontainer
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r13451 | pheonixstorm | 2012-11-28 07:58:47 +0800 (Wed, 28 Nov 2012) | 1 line

Patch ID: 3585916 added to help with windows sound related crashes. See https://sourceforge.net/tracker/?func=detail&aid=3585916&group_id=19507&atid=319507 for patch and details.
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r13450 | klaussfreire | 2012-11-25 02:32:01 +0800 (Sun, 25 Nov 2012) | 3 lines

Missing include in OggCodecs.cpp


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r13449 | klaussfreire | 2012-11-22 22:30:20 +0800 (Thu, 22 Nov 2012) | 3 lines

Fix SDL fix for ctrl to regain backspace and tab functionality


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r13448 | klaussfreire | 2012-11-21 11:26:01 +0800 (Wed, 21 Nov 2012) | 3 lines

Fix issue 3323281: ctrl modifier not working in linux


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r13447 | pheonixstorm | 2012-11-16 05:27:16 +0800 (Fri, 16 Nov 2012) | 1 line

Updated binary to r13446 of trunk
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r13446 | klaussfreire | 2012-11-14 03:02:17 +0800 (Wed, 14 Nov 2012) | 3 lines

Patch 3586762 by log0: (rebased) mingw compatibility by making strcasecmp define MSVC-specific


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r13445 | klaussfreire | 2012-11-12 13:29:28 +0800 (Mon, 12 Nov 2012) | 3 lines

Fix NPE while drawing just-destroyed targetted subunits


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r13444 | klaussfreire | 2012-11-12 08:00:17 +0800 (Mon, 12 Nov 2012) | 3 lines

Issue 3586254: better fix


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r13443 | klaussfreire | 2012-11-12 07:50:31 +0800 (Mon, 12 Nov 2012) | 3 lines

Patch 3586254 (based): fix memory leak in VSFileSystem::VSFile::ReadFull


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r13442 | klaussfreire | 2012-11-11 01:05:43 +0800 (Sun, 11 Nov 2012) | 3 lines

Issue 3586043 - pass by reference when possible


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r13441 | klaussfreire | 2012-11-11 00:23:41 +0800 (Sun, 11 Nov 2012) | 3 lines

Issue 3585982: fixed some warnings (including an ifinite loop!)


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r13440 | klaussfreire | 2012-11-10 23:30:47 +0800 (Sat, 10 Nov 2012) | 4 lines

Rename TRUE to something that won't conflict with FFffantastic windows
defines


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r13439 | klaussfreire | 2012-11-09 23:45:15 +0800 (Fri, 09 Nov 2012) | 3 lines

Patch 3585669 by log0: fix redundant assignment in X = X += Y


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r13438 | klaussfreire | 2012-11-09 23:42:16 +0800 (Fri, 09 Nov 2012) | 3 lines

Patch 3585667 by log0: Add missing virtual destructors


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r13437 | klaussfreire | 2012-11-09 23:25:20 +0800 (Fri, 09 Nov 2012) | 3 lines

Patch 3585775 by log0: another case of leaking easyDomFactories


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r13436 | klaussfreire | 2012-11-09 23:20:23 +0800 (Fri, 09 Nov 2012) | 3 lines

Apply patch 3585772 by log0: fix memory leak in vsfilesystem scandir


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r13435 | klaussfreire | 2012-11-09 22:58:44 +0800 (Fri, 09 Nov 2012) | 3 lines

Fix memory leak in aux_texture's bad texture cache found by log0


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r13434 | klaussfreire | 2012-11-09 22:46:13 +0800 (Fri, 09 Nov 2012) | 3 lines

Apply patch 3585733 by log0: fix memory leak in gl_sphere_vertex_list


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r13433 | klaussfreire | 2012-11-09 22:08:20 +0800 (Fri, 09 Nov 2012) | 3 lines

Apply patch 3585745 by log0: fix memory leak in mission.cpp


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r13432 | pheonixstorm | 2012-11-06 00:03:44 +0800 (Tue, 06 Nov 2012) | 1 line

Update to binary and project files
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r13431 | klaussfreire | 2012-11-01 01:11:48 +0800 (Thu, 01 Nov 2012) | 3 lines

Add an option to explicitly disable ffmpeg (even if present). Will be useful for packaging.


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r13430 | klaussfreire | 2012-11-01 01:06:21 +0800 (Thu, 01 Nov 2012) | 3 lines

Make ffmpeg optional (it is after all...)


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r13429 | klaussfreire | 2012-10-30 12:40:50 +0800 (Tue, 30 Oct 2012) | 3 lines

Do not "occlude" ambient part of lights - it's indirect after all


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r13428 | klaussfreire | 2012-10-30 12:39:50 +0800 (Tue, 30 Oct 2012) | 3 lines

Trivial restructuring to better pack light data


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r13427 | klaussfreire | 2012-10-30 12:38:45 +0800 (Tue, 30 Oct 2012) | 3 lines

Account for ship/object size in occlusion calculations


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r13426 | klaussfreire | 2012-10-30 04:08:19 +0800 (Tue, 30 Oct 2012) | 3 lines

Revert log0's accidental boost deletion


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r13425 | log0 | 2012-10-30 03:43:20 +0800 (Tue, 30 Oct 2012) | 1 line


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r13424 | log0 | 2012-10-30 03:42:33 +0800 (Tue, 30 Oct 2012) | 1 line


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r13423 | klaussfreire | 2012-10-28 07:04:50 +0800 (Sun, 28 Oct 2012) | 3 lines

Add occlusion.cpp/h to autotools too


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r13422 | klaussfreire | 2012-10-27 14:23:36 +0800 (Sat, 27 Oct 2012) | 3 lines

Builtin confed comms, by maxaxle


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r13421 | klaussfreire | 2012-10-27 14:22:21 +0800 (Sat, 27 Oct 2012) | 3 lines

Bugfix: turrets that got stuck in firing mode


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r13420 | klaussfreire | 2012-10-27 11:03:03 +0800 (Sat, 27 Oct 2012) | 3 lines

Final set of confed comm messages by maxaxle (masters)


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r13419 | klaussfreire | 2012-10-22 07:25:20 +0800 (Mon, 22 Oct 2012) | 3 lines

Even slower orbits for really stable navigation. Finally.


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r13418 | klaussfreire | 2012-10-22 07:08:56 +0800 (Mon, 22 Oct 2012) | 6 lines

Planet-base shadows. Or, rather, general rough occlusion engine.
ToDo: work out some precision issues, Occluder::test must work relative
to occluder rather than relative to light, for better near-occluder
precision (which is where precision really is needed)


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r13417 | klaussfreire | 2012-10-14 08:12:58 +0800 (Sun, 14 Oct 2012) | 3 lines

More confed comm chatter by maxaxle


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r13416 | klaussfreire | 2012-09-30 23:46:35 +0800 (Sun, 30 Sep 2012) | 3 lines

Slow down orbital speeds for more stable flying


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r13415 | klaussfreire | 2012-09-30 02:13:45 +0800 (Sun, 30 Sep 2012) | 4 lines

Finally, a GPL-licensed Sol system. It still needs a little tweaking on
orbital speeds.


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r13414 | klaussfreire | 2012-09-27 13:48:36 +0800 (Thu, 27 Sep 2012) | 3 lines

Normalize volume for confed chatter and a couple of cockpit events that were a bit faint


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r13413 | klaussfreire | 2012-09-27 13:47:55 +0800 (Thu, 27 Sep 2012) | 3 lines

Ability to specify gain for comms and cockpit event sounds, to more easily normalize volume across all content


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r13412 | klaussfreire | 2012-09-27 09:43:44 +0800 (Thu, 27 Sep 2012) | 5 lines

Fix audio stream timestamp handling:
 - use pts, as it's a more accurate timestamp for audio (since audio is a clock source)
 - ignore AV_NOPTS_VALUE, as many incomplete packets contain no pts


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r13411 | klaussfreire | 2012-09-27 09:41:12 +0800 (Thu, 27 Sep 2012) | 3 lines

Make video de-jitter skip less, hasten up more, and skip back only when really needed (it's expensive)


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r13410 | klaussfreire | 2012-09-27 09:39:54 +0800 (Thu, 27 Sep 2012) | 3 lines

Fix compatibility with older ffmpeg


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r13409 | klaussfreire | 2012-09-27 09:38:44 +0800 (Thu, 27 Sep 2012) | 4 lines

Fix segmentation fault in 32-bit OS when using --debug=3 
(int64_t requires %lld format, %ld in 32-bit is 32-bit)


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r13408 | klaussfreire | 2012-09-27 09:36:09 +0800 (Thu, 27 Sep 2012) | 3 lines

Fix audio streaming to make it not consider buffer-starved streams as finished


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r13407 | klaussfreire | 2012-09-24 10:56:27 +0800 (Mon, 24 Sep 2012) | 5 lines

New confed chatter by maxaxle. Incomplete, though. Some friendly
messages are missing their entry in the xml, and some builtin messages
are entirely missing.


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r13406 | klaussfreire | 2012-09-24 09:18:07 +0800 (Mon, 24 Sep 2012) | 3 lines

Better radializer. Much.


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r13405 | klaussfreire | 2012-09-24 08:41:23 +0800 (Mon, 24 Sep 2012) | 3 lines

maxaxle's confed radio chatter, and the radializer postprocessing script


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r13404 | klaussfreire | 2012-09-21 05:21:21 +0800 (Fri, 21 Sep 2012) | 3 lines

Fix e constant that should be 2


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r13403 | klaussfreire | 2012-09-18 09:03:06 +0800 (Tue, 18 Sep 2012) | 3 lines

Cinemut encode/decode scripts


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r13402 | klaussfreire | 2012-08-18 23:44:16 +0800 (Sat, 18 Aug 2012) | 3 lines

Detail maps for city lights in highest shader settings


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r13401 | klaussfreire | 2012-08-16 10:13:42 +0800 (Thu, 16 Aug 2012) | 3 lines

Masters for city detail tileable map


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r13400 | klaussfreire | 2012-08-12 06:42:25 +0800 (Sun, 12 Aug 2012) | 3 lines

Issue #3547986: Decouple text rendering config from geometry settings


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r13399 | pheonixstorm | 2012-07-26 11:51:54 +0800 (Thu, 26 Jul 2012) | 1 line

Updating x64 binary files. Still no VS binaries yet.
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r13398 | pheonixstorm | 2012-07-25 16:34:23 +0800 (Wed, 25 Jul 2012) | 1 line

Updating game binaries as well as dlls. SDL, ogg, vorbis, and python updated. Glut replaced by freeglut
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r13397 | pheonixstorm | 2012-07-25 10:58:16 +0800 (Wed, 25 Jul 2012) | 1 line

Should be final update of branch code and project files
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r13396 | pheonixstorm | 2012-07-25 10:47:00 +0800 (Wed, 25 Jul 2012) | 1 line

Updating branch binaries. Removed some non used dlls 
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r13395 | pheonixstorm | 2012-07-25 10:30:44 +0800 (Wed, 25 Jul 2012) | 1 line


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r13394 | pheonixstorm | 2012-07-25 04:50:49 +0800 (Wed, 25 Jul 2012) | 1 line

Updating VC9 project files and resource files
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r13393 | pheonixstorm | 2012-07-25 04:21:47 +0800 (Wed, 25 Jul 2012) | 2 lines

Renamed setup.exe to VS Setup.exe to clear up future issues (config vs installer)
Updated client and server binaries to add in new sound and directory changes. All saves and logs should now be placed in My Documents (XP) or Documents (Vista Win 7)
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r13392 | pheonixstorm | 2012-07-22 17:01:46 +0800 (Sun, 22 Jul 2012) | 1 line

Fixed the stderr/out issue. Home now points to Documents/My Documents. Also fixed an extra log() error that popped up. Compiles and works. New binary forthcoming.
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r13391 | klaussfreire | 2012-07-18 14:33:37 +0800 (Wed, 18 Jul 2012) | 3 lines

Masters for mars and earth detailled citymaps


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r13390 | klaussfreire | 2012-07-18 13:21:49 +0800 (Wed, 18 Jul 2012) | 3 lines

Fix type issues in MSVC


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r13389 | pheonixstorm | 2012-07-17 14:32:07 +0800 (Tue, 17 Jul 2012) | 1 line

Fixed unreachable code warning. May fix other issues, not sure yet.
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r13388 | klaussfreire | 2012-07-16 11:50:55 +0800 (Mon, 16 Jul 2012) | 3 lines

issue #3435204: expand cockpit sounds


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r13387 | pheonixstorm | 2012-07-11 16:18:51 +0800 (Wed, 11 Jul 2012) | 1 line

Updating branch to latest trunk
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r13386 | klaussfreire | 2012-06-02 15:09:03 +0800 (Sat, 02 Jun 2012) | 7 lines

Some trivial python optimizations:
 * mostly range -> xrange
 * removed "getallchars" convoluted implementation in favor of "ord" builtin
 * better code overall for save_util.py (though I think it's fallen in disuse
   so it wouldn't matter)


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r13385 | klaussfreire | 2012-05-17 09:05:05 +0800 (Thu, 17 May 2012) | 3 lines

Re-apply shader patches and some xml cleanup


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r13384 | jacks | 2012-05-17 08:04:17 +0800 (Thu, 17 May 2012) | 7 lines

Stub for rebuilding Sol.system sans contribution of CH
(license holder for Sol.system) - namely, his entry of real astro data.

Subsequent revisions to this file will look up all relevant orbital data from sources
other than Sol.system, and fix them manually (current values are stubs or defaults).


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r13383 | klaussfreire | 2012-05-15 20:24:20 +0800 (Tue, 15 May 2012) | 3 lines

Remove commented sections, no need to keep them around


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r13382 | klaussfreire | 2012-05-15 20:20:35 +0800 (Tue, 15 May 2012) | 5 lines

As suggested by openSUSE's legal team, don't remove the original license
banner, rather add our own banner for our own modifications to the file
licensing them under the GPL.


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r13381 | klaussfreire | 2012-05-15 11:46:39 +0800 (Tue, 15 May 2012) | 5 lines

Remove outdated license tag, little (if any) of the original licensed
material remained, and after discussing it with JackS (original
committer) it seems safe enough to remove it.


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r13380 | klaussfreire | 2012-05-14 06:38:47 +0800 (Mon, 14 May 2012) | 3 lines

Minor formatting fixes


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r13379 | klaussfreire | 2012-05-13 13:26:45 +0800 (Sun, 13 May 2012) | 3 lines

Patch by TBeholder to improve mount display


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r13378 | klaussfreire | 2012-05-12 10:53:31 +0800 (Sat, 12 May 2012) | 3 lines

Merge authors update from trunk.


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r13377 | klaussfreire | 2012-05-12 07:42:21 +0800 (Sat, 12 May 2012) | 3 lines

Update music track authors to include Falik, m1ck, and Zaydana


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r13376 | pyramid3d | 2012-05-11 19:46:05 +0800 (Fri, 11 May 2012) | 1 line

VegaMapAnd: added Android 1.6 binary.
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r13375 | pyramid3d | 2012-05-10 19:50:24 +0800 (Thu, 10 May 2012) | 1 line

Added VegaMapAnd source code.
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r13374 | klaussfreire | 2012-05-07 17:20:11 +0800 (Mon, 07 May 2012) | 3 lines

Patch up missing stattable entries. Still needs proper balancing!


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r13373 | klaussfreire | 2012-05-07 17:05:58 +0800 (Mon, 07 May 2012) | 3 lines

Do not report missing ships twice


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r13372 | klaussfreire | 2012-05-07 16:35:25 +0800 (Mon, 07 May 2012) | 3 lines

Self-test for faction_ships.py, diagnosing all the missing table entries :)


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r13371 | klaussfreire | 2012-05-07 02:46:52 +0800 (Mon, 07 May 2012) | 3 lines

Merging fireglass shader fix from trunk


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r13370 | pheonixstorm | 2012-05-06 14:55:02 +0800 (Sun, 06 May 2012) | 1 line

Updating binary to latest changes. 0.5.2.13370
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r13369 | klaussfreire | 2012-05-06 13:59:12 +0800 (Sun, 06 May 2012) | 5 lines

Fixed fresnel bug in fireglass, added glossiness limit, and lower-end
versions of fireglass to properly scale according to shader settings,
including a no-shader version.


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r13368 | klaussfreire | 2012-05-06 13:23:26 +0800 (Sun, 06 May 2012) | 3 lines

Patch by TBeholder, cleaning up missile stuff


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r13367 | klaussfreire | 2012-05-02 06:11:53 +0800 (Wed, 02 May 2012) | 3 lines

Update version number references, set up for 0.5.2 development


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r13366 | klaussfreire | 2012-05-02 00:41:21 +0800 (Wed, 02 May 2012) | 3 lines

RPM spec file: Disable building with Ogre, for more repeatable builds


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r13365 | klaussfreire | 2012-04-30 03:34:20 +0800 (Mon, 30 Apr 2012) | 4 lines

- Censorship for objectionable content
- 1024x600 resolution (some netbooks seem to have it)


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r13364 | klaussfreire | 2012-04-28 04:02:37 +0800 (Sat, 28 Apr 2012) | 3 lines

Another GCC 4.7 compatibility patch 


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r13363 | klaussfreire | 2012-04-28 03:48:26 +0800 (Sat, 28 Apr 2012) | 3 lines

GCC 4.7 compatibility patch


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r13362 | pheonixstorm | 2012-04-22 11:19:07 +0800 (Sun, 22 Apr 2012) | 1 line

Minor addition to USERPROFILE fix. stderr and stdout still not redirected yet.
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r13361 | klaussfreire | 2012-04-20 00:45:34 +0800 (Fri, 20 Apr 2012) | 3 lines

Update the license to include the current address of the FSF.


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r13360 | klaussfreire | 2012-04-18 08:54:21 +0800 (Wed, 18 Apr 2012) | 3 lines

issue #3515282: configurable censorship of objectionable content


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r13359 | pheonixstorm | 2012-04-17 07:01:30 +0800 (Tue, 17 Apr 2012) | 1 line

Updated binary and resource file for VC9. Changes: homedir for windows changed outside install dir.
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r13358 | pheonixstorm | 2012-04-17 06:16:29 +0800 (Tue, 17 Apr 2012) | 1 line

vegastrike homedir change on windows. Now set to getenv("USERPROFILE")
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r13357 | pheonixstorm | 2012-04-16 14:21:17 +0800 (Mon, 16 Apr 2012) | 1 line

Updated VC9 solution files and vegastrike binaries
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r13356 | pheonixstorm | 2012-04-16 14:10:09 +0800 (Mon, 16 Apr 2012) | 1 line

Removed obsolete sound server code.
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r13355 | klaussfreire | 2012-04-11 08:59:02 +0800 (Wed, 11 Apr 2012) | 3 lines

Merge music fix from trunk


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r13354 | klaussfreire | 2012-04-11 08:50:39 +0800 (Wed, 11 Apr 2012) | 3 lines

Instead of not doing anything, use vs_dprintf to print out a warning if a song file cannot be open.


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r13353 | pheonixstorm | 2012-04-10 14:07:10 +0800 (Tue, 10 Apr 2012) | 1 line

Fixed music bug caused by code removal last revision (sorry, assumed it worked under linux since it did in windows)
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r13352 | klaussfreire | 2012-04-10 13:54:09 +0800 (Tue, 10 Apr 2012) | 3 lines

Updating 0.5.1 branch: phase 2, copy r1 tag as 0.5.1 branch


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r13351 | klaussfreire | 2012-04-10 13:53:14 +0800 (Tue, 10 Apr 2012) | 3 lines

Updating 0.5.1 branch: phase 1, remove old branch


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r13350 | pheonixstorm | 2012-04-03 16:47:03 +0800 (Tue, 03 Apr 2012) | 1 line

Adding Aidi into masters. Working on getting a final version ready to add into the game. All the aidi files all zipped up :)
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r13349 | klaussfreire | 2012-04-01 08:56:09 +0800 (Sun, 01 Apr 2012) | 3 lines

Tag 0.5.1.r1 release


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r13348 | klaussfreire | 2012-03-29 13:21:40 +0800 (Thu, 29 Mar 2012) | 3 lines

Match bump detail strength among shader variants


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r13347 | klaussfreire | 2012-03-29 10:46:08 +0800 (Thu, 29 Mar 2012) | 4 lines

Decompressed mars normalmap. Compression on planetary normalmaps
butchers them for no significant gain.


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r13346 | klaussfreire | 2012-03-28 10:40:48 +0800 (Wed, 28 Mar 2012) | 3 lines

Update planet texture attribution


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r13345 | klaussfreire | 2012-03-28 10:38:11 +0800 (Wed, 28 Mar 2012) | 4 lines

Decrease direct lighting contrast for mars.
Latest MRO data suggests so.


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r13344 | klaussfreire | 2012-03-27 12:34:40 +0800 (Tue, 27 Mar 2012) | 3 lines

Fixed references to Commerce_Center


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r13343 | klaussfreire | 2012-03-26 09:30:32 +0800 (Mon, 26 Mar 2012) | 3 lines

Mars textures for the new techniques


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r13342 | klaussfreire | 2012-03-26 08:50:49 +0800 (Mon, 26 Mar 2012) | 3 lines

Proper support for disabling vegaserver when building in cmake


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r13341 | klaussfreire | 2012-03-26 08:45:17 +0800 (Mon, 26 Mar 2012) | 3 lines

Mars techniques, which is earth but with a thinner atmosphere


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r13340 | klaussfreire | 2012-03-26 08:41:31 +0800 (Mon, 26 Mar 2012) | 6 lines

Mars textures:
 - Albedo and normal map by John Van Vliet - Celestia Moderlode
 - Elevation map by NASA USGS
 - Cloud map by Bob Hedgewood - Celestia Moderlode


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r13339 | pheonixstorm | 2012-03-25 04:15:33 +0800 (Sun, 25 Mar 2012) | 1 line

Cleaned up some more files under ai and scripting.
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r13338 | klaussfreire | 2012-03-22 10:45:28 +0800 (Thu, 22 Mar 2012) | 3 lines

Heightmap-enabled textures for neptune and uranus


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r13337 | klaussfreire | 2012-03-22 09:57:59 +0800 (Thu, 22 Mar 2012) | 3 lines

Higher poly planets in higher detail levels - better fit for new mid-range shaders that balance vertex and pixel airthmetic.


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r13336 | klaussfreire | 2012-03-22 09:49:59 +0800 (Thu, 22 Mar 2012) | 3 lines

New gas giant shaders for Uranus and Neptune (still needs a texture update that will come in shortly)


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r13335 | klaussfreire | 2012-03-22 09:47:33 +0800 (Thu, 22 Mar 2012) | 3 lines

Heightmaps for neptune and uranus in masters (soon in data)


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r13334 | klaussfreire | 2012-03-20 07:54:18 +0800 (Tue, 20 Mar 2012) | 3 lines

Updated masters with gas giant heightmaps


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r13333 | pheonixstorm | 2012-03-19 16:20:14 +0800 (Mon, 19 Mar 2012) | 1 line

Removal of dead and commented out code. Process incomplete for the moment. Still have a lot left. win32 does compile with non errors. Has not been playtested though.
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r13332 | klaussfreire | 2012-03-19 02:38:19 +0800 (Mon, 19 Mar 2012) | 3 lines

Jupiter and saturn with new shaders


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r13331 | klaussfreire | 2012-03-18 06:49:37 +0800 (Sun, 18 Mar 2012) | 3 lines

Fix a series of nonstandard shader idioms and implicit casts that break Mesa


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r13330 | klaussfreire | 2012-03-18 06:48:01 +0800 (Sun, 18 Mar 2012) | 3 lines

Fix gas_giant fallback typo


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r13329 | klaussfreire | 2012-03-18 06:13:24 +0800 (Sun, 18 Mar 2012) | 3 lines

Forgot to commit this shader


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r13328 | klaussfreire | 2012-03-14 12:05:02 +0800 (Wed, 14 Mar 2012) | 3 lines

XML system and galaxy update to make use of new gas giant techniques


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r13327 | klaussfreire | 2012-03-14 12:04:14 +0800 (Wed, 14 Mar 2012) | 3 lines

Gas giant techniques and shaders


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r13326 | klaussfreire | 2012-03-14 11:24:51 +0800 (Wed, 14 Mar 2012) | 3 lines

Heightmap-equipped gas giant textures


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r13325 | pheonixstorm | 2012-03-06 08:13:19 +0800 (Tue, 06 Mar 2012) | 1 line

Updating solution files and binary to r13324
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r13324 | klaussfreire | 2012-03-03 09:32:36 +0800 (Sat, 03 Mar 2012) | 3 lines

CMake option for native optimizations (autodetects CPU type)


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r13323 | klaussfreire | 2012-02-29 02:03:54 +0800 (Wed, 29 Feb 2012) | 4 lines

Fix MatchAngularVelocity imprecision (resulting in tumbling capships
making dock difficult, and who knows what else)


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r13322 | klaussfreire | 2012-02-27 10:07:26 +0800 (Mon, 27 Feb 2012) | 14 lines

 - Fix fplod.h use of #extension directives.
   Pedantic drivers don't want them after anything other than
   preprocessor directives, comments or whitespace, as per GLSL specs.
   This makes all Mesa (Intel, gallium) drivers compatible with
   fplod.h-enabled shaders, which is up to "Average Shader"
 - Apply varying Mesa bug workaround to all shaders up to "Average
   Shader" to make them usable now that fplod is not a problem.

This fixes all VS-related shader issues on Intel DRI, except for a weird
glitch in diffuse cube light sampling, which seems to be a limitation of
the hardware sampling rather than the shaders. It looks horrible though,
so it needs a workaround.


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r13321 | klaussfreire | 2012-02-27 10:01:39 +0800 (Mon, 27 Feb 2012) | 4 lines

Mark splash screens as "video" (load-on-demand).
Reduces memory footprint a tiny bit.


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r13320 | klaussfreire | 2012-02-24 14:25:21 +0800 (Fri, 24 Feb 2012) | 5 lines

Medium shader fix: mspec_col used without initialization, was creating
all sorts of problems. Also made it use standard macros for more
readable code.


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r13319 | klaussfreire | 2012-02-20 04:35:20 +0800 (Mon, 20 Feb 2012) | 6 lines

Intel DRI workaround: make lower-end shaders compatible with Mesa 7.11.1
        DRI, perhaps even earlier versions. They don't work well in the
        presence of a mixture of explicit and implicit varying outputs,
        so we only use gl_TexCoord to work around the bug.


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r13318 | klaussfreire | 2012-02-13 09:30:12 +0800 (Mon, 13 Feb 2012) | 3 lines

Specfile we've been using on OBS, minus some non-upstream stuff


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r13317 | klaussfreire | 2012-02-13 09:20:43 +0800 (Mon, 13 Feb 2012) | 3 lines

Issue #3487109: warning about low warp capacitance in ship info screen


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r13316 | klaussfreire | 2012-02-05 09:10:01 +0800 (Sun, 05 Feb 2012) | 5 lines

Token commit to log the following:
 - Fixed bugs #2531359, #2808586, #2812869, #2879873, #2929602: crash on
   start, mostly on windows and mac. Thanks travists :D


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r13315 | klaussfreire | 2012-02-04 06:29:39 +0800 (Sat, 04 Feb 2012) | 3 lines

Fix MIP loading on rectangular or res-limited textures.


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r13314 | klaussfreire | 2012-02-03 13:28:55 +0800 (Fri, 03 Feb 2012) | 3 lines

New panel images, trying to fix windows crashing bug


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r13313 | log0 | 2012-02-02 06:30:22 +0800 (Thu, 02 Feb 2012) | 1 line

New win binary with buffer security check and asynchronous exceptions handling.
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r13312 | log0 | 2012-02-01 01:01:08 +0800 (Wed, 01 Feb 2012) | 1 line

experimental: Portability fix, std::map.erase expects iterator.
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r13311 | log0 | 2012-01-30 15:24:23 +0800 (Mon, 30 Jan 2012) | 1 line

experimental: Use unsigned char instead of BYTE
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r13310 | klaussfreire | 2012-01-30 13:09:59 +0800 (Mon, 30 Jan 2012) | 3 lines

Tagging 0.5.1.beta2 release


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r13309 | log0 | 2012-01-30 01:06:19 +0800 (Mon, 30 Jan 2012) | 1 line

Atmosphere data
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r13308 | log0 | 2012-01-30 00:58:41 +0800 (Mon, 30 Jan 2012) | 1 line

Atmosphere
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r13307 | log0 | 2012-01-28 04:47:39 +0800 (Sat, 28 Jan 2012) | 1 line

New binary (VS08/Express).
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r13306 | klaussfreire | 2012-01-27 14:07:23 +0800 (Fri, 27 Jan 2012) | 6 lines

Issue #3465565: missing SCAVENGER row in VegaEvents.csv.
Didn't have time to properly playtest, but it seems straightforward
enough, the entry should be there. It affects pirates, in case someone
notices behavior changes.


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r13305 | klaussfreire | 2012-01-27 08:06:00 +0800 (Fri, 27 Jan 2012) | 3 lines

Patch by TBeholder: itts markers for each mount


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r13304 | klaussfreire | 2012-01-17 12:53:40 +0800 (Tue, 17 Jan 2012) | 3 lines

flipxyz support for obj conversion


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r13303 | klaussfreire | 2012-01-17 12:43:23 +0800 (Tue, 17 Jan 2012) | 3 lines

Issue #3471044: Flipped derivative which was backwards


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r13302 | klaussfreire | 2012-01-17 09:55:17 +0800 (Tue, 17 Jan 2012) | 4 lines

Issue #3473367: Damage report still shows thrusters and friends as
damaged after basic repair.


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r13301 | klaussfreire | 2012-01-17 09:52:20 +0800 (Tue, 17 Jan 2012) | 3 lines

Fix technique export to .obj


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r13300 | klaussfreire | 2012-01-16 08:45:58 +0800 (Mon, 16 Jan 2012) | 3 lines

Normal map for Medical


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r13299 | klaussfreire | 2012-01-15 07:03:02 +0800 (Sun, 15 Jan 2012) | 3 lines

Normalmap for Relay


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r13298 | klaussfreire | 2012-01-14 14:33:52 +0800 (Sat, 14 Jan 2012) | 3 lines

Normal map for Fighter_Barracks


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r13297 | klaussfreire | 2012-01-13 12:11:28 +0800 (Fri, 13 Jan 2012) | 3 lines

Mining base normal maps


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r13296 | klaussfreire | 2012-01-07 10:38:49 +0800 (Sat, 07 Jan 2012) | 6 lines

Issue #3191110: Damage4 semantic for techniques, to match
        engine-supplied uniform types with shader-expected ones.
        Some drivers don't work all so well with scalar uniforms,
        but we leave the support in case things improve.


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r13295 | klaussfreire | 2012-01-06 12:29:58 +0800 (Fri, 06 Jan 2012) | 3 lines

rante -> xrange nobrainer


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r13294 | klaussfreire | 2012-01-06 12:29:21 +0800 (Fri, 06 Jan 2012) | 5 lines

Make sure rescue missions send you to dock at a base.
Ships sometimes... escape. Chasing them is not the point of a rescue
mission.


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r13293 | klaussfreire | 2012-01-06 12:27:27 +0800 (Fri, 06 Jan 2012) | 3 lines

Issue #3199009 part 1: make full screen the default.


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r13292 | klaussfreire | 2012-01-06 12:11:32 +0800 (Fri, 06 Jan 2012) | 5 lines

Patch #2121764 by mat007: missing isxmesh guard on bfxm->xmesh
conversion would produce bogus output on bfxm->something else if
animations are in use.


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r13291 | klaussfreire | 2012-01-05 12:41:43 +0800 (Thu, 05 Jan 2012) | 3 lines

Fixed normals, added normalmap for Civilian Asteroid Shipyard


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r13290 | klaussfreire | 2012-01-04 10:57:02 +0800 (Wed, 04 Jan 2012) | 3 lines

Fix normals for Rlaan Fighter Barracks. Again.


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r13289 | klaussfreire | 2012-01-03 13:58:36 +0800 (Tue, 03 Jan 2012) | 3 lines

Fix normals for Bell


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r13288 | klaussfreire | 2012-01-03 13:31:17 +0800 (Tue, 03 Jan 2012) | 3 lines

Fix normals and add specmap+normalmap to Jackal


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r13287 | klaussfreire | 2012-01-03 12:01:23 +0800 (Tue, 03 Jan 2012) | 3 lines

Fix normals for Vendetta


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r13286 | klaussfreire | 2012-01-03 03:56:27 +0800 (Tue, 03 Jan 2012) | 5 lines

Fix build issue with vegaserver and recent commit: split flykeyboard in
generic, server and client parts, so that the autopilot (which is part
of the server) can call it in a server context (no keyboard input)


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r13285 | klaussfreire | 2012-01-02 07:38:45 +0800 (Mon, 02 Jan 2012) | 4 lines

Issue #3325181: autodocker makes ship crash if it aborts mid-docking.
        Fix: make it set full stop when aborting


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r13284 | klaussfreire | 2012-01-02 06:20:12 +0800 (Mon, 02 Jan 2012) | 7 lines

Issue #3325698: No variable prices in rescue missions
        Made all prices in dynamic missions configurable, and applied
        the absolute price limit before difficulty multiplier.
        Mods should simply take the difficulty multiplier into account
        when setting the limit.


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r13283 | klaussfreire | 2012-01-02 06:17:31 +0800 (Mon, 02 Jan 2012) | 3 lines

Rescue: configurable enemy spawning distance


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r13282 | klaussfreire | 2012-01-01 03:11:21 +0800 (Sun, 01 Jan 2012) | 3 lines

Fix normals in Mk32 battleship


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r13281 | klaussfreire | 2011-12-31 01:50:46 +0800 (Sat, 31 Dec 2011) | 4 lines

Issue #3462191: missing ifdefs make AL not entirely optional, when it
should.


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r13280 | pheonixstorm | 2011-12-30 08:29:06 +0800 (Fri, 30 Dec 2011) | 1 line

Updating branch to latest trunk. Try #2 - computer crash during first attempt
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r13279 | pheonixstorm | 2011-12-30 08:10:03 +0800 (Fri, 30 Dec 2011) | 1 line

Updating binaries and VC9 files to latest svn
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r13278 | klaussfreire | 2011-12-29 15:16:28 +0800 (Thu, 29 Dec 2011) | 5 lines

Issue #3325182: fighters being spawned as bases when dynamic_battle
        chose a flightgroup for newly produced fighters. Had to exclude
        the base flight group.


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r13277 | klaussfreire | 2011-12-29 15:14:23 +0800 (Thu, 29 Dec 2011) | 6 lines

Trivial performance tweaks:
  - range -> xrange  (is a no-brainer)
  - debug with lazy-applied format strings (ie: debug("doing %s",
    something)), is quite fast when debug logging is disabled.


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r13276 | klaussfreire | 2011-12-29 15:12:19 +0800 (Thu, 29 Dec 2011) | 3 lines

Make it easy to turn on python debug logging


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r13275 | klaussfreire | 2011-12-29 13:17:10 +0800 (Thu, 29 Dec 2011) | 4 lines

Issue #3429854: Fixed derivative normals (were inverted, and didn't have
the normalmap ingame)


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r13274 | klaussfreire | 2011-12-26 14:43:00 +0800 (Mon, 26 Dec 2011) | 4 lines

Print GL stats after each rendered frame with --debug=3
Useful for graphics performance profiling.


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r13273 | klaussfreire | 2011-12-26 12:46:06 +0800 (Mon, 26 Dec 2011) | 5 lines

Make mesh_tool perform the same vertex de-duplication than the engine.
This enables off-line optimization and saves some effort from the
runtime, not to mention smaller files.


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r13272 | klaussfreire | 2011-12-26 12:44:53 +0800 (Mon, 26 Dec 2011) | 6 lines

Do not draw super-tiny meshes (less than 2.5 pixels squared).
This was set at 0.5, but since it's computed based on the bounding disc,
and it usually is bigger than the mesh itself, 0.5 was overly
conservative. 2.5 gives better empirical results.


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r13271 | klaussfreire | 2011-12-26 12:43:43 +0800 (Mon, 26 Dec 2011) | 3 lines

Trivial simplification: read once instead of four times


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r13270 | klaussfreire | 2011-12-26 12:29:09 +0800 (Mon, 26 Dec 2011) | 3 lines

vegaserver has to be built with the NO_GFX define


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r13269 | klaussfreire | 2011-12-26 12:25:33 +0800 (Mon, 26 Dec 2011) | 4 lines

Fix: Savegame corruption when a fleet ship is stationed at a base whose
        name contains spaces.


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r13268 | klaussfreire | 2011-12-26 11:17:11 +0800 (Mon, 26 Dec 2011) | 3 lines

Fixed normals for Rlaan_Commerce_Center and Seaxbane


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r13267 | klaussfreire | 2011-12-26 09:05:43 +0800 (Mon, 26 Dec 2011) | 3 lines

Fixed normals for Diligence and Koala


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r13266 | klaussfreire | 2011-12-26 05:34:43 +0800 (Mon, 26 Dec 2011) | 15 lines

Various artwork fixes:
 - Fixed inverted normals in several models
 - Fixed zeroed normals in a couple models (had to re-import from
   masters or set usenormals=0)
 - Fixed smoothing groups in Hawking
 - Switched normalmaps to DXT5nm (note: CINEMUT-NM is somewhat
   compatible with DXT5nm, so existing normalmaps should work almost the
   same). For further normal maps, use 
   nvcompress -bc3nm input.png output.texture
 - Integrated normalmaps that were present in masters and not in-game
   * usually, they were as bumpmaps, used gimp's normalmap plugin
 - Renamed a few .png textures to .texture (standard extension is
   .texture)


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r13265 | klaussfreire | 2011-12-26 05:18:49 +0800 (Mon, 26 Dec 2011) | 3 lines

Support DXT5nm normalmaps, natively supported by nvcompress


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r13264 | klaussfreire | 2011-12-25 03:20:39 +0800 (Sun, 25 Dec 2011) | 4 lines

Cleaned up Ox: removed around 50k invisible faces, huge speed
improvement for braindead GPUs.


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r13263 | klaussfreire | 2011-12-21 05:59:01 +0800 (Wed, 21 Dec 2011) | 3 lines

Issue #3311033: damage report shows things that aren't upgrades, and does not include thrusters and other built-in systems.


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r13262 | klaussfreire | 2011-12-21 05:50:26 +0800 (Wed, 21 Dec 2011) | 10 lines

Cargo mules: single-player games can now leave cargo inside ships (ie:
cargo isn't automatically transferred from ship to ship), and thus have
"cargo mules", ships you can move around by hiring someone to fly it,
instead of flying it yourself.

In the future, this will be an eventful thing: ie, pirates may intercept
your ship, and you'll have to defend. For now, this only takes a
shipping fee relative to the distance travelled.


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r13261 | pheonixstorm | 2011-12-21 01:27:09 +0800 (Wed, 21 Dec 2011) | 1 line

Applied damage report patch from http://dev.vega-strike.org/r/10/
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r13260 | pheonixstorm | 2011-12-15 11:39:25 +0800 (Thu, 15 Dec 2011) | 1 line

Updated VC++ files to use boost 1.45 vegastrike and vegaserver binaries updated as well.
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r13259 | pheonixstorm | 2011-12-13 22:44:50 +0800 (Tue, 13 Dec 2011) | 1 line

Had to delete and re-add these files locally, hope this fixes the missing file issue.
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r13258 | pheonixstorm | 2011-12-11 18:14:43 +0800 (Sun, 11 Dec 2011) | 1 line

Planetary Flight Test. It compiles and runs just watch your speed going into the planet as space flight dynamics still hold for planet flight (for now). Enjoy, leave feedback in the VS Ogre forum, planet thread.
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r13257 | klaussfreire | 2011-12-11 00:32:57 +0800 (Sun, 11 Dec 2011) | 3 lines

Fix 1366x768 resolution being always active


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r13256 | pheonixstorm | 2011-12-02 15:13:02 +0800 (Fri, 02 Dec 2011) | 1 line

Initial branch, all files from trunk.
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r13255 | pheonixstorm | 2011-12-02 14:31:41 +0800 (Fri, 02 Dec 2011) | 1 line

Merged trunk into my branch. Making everything clean for new round of changes.
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r13254 | pheonixstorm | 2011-12-01 12:18:22 +0800 (Thu, 01 Dec 2011) | 1 line

Adding experimental branch.
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r13253 | pheonixstorm | 2011-11-29 12:16:31 +0800 (Tue, 29 Nov 2011) | 3 lines

Non MS compiler patch for windows users. Allows for compiling with mingw. From: http://forums.vega-strike.org/viewtopic.php?f=5&t=17719
Modular ship patch. Reviewed: http://dev.vega-strike.org/r/2/ topic started: http://forums.vega-strike.org/viewtopic.php?f=6&t=17631

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r13252 | klaussfreire | 2011-11-28 08:44:53 +0800 (Mon, 28 Nov 2011) | 3 lines

Issue #3441556: hidden cargo naming inconsistency


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r13251 | klaussfreire | 2011-11-28 08:11:21 +0800 (Mon, 28 Nov 2011) | 3 lines

Some internationalization in desktop file


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r13250 | klaussfreire | 2011-11-28 08:08:20 +0800 (Mon, 28 Nov 2011) | 3 lines

Issue #3306551: Add a desktop file


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r13249 | klaussfreire | 2011-11-27 01:17:43 +0800 (Sun, 27 Nov 2011) | 4 lines

Issue #3442608: fix line endings in shaders, they have to be very tidy
        to make all drivers out there happy.


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r13248 | pheonixstorm | 2011-11-25 16:09:16 +0800 (Fri, 25 Nov 2011) | 1 line

Testing unit_generic patch from http://forums.vega-strike.org/viewtopic.php?f=6&t=17631&start=25#p127052 and reviewed here http://dev.vega-strike.org/r/2/ code and binary updates.
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r13247 | pheonixstorm | 2011-11-25 09:20:50 +0800 (Fri, 25 Nov 2011) | 1 line

Patch #3372832 Added missing breaks to code.
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r13246 | klaussfreire | 2011-11-24 12:49:46 +0800 (Thu, 24 Nov 2011) | 3 lines

Fix off-by-one ffmpeg version in adaptation header - fixes compatibility with libavcodec52


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r13245 | pheonixstorm | 2011-11-21 06:37:15 +0800 (Mon, 21 Nov 2011) | 1 line

updating pheonixstorm branch from trunk
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r13244 | pheonixstorm | 2011-11-21 05:49:16 +0800 (Mon, 21 Nov 2011) | 1 line

Binaries for win32 updated to r13243
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r13243 | klaussfreire | 2011-11-21 05:10:56 +0800 (Mon, 21 Nov 2011) | 5 lines

Fix issue #3440493: forward declaration moved too forward ;)
        Moved to after header includes. Seems tidier.
        We should put all forward decls there.


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r13242 | klaussfreire | 2011-11-21 04:57:39 +0800 (Mon, 21 Nov 2011) | 4 lines

Issue #3440480: fix previous patch that broke build (string-char*
mismatch)


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r13241 | klaussfreire | 2011-11-21 04:56:26 +0800 (Mon, 21 Nov 2011) | 3 lines

Fix warning about int/size_t mismatch in snprintf


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r13240 | pheonixstorm | 2011-11-20 14:42:28 +0800 (Sun, 20 Nov 2011) | 1 line

Patch #3372591 Moved forward declaration to more reasonable position.
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r13239 | klaussfreire | 2011-11-20 05:49:12 +0800 (Sun, 20 Nov 2011) | 3 lines

Fix EOL style


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r13238 | klaussfreire | 2011-11-20 05:47:03 +0800 (Sun, 20 Nov 2011) | 3 lines

Add 1366x768 resolution option. It's common in laptops.


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r13237 | pheonixstorm | 2011-11-20 04:22:48 +0800 (Sun, 20 Nov 2011) | 1 line

Patch #3372494 - Fix the warning "No return, in function returning non-void"
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r13236 | pheonixstorm | 2011-11-20 04:16:26 +0800 (Sun, 20 Nov 2011) | 1 line

Patch #3372839 - numloops() function is only used inside ifdeffed code
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r13235 | pheonixstorm | 2011-11-20 03:53:21 +0800 (Sun, 20 Nov 2011) | 1 line

Patch #3372837 Removes dead and unused code
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r13234 | pheonixstorm | 2011-11-20 03:50:19 +0800 (Sun, 20 Nov 2011) | 1 line

Patch #3372846 Debug code changes.
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r13233 | pheonixstorm | 2011-11-19 13:50:12 +0800 (Sat, 19 Nov 2011) | 3 lines

Patch #3372847 applied. Makes if/else look neater
Updated binaries. Added new expat dll
Added new x64 dlls
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r13232 | klaussfreire | 2011-11-19 11:50:53 +0800 (Sat, 19 Nov 2011) | 3 lines

Fix repair bot issue: repair bot level was not being taken into account


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r13231 | klaussfreire | 2011-11-19 11:50:02 +0800 (Sat, 19 Nov 2011) | 3 lines

Smoother video de-jitter


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r13230 | pheonixstorm | 2011-11-16 16:52:15 +0800 (Wed, 16 Nov 2011) | 3 lines

Patch #3373583 Duplicate getMasterPartsList function removed
Patch #3438260 Fix for python related crash due to no site module.
Binaries and win32 project files updated
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r13229 | pheonixstorm | 2011-11-13 15:03:26 +0800 (Sun, 13 Nov 2011) | 1 line

Patch #3373595 removed unused/deprecated code. Binary updated to this revision
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r13228 | klaussfreire | 2011-11-13 14:18:33 +0800 (Sun, 13 Nov 2011) | 3 lines

Patch #3372844: missing return code


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r13227 | klaussfreire | 2011-11-13 13:22:36 +0800 (Sun, 13 Nov 2011) | 3 lines

Fix mesh animation serialization and possible buffer overflow.


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r13226 | klaussfreire | 2011-11-13 13:11:45 +0800 (Sun, 13 Nov 2011) | 3 lines

Patch #3373650: remove unused extern


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r13225 | klaussfreire | 2011-11-13 13:07:54 +0800 (Sun, 13 Nov 2011) | 4 lines

Patch #3373653: unused externs cleanup
Linux builds fine, win untested


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r13224 | pheonixstorm | 2011-11-13 09:24:49 +0800 (Sun, 13 Nov 2011) | 3 lines

Added support for python 2.7 to win/lin, thanks in part to patch #3376207
Updated windows binaries to r13224 (this revision)
Adding in initial x64 libraries for windows.
------------------------------------------------------------------------
r13223 | klaussfreire | 2011-11-12 09:26:47 +0800 (Sat, 12 Nov 2011) | 5 lines

Bug #3376610: dupes in faction_ships.py
 - Avoid further dissynchronization by doing load-time generation rather
   than off-line generation.


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r13222 | klaussfreire | 2011-11-07 05:25:31 +0800 (Mon, 07 Nov 2011) | 4 lines

Issue #3434184: use png_jmpbuf macro everywhere, for libpng15
compatibility


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r13221 | klaussfreire | 2011-10-18 11:57:46 +0800 (Tue, 18 Oct 2011) | 3 lines

Video de-jitter


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r13220 | klaussfreire | 2011-10-17 08:01:22 +0800 (Mon, 17 Oct 2011) | 3 lines

Fix segfault in stardate.cpp when running with --debug=3


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r13219 | klaussfreire | 2011-10-17 05:11:34 +0800 (Mon, 17 Oct 2011) | 4 lines

Fix rayCollide distance reports, they should be expressed in the input
coordinate system, rather than OPCode's relative one.


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r13218 | pheonixstorm | 2011-09-26 08:58:46 +0800 (Mon, 26 Sep 2011) | 1 line

Fixed SDL bug that was causing the keyboard/mouse to stop functioning during alt-tab events. Corrected build information on main setup window.
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r13217 | klaussfreire | 2011-09-26 04:16:21 +0800 (Mon, 26 Sep 2011) | 4 lines

Remove DL from cmake's dependency list.
We don't really use DL. Yet.


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r13216 | klaussfreire | 2011-09-26 04:15:29 +0800 (Mon, 26 Sep 2011) | 3 lines

Issue #3413685, more FreeBSD fixes


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r13215 | klaussfreire | 2011-09-25 08:03:06 +0800 (Sun, 25 Sep 2011) | 3 lines

Fix issue #3413675: compiler error on FreeBSD 8.2


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r13214 | pheonixstorm | 2011-09-22 06:20:24 +0800 (Thu, 22 Sep 2011) | 1 line

Fixed tracker bug 3395671 outdated names in ejection pod line(s) in units.csv
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r13213 | klaussfreire | 2011-09-21 14:03:20 +0800 (Wed, 21 Sep 2011) | 3 lines

Patch #3286893 by tbeholder, fixing broken AI scripts


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r13212 | pheonixstorm | 2011-09-21 09:35:36 +0800 (Wed, 21 Sep 2011) | 1 line

Updating VC related files
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r13211 | pheonixstorm | 2011-09-21 09:29:44 +0800 (Wed, 21 Sep 2011) | 1 line

New vegaserver project added. Hope this will eventually be a great mmo server for VS
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r13210 | pheonixstorm | 2011-09-21 09:03:38 +0800 (Wed, 21 Sep 2011) | 1 line

Updating VS binaries for trunk
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r13209 | pheonixstorm | 2011-09-21 08:51:12 +0800 (Wed, 21 Sep 2011) | 1 line

Updating binaries to r13208 for pheonixstorm branch
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r13208 | pheonixstorm | 2011-09-20 16:30:48 +0800 (Tue, 20 Sep 2011) | 1 line

updated boost v1.45 external link for pheonixstorm branch
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r13207 | pheonixstorm | 2011-09-20 15:00:50 +0800 (Tue, 20 Sep 2011) | 1 line

Updating pheonixstorm branch to current revision (i hope)
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r13206 | klaussfreire | 2011-09-18 14:34:18 +0800 (Sun, 18 Sep 2011) | 3 lines

Lipsync fixes to video player


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r13205 | klaussfreire | 2011-09-18 11:29:12 +0800 (Sun, 18 Sep 2011) | 4 lines

Fixed a slew of timekeeping bugs in vid_file, video is now a LOT
smoother


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r13204 | klaussfreire | 2011-09-18 07:26:38 +0800 (Sun, 18 Sep 2011) | 3 lines

Fix memory leak in ffmpeg 53 code (oops)


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r13203 | klaussfreire | 2011-09-18 05:13:02 +0800 (Sun, 18 Sep 2011) | 4 lines

Fix compatibility with libavstuff >= 53 
Fix lipsync with B-frames


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r13202 | pheonixstorm | 2011-09-08 11:36:24 +0800 (Thu, 08 Sep 2011) | 1 line

VC++ Minor build file update.
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r13201 | klaussfreire | 2011-08-19 05:31:22 +0800 (Fri, 19 Aug 2011) | 5 lines

Issue #3325183: SPEC capacitor imbalance
Attempt at balancing the SPEC capacitor stats, following the apparent
intended pattern: increasing level means increasing efficienty and cost.


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r13200 | jacks | 2011-08-14 13:12:42 +0800 (Sun, 14 Aug 2011) | 1 line

creating branch
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r13199 | pheonixstorm | 2011-08-08 05:28:27 +0800 (Mon, 08 Aug 2011) | 1 line

win32 binary updated to latest changes (13198)
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r13198 | klaussfreire | 2011-07-25 20:24:23 +0800 (Mon, 25 Jul 2011) | 3 lines

Patch #3376191 by Vincent Legoll: avoid buffer overflow on missionname (corrupted config file)


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r13197 | klaussfreire | 2011-07-06 06:40:47 +0800 (Wed, 06 Jul 2011) | 4 lines

Patch #3353868 by Vincent Legoll: remove unused helpers/forward
declarations


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r13196 | klaussfreire | 2011-07-06 06:28:50 +0800 (Wed, 06 Jul 2011) | 4 lines

Patch #3353864 by Vincent Legoll: missing break statements in some
switches


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r13195 | klaussfreire | 2011-06-13 23:16:02 +0800 (Mon, 13 Jun 2011) | 5 lines

Patch by IAmDave: some new, useful flightgroup commands to form up with
target (instead of with me), and hold position.



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r13194 | klaussfreire | 2011-06-13 15:38:31 +0800 (Mon, 13 Jun 2011) | 3 lines

Bug #3315526: applied submitted patch by Turbo Beholder, fixes ECM
damage bug.

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r13193 | klaussfreire | 2011-06-02 07:47:36 +0800 (Thu, 02 Jun 2011) | 4 lines

Ogre mesh converter fix: stupid bug was making it die with assertion
failure for Ogre 1.7.x


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r13192 | klaussfreire | 2011-05-24 06:41:06 +0800 (Tue, 24 May 2011) | 3 lines

GCC 4.6 compatibility patch by svenstaro


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r13191 | klaussfreire | 2011-04-27 06:56:17 +0800 (Wed, 27 Apr 2011) | 4 lines

Patch 3250877 by tbeholder: allow Start/StopKey to be bound to multiple
keys.


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r13190 | klaussfreire | 2011-04-17 19:56:42 +0800 (Sun, 17 Apr 2011) | 10 lines

Intel-MESA DRI fixes:
 * Do not define GL_xx macros, they're reserved and MESA complains.
 * A bug in the driver broke varScatter, workaround: use gl_TexCoord.
   Only in onboard shader shaders, since we varyings are better on other
   profiles.
 * Missing fplod.h includes
 * No reading from output varyings - Should work, but doesn't in mesa.



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r13189 | pyramid3d | 2011-04-11 05:11:57 +0800 (Mon, 11 Apr 2011) | 1 line

Fixed AsteroidFighterBase marker materials to separate turrets and docking ports.
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r13188 | pyramid3d | 2011-04-11 05:02:53 +0800 (Mon, 11 Apr 2011) | 7 lines

UnitCoverter v0.40:
* Bugfix for Config sort label width to display full text.
* Correction for mesh name can differ from unit name.
* Added display of unit mesh name in unit editor.
* Show object names rather than material names on Model screen for marker objects.
* Increased initial screen size to 860x600 to fit all buttons.
* Added label to show the source of the turret type selection, which can be from the marker object or from units.csv.
------------------------------------------------------------------------
r13187 | pyramid3d | 2011-04-08 02:33:27 +0800 (Fri, 08 Apr 2011) | 6 lines

Fixed AsteroidFighterBase invalid triangles.
Refined the asteroid shape.
Added new hud image.
Fixed player starting position in modelview.system to be closer to the base.
Tweaked lighting in Modelview.system.

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r13186 | pyramid3d | 2011-04-06 07:06:26 +0800 (Wed, 06 Apr 2011) | 1 line

UnitConverter bugfixes.
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r13185 | hellcatv | 2011-04-05 07:54:41 +0800 (Tue, 05 Apr 2011) | 1 line

fixed inverted logic for whether to draw targeted items in 
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r13184 | pyramid3d | 2011-04-04 02:25:41 +0800 (Mon, 04 Apr 2011) | 1 line

Fixed docking port for pirates MiningBase.
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r13183 | pyramid3d | 2011-04-03 18:09:46 +0800 (Sun, 03 Apr 2011) | 1 line

Fixed sensor categories.
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r13182 | pyramid3d | 2011-04-03 17:59:09 +0800 (Sun, 03 Apr 2011) | 2 lines

Bugfix for contraband and plunder missions.
Restored prices in master part list. Tweaked soem upgrade volumes an mass.
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r13181 | pyramid3d | 2011-04-03 06:57:16 +0800 (Sun, 03 Apr 2011) | 1 line

Mission id fix to avoid rare python crashes.
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r13180 | breese | 2011-04-02 16:49:24 +0800 (Sat, 02 Apr 2011) | 2 lines

Reapplied the sensor categories that were lost in r12994, part 2

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r13179 | pyramid3d | 2011-04-02 08:23:20 +0800 (Sat, 02 Apr 2011) | 4 lines

Adapted the CampaignEditor to Java SE 6.
It generates xml files with a campaign node structure. The nodes are limited to few.
It's still very basic and will probably be of no practical use.
However, I was curious as to what it does. Feel free to pick up from here and extend.
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r13178 | pyramid3d | 2011-04-01 07:48:09 +0800 (Fri, 01 Apr 2011) | 1 line

Upgrade and weapon images by rivalin.
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r13177 | pyramid3d | 2011-04-01 06:16:42 +0800 (Fri, 01 Apr 2011) | 2 lines

New cargo images by rivalin.
Cargo image by deepspace.
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r13176 | pyramid3d | 2011-04-01 02:24:55 +0800 (Fri, 01 Apr 2011) | 1 line

New cargo images by Fendorin.
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r13175 | klaussfreire | 2011-03-25 06:57:56 +0800 (Fri, 25 Mar 2011) | 3 lines

Proper detection of gdk-pixbuf


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r13174 | pyramid3d | 2011-03-24 05:20:34 +0800 (Thu, 24 Mar 2011) | 1 line

VegaMap: corrected typo in Bzbr home system.
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r13173 | pyramid3d | 2011-03-23 05:28:18 +0800 (Wed, 23 Mar 2011) | 3 lines

* corrected rimward / coreward directions
* home system indicator for utcs

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r13172 | klaussfreire | 2011-03-22 09:15:25 +0800 (Tue, 22 Mar 2011) | 3 lines

Shader fix: vertex programs use highp, so default precision in fragment programs must be also highp or the compiler will complain about mismatching types


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r13171 | klaussfreire | 2011-03-22 09:14:06 +0800 (Tue, 22 Mar 2011) | 3 lines

GUIMovieRoom sart/stop hooks fixed (weren't really working)


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r13170 | klaussfreire | 2011-03-22 09:12:38 +0800 (Tue, 22 Mar 2011) | 3 lines

Console output cleanup: Running python script -> vs_dprintf


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r13169 | klaussfreire | 2011-03-22 04:50:33 +0800 (Tue, 22 Mar 2011) | 3 lines

Fix GUI.py bug with empty sprites (VegaTrek uses empty sprites it seems)


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r13168 | klaussfreire | 2011-03-22 04:39:48 +0800 (Tue, 22 Mar 2011) | 3 lines

Shader fix: add default precision qualifier for FP, pedantic drivers complain about them


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r13167 | pyramid3d | 2011-03-20 08:50:17 +0800 (Sun, 20 Mar 2011) | 1 line

Moved some panel text a bit on default cockpit.
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r13166 | pyramid3d | 2011-03-20 07:32:44 +0800 (Sun, 20 Mar 2011) | 2 lines

A niceified default cockpit. Hope you like it.
* added panel backdrops to the different vdus.
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r13165 | breese | 2011-03-19 22:37:29 +0800 (Sat, 19 Mar 2011) | 2 lines

Reapplied the sensor categories that were lost in r12994

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r13164 | pyramid3d | 2011-03-19 08:26:01 +0800 (Sat, 19 Mar 2011) | 1 line

Set correct unit for cargo on vdu manifest. Should be m^3 for cubic meters, not m^2.
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r13163 | pheonixstorm | 2011-03-19 07:39:16 +0800 (Sat, 19 Mar 2011) | 1 line

Updated win32/bin copy of wrap_oal.dll This is the version that installs with the windows installer. It should solve sound issues.
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r13162 | pyramid3d | 2011-03-19 07:30:38 +0800 (Sat, 19 Mar 2011) | 4 lines

Hopefully the last change for the while in fixer missions.
When 2 fixers are present in the same bar, the mission assigned to each fixer is encoded by an id number, 0 or 1.
This mission id had to be added to the mission briefing vars in order to identify and print the correct mission briefing.

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r13161 | pyramid3d | 2011-03-19 01:06:18 +0800 (Sat, 19 Mar 2011) | 1 line

Corrected a stupid typo.
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r13160 | pyramid3d | 2011-03-18 08:02:50 +0800 (Fri, 18 Mar 2011) | 1 line

Oops. Forgot to revert some testing parameters.
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r13159 | pyramid3d | 2011-03-18 07:57:43 +0800 (Fri, 18 Mar 2011) | 5 lines

Sometimes missions did not display the logically correct fixer, e.g. a merchant would give a bounty mission, or an officer a cargo mission.
This was fixed by:
* Passing the mission id back to fixer creation.
* Setting selected mission name when activating (displaying) fixers.
Some minor code reformatting in mission_lib.py for easier readability.
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r13158 | pyramid3d | 2011-03-18 07:43:26 +0800 (Fri, 18 Mar 2011) | 2 lines

expanded tabs to spaces for easier tracking of changes in future changes in diffs.
*** no code changes whatsoever were done ***
------------------------------------------------------------------------
r13157 | pyramid3d | 2011-03-18 03:10:04 +0800 (Fri, 18 Mar 2011) | 4 lines

Patch artifact 3217829 and bug artifact 3208662 (Fixer missions have nothing.mission description).
* Adds a human readable description to the fixer missions.
* Retrieves the correct briefing by the description.
Corrected some typos in dynamic missions.
------------------------------------------------------------------------
r13156 | pyramid3d | 2011-03-17 01:44:40 +0800 (Thu, 17 Mar 2011) | 3 lines

updated VegaMap:
* corrected sector name placement to not overlap the bounding box and thus be easier to read
* introduced a very basic toggable rimward / coreward and spinward / anti-spinward compass
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r13155 | klaussfreire | 2011-03-16 12:06:22 +0800 (Wed, 16 Mar 2011) | 3 lines

Type error fix in AD_HOC_SHININESS code


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r13154 | pyramid3d | 2011-03-16 06:54:41 +0800 (Wed, 16 Mar 2011) | 2 lines

applied patch artifact 3211810 (Campaign mission description showing nothing.mission).
also replaced generic mission descriptions in Jenek campaign with more specific ones.
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r13153 | pyramid3d | 2011-03-16 03:17:32 +0800 (Wed, 16 Mar 2011) | 1 line

converted print to debug.debug or debug.error statements for easier spotting of real problems.
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r13152 | pyramid3d | 2011-03-16 02:48:26 +0800 (Wed, 16 Mar 2011) | 2 lines

expanding tabs to spaces in python modules for easier tracking of changes in future diffs.
*** no code changes whatsoever were done ***
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r13151 | klaussfreire | 2011-03-15 08:28:47 +0800 (Tue, 15 Mar 2011) | 3 lines

Fix issue 3211697: --target option for vssetup now works as advertised


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r13150 | klaussfreire | 2011-03-15 03:39:31 +0800 (Tue, 15 Mar 2011) | 4 lines

Patch 3211661 applied - augment python search path instead of overriding it



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r13149 | klaussfreire | 2011-03-14 11:56:28 +0800 (Mon, 14 Mar 2011) | 4 lines

Fix -d commandline option, useful to be able to use the same binary for
different mods (by specifying an alternate data dir)


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r13148 | pheonixstorm | 2011-03-12 15:26:45 +0800 (Sat, 12 Mar 2011) | 1 line

Adding innosetup install script to svn for future reference.
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r13147 | pyramid3d | 2011-03-12 01:43:34 +0800 (Sat, 12 Mar 2011) | 1 line

added faction colors for Privateer Parallel Universe, PiArmada, and Vega Trek mods.
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r13146 | pheonixstorm | 2011-03-11 08:38:06 +0800 (Fri, 11 Mar 2011) | 1 line

Updated project and solution files for VC9. Added new x64 build configuration. Do not use it is highly bugged and needs further work before a 64bit binary will compile.
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r13145 | pheonixstorm | 2011-03-11 08:34:35 +0800 (Fri, 11 Mar 2011) | 1 line

Updated resource files for windows build of vegastrike.exe and setup.exe
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r13144 | www_2 | 2011-03-11 06:44:36 +0800 (Fri, 11 Mar 2011) | 1 line

rolling back change
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r13143 | www_2 | 2011-03-11 06:38:01 +0800 (Fri, 11 Mar 2011) | 1 line

add vsmap3d to the modtools diretery
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r13142 | pheonixstorm | 2011-03-11 05:54:09 +0800 (Fri, 11 Mar 2011) | 1 line

Files updated to beta release code. .5.1 beta 1
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r13141 | pyramid3d | 2011-03-11 01:51:57 +0800 (Fri, 11 Mar 2011) | 4 lines

Updated VegaMap from 0.1.1 [weaselfink, 2005] to 0.20.
Mainly added faction colors and some usability improvements.
Forgot the ChangeLog file at work and will committ that later.

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r13140 | pyramid3d | 2011-03-10 07:12:13 +0800 (Thu, 10 Mar 2011) | 2 lines

Added slight glow to navcomputer buttons.
Removed obsolete textures from data.
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r13139 | klaussfreire | 2011-03-09 09:52:19 +0800 (Wed, 09 Mar 2011) | 3 lines

Tagging vegastrike 0.5.1.beta1 release


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r13138 | klaussfreire | 2011-03-09 09:50:50 +0800 (Wed, 09 Mar 2011) | 3 lines

Branching 0.5.1 release


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r13137 | klaussfreire | 2011-03-08 14:59:45 +0800 (Tue, 08 Mar 2011) | 3 lines

No looping sounds - bug prone


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r13136 | hellcatv | 2011-03-08 10:11:35 +0800 (Tue, 08 Mar 2011) | 1 line

Added autodocking.cpp
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r13135 | klaussfreire | 2011-03-08 08:21:08 +0800 (Tue, 08 Mar 2011) | 6 lines

 * New shield/armor hit sounds
 * Autodocker config for setup

vssetup needs to be rerun for changes to take effect


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r13134 | klaussfreire | 2011-03-08 08:18:51 +0800 (Tue, 08 Mar 2011) | 6 lines

Fix a host of sound issues

Ongoing review at:
https://sourceforge.net/apps/codestriker/vegastrike/codestriker.pl?action=view&topic=6072783&mode=1


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r13133 | klaussfreire | 2011-03-08 08:12:37 +0800 (Tue, 08 Mar 2011) | 3 lines

Cleanup of console output - tying yet more prints to the debug module


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r13132 | klaussfreire | 2011-03-08 08:11:19 +0800 (Tue, 08 Mar 2011) | 3 lines

Optional intro & preintro - missing file from last commit


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r13131 | klaussfreire | 2011-03-08 08:10:47 +0800 (Tue, 08 Mar 2011) | 8 lines

Optional intro and preintro.
 * preintro: plays when the game starts
 * intro: plays when you start a new campaign

Open review at:
https://sourceforge.net/apps/codestriker/vegastrike/codestriker.pl?action=view&topic=2103669&mode=1


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r13130 | klaussfreire | 2011-03-08 08:09:41 +0800 (Tue, 08 Mar 2011) | 7 lines

Engine no longer aborts on missing video files, allowing base scripts to
include optional content.

Open review at:
https://sourceforge.net/apps/codestriker/vegastrike/codestriker.pl?action=view&topic=2103669&mode=1


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r13129 | klaussfreire | 2011-03-08 08:06:58 +0800 (Tue, 08 Mar 2011) | 4 lines

Fix distance model rolloff, the code was based on a mistaken
understanding of the clamped inverse rolloff model


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r13128 | www_2 | 2011-03-08 04:08:04 +0800 (Tue, 08 Mar 2011) | 1 line

vega account server md5 module is deprecated chance to hashlib same count for sha1
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r13127 | klaussfreire | 2011-03-07 03:21:23 +0800 (Mon, 07 Mar 2011) | 3 lines

AD_HOC_SHININESS for default shader (aka crapgloss)


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r13126 | klaussfreire | 2011-03-07 03:18:36 +0800 (Mon, 07 Mar 2011) | 3 lines

Further tweakage of AD_HOC_SHININESS


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r13125 | klaussfreire | 2011-03-07 00:45:37 +0800 (Mon, 07 Mar 2011) | 3 lines

Another fix to docking port colors


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r13124 | klaussfreire | 2011-03-06 09:44:02 +0800 (Sun, 06 Mar 2011) | 4 lines

Reactivating AD_HOC_SHININESS for the release - we don't have enough
shininess maps yet - and tweaked it a bit to produce calibrated results.


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r13123 | klaussfreire | 2011-03-06 05:44:22 +0800 (Sun, 06 Mar 2011) | 3 lines

Forgot to commit configxml.h for docking colors


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r13122 | klaussfreire | 2011-03-06 05:36:45 +0800 (Sun, 06 Mar 2011) | 4 lines

* Fix docking port colors
* Tidy up a bit


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r13121 | klaussfreire | 2011-03-06 04:47:28 +0800 (Sun, 06 Mar 2011) | 3 lines

Waypoints with proper size


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r13120 | klaussfreire | 2011-03-06 04:45:21 +0800 (Sun, 06 Mar 2011) | 3 lines

Configurable waypoint colors


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r13119 | breese | 2011-03-06 00:15:17 +0800 (Sun, 06 Mar 2011) | 1 line

Only show nearby orientation lines. This removes cluttering from distant parts of the galaxy map.
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r13118 | klaussfreire | 2011-03-05 15:24:07 +0800 (Sat, 05 Mar 2011) | 5 lines

Nav drawing fixes:
 * black system connection lines fixed
 * wrong lighting of the nav computer model fixed


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r13117 | pheonixstorm | 2011-03-05 02:37:51 +0800 (Sat, 05 Mar 2011) | 3 lines

Removed VegastrikenonPGO.exe since no one commented on the main optimized binary.
Renamed VegastrikenonPGO.exe back to vegastrike.exe
Updated binary to r13116
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r13116 | pyramid3d | 2011-03-04 06:40:22 +0800 (Fri, 04 Mar 2011) | 2 lines

Show stardate on message vdu.
*** The stardate can be replaced by the gametime by the config variable show_stardate = false in graphics section of vegastrike.config ***
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r13115 | klaussfreire | 2011-03-03 15:43:27 +0800 (Thu, 03 Mar 2011) | 3 lines

bug 3191662: nav drawing


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r13114 | pyramid3d | 2011-03-03 01:57:26 +0800 (Thu, 03 Mar 2011) | 1 line

Bugfix for tracker artifact 3023828 (Warning: merchant_guild variables).
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r13113 | breese | 2011-03-03 01:47:17 +0800 (Thu, 03 Mar 2011) | 2 lines

Added autodocking to Aeran Asteroid Fighter Base

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r13112 | breese | 2011-03-03 01:08:50 +0800 (Thu, 03 Mar 2011) | 2 lines

Shrunk inner docking ports for Fighter Barracks so autodocking will not attempt to dock a ship that does not fit there

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r13111 | breese | 2011-03-03 00:35:23 +0800 (Thu, 03 Mar 2011) | 1 line

Member function not defined in class
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r13110 | pyramid3d | 2011-03-02 07:55:35 +0800 (Wed, 02 Mar 2011) | 3 lines

Fix for tracker artifact 2846535 (Llama cargo stats in store are wrong).
Renamed "cargo volume" to "vessel volume".
Some capitalization fixes.
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r13109 | pyramid3d | 2011-03-02 05:31:26 +0800 (Wed, 02 Mar 2011) | 3 lines

Correction of wrong quotation marks on some upgrades.
*** Don't use beginning and ending quotation marks unicodes 147, 148 ***
*** Use unicode 34 or 8220 quotation mark -> " ***
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r13108 | pyramid3d | 2011-03-02 03:15:38 +0800 (Wed, 02 Mar 2011) | 1 line

Forgot to remove some testing and debugging printf statements.
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r13107 | pyramid3d | 2011-03-02 03:03:57 +0800 (Wed, 02 Mar 2011) | 2 lines

Fix for tracker artifact 3193464 (Wrong data set for AsteroidFighterBase aear/rlaan).
Fixed sensor upgrade categories.
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r13106 | pyramid3d | 2011-03-02 02:15:32 +0800 (Wed, 02 Mar 2011) | 6 lines

Bugfix for tracker artifact 1810146 (News Date Always the Same).
Fixed stardate encoding which was incorrect and loosing precision when converting from time to stardate.
Hence the backconversion gave different time value.
Adjusted time universe time progression factor in news messages to make it more realistic but not too slow.
Fixed date when news was first published and reading date from gamesave.
*** New executable binary will be required to run the changes ***
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r13105 | klaussfreire | 2011-03-01 04:50:11 +0800 (Tue, 01 Mar 2011) | 3 lines

Fix copypaste bug, issue 2386915


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r13104 | klaussfreire | 2011-03-01 04:37:35 +0800 (Tue, 01 Mar 2011) | 3 lines

Removing executable bit from python scripts that shouldn't have them


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r13103 | pyramid3d | 2011-03-01 03:37:54 +0800 (Tue, 01 Mar 2011) | 2 lines

Exposing Startime and Stardate to Python.
Cleaning stub python modules.
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r13102 | ace123 | 2011-02-28 17:21:27 +0800 (Mon, 28 Feb 2011) | 2 lines

Fixed build on mac (gcc 4.0.1) and finding avutil in autoconf.

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r13101 | klaussfreire | 2011-02-28 10:13:21 +0800 (Mon, 28 Feb 2011) | 3 lines

gl_accelerated_visual missing commit


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r13100 | klaussfreire | 2011-02-28 10:10:52 +0800 (Mon, 28 Feb 2011) | 7 lines

Separate detail settings for texture resolution, shaders, geometric
detail and per-faction textures.

Added option to enable/disable accelerated visuals, as a workaround for
ATI's red screen bug.


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r13099 | breese | 2011-02-27 23:41:24 +0800 (Sun, 27 Feb 2011) | 1 line

Printf cannot use std::string directly
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r13098 | breese | 2011-02-27 23:16:12 +0800 (Sun, 27 Feb 2011) | 1 line

Made leg color more neutral
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r13097 | breese | 2011-02-27 21:23:36 +0800 (Sun, 27 Feb 2011) | 2 lines

Moved docking ports of Aeran Medical Center to more reasonable positions

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r13096 | breese | 2011-02-27 21:04:26 +0800 (Sun, 27 Feb 2011) | 2 lines

Fixed docking ports for Aeran Research

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r13095 | breese | 2011-02-27 20:33:48 +0800 (Sun, 27 Feb 2011) | 2 lines

Added autodocking for Aeran Fighter Barracks

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r13094 | breese | 2011-02-27 20:09:40 +0800 (Sun, 27 Feb 2011) | 2 lines

Added autodocking for Aeran Starfortress

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r13093 | pyramid3d | 2011-02-27 06:43:00 +0800 (Sun, 27 Feb 2011) | 3 lines

Reenabled stardate saving in gamesaves.
Corrected stardate conversion after loading savegames.
-- Previous savegames remain compatible --
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r13092 | pheonixstorm | 2011-02-27 05:36:05 +0800 (Sun, 27 Feb 2011) | 1 line

new windows binary, 13091
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r13091 | klaussfreire | 2011-02-27 03:11:33 +0800 (Sun, 27 Feb 2011) | 3 lines

Guard python scripts against KeyError s in ship upgrade code


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r13090 | breese | 2011-02-27 00:25:18 +0800 (Sun, 27 Feb 2011) | 2 lines

Added autodocking for Astroid Fighter Base

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r13089 | breese | 2011-02-27 00:06:52 +0800 (Sun, 27 Feb 2011) | 2 lines

Added autodocking for Fighter Barracks

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r13088 | pyramid3d | 2011-02-26 20:48:36 +0800 (Sat, 26 Feb 2011) | 2 lines

Converted print to debug statements.
Corrected upgrades selection.
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r13087 | klaussfreire | 2011-02-26 11:41:45 +0800 (Sat, 26 Feb 2011) | 8 lines

Clean up the cleanup
 - #if VS_DEBUG / printf -> vs_dprintf
 - restored "ship destroyed" message center broadcast (and prevented
   buffer overflow)
 - removed some leftover dead code that was commented out in cleanup
   (really, that code has no reason to be there anymore)


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r13086 | klaussfreire | 2011-02-26 09:47:40 +0800 (Sat, 26 Feb 2011) | 7 lines

Removing unused (I checked) high-res versions of texture files (which not always
truly were high-res).

Masters still contain the original high-res versions, so in case we want
to create LODs with them later we can.


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r13085 | klaussfreire | 2011-02-26 09:45:05 +0800 (Sat, 26 Feb 2011) | 3 lines

Renaming commerceGLOW_high.jpg -> commerceGLOW.jpg


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r13084 | klaussfreire | 2011-02-26 09:44:16 +0800 (Sat, 26 Feb 2011) | 5 lines

Removing low-res versions of files, to leave the used, high-res ones.
(commerceGLOW is used, will be replaced by commerceGLOW_high next
commit)


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r13083 | klaussfreire | 2011-02-26 09:42:35 +0800 (Sat, 26 Feb 2011) | 3 lines

Oops - deleted the wrong file, restoring


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r13082 | klaussfreire | 2011-02-26 09:39:46 +0800 (Sat, 26 Feb 2011) | 4 lines

Moving commerce_high.jpg -> commerce.high (to match the diffuse texture
resolution) - step 1


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r13081 | pyramid3d | 2011-02-26 08:03:59 +0800 (Sat, 26 Feb 2011) | 3 lines

Reduced message clutter in the console for release builds.
Made some messages indicate that they come from python scripts.
Removed some compiler warnings for unused variables.
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r13080 | pyramid3d | 2011-02-26 01:44:21 +0800 (Sat, 26 Feb 2011) | 6 lines

fix for bug 2532420 (data typo in turretsize.txt).
fix for bugs 2002886 (Launch inside asteroid fighter base), duplicated bugs 1812869, 1967447.
feature fix for tracker id 2143066 (upgarde item named "basic repair & refuel).
font fix for stroke font size on base computer screen.
added wrap_oal.dll to win32/bin for testing.

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r13079 | klaussfreire | 2011-02-25 06:35:06 +0800 (Fri, 25 Feb 2011) | 4 lines

Added S/360 to posh, OpenSUSE's package had it, not sure why, but it can't hurt.
One less patch OpenSUSE needs ;)


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r13078 | klaussfreire | 2011-02-25 05:16:10 +0800 (Fri, 25 Feb 2011) | 3 lines

Bug #3191564 fixed. Stupid typo.


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r13077 | pyramid3d | 2011-02-25 02:48:20 +0800 (Fri, 25 Feb 2011) | 1 line

added hacking manual to documentation.
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r13076 | pyramid3d | 2011-02-25 02:32:26 +0800 (Fri, 25 Feb 2011) | 2 lines

updated the nav computer interface textures.
moved model meshes from data to masters.
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r13075 | breese | 2011-02-25 01:38:22 +0800 (Fri, 25 Feb 2011) | 1 line

Fixed const and rend() problem on older g++ compiler
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r13074 | klaussfreire | 2011-02-24 23:23:28 +0800 (Thu, 24 Feb 2011) | 4 lines

Issue #3191105: avoid infinite window creation loop after the recent
patch by log0. Detected by log0 ;-)


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r13073 | klaussfreire | 2011-02-24 12:43:59 +0800 (Thu, 24 Feb 2011) | 3 lines

Patch #3190654 by log0: automatically recover from ATI's red-screen (gl_accelerated_visual) bug


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r13072 | pyramid3d | 2011-02-24 05:21:11 +0800 (Thu, 24 Feb 2011) | 3 lines

updated playlists.
also made few rare music tracks play more often.
removed the ominous AWACS playlists.
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r13071 | klaussfreire | 2011-02-24 05:10:25 +0800 (Thu, 24 Feb 2011) | 3 lines

Fixing simple cloud shaders for broken shadow computation


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r13070 | klaussfreire | 2011-02-24 04:33:18 +0800 (Thu, 24 Feb 2011) | 4 lines

Reverted optimization that wasn't applicable in this shader version.
Sorry.


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r13069 | pyramid3d | 2011-02-24 03:23:33 +0800 (Thu, 24 Feb 2011) | 1 line

quit image has now the default keymap. environment friendly: no more printed keymaps on your left :-)
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r13068 | breese | 2011-02-24 00:48:03 +0800 (Thu, 24 Feb 2011) | 1 line

Show "AUTO READY" when autodocking is possible
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r13067 | pheonixstorm | 2011-02-23 05:51:05 +0800 (Wed, 23 Feb 2011) | 1 line

New windows binary revision 13066, enjoy!
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r13066 | klaussfreire | 2011-02-22 11:00:27 +0800 (Tue, 22 Feb 2011) | 5 lines

Initial version of gas giant shaders and techniques.
They may still need some work, but are decent enough.
They haven't been hooked into the dataset yet.


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r13065 | klaussfreire | 2011-02-22 10:58:41 +0800 (Tue, 22 Feb 2011) | 3 lines

Minor shader fixes


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r13064 | breese | 2011-02-22 01:43:26 +0800 (Tue, 22 Feb 2011) | 1 line

Show when autodocking can be activated
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r13063 | pheonixstorm | 2011-02-21 10:59:20 +0800 (Mon, 21 Feb 2011) | 2 lines

Added autodocking .h/.cpp files
Removed unused inputdfa files
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r13062 | pheonixstorm | 2011-02-21 07:07:07 +0800 (Mon, 21 Feb 2011) | 1 line

win32 binary updated to latest revision. Includes autodocking code changes.
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r13061 | breese | 2011-02-20 23:43:23 +0800 (Sun, 20 Feb 2011) | 2 lines

Added autodocking for Starfortress

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r13060 | breese | 2011-02-20 22:43:56 +0800 (Sun, 20 Feb 2011) | 2 lines

Added autodocking to Rlaan Fighter Barracks

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r13059 | breese | 2011-02-20 22:23:06 +0800 (Sun, 20 Feb 2011) | 2 lines

Added autodocking for Rlaan Starfortress

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r13058 | breese | 2011-02-20 21:14:17 +0800 (Sun, 20 Feb 2011) | 1 line

Fixed assertion
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r13057 | breese | 2011-02-20 20:57:47 +0800 (Sun, 20 Feb 2011) | 1 line

Added undocking for inner docking ports
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r13056 | breese | 2011-02-20 19:11:50 +0800 (Sun, 20 Feb 2011) | 2 lines

Disable autodocking by default

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r13055 | pyramid3d | 2011-02-20 10:58:01 +0800 (Sun, 20 Feb 2011) | 1 line

modernized quit and pause images. i didn't like the old ones anymore.
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r13054 | klaussfreire | 2011-02-20 08:09:41 +0800 (Sun, 20 Feb 2011) | 3 lines

Oops - format string bug


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r13053 | klaussfreire | 2011-02-20 07:05:01 +0800 (Sun, 20 Feb 2011) | 4 lines

Avoid deleting missions twice, which could happen, and would have nasty
consequences.


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r13052 | klaussfreire | 2011-02-20 02:49:27 +0800 (Sun, 20 Feb 2011) | 3 lines

Add autodocking.cpp to CMakeLists.txt


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r13051 | breese | 2011-02-20 02:47:22 +0800 (Sun, 20 Feb 2011) | 2 lines

Added experimental section for autodocker

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r13050 | breese | 2011-02-20 02:25:33 +0800 (Sun, 20 Feb 2011) | 1 line

Fixed off-by-one error when last port is a waypoint
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r13049 | klaussfreire | 2011-02-20 01:11:56 +0800 (Sun, 20 Feb 2011) | 10 lines

Bug 2960831 fixed: mission completion wasn't being tracked properly in
savegame data, resulting in persistent missions, wrongfully cancelled
missions, all kinds of stuff.

The bug was introduced in rev 12577, added comments in code so that it
doesn't happen again - truly, the source of the bug is a confusing
design of the mission saving mechanism, but at least the comment should
shed some needed light.


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r13048 | breese | 2011-02-20 00:49:19 +0800 (Sun, 20 Feb 2011) | 2 lines

Added AutoDocking.
Encapsulated DockingPorts members.
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r13047 | breese | 2011-02-20 00:19:08 +0800 (Sun, 20 Feb 2011) | 1 line

Upgraded to boost 1.45
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r13046 | pyramid3d | 2011-02-19 09:52:55 +0800 (Sat, 19 Feb 2011) | 2 lines

Added missing config variables (graphics/high_quality_font_computer, graphics/open_picker_categories).
Added a test mission near a planet ready to hit d for docking for quick testing the base interface.
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r13045 | klaussfreire | 2011-02-18 11:01:06 +0800 (Fri, 18 Feb 2011) | 3 lines

More trivial performance fixes: range -> xrange


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r13044 | klaussfreire | 2011-02-18 10:46:45 +0800 (Fri, 18 Feb 2011) | 3 lines

Trivial performance fix - no reason to prefer range over xrange


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r13043 | hellcatv | 2011-02-18 04:28:36 +0800 (Fri, 18 Feb 2011) | 1 line

fixed new radar issues by adding a config parameter to draw on both front and back radars
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r13042 | breese | 2011-02-16 02:58:10 +0800 (Wed, 16 Feb 2011) | 1 line

Removed unneeded header files
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r13041 | breese | 2011-02-16 02:44:22 +0800 (Wed, 16 Feb 2011) | 1 line

Another way to handle absent radar displays
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r13040 | hellcatv | 2011-02-15 17:29:25 +0800 (Tue, 15 Feb 2011) | 1 line

added an option to make z=0 when the object is behind you so it appears on the rim of the radar
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r13039 | hellcatv | 2011-02-15 17:15:03 +0800 (Tue, 15 Feb 2011) | 1 line

force radar to be evaluated whenever SetPlayer is called, not only on undock
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r13038 | hellcatv | 2011-02-15 16:40:51 +0800 (Tue, 15 Feb 2011) | 1 line

fixed automatic landing zone to allow everything not excluded rather than only allowing excluded items
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r13037 | klaussfreire | 2011-02-15 10:08:36 +0800 (Tue, 15 Feb 2011) | 4 lines

Guard against undefined extension defines - or even definition to 0 (not
present)


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r13036 | klaussfreire | 2011-02-12 11:19:03 +0800 (Sat, 12 Feb 2011) | 5 lines

Issue 3136122: head turn keys.
Review pending at
https://sourceforge.net/apps/codestriker/vegastrike/codestriker.pl?action=view&topic=8926631&mode=1


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r13035 | klaussfreire | 2011-02-12 10:57:17 +0800 (Sat, 12 Feb 2011) | 4 lines

Fixed subtle texture coordinate bug in sprite.cpp that resulted in odd
flicker in base interfaces (and other subtle glitches)


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r13034 | klaussfreire | 2011-02-10 10:01:33 +0800 (Thu, 10 Feb 2011) | 5 lines

As per issue 3176038, SDL_GL_ACCELERATED_VISUAL brings some trouble with
some ATI drivers, so introduced a config variable
(graphics/gl_accelerated_visual) to turn it off.


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r13033 | pheonixstorm | 2011-02-09 05:46:47 +0800 (Wed, 09 Feb 2011) | 1 line

Fixed a few compile errors from struct/class usage being switched around. VS binary (nonPGO.exe) updated to last code revision 13031. Updated vc9 project files
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r13032 | pheonixstorm | 2011-02-08 18:22:29 +0800 (Tue, 08 Feb 2011) | 1 line

Deletion of vsnopgo.exe never commited. This has caused some confusion on win32 binaries between nonPGO and noPGO. This is now corrected. Please make sure to update your local copy.
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r13031 | klaussfreire | 2011-02-08 07:11:28 +0800 (Tue, 08 Feb 2011) | 4 lines

Fix technique bug in lowest shader settings: some techniques were missing an auto_param that was being used by the shaders (envColor)
Fixes broken environment mapping in those techniques


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r13030 | klaussfreire | 2011-02-08 01:43:10 +0800 (Tue, 08 Feb 2011) | 3 lines

Trying to tweak fplod.h for mesa-dri


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r13029 | klaussfreire | 2011-02-07 23:12:28 +0800 (Mon, 07 Feb 2011) | 4 lines

MesaDRI fix: it complains about using SRGB_FRAMEBUFFER when it's not defined.
So wrapped its uses with #ifndef


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r13028 | klaussfreire | 2011-02-07 08:26:16 +0800 (Mon, 07 Feb 2011) | 4 lines

Video playback fix: disable texture compression when uploading video
frames, othrwise performance is horrible, if it works at all


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r13027 | klaussfreire | 2011-02-07 07:37:11 +0800 (Mon, 07 Feb 2011) | 3 lines

Issue 3166561: fix #if directives for GLSL 1.10 compliance


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r13026 | klaussfreire | 2011-02-06 04:45:30 +0800 (Sun, 06 Feb 2011) | 3 lines

Missing file from previous commit - sorry


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r13025 | klaussfreire | 2011-02-06 04:44:22 +0800 (Sun, 06 Feb 2011) | 11 lines

Bug 3166565: textureXLod in GLSL shaders isn't available in version
1.10, except when using extensions.

This makes the GLSL shaders tha use them request for the extension, and
if the extension isn't available, graciously fall back on bias rather
than direct LOD.

Review pending at:
https://sourceforge.net/apps/codestriker/vegastrike/codestriker.pl?action=view&topic=784480&mode=1


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r13024 | pheonixstorm | 2011-02-04 23:50:57 +0800 (Fri, 04 Feb 2011) | 1 line

Windows binary updated to latest revision. Please make sure to use vegastrikenonpgo.exe and not vegastrike.exe
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r13023 | klaussfreire | 2011-02-02 09:39:02 +0800 (Wed, 02 Feb 2011) | 4 lines

Apply suggestions by breese to use boost::algorithm::icontains
Plus, add some assertions.


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r13022 | klaussfreire | 2011-02-01 13:52:37 +0800 (Tue, 01 Feb 2011) | 3 lines

#version line fix: trouble with newlines being misplaced fixed


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r13021 | klaussfreire | 2011-02-01 10:29:47 +0800 (Tue, 01 Feb 2011) | 5 lines

Shader compilation:
Move printLog line to AFTER validateLog, in case querying the log clears it.
To-Do: if that is the case, refactor to only query the log once.


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r13020 | klaussfreire | 2011-01-31 13:47:05 +0800 (Mon, 31 Jan 2011) | 4 lines

Bug 3166583 fix: make engine-supplied #defines appear after #version in all shaders
Pending review at: https://sourceforge.net/apps/codestriker/vegastrike/codestriker.pl?action=view&topic=4131897


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r13019 | klaussfreire | 2011-01-31 13:13:35 +0800 (Mon, 31 Jan 2011) | 5 lines

Detect shaders running in software, and reject techniques attempting to use them.

Review pending: https://sourceforge.net/apps/codestriker/vegastrike/codestriker.pl?action=view&topic=458411


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r13018 | klaussfreire | 2011-01-31 13:08:45 +0800 (Mon, 31 Jan 2011) | 3 lines

Bug 3166604 fix: various type mismatches in some shaders


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r13017 | klaussfreire | 2011-01-31 12:51:52 +0800 (Mon, 31 Jan 2011) | 3 lines

Warning fix: provide default for switch statement in blendToGL


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r13016 | klaussfreire | 2011-01-29 06:50:26 +0800 (Sat, 29 Jan 2011) | 4 lines

Patch 3166808 by log0
review at: https://sourceforge.net/apps/codestriker/vegastrike/codestriker.pl?action=view&topic=7214082&mode=1


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r13015 | hellcatv | 2011-01-28 07:47:06 +0800 (Fri, 28 Jan 2011) | 1 line

builds on windows with vc7
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r13014 | hellcatv | 2011-01-28 05:30:25 +0800 (Fri, 28 Jan 2011) | 1 line

updated vc7 project to include radar subfiles
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r13013 | klaussfreire | 2011-01-26 09:09:55 +0800 (Wed, 26 Jan 2011) | 3 lines

Fix vec4 -> vec3 assignment


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r13012 | klaussfreire | 2011-01-25 01:43:00 +0800 (Tue, 25 Jan 2011) | 5 lines

Background degamma
Review at https://sourceforge.net/apps/codestriker/vegastrike/codestriker.pl?action=view&topic=8311852



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r13011 | pheonixstorm | 2011-01-23 01:29:03 +0800 (Sun, 23 Jan 2011) | 1 line

Removed dead code InputDFA and remaining commented and uncommented code fragments
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r13010 | ace123 | 2011-01-22 16:42:18 +0800 (Sat, 22 Jan 2011) | 2 lines

oops, we already had source files in masters/documentation

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r13009 | ace123 | 2011-01-22 16:36:14 +0800 (Sat, 22 Jan 2011) | 2 lines

Added (possibly duplicate) .doc file for generating our 0.5.0 manual.

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r13008 | pheonixstorm | 2011-01-22 05:22:12 +0800 (Sat, 22 Jan 2011) | 1 line

...the PC-031 "Stormfire" rounds were... This should have been written as ""Stormfire"" as standard csv syntax calls for "" when dealing with embedded quotes. Typo fixed.
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r13007 | pheonixstorm | 2011-01-21 13:34:54 +0800 (Fri, 21 Jan 2011) | 1 line

Added comment to clarify use of delim as the separator. Using the variable name delim is confusing when used to refer to a separator value and not the text delimiter.
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r13006 | klaussfreire | 2011-01-21 09:19:19 +0800 (Fri, 21 Jan 2011) | 3 lines

Workaround for a GCC internal error triggered by dual_display radar


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r13005 | klaussfreire | 2011-01-17 11:50:16 +0800 (Mon, 17 Jan 2011) | 3 lines

Formatting fix


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r13004 | klaussfreire | 2011-01-17 11:12:23 +0800 (Mon, 17 Jan 2011) | 7 lines

Copy default/default_simple techniques from 5_ps3.0 to 3_arbfp.
Config files point to 5_ps3.0 but bfxms may point to 3_arbfp.

Note to self: work out some kind of symlinking embedded in the technique XMLs,
to ease up maintainance in these cases.


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r13003 | turbo6 | 2011-01-12 09:18:45 +0800 (Wed, 12 Jan 2011) | 1 line

Updated news sound files.  Note, playlists are not updated so if you want to hear them in game, check the sound forum for the needed playlist changes.
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r13002 | pheonixstorm | 2011-01-09 09:40:14 +0800 (Sun, 09 Jan 2011) | 1 line

Found a typo in the rlaantracker radar. Incorrectly labeled the volume as "" instead of 7: FIXED. Added sensor descriptions back in. Forgot them when I merged the data parts list with the list from Deus.
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r13001 | pheonixstorm | 2011-01-03 14:44:36 +0800 (Mon, 03 Jan 2011) | 1 line

Mesher binary updated to fix a bug or 2
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r13000 | turbo6 | 2011-01-03 01:28:22 +0800 (Mon, 03 Jan 2011) | 1 line

Putting ISO voice into game (Turbo)
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r12999 | pheonixstorm | 2011-01-02 06:16:07 +0800 (Sun, 02 Jan 2011) | 2 lines

Added deus's changes in master_part_list.csv
Added new object type in units.csv changing FIXME to Planets in planet related entries. Additional changes to follow as I get the Data Editor working.
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r12998 | klaussfreire | 2011-01-02 04:47:54 +0800 (Sun, 02 Jan 2011) | 3 lines

Silence compiler warnings about initialization order


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r12997 | klaussfreire | 2011-01-01 03:29:40 +0800 (Sat, 01 Jan 2011) | 6 lines

Bugfix: mesher bogus textureholder
    pre-review commit
    Review: https://sourceforge.net/apps/codestriker/vegastrike/codestriker.pl?action=view&topic=5942172&mode=1



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r12996 | www_2 | 2010-12-29 00:33:37 +0800 (Wed, 29 Dec 2010) | 2 lines

Add get svn to the project

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r12995 | www_2 | 2010-12-29 00:30:25 +0800 (Wed, 29 Dec 2010) | 2 lines

add direcory get svn in my branch

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r12994 | pheonixstorm | 2010-12-26 11:53:36 +0800 (Sun, 26 Dec 2010) | 1 line

Fixed issues with units.csv and master_parts_list.csv Data altered by bad spreadsheet save. All values between commas included " Has been reverted to pre-merge and changes manually added in.
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r12993 | pheonixstorm | 2010-12-26 02:50:47 +0800 (Sun, 26 Dec 2010) | 3 lines

Changed Setup version in title bar
Various memory fixes by breese.
Build number change in resources.rc
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r12992 | pheonixstorm | 2010-12-25 05:08:42 +0800 (Sat, 25 Dec 2010) | 2 lines

Externals def incorrect for boost svn. Should be corrected and now.

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r12991 | pheonixstorm | 2010-12-25 04:57:07 +0800 (Sat, 25 Dec 2010) | 2 lines

Adding new boost external for boost 1.45 Don't know if VS will play nice with 1.45 but its worth testing.

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r12990 | klaussfreire | 2010-12-24 10:36:39 +0800 (Fri, 24 Dec 2010) | 3 lines

Added extensive documentation to GUI.py


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r12989 | klaussfreire | 2010-12-24 04:16:48 +0800 (Fri, 24 Dec 2010) | 5 lines

Fix bug 3139016:
 - basemaker wasn't linking against src/objconv/basemaker/sprite.cpp
 - basemaker was including glut from the wrong path


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r12988 | klaussfreire | 2010-12-22 07:18:15 +0800 (Wed, 22 Dec 2010) | 3 lines

Lets see... back comes POD initialization...


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r12987 | klaussfreire | 2010-12-21 09:41:04 +0800 (Tue, 21 Dec 2010) | 4 lines

Avoid divide by zero (and resulting infinites and NaNs) with point
lights.


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r12986 | pheonixstorm | 2010-12-20 17:27:12 +0800 (Mon, 20 Dec 2010) | 1 line

Final change to vsimage. Removed ifdef since png_set_expand_gray_1_2_4_to_8 is used by both linux and windows now. Change in ifdef _WIN32 was a temporary fix. Unless png code changes again this should be final.
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r12985 | klaussfreire | 2010-12-20 08:56:18 +0800 (Mon, 20 Dec 2010) | 9 lines

Reverting planetary flight-related commits that were troublesome:
 * Stuff in mesh_xml: it hurt tangentspace computation by changing the
   defaults of some normal/tangent-related flags
 * Stuff in sphere_generic: created irregular and randomly perturbed
   spheres that hurt both tangengspace computations and created seams,
   plus who knows what else. The code wasn't production-ready by any
   measure.


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r12984 | pheonixstorm | 2010-12-18 08:14:53 +0800 (Sat, 18 Dec 2010) | 1 line

Forgot to update the win32 binaries with last build at merge. Includes changes to all resource  (rc) files to show build number and version numbers for Mesher, Vegaserver, Vegastrike, and Setup. Currnet version is 0.55.1.16
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r12983 | klaussfreire | 2010-12-16 05:06:12 +0800 (Thu, 16 Dec 2010) | 3 lines

Fix typo (GetPoyType -> GetPolyType)


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r12982 | pheonixstorm | 2010-12-15 17:28:34 +0800 (Wed, 15 Dec 2010) | 1 line

Updating VC7/8 readmes to reflect that both compilers no longer supported or maintained. Now using vega-vc for current line (VC9) and higher.
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r12981 | pheonixstorm | 2010-12-15 17:25:38 +0800 (Wed, 15 Dec 2010) | 1 line

Adding new Visual C++ projects directory. This directory will contain all new projects/solutions naming each by VC version in the appropriate folders. This should keep everything in one place and not scattered about multiple directories.
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r12980 | pheonixstorm | 2010-12-15 17:08:37 +0800 (Wed, 15 Dec 2010) | 3 lines

Added data modifications for new radar code
Improved factions.xml
Improved on AIs xml code
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r12979 | pheonixstorm | 2010-12-15 17:05:47 +0800 (Wed, 15 Dec 2010) | 1 line

Updated binaries and libraries. Removed obsolete or unused dll files. Will have VS with and w/o ffmpeg and related dlls post by end of the week/next week. Current exe does NOT have ffmpeg support turned on.
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r12978 | pheonixstorm | 2010-12-15 16:53:40 +0800 (Wed, 15 Dec 2010) | 1 line

Merging pheonixstorm branch with trunk. Includes new radar code, new mesh animation code, and various tweaks and fixes.
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r12977 | pheonixstorm | 2010-12-15 15:52:54 +0800 (Wed, 15 Dec 2010) | 1 line

Changes version and build numbers in VS resource file in preparation for merge.
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r12976 | pheonixstorm | 2010-12-15 15:51:21 +0800 (Wed, 15 Dec 2010) | 1 line

Changed a few optimization settings to try and squeeze some additional speed out of binaries.
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r12975 | pheonixstorm | 2010-12-14 16:07:03 +0800 (Tue, 14 Dec 2010) | 1 line

Merge error, dual copies in file. Merge fixed.
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r12974 | pheonixstorm | 2010-12-14 15:12:24 +0800 (Tue, 14 Dec 2010) | 1 line

Merged trunk into pheonixstorm branch. Once next two diffs complete and a successful compile I will merge my brank into trunk and update data.
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r12973 | klaussfreire | 2010-12-13 21:56:34 +0800 (Mon, 13 Dec 2010) | 3 lines

Revert mistaken commit: new radar code wasn't ready for commit yet


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r12972 | pheonixstorm | 2010-12-13 17:46:53 +0800 (Mon, 13 Dec 2010) | 1 line

Adding mission selector back into the fold. It runs though complains if not in data and crashes if outside data.. will have to fix.
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r12971 | pheonixstorm | 2010-12-13 17:42:18 +0800 (Mon, 13 Dec 2010) | 2 lines

Basemaker changes:
Split sprite.cpp and sprite.h off of base_maker.cpp Both files commented out of base_maker while still under testing.
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r12970 | pheonixstorm | 2010-12-13 17:37:04 +0800 (Mon, 13 Dec 2010) | 3 lines

Fixed libpng issue with an older bug thought long squashed. Simple change made from png_set_gray_1_2_4_to_8( png_ptr ); to png_set_expand_gray_1_2_4_to_8( png_ptr ); Will recompile all win32 binaries and update shortly.


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r12969 | klaussfreire | 2010-12-13 14:19:40 +0800 (Mon, 13 Dec 2010) | 5 lines

Improvements to video textures:
 - Use GL_ARB_texture_rectangle when supported
 - Proper clamping to avoid edge artifacts


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r12968 | pheonixstorm | 2010-12-12 21:05:26 +0800 (Sun, 12 Dec 2010) | 2 lines

Updated libpng to v1.44 Thought I had done this earlier, but seems I never copied the new files over. This corrected a bug from the older version.
Changed primary solution to only include vegastrike/server and vs setup. Mesher is now part of the Dev Tools solution as is Mission Selector (revived) and basemaker (not fully functional)
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r12967 | pheonixstorm | 2010-12-12 20:58:54 +0800 (Sun, 12 Dec 2010) | 1 line

Patch by breese: Fixed two memory leaks and an uninitialized array.
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r12966 | pheonixstorm | 2010-12-11 05:43:30 +0800 (Sat, 11 Dec 2010) | 1 line

Fixed a few issues from class/struct redefinitions. There are a few less warnings about a class being labeled later as a struct of struct labeled as a class. Will continue to look for and fix these type of warnings. Still need to run a linux compile to check all changes.
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r12965 | www_2 | 2010-12-08 20:32:44 +0800 (Wed, 08 Dec 2010) | 1 line

small chance css 3 to css 2
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r12964 | pheonixstorm | 2010-12-06 05:05:54 +0800 (Mon, 06 Dec 2010) | 1 line

Minor update to project files. Next update should include debug, no sse and sse2 build configurations.
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r12963 | pheonixstorm | 2010-12-05 20:22:14 +0800 (Sun, 05 Dec 2010) | 1 line

Updating to fix a few errors and adding mesh animation source changes
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r12962 | smi7h1sh3r3808 | 2010-12-02 06:23:16 +0800 (Thu, 02 Dec 2010) | 1 line

updated for more testing
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r12961 | smi7h1sh3r3808 | 2010-12-02 06:21:01 +0800 (Thu, 02 Dec 2010) | 1 line

just testing 
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r12960 | hellcatv | 2010-12-02 06:18:48 +0800 (Thu, 02 Dec 2010) | 1 line

Meeting notes
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r12959 | DireDM | 2010-11-29 15:23:25 +0800 (Mon, 29 Nov 2010) | 1 line


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r12958 | pheonixstorm | 2010-11-29 03:49:47 +0800 (Mon, 29 Nov 2010) | 1 line

Forgot to update CMake, now corrected with latest changes for Radars
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r12957 | pheonixstorm | 2010-11-28 11:03:57 +0800 (Sun, 28 Nov 2010) | 1 line

New radar types and radar refactoring. Get the data diff from http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&t=15584
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r12956 | pheonixstorm | 2010-11-28 10:54:55 +0800 (Sun, 28 Nov 2010) | 1 line

Updated windows project files to add new radar style
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r12955 | pheonixstorm | 2010-11-27 08:57:05 +0800 (Sat, 27 Nov 2010) | 1 line

strook branch
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r12954 | pheonixstorm | 2010-11-26 04:24:49 +0800 (Fri, 26 Nov 2010) | 1 line

New win32 solution for VC9 (VC 2008). Will compile working binaries for all projects. This is not final though as I am hoping to get GTK+ updated to v2.2 Any code that did not have a home is gone. Saved about 10+mb of space to boot!
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r12953 | pheonixstorm | 2010-11-26 04:08:08 +0800 (Fri, 26 Nov 2010) | 1 line

Updated unit.cpp to reflect new file naming of unit_click, unit_customize, unit_damage, unit_jump, and unit_physics. Changed from .cpp to .h Removed cpp and adding .h files
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r12952 | pheonixstorm | 2010-11-25 05:28:33 +0800 (Thu, 25 Nov 2010) | 1 line

minor update to vc8 folder and deleting old python libs
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r12951 | pheonixstorm | 2010-11-24 00:41:09 +0800 (Wed, 24 Nov 2010) | 1 line

New vegaserver exe ready for testing. Almost done with new project files
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r12950 | pheonixstorm | 2010-11-23 03:44:40 +0800 (Tue, 23 Nov 2010) | 1 line

vssetup resource (rc) file updated. Will be moved to vega-vc build directory at a later date.
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r12949 | pheonixstorm | 2010-11-23 03:41:34 +0800 (Tue, 23 Nov 2010) | 1 line

vegaserver project no longer compiles due to code changes after r12730. Will be updated shortly under new VC9 project is complete. Same goes for vsacctserver. Depreciated txt added for future use in vega-vcX folders
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r12948 | pheonixstorm | 2010-11-21 15:29:50 +0800 (Sun, 21 Nov 2010) | 1 line

New mesher binary now up on pheonixstorm branch, needs testing.
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r12947 | pheonixstorm | 2010-11-21 15:27:45 +0800 (Sun, 21 Nov 2010) | 1 line

New mesher project added and compiled. Solution cleaned of obsolete projects. Mesher build output directories still need to be modified.
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r12946 | pheonixstorm | 2010-11-21 07:05:47 +0800 (Sun, 21 Nov 2010) | 1 line

Unused dlls removed from win32 tree
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r12945 | pheonixstorm | 2010-11-21 06:30:54 +0800 (Sun, 21 Nov 2010) | 1 line

OpenAL dll and redist updated. VS binary updated
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r12944 | pheonixstorm | 2010-11-21 05:39:47 +0800 (Sun, 21 Nov 2010) | 1 line

OpenAL updated. Depreciated and unused code cleaned out. Changed alut.lib to alut_static.lib 
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r12943 | pheonixstorm | 2010-11-21 05:34:52 +0800 (Sun, 21 Nov 2010) | 1 line

New includes barf on ubyte. Changed to char
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r12942 | pheonixstorm | 2010-11-20 16:01:56 +0800 (Sat, 20 Nov 2010) | 1 line

SDL.dll updated as well as vegastrike binary. VC runtimes removed for latest VC9 redist. Cleared out older SDL dlls
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r12941 | pheonixstorm | 2010-11-20 15:50:29 +0800 (Sat, 20 Nov 2010) | 1 line

Cleaned up win32 SDL code. SDL version now 1.2.14, SDL_mixer removed since it wasn't used.
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r12940 | pheonixstorm | 2010-11-19 14:13:55 +0800 (Fri, 19 Nov 2010) | 1 line

importing vs source to pheonixstorm branch
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r12939 | pheonixstorm | 2010-11-19 12:26:14 +0800 (Fri, 19 Nov 2010) | 1 line

import win32 vc9 build branch
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r12938 | pheonixstorm | 2010-11-19 12:26:02 +0800 (Fri, 19 Nov 2010) | 1 line


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r12937 | pheonixstorm | 2010-11-19 04:52:22 +0800 (Fri, 19 Nov 2010) | 1 line


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r12936 | pheonixstorm | 2010-11-19 04:10:12 +0800 (Fri, 19 Nov 2010) | 1 line


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r12935 | pheonixstorm | 2010-11-19 04:09:03 +0800 (Fri, 19 Nov 2010) | 1 line


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r12934 | pheonixstorm | 2010-11-18 08:12:34 +0800 (Thu, 18 Nov 2010) | 1 line

win32 Debug binary now up. Fall back to this if you have problems running the release version
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r12933 | pheonixstorm | 2010-11-15 15:31:26 +0800 (Mon, 15 Nov 2010) | 1 line

Cube map enabled exe. Needs testing!
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r12932 | pheonixstorm | 2010-11-15 15:28:59 +0800 (Mon, 15 Nov 2010) | 1 line

Corrected project files to use NV_CUBE_MAP under preprocessor directives. binary will now use cube maps and no longer show white during spaceflight.
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r12931 | www_2 | 2010-11-03 05:43:30 +0800 (Wed, 03 Nov 2010) | 1 line

add html5 version of the site template
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r12930 | ace123 | 2010-10-13 16:24:55 +0800 (Wed, 13 Oct 2010) | 2 lines

Fix build errors on Ubuntu.

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r12929 | ace123 | 2010-10-11 07:30:28 +0800 (Mon, 11 Oct 2010) | 2 lines

Forgot to commit png function. Set the version number of windows al.

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r12928 | klaussfreire | 2010-10-11 03:39:51 +0800 (Mon, 11 Oct 2010) | 4 lines

The cast to ALCubyte in alcOpenDevice breaks linux builds.
I changed it by a version-dependant define in al.h, please tweak version numbers so that it works on both windows and linux.


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r12927 | klaussfreire | 2010-10-11 03:09:01 +0800 (Mon, 11 Oct 2010) | 4 lines

Move AL_ constants missing in windows to al.h, where they should go.
("al.h" is the "portabilized" <al.h> include)


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r12926 | ace123 | 2010-10-10 18:50:01 +0800 (Sun, 10 Oct 2010) | 2 lines

Compiles and runs on Windows, VS 2008. Space backgrounds are all white, but otherwise okay.

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r12925 | klaussfreire | 2010-10-05 00:23:18 +0800 (Tue, 05 Oct 2010) | 3 lines

Bug 3080441 fixed: build error because of a broken and unneeded VSFile constructor.


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r12924 | diredm | 2010-10-04 09:28:28 +0800 (Mon, 04 Oct 2010) | 1 line


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r12923 | hellcatv | 2010-09-30 15:35:51 +0800 (Thu, 30 Sep 2010) | 1 line

added art repository for craig and chris' new vega strike artwork
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r12922 | ace123 | 2010-09-26 08:16:38 +0800 (Sun, 26 Sep 2010) | 2 lines

Fix some type cast errors, don't change NB types to UInt32.

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r12921 | ace123 | 2010-09-25 13:10:17 +0800 (Sat, 25 Sep 2010) | 2 lines

vegaserver is able to load factions again.

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r12920 | klaussfreire | 2010-09-23 07:27:46 +0800 (Thu, 23 Sep 2010) | 18 lines

Tons of shader improvements:
 * onboard shader versions
   Pushing more computations per-vertex is a better fit for onboard GPUs, with very limited pixel shading power.
   The artifacts that result from per-vertex nonlinear computations is something we'll have to work out or put up with.
   Onboard variants also avoid multipass algorithms like the plague, using only the absolute minimum passes. Usually this means
   multipass lighting is off the table, and planet shaders can only handle one light.
   TODO: planet shaders could handle more lights *diffusely* though, but shadows and other phenomena would have issues.
 * more consistent looks across shader settings
   Increasing/Decreasing shader settings now maintains a consistent look, adjusting only precision in several aspects:
    - disabling less influential phenomena (like pass-thru rayleigh scattering, parallax, etc), replacing them
      with similarly-looking rough and quick approximations (before it wasn't even approximated, just removed)
    - pushing nonlinear but screen-coherent low-frequency computations to the vertex shader, retaining the phenomena
      but trading performance for artifacts
    - reducing sampling frequency when multisampling
    - reducing or removing use of anisotropic filtering
 * hidden penumbra shadow artifacts


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r12919 | klaussfreire | 2010-09-21 23:24:32 +0800 (Tue, 21 Sep 2010) | 3 lines

Haiku cmake building patch by Michael Oliveira


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r12918 | klaussfreire | 2010-09-21 02:05:40 +0800 (Tue, 21 Sep 2010) | 4 lines

Bug 3071996: Hopefully, fixed (untested)
    ffmpeg 0.6 needs __STDC_CONSTANT_MACROS defined


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r12917 | klaussfreire | 2010-09-18 06:29:19 +0800 (Sat, 18 Sep 2010) | 3 lines

Shenle's MSVC compatibility patch applied (with minor tweaks)


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r12916 | klaussfreire | 2010-09-16 12:55:31 +0800 (Thu, 16 Sep 2010) | 4 lines

Minor optimization: avoid unnecessary data copying
Minor precision fix: avoid double rounding errors


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r12915 | klaussfreire | 2010-09-16 09:54:38 +0800 (Thu, 16 Sep 2010) | 3 lines

Mesh post-processing optimization (for wee faster loading)


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r12914 | klaussfreire | 2010-09-16 08:59:03 +0800 (Thu, 16 Sep 2010) | 3 lines

More NaN avoidance, effectively fixing planet's polar cap glitch


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r12913 | klaussfreire | 2010-09-12 01:42:30 +0800 (Sun, 12 Sep 2010) | 3 lines

Fixed fallback sequence (fixed_simple is now 2_ps1.4/default_simple)


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r12912 | klaussfreire | 2010-09-12 01:37:37 +0800 (Sun, 12 Sep 2010) | 3 lines

Technique typo


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r12911 | klaussfreire | 2010-09-10 13:43:11 +0800 (Fri, 10 Sep 2010) | 3 lines

Reduced cockpit drift, waaaay more comfortable


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r12910 | klaussfreire | 2010-09-10 13:12:34 +0800 (Fri, 10 Sep 2010) | 4 lines

milky_way.xml improvements, tying terrestrial planets with earth technique
Covers a great chunk of all planets. Won't tie gas giants yet...


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r12909 | klaussfreire | 2010-09-10 13:10:46 +0800 (Fri, 10 Sep 2010) | 4 lines

Nicer Redemption/Bernards Star/jacobs
(showing how earth techniques also work for desert planets)


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r12908 | klaussfreire | 2010-09-10 13:07:53 +0800 (Fri, 10 Sep 2010) | 11 lines

Technique improvements:
 * sRGB awareness for earth technique
 * sRGB awareness documentation in DTD
 * gas giants technique prototype (not used yet)
 * Proper multi-pass lighting (may be a tad heavy on the GPU though)
 * Better sequencing and z-sort settings
 * default technique in all shader profiles 
   (some meshes explicitly reference a "default" technique)



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r12907 | klaussfreire | 2010-09-10 13:03:24 +0800 (Fri, 10 Sep 2010) | 13 lines

Tons of improvements to planet shaders, including:
 * Proper multilight handling (needs further changes to techniques which will be committed shortly)
 * Improved performance and looks
 * Improved compatibility (lets hope... at least that's the intention).
   Compatibility still has a long way to go though.
 * Used include directives to factor out common sections into include files
   - uniforms
   - standard library of functions
   - configuration defines
 * sRGB support (needs further changes to techniques which will be committed shortly)
 * Initial version of gas giants - a bit slow and glitchy, but a start


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r12906 | klaussfreire | 2010-09-10 12:57:25 +0800 (Fri, 10 Sep 2010) | 3 lines

Also ignore *.pp in programs/planet


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r12905 | klaussfreire | 2010-09-10 12:56:13 +0800 (Fri, 10 Sep 2010) | 3 lines

Make programs folder ignore preprocessed shaders (*.pp)


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r12904 | klaussfreire | 2010-09-10 12:53:55 +0800 (Fri, 10 Sep 2010) | 3 lines

Useful script to process include directives within shaders off-line (ie: for inspection)


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r12903 | klaussfreire | 2010-09-10 12:27:29 +0800 (Fri, 10 Sep 2010) | 4 lines

galaxy.xml (milky_way.xml in VS datasets) improvements to allow technique, unitname and parameter overrides in planets of random starsystems.
Will soon commit changes to milky_way.xml using this new capability.


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r12902 | klaussfreire | 2010-09-10 12:24:29 +0800 (Fri, 10 Sep 2010) | 4 lines

Bugfix: multipass lighting techniques weren't working right.
    This hopes to fix it.


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r12901 | klaussfreire | 2010-09-10 12:22:19 +0800 (Fri, 10 Sep 2010) | 3 lines

sRGB framebuffer extensions support


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r12900 | klaussfreire | 2010-09-10 12:20:16 +0800 (Fri, 10 Sep 2010) | 5 lines

Z-Sort fix: was sorting transparents front to back, when it had to be back to front.
And wasn't detecting transparencies all that well either.
Oops.


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r12899 | klaussfreire | 2010-09-10 12:09:23 +0800 (Fri, 10 Sep 2010) | 3 lines

Fix bug in tangentspace computation.


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r12898 | klaussfreire | 2010-09-10 12:07:42 +0800 (Fri, 10 Sep 2010) | 3 lines

Avoid NaNs while normalizing (0,0,0)


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r12897 | klaussfreire | 2010-09-10 01:20:24 +0800 (Fri, 10 Sep 2010) | 3 lines

Patch by Michael Oliveira making VS build on Haiku


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r12896 | klaussfreire | 2010-09-09 22:54:58 +0800 (Thu, 09 Sep 2010) | 3 lines

Bugfix: bug in quest_surplus found by nikai


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r12895 | klaussfreire | 2010-09-09 13:35:12 +0800 (Thu, 09 Sep 2010) | 3 lines

Masters for m_class planet specmaps


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r12894 | klaussfreire | 2010-09-09 13:13:38 +0800 (Thu, 09 Sep 2010) | 3 lines

m_class planet specmaps


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r12893 | klaussfreire | 2010-09-09 12:10:57 +0800 (Thu, 09 Sep 2010) | 3 lines

Masters for the recently-added planet specmaps 


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r12892 | klaussfreire | 2010-09-09 01:19:35 +0800 (Thu, 09 Sep 2010) | 3 lines

Patch by nikai fixing duplicate links going back to concourse from bars


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r12891 | klaussfreire | 2010-09-06 12:56:26 +0800 (Mon, 06 Sep 2010) | 3 lines

Add specmaps and cloudmaps for most terrestrial planet types, and city lights for carribean types.


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r12890 | klaussfreire | 2010-09-06 12:50:18 +0800 (Mon, 06 Sep 2010) | 4 lines

Add missing Entourage.stock variant.
TODO: probably add some equipment and upgrades to the stock variant as well.


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r12889 | klaussfreire | 2010-09-02 14:04:10 +0800 (Thu, 02 Sep 2010) | 3 lines

More savegame loading optimizations (this time quite significant) :D


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r12888 | klaussfreire | 2010-09-02 13:00:59 +0800 (Thu, 02 Sep 2010) | 3 lines

Tiny savegame loading optimization: preallocate memory for mission data when we know its size already.


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r12887 | klaussfreire | 2010-09-02 12:56:58 +0800 (Thu, 02 Sep 2010) | 3 lines

Blip sort was reversed: hostiles must be on TOP (damn typo)


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r12886 | klaussfreire | 2010-08-31 00:53:27 +0800 (Tue, 31 Aug 2010) | 3 lines

Patch by Lukas Barth fixing SDL-less build (signature mismatch in winsys_init for non-SDL code)


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r12885 | klaussfreire | 2010-08-24 07:45:20 +0800 (Tue, 24 Aug 2010) | 3 lines

Better match shader profiles, and implement Extreme Shader option.


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r12884 | klaussfreire | 2010-08-22 15:51:22 +0800 (Sun, 22 Aug 2010) | 3 lines

Bugfix: Prevent savegame corruption when mission data key contains spaces.


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r12883 | klaussfreire | 2010-08-22 14:21:47 +0800 (Sun, 22 Aug 2010) | 3 lines

Bugfix: Make price tracking robust against corrupted save data.


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r12882 | klaussfreire | 2010-08-22 13:12:27 +0800 (Sun, 22 Aug 2010) | 3 lines

Acknowledge the authors of the new earth textures


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r12881 | klaussfreire | 2010-08-22 13:11:49 +0800 (Sun, 22 Aug 2010) | 3 lines

Hide mouse pointer during videos


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r12880 | klaussfreire | 2010-08-22 12:54:12 +0800 (Sun, 22 Aug 2010) | 3 lines

Oops - typo fix in xml technique


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r12879 | klaussfreire | 2010-08-22 12:21:24 +0800 (Sun, 22 Aug 2010) | 4 lines

City lights: increase dynamic range by using higher-gamma gamma
correction. Usual city lights don't look right with the usual gamma.


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r12878 | klaussfreire | 2010-08-22 12:19:43 +0800 (Sun, 22 Aug 2010) | 4 lines

Fixed-function rendering fix: respect technique-specified rendering
parameters (blending mode, zwrites, etc...)


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r12877 | klaussfreire | 2010-08-22 10:23:12 +0800 (Sun, 22 Aug 2010) | 4 lines

fixed function needs an "earth" technique, not merely a "planet" one.
Even if it works for every planet.


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r12876 | klaussfreire | 2010-08-22 10:20:21 +0800 (Sun, 22 Aug 2010) | 3 lines

Oops, another typo


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r12875 | klaussfreire | 2010-08-22 10:19:33 +0800 (Sun, 22 Aug 2010) | 3 lines

Oops, typo


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r12874 | klaussfreire | 2010-08-22 10:18:03 +0800 (Sun, 22 Aug 2010) | 3 lines

Proper fallback chain and fixed-function planet technique


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r12873 | klaussfreire | 2010-08-22 10:10:33 +0800 (Sun, 22 Aug 2010) | 4 lines

A few units need this technique to be called highend.
Bummer


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r12872 | klaussfreire | 2010-08-22 08:26:38 +0800 (Sun, 22 Aug 2010) | 3 lines

FreeBSD compatibility fix


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r12871 | klaussfreire | 2010-08-22 07:45:13 +0800 (Sun, 22 Aug 2010) | 3 lines

Fix city lights bug


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r12870 | klaussfreire | 2010-08-22 07:38:51 +0800 (Sun, 22 Aug 2010) | 3 lines

Missing technique :(


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r12869 | klaussfreire | 2010-08-22 05:43:33 +0800 (Sun, 22 Aug 2010) | 16 lines

Committing a new set of shaders, and changes to the technique layout.
 * Techniques are now divided in technique sets. Each set should implement all referenced techniques,
   or have a common technique in the root techniques/ folder. Shader settings in vssetup select the technique set
   and default techniques.
 * It's probable that the earth (and earth-like) planet technique doesn't match either the referenced shader
   profile in the set or the default technique's budget. We'll have to do a lot of matching and tweaking here.
   The idea is that technique sets should aim toward hardware of the class specified, but not necessarily
   be an exact match to the DirectX shader profile (since OpenGL has no straight equivalence in some cases).
 * The extreme shader set is left vacant for now. VS won't launch if set with vssetup.
 * Adapted earth and Atlantis to use the new earth techniques.
 * The new techniques may have compatibility issues with various hardware - sorry for that, it will take some
   time to make it compatible with the various manufacturers and drivers.
 * I did see the polar artifact on planets. I'm not sure what it is, but I suspect tangentspace generation on
   the engine - it will take some heavy debugging, please put up with it until then.


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r12868 | klaussfreire | 2010-08-22 05:08:01 +0800 (Sun, 22 Aug 2010) | 5 lines

New textures:
 - Support textures (cosAngleToDepth)
 - New textures for palnet Earth (will soon update the readme to include attribution)


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r12867 | klaussfreire | 2010-08-22 04:58:22 +0800 (Sun, 22 Aug 2010) | 4 lines

Technique lookup improvement: make it look both in the technique_set AND in the root technique folder.
This allows easy fallback setups, and sharing of common techniques across technique_sets


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r12866 | klaussfreire | 2010-08-22 04:57:11 +0800 (Sun, 22 Aug 2010) | 3 lines

Formatting fix


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r12865 | klaussfreire | 2010-08-21 09:00:34 +0800 (Sat, 21 Aug 2010) | 3 lines

FreeBSD compatibility fix: opcode's opcodetypes.h doesn't detect wint_t correctly and tries to re-define it.


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r12864 | klaussfreire | 2010-08-19 12:29:06 +0800 (Thu, 19 Aug 2010) | 3 lines

GLSL warning fix


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r12863 | klaussfreire | 2010-08-19 12:28:12 +0800 (Thu, 19 Aug 2010) | 4 lines

Fixed wormhole swirly thingies.
Note: many lines changed because the edit was done with OO.org, but that's good, so further editing with OO won't result in this kind of useless diff anymore.


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r12862 | klaussfreire | 2010-08-19 10:28:03 +0800 (Thu, 19 Aug 2010) | 4 lines

In view of recent unit iterator bugs, fix a few places to use un_kiter instead of un_iter, and to use it at loop scope.
(ie: define the variable in the for statement rather than in the enclosing scope, to limit its grip over the collection)


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r12861 | klaussfreire | 2010-08-19 10:26:32 +0800 (Thu, 19 Aug 2010) | 5 lines

New blending mode for techniques: multi_alpha_blend
Will behave as alpha_blend in the first lighting batch, and as add in the next ones.
Works when doing multipass lighting with alpha_blending


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r12860 | klaussfreire | 2010-08-19 09:11:59 +0800 (Thu, 19 Aug 2010) | 3 lines

Small refactor to allow many mouse pointer types (in base/unit interfaces)


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r12859 | klaussfreire | 2010-08-19 09:10:15 +0800 (Thu, 19 Aug 2010) | 3 lines

Bugfix: jumppoints were killing their subunits (the whirl thingy) because they misused UnitCollection iterators.


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r12858 | klaussfreire | 2010-08-19 09:09:10 +0800 (Thu, 19 Aug 2010) | 6 lines

UnitCollection fix:
 - make ConstIterator return Unit* (instead of const Unit*), constness of iterators doesn't go that way.
 - use ConstIterator in Unit::Draw (makes sense, it's faster btw)
 - Fix warning printout to produce meaningful text


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r12857 | klaussfreire | 2010-08-19 09:06:00 +0800 (Thu, 19 Aug 2010) | 3 lines

Fix debugging output: wasn't printing the newline


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r12856 | klaussfreire | 2010-08-19 05:00:43 +0800 (Thu, 19 Aug 2010) | 3 lines

Quickpath GFXOptimizeList fix: when the mesh was fully optimized already, it would produce empty meshes.


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r12855 | klaussfreire | 2010-08-18 14:26:50 +0800 (Wed, 18 Aug 2010) | 5 lines

Allow planets to be given an explicit "unit" attribute, referencing the units.csv row to be used.
Deriving the entry from the texture file was too limiting.
If the explicit value isn't given, the old algorithm for deriving one is still applied.


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r12854 | klaussfreire | 2010-08-18 12:05:13 +0800 (Wed, 18 Aug 2010) | 3 lines

Price tracker fix: display the proper name for planets


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r12853 | klaussfreire | 2010-08-18 12:04:31 +0800 (Wed, 18 Aug 2010) | 3 lines

GFXOptimizeVertex optimization: fast-path for the first (sometimes very large) batch of unique vertices.


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r12852 | klaussfreire | 2010-08-18 09:39:07 +0800 (Wed, 18 Aug 2010) | 4 lines

Ticket #69: remember and track highest and lowest observed prices to aid
trading.


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r12851 | klaussfreire | 2010-08-18 09:36:37 +0800 (Wed, 18 Aug 2010) | 4 lines

Minor optimizations: don't go around copying std::string s without
reason. Pass const std::string& references instead.


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r12850 | klaussfreire | 2010-08-18 09:35:33 +0800 (Wed, 18 Aug 2010) | 3 lines

Warning fixes


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r12849 | klaussfreire | 2010-08-18 09:35:12 +0800 (Wed, 18 Aug 2010) | 3 lines

Formatting fixes


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r12848 | klaussfreire | 2010-08-18 05:56:28 +0800 (Wed, 18 Aug 2010) | 3 lines

Formatting fixes


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r12847 | klaussfreire | 2010-08-15 06:05:58 +0800 (Sun, 15 Aug 2010) | 4 lines

Bug 3042010 fixed: The repair bot repairs autotracking deactivation (through the toggle key).
    Implemented an explicit toggle, separate from ship stats, that should resolve this issue nicely.


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r12846 | klaussfreire | 2010-08-15 03:27:42 +0800 (Sun, 15 Aug 2010) | 3 lines

Clarified doc on UnitImages.ecm


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r12845 | klaussfreire | 2010-08-15 03:27:01 +0800 (Sun, 15 Aug 2010) | 3 lines

ECM key fix: if you press and release real fast, it failed to register the command.


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r12844 | klaussfreire | 2010-08-14 13:46:59 +0800 (Sat, 14 Aug 2010) | 4 lines

Bug 3042011 fixed: ECM was broken



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r12843 | klaussfreire | 2010-08-13 22:28:38 +0800 (Fri, 13 Aug 2010) | 3 lines

Bug 3044134: base_maker build error (it needs xml_support)


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r12842 | klaussfreire | 2010-08-13 14:40:48 +0800 (Fri, 13 Aug 2010) | 3 lines

Bug 3044134: Build broken due to duplicate strtolower (it's now defined in xml_support.h)


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r12841 | klaussfreire | 2010-08-13 10:44:44 +0800 (Fri, 13 Aug 2010) | 6 lines

Ticket #43: support code for special planet techniques.

Add a technique="blah" entry to <Planet> system xml files, and you'll get planets with custom render techniques.
(work underway for an earth technique, and eventual work into further parameterization of techniques - ie shader params - from system files)


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r12840 | klaussfreire | 2010-08-13 10:41:44 +0800 (Fri, 13 Aug 2010) | 6 lines

- Shader reload key reimplemented (TODO: make it reload whole techniques - atm, it just reloads the shaders).
- Some formatting fixes in technique.h
- Some debugging output in technique parsing
- Fixed memory corruption (buffer overflow) in technique parsing


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r12839 | klaussfreire | 2010-08-13 10:38:30 +0800 (Fri, 13 Aug 2010) | 3 lines

Some minor formatting fixes to XMLDocument


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r12838 | klaussfreire | 2010-08-13 10:28:27 +0800 (Fri, 13 Aug 2010) | 3 lines

Change some printfs to stderr to be dprintfs (only in debug mode)


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r12837 | klaussfreire | 2010-08-13 08:39:36 +0800 (Fri, 13 Aug 2010) | 11 lines

ATI/Intel bug workaround:

ATI/Intel drivers seem to struggle with NPOT textures (even if they advertise support for GL_ARB_texture_non_power_of_two).

To work around that issue, VS will try to match the GL vendor's string against known good drivers (nvidia only atm) and only for those enable usage of NPOT video textures (a conservative approach avoids crashes on those buggy machines even if detection fails).

The behavior can be overridden by setting the "graphics/pot_video_textures" config variable to either true or false (detection only works when NO ENTRY IS GIVEN), so it can be forced either way.

TODO: atm, the POT texture is filled by resampling video to fit the texture's dimensions. Instead, integral scaling (faster) could be used along with subtexture transfer to limit bandwidth and CPU overhead, by transferring the NPOT image into a subregion of the texture and then rendering off that region.


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r12836 | klaussfreire | 2010-08-12 22:10:09 +0800 (Thu, 12 Aug 2010) | 3 lines

Patch 3043628 by anonymous: don't append mission descriptions twice in the mission computer


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r12835 | klaussfreire | 2010-08-11 11:32:43 +0800 (Wed, 11 Aug 2010) | 3 lines

Bug 3042563: Exit button not working in main menu's load screen


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r12834 | klaussfreire | 2010-08-05 08:37:36 +0800 (Thu, 05 Aug 2010) | 8 lines

Video streaming fixes: 
  - give playback a seek buffer, so that it doesn't seek so heavily, let it skip or wait instead.
  - Nasty misinitialization of an AnimatedTexture somewhere seldom used
  - Nasty misinitialization of Movie elements where initial playback time wouldn't be properly set in all situations




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r12833 | klaussfreire | 2010-08-05 06:40:13 +0800 (Thu, 05 Aug 2010) | 3 lines

Better, less twitchy seeking of video streams


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r12832 | klaussfreire | 2010-08-05 06:16:04 +0800 (Thu, 05 Aug 2010) | 3 lines

Don't go on processing callbacks after a python callback. It has unpredictable results (python could change the base layout or even kill the base).


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r12831 | klaussfreire | 2010-08-04 13:53:17 +0800 (Wed, 04 Aug 2010) | 3 lines

Small optimizations in python scripts


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r12830 | klaussfreire | 2010-08-04 13:52:19 +0800 (Wed, 04 Aug 2010) | 3 lines

Small optimizations in python scripts


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r12829 | klaussfreire | 2010-08-04 13:50:27 +0800 (Wed, 04 Aug 2010) | 3 lines

Small optimizations in python scripts


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r12828 | klaussfreire | 2010-08-04 13:49:43 +0800 (Wed, 04 Aug 2010) | 3 lines

Small optimizations in python scripts


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r12827 | klaussfreire | 2010-08-04 13:48:36 +0800 (Wed, 04 Aug 2010) | 3 lines

Small optimizations in PickleTools.


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r12826 | klaussfreire | 2010-08-04 11:15:51 +0800 (Wed, 04 Aug 2010) | 3 lines

Bugfix 3023845: continuation, with more duplicates removed


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r12825 | klaussfreire | 2010-08-03 23:21:13 +0800 (Tue, 03 Aug 2010) | 3 lines

Bugfix: remove OpenALRenderer.h from noinst_HEADERS (I'm not sure why it's there)


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r12824 | klaussfreire | 2010-08-03 22:24:45 +0800 (Tue, 03 Aug 2010) | 3 lines

Bugfix 3038806: to_OgreMesh.cpp must check config.h for HAVE_OGRE, and a broken #ifdef for older Ogre versions.


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r12823 | klaussfreire | 2010-08-03 22:23:10 +0800 (Tue, 03 Aug 2010) | 3 lines

Fix duplicate listing of CodecRegistry.cpp


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r12822 | klaussfreire | 2010-08-02 04:09:08 +0800 (Mon, 02 Aug 2010) | 10 lines

Build system fixes:
 - Make automake build correctly
   * Fixed bug 2944763: putting libraries in xxx_LDFLAGS instead of xxx_LDADD
   * Added missing SUCSS source files (Streaming stuff)
   * Mesher needs boost_thread when building with ogre.
     TODO: in-tree boost libraries don't include boost_thread - will have to add it
 - Make CMake detect Ogre:
   * Forgot to commit FindOGRE.cmake 


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r12821 | klaussfreire | 2010-08-02 04:00:16 +0800 (Mon, 02 Aug 2010) | 3 lines

Bugfix: there was still one way in which a failed audio device initialization condition would result in an exception thrown.


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r12820 | klaussfreire | 2010-08-02 01:31:20 +0800 (Mon, 02 Aug 2010) | 3 lines

Bug 2890940: potential out-of-bounds access due to signedness mismatch in hash_sound


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r12819 | klaussfreire | 2010-08-02 01:02:14 +0800 (Mon, 02 Aug 2010) | 3 lines

Fixed bug 3023845: duplicate entries in Dirt__planets' Cargo Imports field


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r12818 | klaussfreire | 2010-08-01 23:58:18 +0800 (Sun, 01 Aug 2010) | 9 lines

Ticket #62 and bug 3024749: mesher didn't build with Ogre 1.7.x
Took the oportunity to fix a few things, like the old syntax not properly setting the format to "Ogre" (instead of "OgreMesh"),
and OgreConverter's help text.

NOTE: This version of the OgreConverter is way inferior to the one in the ogre_branch.
I'm fixing this only to solve all build issues in trunk, and of course similar fixes will be required in the ogre_branch,
but in general I don't expect this module to be very useful.


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r12817 | klaussfreire | 2010-08-01 22:00:40 +0800 (Sun, 01 Aug 2010) | 3 lines

A couple of warning fixes - one of which was a serious bug :-o


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r12816 | klaussfreire | 2010-08-01 15:45:49 +0800 (Sun, 01 Aug 2010) | 3 lines

Little crashing bug: NaN on ship stats would crash the base computer.


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r12815 | klaussfreire | 2010-08-01 15:00:32 +0800 (Sun, 01 Aug 2010) | 4 lines

Merge audio branch data changes into trunk
(see previous logs for details)


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r12814 | klaussfreire | 2010-08-01 12:17:41 +0800 (Sun, 01 Aug 2010) | 12 lines

Merging audio branch into trunk
 + some trivial fixes (warnings mostly)

Included (what the audio branch had):
 + Streaming video support (with audio)
 + Functional SUCSS sound system (milestone 2 - only used for movies)
 + Aspect ratio configuration fixes (will come with a further commit)
 + Aspect ratio improvements on GUI.py (again, with a further commit)
 + Minor fixes/improvements to mesh_tool
 + Minor fixes in cmake build files


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r12813 | klaussfreire | 2010-07-31 09:36:52 +0800 (Sat, 31 Jul 2010) | 3 lines

Add missing #include


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r12812 | klaussfreire | 2010-07-30 10:53:27 +0800 (Fri, 30 Jul 2010) | 13 lines

Streaming sound halting problem SOLVED.

Too bad it's not THE halting problem ;-)

Basically, since the OpenAL's renderer confuses a buffer underrun with an end-of-stream condition,
I reworked the OpenAL renderer to keep manual track of the desired playing state of a renderable source.
Which is great: a renderer-specific bug fixed with (mostly) renderer-specific code.

Only change to the scene manager: it performs an idle update of the renderable prior to deactivating
it. Functions as a hook for the renderer to do internal checks, and, perhaps (as in this case), reactivate
the renderable source.


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r12811 | klaussfreire | 2010-07-30 10:48:27 +0800 (Fri, 30 Jul 2010) | 3 lines

Some tricky signedness warning fixes


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r12810 | klaussfreire | 2010-07-28 12:25:24 +0800 (Wed, 28 Jul 2010) | 8 lines

After playing around with widescreen, bases don't really look all that right with the vertical bars that keep their art's aspect ratio.
I very much prefer it when they fill the screen, even if they're stretched a bit.

Plus, if they fill the screen, movies look wonderful. Just wonderful.
So... I'm temporarily disabling aspect ratio fixups until we can make it configurable (it's a user preference after all).
Will ticketize that task.


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r12809 | klaussfreire | 2010-07-28 12:21:31 +0800 (Wed, 28 Jul 2010) | 5 lines

GUIInit now can be invoked without screen dimensions.
It will fetch them from the config file.
It makes movies adapt better to the various screen aspect ratios.


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r12808 | klaussfreire | 2010-07-28 11:27:58 +0800 (Wed, 28 Jul 2010) | 6 lines

Ticket #57: undo (or re-do) some warning-squashing that was done either wrong or bogus-like.

Note to future commits: a warning is preferable to a bogus fix. Always. Don't silence warnings for the sake of it, ever.



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r12807 | klaussfreire | 2010-07-27 12:50:11 +0800 (Tue, 27 Jul 2010) | 3 lines

Another typo fixed in units.csv: fighter_barracks__rlaan.bfxm -> rlaan_fighter_barracks.bfxm


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r12806 | klaussfreire | 2010-07-27 10:34:35 +0800 (Tue, 27 Jul 2010) | 9 lines

Mostly fixed soundless video playback:
 * Streaming videos are now set to nonlooping by default (it's the most common usage)
 * AnimatedTexture::Done() wasn't working right with streaming videos - fixed by tapping into EndOfStreamException
 * Wihtout a sound source, videos have to be Reset() to make them start from... ehem... the beginning.
 * Certain callbacks from certain places (Terminate() from inside Draw()) would crash the engine.
   Fixed by deferred execution of the Terminate() command.



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r12805 | klaussfreire | 2010-07-27 10:30:26 +0800 (Tue, 27 Jul 2010) | 3 lines

RelWithDebInfo was missing... ehem... debugging info.


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r12804 | klaussfreire | 2010-07-26 02:51:00 +0800 (Mon, 26 Jul 2010) | 13 lines

Bugfixes:
  * BorrowedOpenALRenderer should never attempt to open a new device/context.
    If a thread has no context, operations on the renderer should simply raise an exception.
  * Don't initialize the SceneManager's renderer if sound is disabled.
    This includes the case when there is no device, al_init.cpp will disable sound in that case.
  * Don't invoke rendererful SceneManager functionality without a renderer:
    - commit
    - createSource
    - createSound (renderer)

This closes ticket #61


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r12803 | klaussfreire | 2010-07-26 02:45:00 +0800 (Mon, 26 Jul 2010) | 3 lines

Optional vegaserver (didn't test it, but seemed like a nice idea)


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r12802 | klaussfreire | 2010-07-25 13:40:38 +0800 (Sun, 25 Jul 2010) | 3 lines

Merge fix from audio branch: mistyped rlaan mining base bfxm reference


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r12801 | klaussfreire | 2010-07-25 13:33:37 +0800 (Sun, 25 Jul 2010) | 3 lines

Fix new resolution: it needs a 4:3 aspect ratio for base interfaces


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r12800 | klaussfreire | 2010-07-25 13:13:53 +0800 (Sun, 25 Jul 2010) | 4 lines

Prevent assertion failure on broken bfxm files (which are there in the wild).
Instead, just print out diagnostic info.


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r12799 | klaussfreire | 2010-07-25 13:11:20 +0800 (Sun, 25 Jul 2010) | 3 lines

Fix mining base: bfxm reference was mistyped


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r12798 | www_2 | 2010-07-23 21:41:27 +0800 (Fri, 23 Jul 2010) | 2 lines

Add a new resolution 1600x900

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r12797 | klaussfreire | 2010-07-21 09:31:10 +0800 (Wed, 21 Jul 2010) | 3 lines

Merging changes from trunk into audio branch


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r12796 | hellcatv | 2010-07-20 19:15:38 +0800 (Tue, 20 Jul 2010) | 1 line

fixed serial wrapping problem--at least return bogus serials after all serials are full
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r12795 | hellcatv | 2010-07-20 08:54:27 +0800 (Tue, 20 Jul 2010) | 1 line

fix a crash where colTree is NULL for ejector chair yet not checked in the ray collision scheme. Also made result of opcode's rayCollide function actually be checked, but it's usually false, so made it always return true for ray-ship intersection
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r12794 | hellcatv | 2010-07-20 08:44:05 +0800 (Tue, 20 Jul 2010) | 1 line

a) do not reformat other people's libraries, b) do not replace if (a) B else C with if (a) {B else C }  if that compiles it means the macro ends with an if statement--and it's likely not what the author intended
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r12793 | hellcatv | 2010-05-29 06:22:36 +0800 (Sat, 29 May 2010) | 1 line

made afterburners turn red by adding a new special effects component to drawables--not easy
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r12792 | hellcatv | 2010-05-29 04:58:45 +0800 (Sat, 29 May 2010) | 1 line

Get rid of annoying jump drive damage that exhibits itself later by causing damage when jumping, and get rid of speed changing damage, instead do harsh damage to cockpit vdu
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r12791 | klaussfreire | 2010-05-28 12:25:40 +0800 (Fri, 28 May 2010) | 3 lines

Header refactoring: extract vegastrike.h's math section into vs_math.h so that the audio system can include only that (without, eg, including OpenGL headers)


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r12790 | klaussfreire | 2010-05-28 11:41:57 +0800 (Fri, 28 May 2010) | 3 lines

Merge win32 fix for OpenAL initialization (rev 12785)


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r12789 | hellcatv | 2010-05-22 07:14:34 +0800 (Sat, 22 May 2010) | 1 line

somehow the audio was a bit obnoxious in linux, so we read the config file a bit differently that moves items together closer so we can hear
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r12788 | hellcatv | 2010-05-21 12:09:08 +0800 (Fri, 21 May 2010) | 1 line

check for a script that happens to start with roll in the map before stripping out the first roll
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r12787 | hellcatv | 2010-05-21 11:41:56 +0800 (Fri, 21 May 2010) | 1 line

Reverting 12738's bug in lin_time.cpp   DO NOT FIX WARNINGS BY ADDING BUGS..this is YET another one
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r12786 | hellcatv | 2010-05-21 07:30:17 +0800 (Fri, 21 May 2010) | 1 line

updated project to work with new ffmpeg and new audiolib that needs openal 1.1
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r12785 | hellcatv | 2010-05-21 07:29:55 +0800 (Fri, 21 May 2010) | 1 line

Windows updates for openal1.1
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r12784 | hellcatv | 2010-05-21 03:17:15 +0800 (Fri, 21 May 2010) | 1 line

removed some dead files
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r12783 | hellcatv | 2010-05-21 02:54:12 +0800 (Fri, 21 May 2010) | 1 line

Revert 12577 which causes entire collision system to break.  I favor warnings + working code to broken code.  This patch should remove both
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r12782 | klaussfreire | 2010-05-19 13:36:57 +0800 (Wed, 19 May 2010) | 3 lines

Ticket #51: render radar contacts sorted by iff color, so hostiles appear on top.


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r12781 | klaussfreire | 2010-05-19 12:19:46 +0800 (Wed, 19 May 2010) | 3 lines

Ticket #48 fixed: GL_TEXTURE_CUBE_MAP_EXT and friends undefined on MACs.


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r12780 | klaussfreire | 2010-05-18 10:50:35 +0800 (Tue, 18 May 2010) | 6 lines

Sample code for setting up intro movies in the main menu.
Commented out since we don't have intro movies yet.

It can also serve as template for landing/launching cutscenes.


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r12779 | klaussfreire | 2010-05-18 10:36:32 +0800 (Tue, 18 May 2010) | 5 lines

GUI.py abstraction of movie support, providing an easier to use interface.

Basically, a MovieRoom provides a full-screen movie player with end-of-stream callbacks where you can do... stuff.


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r12778 | klaussfreire | 2010-05-18 10:22:27 +0800 (Tue, 18 May 2010) | 3 lines

Rebranching audio branch data


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r12777 | klaussfreire | 2010-05-18 10:21:43 +0800 (Tue, 18 May 2010) | 3 lines

Rebranching audio branch data


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r12776 | klaussfreire | 2010-05-17 12:28:23 +0800 (Mon, 17 May 2010) | 3 lines

Refactor of movie API: having a nextroom transition isn't quite enough, a python callback is way more flexible.


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r12775 | klaussfreire | 2010-05-14 11:48:39 +0800 (Fri, 14 May 2010) | 3 lines

Some bugfixes found during testingy


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r12774 | klaussfreire | 2010-05-13 11:30:53 +0800 (Thu, 13 May 2010) | 4 lines

A fix to the BaseVSMovie, which created a misinitialized sprite (thanks
to a bug in one of VSSprite's constructors)


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r12773 | klaussfreire | 2010-05-10 12:31:33 +0800 (Mon, 10 May 2010) | 6 lines

A few python bindings required for "smooth" movie support.
Finally.

Will commit the python side of things soonish.


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r12772 | klaussfreire | 2010-04-26 03:28:20 +0800 (Mon, 26 Apr 2010) | 3 lines

Slight formatting fix, before further changes get committed.


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r12771 | dan_w | 2010-04-24 13:44:52 +0800 (Sat, 24 Apr 2010) | 2 lines

Completeing previous commit from the right folder.

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r12770 | dan_w | 2010-04-24 13:43:24 +0800 (Sat, 24 Apr 2010) | 3 lines

Deleted a couple of backup files accidentally committed.


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r12769 | dan_w | 2010-04-24 13:39:39 +0800 (Sat, 24 Apr 2010) | 2 lines

Added .blend files for gleaner, diligence and franklin, and updated blend file of the Knight.

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r12768 | dan_w | 2010-04-24 10:22:04 +0800 (Sat, 24 Apr 2010) | 2 lines

Added .blend versions of .bfxm's for Anaxidamus and Robin, for future work.

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r12767 | klaussfreire | 2010-04-21 12:51:15 +0800 (Wed, 21 Apr 2010) | 10 lines

Ticket #38 mostly done: Integration of SUCSS for streaming of movie audio.

Issues remaining:
 * Long hiccups in the event loop make the streaming source stop playing. It won't resume automatically - which is bad.
 * Long streaming buffers create lipsync issues, even with OpenAL's supposedly accurate playing time. Add the previous point (which requires long buffers to avoid streaming to halt), and we're in trouble.
 * Code a GUI.py abstraction for playing videos in full screen... so it's mod-friendly (right now, everything's too low level). Mostly the interaction with the Music DJ, which is complex.

The first two issues would be easily solved by threading the streaming part of the renderer... will have to look into that.


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r12766 | klaussfreire | 2010-04-21 12:44:55 +0800 (Wed, 21 Apr 2010) | 4 lines

Bugfix: negative seek times would bring all sorts of crashy trouble.
    Although negative seeks are wrong, crashy trouble is... wronger.


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r12765 | klaussfreire | 2010-04-21 12:43:55 +0800 (Wed, 21 Apr 2010) | 4 lines

Bugfix: lin_time's queryTime() wasn't doing what I thought it did.
    Implemented lin_time's realTime(), which does what we want.


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r12764 | klaussfreire | 2010-04-19 15:17:58 +0800 (Mon, 19 Apr 2010) | 3 lines

Fixed ffmpeg/swscale detection issues.


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r12763 | klaussfreire | 2010-04-14 10:44:00 +0800 (Wed, 14 Apr 2010) | 3 lines

Fix nasty buffer underflow in vsfilesystem.cpp


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r12762 | klaussfreire | 2010-03-29 11:25:55 +0800 (Mon, 29 Mar 2010) | 8 lines

Bugfix: playtime query on streaming sources was broken:
OpenAL only reports the current buffer's play time, so in order to get accurate time stamps,
we must add the current buffer's start time to the reported time.

Now the tests report 27ms maximum drift: ain't that great?



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r12761 | safemode | 2010-03-26 14:44:32 +0800 (Fri, 26 Mar 2010) | 1 line

move ffmpeg module specific advance flags back to ffmpeg module, GTK2 still needs this done too
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r12760 | safemode | 2010-03-25 11:45:11 +0800 (Thu, 25 Mar 2010) | 1 line

Merging fix from safemode branch -r12759, forgot to cache a few variables
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r12759 | safemode | 2010-03-25 11:43:12 +0800 (Thu, 25 Mar 2010) | 1 line

cmake wasn't caching a few variables that we needed to
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r12758 | safemode | 2010-03-25 11:20:55 +0800 (Thu, 25 Mar 2010) | 1 line

merging to safemode branch -r12757, fixes to cmake FFMPEG detection and general ffmpeg related cmake cleanups
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r12757 | safemode | 2010-03-25 11:14:08 +0800 (Thu, 25 Mar 2010) | 1 line

cmake cleanups (mostly ffmpeg related)
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r12756 | safemode | 2010-03-25 09:05:09 +0800 (Thu, 25 Mar 2010) | 1 line

Merging -r12749 of FindFFMPEG.cmake from audio branch to safemode branch, fixes detection for distro installed headers and libs
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r12755 | safemode | 2010-03-25 08:58:44 +0800 (Thu, 25 Mar 2010) | 1 line

Merging trunk -r12745
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r12754 | klaussfreire | 2010-03-25 06:02:31 +0800 (Thu, 25 Mar 2010) | 4 lines

Ticket #37: Integrate SUCSS part 1, initialize with borrowed AL context



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r12753 | klaussfreire | 2010-03-25 00:58:33 +0800 (Thu, 25 Mar 2010) | 11 lines

Lots of fixes and some new tests:
 - Streaming fixes to account for broken OpenAL implementations that don't support setting AL_SEC_OFFSET
 - Streaming tests now measure time drift. I'm measuring some weird jitter, though... that might be a problem with movie playback
 - Complex scene test now uses a quicker tick, to test the scene manager's efficiency with many sources - which seems good for now :-D
 - New test for streaming the same track twice - concurrently. Will be interesting to know if Windows can handle that (windows has some weird file sharing rules - ie: opening a file twice).
   o While doing that, I noticed we didn't have a generic API for playing a stream from a position other than the beginning. Fixed that.
 - Warning fixes (initialization order)
 
 


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r12752 | dan_w | 2010-03-23 08:28:39 +0800 (Tue, 23 Mar 2010) | 2 lines

Finally uploading the vegastrike and mesher windows binaries. Contributed by shenle.

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r12751 | klaussfreire | 2010-03-22 03:53:39 +0800 (Mon, 22 Mar 2010) | 7 lines

Ticket #22: New audio engine

See http://vegastrike.wcjunction.com/trac/ticket/22 for details.

Not thoroughly tested yet, it probably breaks at one point or the other during tests, will address testing shortly.


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r12750 | klaussfreire | 2010-03-22 03:16:24 +0800 (Mon, 22 Mar 2010) | 1 line

Merging revisions -r12725:12749 from trunk into audio branch
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r12749 | klaussfreire | 2010-03-22 00:06:36 +0800 (Mon, 22 Mar 2010) | 3 lines

Further fixing of cmake ffmpeg detection - this time it really works (corrected typos)


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r12748 | klaussfreire | 2010-03-21 22:24:42 +0800 (Sun, 21 Mar 2010) | 3 lines

ffmpeg detection fix: add explicit libxx suffixes to the include search paths, compiling your own ffmpeg tends to generate pkg-config settings that don't include those.


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r12747 | dan_w | 2010-03-21 11:03:52 +0800 (Sun, 21 Mar 2010) | 2 lines

File mesher.cbp added; a Code::Blocks project file for compiling mesher.exe for Windows. Thanks to shenle for the contribution. README.txt updated.

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r12746 | klaussfreire | 2010-03-21 10:58:32 +0800 (Sun, 21 Mar 2010) | 1 line

Merging revisions -r12554:12725 from trunk
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r12745 | dan_w | 2010-03-21 10:24:00 +0800 (Sun, 21 Mar 2010) | 2 lines

Another batch of files cleansed of unused variables and functions and commented out code.

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r12744 | klaussfreire | 2010-03-21 10:05:37 +0800 (Sun, 21 Mar 2010) | 3 lines

Make cube maps enabled by default.


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r12743 | klaussfreire | 2010-03-21 06:08:06 +0800 (Sun, 21 Mar 2010) | 3 lines

Commit fix to SourceListener.h to aid the upcoming merger of trunk changes into the audio branch


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r12742 | dan_w | 2010-03-19 23:33:37 +0800 (Fri, 19 Mar 2010) | 2 lines

Another batch of files cleaned up of unused variables and functions, dead code, and variously manually prettified.

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r12741 | safemode | 2010-03-19 15:03:51 +0800 (Fri, 19 Mar 2010) | 1 line

Merging safemode -r12740 to trunk, includes a evil little bug klauss committed to my branch (maybe by mistake?) and a commented place-holder for where shield colliding should go
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r12740 | safemode | 2010-03-19 14:54:55 +0800 (Fri, 19 Mar 2010) | 1 line

merging trunk -r12739 to safemode branch
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r12739 | klaussfreire | 2010-03-19 12:41:30 +0800 (Fri, 19 Mar 2010) | 4 lines

Fix bug with light size computation: NaNs were being sent to shaders,
resulting in white/black objects.


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r12738 | dan_w | 2010-03-19 11:58:57 +0800 (Fri, 19 Mar 2010) | 2 lines

More weeding out of unused variables and functions, and cosmetics. NOTE: There is a *BUG* I don't know how to fix in src/cmd/unit_interface.cpp, line 1261. Variable "removalindex" is used uninitialized. There's also something very strange in src/main.cpp, line 165. Hard to explain it...

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r12737 | dan_w | 2010-03-19 06:24:30 +0800 (Fri, 19 Mar 2010) | 2 lines

Code Blocks Project file (vegastrike.cbp) added to /vega-vc7. Thanks to shenle for the contribution.

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r12736 | dan_w | 2010-03-18 22:02:10 +0800 (Thu, 18 Mar 2010) | 2 lines

Removed the Wno-unused-variable and Wno-unused-function warning overrides from cmaklists.txt, and began removing unused variables and functions, plus cosmetics and wholesale removal of swaths of commented out, obsolete code.

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r12735 | safemode | 2010-03-17 13:00:35 +0800 (Wed, 17 Mar 2010) | 1 line

merging safemode branch -r12734
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r12734 | safemode | 2010-03-17 12:59:23 +0800 (Wed, 17 Mar 2010) | 1 line

accidentally had a line commented out still, plus some cmake tweaks for the smp option
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r12733 | safemode | 2010-03-17 08:55:56 +0800 (Wed, 17 Mar 2010) | 1 line

sync to safemode branch -r12732,  need to use cmake for now for the smp speedup, and you will love the results when you do
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r12732 | safemode | 2010-03-17 08:52:52 +0800 (Wed, 17 Mar 2010) | 1 line

minor unitcollection inlining, major gcc optimization for smp systems, Extreme increase in loading speed when using cmake CPU opts
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r12731 | safemode | 2010-03-17 06:23:03 +0800 (Wed, 17 Mar 2010) | 1 line

Merging raycollider and bsp removal from safemode branch -r12730
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r12730 | safemode | 2010-03-17 06:20:15 +0800 (Wed, 17 Mar 2010) | 1 line

Some small tweaks and fixes to the raycollider., name changes and what not
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r12729 | safemode | 2010-03-17 06:14:46 +0800 (Wed, 17 Mar 2010) | 1 line

Merge svn trunk -r12727 to safemode branch
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r12728 | safemode | 2010-03-17 06:12:18 +0800 (Wed, 17 Mar 2010) | 1 line

rid data of queryBSP
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r12727 | dan_w | 2010-03-16 13:36:52 +0800 (Tue, 16 Mar 2010) | 2 lines

Harmonized and updated highend_flat, fireglass, highendplus and default shaders to reflect Klauss' update of highend.vp/.fp --i.e.: to take light sizes into account. Updated corresponding techniques. Worked some in Uber and Cinemut, but those need quite a bit of updating.

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r12726 | dan_w | 2010-03-16 13:31:42 +0800 (Tue, 16 Mar 2010) | 2 lines

Committing changes to gl_light_state in lieu of Klauss' review. Implemented formula discussed in ticket #7, but stars looked about twice as big as they should; so then I assumed that size(), for stars, returns the diameter, rather than the radius; so I divided size by two first, and then it worked like a charm --to my eyes, anyways.

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r12725 | dan_w | 2010-03-15 11:56:25 +0800 (Mon, 15 Mar 2010) | 2 lines

Applying the vegastrike part of the shenle patch to make engine compile under VC7.

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r12724 | dan_w | 2010-03-15 11:38:38 +0800 (Mon, 15 Mar 2010) | 2 lines

Another incremental update to vs_cubemap_gen.

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r12723 | dan_w | 2010-03-15 11:03:13 +0800 (Mon, 15 Mar 2010) | 2 lines

Applying the vega-vc7 part of the shenle patch to make engine compile under VC7.

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r12722 | klaussfreire | 2010-03-15 09:57:50 +0800 (Mon, 15 Mar 2010) | 2 lines

Warning fix: strict aliasing in Stream.cpp

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r12721 | dan_w | 2010-03-15 08:43:55 +0800 (Mon, 15 Mar 2010) | 2 lines

Just added definition of M_PI to gl_light_state.cpp; thanks to shenle for the report.

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r12720 | dan_w | 2010-03-14 20:53:30 +0800 (Sun, 14 Mar 2010) | 2 lines

Removing .image files from textures/backgrounds. No longer used.

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r12719 | dan_w | 2010-03-14 13:41:27 +0800 (Sun, 14 Mar 2010) | 2 lines

Incremental progress on vs_cubemap_gen.

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r12718 | klaussfreire | 2010-03-14 09:41:44 +0800 (Sun, 14 Mar 2010) | 3 lines

Ticket #29: lazy loading comm sound files to reduce memory usage


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r12717 | safemode | 2010-03-14 05:12:48 +0800 (Sun, 14 Mar 2010) | 1 line

Removal of bsp-isms are complete (for the most part), there are un-committed data side changes needed to run my branch now, basically a name change in VS.py that refers to a function not used anywhere.   Also, deleted some automake generated depend files that aren't supposed to be there.  various other fixes may have also found their way in too.  Also, identified where i'm supposed to modify ray and bolt collision points, will fix tomorrow.
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r12716 | safemode | 2010-03-14 01:43:34 +0800 (Sun, 14 Mar 2010) | 1 line

merging trunk -r12715 back to safemode branch
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r12715 | klaussfreire | 2010-03-14 01:35:31 +0800 (Sun, 14 Mar 2010) | 4 lines

Bugfix: max_cubemap_size wasn't being taken into account by lightmap
loading code, only by (now deprecated) background code.


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r12714 | klaussfreire | 2010-03-14 01:34:01 +0800 (Sun, 14 Mar 2010) | 4 lines

Reverted the cubemap edge fixup hack (set its default value to 0).
This hack is no longer necessary after fixing ticket #14


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r12713 | safemode | 2010-03-13 19:17:59 +0800 (Sat, 13 Mar 2010) | 1 line

Another round of bsp removals, tweaks here and there dealing with the ray collider and collider system in general, and minor warning fixes.
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r12712 | safemode | 2010-03-13 18:39:02 +0800 (Sat, 13 Mar 2010) | 1 line

Buffer overflow fix.  We were writing beyond our array, bypassing usual merging from safemode branch to avoid the extra commit, however, it will be reflected in following push of un-related changes in that branch.
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r12711 | safemode | 2010-03-13 18:05:20 +0800 (Sat, 13 Mar 2010) | 1 line

merging trunk -r12710 to safemode branch
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r12710 | klaussfreire | 2010-03-13 13:11:34 +0800 (Sat, 13 Mar 2010) | 4 lines

Ticket #14 fixed - cube map texture addressing mode nondeterministically
set.


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r12709 | klaussfreire | 2010-03-13 11:11:01 +0800 (Sat, 13 Mar 2010) | 10 lines

Minor optimizations:
 - GFXOptimizeVertexList: optimized vertex compare function for faster
   mesh loading
 - AnimatedTexture: deferred setTime() bookkeeping for when the texture
   actually gets activated, setTime() was figuring as taking up 6%
rendering time in profilings, whish is more than excessive.
 - More debugging output. Yep, more is good, since it's off by default
   (enable with --debug=3).


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r12708 | safemode | 2010-03-13 07:31:48 +0800 (Sat, 13 Mar 2010) | 1 line

Raycollider is functioning,  still some bugs to work out, beams (though i think this occurs in trunk already) dont stop when colliding with something.  Also, some weird bug that causes certain ship textures to show up as all black.   Very hackish right now.  Much more to come.
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r12707 | safemode | 2010-03-13 07:23:30 +0800 (Sat, 13 Mar 2010) | 1 line

merging trunk -r12706 to safemode branch
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r12706 | dan_w | 2010-03-12 23:07:12 +0800 (Fri, 12 Mar 2010) | 2 lines

Warning squashing campaign complete. See accompaining ticket about unresolved tickets and needed peer review of changes made. Warnings as issued with current cmake setup, and gcc 4.4.1.

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r12705 | safemode | 2010-03-12 12:22:04 +0800 (Fri, 12 Mar 2010) | 1 line

Merging with safemode branch -r12704, see log from that rev.  Merge required for unitcollection and cmake fixes prior to non-mergable physics work
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r12704 | safemode | 2010-03-12 12:19:07 +0800 (Fri, 12 Mar 2010) | 1 line

Ace reverted the collection list years ago and I just noticed now (going to remove old list code soon), removed unused physics code (more to follow in prep for physics work, but i'll keep any change in actualy run code to my branch), some other minor fixes here and there, major CMake tweaks,  still need to see if our png detection needs to check for the new symbol that autoconf is now looking for
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r12703 | safemode | 2010-03-12 12:12:59 +0800 (Fri, 12 Mar 2010) | 1 line

Merging trunk -r12702 to safemode branch
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r12702 | dan_w | 2010-03-12 11:04:11 +0800 (Fri, 12 Mar 2010) | 2 lines

Finished squashing warnings except for files in the src/cmd folder.

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r12701 | safemode | 2010-03-10 16:57:26 +0800 (Wed, 10 Mar 2010) | 1 line

Merging with safemode branch -r12700, typo fix, see safemode branch log for full message
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r12700 | safemode | 2010-03-10 16:55:47 +0800 (Wed, 10 Mar 2010) | 1 line

Add some cpu specific tweaks to cmake, best used if you use ccmake, probably still needs work to idiot proof it.  Also fix some typos in winsys.cpp,   this code-path is not used by any sane setup, but someone in irc says their fedora12 setup activates it, investigating why
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r12699 | safemode | 2010-03-10 16:53:23 +0800 (Wed, 10 Mar 2010) | 1 line

Merging trunk -r12698
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r12698 | dan_w | 2010-03-10 13:27:01 +0800 (Wed, 10 Mar 2010) | 2 lines

More warning squashings; sorry it's taking longer than I thought. Sometimes they make you think...

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r12697 | klaussfreire | 2010-03-10 11:01:18 +0800 (Wed, 10 Mar 2010) | 3 lines

Squashed remaining png_set_gray_1_2_4_to_8


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r12696 | klaussfreire | 2010-03-10 10:56:23 +0800 (Wed, 10 Mar 2010) | 3 lines

Ticket #18 retrial: basemaker now...


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r12695 | klaussfreire | 2010-03-10 10:53:09 +0800 (Wed, 10 Mar 2010) | 4 lines

Reactivated debugging output for texture transfers now that debugging level is properly initialized.
Default is no logging.


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r12694 | klaussfreire | 2010-03-10 10:52:13 +0800 (Wed, 10 Mar 2010) | 3 lines

Fixed parsing of debug level


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r12693 | klaussfreire | 2010-03-10 10:51:32 +0800 (Wed, 10 Mar 2010) | 4 lines

Fixed uncrustify's mess with background cube vertex data a bit
(only formatting)


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r12692 | klaussfreire | 2010-03-09 15:28:41 +0800 (Tue, 09 Mar 2010) | 9 lines

Ticket #7: compute and send light solid angles to shader techniques.

Minimum adaptation of highend technique and shaders to account for light size.

NOTE: added light size accounting to diffuse component computation, the effect is noticeable when getting very close to the sun.

To-Do: adapt other techniques, adapt per-vertex lighting to also account for light size.


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r12691 | klaussfreire | 2010-03-09 15:24:15 +0800 (Tue, 09 Mar 2010) | 9 lines

Ticket #7 - compute and send solid angle to shader techniques

 * Added an "ApparentLightSizeArray" autoparam to techniques, see technique.h for details
 * Added a light size member to GFXLight (and friends) to be able to track emitter size
 * Added required logic in GFXUploadLightState to compute apparent sizes in various forms

Incidently, found and corrected some minor shader-related bugs and some formatting issues.


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r12690 | klaussfreire | 2010-03-09 15:19:38 +0800 (Tue, 09 Mar 2010) | 3 lines

Fix GFXShaderConstantv functions, they wouldn't link because they were prototyped with unsigned counts but implemented with signed ones.


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r12689 | klaussfreire | 2010-03-09 15:18:10 +0800 (Tue, 09 Mar 2010) | 3 lines

Update configure.ac script to better check PNG support in light of recent incompatibilities.


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r12688 | klaussfreire | 2010-03-09 11:39:43 +0800 (Tue, 09 Mar 2010) | 3 lines

Ticket #18: removed use of deprecated libpng functions


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r12687 | dan_w | 2010-03-08 23:46:02 +0800 (Mon, 08 Mar 2010) | 2 lines

About 1/6 of the original cmake warnings squashed. Only a few files with warnings remain.

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r12686 | dan_w | 2010-03-08 14:44:19 +0800 (Mon, 08 Mar 2010) | 2 lines

About another 1/3 of the cmake warnings squashed. As per my previous commit, this needs reviewing and fixing by someone more familiar with the code. There are BUGS here. In mesh_gfx.cpp, for instance, there are two switch statements with conditions but where nothing is done in the bodies. Look at the diff and search for FIXME for bugs; some of which I addressed without knowing what I'm doing, and some of which I couldn't.

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r12685 | safemode | 2010-03-08 06:32:39 +0800 (Mon, 08 Mar 2010) | 1 line

merging with safemode branch -r12684
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r12684 | safemode | 2010-03-08 06:30:37 +0800 (Mon, 08 Mar 2010) | 1 line

Replace obsolete debugging calls in vsimage and one annoyance in unit_generic, fix vs_dprintf
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r12683 | safemode | 2010-03-08 02:35:55 +0800 (Mon, 08 Mar 2010) | 1 line

merging trunk -r12682
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r12682 | dan_w | 2010-03-07 15:44:48 +0800 (Sun, 07 Mar 2010) | 2 lines

Here's about 1/3 of all the warnings from cmake squashed. WARNING: There were/are many BUGS which I could not properly fix; namely variables that were declared without initialization, then initialize inside some conditionals or cases but not others, and subsequently used. In 90% of the cases I initialized them to zero, or to 0.0f, or to enum Ok, etceteras; but this NEEDS attention from someone more familiar with the code. Check the diffs. Many files like that. Warnings from the collision library were made to shut up with a pragma. They rely on sizeof(float)==sizeof(int) and (int&)float(0.0f)==int(0), which happens to be true, currently, with AMD athlons and compatible cpu's. Terribly incorrect library, tho.

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r12681 | dan_w | 2010-03-05 11:43:29 +0800 (Fri, 05 Mar 2010) | 2 lines

Removed obsolete cubemap texture transfer debugging messages.

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r12680 | hellcatv | 2010-03-05 08:06:54 +0800 (Fri, 05 Mar 2010) | 1 line

remove needless debugging printouts
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r12679 | dan_w | 2010-03-05 00:50:57 +0800 (Fri, 05 Mar 2010) | 2 lines

Fixed a typo in my last mesher commit, and made some vs_cubemap_gen progress.

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r12678 | dan_w | 2010-03-04 10:57:07 +0800 (Thu, 04 Mar 2010) | 2 lines

I believe I've squashed a little bug in mesher. See Ticket #16.

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r12677 | dan_w | 2010-03-03 17:23:23 +0800 (Wed, 03 Mar 2010) | 2 lines

A bit more work on vs_cubemap_gen.

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r12676 | dan_w | 2010-03-03 14:36:21 +0800 (Wed, 03 Mar 2010) | 2 lines

Commiting this evening's progress on vs_cubemap_gen before I fall asleep and my head hits the delete key.

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r12675 | dan_w | 2010-03-03 05:09:24 +0800 (Wed, 03 Mar 2010) | 2 lines

Committed the beginnings of "vs_cubemap_gen", a tool that will produce correctly filtered, seamless, high quality dds cubemaps; better than ATI's CubeMapGen by a mile.

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r12674 | klaussfreire | 2010-03-02 10:10:09 +0800 (Tue, 02 Mar 2010) | 8 lines

Bugfixing highend.fp:
 - wrappers and macros for easier gamma control
 - degamma/regamma fixes:
   * degamma-ing of texture input must happen right at sampling, almost any operation will be nonlinear
   * regamma-ing output must happen as absolute last step (even after cloaking and alpha application)
 - GAR fix: eye vector isn't always normalized, and GAR needs it normalized.


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r12673 | dan_w | 2010-03-01 12:03:03 +0800 (Mon, 01 Mar 2010) | 3 lines

Implemented a system of folders under /techniques. The work is neither complete nor correct nor yet in use. I'm committing it for feedback and peer review.
Essentially, the numbered folders contain shaders and techniques for a spectrum of hardware capabilities. As you can see from the opaque_onetex.technique I implemented as example, the technique has the same in all the folders, --or most, anyways. The user setting for shader in vssetup determines the folder; the xmesh determines the name of the technique. There are also 3 folders for STAGE, meaning the render stage: FAR = planets and stars; MEDIUM = ships and stations and asteroids; NEAR is the cockpit. Shaders and techniques that are common across stages are in the numbered folders under /techniques. Stage-specific shaders and techniques are in the number folders under the appropriate stage folders. Thus, fireglass is in the MEDIUM stage folder, under folder 6_ps4.0, as it applies only to ships and stations. An atmosphere shader would be under the FAR tree. Note that there can only be one shader for all blended applications under each stage, for performance reasons. Thus "fireglass", which currently only renders glass, but will soon also apply to engine exhausts, etc.

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r12672 | klaussfreire | 2010-03-01 07:14:08 +0800 (Mon, 01 Mar 2010) | 3 lines

Uber technique, that's chuck_starchaser's cinemut pretty much


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r12671 | klaussfreire | 2010-03-01 07:09:48 +0800 (Mon, 01 Mar 2010) | 3 lines

Fixed the "fixed" shader types to use environment mapping properly


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r12670 | safemode | 2010-03-01 06:47:43 +0800 (Mon, 01 Mar 2010) | 1 line

merging trank -r12669 to safemode branch
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r12669 | klaussfreire | 2010-03-01 05:30:16 +0800 (Mon, 01 Mar 2010) | 3 lines

No need to disable linear filtering on non-MIPped textures. Only clamp mip level.


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r12668 | klaussfreire | 2010-03-01 02:36:14 +0800 (Mon, 01 Mar 2010) | 4 lines

Added logging output for successful technique compilation.
Helps to know what techniques are being used.


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r12667 | klaussfreire | 2010-03-01 02:16:21 +0800 (Mon, 01 Mar 2010) | 8 lines

Use dynamic libboost_python when --with-boost=system.
My distro (and many others it seems from the reported troubles in the forum) don't ship with a libboost_python-st (static version). 
I checked the repository and it's not even there.

Please, everybody that used --with-boost=system re-check your build to see if it works for you.
If not, we may need to add a --with-boost=system-static.


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r12666 | klaussfreire | 2010-03-01 02:00:04 +0800 (Mon, 01 Mar 2010) | 4 lines

Add 2.6 to the list of supported versions
(yes, it works)


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r12665 | dan_w | 2010-02-28 16:03:34 +0800 (Sun, 28 Feb 2010) | 2 lines

Changing the default optimization level from 3 back to 2, as -O3 makes vegaserver segfault.

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r12664 | hellcatv | 2010-02-28 15:28:31 +0800 (Sun, 28 Feb 2010) | 1 line

fixed problems with stale picked lights surviving both jumping (causing memory corruption) and light deletion (causing _llights to be 'owned' by more than one entity
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r12663 | dan_w | 2010-02-28 11:02:22 +0800 (Sun, 28 Feb 2010) | 2 lines

Added #define NOMINMAX before all "#include <windows.h>" lines, to prevent VCC producing min() and max() macros.

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r12662 | dan_w | 2010-02-28 04:32:02 +0800 (Sun, 28 Feb 2010) | 2 lines

Got rid of all occurrences (or at least those grep was able to find) of "using namespace std", and replaced them with target specific directives, such as using std::vector; using std::string; using std::endl... A mystery remains with navcomputer.cpp, which works without using namespace std, even though it shouldn't. It's probably getting it from a header file; but I don't know which.

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r12661 | dan_w | 2010-02-28 00:29:03 +0800 (Sun, 28 Feb 2010) | 2 lines

Sorry, I had a bug in the ambientmapped_simple.fp shader. Fixed. Plus, I finished fixing the low end -simple techniques' vertex shaders. Yellow and white ships and flickery planets should be fixed for good now.

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r12660 | dan_w | 2010-02-27 23:38:56 +0800 (Sat, 27 Feb 2010) | 2 lines

Fixed problem of yellow ships and flickering planets, at least for a high shader (nicest) user setting; probably not yet for default setting. Also fixed mistakes I introduced for lights 2 through 7 (per-vertex lights) in highend.vp and default.vp.

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r12659 | safemode | 2010-02-27 20:43:34 +0800 (Sat, 27 Feb 2010) | 1 line

merging safemode branch -r12658, return unit.h/.cpp changes back to pre-merge state.
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r12658 | safemode | 2010-02-27 20:41:10 +0800 (Sat, 27 Feb 2010) | 1 line

fix unit changes chuck made.  Apparently the vegaserver defines were root of the problem that led to the changes being reversed
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r12657 | safemode | 2010-02-27 20:16:53 +0800 (Sat, 27 Feb 2010) | 1 line

merge safemode branch -r12656, merge mucking fixed. vegaserver compiles again.  also, not sure how the mesher cmake setup got lost but it's back
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r12656 | safemode | 2010-02-27 20:11:19 +0800 (Sat, 27 Feb 2010) | 1 line

fix merge muckup of images_server
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r12655 | safemode | 2010-02-27 19:38:26 +0800 (Sat, 27 Feb 2010) | 1 line

Merging safemode branch -r12653, some minor parts of 12654 were stepped on but the overall effect is the same, builds and runs with both cmake and automake
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r12654 | dan_w | 2010-02-27 19:16:34 +0800 (Sat, 27 Feb 2010) | 2 lines

Removed forgotten obsolete #if(n)def VEGASERVER_COMPILING crap.

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r12653 | safemode | 2010-02-27 18:39:47 +0800 (Sat, 27 Feb 2010) | 1 line

incorporate -r12652 changes prior to merging back to trunk so they're not lost
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r12652 | hellcatv | 2010-02-27 18:10:46 +0800 (Sat, 27 Feb 2010) | 1 line

fixing compile errors
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r12651 | safemode | 2010-02-27 17:58:32 +0800 (Sat, 27 Feb 2010) | 1 line

autoconf/automake fixes for system boost and related changes from removing vegaserver_compiling definition
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r12650 | safemode | 2010-02-27 17:16:18 +0800 (Sat, 27 Feb 2010) | 1 line

Remove VEGASERVER_COMPILING, fix cmake building, tiny other fixes
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r12649 | safemode | 2010-02-27 13:40:30 +0800 (Sat, 27 Feb 2010) | 1 line

re-merge -r12613, also seemed to fix a default outside of switch error that appeared to come from trunk
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r12648 | safemode | 2010-02-27 12:14:51 +0800 (Sat, 27 Feb 2010) | 1 line

sync with trunk -r12647, -r12613 was never synced back to trunk, so this isn't a 1:1 mirror, some branch changes were reversed for now
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r12647 | dan_w | 2010-02-27 05:16:57 +0800 (Sat, 27 Feb 2010) | 3 lines

Changed the default optimization level in configure.ac from 2 to 3, as -O3 runs A LOT faster (even game loading time is noticeably shorter).
Removed an obsolete comment from from Makefile.am; nothing important there.

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r12646 | dan_w | 2010-02-27 03:01:39 +0800 (Sat, 27 Feb 2010) | 2 lines

Fixed gfx/technique.cpp, which had somehow become corrupted by the merge back to trunk from the reformat branch. One function ended up inside another, and a third was missing outright. Now it compiles, links and runs (with --enable-cubemap, that is; there's a problem withouth cubemaps).

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r12645 | dan_w | 2010-02-25 23:44:43 +0800 (Thu, 25 Feb 2010) | 3 lines

Part 3 of 3 -- Merging reformat branch back to trunk. Includes revisions 12641 and 12642. This is all just manual reformatting and cosmetic changes.


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r12644 | dan_w | 2010-02-25 23:22:25 +0800 (Thu, 25 Feb 2010) | 2 lines

Part 2 of 3 -- Merging reformat branch back to trunk; includes revisions 12629 through 12640. General sanitation. All command macros wrapped in do{ ...; }while(0)'s. Some classes in src/gfx specially were improved in terms of const correctness, making dtor's virtual, adding explicit. Klauss' premul alpha commit to techniques was merged. ALL warnings were squashed, except those that happen when compiling the boost libs. File planetary_transform.h removed, along with all code references to it. Files XXX_server.cpp were added, and Makefile.am heavily revised, plus a lot of refactoring in existing files, in order to make unit.cpp include unit.h, rather than the other way around, and compile to its own .o, later linked. Removed use of abs() with (unsigned) pImage->ecm, and simplified some arithmetic/logic statements involving it. Some files were uncrustified for the first time, such as those I worked on from the collide library, and maybe also files in objconv, can't remember now. In any case, this commit includes a lot of manual cosmetic edits; sorry.

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r12643 | dan_w | 2010-02-25 22:26:53 +0800 (Thu, 25 Feb 2010) | 3 lines

 Part 1 of 3 -- merging reformatting branch back to trunk; includes revisions 12620 through 12628. 99% of this is automatic reformatting by uncrustify. The exception is 3 macros in basecomputer.cpp were wrapped in do{...;}while(0)'s.


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r12642 | dan_w | 2010-02-25 13:06:13 +0800 (Thu, 25 Feb 2010) | 1 line


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r12641 | dan_w | 2010-02-24 10:37:33 +0800 (Wed, 24 Feb 2010) | 1 line

All case statements in main src folder and in src/cmd and all its sub-folders checked for possible uncrustify bugs. None found so far. All changes committed are cosmetic.
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r12640 | dan_w | 2010-02-23 09:29:53 +0800 (Tue, 23 Feb 2010) | 1 line

Bug in ani_texture.cpp that caused the loss of starting splash screens and billboards around stars squashed. Credits to Safemode for the find. A debugging line removed from animation.cpp.
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r12639 | dan_w | 2010-02-22 22:13:48 +0800 (Mon, 22 Feb 2010) | 1 line

had forgotten to commit unit_server.
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r12638 | dan_w | 2010-02-21 13:56:13 +0800 (Sun, 21 Feb 2010) | 1 line

Sorry, forgot something important in the cs_xxx.h files; they could undefine symbols erroneously if a file was included twice.
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r12637 | dan_w | 2010-02-21 13:17:39 +0800 (Sun, 21 Feb 2010) | 1 line

had forgotten to commit cs_boostpython class. Other changes are cosmetic.
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r12636 | dan_w | 2010-02-20 04:29:28 +0800 (Sat, 20 Feb 2010) | 2 lines

Fixed a mistake I made in merging techniques. Fixed a few more macros. Removed use of abs() with pImage->ecm, which is unsigned. Also simplified some of the logic that uses ecm, to reflect the fact that it can't be negative.

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r12635 | dan_w | 2010-02-19 22:33:06 +0800 (Fri, 19 Feb 2010) | 1 line

Merged Klauss' commit for premult alpha blend mode (r12630) onto the reformat branch.
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r12634 | dan_w | 2010-02-19 04:01:40 +0800 (Fri, 19 Feb 2010) | 4 lines

Hunted for unsafe macros, one folder at a time. Gone through the main /src folder, and subfolders /gfx,
/cmd/ai and /cmd/collide2. Probably about 100 macros have been wrapped in do{}while(0). A problem
with vegaserver about it not being able to load the universe seems to have been fixed.

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r12633 | dan_w | 2010-02-18 15:38:09 +0800 (Thu, 18 Feb 2010) | 6 lines

* wrapped a few more macros in do{}while(0)'s
* removed #include "unit.cpp" from unit.h; added #include "unit.h" to unit.cpp
* made it work :) unit.cpp now compiles to its own object file, for both vegastrike and vegaserver
* had to add a few <xxx>_server.cpp files, and modify the Makefile.am lists quite a bit
* re-uncrustified all changed files

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r12632 | dan_w | 2010-02-14 16:27:22 +0800 (Sun, 14 Feb 2010) | 1 line

planetary_transform.h and all its tentacles exorcised.
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r12631 | dan_w | 2010-02-14 12:38:52 +0800 (Sun, 14 Feb 2010) | 1 line

All warnings squashed, except for those happening in boost, of course.
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r12630 | klaussfreire | 2010-02-14 01:21:02 +0800 (Sun, 14 Feb 2010) | 4 lines

Add premultiplied alpha blending mode to techniques:
ONE INVSRCALPHA


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r12629 | dan_w | 2010-02-13 15:41:44 +0800 (Sat, 13 Feb 2010) | 1 line

All files in the /src/gfx folder have been scanned for multi-line macros without do{}while(0) wrappers and fixed. About 1/3 of the files have also been const-corrected (adding const to functions that don't change the class state (usually those that return a value)). Run-time problems remain, however.
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r12628 | dan_w | 2010-02-13 01:47:31 +0800 (Sat, 13 Feb 2010) | 1 line

Managed to massage gnuhash.h enough that it could be reformatted by uncrustify.
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r12627 | dan_w | 2010-02-12 15:58:38 +0800 (Fri, 12 Feb 2010) | 1 line

All sources reformatted. Well, two files would NOT be reformatted: python_class.h and gnuhash.h. They both killed uncrustify by declaring macros that open a brace, and macros that close a brace. I also skipped the Sound folder, which appeared to contain files from an external library. The engine builds, but there's a couple of runtime issues: The subliminal messages at the game boots were replaced by a white rectangle, and some planets or stars, I think stars, look like they have a box around them.
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r12626 | dan_w | 2010-02-12 10:52:22 +0800 (Fri, 12 Feb 2010) | 2 lines

Three BAD macros are now nicely wrapped in do{...}while(0)'s in basecomputer.cpp.

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r12625 | dan_w | 2010-02-12 09:17:58 +0800 (Fri, 12 Feb 2010) | 1 line

all .h and .cpp files under the /src/cmd folder are reformatted, except those under /src/cmd/collide2 folder, as those are an external library. However, one of those, OPC_picking.cpp, had an #ifdef inside a namespace, and its matching #endif outside the namespace, and that's been fixed.
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r12624 | dan_w | 2010-02-11 23:35:23 +0800 (Thu, 11 Feb 2010) | 1 line

Was just looking for other files I may have forgot to commit... I'm not sure if these two textures I also forgot to commit, or whether the meshes don't call them yet, but they will be needed soon, if they are not needed now, so might as well commit them now.
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r12623 | dan_w | 2010-02-11 23:21:00 +0800 (Thu, 11 Feb 2010) | 1 line

Apparently I never committed gray.png and grey.png (same thing, alternate spellings) which is the default normalmap texture for UUUV format. Here they are. Sorry...
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r12622 | dan_w | 2010-02-11 08:20:28 +0800 (Thu, 11 Feb 2010) | 1 line

Recommitted the same 6 files after modifying the uncrustify settings so that braces around single statement conditional blocks are only removed if the single statement spans a single line. Braces around multi-line single statements are now preserved.
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r12621 | dan_w | 2010-02-10 05:22:55 +0800 (Wed, 10 Feb 2010) | 1 line

First 6 files reformatted (aggressive, comm_ai and communication --.h/.cpp) for feedback.
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r12620 | dan_w | 2010-02-09 14:07:27 +0800 (Tue, 09 Feb 2010) | 2 lines

Creating branch for reformatting with uncrustify.

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r12619 | klaussfreire | 2010-02-08 02:26:15 +0800 (Mon, 08 Feb 2010) | 3 lines

Fix: the latest version of ffmpeg has an import missing in libavcodec. This will fix linking only for that particular version (I expect ffmpeg to fix it on their next release)


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r12618 | klaussfreire | 2010-02-08 02:25:15 +0800 (Mon, 08 Feb 2010) | 8 lines

Configurable techniques and subtechniques folders.
Techniques will be looked in <data>/<base>/<sub-base>/<technique>.technique
Defaults: <base> = techniques
          <sub-base> = .

Useful for providing "technique sets" that can be changed in the config file.


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r12617 | klaussfreire | 2010-02-08 02:22:56 +0800 (Mon, 08 Feb 2010) | 5 lines

Background edge fixup.
Use vegastrike.config's graphics/background_edge_fixup variable to tune it - the default seems to work fine though.
It tweaks the texturing coordinates used so that background_edge_fixup texels from the edge are stripped off during background rendering.


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r12616 | klaussfreire | 2010-02-08 02:14:09 +0800 (Mon, 08 Feb 2010) | 3 lines

Update DTD on techniques


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r12615 | klaussfreire | 2010-02-05 09:41:05 +0800 (Fri, 05 Feb 2010) | 3 lines

Remove a duplicated function definition


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r12614 | dan_w | 2010-01-25 10:03:11 +0800 (Mon, 25 Jan 2010) | 1 line

Attention Windows users: Do NOT upgrade to this /data revision unless you know a way to compile the engine for windows with cubemaps enabled... --and if you do we'd like to hear about it. This commit commits cubemap versions of all the shader, plus new shaders and techniques (highend_flat, fireglass). It also contains updates to the Agricultural and Diplomatic centers, to use the new shaders, including fireglass, and adding ambient occlusion and shininess. The Mining Base is updated only insofar as its glass bubbles call for the fireglass shader.
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r12613 | safemode | 2010-01-13 13:30:16 +0800 (Wed, 13 Jan 2010) | 1 line

more warning fixes + move to vs_dprintf for non-exit error messages
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r12612 | safemode | 2010-01-11 20:36:08 +0800 (Mon, 11 Jan 2010) | 1 line

sync with safemode branch -r12610, fix compile error in background.cpp (hopefully) and add verbose_output option to config file analogous to --debug commandline argument, takes same options (master config file already updated in /data, default to off)
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r12611 | safemode | 2010-01-11 20:32:21 +0800 (Mon, 11 Jan 2010) | 1 line

Added debug config file option, takes arguments 0,1,2,3 with 0 turning verbose debug off and 3 being most verbose
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r12610 | safemode | 2010-01-11 20:30:46 +0800 (Mon, 11 Jan 2010) | 1 line

Add verbose debug config option to config file and allow command line --debug to override it when running vegastrike. Takes same arguments as command-line
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r12609 | safemode | 2010-01-11 20:29:17 +0800 (Mon, 11 Jan 2010) | 1 line

Revert non-nv-cubemap change to gfx toggle texture call so it compiles
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r12608 | safemode | 2010-01-11 07:37:43 +0800 (Mon, 11 Jan 2010) | 1 line

sync with safemode branch -r12607, added --debug argument and new debug output function, see forum or code change for info ...or --help
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r12607 | safemode | 2010-01-11 07:26:48 +0800 (Mon, 11 Jan 2010) | 1 line

merge with trunk -r12605
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r12606 | safemode | 2010-01-11 07:20:48 +0800 (Mon, 11 Jan 2010) | 1 line

Add --debug argument to vegastrike, takes priority arguments =1 or =2 or =3 with 3 being the most verbose, see forum post or code for more info
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r12605 | klaussfreire | 2010-01-11 00:46:06 +0800 (Mon, 11 Jan 2010) | 9 lines

Ok, fixed most of NV_CUBE_MAP issues.
Remains: flipping all "back" background textures along the 45 deg axis.
That is, flip both x and y on all _back textures, to make dds unified cubemaps compatible with 6-file ones.

NOTE: do not comment debugging output, which is useful. 
Rather, a proper debugging API should be placed somewhere and all logging should be done with that API, each log message should have a level (debug, info, warning, error), and a config setting should define the desired logging level.



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r12604 | dan_w | 2010-01-10 19:57:39 +0800 (Sun, 10 Jan 2010) | 1 line

renaming all five bubble_xxx.png textures to bubble_xxx.texture; and replacing bubble_norm.texture with an improved version, now DXT5-compressed (the rest are uncompressed png's).
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r12603 | dan_w | 2010-01-10 19:53:29 +0800 (Sun, 10 Jan 2010) | 1 line

adding a new bubble_norm.png and blender node network files used for its production, and a readme for the method used.
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r12602 | www_2 | 2010-01-09 22:24:16 +0800 (Sat, 09 Jan 2010) | 1 line

delete test file
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r12601 | www_2 | 2010-01-09 22:23:28 +0800 (Sat, 09 Jan 2010) | 1 line

local test part 2
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r12600 | www_2 | 2010-01-09 22:22:59 +0800 (Sat, 09 Jan 2010) | 1 line

local test
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r12599 | www_2 | 2010-01-09 22:16:51 +0800 (Sat, 09 Jan 2010) | 1 line

setingup my branch
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r12598 | www_2 | 2010-01-09 22:10:30 +0800 (Sat, 09 Jan 2010) | 1 line


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r12597 | www_2 | 2010-01-09 21:42:07 +0800 (Sat, 09 Jan 2010) | 1 line

delete my test file
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r12596 | www_2 | 2010-01-09 21:40:23 +0800 (Sat, 09 Jan 2010) | 1 line

commit test www2
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r12595 | safemode | 2010-01-09 16:56:27 +0800 (Sat, 09 Jan 2010) | 1 line

More warning fixes
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r12594 | turbo6 | 2010-01-09 09:28:50 +0800 (Sat, 09 Jan 2010) | 1 line

Finally got Shaper voices into the game.
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r12593 | safemode | 2010-01-08 14:36:57 +0800 (Fri, 08 Jan 2010) | 1 line

merge to safemode branch 12592, forgot to update autoconf when general.cpp/.h was removed from vegastrike/vegaserver.   Cmake is the future. 
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r12592 | safemode | 2010-01-08 14:35:17 +0800 (Fri, 08 Jan 2010) | 1 line

Update autoconf to not need general.cpp in vegastrike/vegaserver anymore.... start using cmake peoples
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r12591 | turbo6 | 2010-01-08 09:37:10 +0800 (Fri, 08 Jan 2010) | 1 line

Added the last of the "news" raw data, for now.
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r12590 | turbo6 | 2010-01-08 09:33:52 +0800 (Fri, 08 Jan 2010) | 1 line


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r12589 | turbo6 | 2010-01-08 09:16:34 +0800 (Fri, 08 Jan 2010) | 1 line

Initial load of development files for incipient news, PSA, and commercial broadcasts
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r12588 | dan_w | 2010-01-08 05:43:19 +0800 (Fri, 08 Jan 2010) | 2 lines

Updated the MiningBase.bfxm, to give it smoother glass domes that call better textures for glass rendering (bubble_diff.png, etc., which are in the /textures folder, as they will be common to all glass things, such as cockpits).

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r12587 | dan_w | 2010-01-08 05:39:13 +0800 (Fri, 08 Jan 2010) | 2 lines

Adding a few little textures for glass rendering with UberShader, while also friendlier to No Shader (ogl). Sorry about .png; it's only temporary anyways.

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r12586 | safemode | 2010-01-05 13:55:32 +0800 (Tue, 05 Jan 2010) | 1 line

sync with safemode branch 12585, remove some unused code in VS, and cleanup some more gcc warnings
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r12585 | safemode | 2010-01-05 13:51:41 +0800 (Tue, 05 Jan 2010) | 1 line

Remove garbage code in vegastrike, plus some more warning cleanups
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r12584 | safemode | 2010-01-04 04:36:49 +0800 (Mon, 04 Jan 2010) | 1 line

Resync with safemode branch -r12583, fix more warnings, remove kernel config file from source, comment out noisy printf
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r12583 | safemode | 2010-01-04 04:28:02 +0800 (Mon, 04 Jan 2010) | 1 line

Fixup more gcc 4.4.2 warnings. vegaserver compiles with no warnings now. NOTE: size_t != 32bit on 64bit systems. Bug in csv.cpp was hidden by wrong data type. unsigned int is not good enough when comparing to size_t.
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r12582 | safemode | 2010-01-04 04:24:37 +0800 (Mon, 04 Jan 2010) | 1 line

Remove someone's kernel config....no idea how this got here
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r12581 | safemode | 2010-01-04 04:23:35 +0800 (Mon, 04 Jan 2010) | 1 line

Comment out noisy printf. We need a verbose or debug flag, stderr output should only be displayed on error, or when requested
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r12580 | dan_w | 2010-01-02 07:12:46 +0800 (Sat, 02 Jan 2010) | 1 line

accidentally committed a set of green_xxx.image that I'd changed to black for testing; restoring original green set.
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r12579 | dan_w | 2010-01-02 06:50:33 +0800 (Sat, 02 Jan 2010) | 1 line

dds cubemaps converted with CubeMapGen from masters. Note that some were too dark and have been brightened; some lacked contrast; and some originals showed pixelation which has been partially smoothed by extra filtering.
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r12578 | dan_w | 2010-01-01 11:43:17 +0800 (Fri, 01 Jan 2010) | 1 line

chuck_starchaser (dan_w) just testing to see if I have commit access
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r12577 | safemode | 2009-12-31 16:25:04 +0800 (Thu, 31 Dec 2009) | 1 line

Merging safemode branch -r12536 to svn HEAD, minus the breakage in src/cmd/csv.cpp, This reduces warnings and cleans up some code (roughly 45%) for latest gcc
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r12576 | safemode | 2009-12-31 16:16:13 +0800 (Thu, 31 Dec 2009) | 1 line

Reverting changes to csv.cpp due to segfault, needs more investigation
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r12575 | safemode | 2009-12-31 16:13:07 +0800 (Thu, 31 Dec 2009) | 1 line

syncing to svn HEAD -r12574
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r12574 | hellcatv | 2009-12-18 04:36:39 +0800 (Fri, 18 Dec 2009) | 1 line

fixed crash with alsoft
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r12573 | hellcatv | 2009-12-18 04:21:39 +0800 (Fri, 18 Dec 2009) | 2 lines

force relationships to never exceeed 100% and repair savegames that have had them above 100% in the past

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r12572 | hellcatv | 2009-12-03 06:50:12 +0800 (Thu, 03 Dec 2009) | 1 line

include dir should be mesher
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r12571 | hellcatv | 2009-12-03 06:40:54 +0800 (Thu, 03 Dec 2009) | 1 line

fixed output of mesher to be mesh_tool
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r12570 | hellcatv | 2009-12-03 06:29:50 +0800 (Thu, 03 Dec 2009) | 1 line

make vegaserver depend on mesher and setup tools
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r12569 | hellcatv | 2009-12-03 05:47:47 +0800 (Thu, 03 Dec 2009) | 1 line

do not symlink mesher or vssetup--that causes builds to fail on ubuntu 8.04
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r12568 | ace123 | 2009-11-12 09:03:57 +0800 (Thu, 12 Nov 2009) | 1 line

Now compiles with GCC 4.4 (boost 1.35 only; do not use --with-boost=system)
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r12567 | hellcatv | 2009-11-01 08:21:51 +0800 (Sun, 01 Nov 2009) | 1 line

missions numbered instead of getting a bogus name
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r12566 | hellcatv | 2009-10-31 08:38:26 +0800 (Sat, 31 Oct 2009) | 1 line

Fixed the variable duration of cargo scans and made sure that only vdu screens that allow NAV get automatically set to NAV when auto pilot engaged
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r12565 | hellcatv | 2009-10-28 06:10:14 +0800 (Wed, 28 Oct 2009) | 1 line

Fixed r12564 by only writing when the file handle is ok (rather than only writing upon disk failure)...
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r12564 | jguyton | 2009-10-11 03:08:56 +0800 (Sun, 11 Oct 2009) | 6 lines

BugFixReference: Crashes if no disk space for save under linux - ID: 2007077

Check was not done to see if it was possible to write to the file, when writing to the file. This should now prevent crashing if the file is not able to be written to, at the time the writing is performed.

Added comment defining failure condition for VSError.
Note: inconsistent checks of error condition are present. (>Ok vs <= Ok), which may cause consistency issues in the future.
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r12563 | jguyton | 2009-10-07 04:42:20 +0800 (Wed, 07 Oct 2009) | 5 lines

String HOMESUBDIR was not defined for WIN32, but reference was made to it.
Removed nested #ifndef _WIN32 for mkdir().
Moved chdir() reference into code segment where it was defined, after mkdir().

Solves compile issue in Windows, which previously gave compiler error.
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r12562 | hellcatv | 2009-09-21 08:11:21 +0800 (Mon, 21 Sep 2009) | 1 line

make adjust relation use the delta rather than setting the relationship to an absolute point on ship destruction
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r12561 | hellcatv | 2009-09-08 12:17:12 +0800 (Tue, 08 Sep 2009) | 1 line

Shield Downpower attribute that redirects shield energy to recharge if power is too low for too long
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r12560 | klaussfreire | 2009-08-30 11:54:09 +0800 (Sun, 30 Aug 2009) | 9 lines

DDS Cubemap loading.
Still missing a proper tie-in with Techniques, will research that a bit.

 - Fixed bug in DDS loading, DDSCAPS structure was being read from the wrong offset (!)
 - Made texture sides and mip count accessible to derived classes (required for DDS cubemaps)
 - Background cube maps are first looked into <name>_light.texture as a DDS cubemap - if that fails, then the engine proceeds as usual.



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r12559 | hellcatv | 2009-08-26 16:52:07 +0800 (Wed, 26 Aug 2009) | 1 line

reset scroll mode when vdu is toggled
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r12558 | hellcatv | 2009-08-26 16:39:34 +0800 (Wed, 26 Aug 2009) | 1 line

simple manifest display option
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r12557 | klaussfreire | 2009-08-17 11:38:41 +0800 (Mon, 17 Aug 2009) | 7 lines

INCOMPLETE COMMIT

Required commit before doing possibly nasty stuff to my local source tree.
This will most likely break the build, but it shouldn't be a problem in this branch.



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r12556 | klaussfreire | 2009-05-11 09:31:29 +0800 (Mon, 11 May 2009) | 5 lines

First working version of the Super Ultra Cool Sound System (TM)
:-D



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r12555 | klaussfreire | 2009-05-11 04:27:06 +0800 (Mon, 11 May 2009) | 3 lines

Missing files


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r12554 | klaussfreire | 2009-05-11 04:26:09 +0800 (Mon, 11 May 2009) | 4 lines

 * Merge changes from trunk
 * Some bugfixes and tests


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r12553 | klaussfreire | 2009-05-02 12:01:32 +0800 (Sat, 02 May 2009) | 3 lines

Audio lib building now (at least under linux)


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r12552 | ace123 | 2009-05-01 04:15:10 +0800 (Fri, 01 May 2009) | 2 lines

Fix for ffmpeg on newer distributions.

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r12551 | ace123 | 2009-04-21 18:24:26 +0800 (Tue, 21 Apr 2009) | 2 lines

whraven: Fix to string concatenation bug

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r12550 | ace123 | 2009-03-31 16:18:16 +0800 (Tue, 31 Mar 2009) | 2 lines

www2: fix a few bugs in the masterserver

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r12549 | ace123 | 2009-03-29 17:11:35 +0800 (Sun, 29 Mar 2009) | 2 lines

Compatibility fix for sprite filenames. Fixes forum t=11869

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r12548 | ace123 | 2009-03-29 16:47:39 +0800 (Sun, 29 Mar 2009) | 2 lines

Backwards compatibility fix for backgrounds (allow .bmp or .image)

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r12547 | klaussfreire | 2009-03-29 06:13:28 +0800 (Sun, 29 Mar 2009) | 3 lines

Incomplete stuff comitted - just a precaution


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r12546 | ace123 | 2009-03-26 20:01:24 +0800 (Thu, 26 Mar 2009) | 2 lines

Patch from dagg to allow jumping to the system targetted in the nav screen (forum 14157).  AI units are not yet able to jump.

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r12545 | ace123 | 2009-03-26 06:34:19 +0800 (Thu, 26 Mar 2009) | 2 lines

Added masterserver thanks to www.

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r12544 | ace123 | 2009-03-26 05:24:07 +0800 (Thu, 26 Mar 2009) | 2 lines

Added sha support for the accountserver (forum 14645)

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r12543 | ace123 | 2009-03-26 05:11:03 +0800 (Thu, 26 Mar 2009) | 2 lines

Fixed Makefile.am

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r12542 | ace123 | 2009-03-23 18:10:31 +0800 (Mon, 23 Mar 2009) | 3 lines

Got Ogre working in mesher (currently only supports xmesh->mesh):
mesher -c XMesh Ogre create -i something.xmesh -o something.mesh

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r12541 | mgstrein | 2009-03-17 12:05:17 +0800 (Tue, 17 Mar 2009) | 1 line


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r12540 | pyramid3d | 2009-03-07 04:37:06 +0800 (Sat, 07 Mar 2009) | 1 line

Added Ellison model (tiny paintings) source for further processing
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r12539 | ace123 | 2009-02-28 19:00:31 +0800 (Sat, 28 Feb 2009) | 2 lines

Fixed a couple of libraries for vegaserver.

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r12538 | ace123 | 2009-02-28 18:29:39 +0800 (Sat, 28 Feb 2009) | 2 lines

Added -DDISABLE_CLIENT=1 option to cmake.

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r12537 | pyramid3d | 2009-02-17 03:55:43 +0800 (Tue, 17 Feb 2009) | 1 line

Hunter and Militia speech audio (by Turbo)
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r12536 | safemode | 2009-02-16 11:56:54 +0800 (Mon, 16 Feb 2009) | 1 line

Part 4 of gcc 4.3.3 warning fixes, about 45% done, plus i broke stuff :) hopefully i'll fix it tomorrow.
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r12535 | safemode | 2009-02-16 08:49:14 +0800 (Mon, 16 Feb 2009) | 1 line

Part 3 of gcc 4.3.3 warning fixes
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r12534 | safemode | 2009-02-16 06:20:22 +0800 (Mon, 16 Feb 2009) | 1 line

Part 2 of gcc 4.3.3 warning fixes
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r12533 | safemode | 2009-02-16 04:37:20 +0800 (Mon, 16 Feb 2009) | 1 line

Part 1 of gcc 4.3.3 warning fixes
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r12532 | safemode | 2009-02-16 02:22:36 +0800 (Mon, 16 Feb 2009) | 1 line

Fix mesher CMake issues
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r12531 | safemode | 2009-02-15 23:28:01 +0800 (Sun, 15 Feb 2009) | 1 line

Merged in svn trunk -r12530
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r12530 | hellcatv | 2009-02-11 17:19:54 +0800 (Wed, 11 Feb 2009) | 1 line

more robust error checking for if the nodes overrun...in case you only have a 1 or 2 node xml
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r12529 | hellcatv | 2009-02-11 17:01:43 +0800 (Wed, 11 Feb 2009) | 1 line

fix for 0 choices in comm log
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r12528 | hellcatv | 2009-02-11 16:54:30 +0800 (Wed, 11 Feb 2009) | 1 line

more robust to bad communication data...and switched docking and range indicators on the VDU
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r12527 | hellcatv | 2009-02-11 16:26:43 +0800 (Wed, 11 Feb 2009) | 1 line

avoid fatal error with buggy communication.xml files
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r12526 | hellcatv | 2009-02-11 05:48:39 +0800 (Wed, 11 Feb 2009) | 1 line

fixed x86_64 problem
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r12525 | klaussfreire | 2009-02-07 07:29:14 +0800 (Sat, 07 Feb 2009) | 3 lines

Skip empty meshes, to allow for empty LODs (nice and interesting effects are possible with empty LODs)


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r12524 | pyramid3d | 2009-02-04 02:04:35 +0800 (Wed, 04 Feb 2009) | 1 line

Units corrections (by Turbo Beholder)
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r12523 | ace123 | 2009-02-02 05:17:55 +0800 (Mon, 02 Feb 2009) | 2 lines

You can now build vssetup and mesher

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r12522 | pyramid3d | 2009-01-22 03:00:09 +0800 (Thu, 22 Jan 2009) | 1 line

communications text corrections
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r12521 | pyramid3d | 2009-01-19 00:46:03 +0800 (Mon, 19 Jan 2009) | 1 line

Tentative python based base computer interface (masters sources only)
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r12520 | pyramid3d | 2009-01-18 18:54:39 +0800 (Sun, 18 Jan 2009) | 2 lines

Unadorned speech audio

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r12519 | klaussfreire | 2009-01-13 10:47:13 +0800 (Tue, 13 Jan 2009) | 3 lines

Re-enable old shield drawing code, some mods need it still.


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r12518 | pyramid3d | 2009-01-13 06:13:44 +0800 (Tue, 13 Jan 2009) | 1 line

file name correction
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r12517 | pyramid3d | 2009-01-13 03:06:24 +0800 (Tue, 13 Jan 2009) | 2 lines

1) Merchant Guild + _citizen speech audio (by CLoneWolf)
2) Homeland Security speech audio (by Turbo)
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r12516 | pyramid3d | 2009-01-06 03:17:43 +0800 (Tue, 06 Jan 2009) | 1 line

Mechanist speech audio (by CLoneWolf)
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r12515 | pyramid3d | 2009-01-02 18:46:30 +0800 (Fri, 02 Jan 2009) | 4 lines

1) Rlaan speech audio (by Turbo)
2) New cargo images (by Fendorin, rivalin, Turbo, gopher292)
3) Nav map patch (by kraehe)
4) Significant objects targetting patch (by kraehe)
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r12514 | pyramid3d | 2008-12-31 01:23:43 +0800 (Wed, 31 Dec 2008) | 2 lines

Highborn speech audio (by Turbo)
LIHW speech audio (by CLoneWolf)
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r12513 | pyramid3d | 2008-12-27 04:09:11 +0800 (Sat, 27 Dec 2008) | 1 line

Andolian speech audio (by CLoneWolf)
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r12512 | pyramid3d | 2008-12-23 03:44:08 +0800 (Tue, 23 Dec 2008) | 4 lines

(1) updated aera communication audio
(2) bounty mission speech audio for aera (by Turbo)
(3) wrapper function for playSoundCockpit in quest_tutorial
(4) news will display current star date
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r12511 | hellcatv | 2008-12-22 18:33:11 +0800 (Mon, 22 Dec 2008) | 1 line

small bug in parsing of command line
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r12510 | hellcatv | 2008-12-22 18:30:24 +0800 (Mon, 22 Dec 2008) | 1 line

small bug in parsing of obj file
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r12509 | hellcatv | 2008-12-22 18:28:11 +0800 (Mon, 22 Dec 2008) | 1 line

a convenient way to scale obj files and get their bounds
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r12508 | pyramid3d | 2008-12-21 07:51:14 +0800 (Sun, 21 Dec 2008) | 2 lines

(1) bugfix for playSoundCockpit in vegaserver
(2) removed not understandable stdout lines "uh oh"
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r12507 | pyramid3d | 2008-12-21 02:13:27 +0800 (Sun, 21 Dec 2008) | 3 lines

(1) tutorial with stationary cockpit sound ***WARNING new binary required to run properly***
(2) added display of docking distance for planets (by kraehe)
(3) renaming of sprites, also those hardcoded ***WARNING mods need to rename extensions for quit, died, pause, jump-hud, sun-hud, planet-hud, and nav-hud to .sprites***
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r12506 | pyramid3d | 2008-12-19 05:23:00 +0800 (Fri, 19 Dec 2008) | 2 lines

Aera communication audio (by Turbo).
Included config option to avoid manifest garbage (by kraehe).
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r12505 | pyramid3d | 2008-12-18 06:45:10 +0800 (Thu, 18 Dec 2008) | 3 lines

More speech for tutorial quest. Improved message repetition.
Patches by kraehe: a) segfault on collision condition b) improved manifest.
Removed obsolete cargo masters.
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r12504 | ace123 | 2008-12-15 18:23:58 +0800 (Mon, 15 Dec 2008) | 1 line

Fix windows compile errors.
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r12503 | ace123 | 2008-12-15 18:21:51 +0800 (Mon, 15 Dec 2008) | 1 line

New win32 binary
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r12502 | klaussfreire | 2008-12-14 00:29:15 +0800 (Sun, 14 Dec 2008) | 15 lines

Added support for conditional tags in .system files, allowing for config-conditional content.

<Condition expression="<config-variable-name> <op> <value>">
   conditional content
</Condition>

Or...

<Unit Condition="<expression>"... />

<op> may be <, <=, ==, !=, >=, >, but beware of > or < characters within xml: they must be written as entities: &lt; or &gt;




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r12501 | klaussfreire | 2008-12-14 00:26:37 +0800 (Sun, 14 Dec 2008) | 3 lines

Fix broken nav indicator (side effect of fixing GFXGetZPerspective)


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r12500 | klaussfreire | 2008-12-07 11:09:06 +0800 (Sun, 07 Dec 2008) | 3 lines

Tweakage of model detail levels to correspond with new LOD computations.


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r12499 | klaussfreire | 2008-12-07 11:07:49 +0800 (Sun, 07 Dec 2008) | 4 lines

LODding fix: wasn't computing pixel radius right
Note: it needs tweakage of detail levels that will get commited shortly


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r12498 | klaussfreire | 2008-11-27 12:33:44 +0800 (Thu, 27 Nov 2008) | 3 lines

Merging changes from trunk


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r12497 | klaussfreire | 2008-11-27 10:18:55 +0800 (Thu, 27 Nov 2008) | 3 lines

ffmpeg >51 compatibility


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r12496 | pyramid3d | 2008-11-19 02:31:54 +0800 (Wed, 19 Nov 2008) | 2 lines

More speech for tutorial quest.
Fix in installations stats.
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r12495 | pyramid3d | 2008-11-18 03:28:00 +0800 (Tue, 18 Nov 2008) | 1 line

Added speech (by Turbo) to tutorial quest.
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r12494 | pyramid3d | 2008-11-14 03:15:10 +0800 (Fri, 14 Nov 2008) | 1 line

Convolution mesh master
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r12493 | pyramid3d | 2008-11-05 01:49:17 +0800 (Wed, 05 Nov 2008) | 1 line

Shaper Bio Adaptation station update
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r12492 | pyramid3d | 2008-11-04 03:42:50 +0800 (Tue, 04 Nov 2008) | 2 lines

UnitConverter v0.38: unit editor dual/quad shield. units.csv sorting. texture check by magic.
Resorted units.csv to standard sort (by role, type, key).
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r12491 | ace123 | 2008-10-30 07:20:30 +0800 (Thu, 30 Oct 2008) | 2 lines

Fixed some compile errors

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r12490 | pyramid3d | 2008-10-28 04:52:14 +0800 (Tue, 28 Oct 2008) | 1 line

Remaining H496 textures
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r12489 | pyramid3d | 2008-10-28 04:11:32 +0800 (Tue, 28 Oct 2008) | 1 line

Ship updates by Fendorin. Mk32 high poly mesh, turrets, thruster, blink lights. H496 silver (default) and gold editions including turrets, thruster, blink lights.
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r12488 | klaussfreire | 2008-10-27 01:33:54 +0800 (Mon, 27 Oct 2008) | 3 lines

Partial commit of remaining audio framework classes before my only remaining power supply goes boom


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r12487 | pyramid3d | 2008-10-25 17:52:04 +0800 (Sat, 25 Oct 2008) | 1 line

UnitConverter v0.37: mostly bu fixes for submesh processing.
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r12486 | pyramid3d | 2008-10-25 01:26:47 +0800 (Sat, 25 Oct 2008) | 1 line

New MiningBase masters part4
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r12485 | pyramid3d | 2008-10-24 14:32:20 +0800 (Fri, 24 Oct 2008) | 2 lines

New MiningBase masters part3.
Fix for Shaper Bio-Adapation spawning (removed from generic bases).
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r12484 | pyramid3d | 2008-10-24 03:50:57 +0800 (Fri, 24 Oct 2008) | 1 line

New MiningBase masters part2
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r12483 | pyramid3d | 2008-10-24 02:32:50 +0800 (Fri, 24 Oct 2008) | 2 lines

UnitConverter v0.36: Supports submeshes with ani textures for blink lights. Helper blender objects for blink lights submeshes.
New MiningBase masters (by chuck_starchaser) part1.
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r12482 | safemode | 2008-10-23 07:51:13 +0800 (Thu, 23 Oct 2008) | 1 line

Merging in safemode branch -r12481, vsimage capable of loading DDS cubemaps (this patch is not complete without further updates to calling code)
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r12481 | safemode | 2008-10-23 07:47:38 +0800 (Thu, 23 Oct 2008) | 1 line

Merging in svn head -r12480
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r12480 | pyramid3d | 2008-10-23 04:21:32 +0800 (Thu, 23 Oct 2008) | 2 lines

UnitConverter v0.35 with support for submeshes.
Installation models. Civilian Asteroid Shipyard (by Fendorin). Diplomatic Center hud image and spawning. Masters for Mobile Battery Platform (by Oblivion) and untextured Space Colony (by chuck_starchaser).
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r12479 | pyramid3d | 2008-10-21 04:03:56 +0800 (Tue, 21 Oct 2008) | 1 line

Uln Commerce Center (by Oblivion)
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r12478 | pyramid3d | 2008-10-18 05:07:33 +0800 (Sat, 18 Oct 2008) | 3 lines

Rlaan Commerce Center (by Fendorin).
Eit to last commits: Uln stations are authorship by Oblivion, mesh finalization by Fendorin.

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r12477 | pyramid3d | 2008-10-17 05:20:55 +0800 (Fri, 17 Oct 2008) | 1 line

Rlaan Star Fortress plus Rlaan base background, Uln Asteroid Refinery, Uln Refinery. All by Fendorin. Masters separate due to repeated timeouts.
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r12476 | pyramid3d | 2008-10-17 04:36:27 +0800 (Fri, 17 Oct 2008) | 1 line

Rlaan Star Fortress plus Rlaan base background, Uln Asteroid Refinery, Uln Refinery. All by Fendorin. Data first due to constant timeouts.
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r12475 | pyramid3d | 2008-10-16 03:35:40 +0800 (Thu, 16 Oct 2008) | 1 line

UnitConverter v0.34: unit editor (all important stats). unit browsing. marker obj requires "marker" in name (previously "mount").
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r12474 | ace123 | 2008-10-15 13:26:01 +0800 (Wed, 15 Oct 2008) | 2 lines

Added vegastrike.config variable to show cargo categories

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r12473 | pyramid3d | 2008-10-14 02:43:18 +0800 (Tue, 14 Oct 2008) | 1 line

Rlaan Medcal Station (by Fendorin)
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r12472 | pyramid3d | 2008-10-13 06:25:06 +0800 (Mon, 13 Oct 2008) | 3 lines

Added Shaper_Bio_Adaptation base background (by Fendorin)
Renamed Flower_Station to Shaper_Bio_Adaptation.
Bugfix in unitConverter.
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r12471 | pyramid3d | 2008-10-13 05:48:42 +0800 (Mon, 13 Oct 2008) | 2 lines

UnitConverter v0.33: more stats editing (mass, upgrade and hold volume, fuel capacity, hull, shield, armor, inertia, maneuver)
Flower Station (by Fendorin).
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r12470 | safemode | 2008-10-10 08:08:56 +0800 (Fri, 10 Oct 2008) | 1 line

initial vsimage support for reading in Cubemap DDS files, please see http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11136 for more info
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r12469 | safemode | 2008-10-10 08:05:34 +0800 (Fri, 10 Oct 2008) | 1 line

sync to svn head -r12468
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r12468 | pyramid3d | 2008-10-10 05:33:40 +0800 (Fri, 10 Oct 2008) | 2 lines

UnitConverter v0.32: installations can be viewed as bases via Modelview.system.
Rlaan Mining Base and Fighter Barracks (by Fendorin).
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r12467 | hellcatv | 2008-10-09 17:18:16 +0800 (Thu, 09 Oct 2008) | 1 line

roll face perpendicular as well as ordinary
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r12466 | hellcatv | 2008-10-09 06:21:40 +0800 (Thu, 09 Oct 2008) | 1 line

fixed bug that would cause AIs to spout fire off anywhichway...problem caused by the fact that Normalize() is destructive to the vector in question
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r12465 | hellcatv | 2008-10-09 06:02:29 +0800 (Thu, 09 Oct 2008) | 1 line

better aggressive AI
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r12464 | pyramid3d | 2008-10-09 05:57:54 +0800 (Thu, 09 Oct 2008) | 1 line

UnitConverter v0.31: config option to bypass compressed textures. added texture 5 for PRT. minor fixes and improvements.
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r12463 | hellcatv | 2008-10-09 05:37:54 +0800 (Thu, 09 Oct 2008) | 1 line

great new AI script called face perpendicular no longer slides at all
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r12462 | hellcatv | 2008-10-08 19:13:52 +0800 (Wed, 08 Oct 2008) | 1 line

for some reason vegaserver needs explicit boost argument for compat with boost 1.35 as in the testing ubuntu
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r12461 | hellcatv | 2008-10-08 18:52:36 +0800 (Wed, 08 Oct 2008) | 1 line

added hard coded evasion script where unit literally orbits around a user by staying perpendicular to that units facing
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r12460 | hellcatv | 2008-10-08 18:41:17 +0800 (Wed, 08 Oct 2008) | 1 line

most developers want no optimizations on their builds--if you want that set it to release mode with ccmake
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r12459 | hellcatv | 2008-10-08 18:40:43 +0800 (Wed, 08 Oct 2008) | 1 line

compat with the new boost python 1.35
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r12458 | pyramid3d | 2008-10-08 05:34:01 +0800 (Wed, 08 Oct 2008) | 4 lines

UnitConverter v0.30: saves and loads separate config files per workspace. more config options.
Bell model (by Fendorin).
Ct1000, Ct2000, Ct3000 masters (by rivalin).

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r12457 | pyramid3d | 2008-10-06 04:35:45 +0800 (Mon, 06 Oct 2008) | 2 lines

UnitConverter v0.29: bugfix for scaled helper objects. reads engine radius from helper object size.
Fixed thruster glows for Entourage and Vigilance.
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r12456 | pyramid3d | 2008-10-05 06:08:42 +0800 (Sun, 05 Oct 2008) | 1 line

UnitConverter v0.28: configurable units directory structure. allow loading bfxm files to workspace.
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r12455 | pyramid3d | 2008-10-05 00:25:29 +0800 (Sun, 05 Oct 2008) | 4 lines

New hud images with correct orientation.
Units directory restructuring in masters.
Fix for faction stations naming.

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r12454 | ace123 | 2008-10-04 00:15:50 +0800 (Sat, 04 Oct 2008) | 2 lines

Make it print the filename when it aborts due to missing comm files

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r12453 | jacks | 2008-10-03 17:21:22 +0800 (Fri, 03 Oct 2008) | 1 line

replacement XP binary
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r12452 | pyramid3d | 2008-10-03 06:56:30 +0800 (Fri, 03 Oct 2008) | 1 line

Units directory restructuring (installations)
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r12451 | pyramid3d | 2008-10-02 05:45:01 +0800 (Thu, 02 Oct 2008) | 1 line

Units directory restructuring (vessels)
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r12450 | pyramid3d | 2008-10-02 04:34:20 +0800 (Thu, 02 Oct 2008) | 1 line

Units directory restructuring
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r12449 | hellcatv | 2008-10-01 19:56:13 +0800 (Wed, 01 Oct 2008) | 1 line

better intel linking frmo cmake but without dynamic SDL
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r12448 | pyramid3d | 2008-09-30 05:28:51 +0800 (Tue, 30 Sep 2008) | 1 line

missing background masters
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r12447 | jacks | 2008-09-29 12:36:40 +0800 (Mon, 29 Sep 2008) | 1 line

Key capitalization MUST match between units.csv and faction_ships.py : areus --> Areus (reversion of recently applied capitalization change)
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r12446 | pyramid3d | 2008-09-29 06:32:03 +0800 (Mon, 29 Sep 2008) | 4 lines

quest_tutorial: improvement of tutor behavior
shaders (by chuck_starchaser): shader fixes
backgrounds: added missing masters for milkyway (Sol system)

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r12445 | pyramid3d | 2008-09-27 05:34:54 +0800 (Sat, 27 Sep 2008) | 1 line

Fixed some unit naming errors
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r12444 | hellcatv | 2008-09-25 13:22:54 +0800 (Thu, 25 Sep 2008) | 1 line

made mac version build ok
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r12443 | pyramid3d | 2008-09-25 03:35:21 +0800 (Thu, 25 Sep 2008) | 1 line

UnitConverter v0.27: doesn't require material export.
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r12442 | pyramid3d | 2008-09-23 05:19:15 +0800 (Tue, 23 Sep 2008) | 3 lines

UnitConverter v0.26b: still a bugfix.
vegastrike binary with techniques support.
CineMut update.
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r12441 | pyramid3d | 2008-09-23 02:16:58 +0800 (Tue, 23 Sep 2008) | 3 lines

UnitConverter v0.26a: mainly bugfixes.
mesher binary (by klauss): techniques support.
CineMut (by chuck_starchaser): update.
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r12440 | pyramid3d | 2008-09-16 03:47:41 +0800 (Tue, 16 Sep 2008) | 1 line

UnitConverter version 0.26: supports subunit and docking port helper meshes. editing of upgrades.
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r12439 | pyramid3d | 2008-09-14 04:13:20 +0800 (Sun, 14 Sep 2008) | 4 lines

UnitConverter version 0.24: supports engine glow and turret editing and automatic placement from helper objects.
Archimedes heavy cruiser by Fendorin.
Ship profiles to masters.

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r12438 | pyramid3d | 2008-09-10 06:56:58 +0800 (Wed, 10 Sep 2008) | 1 line

Ct2000 rename
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r12437 | pyramid3d | 2008-09-10 06:50:51 +0800 (Wed, 10 Sep 2008) | 2 lines

UnitConverter version 0.23: minor improvements stabilization, bugfixes.

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r12436 | pyramid3d | 2008-09-10 05:39:57 +0800 (Wed, 10 Sep 2008) | 1 line

Vessel rename to Ct2000
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r12435 | pyramid3d | 2008-09-09 04:31:48 +0800 (Tue, 09 Sep 2008) | 2 lines

UnitConverter version 0.22: mainly bugfixes.
Update of models: Mk32 (Fendorin), Prytanis (rivalin), Regret (Fendorin). 
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r12434 | pyramid3d | 2008-09-08 07:13:46 +0800 (Mon, 08 Sep 2008) | 1 line

UnitConverter version 0.21a: oops, naming bugfix for hud sprite 
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r12433 | pyramid3d | 2008-09-08 06:59:24 +0800 (Mon, 08 Sep 2008) | 2 lines

UnitConverter version 0.21: bug fixes.
MacGyver by Fendorin: textures update.
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r12432 | pyramid3d | 2008-09-07 09:04:27 +0800 (Sun, 07 Sep 2008) | 2 lines

UnitConverter version 0.20: Complete workflow.
Vigilance by Fendorin: textures update.
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r12431 | pyramid3d | 2008-09-05 07:00:15 +0800 (Fri, 05 Sep 2008) | 2 lines

UnitConverter version 0.17: HUD image and preliminary units.csv editor.
Entourage hires hud image.
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r12430 | pyramid3d | 2008-09-04 06:33:52 +0800 (Thu, 04 Sep 2008) | 1 line

Entourage update: faction textures
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r12429 | pyramid3d | 2008-09-03 03:34:15 +0800 (Wed, 03 Sep 2008) | 1 line

UnitConverter version 0.14: Batch submesh conversion.
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r12428 | pyramid3d | 2008-09-02 06:47:37 +0800 (Tue, 02 Sep 2008) | 1 line

Update of Tridacna by Fendorin
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r12427 | pyramid3d | 2008-09-02 02:32:43 +0800 (Tue, 02 Sep 2008) | 3 lines

UnitConverter version 0.13: Bug fixes  to workspace.
Knight model by Fendorin.
Hud images for Hawking and Tridacna.
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r12426 | pyramid3d | 2008-08-29 09:48:38 +0800 (Fri, 29 Aug 2008) | 2 lines

UnitConverter version 0.09.
Remmebers workspace with several models (incomplete).
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r12425 | jacks | 2008-08-29 09:32:35 +0800 (Fri, 29 Aug 2008) | 1 line

Downgrading exhaust exit velocity from 5e6 to 1e6 m/s
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r12424 | pyramid3d | 2008-08-29 06:29:32 +0800 (Fri, 29 Aug 2008) | 3 lines

CineMut_Opaque shader and technique by chuck_starchaser.
Wingmen and flightgroup bugfixes by jacs.

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r12423 | pyramid3d | 2008-08-28 08:14:20 +0800 (Thu, 28 Aug 2008) | 3 lines

UnitConverter version 0.09.
Rudimentary functionality completed.
No LoD processing yet.
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r12422 | pyramid3d | 2008-08-28 02:38:53 +0800 (Thu, 28 Aug 2008) | 2 lines

Jackal preliminary model by Oblivion.
UnitConverter version 0.08.
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r12421 | pyramid3d | 2008-08-27 11:21:11 +0800 (Wed, 27 Aug 2008) | 1 line

Hammer texture source
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r12420 | pyramid3d | 2008-08-27 10:44:57 +0800 (Wed, 27 Aug 2008) | 1 line

Derivative quickhack master.
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r12419 | pyramid3d | 2008-08-27 10:01:39 +0800 (Wed, 27 Aug 2008) | 1 line

Lemma model by Nozmajner
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r12418 | pyramid3d | 2008-08-27 09:39:40 +0800 (Wed, 27 Aug 2008) | 1 line

UnitConverter version 0.07
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r12417 | pyramid3d | 2008-08-27 08:37:04 +0800 (Wed, 27 Aug 2008) | 2 lines

Kahan model by Etheral walker and Nozmajner.
UnitConverter version 0.06.
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r12416 | pyramid3d | 2008-08-27 05:37:40 +0800 (Wed, 27 Aug 2008) | 2 lines

Kahan model by Fendorin.
UnitConverter version 0.05.
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r12415 | pyramid3d | 2008-08-26 08:17:57 +0800 (Tue, 26 Aug 2008) | 2 lines

Tridacna updated model by Fendorin.
UnitConverter version 0.04
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r12414 | klaussfreire | 2008-08-21 10:07:12 +0800 (Thu, 21 Aug 2008) | 4 lines

More audio work, starts of an implementation of the OpenAL renderer.
Forgotten files of cubemap support as well.


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r12413 | klaussfreire | 2008-08-21 10:03:25 +0800 (Thu, 21 Aug 2008) | 3 lines

Cubemap support, configurable with --enable/disable-cubemap


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r12412 | klaussfreire | 2008-08-10 06:50:08 +0800 (Sun, 10 Aug 2008) | 5 lines

Fix no-mtl bug.
In essence: make it use a default, textureless, white diffuse white specular material if the ".mtl" file is missing, and issue warnings about it just in case it's not the desired behavior.



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r12411 | pyramid3d | 2008-08-09 07:44:03 +0800 (Sat, 09 Aug 2008) | 1 line

Xuanzong update now with corrected bfxm
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r12410 | pyramid3d | 2008-08-09 07:28:34 +0800 (Sat, 09 Aug 2008) | 1 line

UnitConverter obj->bfxm v0.03
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r12409 | pyramid3d | 2008-08-06 05:53:32 +0800 (Wed, 06 Aug 2008) | 1 line

Derivative shield mesh and scale updates
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r12408 | pyramid3d | 2008-08-05 19:22:12 +0800 (Tue, 05 Aug 2008) | 1 line

Derivative texture packing update
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r12407 | klaussfreire | 2008-08-05 11:15:54 +0800 (Tue, 05 Aug 2008) | 3 lines

More audio stuff. Almost building. Almost building.


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r12406 | klaussfreire | 2008-08-05 11:12:38 +0800 (Tue, 05 Aug 2008) | 3 lines

Merging changes from trunk


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r12405 | pyramid3d | 2008-08-04 07:13:39 +0800 (Mon, 04 Aug 2008) | 1 line

Correction in Derivative capitalization
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r12404 | pyramid3d | 2008-08-03 17:29:11 +0800 (Sun, 03 Aug 2008) | 1 line

Ellison luxury yacht masters by tiny paintings
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r12403 | klaussfreire | 2008-08-03 06:07:11 +0800 (Sun, 03 Aug 2008) | 3 lines

Merging changes from trunk


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r12402 | klaussfreire | 2008-08-03 05:59:18 +0800 (Sun, 03 Aug 2008) | 3 lines

More work on audio stuff


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r12401 | pyramid3d | 2008-08-02 09:23:00 +0800 (Sat, 02 Aug 2008) | 1 line

A bunch of vessel masters. Partially unfinished concepts.
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r12400 | pyramid3d | 2008-08-01 04:50:26 +0800 (Fri, 01 Aug 2008) | 1 line

new vessels by Fendorin (Emu and Xuanzong)
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r12399 | klaussfreire | 2008-07-28 08:57:53 +0800 (Mon, 28 Jul 2008) | 3 lines

Some work on audio stuff. It probably won't even compile, but comitting just in case my HD gets busted... again.


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r12398 | pyramid3d | 2008-07-26 06:52:14 +0800 (Sat, 26 Jul 2008) | 1 line

second batch of new cargo images by rivalin
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r12397 | pyramid3d | 2008-07-25 01:51:39 +0800 (Fri, 25 Jul 2008) | 1 line

Derivative model (integration unfinished) by Deus Siddis
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r12396 | pyramid3d | 2008-07-15 04:43:11 +0800 (Tue, 15 Jul 2008) | 1 line

rock planet background by Fendorin
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r12395 | pyramid3d | 2008-07-15 03:13:59 +0800 (Tue, 15 Jul 2008) | 1 line

frigid_mud planet backgrounds by Oblivion
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r12394 | jacks | 2008-07-15 02:37:35 +0800 (Tue, 15 Jul 2008) | 2 lines

executable permissions set

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r12393 | jacks | 2008-07-15 02:28:56 +0800 (Tue, 15 Jul 2008) | 2 lines

image path

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r12392 | jacks | 2008-07-14 23:48:06 +0800 (Mon, 14 Jul 2008) | 1 line

directories, scripts, shared images, and stub data for LaTex based document generation
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r12391 | ace123 | 2008-07-14 08:35:56 +0800 (Mon, 14 Jul 2008) | 2 lines

Fixed some annoying warnings in shaders.

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r12390 | ace123 | 2008-07-13 16:37:36 +0800 (Sun, 13 Jul 2008) | 1 line

New EXEs, Fixed windows compile (didn't support XML_SetStartDoctypeDeclHandler), and also committed a new version of projects with techniques and XMLDocument.cpp added.
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r12389 | pyramid3d | 2008-07-11 04:53:49 +0800 (Fri, 11 Jul 2008) | 1 line

another star background
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r12388 | pyramid3d | 2008-07-11 04:33:35 +0800 (Fri, 11 Jul 2008) | 1 line

new forest planet screens by fendorin
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r12387 | pyramid3d | 2008-07-11 04:12:56 +0800 (Fri, 11 Jul 2008) | 1 line

new cargo images by rivalin
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r12386 | safemode | 2008-07-08 09:08:26 +0800 (Tue, 08 Jul 2008) | 1 line

Add support to build Mesher, no OGRE support yet, compliments of shadow_slicer
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r12385 | safemode | 2008-07-05 23:40:49 +0800 (Sat, 05 Jul 2008) | 1 line

sync to safemode branch -r12384, fix dumb autoconf config.h so that it only gets included once
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r12384 | safemode | 2008-07-05 23:38:57 +0800 (Sat, 05 Jul 2008) | 1 line

fix stupid autoconf non-ifndef'd header so it only gets included once
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r12383 | safemode | 2008-07-01 20:47:03 +0800 (Tue, 01 Jul 2008) | 1 line

sync to safemode branch -r12382, allow gcc >= 4.3 to use unordered_map
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r12382 | safemode | 2008-07-01 20:45:37 +0800 (Tue, 01 Jul 2008) | 1 line

allow only gcc versions >= 4.3 to use TR1's unordered_map
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r12381 | safemode | 2008-07-01 14:40:03 +0800 (Tue, 01 Jul 2008) | 1 line

sync to safemode branch -r12380, use unordered_map over hash_map if avail, fix mesher compile errors (missing cstring and cstdlib includes), clean up mesher dos CR's, possibly other minor fixes i forgot
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r12380 | safemode | 2008-07-01 14:23:43 +0800 (Tue, 01 Jul 2008) | 1 line

Use unordered_map instead of hash_map when avail, compile fixes for mesher (missing cstring and cstdlib includes), remove dos endlines from mesher files, and maybe some other really minor fixes
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r12379 | pyramid3d | 2008-07-01 03:58:49 +0800 (Tue, 01 Jul 2008) | 1 line

new upgrade images by Fendorin
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r12378 | safemode | 2008-07-01 02:47:50 +0800 (Tue, 01 Jul 2008) | 1 line

sync to head -r12377
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r12377 | pyramid3d | 2008-06-23 18:39:41 +0800 (Mon, 23 Jun 2008) | 1 line

The Vega Strike fonts
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r12376 | ace123 | 2008-06-22 16:15:15 +0800 (Sun, 22 Jun 2008) | 2 lines

Committed Breakable's fix to the line smoothing problem.

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r12375 | pyramid3d | 2008-06-20 05:37:12 +0800 (Fri, 20 Jun 2008) | 1 line

Some new backgrounds (again).
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r12374 | pyramid3d | 2008-06-20 05:13:32 +0800 (Fri, 20 Jun 2008) | 1 line

Ship model files in masters.
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r12373 | pyramid3d | 2008-06-20 04:53:36 +0800 (Fri, 20 Jun 2008) | 1 line

Ship model files in masters.
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r12372 | pyramid3d | 2008-06-20 03:42:36 +0800 (Fri, 20 Jun 2008) | 1 line

Ship model files in masters.
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r12371 | klaussfreire | 2008-06-17 03:41:38 +0800 (Tue, 17 Jun 2008) | 3 lines

Rebranching audio


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r12370 | klaussfreire | 2008-06-17 03:38:50 +0800 (Tue, 17 Jun 2008) | 3 lines

Rebranching audio


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r12369 | klaussfreire | 2008-06-17 03:18:03 +0800 (Tue, 17 Jun 2008) | 3 lines

Update cmake


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r12368 | klaussfreire | 2008-06-16 10:55:11 +0800 (Mon, 16 Jun 2008) | 4 lines

Merging techniques branch with trunk :-D
Again, messy, hope nothing got broken in the process.


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r12367 | klaussfreire | 2008-06-16 10:29:37 +0800 (Mon, 16 Jun 2008) | 4 lines

Merging techniques branch into trunk :-D
Was a bit messy, I hope I didn't break anything


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r12366 | klaussfreire | 2008-06-16 04:43:04 +0800 (Mon, 16 Jun 2008) | 3 lines

Merging with trunk


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r12365 | pyramid3d | 2008-06-15 22:25:14 +0800 (Sun, 15 Jun 2008) | 1 line

more extension moves
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r12364 | ace123 | 2008-06-13 14:46:33 +0800 (Fri, 13 Jun 2008) | 2 lines

Fixed some functions that don't return values (thanks to VC++ for actually reporting an error!)

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r12363 | hellcatv | 2008-06-12 13:44:54 +0800 (Thu, 12 Jun 2008) | 1 line

patch for cmake 2.4
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r12362 | safemode | 2008-06-12 11:43:07 +0800 (Thu, 12 Jun 2008) | 1 line

make 2x2 textures not DDS.  Also remove dos line breaks
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r12361 | safemode | 2008-06-12 11:37:00 +0800 (Thu, 12 Jun 2008) | 1 line

sync to safemode branch -r12360, fix animation path mangling
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r12360 | safemode | 2008-06-12 11:35:33 +0800 (Thu, 12 Jun 2008) | 1 line

Fix sprite file path mangling
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r12359 | safemode | 2008-06-11 06:32:47 +0800 (Wed, 11 Jun 2008) | 1 line

sync to safemode branch -r12358, remove unecessary glade check
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r12358 | safemode | 2008-06-11 06:30:15 +0800 (Wed, 11 Jun 2008) | 1 line

remove glade check from cmake, unecessary
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r12357 | safemode | 2008-06-10 09:32:59 +0800 (Tue, 10 Jun 2008) | 1 line

sync to safemode branch -r12356, Alpha of CMake build system. read CMakeLists.txt or forum for instructions
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r12356 | safemode | 2008-06-10 09:23:09 +0800 (Tue, 10 Jun 2008) | 1 line

added asteroidgen, replace, trisort, and working vegaserver
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r12355 | safemode | 2008-06-10 09:21:26 +0800 (Tue, 10 Jun 2008) | 1 line

sync to svn head -r12354
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r12354 | ace123 | 2008-06-09 15:12:19 +0800 (Mon, 09 Jun 2008) | 2 lines

gcc 4.3 compile fix (bug 1965955)

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r12353 | ace123 | 2008-06-09 12:04:27 +0800 (Mon, 09 Jun 2008) | 2 lines

Made faction relations go into savegame variables -- possible performance problem: each AI ship looks up a savegame var once per frame.

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r12352 | klaussfreire | 2008-06-09 08:41:47 +0800 (Mon, 09 Jun 2008) | 1 line

Win32 fixes - yap, managed to build on Windows.
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r12351 | safemode | 2008-06-08 13:41:03 +0800 (Sun, 08 Jun 2008) | 1 line

Forgot the config.h.in for CMake.
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r12350 | safemode | 2008-06-08 13:38:50 +0800 (Sun, 08 Jun 2008) | 1 line

Alpha version of CMake build system, vegastrike and vssetup are good, vegaserver links bad. Unix only tested.
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r12349 | safemode | 2008-06-08 13:36:06 +0800 (Sun, 08 Jun 2008) | 1 line

Add #include config.h to a bunch of files...all should include it
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r12348 | safemode | 2008-06-08 13:30:22 +0800 (Sun, 08 Jun 2008) | 1 line

sync to svn HEAD -r12347
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r12347 | klaussfreire | 2008-06-08 13:20:38 +0800 (Sun, 08 Jun 2008) | 1 line

Oops, didn't close comment.
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r12346 | klaussfreire | 2008-06-08 06:25:31 +0800 (Sun, 08 Jun 2008) | 3 lines

New z-buffer settings (better for z-buffered far queue)


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r12345 | klaussfreire | 2008-06-08 06:24:44 +0800 (Sun, 08 Jun 2008) | 3 lines

Tangents and z-buffer fixes


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r12344 | klaussfreire | 2008-06-08 04:24:00 +0800 (Sun, 08 Jun 2008) | 3 lines

Tangent fixes


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r12343 | klaussfreire | 2008-06-08 04:23:32 +0800 (Sun, 08 Jun 2008) | 3 lines

Tangent fixes


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r12342 | klaussfreire | 2008-06-07 23:32:40 +0800 (Sat, 07 Jun 2008) | 3 lines

Performance fixes


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r12341 | klaussfreire | 2008-06-07 10:42:14 +0800 (Sat, 07 Jun 2008) | 5 lines

Nice tangents!
And proper config!
Ta-da!


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r12340 | klaussfreire | 2008-06-07 10:40:05 +0800 (Sat, 07 Jun 2008) | 3 lines

Finally, tangents WORK!


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r12339 | klaussfreire | 2008-06-07 08:24:59 +0800 (Sat, 07 Jun 2008) | 3 lines

Merging with trunk


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r12338 | klaussfreire | 2008-06-07 07:13:37 +0800 (Sat, 07 Jun 2008) | 3 lines

Switching to latest dataset - the end


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r12337 | klaussfreire | 2008-06-07 07:12:07 +0800 (Sat, 07 Jun 2008) | 2 lines

Switching to latest dataset

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r12336 | klaussfreire | 2008-06-07 07:10:53 +0800 (Sat, 07 Jun 2008) | 3 lines

Switching to latest dataset


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r12335 | klaussfreire | 2008-06-07 07:09:33 +0800 (Sat, 07 Jun 2008) | 3 lines

Switching to latest dataset


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r12334 | klaussfreire | 2008-06-07 07:08:50 +0800 (Sat, 07 Jun 2008) | 3 lines

Switchint to latest dataset


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r12333 | klaussfreire | 2008-06-07 07:07:33 +0800 (Sat, 07 Jun 2008) | 3 lines

Switching to latest dataset


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r12332 | klaussfreire | 2008-06-06 12:32:20 +0800 (Fri, 06 Jun 2008) | 3 lines

Copying in meshes from trunk


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r12331 | klaussfreire | 2008-06-06 12:31:18 +0800 (Fri, 06 Jun 2008) | 3 lines

Copying meshes from trunk


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r12330 | klaussfreire | 2008-06-06 12:24:35 +0800 (Fri, 06 Jun 2008) | 3 lines

More rename stuff


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r12329 | klaussfreire | 2008-06-06 12:19:34 +0800 (Fri, 06 Jun 2008) | 3 lines

Copying animations from trunk


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r12328 | klaussfreire | 2008-06-06 12:12:00 +0800 (Fri, 06 Jun 2008) | 3 lines

Copying in renamed animations from trunk :(


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r12327 | klaussfreire | 2008-06-06 12:07:24 +0800 (Fri, 06 Jun 2008) | 3 lines

Copying renamed backgrounds from trunk


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r12326 | klaussfreire | 2008-06-06 10:08:37 +0800 (Fri, 06 Jun 2008) | 3 lines

Copying in renamed backgrounds


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r12325 | klaussfreire | 2008-06-06 08:51:41 +0800 (Fri, 06 Jun 2008) | 3 lines

DTD at last!


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r12324 | klaussfreire | 2008-06-05 11:02:53 +0800 (Thu, 05 Jun 2008) | 4 lines

Some tangents stuff and... Z-Buffered Far queue! 
:-D


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r12323 | pyramid3d | 2008-06-04 07:21:36 +0800 (Wed, 04 Jun 2008) | 7 lines

HUD and Nav screen improvements:
* Disabled static in pause mode
* Changed faction colors on nav screen
* Added sector and system owner on system nav screen
* Reduced system circles on galaxy nav map
* Removed fighter units display from system map
 
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r12322 | pyramid3d | 2008-06-03 02:38:05 +0800 (Tue, 03 Jun 2008) | 2 lines

Correction for white square flare.
Some extensions renaming.
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r12321 | ace123 | 2008-06-02 13:12:40 +0800 (Mon, 02 Jun 2008) | 1 line

Made visual c++ compile into the 'win32/bin' directory.
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r12320 | pyramid3d | 2008-06-01 08:23:16 +0800 (Sun, 01 Jun 2008) | 1 line

sector info and remaining shield gauges for RVDU
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r12319 | pyramid3d | 2008-06-01 00:26:21 +0800 (Sun, 01 Jun 2008) | 1 line

shield gauges for target on RVDU
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r12318 | pyramid3d | 2008-05-31 06:41:30 +0800 (Sat, 31 May 2008) | 1 line

Lava planet background sources
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r12317 | pyramid3d | 2008-05-31 03:12:26 +0800 (Sat, 31 May 2008) | 1 line

Missed code when applying wolphin's patch for unprintable_factions
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r12316 | klaussfreire | 2008-05-30 12:00:06 +0800 (Fri, 30 May 2008) | 3 lines

Implemented ambient-mapping (diffuse environment mapping)


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r12315 | pyramid3d | 2008-05-29 02:31:56 +0800 (Thu, 29 May 2008) | 1 line

Applied wolphin's patch to correctly filter unprintable_factions in base computer and nav info screens
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r12314 | safemode | 2008-05-28 06:55:17 +0800 (Wed, 28 May 2008) | 1 line

sync to svn head -r12313
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r12313 | pyramid3d | 2008-05-27 04:37:25 +0800 (Tue, 27 May 2008) | 3 lines

Two new simple space backgrounds.
1) Real starmap as seen from the solar system
2) A simple starfield map without nebulas
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r12312 | klaussfreire | 2008-05-26 06:35:56 +0800 (Mon, 26 May 2008) | 8 lines

Dataside fixes
 * remove fresnel from fragment alpha output, does bad things to alpha testing, let fresnel glass effects be another technique
 * cap shininess to a minimum of 1 in vertex lighting
 * rewrite & cleanup soft penumbra a bit
 * don't use blue.bmp, use blue.png (which is swizzled)



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r12311 | klaussfreire | 2008-05-26 06:30:57 +0800 (Mon, 26 May 2008) | 3 lines

Ok, bugfixes and mesher from ogre_branch (without ogre stuff), wich techniques support.


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r12310 | klaussfreire | 2008-05-26 06:29:43 +0800 (Mon, 26 May 2008) | 3 lines

Mesher from ogre_branch (without ogre stuff) - phase 1


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r12309 | pyramid3d | 2008-05-26 05:44:03 +0800 (Mon, 26 May 2008) | 1 line

System ownership is shown in RVDU
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r12308 | pyramid3d | 2008-05-25 07:37:50 +0800 (Sun, 25 May 2008) | 1 line

All newly generated planet rings will be coplanar now.
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r12307 | pyramid3d | 2008-05-24 08:38:10 +0800 (Sat, 24 May 2008) | 1 line

Tutorial mission. Preliminary last version. Don't shoot the tutor.
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r12306 | pyramid3d | 2008-05-24 05:10:52 +0800 (Sat, 24 May 2008) | 1 line

New background for Lava planets.
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r12305 | klaussfreire | 2008-05-23 13:10:07 +0800 (Fri, 23 May 2008) | 3 lines

Fixes plus sample cel shader! (thanks pht for the inspiration)


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r12304 | klaussfreire | 2008-05-23 13:06:42 +0800 (Fri, 23 May 2008) | 3 lines

Many fixes, support for cel shaders (ie: everything such a shader requires out of techniques)


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r12303 | pyramid3d | 2008-05-22 19:34:48 +0800 (Thu, 22 May 2008) | 1 line

Correction for environment map generation with new background extensions.
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r12302 | klaussfreire | 2008-05-22 14:31:24 +0800 (Thu, 22 May 2008) | 3 lines

New stuff & fixes


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r12301 | klaussfreire | 2008-05-20 12:28:16 +0800 (Tue, 20 May 2008) | 3 lines

Fixed build for vegaserver (sorry, I always forget about vegaserver)


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r12300 | klaussfreire | 2008-05-19 10:29:08 +0800 (Mon, 19 May 2008) | 5 lines

Z fighting solved on most cases.
I believe remaining cases are dataset problems rather than techniques'
Ie: multipass bfxms, with several copies of the same mesh, and different textures (hence techniques).


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r12299 | klaussfreire | 2008-05-19 10:07:50 +0800 (Mon, 19 May 2008) | 3 lines

Oops - default technique must point to default shaders!


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r12298 | klaussfreire | 2008-05-19 09:44:49 +0800 (Mon, 19 May 2008) | 4 lines

Techniques - DTDs on the way.
Still some minor issues to resolve (z-fighting on z-prepass, for one)


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r12297 | klaussfreire | 2008-05-19 09:42:41 +0800 (Mon, 19 May 2008) | 3 lines

Techniques - DTDs on the way.


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r12296 | pyramid3d | 2008-05-19 05:33:02 +0800 (Mon, 19 May 2008) | 4 lines

Some minor changes and cleanups.
* Typo correction in dynamic news.
* Updated corrupted star texture.
* Reorganization of python scripts in subfolders.
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r12295 | pyramid3d | 2008-05-19 04:13:11 +0800 (Mon, 19 May 2008) | 1 line

Extensions renaming for textures finalized. Textures cleaning of unreferenced data. 
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r12294 | pyramid3d | 2008-05-19 01:46:45 +0800 (Mon, 19 May 2008) | 2 lines

Extensions renaming for faction logo textures.

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r12293 | pyramid3d | 2008-05-18 23:06:11 +0800 (Sun, 18 May 2008) | 2 lines

Extensions renaming for weapons beams textures.

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r12292 | klaussfreire | 2008-05-18 09:09:04 +0800 (Sun, 18 May 2008) | 5 lines

New branch for techniques work.
Based on audio branch, since that's what I based it on - sorry, should have used trunk, but I had worked on it already.



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r12291 | pyramid3d | 2008-05-18 07:30:39 +0800 (Sun, 18 May 2008) | 2 lines

Extensions renaming for cargo and upgrades. Last part.

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r12290 | pyramid3d | 2008-05-18 07:22:22 +0800 (Sun, 18 May 2008) | 2 lines

Extensions renaming for cargo and upgrades. First part.

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r12289 | ace123 | 2008-05-18 06:20:59 +0800 (Sun, 18 May 2008) | 1 line

New vegastrike.exe for windows users
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r12288 | pyramid3d | 2008-05-17 22:19:58 +0800 (Sat, 17 May 2008) | 2 lines

New Hawking and Shenzong hud images. Contributions by bgaskey.

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r12287 | pyramid3d | 2008-05-17 21:46:11 +0800 (Sat, 17 May 2008) | 1 line

Additional screen resolution (1400x1050) in vegastrike.config
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r12286 | pyramid3d | 2008-05-17 05:22:28 +0800 (Sat, 17 May 2008) | 3 lines

Extensions renaming for planets, sol, rings, and suns.
ATTENTION: For your savegames to work correctly, delete the .vegastrike/sectors folder for systems to be auto generated using the new extensions.

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r12285 | pyramid3d | 2008-05-17 03:03:05 +0800 (Sat, 17 May 2008) | 2 lines

Extensions renaming for background images
WARNING: with data update a new compile is required since extensions for backgrounds are hard coded.
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r12284 | pyramid3d | 2008-05-17 01:59:29 +0800 (Sat, 17 May 2008) | 1 line

Bottom armor faces with slightly different hues
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r12283 | pyramid3d | 2008-05-16 08:02:53 +0800 (Fri, 16 May 2008) | 1 line

Tutorial update - most important synchronization of animation and comm messages
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r12282 | pyramid3d | 2008-05-16 07:29:09 +0800 (Fri, 16 May 2008) | 1 line

Correction for disappeared crosshairs (mouse_cursor)
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r12281 | pyramid3d | 2008-05-16 06:10:32 +0800 (Fri, 16 May 2008) | 1 line

Extensions renaming for base images - last part in sprites
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r12280 | pyramid3d | 2008-05-16 05:19:44 +0800 (Fri, 16 May 2008) | 3 lines

Contributions by bgasgey
* New watson hud image
* Corrected Shizong bfxm due to misspelled specmap
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r12279 | pyramid3d | 2008-05-16 04:26:43 +0800 (Fri, 16 May 2008) | 1 line

Extensins renaming for sprite images part1
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r12278 | pyramid3d | 2008-05-15 05:49:28 +0800 (Thu, 15 May 2008) | 5 lines

Consolidation of splash screens into 2 directories
- one is for immediate startup (load_splash)
- load_screen is for game loading
Also renamed images to new extension schema

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r12277 | safemode | 2008-05-14 11:09:33 +0800 (Wed, 14 May 2008) | 1 line

Sync to safemode branch -r12276, Fix referenced files in data so that they use relative paths from data dirs, minor fix to opcode so that Stdafx.h can be precompiled when/if that feature ever matures
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r12276 | safemode | 2008-05-14 11:02:32 +0800 (Wed, 14 May 2008) | 1 line

Merging in svn head -r12275
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r12275 | safemode | 2008-05-14 10:59:02 +0800 (Wed, 14 May 2008) | 1 line

Make Stdafx.h precompile-able ....just because it can,  activateable when such proper changes are committed to automake
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r12274 | safemode | 2008-05-14 09:11:57 +0800 (Wed, 14 May 2008) | 1 line

Make referenced files traverse root paths like normal files do
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r12273 | ace123 | 2008-05-14 08:18:37 +0800 (Wed, 14 May 2008) | 2 lines

Fixed some shader errors, and made specmap a vec4 everywhere instead of casting it to a float and back.

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r12272 | klaussfreire | 2008-05-12 11:45:12 +0800 (Mon, 12 May 2008) | 3 lines

Oops - those files weren't supposed to be there.


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r12271 | klaussfreire | 2008-05-12 11:44:18 +0800 (Mon, 12 May 2008) | 8 lines

Quite some audio work ;D
Hope to get it fully working soon.
Only remaining tasks:
 - Implement the simple SceneManager thread
 - Implement the OpenALRenderer
 - Implement the OpenALStreamer thread


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r12270 | klaussfreire | 2008-05-12 11:29:46 +0800 (Mon, 12 May 2008) | 3 lines

Moving audio work to its own branch


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r12269 | pyramid3d | 2008-05-12 05:45:52 +0800 (Mon, 12 May 2008) | 1 line

new unit shaders (by chuck_starchaser); there will be a lot units, and systems to be reworked.
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r12268 | ace123 | 2008-05-10 16:27:01 +0800 (Sat, 10 May 2008) | 2 lines

Updated accountserver to include possibility for redirection, warnings and errors as are supported in the engine.

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r12267 | klaussfreire | 2008-05-10 15:33:09 +0800 (Sat, 10 May 2008) | 3 lines

Fix fog rainbow bug


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r12266 | ace123 | 2008-05-10 13:30:43 +0800 (Sat, 10 May 2008) | 1 line

Two minor fixes to make VC7 project compile.
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r12265 | ace123 | 2008-05-09 18:15:54 +0800 (Fri, 09 May 2008) | 2 lines

Some boost changes for vc7, but haven't tried them yet.

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r12264 | ace123 | 2008-05-09 17:12:46 +0800 (Fri, 09 May 2008) | 1 line

vc8 vegaserver boost update
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r12263 | ace123 | 2008-05-09 11:26:57 +0800 (Fri, 09 May 2008) | 1 line

Got win32 working with BOOST_ALL_NO_LIB
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r12262 | safemode | 2008-05-09 10:27:18 +0800 (Fri, 09 May 2008) | 1 line

sync to safemode branch -r12261, make boost 1.35 default for now
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r12261 | safemode | 2008-05-09 10:25:46 +0800 (Fri, 09 May 2008) | 1 line

merge to svn head -r12260, and 62
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r12260 | ace123 | 2008-05-09 07:13:36 +0800 (Fri, 09 May 2008) | 2 lines

Copied the mkdir setup change to the 0.5.0 tag

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r12259 | safemode | 2008-05-09 06:53:53 +0800 (Fri, 09 May 2008) | 1 line

make 1.35 default boost version, we should make configure autodetect system and use that first....but later for that
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r12258 | pyramid3d | 2008-05-09 05:42:09 +0800 (Fri, 09 May 2008) | 1 line

remaining cockpits extension renaming and some file cleaning
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r12257 | pyramid3d | 2008-05-09 04:58:50 +0800 (Fri, 09 May 2008) | 2 lines

armors with 8 faces for remaining cockpits
also changed the extension naming to new convention
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r12256 | ace123 | 2008-05-08 17:37:46 +0800 (Thu, 08 May 2008) | 2 lines

Fixed really stupid mkdir bug in setup.

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r12255 | ace123 | 2008-05-08 16:52:50 +0800 (Thu, 08 May 2008) | 2 lines

Attempted to get VC8 projects working with the new Boost.
At the moment, you must comment out line 308 of boost/1_35/boost/config/auto_link.hpp
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r12254 | pyramid3d | 2008-05-08 06:40:20 +0800 (Thu, 08 May 2008) | 1 line

armor octet for disabled cockpit
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r12253 | safemode | 2008-05-07 12:48:57 +0800 (Wed, 07 May 2008) | 1 line

sync to safemode branch -r12252, switchout 1.33 boost with 1.28, 1.28 is needed for old mac machines, 1.33 users can use 1.35
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r12252 | safemode | 2008-05-07 12:45:24 +0800 (Wed, 07 May 2008) | 1 line

switchout 1.33 boost for 1.28, 1.33 isn't needed for anything, 1.28 is.
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r12251 | safemode | 2008-05-07 10:06:28 +0800 (Wed, 07 May 2008) | 1 line

sync to safemode branch -r12250, boost cleanups, freebsd compile patches, char* warning fixes, disabled precompiled headers, misc stuff, see safemode branch log
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r12250 | safemode | 2008-05-07 09:53:29 +0800 (Wed, 07 May 2008) | 1 line

Remove assert so that faulty mission file arguments get reported
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r12249 | safemode | 2008-05-07 09:10:55 +0800 (Wed, 07 May 2008) | 1 line

part 2 of splash screens
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r12248 | safemode | 2008-05-07 07:40:57 +0800 (Wed, 07 May 2008) | 1 line

Part 1 of splash screens, 7 left for tonight
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r12247 | safemode | 2008-05-07 06:59:16 +0800 (Wed, 07 May 2008) | 1 line

add splash directories, copying files next, converting to jpg when necessary
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r12246 | safemode | 2008-05-06 19:23:16 +0800 (Tue, 06 May 2008) | 1 line

part 2 move 1.33 to external 
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r12245 | safemode | 2008-05-06 19:19:38 +0800 (Tue, 06 May 2008) | 2 lines

Part 1, move to external 1_33

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r12244 | hellcatv | 2008-05-06 17:44:49 +0800 (Tue, 06 May 2008) | 1 line

64-bit correctness
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r12243 | safemode | 2008-05-06 15:34:15 +0800 (Tue, 06 May 2008) | 1 line

Part 2 of boost cleanings, updated integrating file, hopefully fixed deprecated make_shared in lowlevel source
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r12242 | safemode | 2008-05-06 13:52:39 +0800 (Tue, 06 May 2008) | 1 line

just grab boost python from boost repo
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r12241 | safemode | 2008-05-06 13:50:31 +0800 (Tue, 06 May 2008) | 1 line

remove old boost::python lib
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r12240 | safemode | 2008-05-06 13:23:29 +0800 (Tue, 06 May 2008) | 2 lines

Copy over old libpython code

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r12239 | safemode | 2008-05-06 13:21:56 +0800 (Tue, 06 May 2008) | 1 line

part 1 boost cleanings
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r12238 | safemode | 2008-05-06 13:07:14 +0800 (Tue, 06 May 2008) | 1 line

fix gcc 4.2 void* casting again, hopefully works as intended this time, many char* warning fixes, some bsd compatibility fixes, removed functionality of precompiled headers as they increased compile time >50%, and some boost cleanups snuck into makefile.am, think that's it
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r12237 | safemode | 2008-05-06 10:10:29 +0800 (Tue, 06 May 2008) | 1 line

add missing data directory check
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r12236 | safemode | 2008-05-06 10:09:35 +0800 (Tue, 06 May 2008) | 1 line

sync to svn head -r12235
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r12235 | pyramid3d | 2008-05-06 05:11:29 +0800 (Tue, 06 May 2008) | 1 line

Increased mission payment for bounty, clean sweep, defend, and rescue mission types
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r12234 | pyramid3d | 2008-05-05 14:48:50 +0800 (Mon, 05 May 2008) | 1 line

Systems cleanining in sources
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r12233 | pyramid3d | 2008-05-05 08:56:56 +0800 (Mon, 05 May 2008) | 1 line

Recommit prison system redefinition
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r12232 | pyramid3d | 2008-05-05 08:49:15 +0800 (Mon, 05 May 2008) | 1 line

Cleaning sectors; backing up unused systems to testsystems
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r12231 | pyramid3d | 2008-05-05 08:01:42 +0800 (Mon, 05 May 2008) | 1 line

allowing modules subdirectories (ai, quests, missions) for python scripts and preparation of said dirs for next commits (after new win bin availability)
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r12230 | pyramid3d | 2008-05-05 07:50:55 +0800 (Mon, 05 May 2008) | 1 line

update of some old quests plus tutorial quest progress
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r12229 | ace123 | 2008-05-04 06:53:38 +0800 (Sun, 04 May 2008) | 2 lines

Copied soundserver back until we compile a new win32 binary.

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r12228 | ace123 | 2008-05-03 17:55:36 +0800 (Sat, 03 May 2008) | 2 lines

Deleted bin directory--it has already been copied into 'win32'

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r12227 | ace123 | 2008-05-02 15:53:15 +0800 (Fri, 02 May 2008) | 2 lines

Moved .vegastrike directory back (It should only have a version number for releases)

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r12226 | ace123 | 2008-05-02 12:56:14 +0800 (Fri, 02 May 2008) | 2 lines

Moved data directory! Sorry about this, but it has to be done at some point.

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r12225 | ace123 | 2008-05-02 12:05:16 +0800 (Fri, 02 May 2008) | 2 lines

Mac binaries and package.

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r12224 | klaussfreire | 2008-05-02 04:07:30 +0800 (Fri, 02 May 2008) | 3 lines

Fix pointer casting fix


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r12223 | ace123 | 2008-05-01 12:10:11 +0800 (Thu, 01 May 2008) | 2 lines

Some compile fixes, got 32-bit and 64-bit linking to glibc 2.3 with GCC 3.3.6

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r12222 | safemode | 2008-05-01 09:23:54 +0800 (Thu, 01 May 2008) | 1 line

Disable compression on-the-fly, add commented hqtextures line
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r12221 | safemode | 2008-05-01 09:21:24 +0800 (Thu, 01 May 2008) | 1 line

sync to safemode branch -r12220, fix void* cast, add hqtexture support, remove dxt5 blacklist, remove png special-case
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r12220 | safemode | 2008-05-01 07:17:38 +0800 (Thu, 01 May 2008) | 1 line

Repeal PNG workarounds, no more DDS blacklist, new Nvidia driver fixes things
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r12219 | safemode | 2008-04-30 14:05:01 +0800 (Wed, 30 Apr 2008) | 1 line

initial hqtexture dir, pretend it's empty data4.x dir when adding textures.
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r12218 | safemode | 2008-04-30 14:00:55 +0800 (Wed, 30 Apr 2008) | 1 line

HQ Texture support
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r12217 | safemode | 2008-04-30 09:32:00 +0800 (Wed, 30 Apr 2008) | 1 line

Fix void* dereferencing error in gcc 4.x
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r12216 | safemode | 2008-04-30 08:18:44 +0800 (Wed, 30 Apr 2008) | 1 line

resync to svn head -r12215
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r12215 | safemode | 2008-04-30 08:06:01 +0800 (Wed, 30 Apr 2008) | 1 line

added external tree to data4.x
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r12214 | safemode | 2008-04-30 08:02:56 +0800 (Wed, 30 Apr 2008) | 1 line

initial attempt at mac svn distrib pull
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r12213 | safemode | 2008-04-30 07:58:07 +0800 (Wed, 30 Apr 2008) | 1 line

added external tree data4.x
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r12212 | safemode | 2008-04-30 06:50:00 +0800 (Wed, 30 Apr 2008) | 1 line

we dont use soundserver anymore
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r12211 | safemode | 2008-04-30 06:44:43 +0800 (Wed, 30 Apr 2008) | 1 line

Copy over some win32 bins
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r12210 | safemode | 2008-04-30 06:41:47 +0800 (Wed, 30 Apr 2008) | 1 line

initial attempt at win32 svn distrib pull
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r12209 | klaussfreire | 2008-04-28 12:23:54 +0800 (Mon, 28 Apr 2008) | 4 lines

- First step into supporting movies with sound (and first step in the rewrite of the audio system)
- Better precompiled headers for *nix (use make precompiled before make, I couldn't make it automatic yet)


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r12208 | ace123 | 2008-04-26 18:30:50 +0800 (Sat, 26 Apr 2008) | 2 lines

Backported Linux release changes to tags/0.5.0

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r12207 | ace123 | 2008-04-26 18:13:37 +0800 (Sat, 26 Apr 2008) | 2 lines

Updating vsinstall.sh for 0.5.0 linux release

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r12206 | ace123 | 2008-04-26 15:20:28 +0800 (Sat, 26 Apr 2008) | 2 lines

Better install script.

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r12205 | ace123 | 2008-04-26 14:02:46 +0800 (Sat, 26 Apr 2008) | 2 lines

Got both the su and sudo methods working.

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r12204 | ace123 | 2008-04-26 13:11:46 +0800 (Sat, 26 Apr 2008) | 2 lines

Made new vsinstall script.

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r12203 | ace123 | 2008-04-26 10:27:40 +0800 (Sat, 26 Apr 2008) | 4 lines

Made path resolution follow well-defined rules for vegastrike, vssetup and vegaserver:
First, check the current directory (and parent and /data4.x) for vegastrike.
Then, look where the executable is stored and look for vegastrike.config there.

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r12202 | hellcatv | 2008-04-25 14:15:42 +0800 (Fri, 25 Apr 2008) | 1 line

another version of the datascripts this time with vegaserver
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r12201 | hellcatv | 2008-04-25 05:23:17 +0800 (Fri, 25 Apr 2008) | 1 line

Prevent out of control long distance sounds from people attacking each other lightminutes away
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r12200 | ace123 | 2008-04-24 20:09:53 +0800 (Thu, 24 Apr 2008) | 2 lines

Tagging the 0.5.0 Release

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r12199 | hellcatv | 2008-04-24 19:58:30 +0800 (Thu, 24 Apr 2008) | 1 line

fixde for power pc to last more than a few minutes in space
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r12198 | ace123 | 2008-04-24 19:04:41 +0800 (Thu, 24 Apr 2008) | 1 line

Got rid of old readme, fixed 021.nsi to point to proper documentation.
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r12197 | ace123 | 2008-04-24 17:06:12 +0800 (Thu, 24 Apr 2008) | 1 line

Final 0.5.0 Windows binaries with collision and weapons fix
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r12196 | ace123 | 2008-04-24 15:25:09 +0800 (Thu, 24 Apr 2008) | 2 lines

Duplicated config var because beam_generic.cpp reads "tractor.scoop" variable from both "graphics" and "physics" sections indiscriminately.

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r12195 | jacks | 2008-04-24 12:14:06 +0800 (Thu, 24 Apr 2008) | 1 line

typo fix (spelling error in comm text)
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r12194 | hellcatv | 2008-04-24 11:24:47 +0800 (Thu, 24 Apr 2008) | 1 line

as always
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r12193 | hellcatv | 2008-04-24 11:24:36 +0800 (Thu, 24 Apr 2008) | 1 line

fixed minor jack niggles
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r12192 | hellcatv | 2008-04-24 11:10:00 +0800 (Thu, 24 Apr 2008) | 1 line

added other mods in and fixed up kerning
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r12191 | hellcatv | 2008-04-24 10:36:03 +0800 (Thu, 24 Apr 2008) | 1 line

fixed some kerning problems and updated the outdated mods section
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r12190 | hellcatv | 2008-04-24 10:04:50 +0800 (Thu, 24 Apr 2008) | 1 line

bugfixes for setup tools and new files that need to be installed
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r12189 | hellcatv | 2008-04-24 10:04:06 +0800 (Thu, 24 Apr 2008) | 1 line

took out privgold hardcoding bug
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r12188 | hellcatv | 2008-04-24 09:58:58 +0800 (Thu, 24 Apr 2008) | 1 line

exported pdf with embedded fonts
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r12187 | hellcatv | 2008-04-24 09:58:10 +0800 (Thu, 24 Apr 2008) | 1 line

added a TOC to the document for easy side-browsing
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r12186 | safemode | 2008-04-24 07:23:13 +0800 (Thu, 24 Apr 2008) | 1 line

resync to svn head -r12185
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r12185 | jacks | 2008-04-24 00:58:35 +0800 (Thu, 24 Apr 2008) | 1 line

Fixed pagination drift, added MissionTarget and nearesthostile keys to quick-guide
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r12184 | ace123 | 2008-04-23 20:56:16 +0800 (Wed, 23 Apr 2008) | 1 line

Another pass through the documentation, added some stuff for multiplayer
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r12183 | ace123 | 2008-04-23 19:10:14 +0800 (Wed, 23 Apr 2008) | 1 line

Set it back to fullscreen
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r12182 | jacks | 2008-04-23 19:06:53 +0800 (Wed, 23 Apr 2008) | 1 line

Iterative improvements
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r12181 | ace123 | 2008-04-23 19:05:43 +0800 (Wed, 23 Apr 2008) | 2 lines

Made vssetup work in GTK+OSX, Added radio buttons (for mac where dropdowns are kludgy)

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r12180 | ace123 | 2008-04-23 17:14:34 +0800 (Wed, 23 Apr 2008) | 1 line

Silverain's players guide
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r12179 | ace123 | 2008-04-23 17:04:46 +0800 (Wed, 23 Apr 2008) | 1 line

Should have done this all along -- Word sucks
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r12178 | ace123 | 2008-04-23 16:51:20 +0800 (Wed, 23 Apr 2008) | 1 line

Made all units tractorable, not just ejection seats... it should be limited by rSize and cargo volume in the engine.
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r12177 | jacks | 2008-04-23 16:29:23 +0800 (Wed, 23 Apr 2008) | 1 line

Iterative improvements
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r12176 | ace123 | 2008-04-23 14:24:18 +0800 (Wed, 23 Apr 2008) | 1 line

Made Retro and Low detail modes do slightly different, but useful things.
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r12175 | ace123 | 2008-04-23 13:03:46 +0800 (Wed, 23 Apr 2008) | 1 line

New revision of Player's Guide... still haven't gone through most sections
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r12174 | hellcatv | 2008-04-23 13:00:34 +0800 (Wed, 23 Apr 2008) | 1 line

specialized macosx math and added vegaserver to intel-mac-link
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r12173 | ace123 | 2008-04-23 10:37:18 +0800 (Wed, 23 Apr 2008) | 1 line

Converted the player's guide from PDF back to DOC format
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r12172 | jacks | 2008-04-23 06:21:27 +0800 (Wed, 23 Apr 2008) | 1 line

fixed frames vs. seconds unit confusion in new force-capping code.
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r12171 | jacks | 2008-04-23 05:36:47 +0800 (Wed, 23 Apr 2008) | 1 line

Readme updates. Changes to wingman key commands (to avoid conflicts present with other key bindings)
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r12170 | ace123 | 2008-04-23 03:29:51 +0800 (Wed, 23 Apr 2008) | 2 lines

Fix compile error on gcc

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r12169 | ace123 | 2008-04-22 20:10:52 +0800 (Tue, 22 Apr 2008) | 1 line

Updated installer, made setup.exe display the proper version.
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r12168 | ace123 | 2008-04-22 20:05:41 +0800 (Tue, 22 Apr 2008) | 1 line

Some Tractorability fixes, fixed particles in software mode
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r12167 | ace123 | 2008-04-22 19:24:32 +0800 (Tue, 22 Apr 2008) | 2 lines

An attempt to keep units from spinning out of control after a collision.

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r12166 | hellcatv | 2008-04-22 01:31:25 +0800 (Tue, 22 Apr 2008) | 1 line

went through the pain of getting the old old old power pc computer to build vega strike.  Needed some aux functions that ffmpeg uses
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r12165 | ace123 | 2008-04-21 17:42:19 +0800 (Mon, 21 Apr 2008) | 1 line

New mesher that prints out error messages.
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r12164 | ace123 | 2008-04-21 17:35:21 +0800 (Mon, 21 Apr 2008) | 1 line


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r12163 | ace123 | 2008-04-21 16:46:39 +0800 (Mon, 21 Apr 2008) | 1 line

Some configuration fixes--made main menu work at 640x480 (retro mode detail)
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r12162 | ace123 | 2008-04-21 15:53:07 +0800 (Mon, 21 Apr 2008) | 1 line

New 0.5 EXE's for all to enjoy... (built with VC7)
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r12161 | ace123 | 2008-04-21 13:41:01 +0800 (Mon, 21 Apr 2008) | 1 line

Klauss's change seems to have fixed it, but an extra fallback for the release in case the loop goes out of control
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r12160 | klaussfreire | 2008-04-21 12:25:51 +0800 (Mon, 21 Apr 2008) | 3 lines

Attempt to fix infinite loop in gfx code.


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r12159 | ace123 | 2008-04-21 09:54:54 +0800 (Mon, 21 Apr 2008) | 1 line

Make sure the server sends a valid faction number.
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r12158 | jacks | 2008-04-21 09:34:09 +0800 (Mon, 21 Apr 2008) | 1 line

Compatibility fixes
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r12157 | ace123 | 2008-04-21 09:26:46 +0800 (Mon, 21 Apr 2008) | 2 lines

Made it so AI ships don't blow up when they stupidly collide with each other.

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r12156 | ace123 | 2008-04-21 07:31:20 +0800 (Mon, 21 Apr 2008) | 1 line

Fixed resources in windows
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r12155 | jacks | 2008-04-21 07:28:17 +0800 (Mon, 21 Apr 2008) | 1 line

Quick-n-dirty mission for viewing all ships (but not bases, planets or other models)
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r12154 | hellcatv | 2008-04-21 05:53:37 +0800 (Mon, 21 Apr 2008) | 1 line

made it compile on gcc-2.95 again
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r12153 | ace123 | 2008-04-21 05:43:59 +0800 (Mon, 21 Apr 2008) | 2 lines

Made soundserver exit, and fixed crash with NULL mesh.

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r12152 | ace123 | 2008-04-20 18:46:57 +0800 (Sun, 20 Apr 2008) | 2 lines

Fixed case-sensitivity bug in the H496

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r12151 | ace123 | 2008-04-20 18:11:11 +0800 (Sun, 20 Apr 2008) | 2 lines

Fixed some divides by 0 in the scroll bar.

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r12150 | ace123 | 2008-04-20 18:08:27 +0800 (Sun, 20 Apr 2008) | 2 lines

Fixed cargo mission -- It will not overwrite any existing cargo.

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r12149 | jacks | 2008-04-20 16:48:06 +0800 (Sun, 20 Apr 2008) | 1 line

Watson: remodelled, re-armed
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r12148 | ace123 | 2008-04-20 15:54:21 +0800 (Sun, 20 Apr 2008) | 2 lines

100 dynamic universe loops per frame was too much for my P4 to handle... changed down to 10 loops.

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r12147 | ace123 | 2008-04-20 15:52:39 +0800 (Sun, 20 Apr 2008) | 2 lines

ifdefed soundserver code

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r12146 | ace123 | 2008-04-20 15:07:17 +0800 (Sun, 20 Apr 2008) | 2 lines

Did a few imports and exports and the faces now seem in the right orientation

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r12145 | ace123 | 2008-04-20 14:24:17 +0800 (Sun, 20 Apr 2008) | 2 lines

Tried to flip the normals to solve the inside-out problem.

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r12144 | ace123 | 2008-04-20 14:12:05 +0800 (Sun, 20 Apr 2008) | 2 lines

Did a reimport/export in Blender to try to fix the normals.

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r12143 | ace123 | 2008-04-20 13:51:31 +0800 (Sun, 20 Apr 2008) | 2 lines

It usually helps to tell users why a program crashes

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r12142 | jacks | 2008-04-20 13:15:59 +0800 (Sun, 20 Apr 2008) | 3 lines

Units: Vigilance, Entourage, Charillus
Minor buff to RelativisticParticleBeam

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r12141 | jacks | 2008-04-20 08:26:38 +0800 (Sun, 20 Apr 2008) | 1 line

Units: Shizong, Regret, H496
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r12140 | jacks | 2008-04-20 06:27:59 +0800 (Sun, 20 Apr 2008) | 1 line

Alphabetical sorting / layout changes for credits.
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r12139 | ace123 | 2008-04-20 04:37:00 +0800 (Sun, 20 Apr 2008) | 2 lines

Fixed gcc 4.3 error and also made mesher run

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r12138 | pyramid3d | 2008-04-20 01:35:46 +0800 (Sun, 20 Apr 2008) | 1 line

updated credits and credits screen with vs font
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r12137 | ace123 | 2008-04-17 15:29:28 +0800 (Thu, 17 Apr 2008) | 2 lines

Added credits and intro sections to the main menu.

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r12136 | klaussfreire | 2008-04-14 07:21:59 +0800 (Mon, 14 Apr 2008) | 6 lines

Fixes to "video" animation files.
Notes:
 * Reintroduced code that has been commented out or erased. The author of those changes should revise this, but commenting out that code simply made the "video" attribute pointless. Seems more like a half-finished quick fix introduced along with DDS support.
 * Tiny fix to vsfilesystem so that it doesn't generate double slashes.


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r12135 | ace123 | 2008-04-14 04:37:26 +0800 (Mon, 14 Apr 2008) | 2 lines

Fixed the 1280x1024 resolution setting.

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r12134 | ace123 | 2008-04-13 13:00:09 +0800 (Sun, 13 Apr 2008) | 2 lines

Applied patch 1940443 -- Make bootstrap-sh return an error code if it fails.

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r12133 | ace123 | 2008-04-13 12:50:25 +0800 (Sun, 13 Apr 2008) | 2 lines

Fixed up links in a few bases

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r12132 | ace123 | 2008-04-13 12:49:23 +0800 (Sun, 13 Apr 2008) | 2 lines

Some fixes to vegastrike.config... set the highest numoldsystems to "5" rather than "15".

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r12131 | ace123 | 2008-04-13 11:55:35 +0800 (Sun, 13 Apr 2008) | 2 lines

Some changes to server python

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r12130 | pyramid3d | 2008-04-13 09:47:05 +0800 (Sun, 13 Apr 2008) | 1 line

tutorial quest progress (unfinished draft, no vs binding, not slated for inclusion in 0.5)
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r12129 | pyramid3d | 2008-04-13 06:38:54 +0800 (Sun, 13 Apr 2008) | 1 line

added missing background set plasma_galaxy
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r12128 | ace123 | 2008-04-10 16:17:05 +0800 (Thu, 10 Apr 2008) | 2 lines

Compile error--change AVERROR_NOENT to AVERROR(ENOENT)

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r12127 | pyramid3d | 2008-04-10 04:34:28 +0800 (Thu, 10 Apr 2008) | 1 line

added missing background set red_galaxy1
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r12126 | pyramid3d | 2008-04-08 06:49:13 +0800 (Tue, 08 Apr 2008) | 1 line

tutorial quest progress (unfinished draft, no vs binding, not slated for inclusion in 0.5)
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r12125 | ace123 | 2008-04-07 12:44:35 +0800 (Mon, 07 Apr 2008) | 1 line

Updated "readme.txt" -- the README should also be merged...
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r12124 | ace123 | 2008-04-07 08:33:57 +0800 (Mon, 07 Apr 2008) | 1 line

Moved older scripts into vegastrike/datascripts for reference.
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r12123 | ace123 | 2008-04-07 08:19:19 +0800 (Mon, 07 Apr 2008) | 1 line

Deleted unused files, updated documentation folder
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r12122 | ace123 | 2008-04-07 07:34:13 +0800 (Mon, 07 Apr 2008) | 1 line

Removed hull upgrades, and added options.cpp to vc7 proj
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r12121 | jacks | 2008-04-07 07:04:48 +0800 (Mon, 07 Apr 2008) | 1 line

Art for new units: Charillus, Entourage, H496, Regret, Shizong, Vigilance
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r12120 | jacks | 2008-04-07 06:51:47 +0800 (Mon, 07 Apr 2008) | 1 line

Vigilance hud master
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r12119 | jacks | 2008-04-07 06:16:20 +0800 (Mon, 07 Apr 2008) | 1 line

Smaller shenzong textures.
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r12118 | hellcatv | 2008-04-07 05:41:45 +0800 (Mon, 07 Apr 2008) | 2 lines

forgot to include the stdint and inttypes vars:

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r12117 | ace123 | 2008-04-07 05:39:44 +0800 (Mon, 07 Apr 2008) | 1 line

New VC7 Executables!
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r12116 | ace123 | 2008-04-06 18:54:08 +0800 (Sun, 06 Apr 2008) | 2 lines

Added server password for deathmatch, allow all users access to python functions

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r12115 | ace123 | 2008-04-06 18:36:41 +0800 (Sun, 06 Apr 2008) | 2 lines

Increase the network version number for server to 4995.

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r12114 | ace123 | 2008-04-06 18:30:20 +0800 (Sun, 06 Apr 2008) | 2 lines

Added more glDisable's of smoothing options for old gfx cards.

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r12113 | ace123 | 2008-04-06 18:28:29 +0800 (Sun, 06 Apr 2008) | 2 lines

Allow the accountserver to display messages, fixed damage reporting bugs, and also made deathmatch mode nicer.

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r12112 | ace123 | 2008-04-06 14:40:52 +0800 (Sun, 06 Apr 2008) | 2 lines

Fixed prediction problems... the problems were the result of uninitialized variables and not taking SPEC multipliers into account.

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r12111 | klaussfreire | 2008-04-06 08:44:51 +0800 (Sun, 06 Apr 2008) | 6 lines

* Commented video line in main_menu.py for those willing to give it a try
	* With the associated config settings
* Modelview mission (useful for checking out ships - just set the desired ship before launching)
* Some minor fixes of yesteryear to startup progress reports


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r12110 | safemode | 2008-04-05 07:48:52 +0800 (Sat, 05 Apr 2008) | 1 line

Cleaned up launching console text, disabled debug output (someone can comment out the line if all that crap is really useful in some way)
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r12109 | safemode | 2008-04-05 07:45:16 +0800 (Sat, 05 Apr 2008) | 1 line

sync to safemode branch -r12108, remove dumb console output
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r12108 | safemode | 2008-04-05 07:43:31 +0800 (Sat, 05 Apr 2008) | 1 line

Remove dumb console output
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r12107 | safemode | 2008-04-05 06:31:25 +0800 (Sat, 05 Apr 2008) | 1 line

sync to safemode branch -r12106, removed unecessary debug code
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r12106 | safemode | 2008-04-05 06:28:38 +0800 (Sat, 05 Apr 2008) | 1 line

Removed unecessary debug code
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r12105 | safemode | 2008-04-05 06:13:55 +0800 (Sat, 05 Apr 2008) | 1 line

Sync to svn head -r12104
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r12104 | ace123 | 2008-04-05 06:01:51 +0800 (Sat, 05 Apr 2008) | 2 lines

Fixed collisions--I set the models

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r12103 | pyramid3d | 2008-04-05 02:16:46 +0800 (Sat, 05 Apr 2008) | 1 line

last batch of improved sol textures
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r12102 | ace123 | 2008-04-03 16:14:19 +0800 (Thu, 03 Apr 2008) | 1 line

New EXE with collision fix
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r12101 | pyramid3d | 2008-04-03 06:22:58 +0800 (Thu, 03 Apr 2008) | 1 line

Corrected Shenzong HUD image
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r12100 | safemode | 2008-04-03 05:56:10 +0800 (Thu, 03 Apr 2008) | 1 line

Shenzong-hud image was corrupted, replaced with shizu-hud until masters and new DDS files can be uploaded
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r12099 | ace123 | 2008-04-02 18:13:46 +0800 (Wed, 02 Apr 2008) | 2 lines

Communication messages are now functional in multiplayer

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r12098 | safemode | 2008-04-02 10:09:29 +0800 (Wed, 02 Apr 2008) | 1 line

sync to safemode branch -r12097, minor cleanups
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r12097 | safemode | 2008-04-02 09:54:44 +0800 (Wed, 02 Apr 2008) | 1 line

minor cleanups
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r12096 | safemode | 2008-04-02 08:56:50 +0800 (Wed, 02 Apr 2008) | 1 line

Resync to svn head -r12095
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r12095 | ace123 | 2008-04-01 17:05:24 +0800 (Tue, 01 Apr 2008) | 1 line

fixed some collision probs (with jump point and rapid and asteroids
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r12094 | hellcatv | 2008-04-01 14:41:37 +0800 (Tue, 01 Apr 2008) | 1 line

got rid of faulty caching bug in opcode where it could potentially look at a triangle higher than the index of crashable triangles.  Simple check: compare less than # triangles and see if match happened. Probably more fruitful to just invalidate cache--but it could save us time for repeated collisions, and in this case the bug seems to be avoided.  Do not set the cache values to this and the next model before doing the collision check--the whole point of the cache  is that it is supposed to be the *last* models I believe
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r12093 | ace123 | 2008-04-01 14:23:32 +0800 (Tue, 01 Apr 2008) | 2 lines

Disabled temporal coherence tests to fix crash

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r12092 | ace123 | 2008-04-01 13:08:58 +0800 (Tue, 01 Apr 2008) | 2 lines

Temporarily use static variable for debug test

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r12091 | ace123 | 2008-04-01 13:06:33 +0800 (Tue, 01 Apr 2008) | 2 lines

Made it always use the 0th collide tree for now, no matter the velocity, and also added config option to clear the ColCache so that it crashes when before it would just do the wrong thing.

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r12090 | pyramid3d | 2008-04-01 06:41:29 +0800 (Tue, 01 Apr 2008) | 1 line

today's tutorial quest progress (draft, unfinished). no vs binding.
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r12089 | ace123 | 2008-03-31 16:20:19 +0800 (Mon, 31 Mar 2008) | 2 lines

Added SPEC information to server snapshots -- prediction seems broken when SPEC comes into play, though

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r12088 | pyramid3d | 2008-03-31 05:41:23 +0800 (Mon, 31 Mar 2008) | 1 line

python tutorial quest (draft, unfinished) and test mission definition. for discussion only, no vs binding yet.
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r12087 | ace123 | 2008-03-30 19:10:20 +0800 (Sun, 30 Mar 2008) | 2 lines

Fixed star streaks length, and also made it load some subunits in network so that the jump points show up properly.

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r12086 | jacks | 2008-03-30 11:59:37 +0800 (Sun, 30 Mar 2008) | 3 lines

Admonisher missile volume fix
Pricing changes to milspec packages

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r12085 | jacks | 2008-03-30 10:10:32 +0800 (Sun, 30 Mar 2008) | 1 line

More useful warning message format.
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r12084 | jacks | 2008-03-30 09:52:12 +0800 (Sun, 30 Mar 2008) | 1 line

missing off-line values for vendetta variant
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r12083 | pyramid3d | 2008-03-30 09:48:06 +0800 (Sun, 30 Mar 2008) | 1 line

typo fix
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r12082 | jacks | 2008-03-30 09:38:06 +0800 (Sun, 30 Mar 2008) | 1 line

MacGyver stats and spawning frequency
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r12081 | jacks | 2008-03-30 09:01:13 +0800 (Sun, 30 Mar 2008) | 1 line

Cultivator stats and spawning frequency
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r12080 | jacks | 2008-03-30 07:48:58 +0800 (Sun, 30 Mar 2008) | 2 lines

Cultivator and MacGyver (Shaper and Spaceborn craft, respectively)
Hud pic for Shenzong
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r12079 | pyramid3d | 2008-03-30 07:11:32 +0800 (Sun, 30 Mar 2008) | 1 line

last batch of remaining textures conversion to dds
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r12078 | jacks | 2008-03-30 07:08:47 +0800 (Sun, 30 Mar 2008) | 2 lines

Mass fix for Relay stations.
Cockpit camera adjustments.
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r12077 | hellcatv | 2008-03-30 07:04:48 +0800 (Sun, 30 Mar 2008) | 1 line

black bars
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r12076 | pyramid3d | 2008-03-30 06:00:32 +0800 (Sun, 30 Mar 2008) | 1 line

first batch of remaining textures converted to dds
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r12075 | safemode | 2008-03-30 05:49:57 +0800 (Sun, 30 Mar 2008) | 1 line

sync to svn head -r12074
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r12074 | hellcatv | 2008-03-30 04:01:32 +0800 (Sun, 30 Mar 2008) | 1 line

revert: really need lower speed for proper functioning orbits to be able to use approximation suitable to collisions
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r12073 | hellcatv | 2008-03-30 03:51:41 +0800 (Sun, 30 Mar 2008) | 1 line

made new sol use old priorities
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r12072 | jacks | 2008-03-30 03:25:51 +0800 (Sun, 30 Mar 2008) | 1 line

mass scaling as proxy for effects of deformation on angle of contact.
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r12071 | ace123 | 2008-03-29 20:14:54 +0800 (Sat, 29 Mar 2008) | 2 lines

Server-side part of adding a bounty on someone and responding to "shipinfo".

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r12070 | ace123 | 2008-03-29 20:12:25 +0800 (Sat, 29 Mar 2008) | 2 lines

Added client library that runs while in network mode instead of random_encounters and friends.  Right now it requests "shipinfo" to display in the VDU.

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r12069 | ace123 | 2008-03-29 20:11:10 +0800 (Sat, 29 Mar 2008) | 2 lines

Added a target label which can be set by python and displayed on the VDU.

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r12068 | ace123 | 2008-03-29 20:09:17 +0800 (Sat, 29 Mar 2008) | 2 lines

Added 3xx HTTP redirect support so that the server can move to a new URL.

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r12067 | ace123 | 2008-03-29 20:08:22 +0800 (Sat, 29 Mar 2008) | 2 lines

Fixed various crashes.

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r12066 | pyramid3d | 2008-03-29 09:32:29 +0800 (Sat, 29 Mar 2008) | 1 line

setting default to inv glide mouse
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r12065 | pyramid3d | 2008-03-29 08:59:15 +0800 (Sat, 29 Mar 2008) | 1 line

python tutorial script (unfinished, first draft). for discussion only, no vs binding yet.
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r12064 | jacks | 2008-03-29 07:36:13 +0800 (Sat, 29 Mar 2008) | 1 line

Avoids problem with Vendetta.hunter and useStock framework.
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r12063 | jacks | 2008-03-29 07:10:23 +0800 (Sat, 29 Mar 2008) | 1 line

Shenzong stats and spawning frequency updates.
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r12062 | safemode | 2008-03-29 06:47:37 +0800 (Sat, 29 Mar 2008) | 1 line

sync to svn head -r12061
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r12061 | jacks | 2008-03-29 06:39:48 +0800 (Sat, 29 Mar 2008) | 1 line

Removed typo'd comma from "Shizu.civvie,"
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r12060 | jacks | 2008-03-29 06:23:53 +0800 (Sat, 29 Mar 2008) | 1 line

Number of selectable difficulty levels reduced to reflect heavily tested range.
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r12059 | hellcatv | 2008-03-29 06:14:22 +0800 (Sat, 29 Mar 2008) | 1 line

added 2560x1600 resolution
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r12058 | hellcatv | 2008-03-29 06:07:02 +0800 (Sat, 29 Mar 2008) | 1 line

additional options for mesh converter
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r12057 | hellcatv | 2008-03-29 06:06:46 +0800 (Sat, 29 Mar 2008) | 1 line

fixes for OS X 10.2
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r12056 | hellcatv | 2008-03-29 05:22:07 +0800 (Sat, 29 Mar 2008) | 1 line

fixed velocity readout
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r12055 | hellcatv | 2008-03-29 04:49:07 +0800 (Sat, 29 Mar 2008) | 1 line

Fixed autopilot to very fast orbiting starbases (i.e. greater than limiter)
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r12054 | hellcatv | 2008-03-29 03:25:07 +0800 (Sat, 29 Mar 2008) | 1 line

fix for a few NAN bugs
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r12053 | ace123 | 2008-03-28 20:49:07 +0800 (Fri, 28 Mar 2008) | 2 lines

Fixed some NaN bugs.

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r12052 | ace123 | 2008-03-28 16:11:17 +0800 (Fri, 28 Mar 2008) | 2 lines

Fixed some NaN bugs, show static on radar if maxrange is 0

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r12051 | ace123 | 2008-03-28 16:08:38 +0800 (Fri, 28 Mar 2008) | 2 lines

Fixed some NaN bugs, and also gave a minimum radar maxrange.

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r12050 | ace123 | 2008-03-28 14:15:49 +0800 (Fri, 28 Mar 2008) | 2 lines

Some server-side client bugs.

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r12049 | ace123 | 2008-03-28 14:06:36 +0800 (Fri, 28 Mar 2008) | 2 lines

Fixed some loading problems with network mode, and mouse issues

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r12048 | safemode | 2008-03-28 10:26:37 +0800 (Fri, 28 Mar 2008) | 1 line

resync to safemode branch -r12046, made an adjustment to collider to work faster...needs a bit of testing, added options
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r12047 | safemode | 2008-03-28 10:26:07 +0800 (Fri, 28 Mar 2008) | 1 line

DDS goes in data4.x, ps: These textures are crazy big, 2048x2048 is overkill
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r12046 | safemode | 2008-03-28 10:22:02 +0800 (Fri, 28 Mar 2008) | 1 line

sync to svn head -r12045
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r12045 | safemode | 2008-03-28 10:16:28 +0800 (Fri, 28 Mar 2008) | 1 line

More Options changes
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r12044 | jacks | 2008-03-28 09:38:18 +0800 (Fri, 28 Mar 2008) | 8 lines

dummy entries for 
Cultivator
Entourage
H496
MacGyver
Regret
Shenzong
Vigilance
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r12043 | jacks | 2008-03-28 09:33:04 +0800 (Fri, 28 Mar 2008) | 1 line

Shenzong
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r12042 | ace123 | 2008-03-28 08:49:49 +0800 (Fri, 28 Mar 2008) | 2 lines

Fixed some game_options errors stemming from the fact that netserver.cpp didn't initialize it.

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r12041 | hellcatv | 2008-03-28 08:21:06 +0800 (Fri, 28 Mar 2008) | 1 line

actually link to ffmpeg now... lets hope this all works
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r12040 | hellcatv | 2008-03-28 08:19:48 +0800 (Fri, 28 Mar 2008) | 1 line

win32 folks have swscale
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r12039 | safemode | 2008-03-28 08:12:07 +0800 (Fri, 28 Mar 2008) | 1 line

Lets try a light weight collision check, initial tests say it's ok
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r12038 | hellcatv | 2008-03-28 08:04:25 +0800 (Fri, 28 Mar 2008) | 1 line

vegastrike linked with ffmpeg I believe
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r12037 | safemode | 2008-03-28 07:53:40 +0800 (Fri, 28 Mar 2008) | 1 line

resync to svn head -r12036
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r12036 | hellcatv | 2008-03-28 07:41:48 +0800 (Fri, 28 Mar 2008) | 1 line

added ffmpeg dlls
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r12035 | hellcatv | 2008-03-28 07:36:39 +0800 (Fri, 28 Mar 2008) | 1 line

ffmpeg integrated with vc7...hopefully
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r12034 | hellcatv | 2008-03-28 07:26:22 +0800 (Fri, 28 Mar 2008) | 1 line

added ffmpeg library to windows builds. Have not yet modified project to use it
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r12033 | pyramid3d | 2008-03-28 06:23:18 +0800 (Fri, 28 Mar 2008) | 1 line

last cleanup of sol textures 
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r12032 | pyramid3d | 2008-03-28 03:37:53 +0800 (Fri, 28 Mar 2008) | 1 line

update of the last exo-planet texture
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r12031 | ace123 | 2008-03-27 20:42:11 +0800 (Thu, 27 Mar 2008) | 2 lines

Fixed some printouts, fixed some bugs, and also added an option to only show the chat window in multiplayer mode.

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r12030 | ace123 | 2008-03-27 20:39:32 +0800 (Thu, 27 Mar 2008) | 2 lines

Added more verbose (better) output, and also fixed some bugs such as physics priority or making it not spawn turrets.

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r12029 | jacks | 2008-03-27 15:02:05 +0800 (Thu, 27 Mar 2008) | 2 lines

minor edits

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r12028 | jacks | 2008-03-27 14:43:23 +0800 (Thu, 27 Mar 2008) | 1 line

citizen differentiation
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r12027 | hellcatv | 2008-03-27 14:37:03 +0800 (Thu, 27 Mar 2008) | 1 line

only use new system priorities if there is at least one player present in said system. We probably need a specialized priority function for server-side objects which probably follow quitee different rules and we dont need an algo that's n^2 in number of logged in players
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r12026 | hellcatv | 2008-03-27 14:12:36 +0800 (Thu, 27 Mar 2008) | 1 line

oh steve jobs you kill me: got it compiling under mac
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r12025 | hellcatv | 2008-03-27 14:10:39 +0800 (Thu, 27 Mar 2008) | 1 line

made planets and orbiting objects have fixed priorities if they have velocities of greater than 50 m/s(configurable) 
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r12024 | safemode | 2008-03-27 08:04:03 +0800 (Thu, 27 Mar 2008) | 1 line

sync to svn head -r12024
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r12023 | hellcatv | 2008-03-27 06:41:58 +0800 (Thu, 27 Mar 2008) | 1 line

worked around div/0
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r12022 | safemode | 2008-03-27 06:27:39 +0800 (Thu, 27 Mar 2008) | 1 line

resync to safemode branch -r12021, options fixes
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r12021 | safemode | 2008-03-27 06:15:01 +0800 (Thu, 27 Mar 2008) | 1 line

Options fixes
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r12020 | safemode | 2008-03-27 05:43:20 +0800 (Thu, 27 Mar 2008) | 1 line

sync to svn head -r12019
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r12019 | hellcatv | 2008-03-27 05:38:08 +0800 (Thu, 27 Mar 2008) | 1 line

made unit orbits smooth and automatchvelocity work properly to match with them.  May have a few bugs...not sure collisions still work...this should not affect that though-- perhaps the collisions have other bugs.  Additionally there may be a nan problem with the orbits-- made clean and now no longer have it--so that may have been a timestamp issue
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r12018 | jacks | 2008-03-27 04:17:01 +0800 (Thu, 27 Mar 2008) | 1 line

increasing rate of dynamic battle simulation -> news stories should now appear in reasonable playing-time.
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r12017 | jacks | 2008-03-27 04:06:04 +0800 (Thu, 27 Mar 2008) | 1 line

spawning rate fixes
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r12016 | jacks | 2008-03-27 01:46:25 +0800 (Thu, 27 Mar 2008) | 1 line

options added.
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r12015 | jacks | 2008-03-26 16:33:47 +0800 (Wed, 26 Mar 2008) | 1 line

typo fixes
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r12014 | ace123 | 2008-03-26 14:21:59 +0800 (Wed, 26 Mar 2008) | 2 lines

fixed some windows compile errors, put extern vs_options into the header.

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r12013 | jacks | 2008-03-26 13:11:02 +0800 (Wed, 26 Mar 2008) | 2 lines

Aeran asteroid fighterbase updated
Eject rebound to alt-E (from the accident prone E)
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r12012 | safemode | 2008-03-26 10:14:32 +0800 (Wed, 26 Mar 2008) | 1 line

options refactoring, string namespace pollution fixes, added parse_floatf function in xml_support to return float values
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r12011 | safemode | 2008-03-26 10:12:21 +0800 (Wed, 26 Mar 2008) | 1 line

string namespace pollution, added a float parse_float function to xml_support
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r12010 | jacks | 2008-03-26 09:48:25 +0800 (Wed, 26 Mar 2008) | 1 line

Updates for Diligence, Diligence spawning frequency
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r12009 | safemode | 2008-03-26 09:23:35 +0800 (Wed, 26 Mar 2008) | 1 line

Options Refactoring
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r12008 | jacks | 2008-03-26 09:03:17 +0800 (Wed, 26 Mar 2008) | 1 line

Updates for Gaozong, Gaozong spawning frequency
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r12007 | safemode | 2008-03-26 08:51:22 +0800 (Wed, 26 Mar 2008) | 1 line

Sync to svn head -r12005
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r12006 | jacks | 2008-03-26 08:51:04 +0800 (Wed, 26 Mar 2008) | 1 line

Updates for Midwife, Midwife spawning frequency
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r12005 | jacks | 2008-03-26 06:44:05 +0800 (Wed, 26 Mar 2008) | 6 lines

Timecompression/TCreset unbound. Directional thrust keys bound.
Volume+- rebound to F9/F10
Music+- rebound to F11/F12
Directional thrust keys bound:
L/R: '<' and '>'
U/D: ',' and '.' 
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r12004 | jacks | 2008-03-26 05:47:21 +0800 (Wed, 26 Mar 2008) | 1 line

Mission target key remapped to alt-n from ctrl-n. Due to non-responsiveness in windows.
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r12003 | jacks | 2008-03-26 05:41:25 +0800 (Wed, 26 Mar 2008) | 1 line

Orbital velocity scaled back another 10x
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r12002 | jacks | 2008-03-26 04:43:29 +0800 (Wed, 26 Mar 2008) | 1 line

assorted comm files, phase 1 of 2, completed
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r12001 | ace123 | 2008-03-25 19:37:37 +0800 (Tue, 25 Mar 2008) | 2 lines

Added mouse_deadband config option for glide.

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r12000 | ace123 | 2008-03-25 19:35:21 +0800 (Tue, 25 Mar 2008) | 2 lines

Added the SO_REUSEADDR option so that it is possible to restart a server.

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r11999 | jacks | 2008-03-25 18:01:01 +0800 (Tue, 25 Mar 2008) | 1 line

grammar fix
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r11998 | jacks | 2008-03-25 17:41:49 +0800 (Tue, 25 Mar 2008) | 1 line

assorted comm files, phase 1 of 2.
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r11997 | jacks | 2008-03-25 17:23:30 +0800 (Tue, 25 Mar 2008) | 1 line

assorted comm files, phase 1 of 2.
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r11996 | jacks | 2008-03-25 17:23:07 +0800 (Tue, 25 Mar 2008) | 1 line

assorted comm files, phase 1 of 2.
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r11995 | jacks | 2008-03-25 17:22:21 +0800 (Tue, 25 Mar 2008) | 1 line

assorted comm files, phase 1 of 2.
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r11994 | jacks | 2008-03-25 16:34:12 +0800 (Tue, 25 Mar 2008) | 1 line

assorted comm files, pt 1 of 2.
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r11993 | hellcatv | 2008-03-25 13:17:08 +0800 (Tue, 25 Mar 2008) | 1 line

built with new python functions for saving computer
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r11992 | jacks | 2008-03-25 12:54:39 +0800 (Tue, 25 Mar 2008) | 1 line

fix to conversation naming convention
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r11991 | jacks | 2008-03-25 12:54:09 +0800 (Tue, 25 Mar 2008) | 1 line

conversation updates/fixes
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r11990 | jacks | 2008-03-25 10:19:32 +0800 (Tue, 25 Mar 2008) | 1 line

assorted dialog fixes
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r11989 | jacks | 2008-03-25 09:56:44 +0800 (Tue, 25 Mar 2008) | 1 line

Added missing entries for citizen factions
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r11988 | jacks | 2008-03-25 09:49:31 +0800 (Tue, 25 Mar 2008) | 1 line

assorted dialog fixes
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r11987 | ace123 | 2008-03-24 14:53:16 +0800 (Mon, 24 Mar 2008) | 2 lines

Fixed the texture deletion problem, name of an animated texture was set to 0 instead of -1.

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r11986 | jacks | 2008-03-24 13:50:59 +0800 (Mon, 24 Mar 2008) | 2 lines

Fix for Bugtracker #1904563: crash on basic repair of escape pod.

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r11985 | jacks | 2008-03-24 13:10:28 +0800 (Mon, 24 Mar 2008) | 4 lines

IR and MW laser sizes increased
Jackhammer coolant volume increased
Reactor upgrade slope lowered

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r11984 | jacks | 2008-03-24 12:49:53 +0800 (Mon, 24 Mar 2008) | 1 line

Reductions to Autotracking cones.
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r11983 | ace123 | 2008-03-24 12:47:13 +0800 (Mon, 24 Mar 2008) | 2 lines

Fixed the way that visited star systems are reported (previously it was only done from inside of navscreen).

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r11982 | ace123 | 2008-03-24 12:46:35 +0800 (Mon, 24 Mar 2008) | 2 lines

Raised the maximum number of axes to 32 (twice what I have seen on a joystick) and the number of hats to 16.

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r11981 | jacks | 2008-03-24 12:25:57 +0800 (Mon, 24 Mar 2008) | 1 line

Milspec package fuel value removed (should mitigate some odd behaviors)
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r11980 | jacks | 2008-03-24 12:05:32 +0800 (Mon, 24 Mar 2008) | 1 line

Minor formula correction.
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r11979 | jacks | 2008-03-24 11:42:09 +0800 (Mon, 24 Mar 2008) | 1 line

Bugfix for 1909075: Ensures FTL capacitor value > Jump cost in jump capable craft
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r11978 | pyramid3d | 2008-03-22 09:01:18 +0800 (Sat, 22 Mar 2008) | 1 line

planet rings update for dynamic universe
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r11977 | pyramid3d | 2008-03-22 06:46:57 +0800 (Sat, 22 Mar 2008) | 1 line

recommit of erroneous university_light texture
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r11976 | pyramid3d | 2008-03-22 05:16:25 +0800 (Sat, 22 Mar 2008) | 1 line

gauges texts (capacitor, drives, fuel)
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r11975 | pyramid3d | 2008-03-21 10:27:56 +0800 (Fri, 21 Mar 2008) | 1 line

new planetary rings
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r11974 | pyramid3d | 2008-03-21 02:15:41 +0800 (Fri, 21 Mar 2008) | 1 line

sol system texture cleanup
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r11973 | pyramid3d | 2008-03-20 06:14:11 +0800 (Thu, 20 Mar 2008) | 1 line

sol janitorial - keeping the best textures
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r11972 | pyramid3d | 2008-03-20 03:05:36 +0800 (Thu, 20 Mar 2008) | 1 line

update of university2 planet textures
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r11971 | pyramid3d | 2008-03-18 02:50:30 +0800 (Tue, 18 Mar 2008) | 1 line

clean separation of upgrade images - masters to masters and 256x dds to data
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r11970 | pyramid3d | 2008-03-17 06:02:40 +0800 (Mon, 17 Mar 2008) | 1 line

replacing corrupted textures
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r11969 | pyramid3d | 2008-03-16 22:39:29 +0800 (Sun, 16 Mar 2008) | 1 line

premium carribean planet texture for university
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r11968 | safemode | 2008-03-16 09:17:59 +0800 (Sun, 16 Mar 2008) | 1 line

Sync to svn head -r11967
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r11967 | pyramid3d | 2008-03-16 07:40:33 +0800 (Sun, 16 Mar 2008) | 1 line

moving masters2 back to masters. good old times.
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r11966 | pyramid3d | 2008-03-16 07:33:41 +0800 (Sun, 16 Mar 2008) | 1 line

new masters2 and old masters cleaning day
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r11965 | pyramid3d | 2008-03-16 07:29:19 +0800 (Sun, 16 Mar 2008) | 1 line

texture masters cleanup
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r11964 | pyramid3d | 2008-03-16 07:23:07 +0800 (Sun, 16 Mar 2008) | 1 line

joining sol and sol2 textures in masters
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r11963 | pyramid3d | 2008-03-16 07:11:36 +0800 (Sun, 16 Mar 2008) | 1 line

joining best of sol and sol2 textures
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r11962 | pyramid3d | 2008-03-16 04:06:45 +0800 (Sun, 16 Mar 2008) | 1 line

removed duplicate and unused planet texture
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r11961 | pyramid3d | 2008-03-16 02:22:21 +0800 (Sun, 16 Mar 2008) | 1 line

one planet background image and extension naming test (.image and .sprite)
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r11960 | ace123 | 2008-03-13 01:59:13 +0800 (Thu, 13 Mar 2008) | 2 lines

Added new LoadNamedMissionScript function to python.

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r11959 | klaussfreire | 2008-03-12 10:15:35 +0800 (Wed, 12 Mar 2008) | 4 lines

Maximum movie resolution settings, so that bandwidth-limited (pre-PCIX) GPUs can reproduce high-res movies at full FPS (by downsampling them on the CPU).
Must experiment with different hardware and set appropriate values for each detail level.


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r11958 | pyramid3d | 2008-03-12 07:22:32 +0800 (Wed, 12 Mar 2008) | 1 line

masters cleaning and moving of uncomitted units
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r11957 | hellcatv | 2008-03-11 18:25:26 +0800 (Tue, 11 Mar 2008) | 1 line

committed ffmpeg version without the appropriate defines to turn that feature on, since the vc7 project does not seem to have that ability
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r11956 | hellcatv | 2008-03-11 15:07:15 +0800 (Tue, 11 Mar 2008) | 1 line

new passwd test
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r11955 | ace123 | 2008-03-11 12:35:29 +0800 (Tue, 11 Mar 2008) | 2 lines

Fixed a GCC 4.0 error, and some other python error.

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r11954 | pyramid3d | 2008-03-11 03:53:23 +0800 (Tue, 11 Mar 2008) | 1 line

new ocean planet textures
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r11953 | ace123 | 2008-03-10 17:15:07 +0800 (Mon, 10 Mar 2008) | 2 lines

Added vid_file.cpp/h to the project, but didn't add ffmpeg yet.

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r11952 | ace123 | 2008-03-10 17:10:28 +0800 (Mon, 10 Mar 2008) | 2 lines

Very simple change -- declare AL_SEC_OFFSET because windows headers might be out of date.

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r11951 | ace123 | 2008-03-10 07:55:11 +0800 (Mon, 10 Mar 2008) | 2 lines

Fixed up video code, added ifdefs, added configure checks and replaced img_convert with the more portable sws_scale.

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r11950 | ace123 | 2008-03-09 18:55:12 +0800 (Sun, 09 Mar 2008) | 2 lines

Should fix remaining active_missions bugs-- it thought that the first real mission was the "privateer" mission instead.

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r11949 | klaussfreire | 2008-03-09 16:23:14 +0800 (Sun, 09 Mar 2008) | 5 lines

Video file support (with ffmpeg)
NOTE: not really disableable right now, but I'll tackle that eventually.
NOTE2: only linux makefiles updated, someone please update MSVC project files.


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r11948 | ace123 | 2008-03-09 11:05:34 +0800 (Sun, 09 Mar 2008) | 1 line

New vegastrike EXE -- should fix crashing problems
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r11947 | pyramid3d | 2008-03-08 18:10:42 +0800 (Sat, 08 Mar 2008) | 1 line

new m_class4 planet texture
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r11946 | pyramid3d | 2008-03-07 04:40:22 +0800 (Fri, 07 Mar 2008) | 1 line

updated remaining two k_class planet textures
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r11945 | safemode | 2008-03-06 09:39:32 +0800 (Thu, 06 Mar 2008) | 1 line

Add aspect changes to 800x600 and 1024x768, lower retro mode res. 
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r11944 | safemode | 2008-03-06 09:01:39 +0800 (Thu, 06 Mar 2008) | 1 line

Remove aspect argument that was set independent of resolution
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r11943 | pyramid3d | 2008-03-06 06:54:13 +0800 (Thu, 06 Mar 2008) | 1 line

updated two k_class planet textures
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r11942 | pyramid3d | 2008-03-05 06:38:30 +0800 (Wed, 05 Mar 2008) | 1 line

last missing planet texture - also first individual planet texture
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r11941 | pyramid3d | 2008-03-05 04:45:19 +0800 (Wed, 05 Mar 2008) | 5 lines

new config options to allow for completely empty free camera in chase view
1) draw_arrow_on_chasecam
2) mouse_cursor_chasecam
3) draw_unit_on_chasecam
corresponding code changes, default = true
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r11940 | safemode | 2008-03-04 15:07:23 +0800 (Tue, 04 Mar 2008) | 1 line

sync to safemode branch -r11939, fix argument to textrans in env_map_gent and make Sdds decompressor always output 32bit images
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r11939 | safemode | 2008-03-04 15:05:25 +0800 (Tue, 04 Mar 2008) | 1 line

software dds decompression always decompresses to 32bit. + fix argument to transform in env_map_gent
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r11938 | safemode | 2008-03-04 13:29:26 +0800 (Tue, 04 Mar 2008) | 1 line

Neither is 1x1
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r11937 | safemode | 2008-03-04 13:28:07 +0800 (Tue, 04 Mar 2008) | 1 line

DDS has a minimum size and 4x4 aint it
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r11936 | safemode | 2008-03-04 11:45:31 +0800 (Tue, 04 Mar 2008) | 1 line

sync to safemode branch -r11935, fix include path in basecollider.h
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r11935 | safemode | 2008-03-04 11:43:07 +0800 (Tue, 04 Mar 2008) | 1 line

remove unecessary src/ directory from include in basecollider.h
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r11934 | safemode | 2008-03-03 14:40:56 +0800 (Mon, 03 Mar 2008) | 1 line

resync to safemode branch, missed a fix to software dds loading in gl_texture since dxt1 was fixed 
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r11933 | safemode | 2008-03-03 14:37:52 +0800 (Mon, 03 Mar 2008) | 1 line

Forgot to fix gl_texture to not load dxt1's as RGBA for software decomp. now that it's fixed
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r11932 | safemode | 2008-03-03 14:32:26 +0800 (Mon, 03 Mar 2008) | 1 line

Revert back to DDS backgrounds, we can use them now , rolls back to -r11910
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r11931 | safemode | 2008-03-03 14:22:38 +0800 (Mon, 03 Mar 2008) | 1 line

resync to safemode branch -r11930, fix broken DXT1 software decompression
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r11930 | safemode | 2008-03-03 14:21:22 +0800 (Mon, 03 Mar 2008) | 1 line

Fix broken DXT1 software decompression. 
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r11929 | safemode | 2008-03-03 13:32:36 +0800 (Mon, 03 Mar 2008) | 1 line

sync to safemode branch -r11928, DXT1 support for backgrounds (working)
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r11928 | safemode | 2008-03-03 13:26:11 +0800 (Mon, 03 Mar 2008) | 1 line

Support for backgrounds being DXT1 files (working this time)
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r11927 | safemode | 2008-03-03 01:58:31 +0800 (Mon, 03 Mar 2008) | 1 line

merge with safemode branch -r11926, Source documentation and opcode opts
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r11926 | safemode | 2008-03-03 01:54:08 +0800 (Mon, 03 Mar 2008) | 1 line

Source documentation and some opcode optimizations
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r11925 | danielrh | 2008-03-02 03:37:16 +0800 (Sun, 02 Mar 2008) | 1 line

more multi fixes
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r11924 | safemode | 2008-03-02 00:15:47 +0800 (Sun, 02 Mar 2008) | 1 line

sync to safemode branch -r11923, increase spheremap size to 1024x1024, other minor changes
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r11923 | safemode | 2008-03-02 00:13:51 +0800 (Sun, 02 Mar 2008) | 1 line

Sync to svn head -r11924
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r11922 | safemode | 2008-03-02 00:10:10 +0800 (Sun, 02 Mar 2008) | 1 line

Minor changes, up spheremap to 1024x1024
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r11921 | pyramid3d | 2008-03-01 09:37:17 +0800 (Sat, 01 Mar 2008) | 1 line

reverting to png type textures due to buffer overflow
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r11920 | safemode | 2008-02-28 09:26:12 +0800 (Thu, 28 Feb 2008) | 1 line

no-mipmap splash screens, remove extra explosion_wave textures.
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r11919 | safemode | 2008-02-28 09:23:56 +0800 (Thu, 28 Feb 2008) | 1 line

remove extra empty textures
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r11918 | safemode | 2008-02-28 09:03:28 +0800 (Thu, 28 Feb 2008) | 1 line

Add some missing splash images, power of 2 some other splash images
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r11917 | safemode | 2008-02-28 08:05:26 +0800 (Thu, 28 Feb 2008) | 1 line

Update main menu to mipmap-less
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r11916 | ace123 | 2008-02-27 18:26:50 +0800 (Wed, 27 Feb 2008) | 2 lines

Tried to fix some bugs with loading and saving games.

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r11915 | safemode | 2008-02-27 13:09:23 +0800 (Wed, 27 Feb 2008) | 2 lines

some minor fixes, big one is fixing a retro config ommision

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r11914 | safemode | 2008-02-27 11:34:40 +0800 (Wed, 27 Feb 2008) | 1 line

sync to safemode branch -r11913, Remove Rapid Collider
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r11913 | safemode | 2008-02-27 11:23:03 +0800 (Wed, 27 Feb 2008) | 1 line

Remove Rapid Collider
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r11912 | safemode | 2008-02-27 10:34:39 +0800 (Wed, 27 Feb 2008) | 1 line

Sync to svn head -r11911
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r11911 | pyramid3d | 2008-02-27 08:14:39 +0800 (Wed, 27 Feb 2008) | 1 line

updated improved sol texture masters
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r11910 | pyramid3d | 2008-02-27 07:12:08 +0800 (Wed, 27 Feb 2008) | 1 line

correction of a space background texture mipmaps
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r11909 | pyramid3d | 2008-02-27 07:04:31 +0800 (Wed, 27 Feb 2008) | 1 line

updated sprites hud images - missing sources in masters2 - data dds corrections - removal of checked items from old masters
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r11908 | pyramid3d | 2008-02-27 05:09:08 +0800 (Wed, 27 Feb 2008) | 1 line

updated sol2 textures - missing sources in masters2 - data dds corrections - removal of checked items from old masters
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r11907 | pyramid3d | 2008-02-27 04:54:06 +0800 (Wed, 27 Feb 2008) | 1 line

updated cargo images - missing sources in masters2 - data dxt1 and nomips corrections - removal of checked items from old masters - added some sources
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r11906 | danielrh | 2008-02-26 19:33:12 +0800 (Tue, 26 Feb 2008) | 1 line

this guy deals properly with sprites that used to be blacked out by overzealous background texting... also includes the new opcode colliding mechanism so our windows users can begin to see the new collision code inaction
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r11905 | ace123 | 2008-02-26 16:05:20 +0800 (Tue, 26 Feb 2008) | 2 lines

Fixed text background bug I added in rev 11780

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r11904 | pyramid3d | 2008-02-26 09:40:51 +0800 (Tue, 26 Feb 2008) | 1 line

updated masters2 planet textures - data planet textures dxt1 corrections - removal of checked items from old masters - some documentation updates - some sources for planet textures and hud shields
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r11903 | pyramid3d | 2008-02-26 04:44:04 +0800 (Tue, 26 Feb 2008) | 1 line

updated cockpit and background images
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r11902 | safemode | 2008-02-25 10:57:33 +0800 (Mon, 25 Feb 2008) | 1 line

Place explicit wchar.h include in ifdef WIN32, since it doesn't use correct defines
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r11901 | ace123 | 2008-02-25 08:47:49 +0800 (Mon, 25 Feb 2008) | 2 lines

Included wchar.h to try to fix windows compile error

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r11900 | pyramid3d | 2008-02-25 00:28:54 +0800 (Mon, 25 Feb 2008) | 1 line

removing non-master cockpit images
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r11899 | ace123 | 2008-02-24 14:28:10 +0800 (Sun, 24 Feb 2008) | 2 lines

Automatically use nearest significant unit as the velocity reference -- more realistic for space travel.

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r11898 | safemode | 2008-02-24 13:23:10 +0800 (Sun, 24 Feb 2008) | 1 line

remove DDS files from pyramid's updates
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r11897 | safemode | 2008-02-24 13:14:34 +0800 (Sun, 24 Feb 2008) | 1 line

remove non-image data
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r11896 | safemode | 2008-02-24 13:08:52 +0800 (Sun, 24 Feb 2008) | 1 line

merging pyramid's updated cockpits masters
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r11895 | safemode | 2008-02-24 13:07:59 +0800 (Sun, 24 Feb 2008) | 1 line

prep for replacement of cockpits with new masters
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r11894 | safemode | 2008-02-24 12:42:24 +0800 (Sun, 24 Feb 2008) | 1 line

Culling un-needed files #7
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r11893 | safemode | 2008-02-24 12:40:52 +0800 (Sun, 24 Feb 2008) | 1 line

Remove executable bit from images
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r11892 | safemode | 2008-02-24 12:37:18 +0800 (Sun, 24 Feb 2008) | 1 line

Culling un-needed files #6
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r11891 | safemode | 2008-02-24 12:32:26 +0800 (Sun, 24 Feb 2008) | 1 line

Culling un-needed files #5
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r11890 | safemode | 2008-02-24 12:27:38 +0800 (Sun, 24 Feb 2008) | 1 line

Culling un-needed files #4
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r11889 | safemode | 2008-02-24 12:20:42 +0800 (Sun, 24 Feb 2008) | 1 line

Culling un-needed files #3
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r11888 | pyramid3d | 2008-02-24 12:18:50 +0800 (Sun, 24 Feb 2008) | 1 line

shield and armor masters and data with dxt5 and no mipmaps
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r11887 | safemode | 2008-02-24 12:10:24 +0800 (Sun, 24 Feb 2008) | 1 line

Culling un-needed files #2
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r11886 | safemode | 2008-02-24 12:05:33 +0800 (Sun, 24 Feb 2008) | 1 line

Culling un-needed files #1
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r11885 | safemode | 2008-02-24 12:03:39 +0800 (Sun, 24 Feb 2008) | 3 lines

initial new master repository, this time with non-DDS files


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r11884 | ace123 | 2008-02-24 10:44:37 +0800 (Sun, 24 Feb 2008) | 2 lines

Made multiplayer base interface smoother and less inconsistent.

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r11883 | pyramid3d | 2008-02-23 11:48:27 +0800 (Sat, 23 Feb 2008) | 1 line

new config options "camera_pan_speed" to set the speed of camera pan and yaw
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r11882 | danielrh | 2008-02-23 11:46:53 +0800 (Sat, 23 Feb 2008) | 1 line

new binary with latest svn
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r11881 | pyramid3d | 2008-02-23 10:19:12 +0800 (Sat, 23 Feb 2008) | 6 lines

1) added new config options/exceptions in graphics hud section:
mouse_cursor_pancam to enable/disable cursor with pan camera
mouse_cursor_pantgt to enable/disable cursor with target pan camera
2) vessels comparison chart to documentation
3) disabled "Too much time in physics" std out

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r11880 | safemode | 2008-02-23 08:40:33 +0800 (Sat, 23 Feb 2008) | 1 line

Comment DXT5 blacklist warkaround, add ani_texture hack for non-mipmapped DDS files
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r11879 | safemode | 2008-02-23 08:39:19 +0800 (Sat, 23 Feb 2008) | 1 line

Comment DXT5 blacklist and ani_texture workaround
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r11878 | safemode | 2008-02-23 08:35:32 +0800 (Sat, 23 Feb 2008) | 1 line

Fix for ani_texture non-mipmapped DDS files
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r11877 | safemode | 2008-02-23 07:53:03 +0800 (Sat, 23 Feb 2008) | 1 line

sync to safemode branch -r11876, Nvidia 6600 users using driver 169 have broken DXT5, revert to software decompress for dxt5 DDS files
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r11876 | safemode | 2008-02-23 07:50:29 +0800 (Sat, 23 Feb 2008) | 1 line

resync safemode branch to svn head -r11874
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r11875 | safemode | 2008-02-23 07:48:34 +0800 (Sat, 23 Feb 2008) | 1 line

Software decompress DXT5 files with nvidia drivers 169. and model 6600
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r11874 | safemode | 2008-02-23 07:35:03 +0800 (Sat, 23 Feb 2008) | 1 line

Software decompress DXT5 files with nvidia drivers 169.
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r11873 | ace123 | 2008-02-22 17:35:09 +0800 (Fri, 22 Feb 2008) | 2 lines

Tried to clean up save interface...now sorts by date.

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r11872 | safemode | 2008-02-22 10:31:35 +0800 (Fri, 22 Feb 2008) | 1 line

Sync to safemode branch -r11871, support non-mipmap DDS
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r11871 | safemode | 2008-02-22 10:29:49 +0800 (Fri, 22 Feb 2008) | 1 line

Support DDS files with no mipmaps
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r11870 | safemode | 2008-02-22 09:30:52 +0800 (Fri, 22 Feb 2008) | 1 line

Master for load screen, rather than dds file that was here
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r11869 | safemode | 2008-02-21 11:50:07 +0800 (Thu, 21 Feb 2008) | 1 line

Wormhole textures should be DXT1, their alpha layer is flat
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r11868 | pyramid3d | 2008-02-21 07:31:42 +0800 (Thu, 21 Feb 2008) | 1 line

power of two fixes dds conversion and masters
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r11867 | safemode | 2008-02-20 09:47:53 +0800 (Wed, 20 Feb 2008) | 1 line

sync with safemode branch -r11866, retro mode changes.  Retro uses more cpu than any mode, weird
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r11866 | safemode | 2008-02-20 09:46:27 +0800 (Wed, 20 Feb 2008) | 1 line

some more retro changes, ironically, retro uses more cpu than high quality
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r11865 | safemode | 2008-02-20 09:39:45 +0800 (Wed, 20 Feb 2008) | 1 line

Fix Load Save Game menu corruption in Nvidia cards, Bad DDS file
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r11864 | pyramid3d | 2008-02-20 07:20:44 +0800 (Wed, 20 Feb 2008) | 1 line

last batch of planet hud images
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r11863 | pyramid3d | 2008-02-20 06:18:18 +0800 (Wed, 20 Feb 2008) | 1 line

even more planet hud images
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r11862 | safemode | 2008-02-19 10:08:30 +0800 (Tue, 19 Feb 2008) | 1 line

make retro mode cool, sync to safemode branch -r11861
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r11861 | safemode | 2008-02-19 10:06:45 +0800 (Tue, 19 Feb 2008) | 1 line

make retro mode playable
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r11860 | safemode | 2008-02-19 10:05:21 +0800 (Tue, 19 Feb 2008) | 1 line

Make low quality modes playable
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r11859 | pyramid3d | 2008-02-19 07:31:03 +0800 (Tue, 19 Feb 2008) | 1 line

more new planet hud images
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r11858 | safemode | 2008-02-18 12:51:35 +0800 (Mon, 18 Feb 2008) | 1 line

power of 2 fixes.  Try and keep all textures in game as a power of 2
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r11857 | jacks | 2008-02-18 10:57:38 +0800 (Mon, 18 Feb 2008) | 1 line

sound layers reverted to 1
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r11856 | pyramid3d | 2008-02-18 06:09:54 +0800 (Mon, 18 Feb 2008) | 1 line

some new planet hud images
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r11855 | ace123 | 2008-02-17 18:24:40 +0800 (Sun, 17 Feb 2008) | 2 lines

Fixed path problem in vsserver project.

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r11854 | safemode | 2008-02-17 17:30:26 +0800 (Sun, 17 Feb 2008) | 1 line

sync to HEAD -r11853
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r11853 | safemode | 2008-02-17 17:27:23 +0800 (Sun, 17 Feb 2008) | 1 line

sync to safemode branch -r11852, Opcode cleanups/tweaks and some ancient code cleanups
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r11852 | safemode | 2008-02-17 17:18:32 +0800 (Sun, 17 Feb 2008) | 1 line

some more opcode cleanups
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r11851 | ace123 | 2008-02-17 16:51:16 +0800 (Sun, 17 Feb 2008) | 2 lines

Fixed slash commands

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r11850 | safemode | 2008-02-17 13:58:31 +0800 (Sun, 17 Feb 2008) | 1 line

Remove ancient deprecated code in collision files, some minor OPCODE tweaks
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r11849 | safemode | 2008-02-17 13:57:37 +0800 (Sun, 17 Feb 2008) | 1 line

sync to HEAD -r11848
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r11848 | pyramid3d | 2008-02-17 10:35:53 +0800 (Sun, 17 Feb 2008) | 1 line

new shield and armor hud graphics
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r11847 | safemode | 2008-02-16 15:50:35 +0800 (Sat, 16 Feb 2008) | 1 line

Some opcode fixes from safemode branch -r11846, still not perfect though
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r11846 | safemode | 2008-02-16 15:47:12 +0800 (Sat, 16 Feb 2008) | 1 line

merge head -r11845
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r11845 | pyramid3d | 2008-02-16 10:47:45 +0800 (Sat, 16 Feb 2008) | 4 lines

added new config options/exceptions in graphics hud section:
draw_arrow_on_pancam to enable/disable target arrow with pan camera
draw_arrow_on_pantgt to enable/disable target arrow with target pan camera

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r11844 | pyramid3d | 2008-02-16 08:42:07 +0800 (Sat, 16 Feb 2008) | 1 line

new pause sprite and updated quit image using the vs font megalomania
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r11843 | ace123 | 2008-02-14 13:44:40 +0800 (Thu, 14 Feb 2008) | 2 lines

Newer server binary for testing.

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r11842 | ace123 | 2008-02-14 10:59:12 +0800 (Thu, 14 Feb 2008) | 2 lines

Flipped --enable-opcode and --disable-opcode to do the right thing.

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r11841 | ace123 | 2008-02-14 10:32:46 +0800 (Thu, 14 Feb 2008) | 2 lines

Added Console-only setup to ./configure

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r11840 | safemode | 2008-02-14 09:06:31 +0800 (Thu, 14 Feb 2008) | 1 line

sync to svn head -r11839
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r11839 | ace123 | 2008-02-14 06:56:11 +0800 (Thu, 14 Feb 2008) | 1 line

Used 32 as pointer type if WIN64 is not defined, though it probably doesn't matter.
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r11838 | ace123 | 2008-02-14 06:55:12 +0800 (Thu, 14 Feb 2008) | 1 line

Made it so things don't break when you request to buy a ship.
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r11837 | jacks | 2008-02-13 16:41:43 +0800 (Wed, 13 Feb 2008) | 1 line

Fixed sign error (cross-product handedness was backwards) on the component of linear velocity in a collision contributed by angular velocity. Re-enabled torque effects as a result of collisions (made I=MR^2 approximation, can be adapted at later point to more meaningful non-scalar value for moment of inertia).
------------------------------------------------------------------------
r11836 | safemode | 2008-02-13 13:59:46 +0800 (Wed, 13 Feb 2008) | 1 line

sync to safemode branch -r11385, Fix OPCODE collider to recognise multi-triangle bsp_polygon's
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r11835 | safemode | 2008-02-13 13:58:13 +0800 (Wed, 13 Feb 2008) | 1 line

Fix OPCODE collider to recognize multi-triangle polygons in initializer
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r11834 | safemode | 2008-02-13 13:55:52 +0800 (Wed, 13 Feb 2008) | 1 line

sync to svn HEAD -r 11833
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r11833 | ace123 | 2008-02-13 10:20:22 +0800 (Wed, 13 Feb 2008) | 1 line

Committing new fixes for GCC 4.3, disabled -fpermissive flag again.
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r11832 | safemode | 2008-02-13 07:43:52 +0800 (Wed, 13 Feb 2008) | 1 line

fix permissions of some source files and remove dirstamp inclusions
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r11831 | safemode | 2008-02-13 07:31:54 +0800 (Wed, 13 Feb 2008) | 1 line

Cleanup permissions on source files
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r11830 | safemode | 2008-02-13 07:26:16 +0800 (Wed, 13 Feb 2008) | 1 line

Minor cleanups, remove build output from svn
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r11829 | safemode | 2008-02-13 07:17:54 +0800 (Wed, 13 Feb 2008) | 1 line

sync to HEAD -r 11282
------------------------------------------------------------------------
r11828 | ace123 | 2008-02-12 19:15:40 +0800 (Tue, 12 Feb 2008) | 2 lines

Got it compiling with automake-1.6 and solaris.

------------------------------------------------------------------------
r11827 | ace123 | 2008-02-12 19:10:02 +0800 (Tue, 12 Feb 2008) | 1 line

Got opcode collider working on windows. (Only tested VC7)
------------------------------------------------------------------------
r11826 | safemode | 2008-02-12 15:41:57 +0800 (Tue, 12 Feb 2008) | 1 line

sync to safemode branch -r11825, Fix filename conflicts with old collider, minor cleanups, opcode is now the default collider, disable to compare with rapid with --disable-opcode in ./configure
------------------------------------------------------------------------
r11825 | safemode | 2008-02-12 15:35:50 +0800 (Tue, 12 Feb 2008) | 1 line

Step #2  Resolve file name conflicts with old collider. and minor cleanups
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r11824 | safemode | 2008-02-12 12:49:53 +0800 (Tue, 12 Feb 2008) | 1 line

step #1 resolve filename collisions with old collider
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r11823 | safemode | 2008-02-12 12:41:43 +0800 (Tue, 12 Feb 2008) | 1 line

sync to head -r11822
------------------------------------------------------------------------
r11822 | ace123 | 2008-02-12 07:02:46 +0800 (Tue, 12 Feb 2008) | 1 line

Fixed scandir compile error on windows.
------------------------------------------------------------------------
r11821 | hellcatv | 2008-02-12 02:06:37 +0800 (Tue, 12 Feb 2008) | 1 line

dan w saw a bug with computing of normals...no wonder we would sometimes get strange behavior when we turned off mesh used normals
------------------------------------------------------------------------
r11820 | ace123 | 2008-02-11 11:07:50 +0800 (Mon, 11 Feb 2008) | 8 lines

Added date sorting to save screen.

[Start SVN Log Rant]
Unfortunately there's some annoying autosave name bug.  Right now there is an autosave set to the cockpit's unitmodname member which is the config var "player","callsign".
However in other places it is set to outputsavename variable callsign+"_"+mission's "savegame" var.
This file generation name is pretty arbitrary and will change if you play multiplayer since it uses the callsign, and it is copied to another name anyway.


------------------------------------------------------------------------
r11819 | ace123 | 2008-02-11 09:37:56 +0800 (Mon, 11 Feb 2008) | 2 lines

Fixed bugs related to GCC 4.3 as well as a few Mac things

------------------------------------------------------------------------
r11818 | safemode | 2008-02-10 15:45:54 +0800 (Sun, 10 Feb 2008) | 1 line

sync to safemode branch -r11817, hopefully this reduces the number of segfaults in opcode
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r11817 | safemode | 2008-02-10 15:44:37 +0800 (Sun, 10 Feb 2008) | 1 line

some changes that hopefully get rid of some segfaults
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r11816 | safemode | 2008-02-10 14:30:28 +0800 (Sun, 10 Feb 2008) | 1 line

sync to safemode branch -r11815: Make opcode work with --enable-opcode (SEMI-WORKING)
------------------------------------------------------------------------
r11815 | safemode | 2008-02-10 14:23:36 +0800 (Sun, 10 Feb 2008) | 1 line

Use Opcode with --enable-opcode now (SEMI-WORKING)
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r11814 | safemode | 2008-02-10 13:47:15 +0800 (Sun, 10 Feb 2008) | 1 line

sync to svn head -r11812
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r11813 | pyramid3d | 2008-02-10 10:53:27 +0800 (Sun, 10 Feb 2008) | 1 line

cleaning of unused sprites and soting of documentation
------------------------------------------------------------------------
r11812 | ace123 | 2008-02-10 10:38:58 +0800 (Sun, 10 Feb 2008) | 3 lines

Fixed saved game bug with factions.
By pure coincidence, this was not manifesting itself in single player because of a News Data string called "0 factions begin" in the New_Game

------------------------------------------------------------------------
r11811 | pyramid3d | 2008-02-10 09:28:48 +0800 (Sun, 10 Feb 2008) | 1 line

shield and armor graphics improvement tests
------------------------------------------------------------------------
r11810 | pyramid3d | 2008-02-09 17:46:49 +0800 (Sat, 09 Feb 2008) | 1 line

zaydanas web page design files
------------------------------------------------------------------------
r11809 | ace123 | 2008-02-07 17:55:24 +0800 (Thu, 07 Feb 2008) | 1 line

Fixed some server crashes.
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r11808 | ace123 | 2008-02-07 12:42:46 +0800 (Thu, 07 Feb 2008) | 2 lines

Hopefully fixed the libcollide2.a problems for good.

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r11807 | ace123 | 2008-02-07 11:00:02 +0800 (Thu, 07 Feb 2008) | 1 line

New versions of EXE's.
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r11806 | ace123 | 2008-02-07 10:31:20 +0800 (Thu, 07 Feb 2008) | 2 lines

Attempted to fix compiling if you disable the new collision system

------------------------------------------------------------------------
r11805 | ace123 | 2008-02-06 20:03:36 +0800 (Wed, 06 Feb 2008) | 2 lines

Changed saved games to save space, made jumping work smoother.

------------------------------------------------------------------------
r11804 | ace123 | 2008-02-06 19:53:34 +0800 (Wed, 06 Feb 2008) | 2 lines

Made account server return the IP address for the next server to avoid another connection.

------------------------------------------------------------------------
r11803 | pyramid3d | 2008-02-05 10:54:43 +0800 (Tue, 05 Feb 2008) | 1 line


------------------------------------------------------------------------
r11802 | pyramid3d | 2008-02-04 04:57:20 +0800 (Mon, 04 Feb 2008) | 1 line

more cargo images and sources
------------------------------------------------------------------------
r11801 | safemode | 2008-02-03 16:48:17 +0800 (Sun, 03 Feb 2008) | 1 line

safemode branch sync -r11800, fix stupid autoconf issue.  No more svn commits at 3am
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r11800 | safemode | 2008-02-03 16:46:34 +0800 (Sun, 03 Feb 2008) | 1 line

Stupid SVN commiting at 3am, fix dumb autoconf mistake
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r11799 | safemode | 2008-02-03 15:31:44 +0800 (Sun, 03 Feb 2008) | 1 line

sync to safemode branch -r11797: initial OPCODE 1.3 collision engine. Not used in-game yet. --enable-opcode in ./configure to test compile
------------------------------------------------------------------------
r11798 | safemode | 2008-02-03 15:28:15 +0800 (Sun, 03 Feb 2008) | 1 line

sync to safemode branch -r11796 : simple prefix operator changes
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r11797 | safemode | 2008-02-03 15:22:27 +0800 (Sun, 03 Feb 2008) | 1 line

Initial OPCODE 1.3 collision engine, not used in-game yet
------------------------------------------------------------------------
r11796 | safemode | 2008-02-03 15:16:40 +0800 (Sun, 03 Feb 2008) | 1 line

minor postfix/prefix operator changes
------------------------------------------------------------------------
r11795 | safemode | 2008-02-03 15:07:53 +0800 (Sun, 03 Feb 2008) | 1 line

sycn svn head to safemode branch -r11723:11794
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r11794 | safemode | 2008-02-03 15:03:54 +0800 (Sun, 03 Feb 2008) | 1 line

old minor vsimage cleanups: sync safemode branch -r11723:11793
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r11793 | pyramid3d | 2008-02-03 11:16:03 +0800 (Sun, 03 Feb 2008) | 1 line

added missing cargo images and masters
------------------------------------------------------------------------
r11792 | ace123 | 2008-02-03 05:46:08 +0800 (Sun, 03 Feb 2008) | 2 lines

Some compile fixes for mac.

------------------------------------------------------------------------
r11791 | ace123 | 2008-02-02 12:58:06 +0800 (Sat, 02 Feb 2008) | 2 lines

Fixed color codes in the HUD.

------------------------------------------------------------------------
r11790 | pyramid3d | 2008-02-02 10:34:15 +0800 (Sat, 02 Feb 2008) | 1 line

added brandy cargo image
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r11789 | pyramid3d | 2008-02-02 09:39:09 +0800 (Sat, 02 Feb 2008) | 1 line

added recycled electronics cargo image
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r11788 | pyramid3d | 2008-02-02 09:36:58 +0800 (Sat, 02 Feb 2008) | 1 line

added recycled electronics cargo image
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r11787 | ace123 | 2008-02-01 13:26:28 +0800 (Fri, 01 Feb 2008) | 2 lines

Made the automatte text work correctly with both stroke and bitmap fonts.

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r11786 | ace123 | 2008-01-31 17:17:52 +0800 (Thu, 31 Jan 2008) | 2 lines

Added a note about how to start the accountserver.

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r11785 | ace123 | 2008-01-31 17:12:07 +0800 (Thu, 31 Jan 2008) | 2 lines

Fixed up HTTP server documentation so it's easy to start an accountserver.

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r11784 | ace123 | 2008-01-31 14:50:38 +0800 (Thu, 31 Jan 2008) | 2 lines

According to GCC, "and" is valid syntax in C++ code to replace "&&".

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r11783 | pyramid3d | 2008-01-31 04:43:50 +0800 (Thu, 31 Jan 2008) | 1 line

splash backup for those removed from data4.x
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r11782 | pyramid3d | 2008-01-31 04:40:10 +0800 (Thu, 31 Jan 2008) | 1 line

splash cleanup
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r11781 | ace123 | 2008-01-29 17:42:51 +0800 (Tue, 29 Jan 2008) | 2 lines

Added a new GUI library for making basic dialog boxes without having to use coordinates or any complicated logic.

------------------------------------------------------------------------
r11780 | ace123 | 2008-01-28 17:59:44 +0800 (Mon, 28 Jan 2008) | 2 lines

Various changes to make text boxes more versatile in bases, and also jumping issues.

------------------------------------------------------------------------
r11779 | jacks | 2008-01-28 05:09:52 +0800 (Mon, 28 Jan 2008) | 1 line

removed reference to 1 non-existent splash screen. Removed reference to 2 splash screens of questionable canonic status (1 for tone/visuals, 1 for anachronism)
------------------------------------------------------------------------
r11778 | jacks | 2008-01-28 05:06:32 +0800 (Mon, 28 Jan 2008) | 1 line

Made it possible to override the automatte setting by specifying a non-transparent background.
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r11777 | jacks | 2008-01-27 21:02:13 +0800 (Sun, 27 Jan 2008) | 1 line

make objconv compile scripts happier
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r11776 | jacks | 2008-01-27 20:08:47 +0800 (Sun, 27 Jan 2008) | 1 line

erases previous bartender text if bartender is talked to repeatedly
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r11775 | jacks | 2008-01-27 19:49:22 +0800 (Sun, 27 Jan 2008) | 1 line

something approximating viable TextPlane backgrounds. May want to turn off/separate config vars determining background properties for some types of text at some later point.
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r11774 | jacks | 2008-01-27 18:13:39 +0800 (Sun, 27 Jan 2008) | 1 line

additional background options for text
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r11773 | jacks | 2008-01-27 12:13:22 +0800 (Sun, 27 Jan 2008) | 1 line

Updated textual mode-gauge positions
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r11772 | jacks | 2008-01-27 12:12:12 +0800 (Sun, 27 Jan 2008) | 1 line

Fixed case in which SPEC was not turned off at termination of Autopilot
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r11771 | ace123 | 2008-01-26 06:33:15 +0800 (Sat, 26 Jan 2008) | 2 lines

Fixed fixer issues in special cases.

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r11770 | ace123 | 2008-01-25 17:32:54 +0800 (Fri, 25 Jan 2008) | 2 lines

Got campaigns and fixers working in multiplayer

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r11769 | ace123 | 2008-01-23 14:28:04 +0800 (Wed, 23 Jan 2008) | 2 lines

made it push the active starsystem before setting a target.

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r11768 | ace123 | 2008-01-23 14:21:17 +0800 (Wed, 23 Jan 2008) | 2 lines

Fixed the python errors in dynamic_mission -- sorry about those

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r11767 | jacks | 2008-01-22 18:27:29 +0800 (Tue, 22 Jan 2008) | 1 line

Binary with additional HUD status features
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r11766 | jacks | 2008-01-22 18:08:25 +0800 (Tue, 22 Jan 2008) | 1 line

Mass state gauge (as % of base mass)
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r11765 | jacks | 2008-01-22 18:08:02 +0800 (Tue, 22 Jan 2008) | 1 line

Mass state gauge (as % of base mass)
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r11764 | ace123 | 2008-01-22 16:50:37 +0800 (Tue, 22 Jan 2008) | 2 lines

Various networking code changes, dealing esp. with missions.

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r11763 | jacks | 2008-01-22 16:20:07 +0800 (Tue, 22 Jan 2008) | 2 lines

Additional gauge support (partial implementation) for assorted unit states
Keybinding changed for turret deactivation (ctrl modifier not working? - possible bug )
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r11762 | jacks | 2008-01-22 16:16:52 +0800 (Tue, 22 Jan 2008) | 1 line

Additional gauge support (partial implementation) for assorted unit states
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r11761 | ace123 | 2008-01-22 15:36:05 +0800 (Tue, 22 Jan 2008) | 2 lines

Backported Privateer Gold python... feel free to revert these if they cause problems.

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r11760 | pyramid3d | 2008-01-21 07:04:40 +0800 (Mon, 21 Jan 2008) | 1 line

added advanced config variables num_messages and last_message_time
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r11759 | jacks | 2008-01-19 17:01:51 +0800 (Sat, 19 Jan 2008) | 1 line

Some art-files, lest I forget.
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r11758 | ace123 | 2008-01-18 18:50:06 +0800 (Fri, 18 Jan 2008) | 2 lines

Fixed issues with missions and multiple players, fixed getZoneBuffer unit list to not reference star_system array directly.

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r11757 | ace123 | 2008-01-17 12:46:04 +0800 (Thu, 17 Jan 2008) | 2 lines

Fixed maddanio's bug about key presses capitalization in base python code.

------------------------------------------------------------------------
r11756 | ace123 | 2008-01-16 20:06:24 +0800 (Wed, 16 Jan 2008) | 2 lines

Multiplayer bughunting: added save/reload missions, made 0th mission of each player not reload, made .system files be saved as .net.system on clients so as to not conflict with single player mode, fixed duplicate serials killing planets with the same serial.

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r11755 | ace123 | 2008-01-15 20:29:25 +0800 (Tue, 15 Jan 2008) | 2 lines

Removed display of password in the logs.

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r11754 | pyramid3d | 2008-01-15 05:59:26 +0800 (Tue, 15 Jan 2008) | 1 line

updated toxic_disaster planet master and source
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r11753 | pyramid3d | 2008-01-15 05:51:14 +0800 (Tue, 15 Jan 2008) | 1 line

updated toxic_disaster planet texture
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r11752 | ace123 | 2008-01-14 19:47:24 +0800 (Mon, 14 Jan 2008) | 2 lines

Fixed nasty privgold crash in gluBuild2DMipmaps, because AutoLand was loading textures inside of a glBegin for radar blips.

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r11751 | ace123 | 2008-01-14 14:18:57 +0800 (Mon, 14 Jan 2008) | 2 lines

Fixed utility functions to work with multiple players, made player 0 server-side only.

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r11750 | jacks | 2008-01-13 13:45:57 +0800 (Sun, 13 Jan 2008) | 1 line

added weapon descriptions
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r11749 | pyramid3d | 2008-01-13 06:20:29 +0800 (Sun, 13 Jan 2008) | 1 line

updated tkirsa planet master and source
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r11748 | pyramid3d | 2008-01-13 06:13:25 +0800 (Sun, 13 Jan 2008) | 1 line

updated tkirsa planet texture
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r11747 | pyramid3d | 2008-01-10 04:54:21 +0800 (Thu, 10 Jan 2008) | 1 line

updated n_class planet masters and source
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r11746 | pyramid3d | 2008-01-10 04:44:45 +0800 (Thu, 10 Jan 2008) | 1 line

updated n_class planet textures
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r11745 | pyramid3d | 2008-01-07 05:58:40 +0800 (Mon, 07 Jan 2008) | 1 line

added missing waterlava planet texture master and source
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r11744 | pyramid3d | 2008-01-07 05:51:00 +0800 (Mon, 07 Jan 2008) | 1 line

added missing waterlava planet texture
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r11743 | pyramid3d | 2008-01-06 09:48:35 +0800 (Sun, 06 Jan 2008) | 1 line

updated solar planet textures to hires formats
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r11742 | pyramid3d | 2008-01-05 23:30:16 +0800 (Sat, 05 Jan 2008) | 1 line

added outstanding splash screens
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r11741 | pyramid3d | 2008-01-05 19:29:40 +0800 (Sat, 05 Jan 2008) | 1 line

added aerawar splash screen
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r11740 | ace123 | 2008-01-05 12:07:08 +0800 (Sat, 05 Jan 2008) | 2 lines

Fixed DockToSavedBases when unit is not in a system yet, allow 10 ships per docking port in the server.

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r11739 | pyramid3d | 2008-01-05 08:56:08 +0800 (Sat, 05 Jan 2008) | 1 line

added wasteland planet texture master and source
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r11738 | pyramid3d | 2008-01-05 08:47:19 +0800 (Sat, 05 Jan 2008) | 1 line

added missing wasteland planet texture
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r11737 | hellcatv | 2008-01-05 08:34:07 +0800 (Sat, 05 Jan 2008) | 1 line

named an enum for vc7 compat
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r11736 | pyramid3d | 2008-01-05 07:35:58 +0800 (Sat, 05 Jan 2008) | 1 line

added rocky planet texture master and source
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r11735 | pyramid3d | 2008-01-05 07:25:03 +0800 (Sat, 05 Jan 2008) | 1 line

added missing rocky planet texture
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r11734 | ace123 | 2008-01-05 06:59:29 +0800 (Sat, 05 Jan 2008) | 2 lines

Made it not check for libjpeg in --disable-client

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r11733 | pyramid3d | 2008-01-04 18:40:16 +0800 (Fri, 04 Jan 2008) | 1 line

updated frigid_mud planet texture master and added source
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r11732 | pyramid3d | 2008-01-04 18:33:04 +0800 (Fri, 04 Jan 2008) | 1 line

updated frigid_mud planet texture
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r11731 | ace123 | 2008-01-04 17:33:23 +0800 (Fri, 04 Jan 2008) | 2 lines

Attempted to fix docking and spawning position problems.

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r11730 | ace123 | 2008-01-04 14:07:30 +0800 (Fri, 04 Jan 2008) | 2 lines

Got jumping working within one server!! Also, made server python files work again.

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r11729 | ace123 | 2008-01-04 14:05:52 +0800 (Fri, 04 Jan 2008) | 2 lines

Fixed up some accountserver problems, made connection errors not hang client.

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r11728 | pyramid3d | 2008-01-03 23:47:25 +0800 (Thu, 03 Jan 2008) | 1 line

texture reference correction for planets Phillies and Wiley
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r11727 | ace123 | 2008-01-03 07:53:59 +0800 (Thu, 03 Jan 2008) | 5 lines

Campaigns are coming soon to a server near you
Added custom python messages
Numbered Cmd messages
Cleaned up message sending in  netclient

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r11726 | ace123 | 2007-12-29 10:32:22 +0800 (Sat, 29 Dec 2007) | 2 lines

Added server settings in here so that they can share config files.

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r11725 | ace123 | 2007-12-29 10:27:44 +0800 (Sat, 29 Dec 2007) | 2 lines

Made it load the vegastrike.config instead of vegaserver.config

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r11724 | ace123 | 2007-12-25 17:55:20 +0800 (Tue, 25 Dec 2007) | 2 lines

Fixed compile error on mac by commenting out some debug prints.

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r11723 | safemode | 2007-12-21 12:25:08 +0800 (Fri, 21 Dec 2007) | 1 line

Some documentation and minor cleanups.
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r11722 | safemode | 2007-12-21 09:07:12 +0800 (Fri, 21 Dec 2007) | 1 line

Sync to svn head -r11721
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r11721 | klaussfreire | 2007-12-10 10:29:04 +0800 (Mon, 10 Dec 2007) | 3 lines

Allow textureless meshes


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r11720 | klaussfreire | 2007-12-10 10:24:49 +0800 (Mon, 10 Dec 2007) | 3 lines

Don't do multiple passes


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r11719 | jacks | 2007-12-05 00:59:10 +0800 (Wed, 05 Dec 2007) | 1 line

Hull_upgrades category removed until such a time as hull_upgrade upgrades have been reimagined.
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r11718 | jacks | 2007-12-02 09:12:27 +0800 (Sun, 02 Dec 2007) | 1 line

Turn off default navcomp on startup. Aesthetic cleanup in MPL.
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r11717 | jacks | 2007-12-02 09:11:17 +0800 (Sun, 02 Dec 2007) | 2 lines

typo fix

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r11716 | jacks | 2007-12-01 07:03:16 +0800 (Sat, 01 Dec 2007) | 1 line

fixed typo
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r11715 | ace123 | 2007-11-30 14:32:22 +0800 (Fri, 30 Nov 2007) | 2 lines

Killed code checking for "star" in a planet name, hasLights() handles isSun.

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r11714 | jacks | 2007-11-30 11:14:01 +0800 (Fri, 30 Nov 2007) | 1 line

Franklin fixes (see bug report 1819043)
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r11713 | jacks | 2007-11-30 10:36:44 +0800 (Fri, 30 Nov 2007) | 1 line

Bandaid for maldetection of "Jump to Bernard's Star" -- needs more complete fix, but waiting on approval from network devel
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r11712 | jacks | 2007-11-30 08:46:52 +0800 (Fri, 30 Nov 2007) | 2 lines

Fixed cargo expansion bug (see bug report )
Added keybindings for mission targets (alt-n, ctl-n)
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r11711 | jacks | 2007-11-30 08:20:10 +0800 (Fri, 30 Nov 2007) | 1 line

fixed typo on Dodo.stock. Ship can now be purchased.
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r11710 | jacks | 2007-11-30 04:09:09 +0800 (Fri, 30 Nov 2007) | 1 line

2 new config variables: dockingtime and VariableFuelConsumption
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r11709 | jacks | 2007-11-30 03:46:55 +0800 (Fri, 30 Nov 2007) | 1 line

Fixes for docking to ships (see bug reports 1807619 and 1816079)
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r11708 | jacks | 2007-11-29 08:28:36 +0800 (Thu, 29 Nov 2007) | 1 line

Overdrive fixes (see bug report: 1820864)
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r11707 | jacks | 2007-11-29 08:28:15 +0800 (Thu, 29 Nov 2007) | 1 line

Overdrive fixes (see bug report: 1820864)
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r11706 | hellcatv | 2007-11-28 16:25:28 +0800 (Wed, 28 Nov 2007) | 1 line

lil typo
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r11705 | hellcatv | 2007-11-28 16:22:48 +0800 (Wed, 28 Nov 2007) | 1 line

atmo can be inside out
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r11704 | jacks | 2007-11-28 15:41:42 +0800 (Wed, 28 Nov 2007) | 1 line

Removed outdated references to missions-as-cargo (feature no longer present -- functionality in python)
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r11703 | jacks | 2007-11-28 14:44:29 +0800 (Wed, 28 Nov 2007) | 1 line

addresses some data oddities of milspec Goddard in 0.5.0 beta as listed in bug report 1826845
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r11702 | jacks | 2007-11-28 14:30:18 +0800 (Wed, 28 Nov 2007) | 1 line

Fix for bug report 1812188 -- restrictions on "Shady Mechanic" class upgrades.
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r11701 | hellcatv | 2007-11-28 13:54:11 +0800 (Wed, 28 Nov 2007) | 1 line

Kelly Anderson's syntax error fix patch
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r11700 | jacks | 2007-11-28 13:39:14 +0800 (Wed, 28 Nov 2007) | 1 line

Fix for bug report 1808931: improved mass/volume/ stub descriptions for shady-mechanic upgrades
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r11699 | jacks | 2007-11-28 12:22:42 +0800 (Wed, 28 Nov 2007) | 1 line

(see bug report 1809089) changed cargo import pricing/availability of trade goods on Oceanic planets. (Previous state due to changes residual from testing phase).
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r11698 | hellcatv | 2007-11-28 12:04:57 +0800 (Wed, 28 Nov 2007) | 1 line

allow semitransparent star sprites
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r11697 | ace123 | 2007-11-27 16:51:57 +0800 (Tue, 27 Nov 2007) | 3 lines

Made it use the graphics/mesh options in more places...
Thanks to Breakable, http://vegastrike.sourceforge.net/forums/viewtopic.php?t=9905

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r11696 | jacks | 2007-11-26 08:40:01 +0800 (Mon, 26 Nov 2007) | 1 line

Displayed ship-stat speed units now consistent with HUD units (m/s)
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r11695 | jacks | 2007-11-26 08:39:45 +0800 (Mon, 26 Nov 2007) | 1 line

Default speed governors increased for lower difficulty levels.
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r11694 | hellcatv | 2007-11-26 05:06:51 +0800 (Mon, 26 Nov 2007) | 1 line

support alpha testing from .obj files
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r11693 | ace123 | 2007-11-25 10:48:04 +0800 (Sun, 25 Nov 2007) | 2 lines

Fixed maclite to work much faster by using normalize in EnvMapGen

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r11692 | ace123 | 2007-11-25 04:30:47 +0800 (Sun, 25 Nov 2007) | 1 line

made it so tc3 and tc4,... aren't actually written to even though they are NOT used for mac progs
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r11691 | hellcatv | 2007-11-12 14:37:56 +0800 (Mon, 12 Nov 2007) | 1 line

added new fielz
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r11690 | hellcatv | 2007-11-12 05:43:41 +0800 (Mon, 12 Nov 2007) | 1 line

revamped powerPC building script
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r11689 | hellcatv | 2007-10-31 13:46:57 +0800 (Wed, 31 Oct 2007) | 1 line

allow you to change bgr or rgb or make g(1-r)b with gRb
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r11688 | pyramid3d | 2007-10-24 04:58:47 +0800 (Wed, 24 Oct 2007) | 1 line

m_class3 planet masters
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r11687 | pyramid3d | 2007-10-24 04:45:39 +0800 (Wed, 24 Oct 2007) | 1 line

new m_class3 planet texture
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r11686 | pyramid3d | 2007-10-23 05:20:48 +0800 (Tue, 23 Oct 2007) | 1 line

m_class2 planet masters
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r11685 | pyramid3d | 2007-10-23 05:10:57 +0800 (Tue, 23 Oct 2007) | 1 line

new m_class2 planet texture
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r11684 | ace123 | 2007-10-21 15:43:09 +0800 (Sun, 21 Oct 2007) | 2 lines

Fixed targetting issues, made unit_factory send a ClientState rather than a Transformation upon creation (maybe to fix the issues with cargo spawning)

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r11683 | pyramid3d | 2007-10-20 03:44:48 +0800 (Sat, 20 Oct 2007) | 1 line

m_class1 planet masters
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r11682 | pyramid3d | 2007-10-20 02:50:28 +0800 (Sat, 20 Oct 2007) | 1 line

new m_class1 planet texture
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r11681 | ace123 | 2007-10-18 13:12:20 +0800 (Thu, 18 Oct 2007) | 2 lines

Fixed it to use 1.6 or higher.

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r11680 | pyramid3d | 2007-10-12 01:49:29 +0800 (Fri, 12 Oct 2007) | 1 line

new m_class planet texture
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r11679 | pyramid3d | 2007-10-12 01:43:14 +0800 (Fri, 12 Oct 2007) | 1 line

new m_class planet texture
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r11678 | danielrh | 2007-10-11 10:06:39 +0800 (Thu, 11 Oct 2007) | 1 line

import obj files with actual shared texture coordinates
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r11677 | pyramid3d | 2007-10-11 03:08:01 +0800 (Thu, 11 Oct 2007) | 1 line

a new carribean3 planet texture
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r11676 | pyramid3d | 2007-10-11 02:58:06 +0800 (Thu, 11 Oct 2007) | 1 line

a new dds enabled planet texture
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r11675 | phlogios | 2007-10-10 19:45:55 +0800 (Wed, 10 Oct 2007) | 1 line

The Hyena has a normal map now.
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r11674 | phlogios | 2007-10-10 19:45:06 +0800 (Wed, 10 Oct 2007) | 1 line

The Hyena has a normal map now.
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r11673 | ace123 | 2007-10-10 17:40:28 +0800 (Wed, 10 Oct 2007) | 2 lines

Attempted to fix inertial collision mode bug, savedata bug, docking/undocking changes, upgrading weapons bug, some others I probably forgot.

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r11672 | ace123 | 2007-10-10 07:05:33 +0800 (Wed, 10 Oct 2007) | 2 lines

Now should properly send a CMD_ENTERCLIENT (with a good position)... also fixed targetting so there's no lag or dependence on the server to target.

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r11671 | jacks | 2007-10-10 01:39:38 +0800 (Wed, 10 Oct 2007) | 1 line

(cleanup) Removing non-art files from masters repository (pass 1)
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r11670 | jacks | 2007-10-10 01:32:54 +0800 (Wed, 10 Oct 2007) | 1 line

Master files for Shizong (maps)
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r11669 | jacks | 2007-10-10 01:29:26 +0800 (Wed, 10 Oct 2007) | 1 line

Master files for Shizong
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r11668 | ace123 | 2007-10-09 13:24:55 +0800 (Tue, 09 Oct 2007) | 2 lines

Removed check for SDL_mixer.

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r11667 | ace123 | 2007-10-09 13:24:42 +0800 (Tue, 09 Oct 2007) | 2 lines

Fixed a few crashes and bugs.

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r11666 | danielrh | 2007-10-08 17:39:43 +0800 (Mon, 08 Oct 2007) | 1 line

this binary has some patches to sound and networking
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r11665 | hellcatv | 2007-10-08 17:38:16 +0800 (Mon, 08 Oct 2007) | 1 line

whoops
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r11664 | hellcatv | 2007-10-08 17:36:54 +0800 (Mon, 08 Oct 2007) | 1 line

added streaming sound call after source was chosen, fixing bug causing music to turn off for good after a whileH
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r11663 | hellcatv | 2007-10-08 17:11:23 +0800 (Mon, 08 Oct 2007) | 1 line

no loopey sounds
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r11662 | hellcatv | 2007-10-08 17:05:49 +0800 (Mon, 08 Oct 2007) | 1 line

allow auotlanding sound to play all the way through or cutscenes to load and play a single sound
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r11661 | ace123 | 2007-10-08 09:14:41 +0800 (Mon, 08 Oct 2007) | 2 lines

One more small fix -- allow mods to lie in the user's home directory.

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r11660 | ace123 | 2007-10-08 08:52:34 +0800 (Mon, 08 Oct 2007) | 2 lines

Fixed moddir selection for win32.

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r11659 | ace123 | 2007-10-07 14:57:43 +0800 (Sun, 07 Oct 2007) | 2 lines

Fixed navscreen help text and mission disappearing bug

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r11658 | jacks | 2007-10-07 00:37:30 +0800 (Sun, 07 Oct 2007) | 3 lines

oops -- missing file from last commit
Fixed non-existent ship for sale (plowshare.milspec)
Corrected Pirate Hyena hud pics.
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r11657 | ace123 | 2007-10-06 13:25:48 +0800 (Sat, 06 Oct 2007) | 2 lines

Fixed up quit sprite (DDS makes the file size huge!)

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r11656 | jacks | 2007-10-05 09:59:02 +0800 (Fri, 05 Oct 2007) | 3 lines

Fixes to Bug Tracker 1807818:
Fixed non-existent ship for sale (plowshare.milspec)
Corrected Pirate Hyena hud pics.
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r11655 | pyramid3d | 2007-10-05 09:18:19 +0800 (Fri, 05 Oct 2007) | 1 line

new quit sprite
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r11654 | pyramid3d | 2007-10-05 09:08:39 +0800 (Fri, 05 Oct 2007) | 1 line

new quit sprite
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r11653 | ace123 | 2007-10-04 13:33:54 +0800 (Thu, 04 Oct 2007) | 2 lines

Fixed lagginess bug in main menu... due to useless python code getting parsed *each frame*.

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r11652 | klaussfreire | 2007-10-03 14:41:48 +0800 (Wed, 03 Oct 2007) | 3 lines

Shader bugfixes.


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r11651 | jacks | 2007-10-03 12:49:02 +0800 (Wed, 03 Oct 2007) | 3 lines

Not going to lose it this time :-P


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r11650 | ace123 | 2007-10-03 10:36:57 +0800 (Wed, 03 Oct 2007) | 2 lines

Made vssetup search multiple directories.

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r11649 | danielrh | 2007-10-03 09:16:25 +0800 (Wed, 03 Oct 2007) | 1 line

smoothing value must be between 0 and 1
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r11648 | klaussfreire | 2007-10-02 14:03:21 +0800 (Tue, 02 Oct 2007) | 3 lines

Somebody reverted 44khz music. Now I'm reverting the revertion  :p


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r11647 | danielrh | 2007-10-02 12:33:11 +0800 (Tue, 02 Oct 2007) | 1 line

shaders are now options in setup.exe
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r11646 | hellcatv | 2007-10-02 12:29:23 +0800 (Tue, 02 Oct 2007) | 1 line

made default halo activation a config variable
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r11645 | hellcatv | 2007-10-02 11:58:40 +0800 (Tue, 02 Oct 2007) | 1 line

recomputed stat table
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r11644 | hellcatv | 2007-10-02 11:48:03 +0800 (Tue, 02 Oct 2007) | 1 line

made the graphics options much more reasonable
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r11643 | hellcatv | 2007-10-02 11:32:46 +0800 (Tue, 02 Oct 2007) | 1 line

hexedited version name diff
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r11642 | hellcatv | 2007-10-02 11:31:11 +0800 (Tue, 02 Oct 2007) | 1 line

new OpenAL version 1.1 
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r11641 | hellcatv | 2007-10-02 11:25:43 +0800 (Tue, 02 Oct 2007) | 1 line

fixed a bad cast
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r11640 | hellcatv | 2007-10-02 11:23:33 +0800 (Tue, 02 Oct 2007) | 1 line

forgot a plural shaders
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r11639 | hellcatv | 2007-10-02 11:16:14 +0800 (Tue, 02 Oct 2007) | 1 line

selectable programs--and can now disable the shader falloff (default)
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r11638 | hellcatv | 2007-10-02 11:15:50 +0800 (Tue, 02 Oct 2007) | 1 line

trying to get this building
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r11637 | hellcatv | 2007-10-02 11:14:08 +0800 (Tue, 02 Oct 2007) | 1 line

added lod in for highend... and removed any semblance of it for normal
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r11636 | hellcatv | 2007-10-02 11:05:36 +0800 (Tue, 02 Oct 2007) | 1 line

added shader names to vegastrike.config...added cats
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r11635 | hellcatv | 2007-10-02 10:59:49 +0800 (Tue, 02 Oct 2007) | 1 line

added shader names to vegastrike.config
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r11634 | hellcatv | 2007-10-02 10:51:31 +0800 (Tue, 02 Oct 2007) | 1 line

restored the reoslution and made vbo the default
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r11633 | jacks | 2007-10-02 10:48:00 +0800 (Tue, 02 Oct 2007) | 2 lines

Lancelot reactor bugfix, Llama (not begin, just Llama) bugfix

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r11632 | jacks | 2007-10-02 09:01:00 +0800 (Tue, 02 Oct 2007) | 1 line

Update of binary
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r11631 | jacks | 2007-10-02 08:53:31 +0800 (Tue, 02 Oct 2007) | 1 line

Fixes/tweaks for Dirge
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r11630 | jacks | 2007-10-02 08:30:17 +0800 (Tue, 02 Oct 2007) | 1 line

typo fix
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r11629 | jacks | 2007-10-02 08:20:55 +0800 (Tue, 02 Oct 2007) | 1 line

Gasmine hud pic
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r11628 | jacks | 2007-10-02 08:19:14 +0800 (Tue, 02 Oct 2007) | 1 line

Hud pics for craft missing said pics.
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r11627 | jacks | 2007-10-02 06:37:53 +0800 (Tue, 02 Oct 2007) | 1 line

stattableexp values for new ships/stations
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r11626 | jacks | 2007-10-02 05:37:42 +0800 (Tue, 02 Oct 2007) | 1 line

Hawking armed, statted, and added to faction_ships.py
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r11625 | jacks | 2007-10-02 03:28:54 +0800 (Tue, 02 Oct 2007) | 1 line

Gleaner and Yeoman armed, Engine placement for Hawking
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r11624 | jacks | 2007-10-01 14:25:26 +0800 (Mon, 01 Oct 2007) | 1 line

Fixed Llama.begin to not have bizzare overdrive pre-installed
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r11623 | ace123 | 2007-10-01 13:43:03 +0800 (Mon, 01 Oct 2007) | 2 lines

Fixed ani to have startRandom and recompressed Shapers.png

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r11622 | ace123 | 2007-10-01 13:21:35 +0800 (Mon, 01 Oct 2007) | 2 lines

Fixed -m option so that it (a) doesn't set global datadir and (b) doesn't look in other mod directories without it.

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r11621 | ace123 | 2007-09-30 18:01:45 +0800 (Sun, 30 Sep 2007) | 2 lines

Fixed fuel cost when afterburntype is 1.

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r11620 | klaussfreire | 2007-09-30 16:27:52 +0800 (Sun, 30 Sep 2007) | 3 lines

Finally fixed wormhole spec stuff.


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r11619 | klaussfreire | 2007-09-30 16:03:02 +0800 (Sun, 30 Sep 2007) | 5 lines

Woohoo!
Found & corrected bug (typo) on animation support. Go figure.
Also some other stuff.


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r11618 | ace123 | 2007-09-30 15:39:59 +0800 (Sun, 30 Sep 2007) | 2 lines

Removed stray Llama.begin.csv and fixed disabled cockpit's FPS counter.

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r11617 | ace123 | 2007-09-30 13:11:53 +0800 (Sun, 30 Sep 2007) | 2 lines

Fixed volume gain

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r11616 | ace123 | 2007-09-29 09:28:02 +0800 (Sat, 29 Sep 2007) | 2 lines

Added function launcheach to launch one of each unit.

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r11615 | ace123 | 2007-09-29 09:25:58 +0800 (Sat, 29 Sep 2007) | 2 lines

Added a version so we aren't as screwed if we want to change the format.

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r11614 | jacks | 2007-09-28 14:31:30 +0800 (Fri, 28 Sep 2007) | 3 lines

Yeoman and Gleaner (Uln freighters) pass #1
Gasmine, Agricultural station, Forsaken variant of shipyard, tweaks/fixes for assorted other craft
(both of the Uln ships still need second pass to add turrets, but I need to go to sleep now -- they can be defenseless for the evening :-P )
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r11613 | klaussfreire | 2007-09-28 13:03:34 +0800 (Fri, 28 Sep 2007) | 3 lines

Bye-bye specmap (to disable shaders on wormholes)


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r11612 | jacks | 2007-09-28 09:58:04 +0800 (Fri, 28 Sep 2007) | 1 line


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r11611 | jacks | 2007-09-28 06:25:48 +0800 (Fri, 28 Sep 2007) | 1 line

Kierkegaard and Resignation
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r11610 | jacks | 2007-09-28 05:14:43 +0800 (Fri, 28 Sep 2007) | 2 lines

Moving in of some new models, arming of some stations with fighter-launch-tubes.

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r11609 | jacks | 2007-09-27 12:49:06 +0800 (Thu, 27 Sep 2007) | 2 lines

fixed compile error in windows (#ifdef obscuring declaration of variable)

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r11608 | ace123 | 2007-09-25 14:57:29 +0800 (Tue, 25 Sep 2007) | 3 lines

Fixed multithreading issues... hopefully once and for all.
I'll take out the ERRORCHECK once we know it's fixed.

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r11607 | ace123 | 2007-09-25 12:08:10 +0800 (Tue, 25 Sep 2007) | 2 lines

Error checking for pthreads

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r11606 | ace123 | 2007-09-25 11:38:54 +0800 (Tue, 25 Sep 2007) | 2 lines

Made it only print debug messages when the value changes.

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r11605 | danielrh | 2007-09-24 17:14:50 +0800 (Mon, 24 Sep 2007) | 1 line

vc7 binary that is compatible with new python changes
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r11604 | ace123 | 2007-09-24 17:07:13 +0800 (Mon, 24 Sep 2007) | 1 line

got it compiling under windows, fixed a few crashes.
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r11603 | ace123 | 2007-09-24 12:53:58 +0800 (Mon, 24 Sep 2007) | 2 lines

Fixed filesystem bug with "serious error".  Not sure why it started happening though.

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r11602 | safemode | 2007-09-24 12:26:07 +0800 (Mon, 24 Sep 2007) | 1 line

sync to safemode branch -r11601, fix non-reverted debugging code, should stop svn'ing when i'm tired.
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r11601 | safemode | 2007-09-24 12:23:51 +0800 (Mon, 24 Sep 2007) | 1 line

more debugging code not properly reverted
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r11600 | safemode | 2007-09-24 11:54:35 +0800 (Mon, 24 Sep 2007) | 1 line

sync to safemode branch -r11599, fixes to dds mipmap code
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r11599 | safemode | 2007-09-24 11:50:51 +0800 (Mon, 24 Sep 2007) | 1 line

remove temp debug code
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r11598 | safemode | 2007-09-24 11:49:59 +0800 (Mon, 24 Sep 2007) | 1 line

more cleanups related to dds mipmaps
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r11597 | ace123 | 2007-09-24 08:20:31 +0800 (Mon, 24 Sep 2007) | 2 lines

Reverted clearSaveString change until new windows binary comes.

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r11596 | safemode | 2007-09-24 06:11:39 +0800 (Mon, 24 Sep 2007) | 1 line

resync to svn head -r11595
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r11595 | safemode | 2007-09-24 06:04:54 +0800 (Mon, 24 Sep 2007) | 1 line

sync to safemode branch -r11594, fix maxdimension, fix mipmaps, cleanups to DDS code
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r11594 | safemode | 2007-09-24 05:55:37 +0800 (Mon, 24 Sep 2007) | 1 line

Further fixes and cleanups to mipmap issues
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r11593 | ace123 | 2007-09-24 05:34:50 +0800 (Mon, 24 Sep 2007) | 2 lines

Commented out useless tracebacks.

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r11592 | safemode | 2007-09-24 05:22:23 +0800 (Mon, 24 Sep 2007) | 1 line

Uneven dodo unit texture, fixed mipmaps
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r11591 | safemode | 2007-09-23 23:18:19 +0800 (Sun, 23 Sep 2007) | 1 line

Fix maxdimension bug, Make workaround for missing mipmaps
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r11590 | ace123 | 2007-09-23 17:43:29 +0800 (Sun, 23 Sep 2007) | 2 lines

Got real missions (via mission comp) working on server.

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r11589 | ace123 | 2007-09-23 17:41:13 +0800 (Sun, 23 Sep 2007) | 2 lines

Fixed music in network mode, got missions working on server (specifically patrol)

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r11588 | safemode | 2007-09-23 12:19:33 +0800 (Sun, 23 Sep 2007) | 1 line

uneven assorted textures Part2, fix mipmaps
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r11587 | ace123 | 2007-09-22 14:42:14 +0800 (Sat, 22 Sep 2007) | 2 lines

Fixed crash with sockets referencing a deleted SocketSet.

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r11586 | safemode | 2007-09-21 12:40:57 +0800 (Fri, 21 Sep 2007) | 1 line

uneven assorted textures Part1, fix mipmaps
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r11585 | safemode | 2007-09-21 11:09:51 +0800 (Fri, 21 Sep 2007) | 1 line

uneven planet textures, fix mipmaps
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r11584 | phlogios | 2007-09-20 19:10:08 +0800 (Thu, 20 Sep 2007) | 1 line

Ancestor has a normal-map now. This map is not the final map.
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r11583 | ace123 | 2007-09-20 14:45:18 +0800 (Thu, 20 Sep 2007) | 2 lines

Better version of server python modules... added server_lib.py to allow for reload()ing it. Fixed launch.py bug.

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r11582 | ace123 | 2007-09-20 14:44:30 +0800 (Thu, 20 Sep 2007) | 2 lines

Got AI ships working, fixed +/- keys, made Unit::Kill() broadcast a kill message.

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r11581 | safemode | 2007-09-19 10:34:45 +0800 (Wed, 19 Sep 2007) | 1 line

missed a couple uneven cockpit textures, fix mipmaps
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r11580 | safemode | 2007-09-19 10:31:20 +0800 (Wed, 19 Sep 2007) | 1 line

uneven sol textures, fix mipmaps
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r11579 | safemode | 2007-09-19 10:25:34 +0800 (Wed, 19 Sep 2007) | 1 line

uneven nav textures, fix mipmaps
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r11578 | safemode | 2007-09-19 10:18:54 +0800 (Wed, 19 Sep 2007) | 1 line

uneven sol2 textures, fix mipmaps
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r11577 | safemode | 2007-09-19 09:37:02 +0800 (Wed, 19 Sep 2007) | 1 line

uneven cockpits textures, fix mipmaps
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r11576 | safemode | 2007-09-19 09:30:12 +0800 (Wed, 19 Sep 2007) | 1 line

uneven weapons textures, fix mipmaps
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r11575 | safemode | 2007-09-19 09:28:52 +0800 (Wed, 19 Sep 2007) | 1 line

uneven cockpit textures, fix mipmaps
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r11574 | safemode | 2007-09-19 09:17:56 +0800 (Wed, 19 Sep 2007) | 1 line

uneven confed textures, fix mipmaps, sorry, dxt5
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r11573 | safemode | 2007-09-19 09:17:15 +0800 (Wed, 19 Sep 2007) | 1 line

uneven confed textures, fix mipmaps
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r11572 | safemode | 2007-09-19 09:16:08 +0800 (Wed, 19 Sep 2007) | 1 line

uneven gui textures, fix mipmaps
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r11571 | danielrh | 2007-09-18 16:58:14 +0800 (Tue, 18 Sep 2007) | 1 line

fixed the nan bug that would occasionally happen on launch. safem0de fixed the non power of two texture segfault
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r11570 | hellcatv | 2007-09-18 09:23:34 +0800 (Tue, 18 Sep 2007) | 1 line

fixed nan bug when the priority of an orbiting item is the lowest
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r11569 | safemode | 2007-09-18 08:55:35 +0800 (Tue, 18 Sep 2007) | 1 line

sync to safemode branch -r11568, nvcompress doesn't seem to generate 1x1 mipmaps of uneven textures, so we fudge it for now
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r11568 | safemode | 2007-09-18 08:54:01 +0800 (Tue, 18 Sep 2007) | 1 line

nvcompress sometimes doesn't include 1x1 mipmap, so we have to fudge it for now
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r11567 | safemode | 2007-09-18 08:20:59 +0800 (Tue, 18 Sep 2007) | 1 line

sync to safemode branch -r11566, Remove debugging info, sorry
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r11566 | safemode | 2007-09-18 08:19:56 +0800 (Tue, 18 Sep 2007) | 1 line

Remove debugging info,  argh
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r11565 | safemode | 2007-09-18 08:06:59 +0800 (Tue, 18 Sep 2007) | 1 line

sync to safemode branch -r11564, fix DDS buffer-overrun
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r11564 | safemode | 2007-09-18 08:04:23 +0800 (Tue, 18 Sep 2007) | 1 line

Resync to svn head -r11562
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r11563 | safemode | 2007-09-18 07:44:08 +0800 (Tue, 18 Sep 2007) | 1 line

Fix DDS memory buffer overrun
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r11562 | ace123 | 2007-09-17 09:29:50 +0800 (Mon, 17 Sep 2007) | 2 lines

Added Python support in multiplayer!

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r11561 | klaussfreire | 2007-09-17 08:42:29 +0800 (Mon, 17 Sep 2007) | 3 lines

Little graphic fix (enhancement rather)


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r11560 | danielrh | 2007-09-17 02:56:13 +0800 (Mon, 17 Sep 2007) | 1 line

made autopilot better at finding non interdicting targets
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r11559 | hellcatv | 2007-09-17 02:52:16 +0800 (Mon, 17 Sep 2007) | 1 line

allow for warp ramp down in autopilot
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r11558 | hellcatv | 2007-09-17 02:51:59 +0800 (Mon, 17 Sep 2007) | 1 line

made autopilot better for stopping at targets without spec interdiction
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r11557 | hellcatv | 2007-09-17 02:20:11 +0800 (Mon, 17 Sep 2007) | 1 line

take sim atom into acct when deciding if item is too close for the warp tactic
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r11556 | danielrh | 2007-09-16 14:38:18 +0800 (Sun, 16 Sep 2007) | 1 line

fix for subunit targeting
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r11555 | hellcatv | 2007-09-16 13:57:55 +0800 (Sun, 16 Sep 2007) | 1 line

made the campaign hash function 64 bit safe
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r11554 | hellcatv | 2007-09-16 13:46:33 +0800 (Sun, 16 Sep 2007) | 1 line

fixed vbo119 error
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r11553 | hellcatv | 2007-09-16 13:21:32 +0800 (Sun, 16 Sep 2007) | 1 line

fixed cargo mission to always remove all the cargo--made sure no cargo missions asked you to take the same cargo--default all cargo missions to give you the same amt of cargo modulo hold space. Made rescue mission doable even if ship to rescue was too small to dock to
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r11552 | hellcatv | 2007-09-16 12:03:47 +0800 (Sun, 16 Sep 2007) | 1 line

turrets are now targetable
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r11551 | hellcatv | 2007-09-16 11:06:17 +0800 (Sun, 16 Sep 2007) | 1 line

fixed local lights for non shaderific craft
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r11550 | hellcatv | 2007-09-16 10:39:00 +0800 (Sun, 16 Sep 2007) | 1 line

redness in test mission fix
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r11549 | jacks | 2007-09-16 10:19:55 +0800 (Sun, 16 Sep 2007) | 1 line

testing mission
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r11548 | ace123 | 2007-09-16 09:07:15 +0800 (Sun, 16 Sep 2007) | 2 lines

Fixed division by zero in axis

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r11547 | jacks | 2007-09-16 08:33:15 +0800 (Sun, 16 Sep 2007) | 1 line

First pass upgrade fix for .milspec vessels
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r11546 | danielrh | 2007-09-15 12:28:03 +0800 (Sat, 15 Sep 2007) | 1 line

added vegastrike.exe that now has smoother orbits maybE
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r11545 | danielrh | 2007-09-15 12:26:41 +0800 (Sat, 15 Sep 2007) | 1 line

added sdds config
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r11544 | hellcatv | 2007-09-15 10:32:17 +0800 (Sat, 15 Sep 2007) | 1 line

made it so the num times to simulate a loading ss is a config var, defaulting to 20 not 6
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r11543 | hellcatv | 2007-09-15 10:25:20 +0800 (Sat, 15 Sep 2007) | 1 line

specify internal format instead of uninitiaaaaaaaaaaalized variable when dealing with a paletted texture---eventually should switch to lum8 or what not
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r11542 | hellcatv | 2007-09-15 10:16:10 +0800 (Sat, 15 Sep 2007) | 1 line

hopefully fixed the jitter problem by reenabling the smoothing of olde
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r11541 | safemode | 2007-09-14 11:40:43 +0800 (Fri, 14 Sep 2007) | 1 line

remove texture that was deleted in data4.x prior to move
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r11540 | safemode | 2007-09-14 11:10:53 +0800 (Fri, 14 Sep 2007) | 2 lines

make data4.x users happy

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r11539 | safemode | 2007-09-14 11:10:08 +0800 (Fri, 14 Sep 2007) | 2 lines

master texture repository, initial revision

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r11538 | safemode | 2007-09-14 10:46:36 +0800 (Fri, 14 Sep 2007) | 1 line

redundent directory
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r11537 | safemode | 2007-09-14 10:43:21 +0800 (Fri, 14 Sep 2007) | 1 line

redirect possibly
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r11536 | safemode | 2007-09-14 10:37:58 +0800 (Fri, 14 Sep 2007) | 1 line

data5.x-test redirect
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r11535 | safemode | 2007-09-14 10:31:39 +0800 (Fri, 14 Sep 2007) | 2 lines

moving data5.x-test to /trunk/data5.x

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r11534 | safemode | 2007-09-14 10:26:20 +0800 (Fri, 14 Sep 2007) | 1 line

revert last test change
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r11533 | safemode | 2007-09-14 10:14:36 +0800 (Fri, 14 Sep 2007) | 2 lines

test external data property

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r11532 | safemode | 2007-09-14 09:35:22 +0800 (Fri, 14 Sep 2007) | 1 line

make schroedinger normal map DXT5
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r11531 | safemode | 2007-09-14 09:30:49 +0800 (Fri, 14 Sep 2007) | 1 line

Resync to data4.x bin -r11529
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r11530 | safemode | 2007-09-14 09:28:35 +0800 (Fri, 14 Sep 2007) | 1 line

Sync modules dir to data4.x -r11529
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r11529 | safemode | 2007-09-13 12:06:27 +0800 (Thu, 13 Sep 2007) | 1 line

resync to svn head -r11528
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r11528 | klaussfreire | 2007-09-13 08:25:34 +0800 (Thu, 13 Sep 2007) | 2 lines

Long-overdue commit of some SceneManager work.
The ocheap should be a kdheap, but the transform is not trivial at all... lets leave that for later.
------------------------------------------------------------------------
r11527 | jacks | 2007-09-12 13:19:19 +0800 (Wed, 12 Sep 2007) | 1 line

Windows binary update
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r11526 | jacks | 2007-09-12 13:15:40 +0800 (Wed, 12 Sep 2007) | 1 line

Project file update
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r11525 | hellcatv | 2007-09-12 12:03:28 +0800 (Wed, 12 Sep 2007) | 1 line

divided warp into 2 regions...now the stretch effect happens for 1 region--then for a longer range region
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r11524 | hellcatv | 2007-09-12 12:03:02 +0800 (Wed, 12 Sep 2007) | 1 line

added region 0 warp values
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r11523 | hellcatv | 2007-09-12 12:02:59 +0800 (Wed, 12 Sep 2007) | 1 line

added region 0 warp values
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r11522 | hellcatv | 2007-09-12 11:12:57 +0800 (Wed, 12 Sep 2007) | 1 line

do    not look directly in the sun--for it is brighter now ;-)
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r11521 | hellcatv | 2007-09-12 10:36:58 +0800 (Wed, 12 Sep 2007) | 1 line

fixed spec flashing bug (result from initial drawing optimizations in summer 06
------------------------------------------------------------------------
r11520 | safemode | 2007-09-12 09:48:08 +0800 (Wed, 12 Sep 2007) | 1 line

Resync to safemode branch -r11519, Fix white texture issue (missing 1xN mipmaps)
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r11519 | safemode | 2007-09-12 09:44:39 +0800 (Wed, 12 Sep 2007) | 1 line

Resync to svn head -r11518
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r11518 | safemode | 2007-09-12 07:55:53 +0800 (Wed, 12 Sep 2007) | 1 line

Revert workaround for non-square textures
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r11517 | safemode | 2007-09-12 07:52:46 +0800 (Wed, 12 Sep 2007) | 1 line

Fix non-square textures so they dont show up as white (aka, fix 1x1 mipmap handling of non-square textures)
------------------------------------------------------------------------
r11516 | ace123 | 2007-09-11 11:52:12 +0800 (Tue, 11 Sep 2007) | 2 lines

Made splash screen appear, reverted broken DDS

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r11515 | safemode | 2007-09-11 11:12:36 +0800 (Tue, 11 Sep 2007) | 1 line

Resync to svn Head -r11513, removed redundent texture loading code
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r11514 | safemode | 2007-09-11 11:04:58 +0800 (Tue, 11 Sep 2007) | 1 line

Fix white planets (workaround,fix, depends on pov)
------------------------------------------------------------------------
r11513 | klaussfreire | 2007-09-11 09:20:57 +0800 (Tue, 11 Sep 2007) | 3 lines

Revised progress stuff - better now.


------------------------------------------------------------------------
r11512 | safemode | 2007-09-11 08:57:14 +0800 (Tue, 11 Sep 2007) | 1 line

Last power of 2 fix for today, compressed to DXT5
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r11511 | safemode | 2007-09-11 08:55:00 +0800 (Tue, 11 Sep 2007) | 1 line

Fix power of 2, compressed to DXT1
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r11510 | safemode | 2007-09-11 08:51:12 +0800 (Tue, 11 Sep 2007) | 1 line

Fix power of 2, compressed to DXT1
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r11509 | safemode | 2007-09-11 08:43:15 +0800 (Tue, 11 Sep 2007) | 1 line

Fix power of two, compressed to dxt5
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r11508 | safemode | 2007-09-11 08:20:28 +0800 (Tue, 11 Sep 2007) | 1 line

Partial sync to svn data4.x -r11507, no textures
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r11507 | ace123 | 2007-09-11 01:56:11 +0800 (Tue, 11 Sep 2007) | 2 lines

Fixed rare python bug related to "legacy" saved games.

------------------------------------------------------------------------
r11506 | ace123 | 2007-09-11 01:47:14 +0800 (Tue, 11 Sep 2007) | 2 lines

Changed all non-power of two textures... most base sprites are still DDS.

------------------------------------------------------------------------
r11505 | hellcatv | 2007-09-10 13:04:57 +0800 (Mon, 10 Sep 2007) | 1 line

no c styel casts
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r11504 | hellcatv | 2007-09-10 13:01:07 +0800 (Mon, 10 Sep 2007) | 1 line

cast to float
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r11503 | klaussfreire | 2007-09-10 11:13:40 +0800 (Mon, 10 Sep 2007) | 6 lines

Commiting this before my filesystem becomes unusable.
Not benchmarked.
Not really tested (but should work).
If any problems arise, just rollback.


------------------------------------------------------------------------
r11502 | ace123 | 2007-09-10 06:59:39 +0800 (Mon, 10 Sep 2007) | 2 lines

Removed redundant texture code.

------------------------------------------------------------------------
r11501 | safemode | 2007-09-09 23:18:25 +0800 (Sun, 09 Sep 2007) | 1 line

Partial sync to svn head data4.x -r11500 (sol textures ommitted), fix for weaponroom non power of 2
------------------------------------------------------------------------
r11500 | safemode | 2007-09-09 22:18:18 +0800 (Sun, 09 Sep 2007) | 1 line

Resync to safemode branch -r11499, Fix software decompression
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r11499 | safemode | 2007-09-09 22:08:17 +0800 (Sun, 09 Sep 2007) | 1 line

Fix software decompression, should actually work now
------------------------------------------------------------------------
r11498 | safemode | 2007-09-09 21:49:08 +0800 (Sun, 09 Sep 2007) | 1 line

Resync to svn HEAD -r11497
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r11497 | phlogios | 2007-09-06 07:15:09 +0800 (Thu, 06 Sep 2007) | 1 line

Added Schroedinger bump maps and updated bfxm file.
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r11496 | hellcatv | 2007-09-05 16:27:38 +0800 (Wed, 05 Sep 2007) | 1 line

oops wrong default
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r11495 | hellcatv | 2007-09-05 16:25:47 +0800 (Wed, 05 Sep 2007) | 1 line

more resolutions
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r11494 | ace123 | 2007-09-05 15:48:11 +0800 (Wed, 05 Sep 2007) | 2 lines

Made parsing (respawning) saved games much faster by using a std::map... hash_map was clogging up somehow even though in theory it should be faster.

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r11493 | hellcatv | 2007-09-05 11:42:19 +0800 (Wed, 05 Sep 2007) | 1 line

better rror checking fro sounds
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r11492 | hellcatv | 2007-09-04 18:49:50 +0800 (Tue, 04 Sep 2007) | 1 line

got self shadowing in and environment lod for the mac
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r11491 | hellcatv | 2007-09-04 18:00:13 +0800 (Tue, 04 Sep 2007) | 1 line

better error handling
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r11490 | hellcatv | 2007-09-04 16:41:32 +0800 (Tue, 04 Sep 2007) | 1 line

now it builds mesher too...and links to relative openAL
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r11489 | klaussfreire | 2007-09-04 13:09:59 +0800 (Tue, 04 Sep 2007) | 4 lines

Highend isn't that much better than default for now, let's think of a way to make it better (wahaha)



------------------------------------------------------------------------
r11488 | klaussfreire | 2007-09-04 13:07:02 +0800 (Tue, 04 Sep 2007) | 1 line

Yay... env filtering for the ATI (9800)
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r11487 | danielrh | 2007-09-04 12:09:36 +0800 (Tue, 04 Sep 2007) | 1 line

klauss shaders
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r11486 | ace123 | 2007-09-04 11:01:56 +0800 (Tue, 04 Sep 2007) | 2 lines

Added loading message, and disabled missions for network mode.

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r11485 | klaussfreire | 2007-09-04 10:48:29 +0800 (Tue, 04 Sep 2007) | 3 lines

Highend ones - for now, only minor (but cool) enhancements: environment filtering.


------------------------------------------------------------------------
r11484 | klaussfreire | 2007-09-04 10:43:12 +0800 (Tue, 04 Sep 2007) | 1 line

New shaders. Hopefully more ATI-friendly.
------------------------------------------------------------------------
r11483 | ace123 | 2007-09-03 19:15:19 +0800 (Mon, 03 Sep 2007) | 2 lines

Made autoconf check for Xi and Xmu, fixed basecomputer crash.

------------------------------------------------------------------------
r11482 | klaussfreire | 2007-09-03 16:39:05 +0800 (Mon, 03 Sep 2007) | 3 lines

envColor uniform for shaders


------------------------------------------------------------------------
r11481 | ace123 | 2007-09-03 12:56:52 +0800 (Mon, 03 Sep 2007) | 2 lines

Fixed up refreshes in BaseComputer, especially so that in networked mode, you don't see the categories reset every time someone else buys something.

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r11480 | hellcatv | 2007-09-03 05:01:24 +0800 (Mon, 03 Sep 2007) | 1 line

llama now has a respectible normal map
------------------------------------------------------------------------
r11479 | klaussfreire | 2007-09-03 04:14:38 +0800 (Mon, 03 Sep 2007) | 3 lines

Reverted fix of non-error (oops)


------------------------------------------------------------------------
r11478 | ace123 | 2007-09-02 17:59:07 +0800 (Sun, 02 Sep 2007) | 1 line

New VC7 binaries
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r11477 | hellcatv | 2007-09-02 17:32:11 +0800 (Sun, 02 Sep 2007) | 2 lines

fixed jumps without mesh'

------------------------------------------------------------------------
r11476 | ace123 | 2007-09-02 17:03:30 +0800 (Sun, 02 Sep 2007) | 4 lines

Fixed a few small windows bugs.
Fixed networking duplicate unit creation problems.
Made VDU display name of networked bases.

------------------------------------------------------------------------
r11475 | ace123 | 2007-09-02 17:01:07 +0800 (Sun, 02 Sep 2007) | 1 line

Got it compiling on windows.
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r11474 | safemode | 2007-09-02 13:15:48 +0800 (Sun, 02 Sep 2007) | 1 line

fix power of 2
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r11473 | klaussfreire | 2007-09-02 12:11:59 +0800 (Sun, 02 Sep 2007) | 4 lines

Caps error... someone used the wrong editor :p
(ship keys were capitalized, they shouldn't)


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r11472 | klaussfreire | 2007-09-02 11:40:45 +0800 (Sun, 02 Sep 2007) | 3 lines

Music needs 44k sampling rates - I can't think of a computer unable to support that nowadays anyway.


------------------------------------------------------------------------
r11471 | klaussfreire | 2007-09-02 11:39:34 +0800 (Sun, 02 Sep 2007) | 4 lines

1) Make certain 3D sound is disabled for music
2) Music now needs 44k sampling rates, and I can't think of a computer unable to support that these days...


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r11470 | safemode | 2007-09-02 10:41:33 +0800 (Sun, 02 Sep 2007) | 1 line

power of 2 fixes
------------------------------------------------------------------------
r11469 | klaussfreire | 2007-09-02 08:46:30 +0800 (Sun, 02 Sep 2007) | 4 lines

Officially postponed the ogre port ( now it's 6.x :( )
Oops - missed the target ;)


------------------------------------------------------------------------
r11468 | klaussfreire | 2007-09-02 08:44:45 +0800 (Sun, 02 Sep 2007) | 3 lines

Officially postponed the ogre port ( now it's 6.x :( )


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r11467 | klaussfreire | 2007-09-02 08:43:30 +0800 (Sun, 02 Sep 2007) | 3 lines

Officially postponed the Ogre port ( now it's 6.x :( )


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r11466 | klaussfreire | 2007-09-02 08:41:07 +0800 (Sun, 02 Sep 2007) | 3 lines

Mesher building fixes, and some true mesher bugs fixed a while ago (and forgot to commit)


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r11465 | danielrh | 2007-09-02 07:42:09 +0800 (Sun, 02 Sep 2007) | 1 line

fixed project with gl_program.cpp
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r11464 | danielrh | 2007-09-02 07:39:58 +0800 (Sun, 02 Sep 2007) | 1 line

visual studio 7 build
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r11463 | hellcatv | 2007-09-02 05:58:54 +0800 (Sun, 02 Sep 2007) | 1 line

reverted the sol2 textures until they display as anything but white...  hopefully the issue can be explored in data5.x-test
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r11462 | danielrh | 2007-09-02 05:53:53 +0800 (Sun, 02 Sep 2007) | 1 line

new glext
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r11461 | ace123 | 2007-09-02 04:08:33 +0800 (Sun, 02 Sep 2007) | 2 lines

Applied maddanio's compile fix for the mac.

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r11460 | ace123 | 2007-09-02 03:48:09 +0800 (Sun, 02 Sep 2007) | 2 lines

Made client-side collisions faster, and also allow compression on windows.

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r11459 | hellcatv | 2007-09-02 01:32:43 +0800 (Sun, 02 Sep 2007) | 1 line

the old sizes were unbearable
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r11458 | danielrh | 2007-09-02 01:20:48 +0800 (Sun, 02 Sep 2007) | 1 line

you have OLD versions of the windows binaries and the shaders in there--won't work for any windows users you asked to tesT
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r11457 | hellcatv | 2007-09-01 17:04:57 +0800 (Sat, 01 Sep 2007) | 1 line

made it work with the 9800's really subpar GLSL compiler...Ashli I hate you...
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r11456 | safemode | 2007-09-01 13:59:37 +0800 (Sat, 01 Sep 2007) | 1 line

fix power of two dimension of credits screen
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r11455 | safemode | 2007-09-01 13:28:38 +0800 (Sat, 01 Sep 2007) | 1 line

fix power of two problem. DONT create textures that aren't powers of 2, GL just has to convert it anyway
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r11454 | safemode | 2007-09-01 12:56:34 +0800 (Sat, 01 Sep 2007) | 1 line

some assorted fixes to dds handling
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r11453 | danielrh | 2007-09-01 11:50:23 +0800 (Sat, 01 Sep 2007) | 1 line

another vegastrike...this time with klauss' 8 bit jpeg crash fix
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r11452 | klaussfreire | 2007-09-01 11:47:12 +0800 (Sat, 01 Sep 2007) | 5 lines

Fix crashy bug on
a) grayscale JPEGs
b) attempting to downsample compressed textures


------------------------------------------------------------------------
r11451 | danielrh | 2007-09-01 10:29:29 +0800 (Sat, 01 Sep 2007) | 1 line

built in on a different CPU--maybe it works now
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r11450 | danielrh | 2007-09-01 09:26:12 +0800 (Sat, 01 Sep 2007) | 1 line

hopefully resolved some of the crashing issues
------------------------------------------------------------------------
r11449 | safemode | 2007-09-01 07:45:46 +0800 (Sat, 01 Sep 2007) | 1 line

humungous texture conversion,  Data files are good, need to fix the code still to work with them. Might as well commit while holiday slows things down
------------------------------------------------------------------------
r11448 | safemode | 2007-09-01 05:59:07 +0800 (Sat, 01 Sep 2007) | 2 lines

Development data5.x branch. initial revision.  Do not use for release.

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r11447 | safemode | 2007-08-31 13:27:17 +0800 (Fri, 31 Aug 2007) | 1 line

sync to safemode branch -r11446, fix img_depth when bpp is 0 in dds flies
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r11446 | safemode | 2007-08-31 13:22:44 +0800 (Fri, 31 Aug 2007) | 1 line

fix img depth when bpp is 0
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r11445 | safemode | 2007-08-31 11:20:30 +0800 (Fri, 31 Aug 2007) | 1 line

fix sol2 textures to be dxt5
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r11444 | safemode | 2007-08-31 11:08:03 +0800 (Fri, 31 Aug 2007) | 1 line

make alpha textures dxt5, sorry
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r11443 | safemode | 2007-08-31 11:06:21 +0800 (Fri, 31 Aug 2007) | 1 line

fix sol textures, removed ATI dds
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r11442 | safemode | 2007-08-31 11:00:16 +0800 (Fri, 31 Aug 2007) | 1 line

removed ati compressed dds files with dxt5 like they should be (animation textures)
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r11441 | safemode | 2007-08-31 10:57:50 +0800 (Fri, 31 Aug 2007) | 1 line

removed ati compressed dds files with dxt5 like they should be 
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r11440 | safemode | 2007-08-31 10:27:12 +0800 (Fri, 31 Aug 2007) | 1 line

resync to svn head -r11439
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r11439 | danielrh | 2007-08-31 09:37:43 +0800 (Fri, 31 Aug 2007) | 1 line

fallback code for corrupt dds files
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r11438 | hellcatv | 2007-08-31 09:23:41 +0800 (Fri, 31 Aug 2007) | 1 line

filename output
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r11437 | hellcatv | 2007-08-31 09:19:32 +0800 (Fri, 31 Aug 2007) | 1 line

better error output
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r11436 | hellcatv | 2007-08-31 09:17:02 +0800 (Fri, 31 Aug 2007) | 1 line

added sensible default to image loading
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r11435 | ace123 | 2007-08-31 09:13:59 +0800 (Fri, 31 Aug 2007) | 1 line

Fixed VC8 vsserver compile.
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r11434 | hellcatv | 2007-08-31 09:10:39 +0800 (Fri, 31 Aug 2007) | 1 line

more explicit error messages
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r11433 | hellcatv | 2007-08-31 09:00:37 +0800 (Fri, 31 Aug 2007) | 1 line

fixed safemode bug WRT chchecking num png channels
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r11432 | hellcatv | 2007-08-31 08:51:17 +0800 (Fri, 31 Aug 2007) | 1 line

throw on bad dds
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r11431 | safemode | 2007-08-31 08:46:01 +0800 (Fri, 31 Aug 2007) | 1 line

resync to safemode branch -r11430, fix uncompress png bug
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r11430 | safemode | 2007-08-31 08:43:11 +0800 (Fri, 31 Aug 2007) | 1 line

fix uncompress-png bug
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r11429 | safemode | 2007-08-31 08:13:41 +0800 (Fri, 31 Aug 2007) | 1 line

sync to svn head + some fixes
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r11428 | safemode | 2007-08-31 06:59:46 +0800 (Fri, 31 Aug 2007) | 1 line

Bulk planets conversion
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r11427 | safemode | 2007-08-31 00:50:44 +0800 (Fri, 31 Aug 2007) | 1 line

Bulk Sprite conversion
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r11426 | safemode | 2007-08-30 21:28:48 +0800 (Thu, 30 Aug 2007) | 1 line

bulk sol2 texture conversion
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r11425 | safemode | 2007-08-30 21:23:25 +0800 (Thu, 30 Aug 2007) | 1 line

Bulk sol texture conversion
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r11424 | safemode | 2007-08-30 19:13:02 +0800 (Thu, 30 Aug 2007) | 1 line

Bulk Cockpits conversion
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r11423 | safemode | 2007-08-30 19:07:49 +0800 (Thu, 30 Aug 2007) | 1 line

Bulk animation conversion
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r11422 | hellcatv | 2007-08-30 03:28:31 +0800 (Thu, 30 Aug 2007) | 1 line

forgot parens
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r11421 | danielrh | 2007-08-29 14:58:57 +0800 (Wed, 29 Aug 2007) | 1 line

planetary orbits better supported with new spec
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r11420 | danielrh | 2007-08-29 14:29:32 +0800 (Wed, 29 Aug 2007) | 1 line

improved orbiting effects a bunch... turns out units were only allowed to travel straight forward--which probed to be an orbital disaster
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r11419 | safemode | 2007-08-29 14:03:26 +0800 (Wed, 29 Aug 2007) | 1 line

We have gui dds support now, accidentally didn't make crosshair dxt5
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r11418 | safemode | 2007-08-29 14:02:35 +0800 (Wed, 29 Aug 2007) | 1 line

Resync to safemode branch -r11417, DDS support for GUI textures and maybe whatever glut_support.cpp does. removed override compression code in ani_texture and modularized software decompression of dds files
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r11417 | safemode | 2007-08-29 13:58:13 +0800 (Wed, 29 Aug 2007) | 1 line

Resync to svn head -r11416
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r11416 | safemode | 2007-08-29 13:50:34 +0800 (Wed, 29 Aug 2007) | 1 line

modularized software dds decompression, added DDS support to GUI textures and whatever glut_support does (maybe) and stopped override of texture compression attributes in ani_texture
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r11415 | danielrh | 2007-08-29 10:21:54 +0800 (Wed, 29 Aug 2007) | 1 line

new normal mapping program...to convert r=x g=y b=z normal maps to r=height g=y b=z a=x maps
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r11414 | danielrh | 2007-08-29 08:25:48 +0800 (Wed, 29 Aug 2007) | 1 line

adding normal mappnig as a project file
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r11413 | danielrh | 2007-08-29 05:13:47 +0800 (Wed, 29 Aug 2007) | 1 line

more error checking on glsl programs
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r11412 | hellcatv | 2007-08-29 04:49:20 +0800 (Wed, 29 Aug 2007) | 1 line

info log properly checked for compile and link status...now your failed link shaders will seamlessly fallback
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r11411 | hellcatv | 2007-08-28 18:13:47 +0800 (Tue, 28 Aug 2007) | 1 line

fixed bug with flat maps
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r11410 | hellcatv | 2007-08-28 18:07:24 +0800 (Tue, 28 Aug 2007) | 1 line

new smooth needs alphachan
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r11409 | hellcatv | 2007-08-28 17:59:38 +0800 (Tue, 28 Aug 2007) | 1 line

a program that takes in a normal map with red, green and blue  as x,y,z and transforms it to heightmap,y,z,x to better survive compression
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r11408 | hellcatv | 2007-08-28 17:59:03 +0800 (Tue, 28 Aug 2007) | 1 line

normal maps that withstand compression better
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r11407 | ace123 | 2007-08-28 14:28:14 +0800 (Tue, 28 Aug 2007) | 3 lines

Moved Fix functions out of basecomputer.cpp and got repairs working in network.
"Basic Repair" (Unit::RepairUpgrade()) does not work, but shouldn't matter much anyway.

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r11406 | hellcatv | 2007-08-28 12:43:21 +0800 (Tue, 28 Aug 2007) | 2 lines

restored poofy atmo"

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r11405 | hellcatv | 2007-08-28 10:13:27 +0800 (Tue, 28 Aug 2007) | 1 line

forgot to only conditionally add in the ambient terms of the second lite since we only know the first light (sun) exists
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r11404 | hellcatv | 2007-08-28 10:08:07 +0800 (Tue, 28 Aug 2007) | 1 line

mac lite now exists
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r11403 | hellcatv | 2007-08-28 10:07:22 +0800 (Tue, 28 Aug 2007) | 1 line

support 2 bump mapped lights by default on mac...fallback is 1..since we cant do meaningful vertex shader in mac like we can on pc
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r11402 | safemode | 2007-08-28 09:25:48 +0800 (Tue, 28 Aug 2007) | 1 line

Revert basecomputer texture for now, still not sure why it bugs out as dxt
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r11401 | danielrh | 2007-08-28 07:11:39 +0800 (Tue, 28 Aug 2007) | 1 line

mesher now imports proper normal mapped bfxms as wel
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r11400 | danielrh | 2007-08-28 07:07:16 +0800 (Tue, 28 Aug 2007) | 1 line

map_normal support for obj meshes
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r11399 | danielrh | 2007-08-28 06:55:52 +0800 (Tue, 28 Aug 2007) | 1 line

allow new keywords map_normal and map_damage
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r11398 | danielrh | 2007-08-28 06:24:07 +0800 (Tue, 28 Aug 2007) | 1 line

made loop bounds constant with a < sign rather than <= sign
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r11397 | danielrh | 2007-08-28 06:18:47 +0800 (Tue, 28 Aug 2007) | 1 line

manifest for vc80 service pack 1 along with vega strike version
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r11396 | danielrh | 2007-08-28 06:01:47 +0800 (Tue, 28 Aug 2007) | 1 line

updated with gl vertex and fragment program support
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r11395 | danielrh | 2007-08-28 06:00:12 +0800 (Tue, 28 Aug 2007) | 1 line

got it working in ATI windows...not as lovely with whole for loop and no early out but alas
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r11394 | hellcatv | 2007-08-28 03:40:31 +0800 (Tue, 28 Aug 2007) | 1 line

fixed up spec drive to slow down near mining base
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r11393 | hellcatv | 2007-08-28 02:49:22 +0800 (Tue, 28 Aug 2007) | 1 line

actually return something in setLocalAddress
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r11392 | ace123 | 2007-08-28 00:57:33 +0800 (Tue, 28 Aug 2007) | 2 lines

Added $*FLAGS variables to fix pheldens's problem.

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r11391 | hellcatv | 2007-08-27 18:12:31 +0800 (Mon, 27 Aug 2007) | 1 line

allow program to switch between lite and default progs
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r11390 | hellcatv | 2007-08-27 16:48:55 +0800 (Mon, 27 Aug 2007) | 1 line

minor
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r11389 | hellcatv | 2007-08-27 16:47:14 +0800 (Mon, 27 Aug 2007) | 1 line

got it to 62 instructions when translated to Cg using fxc... sounds worthwhile... basically linearly interpolate the falloff per vertex (not 1/falloff either...so it should be pretty close to linear---linear's nearly quadratic, right?
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r11388 | hellcatv | 2007-08-27 16:33:21 +0800 (Mon, 27 Aug 2007) | 1 line

ueberleet default program for GLSL... mac misses out, but PC gets both lights 0 and 1...for the low cost of 73 ps2 instructions...ATI 9600 can you make it?
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r11387 | hellcatv | 2007-08-27 16:04:26 +0800 (Mon, 27 Aug 2007) | 1 line

minor fix in finding active lights
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r11386 | hellcatv | 2007-08-27 16:03:47 +0800 (Mon, 27 Aug 2007) | 1 line

fixed bug where one light was always ignored
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r11385 | hellcatv | 2007-08-27 15:46:53 +0800 (Mon, 27 Aug 2007) | 1 line

mac hacks to make everythign work fine on mac...now we just wont touch it ever...ever
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r11384 | hellcatv | 2007-08-27 15:46:34 +0800 (Mon, 27 Aug 2007) | 1 line

mac hacks to make the mac.fp and mac.vp work with just 2 texture coordinates and very limited instruction count (and expanding loops apparent)...maybe they want every GL program to work on ALL macs or something
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r11383 | ace123 | 2007-08-27 15:32:14 +0800 (Mon, 27 Aug 2007) | 3 lines

Fixed timing-related crash client-side if it gets a message while active_star_system is NULL.
Also fixed some server-side saving problems.

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r11382 | hellcatv | 2007-08-27 14:31:13 +0800 (Mon, 27 Aug 2007) | 2 lines

only stretch mesh if that mesh is in warp unless you have a special mod (where tab is warp for instance)

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r11381 | safemode | 2007-08-27 14:24:20 +0800 (Mon, 27 Aug 2007) | 1 line

DDS Compressed versions of textures, all done with nvcompress
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r11380 | hellcatv | 2007-08-27 13:21:48 +0800 (Mon, 27 Aug 2007) | 1 line

added lite variants of the prog
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r11379 | ace123 | 2007-08-27 11:54:15 +0800 (Mon, 27 Aug 2007) | 2 lines

Fixed orbits by using getNewTime() to determine theta in networked mode.

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r11378 | safemode | 2007-08-27 11:21:18 +0800 (Mon, 27 Aug 2007) | 1 line

convert static_round to dxt5, since it's got alpha
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r11377 | ace123 | 2007-08-27 11:16:16 +0800 (Mon, 27 Aug 2007) | 3 lines

Fixed SPEC so that it is disabled in proportion to the dot product of the velocity with the front of the ship.  This will cause it not to go out of control if the velocity is in the wrong direction.
Also attempted to fix networked orbits.

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r11376 | safemode | 2007-08-27 10:54:57 +0800 (Mon, 27 Aug 2007) | 1 line

Resync to safemode branch -r11375, bypass compression for png files
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r11375 | safemode | 2007-08-27 10:50:56 +0800 (Mon, 27 Aug 2007) | 1 line

bypass compressing png files
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r11374 | safemode | 2007-08-27 10:50:09 +0800 (Mon, 27 Aug 2007) | 1 line

sync to svn head -r11373
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r11373 | hellcatv | 2007-08-27 10:05:38 +0800 (Mon, 27 Aug 2007) | 1 line

GLSL seems really, really broken on the mac. luckily I'm a genius (j/k)
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r11372 | ace123 | 2007-08-27 08:02:25 +0800 (Mon, 27 Aug 2007) | 2 lines

Fixed jumping and committed winthrowe's navscreen patch (forum t=9109).

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r11371 | hellcatv | 2007-08-27 06:53:22 +0800 (Mon, 27 Aug 2007) | 1 line

better variable names and commenting...don't recompute tangent matrix (made commented values)
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r11370 | safemode | 2007-08-27 06:46:54 +0800 (Mon, 27 Aug 2007) | 1 line

sync to safemode branch -r11369, fix infinite loop bug when sound disabled but music enabled
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r11369 | safemode | 2007-08-27 06:40:23 +0800 (Mon, 27 Aug 2007) | 1 line

Fix infinite loop audio bug when sound disabled but music enabled
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r11368 | hellcatv | 2007-08-27 06:21:18 +0800 (Mon, 27 Aug 2007) | 1 line

save compute of nDotH by using reflect vector for environment maps
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r11367 | hellcatv | 2007-08-27 06:14:53 +0800 (Mon, 27 Aug 2007) | 1 line

Forgot to enable specular surface only...
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r11366 | hellcatv | 2007-08-27 06:11:41 +0800 (Mon, 27 Aug 2007) | 1 line

verified sun appears at the same angle as corresponding gas cloud in the environment map
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r11365 | hellcatv | 2007-08-27 05:59:30 +0800 (Mon, 27 Aug 2007) | 1 line

some optimizations for not doing normals...and realization that we need to do stuff in world space to get the environment map correct... and in the case we do stuff in world space, we may as well not use the half angle approximation to avoid yet another square root since we alreayd pay for the env mapping
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r11364 | hellcatv | 2007-08-27 04:37:39 +0800 (Mon, 27 Aug 2007) | 1 line

optimization of fragment programs... no longer activated if the mesh has exactly one (1) texture... eg turrets, animations, atmosphers, jump gates, etc... until they need them.  Also make it not reload the program constant IDs every frame unless the program has changed
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r11363 | safemode | 2007-08-27 00:14:17 +0800 (Mon, 27 Aug 2007) | 1 line

Resync to safemode branch -r11362, software DDS decompression
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r11362 | safemode | 2007-08-27 00:04:42 +0800 (Mon, 27 Aug 2007) | 1 line

Resync to svn head -r11361
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r11361 | safemode | 2007-08-26 23:44:17 +0800 (Sun, 26 Aug 2007) | 1 line

removed debugging code, sorry
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r11360 | safemode | 2007-08-26 23:43:47 +0800 (Sun, 26 Aug 2007) | 1 line

working software decompression of DDS files
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r11359 | hellcatv | 2007-08-26 19:00:34 +0800 (Sun, 26 Aug 2007) | 1 line

no more detail tex
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r11358 | hellcatv | 2007-08-26 18:53:17 +0800 (Sun, 26 Aug 2007) | 1 line

no more reserved word
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r11357 | hellcatv | 2007-08-26 18:36:37 +0800 (Sun, 26 Aug 2007) | 1 line

macy type error
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r11356 | hellcatv | 2007-08-26 18:25:24 +0800 (Sun, 26 Aug 2007) | 1 line

allow cloak
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r11355 | hellcatv | 2007-08-26 18:25:19 +0800 (Sun, 26 Aug 2007) | 1 line

llama has damage map and normal map
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r11354 | hellcatv | 2007-08-26 18:01:47 +0800 (Sun, 26 Aug 2007) | 1 line

Normal mapping fully armed and operational
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r11353 | hellcatv | 2007-08-26 18:01:19 +0800 (Sun, 26 Aug 2007) | 1 line

allow blue texture to be loaded as default normal map
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r11352 | hellcatv | 2007-08-26 17:08:58 +0800 (Sun, 26 Aug 2007) | 1 line

damage textures now work
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r11351 | hellcatv | 2007-08-26 17:08:53 +0800 (Sun, 26 Aug 2007) | 1 line

allow for damage textures to work
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r11350 | ace123 | 2007-08-26 16:21:18 +0800 (Sun, 26 Aug 2007) | 2 lines

Got multiple networked systems mostly working again.

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r11349 | hellcatv | 2007-08-26 15:47:13 +0800 (Sun, 26 Aug 2007) | 1 line

specularity of material was being wiped... no longer
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r11348 | safemode | 2007-08-26 11:07:43 +0800 (Sun, 26 Aug 2007) | 1 line

Beta DDS software Decompressor, untested
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r11347 | safemode | 2007-08-26 11:05:13 +0800 (Sun, 26 Aug 2007) | 1 line

Resync to svn head -r11346
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r11346 | hellcatv | 2007-08-26 10:00:57 +0800 (Sun, 26 Aug 2007) | 1 line

made it so that vertex programs know which lights are enabled---allow for debugging by reloading vertex programs in game---need to not statically fix constants for this tho
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r11345 | hellcatv | 2007-08-26 10:00:33 +0800 (Sun, 26 Aug 2007) | 1 line

programs now work much better at cloning the original behavior...now up to adding bump maps
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r11344 | ace123 | 2007-08-25 18:25:10 +0800 (Sat, 25 Aug 2007) | 2 lines

Fixed some login issues... made saving work. Now running into targetting bugs.

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r11343 | hellcatv | 2007-08-25 15:33:50 +0800 (Sat, 25 Aug 2007) | 1 line

baked in the glowmap to the fighter barracks layer...works nicely with shaders
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r11342 | hellcatv | 2007-08-25 13:51:46 +0800 (Sat, 25 Aug 2007) | 1 line

standard fragment shader to do most of the standard lighting
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r11341 | hellcatv | 2007-08-25 13:51:39 +0800 (Sat, 25 Aug 2007) | 2 lines

allow folks to bind textures to fragment programs

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r11340 | hellcatv | 2007-08-25 12:42:20 +0800 (Sat, 25 Aug 2007) | 1 line

shaders should now have access to texture units...  1-6 are hull textures and 7,8 are detail textureS
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r11339 | hellcatv | 2007-08-25 11:13:30 +0800 (Sat, 25 Aug 2007) | 1 line

loads vertex program if available
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r11338 | safemode | 2007-08-25 08:39:49 +0800 (Sat, 25 Aug 2007) | 1 line

Resync to svn head -r11337
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r11337 | safemode | 2007-08-25 08:14:08 +0800 (Sat, 25 Aug 2007) | 1 line

sync to safemode branch -r11336
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r11336 | safemode | 2007-08-25 07:55:46 +0800 (Sat, 25 Aug 2007) | 1 line

Apparently we didn't handle non-square textures with mipmaps
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r11335 | hellcatv | 2007-08-25 04:05:01 +0800 (Sat, 25 Aug 2007) | 1 line

added vertex and fragment program support to the GFX interface to makefile
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r11334 | hellcatv | 2007-08-25 04:03:36 +0800 (Sat, 25 Aug 2007) | 1 line

added vertex and fragment program support to the GFX interface
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r11333 | ace123 | 2007-08-24 17:44:42 +0800 (Fri, 24 Aug 2007) | 2 lines

Added GlobalKeyPython to exports

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r11332 | ace123 | 2007-08-24 17:33:48 +0800 (Fri, 24 Aug 2007) | 3 lines

Fixed all sorts of issues when logging in again and respawning.
Starting to fix up MMO-style play with adding save account button.

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r11331 | hellcatv | 2007-08-24 15:46:50 +0800 (Fri, 24 Aug 2007) | 1 line

linked in all  GLSL functions we should need for now
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r11330 | ace123 | 2007-08-24 15:39:55 +0800 (Fri, 24 Aug 2007) | 2 lines

Fixed NavComputer to update based on current system, to prevent bugs if you reload for example.

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r11329 | ace123 | 2007-08-24 15:35:37 +0800 (Fri, 24 Aug 2007) | 1 line

Tag for pre-DDS compression
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r11328 | hellcatv | 2007-08-24 14:47:24 +0800 (Fri, 24 Aug 2007) | 1 line

updated the mac build and made the mac build work with texture compression
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r11327 | safemode | 2007-08-24 12:02:58 +0800 (Fri, 24 Aug 2007) | 1 line

Nvidia software compressed for better quality, same great size
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r11326 | hellcatv | 2007-08-24 10:46:40 +0800 (Fri, 24 Aug 2007) | 1 line

updated configure scripts for OS X 10.4
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r11325 | hellcatv | 2007-08-24 10:13:52 +0800 (Fri, 24 Aug 2007) | 1 line

workaround for gcc-3.1
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r11324 | danielrh | 2007-08-23 11:36:11 +0800 (Thu, 23 Aug 2007) | 1 line

now spec only affects your foward velocity, not your sliding
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r11323 | hellcatv | 2007-08-23 10:36:40 +0800 (Thu, 23 Aug 2007) | 1 line

now we can ease up on the limits for spec
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r11322 | hellcatv | 2007-08-23 10:36:16 +0800 (Thu, 23 Aug 2007) | 1 line

new spec mode multiplies in direction you face rather than direction you slide
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r11321 | safemode | 2007-08-23 07:29:32 +0800 (Thu, 23 Aug 2007) | 1 line

Missed an extra bracket, sorry (sync to safemode branch -r11320)
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r11320 | safemode | 2007-08-23 07:26:23 +0800 (Thu, 23 Aug 2007) | 1 line

stupid extra bracket
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r11319 | safemode | 2007-08-23 07:09:54 +0800 (Thu, 23 Aug 2007) | 1 line

sync to safemode branch -r11318, use DDS when mipmaps are disabled, not segfault
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r11318 | safemode | 2007-08-23 07:06:53 +0800 (Thu, 23 Aug 2007) | 1 line

Make low-quality mode happy with DDS loading code
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r11317 | hellcatv | 2007-08-22 19:05:59 +0800 (Wed, 22 Aug 2007) | 1 line

new warp values
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r11316 | jacks | 2007-08-22 18:57:38 +0800 (Wed, 22 Aug 2007) | 1 line

Assorted and sundry SPEC tweaks. New binary for testing.
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r11315 | hellcatv | 2007-08-22 18:46:31 +0800 (Wed, 22 Aug 2007) | 1 line

more conservative about turning on spec when speed is high...also turn off high speed flight near surface
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r11314 | hellcatv | 2007-08-22 18:43:23 +0800 (Wed, 22 Aug 2007) | 1 line

more conservative about turning on spec when speed is high...also turn off high speed flight near surface
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r11313 | hellcatv | 2007-08-22 18:16:54 +0800 (Wed, 22 Aug 2007) | 1 line

fixed constness issues... also allow you to autopilot out of planetary landing zones at high speed...and the whole can of worms that comes with that
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r11312 | jacks | 2007-08-22 16:56:16 +0800 (Wed, 22 Aug 2007) | 1 line

SPEC tweaks, VC8 project updated
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r11311 | jacks | 2007-08-22 16:55:50 +0800 (Wed, 22 Aug 2007) | 1 line

SPEC tweaks, VC8 project updated
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r11310 | jacks | 2007-08-22 16:55:33 +0800 (Wed, 22 Aug 2007) | 1 line

SPEC tweaks, VC8 project updated
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r11309 | danielrh | 2007-08-22 11:40:46 +0800 (Wed, 22 Aug 2007) | 1 line

DXT1 support for textures
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r11308 | safemode | 2007-08-22 10:46:03 +0800 (Wed, 22 Aug 2007) | 1 line

More animation compression to dxt1 rgb
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r11307 | safemode | 2007-08-22 09:50:25 +0800 (Wed, 22 Aug 2007) | 1 line

Remove alpha channel from background loading image
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r11306 | safemode | 2007-08-22 09:39:23 +0800 (Wed, 22 Aug 2007) | 1 line

thrust animation should be dxt1 rgb as well
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r11305 | safemode | 2007-08-22 09:28:01 +0800 (Wed, 22 Aug 2007) | 1 line

blink animation should be DXT1 RGB too
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r11304 | safemode | 2007-08-22 09:23:48 +0800 (Wed, 22 Aug 2007) | 1 line

DXT1 rgb is more appropriate for explosion animations, sorry bout that
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r11303 | safemode | 2007-08-22 09:16:44 +0800 (Wed, 22 Aug 2007) | 1 line

resync to safemode branch -r11302, DXT1 rgb support
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r11302 | safemode | 2007-08-22 09:11:29 +0800 (Wed, 22 Aug 2007) | 1 line

Resync to svn head -r11301
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r11301 | safemode | 2007-08-22 08:33:43 +0800 (Wed, 22 Aug 2007) | 1 line

Add DXT1 RGB support
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r11300 | ace123 | 2007-08-22 08:02:58 +0800 (Wed, 22 Aug 2007) | 1 line

Some networking fixes... respawn now works.
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r11299 | safemode | 2007-08-21 13:27:33 +0800 (Tue, 21 Aug 2007) | 1 line

DDS-ified animation textures. DXT5 with mipmaps
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r11298 | hellcatv | 2007-08-21 12:07:18 +0800 (Tue, 21 Aug 2007) | 1 line

big planets now appear closer by their radius to the algorithm when it decides if it can just piledrive thorugh
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r11297 | safemode | 2007-08-21 12:00:20 +0800 (Tue, 21 Aug 2007) | 1 line

Resync to safemode branch -r11296. Beta full hardware dds texture support
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r11296 | safemode | 2007-08-21 11:52:56 +0800 (Tue, 21 Aug 2007) | 1 line

Sync to svn head 11294
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r11295 | safemode | 2007-08-21 11:40:37 +0800 (Tue, 21 Aug 2007) | 1 line

Too quick to commit,  Needed to define i for level
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r11294 | safemode | 2007-08-21 11:35:13 +0800 (Tue, 21 Aug 2007) | 1 line

Missed an variable
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r11293 | safemode | 2007-08-21 11:32:28 +0800 (Tue, 21 Aug 2007) | 1 line

assume mipmap info from dds files
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r11292 | hellcatv | 2007-08-21 09:54:28 +0800 (Tue, 21 Aug 2007) | 1 line

fixed things to be endiansafe
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r11291 | safemode | 2007-08-21 08:51:14 +0800 (Tue, 21 Aug 2007) | 1 line

General Cleanups
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r11290 | safemode | 2007-08-20 11:28:00 +0800 (Mon, 20 Aug 2007) | 1 line

Initial DDS hardware passthrough
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r11289 | ace123 | 2007-08-19 07:37:56 +0800 (Sun, 19 Aug 2007) | 1 line

Networking EXE's commit on Windows.
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r11288 | ace123 | 2007-08-19 06:53:46 +0800 (Sun, 19 Aug 2007) | 2 lines

More network fixes.  Still a few crashes remain.

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r11287 | safemode | 2007-08-19 01:48:50 +0800 (Sun, 19 Aug 2007) | 1 line

Resync to HEAD -r11286
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r11286 | ace123 | 2007-08-18 17:00:21 +0800 (Sat, 18 Aug 2007) | 2 lines

Fixed music thread-saftey problem by using FILE*

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r11285 | ace123 | 2007-08-18 09:37:36 +0800 (Sat, 18 Aug 2007) | 2 lines

Networking works on Windows.
Added screen to display the local IP address.
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r11284 | ace123 | 2007-08-18 05:47:10 +0800 (Sat, 18 Aug 2007) | 1 line

Got new texture compression code compiling under Windows.
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r11283 | hellcatv | 2007-08-18 04:51:35 +0800 (Sat, 18 Aug 2007) | 1 line

made autopilot stop if theres any chance you could hit the target...also fixed bug if you are asked to dock with self
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r11282 | safemode | 2007-08-17 19:21:07 +0800 (Fri, 17 Aug 2007) | 1 line

resync to safemode branch -r11281, fix possible double erase bug
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r11281 | safemode | 2007-08-17 19:19:14 +0800 (Fri, 17 Aug 2007) | 1 line

fix possible bug with unitcollection::erase if passed iterator deref to NULL
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r11280 | safemode | 2007-08-17 19:15:40 +0800 (Fri, 17 Aug 2007) | 1 line

Huge sync to svn head -r11279
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r11279 | ace123 | 2007-08-17 12:16:44 +0800 (Fri, 17 Aug 2007) | 2 lines

Added old collection... Made it modular, so you can choose in collection.h

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r11278 | hellcatv | 2007-08-17 11:24:26 +0800 (Fri, 17 Aug 2007) | 1 line

PurgeZeroFlightGroups is now in C++
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r11277 | hellcatv | 2007-08-17 11:24:00 +0800 (Fri, 17 Aug 2007) | 1 line

PurgeZeroFlightGroups is now in C++
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r11276 | hellcatv | 2007-08-17 09:27:42 +0800 (Fri, 17 Aug 2007) | 1 line

silly: lets users kick in afterburners on autopilot by having flightmode engaged.... 
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r11275 | hellcatv | 2007-08-17 09:10:42 +0800 (Fri, 17 Aug 2007) | 1 line

prevented crash when trying to repair damaged escape pod...it's just not possible--these things are made to throw away--actually artists need to go ahead and make us a good ole .blank for it
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r11274 | hellcatv | 2007-08-17 08:34:27 +0800 (Fri, 17 Aug 2007) | 1 line

fixed lots of uninitialized variables that valgrind found
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r11273 | hellcatv | 2007-08-17 08:32:49 +0800 (Fri, 17 Aug 2007) | 1 line

looks at your acceleration before asserting that you can actually keep your thrusters pumped while you move towards spec...if you're a hog, you have to stop and do various course corrections
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r11272 | ace123 | 2007-08-17 08:30:11 +0800 (Fri, 17 Aug 2007) | 2 lines

Removed all uses of weak_ptr, attempted to fix crash on bad packet header.

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r11271 | ace123 | 2007-08-17 07:16:44 +0800 (Fri, 17 Aug 2007) | 2 lines

Made collision system always collide AI units if there is no camera.

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r11270 | fadookie | 2007-08-16 19:14:24 +0800 (Thu, 16 Aug 2007) | 2 lines

Hyena: made glowmap, HUD image, engine placements, lightened materials. Removing old "leokat" media.

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r11269 | ace123 | 2007-08-16 18:38:21 +0800 (Thu, 16 Aug 2007) | 7 lines

A few quick modifications to network code... need to sleep now.  Pretty much works with simple multiplayer games.
Fixed loading menus... made them handle errors cleanly without exiting the game.
NetServer now runs without an account server, asking the client to select a ship.
Cleaned up some stupid bugs in socket code... especially wrt socket error/closing.
Made it reuse UDP sockets with a pool... seems to not be able to close and then reopen them.
There's probably more...

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r11268 | fadookie | 2007-08-16 18:22:40 +0800 (Thu, 16 Aug 2007) | 2 lines

Adding Relaysat by Strangelet.

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r11267 | fadookie | 2007-08-16 15:14:05 +0800 (Thu, 16 Aug 2007) | 2 lines

Better docking points for factory.

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r11266 | safemode | 2007-08-16 11:21:16 +0800 (Thu, 16 Aug 2007) | 1 line

Sync to safemode branch -r11265, Beta DDS loading support, minor collection changes.
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r11265 | safemode | 2007-08-16 11:16:49 +0800 (Thu, 16 Aug 2007) | 1 line

Minor collection changes, Beta DDS file loading support
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r11264 | safemode | 2007-08-16 11:15:47 +0800 (Thu, 16 Aug 2007) | 1 line

sync to svn head 11262
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r11263 | fadookie | 2007-08-16 08:21:19 +0800 (Thu, 16 Aug 2007) | 2 lines

Better (but far from perfect) docking clamps for factory.

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r11262 | jacks | 2007-08-16 04:13:08 +0800 (Thu, 16 Aug 2007) | 1 line

Fixes for assorted compiler warnings.
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r11261 | jacks | 2007-08-15 16:59:10 +0800 (Wed, 15 Aug 2007) | 3 lines

Binary with sound fixes, dereferencing count fix, etc. from tonight's other commits
Naming in Cephid_17.system
Stronger interdiction factor for jump points.
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r11260 | hellcatv | 2007-08-15 16:27:40 +0800 (Wed, 15 Aug 2007) | 1 line

made auto long haul termination more robust and fixed warts by making the global FlyByKeyboard::inauto only looked at by the keybinding, not the actual code
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r11259 | hellcatv | 2007-08-15 15:25:14 +0800 (Wed, 15 Aug 2007) | 1 line

allow music sounds to change independently from sound FX
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r11258 | hellcatv | 2007-08-15 13:51:34 +0800 (Wed, 15 Aug 2007) | 1 line

fixed windows refcounting for sounds
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r11257 | hellcatv | 2007-08-15 13:40:23 +0800 (Wed, 15 Aug 2007) | 1 line

made jump damage configurable
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r11256 | hellcatv | 2007-08-15 10:56:58 +0800 (Wed, 15 Aug 2007) | 1 line

seem to fixed alloc problem on linux--now for windoze...hmm why is windows returning an alerror there
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r11255 | hellcatv | 2007-08-15 10:51:46 +0800 (Wed, 15 Aug 2007) | 1 line

merged commit 11254 into head
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r11254 | hellcatv | 2007-08-15 10:51:21 +0800 (Wed, 15 Aug 2007) | 1 line

turn off sounds too far away
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r11253 | hellcatv | 2007-08-15 09:53:18 +0800 (Wed, 15 Aug 2007) | 1 line

merged commit 11252 into head
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r11252 | hellcatv | 2007-08-15 09:52:33 +0800 (Wed, 15 Aug 2007) | 1 line

made explosion closeness configurable...defaults to 80% closer than it should be
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r11251 | hellcatv | 2007-08-15 09:48:51 +0800 (Wed, 15 Aug 2007) | 1 line

fixed memory leak in music
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r11250 | hellcatv | 2007-08-15 09:48:34 +0800 (Wed, 15 Aug 2007) | 1 line

nailed memory leak in music.cpp
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r11249 | hellcatv | 2007-08-15 09:33:47 +0800 (Wed, 15 Aug 2007) | 1 line

merged commit 11248 into head
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r11248 | hellcatv | 2007-08-15 09:31:54 +0800 (Wed, 15 Aug 2007) | 1 line

removed jitter frmo autopiloting away from a base... also made it so you can dock to autogend bases
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r11247 | fadookie | 2007-08-14 21:14:21 +0800 (Tue, 14 Aug 2007) | 2 lines

New Cargo model from Strangelet. Middle LOD only until we figure out what's up with LODs. Semi-working random texture picker. First try to create seperate generic cargo units for Aera and Rlaan. Removed ancient cargo model. New testing mission/system set ideal for HUD image creation.

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r11246 | ace123 | 2007-08-14 17:51:49 +0800 (Tue, 14 Aug 2007) | 2 lines

Added startRandom option to start at a random frame

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r11245 | hellcatv | 2007-08-14 17:07:41 +0800 (Tue, 14 Aug 2007) | 2 lines

some python opts

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r11244 | hellcatv | 2007-08-14 16:56:10 +0800 (Tue, 14 Aug 2007) | 1 line

got purge of landed ships in fg down... now we have a perf problem--goodie-- 
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r11243 | jacks | 2007-08-14 16:44:16 +0800 (Tue, 14 Aug 2007) | 1 line

Reducing Cephid_17 criminal element quota
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r11242 | hellcatv | 2007-08-14 16:43:28 +0800 (Tue, 14 Aug 2007) | 1 line

merge from vegastrike_4_4 branch of 11238,11239 and 11240
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r11241 | hellcatv | 2007-08-14 16:39:29 +0800 (Tue, 14 Aug 2007) | 1 line

random encounters no longer launches ships near planets
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r11240 | hellcatv | 2007-08-14 16:16:56 +0800 (Tue, 14 Aug 2007) | 1 line

spec interdictions are ignored when compating nearest spec
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r11239 | hellcatv | 2007-08-14 16:04:23 +0800 (Tue, 14 Aug 2007) | 1 line

make you go perpendicular until you are at least 80 spec...then start to interpolate
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r11238 | hellcatv | 2007-08-14 15:23:27 +0800 (Tue, 14 Aug 2007) | 1 line

made autopilot deactivate itself when you are close
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r11237 | jacks | 2007-08-14 15:20:12 +0800 (Tue, 14 Aug 2007) | 1 line

More robust spec interdiction settings for bases
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r11236 | jacks | 2007-08-13 17:56:10 +0800 (Mon, 13 Aug 2007) | 1 line

can now pick the menu --> game interstitial screen at random from a space separated list of animations
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r11235 | fadookie | 2007-08-13 17:07:07 +0800 (Mon, 13 Aug 2007) | 2 lines

Adding Koala (working name Lightship) by Strangelet

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r11234 | jacks | 2007-08-13 16:28:06 +0800 (Mon, 13 Aug 2007) | 1 line

Particle Beam in wrong sale category.
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r11233 | jacks | 2007-08-13 16:01:51 +0800 (Mon, 13 Aug 2007) | 1 line

Doh. ASAP now turns off SPEC when disengaged, if SPEC is on.
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r11232 | jacks | 2007-08-13 16:01:04 +0800 (Mon, 13 Aug 2007) | 1 line

Doh. ASAP now turns off SPEC when disengaged, if SPEC is on.
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r11231 | jacks | 2007-08-13 15:38:49 +0800 (Mon, 13 Aug 2007) | 1 line

Sound, New_Game fixes, synch issues between 4_4, trunk resolved
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r11230 | jacks | 2007-08-13 15:29:36 +0800 (Mon, 13 Aug 2007) | 1 line

merge of recent ASAP enhancements from 4_4
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r11229 | fadookie | 2007-08-13 14:24:34 +0800 (Mon, 13 Aug 2007) | 2 lines

Fixing Dirge (needs more work post-release), committing some bump maps for posterity, updated art for Ryder's aeran laser turret.

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r11228 | jacks | 2007-08-13 10:11:16 +0800 (Mon, 13 Aug 2007) | 1 line

more unit polishing.
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r11227 | jacks | 2007-08-13 06:38:08 +0800 (Mon, 13 Aug 2007) | 1 line

binary and config for new ASAP testing
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r11226 | hellcatv | 2007-08-13 03:15:55 +0800 (Mon, 13 Aug 2007) | 1 line

made it so you can autopilot to units without a spec interdictor
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r11225 | hellcatv | 2007-08-13 01:15:58 +0800 (Mon, 13 Aug 2007) | 1 line

briefing only necessary in briefings
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r11224 | jacks | 2007-08-12 14:34:23 +0800 (Sun, 12 Aug 2007) | 1 line

ASAP enhancements
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r11223 | ace123 | 2007-08-12 10:49:37 +0800 (Sun, 12 Aug 2007) | 2 lines

Added filename variable... fixes compile errors

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r11222 | jacks | 2007-08-12 06:29:46 +0800 (Sun, 12 Aug 2007) | 1 line

ASAP enhancements.
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r11221 | ace123 | 2007-08-12 03:06:54 +0800 (Sun, 12 Aug 2007) | 2 lines

Merged jacks's changes in vegastrike_4_4 branch: -r 11212:11218

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r11220 | jacks | 2007-08-11 19:16:27 +0800 (Sat, 11 Aug 2007) | 1 line

nicer atmosphere
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r11219 | jacks | 2007-08-11 19:07:29 +0800 (Sat, 11 Aug 2007) | 1 line

additional interstitials 
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r11218 | jacks | 2007-08-11 18:20:13 +0800 (Sat, 11 Aug 2007) | 2 lines

fixed crippling weapons so they drain your power efficiency (resembled by life support)...
also changed velocity to be in terms of C and reflect your spec mul
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r11217 | jacks | 2007-08-11 18:20:06 +0800 (Sat, 11 Aug 2007) | 3 lines

made the crippler more powerful
committed the new disabling code
changed vegastrike.config to do useful things
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r11216 | jacks | 2007-08-11 17:55:38 +0800 (Sat, 11 Aug 2007) | 1 line

made it so that ships launched in systems with autogend bases do not cluster around sun
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r11215 | jacks | 2007-08-11 17:00:25 +0800 (Sat, 11 Aug 2007) | 1 line

jump points no longer spawn so close to planets in autogen systems
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r11214 | jacks | 2007-08-11 16:59:02 +0800 (Sat, 11 Aug 2007) | 1 line

bases gen farther out with a minimum
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r11213 | jacks | 2007-08-11 13:53:51 +0800 (Sat, 11 Aug 2007) | 1 line

Allow targeting friendly mission units as navpoints as well as with the 'mission target key'...also fixed star streaks when you had stopped
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r11212 | jacks | 2007-08-11 13:53:49 +0800 (Sat, 11 Aug 2007) | 1 line

Allow targeting friendly mission units as navpoints as well as with the 'mission target key'
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r11211 | safemode | 2007-08-11 12:47:32 +0800 (Sat, 11 Aug 2007) | 1 line

straggler from previous revert back to -r11186
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r11210 | safemode | 2007-08-11 12:42:50 +0800 (Sat, 11 Aug 2007) | 1 line

merge to svn head -r11186:11209
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r11209 | safemode | 2007-08-11 12:38:38 +0800 (Sat, 11 Aug 2007) | 1 line

Revert previous changes -r11204, removal of remove() caused too many bugs with iterators on a stack
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r11208 | jacks | 2007-08-11 12:38:30 +0800 (Sat, 11 Aug 2007) | 1 line

placeholkders for missing mstandnames
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r11207 | safemode | 2007-08-11 12:29:48 +0800 (Sat, 11 Aug 2007) | 1 line

fix dereferencing end() bug in UnitCollection::unreg()
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r11206 | jacks | 2007-08-11 12:21:44 +0800 (Sat, 11 Aug 2007) | 1 line

SPEC interdiction for bases
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r11205 | jacks | 2007-08-11 12:05:48 +0800 (Sat, 11 Aug 2007) | 1 line

Mission Units don't spawn in your path... if they would otherwise spawn in your path they spawn...more to the side...more to the side
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r11204 | safemode | 2007-08-11 10:41:14 +0800 (Sat, 11 Aug 2007) | 1 line

fix to UnitCollection::unreg dereferencing end(), removal of un_iter::remove() use UnitCollection::erase(&un_iter), code-cleanups, reduce particles
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r11203 | jacks | 2007-08-11 10:06:30 +0800 (Sat, 11 Aug 2007) | 1 line

no more warnings for the main menu about null units
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r11202 | jacks | 2007-08-11 08:12:36 +0800 (Sat, 11 Aug 2007) | 1 line

news prints real uniut name not the key
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r11201 | jacks | 2007-08-11 05:56:35 +0800 (Sat, 11 Aug 2007) | 1 line

Made missions use the actual unit identifier in unit.py rather than getName or getFullname--this will decorate them with the appropriate fg number if necessary
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r11200 | jacks | 2007-08-11 03:47:35 +0800 (Sat, 11 Aug 2007) | 1 line

fixed it so you don't universe.greet None units
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r11199 | jacks | 2007-08-11 03:39:11 +0800 (Sat, 11 Aug 2007) | 1 line

made it so no duplicate patrol points
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r11198 | jacks | 2007-08-11 03:34:33 +0800 (Sat, 11 Aug 2007) | 1 line

you have to go somewhere and escort must be close rather than escort having to go somewhere with or without you....
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r11197 | jacks | 2007-08-11 03:32:55 +0800 (Sat, 11 Aug 2007) | 1 line

updated with some better timing and delayed objective printouts
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r11196 | safemode | 2007-08-07 08:50:35 +0800 (Tue, 07 Aug 2007) | 1 line

Fix capitalization of Beholder
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r11195 | ace123 | 2007-08-06 15:51:25 +0800 (Mon, 06 Aug 2007) | 6 lines

A whole lot of cleanup in snapshots.
Units are now broadcast when they are added to the system as well as when a client joins.
System files are now properly sent using the Vsnet Download Manager Client.
Server does not regenerate the system files upon each reload.
Added NB_ debug info to netbuffers so that they can display errors when they happen instead of when the data stream runs out of room, and so that debugging is much easier.

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r11194 | pyramid3d | 2007-08-06 06:15:18 +0800 (Mon, 06 Aug 2007) | 1 line

replaced old forest texture with strangelets temperate?col
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r11193 | pyramid3d | 2007-08-06 05:32:30 +0800 (Mon, 06 Aug 2007) | 1 line

renamed molton_iron to molten2
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r11192 | pyramid3d | 2007-08-06 05:31:55 +0800 (Mon, 06 Aug 2007) | 1 line

renamed molton_iron to molten2
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r11191 | pyramid3d | 2007-08-06 05:28:01 +0800 (Mon, 06 Aug 2007) | 1 line

replaced old forest texture with strangelets tropical?col; added missing forest_methane texture
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r11190 | pyramid3d | 2007-08-05 23:02:27 +0800 (Sun, 05 Aug 2007) | 1 line

cleaning obsolete Lava.jpg
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r11189 | pyramid3d | 2007-08-05 22:52:30 +0800 (Sun, 05 Aug 2007) | 1 line

replaced old Lava.png texture with strangelets magma1col
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r11188 | fadookie | 2007-08-05 19:57:59 +0800 (Sun, 05 Aug 2007) | 2 lines

Adding WIP Strangelet planet stuff and handing the rest off to Pyramid. Also added blank white background to assist in hud image production.

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r11187 | safemode | 2007-08-05 08:18:18 +0800 (Sun, 05 Aug 2007) | 1 line

Resync to safemode branch -r11186, un_iter::advance() now faster than old
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r11186 | safemode | 2007-08-05 08:05:45 +0800 (Sun, 05 Aug 2007) | 1 line

More speedups to UnitCollection
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r11185 | safemode | 2007-08-03 12:53:10 +0800 (Fri, 03 Aug 2007) | 1 line

resync to safemode branch -r11184, drastic speed increase to UnitCollection
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r11184 | safemode | 2007-08-03 12:29:57 +0800 (Fri, 03 Aug 2007) | 1 line

drastic speed improvements to UnitCollection
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r11183 | safemode | 2007-08-03 12:27:11 +0800 (Fri, 03 Aug 2007) | 1 line

Resync to trunk, -r11182
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r11182 | pyramid3d | 2007-08-03 06:18:06 +0800 (Fri, 03 Aug 2007) | 1 line

new moletn texture and added missing molton_iron texture
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r11181 | pyramid3d | 2007-08-03 06:01:59 +0800 (Fri, 03 Aug 2007) | 1 line

replaced red_rocky textures with higher resolution one
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r11180 | pyramid3d | 2007-08-03 05:55:02 +0800 (Fri, 03 Aug 2007) | 1 line

replaced Lava1/2 textures with higher resolution ones
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r11179 | pyramid3d | 2007-08-03 05:42:01 +0800 (Fri, 03 Aug 2007) | 1 line

replaced j_class textures with higher resolution ones
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r11178 | pyramid3d | 2007-08-03 05:20:05 +0800 (Fri, 03 Aug 2007) | 1 line

new desert texture for jacobs in redemption/bernards_star
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r11177 | pyramid3d | 2007-08-02 06:45:49 +0800 (Thu, 02 Aug 2007) | 1 line

replaced previous rock textures with higher resolution ones 
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r11176 | fadookie | 2007-07-31 20:33:38 +0800 (Tue, 31 Jul 2007) | 2 lines

Adding/shuffling factional textures from Strangelet. Redid Agricultural station with missing textures. Fixed Gasmine, still needs work. Adding dummy units for various things (thanks loki.)

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r11175 | ace123 | 2007-07-31 05:37:55 +0800 (Tue, 31 Jul 2007) | 2 lines

Fixed Heavy_Ion_Beam -> HeavyIonBeam

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r11174 | ace123 | 2007-07-31 05:32:25 +0800 (Tue, 31 Jul 2007) | 2 lines

Made drawing the target system configurable by config boolean "graphics","hud","drawTargetSystem","false"

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r11173 | fadookie | 2007-07-30 20:57:28 +0800 (Mon, 30 Jul 2007) | 2 lines

Hawking by Oblivion- not perfect but I want to get it in. Guessing at faction textures. Textures had to be sized down, originals are included. Includes dummy unit with first try at engine placement.

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r11172 | ace123 | 2007-07-30 17:12:09 +0800 (Mon, 30 Jul 2007) | 2 lines

GTK 2 vssetup anyone?

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r11171 | pyramid3d | 2007-07-30 06:44:01 +0800 (Mon, 30 Jul 2007) | 1 line

added missing desertwater texture
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r11170 | pyramid3d | 2007-07-30 03:30:11 +0800 (Mon, 30 Jul 2007) | 1 line

added missing m_class10 texture
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r11169 | safemode | 2007-07-29 22:54:01 +0800 (Sun, 29 Jul 2007) | 1 line

resync to safemode branch -r11168, includes many little important fixes
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r11168 | safemode | 2007-07-29 22:37:28 +0800 (Sun, 29 Jul 2007) | 1 line

build warning fix
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r11167 | safemode | 2007-07-29 22:16:18 +0800 (Sun, 29 Jul 2007) | 1 line

Fix removed begin iter bug and privatization fixes
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r11166 | safemode | 2007-07-29 22:15:06 +0800 (Sun, 29 Jul 2007) | 1 line

resync to trunk 11165
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r11165 | ace123 | 2007-07-29 17:41:19 +0800 (Sun, 29 Jul 2007) | 2 lines

Got upgrading working.  Made server return credits on a failed transaction.

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r11164 | pyramid3d | 2007-07-29 05:09:35 +0800 (Sun, 29 Jul 2007) | 1 line

replacement of k_class texture
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r11163 | pyramid3d | 2007-07-29 00:35:34 +0800 (Sun, 29 Jul 2007) | 1 line

replacement of j_class textures
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r11162 | pyramid3d | 2007-07-29 00:12:32 +0800 (Sun, 29 Jul 2007) | 1 line

replacement of Lava textures
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r11161 | pyramid3d | 2007-07-28 23:18:26 +0800 (Sat, 28 Jul 2007) | 1 line

improved compression of Dirt1 texture
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r11160 | pyramid3d | 2007-07-28 23:16:06 +0800 (Sat, 28 Jul 2007) | 1 line

improved compression of Dirt texture
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r11159 | pyramid3d | 2007-07-28 22:57:05 +0800 (Sat, 28 Jul 2007) | 1 line

replaced red_rocky texture
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r11158 | pyramid3d | 2007-07-28 22:52:17 +0800 (Sat, 28 Jul 2007) | 1 line

replaced rocky textures
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r11157 | pyramid3d | 2007-07-28 10:55:50 +0800 (Sat, 28 Jul 2007) | 1 line

replacement of Dirt1 texture
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r11156 | pyramid3d | 2007-07-28 10:43:53 +0800 (Sat, 28 Jul 2007) | 1 line

preliminary replacement of Dirt texture
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r11155 | safemode | 2007-07-27 14:01:21 +0800 (Fri, 27 Jul 2007) | 1 line

Privative UnitCollection members
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r11154 | safemode | 2007-07-27 13:20:35 +0800 (Fri, 27 Jul 2007) | 1 line

minor fix to obscolete vslauncher, make valgrind happy on testcollection
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r11153 | safemode | 2007-07-27 11:41:00 +0800 (Fri, 27 Jul 2007) | 1 line

Resync to safemode branch 11151, includes fixes to Unitcollection
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r11152 | safemode | 2007-07-27 11:36:00 +0800 (Fri, 27 Jul 2007) | 1 line

resync to svn trunk -r11149
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r11151 | safemode | 2007-07-27 11:30:49 +0800 (Fri, 27 Jul 2007) | 1 line

Further fixes to UnitCollection, list never removed iterators
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r11150 | safemode | 2007-07-27 08:36:50 +0800 (Fri, 27 Jul 2007) | 1 line

Remove unecessary static vector of Units
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r11149 | ace123 | 2007-07-26 15:22:43 +0800 (Thu, 26 Jul 2007) | 2 lines

Buying/selling cargo now works between client+server

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r11148 | ace123 | 2007-07-26 08:49:36 +0800 (Thu, 26 Jul 2007) | 2 lines

Killed stupid traceback every frame.

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r11147 | safemode | 2007-07-26 08:05:04 +0800 (Thu, 26 Jul 2007) | 1 line

resync to safemode branch -r11145, bugfixes to unitcollection
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r11146 | safemode | 2007-07-26 08:04:20 +0800 (Thu, 26 Jul 2007) | 1 line

bugfixes to UnitCollection
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r11145 | safemode | 2007-07-26 07:28:27 +0800 (Thu, 26 Jul 2007) | 1 line

Resync safemode branch -r11144, build warnings Part2
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r11144 | safemode | 2007-07-26 07:26:30 +0800 (Thu, 26 Jul 2007) | 1 line

Build warnings part 2 cleanup
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r11143 | safemode | 2007-07-25 11:14:00 +0800 (Wed, 25 Jul 2007) | 1 line

Remove build warnings Part 1, resync safemode branch -r11142
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r11142 | safemode | 2007-07-25 11:12:13 +0800 (Wed, 25 Jul 2007) | 1 line

Remove Build warnings
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r11141 | safemode | 2007-07-25 10:21:52 +0800 (Wed, 25 Jul 2007) | 1 line

resync to safemode branch -r11140, fix null pointer bug and other issues
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r11140 | safemode | 2007-07-25 10:19:18 +0800 (Wed, 25 Jul 2007) | 1 line

fix NULL pointer bug and bad use of cleanup()
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r11139 | safemode | 2007-07-24 12:10:23 +0800 (Tue, 24 Jul 2007) | 1 line

resync to safemode branch -r11138: UnitCollection updates.
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r11138 | safemode | 2007-07-24 11:51:57 +0800 (Tue, 24 Jul 2007) | 1 line

UnitCollection revamp, performance enhancements and fixes
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r11137 | safemode | 2007-07-24 11:47:48 +0800 (Tue, 24 Jul 2007) | 1 line

Resync to svn head -r11135
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r11136 | jacks | 2007-07-24 02:29:11 +0800 (Tue, 24 Jul 2007) | 1 line

Assorted bugfixes and cosmetic improvements (see source file logs for details)
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r11135 | jacks | 2007-07-24 02:23:19 +0800 (Tue, 24 Jul 2007) | 1 line

fixed botched mirroring of 4_4 guns&ammo bugfix
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r11134 | jacks | 2007-07-23 15:32:36 +0800 (Mon, 23 Jul 2007) | 1 line

Cosmetic touchups.
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r11133 | jacks | 2007-07-23 13:28:51 +0800 (Mon, 23 Jul 2007) | 1 line

More useful base names (typo fix)
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r11132 | jacks | 2007-07-23 13:22:29 +0800 (Mon, 23 Jul 2007) | 1 line

More useful base names (typo fix)
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r11131 | jacks | 2007-07-23 13:06:14 +0800 (Mon, 23 Jul 2007) | 1 line

No more post-mortem docking after crashing into planets.
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r11130 | jacks | 2007-07-23 10:46:28 +0800 (Mon, 23 Jul 2007) | 1 line

Star streaks back on, at reduced magnitude, and Sol is stellar-depopulated.
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r11129 | jacks | 2007-07-23 09:11:17 +0800 (Mon, 23 Jul 2007) | 3 lines

changes from 4_4:

Fix for sold weapons in upgrade list, removal of XXX* tags
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r11128 | jacks | 2007-07-23 07:48:18 +0800 (Mon, 23 Jul 2007) | 1 line

remove XXX* tags as intended.
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r11127 | jacks | 2007-07-23 07:36:03 +0800 (Mon, 23 Jul 2007) | 1 line

Fixes bug where weapons that had already been sold still appeared in the for-sale list in the upgrade screen.  Unrelated sell-side bugs in guns&ammo code fixed.
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r11126 | hellcatv | 2007-07-23 04:14:52 +0800 (Mon, 23 Jul 2007) | 2 lines

always use current weapon set for player ships when computing itts

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r11125 | hellcatv | 2007-07-23 04:13:05 +0800 (Mon, 23 Jul 2007) | 1 line

fixed ITTS option...and other........options
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r11124 | ace123 | 2007-07-21 16:56:57 +0800 (Sat, 21 Jul 2007) | 1 line

Windows compiling fixes, and new Python 2.5.1 DLL
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r11123 | ace123 | 2007-07-21 07:46:45 +0800 (Sat, 21 Jul 2007) | 2 lines

11123 Fixed compile error... silly me.

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r11122 | ace123 | 2007-07-21 07:29:15 +0800 (Sat, 21 Jul 2007) | 2 lines

Multiplayer support from main menu.

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r11121 | hellcatv | 2007-07-21 05:07:13 +0800 (Sat, 21 Jul 2007) | 1 line

tractorability mask not used for nonplayers--otherwise it would be called something else
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r11120 | hellcatv | 2007-07-21 05:07:04 +0800 (Sat, 21 Jul 2007) | 1 line

tractorability mask not used for nonplayers--otherwise it would be called something else
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r11119 | hellcatv | 2007-07-20 20:09:33 +0800 (Fri, 20 Jul 2007) | 1 line

loads | songs in right order
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r11118 | hellcatv | 2007-07-20 20:09:21 +0800 (Fri, 20 Jul 2007) | 1 line

loads | songs in right order
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r11117 | hellcatv | 2007-07-20 06:48:16 +0800 (Fri, 20 Jul 2007) | 1 line

splash screen loading
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r11116 | hellcatv | 2007-07-20 06:48:10 +0800 (Fri, 20 Jul 2007) | 1 line

splash screen laoding
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r11115 | hellcatv | 2007-07-20 02:54:03 +0800 (Fri, 20 Jul 2007) | 1 line

no huge loud sound
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r11114 | hellcatv | 2007-07-20 02:53:50 +0800 (Fri, 20 Jul 2007) | 1 line

no huge loud sound
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r11113 | hellcatv | 2007-07-19 18:41:58 +0800 (Thu, 19 Jul 2007) | 1 line

better sound ordering...wait to stop...allow for a small sound cache of sounds that must load quick
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r11112 | hellcatv | 2007-07-19 18:41:55 +0800 (Thu, 19 Jul 2007) | 1 line

better sound ordering...wait to stop...allow for a small sound cache of sounds that must load quick
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r11111 | ace123 | 2007-07-19 13:02:12 +0800 (Thu, 19 Jul 2007) | 2 lines

Made generate_dyn_universe not generate a new universe for main menu.

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r11110 | safemode | 2007-07-18 17:56:20 +0800 (Wed, 18 Jul 2007) | 1 line

sync to svn head 11109
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r11109 | safemode | 2007-07-18 17:48:48 +0800 (Wed, 18 Jul 2007) | 1 line

Workaround for python bug if using hanging iterators
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r11108 | ace123 | 2007-07-18 15:36:00 +0800 (Wed, 18 Jul 2007) | 2 lines

Merged my changes from 11104:11107

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r11107 | ace123 | 2007-07-18 15:01:41 +0800 (Wed, 18 Jul 2007) | 2 lines

Cleaned up printf's, repair fixes, moved PythonUnitIter to _generic.

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r11106 | ace123 | 2007-07-18 14:59:36 +0800 (Wed, 18 Jul 2007) | 2 lines

Added debug library... should clean up messages a lot.

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r11105 | ace123 | 2007-07-18 14:33:36 +0800 (Wed, 18 Jul 2007) | 2 lines

A little fixing up of Halleck's gas giant planet.

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r11104 | fadookie | 2007-07-18 14:21:55 +0800 (Wed, 18 Jul 2007) | 2 lines

Forgot to commit background for CoJL's Gas base.

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r11103 | hellcatv | 2007-07-18 14:04:57 +0800 (Wed, 18 Jul 2007) | 2 lines

merged revision 11094 of vegastrike minus STL unit iterators to vegastrike

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r11102 | hellcatv | 2007-07-18 14:02:58 +0800 (Wed, 18 Jul 2007) | 2 lines

added branch for the vs release

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r11101 | safemode | 2007-07-18 11:47:26 +0800 (Wed, 18 Jul 2007) | 1 line

resync to svn head 11100
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r11100 | safemode | 2007-07-18 09:55:48 +0800 (Wed, 18 Jul 2007) | 1 line

sync from safemode branch -r11099: fix evil orbiting base bug
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r11099 | safemode | 2007-07-18 09:52:54 +0800 (Wed, 18 Jul 2007) | 1 line

fix evil stuck on you bug, thanks patrick
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r11098 | danielrh | 2007-07-18 09:37:01 +0800 (Wed, 18 Jul 2007) | 1 line

fixed the max attackers problem... could even occur here--where a iterator needs to be reset after jump
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r11097 | danielrh | 2007-07-18 09:35:46 +0800 (Wed, 18 Jul 2007) | 1 line

fixed loop in win debug
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r11096 | safemode | 2007-07-18 09:20:44 +0800 (Wed, 18 Jul 2007) | 1 line

resync to safemode branch 11095, fix out of order clearing
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r11095 | safemode | 2007-07-18 09:06:00 +0800 (Wed, 18 Jul 2007) | 1 line

fix invalidation of list after assignment
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r11094 | hellcatv | 2007-07-18 04:32:14 +0800 (Wed, 18 Jul 2007) | 1 line

prevent 1 in 128 chance of docking failing really terribly, causing inability to dock
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r11093 | hellcatv | 2007-07-18 04:29:54 +0800 (Wed, 18 Jul 2007) | 1 line

fixing cut and paste bug with moveBefore iterator.... you need to check if the iterator is already in the new list before moving it there...--seems like a random other list was checked instead
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r11092 | fadookie | 2007-07-17 21:42:50 +0800 (Tue, 17 Jul 2007) | 2 lines

Adding Snow base by Cisst and Gas Giant base by CoJL.

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r11091 | hellcatv | 2007-07-17 16:56:29 +0800 (Tue, 17 Jul 2007) | 1 line

fixed uninitialized sound volume prob
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r11090 | ace123 | 2007-07-17 15:37:32 +0800 (Tue, 17 Jul 2007) | 2 lines

Got CARGOUPGRADE message working serverside... still synchronization issues in cargo as well as upgrade land.

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r11089 | ace123 | 2007-07-17 15:36:20 +0800 (Tue, 17 Jul 2007) | 2 lines

Compiling fixes for windows.

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r11088 | ace123 | 2007-07-17 15:34:36 +0800 (Tue, 17 Jul 2007) | 2 lines

Added a network configuration interface/ Game menu (do we really need any more of those?)

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r11087 | jacks | 2007-07-17 13:40:42 +0800 (Tue, 17 Jul 2007) | 1 line

Fixed VC8 compile error -- virtual const un_iter& operator ++() must return a value.
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r11086 | safemode | 2007-07-17 11:36:55 +0800 (Tue, 17 Jul 2007) | 1 line

sync to safemode branch -r11085: bugfixes to UnitCollection
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r11085 | safemode | 2007-07-17 11:32:41 +0800 (Tue, 17 Jul 2007) | 1 line

Various UnitColleciton related fixes/changes
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r11084 | safemode | 2007-07-17 11:03:09 +0800 (Tue, 17 Jul 2007) | 1 line

somehow music.cpp got left out of resync.
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r11083 | safemode | 2007-07-17 09:11:02 +0800 (Tue, 17 Jul 2007) | 1 line

resync to svn head 11082
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r11082 | fadookie | 2007-07-17 06:22:49 +0800 (Tue, 17 Jul 2007) | 2 lines

Adding 0.4.3 German translations from Plueschinger and the Deutsch localization team.

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r11081 | jacks | 2007-07-16 19:27:01 +0800 (Mon, 16 Jul 2007) | 1 line

not pretty, but new.
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r11080 | jacks | 2007-07-16 18:07:23 +0800 (Mon, 16 Jul 2007) | 1 line

more menu updates.
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r11079 | jacks | 2007-07-16 17:35:30 +0800 (Mon, 16 Jul 2007) | 1 line

resurfaced for VS
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r11078 | dandandaman | 2007-07-16 16:42:55 +0800 (Mon, 16 Jul 2007) | 1 line

Default mission.
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r11077 | dandandaman | 2007-07-16 16:38:21 +0800 (Mon, 16 Jul 2007) | 1 line

Forgot the mission that gives us the menu\!
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r11076 | jacks | 2007-07-16 16:37:19 +0800 (Mon, 16 Jul 2007) | 1 line

merged in "enable" feature
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r11075 | jacks | 2007-07-16 16:07:33 +0800 (Mon, 16 Jul 2007) | 5 lines

reverting miscommitted files.
making damage sparkles smaller for big objects
all bases now have shields and reactors again.


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r11074 | dandandaman | 2007-07-16 15:50:43 +0800 (Mon, 16 Jul 2007) | 1 line

Initial commit of updated python and main menu system.
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r11073 | jacks | 2007-07-16 11:16:08 +0800 (Mon, 16 Jul 2007) | 4 lines

No docking while in SPEC.
Planetary dock distance increased.
Initial nav message updated.
Continued units.csv refinement of .stock models
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r11072 | jacks | 2007-07-16 10:14:31 +0800 (Mon, 16 Jul 2007) | 1 line

slightly better windows music fix :-P
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r11071 | jacks | 2007-07-16 09:26:48 +0800 (Mon, 16 Jul 2007) | 1 line

workaround for windows sound -- will likely need to investigate root cause of problems.
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r11070 | jacks | 2007-07-15 18:18:20 +0800 (Sun, 15 Jul 2007) | 1 line

more initial .blank --> .stock work.
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r11069 | jacks | 2007-07-15 06:43:37 +0800 (Sun, 15 Jul 2007) | 1 line

SVN move of music pt. 2
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r11068 | jacks | 2007-07-15 06:37:11 +0800 (Sun, 15 Jul 2007) | 1 line

SVN Move of trunk/music into data4.x/music directory
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r11067 | jacks | 2007-07-15 06:26:25 +0800 (Sun, 15 Jul 2007) | 2 lines

Shipame display cleanup in basecomputer.cpp
Added dummy lines for ships referenced in master_part_list.csv but not present in units.csv
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r11066 | hellcatv | 2007-07-14 02:25:29 +0800 (Sat, 14 Jul 2007) | 1 line

fixed race condition where string may have been potentially written to in one thread while read (and worse then c_strd)  in another without any locking
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r11065 | hellcatv | 2007-07-14 02:24:49 +0800 (Sat, 14 Jul 2007) | 1 line

fixed race condition where string may have been potentially written to in one thread while read (and worse then c_strd)  in another without any locking
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r11064 | fadookie | 2007-07-13 17:45:17 +0800 (Fri, 13 Jul 2007) | 2 lines

Adding Strangelet's Factory and Research bases that should have been in ages ago. Also new hud images for those and his Starfortress, plus csv scaling.

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r11063 | hellcatv | 2007-07-13 14:11:50 +0800 (Fri, 13 Jul 2007) | 1 line

no more sound gain after startplaying
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r11062 | hellcatv | 2007-07-13 13:41:46 +0800 (Fri, 13 Jul 2007) | 1 line

fixed up music position and gain
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r11061 | hellcatv | 2007-07-13 13:41:46 +0800 (Fri, 13 Jul 2007) | 1 line

fixed up music position and gain
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r11060 | hellcatv | 2007-07-13 11:33:52 +0800 (Fri, 13 Jul 2007) | 2 lines

Made AUDStopAllSounds not stop music.  Also allowed  to play if player unit is N
ULL.
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r11059 | hellcatv | 2007-07-13 11:33:10 +0800 (Fri, 13 Jul 2007) | 1 line

music in a thread--now with 3 fewer uninitialized variables
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r11058 | hellcatv | 2007-07-13 11:32:33 +0800 (Fri, 13 Jul 2007) | 1 line

Sound is now multithreaded!  Doesn't quite work on win32, and some bugs remain.
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r11057 | hellcatv | 2007-07-13 11:31:56 +0800 (Fri, 13 Jul 2007) | 1 line

Using OpenAL for music... Warning: may cause delay when loading music.
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r11056 | fadookie | 2007-07-13 07:48:57 +0800 (Fri, 13 Jul 2007) | 2 lines

Adding Fendorin's Midwife and hud images for his models. Adding the Aeran asteroid fighter base from Ryder P. Moses and dummy units. Removing legacy duplicates of some ships.

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r11055 | jacks | 2007-07-13 06:06:49 +0800 (Fri, 13 Jul 2007) | 3 lines

Starting postion tweak: should avoid collision with planet on first launch.
Upgrade tweak: Passenger quarters/other non-stat upgrades no longer appear as broken upon purchase.
Elasticity of collisions adjusted up (complaints of game-play unpleasant explody)
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r11054 | jacks | 2007-07-12 16:35:06 +0800 (Thu, 12 Jul 2007) | 3 lines

Upgrade screen now displays different colors for NOT_ENOUGH_MONEY, UPGRADE-NOT-ALLOWED/NEED-TO-SELL-FIRST, NOT_ENOUGH_SPACE (on both Buy and Sell -- Stations can fill up too) and DOWNGRADE-OR-SAME-OR-INCOMPATIBLE-UPGRADE 

edits to units.csv should restrict current flyable craft to have to sell the existing reactor/shield/etc. before buying a new one.
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r11053 | fadookie | 2007-07-11 20:03:22 +0800 (Wed, 11 Jul 2007) | 2 lines

Adding tons of ships from Fendorin: New Pirate asteroid base, Aeran medical base, Forsaken shipyard, Mk. 32, Tridacna, and Diligence. Units.csv dummy units also, but missing mounts and docking clamps.

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r11052 | jacks | 2007-07-11 18:19:29 +0800 (Wed, 11 Jul 2007) | 3 lines

src/cmd/ai/fire.cpp: type mismatch fixed.
src/cmd/unit_generic.cpp: No more Jumping while SPECing
src/gfx/vdu.cpp: First attempt at 8 sided armor display. Don't worry - config option can revert to old display.
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r11051 | jacks | 2007-07-11 16:33:04 +0800 (Wed, 11 Jul 2007) | 1 line

VC8 redistributable DLLs/installer.
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r11050 | jacks | 2007-07-11 16:18:41 +0800 (Wed, 11 Jul 2007) | 1 line


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r11049 | ace123 | 2007-07-11 15:51:53 +0800 (Wed, 11 Jul 2007) | 1 line

Made AUDStopAllSounds not stop music.  Also allowed  to play if player unit is NULL.
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r11048 | safemode | 2007-07-11 10:36:24 +0800 (Wed, 11 Jul 2007) | 1 line

resync to HEAD -r11047
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r11047 | danielrh | 2007-07-11 09:20:13 +0800 (Wed, 11 Jul 2007) | 1 line

no longer need a sound server
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r11046 | danielrh | 2007-07-11 08:59:55 +0800 (Wed, 11 Jul 2007) | 1 line

music in a thread--now with 3 fewer uninitialized variables
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r11045 | ace123 | 2007-07-10 10:55:50 +0800 (Tue, 10 Jul 2007) | 2 lines

Sound is now multithreaded!  Doesn't quite work on win32, and some bugs remain.

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r11044 | jacks | 2007-07-09 19:51:35 +0800 (Mon, 09 Jul 2007) | 1 line

Cleaned up displaying of unit names (added fg subnumber, hid travel routes).
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r11043 | fadookie | 2007-07-09 18:43:56 +0800 (Mon, 09 Jul 2007) | 2 lines

Adding Oblivion's generic base backgrounds and getting rid of the old temp ones.

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r11042 | hellcatv | 2007-07-09 15:57:38 +0800 (Mon, 09 Jul 2007) | 1 line

reenabled vdu snmber
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r11041 | hellcatv | 2007-07-09 15:51:22 +0800 (Mon, 09 Jul 2007) | 1 line

caps
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r11040 | ace123 | 2007-07-09 12:03:04 +0800 (Mon, 09 Jul 2007) | 2 lines

Using OpenAL for music... Warning: may cause delay when loading music.

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r11039 | jacks | 2007-07-09 08:18:43 +0800 (Mon, 09 Jul 2007) | 3 lines

Fixed typo in faction_ships.py
Fixed mass/volume of initial upgrades on Llama.begin to match those in MPL
disabled ugly cockpits - "no-cockpit" is superior to the "heavy/bomber/medium-cockpit" setups.  Users can get a nice treat flying Aeran or Rlaan ships and actually having a cockpit.
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r11038 | fadookie | 2007-07-09 06:57:28 +0800 (Mon, 09 Jul 2007) | 2 lines

Adding Oblivion's Skate ship with cargo subunit and uber-crappy temp texture. Modified Llama.begin so it doesn't have an ugly 3d cockpit.

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r11037 | jacks | 2007-07-09 06:56:41 +0800 (Mon, 09 Jul 2007) | 1 line

Fixed ancient/outdated navcomp help message.
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r11036 | hellcatv | 2007-07-09 02:30:52 +0800 (Mon, 09 Jul 2007) | 1 line

for some reason svn won't let me copy this file from trunk
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r11035 | hellcatv | 2007-07-09 02:28:46 +0800 (Mon, 09 Jul 2007) | 2 lines

going to update with fixed version

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r11034 | hellcatv | 2007-07-09 02:09:15 +0800 (Mon, 09 Jul 2007) | 2 lines

nasty relationship problems... I dont think we want player attitude to computer to affect computer attitude to player

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r11033 | hellcatv | 2007-07-09 01:49:22 +0800 (Mon, 09 Jul 2007) | 1 line

used to be uninitialized memory was relationship array... 
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r11032 | ace123 | 2007-07-08 16:08:16 +0800 (Sun, 08 Jul 2007) | 2 lines

Created options for OGRE and non-OGRE builds.

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r11031 | fadookie | 2007-07-08 15:12:50 +0800 (Sun, 08 Jul 2007) | 2 lines

Adding Oblivion's Gaozong model and dummy unit.

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r11030 | ace123 | 2007-07-08 11:14:00 +0800 (Sun, 08 Jul 2007) | 3 lines

Committing mduf's automake-1.10 change from http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8850
It was caused by a lexographic rather than arithmatic compare in the version number.

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r11029 | safemode | 2007-07-08 08:07:34 +0800 (Sun, 08 Jul 2007) | 1 line

resync to trunk 11028
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r11028 | fadookie | 2007-07-08 07:42:16 +0800 (Sun, 08 Jul 2007) | 2 lines

Added Oblivion's SeaxBane (Daphne) and Vendetta ships with dummy units.

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r11027 | jacks | 2007-07-07 02:48:11 +0800 (Sat, 07 Jul 2007) | 1 line

Updated VC7 project file.
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r11026 | jacks | 2007-07-05 19:14:36 +0800 (Thu, 05 Jul 2007) | 2 lines

Typo/Key outdated fixes, minor news content changes.
Returning warp rampdown time to previous value.
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r11025 | ace123 | 2007-07-05 14:32:28 +0800 (Thu, 05 Jul 2007) | 2 lines

Testing out CIA bot... includes some simple network config changes.

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r11024 | jacks | 2007-07-04 17:01:57 +0800 (Wed, 04 Jul 2007) | 10 lines

several things:
cleanup in aisle Sol.system
Minor tweak to Cephid_17.system - unit rock not found, moon type renamed to deimos
player now begins new game nearer to Oceanic planet consistent with being docked. -- this causes an initial double-docking, will work on that later.
Fixed AI turret key binding typo in vegastrike.config
Expanded size of solar systems and spacing of objects therein
Fixed typo in reference to config variable in galaxy_gen.cpp
Changed unit_generic.cpp so that missing .template file warnings only appear if one is using .template files.
More data set missing unit/typo/misconfiguration fixes.
Changed ramping times for SPEC
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r11023 | jacks | 2007-07-04 13:26:36 +0800 (Wed, 04 Jul 2007) | 1 line

removes check for 3packs - instead checks ammunition/common, and then ammunition/
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r11022 | jacks | 2007-07-04 13:18:36 +0800 (Wed, 04 Jul 2007) | 2 lines

missing/typo-d unit names added/fixed.
Upgrade sizes.... upgraded :)
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r11021 | jacks | 2007-07-04 11:56:09 +0800 (Wed, 04 Jul 2007) | 1 line

More Ammo rebalancing, missing sartre damage textures.
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r11020 | jacks | 2007-07-01 11:30:01 +0800 (Sun, 01 Jul 2007) | 1 line

Guns & Ammo code support.
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r11019 | jacks | 2007-07-01 11:29:14 +0800 (Sun, 01 Jul 2007) | 2 lines

Guns & Ammo modifications
New hud pic for new Ox
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r11018 | jacks | 2007-07-01 05:55:19 +0800 (Sun, 01 Jul 2007) | 1 line

Workaround for old sensors showing up as broken when new sensors are installed.
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r11017 | jacks | 2007-07-01 04:31:37 +0800 (Sun, 01 Jul 2007) | 1 line

Separating .blank (blank units) from .stock (basic salable units). .blank units no longer available for sale.
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r11016 | jacks | 2007-06-30 17:17:35 +0800 (Sat, 30 Jun 2007) | 1 line

ammo revamp
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r11015 | jacks | 2007-06-30 14:45:29 +0800 (Sat, 30 Jun 2007) | 1 line

First of several data updates this weekend.
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r11014 | safemode | 2007-06-28 12:52:10 +0800 (Thu, 28 Jun 2007) | 1 line

Fix stupid missing ++iter in star_system_generic., resync to safemode branch 11013
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r11013 | safemode | 2007-06-28 12:50:30 +0800 (Thu, 28 Jun 2007) | 1 line

Fix stupid missing ++iter in star_system_generic.
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r11012 | safemode | 2007-06-28 12:49:30 +0800 (Thu, 28 Jun 2007) | 1 line

resync to trunk 11011
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r11011 | safemode | 2007-06-28 11:57:55 +0800 (Thu, 28 Jun 2007) | 1 line

A lot of this is formatting changes i've made since r11004.  But, some important bugfixes introduced in r11003 have been fixed and addititonal bugfixes and cleanups also made.  Resync to safemode branch 11010.
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r11010 | safemode | 2007-06-28 11:46:11 +0800 (Thu, 28 Jun 2007) | 1 line

Bug Fixes to those introduced since 11000
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r11009 | jacks | 2007-06-27 16:34:01 +0800 (Wed, 27 Jun 2007) | 1 line

updated for atmosphere_generic.cpp removal and SharedPool.cpp removal.
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r11008 | klaussfreire | 2007-06-26 12:40:41 +0800 (Tue, 26 Jun 2007) | 3 lines

Small but important additions to configure.ac: Conditionals in safemode's makefile.am hadn't been declared in configure.ac.


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r11007 | safemode | 2007-06-24 08:28:35 +0800 (Sun, 24 Jun 2007) | 1 line

Fix header include for std::find
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r11006 | safemode | 2007-06-23 23:46:26 +0800 (Sat, 23 Jun 2007) | 1 line

universe*cpp/h general cleanup.
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r11005 | safemode | 2007-06-23 11:01:46 +0800 (Sat, 23 Jun 2007) | 1 line

star_system general cleanup.
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r11004 | safemode | 2007-06-23 09:29:16 +0800 (Sat, 23 Jun 2007) | 1 line

resync to svn trunk
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r11003 | safemode | 2007-06-23 09:14:02 +0800 (Sat, 23 Jun 2007) | 1 line

Reverse unecessary change to Makefile.am
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r11002 | safemode | 2007-06-23 09:04:03 +0800 (Sat, 23 Jun 2007) | 1 line

resync with safemode branch, r11001. Mostly UnitCollection related changes
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r11001 | safemode | 2007-06-22 12:14:27 +0800 (Fri, 22 Jun 2007) | 1 line

Remove current(), use *iter instead.  Also, change register container to vector for speed in UnitCollection
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r11000 | hellcatv | 2007-06-19 07:22:15 +0800 (Tue, 19 Jun 2007) | 1 line

trying to fix the glut problem blind
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r10999 | hellcatv | 2007-06-18 09:55:54 +0800 (Mon, 18 Jun 2007) | 2 lines

bad naming scheme

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r10998 | hellcatv | 2007-06-18 09:54:21 +0800 (Mon, 18 Jun 2007) | 2 lines

wrong directory convention

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r10997 | hellcatv | 2007-06-18 09:52:56 +0800 (Mon, 18 Jun 2007) | 1 line

mod_compat_june_2007_branch
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r10996 | hellcatv | 2007-06-18 09:52:08 +0800 (Mon, 18 Jun 2007) | 2 lines

nada

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r10995 | hellcatv | 2007-06-18 09:44:24 +0800 (Mon, 18 Jun 2007) | 2 lines

adding branch line

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r10994 | safemode | 2007-06-17 09:49:35 +0800 (Sun, 17 Jun 2007) | 1 line

Merge in optimizations and fixes to UnitCollection from safemode branch.
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r10993 | safemode | 2007-06-17 09:46:49 +0800 (Sun, 17 Jun 2007) | 1 line

optimizations and fixes to UnitCollection
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r10992 | safemode | 2007-06-17 04:48:10 +0800 (Sun, 17 Jun 2007) | 1 line

re-apply gcc 2.95 compat patch that was mistakenly deleted
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r10991 | safemode | 2007-06-17 04:46:43 +0800 (Sun, 17 Jun 2007) | 1 line

re-apply gcc 2.95 compat patch that was mistakenly deleted
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r10990 | safemode | 2007-06-17 04:44:21 +0800 (Sun, 17 Jun 2007) | 1 line

resync with HEAD
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r10989 | safemode | 2007-06-17 03:58:31 +0800 (Sun, 17 Jun 2007) | 1 line

Merge of safemode branch to head, 10975:10988
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r10988 | hellcatv | 2007-06-16 09:25:22 +0800 (Sat, 16 Jun 2007) | 1 line

redid compat with boost 133
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r10987 | hellcatv | 2007-06-16 08:55:30 +0800 (Sat, 16 Jun 2007) | 1 line

enabled gcc-2.95 backwards compatability (for when we do linux releases)
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r10986 | safemode | 2007-06-15 14:19:47 +0800 (Fri, 15 Jun 2007) | 1 line

Allow linking/compiling of system boost, also allow specifying version of python to link to.,  selecting python2.5 currently breaks ai ships in data4.x
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r10985 | safemode | 2007-06-15 09:13:08 +0800 (Fri, 15 Jun 2007) | 1 line

remove DOS CR's
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r10984 | safemode | 2007-06-15 09:06:54 +0800 (Fri, 15 Jun 2007) | 1 line

Fix shared pool template class build
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r10983 | safemode | 2007-06-15 08:02:20 +0800 (Fri, 15 Jun 2007) | 1 line

Removed arch specific opts and redundent/default gcc opts.  Also fixed a typo.
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r10982 | safemode | 2007-06-14 11:36:51 +0800 (Thu, 14 Jun 2007) | 1 line

Unecessary file, from atmosphere cleanup
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r10981 | safemode | 2007-06-14 11:35:19 +0800 (Thu, 14 Jun 2007) | 1 line

atmosphere cleanup
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r10980 | safemode | 2007-06-14 11:25:45 +0800 (Thu, 14 Jun 2007) | 1 line

asteroid_generic cleanup
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r10979 | safemode | 2007-06-14 11:21:08 +0800 (Thu, 14 Jun 2007) | 1 line

asteroid cleanup
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r10978 | safemode | 2007-06-14 11:18:41 +0800 (Thu, 14 Jun 2007) | 1 line

unit_generic cleanup
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r10977 | safemode | 2007-06-14 11:03:13 +0800 (Thu, 14 Jun 2007) | 1 line

Unecessary file for stdlist UnitCollection
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r10976 | safemode | 2007-06-14 10:57:29 +0800 (Thu, 14 Jun 2007) | 1 line

UnitCollection std::list initial merge
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r10975 | safemode | 2007-06-14 10:36:49 +0800 (Thu, 14 Jun 2007) | 2 lines

Initial branch fork.

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r10974 | hellcatv | 2007-06-13 20:04:51 +0800 (Wed, 13 Jun 2007) | 1 line

added some fixes for allowing for different fonts to be used on bases and in cockpits--really improves readability for bitmap fonts
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r10973 | hellcatv | 2007-06-13 11:52:07 +0800 (Wed, 13 Jun 2007) | 1 line

committed radar color fix...made at least one line of font draw in any given text box
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r10972 | hellcatv | 2007-06-13 10:05:48 +0800 (Wed, 13 Jun 2007) | 1 line

fixed widescreen font bug
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r10971 | hellcatv | 2007-06-11 19:36:58 +0800 (Mon, 11 Jun 2007) | 2 lines

got things finally building on intel mac

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r10970 | hellcatv | 2007-06-11 16:59:42 +0800 (Mon, 11 Jun 2007) | 1 line

fixed up for intel macs
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r10969 | hellcatv | 2007-06-10 14:18:09 +0800 (Sun, 10 Jun 2007) | 1 line

put klauss' splash screen fix into svn
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r10968 | klaussfreire | 2007-06-10 06:47:32 +0800 (Sun, 10 Jun 2007) | 3 lines

May (should) have finally fixed splash API this time.


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r10967 | hellcatv | 2007-06-09 04:42:35 +0800 (Sat, 09 Jun 2007) | 1 line

splashcreen python control
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r10966 | klaussfreire | 2007-06-08 08:38:35 +0800 (Fri, 08 Jun 2007) | 3 lines

Splash screen stuff.


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r10965 | ace123 | 2007-05-27 16:48:32 +0800 (Sun, 27 May 2007) | 2 lines

Fixed makefile bug and got rid of stupid output in savegame.cpp

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r10964 | ace123 | 2007-05-27 15:56:54 +0800 (Sun, 27 May 2007) | 2 lines

Heavy cleanups on Makefile: compiles much faster now.  Thanks to "safemode"

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r10963 | hellcatv | 2007-05-26 04:20:37 +0800 (Sat, 26 May 2007) | 1 line

fixed radar upgrading
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r10962 | ace123 | 2007-05-21 09:32:25 +0800 (Mon, 21 May 2007) | 2 lines

Deleted weird characters from some files ("n^o" => "#")

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r10961 | klaussfreire | 2007-05-20 22:39:18 +0800 (Sun, 20 May 2007) | 4 lines

Some keyboard input stuff (in-base python events)
Some music playlist stuff (#pragma directives for special behaviors)


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r10960 | hellcatv | 2007-05-19 09:58:46 +0800 (Sat, 19 May 2007) | 1 line

added difficulty tuning weapons
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r10959 | hellcatv | 2007-05-19 09:19:41 +0800 (Sat, 19 May 2007) | 1 line

allow difficulty-based refire rates for computer weapons
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r10958 | hellcatv | 2007-05-09 04:56:32 +0800 (Wed, 09 May 2007) | 1 line

fixed collision with cargo to do no damage really
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r10957 | hellcatv | 2007-05-08 10:27:49 +0800 (Tue, 08 May 2007) | 1 line

damage avoided properly ude to cargo
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r10956 | hellcatv | 2007-05-07 07:00:36 +0800 (Mon, 07 May 2007) | 1 line

did a vista fix...now you don't get stars in windows vista...ha--because it fauls
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r10955 | hellcatv | 2007-05-07 06:55:04 +0800 (Mon, 07 May 2007) | 1 line

vista workaround... space trash does not work in vista
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r10954 | hellcatv | 2007-05-07 04:57:18 +0800 (Mon, 07 May 2007) | 1 line

added klauss' changes and some of my own
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r10953 | hellcatv | 2007-05-06 12:23:37 +0800 (Sun, 06 May 2007) | 1 line

made it so that cargo does not do damage by default--not sure this is what we want
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r10952 | hellcatv | 2007-05-06 04:43:29 +0800 (Sun, 06 May 2007) | 1 line

made it so that the generated missions work in linux even if they have /r/n
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r10951 | hellcatv | 2007-04-23 15:32:43 +0800 (Mon, 23 Apr 2007) | 1 line

check for null
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r10950 | hellcatv | 2007-04-10 06:46:10 +0800 (Tue, 10 Apr 2007) | 1 line

now multiple nav mode vdus won't switch on after failed auto attempt
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r10949 | jacks | 2007-04-09 05:51:47 +0800 (Mon, 09 Apr 2007) | 1 line

VC7 compiled binary.
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r10948 | hellcatv | 2007-04-07 17:10:57 +0800 (Sat, 07 Apr 2007) | 1 line

removed small chance to have both vdus switch to auto mode
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r10947 | ace123 | 2007-04-07 11:22:34 +0800 (Sat, 07 Apr 2007) | 2 lines

Deleted useless manifest file that causes problem on Windows XP.

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r10946 | hellcatv | 2007-04-04 08:26:12 +0800 (Wed, 04 Apr 2007) | 1 line

new public key
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r10945 | hellcatv | 2007-04-04 08:26:04 +0800 (Wed, 04 Apr 2007) | 1 line

updated with exported repair upgrade
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r10944 | hellcatv | 2007-04-04 00:30:15 +0800 (Wed, 04 Apr 2007) | 1 line

exported RecomputeUnitUpgrades
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r10943 | hellcatv | 2007-04-03 02:37:40 +0800 (Tue, 03 Apr 2007) | 1 line

show targetted unit on radar even if out of range
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r10942 | hellcatv | 2007-04-02 02:19:27 +0800 (Mon, 02 Apr 2007) | 1 line

fixed 0 cargo display
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r10941 | klaussfreire | 2007-04-01 09:09:11 +0800 (Sun, 01 Apr 2007) | 1 line

Fixed dims.
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r10940 | hellcatv | 2007-04-01 01:34:47 +0800 (Sun, 01 Apr 2007) | 1 line

turret AI turns off after a few seconds
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r10939 | hellcatv | 2007-03-31 15:44:55 +0800 (Sat, 31 Mar 2007) | 1 line

fixed some todos from john (1,2,3)
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r10938 | jacks | 2007-03-28 09:25:42 +0800 (Wed, 28 Mar 2007) | 1 line

Semi-reversion of jump-drive/spec capacitor changes
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r10937 | jacks | 2007-03-28 08:49:53 +0800 (Wed, 28 Mar 2007) | 1 line

spec_capacitor --> add_spec_capacitor
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r10936 | jacks | 2007-03-27 06:52:31 +0800 (Tue, 27 Mar 2007) | 1 line

fixed factory dockpoint.
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r10935 | jacks | 2007-03-27 06:14:25 +0800 (Tue, 27 Mar 2007) | 1 line

Attempt to fix typo.
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r10934 | jacks | 2007-03-26 17:02:18 +0800 (Mon, 26 Mar 2007) | 1 line

Fixed Sarte engine-flare number/position
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r10933 | jacks | 2007-03-26 16:40:09 +0800 (Mon, 26 Mar 2007) | 1 line

minor upgrade/cargo volume tweaks
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r10932 | jacks | 2007-03-26 12:49:08 +0800 (Mon, 26 Mar 2007) | 2 lines

More rebalance changes - thrust and governors pt. 3/3 (for today)

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r10931 | jacks | 2007-03-26 10:04:25 +0800 (Mon, 26 Mar 2007) | 1 line

More rebalance changes - thrust and governors pt. 2
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r10930 | jacks | 2007-03-26 09:08:09 +0800 (Mon, 26 Mar 2007) | 1 line

More rebalance changes - thrust and governors pt. 1
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r10929 | jacks | 2007-03-26 05:00:47 +0800 (Mon, 26 Mar 2007) | 1 line

assorted re-balance tweaks
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r10928 | jacks | 2007-03-25 22:14:22 +0800 (Sun, 25 Mar 2007) | 1 line

Should now be able to safely override hud pic of ship, if desired, in ship-as-cargo without affecting Display Ship Stats screen.
------------------------------------------------------------------------
r10927 | jacks | 2007-03-25 20:58:38 +0800 (Sun, 25 Mar 2007) | 9 lines

Cleanup in aisle "BaseComputer".

basecomputer.cpp:
- removed illegal chars from generated desc string ( < > in subunits/mounts - already reserved for category overriding *oops* never noticed that)
- assorted cosmetic changes

painttext.cpp:
- bugfix += --> = for raster position (caused text to wander off to the right very quickly when changing colors)
- bandaid: changed default value for config var "font_width_hack" to 0.925. This makes linewrapping happen _before_ rather than after edge of the textbox :-P. Not sure if this works for everyone. Worst case, some may end up with shorter text lines than necessary. One imagines there's probably a better way to calculate this in the first place? It's beyond me, I didn't write that section.
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r10926 | zeog | 2007-03-25 20:20:53 +0800 (Sun, 25 Mar 2007) | 1 line

Replaced picture which was a slightly modified copy by the original.
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r10925 | jacks | 2007-03-25 09:00:03 +0800 (Sun, 25 Mar 2007) | 4 lines

A few related things, both data and code:
-MPL:Un-clobbered several ship descriptions that had been overwritted when zeog put the hud-images back in.
-MPL:Re-removed hud-image annotations for ships
-BaseComputer: Fixed bug in text-mangling code that was improperly generating hud-images for ship descriptions, causing them not to appear unless already annotated.
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r10924 | jacks | 2007-03-25 06:38:08 +0800 (Sun, 25 Mar 2007) | 3 lines

Changed jump cost & default jump_drive capacitor
Torpedo buffing

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r10923 | ace123 | 2007-03-24 14:56:40 +0800 (Sat, 24 Mar 2007) | 3 lines

Committing Boost fix for 64-bit machines on Python 2.5
http://vegastrike.sourceforge.net/forums/viewtopic.php?t=8313

------------------------------------------------------------------------
r10922 | jacks | 2007-03-24 08:42:19 +0800 (Sat, 24 Mar 2007) | 6 lines

Merged with latest from Snow_cat
-(re)removed non-existent unit directories (left them in for the missions/contraband) - they were really clogging up the vs_validator output.
-removed two references to defunct cargo categories
-synched Units.csv with replacement of all "Militia" references (now "Regional_Guard") in MPL
-minor aesthetic change to MPL (changed cargo pic)
-removed reference to non-existent shipyard-hud.spr
------------------------------------------------------------------------
r10921 | klaussfreire | 2007-03-23 11:45:37 +0800 (Fri, 23 Mar 2007) | 3 lines

Fixed build error on linux with newer expats.


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r10920 | zeog | 2007-03-21 18:24:19 +0800 (Wed, 21 Mar 2007) | 6 lines

Merged changes by snow_cat:
Turrets and guns: added snow_cat's entries as they contained the directories.
Planets and bases: Replaced the cargo section by Snow_cat's rework.
Missions: Snow_cat's version is alphabetically ordered!
Contraband: Snow_cat's version had no doubled entries.
Nebulas etc: Added snow_cat's sprite names.
------------------------------------------------------------------------
r10919 | zeog | 2007-03-21 16:09:15 +0800 (Wed, 21 Mar 2007) | 1 line

hand merged the remaining changes of snow_cat: ship pictures, spelling
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r10918 | jackS | 2007-03-19 10:02:12 +0800 (Mon, 19 Mar 2007) | 1 line

added more ship descriptions.
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r10917 | jackS | 2007-03-19 08:38:02 +0800 (Mon, 19 Mar 2007) | 1 line

no flying mining bases for luddies :-P
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r10916 | jackS | 2007-03-19 08:17:37 +0800 (Mon, 19 Mar 2007) | 1 line

fixed llama cargo bug.
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r10915 | jackS | 2007-03-18 16:03:05 +0800 (Sun, 18 Mar 2007) | 1 line

lodur --> shundi
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r10914 | jackS | 2007-03-18 15:31:59 +0800 (Sun, 18 Mar 2007) | 2 lines

more redundant import removal
still need to "de-dup" reactors and shields
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r10913 | jackS | 2007-03-18 14:39:12 +0800 (Sun, 18 Mar 2007) | 2 lines

More spring cleaning, some duplicate import removal (overdrives only, so far)

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r10912 | klaussfreire | 2007-03-18 12:27:57 +0800 (Sun, 18 Mar 2007) | 3 lines

New ability: have a GUI-driven death menu, rather than that inflexible popup.


------------------------------------------------------------------------
r10911 | jackS | 2007-03-18 11:58:14 +0800 (Sun, 18 Mar 2007) | 1 line

Hand-merge of Snow Cat's fix-ups
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r10910 | klaussfreire | 2007-03-18 11:15:01 +0800 (Sun, 18 Mar 2007) | 4 lines

1) New splash screen API (allows in-game splash screens controlled by python)
2) Savegame fixes (was overwriting savegames when loading of last saved game was disabled)
3) Some tiny cleanup over some places (especially, new special API for some savestring operations that, if properly used, should make python scripts a bit more efficient). I'm still not commiting the new python scripts using it, since they're not savegame-compatible - I'll have to make sure they're worth it, or make them compatible.

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r10909 | jackS | 2007-03-18 11:11:27 +0800 (Sun, 18 Mar 2007) | 1 line

pre-synching with snow-cat
------------------------------------------------------------------------
r10908 | jackS | 2007-03-18 10:20:28 +0800 (Sun, 18 Mar 2007) | 7 lines

A few changes fiddled whilst I was procrastinating on things academic
- Removed some high-end capital ship weapons from master parts list (needlessly unbalances game until we have better black market/rank/licensing implementation)
- twiddled some ship thrust values to give factional themes
- changed mass/volume of most items in MPL
- removed some non-canon items from MPL/changed descriptions
- added in Julian's ship descriptions

------------------------------------------------------------------------
r10907 | klaussfreire | 2007-03-14 08:31:47 +0800 (Wed, 14 Mar 2007) | 1 line

Proper enables.
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r10906 | hellcatv | 2007-03-13 04:53:36 +0800 (Tue, 13 Mar 2007) | 1 line

distances are not  negative
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r10905 | hellcatv | 2007-03-13 04:43:16 +0800 (Tue, 13 Mar 2007) | 1 line

distance always positive
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r10904 | hellcatv | 2007-03-12 17:58:14 +0800 (Mon, 12 Mar 2007) | 1 line

to follow with itts is ok
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r10903 | dandandaman | 2007-03-10 18:40:00 +0800 (Sat, 10 Mar 2007) | 2 lines

Added andyfrommk's 512 version.

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r10902 | hellcatv | 2007-03-09 19:23:50 +0800 (Fri, 09 Mar 2007) | 1 line

fixed strings for auto messageS
------------------------------------------------------------------------
r10901 | klaussfreire | 2007-03-09 13:02:08 +0800 (Fri, 09 Mar 2007) | 6 lines

Two things.
A) priority tweaks
B) nonlinear joystick code (by 'peter') revised



------------------------------------------------------------------------
r10900 | hellcatv | 2007-03-06 08:53:15 +0800 (Tue, 06 Mar 2007) | 1 line

fixed another respawn crash
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r10899 | hellcatv | 2007-03-06 07:18:26 +0800 (Tue, 06 Mar 2007) | 1 line

further improved the deletion of star system for new discovered bug
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r10898 | hellcatv | 2007-03-06 06:33:48 +0800 (Tue, 06 Mar 2007) | 1 line

fixed bug on respawn after jumping a lot and bug on nav screen when jumping. Also added a bunch of repair query exports to python
------------------------------------------------------------------------
r10897 | hellcatv | 2007-03-05 17:14:51 +0800 (Mon, 05 Mar 2007) | 1 line

added mount functionality query to python
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r10896 | hellcatv | 2007-03-05 16:49:47 +0800 (Mon, 05 Mar 2007) | 1 line

exported percent operational functions to python
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r10895 | hellcatv | 2007-03-05 15:55:21 +0800 (Mon, 05 Mar 2007) | 1 line

fixed crash with new nav mode
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r10894 | hellcatv | 2007-03-05 13:57:48 +0800 (Mon, 05 Mar 2007) | 1 line

made it so that missions can know when they are reloaded as opposed to loaded
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r10893 | ace123 | 2007-03-05 05:39:55 +0800 (Mon, 05 Mar 2007) | 2 lines

Fixed crash when _Universe has not been created yet, and high quality fonts is off (i.e. when it uses GLUT antialiased fonts).

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r10892 | hellcatv | 2007-03-03 15:35:25 +0800 (Sat, 03 Mar 2007) | 2 lines

added separate variables for whether they should use afterburner to pursue or elude player"

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r10891 | hellcatv | 2007-03-03 15:14:14 +0800 (Sat, 03 Mar 2007) | 2 lines

made it so that fixer text doesn't appear transparent unless there's actual text there

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r10890 | hellcatv | 2007-03-03 06:52:33 +0800 (Sat, 03 Mar 2007) | 1 line

no more crash on particle decay for vc8
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r10889 | hellcatv | 2007-03-03 06:46:42 +0800 (Sat, 03 Mar 2007) | 1 line

fixed iterator bug with vector being modified while being iterated---was not seen in gcc or vc7 because pop_back never modified the memory of the vector
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r10888 | dandandaman | 2007-02-27 08:56:26 +0800 (Tue, 27 Feb 2007) | 2 lines

Actually finished the doco on this baby.

------------------------------------------------------------------------
r10887 | ace123 | 2007-02-25 19:21:25 +0800 (Sun, 25 Feb 2007) | 2 lines

Fixed some duplicate cargo imports (two copies of a cargo category on a single planet/unit type).  I'm sure there are a lot more, something that should be checked by a script.

------------------------------------------------------------------------
r10886 | ace123 | 2007-02-25 18:25:33 +0800 (Sun, 25 Feb 2007) | 3 lines

Added CMD_CARGOUPGRADE, and attached it to BuyCargo().
Still a lot of problems... see the wiki page "Development:Network:Todo"

------------------------------------------------------------------------
r10885 | ace123 | 2007-02-25 18:24:17 +0800 (Sun, 25 Feb 2007) | 4 lines

Fix for disappearing missions upon reload (bug 1657126).
Made it terminate missions in LoadSavedMissions(), after it saves the list of active missions.
The problem happened when "persistent_mission_across_ship_switch" was true and you switched ships.

------------------------------------------------------------------------
r10884 | hellcatv | 2007-02-23 17:13:43 +0800 (Fri, 23 Feb 2007) | 1 line

added roll command to the AI scripts
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r10883 | hellcatv | 2007-02-23 16:44:42 +0800 (Fri, 23 Feb 2007) | 1 line

allow for roll modifiers on any ai script
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r10882 | ace123 | 2007-02-23 15:48:24 +0800 (Fri, 23 Feb 2007) | 2 lines

Fixed ornedan's bugs relating to unicode keys and the new base interface mouse sensitivity code.

------------------------------------------------------------------------
r10881 | dandandaman | 2007-02-20 20:49:38 +0800 (Tue, 20 Feb 2007) | 1 line

Small fiddly changes, and the addition of the speech argument and associated displays.
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r10880 | hellcatv | 2007-02-18 13:51:14 +0800 (Sun, 18 Feb 2007) | 1 line

made it so that items beginning with XXX at the base cause bottom thing not to print
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r10879 | hellcatv | 2007-02-18 12:24:27 +0800 (Sun, 18 Feb 2007) | 1 line

made it so that if you autopilot towards a target it will switch to nav mode...made nav more more interesting
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r10878 | hellcatv | 2007-02-17 18:25:20 +0800 (Sat, 17 Feb 2007) | 1 line

no longer do you see plasteel in your repair list--now you can specify a list of upgrades that don't appear in the damage list
------------------------------------------------------------------------
r10877 | hellcatv | 2007-02-13 21:18:43 +0800 (Tue, 13 Feb 2007) | 1 line

attacking player message removed
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r10876 | dandandaman | 2007-02-13 20:16:17 +0800 (Tue, 13 Feb 2007) | 1 line

New NodePointerArgumentDisplay panel.
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r10875 | dandandaman | 2007-02-10 21:29:43 +0800 (Sat, 10 Feb 2007) | 2 lines

Added andyfrommk's standard PAD.

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r10874 | dandandaman | 2007-02-10 21:16:04 +0800 (Sat, 10 Feb 2007) | 2 lines

Added new waste recycler pictures (credit: ergo).  May only be temporary.

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r10873 | dandandaman | 2007-02-10 21:06:49 +0800 (Sat, 10 Feb 2007) | 2 lines

Added ergo's kickarse reactors!

------------------------------------------------------------------------
r10872 | dandandaman | 2007-02-10 17:40:35 +0800 (Sat, 10 Feb 2007) | 2 lines

www's HDTV resolutions.  Not sure they should be here till get proper widescreen support, but useful for testing i guess.

------------------------------------------------------------------------
r10871 | klaussfreire | 2007-02-09 13:49:29 +0800 (Fri, 09 Feb 2007) | 1 line

New binary, updated with latest bugfixes.
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r10870 | klaussfreire | 2007-02-09 12:41:52 +0800 (Fri, 09 Feb 2007) | 1 line

Re-enabled loading of last save, until a main menu is in place.
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r10869 | klaussfreire | 2007-02-09 12:21:05 +0800 (Fri, 09 Feb 2007) | 1 line

BUG: Accidentally broke savegame *WRITING* when adding support for the main menu. Fixed back.
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r10868 | klaussfreire | 2007-02-09 08:50:22 +0800 (Fri, 09 Feb 2007) | 1 line

Re-enabled loading of last save, until a main menu is in place.
------------------------------------------------------------------------
r10867 | klaussfreire | 2007-02-09 08:46:18 +0800 (Fri, 09 Feb 2007) | 1 line

BUG: Accidentally broke yet another thing, this time star shines, when fixing that memory leak on destination parsing. Sorry, I must have forgotten to *think*. Fixed now.
------------------------------------------------------------------------
r10866 | klaussfreire | 2007-02-09 07:07:45 +0800 (Fri, 09 Feb 2007) | 1 line

BUG: Accidentally broke savegame *WRITING* when adding support for the main menu. Fixed back.
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r10865 | klaussfreire | 2007-02-08 09:54:43 +0800 (Thu, 08 Feb 2007) | 1 line

New binary, without savegame-eating bug.
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r10864 | klaussfreire | 2007-02-07 15:06:45 +0800 (Wed, 07 Feb 2007) | 1 line

Added config toggle for faction-specific textures - great for limiting memory usage, and thus tweaking detail levels.
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r10863 | klaussfreire | 2007-02-07 15:01:15 +0800 (Wed, 07 Feb 2007) | 1 line

Added config toggle for faction-specific textures - great for limiting memory usage, and thus tweaking detail levels.
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r10862 | klaussfreire | 2007-02-07 14:59:37 +0800 (Wed, 07 Feb 2007) | 1 line

BUG: Accidentally broke docking when adding python API to control base interfaces... fixed that.
------------------------------------------------------------------------
r10861 | klaussfreire | 2007-02-05 13:54:40 +0800 (Mon, 05 Feb 2007) | 2 lines

Nicer planet textures (from celestia).
TODO: Update text files in universe/ to use them.
------------------------------------------------------------------------
r10860 | klaussfreire | 2007-02-05 13:25:45 +0800 (Mon, 05 Feb 2007) | 1 line

Updated SDL version (1.2.11)
------------------------------------------------------------------------
r10859 | klaussfreire | 2007-02-05 13:13:32 +0800 (Mon, 05 Feb 2007) | 1 line

Updated SDL version (1.2.11)
------------------------------------------------------------------------
r10858 | klaussfreire | 2007-02-05 12:54:52 +0800 (Mon, 05 Feb 2007) | 3 lines

Almost finished engine-side support for start menu.
Most basic functionality possible now done (load/save/quit).
Caught a few bugs in the process... and made the splash screen show up much earlier, for those impatient minds.
------------------------------------------------------------------------
r10857 | klaussfreire | 2007-02-05 05:41:10 +0800 (Mon, 05 Feb 2007) | 2 lines

Bugfix: Music DJ cycle wasn't being executed on some situations, leading to noncontinuous music, and missing initialization of some variables lead to an initial "jumpiness" of the DJ (it would skip tracks compulsively)

------------------------------------------------------------------------
r10856 | klaussfreire | 2007-02-01 10:42:15 +0800 (Thu, 01 Feb 2007) | 2 lines

Caught nasty bugs on intl keyboard support.
Hope it works now. Tests came out OK.
------------------------------------------------------------------------
r10855 | klaussfreire | 2007-01-31 08:00:22 +0800 (Wed, 31 Jan 2007) | 2 lines

A) Caught a memory leak in galaxy code.
B) New Python API bindings (preparing a load/save/options/new start menu)
------------------------------------------------------------------------
r10854 | klaussfreire | 2007-01-29 06:12:20 +0800 (Mon, 29 Jan 2007) | 1 line

Oops - const char*
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r10853 | klaussfreire | 2007-01-29 00:40:18 +0800 (Mon, 29 Jan 2007) | 4 lines

Fixed support for international keyboards at last.
At least it works on latam layouts :D - please check others.


------------------------------------------------------------------------
r10852 | dandandaman | 2007-01-20 21:25:08 +0800 (Sat, 20 Jan 2007) | 1 line

Updated some look-feel properties.
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r10851 | dandandaman | 2007-01-20 21:20:57 +0800 (Sat, 20 Jan 2007) | 2 lines

Fancy new version of list picker.

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r10850 | dandandaman | 2007-01-20 19:33:10 +0800 (Sat, 20 Jan 2007) | 1 line

Fixed button size and alignment issues on linux.
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r10849 | hellcatv | 2007-01-19 18:56:40 +0800 (Fri, 19 Jan 2007) | 1 line

new binary
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r10848 | hellcatv | 2007-01-19 18:52:11 +0800 (Fri, 19 Jan 2007) | 1 line

fixed up if more than 1 ship is per flightgroup it starts really far away (my bad)
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r10847 | hellcatv | 2007-01-18 20:39:20 +0800 (Thu, 18 Jan 2007) | 1 line

fixed up surface caching so it cached missing surfaces properly with height width and all
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r10846 | hellcatv | 2007-01-17 19:27:36 +0800 (Wed, 17 Jan 2007) | 1 line

 I think I got rid of the iterator crash once and for all
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r10845 | hellcatv | 2007-01-17 19:00:35 +0800 (Wed, 17 Jan 2007) | 1 line

fixed up age old unit iterator bug... separated out the attack counter and the updater
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r10844 | hellcatv | 2007-01-17 16:53:05 +0800 (Wed, 17 Jan 2007) | 1 line

fixed crash in max attackers on vegastrike... unit iterators were being cleared before cockpit update
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r10843 | hellcatv | 2007-01-17 16:48:04 +0800 (Wed, 17 Jan 2007) | 1 line

fixed crash in max attacker count
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r10842 | danielrh | 2007-01-15 23:41:27 +0800 (Mon, 15 Jan 2007) | 1 line

fixed auto anim and max enemiy count and a few others
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r10841 | hellcatv | 2007-01-15 10:31:11 +0800 (Mon, 15 Jan 2007) | 1 line

included range in the mix
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r10840 | hellcatv | 2007-01-15 10:15:38 +0800 (Mon, 15 Jan 2007) | 1 line

max attacker code tested and works
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r10839 | danielrh | 2007-01-14 09:03:40 +0800 (Sun, 14 Jan 2007) | 1 line

fixed no auto animation bug on roid field
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r10838 | ace123 | 2007-01-13 14:22:37 +0800 (Sat, 13 Jan 2007) | 2 lines

Updated to 1.2 version of blender importer/exporter.

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r10837 | jackS | 2007-01-10 09:50:24 +0800 (Wed, 10 Jan 2007) | 1 line

Semi-placeholder category for hull upgrades.
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r10836 | jackS | 2007-01-10 09:49:29 +0800 (Wed, 10 Jan 2007) | 1 line

Category matching vs. Master Part list (continued)
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r10835 | jackS | 2007-01-10 06:57:51 +0800 (Wed, 10 Jan 2007) | 1 line

Fixed VC7 compiler incompatibility (inner class typedef vs. explicit naming)
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r10834 | dandandaman | 2007-01-09 19:10:21 +0800 (Tue, 09 Jan 2007) | 1 line

Test campaign, and missed gui fix attempts.
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r10833 | dandandaman | 2007-01-09 17:32:37 +0800 (Tue, 09 Jan 2007) | 4 lines

Updated StringArgumentDisplay with new GUI
Attempted (unsuccessfully) to fix MainFrame sizing issues
Minor changes to Design doc
Fixed some small errors
------------------------------------------------------------------------
r10832 | ace123 | 2007-01-07 14:57:55 +0800 (Sun, 07 Jan 2007) | 2 lines

Fixed animation far draw queue erasing problem as well as segfault related to signedness of ints

------------------------------------------------------------------------
r10831 | danielrh | 2007-01-07 10:52:28 +0800 (Sun, 07 Jan 2007) | 1 line

always delete animations on the queue---why not?  and if not... figure out how to make it so that animationdrawqueue doesnt get longer and longer and longer if nothing draws cus the camera is somewhere else
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r10830 | klaussfreire | 2007-01-03 09:11:45 +0800 (Wed, 03 Jan 2007) | 2 lines

A) More python API: retrieve info about unit mounts through Unit.GetMountInfo(n)
B) Bugfix in event keyboard modifiers (they weren't being polled correctly)
------------------------------------------------------------------------
r10829 | ace123 | 2007-01-02 17:36:42 +0800 (Tue, 02 Jan 2007) | 2 lines

Added a nicer message when settings.py has not been created.

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r10828 | ace123 | 2007-01-02 16:57:42 +0800 (Tue, 02 Jan 2007) | 2 lines

Fixed bug in parsing savegame: needs to look for second caret, not the first one.

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r10827 | ace123 | 2007-01-01 19:59:10 +0800 (Mon, 01 Jan 2007) | 2 lines

The docking part of docking works, but you can't do much in a base yet.

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r10826 | ace123 | 2007-01-01 15:49:25 +0800 (Mon, 01 Jan 2007) | 3 lines

Fixed non-toplevel planets not having a serial number.
Found out that docking causes a server-side crash.

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r10825 | ace123 | 2007-01-01 06:38:07 +0800 (Mon, 01 Jan 2007) | 3 lines

First try at making docking work in networked mode.
Fixed a lot of bugs about when planet serials are 0 (still not sure why the server sends these units over, but it shouldn't crash stuff or cause strange behavior).

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r10824 | ace123 | 2006-12-26 19:22:57 +0800 (Tue, 26 Dec 2006) | 2 lines

A few fixes--allows you to specify a python libpath, and fixed an undefined variable when using --disable-client.

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r10823 | dandandaman | 2006-12-23 14:02:23 +0800 (Sat, 23 Dec 2006) | 1 line

Testing, ignore.
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r10822 | klaussfreire | 2006-12-15 23:19:03 +0800 (Fri, 15 Dec 2006) | 2 lines

Phelden's revision of the disabled-cockpit.

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r10821 | klaussfreire | 2006-12-15 23:15:55 +0800 (Fri, 15 Dec 2006) | 2 lines

Phelden's revision of the disabled-cockpit.

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r10820 | ace123 | 2006-12-14 11:36:10 +0800 (Thu, 14 Dec 2006) | 2 lines

Added lib64 to possible search paths for python.

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r10819 | ace123 | 2006-12-10 04:53:09 +0800 (Sun, 10 Dec 2006) | 2 lines

Fixed EmbedManifest problem that strikes peopple without VC8 using release builds (i.e. only users will notice this problem!)

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r10818 | klaussfreire | 2006-12-04 00:49:01 +0800 (Mon, 04 Dec 2006) | 1 line

Perhaps now cargo missions will work better.
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r10817 | dandandaman | 2006-12-03 00:20:38 +0800 (Sun, 03 Dec 2006) | 1 line

Nice swish new main interface.  Now I've almost got no excuse but to finish off the underlying stuff!
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r10816 | dandandaman | 2006-12-02 17:42:41 +0800 (Sat, 02 Dec 2006) | 2 lines

Added a new CampaignNodeDisplay object, and added support for it in the underlying data objects.

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r10815 | dandandaman | 2006-12-02 17:35:51 +0800 (Sat, 02 Dec 2006) | 2 lines

Removing temporarilly.

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r10814 | klaussfreire | 2006-12-01 11:47:41 +0800 (Fri, 01 Dec 2006) | 1 line

Bugfixes concerning ROI + video modifiers in .ani files.
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r10813 | klaussfreire | 2006-12-01 05:21:53 +0800 (Fri, 01 Dec 2006) | 2 lines

Small bugfix on Base.SetLinkX() python API
(they were no-ops)
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r10812 | klaussfreire | 2006-12-01 04:30:31 +0800 (Fri, 01 Dec 2006) | 1 line

Small GUI debugging aid.
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r10811 | klaussfreire | 2006-11-30 03:53:02 +0800 (Thu, 30 Nov 2006) | 4 lines

*THE* spawning optimization slash bugfix:
Going back and forth between systems would multiply spawned ships - now, only flight groups no longer present in the system are spawned. No more memory consumption buildup. No more lengthy lag on jumps, on most occasions (between active systems).
Enjoy.

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r10810 | klaussfreire | 2006-11-30 03:49:22 +0800 (Thu, 30 Nov 2006) | 3 lines

A series of spawning optimizations, most are minor, a few important (ie - sprite cache... at last...), though the most important is yet to come (which is also a bugfix :-D )
Also, caught a memory leak on mount parsing 8-o

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r10809 | dandandaman | 2006-11-29 21:44:48 +0800 (Wed, 29 Nov 2006) | 2 lines

Updated to NetBeans 5.5
Fixed a problem deleting nodes
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r10808 | zeog | 2006-11-29 03:49:33 +0800 (Wed, 29 Nov 2006) | 1 line

changed svn properties to ignore precompiled python binaries (.pyc)
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r10807 | zeog | 2006-11-29 03:47:50 +0800 (Wed, 29 Nov 2006) | 1 line

these cargo items are currently not existing and these images are not used
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r10806 | zeog | 2006-11-29 03:46:30 +0800 (Wed, 29 Nov 2006) | 1 line

started replacing new cargo category names for old ones (since the mapping is not bijective you'll have to watch out for pirates selling chairs to you)
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r10805 | zeog | 2006-11-29 03:44:24 +0800 (Wed, 29 Nov 2006) | 1 line

Typo in a category removed
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r10804 | jackS | 2006-11-28 08:39:09 +0800 (Tue, 28 Nov 2006) | 1 line

Tweak to collision code. Still needs redress re: actual "plane of collision" and attendant normals vs normals of polygons chosen as colliding, but this works better than what we had before for glancing off of stations while docking :)
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r10803 | jackS | 2006-11-27 15:23:58 +0800 (Mon, 27 Nov 2006) | 1 line

ungrouped the magnitudes of two vectors not along the same normal
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r10802 | jackS | 2006-11-27 11:59:33 +0800 (Mon, 27 Nov 2006) | 1 line

Clamping of beam radius at beam init. Should help avoid "fat-beam" problems with larger SIM_ATOMs
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r10801 | ace123 | 2006-11-26 11:30:19 +0800 (Sun, 26 Nov 2006) | 1 line

VC8 compiling fixes windows
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r10800 | jackS | 2006-11-26 06:52:41 +0800 (Sun, 26 Nov 2006) | 1 line

Word from on high is: CLEANUP
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r10799 | jackS | 2006-11-26 06:45:37 +0800 (Sun, 26 Nov 2006) | 1 line

Word from on high is: CLEANUP
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r10798 | jackS | 2006-11-26 06:42:08 +0800 (Sun, 26 Nov 2006) | 1 line

Word from on high is: CLEANUP
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r10797 | jackS | 2006-11-26 06:39:16 +0800 (Sun, 26 Nov 2006) | 1 line

Word from on high is: CLEANUP
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r10796 | zeog | 2006-11-25 23:33:49 +0800 (Sat, 25 Nov 2006) | 1 line

renamed extension of JPEG pictures to reflect format (.jpg instead of .png)\nremoved deprecated cargo pictures\nadded formerly removed cargo pictures for existing cargo items
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r10795 | ace123 | 2006-11-25 09:28:47 +0800 (Sat, 25 Nov 2006) | 2 lines

Whoops, need to move general.c to general.cpp for autotools to be happy

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r10794 | ace123 | 2006-11-25 09:22:43 +0800 (Sat, 25 Nov 2006) | 3 lines

Made Vegaserver compilable on Linux without OpenGL/SDL
Moved vssetup into vegastrike source tree.

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r10793 | ace123 | 2006-11-24 06:11:13 +0800 (Fri, 24 Nov 2006) | 4 lines

Fixed various compile errors
Removed unneccessary OpenGL includes
Deleted references to HAVE_BOOST in forum topic 7716.

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r10792 | ace123 | 2006-11-23 17:14:44 +0800 (Thu, 23 Nov 2006) | 2 lines

www2: Degrayscaled a few pngs that were causing problems.

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r10791 | klaussfreire | 2006-11-22 11:02:12 +0800 (Wed, 22 Nov 2006) | 2 lines

Strangelet's starfortress.

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r10790 | klaussfreire | 2006-11-20 06:23:56 +0800 (Mon, 20 Nov 2006) | 3 lines

Fix to the previous priority fixes.
In the way, new physics capability added. Though not thoroughly tested for other usages:
Unit::RequestPhysics() reschedules a unit so that it gets simulated ASAP - may be useful.
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r10789 | klaussfreire | 2006-11-19 08:40:14 +0800 (Sun, 19 Nov 2006) | 4 lines

Physics priority fixes: dockables should be simulated at top priority to avoid some ugly (but nonfatal) bugs.
ie: crazy wiggle at start, units going through stations, etc...
Warning: don't make asteroid fields dockable - just single asteroids. ;-)
"physics"/"priorities"/"dockable" controls the exact priority of dockable units (in case you don't want top priority)
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r10788 | klaussfreire | 2006-11-19 06:34:37 +0800 (Sun, 19 Nov 2006) | 4 lines

GUI-Python enhancements:
*) Mouse events (click/up/down/move/enter/leave)
*) Keyboard status for events (eventually, keyboard events)
*) Fixes to animated textures (they ignored some attributes when retrieving them from the texture cache).
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r10787 | klaussfreire | 2006-11-19 06:22:11 +0800 (Sun, 19 Nov 2006) | 3 lines

One (1) fix with AI (case mismatch with a variable)
Plus "nearest hostile" bindings.
Enjoy.
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r10786 | jackS | 2006-11-18 14:58:58 +0800 (Sat, 18 Nov 2006) | 1 line

false --> 0 for asteroid entries in units.csv
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r10785 | jackS | 2006-11-18 14:49:45 +0800 (Sat, 18 Nov 2006) | 1 line

An attempt at more universally acceptable settings (something is perhaps peculiar about the 1024x768 windowed mode I was testing in)
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r10784 | jackS | 2006-11-18 14:20:46 +0800 (Sat, 18 Nov 2006) | 1 line

thanks to pheldens - case sensitivity catch on texture extension.
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r10783 | zeog | 2006-11-18 06:33:47 +0800 (Sat, 18 Nov 2006) | 1 line

corrected picture filename (file didn't exist, default substituted); corrected truncated description for plasteel
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r10782 | jackS | 2006-11-17 14:59:15 +0800 (Fri, 17 Nov 2006) | 1 line

fixed asteroid cargo bug - should have been in cargo, not cargo import
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r10781 | jackS | 2006-11-17 14:35:08 +0800 (Fri, 17 Nov 2006) | 1 line

Cleaned up entries with typos
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r10780 | jackS | 2006-11-17 13:38:35 +0800 (Fri, 17 Nov 2006) | 1 line

re-centered, VDU ordering changed so that VDU switch works properly - reason for previous non-functionality unknown
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r10779 | hellcatv | 2006-11-16 10:37:12 +0800 (Thu, 16 Nov 2006) | 1 line

problem for default type savegames
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r10778 | jackS | 2006-11-16 07:16:56 +0800 (Thu, 16 Nov 2006) | 1 line

tweaked number of civilian ships per FG, # of flight groups in starter system.
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r10777 | jackS | 2006-11-16 06:12:11 +0800 (Thu, 16 Nov 2006) | 1 line

Smoother SPEC
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r10776 | jackS | 2006-11-15 13:52:49 +0800 (Wed, 15 Nov 2006) | 1 line

made angular velocity contribute to the collision effects
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r10775 | jackS | 2006-11-15 13:45:02 +0800 (Wed, 15 Nov 2006) | 1 line


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r10774 | hellcatv | 2006-11-09 08:09:36 +0800 (Thu, 09 Nov 2006) | 1 line

fixed bug that went off end of string
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r10773 | hellcatv | 2006-11-09 08:08:12 +0800 (Thu, 09 Nov 2006) | 1 line

fixed up bug with colored text causing string overflow
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r10772 | klaussfreire | 2006-10-22 05:02:43 +0800 (Sun, 22 Oct 2006) | 3 lines

Interesting experiment: physics auto-throttle.
Toggleable with config variable.

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r10771 | klaussfreire | 2006-10-22 05:01:07 +0800 (Sun, 22 Oct 2006) | 2 lines

BUG: (not) Fading base text fixed

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r10770 | hellcatv | 2006-10-20 17:19:32 +0800 (Fri, 20 Oct 2006) | 1 line

have xtra music python commands
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r10769 | klaussfreire | 2006-10-16 03:48:00 +0800 (Mon, 16 Oct 2006) | 1 line

Fixed deliver-to-capships issue.
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r10768 | klaussfreire | 2006-10-14 11:12:27 +0800 (Sat, 14 Oct 2006) | 1 line

New binaries with AI fixes.
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r10767 | klaussfreire | 2006-10-14 09:58:10 +0800 (Sat, 14 Oct 2006) | 1 line

Config changes for new radar & AI stuff.
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r10766 | klaussfreire | 2006-10-14 09:15:25 +0800 (Sat, 14 Oct 2006) | 2 lines

Music-sequencing fixes.
And configurable history tracking.
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r10765 | klaussfreire | 2006-10-14 09:14:18 +0800 (Sat, 14 Oct 2006) | 3 lines

Some interesting radar stuff: distance-dependent transparency.
I hope you likes it ;-)
(SVN with all its traffic needed something like this)
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r10764 | klaussfreire | 2006-10-14 08:57:12 +0800 (Sat, 14 Oct 2006) | 1 line

Better AI selectivity on when to fire weapons.
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r10763 | klaussfreire | 2006-10-13 17:12:21 +0800 (Fri, 13 Oct 2006) | 2 lines

New music files.
Remastered, dynamics adjusted to match.
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r10762 | klaussfreire | 2006-10-13 17:19:41 +0800 (Fri, 13 Oct 2006) | 3 lines

New music playlists.
Aera / Rlaan / Human styles outlined.
All it needs now is a lil more variety and definition.
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r10761 | klaussfreire | 2006-10-13 17:21:00 +0800 (Fri, 13 Oct 2006) | 1 line

Bug fixed in dj_lib.py, it wouldn't play threat/battle playlists right.
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r10760 | klaussfreire | 2006-10-13 12:14:39 +0800 (Fri, 13 Oct 2006) | 2 lines

New music files.
Remastered, dynamics adjusted to match.
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r10759 | hellcatv | 2006-10-12 05:36:43 +0800 (Thu, 12 Oct 2006) | 1 line

removed legacy references to Cflat director
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r10758 | hellcatv | 2006-10-12 05:34:51 +0800 (Thu, 12 Oct 2006) | 1 line

no time compression for server
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r10757 | hellcatv | 2006-10-12 05:34:25 +0800 (Thu, 12 Oct 2006) | 1 line

directorBenchmark was called without checking if python had deallocated the mission.... also that function is pretty legacy--so the contents of the function were moved to DirectorLoop and the call to the function itself in star_system_generic was removed
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r10756 | hellcatv | 2006-10-12 05:32:00 +0800 (Thu, 12 Oct 2006) | 1 line

directorBenchmark was called without checking if python had deallocated the mission.... also that function is pretty legacy--so the contents of the function were moved to DirectorLoop and the call to the function itself in star_system_generic was removed
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r10755 | hellcatv | 2006-10-11 16:34:24 +0800 (Wed, 11 Oct 2006) | 1 line

committed the header from chriss patch
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r10754 | hellcatv | 2006-10-11 16:32:14 +0800 (Wed, 11 Oct 2006) | 1 line

prevent duplicate unit spawning
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r10753 | hellcatv | 2006-10-11 16:26:41 +0800 (Wed, 11 Oct 2006) | 1 line

another one of Chris' concise and useful patches
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r10752 | klaussfreire | 2006-10-09 22:45:17 +0800 (Mon, 09 Oct 2006) | 1 line

Soundserver fix: concatenation was somewhat broken.
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r10751 | klaussfreire | 2006-10-09 20:00:11 +0800 (Mon, 09 Oct 2006) | 1 line

Removed unused files.
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r10750 | klaussfreire | 2006-10-09 19:42:53 +0800 (Mon, 09 Oct 2006) | 2 lines

Cool Rlaan cockpit.
Gauges may need adjusting, though they're acceptable.
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r10749 | klaussfreire | 2006-10-09 19:38:20 +0800 (Mon, 09 Oct 2006) | 1 line

Some python exports for handling music stuff.
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r10748 | klaussfreire | 2006-10-09 12:57:37 +0800 (Mon, 09 Oct 2006) | 2 lines

Tag before general music remaster/reassignment.

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r10747 | dandandaman | 2006-10-08 10:39:50 +0800 (Sun, 08 Oct 2006) | 3 lines

Declared file to be utf.  Needed for python 2.5


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r10746 | dandandaman | 2006-10-07 21:23:17 +0800 (Sat, 07 Oct 2006) | 3 lines

Updated with some more relevant instructions.  Taken straight from newly created wiki page.


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r10745 | dandandaman | 2006-10-07 20:37:50 +0800 (Sat, 07 Oct 2006) | 3 lines

Removed deprecated files.


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r10744 | klaussfreire | 2006-10-07 11:48:05 +0800 (Sat, 07 Oct 2006) | 5 lines

A few optimizations for quick&dirty savegame loading - this allows fast summaries, so that clicking on a savegame doesn't take ages.
Two modes, of which the quickest is the default:
a) Slow but functional: faster than the previous (quite), as it does not load (but merely skip) unrequested mission data.
b) Ultra-quick: does not load anything else than the first line, making it a lightning-fast summary, but cannot be used to compute the campaign score (only drawback, actually) - this is the default.
Config variable available to choose among the two.
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r10743 | klaussfreire | 2006-10-07 11:44:33 +0800 (Sat, 07 Oct 2006) | 3 lines

Group cell_has_recursive_data, for common field groups.
Should make spawning somewhat faster (in the absence of IO-intensive ops).

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r10742 | klaussfreire | 2006-10-07 11:41:58 +0800 (Sat, 07 Oct 2006) | 1 line

This should remove the nasty "wild wobble" bug during startup.
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r10741 | dandandaman | 2006-10-06 21:25:33 +0800 (Fri, 06 Oct 2006) | 3 lines

Fixed missing texture tag, turret orientations, and engine size.


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r10740 | hellcatv | 2006-10-06 18:33:45 +0800 (Fri, 06 Oct 2006) | 1 line

Chris' greeat nearest hostile key effort.  saves me the work that it would have required...
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r10739 | dandandaman | 2006-10-05 23:18:54 +0800 (Thu, 05 Oct 2006) | 3 lines

Prelim ox model, untextured, for testing purposes.


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r10738 | dandandaman | 2006-10-05 23:06:33 +0800 (Thu, 05 Oct 2006) | 3 lines

ox_new.blank added.  Everything is almost in place, just need some stats tidied.


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r10737 | danielrh | 2006-10-02 04:24:54 +0800 (Mon, 02 Oct 2006) | 1 line

fixed windowed mode SDL mac prob
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r10736 | danielrh | 2006-10-02 02:49:40 +0800 (Mon, 02 Oct 2006) | 1 line

intel mac link scripts
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r10735 | jackS | 2006-09-28 02:15:44 +0800 (Thu, 28 Sep 2006) | 1 line

Testing with blanks is advisable - turning them back on.
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r10734 | jacks | 2006-09-28 02:14:10 +0800 (Thu, 28 Sep 2006) | 1 line

Tractor only cargo, inert.
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r10733 | zeog | 2006-09-27 17:16:40 +0800 (Wed, 27 Sep 2006) | 1 line

Bug fixed: missing newline in database caused crash or image errors
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r10732 | danielrh | 2006-09-26 10:43:12 +0800 (Tue, 26 Sep 2006) | 1 line

better robust support for closeby apache server
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r10731 | ace123 | 2006-09-25 08:43:21 +0800 (Mon, 25 Sep 2006) | 3 lines

Fixed scripts to not reference lex and bison, because of the bugs that pmx and JasonStiletto in the forum noticed.
The code shouldn't be using lex any more.

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r10730 | klaussfreire | 2006-09-23 11:10:42 +0800 (Sat, 23 Sep 2006) | 1 line

Avoid spurious temporary StringPool::References.
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r10729 | hellcatv | 2006-09-23 01:51:28 +0800 (Sat, 23 Sep 2006) | 1 line

fixed compile error in drawsystem.cpp with anon struct
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r10728 | hellcatv | 2006-09-22 17:31:31 +0800 (Fri, 22 Sep 2006) | 1 line

prevent recursive init
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r10727 | hellcatv | 2006-09-22 17:30:47 +0800 (Fri, 22 Sep 2006) | 1 line

prevent recursive init
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r10726 | klaussfreire | 2006-09-22 16:15:21 +0800 (Fri, 22 Sep 2006) | 1 line

Fixed ugly newlines in basecomputer.cpp
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r10725 | klaussfreire | 2006-09-22 16:14:33 +0800 (Fri, 22 Sep 2006) | 1 line

Fixed self-assignment bug in SharedPool
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r10724 | ace123 | 2006-09-22 12:02:10 +0800 (Fri, 22 Sep 2006) | 1 line

bah bah windows project add SharedPool.cpp
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r10723 | klaussfreire | 2006-09-22 11:55:29 +0800 (Fri, 22 Sep 2006) | 2 lines

Fixing file case mismatch - step 2.
BTW: in the meanwhile, tiny fix on the PPL (cockpit reflectiveness)
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r10722 | klaussfreire | 2006-09-22 11:54:29 +0800 (Fri, 22 Sep 2006) | 1 line

Fixing file case mismatch - step 1.
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r10721 | ace123 | 2006-09-22 11:48:02 +0800 (Fri, 22 Sep 2006) | 2 lines

SharedPool compile fixes on linux

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r10720 | klaussfreire | 2006-09-22 11:28:50 +0800 (Fri, 22 Sep 2006) | 2 lines

Removed blank GLOw maps.

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r10719 | klaussfreire | 2006-09-22 10:52:55 +0800 (Fri, 22 Sep 2006) | 1 line

Updated project file.
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r10718 | klaussfreire | 2006-09-22 10:49:45 +0800 (Fri, 22 Sep 2006) | 1 line

Perhaps it now build in Linux?
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r10717 | hellcatv | 2006-09-22 09:51:18 +0800 (Fri, 22 Sep 2006) | 1 line

new projects add the shared pool to them
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r10716 | hellcatv | 2006-09-22 09:20:23 +0800 (Fri, 22 Sep 2006) | 1 line

fixed all errors I think in jumping/recon
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r10715 | hellcatv | 2006-09-22 08:53:34 +0800 (Fri, 22 Sep 2006) | 1 line

I think I fixed the fact that server sometimes doesn't send jump message
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r10714 | hellcatv | 2006-09-22 07:30:22 +0800 (Fri, 22 Sep 2006) | 1 line

changed string compare to be correct on both win and lin
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r10713 | hellcatv | 2006-09-22 07:28:28 +0800 (Fri, 22 Sep 2006) | 1 line

changed a string compare to work on windows for net-jump
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r10712 | klaussfreire | 2006-09-21 03:52:29 +0800 (Thu, 21 Sep 2006) | 6 lines

A few improvements in memory patterns. Mainly, a reference-counted strings pool in most places that would benefit from it. This addresses a few issues:
a) Poor locality of reference during physics - by avoiding copies and comparisons with strings, most access remains on the basic structures. After some measure, with a lot of traffic the working set remains around 10~15MB (still a bit much though).
b) Unstoppable memory buildup - every unit spawned has cargo entries with name and description. They seldom get deleted (if the unit gets destroyed, its cargo goes to cargo boxes), so it builds up slow and steadily. With reference counting, that doesn't happen.
Also, deferred loading of logo textures, fixing a tiny bug in the way.
Also, fixed bug with texture cache, that would not always mark bad textures.

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r10711 | klaussfreire | 2006-09-21 01:55:56 +0800 (Thu, 21 Sep 2006) | 2 lines

Minor fixes in spawning behavior.
BTW: Still saying "error more ships launched than in FG", but may be savegame corruption (should try with a fresh savegame).
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r10710 | hellcatv | 2006-09-15 17:51:13 +0800 (Fri, 15 Sep 2006) | 1 line

fixed server compile error and fixed auto already dnear bug
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r10709 | hellcatv | 2006-09-15 16:54:55 +0800 (Fri, 15 Sep 2006) | 1 line

allow higher velocities to do orbits
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r10708 | hellcatv | 2006-09-15 15:17:43 +0800 (Fri, 15 Sep 2006) | 1 line

added rlaan proper name instead of old norse ones
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r10707 | hellcatv | 2006-09-15 15:11:03 +0800 (Fri, 15 Sep 2006) | 1 line

small improvement to orbit code---could be better
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r10706 | ace123 | 2006-09-15 13:42:47 +0800 (Fri, 15 Sep 2006) | 1 line

bah commit project
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r10705 | klaussfreire | 2006-09-15 12:08:50 +0800 (Fri, 15 Sep 2006) | 2 lines

Fixed sunshine.
Oh sunshine.
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r10704 | klaussfreire | 2006-09-15 12:05:40 +0800 (Fri, 15 Sep 2006) | 1 line

Fixed cockpit z-buffer optimization to better account for assymetric cockpits.
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r10703 | hellcatv | 2006-09-14 18:33:31 +0800 (Thu, 14 Sep 2006) | 1 line

fixed all known http bugs
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r10702 | hellcatv | 2006-09-14 18:09:49 +0800 (Thu, 14 Sep 2006) | 1 line

new server and client that actually always connect to HTTP server and print less garbage
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r10701 | hellcatv | 2006-09-14 15:16:42 +0800 (Thu, 14 Sep 2006) | 1 line

turned on blocking for client sockets
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r10700 | hellcatv | 2006-09-14 15:12:49 +0800 (Thu, 14 Sep 2006) | 1 line

server still sometimes hangs... not sure why
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r10699 | hellcatv | 2006-09-14 15:12:37 +0800 (Thu, 14 Sep 2006) | 1 line

server still sometimes hangs... not sure why
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r10698 | hellcatv | 2006-09-14 13:23:13 +0800 (Thu, 14 Sep 2006) | 1 line

prints out full diag when accountserver respons with weird error
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r10697 | klaussfreire | 2006-09-14 13:13:08 +0800 (Thu, 14 Sep 2006) | 1 line

A bit of a design change on the Model class, mixed with some other small (but important) things.
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r10696 | klaussfreire | 2006-09-14 13:11:39 +0800 (Thu, 14 Sep 2006) | 1 line

A bit of a design change on the Model class, mixed with some other small (but important) things.
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r10695 | klaussfreire | 2006-09-14 12:51:06 +0800 (Thu, 14 Sep 2006) | 2 lines

More bugfixes for poor old mesher.exe
BTW: I think bfxm->obj->bfxm no longer inflates files :D
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r10694 | hellcatv | 2006-09-14 12:50:14 +0800 (Thu, 14 Sep 2006) | 1 line

patrick fixed the windows-side bugs with server I hope
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r10693 | klaussfreire | 2006-09-14 12:49:55 +0800 (Thu, 14 Sep 2006) | 2 lines

More bugfixes for poor old mesher.exe
BTW: I think bfxm->obj->bfxm no longer inflates files :D
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r10692 | ace123 | 2006-09-14 06:17:06 +0800 (Thu, 14 Sep 2006) | 2 lines

works in Windows
removed debug print statements
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r10691 | klaussfreire | 2006-09-13 23:38:12 +0800 (Wed, 13 Sep 2006) | 1 line

New and improved mesher binary, taken from the Ogre branch - the one in the trunk has too many fixed bugs which are driving our contributors crazy :)
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r10690 | hellcatv | 2006-09-13 14:32:02 +0800 (Wed, 13 Sep 2006) | 1 line

new version with some IIS fixes
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r10689 | ace123 | 2006-09-13 12:25:08 +0800 (Wed, 13 Sep 2006) | 2 lines

Fixed a whole lot of bugs with HTTP socket handling. It doesn't have to be so complicated...Just look at Firefox!

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r10688 | hellcatv | 2006-09-13 07:26:12 +0800 (Wed, 13 Sep 2006) | 1 line

fixed some really buggy stuff
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r10687 | geoscope | 2006-09-12 22:38:12 +0800 (Tue, 12 Sep 2006) | 1 line

Rlaan ships updated names
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r10686 | geoscope | 2006-09-12 22:13:56 +0800 (Tue, 12 Sep 2006) | 1 line

Oblivion's new Rlaan ship graphics, I could not test these in-game, since I have no Rlaan ships. He says they are ready though, and asked me to commit for him.
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r10685 | hellcatv | 2006-09-12 17:32:17 +0800 (Tue, 12 Sep 2006) | 1 line

reverted nonblocking binaries--they hose the webserver
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r10684 | hellcatv | 2006-09-12 15:45:09 +0800 (Tue, 12 Sep 2006) | 1 line

should work with accountserver
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r10683 | hellcatv | 2006-09-12 15:38:44 +0800 (Tue, 12 Sep 2006) | 1 line

better account server
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r10682 | hellcatv | 2006-09-12 15:34:33 +0800 (Tue, 12 Sep 2006) | 1 line

new accountserver
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r10681 | hellcatv | 2006-09-12 15:26:16 +0800 (Tue, 12 Sep 2006) | 1 line

now this accountserver doesnt print a stray newline
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r10680 | hellcatv | 2006-09-12 12:28:40 +0800 (Tue, 12 Sep 2006) | 1 line

new vs knows how to talk in a nonblocking way on windows
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r10679 | hellcatv | 2006-09-12 12:26:18 +0800 (Tue, 12 Sep 2006) | 1 line

new accountserver knows how to talk in a nonblocking way on windows
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r10678 | ace123 | 2006-09-12 12:22:56 +0800 (Tue, 12 Sep 2006) | 2 lines

Fixed a bunch of HTTP connection problems with nonblocking connections.
Also fixed a stderr write in the accountserver--IIS concatenates stderr with stdout in CGI scripts.
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r10677 | zeog | 2006-09-12 05:03:09 +0800 (Tue, 12 Sep 2006) | 1 line

sorry, I was introducing old entries again (bad editing practice), hope now it's alright
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r10676 | zeog | 2006-09-12 04:47:26 +0800 (Tue, 12 Sep 2006) | 1 line

ocean planets now sell every item -- this is temporary for testing and image validation; other planets won't have any goods for sale as categorization names have changed
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r10675 | zeog | 2006-09-12 04:45:15 +0800 (Tue, 12 Sep 2006) | 1 line

new cargo items, classification and descriptions (they now match the wiki)
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r10674 | hellcatv | 2006-09-12 04:15:53 +0800 (Tue, 12 Sep 2006) | 1 line

nonblocking connect() call
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r10673 | klaussfreire | 2006-09-11 13:35:26 +0800 (Mon, 11 Sep 2006) | 2 lines

Improvements to mesher (mostly bugfixes)
Updated ToDo
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r10672 | klaussfreire | 2006-09-11 13:22:53 +0800 (Mon, 11 Sep 2006) | 2 lines

New python bindings for more complete base interface support.
Probably incomplete, mostly untested, but should not interfere at all if not used - if I don't commit now, I'll soon get conflicts all over the place.
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r10671 | klaussfreire | 2006-09-11 13:21:21 +0800 (Mon, 11 Sep 2006) | 2 lines

Fixed SPEC FOV-link glitches, and took the oportunity to fix NAV-computer rendering (was using SPEC-linked FOV, and shouldn't - not it uses base_fov).
Note: hardcoded limit on linked fov, should be more than enough headroom, but...
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r10670 | klaussfreire | 2006-09-11 13:19:35 +0800 (Mon, 11 Sep 2006) | 3 lines

Fixed iteration bugs (assertion failures on VC8)
Note: role_bitmask.cpp seemed to have a logic error too - take a look, just in case.

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r10669 | klaussfreire | 2006-09-11 13:17:08 +0800 (Mon, 11 Sep 2006) | 1 line

Safer vs_access(), debugging output and graceful recovery for corrupted files, and fixed infinite waits on CleanupMuzak() when called from within VSExit().
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r10668 | klaussfreire | 2006-09-11 13:06:45 +0800 (Mon, 11 Sep 2006) | 5 lines

Artwork cleanup:
Clydesdale: only DIFFUSE and DMG need to be factionalized. Also, remove unused old textures.
GTIO, Kafka & Quicksilver: Add PPL and HUD.
(next stop: gaozong)

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r10667 | klaussfreire | 2006-09-11 08:44:17 +0800 (Mon, 11 Sep 2006) | 1 line

Corrected dreadful typo - sucker
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r10666 | ace123 | 2006-09-11 07:20:46 +0800 (Mon, 11 Sep 2006) | 4 lines

A lot of HTTP/account server fixes.

Also, added a httpserver.py python script to run a local accountserver using python's HTTP server.

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r10665 | klaussfreire | 2006-09-11 03:17:26 +0800 (Mon, 11 Sep 2006) | 2 lines

Removed alpha (but made backup - Ogre will make good use of the alpha part), because it seemed to mess libpng a bit (must be old or something).

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r10664 | klaussfreire | 2006-09-11 02:31:58 +0800 (Mon, 11 Sep 2006) | 1 line

PPL-ed versions of turret files everywhere.
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r10663 | klaussfreire | 2006-09-11 02:29:10 +0800 (Mon, 11 Sep 2006) | 1 line

Some meshes have the typo - lets humor them.
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r10662 | klaussfreire | 2006-09-11 01:59:57 +0800 (Mon, 11 Sep 2006) | 1 line

Byebye tempfiles
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r10661 | klaussfreire | 2006-09-11 01:48:30 +0800 (Mon, 11 Sep 2006) | 2 lines

PPL-ed versions of turret files everywhere
 - they need their PPL texture ;)
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r10660 | klaussfreire | 2006-09-11 01:46:45 +0800 (Mon, 11 Sep 2006) | 1 line

PPL-ed versions of turret files everywhere.
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r10659 | klaussfreire | 2006-09-11 01:45:14 +0800 (Mon, 11 Sep 2006) | 1 line

PPL-ed versions of turret files everywhere.
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r10658 | klaussfreire | 2006-09-11 01:43:15 +0800 (Mon, 11 Sep 2006) | 1 line

PPL-ed versions of turret files everywhere.
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r10657 | klaussfreire | 2006-09-11 01:41:51 +0800 (Mon, 11 Sep 2006) | 1 line

PPL-ed versions of turret files everywhere.
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r10656 | klaussfreire | 2006-09-11 01:40:05 +0800 (Mon, 11 Sep 2006) | 1 line

PPL-ed versions of turret files everywhere.
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r10655 | klaussfreire | 2006-09-11 01:38:30 +0800 (Mon, 11 Sep 2006) | 1 line

PPL-ed versions of turret files everywhere.
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r10654 | klaussfreire | 2006-09-11 01:36:53 +0800 (Mon, 11 Sep 2006) | 1 line

Deleting old versions of turret files (will replace later)
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r10653 | hellcatv | 2006-09-09 17:39:47 +0800 (Sat, 09 Sep 2006) | 1 line

new binary with better firing defaults--and in degrees not radians
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r10652 | hellcatv | 2006-09-09 17:32:47 +0800 (Sat, 09 Sep 2006) | 1 line

better firing cue
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r10651 | ace123 | 2006-09-09 12:35:55 +0800 (Sat, 09 Sep 2006) | 2 lines

Made not server crash when passed an invalid savegame (or with a blank unit).

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r10650 | hellcatv | 2006-09-09 10:54:40 +0800 (Sat, 09 Sep 2006) | 1 line

fixed some damage function input cheks
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r10649 | hellcatv | 2006-09-09 10:51:25 +0800 (Sat, 09 Sep 2006) | 1 line

fixed some damage function input checks
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r10648 | hellcatv | 2006-09-09 10:45:21 +0800 (Sat, 09 Sep 2006) | 1 line

maybe, just maybe solved johns bug
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r10647 | hellcatv | 2006-09-09 06:02:20 +0800 (Sat, 09 Sep 2006) | 1 line

now afterburnenergy multiplies fuel usage
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r10646 | hellcatv | 2006-09-09 05:59:14 +0800 (Sat, 09 Sep 2006) | 1 line

can do variable ammt of fuel usage for abs
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r10645 | hellcatv | 2006-09-08 18:37:58 +0800 (Fri, 08 Sep 2006) | 1 line

better cloaking code..not server doesnt send position updates for really really far clients outside fo radar range (shouldnt have that info anyway...or cloaked unitns
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r10644 | hellcatv | 2006-09-08 18:29:46 +0800 (Fri, 08 Sep 2006) | 1 line

by mistaked called the wrong overload due with unintialized mem
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r10643 | hellcatv | 2006-09-08 18:04:52 +0800 (Fri, 08 Sep 2006) | 1 line

far units dont get sent now
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r10642 | ace123 | 2006-09-08 08:39:44 +0800 (Fri, 08 Sep 2006) | 1 line

Some uncommitted modifications to VC6 project... can't hurt even if VC6 is deprecated.
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r10641 | ace123 | 2006-09-07 16:04:02 +0800 (Thu, 07 Sep 2006) | 2 lines

Added mod-based database.

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r10640 | hellcatv | 2006-09-07 15:42:35 +0800 (Thu, 07 Sep 2006) | 1 line

 made fov changes smoother for SPEC... made it so star streaks are also smoother for spec... made lurkers not go between things within radar range of each other... made default unit effect on specc configurable
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r10639 | hellcatv | 2006-09-07 05:46:10 +0800 (Thu, 07 Sep 2006) | 1 line

added cloaking
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r10638 | hellcatv | 2006-09-06 17:01:35 +0800 (Wed, 06 Sep 2006) | 1 line

added cloaking command--untested
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r10637 | hellcatv | 2006-09-06 15:44:13 +0800 (Wed, 06 Sep 2006) | 1 line

must lock to autotrack is on
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r10636 | hellcatv | 2006-09-06 15:42:31 +0800 (Wed, 06 Sep 2006) | 1 line

shield fading
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r10635 | hellcatv | 2006-09-06 13:38:16 +0800 (Wed, 06 Sep 2006) | 1 line

new afterburner fuel types
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r10634 | hellcatv | 2006-09-06 13:21:13 +0800 (Wed, 06 Sep 2006) | 1 line

made the efficiency of afterburner govertend by the enrrgy
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r10633 | hellcatv | 2006-09-06 13:16:45 +0800 (Wed, 06 Sep 2006) | 1 line

made sure that just having a different type for your upgrade doesn't ensure that afterburner wil upgrade---cus all random upgrades have type 0
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r10632 | ace123 | 2006-09-06 11:09:59 +0800 (Wed, 06 Sep 2006) | 2 lines

Fixed bugs causing parse errors and made it use settings.py for data directory

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r10631 | danielrh | 2006-09-06 10:07:37 +0800 (Wed, 06 Sep 2006) | 1 line

fixed role-based firing bug
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r10630 | danielrh | 2006-09-06 10:06:53 +0800 (Wed, 06 Sep 2006) | 1 line

removed python conflict
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r10629 | danielrh | 2006-09-06 09:59:07 +0800 (Wed, 06 Sep 2006) | 1 line

added debug info
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r10628 | hellcatv | 2006-09-06 09:06:23 +0800 (Wed, 06 Sep 2006) | 1 line

fixed when roles are loaded so weapons can have roles too
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r10627 | hellcatv | 2006-09-06 03:56:42 +0800 (Wed, 06 Sep 2006) | 1 line

reverted sse2 requirement
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r10626 | hellcatv | 2006-09-06 03:55:38 +0800 (Wed, 06 Sep 2006) | 1 line

no sse2 requirement
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r10625 | hellcatv | 2006-09-05 18:14:50 +0800 (Tue, 05 Sep 2006) | 1 line

better exe... with collision fixes and tons of john feature requests
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r10624 | hellcatv | 2006-09-05 18:08:36 +0800 (Tue, 05 Sep 2006) | 1 line

fixed AI so you can turn off lurking
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r10623 | hellcatv | 2006-09-05 17:51:23 +0800 (Tue, 05 Sep 2006) | 1 line

auto fixup
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r10622 | hellcatv | 2006-09-05 17:47:17 +0800 (Tue, 05 Sep 2006) | 1 line

fixed collision bugs with asteroids and other larg units
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r10621 | ace123 | 2006-09-05 17:36:33 +0800 (Tue, 05 Sep 2006) | 2 lines

Added database-based accountserver.

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r10620 | hellcatv | 2006-09-05 15:37:34 +0800 (Tue, 05 Sep 2006) | 1 line

indestructible items, also fixed a upgrade bug when some of the armor was full and others was damageE
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r10619 | hellcatv | 2006-09-05 14:41:43 +0800 (Tue, 05 Sep 2006) | 1 line

added some john feature requests
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r10618 | hellcatv | 2006-09-05 14:37:52 +0800 (Tue, 05 Sep 2006) | 1 line

some john feature requests
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r10617 | hellcatv | 2006-09-05 12:58:35 +0800 (Tue, 05 Sep 2006) | 1 line

fixed some server side prediction problems... and client side auto target box weirdness
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r10616 | hellcatv | 2006-09-05 12:53:07 +0800 (Tue, 05 Sep 2006) | 1 line

codeside fix to aim_assist bug with slow turning targets
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r10615 | zeog | 2006-09-04 20:57:17 +0800 (Mon, 04 Sep 2006) | 1 line

svn properties fixed: data and config files are not executables
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r10614 | hellcatv | 2006-09-04 03:38:11 +0800 (Mon, 04 Sep 2006) | 1 line

improved client-side prediction
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r10613 | hellcatv | 2006-09-04 03:22:51 +0800 (Mon, 04 Sep 2006) | 1 line

fixed some of the prediction problems
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r10612 | hellcatv | 2006-09-03 11:47:07 +0800 (Sun, 03 Sep 2006) | 1 line

now you can specify username and passwords along with tons of better imrpovemens like ptyhon running server.server(), etc 
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r10611 | hellcatv | 2006-09-03 11:43:50 +0800 (Sun, 03 Sep 2006) | 1 line

can specify uname passwd
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r10610 | hellcatv | 2006-09-03 11:30:39 +0800 (Sun, 03 Sep 2006) | 1 line

can specify server port
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r10609 | hellcatv | 2006-09-03 11:14:26 +0800 (Sun, 03 Sep 2006) | 1 line

bots are ready
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r10608 | hellcatv | 2006-09-03 09:51:08 +0800 (Sun, 03 Sep 2006) | 1 line

server-side prediction is way better now...client side could use some work
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r10607 | hellcatv | 2006-09-03 09:46:38 +0800 (Sun, 03 Sep 2006) | 2 lines

awesomerawks... the new prediction scheme rulz

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r10606 | hellcatv | 2006-09-02 19:07:05 +0800 (Sat, 02 Sep 2006) | 1 line

better lag reduction and a number of other fixes
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r10605 | hellcatv | 2006-09-02 18:52:28 +0800 (Sat, 02 Sep 2006) | 1 line

some small bug fixes...including making sure factions are set right and some progress towards loading python scripts on the server
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r10604 | hellcatv | 2006-09-02 16:31:14 +0800 (Sat, 02 Sep 2006) | 1 line

reduced bolt lag a lot
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r10603 | hellcatv | 2006-09-02 16:11:27 +0800 (Sat, 02 Sep 2006) | 1 line

fixed jumping problem when no mesh specified
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r10602 | hellcatv | 2006-09-02 05:40:37 +0800 (Sat, 02 Sep 2006) | 1 line

fixed a bug on server...allow jumping
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r10601 | hellcatv | 2006-09-01 18:57:25 +0800 (Fri, 01 Sep 2006) | 1 line

fixed up the lagout problem when servers got out of sync on their timing
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r10600 | hellcatv | 2006-09-01 17:35:43 +0800 (Fri, 01 Sep 2006) | 1 line

jump FX
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r10599 | hellcatv | 2006-09-01 17:17:43 +0800 (Fri, 01 Sep 2006) | 1 line

jumping werx
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r10598 | hellcatv | 2006-09-01 12:28:17 +0800 (Fri, 01 Sep 2006) | 1 line

write out proper stardate
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r10597 | hellcatv | 2006-09-01 12:07:26 +0800 (Fri, 01 Sep 2006) | 1 line

fixed issue with IIS
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r10596 | hellcatv | 2006-09-01 11:30:51 +0800 (Fri, 01 Sep 2006) | 1 line

now we support HTTP OK Continue
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r10595 | hellcatv | 2006-09-01 06:53:12 +0800 (Fri, 01 Sep 2006) | 1 line

has preliminary jumping support..need to mash esc real quick or you get into wrong system--will fix soon
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r10594 | hellcatv | 2006-08-31 21:17:03 +0800 (Thu, 31 Aug 2006) | 1 line

fixed up net destructor and allowed most of the jumping to take place...only little bit left is getting appropriate system loaded and UDP socket properly setup
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r10593 | zeog | 2006-08-31 18:58:12 +0800 (Thu, 31 Aug 2006) | 1 line

Replaced 'Retro' with 'Luddite' for all categories
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r10592 | hellcatv | 2006-08-31 15:08:28 +0800 (Thu, 31 Aug 2006) | 1 line

now udp is active with new setup
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r10591 | hellcatv | 2006-08-31 15:07:06 +0800 (Thu, 31 Aug 2006) | 1 line

enable udp for accountserver enabled clients
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r10590 | danielrh | 2006-08-31 14:04:44 +0800 (Thu, 31 Aug 2006) | 1 line

ya fixed a segfault on 0 star systems--on client logout during login
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r10589 | danielrh | 2006-08-31 14:04:28 +0800 (Thu, 31 Aug 2006) | 1 line

fixed a crash in null starsystem if player quits during login
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r10588 | ace123 | 2006-08-31 13:12:32 +0800 (Thu, 31 Aug 2006) | 2 lines

Attempt at fixing crash if acct_sock is NULL.

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r10587 | hellcatv | 2006-08-31 13:03:26 +0800 (Thu, 31 Aug 2006) | 1 line

new vegastrike client binary...this one connects to web-based accountservers--fixed a lil bug--probably server side only but oh well
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r10586 | hellcatv | 2006-08-31 12:56:50 +0800 (Thu, 31 Aug 2006) | 1 line

fixed up urls in acctserver
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r10585 | hellcatv | 2006-08-31 12:52:39 +0800 (Thu, 31 Aug 2006) | 1 line

local graphics diffs
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r10584 | hellcatv | 2006-08-31 12:50:43 +0800 (Thu, 31 Aug 2006) | 1 line

new vegastrike client binary...this one connects to web-based accountservers
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r10583 | danielrh | 2006-08-31 12:10:58 +0800 (Thu, 31 Aug 2006) | 2 lines

new server code

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r10582 | danielrh | 2006-08-31 12:10:19 +0800 (Thu, 31 Aug 2006) | 1 line

ya fixed a segfault on 0 star systems
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r10581 | danielrh | 2006-08-31 11:54:15 +0800 (Thu, 31 Aug 2006) | 1 line

built new accountserver
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r10580 | hellcatv | 2006-08-31 11:36:40 +0800 (Thu, 31 Aug 2006) | 1 line

better config file
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r10579 | hellcatv | 2006-08-31 11:34:11 +0800 (Thu, 31 Aug 2006) | 1 line

new ip
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r10578 | hellcatv | 2006-08-31 11:23:16 +0800 (Thu, 31 Aug 2006) | 1 line

added html
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r10577 | hellcatv | 2006-08-31 11:14:29 +0800 (Thu, 31 Aug 2006) | 1 line

figured out how to make http retry
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r10576 | hellcatv | 2006-08-31 07:17:28 +0800 (Thu, 31 Aug 2006) | 1 line

added the new files to the vc7 projects so that now http clients can possibly work
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r10575 | hellcatv | 2006-08-31 04:36:34 +0800 (Thu, 31 Aug 2006) | 1 line

updated href
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r10574 | hellcatv | 2006-08-31 04:36:12 +0800 (Thu, 31 Aug 2006) | 1 line

changed names to html
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r10573 | hellcatv | 2006-08-31 04:35:33 +0800 (Thu, 31 Aug 2006) | 2 lines

updated scripts to work on sourceforge

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r10572 | hellcatv | 2006-08-30 18:02:57 +0800 (Wed, 30 Aug 2006) | 1 line

got http-based accountserver working...don't update to this if you're connecting to the WCU or VS mainservers...they won't be updated for a lil while
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r10571 | hellcatv | 2006-08-30 14:30:59 +0800 (Wed, 30 Aug 2006) | 1 line

nearly committable
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r10570 | jacks | 2006-08-30 11:38:16 +0800 (Wed, 30 Aug 2006) | 1 line

Removed spurious quotes - please be certain to use the most up to date version of Galex's editor (v2) if editing this file with said editor. Or, from another perspective, do a diff before committing - if every line thinks it has changed, but you didn't change every line, you may be causing grief to other users wishing to do a merge of their own changes...
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r10569 | balloyd1 | 2006-08-29 15:00:42 +0800 (Tue, 29 Aug 2006) | 2 lines

Deleted obsolete files

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r10568 | balloyd1 | 2006-08-29 14:58:43 +0800 (Tue, 29 Aug 2006) | 2 lines

Updated makefile to add new lowlevel http support

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r10567 | jacks | 2006-08-29 09:19:34 +0800 (Tue, 29 Aug 2006) | 1 line

VC7 project didn't look to have been updated with some of the recent file additions, so here's mine.
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r10566 | ace123 | 2006-08-29 08:15:37 +0800 (Tue, 29 Aug 2006) | 3 lines

Fixed .Xauthority access() bug.
It a combination of writing a function with the same name as the function in libc (access), as well as comparing an exact value (R_OK) to a bitmask, and doing something dangerous (truncating a file) in the "else" case.

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r10565 | hellcatv | 2006-08-29 06:09:30 +0800 (Tue, 29 Aug 2006) | 1 line

we can support systems
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r10564 | hellcatv | 2006-08-29 05:27:45 +0800 (Tue, 29 Aug 2006) | 1 line

recovered backusp
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r10563 | ace123 | 2006-08-28 14:03:23 +0800 (Mon, 28 Aug 2006) | 1 line

Added vsnet_sockethttp.cpp to project.
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r10562 | jacks | 2006-08-28 12:53:41 +0800 (Mon, 28 Aug 2006) | 1 line

pirate.upgradespace++
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r10561 | jacks | 2006-08-28 12:40:22 +0800 (Mon, 28 Aug 2006) | 1 line

fixed some return paths to... return.
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r10560 | jacks | 2006-08-28 11:51:40 +0800 (Mon, 28 Aug 2006) | 1 line

key change for aeran ships... didn't bother to clean up ancient refs yet- just currently used testing files.
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r10559 | jacks | 2006-08-28 11:45:19 +0800 (Mon, 28 Aug 2006) | 1 line

oops. didn't need to slay that file
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r10558 | jacks | 2006-08-28 11:44:24 +0800 (Mon, 28 Aug 2006) | 1 line


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r10557 | jacks | 2006-08-28 11:39:26 +0800 (Mon, 28 Aug 2006) | 1 line

updated aeran ship names
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r10556 | jacks | 2006-08-28 11:02:26 +0800 (Mon, 28 Aug 2006) | 1 line

still playing around with how many "military" FGs to spawn...
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r10555 | ace123 | 2006-08-28 10:04:37 +0800 (Mon, 28 Aug 2006) | 2 lines

Added VsnetHTTPSocket

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r10554 | jacks | 2006-08-28 09:47:38 +0800 (Mon, 28 Aug 2006) | 1 line

Updated name for Merchies.
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r10553 | jacks | 2006-08-28 09:29:14 +0800 (Mon, 28 Aug 2006) | 1 line

Removed errant inclusion of LODs as top level meshes, and updated .spr file.
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r10552 | jacks | 2006-08-28 09:20:16 +0800 (Mon, 28 Aug 2006) | 1 line

All .spr files were out of synch with the files they were supposed to point to.
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r10551 | jacks | 2006-08-28 09:13:06 +0800 (Mon, 28 Aug 2006) | 1 line

More eject fixing.
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r10550 | jacks | 2006-08-28 09:12:18 +0800 (Mon, 28 Aug 2006) | 1 line

Removed errant inclusion of LODs as top level meshes, and updated .spr file.
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r10549 | ace123 | 2006-08-28 09:01:46 +0800 (Mon, 28 Aug 2006) | 2 lines

Added accountserver python CGI script

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r10548 | jacks | 2006-08-28 08:59:56 +0800 (Mon, 28 Aug 2006) | 1 line

Eject is special. Please be careful when modifying eject. The key for eject _must_ be "eject".
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r10547 | jacks | 2006-08-28 08:50:56 +0800 (Mon, 28 Aug 2006) | 6 lines

DO NOT RENAME THE EJECT UNIT.

PERIOD.

Thank you.

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r10546 | jacks | 2006-08-28 08:37:00 +0800 (Mon, 28 Aug 2006) | 1 line

Redundant - see: eject
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r10545 | jacks | 2006-08-28 08:31:14 +0800 (Mon, 28 Aug 2006) | 1 line

All .spr files were out of synch with the files they were supposed to point to.
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r10544 | hellcatv | 2006-08-28 08:27:04 +0800 (Mon, 28 Aug 2006) | 1 line

meaningless typo
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r10543 | jacks | 2006-08-28 08:09:53 +0800 (Mon, 28 Aug 2006) | 1 line

Removed errant inclusion of LODs as top level meshes, and updated .spr file.
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r10542 | jacks | 2006-08-28 07:35:06 +0800 (Mon, 28 Aug 2006) | 1 line

Removed errant inclusion of LODs as top level meshes, and updated .spr file.
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r10541 | jacks | 2006-08-28 07:34:11 +0800 (Mon, 28 Aug 2006) | 1 line

Changed mind - specular lighting file for old version contains superior detail to that for the new version - it's premature to clean them up at this juncture. My bad.
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r10540 | jacks | 2006-08-28 07:15:35 +0800 (Mon, 28 Aug 2006) | 1 line

cleanup - no longer needed
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r10539 | jacks | 2006-08-28 07:14:03 +0800 (Mon, 28 Aug 2006) | 1 line

Removed errant inclusion of LODs as top level meshes, and updated .spr file.
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r10538 | jacks | 2006-08-28 07:07:53 +0800 (Mon, 28 Aug 2006) | 1 line

Removed errant inclusion of LODs as top level meshes, and updated .spr file.
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r10537 | jacks | 2006-08-28 06:58:21 +0800 (Mon, 28 Aug 2006) | 1 line

Removed some extraneous lines - no point in generating faction specific stats for most vessels when we don't have the base vessel stats down pat (the faction-specific visuals don't need any help from units.csv anyway...) .
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r10536 | jacks | 2006-08-28 06:44:18 +0800 (Mon, 28 Aug 2006) | 1 line

Removed errant inclusion of LODs as top level meshes, and updated .spr file.
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r10535 | jacks | 2006-08-28 06:15:59 +0800 (Mon, 28 Aug 2006) | 1 line

All .spr files were out of synch with the files they were supposed to point to. This is probably endemic, due to renaming of files, but no known modifications of the .spr files.
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r10534 | jacks | 2006-08-28 06:07:31 +0800 (Mon, 28 Aug 2006) | 1 line

fixed plurality of "pirates" - although we'll probably _very_ ever see this particular texture in use
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r10533 | jacks | 2006-08-28 06:05:45 +0800 (Mon, 28 Aug 2006) | 1 line

Removed Oblivions extraneous inclusion of LODs as top level meshes.
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r10532 | jacks | 2006-08-28 04:17:13 +0800 (Mon, 28 Aug 2006) | 1 line

Rolled back b0rken clydesdale.bfxm
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r10531 | geoscope | 2006-08-28 04:14:05 +0800 (Mon, 28 Aug 2006) | 1 line


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r10530 | jacks | 2006-08-28 03:46:37 +0800 (Mon, 28 Aug 2006) | 1 line


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r10529 | jacks | 2006-08-28 03:45:34 +0800 (Mon, 28 Aug 2006) | 1 line

While we're at renaming things....
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r10528 | geoscope | 2006-08-28 02:50:34 +0800 (Mon, 28 Aug 2006) | 1 line


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r10527 | geoscope | 2006-08-28 02:41:19 +0800 (Mon, 28 Aug 2006) | 1 line


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r10526 | geoscope | 2006-08-28 01:53:47 +0800 (Mon, 28 Aug 2006) | 1 line


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r10525 | geoscope | 2006-08-28 01:33:16 +0800 (Mon, 28 Aug 2006) | 1 line


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r10524 | geoscope | 2006-08-28 01:08:09 +0800 (Mon, 28 Aug 2006) | 1 line


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r10523 | geoscope | 2006-08-28 00:47:50 +0800 (Mon, 28 Aug 2006) | 3 lines

-m updated units artwork and units data


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r10522 | hellcatv | 2006-08-25 16:25:25 +0800 (Fri, 25 Aug 2006) | 1 line

added the code to facilitate online disconnect/reconnect
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r10521 | jacks | 2006-08-25 13:39:06 +0800 (Fri, 25 Aug 2006) | 1 line

oopsy. Committed a testing value for llama.begin radar range. fixed.
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r10520 | jacks | 2006-08-25 13:23:47 +0800 (Fri, 25 Aug 2006) | 1 line

Radar range default == BAD (very, very big). Gave all shiptypes radar ranges.
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r10519 | hellcatv | 2006-08-25 04:58:25 +0800 (Fri, 25 Aug 2006) | 1 line

fixed some missile problems and chatting problems
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r10518 | danielrh | 2006-08-25 04:27:18 +0800 (Fri, 25 Aug 2006) | 1 line

new version of the server
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r10517 | hellcatv | 2006-08-24 18:15:39 +0800 (Thu, 24 Aug 2006) | 1 line

fixed up star system targetting a bit
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r10516 | hellcatv | 2006-08-24 18:02:26 +0800 (Thu, 24 Aug 2006) | 1 line

mainly made networked starsystems work
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r10515 | hellcatv | 2006-08-24 16:54:31 +0800 (Thu, 24 Aug 2006) | 1 line

wont start you docked
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r10514 | hellcatv | 2006-08-24 16:22:39 +0800 (Thu, 24 Aug 2006) | 1 line

print client naem entering and exiting system
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r10513 | hellcatv | 2006-08-24 15:34:16 +0800 (Thu, 24 Aug 2006) | 1 line

create eject as a missile object for server...that way it will eventually expire... need to take huge explosions off these things
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r10512 | jacks | 2006-08-24 12:41:44 +0800 (Thu, 24 Aug 2006) | 1 line

updated.
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r10511 | jacks | 2006-08-24 12:01:41 +0800 (Thu, 24 Aug 2006) | 1 line

Use .civvie ships, where possible. Citizen capital ships still not as desired.
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r10510 | jacks | 2006-08-24 12:00:12 +0800 (Thu, 24 Aug 2006) | 3 lines

added a set of .civvie ships - stats still horrendous, but mainly because many of the base ships had never had proper stats entered anyway. Will fix this later.

Did some cleanup on units.csv (FALSE is not a good radar range :-P )
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r10509 | danielrh | 2006-08-24 11:10:40 +0800 (Thu, 24 Aug 2006) | 1 line

new acctserver does not repeat target requests when they are the same
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r10508 | hellcatv | 2006-08-24 10:42:38 +0800 (Thu, 24 Aug 2006) | 1 line

fixed up targetting not to broadcast the same target over and over
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r10507 | hellcatv | 2006-08-24 03:34:42 +0800 (Thu, 24 Aug 2006) | 1 line

green
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r10506 | hellcatv | 2006-08-23 18:59:37 +0800 (Wed, 23 Aug 2006) | 1 line

fixed vc8 bug
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r10505 | hellcatv | 2006-08-23 17:25:42 +0800 (Wed, 23 Aug 2006) | 1 line

 I'm sick and tired of those ugly franklin turrets... make it have autotracking beams or some such
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r10504 | hellcatv | 2006-08-23 17:13:32 +0800 (Wed, 23 Aug 2006) | 1 line

make compiler better related to ./configure script
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r10503 | hellcatv | 2006-08-23 17:12:52 +0800 (Wed, 23 Aug 2006) | 1 line

less lag is good
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r10502 | hellcatv | 2006-08-23 16:59:33 +0800 (Wed, 23 Aug 2006) | 1 line

nailed a lot of the lag with fire requests, assuming the server processes them often and firing bolts and balls off straight away
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r10501 | hellcatv | 2006-08-23 16:51:09 +0800 (Wed, 23 Aug 2006) | 1 line

made firing optinally client side as well as server side
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r10500 | hellcatv | 2006-08-23 16:24:37 +0800 (Wed, 23 Aug 2006) | 1 line

fixed bug where server switches your guns
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r10499 | jacks | 2006-08-23 13:48:15 +0800 (Wed, 23 Aug 2006) | 1 line

updated - did some faction_ships work. need to do more, but next round will be in concert with units.csv changes that I don't feel up to doing yet tonight.
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r10498 | danielrh | 2006-08-23 13:42:10 +0800 (Wed, 23 Aug 2006) | 1 line

fixed crashy bug
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r10497 | danielrh | 2006-08-23 13:41:03 +0800 (Wed, 23 Aug 2006) | 1 line

fied a crashy bug if the flightgroup was null
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r10496 | jacks | 2006-08-23 12:47:50 +0800 (Wed, 23 Aug 2006) | 1 line

fixed up rabble, massaged ships spawned per faction.
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r10495 | ace123 | 2006-08-23 12:06:18 +0800 (Wed, 23 Aug 2006) | 1 line

Updated projects with latest files.
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r10494 | hellcatv | 2006-08-23 07:54:44 +0800 (Wed, 23 Aug 2006) | 1 line

added account server as well...so folks can host their own games
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r10493 | hellcatv | 2006-08-23 07:52:12 +0800 (Wed, 23 Aug 2006) | 1 line

added client and server programs
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r10492 | hellcatv | 2006-08-23 07:46:09 +0800 (Wed, 23 Aug 2006) | 1 line

works on mp
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r10491 | hellcatv | 2006-08-23 04:27:06 +0800 (Wed, 23 Aug 2006) | 1 line

found a bug in the determination of gender... this could cause crashy if animations were present
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r10490 | hellcatv | 2006-08-23 04:10:11 +0800 (Wed, 23 Aug 2006) | 1 line

made unit_generic a bit clearear
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r10489 | hellcatv | 2006-08-22 20:12:11 +0800 (Tue, 22 Aug 2006) | 1 line

last commit for the evening
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r10488 | hellcatv | 2006-08-22 19:40:16 +0800 (Tue, 22 Aug 2006) | 1 line

fixed fatal flaw with damage updates not being checked for null...also fixed bug with nonimportant units not being transmitted
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r10487 | hellcatv | 2006-08-22 19:29:28 +0800 (Tue, 22 Aug 2006) | 1 line

new accts
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r10486 | hellcatv | 2006-08-22 19:28:44 +0800 (Tue, 22 Aug 2006) | 1 line

shorter savegames
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r10485 | hellcatv | 2006-08-22 18:38:56 +0800 (Tue, 22 Aug 2006) | 1 line

added option to allow clinet to force a connect even without the --net command line flag
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r10484 | hellcatv | 2006-08-22 18:37:10 +0800 (Tue, 22 Aug 2006) | 1 line

added an option for forcing network no matter the command line
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r10483 | hellcatv | 2006-08-22 18:26:13 +0800 (Tue, 22 Aug 2006) | 1 line

damages sent along--fixed acctserver crash
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r10482 | hellcatv | 2006-08-22 15:38:34 +0800 (Tue, 22 Aug 2006) | 1 line

allowed to add units using accounts.xml on the fly... also fixed crashing bug caused by not totally killing dead units
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r10481 | hellcatv | 2006-08-22 09:32:46 +0800 (Tue, 22 Aug 2006) | 1 line

more reasonable mp defaults
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r10480 | geoscope | 2006-08-21 22:55:12 +0800 (Mon, 21 Aug 2006) | 1 line


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r10479 | geoscope | 2006-08-21 22:51:33 +0800 (Mon, 21 Aug 2006) | 1 line

Added ok button to bartender textbox, to clear the text, needs ok.spr, using yes.spr for now.
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r10478 | hellcatv | 2006-08-21 20:43:27 +0800 (Mon, 21 Aug 2006) | 1 line

polished chatting, disallowed docking
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r10477 | hellcatv | 2006-08-21 19:03:55 +0800 (Mon, 21 Aug 2006) | 3 lines

made it so that textmessaging is bound to a key..right now ]
made test1 teh default

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r10476 | hellcatv | 2006-08-21 19:03:18 +0800 (Mon, 21 Aug 2006) | 1 line

now chatting is supported
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r10475 | hellcatv | 2006-08-21 17:26:32 +0800 (Mon, 21 Aug 2006) | 1 line

allow respawning now
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r10474 | hellcatv | 2006-08-21 14:24:21 +0800 (Mon, 21 Aug 2006) | 1 line

64 bit fixes
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r10473 | ace123 | 2006-08-21 13:24:12 +0800 (Mon, 21 Aug 2006) | 4 lines

Separated respawn logic from accountserver logic.

This will allow the server to respawn without having to query the server again and without having to send it to the client again.

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r10472 | ace123 | 2006-08-21 10:28:31 +0800 (Mon, 21 Aug 2006) | 4 lines

Fixed a lot of references to NULL units (GetUnit()->GetSerial())
It still doesn't kill the units server-side until the client actually quits.
Also, fixed some exit() calls server-side.

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r10471 | ace123 | 2006-08-20 17:35:13 +0800 (Sun, 20 Aug 2006) | 1 line

better aggressive defaults
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r10470 | ace123 | 2006-08-20 17:32:30 +0800 (Sun, 20 Aug 2006) | 1 line

aggressive now utilizes hint of desired destination
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r10469 | hellcatv | 2006-08-20 16:38:15 +0800 (Sun, 20 Aug 2006) | 1 line

now it shouldn't exit when one client exits after unit dies.. also fixed race condition on load
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r10468 | danielrh | 2006-08-20 16:28:00 +0800 (Sun, 20 Aug 2006) | 1 line

made it immediately abort when its too close to dest instead of waiting for when it had turned to it
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r10467 | ace123 | 2006-08-20 11:21:42 +0800 (Sun, 20 Aug 2006) | 1 line

have a potential way to stop the crashing--doesn't seem to yet
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r10466 | hellcatv | 2006-08-20 07:30:21 +0800 (Sun, 20 Aug 2006) | 1 line

minor attempts to get the bloody flightgroups in gear so they don't smash baseS
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r10465 | jacks | 2006-08-20 04:46:23 +0800 (Sun, 20 Aug 2006) | 1 line

changed targeted point in space around nav point for AI nav point selection
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r10464 | geoscope | 2006-08-20 04:12:04 +0800 (Sun, 20 Aug 2006) | 1 line


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r10463 | jacks | 2006-08-20 03:01:25 +0800 (Sun, 20 Aug 2006) | 1 line

Respectable factions should not be shooting at civvies, excepting the Aeran Merchant Marine, who aren't really civvies.
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r10462 | hellcatv | 2006-08-19 19:35:37 +0800 (Sat, 19 Aug 2006) | 1 line

added the one thing I did recently
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r10461 | hellcatv | 2006-08-19 19:29:57 +0800 (Sat, 19 Aug 2006) | 1 line

added safety net for role priorities in case dude mixes up combat and attackrole
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r10460 | hellcatv | 2006-08-19 19:22:54 +0800 (Sat, 19 Aug 2006) | 1 line

allow different names for row and column of combat roles
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r10459 | hellcatv | 2006-08-19 19:16:27 +0800 (Sat, 19 Aug 2006) | 2 lines

fixed mismatch btw vegaevents and vegapriorities

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r10458 | hellcatv | 2006-08-19 09:22:04 +0800 (Sat, 19 Aug 2006) | 1 line

added separate roles right now... dont allow differnet names yet
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r10457 | hellcatv | 2006-08-19 08:35:10 +0800 (Sat, 19 Aug 2006) | 1 line

fixed crashy bug with system generation and file cache intermingling
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r10456 | hellcatv | 2006-08-19 08:27:48 +0800 (Sat, 19 Aug 2006) | 1 line

round two of todo change
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r10455 | hellcatv | 2006-08-19 08:14:14 +0800 (Sat, 19 Aug 2006) | 1 line

round one of todo change
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r10454 | hellcatv | 2006-08-19 05:02:10 +0800 (Sat, 19 Aug 2006) | 2 lines

removed file not found cache because files do get generated in the course of gameplay (both savefiles and texture files)
we could restore the cache if we changed the engine to say that the particular file might be newly created...much like one marks code volatile...but that can wait till another day--well just have to measure load times now
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r10453 | hellcatv | 2006-08-18 20:29:41 +0800 (Fri, 18 Aug 2006) | 2 lines

made adjustable enemy chances based on the fortress sytems table in faction_ships.py

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r10452 | hellcatv | 2006-08-18 19:44:04 +0800 (Fri, 18 Aug 2006) | 1 line

fixed colocation problem---with units that had large radii...still need a better longterm solution than hardcoding 10000
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r10451 | hellcatv | 2006-08-18 12:54:11 +0800 (Fri, 18 Aug 2006) | 1 line

all ships are now launched in a flightgroup.. not sure why the loadtime sucks
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r10450 | hellcatv | 2006-08-18 12:14:28 +0800 (Fri, 18 Aug 2006) | 1 line

better civvie generation
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r10449 | hellcatv | 2006-08-18 11:46:03 +0800 (Fri, 18 Aug 2006) | 1 line

merchant is defunct
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r10448 | hellcatv | 2006-08-18 09:12:12 +0800 (Fri, 18 Aug 2006) | 1 line

no insys jumping
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r10447 | geoscope | 2006-08-18 08:45:14 +0800 (Fri, 18 Aug 2006) | 1 line


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r10446 | hellcatv | 2006-08-18 01:42:03 +0800 (Fri, 18 Aug 2006) | 1 line

has the isCitizen function exported and tons of other improvements
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r10445 | hellcatv | 2006-08-17 17:46:12 +0800 (Thu, 17 Aug 2006) | 1 line

added some convoy logic and put planets under frienldies
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r10444 | hellcatv | 2006-08-17 17:21:45 +0800 (Thu, 17 Aug 2006) | 1 line

a little closer to a sane distribution of ships... more intelligent movement around esp if ships are insystem (cant move) or are convoys between 2 other systems...we don't actually generate such ships.... yet
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r10443 | hellcatv | 2006-08-17 14:51:14 +0800 (Thu, 17 Aug 2006) | 1 line

bug fix on filesystem
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r10442 | hellcatv | 2006-08-17 13:18:56 +0800 (Thu, 17 Aug 2006) | 1 line

reverted priority function
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r10441 | hellcatv | 2006-08-17 10:58:34 +0800 (Thu, 17 Aug 2006) | 1 line

made starsystem aggregate statistics on itself since it knows when units are added/deleted
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r10440 | hellcatv | 2006-08-17 05:14:24 +0800 (Thu, 17 Aug 2006) | 2 lines

added pilot files'

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r10439 | hellcatv | 2006-08-17 04:13:16 +0800 (Thu, 17 Aug 2006) | 1 line

made it so annon units can do hits too...not sure this is what we want now that I thinka bout it
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r10438 | hellcatv | 2006-08-16 21:11:46 +0800 (Wed, 16 Aug 2006) | 1 line

made our pirate friends actually block traffic--they get within about 2 light seconds of their target---with enough of them ,they could probably stop something or other
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r10437 | hellcatv | 2006-08-16 16:12:14 +0800 (Wed, 16 Aug 2006) | 1 line

allow for optimization return_static_relation
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r10436 | hellcatv | 2006-08-16 16:08:32 +0800 (Wed, 16 Aug 2006) | 1 line

fixed loading perf... made priority medium on specstarting units. added a file exists cache.  Added another cache for units with an upgrade column
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r10435 | hellcatv | 2006-08-16 14:01:44 +0800 (Wed, 16 Aug 2006) | 1 line

added a cache to upgrades loaded through the upgrade columm interface
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r10434 | hellcatv | 2006-08-16 12:00:39 +0800 (Wed, 16 Aug 2006) | 1 line

fixed crashy-bug in upgrade
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r10433 | hellcatv | 2006-08-16 10:26:37 +0800 (Wed, 16 Aug 2006) | 1 line

citizenflags 
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r10432 | hellcatv | 2006-08-16 10:22:52 +0800 (Wed, 16 Aug 2006) | 1 line

added ramping to priority calc
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r10431 | geoscope | 2006-08-16 08:45:13 +0800 (Wed, 16 Aug 2006) | 5 lines


-This line, and those below, will be ignored--

M    objconv/csvexport.py

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r10430 | geoscope | 2006-08-16 08:29:24 +0800 (Wed, 16 Aug 2006) | 1 line


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r10429 | hellcatv | 2006-08-16 08:25:11 +0800 (Wed, 16 Aug 2006) | 1 line

impaled the function that takes a char* and returns a faction int... now it uses std::string and a sensible hashtable
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r10428 | hellcatv | 2006-08-15 19:26:22 +0800 (Tue, 15 Aug 2006) | 1 line

tried to do pirate behavior so they intercept convoys--they need a spec interdiction value of around 10-20 to do this successfully
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r10427 | hellcatv | 2006-08-15 10:45:10 +0800 (Tue, 15 Aug 2006) | 1 line

updated binary with many fixes and speed improvements
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r10426 | hellcatv | 2006-08-14 17:32:40 +0800 (Mon, 14 Aug 2006) | 1 line

now we have citizen factions--they seem pretty much like military units right now
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r10425 | jacks | 2006-08-14 13:57:44 +0800 (Mon, 14 Aug 2006) | 1 line

Added citizen factions
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r10424 | jacks | 2006-08-14 13:36:55 +0800 (Mon, 14 Aug 2006) | 1 line

added the merchant-guild and a lot of civvies
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r10423 | jacks | 2006-08-14 13:36:32 +0800 (Mon, 14 Aug 2006) | 1 line

added merchant-guild
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r10422 | jacks | 2006-08-14 13:21:31 +0800 (Mon, 14 Aug 2006) | 3 lines

ADDED reactor uses fuel
better fov
base fov added
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r10421 | jacks | 2006-08-14 13:18:31 +0800 (Mon, 14 Aug 2006) | 1 line

changed starting location to start near pole of oceanic
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r10420 | jacks | 2006-08-14 13:18:15 +0800 (Mon, 14 Aug 2006) | 1 line

added python 
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r10419 | jacks | 2006-08-14 13:16:20 +0800 (Mon, 14 Aug 2006) | 1 line

removed testing sys
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r10418 | jacks | 2006-08-14 13:15:49 +0800 (Mon, 14 Aug 2006) | 1 line

This one has much more realistic scales
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r10417 | jacks | 2006-08-14 13:15:24 +0800 (Mon, 14 Aug 2006) | 2 lines

Launch all flightgroups upon entering system
no more running into that clydesdale 
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r10416 | jacks | 2006-08-14 08:28:10 +0800 (Mon, 14 Aug 2006) | 1 line

Fixed the Faction Cache to actually strdup the temporary const char that was passed to it before adding to hash table
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r10415 | hellcatv | 2006-08-13 15:26:47 +0800 (Sun, 13 Aug 2006) | 1 line

cloaking needs ints thanks to jacks int change---that one probably should have remained a short...alas
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r10414 | hellcatv | 2006-08-13 08:49:25 +0800 (Sun, 13 Aug 2006) | 1 line

proper namespacing for for_each
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r10413 | hellcatv | 2006-08-13 08:23:09 +0800 (Sun, 13 Aug 2006) | 1 line

capitalization error
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r10412 | hellcatv | 2006-08-13 08:22:41 +0800 (Sun, 13 Aug 2006) | 1 line

made it less likely to load load failed cargo
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r10411 | hellcatv | 2006-08-13 07:33:32 +0800 (Sun, 13 Aug 2006) | 1 line

made cargo ejecting actually launch missile type units...so they eventually go away
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r10410 | jacks | 2006-08-13 04:45:13 +0800 (Sun, 13 Aug 2006) | 1 line

Tweaked orbital parameters - should be happier now.
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r10409 | ace123 | 2006-08-12 17:55:35 +0800 (Sat, 12 Aug 2006) | 3 lines

Fixed some damage bugs, and made sure that no bogus zones were added.
Unified SNAPDAMAGE and SNAPSHOT.

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r10408 | ace123 | 2006-08-12 15:10:20 +0800 (Sat, 12 Aug 2006) | 1 line

fixed mixup with tmore and tless in collision code
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r10407 | jacks | 2006-08-11 13:33:28 +0800 (Fri, 11 Aug 2006) | 1 line

Mission for debugging Cephid_17 scalability test.
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r10406 | jacks | 2006-08-11 13:08:06 +0800 (Fri, 11 Aug 2006) | 1 line

Scalability testing version of Cephid_17.
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r10405 | hellcatv | 2006-08-11 05:20:10 +0800 (Fri, 11 Aug 2006) | 1 line

no debugging files allowed in svn
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r10404 | hellcatv | 2006-08-11 05:16:20 +0800 (Fri, 11 Aug 2006) | 2 lines

better heuristic for determining beam lengths---dont need to go twice beamlength if only small units around

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r10403 | ace123 | 2006-08-10 16:51:14 +0800 (Thu, 10 Aug 2006) | 3 lines

Network: Fixed missile firing, autotracking, targetting, killing
Fixed autoconf -static compile error.

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r10402 | hellcatv | 2006-08-09 13:33:56 +0800 (Wed, 09 Aug 2006) | 1 line

very simple cull
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r10401 | hellcatv | 2006-08-09 11:09:54 +0800 (Wed, 09 Aug 2006) | 1 line

made Apart more optimal--maybe one xtra store to stack--but still almost as good as apart not there...added empty string
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r10400 | hellcatv | 2006-08-09 02:41:18 +0800 (Wed, 09 Aug 2006) | 1 line

spec didn't stop firing bug
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r10399 | hellcatv | 2006-08-09 02:05:16 +0800 (Wed, 09 Aug 2006) | 1 line

no matching speed with target (perhaps unless he's a player--but we can add that in the future
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r10398 | hellcatv | 2006-08-08 16:38:19 +0800 (Tue, 08 Aug 2006) | 1 line

deal with newly created bolts...so player ship doesn't look fonky
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r10397 | hellcatv | 2006-08-08 16:26:39 +0800 (Tue, 08 Aug 2006) | 1 line

now use spacial locality to actually be locality in X..so collision checks around X are also around the location in memory near where X should be--should greatly improve perf
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r10396 | hellcatv | 2006-08-08 14:53:10 +0800 (Tue, 08 Aug 2006) | 2 lines

ack unit_find.h should have been a stand-alone commit for 10395... well now I'm committing 10396 which has the 'take out rsquared from struct as key'

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r10395 | hellcatv | 2006-08-08 14:52:12 +0800 (Tue, 08 Aug 2006) | 1 line

fixed up drawing function when few units exist and the drawing function picks the last thing to start with (camera outside of unit pool
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r10394 | hellcatv | 2006-08-08 11:19:51 +0800 (Tue, 08 Aug 2006) | 1 line

3/4thed memory usage of collide map
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r10393 | hellcatv | 2006-08-08 10:34:46 +0800 (Tue, 08 Aug 2006) | 1 line

slight optimizations to collision functions guided by vtune bottleneck analysis
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r10392 | jacks | 2006-08-08 08:57:07 +0800 (Tue, 08 Aug 2006) | 1 line


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r10391 | hellcatv | 2006-08-08 08:55:42 +0800 (Tue, 08 Aug 2006) | 1 line

made a faster flatten for the unit-only collide map
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r10390 | hellcatv | 2006-08-08 06:01:32 +0800 (Tue, 08 Aug 2006) | 1 line

made it properly link with the new mathy function
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r10389 | hellcatv | 2006-08-08 01:10:53 +0800 (Tue, 08 Aug 2006) | 1 line

have 2 collide maps...one for units only, one for bolts and units...this slows things down right now, but I suspect with some tweaks it could be very very cool
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r10388 | hellcatv | 2006-08-07 16:38:56 +0800 (Mon, 07 Aug 2006) | 1 line

linux min is in std but windows min is not
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r10387 | jacks | 2006-08-07 06:12:45 +0800 (Mon, 07 Aug 2006) | 1 line

there are no retros in VS, only luddites.
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r10386 | jacks | 2006-08-07 05:56:12 +0800 (Mon, 07 Aug 2006) | 1 line

replacing PR text :-/
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r10385 | jacks | 2006-08-07 05:28:33 +0800 (Mon, 07 Aug 2006) | 1 line

replacing PR text :-/
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r10384 | jacks | 2006-08-07 04:06:52 +0800 (Mon, 07 Aug 2006) | 1 line

replacing PR text :-/
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r10383 | jacks | 2006-08-07 03:36:43 +0800 (Mon, 07 Aug 2006) | 1 line

replacing PR text :-/
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r10382 | jacks | 2006-08-07 03:10:07 +0800 (Mon, 07 Aug 2006) | 5 lines

replacing PR text :-/

IMPORTANT NOTE

there are no misspellings in "Be vewwy, vewwy quiet, I'm hunting Aewwa."
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r10381 | jacks | 2006-08-07 02:29:54 +0800 (Mon, 07 Aug 2006) | 1 line

replacing PR text :-/
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r10380 | jacks | 2006-08-07 02:04:20 +0800 (Mon, 07 Aug 2006) | 1 line

replacing PR text :-/
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r10379 | jacks | 2006-08-06 15:06:55 +0800 (Sun, 06 Aug 2006) | 1 line

Text for several files still same as in PRIV Remake from when updated to use their FSMs as guidelines. Am slowly changing back to VS universe text(keeping conversation FSMs the same for the moment).
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r10378 | zeog | 2006-08-04 06:13:01 +0800 (Fri, 04 Aug 2006) | 1 line

some beauty corrections on distance units changing; integer comparison somehow screwed up so I changed them to floats
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r10377 | zeog | 2006-08-04 03:14:55 +0800 (Fri, 04 Aug 2006) | 1 line

Added distance measurement units: light minutes, light hours, light days, lightyears
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r10376 | hellcatv | 2006-07-29 08:43:54 +0800 (Sat, 29 Jul 2006) | 1 line

ExecuteUnitAI is deprecated and taken care of by UpdateUnitPhysics
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r10375 | hellcatv | 2006-07-29 08:16:12 +0800 (Sat, 29 Jul 2006) | 1 line

made all platforms use hash_map for const cache.  now we can switch it back and forth at will
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r10374 | hellcatv | 2006-07-29 07:13:07 +0800 (Sat, 29 Jul 2006) | 1 line

 a few more std:: errors...wonder why they didn't show up on the doze
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r10373 | hellcatv | 2006-07-29 06:50:43 +0800 (Sat, 29 Jul 2006) | 1 line

 stack needs to be qualified with std
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r10372 | hellcatv | 2006-07-29 06:49:13 +0800 (Sat, 29 Jul 2006) | 1 line

added using std to set and added some std cout to mesh_gfx
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r10371 | hellcatv | 2006-07-29 06:47:13 +0800 (Sat, 29 Jul 2006) | 1 line

uses a lot of cerr and cout
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r10370 | hellcatv | 2006-07-29 06:46:34 +0800 (Sat, 29 Jul 2006) | 1 line

uses a lot of cerr and cout
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r10369 | hellcatv | 2006-07-29 06:40:14 +0800 (Sat, 29 Jul 2006) | 1 line

fixed some silly min and max compat issues btw win and lin...cant seem to get mina nd max working on both platforms without using namespace std
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r10368 | hellcatv | 2006-07-29 06:31:19 +0800 (Sat, 29 Jul 2006) | 1 line

missed a pair
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r10367 | hellcatv | 2006-07-29 06:27:04 +0800 (Sat, 29 Jul 2006) | 1 line

finally got it building in windows
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r10366 | hellcatv | 2006-07-29 05:27:36 +0800 (Sat, 29 Jul 2006) | 1 line

got rid of controversial calls to std::min... cxx did not like it
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r10365 | hellcatv | 2006-07-29 05:09:49 +0800 (Sat, 29 Jul 2006) | 1 line

this is how good ye olde boost hash lib is
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r10364 | hellcatv | 2006-07-28 19:00:43 +0800 (Fri, 28 Jul 2006) | 1 line

forgot to make bool nonstatic
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r10363 | hellcatv | 2006-07-28 18:57:29 +0800 (Fri, 28 Jul 2006) | 1 line

removed using namepsace std from common header
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r10362 | hellcatv | 2006-07-28 18:21:12 +0800 (Fri, 28 Jul 2006) | 1 line

added more collisions < operator
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r10361 | hellcatv | 2006-07-28 18:18:29 +0800 (Fri, 28 Jul 2006) | 1 line

added a compare function
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r10360 | hellcatv | 2006-07-28 17:55:23 +0800 (Fri, 28 Jul 2006) | 1 line

replaced the aging hashtable with the better implementation of stdext::hash_map
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r10359 | pyramid3d | 2006-07-28 06:13:39 +0800 (Fri, 28 Jul 2006) | 1 line

added new carribean1 textures
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r10358 | pyramid3d | 2006-07-28 06:08:36 +0800 (Fri, 28 Jul 2006) | 1 line

new carribean1 texture
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r10357 | hellcatv | 2006-07-27 17:33:09 +0800 (Thu, 27 Jul 2006) | 1 line

has recently requested tillias features
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r10356 | hellcatv | 2006-07-26 18:06:29 +0800 (Wed, 26 Jul 2006) | 1 line

restored the FaceCamera property
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r10355 | pyramid3d | 2006-07-23 01:45:36 +0800 (Sun, 23 Jul 2006) | 1 line

new gas giant textures
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r10354 | hellcatv | 2006-07-20 19:02:27 +0800 (Thu, 20 Jul 2006) | 1 line

major optimization to fire--- allowing units that have a threat, target or leader, to select from those units orplayer unit
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r10353 | hellcatv | 2006-07-20 18:25:44 +0800 (Thu, 20 Jul 2006) | 1 line

made it compile in linux
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r10352 | hellcatv | 2006-07-20 16:43:51 +0800 (Thu, 20 Jul 2006) | 1 line

now uses key for range query instead of unsorted distance
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r10351 | hellcatv | 2006-07-20 15:29:10 +0800 (Thu, 20 Jul 2006) | 1 line

pre-culling based on distance for drawing (config var precull_distance)
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r10350 | hellcatv | 2006-07-20 11:35:33 +0800 (Thu, 20 Jul 2006) | 1 line

new fix for old NaN (sqrt neg) bug - produces acceptable value for later consumption vs. old fix, which caused unwarranted if conditions to become true
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r10349 | hellcatv | 2006-07-20 11:19:19 +0800 (Thu, 20 Jul 2006) | 1 line

removed extraneous double loop - calc can be performed directly
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r10348 | jacks | 2006-07-18 11:51:35 +0800 (Tue, 18 Jul 2006) | 1 line

fixed some windows compile problems.
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r10347 | pyramid3d | 2006-07-18 07:41:36 +0800 (Tue, 18 Jul 2006) | 1 line

updated gas_giant4 texture
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r10346 | hellcatv | 2006-07-17 18:57:16 +0800 (Mon, 17 Jul 2006) | 1 line

increased the accuracy
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r10345 | hellcatv | 2006-07-17 18:46:47 +0800 (Mon, 17 Jul 2006) | 1 line

bad me forgot to add header
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r10344 | hellcatv | 2006-07-17 17:48:36 +0800 (Mon, 17 Jul 2006) | 1 line

made save faster
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r10343 | hellcatv | 2006-07-17 17:25:32 +0800 (Mon, 17 Jul 2006) | 1 line

obvious hash_map bug in save game
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r10342 | hellcatv | 2006-07-17 17:23:21 +0800 (Mon, 17 Jul 2006) | 1 line

hash map nwo buids in linux
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r10341 | hellcatv | 2006-07-17 15:56:28 +0800 (Mon, 17 Jul 2006) | 2 lines

added some better float casting functions that should not exception on floating point exceptionesque hardware

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r10340 | jacks | 2006-07-17 14:33:33 +0800 (Mon, 17 Jul 2006) | 1 line

updated sector
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r10339 | jacks | 2006-07-17 14:31:41 +0800 (Mon, 17 Jul 2006) | 1 line

more performance debug stats.
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r10338 | jacks | 2006-07-17 13:13:43 +0800 (Mon, 17 Jul 2006) | 1 line

std::map --> stdext::hash_map
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r10337 | jacks | 2006-07-16 06:46:06 +0800 (Sun, 16 Jul 2006) | 3 lines

fixed typo.

you really should start reading your warnings :-/
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r10336 | dandandaman | 2006-07-15 23:32:11 +0800 (Sat, 15 Jul 2006) | 2 lines

Tidied .blank units, and fixed truncated 'Mount' cells.

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r10335 | jacks | 2006-07-15 08:51:13 +0800 (Sat, 15 Jul 2006) | 1 line


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r10334 | hellcatv | 2006-07-15 07:39:06 +0800 (Sat, 15 Jul 2006) | 1 line

no div/0  still a fixme though--what should the AI doif he can't bleieve he can reach the target in time
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r10333 | hellcatv | 2006-07-15 05:33:38 +0800 (Sat, 15 Jul 2006) | 1 line

listed version change to Array
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r10332 | hellcatv | 2006-07-15 05:29:38 +0800 (Sat, 15 Jul 2006) | 1 line

new collision system... this one uses arrays and should be at least a factor of 4 or 5 faster than the list or map
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r10331 | hellcatv | 2006-07-15 05:27:18 +0800 (Sat, 15 Jul 2006) | 1 line

better aldrv ogg conversion time
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r10330 | hellcatv | 2006-07-13 18:38:43 +0800 (Thu, 13 Jul 2006) | 1 line

fixed bug when unit was tried to find from end() of list
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r10329 | ace123 | 2006-07-13 17:48:26 +0800 (Thu, 13 Jul 2006) | 1 line

Fixed windows net code in VC7 (compilation, and running)
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r10328 | ace123 | 2006-07-13 11:51:34 +0800 (Thu, 13 Jul 2006) | 1 line

Various windows VC8 fixes.
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r10327 | zeog | 2006-07-12 15:59:12 +0800 (Wed, 12 Jul 2006) | 1 line

key typos corrected and double entries removed
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r10326 | hellcatv | 2006-07-11 07:21:52 +0800 (Tue, 11 Jul 2006) | 1 line

committed working vc7 projects for vegaserver and accountserver
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r10325 | klaussfreire | 2006-07-10 21:41:53 +0800 (Mon, 10 Jul 2006) | 1 line

Patched up 2.4 python dlls to work with VC8.
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r10324 | ace123 | 2006-07-10 17:27:12 +0800 (Mon, 10 Jul 2006) | 2 lines

Fixed CMD_SNAPDAMAGE (swapped &= with !=), and fixed a strange unit loading bug where the server wanted to make sure the unit file exists first.

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r10323 | jacks | 2006-07-10 14:16:27 +0800 (Mon, 10 Jul 2006) | 1 line

It's been outdated for years.. it should be retired.
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r10322 | jacks | 2006-07-10 14:01:30 +0800 (Mon, 10 Jul 2006) | 1 line

Overdrives are type 1 (inefficient fuel consuming) "afterburners" not type 0 (normal thrust cost + energy cost)
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r10321 | jacks | 2006-07-10 13:44:40 +0800 (Mon, 10 Jul 2006) | 1 line

Reactor will now stop recharging if ship is out of fuel and the reactor_uses_fuel variable is enabled.
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r10320 | jacks | 2006-07-10 13:35:43 +0800 (Mon, 10 Jul 2006) | 2 lines

Reactor can now consume fuel.
Recalibrated Fuel usage for thrust (previous calculations were deeply flawed) -> net effect for those not paying attention fuel usage increases by factor of 3... maybe... am worried about floating point precision when small amounts of fuel are expended... neh... shouldn't be a big deal, unless one of the mods was using very different numbers - in which case there are, as there have been, config file parameters for them to adjust.
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r10319 | jacks | 2006-07-10 10:49:57 +0800 (Mon, 10 Jul 2006) | 1 line

Moved several stderr print statements inside IF statements governed by config variable "verbose_debug"
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r10318 | jacks | 2006-07-10 10:42:50 +0800 (Mon, 10 Jul 2006) | 1 line

change to allowing of upgrades, re: category quantity limiter now against total quantity from category, not for each element thereof.
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r10317 | jacks | 2006-07-10 06:34:54 +0800 (Mon, 10 Jul 2006) | 1 line

"blank" (non)unit --> "upgrading_dummy_unit" in two places.
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r10316 | jacks | 2006-07-10 06:28:43 +0800 (Mon, 10 Jul 2006) | 1 line

replaced old references to Skyscope_alpha with skyscope1 refs.
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r10315 | ace123 | 2006-07-10 05:02:46 +0800 (Mon, 10 Jul 2006) | 1 line

Fixed setup and soundserver compiling in Windows VC8.
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r10314 | jacks | 2006-07-10 05:01:10 +0800 (Mon, 10 Jul 2006) | 1 line

doh. need to check if it has shields before comparing them :-P
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r10313 | jacks | 2006-07-10 03:03:10 +0800 (Mon, 10 Jul 2006) | 1 line

turned off performance debugging stat gathering that wasn't config-file dependent - should probably not be enabled by default in committed code
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r10312 | jacks | 2006-07-10 02:54:15 +0800 (Mon, 10 Jul 2006) | 1 line

afterburner (hardcoded text) -> overthrust/overdrive (hardcoded text)
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r10311 | jacks | 2006-07-09 12:48:34 +0800 (Sun, 09 Jul 2006) | 1 line

perusing old bug reports, addressing where possible
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r10310 | jacks | 2006-07-09 12:08:52 +0800 (Sun, 09 Jul 2006) | 1 line

prohibited upgrades updated for overdrives
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r10309 | hellcatv | 2006-07-09 10:24:19 +0800 (Sun, 09 Jul 2006) | 1 line

 still wantit to compile with vector
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r10308 | hellcatv | 2006-07-09 10:22:53 +0800 (Sun, 09 Jul 2006) | 1 line

 still want nan test to work
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r10307 | hellcatv | 2006-07-09 10:17:06 +0800 (Sun, 09 Jul 2006) | 1 line

bad commit
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r10306 | hellcatv | 2006-07-09 10:13:58 +0800 (Sun, 09 Jul 2006) | 1 line

little something to get closer to new code
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r10305 | jacks | 2006-07-09 07:23:55 +0800 (Sun, 09 Jul 2006) | 1 line

fixed errant upgrade stats being displayed
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r10304 | hellcatv | 2006-07-09 05:42:30 +0800 (Sun, 09 Jul 2006) | 1 line

make server build again on linux...added some generality to collide-map stuff
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r10303 | jacks | 2006-07-09 05:34:29 +0800 (Sun, 09 Jul 2006) | 1 line

and more cleanup - the quotes seemed to have been stripped from some of the description strings
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r10302 | jacks | 2006-07-09 05:00:11 +0800 (Sun, 09 Jul 2006) | 1 line

little bit, by little bit, the bugs fade
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r10301 | jacks | 2006-07-09 04:41:08 +0800 (Sun, 09 Jul 2006) | 1 line


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r10300 | jacks | 2006-07-09 02:06:54 +0800 (Sun, 09 Jul 2006) | 1 line

oops. didn't mean to commit that other version just now. reset debug variable to false.
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r10299 | jacks | 2006-07-09 02:04:13 +0800 (Sun, 09 Jul 2006) | 1 line

more summer(what happened to spring?) cleaning
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r10298 | ace123 | 2006-07-08 16:04:12 +0800 (Sat, 08 Jul 2006) | 2 lines

Got it compiling in VC8
Unfortunately the Python libs have a version conflict of some sort, but that will be sorted out at a different time.
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r10297 | geoscope | 2006-07-08 04:35:16 +0800 (Sat, 08 Jul 2006) | 1 line


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r10296 | geoscope | 2006-07-08 02:50:02 +0800 (Sat, 08 Jul 2006) | 1 line


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r10295 | jacks | 2006-07-07 13:44:02 +0800 (Fri, 07 Jul 2006) | 1 line

updated some descriptions
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r10294 | jacks | 2006-07-07 11:51:30 +0800 (Fri, 07 Jul 2006) | 1 line

spring cleaning, inspired by geoscope 
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r10293 | zeog | 2006-07-05 20:36:58 +0800 (Wed, 05 Jul 2006) | 1 line

Snapshot after removing unused and deprecated xml unit files.
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r10292 | zeog | 2006-07-05 20:33:24 +0800 (Wed, 05 Jul 2006) | 1 line

removed deprecated unit XML files, for all units except the 'factions' and 'subunits' directories
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r10291 | zeog | 2006-07-05 19:30:20 +0800 (Wed, 05 Jul 2006) | 1 line

Snapshot before removing the unused and deprecated xml unit files.
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r10290 | ace123 | 2006-07-04 17:56:04 +0800 (Tue, 04 Jul 2006) | 4 lines

Combined similar CMD_FIREREQUEST's (within one unit, either missile or non-missile).
Now send energy over the net, in CMD_SNAPSHOT, CMD_FIREREQUEST, and also interpolated (charging client-side).
Added a CMD_TARGET, when you press 't', then the server broadcasts it to everyone so that autotracking works correctly (and the blue/grey targets on radar)

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r10289 | hellcatv | 2006-07-04 17:21:16 +0800 (Tue, 04 Jul 2006) | 1 line

separated slides on AI resist from desire turns
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r10288 | hellcatv | 2006-07-04 17:13:46 +0800 (Tue, 04 Jul 2006) | 1 line

wing commander like AI force resist if desired
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r10287 | hellcatv | 2006-07-04 17:13:27 +0800 (Tue, 04 Jul 2006) | 1 line

figured out sine bug that caused a nan in angle to
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r10286 | zeog | 2006-07-04 04:51:42 +0800 (Tue, 04 Jul 2006) | 1 line

Bugfix: agricultural supplies not appearing in trade screen (typo in units.csv), right sorting of passenger quarters upgrades, pictures for some guns, missles and ecm2 are now showing
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r10285 | zeog | 2006-07-04 04:45:03 +0800 (Tue, 04 Jul 2006) | 1 line

pictures of emp-torpedos and guns by Ergo added
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r10284 | jacks | 2006-07-04 03:29:32 +0800 (Tue, 04 Jul 2006) | 3 lines

extra debug info for collisions

made interstellar warp a config option and default to false.
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r10283 | jacks | 2006-07-04 03:28:16 +0800 (Tue, 04 Jul 2006) | 1 line

extra debug info
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r10282 | hellcatv | 2006-07-03 14:00:58 +0800 (Mon, 03 Jul 2006) | 1 line

 differentiate min pollers and max pollers
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r10281 | jacks | 2006-07-03 09:16:39 +0800 (Mon, 03 Jul 2006) | 1 line

performance testing missions
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r10280 | jacks | 2006-07-03 06:12:09 +0800 (Mon, 03 Jul 2006) | 1 line

armament tweaking - will probably have to change again, but makes testing more useful at the moment (helps to test combat if the military vessels actually have guns....)
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r10279 | jacks | 2006-07-03 05:31:21 +0800 (Mon, 03 Jul 2006) | 1 line

weapon for Taizong
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r10278 | jacks | 2006-07-03 04:57:13 +0800 (Mon, 03 Jul 2006) | 1 line

pruning weapons from .blanks
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r10277 | jacks | 2006-07-03 02:54:45 +0800 (Mon, 03 Jul 2006) | 1 line

futzing about...
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r10276 | jacks | 2006-07-03 01:00:12 +0800 (Mon, 03 Jul 2006) | 1 line

unknown beam back to extreme damage/range
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r10275 | hellcatv | 2006-07-02 19:48:22 +0800 (Sun, 02 Jul 2006) | 1 line

fire, missile and good ole aggressive for nav selection and better target null backoff
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r10274 | jacks | 2006-07-02 15:02:58 +0800 (Sun, 02 Jul 2006) | 1 line

almost there... I think I want to make it so that if you have a target you don't affect people who do not yet have targets (except maybe a global cap)
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r10273 | jacks | 2006-07-02 11:38:17 +0800 (Sun, 02 Jul 2006) | 1 line

made communication config option
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r10272 | hellcatv | 2006-07-01 10:42:20 +0800 (Sat, 01 Jul 2006) | 2 lines

added beram founs

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r10271 | hellcatv | 2006-07-01 10:30:52 +0800 (Sat, 01 Jul 2006) | 1 line

better way to write isMissile
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r10270 | hellcatv | 2006-07-01 10:27:51 +0800 (Sat, 01 Jul 2006) | 2 lines

made it so that bolts fire

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r10269 | hellcatv | 2006-06-30 19:50:08 +0800 (Fri, 30 Jun 2006) | 1 line

I think I fixed the AI fires forever bug--and maybe some other networking firing bugs
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r10268 | hellcatv | 2006-06-30 18:46:31 +0800 (Fri, 30 Jun 2006) | 1 line

much better repair function
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r10267 | hellcatv | 2006-06-30 12:09:02 +0800 (Fri, 30 Jun 2006) | 2 lines

fixed up comms

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r10266 | ace123 | 2006-06-29 12:38:37 +0800 (Thu, 29 Jun 2006) | 5 lines

Got firing working a lot better in networking.
Allowed bolts to be fired by leaving the processed flag as FIRED, so that it will create a new Bolt every refire.
Fixed a few client side firing bugs.


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r10265 | ace123 | 2006-06-29 12:28:23 +0800 (Thu, 29 Jun 2006) | 1 line

Fixed fire_missing_autotrackers option for beams that can't autotrack.
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r10264 | hellcatv | 2006-06-29 07:21:50 +0800 (Thu, 29 Jun 2006) | 1 line

evenbetter cockpit maneuvers for autopilot
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r10263 | hellcatv | 2006-06-29 07:15:05 +0800 (Thu, 29 Jun 2006) | 1 line

better cockpit maneuvers for autopilot
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r10262 | hellcatv | 2006-06-28 09:21:11 +0800 (Wed, 28 Jun 2006) | 1 line

auto changes velocity if turning
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r10261 | hellcatv | 2006-06-28 09:20:18 +0800 (Wed, 28 Jun 2006) | 1 line

now autopilot looks a ton better
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r10260 | hellcatv | 2006-06-26 16:50:54 +0800 (Mon, 26 Jun 2006) | 1 line

got turets problem with priority and got death cam spin prob
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r10259 | hellcatv | 2006-06-26 16:49:57 +0800 (Mon, 26 Jun 2006) | 1 line

got turets problem with priority and got death cam spin prob
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r10258 | hellcatv | 2006-06-26 16:35:38 +0800 (Mon, 26 Jun 2006) | 3 lines


added the ability to limit the number of different cached collision trees that get generatedddd

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r10257 | jacks | 2006-06-21 13:00:21 +0800 (Wed, 21 Jun 2006) | 4 lines

Bottleneck testing and experimental fixes.

Changes in comments in comm_ai.cpp
Changes in fire.cpp to limit the number of vessels selecting targets in a given physics frame, and to spread their target selection over a larger timeframe.
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r10256 | fadookie | 2006-06-21 00:04:37 +0800 (Wed, 21 Jun 2006) | 1 line

Committing latest german master_part_list translation from plueschinger.
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r10255 | fadookie | 2006-06-20 13:46:12 +0800 (Tue, 20 Jun 2006) | 1 line

Updating text documentation.
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r10254 | fadookie | 2006-06-20 13:45:53 +0800 (Tue, 20 Jun 2006) | 1 line

Updating text documentation.
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r10253 | fadookie | 2006-06-20 13:31:09 +0800 (Tue, 20 Jun 2006) | 1 line

Made spelling corrections suggested by plueschinger.
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r10252 | klaussfreire | 2006-06-17 12:27:06 +0800 (Sat, 17 Jun 2006) | 3 lines

Bugfix: partial master_part_list loading bug.
Warning: CSVTable cannot be iterated with for(int i=0; i<rows.size(); ++i) {...}, as empty lines won't be present in the map, so size will not count them - rather, an iterator has to be used.

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r10251 | hellcatv | 2006-06-13 12:30:13 +0800 (Tue, 13 Jun 2006) | 1 line

fixed no sound bug
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r10250 | klaussfreire | 2006-06-11 15:33:50 +0800 (Sun, 11 Jun 2006) | 7 lines

New config for new padlock view.
F7 <-- padlock view
Ctrl+F7 <-- previous binding (target view)
(padlock seems more useful)

Plus, which isn't the default, VDUs drawn on padlock.

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r10249 | klaussfreire | 2006-06-11 15:32:35 +0800 (Sun, 11 Jun 2006) | 4 lines

Almost new padlock view.
There was CP_VIEWTARGET, but didn't seem to work right.
Plus... new padlock behaves realistically, with lag and all :D

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r10248 | klaussfreire | 2006-06-11 15:27:36 +0800 (Sun, 11 Jun 2006) | 1 line

Less repetitive shuffled playlist playback.
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r10247 | klaussfreire | 2006-06-05 23:13:25 +0800 (Mon, 05 Jun 2006) | 1 line

More extra qualification errors.
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r10246 | fadookie | 2006-06-04 17:24:11 +0800 (Sun, 04 Jun 2006) | 1 line

Initial commit of plueschinger's master parts list translation. This is a WIP, should be about 60% done.
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r10245 | hellcatv | 2006-06-03 04:50:16 +0800 (Sat, 03 Jun 2006) | 1 line

fixed up extra qualification errors
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r10244 | hellcatv | 2006-06-03 04:50:08 +0800 (Sat, 03 Jun 2006) | 1 line

fixed up extra qualification errors
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r10243 | hellcatv | 2006-06-02 08:56:03 +0800 (Fri, 02 Jun 2006) | 1 line

fixed up windows sound problem on compile
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r10242 | klaussfreire | 2006-05-28 06:09:05 +0800 (Sun, 28 May 2006) | 2 lines

Bye Bye extra qualification errors.
Again.
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r10241 | klaussfreire | 2006-05-27 11:05:01 +0800 (Sat, 27 May 2006) | 3 lines

Bye Bye extra qualification errors.
And a few annoying warnings.
Cheers!
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r10240 | klaussfreire | 2006-05-27 10:19:06 +0800 (Sat, 27 May 2006) | 1 line

Compatibility with SDL 1.2.10
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r10239 | hellcatv | 2006-05-25 02:33:52 +0800 (Thu, 25 May 2006) | 1 line

not so much timing stuff
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r10238 | hellcatv | 2006-05-25 02:31:36 +0800 (Thu, 25 May 2006) | 1 line

armor
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r10237 | hellcatv | 2006-05-24 16:45:18 +0800 (Wed, 24 May 2006) | 1 line

made hud damage default to undamaged
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r10236 | hellcatv | 2006-05-24 10:12:32 +0800 (Wed, 24 May 2006) | 1 line

support for 8 shield faces and armor faces in cockpit
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r10235 | klaussfreire | 2006-05-24 06:31:07 +0800 (Wed, 24 May 2006) | 1 line

Rootpath-finding bug when invoked as just mesher.exe (Imagine that... I never invoke it that way...)
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r10234 | zeog | 2006-05-23 04:09:03 +0800 (Tue, 23 May 2006) | 1 line

repaired truncated descriptions (they got lost many version back)
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r10233 | hellcatv | 2006-05-23 04:03:32 +0800 (Tue, 23 May 2006) | 2 lines

fixed typedef err

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r10232 | zeog | 2006-05-23 02:48:11 +0800 (Tue, 23 May 2006) | 1 line

Passenger quarters in game
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r10231 | zeog | 2006-05-23 02:46:04 +0800 (Tue, 23 May 2006) | 1 line

Passenger quarter pictures added
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r10230 | zeog | 2006-05-23 02:42:41 +0800 (Tue, 23 May 2006) | 1 line

ishmael hud added
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r10229 | klaussfreire | 2006-05-22 08:40:21 +0800 (Mon, 22 May 2006) | 2 lines

Snapshot after commiting merger of the privateer branch.
Only vegastrike changed.
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r10228 | klaussfreire | 2006-05-22 08:35:26 +0800 (Mon, 22 May 2006) | 1 line

Merged the privateer branch changes (a couple graphical changes, automatic landing zones, launch speed, that kind of stuff).
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r10227 | klaussfreire | 2006-05-22 07:53:30 +0800 (Mon, 22 May 2006) | 1 line

Snapshot before commiting merger of the privateer branch.
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r10226 | hellcatv | 2006-05-22 05:35:47 +0800 (Mon, 22 May 2006) | 1 line

made alut unused now
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r10225 | fadookie | 2006-05-22 00:42:54 +0800 (Mon, 22 May 2006) | 1 line

Adding new Strangelet "Agricultural Station" model. The dome, terrain, and grass textures were missing so I had to improvise. This version has a "glass" dome, terrain taken from a planet texture, and no grass submesh.
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r10224 | klaussfreire | 2006-05-21 18:03:16 +0800 (Sun, 21 May 2006) | 5 lines

Bugfixes in the old syntax handler.

1) It would treat obj->bfxm as if it were bfxm->obj
2) It would loop infinitely (converting the files over and over)

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r10223 | hellcatv | 2006-05-20 05:13:53 +0800 (Sat, 20 May 2006) | 1 line

now it seems to work on lniux
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r10222 | zeog | 2006-05-18 06:35:46 +0800 (Thu, 18 May 2006) | 1 line

the new shields and capacitors are now visible in game
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r10221 | zeog | 2006-05-18 06:26:44 +0800 (Thu, 18 May 2006) | 1 line

Moved the new shield pictures, included shield5 and caacitors by ergo
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r10220 | hellcatv | 2006-05-18 04:16:23 +0800 (Thu, 18 May 2006) | 1 line

new binary
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r10219 | jacks | 2006-05-16 14:51:05 +0800 (Tue, 16 May 2006) | 1 line

Ergo's shield images
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r10218 | fadookie | 2006-05-15 18:13:37 +0800 (Mon, 15 May 2006) | 1 line

Adding new Strangelet "Ishmael Cruiser" (Voidfish) model. Could use some tweaking on the mast portion, but other than that it's great.
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r10217 | fadookie | 2006-05-15 16:22:47 +0800 (Mon, 15 May 2006) | 1 line

Adding new Strangelet "Gas mine" model. Still needs some cleanup, but it's properly LODed.
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r10216 | fadookie | 2006-05-15 12:32:39 +0800 (Mon, 15 May 2006) | 1 line

Adding new Strangelet models: Diplomatic Center and Stoic Freighter.
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r10215 | fadookie | 2006-05-14 08:35:45 +0800 (Sun, 14 May 2006) | 1 line

Adding "white light" blinking animation. This is a copy of bluelight.ani, but I desaturated all the images to remove the blue coloring.
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r10214 | hellcatv | 2006-05-14 05:47:32 +0800 (Sun, 14 May 2006) | 1 line

awesome new particle allocation scheme
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r10213 | hellcatv | 2006-05-10 12:09:42 +0800 (Wed, 10 May 2006) | 1 line

fixed bolt length problem (was prob with defaults)
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r10212 | hellcatv | 2006-05-10 11:14:15 +0800 (Wed, 10 May 2006) | 1 line

fixed some valgrind-reported errors
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r10211 | hellcatv | 2006-05-10 10:48:29 +0800 (Wed, 10 May 2006) | 2 lines

initialized the schedule_priority

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r10210 | hellcatv | 2006-05-09 18:48:29 +0800 (Tue, 09 May 2006) | 1 line

made things gcc-4.0esque (i.e. worked around bugs) thanks to rogue
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r10209 | hellcatv | 2006-05-09 18:42:52 +0800 (Tue, 09 May 2006) | 1 line

have sdl
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r10208 | hellcatv | 2006-05-09 18:41:55 +0800 (Tue, 09 May 2006) | 1 line

fixed openal pickiness
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r10207 | hellcatv | 2006-05-09 18:36:59 +0800 (Tue, 09 May 2006) | 1 line

blank is now smaller and simpler
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r10206 | hellcatv | 2006-05-09 18:36:02 +0800 (Tue, 09 May 2006) | 1 line

no more alut
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r10205 | dandandaman | 2006-05-03 22:51:56 +0800 (Wed, 03 May 2006) | 1 line

Added support for the NodePointer (display broken) and NodePointerList arguments.
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r10204 | dandandaman | 2006-05-03 22:31:36 +0800 (Wed, 03 May 2006) | 1 line

General description of code operation added.
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r10203 | dandandaman | 2006-05-02 22:58:06 +0800 (Tue, 02 May 2006) | 1 line

Expanded to something maybe worth skimming.
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r10202 | dandandaman | 2006-05-02 22:44:31 +0800 (Tue, 02 May 2006) | 2 lines

Removed test campaign.

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r10201 | dandandaman | 2006-05-02 21:45:13 +0800 (Tue, 02 May 2006) | 1 line

Adding, and testing Netbeans' SVN integration.  Spiffy.
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r10200 | dandandaman | 2006-04-29 15:32:38 +0800 (Sat, 29 Apr 2006) | 2 lines

Pretty print mount information.

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r10199 | hellcatv | 2006-04-29 06:15:13 +0800 (Sat, 29 Apr 2006) | 1 line

checking against uninitialized targ..not really a bug--but still could result in extra work if player has died
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r10198 | hellcatv | 2006-04-29 06:09:59 +0800 (Sat, 29 Apr 2006) | 1 line

made it so respawn works in splitscreen
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r10197 | hellcatv | 2006-04-29 06:08:24 +0800 (Sat, 29 Apr 2006) | 1 line

fixed engine length by velocity
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r10196 | hellcatv | 2006-04-27 15:03:20 +0800 (Thu, 27 Apr 2006) | 1 line

got the aspect ratio coded into vega strike
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r10195 | hellcatv | 2006-04-26 14:57:48 +0800 (Wed, 26 Apr 2006) | 1 line

awesome now 2plane param works
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r10194 | hellcatv | 2006-04-25 20:43:09 +0800 (Tue, 25 Apr 2006) | 2 lines

fixed some typoss

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r10193 | hellcatv | 2006-04-25 20:22:10 +0800 (Tue, 25 Apr 2006) | 1 line

no deps
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r10192 | hellcatv | 2006-04-25 20:21:45 +0800 (Tue, 25 Apr 2006) | 1 line

first attempt at lightfield port
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r10191 | hellcatv | 2006-04-25 20:13:47 +0800 (Tue, 25 Apr 2006) | 2 lines

basically adding Brad Mick's feature request of old--to be able to have 3d sprites intermingle with actual ships---this will become a lot less hacky once ogre is ready

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r10190 | hellcatv | 2006-04-25 20:12:03 +0800 (Tue, 25 Apr 2006) | 1 line

starting branch
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r10189 | klaussfreire | 2006-04-24 12:20:00 +0800 (Mon, 24 Apr 2006) | 1 line

Expat fixes for Mesher.
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r10188 | dandandaman | 2006-04-21 22:22:23 +0800 (Fri, 21 Apr 2006) | 2 lines

It's a sad day when "tidying css code" constitutes "relaxing."

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r10187 | klaussfreire | 2006-04-16 06:41:53 +0800 (Sun, 16 Apr 2006) | 2 lines

:oops: - Forgot to implement the help system (for Mesher).
Done now.
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r10186 | dandandaman | 2006-04-15 09:58:33 +0800 (Sat, 15 Apr 2006) | 2 lines

Better preview, and the removal of the last warning (thanks Dan&Klauss).

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r10185 | dandandaman | 2006-04-14 14:22:29 +0800 (Fri, 14 Apr 2006) | 2 lines

Fixed some IE compat issues, a glitch with row colouring, and a smaller sample html.

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r10184 | dandandaman | 2006-04-14 13:09:47 +0800 (Fri, 14 Apr 2006) | 2 lines

Added basic UnitSummariser.  No reformatting support as of yet.

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r10183 | klaussfreire | 2006-04-13 11:38:40 +0800 (Thu, 13 Apr 2006) | 1 line

Missing VC8 files.
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r10182 | klaussfreire | 2006-04-13 11:36:56 +0800 (Thu, 13 Apr 2006) | 1 line

Missin VC8 file.
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r10181 | klaussfreire | 2006-04-13 11:09:21 +0800 (Thu, 13 Apr 2006) | 2 lines

Fixes, working around VC8 bugs.
(and a few true bugs too)
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r10180 | klaussfreire | 2006-04-13 09:20:04 +0800 (Thu, 13 Apr 2006) | 5 lines

Huge refactoring of Mesher - will become an automated editing tool, for various needed tasks (like shader-supportive precomputations and stuff like that)

New commandline interface, though the old syntax should still work.

NOTE: No pre-refactoring tag. Use pre-branch tag instead.
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r10179 | klaussfreire | 2006-04-13 09:18:19 +0800 (Thu, 13 Apr 2006) | 1 line

Renaming - phase 3
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r10178 | klaussfreire | 2006-04-13 09:16:50 +0800 (Thu, 13 Apr 2006) | 1 line

Renaming - phase 2
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r10177 | klaussfreire | 2006-04-13 09:07:57 +0800 (Thu, 13 Apr 2006) | 1 line

Rename - phase 1
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r10176 | klaussfreire | 2006-04-13 09:00:51 +0800 (Thu, 13 Apr 2006) | 1 line

Clean up a few (hundred) warnings.
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r10175 | klaussfreire | 2006-04-10 09:53:15 +0800 (Mon, 10 Apr 2006) | 1 line

Bugfix (attempt): zero-volume upgrades are now always purchasable (given that they pass other restrictions, of course). There was a precision issue preventing that. (eventually, the precision issue should be resolved, by not adding/subtracting to UpgradeVolume, but rather recomputing the sum of volumes).
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r10174 | klaussfreire | 2006-04-10 09:50:53 +0800 (Mon, 10 Apr 2006) | 1 line

Bugfix: shutdown crash in Music::~Music() resolved (when music was disabled)
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r10173 | zeog | 2006-04-06 02:13:03 +0800 (Thu, 06 Apr 2006) | 1 line

more upgrade and weapon pictures; some weapons in the zoo have now an image assigned to them
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r10172 | klaussfreire | 2006-04-05 14:18:02 +0800 (Wed, 05 Apr 2006) | 1 line

Several important bugfixes that didn't quite pop up before moving to VC8/Dagon.
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r10171 | klaussfreire | 2006-04-05 10:54:31 +0800 (Wed, 05 Apr 2006) | 2 lines

First fix: SystemExplorer VC8 release build.
:oops:
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r10170 | klaussfreire | 2006-04-05 10:47:03 +0800 (Wed, 05 Apr 2006) | 3 lines

A) SystemExplorer VC8 build fixes.
B) UserInterface VC8 precompiled headers.
C) UserInterface Ogre Azatoth+Dagon compatibility.
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r10169 | klaussfreire | 2006-04-05 10:28:52 +0800 (Wed, 05 Apr 2006) | 1 line

Added SystemExplorer VC8 project
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r10168 | klaussfreire | 2006-04-05 10:27:10 +0800 (Wed, 05 Apr 2006) | 1 line

Replacing expat.lib
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r10167 | klaussfreire | 2006-04-05 10:26:19 +0800 (Wed, 05 Apr 2006) | 1 line

Replacing expat.lib
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r10166 | dandandaman | 2006-04-01 12:59:39 +0800 (Sat, 01 Apr 2006) | 2 lines

Added Ocean planet HUD, and removed specification for custom M-Class HUD.

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r10165 | dandandaman | 2006-04-01 10:25:33 +0800 (Sat, 01 Apr 2006) | 2 lines

Cleaned up a bit of annoying whitespace indentation.

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r10164 | dandandaman | 2006-03-31 22:23:36 +0800 (Fri, 31 Mar 2006) | 2 lines

Adding blend_panels to the tnt settings... should be fine.

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r10163 | dandandaman | 2006-03-31 22:14:53 +0800 (Fri, 31 Mar 2006) | 2 lines

Adding pheldens' HUD.

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r10162 | dandandaman | 2006-03-31 22:06:05 +0800 (Fri, 31 Mar 2006) | 2 lines

No sparkles on independant asteroids and on cargo pods.

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r10161 | hellcatv | 2006-03-31 13:53:14 +0800 (Fri, 31 Mar 2006) | 2 lines

added the code to unfire when unit out of range`

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r10160 | hellcatv | 2006-03-31 13:05:37 +0800 (Fri, 31 Mar 2006) | 1 line

workaround for broken record problem
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r10159 | zeog | 2006-03-31 01:45:46 +0800 (Fri, 31 Mar 2006) | 1 line

Upgrade images are now visible in game
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r10158 | klaussfreire | 2006-03-30 08:26:44 +0800 (Thu, 30 Mar 2006) | 1 line

Another iteration - plus some stuff for SystemExplorer to be able to take neat screenshots (dynamic lighting stuff).
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r10157 | klaussfreire | 2006-03-30 08:14:28 +0800 (Thu, 30 Mar 2006) | 1 line

Moved SystemExplorer source files from vega-proj to vegastrike (since they're not exclusive of vega-proj)
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r10156 | klaussfreire | 2006-03-30 07:56:31 +0800 (Thu, 30 Mar 2006) | 1 line

Another iteration - plus some stuff for SystemExplorer to be able to take neat screenshots (dynamic lighting stuff).
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r10155 | klaussfreire | 2006-03-30 07:38:29 +0800 (Thu, 30 Mar 2006) | 1 line

Another iteration - plus some stuff for SystemExplorer to be able to take neat screenshots (dynamic lighting stuff).
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r10154 | klaussfreire | 2006-03-30 07:22:09 +0800 (Thu, 30 Mar 2006) | 1 line

VC8 project for the Ogre branch
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r10153 | zeog | 2006-03-30 05:50:52 +0800 (Thu, 30 Mar 2006) | 1 line

previous version was broken - reverted - sorry about that
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r10152 | zeog | 2006-03-30 05:44:21 +0800 (Thu, 30 Mar 2006) | 1 line

existing cargo items have their images assigned
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r10151 | zeog | 2006-03-30 05:31:41 +0800 (Thu, 30 Mar 2006) | 1 line

Added Silverain's upgrades pictures
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r10150 | hellcatv | 2006-03-29 17:08:03 +0800 (Wed, 29 Mar 2006) | 2 lines

added better colors

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r10149 | hellcatv | 2006-03-29 16:59:11 +0800 (Wed, 29 Mar 2006) | 1 line

lock is not lost by out of arc firing attempt
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r10148 | hellcatv | 2006-03-29 16:53:07 +0800 (Wed, 29 Mar 2006) | 1 line

out of arc firing does not affect refire if no torpedo is fired
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r10147 | klaussfreire | 2006-03-25 15:12:50 +0800 (Sat, 25 Mar 2006) | 1 line

Added some important notes to the README
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r10146 | klaussfreire | 2006-03-25 11:38:57 +0800 (Sat, 25 Mar 2006) | 1 line

Synched up vega-vc8 build environment.
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r10145 | klaussfreire | 2006-03-25 10:50:21 +0800 (Sat, 25 Mar 2006) | 1 line

Copied vega-vc7 to vega-vc8 to start new build environment.
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r10144 | klaussfreire | 2006-03-25 10:23:28 +0800 (Sat, 25 Mar 2006) | 1 line

A bunch of iterator fixes, mostly for VC8 builds.
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r10143 | klaussfreire | 2006-03-25 10:01:40 +0800 (Sat, 25 Mar 2006) | 1 line

made a copy
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r10142 | klaussfreire | 2006-03-18 10:01:24 +0800 (Sat, 18 Mar 2006) | 2 lines

Fixed SDL dependencies (even without HAVE_SDL)
Fixed mutex usage too - though unimportant, since everything is single threaded.
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r10141 | klaussfreire | 2006-03-17 21:54:44 +0800 (Fri, 17 Mar 2006) | 1 line

Added some guards to avoid crashes on missing texture files.
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r10140 | dandandaman | 2006-03-17 19:27:02 +0800 (Fri, 17 Mar 2006) | 2 lines

Added a blank line, to stop gcc 4.0.0 from crashing.

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r10139 | hellcatv | 2006-03-17 17:09:47 +0800 (Fri, 17 Mar 2006) | 1 line

Added more timing info for ship loading. Added ability for ships to be able to travel at slightly different warp speeds
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r10138 | dandandaman | 2006-03-15 23:01:23 +0800 (Wed, 15 Mar 2006) | 2 lines

Added generic_cargo, and removed the deprecated cargo entries.

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r10137 | klaussfreire | 2006-03-14 12:02:29 +0800 (Tue, 14 Mar 2006) | 1 line

Less memory usage for beams, by using shared vertex buffers (they're already sent to the hardware every time, anyway).
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r10136 | klaussfreire | 2006-03-14 11:57:38 +0800 (Tue, 14 Mar 2006) | 1 line

Avoided potential performance issue with Turret AI (by allowing quick getUnitByPtr() calls)
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r10135 | fadookie | 2006-03-12 05:19:20 +0800 (Sun, 12 Mar 2006) | 1 line

Moved remotely
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r10134 | fadookie | 2006-03-12 05:17:56 +0800 (Sun, 12 Mar 2006) | 1 line

Created folder remotely
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r10133 | fadookie | 2006-03-12 05:15:12 +0800 (Sun, 12 Mar 2006) | 2 lines

Initial (and dirty) import of ThN1saHead's Italian translation, and making room for other dirty imports.
Trying to append .txt extensions as part of a ploy to thwart this mimetype business.
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r10132 | jacks | 2006-03-11 19:00:56 +0800 (Sat, 11 Mar 2006) | 1 line

Dandan and I made a pass through cargo/upgrade space
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r10131 | hellcatv | 2006-03-11 04:05:56 +0800 (Sat, 11 Mar 2006) | 1 line

now shields can operate in spec
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r10130 | zeog | 2006-03-10 06:55:54 +0800 (Fri, 10 Mar 2006) | 1 line

corrected some cargo image paths
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r10129 | zeog | 2006-03-10 06:33:56 +0800 (Fri, 10 Mar 2006) | 1 line

added the more confirmed of silverrain's cargo images
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r10128 | hellcatv | 2006-02-28 20:12:39 +0800 (Tue, 28 Feb 2006) | 1 line

added nil sound
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r10127 | hellcatv | 2006-02-28 19:41:54 +0800 (Tue, 28 Feb 2006) | 1 line

made first drawing pass only depend on target and saveparent(turret parent or me)
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r10126 | hellcatv | 2006-02-28 19:40:06 +0800 (Tue, 28 Feb 2006) | 1 line

reverse targ
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r10125 | hellcatv | 2006-02-28 19:38:53 +0800 (Tue, 28 Feb 2006) | 1 line

fixed teleportation--now AI needs to ramp up
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r10124 | hellcatv | 2006-02-28 19:38:29 +0800 (Tue, 28 Feb 2006) | 1 line

fixed warp rampdown bug when AI ramps down from warp and doesnt reset to 1
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r10123 | ace123 | 2006-02-27 16:30:10 +0800 (Mon, 27 Feb 2006) | 3 lines

Made some simple makefile changes.
Removed the mmorpgclient.cpp to fix macs, and made bootstrap-sh not report an error on debian systems.

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r10122 | dandandaman | 2006-02-26 11:46:48 +0800 (Sun, 26 Feb 2006) | 2 lines

Testing commit abilities.

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r10121 | hellcatv | 2006-02-24 19:03:44 +0800 (Fri, 24 Feb 2006) | 2 lines

added missile targetting keys

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r10120 | hellcatv | 2006-02-20 05:32:36 +0800 (Mon, 20 Feb 2006) | 1 line

debugging perf
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r10119 | hellcatv | 2006-02-17 05:28:27 +0800 (Fri, 17 Feb 2006) | 1 line

eject no longer attacks
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r10118 | klaussfreire | 2006-02-09 02:31:41 +0800 (Thu, 09 Feb 2006) | 1 line

Just testing SVN commit.
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r10117 | hellcatv | 2006-02-07 18:44:56 +0800 (Tue, 07 Feb 2006) | 1 line

now mission path is much more flexible
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r10116 | hellcatv | 2006-02-07 17:52:52 +0800 (Tue, 07 Feb 2006) | 1 line

fixed some subunit splitting action and some hud disappearing action
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r10115 | hellcatv | 2006-02-07 14:50:14 +0800 (Tue, 07 Feb 2006) | 1 line

spirit plumber's nebulas
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r10114 | hellcatv | 2006-02-07 14:37:43 +0800 (Tue, 07 Feb 2006) | 1 line

got rid of missing files
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r10113 | hellcatv | 2006-02-07 14:29:42 +0800 (Tue, 07 Feb 2006) | 1 line

needed for windows
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r10112 | hellcatv | 2006-02-07 14:25:49 +0800 (Tue, 07 Feb 2006) | 2 lines

removed unneeded boost files

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r10111 | hellcatv | 2006-02-07 14:21:05 +0800 (Tue, 07 Feb 2006) | 1 line

more empty dirs
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r10110 | hellcatv | 2006-02-07 14:18:57 +0800 (Tue, 07 Feb 2006) | 1 line

nothing
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r10109 | hellcatv | 2006-02-07 14:18:03 +0800 (Tue, 07 Feb 2006) | 1 line

kill empty dirs
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r10108 | hellcatv | 2006-02-07 14:17:46 +0800 (Tue, 07 Feb 2006) | 1 line

kill empty dirs
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r10107 | hellcatv | 2006-02-07 14:01:19 +0800 (Tue, 07 Feb 2006) | 1 line

removed useless boost files
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r10106 | hellcatv | 2006-02-07 12:54:09 +0800 (Tue, 07 Feb 2006) | 1 line

dead file
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r10105 | hellcatv | 2006-02-07 12:53:09 +0800 (Tue, 07 Feb 2006) | 1 line

fixed default for turret limits (so they default to 360 turrets
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r10104 | hellcatv | 2006-02-07 11:47:45 +0800 (Tue, 07 Feb 2006) | 2 lines

another autogen'd file

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r10103 | hellcatv | 2006-02-07 11:46:40 +0800 (Tue, 07 Feb 2006) | 1 line

removed autogenerated files
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r10102 | hellcatv | 2006-02-07 11:44:51 +0800 (Tue, 07 Feb 2006) | 2 lines

fixed a compile error caused by Unit being seen by xml_support

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r10101 | balloyd1 | 2006-02-07 11:35:56 +0800 (Tue, 07 Feb 2006) | 1 line

removes CVS controlling directory
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r10100 | (no author) | 2006-01-31 16:48:10 +0800 (Tue, 31 Jan 2006) | 1 line

This commit was manufactured by cvs2svn to create tag 'before_svn'.
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r10099 | fadookie | 2006-01-31 16:48:10 +0800 (Tue, 31 Jan 2006) | 2 lines

Attempting to re-commit the textures as binaries to bypass the unix line-feed issue.

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r10098 | fadookie | 2006-01-31 16:45:55 +0800 (Tue, 31 Jan 2006) | 2 lines

Attempting to re-commit the textures as binaries to bypass the unix line-feed issue.

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r10097 | hellcatv | 2006-01-31 14:26:22 +0800 (Tue, 31 Jan 2006) | 2 lines

some fixes for shine

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r10096 | hellcatv | 2006-01-31 12:07:08 +0800 (Tue, 31 Jan 2006) | 2 lines

 better shine

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r10095 | hellcatv | 2006-01-30 19:46:01 +0800 (Mon, 30 Jan 2006) | 2 lines

automatically add fog to autosystem generator--fixed binary star system generator

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r10094 | hellcatv | 2006-01-30 13:02:48 +0800 (Mon, 30 Jan 2006) | 2 lines

fixed autotracking beams working wtihout lock

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r10093 | hellcatv | 2006-01-30 09:35:09 +0800 (Mon, 30 Jan 2006) | 2 lines

pursue target warping away

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r10092 | hellcatv | 2006-01-30 08:32:02 +0800 (Mon, 30 Jan 2006) | 2 lines

 fixed warping bug

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r10091 | hellcatv | 2006-01-29 20:56:11 +0800 (Sun, 29 Jan 2006) | 2 lines

now autotracking works without locking requirement if requird

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r10090 | hellcatv | 2006-01-29 10:16:36 +0800 (Sun, 29 Jan 2006) | 2 lines

new helper function

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r10089 | ace123 | 2006-01-28 16:21:41 +0800 (Sat, 28 Jan 2006) | 2 lines

Fixed mac Linefeeds (VC "Express" complains about them).

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r10088 | klaussfreire | 2006-01-27 21:14:46 +0800 (Fri, 27 Jan 2006) | 2 lines

Deleted files that were not supposed to be.

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r10087 | klaussfreire | 2006-01-27 20:58:03 +0800 (Fri, 27 Jan 2006) | 2 lines

Another bugfix in cockpit stuff - or rather, a needed feature - added config option for alpha-blended cockpit sprites.

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r10086 | klaussfreire | 2006-01-24 20:51:03 +0800 (Tue, 24 Jan 2006) | 2 lines

Small bugfix in HUD panel stuff, triggered by placing the <panel> tag before the <crosshairs> tag (or, even, when <crosshairs> is missing).

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r10085 | (no author) | 2006-01-24 20:38:57 +0800 (Tue, 24 Jan 2006) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_svn_ogre'.
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r10084 | klaussfreire | 2006-01-24 20:38:57 +0800 (Tue, 24 Jan 2006) | 4 lines

Another iteration on the interface framework.
GUI stuff suffered a radical change in design...
the one I had started was proving cumbersome.

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r10083 | ace123 | 2006-01-22 18:37:42 +0800 (Sun, 22 Jan 2006) | 2 lines

Some fixes to network firing requests client-side and server-side

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r10082 | hellcatv | 2006-01-18 03:26:11 +0800 (Wed, 18 Jan 2006) | 2 lines

added a specific throw

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r10081 | hellcatv | 2006-01-17 04:55:34 +0800 (Tue, 17 Jan 2006) | 2 lines

does this stop the bugs with throwing nothig on ectern c

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r10080 | jacks | 2006-01-16 16:30:49 +0800 (Mon, 16 Jan 2006) | 2 lines

normalized other unit's SIM_ATOM in applied forces during collision to match its multiplier instead of current object's multiplier

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r10079 | jacks | 2006-01-16 16:29:17 +0800 (Mon, 16 Jan 2006) | 2 lines

decreased elasticity of collisions

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r10078 | dandandaman | 2006-01-14 13:02:53 +0800 (Sat, 14 Jan 2006) | 2 lines

All pilotable ships maneuvourability balanced, cargo space balanced, and preliminary upgrade space balanced.

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r10077 | hellcatv | 2006-01-13 18:36:40 +0800 (Fri, 13 Jan 2006) | 2 lines

build9it

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r10076 | klaussfreire | 2006-01-12 21:09:28 +0800 (Thu, 12 Jan 2006) | 2 lines

Maybe this fixes background loading...

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r10075 | klaussfreire | 2006-01-12 20:32:47 +0800 (Thu, 12 Jan 2006) | 2 lines

Fixed CopyTextureLoader's default constructor.

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r10074 | klaussfreire | 2006-01-12 19:33:27 +0800 (Thu, 12 Jan 2006) | 2 lines

Fixed texture paths... this is one case where mesher's automated output has to be manually edited.

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r10073 | klaussfreire | 2006-01-12 18:58:56 +0800 (Thu, 12 Jan 2006) | 2 lines

Modified version of Ogre's Example Framework.

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r10072 | klaussfreire | 2006-01-11 19:22:15 +0800 (Wed, 11 Jan 2006) | 2 lines

Started ToDo list... just to document a strange workaround for now.

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r10071 | klaussfreire | 2006-01-11 19:13:22 +0800 (Wed, 11 Jan 2006) | 2 lines

Cg shaders (that work both in OGL and DX9).

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r10070 | klaussfreire | 2006-01-11 18:56:21 +0800 (Wed, 11 Jan 2006) | 3 lines

Fixed 'delete void*' thingy.
Odd that VC6 says nothing about it.

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r10069 | hellcatv | 2006-01-11 03:35:47 +0800 (Wed, 11 Jan 2006) | 2 lines

fixed some linux portability errors

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r10068 | klaussfreire | 2006-01-11 02:37:57 +0800 (Wed, 11 Jan 2006) | 4 lines

.materialInstance scripts kicked in.
Some new units, for fun.
TODO: commit new objconv/mesher, which creates .materialInstance scripts instead of .material scripts.

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r10067 | klaussfreire | 2006-01-11 01:55:22 +0800 (Wed, 11 Jan 2006) | 5 lines

Quite a few bugfixes (most in planet placement and template instancing).
Now template instance is working, .materialInstance scripts are much more mantainable than .material scripts.
Added some useful features the SystemExplorer: 'u' adds a random unit, taken from units_*.csv (a valid one).
Disabled shadows (it was messy anyway).

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r10066 | klaussfreire | 2006-01-11 01:28:09 +0800 (Wed, 11 Jan 2006) | 3 lines

Temporary system changes, just for testing purposes.
The few real changes that will be required for the new features should be applied to data4.x masters.

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r10065 | dandandaman | 2006-01-10 20:19:08 +0800 (Tue, 10 Jan 2006) | 3 lines

Project 'Make Klauss a happy man" - Stage 1 - Complete
script now gets colors and bindings too

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r10064 | hellcatv | 2006-01-10 17:22:49 +0800 (Tue, 10 Jan 2006) | 2 lines

snow_Cat_patch

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r10063 | jacks | 2006-01-05 17:28:36 +0800 (Thu, 05 Jan 2006) | 2 lines

First pass at fixing relative vs. absolute Delta Energy for collisions. That aspect should be fixed now, but there are some unresolved issues relating to collisions and the new physics setup that I've commented on.

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r10062 | klaussfreire | 2006-01-02 19:09:40 +0800 (Mon, 02 Jan 2006) | 1 line

initial checkin
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r10061 | hellcatv | 2006-01-02 13:20:30 +0800 (Mon, 02 Jan 2006) | 2 lines

64 bit fix

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r10060 | jacks | 2006-01-01 13:13:08 +0800 (Sun, 01 Jan 2006) | 2 lines

physics multi-fidelity change - 2 step scatter + constant until priority change. Makes AI happy, maintains fairness in scheduling, should produce uniform distributions.

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r10059 | hellcatv | 2006-01-01 10:29:18 +0800 (Sun, 01 Jan 2006) | 2 lines

64 bit compile prob

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r10058 | ace123 | 2005-12-30 10:36:24 +0800 (Fri, 30 Dec 2005) | 2 lines

64 bit runtime fix

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r10057 | ace123 | 2005-12-30 09:33:11 +0800 (Fri, 30 Dec 2005) | 2 lines

fixed 64 bit compile errors and gcc4 errors

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r10056 | hellcatv | 2005-12-30 04:31:29 +0800 (Fri, 30 Dec 2005) | 2 lines

fixed up compile error

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r10055 | klaussfreire | 2005-12-29 22:43:27 +0800 (Thu, 29 Dec 2005) | 2 lines

Removed unneeded file.

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r10054 | hellcatv | 2005-12-29 16:02:05 +0800 (Thu, 29 Dec 2005) | 2 lines

another gccism

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r10053 | hellcatv | 2005-12-29 15:42:15 +0800 (Thu, 29 Dec 2005) | 2 lines

fixes to compile in linux

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r10052 | klaussfreire | 2005-12-28 21:19:58 +0800 (Wed, 28 Dec 2005) | 2 lines

Added missing STLport binaries

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r10051 | klaussfreire | 2005-12-28 02:36:24 +0800 (Wed, 28 Dec 2005) | 3 lines

Some units, to be able to minimally run the SystemExplorer.
NOTE: units_vega.csv is completely temporal - it won't remain this way.

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r10050 | klaussfreire | 2005-12-28 01:20:39 +0800 (Wed, 28 Dec 2005) | 3 lines

Initial (utterly incomplete) import.
Basic structure, mostly.

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r10049 | klaussfreire | 2005-12-28 00:29:12 +0800 (Wed, 28 Dec 2005) | 2 lines

Barely functional System Explorer

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r10048 | klaussfreire | 2005-12-28 00:22:36 +0800 (Wed, 28 Dec 2005) | 2 lines

First iteration of the UserInterface framework.

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r10047 | (no author) | 2005-12-27 23:10:23 +0800 (Tue, 27 Dec 2005) | 1 line

This commit was manufactured by cvs2svn to create branch 'ogre_branch'.
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r10046 | (no author) | 2005-12-27 23:10:23 +0800 (Tue, 27 Dec 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_ogre_branch'.
------------------------------------------------------------------------
r10045 | klaussfreire | 2005-12-27 23:10:23 +0800 (Tue, 27 Dec 2005) | 5 lines

Fixed mountpoint GameUnit::DrawNow():
* Mountpoint drawing
* Halo
* Particle systems

------------------------------------------------------------------------
r10044 | ace123 | 2005-12-25 17:05:29 +0800 (Sun, 25 Dec 2005) | 2 lines

Fix to mmorpgclient.cpp to use the new pointer CommandInterpretor.

------------------------------------------------------------------------
r10043 | ace123 | 2005-12-25 16:26:55 +0800 (Sun, 25 Dec 2005) | 2 lines

Got VC6 working with the new boost system (Only 1.31 seems to work at the moment... I'll try to figure out how to get 1.28 working eventually).

------------------------------------------------------------------------
r10042 | ace123 | 2005-12-25 16:20:18 +0800 (Sun, 25 Dec 2005) | 3 lines

A lot of Windows VC6 and VC8 (Visual Studio Express 2005) fixes.
Attempt at fixing Comand IInterpretor in VC8 (It doesn't like global variables), but it still crashes.  It works in VC6 though.

------------------------------------------------------------------------
r10041 | ace123 | 2005-12-23 18:04:26 +0800 (Fri, 23 Dec 2005) | 2 lines

Took out some debug output to speed things up. Interpolation/position update debugging can be found in the boolean variable "debug_position_interpolation" in section "network"

------------------------------------------------------------------------
r10040 | ace123 | 2005-12-23 17:38:48 +0800 (Fri, 23 Dec 2005) | 2 lines

Fixed crash in fix to endianness issue.

------------------------------------------------------------------------
r10039 | ace123 | 2005-12-23 17:32:48 +0800 (Fri, 23 Dec 2005) | 2 lines

Attempt at fixing endianness problem with the Mac.

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r10038 | jacks | 2005-12-23 16:58:56 +0800 (Fri, 23 Dec 2005) | 2 lines

tweaking priority function

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r10037 | balloyd1 | 2005-12-23 10:34:10 +0800 (Fri, 23 Dec 2005) | 2 lines

Minor fix to make clean

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r10036 | jacks | 2005-12-23 09:09:03 +0800 (Fri, 23 Dec 2005) | 2 lines

tweaking priority function

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r10035 | ace123 | 2005-12-23 08:19:36 +0800 (Fri, 23 Dec 2005) | 2 lines

More UDP fixes. A two-player battle works now

------------------------------------------------------------------------
r10034 | jacks | 2005-12-23 07:43:30 +0800 (Fri, 23 Dec 2005) | 2 lines

fixed compilation issue

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r10033 | jacks | 2005-12-23 07:14:40 +0800 (Fri, 23 Dec 2005) | 2 lines

chnaged debug settings

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r10032 | ace123 | 2005-12-22 18:57:19 +0800 (Thu, 22 Dec 2005) | 2 lines

Some lowlevel fixes.

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r10031 | ace123 | 2005-12-22 18:50:22 +0800 (Thu, 22 Dec 2005) | 2 lines

Absolutely nothing -- the system.  Completely blank.  Perfect for a networked LAN battle.

------------------------------------------------------------------------
r10030 | hellcatv | 2005-12-22 18:25:45 +0800 (Thu, 22 Dec 2005) | 2 lines

ofixed apparently null timevalueS in wait function

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r10029 | ace123 | 2005-12-22 17:22:37 +0800 (Thu, 22 Dec 2005) | 2 lines

Attempt at fixing UDP: A number of port and AddressIP issues.

------------------------------------------------------------------------
r10028 | hellcatv | 2005-12-22 17:01:36 +0800 (Thu, 22 Dec 2005) | 2 lines

fixed up nonexistant ALbyte

------------------------------------------------------------------------
r10027 | ace123 | 2005-12-21 19:22:14 +0800 (Wed, 21 Dec 2005) | 2 lines

Added UDP settings, and created a new config file that has extra options.

------------------------------------------------------------------------
r10026 | ace123 | 2005-12-21 19:18:12 +0800 (Wed, 21 Dec 2005) | 2 lines

Attempted to get UDP working.  Reworked a lot of socket sending code to allow for both TCP and UDP sockets.

------------------------------------------------------------------------
r10025 | jacks | 2005-12-21 16:04:22 +0800 (Wed, 21 Dec 2005) | 2 lines

shifted range of priority by +1

------------------------------------------------------------------------
r10024 | ace123 | 2005-12-21 13:33:16 +0800 (Wed, 21 Dec 2005) | 2 lines

changed long long

------------------------------------------------------------------------
r10023 | ace123 | 2005-12-20 16:07:35 +0800 (Tue, 20 Dec 2005) | 2 lines

Added VEGA_EPOCH constant.

------------------------------------------------------------------------
r10022 | (no author) | 2005-12-19 19:26:58 +0800 (Mon, 19 Dec 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_network_select'.
------------------------------------------------------------------------
r10021 | ace123 | 2005-12-19 19:26:58 +0800 (Mon, 19 Dec 2005) | 2 lines

networking time and position sending fixes

------------------------------------------------------------------------
r10020 | (no author) | 2005-12-19 16:20:12 +0800 (Mon, 19 Dec 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_network_select'.
------------------------------------------------------------------------
r10019 | hellcatv | 2005-12-19 16:20:12 +0800 (Mon, 19 Dec 2005) | 2 lines

added a query time function that doesnt update state just checks the time at this instant

------------------------------------------------------------------------
r10018 | ace123 | 2005-12-19 16:13:39 +0800 (Mon, 19 Dec 2005) | 3 lines

Added prototype for queryTime().
The UpdateTime() and getNewTime() combo should *never* be used except once in the main physics loop.

------------------------------------------------------------------------
r10017 | hellcatv | 2005-12-19 15:51:44 +0800 (Mon, 19 Dec 2005) | 2 lines

 separated out server code from client code

------------------------------------------------------------------------
r10016 | hellcatv | 2005-12-18 16:04:41 +0800 (Sun, 18 Dec 2005) | 2 lines

ifixed the bank stuffCVS: ----------------------------------------------------------------------

------------------------------------------------------------------------
r10015 | hellcatv | 2005-12-18 15:51:52 +0800 (Sun, 18 Dec 2005) | 2 lines

fixed unfiring certain outo f range moounts

------------------------------------------------------------------------
r10014 | hellcatv | 2005-12-18 14:43:49 +0800 (Sun, 18 Dec 2005) | 2 lines

fixed up the banking code to not require linearity

------------------------------------------------------------------------
r10013 | balloyd1 | 2005-12-18 14:36:26 +0800 (Sun, 18 Dec 2005) | 2 lines

Fixed glext.h test to be run on non-Macs instead of Macs.

------------------------------------------------------------------------
r10012 | hellcatv | 2005-12-18 12:18:15 +0800 (Sun, 18 Dec 2005) | 2 lines

allows config not to require locking to autotrack

------------------------------------------------------------------------
r10011 | ace123 | 2005-12-18 12:14:49 +0800 (Sun, 18 Dec 2005) | 2 lines

new variable must lock to autotrack

------------------------------------------------------------------------
r10010 | ace123 | 2005-12-18 11:44:53 +0800 (Sun, 18 Dec 2005) | 2 lines

far animations dont pile up

------------------------------------------------------------------------
r10009 | hellcatv | 2005-12-18 07:56:00 +0800 (Sun, 18 Dec 2005) | 2 lines

fixed banking for sure

------------------------------------------------------------------------
r10008 | hellcatv | 2005-12-18 07:52:36 +0800 (Sun, 18 Dec 2005) | 2 lines

fixed phaser bank code so that actually closest gun fires and the others shut off

------------------------------------------------------------------------
r10007 | hellcatv | 2005-12-17 21:36:40 +0800 (Sat, 17 Dec 2005) | 2 lines

added peteys changes CVS: ----------------------------------------------------------------------

------------------------------------------------------------------------
r10006 | hellcatv | 2005-12-17 21:33:50 +0800 (Sat, 17 Dec 2005) | 2 lines

bad float ret val

------------------------------------------------------------------------
r10005 | hellcatv | 2005-12-17 21:03:03 +0800 (Sat, 17 Dec 2005) | 2 lines

Allow banks of weapons that cannot all be fired at the same time

------------------------------------------------------------------------
r10004 | hellcatv | 2005-12-17 20:15:52 +0800 (Sat, 17 Dec 2005) | 2 lines

fixed probelm between 0 and 50,000 clicks

------------------------------------------------------------------------
r10003 | hellcatv | 2005-12-17 15:09:36 +0800 (Sat, 17 Dec 2005) | 2 lines

Now you can select your navigation screen destination with the system interface...it leads you to the correct system

------------------------------------------------------------------------
r10002 | hellcatv | 2005-12-17 12:27:27 +0800 (Sat, 17 Dec 2005) | 2 lines

how far to jumpagain

------------------------------------------------------------------------
r10001 | hellcatv | 2005-12-17 12:24:20 +0800 (Sat, 17 Dec 2005) | 2 lines

how far to jump

------------------------------------------------------------------------
r10000 | hellcatv | 2005-12-17 12:21:02 +0800 (Sat, 17 Dec 2005) | 2 lines

now you can activate a forced jump by flying very far to the edge of a system and you transfer to the next

------------------------------------------------------------------------
r9999 | balloyd1 | 2005-12-17 10:21:05 +0800 (Sat, 17 Dec 2005) | 4 lines

Removed need for -DUSE_BOOST_128 parameter for selecting BOOST 1.28 code
Added support for a Makefile in ./src that allows building vegastrike,
vegaserver, accountserver, and soundserver

------------------------------------------------------------------------
r9998 | roguestar191 | 2005-12-16 18:07:57 +0800 (Fri, 16 Dec 2005) | 3 lines

Made command processor catch const char *'s that are thrown for easy error handling, outputs const char * to console (argument errors are a potential use, eg: "This function needs an argument or X arguments"
Updated and fixed some comments

------------------------------------------------------------------------
r9997 | roguestar191 | 2005-12-16 16:52:06 +0800 (Fri, 16 Dec 2005) | 7 lines

Optimized findCommand to not duplicate any commands durring execution
Removed argument enumeration by singularlizing the Call interface in functors - Makes changing argument types much easier and simplifies adding commands
Fixed some comments and added some more info
Fixed a memleak in the menu destructor (It wasn't destroying every menuitem)
Optimized destructors to destroy the back of the vector for fastest possible command processor destruction
(I accidently erased a quarter of command.cpp somehow just before I finished, I finally fixed it, everything seems to be working again, please report any problems to the developer list or directly to me and I'll look into it

------------------------------------------------------------------------
r9996 | balloyd1 | 2005-12-16 13:20:33 +0800 (Fri, 16 Dec 2005) | 3 lines

Added a global ignore file to ignore some files that are
present but should never be added to CVS.

------------------------------------------------------------------------
r9995 | hellcatv | 2005-12-15 06:28:17 +0800 (Thu, 15 Dec 2005) | 2 lines

lots of fixes I think

------------------------------------------------------------------------
r9994 | balloyd1 | 2005-12-06 13:36:14 +0800 (Tue, 06 Dec 2005) | 4 lines

Commenting of the configure.ac code to identify why some lines are in it.
Also merge the recommended tests from autoscan into configure.ac and removed
some tests that are no longer needed.

------------------------------------------------------------------------
r9993 | balloyd1 | 2005-12-06 13:05:57 +0800 (Tue, 06 Dec 2005) | 3 lines

Removed an exit statement that was left from some debugging.  Allows
script to complete now.

------------------------------------------------------------------------
r9992 | balloyd1 | 2005-12-06 12:48:42 +0800 (Tue, 06 Dec 2005) | 5 lines

Update to fix GTK support under Debian.
Also generalized the search logic so that if aclocal and automake are
not the right version, it should find a version that does work
without user intervention.

------------------------------------------------------------------------
r9991 | hellcatv | 2005-12-06 12:46:02 +0800 (Tue, 06 Dec 2005) | 2 lines

reverted to 1.7

------------------------------------------------------------------------
r9990 | hellcatv | 2005-12-06 12:41:30 +0800 (Tue, 06 Dec 2005) | 2 lines

used latest project to sync up with sources

------------------------------------------------------------------------
r9989 | ace123 | 2005-12-04 12:59:48 +0800 (Sun, 04 Dec 2005) | 2 lines

Added environment variables to bootstrap-sh telling it where the automake, aclocal, autoconf and autoheader binaries are, so that the correct version can be chosen.  Debian stable (sarge) needs to use automake-1.7 because the default automake (1.4-p6) errors out on AM_PATH_PYTHON.

------------------------------------------------------------------------
r9988 | hellcatv | 2005-12-03 11:10:02 +0800 (Sat, 03 Dec 2005) | 2 lines

added brian's changes

------------------------------------------------------------------------
r9987 | balloyd1 | 2005-12-01 17:48:59 +0800 (Thu, 01 Dec 2005) | 3 lines

Quick and dirty fix (actually disabling) of configure.ac test to
allow building on Mac OS/X.  "Correct" fix to follow.

------------------------------------------------------------------------
r9986 | balloyd1 | 2005-12-01 17:22:50 +0800 (Thu, 01 Dec 2005) | 2 lines

Fixed VS_WITH_BOOST to work on some broken versions of awk.

------------------------------------------------------------------------
r9985 | balloyd1 | 2005-12-01 16:47:59 +0800 (Thu, 01 Dec 2005) | 5 lines

Fixes building on non Fedora Core 4 systems.
Removed files from boost 1.28 build that weren't needed and couldn't compile.
Modified configure.ac to properly do tests, and removed some redundant tests.
Modified src/rendertext.cpp to allow no source directory building.

------------------------------------------------------------------------
r9984 | balloyd1 | 2005-11-29 16:57:49 +0800 (Tue, 29 Nov 2005) | 2 lines

Removed files that never should have been included in the first place.

------------------------------------------------------------------------
r9983 | balloyd1 | 2005-11-28 12:42:18 +0800 (Mon, 28 Nov 2005) | 2 lines

Updates needed to support building under automake 1.6

------------------------------------------------------------------------
r9982 | balloyd1 | 2005-11-28 12:06:37 +0800 (Mon, 28 Nov 2005) | 2 lines

Fixed building under Fedora Core 2

------------------------------------------------------------------------
r9981 | balloyd1 | 2005-11-27 15:06:22 +0800 (Sun, 27 Nov 2005) | 2 lines

Added package definition that is not likely to be on all devs machines.

------------------------------------------------------------------------
r9980 | balloyd1 | 2005-11-27 14:58:16 +0800 (Sun, 27 Nov 2005) | 2 lines

Added error warning to bootstrap process

------------------------------------------------------------------------
r9979 | hellcatv | 2005-11-27 14:44:14 +0800 (Sun, 27 Nov 2005) | 2 lines

add missing explicit

------------------------------------------------------------------------
r9978 | balloyd1 | 2005-11-27 13:47:48 +0800 (Sun, 27 Nov 2005) | 2 lines

Streamlined build system update 2.  Added two missing files.

------------------------------------------------------------------------
r9977 | balloyd1 | 2005-11-27 12:18:48 +0800 (Sun, 27 Nov 2005) | 5 lines

First commit of a more streamlined and maintainable autotools build system.
Added OGRE support for mesher (optional)
Integrated a number of disparate build systems into the master Makefile.
Added boost 1.33 support and streamlined addition of new boost versions.

------------------------------------------------------------------------
r9976 | (no author) | 2005-11-26 06:46:34 +0800 (Sat, 26 Nov 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'BeforeSingleMakefile'.
------------------------------------------------------------------------
r9975 | hellcatv | 2005-11-26 06:46:34 +0800 (Sat, 26 Nov 2005) | 2 lines

added FOV fix so fov is independent

------------------------------------------------------------------------
r9974 | hellcatv | 2005-11-26 05:11:23 +0800 (Sat, 26 Nov 2005) | 2 lines

mac fixes for os x 10.2

------------------------------------------------------------------------
r9973 | mamiyaotaru | 2005-11-25 07:28:16 +0800 (Fri, 25 Nov 2005) | 2 lines

fix drawing guns on base screen.  'Proper' fix no doubt pending

------------------------------------------------------------------------
r9972 | mamiyaotaru | 2005-11-24 18:18:05 +0800 (Thu, 24 Nov 2005) | 2 lines

shields work again when values are specified in conf file

------------------------------------------------------------------------
r9971 | klaussfreire | 2005-11-22 22:37:42 +0800 (Tue, 22 Nov 2005) | 2 lines

Fixed newlines

------------------------------------------------------------------------
r9970 | klaussfreire | 2005-11-22 21:48:18 +0800 (Tue, 22 Nov 2005) | 4 lines

First xmesh/obj -> OgreMesh iteration.
TODO: Make it output materialInstance scripts instead of material scripts
(runtime instancing is better for modding)., and fix the "texture seams break smoothing" problem.

------------------------------------------------------------------------
r9969 | jacks | 2005-11-20 21:56:39 +0800 (Sun, 20 Nov 2005) | 2 lines

disabling mmoc until A) turning it on doesn't break my windows build and B) anyone gives any useful reason to enable it.

------------------------------------------------------------------------
r9968 | hellcatv | 2005-11-09 14:59:09 +0800 (Wed, 09 Nov 2005) | 2 lines

fewer types of damage

------------------------------------------------------------------------
r9967 | hellcatv | 2005-11-04 15:43:33 +0800 (Fri, 04 Nov 2005) | 2 lines

bad copy/paste by klauss

------------------------------------------------------------------------
r9966 | hellcatv | 2005-11-01 18:09:54 +0800 (Tue, 01 Nov 2005) | 2 lines

fixed glPrioritized texture on apple

------------------------------------------------------------------------
r9965 | dandandaman | 2005-10-23 01:24:36 +0800 (Sun, 23 Oct 2005) | 3 lines

Added multiline support, and some comments.
Removed some printouts, and changed some others.

------------------------------------------------------------------------
r9964 | roguestar191 | 2005-10-22 12:31:06 +0800 (Sat, 22 Oct 2005) | 2 lines

Some framework, needs more

------------------------------------------------------------------------
r9963 | roguestar191 | 2005-10-22 07:37:13 +0800 (Sat, 22 Oct 2005) | 2 lines

Fixed typo and hopefully fixed for windows

------------------------------------------------------------------------
r9962 | hellcatv | 2005-10-21 02:26:27 +0800 (Fri, 21 Oct 2005) | 2 lines

cockpit acquires grav units right rather than self

------------------------------------------------------------------------
r9961 | roguestar191 | 2005-10-19 18:37:45 +0800 (Wed, 19 Oct 2005) | 2 lines

Fixed weird infinate constructor loop in command processor. Sped up rendertext's conoutf (And added a mutex). New networking module to connect to a bare-bones mmorpg server. Hopefully a step twoards mmorpg vegastrike.

------------------------------------------------------------------------
r9960 | hellcatv | 2005-10-19 16:22:52 +0800 (Wed, 19 Oct 2005) | 2 lines

compile fix

------------------------------------------------------------------------
r9959 | hellcatv | 2005-10-19 16:03:58 +0800 (Wed, 19 Oct 2005) | 2 lines

works in vc7 maybe

------------------------------------------------------------------------
r9958 | hellcatv | 2005-10-19 13:53:14 +0800 (Wed, 19 Oct 2005) | 2 lines

fixed compile link error

------------------------------------------------------------------------
r9957 | balloyd1 | 2005-10-19 10:31:29 +0800 (Wed, 19 Oct 2005) | 2 lines

Sets mutable map as forced selection for Windows only.  Removes erroneous insert definitions from key_mutable_set file.  Reversed HellCatV's edit from a few minutes earlier.  :)

------------------------------------------------------------------------
r9956 | hellcatv | 2005-10-19 09:44:23 +0800 (Wed, 19 Oct 2005) | 2 lines

vdu fix for all platforms (sillly

------------------------------------------------------------------------
r9955 | hellcatv | 2005-10-19 09:40:31 +0800 (Wed, 19 Oct 2005) | 2 lines

fixed visual C++ errors

------------------------------------------------------------------------
r9954 | (no author) | 2005-10-19 03:50:03 +0800 (Wed, 19 Oct 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_klauss_preogre'.
------------------------------------------------------------------------
r9953 | klaussfreire | 2005-10-19 03:50:03 +0800 (Wed, 19 Oct 2005) | 7 lines

1) New physics stuff - independent subunit scheduling. Lots of caveats... mainly, units with subunit scheduling must have constant priority (high or low, whatever, but constant), or hell rises.
2) Deprecating Mesh::DrawNow()
3) Rendering loop optimizations
4) Turret wiggle fix (hopefully)

Hm... must be something else... but too much code to browse for changes, and too  bad memory to remember

------------------------------------------------------------------------
r9952 | klaussfreire | 2005-10-19 03:45:17 +0800 (Wed, 19 Oct 2005) | 2 lines

Fixed music glitches.

------------------------------------------------------------------------
r9951 | klaussfreire | 2005-10-19 03:44:31 +0800 (Wed, 19 Oct 2005) | 2 lines

Scooping tractor beam.

------------------------------------------------------------------------
r9950 | klaussfreire | 2005-10-19 03:43:53 +0800 (Wed, 19 Oct 2005) | 2 lines

Attempted fixed, rolled back, remainder comments remain.

------------------------------------------------------------------------
r9949 | klaussfreire | 2005-10-19 03:42:26 +0800 (Wed, 19 Oct 2005) | 2 lines

Faster relocations

------------------------------------------------------------------------
r9948 | klaussfreire | 2005-10-19 03:41:29 +0800 (Wed, 19 Oct 2005) | 2 lines

Fixed a few graphics glitches with SPEC fov-link.

------------------------------------------------------------------------
r9947 | klaussfreire | 2005-10-19 03:41:05 +0800 (Wed, 19 Oct 2005) | 2 lines

Minor optimizations

------------------------------------------------------------------------
r9946 | klaussfreire | 2005-10-19 03:40:04 +0800 (Wed, 19 Oct 2005) | 2 lines

Shieldless units stuff

------------------------------------------------------------------------
r9945 | klaussfreire | 2005-10-19 03:37:53 +0800 (Wed, 19 Oct 2005) | 2 lines

Some useful UnitCollection stuff

------------------------------------------------------------------------
r9944 | klaussfreire | 2005-10-19 03:36:18 +0800 (Wed, 19 Oct 2005) | 2 lines

Bolt pseudo-motion-blur

------------------------------------------------------------------------
r9943 | klaussfreire | 2005-10-19 03:35:14 +0800 (Wed, 19 Oct 2005) | 2 lines

Scooping tractor beam.

------------------------------------------------------------------------
r9942 | klaussfreire | 2005-10-19 03:33:33 +0800 (Wed, 19 Oct 2005) | 2 lines

Shieldless units stuff

------------------------------------------------------------------------
r9941 | klaussfreire | 2005-10-19 03:31:39 +0800 (Wed, 19 Oct 2005) | 2 lines

Minor optimizations

------------------------------------------------------------------------
r9940 | klaussfreire | 2005-10-19 03:30:39 +0800 (Wed, 19 Oct 2005) | 2 lines

New physics stuff - independent subunit scheduling. Lots of caveats... mainly, units with subunit scheduling must have constant priority (high or low, whatever, but constant), or hell rises.

------------------------------------------------------------------------
r9939 | klaussfreire | 2005-10-19 03:26:44 +0800 (Wed, 19 Oct 2005) | 4 lines

TurretFAW fix (by fixing choosetargets)
There's a potential performance problem, with subunits of subunits.
Will fix that later.

------------------------------------------------------------------------
r9938 | klaussfreire | 2005-10-19 03:24:54 +0800 (Wed, 19 Oct 2005) | 2 lines

Minor optimizations

------------------------------------------------------------------------
r9937 | klaussfreire | 2005-10-19 02:56:49 +0800 (Wed, 19 Oct 2005) | 3 lines

Inlining optimization.
Somehow, specifying it explicitly, some that wouldn't get inlined, do get inlined.

------------------------------------------------------------------------
r9936 | klaussfreire | 2005-10-19 02:55:00 +0800 (Wed, 19 Oct 2005) | 2 lines

Propper fix for the "unified shield facings" problem.

------------------------------------------------------------------------
r9935 | klaussfreire | 2005-10-19 02:50:57 +0800 (Wed, 19 Oct 2005) | 3 lines

New particle stuff.
Was going to get better... but not with Ogre coming.

------------------------------------------------------------------------
r9934 | klaussfreire | 2005-10-19 02:49:49 +0800 (Wed, 19 Oct 2005) | 2 lines

Minor optimizations

------------------------------------------------------------------------
r9933 | klaussfreire | 2005-10-19 02:49:07 +0800 (Wed, 19 Oct 2005) | 5 lines

1) Multitexturing fixes
2) Deprecating Mesh::DrawNow()
3) Rendering loop optimizations
4) Turret wiggle fix (hopefully)

------------------------------------------------------------------------
r9932 | klaussfreire | 2005-10-19 02:46:05 +0800 (Wed, 19 Oct 2005) | 3 lines

Inlining optimization.
Somehow, specifying it explicitly, some that wouldn't get inlined, do get inlined.

------------------------------------------------------------------------
r9931 | klaussfreire | 2005-10-19 02:42:40 +0800 (Wed, 19 Oct 2005) | 3 lines

New particle stuff.
Was going to get better... but not with Ogre coming.

------------------------------------------------------------------------
r9930 | klaussfreire | 2005-10-19 02:39:31 +0800 (Wed, 19 Oct 2005) | 2 lines

Fixed a few graphics glitches with SPEC fov-link.

------------------------------------------------------------------------
r9929 | klaussfreire | 2005-10-19 02:37:41 +0800 (Wed, 19 Oct 2005) | 2 lines

Part of the "Deprecating Mesh::DrawNow()" thing.

------------------------------------------------------------------------
r9928 | klaussfreire | 2005-10-19 02:31:41 +0800 (Wed, 19 Oct 2005) | 2 lines

Multitexturing fixes (actually, fixes when it's unavailable) mainly.

------------------------------------------------------------------------
r9927 | klaussfreire | 2005-10-19 02:23:42 +0800 (Wed, 19 Oct 2005) | 2 lines

Multitexturing fixes (actually, fixes when it's unavailable) mainly.

------------------------------------------------------------------------
r9926 | klaussfreire | 2005-10-19 02:21:18 +0800 (Wed, 19 Oct 2005) | 2 lines

Minor optimizations

------------------------------------------------------------------------
r9925 | klaussfreire | 2005-10-19 01:56:18 +0800 (Wed, 19 Oct 2005) | 2 lines

Bye bye useless flush.

------------------------------------------------------------------------
r9924 | klaussfreire | 2005-10-19 01:51:41 +0800 (Wed, 19 Oct 2005) | 2 lines

Filesystem optimizations. That means faster spawning, sometimes. Mostly for asteroid fields and numerous stuff.

------------------------------------------------------------------------
r9923 | klaussfreire | 2005-10-19 01:28:07 +0800 (Wed, 19 Oct 2005) | 3 lines

getUnitByPtr()
Allows efficient owner dereference. Yay!

------------------------------------------------------------------------
r9922 | klaussfreire | 2005-10-19 01:22:48 +0800 (Wed, 19 Oct 2005) | 2 lines

Multitexturing fixes (actually, fixes when it's unavailable) mainly.

------------------------------------------------------------------------
r9921 | klaussfreire | 2005-10-19 01:21:19 +0800 (Wed, 19 Oct 2005) | 3 lines

1) Multitexturing fixes (actually, fixes when it's unavailable)
2) New physics stuff - independent subunit scheduling. Lots of caveats... mainly, units with subunit scheduling must have constant priority (high or low, whatever, but constant), or hell rises.

------------------------------------------------------------------------
r9920 | klaussfreire | 2005-10-19 01:10:59 +0800 (Wed, 19 Oct 2005) | 2 lines

Multitexturing fixes (actually, fixes when it's unavailable) mainly.

------------------------------------------------------------------------
r9919 | klaussfreire | 2005-10-18 22:33:26 +0800 (Tue, 18 Oct 2005) | 4 lines

The dj_lib now checks the situation periodically (faster response on threat/battle situations without spawning).

And... faster spawning because the dj_lib doesn't get called every time a ship spawns, but only after all ships have been spawned.

------------------------------------------------------------------------
r9918 | (no author) | 2005-10-17 16:35:58 +0800 (Mon, 17 Oct 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_klauss_preogre'.
------------------------------------------------------------------------
r9917 | hellcatv | 2005-10-17 16:35:58 +0800 (Mon, 17 Oct 2005) | 2 lines

coolio

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r9916 | hellcatv | 2005-10-17 16:33:52 +0800 (Mon, 17 Oct 2005) | 2 lines

fixed fg subnumber problem

------------------------------------------------------------------------
r9915 | hellcatv | 2005-10-17 13:17:39 +0800 (Mon, 17 Oct 2005) | 2 lines

fixed hidden cargo hold

------------------------------------------------------------------------
r9914 | hellcatv | 2005-10-17 13:09:38 +0800 (Mon, 17 Oct 2005) | 2 lines

latest cvs with performance tweaks

------------------------------------------------------------------------
r9913 | (no author) | 2005-10-17 13:06:11 +0800 (Mon, 17 Oct 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_newfeatures'.
------------------------------------------------------------------------
r9912 | hellcatv | 2005-10-17 13:06:11 +0800 (Mon, 17 Oct 2005) | 2 lines

new features from spirit

------------------------------------------------------------------------
r9911 | ace123 | 2005-10-16 04:41:29 +0800 (Sun, 16 Oct 2005) | 2 lines

Fixed acctserver.dsp to include libserver.cpp (defines createVegaConfig()).

------------------------------------------------------------------------
r9910 | (no author) | 2005-10-16 04:38:52 +0800 (Sun, 16 Oct 2005) | 1 line

This commit was manufactured by cvs2svn to create branch 'newfeatures'.
------------------------------------------------------------------------
r9909 | (no author) | 2005-10-16 04:38:52 +0800 (Sun, 16 Oct 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_newfeatures'.
------------------------------------------------------------------------
r9908 | ace123 | 2005-10-16 04:38:52 +0800 (Sun, 16 Oct 2005) | 2 lines

Apparently the createVegaConfig() function is already defined in libserver.cpp

------------------------------------------------------------------------
r9907 | ace123 | 2005-10-16 04:21:39 +0800 (Sun, 16 Oct 2005) | 2 lines

Fixed account server - didn't define the createVegaConfig() function that it didn't use anyway.

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r9906 | ace123 | 2005-10-16 04:19:32 +0800 (Sun, 16 Oct 2005) | 2 lines

Fixed vegastrike project compilation.

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r9905 | dandandaman | 2005-10-16 00:10:57 +0800 (Sun, 16 Oct 2005) | 2 lines

Added three new argument types, and got back in the groove.

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r9904 | ace123 | 2005-10-15 14:08:42 +0800 (Sat, 15 Oct 2005) | 2 lines

Account server now also compiles.  The question is: will it run?

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r9903 | ace123 | 2005-10-15 13:51:41 +0800 (Sat, 15 Oct 2005) | 2 lines

VegaServer now compiles in Win32!

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r9902 | klaussfreire | 2005-10-14 21:03:42 +0800 (Fri, 14 Oct 2005) | 3 lines

Added -flips and -flipt options, to allow automatic texture coordinate flipping.
This makes it easier for legacy .obj files, created with the flipping bug in mind.

------------------------------------------------------------------------
r9901 | hellcatv | 2005-10-13 17:34:04 +0800 (Thu, 13 Oct 2005) | 2 lines

fixed up beam problem

------------------------------------------------------------------------
r9900 | hellcatv | 2005-10-13 17:10:26 +0800 (Thu, 13 Oct 2005) | 2 lines

fixed choose nav point func

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r9899 | hellcatv | 2005-10-13 16:32:22 +0800 (Thu, 13 Oct 2005) | 2 lines

new nav selection stuff

------------------------------------------------------------------------
r9898 | (no author) | 2005-10-13 16:30:53 +0800 (Thu, 13 Oct 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_new_nav_selection'.
------------------------------------------------------------------------
r9897 | hellcatv | 2005-10-13 16:30:53 +0800 (Thu, 13 Oct 2005) | 2 lines

fixed up bug in star system generic that would check set on every unit

------------------------------------------------------------------------
r9896 | hellcatv | 2005-10-13 15:35:43 +0800 (Thu, 13 Oct 2005) | 2 lines

new targetting system hopefully is faster

------------------------------------------------------------------------
r9895 | balloyd1 | 2005-10-13 14:48:47 +0800 (Thu, 13 Oct 2005) | 3 lines

Updates bootstrap to check for the proper versions of autotools.  Also
verifies that the m4scripts directory exists and removes --force from aclocal.

------------------------------------------------------------------------
r9894 | klaussfreire | 2005-10-12 20:53:00 +0800 (Wed, 12 Oct 2005) | 2 lines

Fixed the missing texture index bug. Again. This time rightly, I hope.

------------------------------------------------------------------------
r9893 | hellcatv | 2005-10-12 16:35:00 +0800 (Wed, 12 Oct 2005) | 2 lines

coolio

------------------------------------------------------------------------
r9892 | hellcatv | 2005-10-12 15:57:30 +0800 (Wed, 12 Oct 2005) | 2 lines

fixed energy stuff with ECM active

------------------------------------------------------------------------
r9891 | hellcatv | 2005-10-12 15:56:26 +0800 (Wed, 12 Oct 2005) | 2 lines

fixed ecm energy bug

------------------------------------------------------------------------
r9890 | hellcatv | 2005-10-12 02:22:32 +0800 (Wed, 12 Oct 2005) | 2 lines

fixed up bug with curlength

------------------------------------------------------------------------
r9889 | klaussfreire | 2005-10-11 20:50:59 +0800 (Tue, 11 Oct 2005) | 14 lines

Rewrote obj->bfxm procedure.
It now handles propperly blender exported files. Issues fixed:
a) Blender .mtl files do not specify textures, rather, usemat %s is used in the .obj file (weird).
b) Blender does not group different materials together, causing really inefficient bfxm files to be generated. Now, whatever the input is, equal materials are grouped together into equal bfxm records.
c) Blender does a loussy job of optimizing vertex sharing between primitives. Added automatic vertex merger... one that doesn't trash smoothing groups
d) Due to c, now smoothing groups are preserved (big quality improvement)
e) Added MAP_KE command to .mtl parsing... made sense. I'm not sure it's standard, but this allows us to, using a text editor, have .obj and .mtl files that support all the features of bfxm. Except LODs, I guess. I would work on that, if it weren't because of the Ogre port which makes it a little... abstract (pointless).
f) Propperly handled mtllib commands. Now, the .mtl file doesn't need to have the same name as the .obj file. Rather, the "mtllib" command in the .obj file is used.
g) I think (I just think) that blender-exported files produced huge bfxms unnecesarily, due to the vertex buffer not being cleaned up after each record. Now they don't, because only used vertices are sent to the bfxm.

Caveats:
a) No strips or fans generated. I was going to create an automatic tri-strip, quad-strip and tri-fan generator, but again the Ogre port makes the issue abstract.
b) Forgot about points. Supposedly, a line of "f a/b/c" would define a point in space... I guess. That's not handled.

------------------------------------------------------------------------
r9888 | hellcatv | 2005-10-10 13:50:58 +0800 (Mon, 10 Oct 2005) | 2 lines

spawn everywhere

------------------------------------------------------------------------
r9887 | balloyd1 | 2005-10-10 10:18:32 +0800 (Mon, 10 Oct 2005) | 2 lines

Modified to handle pointers that are not the same size as an int.

------------------------------------------------------------------------
r9886 | balloyd1 | 2005-10-10 03:57:16 +0800 (Mon, 10 Oct 2005) | 5 lines

Updated UNIX build system to give more feedback to the user in case
the m4scripts directory does not exist (or was not used).
Fixed bootstrap-sh so that it quits after the first program that has an error
quits.

------------------------------------------------------------------------
r9885 | roguestar191 | 2005-10-10 00:13:32 +0800 (Mon, 10 Oct 2005) | 2 lines

Addedd support for multiple command processors ;)

------------------------------------------------------------------------
r9884 | balloyd1 | 2005-10-09 11:42:49 +0800 (Sun, 09 Oct 2005) | 2 lines

Added simple check for m4scripts directory parameter usage.

------------------------------------------------------------------------
r9883 | balloyd1 | 2005-10-08 16:49:08 +0800 (Sat, 08 Oct 2005) | 2 lines

Continuing clean-up of Unix Build system

------------------------------------------------------------------------
r9882 | balloyd1 | 2005-10-08 12:13:13 +0800 (Sat, 08 Oct 2005) | 6 lines

Autoconf based build system enhancements.
Added --enable-nogtk.
Made GTK an optional dependency.  Disables vslauncher building if not found.
Added new-line to the end of several files.
Removed recurse into some directories.

------------------------------------------------------------------------
r9881 | dandandaman | 2005-10-07 21:07:15 +0800 (Fri, 07 Oct 2005) | 2 lines

Updating to a refactored, and more complete version.  Primarily for backup purposes, but starting to become useable.

------------------------------------------------------------------------
r9880 | hellcatv | 2005-10-06 04:50:12 +0800 (Thu, 06 Oct 2005) | 2 lines

added new files...and undef'd stuff in os x 10.2

------------------------------------------------------------------------
r9879 | hellcatv | 2005-10-05 16:01:23 +0800 (Wed, 05 Oct 2005) | 2 lines

fixed gatling missilefier

------------------------------------------------------------------------
r9878 | hellcatv | 2005-10-05 15:17:45 +0800 (Wed, 05 Oct 2005) | 2 lines

added subunit asserts

------------------------------------------------------------------------
r9877 | balloyd1 | 2005-10-05 06:17:32 +0800 (Wed, 05 Oct 2005) | 6 lines

Converted *NIX based build system to be more modular.  Moved many tests into
macros and called those macros from configure.ac.  This is the first step in
attempting to make the configure script more maintainable, especially as
dependencies are changing.  (IE, implementing OGRE as the renderer).
Also fixed --with-net-threads processing, and added --with-collide-map

------------------------------------------------------------------------
r9876 | klaussfreire | 2005-10-05 01:31:06 +0800 (Wed, 05 Oct 2005) | 2 lines

Updated binary, and added dynamic ogg/vorbis DLLs, instead of static linkage.

------------------------------------------------------------------------
r9875 | hellcatv | 2005-10-04 17:04:41 +0800 (Tue, 04 Oct 2005) | 2 lines

reverted collide-map

------------------------------------------------------------------------
r9874 | balloyd1 | 2005-10-04 16:57:07 +0800 (Tue, 04 Oct 2005) | 3 lines

Fixing a logic error where less was not moved before it was possibly destroyed
Also documented the requirement.

------------------------------------------------------------------------
r9873 | hellcatv | 2005-10-04 16:39:18 +0800 (Tue, 04 Oct 2005) | 2 lines

fixed missing { and added unit update after physics update, not after collide

------------------------------------------------------------------------
r9872 | (no author) | 2005-10-04 16:25:06 +0800 (Tue, 04 Oct 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'collide_map_works'.
------------------------------------------------------------------------
r9871 | hellcatv | 2005-10-04 16:25:06 +0800 (Tue, 04 Oct 2005) | 2 lines

temporary fix to safe entrance point

------------------------------------------------------------------------
r9870 | balloyd1 | 2005-10-04 13:58:17 +0800 (Tue, 04 Oct 2005) | 2 lines

Simplifying the logic of checking collisions with items closer to the origin.

------------------------------------------------------------------------
r9869 | hellcatv | 2005-10-04 13:54:23 +0800 (Tue, 04 Oct 2005) | 2 lines

coollio brian found another bug with tmore

------------------------------------------------------------------------
r9868 | hellcatv | 2005-10-04 13:13:00 +0800 (Tue, 04 Oct 2005) | 2 lines

potential windnos fix

------------------------------------------------------------------------
r9867 | (no author) | 2005-10-04 10:51:28 +0800 (Tue, 04 Oct 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_collide_list_option'.
------------------------------------------------------------------------
r9866 | hellcatv | 2005-10-04 10:51:28 +0800 (Tue, 04 Oct 2005) | 2 lines

collide_list_option

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r9865 | ace123 | 2005-10-03 17:03:15 +0800 (Mon, 03 Oct 2005) | 2 lines

Made radar use unit_find.

------------------------------------------------------------------------
r9864 | (no author) | 2005-10-03 16:44:07 +0800 (Mon, 03 Oct 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_collide_list_option'.
------------------------------------------------------------------------
r9863 | hellcatv | 2005-10-03 16:44:07 +0800 (Mon, 03 Oct 2005) | 2 lines

removed unnecessary functions to do with old collisions

------------------------------------------------------------------------
r9862 | balloyd1 | 2005-10-03 15:51:12 +0800 (Mon, 03 Oct 2005) | 2 lines

Cleaning up the build system.

------------------------------------------------------------------------
r9861 | roguestar191 | 2005-10-02 12:04:59 +0800 (Sun, 02 Oct 2005) | 2 lines

Added quote parsing, see second to last comment in the large comments at top for details ;)

------------------------------------------------------------------------
r9860 | jacks | 2005-10-02 07:58:34 +0800 (Sun, 02 Oct 2005) | 2 lines

fixed windows compile issues

------------------------------------------------------------------------
r9859 | jacks | 2005-10-02 06:34:29 +0800 (Sun, 02 Oct 2005) | 2 lines

fixed windows compile issues, added in new files

------------------------------------------------------------------------
r9858 | jacks | 2005-10-02 06:33:18 +0800 (Sun, 02 Oct 2005) | 2 lines

fixed windows compile issues

------------------------------------------------------------------------
r9857 | jacks | 2005-10-02 06:31:27 +0800 (Sun, 02 Oct 2005) | 2 lines

updated

------------------------------------------------------------------------
r9856 | hellcatv | 2005-09-30 18:19:02 +0800 (Fri, 30 Sep 2005) | 2 lines

modularized unit find into unit_find.h so more people can easily use this new map thing... finding units with any criterion is really quite simple now

------------------------------------------------------------------------
r9855 | (no author) | 2005-09-30 15:53:59 +0800 (Fri, 30 Sep 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_hidden_cargo'.
------------------------------------------------------------------------
r9854 | hellcatv | 2005-09-30 15:53:59 +0800 (Fri, 30 Sep 2005) | 2 lines

fixed up missing function

------------------------------------------------------------------------
r9853 | hellcatv | 2005-09-30 15:51:52 +0800 (Fri, 30 Sep 2005) | 2 lines

hidden cargo patch by spirit--- still bugs with UpdateContrabandSearch in comm_ai.cpp --treats each contraband separately--allowing 9 slaves 9 cocaine 9 weed if you have 10 hidden

------------------------------------------------------------------------
r9852 | (no author) | 2005-09-30 14:28:16 +0800 (Fri, 30 Sep 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_hidden_cargo'.
------------------------------------------------------------------------
r9851 | hellcatv | 2005-09-30 14:28:16 +0800 (Fri, 30 Sep 2005) | 2 lines

fixed

------------------------------------------------------------------------
r9850 | hellcatv | 2005-09-30 13:31:01 +0800 (Fri, 30 Sep 2005) | 2 lines

fixed nan problem--maybe eventually we can hit these at t

------------------------------------------------------------------------
r9849 | hellcatv | 2005-09-30 08:15:27 +0800 (Fri, 30 Sep 2005) | 2 lines

fixe dup compiler error and potentially long term error (not really any more)

------------------------------------------------------------------------
r9848 | hellcatv | 2005-09-29 18:41:10 +0800 (Thu, 29 Sep 2005) | 2 lines

fixed tractoring functionality

------------------------------------------------------------------------
r9847 | hellcatv | 2005-09-29 18:19:03 +0800 (Thu, 29 Sep 2005) | 2 lines

now spec works again for all units

------------------------------------------------------------------------
r9846 | hellcatv | 2005-09-29 18:18:40 +0800 (Thu, 29 Sep 2005) | 2 lines

beams now are improved collision wise

------------------------------------------------------------------------
r9845 | hellcatv | 2005-09-29 18:17:54 +0800 (Thu, 29 Sep 2005) | 2 lines

improved AI turning

------------------------------------------------------------------------
r9844 | (no author) | 2005-09-29 17:06:28 +0800 (Thu, 29 Sep 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_new_collision_system'.
------------------------------------------------------------------------
r9843 | hellcatv | 2005-09-29 17:06:28 +0800 (Thu, 29 Sep 2005) | 2 lines

awesome new collision system with old collision code still left in there

------------------------------------------------------------------------
r9842 | hellcatv | 2005-09-28 17:08:47 +0800 (Wed, 28 Sep 2005) | 2 lines

fixed missing tractor sound in turret

------------------------------------------------------------------------
r9841 | (no author) | 2005-09-27 11:07:03 +0800 (Tue, 27 Sep 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_new_collision_system'.
------------------------------------------------------------------------
r9840 | hellcatv | 2005-09-27 11:07:03 +0800 (Tue, 27 Sep 2005) | 2 lines

fixed bug in GetCargo

------------------------------------------------------------------------
r9839 | (no author) | 2005-09-26 10:04:44 +0800 (Mon, 26 Sep 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'After_Menusystem_Commit'.
------------------------------------------------------------------------
r9838 | roguestar191 | 2005-09-26 10:04:44 +0800 (Mon, 26 Sep 2005) | 2 lines

Fixed up menusystem in command.cpp , added a working example in shipcommands. pymenu to activate.

------------------------------------------------------------------------
r9837 | (no author) | 2005-09-25 18:16:20 +0800 (Sun, 25 Sep 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'Before_Menusystem_Commit'.
------------------------------------------------------------------------
r9836 | hellcatv | 2005-09-25 18:16:20 +0800 (Sun, 25 Sep 2005) | 2 lines

not ready yet

------------------------------------------------------------------------
r9835 | hellcatv | 2005-09-25 18:08:57 +0800 (Sun, 25 Sep 2005) | 2 lines

collide map and collide table headers work better

------------------------------------------------------------------------
r9834 | hellcatv | 2005-09-25 17:10:05 +0800 (Sun, 25 Sep 2005) | 2 lines

added these files that need work

------------------------------------------------------------------------
r9833 | hellcatv | 2005-09-25 07:21:11 +0800 (Sun, 25 Sep 2005) | 2 lines

some john fixes

------------------------------------------------------------------------
r9832 | (no author) | 2005-09-25 05:38:28 +0800 (Sun, 25 Sep 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_collide_wip'.
------------------------------------------------------------------------
r9831 | hellcatv | 2005-09-25 05:38:28 +0800 (Sun, 25 Sep 2005) | 2 lines

reverted stupid commit

------------------------------------------------------------------------
r9830 | (no author) | 2005-09-25 05:30:17 +0800 (Sun, 25 Sep 2005) | 1 line

This commit was manufactured by cvs2svn to create tag 'collide_wip'.
------------------------------------------------------------------------
r9829 | hellcatv | 2005-09-25 05:30:17 +0800 (Sun, 25 Sep 2005) | 2 lines

now you launch at nonzero speed'

------------------------------------------------------------------------
r9828 | dandandaman | 2005-09-24 16:40:54 +0800 (Sat, 24 Sep 2005) | 2 lines

Changed scalings to match.

------------------------------------------------------------------------
r9827 | dandandaman | 2005-09-24 16:04:34 +0800 (Sat, 24 Sep 2005) | 2 lines

Added instructional text, and shrunk to standard size.

------------------------------------------------------------------------
r9826 | dandandaman | 2005-09-24 15:51:48 +0800 (Sat, 24 Sep 2005) | 2 lines

CoJL's 300dpi original

------------------------------------------------------------------------
r9825 | hellcatv | 2005-09-24 10:14:16 +0800 (Sat, 24 Sep 2005) | 2 lines

potential fix to autolanding brokage

------------------------------------------------------------------------
r9824 | hellcatv | 2005-09-23 16:52:51 +0800 (Fri, 23 Sep 2005) | 2 lines

cool

------------------------------------------------------------------------
r9823 | hellcatv | 2005-09-23 16:29:48 +0800 (Fri, 23 Sep 2005) | 2 lines

changed color stuff

------------------------------------------------------------------------
r9822 | hellcatv | 2005-09-23 05:46:19 +0800 (Fri, 23 Sep 2005) | 2 lines

fixed explosions maybe

------------------------------------------------------------------------
r9821 | hellcatv | 2005-09-22 18:12:42 +0800 (Thu, 22 Sep 2005) | 2 lines

backwards

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r9820 | hellcatv | 2005-09-22 17:40:04 +0800 (Thu, 22 Sep 2005) | 2 lines

fixed explosion sound happening for subunits

------------------------------------------------------------------------
r9819 | hellcatv | 2005-09-22 17:17:32 +0800 (Thu, 22 Sep 2005) | 2 lines

no derelict

------------------------------------------------------------------------
r9818 | hellcatv | 2005-09-22 17:17:15 +0800 (Thu, 22 Sep 2005) | 2 lines

no derelict

------------------------------------------------------------------------
r9817 | hellcatv | 2005-09-21 17:59:57 +0800 (Wed, 21 Sep 2005) | 2 lines

added ogg support back into the project

------------------------------------------------------------------------
r9816 | hellcatv | 2005-09-21 17:55:10 +0800 (Wed, 21 Sep 2005) | 2 lines

now draw is fine

------------------------------------------------------------------------
r9815 | hellcatv | 2005-09-21 17:28:41 +0800 (Wed, 21 Sep 2005) | 2 lines

can depend on radius

------------------------------------------------------------------------
r9814 | hellcatv | 2005-09-21 17:25:26 +0800 (Wed, 21 Sep 2005) | 2 lines

units can be bigger and not get stuck in autodock cycle

------------------------------------------------------------------------
r9813 | hellcatv | 2005-09-21 16:50:08 +0800 (Wed, 21 Sep 2005) | 3 lines


distance subtracts by radius

------------------------------------------------------------------------
r9812 | hellcatv | 2005-09-21 16:22:56 +0800 (Wed, 21 Sep 2005) | 2 lines

fixed base docking oddity

------------------------------------------------------------------------
r9811 | hellcatv | 2005-09-21 16:22:05 +0800 (Wed, 21 Sep 2005) | 2 lines

fixed base docking oddity

------------------------------------------------------------------------
r9810 | hellcatv | 2005-09-21 15:34:47 +0800 (Wed, 21 Sep 2005) | 2 lines

minor tweaks

------------------------------------------------------------------------
r9809 | hellcatv | 2005-09-21 15:34:07 +0800 (Wed, 21 Sep 2005) | 2 lines

minor tweaks

------------------------------------------------------------------------
r9808 | hellcatv | 2005-09-21 14:48:11 +0800 (Wed, 21 Sep 2005) | 2 lines

male and female better

------------------------------------------------------------------------
r9807 | hellcatv | 2005-09-21 14:39:32 +0800 (Wed, 21 Sep 2005) | 2 lines

male and female

------------------------------------------------------------------------
r9806 | hellcatv | 2005-09-21 14:39:19 +0800 (Wed, 21 Sep 2005) | 2 lines

male and female

------------------------------------------------------------------------
r9805 | hellcatv | 2005-09-21 14:34:37 +0800 (Wed, 21 Sep 2005) | 2 lines

male and female

------------------------------------------------------------------------
r9804 | hellcatv | 2005-09-21 14:24:14 +0800 (Wed, 21 Sep 2005) | 2 lines

johns hacks

------------------------------------------------------------------------
r9803 | hellcatv | 2005-09-21 12:51:56 +0800 (Wed, 21 Sep 2005) | 2 lines

ack didn't mean to commit this

------------------------------------------------------------------------
r9802 | hellcatv | 2005-09-21 12:51:15 +0800 (Wed, 21 Sep 2005) | 2 lines

afterburners are fixed

------------------------------------------------------------------------
r9801 | hellcatv | 2005-09-21 07:35:02 +0800 (Wed, 21 Sep 2005) | 2 lines

silly name fix so that map does not look ugly with ship names .blank all over it

------------------------------------------------------------------------
r9800 | dandandaman | 2005-09-20 18:07:25 +0800 (Tue, 20 Sep 2005) | 2 lines

Fast texture loading for apple's too!

------------------------------------------------------------------------
r9799 | dandandaman | 2005-09-20 15:36:37 +0800 (Tue, 20 Sep 2005) | 2 lines

Removed Tiger exception

------------------------------------------------------------------------
r9798 | dandandaman | 2005-09-20 15:28:50 +0800 (Tue, 20 Sep 2005) | 2 lines

Proper fix, no exception for Tiger

------------------------------------------------------------------------
r9797 | dandandaman | 2005-09-20 15:17:41 +0800 (Tue, 20 Sep 2005) | 2 lines

Fixed nested comment, and hashed an end --> tag

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r9796 | dandandaman | 2005-09-20 11:04:00 +0800 (Tue, 20 Sep 2005) | 2 lines

Translated cockpit down 35 units.

------------------------------------------------------------------------
r9795 | dandandaman | 2005-09-19 17:26:23 +0800 (Mon, 19 Sep 2005) | 2 lines

added vsConfig stub function

------------------------------------------------------------------------
r9794 | hellcatv | 2005-09-18 05:38:12 +0800 (Sun, 18 Sep 2005) | 2 lines

switch to ships badness fixed...now you can be dead and switch

------------------------------------------------------------------------
r9793 | mamiyaotaru | 2005-09-17 12:25:15 +0800 (Sat, 17 Sep 2005) | 2 lines

fixed shield fade.  Can now have individual fade values for all four sides, so shields are no longer borked.

------------------------------------------------------------------------
r9792 | mamiyaotaru | 2005-09-17 11:33:11 +0800 (Sat, 17 Sep 2005) | 2 lines

comment out broken shield fading code.  See comments in the file for a diagnosis.  maybe I'll fix it later.

------------------------------------------------------------------------
r9791 | klaussfreire | 2005-09-17 01:11:14 +0800 (Sat, 17 Sep 2005) | 3 lines

A better fix than the previous...
if anyone intends to use more extensions.

------------------------------------------------------------------------
r9790 | mamiyaotaru | 2005-09-16 23:05:19 +0800 (Fri, 16 Sep 2005) | 2 lines

3 variables for shield color instead of 2.  Sometimes (like privateer) we actually want the middle color to be the same as the outer color instead of the average of inner and outer

------------------------------------------------------------------------
r9789 | klaussfreire | 2005-09-16 22:59:25 +0800 (Fri, 16 Sep 2005) | 3 lines

Fixed OpenAL compile error on newer versions.
I hope.

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r9788 | hellcatv | 2005-09-16 17:58:32 +0800 (Fri, 16 Sep 2005) | 2 lines

normalize thing returned by queryBSP

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r9787 | dandandaman | 2005-09-16 17:15:23 +0800 (Fri, 16 Sep 2005) | 3 lines

Initial import of strangelet's light cockpit
Still to fix: shininess, luminosity, and vertical displacement

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r9786 | hellcatv | 2005-09-16 16:49:42 +0800 (Fri, 16 Sep 2005) | 2 lines

normalized normal

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r9785 | hellcatv | 2005-09-14 05:33:48 +0800 (Wed, 14 Sep 2005) | 2 lines

no debug

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r9784 | hellcatv | 2005-09-14 03:31:37 +0800 (Wed, 14 Sep 2005) | 2 lines

forgot to undef container debug

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r9783 | hellcatv | 2005-09-13 14:14:46 +0800 (Tue, 13 Sep 2005) | 2 lines

much faster starship spawning

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r9782 | mamiyaotaru | 2005-09-13 12:58:37 +0800 (Tue, 13 Sep 2005) | 2 lines

separate size of the lock diamond and the rotating lock brackets

------------------------------------------------------------------------
r9781 | klaussfreire | 2005-09-07 01:26:16 +0800 (Wed, 07 Sep 2005) | 2 lines

Enabled splash music - quite catchy, and reduces perceived load times.

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r9780 | hellcatv | 2005-09-06 20:01:40 +0800 (Tue, 06 Sep 2005) | 2 lines

fixed spirits inserted bug, casting owner from void * to Unit *

------------------------------------------------------------------------
r9779 | klaussfreire | 2005-09-06 02:48:17 +0800 (Tue, 06 Sep 2005) | 2 lines

Fixed SEGFAULT. I hope.

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r9778 | klaussfreire | 2005-09-06 01:59:28 +0800 (Tue, 06 Sep 2005) | 3 lines

Inadvertantly reverted nonreversible changes (a fix was unfixed)
Fixed the unfixing of such a fix.

------------------------------------------------------------------------
r9777 | klaussfreire | 2005-09-06 01:35:14 +0800 (Tue, 06 Sep 2005) | 3 lines

Rolled back to 1.2
Shouldn't have commited this file... don't know what happened to CVS.

------------------------------------------------------------------------
r9776 | klaussfreire | 2005-09-06 01:32:54 +0800 (Tue, 06 Sep 2005) | 3 lines

Rolled back to 1.3
Shouldn't have commited this file... don't know what happened to CVS.

------------------------------------------------------------------------
r9775 | klaussfreire | 2005-09-06 01:32:17 +0800 (Tue, 06 Sep 2005) | 3 lines

Rolled back to 1.4
Shouldn't have commited this file... don't know what happened to CVS.

------------------------------------------------------------------------
r9774 | klaussfreire | 2005-09-05 23:39:43 +0800 (Mon, 05 Sep 2005) | 3 lines

Rolled back to 1.31
Shouldn't have commited this file... don't know what happened to CVS.

------------------------------------------------------------------------
r9773 | roguestar191 | 2005-09-05 16:23:33 +0800 (Mon, 05 Sep 2005) | 5 lines

Optimized fexecute. Made all C string callbacks const.
 console now "scrolls" when input is larger than 80 lines.
updated ship_commands to reflect const change
galaxy_gen (Still has gcc 4 bug for me, I removed my fix (non templated version of the copy constructor) so it should be unchanged) (This particular bug was fixed in the newer versions of gcc4...)

------------------------------------------------------------------------
r9772 | ace123 | 2005-09-03 14:47:26 +0800 (Sat, 03 Sep 2005) | 2 lines

Fixed position on save files (?)

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r9771 | roguestar191 | 2005-09-02 01:51:56 +0800 (Fri, 02 Sep 2005) | 2 lines

Finished Polymorphic command behavior, added commands about it at the top

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r9770 | roguestar191 | 2005-09-02 01:37:18 +0800 (Fri, 02 Sep 2005) | 2 lines

Fixed two more typos I made, compiles now

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r9769 | klaussfreire | 2005-09-02 01:32:49 +0800 (Fri, 02 Sep 2005) | 2 lines

Fixed functor deletion

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r9768 | roguestar191 | 2005-09-02 01:27:28 +0800 (Fri, 02 Sep 2005) | 2 lines

Fixed typo

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r9767 | klaussfreire | 2005-09-02 01:13:30 +0800 (Fri, 02 Sep 2005) | 3 lines

A few multitexturing fixes, that were crashing VS when it's missing.
And the forgotten ship_commands.cpp/h

------------------------------------------------------------------------
r9766 | roguestar191 | 2005-09-02 01:11:13 +0800 (Fri, 02 Sep 2005) | 3 lines

Added remCommand based on functor pointer, same as the one added with addCommand
Updated new commands comment

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r9765 | klaussfreire | 2005-09-02 00:51:49 +0800 (Fri, 02 Sep 2005) | 2 lines

New makefile after ship_commands.cpp

------------------------------------------------------------------------
r9764 | klaussfreire | 2005-09-02 00:46:10 +0800 (Fri, 02 Sep 2005) | 3 lines

A few multitexturing fixes, that were crashing VS when it's missing.
And the forgotten ship_commands.cpp/h

------------------------------------------------------------------------
r9763 | mamiyaotaru | 2005-09-01 06:54:10 +0800 (Thu, 01 Sep 2005) | 2 lines

better gcc4 compilation fix.  necessary since klauss made vsimage->pk3_extracted_file private again and created an accessor instead (better after all)

------------------------------------------------------------------------
r9762 | klaussfreire | 2005-09-01 00:39:57 +0800 (Thu, 01 Sep 2005) | 2 lines

Made a mistake earlier: the shelton key had been replaced by the inertial *Toggle* key - now, it's ok to replace it by the inertial, but it should be the pulsor, not the toggle, to remain consistent. It's fixed now.

------------------------------------------------------------------------
r9761 | klaussfreire | 2005-09-01 00:38:55 +0800 (Thu, 01 Sep 2005) | 2 lines

Made a mistake earlier: the shelton key had been replaced by the inertial *Toggle* key - now, it's ok to replace it by the inertial, but it should be the pulsor, not the toggle, to remain consistent. It's fixed now.

------------------------------------------------------------------------
r9760 | dandandaman | 2005-08-31 23:08:59 +0800 (Wed, 31 Aug 2005) | 2 lines

A couple of extra tigericities from the recent source bomb.

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r9759 | klaussfreire | 2005-08-31 21:39:57 +0800 (Wed, 31 Aug 2005) | 2 lines

Added softvolume.cpp and softvolume.h to Makefile.am

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r9758 | klaussfreire | 2005-08-31 21:32:58 +0800 (Wed, 31 Aug 2005) | 2 lines

Added console binding

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r9757 | klaussfreire | 2005-08-31 21:26:45 +0800 (Wed, 31 Aug 2005) | 2 lines

Fixed nasty whitespace mess created by CVS while merging changes.

------------------------------------------------------------------------
r9756 | klaussfreire | 2005-08-31 21:22:10 +0800 (Wed, 31 Aug 2005) | 4 lines

Fixed a few bugs I introduced earlier... and a few I didn't :-p
Added ship_commands (not really - but will fix tomorrow)
More optimizations: inlined VSSwapHostblablah, which is a big hit on bfxm loading, and will also hit network stuff, and (interestingly) reduce code size on little endian machines, and improved BSP tree loading code.

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r9755 | hellcatv | 2005-08-31 17:27:16 +0800 (Wed, 31 Aug 2005) | 2 lines

awesome, this is the unit util that goes to serverside

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r9754 | hellcatv | 2005-08-31 16:02:15 +0800 (Wed, 31 Aug 2005) | 2 lines

added isCapital instruction

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r9753 | (no author) | 2005-08-31 15:25:28 +0800 (Wed, 31 Aug 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_spirit_patch_3'.
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r9752 | hellcatv | 2005-08-31 15:25:28 +0800 (Wed, 31 Aug 2005) | 2 lines

hopefully these changes all work out for the best

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r9751 | (no author) | 2005-08-31 14:25:02 +0800 (Wed, 31 Aug 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_spirit_patch_3'.
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r9750 | hellcatv | 2005-08-31 14:25:02 +0800 (Wed, 31 Aug 2005) | 2 lines

fixed null pointer prob

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r9749 | roguestar191 | 2005-08-31 00:04:34 +0800 (Wed, 31 Aug 2005) | 2 lines

Removed unused functions, cleaned up comments and added some new ones

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r9748 | hellcatv | 2005-08-30 16:05:05 +0800 (Tue, 30 Aug 2005) | 2 lines

fixed up more server errors

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r9747 | hellcatv | 2005-08-30 15:46:08 +0800 (Tue, 30 Aug 2005) | 2 lines

fixed gcc33 compile failures

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r9746 | hellcatv | 2005-08-30 14:02:21 +0800 (Tue, 30 Aug 2005) | 2 lines

made it compile on vc7

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r9745 | hellcatv | 2005-08-30 13:11:56 +0800 (Tue, 30 Aug 2005) | 2 lines

added command and rendertext

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r9744 | klaussfreire | 2005-08-30 03:14:21 +0800 (Tue, 30 Aug 2005) | 2 lines

New config file, for all the new joystick modes, and inertial flight keys, blah, blah...

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r9743 | (no author) | 2005-08-30 03:07:54 +0800 (Tue, 30 Aug 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_klauss_20050829'.
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r9742 | klaussfreire | 2005-08-30 03:07:54 +0800 (Tue, 30 Aug 2005) | 3 lines

Part of the big ani overhaul.
Explosions could use frame interpolation - they would look cooler - they do look cooler.

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r9741 | klaussfreire | 2005-08-30 03:04:32 +0800 (Tue, 30 Aug 2005) | 17 lines

Lots of changes... let me remember...
1) Tons of minor graphic enhancements - polishing mainly...
1.a) ...includes enabling antialiasing on most lines (disableable by config), which greatly enhances the visuals on low-res modes.
2) First step towards an .ani overhaul, featuring multilayer animations - with full support for multitexturing. Right now: frame interpolation, per-frame texture coordinate range override (sprites only, for now), interpolation of texture coordinates (allowing efficient zoom/pan animation).
3) Animation-based gauges, where the value is mapped into the animation time
4) Tons of optimizations, in...
4.a) CSV parsing - also, besides faster, it's more flexible now, allowing usage of Excell
4.b) Savefile string save/retrieval
4.c) Python iteration algoritms
4.d) Mesh loading (less reallocations, less overhead)
4.e) Dynamic physics priorities (now they're back to low priority, but it detects when you're about to collide with a low-priority unit, and boosts its priority for the collision)
4.f) Drawing queue. Separated sequences into different queues, which improves drawqueue processing by around 60% (got from 15fps to 25fps on Penders Star - PR because of this)
4.g) There's a flag to disable damage sparkles - both incorrect and very inefficient for asteroid fields.
5) Oh... new dj_lib.py - for situational music

Perhaps there's more... but I can't remember. Enjoy.

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r9740 | klaussfreire | 2005-08-30 02:45:55 +0800 (Tue, 30 Aug 2005) | 2 lines

Great new mission soundtrack from zaydana

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r9739 | klaussfreire | 2005-08-30 02:32:30 +0800 (Tue, 30 Aug 2005) | 2 lines

The new playlists, for the new situational music.

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r9738 | klaussfreire | 2005-08-30 02:24:39 +0800 (Tue, 30 Aug 2005) | 16 lines

Lots of changes... let me remember...
1) Tons of minor graphic enhancements - polishing mainly...
1.a) ...includes enabling antialiasing on most lines (disableable by config), which greatly enhances the visuals on low-res modes.
2) First step towards an .ani overhaul, featuring multilayer animations - with full support for multitexturing. Right now: frame interpolation, per-frame texture coordinate range override (sprites only, for now), interpolation of texture coordinates (allowing efficient zoom/pan animation).
3) Animation-based gauges, where the value is mapped into the animation time
4) Tons of optimizations, in...
4.a) CSV parsing - also, besides faster, it's more flexible now, allowing usage of Excell
4.b) Savefile string save/retrieval
4.c) Python iteration algoritms
4.d) Mesh loading (less reallocations, less overhead)
4.e) Dynamic physics priorities (now they're back to low priority, but it detects when you're about to collide with a low-priority unit, and boosts its priority for the collision)
4.f) Drawing queue. Separated sequences into different queues, which improves drawqueue processing by around 60% (got from 15fps to 25fps on Penders Star - PR because of this)
4.g) There's a flag to disable damage sparkles - both incorrect and very inefficient for asteroid fields.

Perhaps there's more... but I can't remember. Enjoy.

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r9737 | (no author) | 2005-08-30 02:04:15 +0800 (Tue, 30 Aug 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_klauss_20050829'.
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r9736 | klaussfreire | 2005-08-30 02:04:15 +0800 (Tue, 30 Aug 2005) | 3 lines

SDL_Mixer filter that performs soft (gradual) volume changes.
It also helps sound stability by performing volume adjustments on music in software, and hence not interfering with the OpenAL side.

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r9735 | hellcatv | 2005-08-28 16:33:13 +0800 (Sun, 28 Aug 2005) | 2 lines

spirit plumber's latest patch is ready to rock and roll

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r9734 | dandandaman | 2005-08-28 14:34:09 +0800 (Sun, 28 Aug 2005) | 2 lines

Cleaned up the OSX 10.4 changes in a backwards compatible way.

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r9733 | hellcatv | 2005-08-28 08:20:06 +0800 (Sun, 28 Aug 2005) | 2 lines

all of spirits changes and the physics updates along with plenty of bug fixeS

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r9732 | hellcatv | 2005-08-28 08:18:43 +0800 (Sun, 28 Aug 2005) | 3 lines

fixed up
now it is the cool cus it uses command.cpp

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r9731 | hellcatv | 2005-08-28 05:31:28 +0800 (Sun, 28 Aug 2005) | 2 lines

fixed another bug

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r9730 | ace123 | 2005-08-27 17:13:11 +0800 (Sat, 27 Aug 2005) | 2 lines

Fixed Console for VC6 quirks: no vars declared in for loops, no string.clear()

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r9729 | ace123 | 2005-08-27 17:11:50 +0800 (Sat, 27 Aug 2005) | 2 lines

Made the console fix compile in VC6.

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r9728 | dandandaman | 2005-08-27 12:28:08 +0800 (Sat, 27 Aug 2005) | 2 lines

Making OSX openal support consistant with common 1.0 Spec OpenAL releases.

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r9727 | hellcatv | 2005-08-27 08:59:49 +0800 (Sat, 27 Aug 2005) | 3 lines

unsigned int to delete all bolts...you gotta have balls to do it right---err you gotta do it like you have balls... or rather like balls is done really :-)
CS: ----------------------------------------------------------------------

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r9726 | dandandaman | 2005-08-26 11:49:34 +0800 (Fri, 26 Aug 2005) | 2 lines

More Tiger fixes.

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r9725 | jacks | 2005-08-25 12:18:54 +0800 (Thu, 25 Aug 2005) | 2 lines

oops, one of my AI turret bindings was wrong. Fixed

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r9724 | jacks | 2005-08-25 12:09:00 +0800 (Thu, 25 Aug 2005) | 2 lines

removed docks from fighters - this makes them VERY HARD TO DOCK... and it's just wrong. Don't know how those got in there, probably a copy&paste error, but some of those lines were fairly old.

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r9723 | roguestar191 | 2005-08-25 05:31:02 +0800 (Thu, 25 Aug 2005) | 3 lines

changed some explicit c style casts to c++ style casts
optimizied Vector copy constructor

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r9722 | hellcatv | 2005-08-25 05:01:21 +0800 (Thu, 25 Aug 2005) | 2 lines

fixed Matthew's reported problems, and ostringstream

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r9721 | hellcatv | 2005-08-25 02:40:58 +0800 (Thu, 25 Aug 2005) | 2 lines

committing bug fix suggested by user to get VC7 compile

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r9720 | dandandaman | 2005-08-24 20:43:01 +0800 (Wed, 24 Aug 2005) | 3 lines

fixed tab/space confusion in vsnet_headers.h
fixed #define problem in const.h -- already defined in sys/types.h

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r9719 | (no author) | 2005-08-24 20:15:14 +0800 (Wed, 24 Aug 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_console_fix'.
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r9718 | roguestar191 | 2005-08-24 20:15:14 +0800 (Wed, 24 Aug 2005) | 2 lines

optimized copy constructor in vector to fix weird gcc4.1 bug

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r9717 | roguestar191 | 2005-08-24 17:24:24 +0800 (Wed, 24 Aug 2005) | 2 lines

forgot to add this

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r9716 | (no author) | 2005-08-24 16:04:48 +0800 (Wed, 24 Aug 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_console_fix'.
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r9715 | (no author) | 2005-08-24 16:04:48 +0800 (Wed, 24 Aug 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_console_commit'.
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r9714 | roguestar191 | 2005-08-24 16:04:48 +0800 (Wed, 24 Aug 2005) | 9 lines

vegastrike/vsglobals updated to globalize command interpretor
gldrv/winsys.cpp setup to use command interpretor
gfx/cockpit.cpp renders console
easydom - gcc 4 segfault fix //leftover from patch
galaxy_gen.cpp gcc 4 compile bug //leftover from patch
Makefile - removed -ggdb3 and other debugging options, left only -g, to reduce binary size. removed -ffast-math//leftover from patch
rendertext - console
command - command processor

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r9713 | hellcatv | 2005-08-24 14:02:57 +0800 (Wed, 24 Aug 2005) | 2 lines

fixed cast to float collision bug

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r9712 | hellcatv | 2005-08-24 13:27:19 +0800 (Wed, 24 Aug 2005) | 2 lines

fixed a bunch of danglies--more robust type system... lots of warning fixes

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r9711 | hellcatv | 2005-08-24 12:09:00 +0800 (Wed, 24 Aug 2005) | 2 lines

bad namespaces

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r9710 | hellcatv | 2005-08-24 12:08:19 +0800 (Wed, 24 Aug 2005) | 2 lines

fixed some null and dead pointer dereferences in spirits patch

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r9709 | hellcatv | 2005-08-24 11:20:42 +0800 (Wed, 24 Aug 2005) | 2 lines

check for null

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r9708 | hellcatv | 2005-08-24 02:37:43 +0800 (Wed, 24 Aug 2005) | 2 lines

tractorable rarely used

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r9707 | hellcatv | 2005-08-23 07:27:41 +0800 (Tue, 23 Aug 2005) | 2 lines

phat loot fixed so no warningCVS: ----------------------------------------------------------------------

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r9706 | (no author) | 2005-08-23 07:13:44 +0800 (Tue, 23 Aug 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_spirit_patch_b'.
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r9705 | hellcatv | 2005-08-23 07:13:44 +0800 (Tue, 23 Aug 2005) | 2 lines

spirit sent me patch, committing

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r9704 | jacks | 2005-08-22 04:28:56 +0800 (Mon, 22 Aug 2005) | 2 lines

minor twiddles - should be able to find sensors now

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r9703 | jacks | 2005-08-22 04:28:17 +0800 (Mon, 22 Aug 2005) | 2 lines

minor twiddles

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r9702 | jacks | 2005-08-22 03:42:37 +0800 (Mon, 22 Aug 2005) | 2 lines

bound turret keys

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r9701 | jacks | 2005-08-22 03:07:21 +0800 (Mon, 22 Aug 2005) | 2 lines

oops

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r9700 | (no author) | 2005-08-21 08:59:18 +0800 (Sun, 21 Aug 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_spirit_patch_b'.
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r9699 | hellcatv | 2005-08-21 08:59:18 +0800 (Sun, 21 Aug 2005) | 2 lines

fixed solar system sim problem after spawn

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r9698 | jacks | 2005-08-21 05:44:54 +0800 (Sun, 21 Aug 2005) | 2 lines

changes to mpl, units.csv, vegastrike.config(minor)

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r9697 | hellcatv | 2005-08-19 05:35:55 +0800 (Fri, 19 Aug 2005) | 2 lines

fixed rlaan crash

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r9696 | (no author) | 2005-08-19 02:37:58 +0800 (Fri, 19 Aug 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'AFTER_FAST_BOLTS'.
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r9695 | hellcatv | 2005-08-19 02:37:58 +0800 (Fri, 19 Aug 2005) | 2 lines

faster bolts

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r9694 | (no author) | 2005-08-19 02:36:12 +0800 (Fri, 19 Aug 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'BEFORE_FAST_BOLTS'.
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r9693 | hellcatv | 2005-08-19 02:36:12 +0800 (Fri, 19 Aug 2005) | 2 lines

fixed docking

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r9692 | hellcatv | 2005-08-19 02:35:53 +0800 (Fri, 19 Aug 2005) | 2 lines

fixed jumping

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r9691 | (no author) | 2005-08-19 01:03:35 +0800 (Fri, 19 Aug 2005) | 1 line

This commit was manufactured by cvs2svn to create branch 'privateer'.
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r9690 | klaussfreire | 2005-08-19 01:03:35 +0800 (Fri, 19 Aug 2005) | 2 lines

commit test

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r9689 | ace123 | 2005-08-18 11:34:34 +0800 (Thu, 18 Aug 2005) | 2 lines

fire doesnt wait reaction times beyond sim atom

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r9688 | jacks | 2005-08-18 11:29:37 +0800 (Thu, 18 Aug 2005) | 2 lines

fixed return type typo in function declaration for setNewTime

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r9687 | ace123 | 2005-08-17 16:17:36 +0800 (Wed, 17 Aug 2005) | 2 lines

more nuanced priority function that accounts for ships specing to other ships

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r9686 | ace123 | 2005-08-17 15:56:26 +0800 (Wed, 17 Aug 2005) | 2 lines

added priority function in unit_util_generic.cpp

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r9685 | ace123 | 2005-08-17 14:50:11 +0800 (Wed, 17 Aug 2005) | 2 lines

interpolation corrected for nonuniform physics frames

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r9684 | jacks | 2005-08-17 12:38:54 +0800 (Wed, 17 Aug 2005) | 2 lines

some minor changes, Overdrive energy, Dostoevsky weapons

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r9683 | hellcatv | 2005-08-17 09:31:15 +0800 (Wed, 17 Aug 2005) | 2 lines

added new priority during drawing:

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r9682 | ace123 | 2005-08-17 02:45:24 +0800 (Wed, 17 Aug 2005) | 2 lines

Fixed Digital hatswitch bug #1250785.

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r9681 | ace123 | 2005-08-16 16:39:17 +0800 (Tue, 16 Aug 2005) | 2 lines

Added pause key and F13-F15

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r9680 | mamiyaotaru | 2005-08-16 15:10:48 +0800 (Tue, 16 Aug 2005) | 2 lines

gcc4 fix: pk3_extracted_file made public so VSImage can see it

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r9679 | jacks | 2005-08-16 15:08:58 +0800 (Tue, 16 Aug 2005) | 2 lines

Made it so that physics can have priorities in the very near future (by having 128 lists of units (129 but the last doesn't sim))

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r9678 | jacks | 2005-08-16 11:59:42 +0800 (Tue, 16 Aug 2005) | 2 lines

Fixed minor adjustments for final approach (within 1 sim atom) of turn towards AI

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r9677 | hellcatv | 2005-08-15 16:15:12 +0800 (Mon, 15 Aug 2005) | 2 lines

gcc 3.4 fix

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r9676 | ace123 | 2005-08-15 16:10:17 +0800 (Mon, 15 Aug 2005) | 2 lines

Fixed AI wobble a ton

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r9675 | hellcatv | 2005-08-15 15:54:35 +0800 (Mon, 15 Aug 2005) | 2 lines

awesome... fixed gcc-4 code dead elimination bug (workaround)

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r9674 | ace123 | 2005-08-15 06:24:54 +0800 (Mon, 15 Aug 2005) | 2 lines

Fixed launcher resource file

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r9673 | ace123 | 2005-08-15 06:24:22 +0800 (Mon, 15 Aug 2005) | 2 lines

Fixed boost include problem (use angled brackets instead of quotes)

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r9672 | ace123 | 2005-08-15 06:22:32 +0800 (Mon, 15 Aug 2005) | 2 lines

Fixed vssetup Resource file

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r9671 | ace123 | 2005-08-15 06:21:27 +0800 (Mon, 15 Aug 2005) | 2 lines

Fixed project error where the menu shows Debug but compiles in Release anyway

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r9670 | ace123 | 2005-08-15 04:10:32 +0800 (Mon, 15 Aug 2005) | 2 lines

Fixed the project compile errors

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r9669 | hellcatv | 2005-08-14 07:41:16 +0800 (Sun, 14 Aug 2005) | 2 lines

simple test

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r9668 | (no author) | 2005-08-08 07:29:48 +0800 (Mon, 08 Aug 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_console_commit'.
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r9667 | jacks | 2005-08-08 07:29:48 +0800 (Mon, 08 Aug 2005) | 2 lines

added config togglable FOV feature (for visual "feel" testing only - doesn't currently account for camera direction)

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r9666 | jacks | 2005-08-08 03:54:16 +0800 (Mon, 08 Aug 2005) | 2 lines

Minor textual changes to priv*, typo correction for iso.xml

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r9665 | dandandaman | 2005-08-06 15:30:14 +0800 (Sat, 06 Aug 2005) | 2 lines

Prelim support for eject-dock

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r9664 | (no author) | 2005-08-04 17:01:33 +0800 (Thu, 04 Aug 2005) | 1 line

This commit was manufactured by cvs2svn to create tag 'start'.
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r9663 | dandandaman | 2005-08-04 17:01:33 +0800 (Thu, 04 Aug 2005) | 2 lines

Initial import of CampaignEditor.

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r9662 | (no author) | 2005-08-04 17:01:31 +0800 (Thu, 04 Aug 2005) | 1 line

This commit was manufactured by cvs2svn to create branch 'vendor'.
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r9661 | dandandaman | 2005-08-04 17:01:31 +0800 (Thu, 04 Aug 2005) | 2 lines

Initial revision

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r9660 | ace123 | 2005-07-30 11:48:45 +0800 (Sat, 30 Jul 2005) | 2 lines

Fixed <bind hatswich="x" ... > and <bind digital-hatswitch="x" ... >

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r9659 | hellcatv | 2005-07-29 16:45:04 +0800 (Fri, 29 Jul 2005) | 2 lines

brain off

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r9658 | hellcatv | 2005-07-29 16:28:50 +0800 (Fri, 29 Jul 2005) | 2 lines

really fixed mamaiya

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r9657 | hellcatv | 2005-07-29 16:10:57 +0800 (Fri, 29 Jul 2005) | 2 lines

simple fix to comm complaint

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r9656 | fadookie | 2005-07-27 18:50:27 +0800 (Wed, 27 Jul 2005) | 2 lines

Wrote new dialogue for speaking to ISO, confed, homeland security, and luddites.

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r9655 | (no author) | 2005-07-27 17:19:07 +0800 (Wed, 27 Jul 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_spiritplumber_a'.
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r9654 | hellcatv | 2005-07-27 17:19:07 +0800 (Wed, 27 Jul 2005) | 2 lines

spiritplumber_a

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r9653 | fadookie | 2005-07-27 16:39:21 +0800 (Wed, 27 Jul 2005) | 2 lines

Changed default player text. Should fits a little bit better now.

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r9652 | (no author) | 2005-07-27 14:08:05 +0800 (Wed, 27 Jul 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_spiritplumber_a'.
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r9651 | jacks | 2005-07-27 14:08:05 +0800 (Wed, 27 Jul 2005) | 2 lines

Physics frames step one

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r9650 | fadookie | 2005-07-23 12:44:34 +0800 (Sat, 23 Jul 2005) | 2 lines

Better default communications. Still needs a lot of work.

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r9649 | fadookie | 2005-07-23 10:17:52 +0800 (Sat, 23 Jul 2005) | 2 lines

Initial import of Privateer Remake-style dialogues.

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r9648 | ace123 | 2005-07-23 05:01:28 +0800 (Sat, 23 Jul 2005) | 2 lines

navscreen now shows objectives, state changes to draw buttons in the correct order.

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r9647 | hellcatv | 2005-07-22 02:48:18 +0800 (Fri, 22 Jul 2005) | 2 lines

scanne only statics when in scanning mod

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r9646 | hellcatv | 2005-07-21 16:26:41 +0800 (Thu, 21 Jul 2005) | 2 lines

must sleep--have added a way to separate gauge and vdu static

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r9645 | hellcatv | 2005-07-21 16:15:51 +0800 (Thu, 21 Jul 2005) | 2 lines

vdu sound

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r9644 | hellcatv | 2005-07-21 16:09:09 +0800 (Thu, 21 Jul 2005) | 2 lines

added jump var and no static possibility

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r9643 | hellcatv | 2005-07-21 12:29:58 +0800 (Thu, 21 Jul 2005) | 2 lines

real fix

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r9642 | jacks | 2005-07-21 10:28:26 +0800 (Thu, 21 Jul 2005) | 2 lines

put back to windowed mode

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r9641 | dandandaman | 2005-07-20 22:49:35 +0800 (Wed, 20 Jul 2005) | 2 lines

256 hey TS?  64bit Python 2.4.1 was too clever for us.  Now the tables are turned.

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r9640 | hellcatv | 2005-07-20 14:46:35 +0800 (Wed, 20 Jul 2005) | 2 lines

draw grid false

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r9639 | hellcatv | 2005-07-20 13:57:48 +0800 (Wed, 20 Jul 2005) | 2 lines

aux texure madness

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r9638 | jacks | 2005-07-20 13:19:07 +0800 (Wed, 20 Jul 2005) | 2 lines

oops. put back in a couple of ships I accidentally clobbered

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r9637 | jacks | 2005-07-20 12:17:13 +0800 (Wed, 20 Jul 2005) | 2 lines

updated masses to correspond to correspond more closely to various resizings.

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r9636 | hellcatv | 2005-07-19 17:38:03 +0800 (Tue, 19 Jul 2005) | 2 lines

base computer damage

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r9635 | hellcatv | 2005-07-19 16:59:46 +0800 (Tue, 19 Jul 2005) | 2 lines

aii typo

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r9634 | hellcatv | 2005-07-19 16:58:05 +0800 (Tue, 19 Jul 2005) | 2 lines

thust hit

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r9633 | hellcatv | 2005-07-19 16:33:16 +0800 (Tue, 19 Jul 2005) | 2 lines

only damaged cargoable units

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r9632 | hellcatv | 2005-07-19 15:54:34 +0800 (Tue, 19 Jul 2005) | 2 lines

added gyeranteed damage chance

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r9631 | hellcatv | 2005-07-19 05:32:08 +0800 (Tue, 19 Jul 2005) | 2 lines

hull damage on armor

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r9630 | dandandaman | 2005-07-18 18:10:49 +0800 (Mon, 18 Jul 2005) | 2 lines

Mission now has all balancewd ships

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r9629 | dandandaman | 2005-07-18 16:53:21 +0800 (Mon, 18 Jul 2005) | 2 lines

All smaller ships labelled, mostly done (only placeholders left)

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r9628 | hellcatv | 2005-07-18 12:31:44 +0800 (Mon, 18 Jul 2005) | 2 lines

better aux texture

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r9627 | hellcatv | 2005-07-16 17:50:59 +0800 (Sat, 16 Jul 2005) | 2 lines

in cvs

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r9626 | hellcatv | 2005-07-16 17:37:41 +0800 (Sat, 16 Jul 2005) | 2 lines

die popup not happenin

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r9625 | hellcatv | 2005-07-16 17:29:05 +0800 (Sat, 16 Jul 2005) | 2 lines

static color

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r9624 | hellcatv | 2005-07-16 16:50:25 +0800 (Sat, 16 Jul 2005) | 2 lines

johns final version

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r9623 | hellcatv | 2005-07-16 16:14:27 +0800 (Sat, 16 Jul 2005) | 2 lines

show died text

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r9622 | hellcatv | 2005-07-16 16:12:08 +0800 (Sat, 16 Jul 2005) | 2 lines

shield colors are funky

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r9621 | hellcatv | 2005-07-16 15:51:37 +0800 (Sat, 16 Jul 2005) | 2 lines

modern mouse cursor on nav map

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r9620 | hellcatv | 2005-07-16 15:40:40 +0800 (Sat, 16 Jul 2005) | 2 lines

splash screen for death... wonderful

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r9619 | hellcatv | 2005-07-16 14:31:53 +0800 (Sat, 16 Jul 2005) | 2 lines

cannot select specials with regulars

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r9618 | hellcatv | 2005-07-16 04:56:42 +0800 (Sat, 16 Jul 2005) | 2 lines

johns fixes in vegastrike

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r9617 | hellcatv | 2005-07-16 04:23:17 +0800 (Sat, 16 Jul 2005) | 2 lines

dont touch this, ya

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r9616 | hellcatv | 2005-07-16 04:19:41 +0800 (Sat, 16 Jul 2005) | 2 lines

johns fixes

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r9615 | (no author) | 2005-07-15 15:24:54 +0800 (Fri, 15 Jul 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'privateer_1_2'.
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r9614 | hellcatv | 2005-07-15 15:24:54 +0800 (Fri, 15 Jul 2005) | 2 lines

added the exe with the autotrack lockon and a few other lil fixes

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r9613 | hellcatv | 2005-07-15 15:07:52 +0800 (Fri, 15 Jul 2005) | 2 lines

AI locks target

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r9612 | hellcatv | 2005-07-15 14:47:41 +0800 (Fri, 15 Jul 2005) | 2 lines

logic error

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r9611 | hellcatv | 2005-07-14 17:10:43 +0800 (Thu, 14 Jul 2005) | 2 lines

a minute of pure awesome

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r9610 | hellcatv | 2005-07-14 14:56:26 +0800 (Thu, 14 Jul 2005) | 2 lines

squrared

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r9609 | hellcatv | 2005-07-14 14:32:44 +0800 (Thu, 14 Jul 2005) | 2 lines

new cockpit

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r9608 | hellcatv | 2005-07-14 09:44:34 +0800 (Thu, 14 Jul 2005) | 2 lines

cockpit autopilot light off closer than 2000

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r9607 | hellcatv | 2005-07-13 15:17:17 +0800 (Wed, 13 Jul 2005) | 2 lines

planets are named

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r9606 | hellcatv | 2005-07-13 14:22:31 +0800 (Wed, 13 Jul 2005) | 2 lines

speech with fullname

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r9605 | hellcatv | 2005-07-12 17:08:00 +0800 (Tue, 12 Jul 2005) | 2 lines

compile err

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r9604 | hellcatv | 2005-07-12 17:06:37 +0800 (Tue, 12 Jul 2005) | 2 lines

added more manuever damage

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r9603 | hellcatv | 2005-07-08 16:47:27 +0800 (Fri, 08 Jul 2005) | 2 lines

some glut save extensions off at the beginning of the extension execution--interesting

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r9602 | hellcatv | 2005-07-08 16:33:10 +0800 (Fri, 08 Jul 2005) | 2 lines

added more sounds

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r9601 | hellcatv | 2005-07-08 15:24:39 +0800 (Fri, 08 Jul 2005) | 2 lines

now they dont shout on asteroid kills--now they dont count kills that are asteroids

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r9600 | hellcatv | 2005-07-08 14:20:34 +0800 (Fri, 08 Jul 2005) | 2 lines

out of cone info

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r9599 | hellcatv | 2005-07-08 14:13:52 +0800 (Fri, 08 Jul 2005) | 2 lines

make jump point not a nav point if necessary

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r9598 | hellcatv | 2005-07-08 14:08:52 +0800 (Fri, 08 Jul 2005) | 2 lines

typo

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r9597 | hellcatv | 2005-07-08 14:07:49 +0800 (Fri, 08 Jul 2005) | 2 lines

force target nothing

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r9596 | hellcatv | 2005-07-08 13:29:11 +0800 (Fri, 08 Jul 2005) | 2 lines

autotracker only target locked targets

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r9595 | hellcatv | 2005-07-07 12:00:34 +0800 (Thu, 07 Jul 2005) | 2 lines

changed priorities on todo

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r9594 | hellcatv | 2005-07-06 13:50:21 +0800 (Wed, 06 Jul 2005) | 2 lines

compat with 0.4.3

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r9593 | jacks | 2005-07-03 05:45:02 +0800 (Sun, 03 Jul 2005) | 2 lines

updated goals

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r9592 | jacks | 2005-07-03 05:44:02 +0800 (Sun, 03 Jul 2005) | 2 lines

updated goals

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r9591 | ace123 | 2005-07-01 13:43:50 +0800 (Fri, 01 Jul 2005) | 3 lines

Lots of networking fixes, especially with predictions and the like.
At least interpolation goes the correct direction!

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r9590 | hellcatv | 2005-07-01 07:03:08 +0800 (Fri, 01 Jul 2005) | 2 lines

added python2.4 to the mix

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r9589 | jacks | 2005-06-30 13:49:16 +0800 (Thu, 30 Jun 2005) | 2 lines

committing so as not to forget about turning on better font.

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r9588 | jacks | 2005-06-29 13:36:31 +0800 (Wed, 29 Jun 2005) | 2 lines

added configurable option to display speeds in meters/seconds. variable is physics: display_in_meters, and defaults to true.

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r9587 | dandandaman | 2005-06-28 00:42:15 +0800 (Tue, 28 Jun 2005) | 2 lines

third time lucky

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r9586 | dandandaman | 2005-06-28 00:33:41 +0800 (Tue, 28 Jun 2005) | 2 lines

reorganised, and made some substantial progress with the rebalance

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r9585 | hellcatv | 2005-06-27 06:40:04 +0800 (Mon, 27 Jun 2005) | 2 lines

scan complete complete

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r9584 | hellcatv | 2005-06-27 00:39:48 +0800 (Mon, 27 Jun 2005) | 2 lines

updated the python files with better mission balancing and better patrols, better deynamic universe

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r9583 | hellcatv | 2005-06-27 00:04:57 +0800 (Mon, 27 Jun 2005) | 2 lines

useless

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r9582 | hellcatv | 2005-06-27 00:03:40 +0800 (Mon, 27 Jun 2005) | 2 lines

no names with spaces

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r9581 | hellcatv | 2005-06-27 00:00:38 +0800 (Mon, 27 Jun 2005) | 2 lines

no spaces in names

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r9580 | jacks | 2005-06-26 14:56:00 +0800 (Sun, 26 Jun 2005) | 2 lines

fixed incorrect BFXM filenames (kierkegaard copy+paste error)

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r9579 | jacks | 2005-06-19 12:11:37 +0800 (Sun, 19 Jun 2005) | 2 lines

updated various text descriptions.

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r9578 | jacks | 2005-06-19 11:14:48 +0800 (Sun, 19 Jun 2005) | 3 lines

added status column (intended use - internal flagging of rows in need of work/pristine/etc.)
changed various scaling factors.

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r9577 | jacks | 2005-06-19 08:35:42 +0800 (Sun, 19 Jun 2005) | 2 lines

somebody munged some of the descriptions (text cut short). Please be more careful in the future.

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r9576 | jacks | 2005-06-19 08:23:13 +0800 (Sun, 19 Jun 2005) | 2 lines

updated hyena - will update some unit scaling factors later tonight

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r9575 | jacks | 2005-06-19 08:18:31 +0800 (Sun, 19 Jun 2005) | 2 lines

Kierkegaard - Andolian Protectorate Missileboat/Gunship - make more texures frm psd

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r9574 | jacks | 2005-06-19 08:06:19 +0800 (Sun, 19 Jun 2005) | 2 lines

dirge- alternate textures - will need to be flipped/otherwise adjusted as needs be

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r9573 | jacks | 2005-06-19 08:04:47 +0800 (Sun, 19 Jun 2005) | 2 lines

Dirge - shmrn insystem interceptor

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r9572 | jacks | 2005-06-19 05:46:44 +0800 (Sun, 19 Jun 2005) | 2 lines

alternate textures - will need to be flipped on vertical axis

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r9571 | jacks | 2005-06-19 05:45:01 +0800 (Sun, 19 Jun 2005) | 2 lines

GTIO - GTO style musclecar - only it's a spaceship :)

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r9570 | dandandaman | 2005-06-13 12:33:40 +0800 (Mon, 13 Jun 2005) | 2 lines

removing these files so we don't have to seem with synchrony issues anymore

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r9569 | dandandaman | 2005-06-13 12:28:58 +0800 (Mon, 13 Jun 2005) | 2 lines

updated these so random people don't install the wrong files

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r9568 | jacks | 2005-06-13 08:33:31 +0800 (Mon, 13 Jun 2005) | 2 lines

fixed

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r9567 | hellcatv | 2005-06-09 14:24:25 +0800 (Thu, 09 Jun 2005) | 2 lines

missiles work

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r9566 | hellcatv | 2005-06-09 11:58:13 +0800 (Thu, 09 Jun 2005) | 2 lines

fixed missile effect

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r9565 | hellcatv | 2005-06-09 06:39:39 +0800 (Thu, 09 Jun 2005) | 2 lines

fixed low detail made intro clear optional

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r9564 | hellcatv | 2005-06-09 06:30:36 +0800 (Thu, 09 Jun 2005) | 2 lines

downsample fixes and safety harness

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r9563 | hellcatv | 2005-06-09 06:12:11 +0800 (Thu, 09 Jun 2005) | 2 lines

palette resizing works again

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r9562 | hellcatv | 2005-06-09 05:51:31 +0800 (Thu, 09 Jun 2005) | 2 lines

downsample works properly with anim

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r9561 | hellcatv | 2005-06-09 03:50:55 +0800 (Thu, 09 Jun 2005) | 2 lines

noop

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r9560 | hellcatv | 2005-06-09 03:40:24 +0800 (Thu, 09 Jun 2005) | 2 lines

ati bug workaround

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r9559 | hellcatv | 2005-06-09 03:34:54 +0800 (Thu, 09 Jun 2005) | 2 lines

workaround ati bug

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r9558 | hellcatv | 2005-06-08 16:46:51 +0800 (Wed, 08 Jun 2005) | 2 lines

new binary with target near options and other things

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r9557 | hellcatv | 2005-06-08 16:26:00 +0800 (Wed, 08 Jun 2005) | 2 lines

near stuff shows

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r9556 | hellcatv | 2005-06-08 16:17:24 +0800 (Wed, 08 Jun 2005) | 3 lines


change stuff

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r9555 | hellcatv | 2005-06-08 13:08:57 +0800 (Wed, 08 Jun 2005) | 2 lines

aux texture issue nailed with video textureS

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r9554 | hellcatv | 2005-06-07 14:17:26 +0800 (Tue, 07 Jun 2005) | 2 lines

streaming videop

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r9553 | hellcatv | 2005-06-07 14:00:36 +0800 (Tue, 07 Jun 2005) | 2 lines

added animation video option

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r9552 | hellcatv | 2005-06-07 10:25:43 +0800 (Tue, 07 Jun 2005) | 2 lines

cahnged false to true

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r9551 | (no author) | 2005-06-07 09:00:32 +0800 (Tue, 07 Jun 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_streaming_video'.
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r9550 | hellcatv | 2005-06-07 09:00:32 +0800 (Tue, 07 Jun 2005) | 2 lines

streaming video

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r9549 | dandandaman | 2005-06-06 17:37:01 +0800 (Mon, 06 Jun 2005) | 2 lines

new hud image, courtesy Accu-Accelerated

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r9548 | hellcatv | 2005-06-02 06:14:14 +0800 (Thu, 02 Jun 2005) | 2 lines

coolio...fixed subtle savegame bugs

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r9547 | (no author) | 2005-06-02 06:11:31 +0800 (Thu, 02 Jun 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_streaming_video'.
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r9546 | hellcatv | 2005-06-02 06:11:31 +0800 (Thu, 02 Jun 2005) | 2 lines

ignore unloadable savegames

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r9545 | hellcatv | 2005-06-02 05:30:42 +0800 (Thu, 02 Jun 2005) | 2 lines

prevent suicide painless

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r9544 | hellcatv | 2005-06-02 05:30:34 +0800 (Thu, 02 Jun 2005) | 2 lines

teh suicide is painless (no respawn to early

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r9543 | hellcatv | 2005-06-01 17:18:19 +0800 (Wed, 01 Jun 2005) | 2 lines

klauss cockpit fixes

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r9542 | hellcatv | 2005-06-01 17:17:56 +0800 (Wed, 01 Jun 2005) | 2 lines

applied klauss' cockpit patch

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r9541 | hellcatv | 2005-06-01 16:13:34 +0800 (Wed, 01 Jun 2005) | 2 lines

fixed random turret stoppage bug

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r9540 | hellcatv | 2005-06-01 16:09:14 +0800 (Wed, 01 Jun 2005) | 2 lines

not allowing turret upgrade

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r9539 | hellcatv | 2005-06-01 06:27:43 +0800 (Wed, 01 Jun 2005) | 2 lines

hunter iff correctd for items targetting you

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r9538 | hellcatv | 2005-06-01 06:26:30 +0800 (Wed, 01 Jun 2005) | 2 lines

target me is red on hunter

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r9537 | hellcatv | 2005-06-01 06:21:26 +0800 (Wed, 01 Jun 2005) | 2 lines

missile kills count

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r9536 | hellcatv | 2005-06-01 06:19:16 +0800 (Wed, 01 Jun 2005) | 2 lines

coolio...got some stuff to make missile kills count

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r9535 | dandandaman | 2005-05-31 19:18:53 +0800 (Tue, 31 May 2005) | 2 lines

all shuttle and scavenger .blank units are done

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r9534 | dandandaman | 2005-05-31 16:48:18 +0800 (Tue, 31 May 2005) | 2 lines

turned off autodock stuff

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r9533 | hellcatv | 2005-05-31 16:44:26 +0800 (Tue, 31 May 2005) | 2 lines

fixed up conflicting vars

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r9532 | (no author) | 2005-05-31 15:09:15 +0800 (Tue, 31 May 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_comm_check'.
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r9531 | hellcatv | 2005-05-31 15:09:15 +0800 (Tue, 31 May 2005) | 2 lines

tried to stop two people from talkin at once

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r9530 | (no author) | 2005-05-29 05:14:12 +0800 (Sun, 29 May 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_comm_check'.
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r9529 | ace123 | 2005-05-29 05:14:12 +0800 (Sun, 29 May 2005) | 2 lines

fixed last minute bug

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r9528 | hellcatv | 2005-05-26 13:21:51 +0800 (Thu, 26 May 2005) | 2 lines

minor sensing who is sensing who

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r9527 | hellcatv | 2005-05-26 08:25:34 +0800 (Thu, 26 May 2005) | 2 lines

no more crashing risk with switching targets

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r9526 | hellcatv | 2005-05-26 08:16:02 +0800 (Thu, 26 May 2005) | 2 lines

smart targetting config

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r9525 | hellcatv | 2005-05-26 08:11:36 +0800 (Thu, 26 May 2005) | 2 lines

no more crashing risk with switching targets

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r9524 | hellcatv | 2005-05-26 08:10:20 +0800 (Thu, 26 May 2005) | 2 lines

better targetting without crashing risks

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r9523 | hellcatv | 2005-05-26 07:04:08 +0800 (Thu, 26 May 2005) | 2 lines

fixed the aspect ratio and image size

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r9522 | hellcatv | 2005-05-25 15:19:06 +0800 (Wed, 25 May 2005) | 2 lines

cannot target roids

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r9521 | hellcatv | 2005-05-25 15:12:47 +0800 (Wed, 25 May 2005) | 2 lines

cant target asteroids

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r9520 | hellcatv | 2005-05-25 14:19:46 +0800 (Wed, 25 May 2005) | 2 lines

nav point thing

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r9519 | hellcatv | 2005-05-25 14:17:23 +0800 (Wed, 25 May 2005) | 2 lines

cool itts

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r9518 | hellcatv | 2005-05-25 11:18:09 +0800 (Wed, 25 May 2005) | 2 lines

dont unlock so long before switching

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r9517 | hellcatv | 2005-05-25 11:12:12 +0800 (Wed, 25 May 2005) | 2 lines

unlocking target woes

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r9516 | hellcatv | 2005-05-25 09:56:03 +0800 (Wed, 25 May 2005) | 2 lines

always get nav info

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r9515 | hellcatv | 2005-05-25 09:54:15 +0800 (Wed, 25 May 2005) | 2 lines

far things stay far

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r9514 | hellcatv | 2005-05-25 09:43:07 +0800 (Wed, 25 May 2005) | 2 lines

1.1pre

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r9513 | hellcatv | 2005-05-24 20:42:52 +0800 (Tue, 24 May 2005) | 2 lines

no landing anim

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r9512 | hellcatv | 2005-05-24 20:39:19 +0800 (Tue, 24 May 2005) | 2 lines

cool...all  is well and lookin good

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r9511 | hellcatv | 2005-05-24 19:49:10 +0800 (Tue, 24 May 2005) | 2 lines

fixed up pricing scheme

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r9510 | hellcatv | 2005-05-24 18:53:05 +0800 (Tue, 24 May 2005) | 2 lines

new exe with better nav point

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r9509 | hellcatv | 2005-05-24 16:09:07 +0800 (Tue, 24 May 2005) | 2 lines

nothing happens?

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r9508 | hellcatv | 2005-05-24 16:08:25 +0800 (Tue, 24 May 2005) | 2 lines

fixed the targetting quirks

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r9507 | hellcatv | 2005-05-24 14:24:59 +0800 (Tue, 24 May 2005) | 2 lines

added nav symbol of sorts'

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r9506 | hellcatv | 2005-05-24 13:18:49 +0800 (Tue, 24 May 2005) | 2 lines

added varvalueCVS: ----------------------------------------------------------------------

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r9505 | hellcatv | 2005-05-24 10:13:37 +0800 (Tue, 24 May 2005) | 2 lines

little tweak to showing nav point on radar when targetted

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r9504 | hellcatv | 2005-05-24 10:07:56 +0800 (Tue, 24 May 2005) | 2 lines

now shouldnt switch until other options available for target changin

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r9503 | hellcatv | 2005-05-23 18:20:54 +0800 (Mon, 23 May 2005) | 2 lines

flipped vdu upside ddowwn for  tpop  views

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r9502 | hellcatv | 2005-05-23 17:56:32 +0800 (Mon, 23 May 2005) | 2 lines

made autotargetting a reality

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r9501 | hellcatv | 2005-05-23 03:56:44 +0800 (Mon, 23 May 2005) | 2 lines

added font width hack var

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r9500 | hellcatv | 2005-05-22 17:41:20 +0800 (Sun, 22 May 2005) | 2 lines

made unit targetting more precarious

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r9499 | hellcatv | 2005-05-21 07:20:36 +0800 (Sat, 21 May 2005) | 2 lines

new vegastrike.exe has configurable system stuff

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r9498 | hellcatv | 2005-05-20 18:29:09 +0800 (Fri, 20 May 2005) | 2 lines

added asteroid auto fixes

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r9497 | hellcatv | 2005-05-20 18:26:33 +0800 (Fri, 20 May 2005) | 2 lines

fixed up asteroid autopilot borkednesS

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r9496 | hellcatv | 2005-05-20 16:55:04 +0800 (Fri, 20 May 2005) | 2 lines

asteroid autopilto disallowed

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r9495 | hellcatv | 2005-05-20 15:16:13 +0800 (Fri, 20 May 2005) | 2 lines

respawn = allowed

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r9494 | hellcatv | 2005-05-20 15:13:46 +0800 (Fri, 20 May 2005) | 2 lines

fixed the reloading of stuff

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r9493 | hellcatv | 2005-05-20 14:23:09 +0800 (Fri, 20 May 2005) | 2 lines

ack forgot

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r9492 | hellcatv | 2005-05-20 14:17:50 +0800 (Fri, 20 May 2005) | 2 lines

fixed rare low-framerate sound problem from returning within starsystem::update

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r9491 | hellcatv | 2005-05-20 06:37:25 +0800 (Fri, 20 May 2005) | 3 lines

Ciaifixed maybe acrash
Voamd soundS:

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r9490 | hellcatv | 2005-05-18 14:19:30 +0800 (Wed, 18 May 2005) | 2 lines

broke some time restoration things

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r9489 | fadookie | 2005-05-18 13:14:22 +0800 (Wed, 18 May 2005) | 2 lines

New executable, come get it while it's hot.

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r9488 | fadookie | 2005-05-18 13:06:23 +0800 (Wed, 18 May 2005) | 2 lines

Previous revision contained an odd, opaque pixel in the upper left hand corner. The pixel has been made transparent in this version.

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r9487 | fadookie | 2005-05-18 13:04:36 +0800 (Wed, 18 May 2005) | 2 lines

The absence of this file was causing build errors- this is a renamed version of vegastrike.ico, except a stray opaque pixel in the upper left hand corner has now been made transparent.

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r9486 | hellcatv | 2005-05-18 11:45:17 +0800 (Wed, 18 May 2005) | 2 lines

persistence thing finally seems to work

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r9485 | hellcatv | 2005-05-17 17:50:49 +0800 (Tue, 17 May 2005) | 2 lines

allowing asteroids to be normal units...

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r9484 | hellcatv | 2005-05-17 16:26:42 +0800 (Tue, 17 May 2005) | 2 lines

cargo rot wrt config varsCVS: ----------------------------------------------------------------------

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r9483 | hellcatv | 2005-05-17 16:25:33 +0800 (Tue, 17 May 2005) | 2 lines

cargo rotates with respect to config vars instead of random stuff on stack

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r9482 | hellcatv | 2005-05-17 04:33:13 +0800 (Tue, 17 May 2005) | 2 lines

vegastrike cargo rotation and system independent loading

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r9481 | hellcatv | 2005-05-17 04:08:49 +0800 (Tue, 17 May 2005) | 2 lines

silly change

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r9480 | hellcatv | 2005-05-17 03:26:06 +0800 (Tue, 17 May 2005) | 3 lines

changed class..
thanks David Ronis

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r9479 | hellcatv | 2005-05-16 17:38:58 +0800 (Mon, 16 May 2005) | 2 lines

non persistent universe possible--fixed boolena selection

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r9478 | hellcatv | 2005-05-16 17:36:56 +0800 (Mon, 16 May 2005) | 2 lines

non persistent universe possible

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r9477 | hellcatv | 2005-05-16 16:41:49 +0800 (Mon, 16 May 2005) | 2 lines

fixed bug with collisions and having many meshes

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r9476 | dandandaman | 2005-05-15 15:48:32 +0800 (Sun, 15 May 2005) | 2 lines

made it a bit easier to fly test these things

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r9475 | hellcatv | 2005-05-13 10:20:30 +0800 (Fri, 13 May 2005) | 2 lines

cloak energy fix

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r9474 | hellcatv | 2005-05-12 13:15:02 +0800 (Thu, 12 May 2005) | 2 lines

sphere collision default

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r9473 | hellcatv | 2005-05-12 11:50:24 +0800 (Thu, 12 May 2005) | 2 lines

changed efault

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r9472 | hellcatv | 2005-05-11 18:00:05 +0800 (Wed, 11 May 2005) | 2 lines

klauss commit

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r9471 | (no author) | 2005-05-11 13:54:44 +0800 (Wed, 11 May 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_klauss_graphics'.
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r9470 | hellcatv | 2005-05-11 13:54:44 +0800 (Wed, 11 May 2005) | 2 lines

new vars for collisions

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r9469 | hellcatv | 2005-05-11 13:34:15 +0800 (Wed, 11 May 2005) | 2 lines

new mesher code that handles alphatest

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r9468 | fadookie | 2005-05-11 13:17:47 +0800 (Wed, 11 May 2005) | 2 lines

Fresh executable, hot off the stove.

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r9467 | hellcatv | 2005-05-11 07:58:21 +0800 (Wed, 11 May 2005) | 2 lines

gcc3 fix

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r9466 | hellcatv | 2005-05-10 15:53:42 +0800 (Tue, 10 May 2005) | 2 lines

nailed nasty crashing bug

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r9465 | hellcatv | 2005-05-06 17:24:20 +0800 (Fri, 06 May 2005) | 2 lines

stupidity but oh well.. tired of arguing

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r9464 | hellcatv | 2005-05-06 17:18:51 +0800 (Fri, 06 May 2005) | 2 lines

destroyable roids

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r9463 | hellcatv | 2005-05-06 16:40:13 +0800 (Fri, 06 May 2005) | 2 lines

simple fixes

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r9462 | hellcatv | 2005-05-06 16:39:37 +0800 (Fri, 06 May 2005) | 2 lines

simple fixes

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r9461 | hellcatv | 2005-05-06 16:19:06 +0800 (Fri, 06 May 2005) | 2 lines

fixed up asteroids for the last time--and auto

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r9460 | hellcatv | 2005-05-06 16:05:37 +0800 (Fri, 06 May 2005) | 2 lines

new asteroid types

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r9459 | hellcatv | 2005-05-06 15:04:01 +0800 (Fri, 06 May 2005) | 3 lines


icool

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r9458 | hellcatv | 2005-05-06 09:53:27 +0800 (Fri, 06 May 2005) | 2 lines

better collision checking for subunits

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r9457 | hellcatv | 2005-05-06 05:03:54 +0800 (Fri, 06 May 2005) | 2 lines

not fully white

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r9456 | hellcatv | 2005-05-05 18:26:14 +0800 (Thu, 05 May 2005) | 2 lines

neato roids can be destroids

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r9455 | jacks | 2005-05-05 17:43:45 +0800 (Thu, 05 May 2005) | 2 lines

less broken, bit by bit

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r9454 | hellcatv | 2005-05-05 17:34:01 +0800 (Thu, 05 May 2005) | 2 lines

simple little changes

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r9453 | hellcatv | 2005-05-05 15:12:56 +0800 (Thu, 05 May 2005) | 2 lines

better collision system

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r9452 | hellcatv | 2005-05-05 11:37:50 +0800 (Thu, 05 May 2005) | 2 lines

not pure red

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r9451 | hellcatv | 2005-05-04 18:24:03 +0800 (Wed, 04 May 2005) | 2 lines

changed AB defaults

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r9450 | hellcatv | 2005-05-04 17:54:45 +0800 (Wed, 04 May 2005) | 2 lines

blank cells exempted from upgrade

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r9449 | jacks | 2005-05-04 17:23:34 +0800 (Wed, 04 May 2005) | 2 lines

less broken, bit by bit

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r9448 | hellcatv | 2005-05-04 16:16:42 +0800 (Wed, 04 May 2005) | 2 lines

minor change to buying a ship--if you own that type no cand o

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r9447 | hellcatv | 2005-05-04 14:47:10 +0800 (Wed, 04 May 2005) | 2 lines

fixed

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r9446 | hellcatv | 2005-05-03 17:13:31 +0800 (Tue, 03 May 2005) | 2 lines

export sell and buy ships... made radar dots turn white when things communicate

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r9445 | hellcatv | 2005-05-03 16:39:40 +0800 (Tue, 03 May 2005) | 2 lines

separated out the ship buying function from the base stuff

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r9444 | hellcatv | 2005-05-03 14:51:46 +0800 (Tue, 03 May 2005) | 2 lines

no switchy from crazy chair

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r9443 | hellcatv | 2005-05-03 13:42:14 +0800 (Tue, 03 May 2005) | 2 lines

damage flashes

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r9442 | hellcatv | 2005-05-03 11:55:11 +0800 (Tue, 03 May 2005) | 2 lines

fixed up little coloration issue

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r9441 | hellcatv | 2005-05-03 11:32:06 +0800 (Tue, 03 May 2005) | 2 lines

fixed weapon upgrades

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r9440 | hellcatv | 2005-05-03 10:11:31 +0800 (Tue, 03 May 2005) | 2 lines

vdu options

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r9439 | hellcatv | 2005-05-03 09:58:57 +0800 (Tue, 03 May 2005) | 2 lines

now kamekh and base can have special faces

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r9438 | hellcatv | 2005-05-03 08:48:05 +0800 (Tue, 03 May 2005) | 2 lines

ammoish colorization

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r9437 | hellcatv | 2005-05-03 06:03:59 +0800 (Tue, 03 May 2005) | 2 lines

better hash efines

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r9436 | hellcatv | 2005-05-03 05:38:49 +0800 (Tue, 03 May 2005) | 2 lines

better support for comm anim and radar themes

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r9435 | hellcatv | 2005-05-02 23:42:27 +0800 (Mon, 02 May 2005) | 2 lines

posh fix

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r9434 | hellcatv | 2005-05-02 20:00:42 +0800 (Mon, 02 May 2005) | 2 lines

cargo is brown ...and player does not eject in priv

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r9433 | hellcatv | 2005-05-02 19:50:32 +0800 (Mon, 02 May 2005) | 2 lines

made cargo have separte color

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r9432 | hellcatv | 2005-05-02 19:19:58 +0800 (Mon, 02 May 2005) | 2 lines

new color scheme is fully loaded awesome

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r9431 | hellcatv | 2005-05-02 18:45:06 +0800 (Mon, 02 May 2005) | 2 lines

minor change

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r9430 | hellcatv | 2005-05-02 18:31:49 +0800 (Mon, 02 May 2005) | 2 lines

splutter and full shields

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r9429 | hellcatv | 2005-05-02 17:48:24 +0800 (Mon, 02 May 2005) | 2 lines

sounds are better dealt with so that you can replace them without getting billions of empty directory warnings

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r9428 | hellcatv | 2005-05-02 17:30:06 +0800 (Mon, 02 May 2005) | 2 lines

switch to disabled view allowed

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r9427 | hellcatv | 2005-05-02 17:14:58 +0800 (Mon, 02 May 2005) | 2 lines

no locking symbols

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r9426 | hellcatv | 2005-05-02 17:04:58 +0800 (Mon, 02 May 2005) | 2 lines

target communication boxes

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r9425 | hellcatv | 2005-04-26 15:37:20 +0800 (Tue, 26 Apr 2005) | 2 lines

wayfarer looks nicer

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r9424 | hellcatv | 2005-04-26 15:33:55 +0800 (Tue, 26 Apr 2005) | 2 lines

fifix placement

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r9423 | hellcatv | 2005-04-26 14:38:01 +0800 (Tue, 26 Apr 2005) | 2 lines

spr file added

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r9422 | hellcatv | 2005-04-26 14:37:15 +0800 (Tue, 26 Apr 2005) | 2 lines

kafka hud

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r9421 | hellcatv | 2005-04-26 14:36:10 +0800 (Tue, 26 Apr 2005) | 2 lines

saitex

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r9420 | jacks | 2005-04-20 06:38:36 +0800 (Wed, 20 Apr 2005) | 2 lines

new hyena model+texture

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r9419 | jacks | 2005-04-20 05:35:05 +0800 (Wed, 20 Apr 2005) | 2 lines

fixed alignment bug with 3 units

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r9418 | jacks | 2005-04-18 15:58:21 +0800 (Mon, 18 Apr 2005) | 2 lines

SPEC hack to make any non-celestial body have a much smaller SPEC effect.

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r9417 | jacks | 2005-04-18 14:49:47 +0800 (Mon, 18 Apr 2005) | 2 lines

added in some dummy lines for some ships we have models for

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r9416 | jacks | 2005-04-18 12:32:12 +0800 (Mon, 18 Apr 2005) | 2 lines

tachyon -> disruptor

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r9415 | jacks | 2005-04-18 08:38:24 +0800 (Mon, 18 Apr 2005) | 2 lines

Replaced (almost) all tachyon weapon references with disruptor weapon references

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r9414 | jacks | 2005-04-18 08:37:45 +0800 (Mon, 18 Apr 2005) | 6 lines

3 units were missing. They were put back in (kahan, hyena, whatever the Lodur is called now)

Slight reorganization by size.

Replaced all tachyon weapon references with disruptor weapon references

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r9413 | dandandaman | 2005-04-06 17:15:57 +0800 (Wed, 06 Apr 2005) | 2 lines

jpeg version

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r9412 | dandandaman | 2005-04-06 17:12:58 +0800 (Wed, 06 Apr 2005) | 2 lines

new image, png version

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r9411 | dandandaman | 2005-04-06 16:48:41 +0800 (Wed, 06 Apr 2005) | 2 lines

added default priv ai as fighter ai, changed several roles to use it

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r9410 | hellcatv | 2005-04-04 17:00:57 +0800 (Mon, 04 Apr 2005) | 2 lines

better lookin explosions

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r9409 | hellcatv | 2005-04-04 16:51:27 +0800 (Mon, 04 Apr 2005) | 2 lines

error fatale removed

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r9408 | hellcatv | 2005-04-04 15:58:18 +0800 (Mon, 04 Apr 2005) | 2 lines

can turn off collisions on a game-wide basis for certain simulations

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r9407 | hellcatv | 2005-04-03 17:27:08 +0800 (Sun, 03 Apr 2005) | 2 lines

better ray vs bb code

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r9406 | hellcatv | 2005-04-02 15:35:30 +0800 (Sat, 02 Apr 2005) | 2 lines

simplified engine shield handling system

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r9405 | hellcatv | 2005-04-02 12:29:18 +0800 (Sat, 02 Apr 2005) | 2 lines

yay fixed AI

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r9404 | hellcatv | 2005-04-02 04:50:10 +0800 (Sat, 02 Apr 2005) | 2 lines

mac joystick fix

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r9403 | jacks | 2005-03-31 15:42:41 +0800 (Thu, 31 Mar 2005) | 2 lines

changed descriptions

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r9402 | jacks | 2005-03-31 15:36:51 +0800 (Thu, 31 Mar 2005) | 2 lines

changed descriptions

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r9401 | jacks | 2005-03-31 15:01:09 +0800 (Thu, 31 Mar 2005) | 2 lines

made .old units to preserve stats.

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r9400 | dandandaman | 2005-03-30 17:02:16 +0800 (Wed, 30 Mar 2005) | 2 lines

finally removed the files

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r9399 | hellcatv | 2005-03-30 16:46:48 +0800 (Wed, 30 Mar 2005) | 2 lines

bullet time screenshots

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r9398 | fadookie | 2005-03-30 16:27:11 +0800 (Wed, 30 Mar 2005) | 2 lines

Should fix targeting bug.

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r9397 | peteyg | 2005-03-30 04:59:36 +0800 (Wed, 30 Mar 2005) | 2 lines

turned fixed stats for the 6 ships into upgrades, still lacking guns missiles and afterburner

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r9396 | hellcatv | 2005-03-29 17:27:51 +0800 (Tue, 29 Mar 2005) | 2 lines

fixed up problem with loading last csv line

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r9395 | (no author) | 2005-03-29 17:18:38 +0800 (Tue, 29 Mar 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_unit_csv_zip_support'.
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r9394 | hellcatv | 2005-03-29 17:18:38 +0800 (Tue, 29 Mar 2005) | 2 lines

unit_csv_zip_support

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r9393 | peteyg | 2005-03-29 17:08:38 +0800 (Tue, 29 Mar 2005) | 2 lines

the new rebalancing stuff, details in forum

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r9392 | hellcatv | 2005-03-25 12:07:25 +0800 (Fri, 25 Mar 2005) | 2 lines

fixed crash on null hud image

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r9391 | hellcatv | 2005-03-25 12:02:23 +0800 (Fri, 25 Mar 2005) | 2 lines

fixed crash on missing sprite

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r9390 | hellcatv | 2005-03-25 05:59:13 +0800 (Fri, 25 Mar 2005) | 2 lines

got nice ball animationg oin on

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r9389 | hellcatv | 2005-03-24 17:56:45 +0800 (Thu, 24 Mar 2005) | 2 lines

better lookin, eh

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r9388 | (no author) | 2005-03-24 17:13:42 +0800 (Thu, 24 Mar 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_unit_csv_zip_support'.
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r9387 | hellcatv | 2005-03-24 17:13:42 +0800 (Thu, 24 Mar 2005) | 2 lines

allow bolts to look cool

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r9386 | hellcatv | 2005-03-24 17:00:56 +0800 (Thu, 24 Mar 2005) | 2 lines

only match with upgrades

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r9385 | hellcatv | 2005-03-24 15:15:30 +0800 (Thu, 24 Mar 2005) | 2 lines

fixed no template no weapon upgrade bug

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r9384 | hellcatv | 2005-03-24 12:49:04 +0800 (Thu, 24 Mar 2005) | 2 lines

fixed boltage

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r9383 | hellcatv | 2005-03-24 07:40:20 +0800 (Thu, 24 Mar 2005) | 2 lines

fixed gcc-3.4 bug

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r9382 | hellcatv | 2005-03-23 08:02:51 +0800 (Wed, 23 Mar 2005) | 2 lines

new vers

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r9381 | hellcatv | 2005-03-23 07:12:33 +0800 (Wed, 23 Mar 2005) | 2 lines

allow multiple textures per explosion chunk

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r9380 | hellcatv | 2005-03-22 19:28:36 +0800 (Tue, 22 Mar 2005) | 2 lines

prevent odd damage

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r9379 | hellcatv | 2005-03-22 18:41:37 +0800 (Tue, 22 Mar 2005) | 2 lines

added the ability to make a ship split into giblets... now in rasberry (faster)

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r9378 | hellcatv | 2005-03-22 18:03:47 +0800 (Tue, 22 Mar 2005) | 2 lines

added the ability to make a ship split into giblets

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r9377 | hellcatv | 2005-03-20 07:07:04 +0800 (Sun, 20 Mar 2005) | 2 lines

added top view option

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r9376 | hellcatv | 2005-03-20 07:03:14 +0800 (Sun, 20 Mar 2005) | 2 lines

made draw arrow optional

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r9375 | ace123 | 2005-03-19 15:49:27 +0800 (Sat, 19 Mar 2005) | 2 lines

cool we got per-side hull

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r9374 | dandandaman | 2005-03-19 15:41:09 +0800 (Sat, 19 Mar 2005) | 2 lines

Resized and Jpegized

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r9373 | dandandaman | 2005-03-19 15:35:11 +0800 (Sat, 19 Mar 2005) | 2 lines

Re-adding as binary.  Master images.

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r9372 | dandandaman | 2005-03-19 11:40:46 +0800 (Sat, 19 Mar 2005) | 2 lines

New images

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r9371 | hellcatv | 2005-03-19 05:24:11 +0800 (Sat, 19 Mar 2005) | 2 lines

made it so cargo always ejects from unit

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r9370 | dandandaman | 2005-03-18 18:40:37 +0800 (Fri, 18 Mar 2005) | 2 lines

Resized and jpegized

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r9369 | dandandaman | 2005-03-18 18:30:59 +0800 (Fri, 18 Mar 2005) | 2 lines

New images, high quality masters (gimp 106, 114 for lights)

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r9368 | hellcatv | 2005-03-15 16:25:28 +0800 (Tue, 15 Mar 2005) | 2 lines

fixed bug for amd64 users

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r9367 | hellcatv | 2005-03-15 15:25:52 +0800 (Tue, 15 Mar 2005) | 2 lines

added fix for missile thing

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r9366 | hellcatv | 2005-03-15 15:16:48 +0800 (Tue, 15 Mar 2005) | 2 lines

mad eit so launched missiles get velocity added to them

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r9365 | hellcatv | 2005-03-14 15:56:13 +0800 (Mon, 14 Mar 2005) | 2 lines

comms cutoff--shorter shield time

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r9364 | hellcatv | 2005-03-13 17:06:35 +0800 (Sun, 13 Mar 2005) | 2 lines

made a choice for static

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r9363 | ace123 | 2005-03-13 11:20:19 +0800 (Sun, 13 Mar 2005) | 2 lines

More fixes

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r9362 | ace123 | 2005-03-13 10:39:18 +0800 (Sun, 13 Mar 2005) | 3 lines

Vega Project fixes
I got Boost 131 in vc6 working again (128 always worked)

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r9361 | ace123 | 2005-03-13 10:37:17 +0800 (Sun, 13 Mar 2005) | 4 lines

Vega-VC6 Project now compiles completely in Windows.
Texturizer doesn't work and should be removed.
I got Boost 131 in vc6 working again (128 always worked)

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r9360 | ace123 | 2005-03-13 10:36:17 +0800 (Sun, 13 Mar 2005) | 3 lines

Vega-VC7 Project now compiles completely in Windows.
Texturizer doesn't work and should be removed.

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r9359 | hellcatv | 2005-03-13 08:02:44 +0800 (Sun, 13 Mar 2005) | 2 lines

no dying scream if death actually happens that turn

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r9358 | hellcatv | 2005-03-13 07:57:14 +0800 (Sun, 13 Mar 2005) | 2 lines

should work with the static and the cutoff com anims

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r9357 | dandandaman | 2005-03-12 19:12:35 +0800 (Sat, 12 Mar 2005) | 2 lines

spiner's remake of somered

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r9356 | dandandaman | 2005-03-12 18:59:36 +0800 (Sat, 12 Mar 2005) | 2 lines

new pirate images

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r9355 | dandandaman | 2005-03-12 18:46:11 +0800 (Sat, 12 Mar 2005) | 2 lines

New images, smaller jpeg

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r9354 | dandandaman | 2005-03-12 18:23:33 +0800 (Sat, 12 Mar 2005) | 2 lines

New images, master png versions

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r9353 | ace123 | 2005-03-06 17:20:57 +0800 (Sun, 06 Mar 2005) | 2 lines

Vega Strike Server now compiles in win32.

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r9352 | ace123 | 2005-03-06 10:22:39 +0800 (Sun, 06 Mar 2005) | 3 lines

Fixed some nasty navigation code errors
(copying vectors of all points each frame and int i duplications)

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r9351 | ace123 | 2005-03-06 10:21:30 +0800 (Sun, 06 Mar 2005) | 2 lines

Updated project to work with network_fork code.

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r9350 | hellcatv | 2005-03-06 05:34:04 +0800 (Sun, 06 Mar 2005) | 2 lines

set default image size

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r9349 | (no author) | 2005-03-05 13:27:46 +0800 (Sat, 05 Mar 2005) | 1 line

This commit was manufactured by cvs2svn to create tag 'privateer1_0'.
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r9348 | hellcatv | 2005-03-05 13:27:46 +0800 (Sat, 05 Mar 2005) | 2 lines

fixed the dynamic prob

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r9347 | hellcatv | 2005-03-05 06:25:04 +0800 (Sat, 05 Mar 2005) | 2 lines

made final release builds

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r9346 | dandandaman | 2005-03-04 18:48:25 +0800 (Fri, 04 Mar 2005) | 2 lines

Standalone License for seperate distribution of music

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r9345 | hellcatv | 2005-03-04 15:29:29 +0800 (Fri, 04 Mar 2005) | 2 lines

min relationship cap

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r9344 | hellcatv | 2005-03-04 14:53:32 +0800 (Fri, 04 Mar 2005) | 2 lines

fixed request clearence

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r9343 | hellcatv | 2005-03-04 14:43:07 +0800 (Fri, 04 Mar 2005) | 2 lines

gauges draw before radar...radar on top, baby

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r9342 | hellcatv | 2005-03-04 14:40:11 +0800 (Fri, 04 Mar 2005) | 2 lines

turrets can now switch traget

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r9341 | hellcatv | 2005-03-04 07:49:38 +0800 (Fri, 04 Mar 2005) | 2 lines

fixed add mul problem of not being repaired easily

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r9340 | hellcatv | 2005-03-03 21:34:50 +0800 (Thu, 03 Mar 2005) | 2 lines

unit audio

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r9339 | hellcatv | 2005-03-03 21:33:16 +0800 (Thu, 03 Mar 2005) | 2 lines

big armor used for better purpsose

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r9338 | hellcatv | 2005-03-03 16:01:23 +0800 (Thu, 03 Mar 2005) | 2 lines

docking faces you away...fixed face away code

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r9337 | hellcatv | 2005-03-03 15:23:04 +0800 (Thu, 03 Mar 2005) | 2 lines

cool got it all passing

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r9336 | hellcatv | 2005-03-03 11:41:36 +0800 (Thu, 03 Mar 2005) | 2 lines

made it so you can specify a perfaction for planet and have that be where it sucks cargo from (great for hostile takeovers)

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r9335 | hellcatv | 2005-03-03 08:52:32 +0800 (Thu, 03 Mar 2005) | 2 lines

autotracking allowed

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r9334 | hellcatv | 2005-03-01 15:27:01 +0800 (Tue, 01 Mar 2005) | 2 lines

dont fire at jump

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r9333 | hellcatv | 2005-03-01 15:26:46 +0800 (Tue, 01 Mar 2005) | 2 lines

dont fire at jump

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r9332 | hellcatv | 2005-03-01 14:09:34 +0800 (Tue, 01 Mar 2005) | 2 lines

non toggle turret key

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r9331 | hellcatv | 2005-03-01 13:48:37 +0800 (Tue, 01 Mar 2005) | 2 lines

double fix

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r9330 | hellcatv | 2005-03-01 13:35:30 +0800 (Tue, 01 Mar 2005) | 2 lines

fixed repairing with subunits causing turrets tu turn off

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r9329 | hellcatv | 2005-03-01 12:38:06 +0800 (Tue, 01 Mar 2005) | 2 lines

may fix turret bugs

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r9328 | dandandaman | 2005-02-28 21:27:47 +0800 (Mon, 28 Feb 2005) | 2 lines

No errors on WC campaigns

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r9327 | hellcatv | 2005-02-26 19:11:12 +0800 (Sat, 26 Feb 2005) | 2 lines

ecm bug fixed max level 4 not 3

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r9326 | hellcatv | 2005-02-26 19:02:45 +0800 (Sat, 26 Feb 2005) | 2 lines

ecm bug fixed

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r9325 | hellcatv | 2005-02-26 18:17:19 +0800 (Sat, 26 Feb 2005) | 2 lines

ECM_Rating

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r9324 | hellcatv | 2005-02-25 17:30:03 +0800 (Fri, 25 Feb 2005) | 2 lines

clamping is gooding"

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r9323 | hellcatv | 2005-02-25 16:15:38 +0800 (Fri, 25 Feb 2005) | 2 lines

last little change

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r9322 | hellcatv | 2005-02-25 16:00:29 +0800 (Fri, 25 Feb 2005) | 2 lines

think I fixed filter

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r9321 | hellcatv | 2005-02-25 15:56:02 +0800 (Fri, 25 Feb 2005) | 2 lines

allow panel blending

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r9320 | hellcatv | 2005-02-25 15:53:10 +0800 (Fri, 25 Feb 2005) | 2 lines

fixed cockpit rendering to draw panels right

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r9319 | hellcatv | 2005-02-25 13:57:17 +0800 (Fri, 25 Feb 2005) | 2 lines

added non power of two texture support

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r9318 | hellcatv | 2005-02-25 12:20:23 +0800 (Fri, 25 Feb 2005) | 2 lines

vc6 fix

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r9317 | hellcatv | 2005-02-25 05:41:28 +0800 (Fri, 25 Feb 2005) | 2 lines

made afterburn veer away not use side thrusters

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r9316 | hellcatv | 2005-02-24 19:35:01 +0800 (Thu, 24 Feb 2005) | 2 lines

made this an option for you to dock by getting into shield instead of 3000 klicks

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r9315 | hellcatv | 2005-02-24 18:49:57 +0800 (Thu, 24 Feb 2005) | 2 lines

made easier docking not that much easier for large units--still 3k for planets

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r9314 | hellcatv | 2005-02-24 18:29:54 +0800 (Thu, 24 Feb 2005) | 2 lines

added another autopilot option for when no enemies are nearby at all

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r9313 | dandandaman | 2005-02-24 17:56:29 +0800 (Thu, 24 Feb 2005) | 2 lines

fixed ship type errors

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r9312 | dandandaman | 2005-02-24 17:53:00 +0800 (Thu, 24 Feb 2005) | 2 lines

removed debug printout

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r9311 | dandandaman | 2005-02-24 17:49:03 +0800 (Thu, 24 Feb 2005) | 2 lines

superposition cases were being missed

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r9310 | dandandaman | 2005-02-24 16:54:48 +0800 (Thu, 24 Feb 2005) | 2 lines

PositiveInt needed to be initiated

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r9309 | dandandaman | 2005-02-24 16:33:22 +0800 (Thu, 24 Feb 2005) | 2 lines

fixed recursivity of Arguments

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r9308 | dandandaman | 2005-02-24 16:10:40 +0800 (Thu, 24 Feb 2005) | 2 lines

all mission types are done, just stub remaining

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r9307 | hellcatv | 2005-02-24 11:07:25 +0800 (Thu, 24 Feb 2005) | 2 lines

added isint betterness

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r9306 | hellcatv | 2005-02-24 11:05:10 +0800 (Thu, 24 Feb 2005) | 2 lines

improved modules

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r9305 | hellcatv | 2005-02-24 11:02:51 +0800 (Thu, 24 Feb 2005) | 2 lines

added awacs faction

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r9304 | hellcatv | 2005-02-24 10:58:36 +0800 (Thu, 24 Feb 2005) | 2 lines

fixed some bugs

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r9303 | hellcatv | 2005-02-23 18:26:22 +0800 (Wed, 23 Feb 2005) | 2 lines

removed error deps

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r9302 | hellcatv | 2005-02-23 17:10:43 +0800 (Wed, 23 Feb 2005) | 2 lines

joystick maxaxes

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r9301 | dandandaman | 2005-02-23 15:56:25 +0800 (Wed, 23 Feb 2005) | 2 lines

print args on varification failure

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r9300 | dandandaman | 2005-02-23 15:48:19 +0800 (Wed, 23 Feb 2005) | 2 lines

can now chain arguments together

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r9299 | dandandaman | 2005-02-23 15:03:13 +0800 (Wed, 23 Feb 2005) | 2 lines

added new mission types

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r9298 | dandandaman | 2005-02-22 18:31:31 +0800 (Tue, 22 Feb 2005) | 2 lines

bounty missions

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r9297 | dandandaman | 2005-02-22 17:56:15 +0800 (Tue, 22 Feb 2005) | 2 lines

mergification

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r9296 | hellcatv | 2005-02-22 17:45:06 +0800 (Tue, 22 Feb 2005) | 2 lines

added verify and verify_missions to the mission list

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r9295 | hellcatv | 2005-02-21 15:04:07 +0800 (Mon, 21 Feb 2005) | 2 lines

now planets, too, can have hud images

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r9294 | dandandaman | 2005-02-20 19:38:59 +0800 (Sun, 20 Feb 2005) | 2 lines

updated, some stub classes exist, but framework is complete`

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r9293 | hellcatv | 2005-02-20 19:33:41 +0800 (Sun, 20 Feb 2005) | 2 lines

fixed tab indentation

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r9292 | dandandaman | 2005-02-20 13:02:14 +0800 (Sun, 20 Feb 2005) | 2 lines

added framework for mission validation

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r9291 | hellcatv | 2005-02-20 06:37:50 +0800 (Sun, 20 Feb 2005) | 2 lines

mouse sprites

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r9290 | hellcatv | 2005-02-19 17:30:54 +0800 (Sat, 19 Feb 2005) | 2 lines

added a new cargo conversion functgion to convert from a list of observed prices to a vS cargo value

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r9289 | hellcatv | 2005-02-19 15:47:49 +0800 (Sat, 19 Feb 2005) | 2 lines

fixed up winsys

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r9288 | hellcatv | 2005-02-18 15:21:01 +0800 (Fri, 18 Feb 2005) | 2 lines

die die die

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r9287 | hellcatv | 2005-02-18 15:20:33 +0800 (Fri, 18 Feb 2005) | 2 lines

added the olde things

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r9286 | hellcatv | 2005-02-18 15:19:11 +0800 (Fri, 18 Feb 2005) | 2 lines

added generic cargo

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r9285 | hellcatv | 2005-02-18 15:13:20 +0800 (Fri, 18 Feb 2005) | 2 lines

mesh file wans't loading

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r9284 | hellcatv | 2005-02-18 15:03:40 +0800 (Fri, 18 Feb 2005) | 2 lines

can fire in spec is config option

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r9283 | hellcatv | 2005-02-17 18:49:55 +0800 (Thu, 17 Feb 2005) | 2 lines

another campaign bug

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r9282 | dandandaman | 2005-02-17 17:36:55 +0800 (Thu, 17 Feb 2005) | 2 lines

cleanup up a bit

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r9281 | dandandaman | 2005-02-17 13:57:48 +0800 (Thu, 17 Feb 2005) | 2 lines

campaign problem squashed ... new fixers

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r9280 | dandandaman | 2005-02-17 12:20:02 +0800 (Thu, 17 Feb 2005) | 2 lines

condition replicated

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r9279 | hellcatv | 2005-02-17 12:13:24 +0800 (Thu, 17 Feb 2005) | 2 lines

added test campaign

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r9278 | dandandaman | 2005-02-17 11:38:51 +0800 (Thu, 17 Feb 2005) | 2 lines

messy code for testing purposes

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r9277 | hellcatv | 2005-02-16 17:01:37 +0800 (Wed, 16 Feb 2005) | 2 lines

allow faction specialization of planets

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r9276 | hellcatv | 2005-02-16 13:56:20 +0800 (Wed, 16 Feb 2005) | 2 lines

fixed aud sound gain

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r9275 | fadookie | 2005-02-13 18:27:12 +0800 (Sun, 13 Feb 2005) | 2 lines

Listed coffee cargo image.

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r9274 | fadookie | 2005-02-13 18:07:43 +0800 (Sun, 13 Feb 2005) | 2 lines

Added coffee cargo image.

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r9273 | peteyg | 2005-02-13 17:05:55 +0800 (Sun, 13 Feb 2005) | 2 lines

i heart alaska

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r9272 | peteyg | 2005-02-13 17:05:13 +0800 (Sun, 13 Feb 2005) | 2 lines

*** empty log message ***

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r9271 | peteyg | 2005-02-13 17:04:29 +0800 (Sun, 13 Feb 2005) | 2 lines

removing unbinary images

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r9270 | peteyg | 2005-02-13 17:00:53 +0800 (Sun, 13 Feb 2005) | 3 lines

binarifying high qual texture; modified the bfxm's material settings to
be more visible

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r9269 | hellcatv | 2005-02-13 14:44:04 +0800 (Sun, 13 Feb 2005) | 2 lines

no bad freeing on mac

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r9268 | hellcatv | 2005-02-13 12:24:18 +0800 (Sun, 13 Feb 2005) | 2 lines

new rock electrO

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r9267 | hellcatv | 2005-02-13 09:30:09 +0800 (Sun, 13 Feb 2005) | 2 lines

cdhanged typ

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r9266 | (no author) | 2005-02-13 07:31:42 +0800 (Sun, 13 Feb 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'vegastrike_0_4_3'.
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r9265 | peteyg | 2005-02-13 07:31:42 +0800 (Sun, 13 Feb 2005) | 4 lines

lowered the size of the redeemer texture to 170k instead of 1.2M and the
PPL to 70k from 1.1M.  Very similar quality, much much much faster to
load

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r9264 | peteyg | 2005-02-13 07:10:28 +0800 (Sun, 13 Feb 2005) | 3 lines

lowered significant distance so that ai ships are only generated inside
the spec=1 sphere

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r9263 | peteyg | 2005-02-13 06:03:43 +0800 (Sun, 13 Feb 2005) | 4 lines

modified unit scale for new commerce center to make it playable; can't
load in wings, so leaving old turret locations; only a single docking
point at very bottom.  lame but what can you do?

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r9262 | peteyg | 2005-02-13 05:47:01 +0800 (Sun, 13 Feb 2005) | 2 lines

adding strangelet's new commerce center

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r9261 | peteyg | 2005-02-12 18:51:21 +0800 (Sat, 12 Feb 2005) | 2 lines

adding var to keep ships from flying backwards

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r9260 | hellcatv | 2005-02-12 17:42:01 +0800 (Sat, 12 Feb 2005) | 2 lines

nothing mission

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r9259 | hellcatv | 2005-02-12 17:16:22 +0800 (Sat, 12 Feb 2005) | 2 lines

added ecm to template files

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r9258 | hellcatv | 2005-02-12 16:18:18 +0800 (Sat, 12 Feb 2005) | 2 lines

turned on difficulty based, fullscreen, etc

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r9257 | hellcatv | 2005-02-12 15:08:38 +0800 (Sat, 12 Feb 2005) | 2 lines

right version number

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r9256 | hellcatv | 2005-02-12 10:29:02 +0800 (Sat, 12 Feb 2005) | 2 lines

added the licesnes nsa dstua fd CVS: ----------------------------------------------------------------------

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r9255 | dandandaman | 2005-02-12 09:59:05 +0800 (Sat, 12 Feb 2005) | 2 lines

explore for map

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r9254 | hellcatv | 2005-02-12 09:32:48 +0800 (Sat, 12 Feb 2005) | 2 lines

0.4.3 builds

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r9253 | hellcatv | 2005-02-12 08:40:56 +0800 (Sat, 12 Feb 2005) | 2 lines

added new documentationf ile and texture screenshot link

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r9252 | hellcatv | 2005-02-12 08:22:18 +0800 (Sat, 12 Feb 2005) | 2 lines

0.4.3 builds

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r9251 | peteyg | 2005-02-12 07:49:27 +0800 (Sat, 12 Feb 2005) | 2 lines

Jenek V2, ten times better

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r9250 | dandandaman | 2005-02-12 01:07:45 +0800 (Sat, 12 Feb 2005) | 2 lines

improved the windscreen slightly ... still not happy with it though

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r9249 | jacks | 2005-02-11 19:51:32 +0800 (Fri, 11 Feb 2005) | 2 lines

Committing increased SPEC max effective velocity cap. was pi^2 C. Is pi^3 C

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r9248 | dandandaman | 2005-02-11 18:25:57 +0800 (Fri, 11 Feb 2005) | 2 lines

updated some stuff, rearranged some stuff

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r9247 | hellcatv | 2005-02-11 17:41:59 +0800 (Fri, 11 Feb 2005) | 2 lines

fixed loc of return

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r9246 | hellcatv | 2005-02-11 17:31:45 +0800 (Fri, 11 Feb 2005) | 2 lines

sol has blue background

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r9245 | hellcatv | 2005-02-11 17:27:55 +0800 (Fri, 11 Feb 2005) | 2 lines

black is back

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r9244 | hellcatv | 2005-02-11 17:26:23 +0800 (Fri, 11 Feb 2005) | 2 lines

added black bakcghround

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r9243 | hellcatv | 2005-02-11 17:07:22 +0800 (Fri, 11 Feb 2005) | 2 lines

no dock port

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r9242 | peteyg | 2005-02-11 16:11:16 +0800 (Fri, 11 Feb 2005) | 3 lines

new values for star streaks and ship stretch. makes stretching smoother,
makes streaks less extreme

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r9241 | hellcatv | 2005-02-11 11:34:59 +0800 (Fri, 11 Feb 2005) | 2 lines

better stub

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r9240 | hellcatv | 2005-02-10 15:56:45 +0800 (Thu, 10 Feb 2005) | 2 lines

redeemer hud fixed

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r9239 | hellcatv | 2005-02-10 15:55:49 +0800 (Thu, 10 Feb 2005) | 2 lines

better sprr

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r9238 | hellcatv | 2005-02-10 15:42:17 +0800 (Thu, 10 Feb 2005) | 2 lines

kill all xmeshes

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r9237 | hellcatv | 2005-02-10 15:37:31 +0800 (Thu, 10 Feb 2005) | 2 lines

die

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r9236 | jacks | 2005-02-10 14:36:04 +0800 (Thu, 10 Feb 2005) | 2 lines

Committing ASAP : Automated SPEC AutoPilot

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r9235 | jacks | 2005-02-10 14:26:00 +0800 (Thu, 10 Feb 2005) | 2 lines

Altered SPEC stats

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r9234 | hellcatv | 2005-02-10 14:22:55 +0800 (Thu, 10 Feb 2005) | 2 lines

fixed up the DOA setup for certain distros

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r9233 | (no author) | 2005-02-10 12:56:31 +0800 (Thu, 10 Feb 2005) | 1 line

This commit was manufactured by cvs2svn to create tag 'bar'.
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r9232 | hellcatv | 2005-02-10 12:56:31 +0800 (Thu, 10 Feb 2005) | 2 lines

added history repository

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r9231 | (no author) | 2005-02-10 12:56:30 +0800 (Thu, 10 Feb 2005) | 1 line

This commit was manufactured by cvs2svn to create branch 'foo'.
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r9230 | hellcatv | 2005-02-10 12:56:30 +0800 (Thu, 10 Feb 2005) | 2 lines

Initial revision

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r9229 | hellcatv | 2005-02-10 12:51:49 +0800 (Thu, 10 Feb 2005) | 2 lines

yay can target sun

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r9228 | ace123 | 2005-02-10 12:42:09 +0800 (Thu, 10 Feb 2005) | 2 lines

Fixed up NSI file.

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r9227 | jacks | 2005-02-10 12:18:56 +0800 (Thu, 10 Feb 2005) | 2 lines

cleaned up SPEC radius calculation

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r9226 | jacks | 2005-02-10 12:02:07 +0800 (Thu, 10 Feb 2005) | 2 lines

made starting system bigger

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r9225 | ace123 | 2005-02-09 16:05:28 +0800 (Wed, 09 Feb 2005) | 2 lines

Newer version of the installer script!!!

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r9224 | hellcatv | 2005-02-09 16:00:18 +0800 (Wed, 09 Feb 2005) | 2 lines

manual

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r9223 | hellcatv | 2005-02-09 15:59:05 +0800 (Wed, 09 Feb 2005) | 2 lines

players guide

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r9222 | hellcatv | 2005-02-09 10:36:45 +0800 (Wed, 09 Feb 2005) | 2 lines

load mission faster

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r9221 | hellcatv | 2005-02-09 10:29:51 +0800 (Wed, 09 Feb 2005) | 2 lines

added sdl 1.2.8

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r9220 | hellcatv | 2005-02-09 10:28:34 +0800 (Wed, 09 Feb 2005) | 2 lines

added 1.2.8

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r9219 | hellcatv | 2005-02-09 10:28:16 +0800 (Wed, 09 Feb 2005) | 2 lines

1.2.8

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r9218 | hellcatv | 2005-02-08 16:39:02 +0800 (Tue, 08 Feb 2005) | 2 lines

removed useless files...change bfxm

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r9217 | dandandaman | 2005-02-08 11:24:10 +0800 (Tue, 08 Feb 2005) | 2 lines

CJL's blender import script and instructions

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r9216 | hellcatv | 2005-02-07 16:23:18 +0800 (Mon, 07 Feb 2005) | 2 lines

bye3

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r9215 | hellcatv | 2005-02-07 16:22:42 +0800 (Mon, 07 Feb 2005) | 2 lines

ppl

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r9214 | hellcatv | 2005-02-07 16:16:52 +0800 (Mon, 07 Feb 2005) | 2 lines

redeemer.xmesh is added

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r9213 | hellcatv | 2005-02-07 16:16:29 +0800 (Mon, 07 Feb 2005) | 2 lines

added redeemer

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r9212 | hellcatv | 2005-02-07 16:16:19 +0800 (Mon, 07 Feb 2005) | 2 lines

new osprey

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r9211 | hellcatv | 2005-02-07 15:54:02 +0800 (Mon, 07 Feb 2005) | 2 lines

updated some of the modules

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r9210 | hellcatv | 2005-02-07 15:47:57 +0800 (Mon, 07 Feb 2005) | 2 lines

added some newer fetaurtes--made it possible for ship with less cargo room

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r9209 | hellcatv | 2005-02-05 08:09:44 +0800 (Sat, 05 Feb 2005) | 2 lines

added the immediate load mission so that you save right after you launch

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r9208 | hellcatv | 2005-02-05 06:56:26 +0800 (Sat, 05 Feb 2005) | 2 lines

latest version

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r9207 | dandandaman | 2005-02-04 19:36:51 +0800 (Fri, 04 Feb 2005) | 2 lines

dist and distclean now work

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r9206 | hellcatv | 2005-02-04 17:55:54 +0800 (Fri, 04 Feb 2005) | 2 lines

added new nodes

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r9205 | dandandaman | 2005-02-04 17:48:16 +0800 (Fri, 04 Feb 2005) | 2 lines

install and uninstall both work

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r9204 | hellcatv | 2005-02-04 14:46:32 +0800 (Fri, 04 Feb 2005) | 2 lines

added intiial tester... added campaigns

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r9203 | hellcatv | 2005-02-04 09:18:29 +0800 (Fri, 04 Feb 2005) | 2 lines

made damage sound louder... made our good conclude transaction concludable without subtracting used price from weapon upppppgrades

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r9202 | hellcatv | 2005-02-03 13:20:07 +0800 (Thu, 03 Feb 2005) | 2 lines

call win98 detection

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r9201 | hellcatv | 2005-02-03 07:18:41 +0800 (Thu, 03 Feb 2005) | 2 lines

screenshot removes target brackets

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r9200 | hellcatv | 2005-02-02 15:20:43 +0800 (Wed, 02 Feb 2005) | 2 lines

new files

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r9199 | hellcatv | 2005-02-02 12:29:42 +0800 (Wed, 02 Feb 2005) | 2 lines

made screenshots clip away targetting boxen

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r9198 | hellcatv | 2005-02-02 05:33:53 +0800 (Wed, 02 Feb 2005) | 2 lines

screnshot key active, active warning...warning...warning

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r9197 | hellcatv | 2005-02-01 08:53:06 +0800 (Tue, 01 Feb 2005) | 2 lines

screenies compile on mac

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r9196 | hellcatv | 2005-01-31 19:24:38 +0800 (Mon, 31 Jan 2005) | 2 lines

added some mem bounds on the path searching (fixed silly noncheck)

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r9195 | hellcatv | 2005-01-31 19:22:41 +0800 (Mon, 31 Jan 2005) | 2 lines

put some memory bounds on the size these things can be

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r9194 | hellcatv | 2005-01-31 19:12:40 +0800 (Mon, 31 Jan 2005) | 2 lines

added screenshot key binding

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r9193 | hellcatv | 2005-01-31 18:59:01 +0800 (Mon, 31 Jan 2005) | 2 lines

finally fixed screenshots

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r9192 | hellcatv | 2005-01-31 17:35:03 +0800 (Mon, 31 Jan 2005) | 2 lines

added pathetic 1/4 screen screenshots

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r9191 | hellcatv | 2005-01-30 02:29:36 +0800 (Sun, 30 Jan 2005) | 2 lines

fixed up ecm

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r9190 | hellcatv | 2005-01-30 01:45:17 +0800 (Sun, 30 Jan 2005) | 2 lines

coolio fixed base computer

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r9189 | dandandaman | 2005-01-29 19:31:15 +0800 (Sat, 29 Jan 2005) | 2 lines

it took 24 hours, but we finally have maximum installagability!

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r9188 | jacks | 2005-01-29 18:42:28 +0800 (Sat, 29 Jan 2005) | 4 lines

added undocumented box-dim dumping option - doesn't convert, just dumps max coordinate values

usage: mesher -dims <bfxmfile>

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r9187 | dandandaman | 2005-01-28 17:12:36 +0800 (Fri, 28 Jan 2005) | 2 lines

initial import of configure, will change shortly

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r9186 | hellcatv | 2005-01-27 19:30:27 +0800 (Thu, 27 Jan 2005) | 2 lines

added timer in update animation frame for bases

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r9185 | hellcatv | 2005-01-27 12:56:56 +0800 (Thu, 27 Jan 2005) | 2 lines

coolio now it stops sound and autodocks you

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r9184 | hellcatv | 2005-01-27 12:55:35 +0800 (Thu, 27 Jan 2005) | 2 lines

minor fixes to various sound things

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r9183 | hellcatv | 2005-01-27 12:04:02 +0800 (Thu, 27 Jan 2005) | 2 lines

planet crashing docks now

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r9182 | hellcatv | 2005-01-26 17:19:47 +0800 (Wed, 26 Jan 2005) | 2 lines

cooliosimplified cargo code

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r9181 | hellcatv | 2005-01-26 14:06:09 +0800 (Wed, 26 Jan 2005) | 2 lines

better eexE

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r9180 | hellcatv | 2005-01-26 13:55:53 +0800 (Wed, 26 Jan 2005) | 2 lines

a couple of hot fixes for the 1.0 release

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r9179 | hellcatv | 2005-01-26 12:21:37 +0800 (Wed, 26 Jan 2005) | 2 lines

coolio

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r9178 | hellcatv | 2005-01-26 12:20:29 +0800 (Wed, 26 Jan 2005) | 2 lines

additional safety

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r9177 | hellcatv | 2005-01-25 16:28:49 +0800 (Tue, 25 Jan 2005) | 2 lines

pause sprite

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r9176 | dandandaman | 2005-01-24 12:09:45 +0800 (Mon, 24 Jan 2005) | 2 lines

Pythonized coolness factor 10.  Thanks richard :-)

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r9175 | dandandaman | 2005-01-23 17:53:55 +0800 (Sun, 23 Jan 2005) | 2 lines

and more cruft

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r9174 | dandandaman | 2005-01-23 17:52:05 +0800 (Sun, 23 Jan 2005) | 2 lines

removed cruft

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r9173 | dandandaman | 2005-01-23 17:51:14 +0800 (Sun, 23 Jan 2005) | 2 lines

initial import, still incomplete

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r9172 | dandandaman | 2005-01-23 16:43:59 +0800 (Sun, 23 Jan 2005) | 2 lines

moved files to have no spaces in name ... they are deprecated by the looks of things anyway

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r9171 | hellcatv | 2005-01-23 13:10:25 +0800 (Sun, 23 Jan 2005) | 2 lines

cache the universe from xml

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r9170 | hellcatv | 2005-01-22 03:46:09 +0800 (Sat, 22 Jan 2005) | 2 lines

build with repair support

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r9169 | hellcatv | 2005-01-22 03:36:14 +0800 (Sat, 22 Jan 2005) | 2 lines

added gui stuff

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r9168 | hellcatv | 2005-01-20 18:31:27 +0800 (Thu, 20 Jan 2005) | 2 lines

printed better damage with no clutter

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r9167 | hellcatv | 2005-01-20 18:10:24 +0800 (Thu, 20 Jan 2005) | 2 lines

attempted fix for the nav map

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r9166 | jacks | 2005-01-19 18:44:07 +0800 (Wed, 19 Jan 2005) | 2 lines

Capship missile changed -> 10 MT effective yield

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r9165 | hellcatv | 2005-01-19 13:43:07 +0800 (Wed, 19 Jan 2005) | 2 lines

fixed crash to desktop on jump

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r9164 | hellcatv | 2005-01-18 16:03:18 +0800 (Tue, 18 Jan 2005) | 2 lines

new nav screen search feature

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r9163 | hellcatv | 2005-01-17 16:11:44 +0800 (Mon, 17 Jan 2005) | 2 lines

better grammerz (again..fixed colors this time)

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r9162 | hellcatv | 2005-01-17 16:04:16 +0800 (Mon, 17 Jan 2005) | 2 lines

better grammerz

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r9161 | hellcatv | 2005-01-17 15:57:14 +0800 (Mon, 17 Jan 2005) | 2 lines

base text red... tells you have to fix first

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r9160 | hellcatv | 2005-01-17 12:31:31 +0800 (Mon, 17 Jan 2005) | 2 lines

made config var

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r9159 | (no author) | 2005-01-16 20:09:50 +0800 (Sun, 16 Jan 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_persistent_missions'.
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r9158 | hellcatv | 2005-01-16 20:09:50 +0800 (Sun, 16 Jan 2005) | 2 lines

persistent mission fixe

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r9157 | hellcatv | 2005-01-16 20:05:05 +0800 (Sun, 16 Jan 2005) | 2 lines

allow for saved persistent missions

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r9156 | (no author) | 2005-01-16 19:55:18 +0800 (Sun, 16 Jan 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'pre_persistent_missions'.
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r9155 | hellcatv | 2005-01-16 19:55:18 +0800 (Sun, 16 Jan 2005) | 2 lines

before big persistent mission fix

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r9154 | (no author) | 2005-01-14 16:17:41 +0800 (Fri, 14 Jan 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_persistent_missions'.
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r9153 | hellcatv | 2005-01-14 16:17:41 +0800 (Fri, 14 Jan 2005) | 2 lines

actually can be arrested turned off by default

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r9152 | hellcatv | 2005-01-14 16:14:49 +0800 (Fri, 14 Jan 2005) | 2 lines

borked systems are really torn apart

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r9151 | hellcatv | 2005-01-14 16:13:21 +0800 (Fri, 14 Jan 2005) | 2 lines

borked systems are really torn apart

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r9150 | hellcatv | 2005-01-13 16:02:42 +0800 (Thu, 13 Jan 2005) | 2 lines

commas are better

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r9149 | hellcatv | 2005-01-13 14:48:30 +0800 (Thu, 13 Jan 2005) | 2 lines

fixed up a bug with campaign_lib

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r9148 | hellcatv | 2005-01-12 07:13:27 +0800 (Wed, 12 Jan 2005) | 2 lines

repair commands activated

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r9147 | hellcatv | 2005-01-11 18:57:29 +0800 (Tue, 11 Jan 2005) | 2 lines

dont test for additive and multiplicitive upgrades

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r9146 | hellcatv | 2005-01-11 18:49:37 +0800 (Tue, 11 Jan 2005) | 2 lines

multiply repair price by difficulty

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r9145 | hellcatv | 2005-01-11 18:47:53 +0800 (Tue, 11 Jan 2005) | 2 lines

many upgrade improvements

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r9144 | hellcatv | 2005-01-11 16:05:35 +0800 (Tue, 11 Jan 2005) | 2 lines

problem with 0% everywhere...should be fine:

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r9143 | hellcatv | 2005-01-11 15:50:43 +0800 (Tue, 11 Jan 2005) | 2 lines

initial repair droid model

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r9142 | hellcatv | 2005-01-11 13:38:55 +0800 (Tue, 11 Jan 2005) | 2 lines

repairation

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r9141 | hellcatv | 2005-01-11 13:24:18 +0800 (Tue, 11 Jan 2005) | 2 lines

star system

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r9140 | dandandaman | 2005-01-10 18:52:26 +0800 (Mon, 10 Jan 2005) | 2 lines

sitting_duck

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r9139 | hellcatv | 2005-01-10 18:41:03 +0800 (Mon, 10 Jan 2005) | 2 lines

fixed nonblank repair prob

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r9138 | hellcatv | 2005-01-08 09:27:28 +0800 (Sat, 08 Jan 2005) | 2 lines

new exe

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r9137 | hellcatv | 2005-01-08 09:25:32 +0800 (Sat, 08 Jan 2005) | 2 lines

arrgh this one ALUT bug that demands a weird size for data cost me hours of work

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r9136 | hellcatv | 2005-01-08 08:02:46 +0800 (Sat, 08 Jan 2005) | 2 lines

fixed up some errors if you dont have ogg...fixed up some errors in windows either way

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r9135 | (no author) | 2005-01-08 07:29:11 +0800 (Sat, 08 Jan 2005) | 1 line

This commit was manufactured by cvs2svn to create branch 'network_fork'.
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r9134 | (no author) | 2005-01-08 07:29:11 +0800 (Sat, 08 Jan 2005) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_network_fork'.
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r9133 | hellcatv | 2005-01-08 07:29:11 +0800 (Sat, 08 Jan 2005) | 2 lines

added some intiial static libs

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r9132 | hellcatv | 2005-01-07 19:32:35 +0800 (Fri, 07 Jan 2005) | 2 lines

reading from memory rather than from a file

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r9131 | hellcatv | 2005-01-07 18:03:51 +0800 (Fri, 07 Jan 2005) | 2 lines

added ogg support

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r9130 | hellcatv | 2005-01-07 11:06:36 +0800 (Fri, 07 Jan 2005) | 2 lines

contraband search configurable

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r9129 | hellcatv | 2005-01-07 09:27:47 +0800 (Fri, 07 Jan 2005) | 3 lines

fixed up
now contraband searches cause variable ammts of faction hatery

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r9128 | hellcatv | 2005-01-06 14:41:09 +0800 (Thu, 06 Jan 2005) | 2 lines

more robust against not saving out unint when bad config

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r9127 | hellcatv | 2005-01-06 14:38:52 +0800 (Thu, 06 Jan 2005) | 2 lines

fixed malformed XML

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r9126 | hellcatv | 2005-01-05 14:36:04 +0800 (Wed, 05 Jan 2005) | 2 lines

changed space salvage price for tractored retrosSS

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r9125 | dandandaman | 2005-01-05 14:25:53 +0800 (Wed, 05 Jan 2005) | 2 lines

rearrangement of functions, remomval of some comments

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r9124 | hellcatv | 2005-01-05 14:22:44 +0800 (Wed, 05 Jan 2005) | 2 lines

new star radius scale

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r9123 | dandandaman | 2005-01-05 14:19:20 +0800 (Wed, 05 Jan 2005) | 2 lines

tool to generate a config file from the source directory

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r9122 | dandandaman | 2005-01-05 14:16:12 +0800 (Wed, 05 Jan 2005) | 2 lines

added campaign fixers! w00t!

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r9121 | hellcatv | 2005-01-05 11:40:50 +0800 (Wed, 05 Jan 2005) | 2 lines

fixed up the soundserver and vegastrike

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r9120 | hellcatv | 2005-01-04 13:34:42 +0800 (Tue, 04 Jan 2005) | 2 lines

dont reset position if jump key pressed too many times

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r9119 | hellcatv | 2005-01-04 11:26:25 +0800 (Tue, 04 Jan 2005) | 2 lines

sound server now selects things other than c:/temp

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r9118 | hellcatv | 2005-01-04 11:24:06 +0800 (Tue, 04 Jan 2005) | 2 lines

got it making them in music when possible

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r9117 | hellcatv | 2005-01-04 11:18:17 +0800 (Tue, 04 Jan 2005) | 2 lines

got things to work even without a c:\temp

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r9116 | hellcatv | 2005-01-04 08:17:12 +0800 (Tue, 04 Jan 2005) | 2 lines

fixed double default

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r9115 | hellcatv | 2005-01-04 08:17:03 +0800 (Tue, 04 Jan 2005) | 2 lines

changed jump fuel usage

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r9114 | dandandaman | 2005-01-03 17:03:44 +0800 (Mon, 03 Jan 2005) | 2 lines

peteys balancing mission to test with

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r9113 | hellcatv | 2005-01-03 16:45:50 +0800 (Mon, 03 Jan 2005) | 2 lines

made sure no battle happens when contraband searching

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r9112 | hellcatv | 2005-01-03 15:59:07 +0800 (Mon, 03 Jan 2005) | 2 lines

fixed faulty initiate random communications

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r9111 | hellcatv | 2005-01-03 15:38:33 +0800 (Mon, 03 Jan 2005) | 2 lines

fixed up default values

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r9110 | hellcatv | 2005-01-03 11:12:39 +0800 (Mon, 03 Jan 2005) | 2 lines

added array bounds check

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r9109 | dandandaman | 2005-01-03 11:02:21 +0800 (Mon, 03 Jan 2005) | 2 lines

fixed room5 reference (incorrect) to room4 reference (correct)

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r9108 | dandandaman | 2005-01-02 14:33:59 +0800 (Sun, 02 Jan 2005) | 2 lines

removed exception, added default instead, and changed a magic number to be better

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r9107 | hellcatv | 2004-12-31 19:42:00 +0800 (Fri, 31 Dec 2004) | 2 lines

coolio made jump delay less punishable..now even if systems load longly

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r9106 | hellcatv | 2004-12-31 19:29:32 +0800 (Fri, 31 Dec 2004) | 2 lines

USE GTK

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r9105 | hellcatv | 2004-12-31 19:28:52 +0800 (Fri, 31 Dec 2004) | 2 lines

coolio made jump delay less punishable

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r9104 | hellcatv | 2004-12-31 18:00:29 +0800 (Fri, 31 Dec 2004) | 2 lines

better stopping of all sounds

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r9103 | dandandaman | 2004-12-31 14:30:41 +0800 (Fri, 31 Dec 2004) | 2 lines

various dialogue fixes for new Cephid_17, and renaming of the fighter barracks

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r9102 | peteyg | 2004-12-31 08:35:43 +0800 (Fri, 31 Dec 2004) | 2 lines

my greatest pet peeve has finally been satisfied, green blinkers don't show unless blinking

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r9101 | peteyg | 2004-12-31 08:32:59 +0800 (Fri, 31 Dec 2004) | 2 lines

erm, speculareflectorization planet maps still not ready for prime time in Sol

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r9100 | dandandaman | 2004-12-30 18:11:47 +0800 (Thu, 30 Dec 2004) | 2 lines

replacement fixers added

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r9099 | hellcatv | 2004-12-30 17:50:07 +0800 (Thu, 30 Dec 2004) | 2 lines

make your attackers possible turret targets

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r9098 | hellcatv | 2004-12-30 17:49:36 +0800 (Thu, 30 Dec 2004) | 2 lines

make your attackers possible turret targets

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r9097 | ace123 | 2004-12-30 17:36:39 +0800 (Thu, 30 Dec 2004) | 2 lines

Enabled interpolation on server side, made saved games send position to keep positions consistent between client and server during the first frames.

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r9096 | hellcatv | 2004-12-30 10:46:23 +0800 (Thu, 30 Dec 2004) | 2 lines

updating executable with priv 1.0 release availabel

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r9095 | hellcatv | 2004-12-30 10:45:46 +0800 (Thu, 30 Dec 2004) | 2 lines

got it workin wiht def val

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r9094 | peteyg | 2004-12-30 09:17:07 +0800 (Thu, 30 Dec 2004) | 2 lines

start docked to 'Atlantis', and some extra commentage

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r9093 | peteyg | 2004-12-30 09:16:03 +0800 (Thu, 30 Dec 2004) | 2 lines

new starting system:  water world; fighter barracks; relay; mining base.  Good fun, good eyecandy

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r9092 | peteyg | 2004-12-30 09:14:08 +0800 (Thu, 30 Dec 2004) | 2 lines

this one is good now

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r9091 | peteyg | 2004-12-30 09:13:33 +0800 (Thu, 30 Dec 2004) | 2 lines

oops, forgot binary thing for images

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r9090 | peteyg | 2004-12-30 08:40:15 +0800 (Thu, 30 Dec 2004) | 2 lines

the unit name is read off the end of the milkyway.xml entry, so instead of renaming all ocean base files oceanPPL, just shuffling around filenames a bit.

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r9089 | hellcatv | 2004-12-30 07:42:22 +0800 (Thu, 30 Dec 2004) | 2 lines

made base sprites offset by position

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r9088 | hellcatv | 2004-12-30 06:23:52 +0800 (Thu, 30 Dec 2004) | 2 lines

made unprintable factions and better base colors

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r9087 | peteyg | 2004-12-29 20:21:53 +0800 (Wed, 29 Dec 2004) | 2 lines

added hud image entries for ocean and m-class planets; gave the ocean planet cargo section a bandaid for the next release

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r9086 | peteyg | 2004-12-29 19:52:13 +0800 (Wed, 29 Dec 2004) | 2 lines

added reflectorization map to Earth

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r9085 | peteyg | 2004-12-29 19:44:37 +0800 (Wed, 29 Dec 2004) | 2 lines

added outpost and shipyard bases, an informative and witty code comment, and slightly tweaked base frequency.  i hope to god my text editor hasn't farked up the whitespace

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r9084 | peteyg | 2004-12-29 19:41:59 +0800 (Wed, 29 Dec 2004) | 2 lines

new reflectorization map for ocean worlds

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r9083 | hellcatv | 2004-12-29 19:28:10 +0800 (Wed, 29 Dec 2004) | 2 lines

fixed up comm sounds so that only good people say good soujnds and bad people only say bad sounds

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r9082 | hellcatv | 2004-12-29 18:44:16 +0800 (Wed, 29 Dec 2004) | 2 lines

fixed scrolloffset bug that would cause nearly endless pausing

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r9081 | hellcatv | 2004-12-29 16:57:56 +0800 (Wed, 29 Dec 2004) | 2 lines

made navscreen show ortho view by defaults

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r9080 | hellcatv | 2004-12-29 16:48:57 +0800 (Wed, 29 Dec 2004) | 2 lines

defaults for ortho

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r9079 | hellcatv | 2004-12-29 15:38:02 +0800 (Wed, 29 Dec 2004) | 2 lines

better scale factor

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r9078 | (no author) | 2004-12-29 11:02:56 +0800 (Wed, 29 Dec 2004) | 2 lines

This commit was manufactured by cvs2svn to create tag
'network_before_interpolation'.
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r9077 | ace123 | 2004-12-29 11:02:56 +0800 (Wed, 29 Dec 2004) | 2 lines

Made server now simulate physics and fixed some related bugs

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r9076 | ace123 | 2004-12-29 11:02:11 +0800 (Wed, 29 Dec 2004) | 2 lines

Fixed crash because bolt vector is null.

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r9075 | dandandaman | 2004-12-28 18:32:29 +0800 (Tue, 28 Dec 2004) | 2 lines

added some cases not previously checked in tail, fixed some bugs, and altered some dialogue so it fits the campaign system better

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r9074 | ace123 | 2004-12-28 18:04:51 +0800 (Tue, 28 Dec 2004) | 2 lines

Using better fighters

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r9073 | ace123 | 2004-12-28 18:03:40 +0800 (Tue, 28 Dec 2004) | 2 lines

Fixed velocity syncing bugs

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r9072 | ace123 | 2004-12-28 18:01:14 +0800 (Tue, 28 Dec 2004) | 2 lines

Fixing various position bugs

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r9071 | peteyg | 2004-12-28 14:46:35 +0800 (Tue, 28 Dec 2004) | 2 lines

adding strangelet's new medical base...  looks a bit rusty, but hey.  it's space medecine

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r9070 | ace123 | 2004-12-27 18:25:25 +0800 (Mon, 27 Dec 2004) | 2 lines

iadded reasonable up to date server cofig

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r9069 | ace123 | 2004-12-27 18:25:01 +0800 (Mon, 27 Dec 2004) | 2 lines

Added default accountserver stuff

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r9068 | ace123 | 2004-12-27 18:19:32 +0800 (Mon, 27 Dec 2004) | 2 lines

Fixing more position bugs

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r9067 | peteyg | 2004-12-27 13:08:59 +0800 (Mon, 27 Dec 2004) | 2 lines

adding strangelet's outpost base

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r9066 | peteyg | 2004-12-27 11:00:29 +0800 (Mon, 27 Dec 2004) | 2 lines

adding bluelight blinker for strangelet's models; blackifying the off frame for redlight

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r9065 | peteyg | 2004-12-27 10:36:07 +0800 (Mon, 27 Dec 2004) | 2 lines

new fighter barracks hud image

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r9064 | peteyg | 2004-12-27 08:50:55 +0800 (Mon, 27 Dec 2004) | 2 lines

forgot some stuff

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r9063 | peteyg | 2004-12-27 08:37:49 +0800 (Mon, 27 Dec 2004) | 2 lines

adding new fighter base, units.csv entry, and mining hud image

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r9062 | hellcatv | 2004-12-26 18:50:42 +0800 (Sun, 26 Dec 2004) | 2 lines

made cargo mission stricter about removing all cargo (and adding it all)

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r9061 | dandandaman | 2004-12-26 14:33:59 +0800 (Sun, 26 Dec 2004) | 2 lines

python 2.2 compat fix

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r9060 | ace123 | 2004-12-26 11:36:54 +0800 (Sun, 26 Dec 2004) | 2 lines

More network changes and fixes...

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r9059 | (no author) | 2004-12-26 11:36:54 +0800 (Sun, 26 Dec 2004) | 1 line

This commit was manufactured by cvs2svn to create branch 'network_fork'.
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r9058 | ace123 | 2004-12-26 11:28:05 +0800 (Sun, 26 Dec 2004) | 2 lines

moved lookupunitstat to generic (serverside)

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r9057 | hellcatv | 2004-12-26 11:14:29 +0800 (Sun, 26 Dec 2004) | 2 lines

 thing

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r9056 | hellcatv | 2004-12-26 11:13:25 +0800 (Sun, 26 Dec 2004) | 2 lines

 thing

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r9055 | hellcatv | 2004-12-25 17:57:39 +0800 (Sat, 25 Dec 2004) | 2 lines

added new factiosn to the list...

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r9054 | hellcatv | 2004-12-25 17:18:05 +0800 (Sat, 25 Dec 2004) | 2 lines

big progress on python...dies on unicode error

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r9053 | hellcatv | 2004-12-25 15:11:01 +0800 (Sat, 25 Dec 2004) | 2 lines

make riordian not cause hatin' from militia

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r9052 | hellcatv | 2004-12-25 10:54:45 +0800 (Sat, 25 Dec 2004) | 2 lines

exported the stat lookup

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r9051 | peteyg | 2004-12-25 05:27:56 +0800 (Sat, 25 Dec 2004) | 2 lines

readding images binary-fashion, with the high-qual original texture too

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r9050 | peteyg | 2004-12-25 05:23:06 +0800 (Sat, 25 Dec 2004) | 2 lines

removing non-binary-added images...  my bad

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r9049 | ace123 | 2004-12-25 03:25:03 +0800 (Sat, 25 Dec 2004) | 2 lines

Fixed some more notworking networking bugs

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r9048 | peteyg | 2004-12-24 18:33:20 +0800 (Fri, 24 Dec 2004) | 2 lines

added new relay docks and weapons

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r9047 | hellcatv | 2004-12-24 18:19:23 +0800 (Fri, 24 Dec 2004) | 2 lines

added vsConfig python function

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r9046 | peteyg | 2004-12-24 17:54:50 +0800 (Fri, 24 Dec 2004) | 2 lines

accidnelty took out relay.xmesh before, oops

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r9045 | peteyg | 2004-12-24 17:45:05 +0800 (Fri, 24 Dec 2004) | 2 lines

strangelet's new relay station

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r9044 | dandandaman | 2004-12-24 14:52:33 +0800 (Fri, 24 Dec 2004) | 2 lines

another typo in the conversation

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r9043 | ace123 | 2004-12-24 13:22:43 +0800 (Fri, 24 Dec 2004) | 2 lines

Fixed a number of networking bugs

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r9042 | hellcatv | 2004-12-24 07:24:01 +0800 (Fri, 24 Dec 2004) | 2 lines

fixed up min speed and min price

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r9041 | hellcatv | 2004-12-24 03:23:06 +0800 (Fri, 24 Dec 2004) | 2 lines

coolio

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r9040 | hellcatv | 2004-12-24 03:18:20 +0800 (Fri, 24 Dec 2004) | 2 lines

fixed buying back of unbuyable items

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r9039 | peteyg | 2004-12-23 17:50:34 +0800 (Thu, 23 Dec 2004) | 2 lines

adding new docking and pointdef turrets for the new refinery

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r9038 | peteyg | 2004-12-23 17:46:01 +0800 (Thu, 23 Dec 2004) | 2 lines

strangelet's new refinery

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r9037 | peteyg | 2004-12-23 14:15:36 +0800 (Thu, 23 Dec 2004) | 2 lines

adding Shipyard entry.  docking points but no turrets

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r9036 | dandandaman | 2004-12-23 14:13:19 +0800 (Thu, 23 Dec 2004) | 2 lines

added test

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r9035 | peteyg | 2004-12-23 14:13:15 +0800 (Thu, 23 Dec 2004) | 2 lines

strangelet's shipyard

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r9034 | dandandaman | 2004-12-23 14:00:15 +0800 (Thu, 23 Dec 2004) | 2 lines

fixed windows crash

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r9033 | dandandaman | 2004-12-23 13:58:59 +0800 (Thu, 23 Dec 2004) | 2 lines

temporarilly removing

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r9032 | peteyg | 2004-12-23 10:09:05 +0800 (Thu, 23 Dec 2004) | 2 lines

blacked out the 'off' frame, so you can't see the blinkers unless they're actually blinking

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r9031 | peteyg | 2004-12-23 09:49:11 +0800 (Thu, 23 Dec 2004) | 2 lines

the rest of the new mining base crap

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r9030 | peteyg | 2004-12-23 09:42:24 +0800 (Thu, 23 Dec 2004) | 2 lines

strangelet texture

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r9029 | peteyg | 2004-12-23 09:34:21 +0800 (Thu, 23 Dec 2004) | 2 lines

Strangelet's fancy new mining base; added turrets and docking stuff to units.csv too.

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r9028 | dandandaman | 2004-12-19 16:36:37 +0800 (Sun, 19 Dec 2004) | 2 lines

thank you IxianMace! :-D

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r9027 | dandandaman | 2004-12-19 12:33:18 +0800 (Sun, 19 Dec 2004) | 2 lines

bounty now in this system, text changed

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r9026 | dandandaman | 2004-12-19 00:06:01 +0800 (Sun, 19 Dec 2004) | 2 lines

a couple of minor issues now fixed

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r9025 | dandandaman | 2004-12-18 22:28:18 +0800 (Sat, 18 Dec 2004) | 2 lines

tabs!!!!

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r9024 | dandandaman | 2004-12-18 22:00:05 +0800 (Sat, 18 Dec 2004) | 2 lines

crazy indents!

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r9023 | dandandaman | 2004-12-18 21:40:32 +0800 (Sat, 18 Dec 2004) | 2 lines

missed a direction error

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r9022 | dandandaman | 2004-12-18 21:33:08 +0800 (Sat, 18 Dec 2004) | 2 lines

fixed destination, added location check in lib, added id, and generally polished the campaign

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r9021 | hellcatv | 2004-12-18 17:33:01 +0800 (Sat, 18 Dec 2004) | 2 lines

smoothed crosshair

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r9020 | hellcatv | 2004-12-18 16:32:47 +0800 (Sat, 18 Dec 2004) | 2 lines

lower evasion angle

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r9019 | hellcatv | 2004-12-18 16:12:38 +0800 (Sat, 18 Dec 2004) | 2 lines

ai dir

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r9018 | hellcatv | 2004-12-18 15:24:58 +0800 (Sat, 18 Dec 2004) | 2 lines

made it copy more places

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r9017 | hellcatv | 2004-12-18 08:55:49 +0800 (Sat, 18 Dec 2004) | 2 lines

fixed go somewhere sig to work with jumpy units... added talkin heads options

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r9016 | hellcatv | 2004-12-18 08:47:55 +0800 (Sat, 18 Dec 2004) | 2 lines

access config file from python

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r9015 | hellcatv | 2004-12-18 08:13:47 +0800 (Sat, 18 Dec 2004) | 2 lines

mouse sensitivity

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r9014 | hellcatv | 2004-12-17 18:10:41 +0800 (Fri, 17 Dec 2004) | 2 lines

made mouse sensitivity above 1280

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r9013 | hellcatv | 2004-12-17 17:11:41 +0800 (Fri, 17 Dec 2004) | 2 lines

erase the links

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r9012 | hellcatv | 2004-12-17 12:40:12 +0800 (Fri, 17 Dec 2004) | 2 lines

no more static linkin with pthread

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r9011 | dandandaman | 2004-12-17 00:25:19 +0800 (Fri, 17 Dec 2004) | 2 lines

added case for musicpack becomming sound and music pack

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r9010 | dandandaman | 2004-12-17 00:15:45 +0800 (Fri, 17 Dec 2004) | 2 lines

removed cruft, added case of new m3us needed for the music module

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r9009 | hellcatv | 2004-12-16 13:06:15 +0800 (Thu, 16 Dec 2004) | 2 lines

fixed a bunch of unintialized memory errorWwwwwwwwwwwwwwwwwwwwwww

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r9008 | hellcatv | 2004-12-16 07:01:03 +0800 (Thu, 16 Dec 2004) | 2 lines

better exe

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r9007 | hellcatv | 2004-12-16 05:02:11 +0800 (Thu, 16 Dec 2004) | 2 lines

last row gets special treatment

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r9006 | hellcatv | 2004-12-16 04:59:35 +0800 (Thu, 16 Dec 2004) | 2 lines

better font support

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r9005 | hellcatv | 2004-12-15 19:55:07 +0800 (Wed, 15 Dec 2004) | 2 lines

made base interface postagestampable

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r9004 | hellcatv | 2004-12-15 07:52:31 +0800 (Wed, 15 Dec 2004) | 2 lines

nasty bug

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r9003 | hellcatv | 2004-12-15 07:45:09 +0800 (Wed, 15 Dec 2004) | 2 lines

better dynamic mission system

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r9002 | hellcatv | 2004-12-15 07:35:33 +0800 (Wed, 15 Dec 2004) | 2 lines

fixed some inheritance bugs

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r9001 | hellcatv | 2004-12-15 07:15:12 +0800 (Wed, 15 Dec 2004) | 2 lines

separated font sleection

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r9000 | hellcatv | 2004-12-14 21:50:05 +0800 (Tue, 14 Dec 2004) | 2 lines

more director loops

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r8999 | hellcatv | 2004-12-14 19:44:35 +0800 (Tue, 14 Dec 2004) | 2 lines

works with dumping missioons and viewing missions on mission scre

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r8998 | hellcatv | 2004-12-12 19:00:53 +0800 (Sun, 12 Dec 2004) | 2 lines

applied the patch

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r8997 | dandandaman | 2004-12-11 10:42:04 +0800 (Sat, 11 Dec 2004) | 2 lines

removed GetAllAdjacentSystems ... no idea how it ended up there in the first place

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r8996 | ace123 | 2004-12-11 10:33:42 +0800 (Sat, 11 Dec 2004) | 2 lines

Fixed makefile to include inet_file.cpp

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r8995 | hellcatv | 2004-12-11 05:50:23 +0800 (Sat, 11 Dec 2004) | 2 lines

fixed up the stray tick

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r8994 | (no author) | 2004-12-10 19:07:14 +0800 (Fri, 10 Dec 2004) | 1 line

This commit was manufactured by cvs2svn to create tag 'priv_009'.
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r8993 | hellcatv | 2004-12-10 19:07:14 +0800 (Fri, 10 Dec 2004) | 2 lines

coolio fixed turret bugs

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r8992 | hellcatv | 2004-12-10 16:47:47 +0800 (Fri, 10 Dec 2004) | 2 lines

better abuse when contraband found

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r8991 | hellcatv | 2004-12-10 16:47:47 +0800 (Fri, 10 Dec 2004) | 2 lines

contraband is ewvil

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r8990 | dandandaman | 2004-12-10 16:09:01 +0800 (Fri, 10 Dec 2004) | 2 lines

filled in placeholder strings with real stuff

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r8989 | hellcatv | 2004-12-10 15:45:40 +0800 (Fri, 10 Dec 2004) | 2 lines

added win98 version of SDL

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r8988 | hellcatv | 2004-12-10 15:17:32 +0800 (Fri, 10 Dec 2004) | 2 lines

word wrap

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r8987 | hellcatv | 2004-12-10 11:56:19 +0800 (Fri, 10 Dec 2004) | 2 lines

coolio

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r8986 | hellcatv | 2004-12-10 11:12:10 +0800 (Fri, 10 Dec 2004) | 2 lines

better comm code

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r8985 | hellcatv | 2004-12-10 11:06:53 +0800 (Fri, 10 Dec 2004) | 2 lines

better VDU comm data

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r8984 | hellcatv | 2004-12-10 10:17:23 +0800 (Fri, 10 Dec 2004) | 2 lines

made piercing firewall possible, but not recommended

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r8983 | hellcatv | 2004-12-10 08:45:31 +0800 (Fri, 10 Dec 2004) | 2 lines

simplified sound server

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r8982 | dandandaman | 2004-12-09 18:20:54 +0800 (Thu, 09 Dec 2004) | 2 lines

forgot to change this mission flag usage here!

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r8981 | dandandaman | 2004-12-09 18:05:09 +0800 (Thu, 09 Dec 2004) | 2 lines

made cargoMissionFlag choosable with cargo missions

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r8980 | dandandaman | 2004-12-09 17:46:28 +0800 (Thu, 09 Dec 2004) | 2 lines

campaign system almost done, save some strings and polish ... updated stub a little

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r8979 | hellcatv | 2004-12-09 05:13:11 +0800 (Thu, 09 Dec 2004) | 2 lines

better vs.exe

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r8978 | hellcatv | 2004-12-08 18:48:28 +0800 (Wed, 08 Dec 2004) | 2 lines

both screens clamp between -100 and 100

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r8977 | jacks | 2004-12-08 18:39:09 +0800 (Wed, 08 Dec 2004) | 2 lines

typos of doom

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r8976 | jacks | 2004-12-08 18:10:23 +0800 (Wed, 08 Dec 2004) | 2 lines

typos of doom

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r8975 | hellcatv | 2004-12-08 18:07:16 +0800 (Wed, 08 Dec 2004) | 2 lines

uncorruptified the starfortress

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r8974 | hellcatv | 2004-12-08 17:50:56 +0800 (Wed, 08 Dec 2004) | 2 lines

up to date makefle

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r8973 | hellcatv | 2004-12-08 17:50:25 +0800 (Wed, 08 Dec 2004) | 2 lines

committed huldra shields and bogus xmesh

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r8972 | jacks | 2004-12-08 17:29:01 +0800 (Wed, 08 Dec 2004) | 2 lines

bfxms updated

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r8971 | hellcatv | 2004-12-08 17:24:30 +0800 (Wed, 08 Dec 2004) | 2 lines

another day another target

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r8970 | jacks | 2004-12-08 17:16:21 +0800 (Wed, 08 Dec 2004) | 2 lines

bfxms updated

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r8969 | jacks | 2004-12-08 17:04:54 +0800 (Wed, 08 Dec 2004) | 2 lines

bfxms updated

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r8968 | hellcatv | 2004-12-08 16:57:59 +0800 (Wed, 08 Dec 2004) | 2 lines

target hostiles

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r8967 | hellcatv | 2004-12-08 16:40:32 +0800 (Wed, 08 Dec 2004) | 2 lines

better comm aniums

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r8966 | hellcatv | 2004-12-08 16:19:18 +0800 (Wed, 08 Dec 2004) | 2 lines

victory msuic less throttled

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r8965 | hellcatv | 2004-12-08 15:58:51 +0800 (Wed, 08 Dec 2004) | 2 lines

updated moduels once again

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r8964 | hellcatv | 2004-12-08 15:41:36 +0800 (Wed, 08 Dec 2004) | 2 lines

replace old savegame causes factions to be reset--until now

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r8963 | hellcatv | 2004-12-08 14:24:53 +0800 (Wed, 08 Dec 2004) | 2 lines

splash mission

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r8962 | hellcatv | 2004-12-08 12:20:46 +0800 (Wed, 08 Dec 2004) | 2 lines

more precise prohibited upgrades section

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r8961 | hellcatv | 2004-12-08 09:55:36 +0800 (Wed, 08 Dec 2004) | 2 lines

new binary

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r8960 | hellcatv | 2004-12-08 05:06:52 +0800 (Wed, 08 Dec 2004) | 2 lines

no asteroid vs asteroid collisions

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r8959 | hellcatv | 2004-12-08 05:01:15 +0800 (Wed, 08 Dec 2004) | 2 lines

made toplevel accessories poossible

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r8958 | hellcatv | 2004-12-07 19:56:54 +0800 (Tue, 07 Dec 2004) | 2 lines

check for file existance before running

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r8957 | hellcatv | 2004-12-07 19:19:02 +0800 (Tue, 07 Dec 2004) | 2 lines

less polling on dead soundserver

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r8956 | hellcatv | 2004-12-07 18:08:55 +0800 (Tue, 07 Dec 2004) | 2 lines

cant target suns

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r8955 | hellcatv | 2004-12-07 13:50:46 +0800 (Tue, 07 Dec 2004) | 2 lines

sockets -> pipes

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r8954 | hellcatv | 2004-12-07 12:26:41 +0800 (Tue, 07 Dec 2004) | 2 lines

pipes galore

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r8953 | hellcatv | 2004-12-07 12:25:46 +0800 (Tue, 07 Dec 2004) | 2 lines

test with new socket system

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r8952 | hellcatv | 2004-12-07 11:07:50 +0800 (Tue, 07 Dec 2004) | 2 lines

pipey soundserver recommit in release

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r8951 | hellcatv | 2004-12-07 11:07:20 +0800 (Tue, 07 Dec 2004) | 2 lines

pipey soundserver

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r8950 | hellcatv | 2004-12-07 07:07:08 +0800 (Tue, 07 Dec 2004) | 2 lines

revised files fixed bugs with invalid access to cargo uot of range

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r8949 | hellcatv | 2004-12-06 18:40:11 +0800 (Mon, 06 Dec 2004) | 2 lines

better sales pitches

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r8948 | hellcatv | 2004-12-06 17:13:47 +0800 (Mon, 06 Dec 2004) | 2 lines

ueberleet catting soundserver

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r8947 | hellcatv | 2004-12-06 16:29:35 +0800 (Mon, 06 Dec 2004) | 2 lines

works for concatenating files... probably better to cat them together

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r8946 | hellcatv | 2004-12-06 15:32:16 +0800 (Mon, 06 Dec 2004) | 2 lines

fixed up bitmap text

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r8945 | hellcatv | 2004-12-06 14:41:18 +0800 (Mon, 06 Dec 2004) | 2 lines

fixed really awful colors--now for fine grained tuning

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r8944 | hellcatv | 2004-12-06 14:14:54 +0800 (Mon, 06 Dec 2004) | 2 lines

committed new fade/in base interface

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r8943 | hellcatv | 2004-12-06 14:14:24 +0800 (Mon, 06 Dec 2004) | 2 lines

fixed up :-)

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r8942 | hellcatv | 2004-12-06 13:34:57 +0800 (Mon, 06 Dec 2004) | 4 lines


ni
pontiac fixes

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r8941 | dandandaman | 2004-12-06 11:50:23 +0800 (Mon, 06 Dec 2004) | 2 lines

almost done, all critical bugs squashed ... only niceties to add

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r8940 | ace123 | 2004-12-06 08:07:59 +0800 (Mon, 06 Dec 2004) | 2 lines

fixed bitmap text when it comes to base and not color

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r8939 | hellcatv | 2004-12-05 16:42:47 +0800 (Sun, 05 Dec 2004) | 2 lines

colors still bad'

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r8938 | hellcatv | 2004-12-05 16:28:39 +0800 (Sun, 05 Dec 2004) | 2 lines

new font option... this one should allow players to use either fixed or scalagble fonts for gui stuff

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r8937 | hellcatv | 2004-12-05 11:48:38 +0800 (Sun, 05 Dec 2004) | 2 lines

turned fatal remove0 error into nonfatal one

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r8936 | ace123 | 2004-12-05 05:43:13 +0800 (Sun, 05 Dec 2004) | 2 lines

Mesh order fix for fog/atmosphere around planets so it doesn't flicker or disappear

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r8935 | dandandaman | 2004-12-04 22:16:22 +0800 (Sat, 04 Dec 2004) | 2 lines

added tail mission ... almost done, just a couple of minor bugs

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r8934 | ace123 | 2004-12-04 14:05:23 +0800 (Sat, 04 Dec 2004) | 2 lines

Fixed duplicate definition of int i in VC6

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r8933 | hellcatv | 2004-12-04 07:46:27 +0800 (Sat, 04 Dec 2004) | 2 lines

should work for 009 release

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r8932 | hellcatv | 2004-12-04 06:23:03 +0800 (Sat, 04 Dec 2004) | 2 lines

erase zero bug

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r8931 | hellcatv | 2004-12-04 06:04:50 +0800 (Sat, 04 Dec 2004) | 2 lines

fixed up 1 too many ammo bug

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r8930 | hellcatv | 2004-12-03 19:40:13 +0800 (Fri, 03 Dec 2004) | 2 lines

fixed other problem with thign

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r8929 | hellcatv | 2004-12-03 19:12:29 +0800 (Fri, 03 Dec 2004) | 2 lines

made it so missiles now determined based on weapon_list.xml not type...also made it so ai doesn't always fire autotrackers

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r8928 | (no author) | 2004-12-03 19:01:59 +0800 (Fri, 03 Dec 2004) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_questionable_gunai_change'.
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r8927 | hellcatv | 2004-12-03 19:01:59 +0800 (Fri, 03 Dec 2004) | 2 lines

autotrackers

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r8926 | hellcatv | 2004-12-03 18:35:06 +0800 (Fri, 03 Dec 2004) | 2 lines

no missile u key

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r8925 | hellcatv | 2004-12-03 11:44:47 +0800 (Fri, 03 Dec 2004) | 2 lines

another overhaul to prevent huge money leak

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r8924 | hellcatv | 2004-12-02 15:31:23 +0800 (Thu, 02 Dec 2004) | 2 lines

made it more robust to bad data files

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r8923 | hellcatv | 2004-12-02 15:29:39 +0800 (Thu, 02 Dec 2004) | 2 lines

added new shield efficiency tags

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r8922 | hellcatv | 2004-12-02 11:24:19 +0800 (Thu, 02 Dec 2004) | 2 lines

fixed but in cargo eject key

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r8921 | hellcatv | 2004-12-01 19:03:18 +0800 (Wed, 01 Dec 2004) | 2 lines

fixed stupid segfault with ejecting slaves

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r8920 | hellcatv | 2004-12-01 18:48:36 +0800 (Wed, 01 Dec 2004) | 2 lines

had the reverse reversed

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r8919 | hellcatv | 2004-12-01 18:32:14 +0800 (Wed, 01 Dec 2004) | 2 lines

bool of enslave less misleading... unpress keys

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r8918 | hellcatv | 2004-12-01 18:21:32 +0800 (Wed, 01 Dec 2004) | 2 lines

fixed upgrade of empty slots... fixed go through mounts... maybe broke it... added enslave keys

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r8917 | peteyg | 2004-12-01 10:45:16 +0800 (Wed, 01 Dec 2004) | 2 lines

fixed f7 view config option

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r8916 | hellcatv | 2004-11-30 19:32:07 +0800 (Tue, 30 Nov 2004) | 2 lines

better sound management with looping and in order play vs shuffled

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r8915 | hellcatv | 2004-11-30 18:45:48 +0800 (Tue, 30 Nov 2004) | 2 lines

coolio fixed networking

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r8914 | hellcatv | 2004-11-30 17:04:12 +0800 (Tue, 30 Nov 2004) | 2 lines

added the desert schmoes

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r8913 | hellcatv | 2004-11-30 17:03:54 +0800 (Tue, 30 Nov 2004) | 2 lines

added desert

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r8912 | hellcatv | 2004-11-30 16:40:33 +0800 (Tue, 30 Nov 2004) | 2 lines

added new ocean with sprites

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r8911 | hellcatv | 2004-11-30 16:39:48 +0800 (Tue, 30 Nov 2004) | 2 lines

new ocean

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r8910 | jacks | 2004-11-30 14:12:51 +0800 (Tue, 30 Nov 2004) | 2 lines

fixed interface/documentation discrepancy: -forceflatshade

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r8909 | hellcatv | 2004-11-30 13:21:36 +0800 (Tue, 30 Nov 2004) | 2 lines

polished the intiiation of communication

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r8908 | hellcatv | 2004-11-30 12:59:31 +0800 (Tue, 30 Nov 2004) | 2 lines

may have fixed inconsistent comms

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r8907 | hellcatv | 2004-11-30 12:22:01 +0800 (Tue, 30 Nov 2004) | 2 lines

boolean cant be 64

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r8906 | hellcatv | 2004-11-30 12:04:17 +0800 (Tue, 30 Nov 2004) | 2 lines

can convert dozens of bfxms at a time

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r8905 | hellcatv | 2004-11-30 12:00:49 +0800 (Tue, 30 Nov 2004) | 2 lines

found a bug with rpinting out the reflection capacity

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r8904 | hellcatv | 2004-11-30 11:24:50 +0800 (Tue, 30 Nov 2004) | 2 lines

fixed up backwardsness of normal objects

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r8903 | jacks | 2004-11-30 06:50:38 +0800 (Tue, 30 Nov 2004) | 2 lines

fixed interface/documentation discrepancy.

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r8902 | hellcatv | 2004-11-29 18:22:15 +0800 (Mon, 29 Nov 2004) | 2 lines

trying to fix orbits here

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r8901 | hellcatv | 2004-11-29 18:18:05 +0800 (Mon, 29 Nov 2004) | 2 lines

fixed space quote space

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r8900 | hellcatv | 2004-11-29 18:15:09 +0800 (Mon, 29 Nov 2004) | 2 lines

fixed up the units to have earth and mars and moon

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r8899 | hellcatv | 2004-11-29 18:14:55 +0800 (Mon, 29 Nov 2004) | 2 lines

fixed up earth and company

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r8898 | hellcatv | 2004-11-29 18:14:26 +0800 (Mon, 29 Nov 2004) | 2 lines

fixed up the sol sector better atmos

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r8897 | hellcatv | 2004-11-29 18:12:47 +0800 (Mon, 29 Nov 2004) | 2 lines

fixed up the sol sector better atmos

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r8896 | hellcatv | 2004-11-29 18:09:46 +0800 (Mon, 29 Nov 2004) | 2 lines

fixed up the sol sector

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r8895 | hellcatv | 2004-11-29 17:51:13 +0800 (Mon, 29 Nov 2004) | 2 lines

fixed up brightness/contrast

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r8894 | dandandaman | 2004-11-29 17:38:39 +0800 (Mon, 29 Nov 2004) | 2 lines

fixed VSFS_DEBUG() typecasting bug, and set debug limit for pk3 messages

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r8893 | hellcatv | 2004-11-29 17:27:30 +0800 (Mon, 29 Nov 2004) | 2 lines

removed duplicate code...fixed industrial bar

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r8892 | hellcatv | 2004-11-29 17:19:49 +0800 (Mon, 29 Nov 2004) | 2 lines

fixed up milky way for sol

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r8891 | hellcatv | 2004-11-29 17:18:44 +0800 (Mon, 29 Nov 2004) | 2 lines

got some sol bases added

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r8890 | hellcatv | 2004-11-29 17:08:30 +0800 (Mon, 29 Nov 2004) | 2 lines

renamed teh moon

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r8889 | hellcatv | 2004-11-29 17:02:50 +0800 (Mon, 29 Nov 2004) | 2 lines

better name for masr

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r8888 | hellcatv | 2004-11-29 16:35:42 +0800 (Mon, 29 Nov 2004) | 2 lines

fixed up extraction of fgets

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r8887 | hellcatv | 2004-11-29 16:08:13 +0800 (Mon, 29 Nov 2004) | 2 lines

fixed pk3

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r8886 | hellcatv | 2004-11-29 15:49:20 +0800 (Mon, 29 Nov 2004) | 2 lines

decoupled actual printed category with real category

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r8885 | hellcatv | 2004-11-29 14:09:01 +0800 (Mon, 29 Nov 2004) | 2 lines

no failure cargo mission

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r8884 | ace123 | 2004-11-29 10:36:40 +0800 (Mon, 29 Nov 2004) | 2 lines

base locationmarker

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r8883 | ace123 | 2004-11-29 10:32:34 +0800 (Mon, 29 Nov 2004) | 2 lines

base sprites for clicking

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r8882 | ace123 | 2004-11-28 16:26:01 +0800 (Sun, 28 Nov 2004) | 2 lines

CHanged default background texture

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r8881 | ace123 | 2004-11-28 16:09:04 +0800 (Sun, 28 Nov 2004) | 2 lines

Aded cool backgrounds.

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r8880 | ace123 | 2004-11-28 16:08:59 +0800 (Sun, 28 Nov 2004) | 2 lines

Added new backgrounds

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r8879 | hellcatv | 2004-11-28 03:30:13 +0800 (Sun, 28 Nov 2004) | 2 lines

base interface committed

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r8878 | hellcatv | 2004-11-27 09:39:41 +0800 (Sat, 27 Nov 2004) | 2 lines

auto pilot key brings fullspeed

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r8877 | hellcatv | 2004-11-27 09:22:56 +0800 (Sat, 27 Nov 2004) | 2 lines

set startup view works

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r8876 | hellcatv | 2004-11-27 08:00:42 +0800 (Sat, 27 Nov 2004) | 2 lines

added path/info code

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r8875 | hellcatv | 2004-11-27 07:45:33 +0800 (Sat, 27 Nov 2004) | 2 lines

made units stop when you request docking clearence

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r8874 | ace123 | 2004-11-27 04:09:06 +0800 (Sat, 27 Nov 2004) | 2 lines

Made soltest point to capital Sol

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r8873 | dandandaman | 2004-11-26 15:02:44 +0800 (Fri, 26 Nov 2004) | 2 lines

lone strings are now green

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r8872 | hellcatv | 2004-11-25 05:57:35 +0800 (Thu, 25 Nov 2004) | 2 lines

ioadded military items

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r8871 | hellcatv | 2004-11-25 05:57:06 +0800 (Thu, 25 Nov 2004) | 2 lines

added military

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r8870 | hellcatv | 2004-11-25 05:22:09 +0800 (Thu, 25 Nov 2004) | 2 lines

added campaign lib to do multithreading right with the (do we have any) bases with offices or libraries---sounds ripe for carribean

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r8869 | hellcatv | 2004-11-24 18:36:49 +0800 (Wed, 24 Nov 2004) | 2 lines

added a bunch of bases

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r8868 | hellcatv | 2004-11-24 18:23:24 +0800 (Wed, 24 Nov 2004) | 2 lines

new base committed

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r8867 | hellcatv | 2004-11-24 18:18:06 +0800 (Wed, 24 Nov 2004) | 2 lines

fixed campagin syntax error

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r8866 | hellcatv | 2004-11-24 17:47:11 +0800 (Wed, 24 Nov 2004) | 2 lines

added a bounty leader mission

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r8865 | hellcatv | 2004-11-24 16:53:00 +0800 (Wed, 24 Nov 2004) | 2 lines

prohibited upgrades

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r8864 | jacks | 2004-11-24 10:11:56 +0800 (Wed, 24 Nov 2004) | 2 lines

fixed a SPEC bug

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r8863 | hellcatv | 2004-11-23 20:09:59 +0800 (Tue, 23 Nov 2004) | 2 lines

restored old puppies

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r8862 | hellcatv | 2004-11-23 20:08:56 +0800 (Tue, 23 Nov 2004) | 2 lines

campaign_lib.py

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r8861 | hellcatv | 2004-11-23 20:06:12 +0800 (Tue, 23 Nov 2004) | 2 lines

modularized it a bit

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r8860 | hellcatv | 2004-11-23 19:49:00 +0800 (Tue, 23 Nov 2004) | 2 lines

cool. fixed up some taunt for friendly fire death...stopped death of audio when another unit jumps

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r8859 | hellcatv | 2004-11-23 19:47:32 +0800 (Tue, 23 Nov 2004) | 2 lines

added mining base to the mix

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r8858 | hellcatv | 2004-11-23 19:29:17 +0800 (Tue, 23 Nov 2004) | 2 lines

added new textures

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r8857 | dandandaman | 2004-11-23 13:34:07 +0800 (Tue, 23 Nov 2004) | 2 lines

added scale factor

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r8856 | hellcatv | 2004-11-23 06:35:39 +0800 (Tue, 23 Nov 2004) | 2 lines

newer binary

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r8855 | hellcatv | 2004-11-23 05:07:26 +0800 (Tue, 23 Nov 2004) | 2 lines

all control paths return a value

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r8854 | hellcatv | 2004-11-22 19:29:09 +0800 (Mon, 22 Nov 2004) | 2 lines

added a bunch of items

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r8853 | hellcatv | 2004-11-22 19:07:38 +0800 (Mon, 22 Nov 2004) | 2 lines

added new industrial look

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r8852 | hellcatv | 2004-11-22 18:28:00 +0800 (Mon, 22 Nov 2004) | 2 lines

fixed up the locations

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r8851 | hellcatv | 2004-11-22 18:16:48 +0800 (Mon, 22 Nov 2004) | 2 lines

added the ole bar

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r8850 | hellcatv | 2004-11-22 18:02:03 +0800 (Mon, 22 Nov 2004) | 2 lines

new sprite systme

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r8849 | hellcatv | 2004-11-22 18:01:29 +0800 (Mon, 22 Nov 2004) | 2 lines

works with new sprites

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r8848 | hellcatv | 2004-11-22 17:39:41 +0800 (Mon, 22 Nov 2004) | 2 lines

gun cooler in there

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r8847 | hellcatv | 2004-11-22 17:39:10 +0800 (Mon, 22 Nov 2004) | 2 lines

adde dgun cooler

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r8846 | hellcatv | 2004-11-22 17:38:37 +0800 (Mon, 22 Nov 2004) | 2 lines

gun cooler adds something

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r8845 | hellcatv | 2004-11-22 17:37:41 +0800 (Mon, 22 Nov 2004) | 2 lines

added new columns

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r8844 | hellcatv | 2004-11-22 17:23:00 +0800 (Mon, 22 Nov 2004) | 2 lines

made heatsink and separate cargo volume

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r8843 | hellcatv | 2004-11-22 12:58:35 +0800 (Mon, 22 Nov 2004) | 2 lines

fixed up asteroid lgihting

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r8842 | hellcatv | 2004-11-22 12:58:11 +0800 (Mon, 22 Nov 2004) | 2 lines

fixed up asteroid lgihting

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r8841 | hellcatv | 2004-11-22 11:45:13 +0800 (Mon, 22 Nov 2004) | 2 lines

counter

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r8840 | hellcatv | 2004-11-22 11:44:42 +0800 (Mon, 22 Nov 2004) | 2 lines

small bartenders exist

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r8839 | hellcatv | 2004-11-22 11:44:27 +0800 (Mon, 22 Nov 2004) | 2 lines

big bartenders exist

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r8838 | hellcatv | 2004-11-22 11:43:39 +0800 (Mon, 22 Nov 2004) | 2 lines

changed fixers to correspond with new base system

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r8837 | hellcatv | 2004-11-22 11:43:08 +0800 (Mon, 22 Nov 2004) | 2 lines

finished agricultura world

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r8836 | hellcatv | 2004-11-22 11:40:57 +0800 (Mon, 22 Nov 2004) | 2 lines

better sprite drawing code--clamp to edge

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r8835 | hellcatv | 2004-11-22 09:27:55 +0800 (Mon, 22 Nov 2004) | 2 lines

coolio...changed it a bit smaller

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r8834 | hellcatv | 2004-11-22 08:39:41 +0800 (Mon, 22 Nov 2004) | 2 lines

new bartenders

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r8833 | hellcatv | 2004-11-22 08:30:56 +0800 (Mon, 22 Nov 2004) | 2 lines

fixed up confed to have original bartender

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r8832 | hellcatv | 2004-11-22 08:09:50 +0800 (Mon, 22 Nov 2004) | 2 lines

better confed pilot

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r8831 | hellcatv | 2004-11-22 07:37:21 +0800 (Mon, 22 Nov 2004) | 2 lines

fixed up sprites

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r8830 | hellcatv | 2004-11-22 06:38:48 +0800 (Mon, 22 Nov 2004) | 2 lines

added a few new images

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r8829 | hellcatv | 2004-11-22 06:26:49 +0800 (Mon, 22 Nov 2004) | 2 lines

added better free fixers

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r8828 | hellcatv | 2004-11-20 19:13:51 +0800 (Sat, 20 Nov 2004) | 2 lines

fixed up mclass to have a bar lib

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r8827 | hellcatv | 2004-11-20 19:13:34 +0800 (Sat, 20 Nov 2004) | 2 lines

better bars

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r8826 | hellcatv | 2004-11-20 09:32:22 +0800 (Sat, 20 Nov 2004) | 2 lines

dynamic mission

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r8825 | hellcatv | 2004-11-20 09:03:39 +0800 (Sat, 20 Nov 2004) | 2 lines

turrets actually attack enemies

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r8824 | hellcatv | 2004-11-20 08:51:22 +0800 (Sat, 20 Nov 2004) | 2 lines

fixed up mission

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r8823 | hellcatv | 2004-11-20 08:02:40 +0800 (Sat, 20 Nov 2004) | 2 lines

fixed up some constants

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r8822 | hellcatv | 2004-11-20 06:42:40 +0800 (Sat, 20 Nov 2004) | 2 lines

maybe fixed paradigm turn cheat bug

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r8821 | hellcatv | 2004-11-17 19:32:56 +0800 (Wed, 17 Nov 2004) | 2 lines

now entering...an automatic nuking zone

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r8820 | hellcatv | 2004-11-17 19:19:22 +0800 (Wed, 17 Nov 2004) | 2 lines

fixed up old transforamtion from orientation bug that pulled wrong cumulative position

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r8819 | hellcatv | 2004-11-17 16:52:59 +0800 (Wed, 17 Nov 2004) | 2 lines

fixed up escort local

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r8818 | hellcatv | 2004-11-17 15:35:00 +0800 (Wed, 17 Nov 2004) | 2 lines

added new mission types

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r8817 | hellcatv | 2004-11-17 15:34:33 +0800 (Wed, 17 Nov 2004) | 2 lines

added a lot of new modules that will make the missions a lot smoother

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r8816 | hellcatv | 2004-11-16 16:42:55 +0800 (Tue, 16 Nov 2004) | 2 lines

added some nice base things for the agricultural world

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r8815 | hellcatv | 2004-11-16 16:42:08 +0800 (Tue, 16 Nov 2004) | 2 lines

added the mclasses

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r8814 | hellcatv | 2004-11-15 16:55:34 +0800 (Mon, 15 Nov 2004) | 2 lines

fixed up listen to not need aldrv

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r8813 | hellcatv | 2004-11-15 15:27:58 +0800 (Mon, 15 Nov 2004) | 2 lines

fixed silly lookups"

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r8812 | hellcatv | 2004-11-15 14:11:47 +0800 (Mon, 15 Nov 2004) | 2 lines

fixed the nasty cast to float

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r8811 | hellcatv | 2004-11-15 13:11:22 +0800 (Mon, 15 Nov 2004) | 2 lines

improved docking accuracy

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r8810 | hellcatv | 2004-11-15 13:07:44 +0800 (Mon, 15 Nov 2004) | 2 lines

fixed up collisions with other objects with double precisions, no inverts

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r8809 | hellcatv | 2004-11-15 07:29:24 +0800 (Mon, 15 Nov 2004) | 2 lines

set yearscale to 16

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r8808 | jacks | 2004-11-15 07:27:39 +0800 (Mon, 15 Nov 2004) | 2 lines

updated

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r8807 | jacks | 2004-11-15 07:19:59 +0800 (Mon, 15 Nov 2004) | 2 lines

bug fix for SPEC

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r8806 | jacks | 2004-11-14 18:13:39 +0800 (Sun, 14 Nov 2004) | 2 lines

oy gevaldt this is an ugly hack. - changed unreasonable_value to be smaller, removed errant check that wasn't accounting for hierarchy of moving objects.

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r8805 | jacks | 2004-11-14 08:04:49 +0800 (Sun, 14 Nov 2004) | 2 lines

more accurate G numbers

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r8804 | jacks | 2004-11-13 21:34:27 +0800 (Sat, 13 Nov 2004) | 2 lines

Significant SPEC Changes

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r8803 | hellcatv | 2004-11-13 19:16:03 +0800 (Sat, 13 Nov 2004) | 2 lines

now the cheating is complete

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r8802 | hellcatv | 2004-11-13 16:09:07 +0800 (Sat, 13 Nov 2004) | 2 lines

made unnnnits help each other out when you critically damage one

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r8801 | jacks | 2004-11-13 14:20:19 +0800 (Sat, 13 Nov 2004) | 2 lines

1/100 velocity, 1/10 distance

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r8800 | dandandaman | 2004-11-13 12:28:35 +0800 (Sat, 13 Nov 2004) | 2 lines

added stardate back, fixed some stardate bugs

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r8799 | jacks | 2004-11-13 11:00:53 +0800 (Sat, 13 Nov 2004) | 2 lines

1/100 velocity, 1/10 distance

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r8798 | jacks | 2004-11-13 10:25:43 +0800 (Sat, 13 Nov 2004) | 2 lines

10x year rate = 1/10 orbital velocity

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r8797 | jacks | 2004-11-13 09:11:40 +0800 (Sat, 13 Nov 2004) | 2 lines

Sol2, take 1

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r8796 | jacks | 2004-11-13 08:12:56 +0800 (Sat, 13 Nov 2004) | 2 lines

no message

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r8795 | hellcatv | 2004-11-12 18:43:08 +0800 (Fri, 12 Nov 2004) | 2 lines

made it so that the min energy to eneter warp is a config var

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r8794 | hellcatv | 2004-11-12 18:04:43 +0800 (Fri, 12 Nov 2004) | 2 lines

added closer range for escorts to follow you

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r8793 | jacks | 2004-11-12 17:16:07 +0800 (Fri, 12 Nov 2004) | 2 lines

updated

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r8792 | hellcatv | 2004-11-12 17:06:01 +0800 (Fri, 12 Nov 2004) | 2 lines

camera velocity uninit

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r8791 | hellcatv | 2004-11-12 17:03:22 +0800 (Fri, 12 Nov 2004) | 2 lines

made bsp more robust

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r8790 | dandandaman | 2004-11-12 12:53:41 +0800 (Fri, 12 Nov 2004) | 2 lines

music works properly in non-destructive mode, rm -rf

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r8789 | hellcatv | 2004-11-11 19:20:19 +0800 (Thu, 11 Nov 2004) | 2 lines

uninit mem error fixed

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r8788 | hellcatv | 2004-11-11 18:59:41 +0800 (Thu, 11 Nov 2004) | 2 lines

bingo...caught peorthbug

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r8787 | hellcatv | 2004-11-10 17:45:16 +0800 (Wed, 10 Nov 2004) | 2 lines

properly remove gun from savefile

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r8786 | jacks | 2004-11-10 13:17:43 +0800 (Wed, 10 Nov 2004) | 2 lines

no message

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r8785 | hellcatv | 2004-11-10 12:15:07 +0800 (Wed, 10 Nov 2004) | 2 lines

better check for glext.h

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r8784 | hellcatv | 2004-11-10 12:03:14 +0800 (Wed, 10 Nov 2004) | 2 lines

fixed glext.h check

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r8783 | hellcatv | 2004-11-10 10:16:50 +0800 (Wed, 10 Nov 2004) | 2 lines

quoted constants

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r8782 | hellcatv | 2004-11-09 21:33:54 +0800 (Tue, 09 Nov 2004) | 2 lines

fixed gcc-4.0 issue

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r8781 | hellcatv | 2004-11-09 21:12:40 +0800 (Tue, 09 Nov 2004) | 2 lines

fixed serverside error

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r8780 | hellcatv | 2004-11-09 20:53:03 +0800 (Tue, 09 Nov 2004) | 2 lines

AUDLib now not dependent on python

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r8779 | khepri | 2004-11-09 20:09:53 +0800 (Tue, 09 Nov 2004) | 2 lines

Some of the 'find' string calls in RecomputeUnitUpgrades()  were incorrectly checked. Thank you GCC CVS (4.0).

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r8778 | hellcatv | 2004-11-09 20:03:01 +0800 (Tue, 09 Nov 2004) | 2 lines

made the soundserver static

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r8777 | hellcatv | 2004-11-09 20:01:46 +0800 (Tue, 09 Nov 2004) | 2 lines

made things static except for VS which needs GL

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r8776 | hellcatv | 2004-11-09 19:47:55 +0800 (Tue, 09 Nov 2004) | 2 lines

ibuild linux independent of operatin' system

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r8775 | hellcatv | 2004-11-09 19:25:38 +0800 (Tue, 09 Nov 2004) | 2 lines

forgot wrong header

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r8774 | hellcatv | 2004-11-09 19:16:54 +0800 (Tue, 09 Nov 2004) | 2 lines

made stop all sounds a possibility

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r8773 | dandandaman | 2004-11-09 14:41:54 +0800 (Tue, 09 Nov 2004) | 2 lines

don't try to run the uninstall script.....make it manual

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r8772 | hellcatv | 2004-11-09 14:21:27 +0800 (Tue, 09 Nov 2004) | 2 lines

fixed up the music

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r8771 | hellcatv | 2004-11-09 11:59:53 +0800 (Tue, 09 Nov 2004) | 2 lines

added export function for unit wrapper removal of wepaons

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r8770 | hellcatv | 2004-11-09 11:57:54 +0800 (Tue, 09 Nov 2004) | 2 lines

solidified my fleet purchases

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r8769 | hellcatv | 2004-11-09 09:52:13 +0800 (Tue, 09 Nov 2004) | 2 lines

fixed money loop when buying ship gets old equipment

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r8768 | hellcatv | 2004-11-08 17:58:02 +0800 (Mon, 08 Nov 2004) | 2 lines

mpl additions happen sooner than later

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r8767 | hellcatv | 2004-11-08 14:42:06 +0800 (Mon, 08 Nov 2004) | 2 lines

added ability to add technology to the list

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r8766 | jacks | 2004-11-08 09:14:09 +0800 (Mon, 08 Nov 2004) | 2 lines

brevity is the soul of wit ;-)

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r8765 | jacks | 2004-11-08 07:35:34 +0800 (Mon, 08 Nov 2004) | 2 lines

fixed a couple of minor grammatical errors

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r8764 | jacks | 2004-11-08 07:12:44 +0800 (Mon, 08 Nov 2004) | 2 lines

fixed tense issue

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r8763 | jacks | 2004-11-07 21:55:22 +0800 (Sun, 07 Nov 2004) | 2 lines

changed some font issues

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r8762 | jacks | 2004-11-07 21:49:28 +0800 (Sun, 07 Nov 2004) | 2 lines

updated, significant re-writes

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r8761 | hellcatv | 2004-11-07 04:44:22 +0800 (Sun, 07 Nov 2004) | 2 lines

made it so that linux version chdirs too

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r8760 | dandandaman | 2004-11-06 11:24:00 +0800 (Sat, 06 Nov 2004) | 2 lines

updated

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r8759 | dandandaman | 2004-11-06 11:19:26 +0800 (Sat, 06 Nov 2004) | 2 lines

all good except Music package :-/

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r8758 | hellcatv | 2004-11-05 08:28:20 +0800 (Fri, 05 Nov 2004) | 2 lines

added forceAddCargo to unit util functions

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r8757 | dandandaman | 2004-11-03 20:33:27 +0800 (Wed, 03 Nov 2004) | 2 lines

moddability!

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r8756 | dandandaman | 2004-11-02 17:57:42 +0800 (Tue, 02 Nov 2004) | 2 lines

stupid

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r8755 | dandandaman | 2004-11-02 17:52:41 +0800 (Tue, 02 Nov 2004) | 2 lines

whoops, forgot to change .vegastrike.4.x

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r8754 | dandandaman | 2004-11-02 17:49:38 +0800 (Tue, 02 Nov 2004) | 2 lines

version.txt controleld by script

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r8753 | dandandaman | 2004-11-02 17:34:08 +0800 (Tue, 02 Nov 2004) | 2 lines

fixed some stuff

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r8752 | dandandaman | 2004-11-02 14:38:55 +0800 (Tue, 02 Nov 2004) | 2 lines

updated, almost finished

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r8751 | dandandaman | 2004-11-01 16:09:51 +0800 (Mon, 01 Nov 2004) | 2 lines

added content

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r8750 | dandandaman | 2004-11-01 13:47:21 +0800 (Mon, 01 Nov 2004) | 2 lines

forgot to add this with the other loki stuff ...

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r8749 | dandandaman | 2004-10-31 18:00:05 +0800 (Sun, 31 Oct 2004) | 2 lines

files needed for the loki installer

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r8748 | hellcatv | 2004-10-31 17:07:44 +0800 (Sun, 31 Oct 2004) | 2 lines

will kitty's let you dock

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r8747 | dandandaman | 2004-10-30 12:04:02 +0800 (Sat, 30 Oct 2004) | 2 lines

updated paths to reflect those that vsfilesystem supports

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r8746 | hellcatv | 2004-10-30 09:29:04 +0800 (Sat, 30 Oct 2004) | 2 lines

fixed controls

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r8745 | hellcatv | 2004-10-30 08:21:59 +0800 (Sat, 30 Oct 2004) | 2 lines

fixed crosshair for drag to steer

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r8744 | hellcatv | 2004-10-30 07:29:39 +0800 (Sat, 30 Oct 2004) | 2 lines

another day another build--this time with ship bomuis

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r8743 | hellcatv | 2004-10-30 07:21:26 +0800 (Sat, 30 Oct 2004) | 2 lines

validation validates blank scripts

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r8742 | hellcatv | 2004-10-29 15:09:14 +0800 (Fri, 29 Oct 2004) | 2 lines

added per ship contraband modifier

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r8741 | hellcatv | 2004-10-29 13:06:39 +0800 (Fri, 29 Oct 2004) | 2 lines

system righter

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r8740 | hellcatv | 2004-10-29 11:46:16 +0800 (Fri, 29 Oct 2004) | 2 lines

cursor blinkey blinkey

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r8739 | hellcatv | 2004-10-29 11:37:05 +0800 (Fri, 29 Oct 2004) | 2 lines

more info about savegame printed prettified

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r8738 | hellcatv | 2004-10-29 11:27:03 +0800 (Fri, 29 Oct 2004) | 2 lines

more info about savegame printed

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r8737 | hellcatv | 2004-10-29 11:26:42 +0800 (Fri, 29 Oct 2004) | 2 lines

more info about savegame printed

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r8736 | hellcatv | 2004-10-29 06:16:48 +0800 (Fri, 29 Oct 2004) | 2 lines

another day, another build

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r8735 | hellcatv | 2004-10-28 16:27:22 +0800 (Thu, 28 Oct 2004) | 2 lines

wont warp while targetted by player

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r8734 | hellcatv | 2004-10-28 07:22:39 +0800 (Thu, 28 Oct 2004) | 2 lines

build for priv008

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r8733 | hellcatv | 2004-10-27 16:15:10 +0800 (Wed, 27 Oct 2004) | 2 lines

better

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r8732 | hellcatv | 2004-10-27 16:09:59 +0800 (Wed, 27 Oct 2004) | 2 lines

gun in range vdu

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r8731 | hellcatv | 2004-10-27 15:30:52 +0800 (Wed, 27 Oct 2004) | 2 lines

cleaned up auto nad some other junk

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r8730 | hellcatv | 2004-10-27 14:39:16 +0800 (Wed, 27 Oct 2004) | 2 lines

fixed duplicate objectives

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r8729 | hellcatv | 2004-10-27 14:12:34 +0800 (Wed, 27 Oct 2004) | 2 lines

draw shield things

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r8728 | alask | 2004-10-27 13:39:38 +0800 (Wed, 27 Oct 2004) | 2 lines

Added a note about a File class so nobody tries to implement the todos that manage files.

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r8727 | alask | 2004-10-27 11:44:06 +0800 (Wed, 27 Oct 2004) | 2 lines

Allowed for character selection based on ping to the server they will need to play on.

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r8726 | ace123 | 2004-10-27 08:37:24 +0800 (Wed, 27 Oct 2004) | 2 lines

Allows non-square images

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r8725 | ace123 | 2004-10-27 08:36:22 +0800 (Wed, 27 Oct 2004) | 2 lines

Fixed some bugs in CVS related to micro_sleep, inet_file and O_SHLOCK.

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r8724 | alask | 2004-10-26 19:58:09 +0800 (Tue, 26 Oct 2004) | 3 lines

Here is the metaServer. Missing the same parts as the ModServer.
It doesn;t have an online way of adding servers, it needs to be done with files thats ok though....it isn't finished.

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r8723 | alask | 2004-10-26 15:51:21 +0800 (Tue, 26 Oct 2004) | 2 lines

Oh god I hope this doesn't fuck anything up.

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r8722 | hellcatv | 2004-10-25 12:14:40 +0800 (Mon, 25 Oct 2004) | 2 lines

coolio commimmiiiitted the new game

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r8721 | ace123 | 2004-10-25 11:12:18 +0800 (Mon, 25 Oct 2004) | 2 lines

clean up term

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r8720 | ace123 | 2004-10-25 10:27:13 +0800 (Mon, 25 Oct 2004) | 2 lines

Made a console version of Vega Strike setup using libdialog.

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r8719 | hellcatv | 2004-10-24 05:52:34 +0800 (Sun, 24 Oct 2004) | 2 lines

fixed netbuf and bad ostr

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r8718 | mamiyaotaru | 2004-10-23 16:35:01 +0800 (Sat, 23 Oct 2004) | 2 lines

last commit actually fixed old suboptimal behaviour.. NOW it only switches to Examine if there is no View or Examine up already

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r8717 | mamiyaotaru | 2004-10-23 16:33:12 +0800 (Sat, 23 Oct 2004) | 2 lines

chaging targets brings up the Examine VDU unless one of the VDUs sis already on  Examine or View (View is cool, cause you can tell what you are targetting with it too)

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r8716 | hellcatv | 2004-10-22 16:12:57 +0800 (Fri, 22 Oct 2004) | 2 lines

make vegastrike dir now

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r8715 | hellcatv | 2004-10-22 16:05:26 +0800 (Fri, 22 Oct 2004) | 2 lines

now it works on mac with respawnation

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r8714 | hellcatv | 2004-10-22 13:24:46 +0800 (Fri, 22 Oct 2004) | 2 lines

yaw left != yaw right

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r8713 | jacks | 2004-10-22 11:56:54 +0800 (Fri, 22 Oct 2004) | 2 lines

oops, pirate corvette needs room to store ill gotten gains ;-)

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r8712 | jacks | 2004-10-22 11:54:27 +0800 (Fri, 22 Oct 2004) | 2 lines

Pirates are now scavengers

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r8711 | jacks | 2004-10-22 11:53:33 +0800 (Fri, 22 Oct 2004) | 2 lines

changed a couple of priorities

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r8710 | hellcatv | 2004-10-22 11:40:47 +0800 (Fri, 22 Oct 2004) | 2 lines

priorities, priorities...scavenger

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r8709 | ace123 | 2004-10-22 11:34:52 +0800 (Fri, 22 Oct 2004) | 2 lines

got rid of xtra greeting text'

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r8708 | ace123 | 2004-10-22 11:30:31 +0800 (Fri, 22 Oct 2004) | 2 lines

by bye campaign lib

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r8707 | ace123 | 2004-10-22 11:30:17 +0800 (Fri, 22 Oct 2004) | 2 lines

blah

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r8706 | ace123 | 2004-10-22 11:18:03 +0800 (Fri, 22 Oct 2004) | 2 lines

added the ability for campgisn

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r8705 | ace123 | 2004-10-22 11:17:35 +0800 (Fri, 22 Oct 2004) | 2 lines

imodified fixers to include mission fixers

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r8704 | ace123 | 2004-10-22 11:01:07 +0800 (Fri, 22 Oct 2004) | 2 lines

Resolved more conflicts.

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r8703 | ace123 | 2004-10-22 10:30:53 +0800 (Fri, 22 Oct 2004) | 2 lines

Imported data4.x modules.

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r8702 | jacks | 2004-10-22 09:23:23 +0800 (Fri, 22 Oct 2004) | 2 lines

changed VDU order

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r8701 | jacks | 2004-10-22 09:13:13 +0800 (Fri, 22 Oct 2004) | 2 lines

fixed docking box issue with Thales

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r8700 | jacks | 2004-10-22 07:55:07 +0800 (Fri, 22 Oct 2004) | 2 lines

Thales class corvette (~150 year old retrofitted cruiser vessels from the Fraternal war)

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r8699 | jacks | 2004-10-22 07:31:43 +0800 (Fri, 22 Oct 2004) | 2 lines

Thales class corvette (~150 year old retrofitted cruiser vessels from the Fraternal war)

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r8698 | jacks | 2004-10-22 07:27:55 +0800 (Fri, 22 Oct 2004) | 2 lines

fixed wonky turrets

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r8697 | jacks | 2004-10-22 05:31:03 +0800 (Fri, 22 Oct 2004) | 2 lines

fixed wonky turrets

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r8696 | hellcatv | 2004-10-22 04:59:15 +0800 (Fri, 22 Oct 2004) | 2 lines

cheater fix

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r8695 | hellcatv | 2004-10-21 19:18:32 +0800 (Thu, 21 Oct 2004) | 2 lines

this is itbaby

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r8694 | hellcatv | 2004-10-21 18:43:23 +0800 (Thu, 21 Oct 2004) | 2 lines

finally got it buildin on OS X 10.3 for 10.2

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r8693 | hellcatv | 2004-10-21 15:49:25 +0800 (Thu, 21 Oct 2004) | 2 lines

target actually switches to examine mode

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r8692 | jacks | 2004-10-21 13:28:20 +0800 (Thu, 21 Oct 2004) | 2 lines

fixed degree vs. radian confusion

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r8691 | hellcatv | 2004-10-21 10:46:51 +0800 (Thu, 21 Oct 2004) | 2 lines

more verbose error

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r8690 | hellcatv | 2004-10-21 10:37:12 +0800 (Thu, 21 Oct 2004) | 2 lines

coolio

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r8689 | hellcatv | 2004-10-21 07:24:37 +0800 (Thu, 21 Oct 2004) | 2 lines

oops forgot to assign changed key

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r8688 | hellcatv | 2004-10-21 05:13:20 +0800 (Thu, 21 Oct 2004) | 2 lines

ooh bad error

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r8687 | hellcatv | 2004-10-21 05:02:11 +0800 (Thu, 21 Oct 2004) | 2 lines

better cargo eject

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r8686 | hellcatv | 2004-10-21 03:58:11 +0800 (Thu, 21 Oct 2004) | 2 lines

fixed glut

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r8685 | hellcatv | 2004-10-20 17:14:05 +0800 (Wed, 20 Oct 2004) | 2 lines

now its a repeating animation

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r8684 | hellcatv | 2004-10-20 15:36:43 +0800 (Wed, 20 Oct 2004) | 2 lines

new evasion script

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r8683 | hellcatv | 2004-10-20 13:51:15 +0800 (Wed, 20 Oct 2004) | 2 lines

eject nonupgrades and maybe nonmission

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r8682 | jacks | 2004-10-20 11:27:26 +0800 (Wed, 20 Oct 2004) | 2 lines

changed over from Deuterium to Lithium-6

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r8681 | hellcatv | 2004-10-20 10:16:40 +0800 (Wed, 20 Oct 2004) | 2 lines

play tractor onboard sound

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r8680 | hellcatv | 2004-10-19 17:18:11 +0800 (Tue, 19 Oct 2004) | 2 lines

fixed gcc-3.4 error

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r8679 | hellcatv | 2004-10-19 16:58:32 +0800 (Tue, 19 Oct 2004) | 2 lines

more robust window startup

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r8678 | hellcatv | 2004-10-19 16:29:05 +0800 (Tue, 19 Oct 2004) | 2 lines

suns now orient upwards

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r8677 | hellcatv | 2004-10-19 15:00:09 +0800 (Tue, 19 Oct 2004) | 2 lines

more careful coloaking

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r8676 | hellcatv | 2004-10-19 14:57:57 +0800 (Tue, 19 Oct 2004) | 2 lines

more careful coloaking

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r8675 | hellcatv | 2004-10-19 14:44:23 +0800 (Tue, 19 Oct 2004) | 2 lines

fixed up role bitmask and the ugprades counted as cargo fiasoc

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r8674 | hellcatv | 2004-10-19 14:06:15 +0800 (Tue, 19 Oct 2004) | 2 lines

upgrades not piracy

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r8673 | hellcatv | 2004-10-19 13:53:26 +0800 (Tue, 19 Oct 2004) | 2 lines

fixed pirate relationship based on cargo

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r8672 | hellcatv | 2004-10-19 13:38:30 +0800 (Tue, 19 Oct 2004) | 2 lines

keys for python script and for binding (mistake before with ))

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r8671 | hellcatv | 2004-10-19 13:22:12 +0800 (Tue, 19 Oct 2004) | 2 lines

keys for python script and for binding

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r8670 | hellcatv | 2004-10-19 11:51:55 +0800 (Tue, 19 Oct 2004) | 2 lines

fixed up KB state so any passing of 0 are compile time rather than run time problems

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r8669 | (no author) | 2004-10-19 11:24:38 +0800 (Tue, 19 Oct 2004) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_kb_handler'.
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r8668 | hellcatv | 2004-10-19 11:24:38 +0800 (Tue, 19 Oct 2004) | 2 lines

data_kb_handler

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r8667 | (no author) | 2004-10-19 08:17:07 +0800 (Tue, 19 Oct 2004) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_kb_handler'.
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r8666 | hellcatv | 2004-10-19 08:17:07 +0800 (Tue, 19 Oct 2004) | 2 lines

made it build again in windows

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r8665 | hellcatv | 2004-10-19 07:13:39 +0800 (Tue, 19 Oct 2004) | 2 lines

fixed up the ole thing

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r8664 | hellcatv | 2004-10-18 18:26:57 +0800 (Mon, 18 Oct 2004) | 2 lines

fixed navimagation bug with moveto

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r8663 | hellcatv | 2004-10-18 17:27:06 +0800 (Mon, 18 Oct 2004) | 2 lines

made the soundserver work with nonSDL version

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r8662 | hellcatv | 2004-10-18 16:09:00 +0800 (Mon, 18 Oct 2004) | 2 lines

fixed gain

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r8661 | hellcatv | 2004-10-18 13:01:51 +0800 (Mon, 18 Oct 2004) | 2 lines

message system only stays for a sec

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r8660 | hellcatv | 2004-10-18 13:01:10 +0800 (Mon, 18 Oct 2004) | 2 lines

message system only stays for a sec

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r8659 | hellcatv | 2004-10-18 12:16:06 +0800 (Mon, 18 Oct 2004) | 2 lines

added afterburn veer away

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r8658 | hellcatv | 2004-10-18 00:16:53 +0800 (Mon, 18 Oct 2004) | 2 lines

now you can switch vdus like in priv

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r8657 | hellcatv | 2004-10-17 22:50:00 +0800 (Sun, 17 Oct 2004) | 2 lines

changed path to units.csv added save/restore keys

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r8656 | hellcatv | 2004-10-17 22:48:16 +0800 (Sun, 17 Oct 2004) | 2 lines

allow save and restore targets

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r8655 | hellcatv | 2004-10-17 22:29:07 +0800 (Sun, 17 Oct 2004) | 2 lines

now support for modifiers included

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r8654 | hellcatv | 2004-10-17 21:31:43 +0800 (Sun, 17 Oct 2004) | 2 lines

change text to destroy mission cargo

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r8653 | hellcatv | 2004-10-17 17:15:17 +0800 (Sun, 17 Oct 2004) | 2 lines

change text to destroy mission cargo

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r8652 | hellcatv | 2004-10-17 17:00:52 +0800 (Sun, 17 Oct 2004) | 2 lines

dump your cargo before you blow

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r8651 | hellcatv | 2004-10-17 15:10:37 +0800 (Sun, 17 Oct 2004) | 2 lines

cargo appeasement for pirates

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r8650 | hellcatv | 2004-10-15 18:07:03 +0800 (Fri, 15 Oct 2004) | 2 lines

make sure inwarp energy isn't so low that it thrashes

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r8649 | jacks | 2004-10-15 17:45:49 +0800 (Fri, 15 Oct 2004) | 2 lines

made units of measurement agree with expectations.

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r8648 | hellcatv | 2004-10-15 17:43:39 +0800 (Fri, 15 Oct 2004) | 2 lines

.8 better default for warpto cone

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r8647 | hellcatv | 2004-10-15 17:40:57 +0800 (Fri, 15 Oct 2004) | 2 lines

fixed moveto.cpp to actually go by max velocity not by craposity (speed)

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r8646 | hellcatv | 2004-10-15 15:20:26 +0800 (Fri, 15 Oct 2004) | 2 lines

coolio docking scripts work

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r8645 | hellcatv | 2004-10-15 13:27:19 +0800 (Fri, 15 Oct 2004) | 2 lines

added a roll left and roll right script...might not be ideal

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r8644 | hellcatv | 2004-10-15 09:13:37 +0800 (Fri, 15 Oct 2004) | 2 lines

dumb error

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r8643 | hellcatv | 2004-10-15 09:11:51 +0800 (Fri, 15 Oct 2004) | 2 lines

now ai recharge when docked

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r8642 | hellcatv | 2004-10-15 08:55:50 +0800 (Fri, 15 Oct 2004) | 2 lines

committed time jump limit

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r8641 | hellcatv | 2004-10-15 08:43:44 +0800 (Fri, 15 Oct 2004) | 2 lines

warp to wingmen

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r8640 | hellcatv | 2004-10-15 08:26:58 +0800 (Fri, 15 Oct 2004) | 2 lines

cool yay

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r8639 | hellcatv | 2004-10-14 20:25:05 +0800 (Thu, 14 Oct 2004) | 4 lines

fixed a bunch of bugs with random flyin around AI...incluidng that it may auto away when you just auto to meet it...
another thing... changed VDU so only things with multimode will staticify...
also changed turn towards to really turn towards and not wobble

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r8638 | hellcatv | 2004-10-14 17:56:56 +0800 (Thu, 14 Oct 2004) | 2 lines

better systemInMemory

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r8637 | hellcatv | 2004-10-14 17:32:29 +0800 (Thu, 14 Oct 2004) | 2 lines

new docking sequence

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r8636 | hellcatv | 2004-10-14 17:32:19 +0800 (Thu, 14 Oct 2004) | 2 lines

added new innovative we will do something when no enemies around scripts

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r8635 | hellcatv | 2004-10-14 05:08:54 +0800 (Thu, 14 Oct 2004) | 2 lines

maybe works on OS X 10.2

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r8634 | hellcatv | 2004-10-13 13:50:37 +0800 (Wed, 13 Oct 2004) | 2 lines

fixed speed bug

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r8633 | hellcatv | 2004-10-13 07:57:13 +0800 (Wed, 13 Oct 2004) | 2 lines

added audlsoundgain

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r8632 | hellcatv | 2004-10-13 04:18:53 +0800 (Wed, 13 Oct 2004) | 2 lines

changed order of libaldrv

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r8631 | hellcatv | 2004-10-13 03:56:52 +0800 (Wed, 13 Oct 2004) | 2 lines

ai high quality sound

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r8630 | hellcatv | 2004-10-12 20:03:05 +0800 (Tue, 12 Oct 2004) | 2 lines

better buzzing

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r8629 | hellcatv | 2004-10-12 19:16:41 +0800 (Tue, 12 Oct 2004) | 2 lines

silly silly problem with ClearMounts

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r8628 | hellcatv | 2004-10-12 18:12:32 +0800 (Tue, 12 Oct 2004) | 2 lines

woot the sound is soundified

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r8627 | hellcatv | 2004-10-12 17:30:21 +0800 (Tue, 12 Oct 2004) | 2 lines

modified coanst

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r8626 | hellcatv | 2004-10-12 17:30:13 +0800 (Tue, 12 Oct 2004) | 2 lines

modified

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r8625 | hellcatv | 2004-10-12 16:46:23 +0800 (Tue, 12 Oct 2004) | 2 lines

better sound code

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r8624 | hellcatv | 2004-10-12 15:21:01 +0800 (Tue, 12 Oct 2004) | 2 lines

forgot to check if in same system for contraband search

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r8623 | hellcatv | 2004-10-12 15:19:12 +0800 (Tue, 12 Oct 2004) | 2 lines

better communication message system checs

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r8622 | hellcatv | 2004-10-12 15:18:53 +0800 (Tue, 12 Oct 2004) | 2 lines

better communication message system checs

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r8621 | hellcatv | 2004-10-12 13:48:25 +0800 (Tue, 12 Oct 2004) | 2 lines

hopefully fixed galaxy lods

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r8620 | hellcatv | 2004-10-11 15:50:55 +0800 (Mon, 11 Oct 2004) | 2 lines

made it so when you dock your fuel comes back

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r8619 | hellcatv | 2004-10-10 18:16:40 +0800 (Sun, 10 Oct 2004) | 2 lines

seems to work

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r8618 | hellcatv | 2004-10-10 18:04:29 +0800 (Sun, 10 Oct 2004) | 2 lines

am I going insane or is this all suddenly workin'

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r8617 | hellcatv | 2004-10-10 17:50:11 +0800 (Sun, 10 Oct 2004) | 2 lines

this file is horrible

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r8616 | hellcatv | 2004-10-10 17:49:49 +0800 (Sun, 10 Oct 2004) | 2 lines

committed without -lc

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r8615 | ace123 | 2004-10-10 04:09:45 +0800 (Sun, 10 Oct 2004) | 2 lines

Fix to make the map easier to read.

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r8614 | hellcatv | 2004-10-09 19:05:26 +0800 (Sat, 09 Oct 2004) | 2 lines

awesome,dude

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r8613 | hellcatv | 2004-10-09 18:41:56 +0800 (Sat, 09 Oct 2004) | 2 lines

ack not werkin

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r8612 | hellcatv | 2004-10-09 18:24:45 +0800 (Sat, 09 Oct 2004) | 2 lines

now they both work--need to eliminate more

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r8611 | hellcatv | 2004-10-09 18:19:28 +0800 (Sat, 09 Oct 2004) | 2 lines

more build scripting

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r8610 | hellcatv | 2004-10-09 18:12:49 +0800 (Sat, 09 Oct 2004) | 2 lines

added some cool new options

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r8609 | hellcatv | 2004-10-09 18:01:03 +0800 (Sat, 09 Oct 2004) | 2 lines

working

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r8608 | hellcatv | 2004-10-09 17:52:49 +0800 (Sat, 09 Oct 2004) | 2 lines

could work--porolly not

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r8607 | hellcatv | 2004-10-09 17:27:29 +0800 (Sat, 09 Oct 2004) | 2 lines

builds but doesn't run

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r8606 | hellcatv | 2004-10-09 17:08:31 +0800 (Sat, 09 Oct 2004) | 2 lines

better os x 10.3 build--not perfect tho

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r8605 | hellcatv | 2004-10-09 04:38:01 +0800 (Sat, 09 Oct 2004) | 2 lines

ok fixed the other half of draw

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r8604 | hellcatv | 2004-10-08 17:43:52 +0800 (Fri, 08 Oct 2004) | 2 lines

made it not show sold mounts

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r8603 | hellcatv | 2004-10-08 16:42:40 +0800 (Fri, 08 Oct 2004) | 2 lines

fixed roudning of iunit scale

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r8602 | hellcatv | 2004-10-07 16:18:26 +0800 (Thu, 07 Oct 2004) | 2 lines

fixed some jumpiness and only did it if the same sign

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r8601 | hellcatv | 2004-10-06 08:54:32 +0800 (Wed, 06 Oct 2004) | 2 lines

saveinterface isspace

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r8600 | hellcatv | 2004-10-05 11:21:57 +0800 (Tue, 05 Oct 2004) | 2 lines

request clearence if nothing otherwisewq

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r8599 | hellcatv | 2004-10-05 11:13:34 +0800 (Tue, 05 Oct 2004) | 2 lines

docking to two things is problematic

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r8598 | hellcatv | 2004-10-05 11:12:14 +0800 (Tue, 05 Oct 2004) | 2 lines

loosened the constraint for making something isDockable

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r8597 | hellcatv | 2004-10-04 18:33:57 +0800 (Mon, 04 Oct 2004) | 2 lines

shield zero-setting is now an option (should have been all along)

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r8596 | hellcatv | 2004-10-04 18:07:05 +0800 (Mon, 04 Oct 2004) | 2 lines

fixed drag-to-steer problem

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r8595 | hellcatv | 2004-10-04 18:02:01 +0800 (Mon, 04 Oct 2004) | 2 lines

fixed drag-to-steer problem

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r8594 | hellcatv | 2004-10-04 16:54:56 +0800 (Mon, 04 Oct 2004) | 2 lines

added the microsleep back in--

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r8593 | ace123 | 2004-10-04 13:49:19 +0800 (Mon, 04 Oct 2004) | 2 lines

Made navscreen update the colors of the systems

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r8592 | hellcatv | 2004-10-04 05:08:58 +0800 (Mon, 04 Oct 2004) | 2 lines

plays music

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r8591 | hellcatv | 2004-10-04 03:40:53 +0800 (Mon, 04 Oct 2004) | 2 lines

added a drop cargo AI script

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r8590 | hellcatv | 2004-10-03 10:53:53 +0800 (Sun, 03 Oct 2004) | 2 lines

firewhen

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r8589 | hellcatv | 2004-10-03 06:17:25 +0800 (Sun, 03 Oct 2004) | 2 lines

another z hack

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r8588 | hellcatv | 2004-10-03 05:53:33 +0800 (Sun, 03 Oct 2004) | 2 lines

some zbuffer hacks :-/ and better some happy dock hacking

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r8587 | hellcatv | 2004-10-01 18:48:46 +0800 (Fri, 01 Oct 2004) | 2 lines

hehehe added new_game

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r8586 | dandandaman | 2004-09-30 17:36:14 +0800 (Thu, 30 Sep 2004) | 2 lines

fixed crash related to unknown variables

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r8585 | hellcatv | 2004-09-30 16:19:01 +0800 (Thu, 30 Sep 2004) | 2 lines

fixed docked keys problem

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r8584 | hellcatv | 2004-09-30 15:47:19 +0800 (Thu, 30 Sep 2004) | 2 lines

made it so that the New_Game game is special and starts a player over

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r8583 | hellcatv | 2004-09-30 05:51:11 +0800 (Thu, 30 Sep 2004) | 2 lines

fixed some little issues pointy nose haha

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r8582 | hellcatv | 2004-09-30 05:42:59 +0800 (Thu, 30 Sep 2004) | 2 lines

fixed some little issues

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r8581 | mamiyaotaru | 2004-09-29 20:10:39 +0800 (Wed, 29 Sep 2004) | 2 lines

brackets around for loop for vc++ 6 compatibility

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r8580 | mamiyaotaru | 2004-09-29 20:08:34 +0800 (Wed, 29 Sep 2004) | 2 lines

new glext.h

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r8579 | hellcatv | 2004-09-29 14:41:48 +0800 (Wed, 29 Sep 2004) | 2 lines

better save interface names

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r8578 | ace123 | 2004-09-29 14:22:24 +0800 (Wed, 29 Sep 2004) | 2 lines

New version of saveinterface

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r8577 | (no author) | 2004-09-29 10:01:25 +0800 (Wed, 29 Sep 2004) | 2 lines

This commit was manufactured by cvs2svn to create tag
'vegastrike_0_4_2'.
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r8576 | ace123 | 2004-09-29 10:01:25 +0800 (Wed, 29 Sep 2004) | 2 lines

Fixed soundserver not to use isspace()

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r8575 | hellcatv | 2004-09-29 08:44:53 +0800 (Wed, 29 Sep 2004) | 2 lines

better icons

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r8574 | hellcatv | 2004-09-28 17:35:19 +0800 (Tue, 28 Sep 2004) | 2 lines

made it so no civil war

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r8573 | hellcatv | 2004-09-28 14:54:16 +0800 (Tue, 28 Sep 2004) | 2 lines

made tractor more configurable

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r8572 | hellcatv | 2004-09-28 13:50:09 +0800 (Tue, 28 Sep 2004) | 2 lines

 DO NOT CHANGE the name of the pilot...teh code relies on it being called just straight up Pilot

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r8571 | hellcatv | 2004-09-28 13:33:56 +0800 (Tue, 28 Sep 2004) | 2 lines

I docket the bucket

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r8570 | hellcatv | 2004-09-28 04:43:34 +0800 (Tue, 28 Sep 2004) | 2 lines

took out lutil for macosx

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r8569 | hellcatv | 2004-09-28 03:56:24 +0800 (Tue, 28 Sep 2004) | 2 lines

made shield things a toggle

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r8568 | hellcatv | 2004-09-27 18:11:28 +0800 (Mon, 27 Sep 2004) | 2 lines

lod gun fixed

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r8567 | hellcatv | 2004-09-27 17:30:44 +0800 (Mon, 27 Sep 2004) | 2 lines

 made it so upgrades dont transfer btw ships BLARGH commit failed

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r8566 | hellcatv | 2004-09-27 17:30:25 +0800 (Mon, 27 Sep 2004) | 2 lines

 made it so upgrades dont transfer btw ships

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r8565 | hellcatv | 2004-09-27 17:29:30 +0800 (Mon, 27 Sep 2004) | 2 lines

 made it so upgrades dont transfer btw ships

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r8564 | ace123 | 2004-09-27 13:08:13 +0800 (Mon, 27 Sep 2004) | 2 lines

Fixed bug with switched text box colors

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r8563 | hellcatv | 2004-09-26 17:36:11 +0800 (Sun, 26 Sep 2004) | 2 lines

arrgh commit debugging crap

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r8562 | hellcatv | 2004-09-26 17:34:08 +0800 (Sun, 26 Sep 2004) | 2 lines

you cannot tractor in anything but junk

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r8561 | hellcatv | 2004-09-26 17:16:53 +0800 (Sun, 26 Sep 2004) | 2 lines

fixed fstandname

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r8560 | hellcatv | 2004-09-26 15:50:00 +0800 (Sun, 26 Sep 2004) | 2 lines

simple picture mover

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r8559 | hellcatv | 2004-09-25 16:24:53 +0800 (Sat, 25 Sep 2004) | 2 lines

no more needless ab

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r8558 | hellcatv | 2004-09-25 15:42:13 +0800 (Sat, 25 Sep 2004) | 2 lines

fixed up functions for boost 128

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r8557 | ace123 | 2004-09-25 12:59:08 +0800 (Sat, 25 Sep 2004) | 3 lines

Added the ability to run animations after a certain amount of elapsed time.
Also added "text boxes" so you can print text in the middle of the screen.

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r8556 | hellcatv | 2004-09-25 08:04:12 +0800 (Sat, 25 Sep 2004) | 2 lines

fixed up it so the hull %age at which they claim a deadly blow is lower and configaruable

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r8555 | hellcatv | 2004-09-25 07:48:35 +0800 (Sat, 25 Sep 2004) | 2 lines

made it so you can have multiple comm messages per node

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r8554 | hellcatv | 2004-09-25 06:16:48 +0800 (Sat, 25 Sep 2004) | 2 lines

awesomer ai with new missile thing

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r8553 | hellcatv | 2004-09-24 08:48:41 +0800 (Fri, 24 Sep 2004) | 2 lines

ack is this workin

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r8552 | hellcatv | 2004-09-24 03:45:03 +0800 (Fri, 24 Sep 2004) | 2 lines

more turret probs

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r8551 | hellcatv | 2004-09-23 18:59:48 +0800 (Thu, 23 Sep 2004) | 2 lines

now read from VegaPersonalities

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r8550 | hellcatv | 2004-09-23 16:42:22 +0800 (Thu, 23 Sep 2004) | 2 lines

better namin

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r8549 | hellcatv | 2004-09-23 16:41:22 +0800 (Thu, 23 Sep 2004) | 2 lines

afterburner options

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r8548 | hellcatv | 2004-09-23 16:30:51 +0800 (Thu, 23 Sep 2004) | 2 lines

use afterburner was not valid

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r8547 | hellcatv | 2004-09-23 16:13:01 +0800 (Thu, 23 Sep 2004) | 2 lines

new ai system needs new scripts

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r8546 | hellcatv | 2004-09-23 16:12:10 +0800 (Thu, 23 Sep 2004) | 2 lines

better AI now

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r8545 | dandandaman | 2004-09-23 12:38:50 +0800 (Thu, 23 Sep 2004) | 2 lines

commented out print statements

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r8544 | dandandaman | 2004-09-23 12:18:00 +0800 (Thu, 23 Sep 2004) | 2 lines

changed intro comm lines to match current state of VS

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r8543 | dandandaman | 2004-09-23 12:14:04 +0800 (Thu, 23 Sep 2004) | 2 lines

removed test fixers and quest

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r8542 | ace123 | 2004-09-23 07:55:46 +0800 (Thu, 23 Sep 2004) | 2 lines

better ai state stuff

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r8541 | ace123 | 2004-09-23 06:32:02 +0800 (Thu, 23 Sep 2004) | 2 lines

better communications...now they cry before they die

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r8540 | hellcatv | 2004-09-22 19:10:32 +0800 (Wed, 22 Sep 2004) | 2 lines

better jumping for AI

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r8539 | hellcatv | 2004-09-22 18:36:14 +0800 (Wed, 22 Sep 2004) | 2 lines

oops

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r8538 | hellcatv | 2004-09-22 18:35:51 +0800 (Wed, 22 Sep 2004) | 2 lines

oops

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r8537 | hellcatv | 2004-09-22 18:23:28 +0800 (Wed, 22 Sep 2004) | 3 lines

color radar bugcolor radar bugcolor radar bugcolor radar bugcolor radar bugcolor radar bugcolor radar bugcolor radar bugcolor radar bug
CV: ----------------------------------------------------------------------

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r8536 | hellcatv | 2004-09-22 18:17:23 +0800 (Wed, 22 Sep 2004) | 2 lines

wrong order of setting maxshield to zero...this caused no energy usage

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r8535 | hellcatv | 2004-09-21 17:20:11 +0800 (Tue, 21 Sep 2004) | 2 lines

docking fee more like priv

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r8534 | hellcatv | 2004-09-21 17:12:13 +0800 (Tue, 21 Sep 2004) | 2 lines

prevent double add of cargo mass

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r8533 | dandandaman | 2004-09-20 15:17:33 +0800 (Mon, 20 Sep 2004) | 2 lines

added more data dirs for launcher

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r8532 | dandandaman | 2004-09-20 15:14:00 +0800 (Mon, 20 Sep 2004) | 2 lines

fixed bug, added story

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r8531 | hellcatv | 2004-09-20 06:37:24 +0800 (Mon, 20 Sep 2004) | 2 lines

sort and reverse

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r8530 | hellcatv | 2004-09-20 06:35:52 +0800 (Mon, 20 Sep 2004) | 2 lines

sort and reverse delete list

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r8529 | ace123 | 2004-09-19 14:48:28 +0800 (Sun, 19 Sep 2004) | 2 lines

Fixed bug with missions not executing after docking (cargo missions).

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r8528 | jacks | 2004-09-17 19:46:36 +0800 (Fri, 17 Sep 2004) | 2 lines

trying to fix planet - shields bug

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r8527 | hellcatv | 2004-09-17 18:29:46 +0800 (Fri, 17 Sep 2004) | 2 lines

better faction ships allows for fortresses with few enemies

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r8526 | hellcatv | 2004-09-17 17:50:32 +0800 (Fri, 17 Sep 2004) | 2 lines

added 1.2.7 again :-/ not sure what is right--hopefully code fixes underlying problem

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r8525 | jacks | 2004-09-17 17:34:00 +0800 (Fri, 17 Sep 2004) | 2 lines

fixed annoying turret bug

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r8524 | hellcatv | 2004-09-17 17:21:08 +0800 (Fri, 17 Sep 2004) | 2 lines

base computer turret bug

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r8523 | jacks | 2004-09-17 17:20:28 +0800 (Fri, 17 Sep 2004) | 2 lines

fixed shields on planets... probably - at least initialized them properly

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r8522 | hellcatv | 2004-09-17 16:34:15 +0800 (Fri, 17 Sep 2004) | 2 lines

fixed up savegames to load correct system

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r8521 | hellcatv | 2004-09-17 15:41:33 +0800 (Fri, 17 Sep 2004) | 2 lines

no collide far away

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r8520 | hellcatv | 2004-09-17 15:27:24 +0800 (Fri, 17 Sep 2004) | 2 lines

made some nice spawners

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r8519 | jacks | 2004-09-17 08:54:53 +0800 (Fri, 17 Sep 2004) | 2 lines

Enough of this reverting libs .... :-P

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r8518 | hellcatv | 2004-09-17 08:49:08 +0800 (Fri, 17 Sep 2004) | 2 lines

set valid to false

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r8517 | hellcatv | 2004-09-17 06:04:33 +0800 (Fri, 17 Sep 2004) | 2 lines

added 128x64 shrinker

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r8516 | hellcatv | 2004-09-17 04:13:52 +0800 (Fri, 17 Sep 2004) | 2 lines

even more robust vid mode  detect

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r8515 | hellcatv | 2004-09-16 20:46:51 +0800 (Thu, 16 Sep 2004) | 2 lines

switching targ allowed... if null

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r8514 | hellcatv | 2004-09-16 20:25:44 +0800 (Thu, 16 Sep 2004) | 2 lines

found some options forgot to set in SDL to force higher depth and colors

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r8513 | hellcatv | 2004-09-16 19:55:25 +0800 (Thu, 16 Sep 2004) | 2 lines

changed serious error to nonfatal

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r8512 | jacks | 2004-09-16 16:27:32 +0800 (Thu, 16 Sep 2004) | 2 lines

updated for priv mod : uses older sdl lib version

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r8511 | hellcatv | 2004-09-16 16:08:45 +0800 (Thu, 16 Sep 2004) | 2 lines

coolio faction stuff

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r8510 | jacks | 2004-09-16 16:07:34 +0800 (Thu, 16 Sep 2004) | 2 lines

updated for priv mod

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r8509 | jacks | 2004-09-16 15:59:06 +0800 (Thu, 16 Sep 2004) | 2 lines

fixed typo

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r8508 | hellcatv | 2004-09-16 15:27:33 +0800 (Thu, 16 Sep 2004) | 2 lines

don't screw with jump energyu---too carefully tweaked

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r8507 | hellcatv | 2004-09-16 05:26:53 +0800 (Thu, 16 Sep 2004) | 2 lines

extends rgb segment of png to alpha channel

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r8506 | jacks | 2004-09-16 02:39:32 +0800 (Thu, 16 Sep 2004) | 2 lines

minor bugfix with shields and energy.

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r8505 | hellcatv | 2004-09-15 20:33:42 +0800 (Wed, 15 Sep 2004) | 2 lines

enable alpha testing

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r8504 | hellcatv | 2004-09-15 18:23:01 +0800 (Wed, 15 Sep 2004) | 2 lines

fixed lods

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r8503 | jacks | 2004-09-15 13:23:52 +0800 (Wed, 15 Sep 2004) | 2 lines

fixed 8-shield bugs

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r8502 | hellcatv | 2004-09-15 08:46:10 +0800 (Wed, 15 Sep 2004) | 2 lines

better positonal playing location

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r8501 | hellcatv | 2004-09-15 08:45:03 +0800 (Wed, 15 Sep 2004) | 2 lines

bad XML

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r8500 | hellcatv | 2004-09-15 07:43:37 +0800 (Wed, 15 Sep 2004) | 2 lines

guns drawn when docked

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r8499 | hellcatv | 2004-09-15 06:19:22 +0800 (Wed, 15 Sep 2004) | 2 lines

buying doesnt trash vweps

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r8498 | hellcatv | 2004-09-15 05:35:30 +0800 (Wed, 15 Sep 2004) | 2 lines

added difficulty marker and bolt offset config flag to make it so bolts can be firing from the mount itself

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r8497 | jacks | 2004-09-15 03:37:22 +0800 (Wed, 15 Sep 2004) | 2 lines

fixed starting radar bug

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r8496 | jacks | 2004-09-15 02:58:56 +0800 (Wed, 15 Sep 2004) | 2 lines

removed erroneous xmesh references

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r8495 | ace123 | 2004-09-14 12:59:05 +0800 (Tue, 14 Sep 2004) | 2 lines

Fixe saved game inputs and ask for confirmation.

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r8494 | hellcatv | 2004-09-14 11:15:46 +0800 (Tue, 14 Sep 2004) | 2 lines

fixed up delayed load mission

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r8493 | hellcatv | 2004-09-13 20:06:26 +0800 (Mon, 13 Sep 2004) | 2 lines

got rid of missions with no active things happening

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r8492 | hellcatv | 2004-09-13 19:12:48 +0800 (Mon, 13 Sep 2004) | 2 lines

policy change

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r8491 | ace123 | 2004-09-13 05:33:25 +0800 (Mon, 13 Sep 2004) | 2 lines

Added some functions to allow significants that can't be docked with.

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r8490 | hellcatv | 2004-09-11 08:49:39 +0800 (Sat, 11 Sep 2004) | 2 lines

invincible systems added

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r8489 | ace123 | 2004-09-11 08:41:42 +0800 (Sat, 11 Sep 2004) | 2 lines

Fixed singnificant checking

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r8488 | hellcatv | 2004-09-11 08:31:13 +0800 (Sat, 11 Sep 2004) | 2 lines

an atmosphere (nav point) is *not* significant

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r8487 | ace123 | 2004-09-11 08:30:29 +0800 (Sat, 11 Sep 2004) | 2 lines

Hopefully fixed dll hell problems as well as 16 bit resolution bug.

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r8486 | ace123 | 2004-09-11 06:50:29 +0800 (Sat, 11 Sep 2004) | 2 lines

activate texture for quit

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r8485 | ace123 | 2004-09-11 04:15:12 +0800 (Sat, 11 Sep 2004) | 2 lines

added save interface

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r8484 | hellcatv | 2004-09-11 01:26:12 +0800 (Sat, 11 Sep 2004) | 2 lines

changed default color depth to 32

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r8483 | ace123 | 2004-09-11 01:01:35 +0800 (Sat, 11 Sep 2004) | 2 lines

added stat functions for windows

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r8482 | hellcatv | 2004-09-10 15:36:52 +0800 (Fri, 10 Sep 2004) | 2 lines

scale the vwep stuff

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r8481 | ace123 | 2004-09-10 09:13:09 +0800 (Fri, 10 Sep 2004) | 2 lines

added quit warning

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r8480 | ace123 | 2004-09-10 09:12:32 +0800 (Fri, 10 Sep 2004) | 2 lines

added quit sprites

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r8479 | ace123 | 2004-09-10 08:49:15 +0800 (Fri, 10 Sep 2004) | 2 lines

better saving dialog. now you can choose a name...

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r8478 | ace123 | 2004-09-10 03:55:33 +0800 (Fri, 10 Sep 2004) | 2 lines

now time does not run during bases

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r8477 | jacks | 2004-09-09 09:07:30 +0800 (Thu, 09 Sep 2004) | 2 lines

changed name of andolian homeworld

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r8476 | jacks | 2004-09-09 06:01:41 +0800 (Thu, 09 Sep 2004) | 2 lines

beam weapons altered

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r8475 | jacks | 2004-09-09 05:47:27 +0800 (Thu, 09 Sep 2004) | 2 lines

updates

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r8474 | hellcatv | 2004-09-08 15:31:32 +0800 (Wed, 08 Sep 2004) | 2 lines

better computer name for options

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r8473 | hellcatv | 2004-09-08 15:06:11 +0800 (Wed, 08 Sep 2004) | 2 lines

unit_functions_generic.cpp now astyes get a fair size

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r8472 | ace123 | 2004-09-08 06:43:09 +0800 (Wed, 08 Sep 2004) | 2 lines

FIXED ANI PROBLEM

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r8471 | ace123 | 2004-09-08 05:53:18 +0800 (Wed, 08 Sep 2004) | 2 lines

launcher is less confusing

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r8470 | ace123 | 2004-09-08 05:35:33 +0800 (Wed, 08 Sep 2004) | 4 lines

now it has the power to have animations as sprites .
soon, soon! SOON! earth itself will be in our grasp.
earth--and beverly hills

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r8469 | hellcatv | 2004-09-07 17:12:54 +0800 (Tue, 07 Sep 2004) | 2 lines

dynamic universe change to better represent player

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r8468 | ace123 | 2004-09-07 13:42:48 +0800 (Tue, 07 Sep 2004) | 2 lines

Allowed sprites to be animated (for animated bases).

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r8467 | hellcatv | 2004-09-06 18:47:07 +0800 (Mon, 06 Sep 2004) | 2 lines

now you can sell ships

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r8466 | ace123 | 2004-09-06 06:03:37 +0800 (Mon, 06 Sep 2004) | 2 lines

bleh fixed up stars

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r8465 | hellcatv | 2004-09-06 04:02:33 +0800 (Mon, 06 Sep 2004) | 2 lines

space dust are now arbitrary facing billboards when they are solid

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r8464 | hellcatv | 2004-09-05 17:34:25 +0800 (Sun, 05 Sep 2004) | 2 lines

streaming texture is now usable

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r8463 | hellcatv | 2004-09-05 16:44:42 +0800 (Sun, 05 Sep 2004) | 2 lines

stream texture can now allow a base to transfer direct pixels

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r8462 | ace123 | 2004-09-05 16:37:43 +0800 (Sun, 05 Sep 2004) | 2 lines

Fixed some bugs in galaxy viewing

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r8461 | ace123 | 2004-09-05 09:20:56 +0800 (Sun, 05 Sep 2004) | 2 lines

Fixed bug where texplanes show a bunch of numbers at the end when using multiple colors

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r8460 | ace123 | 2004-09-05 03:50:45 +0800 (Sun, 05 Sep 2004) | 2 lines

Fixed repeating laser sounds from AI and fixed crash in animations

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r8459 | hellcatv | 2004-09-05 03:23:52 +0800 (Sun, 05 Sep 2004) | 2 lines

made hull sound only happen 1000 times per ship at most

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r8458 | hellcatv | 2004-09-03 16:42:46 +0800 (Fri, 03 Sep 2004) | 2 lines

fixed sytnax error

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r8457 | hellcatv | 2004-09-03 16:32:52 +0800 (Fri, 03 Sep 2004) | 2 lines

reduced base blurring...and other little fix like no comms from base

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r8456 | ace123 | 2004-09-03 09:28:00 +0800 (Fri, 03 Sep 2004) | 2 lines

fixed up some launcher crash

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r8455 | ace123 | 2004-09-03 08:42:19 +0800 (Fri, 03 Sep 2004) | 2 lines

better default

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r8454 | ace123 | 2004-09-03 08:34:20 +0800 (Fri, 03 Sep 2004) | 2 lines

yay made it so you can use alpha testing with near stars

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r8453 | ace123 | 2004-09-03 08:00:45 +0800 (Fri, 03 Sep 2004) | 2 lines

coolio got translation workin

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r8452 | ace123 | 2004-09-03 07:39:49 +0800 (Fri, 03 Sep 2004) | 2 lines

animations work with multiple textures

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r8451 | hellcatv | 2004-09-02 16:53:03 +0800 (Thu, 02 Sep 2004) | 2 lines

one system two stars

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r8450 | hellcatv | 2004-09-02 12:41:59 +0800 (Thu, 02 Sep 2004) | 2 lines

enable animations for near stars

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r8449 | jacks | 2004-09-02 08:44:01 +0800 (Thu, 02 Sep 2004) | 2 lines

altered ammo purchase -> purchase of any ammo fills up to max, if possible depending on funds and base availability

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r8448 | jacks | 2004-09-02 06:05:34 +0800 (Thu, 02 Sep 2004) | 2 lines

fixed display bug related to config file settings

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r8447 | jacks | 2004-09-02 05:48:22 +0800 (Thu, 02 Sep 2004) | 2 lines

updated

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r8446 | hellcatv | 2004-08-30 16:28:04 +0800 (Mon, 30 Aug 2004) | 2 lines

fixed linux music problems

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r8445 | hellcatv | 2004-08-30 16:22:37 +0800 (Mon, 30 Aug 2004) | 2 lines

fixed linux music problems

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r8444 | jacks | 2004-08-30 15:24:13 +0800 (Mon, 30 Aug 2004) | 2 lines

fixed issue with llama.begin

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r8443 | ace123 | 2004-08-30 14:02:05 +0800 (Mon, 30 Aug 2004) | 3 lines

made it work with the Version.txt
chagned it to look in bin/ as well PROPERLY

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r8442 | ace123 | 2004-08-30 14:01:19 +0800 (Mon, 30 Aug 2004) | 2 lines

changed location of builds  to .vegastriek fixed wchar_t problems

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r8441 | ace123 | 2004-08-30 14:00:11 +0800 (Mon, 30 Aug 2004) | 2 lines

made it work with the newly sized wchar_t

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r8440 | ace123 | 2004-08-30 13:49:04 +0800 (Mon, 30 Aug 2004) | 2 lines

Added new Versioning system to the setup tools :-)

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r8439 | ace123 | 2004-08-30 13:45:10 +0800 (Mon, 30 Aug 2004) | 2 lines

changed location of builds

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r8438 | ace123 | 2004-08-30 12:16:14 +0800 (Mon, 30 Aug 2004) | 2 lines

imade the navscreen not react to too-close stuff

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r8437 | ace123 | 2004-08-30 11:30:54 +0800 (Mon, 30 Aug 2004) | 2 lines

made it look for Version.txt

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r8436 | ace123 | 2004-08-30 10:52:08 +0800 (Mon, 30 Aug 2004) | 2 lines

made armor stats average out

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r8435 | ace123 | 2004-08-30 08:43:19 +0800 (Mon, 30 Aug 2004) | 2 lines

fixed jump energy usage

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r8434 | ace123 | 2004-08-30 08:03:58 +0800 (Mon, 30 Aug 2004) | 2 lines

made alpha configurable in cockpits

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r8433 | ace123 | 2004-08-30 07:27:51 +0800 (Mon, 30 Aug 2004) | 2 lines

fixed auto so its an option wrt light

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r8432 | hellcatv | 2004-08-29 15:23:53 +0800 (Sun, 29 Aug 2004) | 2 lines

made it so you canh dock to a specific base by fullname

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r8431 | hellcatv | 2004-08-29 15:02:13 +0800 (Sun, 29 Aug 2004) | 2 lines

made it so you can toggle down to 1/3 shields and 2/3 shields

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r8430 | hellcatv | 2004-08-29 05:01:15 +0800 (Sun, 29 Aug 2004) | 2 lines

mass should be this->mass

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r8429 | hellcatv | 2004-08-29 04:21:58 +0800 (Sun, 29 Aug 2004) | 2 lines

missiles dont crash into each other unless it's intentional

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r8428 | hellcatv | 2004-08-28 18:28:08 +0800 (Sat, 28 Aug 2004) | 2 lines

unpngized it

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r8427 | hellcatv | 2004-08-28 18:27:56 +0800 (Sat, 28 Aug 2004) | 2 lines

fixed idhr info mistake where it does not save pixel depth

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r8426 | hellcatv | 2004-08-28 16:12:10 +0800 (Sat, 28 Aug 2004) | 2 lines

communication only in your system

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r8425 | hellcatv | 2004-08-28 15:21:28 +0800 (Sat, 28 Aug 2004) | 2 lines

changed order of read and write of subunits

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r8424 | hellcatv | 2004-08-28 12:06:34 +0800 (Sat, 28 Aug 2004) | 2 lines

added min auto distance as a variable

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r8423 | hellcatv | 2004-08-27 18:08:43 +0800 (Fri, 27 Aug 2004) | 2 lines

fixed the small parts blowing into shrapnel

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r8422 | hellcatv | 2004-08-26 16:59:53 +0800 (Thu, 26 Aug 2004) | 2 lines

relative thing

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r8421 | danielrh | 2004-08-26 05:18:01 +0800 (Thu, 26 Aug 2004) | 3 lines

cool
this fixed tmaybe the vbo bugs ppl were havin

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r8420 | hellcatv | 2004-08-26 04:06:02 +0800 (Thu, 26 Aug 2004) | 2 lines

starmover

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r8419 | hellcatv | 2004-08-26 03:45:52 +0800 (Thu, 26 Aug 2004) | 2 lines

server side fiux

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r8418 | hellcatv | 2004-08-26 03:34:16 +0800 (Thu, 26 Aug 2004) | 2 lines

fixed nasty vbo bugs

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r8417 | hellcatv | 2004-08-26 02:51:58 +0800 (Thu, 26 Aug 2004) | 2 lines

dded clidesdale byin

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r8416 | hellcatv | 2004-08-26 02:38:01 +0800 (Thu, 26 Aug 2004) | 2 lines

maybe fixed segfault with peigen for 0 triangle objects

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r8415 | hellcatv | 2004-08-26 02:32:35 +0800 (Thu, 26 Aug 2004) | 2 lines

vbo doesn't work

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r8414 | ace123 | 2004-08-25 12:43:33 +0800 (Wed, 25 Aug 2004) | 2 lines

Fixed crash in gui/staticdisplay.cpp if m_scroller is NULL while using the mouse wheel to scroll. (The static display at the top has no scroll bar so scrolling there would crash it.)

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r8413 | danielrh | 2004-08-25 09:21:34 +0800 (Wed, 25 Aug 2004) | 2 lines

latest binary with comm fixes

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r8412 | danielrh | 2004-08-25 08:49:08 +0800 (Wed, 25 Aug 2004) | 2 lines

added base

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r8411 | hellcatv | 2004-08-25 04:46:37 +0800 (Wed, 25 Aug 2004) | 2 lines

made it so the request clearence node prints out

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r8410 | hellcatv | 2004-08-24 16:40:10 +0800 (Tue, 24 Aug 2004) | 2 lines

fixed up comms to work properly with the privateer dataset

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r8409 | hellcatv | 2004-08-24 12:25:50 +0800 (Tue, 24 Aug 2004) | 2 lines

order comm

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r8408 | hellcatv | 2004-08-24 09:49:38 +0800 (Tue, 24 Aug 2004) | 2 lines

fixed communication bugs with not loading person-to-person specific comms

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r8407 | hellcatv | 2004-08-24 04:56:03 +0800 (Tue, 24 Aug 2004) | 2 lines

added standard utility for fixing up textures for anything

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r8406 | hellcatv | 2004-08-23 15:53:17 +0800 (Mon, 23 Aug 2004) | 2 lines

fixed loading ships then saving bug. fixed credits remaining at their old value after you load bug. now mission cargo stays with active ship

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r8405 | ace123 | 2004-08-22 14:58:19 +0800 (Sun, 22 Aug 2004) | 4 lines

made it so that "A." means DO NOT switch target...even if someoen appeases you :-P

made mission cargo in red for basecomputers!!!

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r8404 | hellcatv | 2004-08-20 17:24:30 +0800 (Fri, 20 Aug 2004) | 2 lines

fixed nav screen

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r8403 | ace123 | 2004-08-20 17:08:27 +0800 (Fri, 20 Aug 2004) | 2 lines

Made go_to_adjacent_systems.py use the new float visited_ variable instead of the string one. Fixed for loop with float in ship_upgrades

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r8402 | ace123 | 2004-08-20 17:07:20 +0800 (Fri, 20 Aug 2004) | 2 lines

Changed visited_ save game variable to a float save data nstead of string so quests and campaigns can use it.

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r8401 | hellcatv | 2004-08-20 08:03:01 +0800 (Fri, 20 Aug 2004) | 2 lines

A. didnt work...and also set leaders fg to null

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r8400 | dandandaman | 2004-08-19 18:46:24 +0800 (Thu, 19 Aug 2004) | 2 lines

updated CFixer class to work with new sprite loading system, made jenek work with new RootNode useage, added jenek back as active fixer

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r8399 | dandandaman | 2004-08-18 18:30:39 +0800 (Wed, 18 Aug 2004) | 2 lines

new example, undated conversation class .... slightly easier to do interesting stuff with ;-)

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r8398 | hellcatv | 2004-08-18 17:18:48 +0800 (Wed, 18 Aug 2004) | 2 lines

went someplace sig ... changed bounty to have multiple text...changed defend to have multiple waves

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r8397 | hellcatv | 2004-08-18 15:32:27 +0800 (Wed, 18 Aug 2004) | 2 lines

bounty forces you to hunt your target down

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r8396 | hellcatv | 2004-08-18 14:44:16 +0800 (Wed, 18 Aug 2004) | 2 lines

made control type nonstatic

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r8395 | hellcatv | 2004-08-18 14:16:01 +0800 (Wed, 18 Aug 2004) | 2 lines

fixed initialization of cur_room to be zer0

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r8394 | ace123 | 2004-08-18 12:46:01 +0800 (Wed, 18 Aug 2004) | 2 lines

ifixed enqueue:wq

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r8393 | ace123 | 2004-08-17 17:26:53 +0800 (Tue, 17 Aug 2004) | 2 lines

Added Base.[Enqueue]MessageToRoom(room,message) to allow a message to appear in a different room as soon as you walk there.

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r8392 | ace123 | 2004-08-16 15:01:08 +0800 (Mon, 16 Aug 2004) | 2 lines

Made it save automatically if the save game does not exist so that the load funciton works if the user hasn't saved yet.

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r8391 | ace123 | 2004-08-16 14:59:39 +0800 (Mon, 16 Aug 2004) | 2 lines

Made it so that it does not add fixer/guild missions to the base computer

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r8390 | ace123 | 2004-08-16 14:50:40 +0800 (Mon, 16 Aug 2004) | 2 lines

Separated campaigns into a seperate file.

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r8389 | ace123 | 2004-08-16 05:40:19 +0800 (Mon, 16 Aug 2004) | 2 lines

fixed fixers errors

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r8388 | ace123 | 2004-08-16 05:28:17 +0800 (Mon, 16 Aug 2004) | 2 lines

Allow each fixer position to have a different sprite

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r8387 | ace123 | 2004-08-16 04:33:27 +0800 (Mon, 16 Aug 2004) | 2 lines

Fixed division rounding bug when the width/height is an integer.

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r8386 | ace123 | 2004-08-16 04:30:14 +0800 (Mon, 16 Aug 2004) | 2 lines

Oops! I brought fixers.py back to revision 1.2.  I'm adding the stuff back.  Sorry, dandandaman.

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r8385 | ace123 | 2004-08-15 14:54:34 +0800 (Sun, 15 Aug 2004) | 2 lines

Guilds now completely work

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r8384 | ace123 | 2004-08-15 12:33:16 +0800 (Sun, 15 Aug 2004) | 2 lines

Now guilds work

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r8383 | jacks | 2004-08-15 08:31:47 +0800 (Sun, 15 Aug 2004) | 2 lines

hunh... wonder how that happened...

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r8382 | ace123 | 2004-08-15 06:54:56 +0800 (Sun, 15 Aug 2004) | 2 lines

Fixed the "internal" mission to only require one mission file and not two.

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r8381 | ace123 | 2004-08-15 06:51:45 +0800 (Sun, 15 Aug 2004) | 2 lines

Added guilds

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r8380 | ace123 | 2004-08-15 06:45:30 +0800 (Sun, 15 Aug 2004) | 2 lines

Added guild missions.

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r8379 | ace123 | 2004-08-14 11:03:11 +0800 (Sat, 14 Aug 2004) | 2 lines

Now it reads non-shared (?) animated texture files correctly

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r8378 | ace123 | 2004-08-14 11:02:42 +0800 (Sat, 14 Aug 2004) | 2 lines

Now it actually uses the position specified in the spr file to decide where the center of the cursor is.

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r8377 | ace123 | 2004-08-14 11:00:46 +0800 (Sat, 14 Aug 2004) | 2 lines

Changed hotspots of mouse cursors to (0,0).

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r8376 | ace123 | 2004-08-14 10:14:15 +0800 (Sat, 14 Aug 2004) | 2 lines

Fixed launcher so it works on linux with the correct save.4.x.txt file.

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r8375 | hellcatv | 2004-08-14 10:09:58 +0800 (Sat, 14 Aug 2004) | 2 lines

added a global var to indicate if map sh\ould be used

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r8374 | ace123 | 2004-08-14 06:46:19 +0800 (Sat, 14 Aug 2004) | 2 lines

fixed guaranteed bug with the vbo things

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r8373 | hellcatv | 2004-08-14 03:41:42 +0800 (Sat, 14 Aug 2004) | 2 lines

fixed up extensions for mac

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r8372 | hellcatv | 2004-08-14 02:21:50 +0800 (Sat, 14 Aug 2004) | 2 lines

added apply only

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r8371 | jacks | 2004-08-10 16:12:40 +0800 (Tue, 10 Aug 2004) | 2 lines

Added useful function - haven't exported it to python yet - give unitname string, factionname string, statname string, returns stat value from CSV

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r8370 | hellcatv | 2004-08-10 13:27:22 +0800 (Tue, 10 Aug 2004) | 2 lines

changed variable name

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r8369 | dandandaman | 2004-08-09 21:16:16 +0800 (Mon, 09 Aug 2004) | 2 lines

first draft, new fixer system howto

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r8368 | jacks | 2004-08-09 16:29:56 +0800 (Mon, 09 Aug 2004) | 2 lines

grrr. fix makes things too slow - rebreaking names temporarily.

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r8367 | jacks | 2004-08-09 13:27:40 +0800 (Mon, 09 Aug 2004) | 2 lines

fixed typo

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r8366 | jacks | 2004-08-09 13:12:03 +0800 (Mon, 09 Aug 2004) | 2 lines

oops.  accidentally removed priv code - put priv code back in

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r8365 | jacks | 2004-08-09 12:40:26 +0800 (Mon, 09 Aug 2004) | 2 lines

hmm much slowness at ship purchase screen....

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r8364 | jacks | 2004-08-09 11:23:12 +0800 (Mon, 09 Aug 2004) | 2 lines

updated llama.begin

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r8363 | jacks | 2004-08-09 10:28:16 +0800 (Mon, 09 Aug 2004) | 4 lines

Changed the way that the shield footprint on reactor cap works by default - can turn it back to old mode via config options

shields now require constant inputs of power rather than a fixed amount of backing store - this makes sense, the previous version did not.

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r8362 | jacks | 2004-08-09 10:22:39 +0800 (Mon, 09 Aug 2004) | 4 lines

Changed the way that the shield footprint on reactor cap works by default - can turn it back to old mode via config options

shields now require constant inputs of power rather than a fixed amount of backing store - this makes sense, the previous version did not.

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r8361 | jacks | 2004-08-09 07:22:52 +0800 (Mon, 09 Aug 2004) | 2 lines

various unit updates

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r8360 | jacks | 2004-08-09 07:09:45 +0800 (Mon, 09 Aug 2004) | 2 lines

modified javelin

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r8359 | jacks | 2004-08-08 16:39:41 +0800 (Sun, 08 Aug 2004) | 2 lines

updated some text

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r8358 | jacks | 2004-08-08 16:23:48 +0800 (Sun, 08 Aug 2004) | 2 lines

doh

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r8357 | jacks | 2004-08-08 16:20:12 +0800 (Sun, 08 Aug 2004) | 2 lines

form fitting shields, lodur, huldra

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r8356 | jacks | 2004-08-08 16:17:50 +0800 (Sun, 08 Aug 2004) | 2 lines

form fitting shields, lodur

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r8355 | jacks | 2004-08-08 16:16:20 +0800 (Sun, 08 Aug 2004) | 2 lines

form fitting shields, huldra

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r8354 | jacks | 2004-08-08 16:08:45 +0800 (Sun, 08 Aug 2004) | 2 lines

form fitting shields, huldra

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r8353 | jacks | 2004-08-08 16:00:42 +0800 (Sun, 08 Aug 2004) | 2 lines

form fitting shields, mule, clydesdale

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r8352 | jacks | 2004-08-08 15:55:55 +0800 (Sun, 08 Aug 2004) | 2 lines

form fitting shields

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r8351 | jacks | 2004-08-08 15:37:18 +0800 (Sun, 08 Aug 2004) | 2 lines

form fitting shields

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r8350 | dandandaman | 2004-08-08 10:58:30 +0800 (Sun, 08 Aug 2004) | 2 lines

class constructors work!

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r8349 | jacks | 2004-08-07 19:40:31 +0800 (Sat, 07 Aug 2004) | 2 lines

updated to hopefully remove most jumpy behavior

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r8348 | jacks | 2004-08-07 19:38:17 +0800 (Sat, 07 Aug 2004) | 2 lines

playing with the vars

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r8347 | jacks | 2004-08-07 19:22:36 +0800 (Sat, 07 Aug 2004) | 2 lines

added config variables

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r8346 | jacks | 2004-08-07 19:20:57 +0800 (Sat, 07 Aug 2004) | 2 lines

fixed printing bug WRT turning response

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r8345 | jacks | 2004-08-07 18:21:45 +0800 (Sat, 07 Aug 2004) | 2 lines

testing out some new things

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r8344 | jacks | 2004-08-07 18:17:09 +0800 (Sat, 07 Aug 2004) | 2 lines

new config options added

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r8343 | ace123 | 2004-08-06 17:39:02 +0800 (Fri, 06 Aug 2004) | 2 lines

base lights now work

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r8342 | jacks | 2004-08-05 17:13:10 +0800 (Thu, 05 Aug 2004) | 2 lines

work in progress

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r8341 | ace123 | 2004-08-05 12:06:00 +0800 (Thu, 05 Aug 2004) | 2 lines

workaround nCidia material driver bug

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r8340 | jacks | 2004-08-04 13:50:06 +0800 (Wed, 04 Aug 2004) | 2 lines

added fg printing options

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r8339 | jacks | 2004-08-04 13:37:27 +0800 (Wed, 04 Aug 2004) | 2 lines

added testing need

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r8338 | jacks | 2004-08-04 13:25:35 +0800 (Wed, 04 Aug 2004) | 2 lines

added news need

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r8337 | jacks | 2004-08-04 13:23:29 +0800 (Wed, 04 Aug 2004) | 2 lines

added test need

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r8336 | jacks | 2004-08-04 13:11:15 +0800 (Wed, 04 Aug 2004) | 2 lines

updated build

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r8335 | jacks | 2004-08-04 13:05:26 +0800 (Wed, 04 Aug 2004) | 2 lines

updated build

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r8334 | ace123 | 2004-08-04 13:02:34 +0800 (Wed, 04 Aug 2004) | 2 lines

fixed planet naming on vdu

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r8333 | ace123 | 2004-08-03 18:42:07 +0800 (Tue, 03 Aug 2004) | 2 lines

ixyz replaces turret

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r8332 | ace123 | 2004-08-03 17:07:38 +0800 (Tue, 03 Aug 2004) | 2 lines

commodity

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r8331 | ace123 | 2004-08-03 16:37:50 +0800 (Tue, 03 Aug 2004) | 2 lines

nailed locality bug

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r8330 | ace123 | 2004-08-03 16:07:37 +0800 (Tue, 03 Aug 2004) | 2 lines

save title now

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r8329 | hellcatv | 2004-08-03 09:52:36 +0800 (Tue, 03 Aug 2004) | 2 lines

got rid of needlewss import

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r8328 | dandandaman | 2004-08-02 18:13:28 +0800 (Mon, 02 Aug 2004) | 2 lines

done, until new classes finished

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r8327 | hellcatv | 2004-08-02 16:44:49 +0800 (Mon, 02 Aug 2004) | 2 lines

made it actually do circular references properly and other such fixes (Nasty)

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r8326 | hellcatv | 2004-08-02 15:19:18 +0800 (Mon, 02 Aug 2004) | 2 lines

made it work in gcc295

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r8325 | hellcatv | 2004-08-02 13:57:53 +0800 (Mon, 02 Aug 2004) | 2 lines

basemakers

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r8324 | ace123 | 2004-08-01 16:57:32 +0800 (Sun, 01 Aug 2004) | 2 lines

It's working well

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r8323 | hellcatv | 2004-08-01 16:00:55 +0800 (Sun, 01 Aug 2004) | 2 lines

fixed jump

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r8322 | ace123 | 2004-08-01 15:52:59 +0800 (Sun, 01 Aug 2004) | 2 lines

Got Sprites to load!

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r8321 | hellcatv | 2004-08-01 15:47:53 +0800 (Sun, 01 Aug 2004) | 2 lines

better saving code...fixed default_speed_gov bug

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r8320 | ace123 | 2004-08-01 15:27:39 +0800 (Sun, 01 Aug 2004) | 2 lines

Base Maker runs, but probably doesn't work well (if at all).

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r8319 | hellcatv | 2004-08-01 12:30:50 +0800 (Sun, 01 Aug 2004) | 2 lines

added

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r8318 | dandandaman | 2004-08-01 10:48:33 +0800 (Sun, 01 Aug 2004) | 2 lines

updated

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r8317 | dandandaman | 2004-08-01 10:45:03 +0800 (Sun, 01 Aug 2004) | 2 lines

updated, almost finished quest_intro

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r8316 | ace123 | 2004-07-31 13:33:48 +0800 (Sat, 31 Jul 2004) | 2 lines

Fixed some bugs.  It now works well

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r8315 | dandandaman | 2004-07-31 10:58:07 +0800 (Sat, 31 Jul 2004) | 2 lines

w00t!  Campaign fixers work!

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r8314 | ace123 | 2004-07-31 08:07:49 +0800 (Sat, 31 Jul 2004) | 2 lines

Made navigation in galaxy view: far away systems are transparent so closer systems are easy to see and click on. Fixed dragging in system view.

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r8313 | jacks | 2004-07-30 14:36:36 +0800 (Fri, 30 Jul 2004) | 2 lines

removed

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r8312 | jacks | 2004-07-30 14:36:13 +0800 (Fri, 30 Jul 2004) | 2 lines

updated

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r8311 | hellcatv | 2004-07-29 14:58:55 +0800 (Thu, 29 Jul 2004) | 2 lines

 gemini changes face

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r8310 | hellcatv | 2004-07-29 12:12:32 +0800 (Thu, 29 Jul 2004) | 2 lines

fixed fuel usage

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r8309 | hellcatv | 2004-07-28 15:19:28 +0800 (Wed, 28 Jul 2004) | 2 lines

way to turn off difficutlty excep for scripting

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r8308 | mamiyaotaru | 2004-07-28 14:06:25 +0800 (Wed, 28 Jul 2004) | 2 lines

fix game-speed-lying.  no more *10

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r8307 | hellcatv | 2004-07-28 13:34:00 +0800 (Wed, 28 Jul 2004) | 2 lines

now energy seems to be worked out

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r8306 | hellcatv | 2004-07-28 11:05:09 +0800 (Wed, 28 Jul 2004) | 2 lines

fixed up autocloak

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r8305 | hellcatv | 2004-07-28 10:41:19 +0800 (Wed, 28 Jul 2004) | 2 lines

fixed reading not ot divide by 100 when calculating the cloak min and ratio

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r8304 | hellcatv | 2004-07-28 10:19:51 +0800 (Wed, 28 Jul 2004) | 2 lines

cloaking device can cloak

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r8303 | hellcatv | 2004-07-28 06:33:48 +0800 (Wed, 28 Jul 2004) | 2 lines

shield drainage

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r8302 | mamiyaotaru | 2004-07-27 04:24:10 +0800 (Tue, 27 Jul 2004) | 2 lines

add optional old school ITTS

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r8301 | hellcatv | 2004-07-27 01:22:35 +0800 (Tue, 27 Jul 2004) | 2 lines

fixed

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r8300 | hellcatv | 2004-07-26 17:03:23 +0800 (Mon, 26 Jul 2004) | 2 lines

cool! got it planetiizng for WC sys

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r8299 | hellcatv | 2004-07-26 15:19:20 +0800 (Mon, 26 Jul 2004) | 2 lines

fixed loading prob

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r8298 | mamiyaotaru | 2004-07-26 15:14:37 +0800 (Mon, 26 Jul 2004) | 2 lines

add optional old school ITTS

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r8297 | hellcatv | 2004-07-26 15:04:24 +0800 (Mon, 26 Jul 2004) | 2 lines

cool

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r8296 | ace123 | 2004-07-26 06:15:52 +0800 (Mon, 26 Jul 2004) | 2 lines

Attempt to prevent every system from showing up at the same time... A little more usable than when it showed <b>every</b> system.

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r8295 | hellcatv | 2004-07-24 18:21:40 +0800 (Sat, 24 Jul 2004) | 2 lines

now in ~/vegastrike/objconv

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r8294 | hellcatv | 2004-07-24 18:20:38 +0800 (Sat, 24 Jul 2004) | 2 lines

TC is back yo

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r8293 | hellcatv | 2004-07-24 18:13:32 +0800 (Sat, 24 Jul 2004) | 2 lines

ok made cloak look nicer

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r8292 | hellcatv | 2004-07-24 17:50:02 +0800 (Sat, 24 Jul 2004) | 2 lines

shields down when cloak

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r8291 | hellcatv | 2004-07-24 17:39:47 +0800 (Sat, 24 Jul 2004) | 2 lines

Fixed up cloak (at long, long last)

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r8290 | hellcatv | 2004-07-24 17:35:38 +0800 (Sat, 24 Jul 2004) | 2 lines

added cloak to schroedinger

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r8289 | hellcatv | 2004-07-24 16:21:55 +0800 (Sat, 24 Jul 2004) | 2 lines

bleh

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r8288 | hellcatv | 2004-07-24 15:17:07 +0800 (Sat, 24 Jul 2004) | 2 lines

now it may only update the coordinates of a new vessel

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r8287 | jacks | 2004-07-24 07:16:24 +0800 (Sat, 24 Jul 2004) | 2 lines

formatted more nicely

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r8286 | jacks | 2004-07-24 06:56:57 +0800 (Sat, 24 Jul 2004) | 2 lines

updated

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r8285 | jacks | 2004-07-24 05:31:50 +0800 (Sat, 24 Jul 2004) | 2 lines

updated

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r8284 | jacks | 2004-07-24 05:12:10 +0800 (Sat, 24 Jul 2004) | 2 lines

fixed ship texs to show up in cargo screen

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r8283 | jacks | 2004-07-24 03:48:41 +0800 (Sat, 24 Jul 2004) | 2 lines

no weaps in warp

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r8282 | jacks | 2004-07-23 16:24:21 +0800 (Fri, 23 Jul 2004) | 2 lines

updated

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r8281 | hellcatv | 2004-07-23 16:21:17 +0800 (Fri, 23 Jul 2004) | 2 lines

reverted

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r8280 | hellcatv | 2004-07-23 16:08:53 +0800 (Fri, 23 Jul 2004) | 2 lines

fixed the wrong path

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r8279 | jacks | 2004-07-23 15:59:07 +0800 (Fri, 23 Jul 2004) | 2 lines

oops forgot this one

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r8278 | jacks | 2004-07-23 15:48:55 +0800 (Fri, 23 Jul 2004) | 2 lines

oops forgot this one

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r8277 | hellcatv | 2004-07-23 15:43:52 +0800 (Fri, 23 Jul 2004) | 2 lines

made these float buffers have much more space...what if we move to 128 bit floats one day :-)

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r8276 | hellcatv | 2004-07-23 15:42:14 +0800 (Fri, 23 Jul 2004) | 2 lines

fixed buffer OVERRUN!

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r8275 | jacks | 2004-07-23 15:39:40 +0800 (Fri, 23 Jul 2004) | 2 lines

oops forgot this one

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r8274 | jacks | 2004-07-23 15:03:48 +0800 (Fri, 23 Jul 2004) | 2 lines

Sol textures, take 2!

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r8273 | jacks | 2004-07-23 14:58:08 +0800 (Fri, 23 Jul 2004) | 2 lines

bastante bien

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r8272 | hellcatv | 2004-07-23 14:57:23 +0800 (Fri, 23 Jul 2004) | 2 lines

redundant error msg

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r8271 | hellcatv | 2004-07-23 14:46:47 +0800 (Fri, 23 Jul 2004) | 2 lines

fixed mil

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r8270 | hellcatv | 2004-07-23 14:18:44 +0800 (Fri, 23 Jul 2004) | 2 lines

fixed friend problem ;-)

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r8269 | ace123 | 2004-07-23 13:02:18 +0800 (Fri, 23 Jul 2004) | 2 lines

Made speed improvements to the drawgalaxy.

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r8268 | jacks | 2004-07-23 03:51:52 +0800 (Fri, 23 Jul 2004) | 2 lines

updated

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r8267 | hellcatv | 2004-07-23 01:54:26 +0800 (Fri, 23 Jul 2004) | 2 lines

better importing tools

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r8266 | jacks | 2004-07-22 18:27:00 +0800 (Thu, 22 Jul 2004) | 2 lines

hmm something still funny with the names

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r8265 | jacks | 2004-07-22 17:20:21 +0800 (Thu, 22 Jul 2004) | 2 lines

added warp energy cost divisor

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r8264 | jacks | 2004-07-22 16:51:04 +0800 (Thu, 22 Jul 2004) | 2 lines

made warp energy usage configurabe via insysenergy stat and config file multiplier

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r8263 | jacks | 2004-07-22 16:49:14 +0800 (Thu, 22 Jul 2004) | 2 lines

fixed base name booboo

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r8262 | hellcatv | 2004-07-22 15:30:54 +0800 (Thu, 22 Jul 2004) | 2 lines

shields die after jump

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r8261 | hellcatv | 2004-07-22 15:15:08 +0800 (Thu, 22 Jul 2004) | 2 lines

wringe file descriptior

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r8260 | hellcatv | 2004-07-22 15:13:46 +0800 (Thu, 22 Jul 2004) | 3 lines


nmew iumots

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r8259 | hellcatv | 2004-07-22 15:12:34 +0800 (Thu, 22 Jul 2004) | 2 lines

modified thigns to replace existing units

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r8258 | hellcatv | 2004-07-22 15:12:00 +0800 (Thu, 22 Jul 2004) | 2 lines

added a bunch of missing cargo holders

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r8257 | hellcatv | 2004-07-22 14:50:47 +0800 (Thu, 22 Jul 2004) | 2 lines

fixed up the jump ani so the size was configurable

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r8256 | hellcatv | 2004-07-22 14:08:30 +0800 (Thu, 22 Jul 2004) | 2 lines

reduced printouts to necessary levels

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r8255 | hellcatv | 2004-07-22 14:06:23 +0800 (Thu, 22 Jul 2004) | 2 lines

added several missing components

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r8254 | hellcatv | 2004-07-22 11:26:43 +0800 (Thu, 22 Jul 2004) | 2 lines

added data defaults

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r8253 | hellcatv | 2004-07-22 11:20:54 +0800 (Thu, 22 Jul 2004) | 2 lines

added vertex buffer objects

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r8252 | hellcatv | 2004-07-22 04:35:16 +0800 (Thu, 22 Jul 2004) | 2 lines

cool

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r8251 | hellcatv | 2004-07-22 03:35:26 +0800 (Thu, 22 Jul 2004) | 2 lines

a test case example so we can use vbos

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r8250 | hellcatv | 2004-07-22 01:35:48 +0800 (Thu, 22 Jul 2004) | 2 lines

test case for nCidia

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r8249 | (no author) | 2004-07-20 15:20:35 +0800 (Tue, 20 Jul 2004) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_unbacked_data'.
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r8248 | hellcatv | 2004-07-20 15:20:35 +0800 (Tue, 20 Jul 2004) | 2 lines

vbos are not backed any more

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r8247 | (no author) | 2004-07-20 14:22:40 +0800 (Tue, 20 Jul 2004) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_unbacked_data'.
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r8246 | hellcatv | 2004-07-20 14:22:40 +0800 (Tue, 20 Jul 2004) | 2 lines

made it so the rapid collider is used for quick access to mesh

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r8245 | hellcatv | 2004-07-20 12:31:25 +0800 (Tue, 20 Jul 2004) | 2 lines

scale and minsize scale by unit size:

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r8244 | danielrh | 2004-07-20 02:19:02 +0800 (Tue, 20 Jul 2004) | 2 lines

better glext.h

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r8243 | danielrh | 2004-07-20 01:56:51 +0800 (Tue, 20 Jul 2004) | 2 lines

experiemnbt with gfx vertex vbpoCVS: ----------------------------------------------------------------------

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r8242 | (no author) | 2004-07-19 17:47:21 +0800 (Mon, 19 Jul 2004) | 1 line

This commit was manufactured by cvs2svn to create tag 'after_vbo'.
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r8241 | hellcatv | 2004-07-19 17:47:21 +0800 (Mon, 19 Jul 2004) | 2 lines

added VBO support to VS

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r8240 | jacks | 2004-07-19 15:30:25 +0800 (Mon, 19 Jul 2004) | 2 lines

updated

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r8239 | (no author) | 2004-07-19 15:14:01 +0800 (Mon, 19 Jul 2004) | 1 line

This commit was manufactured by cvs2svn to create tag 'before_vbo'.
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r8238 | hellcatv | 2004-07-19 15:14:01 +0800 (Mon, 19 Jul 2004) | 2 lines

fixed the xmesh atmo gen

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r8237 | hellcatv | 2004-07-17 07:12:05 +0800 (Sat, 17 Jul 2004) | 2 lines

corrected name: stages

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r8236 | hellcatv | 2004-07-17 07:10:51 +0800 (Sat, 17 Jul 2004) | 2 lines

added num animation points

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r8235 | jacks | 2004-07-17 04:21:51 +0800 (Sat, 17 Jul 2004) | 2 lines

fixed naming issue

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r8234 | hellcatv | 2004-07-17 03:50:32 +0800 (Sat, 17 Jul 2004) | 2 lines

num anim points

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r8233 | jacks | 2004-07-17 03:31:45 +0800 (Sat, 17 Jul 2004) | 2 lines

oops

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r8232 | hellcatv | 2004-07-17 03:29:13 +0800 (Sat, 17 Jul 2004) | 2 lines

changed engine_level to reactor level

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r8231 | hellcatv | 2004-07-16 16:45:18 +0800 (Fri, 16 Jul 2004) | 2 lines

nothign

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r8230 | hellcatv | 2004-07-16 15:19:58 +0800 (Fri, 16 Jul 2004) | 2 lines

made fixed size an option

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r8229 | hellcatv | 2004-07-16 15:02:34 +0800 (Fri, 16 Jul 2004) | 2 lines

fixed

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r8228 | hellcatv | 2004-07-16 15:00:09 +0800 (Fri, 16 Jul 2004) | 2 lines

hmm added scparking abs speed

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r8227 | jacks | 2004-07-16 14:42:11 +0800 (Fri, 16 Jul 2004) | 2 lines

hidalgo class yacht

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r8226 | jacks | 2004-07-16 14:35:47 +0800 (Fri, 16 Jul 2004) | 2 lines

fixed hud-naming

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r8225 | jacks | 2004-07-16 14:20:18 +0800 (Fri, 16 Jul 2004) | 2 lines

fixed hud-naming

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r8224 | jacks | 2004-07-16 14:07:10 +0800 (Fri, 16 Jul 2004) | 2 lines

sartre - klk'k orbital landing shuttle

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r8223 | jacks | 2004-07-16 14:05:29 +0800 (Fri, 16 Jul 2004) | 2 lines

oops quicksliver != quicksilver

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r8222 | jacks | 2004-07-16 14:04:51 +0800 (Fri, 16 Jul 2004) | 2 lines

oops

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r8221 | jacks | 2004-07-16 14:04:51 +0800 (Fri, 16 Jul 2004) | 2 lines

oops

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r8220 | jacks | 2004-07-16 13:52:36 +0800 (Fri, 16 Jul 2004) | 2 lines

Kafka class light cargo shuttle

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r8219 | hellcatv | 2004-07-16 13:52:31 +0800 (Fri, 16 Jul 2004) | 2 lines

better particles

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r8218 | jacks | 2004-07-16 13:49:42 +0800 (Fri, 16 Jul 2004) | 2 lines

Quicksilver class courier

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r8217 | hellcatv | 2004-07-16 09:22:06 +0800 (Fri, 16 Jul 2004) | 2 lines

fixed up recursive mesh loading

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r8216 | ace123 | 2004-07-16 07:08:54 +0800 (Fri, 16 Jul 2004) | 2 lines

Fixed the Warp ramp counter bug so that it goes smoothly in and out of warp.

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r8215 | ace123 | 2004-07-16 05:55:23 +0800 (Fri, 16 Jul 2004) | 2 lines

Fixed system generation when no planets exist.

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r8214 | hellcatv | 2004-07-15 17:23:30 +0800 (Thu, 15 Jul 2004) | 2 lines

made it so that atmospheres can now be bfxms

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r8213 | jacks | 2004-07-15 14:33:05 +0800 (Thu, 15 Jul 2004) | 2 lines

missile tester

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r8212 | hellcatv | 2004-07-15 14:28:20 +0800 (Thu, 15 Jul 2004) | 2 lines

fixed

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r8211 | hellcatv | 2004-07-14 16:10:59 +0800 (Wed, 14 Jul 2004) | 2 lines

if the first letter is # then it runs the script directly

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r8210 | jacks | 2004-07-14 11:20:51 +0800 (Wed, 14 Jul 2004) | 2 lines

fixed backwardsness

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r8209 | hellcatv | 2004-07-13 15:40:49 +0800 (Tue, 13 Jul 2004) | 2 lines

tool smakll

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r8208 | hellcatv | 2004-07-13 15:36:17 +0800 (Tue, 13 Jul 2004) | 2 lines

added warp indicator

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r8207 | hellcatv | 2004-07-13 15:00:56 +0800 (Tue, 13 Jul 2004) | 2 lines

added comma to last thing

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r8206 | hellcatv | 2004-07-13 14:35:59 +0800 (Tue, 13 Jul 2004) | 2 lines

nothing happens

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r8205 | hellcatv | 2004-07-13 14:23:33 +0800 (Tue, 13 Jul 2004) | 2 lines

got rid of semi

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r8204 | hellcatv | 2004-07-13 14:16:45 +0800 (Tue, 13 Jul 2004) | 2 lines

cool

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r8203 | hellcatv | 2004-07-13 12:12:46 +0800 (Tue, 13 Jul 2004) | 2 lines

added show unit option

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r8202 | hellcatv | 2004-07-13 11:58:03 +0800 (Tue, 13 Jul 2004) | 2 lines

fixed up the importer to deal with bad commas areound {} ... and fixed up the imported in genera

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r8201 | dandandaman | 2004-07-13 11:32:27 +0800 (Tue, 13 Jul 2004) | 2 lines

added story

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r8200 | hellcatv | 2004-07-12 16:15:56 +0800 (Mon, 12 Jul 2004) | 2 lines

added an importer now... gotta think about this one a bit-sy

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r8199 | hellcatv | 2004-07-12 14:52:24 +0800 (Mon, 12 Jul 2004) | 2 lines

added a unit exporter

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r8198 | hellcatv | 2004-07-12 04:41:55 +0800 (Mon, 12 Jul 2004) | 2 lines

fixed key to be consistent

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r8197 | jacks | 2004-07-10 16:55:34 +0800 (Sat, 10 Jul 2004) | 2 lines

newest exe

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r8196 | jacks | 2004-07-10 16:52:22 +0800 (Sat, 10 Jul 2004) | 2 lines

updated

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r8195 | jacks | 2004-07-10 16:45:28 +0800 (Sat, 10 Jul 2004) | 2 lines

fixed beam damage display units at purchase screen

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r8194 | jacks | 2004-07-10 11:15:30 +0800 (Sat, 10 Jul 2004) | 2 lines

fixed shield loading bug re: number of emitter facings

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r8193 | jacks | 2004-07-10 04:21:18 +0800 (Sat, 10 Jul 2004) | 2 lines

fixed mpl loading bug with prices

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r8192 | hellcatv | 2004-07-09 16:52:05 +0800 (Fri, 09 Jul 2004) | 2 lines

cool things work

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r8191 | hellcatv | 2004-07-09 16:36:02 +0800 (Fri, 09 Jul 2004) | 2 lines

fixed func

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r8190 | jacks | 2004-07-09 16:28:11 +0800 (Fri, 09 Jul 2004) | 2 lines

fixed some flubs with armor+shield printing

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r8189 | jacks | 2004-07-09 15:57:52 +0800 (Fri, 09 Jul 2004) | 2 lines

changed fuel printing

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r8188 | hellcatv | 2004-07-09 15:49:25 +0800 (Fri, 09 Jul 2004) | 2 lines

load from right faction

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r8187 | hellcatv | 2004-07-09 14:47:27 +0800 (Fri, 09 Jul 2004) | 2 lines

fixed up the armor

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r8186 | hellcatv | 2004-07-09 14:44:27 +0800 (Fri, 09 Jul 2004) | 2 lines

bleh

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r8185 | hellcatv | 2004-07-09 14:38:48 +0800 (Fri, 09 Jul 2004) | 2 lines

arrgh protected

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r8184 | hellcatv | 2004-07-09 14:35:48 +0800 (Fri, 09 Jul 2004) | 2 lines

added csv reading for th empl

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r8183 | hellcatv | 2004-07-09 14:35:34 +0800 (Fri, 09 Jul 2004) | 2 lines

fixed vs.config

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r8182 | jacks | 2004-07-09 14:04:53 +0800 (Fri, 09 Jul 2004) | 2 lines

mpl cvs converter

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r8181 | hellcatv | 2004-07-09 14:03:43 +0800 (Fri, 09 Jul 2004) | 2 lines

fixed downgrading weapons

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r8180 | jacks | 2004-07-09 14:03:36 +0800 (Fri, 09 Jul 2004) | 2 lines

csv version of mpl

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r8179 | hellcatv | 2004-07-09 13:14:29 +0800 (Fri, 09 Jul 2004) | 2 lines

added mpl and some better deafulst

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r8178 | hellcatv | 2004-07-09 10:51:32 +0800 (Fri, 09 Jul 2004) | 2 lines

added mpl

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r8177 | hellcatv | 2004-07-09 10:45:34 +0800 (Fri, 09 Jul 2004) | 2 lines

hmm

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r8176 | hellcatv | 2004-07-09 10:45:32 +0800 (Fri, 09 Jul 2004) | 2 lines

wow

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r8175 | hellcatv | 2004-07-09 04:31:47 +0800 (Fri, 09 Jul 2004) | 2 lines

die died ie

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r8174 | hellcatv | 2004-07-09 04:30:35 +0800 (Fri, 09 Jul 2004) | 2 lines

we rock :-) now it has good deafulst

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r8173 | hellcatv | 2004-07-08 14:01:48 +0800 (Thu, 08 Jul 2004) | 2 lines

added reactor capacitors

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r8172 | hellcatv | 2004-07-08 13:33:29 +0800 (Thu, 08 Jul 2004) | 2 lines

added decent defaults to radar

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r8171 | hellcatv | 2004-07-08 10:49:22 +0800 (Thu, 08 Jul 2004) | 2 lines

coolio fixed upgrades

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r8170 | hellcatv | 2004-07-07 16:02:27 +0800 (Wed, 07 Jul 2004) | 2 lines

fixed order of shield keys to work with 4 level shields

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r8169 | hellcatv | 2004-07-07 15:38:13 +0800 (Wed, 07 Jul 2004) | 2 lines

nothing really

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r8168 | hellcatv | 2004-07-07 14:02:21 +0800 (Wed, 07 Jul 2004) | 2 lines

hmm

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r8167 | hellcatv | 2004-07-07 14:01:36 +0800 (Wed, 07 Jul 2004) | 2 lines

jump drive  has miassinsg

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r8166 | hellcatv | 2004-07-07 12:13:45 +0800 (Wed, 07 Jul 2004) | 2 lines

jumps are false on the upgrades...gotta fix the uju

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r8165 | hellcatv | 2004-07-07 12:13:38 +0800 (Wed, 07 Jul 2004) | 2 lines

fixed up csv even more

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r8164 | hellcatv | 2004-07-06 09:08:52 +0800 (Tue, 06 Jul 2004) | 2 lines

hmmm fixed some typos

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r8163 | hellcatv | 2004-07-06 04:35:30 +0800 (Tue, 06 Jul 2004) | 2 lines

import w/o an s

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r8162 | hellcatv | 2004-07-04 06:11:53 +0800 (Sun, 04 Jul 2004) | 2 lines

added

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r8161 | hellcatv | 2004-07-04 05:46:41 +0800 (Sun, 04 Jul 2004) | 2 lines

added the obj vers

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r8160 | hellcatv | 2004-07-02 13:51:49 +0800 (Fri, 02 Jul 2004) | 2 lines

added bfxms

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r8159 | hellcatv | 2004-07-01 14:42:21 +0800 (Thu, 01 Jul 2004) | 2 lines

fixed loading booleans. fixed save of csv units

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r8158 | hellcatv | 2004-06-30 14:58:48 +0800 (Wed, 30 Jun 2004) | 2 lines

got everythin committed

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r8157 | hellcatv | 2004-06-30 14:26:10 +0800 (Wed, 30 Jun 2004) | 2 lines

fixed radar range

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r8156 | hellcatv | 2004-06-30 14:24:45 +0800 (Wed, 30 Jun 2004) | 2 lines

fixed the arccos issue with maxcone and restricted

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r8155 | hellcatv | 2004-06-30 14:24:24 +0800 (Wed, 30 Jun 2004) | 2 lines

on to subunits...radar range fixed and defaulted...some arccos issues fixed

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r8154 | hellcatv | 2004-06-30 06:07:38 +0800 (Wed, 30 Jun 2004) | 2 lines

got rid of #defin'd away Big and None values

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r8153 | hellcatv | 2004-06-29 15:06:51 +0800 (Tue, 29 Jun 2004) | 2 lines

die comma

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r8152 | hellcatv | 2004-06-29 15:06:27 +0800 (Tue, 29 Jun 2004) | 2 lines

added

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r8151 | hellcatv | 2004-06-29 14:37:36 +0800 (Tue, 29 Jun 2004) | 2 lines

on the way to restoration

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r8150 | hellcatv | 2004-06-29 14:16:34 +0800 (Tue, 29 Jun 2004) | 2 lines

bleh

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r8149 | hellcatv | 2004-06-29 14:13:50 +0800 (Tue, 29 Jun 2004) | 2 lines

a lot faster to parse

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r8148 | jacks | 2004-06-29 12:21:18 +0800 (Tue, 29 Jun 2004) | 2 lines

updated

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r8147 | jacks | 2004-06-29 12:04:25 +0800 (Tue, 29 Jun 2004) | 2 lines

updated

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r8146 | jacks | 2004-06-29 11:54:59 +0800 (Tue, 29 Jun 2004) | 2 lines

updated

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r8145 | hellcatv | 2004-06-29 11:51:27 +0800 (Tue, 29 Jun 2004) | 2 lines

did

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r8144 | hellcatv | 2004-06-29 10:38:25 +0800 (Tue, 29 Jun 2004) | 2 lines

added all the units to units.csv

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r8143 | surfdargent | 2004-06-28 14:29:02 +0800 (Mon, 28 Jun 2004) | 2 lines

Fixed compile problem

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r8142 | jacks | 2004-06-28 14:06:19 +0800 (Mon, 28 Jun 2004) | 2 lines

updated

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r8141 | hellcatv | 2004-06-28 14:01:55 +0800 (Mon, 28 Jun 2004) | 2 lines

made mass not part of other calculations

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r8140 | jacks | 2004-06-28 14:00:58 +0800 (Mon, 28 Jun 2004) | 2 lines

updated

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r8139 | hellcatv | 2004-06-28 14:00:00 +0800 (Mon, 28 Jun 2004) | 2 lines

added tons

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r8138 | hellcatv | 2004-06-28 13:30:45 +0800 (Mon, 28 Jun 2004) | 2 lines

made weapons defgault to -1 amom

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r8137 | hellcatv | 2004-06-28 13:30:35 +0800 (Mon, 28 Jun 2004) | 2 lines

modernized the csv

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r8136 | jacks | 2004-06-28 13:06:23 +0800 (Mon, 28 Jun 2004) | 2 lines

updated

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r8135 | jacks | 2004-06-28 12:27:54 +0800 (Mon, 28 Jun 2004) | 2 lines

updated

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r8134 | jacks | 2004-06-28 12:22:09 +0800 (Mon, 28 Jun 2004) | 2 lines

updated

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r8133 | jacks | 2004-06-28 12:17:16 +0800 (Mon, 28 Jun 2004) | 2 lines

updated

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r8132 | jacks | 2004-06-28 12:15:00 +0800 (Mon, 28 Jun 2004) | 2 lines

updated

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r8131 | jacks | 2004-06-28 08:04:41 +0800 (Mon, 28 Jun 2004) | 2 lines

updated

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r8130 | jacks | 2004-06-28 07:50:35 +0800 (Mon, 28 Jun 2004) | 2 lines

updated

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r8129 | hellcatv | 2004-06-28 07:48:55 +0800 (Mon, 28 Jun 2004) | 2 lines

forgotg

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r8128 | hellcatv | 2004-06-28 07:47:31 +0800 (Mon, 28 Jun 2004) | 2 lines

fixed key, added cloak_min

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r8127 | hellcatv | 2004-06-28 07:29:35 +0800 (Mon, 28 Jun 2004) | 2 lines

now prints cockpit as comma separated

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r8126 | hellcatv | 2004-06-28 07:26:49 +0800 (Mon, 28 Jun 2004) | 2 lines

sself documenting

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r8125 | ace123 | 2004-06-27 11:07:58 +0800 (Sun, 27 Jun 2004) | 2 lines

Upgrading to SDL v. 1.2.7 and SDL_mixer v. 1.2.5

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r8124 | ace123 | 2004-06-27 10:33:55 +0800 (Sun, 27 Jun 2004) | 2 lines

Upgrading to SDL v. 1.2.7 and SDL_mixer v. 1.2.5

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r8123 | ace123 | 2004-06-27 10:21:55 +0800 (Sun, 27 Jun 2004) | 2 lines

Added the soundserver project.

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r8122 | ace123 | 2004-06-27 09:57:39 +0800 (Sun, 27 Jun 2004) | 2 lines

Added a check for the new CSV unit format to check for certain properties.

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r8121 | jacks | 2004-06-27 09:11:26 +0800 (Sun, 27 Jun 2004) | 2 lines

updated

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r8120 | jacks | 2004-06-27 08:18:07 +0800 (Sun, 27 Jun 2004) | 2 lines

updated

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r8119 | ace123 | 2004-06-27 07:38:31 +0800 (Sun, 27 Jun 2004) | 2 lines

Added gldrv/gl_sphere_list.cpp

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r8118 | jacks | 2004-06-26 17:55:47 +0800 (Sat, 26 Jun 2004) | 2 lines

updated

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r8117 | hellcatv | 2004-06-26 17:24:24 +0800 (Sat, 26 Jun 2004) | 2 lines

*** empty log message ***

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r8116 | jacks | 2004-06-26 17:20:59 +0800 (Sat, 26 Jun 2004) | 2 lines

updated

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r8115 | hellcatv | 2004-06-26 12:04:20 +0800 (Sat, 26 Jun 2004) | 2 lines

csv stats:

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r8114 | jacks | 2004-06-25 03:29:25 +0800 (Fri, 25 Jun 2004) | 2 lines

updated

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r8113 | (no author) | 2004-06-24 17:03:33 +0800 (Thu, 24 Jun 2004) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_csv_enhanced'.
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r8112 | hellcatv | 2004-06-24 17:03:33 +0800 (Thu, 24 Jun 2004) | 2 lines

csv works in theory: it should read and write all fieelds...it should have all fields in unit struct aside from ecm related

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r8111 | hellcatv | 2004-06-24 13:51:17 +0800 (Thu, 24 Jun 2004) | 2 lines

added the mesher to the build system

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r8110 | hellcatv | 2004-06-24 13:51:01 +0800 (Thu, 24 Jun 2004) | 2 lines

added the mehser to the confiugu

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r8109 | hellcatv | 2004-06-24 13:50:48 +0800 (Thu, 24 Jun 2004) | 2 lines

added the mesher

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r8108 | hellcatv | 2004-06-24 13:41:08 +0800 (Thu, 24 Jun 2004) | 2 lines

fixed normal orientation

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r8107 | jacks | 2004-06-24 06:18:10 +0800 (Thu, 24 Jun 2004) | 2 lines

umm got it more right this time with the fuel??? I hope??

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r8106 | (no author) | 2004-06-24 06:05:24 +0800 (Thu, 24 Jun 2004) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_csv_enhanced'.
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r8105 | jacks | 2004-06-24 06:05:24 +0800 (Thu, 24 Jun 2004) | 2 lines

umm got it more right this time with the fuel??? I hope??

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r8104 | jacks | 2004-06-23 17:56:03 +0800 (Wed, 23 Jun 2004) | 2 lines

changed fuel to be internally represented in terms of metric tons

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r8103 | hellcatv | 2004-06-23 14:35:12 +0800 (Wed, 23 Jun 2004) | 2 lines

cahngec ampi

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r8102 | danielrh | 2004-06-23 11:37:22 +0800 (Wed, 23 Jun 2004) | 2 lines

changed parse float to parse bool for boolean value'

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r8101 | jacks | 2004-06-20 19:45:04 +0800 (Sun, 20 Jun 2004) | 2 lines

python script to merge unit files into master unit file

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r8100 | ace123 | 2004-06-20 17:55:33 +0800 (Sun, 20 Jun 2004) | 2 lines

Tried to fix atmosphere generation.

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r8099 | hellcatv | 2004-06-20 17:31:17 +0800 (Sun, 20 Jun 2004) | 2 lines

some small fixups

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r8098 | ace123 | 2004-06-20 17:27:09 +0800 (Sun, 20 Jun 2004) | 2 lines

Added wheel zooming support for the nav screen and map.

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r8097 | hellcatv | 2004-06-20 17:11:43 +0800 (Sun, 20 Jun 2004) | 2 lines

some small cahgnes

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r8096 | ace123 | 2004-06-20 17:07:26 +0800 (Sun, 20 Jun 2004) | 2 lines

Fixed compile errors with vegastrike config veriables

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r8095 | ace123 | 2004-06-20 16:21:27 +0800 (Sun, 20 Jun 2004) | 2 lines

Made scroll amounts configurable

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r8094 | ace123 | 2004-06-20 15:31:32 +0800 (Sun, 20 Jun 2004) | 3 lines

Star system generation now works when read from a [var name="planets" value="..." /] tag.
Galaxy loading and Star system code has been cleaned up and fixed.

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r8093 | hellcatv | 2004-06-20 13:26:47 +0800 (Sun, 20 Jun 2004) | 2 lines

prelim unit format

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r8092 | hellcatv | 2004-06-20 10:07:30 +0800 (Sun, 20 Jun 2004) | 2 lines

fixed

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r8091 | hellcatv | 2004-06-20 09:27:23 +0800 (Sun, 20 Jun 2004) | 2 lines

commi

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r8090 | hellcatv | 2004-06-20 08:34:18 +0800 (Sun, 20 Jun 2004) | 2 lines

potential fix

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r8089 | ace123 | 2004-06-20 06:14:33 +0800 (Sun, 20 Jun 2004) | 2 lines

Added mouse wheel support in base computers

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r8088 | hellcatv | 2004-06-19 16:23:12 +0800 (Sat, 19 Jun 2004) | 2 lines

added better planets

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r8087 | hellcatv | 2004-06-19 16:22:39 +0800 (Sat, 19 Jun 2004) | 2 lines

fixed uncultivable problem

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r8086 | hellcatv | 2004-06-19 15:45:11 +0800 (Sat, 19 Jun 2004) | 3 lines

fxied star codes to work in some way-s--may still be back2wards
star system planet maker now uses moon prob based on what type of planet (hot or cold)

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r8085 | hellcatv | 2004-06-19 15:44:54 +0800 (Sat, 19 Jun 2004) | 2 lines

changed radii to match python skrip

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r8084 | hellcatv | 2004-06-19 15:16:45 +0800 (Sat, 19 Jun 2004) | 2 lines

 cool makes planets depending on star size

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r8083 | hellcatv | 2004-06-17 22:21:45 +0800 (Thu, 17 Jun 2004) | 2 lines

added some more items to determine code from

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r8082 | ace123 | 2004-06-17 11:21:43 +0800 (Thu, 17 Jun 2004) | 2 lines

Making the planet generator better

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r8081 | jacks | 2004-06-14 16:58:45 +0800 (Mon, 14 Jun 2004) | 2 lines

added cargo pics, edited for content

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r8080 | jacks | 2004-06-14 16:51:00 +0800 (Mon, 14 Jun 2004) | 2 lines

cargo pic

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r8079 | hellcatv | 2004-06-14 16:03:04 +0800 (Mon, 14 Jun 2004) | 2 lines

*** empty log message ***

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r8078 | hellcatv | 2004-06-14 14:31:08 +0800 (Mon, 14 Jun 2004) | 2 lines

have the reader for hte ne wsection

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r8077 | hellcatv | 2004-06-14 13:44:09 +0800 (Mon, 14 Jun 2004) | 2 lines

added the reader

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r8076 | hellcatv | 2004-06-14 13:12:42 +0800 (Mon, 14 Jun 2004) | 2 lines

have functionality to convert temp

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r8075 | hellcatv | 2004-06-14 11:37:55 +0800 (Mon, 14 Jun 2004) | 2 lines

cool made it elmiiqutoes

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r8074 | hellcatv | 2004-06-14 11:09:44 +0800 (Mon, 14 Jun 2004) | 2 lines

added csv reader in full

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r8073 | hellcatv | 2004-06-14 09:42:24 +0800 (Mon, 14 Jun 2004) | 2 lines

who

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r8072 | dandandaman | 2004-06-10 20:53:39 +0800 (Thu, 10 Jun 2004) | 2 lines

committed the global fixes finally :-)  Seems to work okay ;-)

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r8071 | dandandaman | 2004-06-10 20:41:22 +0800 (Thu, 10 Jun 2004) | 2 lines

added something to scripting

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r8070 | hellcatv | 2004-06-08 03:52:31 +0800 (Tue, 08 Jun 2004) | 2 lines

mesher now support ani

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r8069 | hellcatv | 2004-06-05 05:21:58 +0800 (Sat, 05 Jun 2004) | 3 lines

revision 1.157 did not cause problems for linux users. later versions cause problems by #defining const to be nothing, not properly setting the .o files and #defining size_t to be unsigned.
with these sorts of hacks not even the std libs would compile

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r8068 | hellcatv | 2004-06-05 04:37:19 +0800 (Sat, 05 Jun 2004) | 2 lines

owootCVS: ----------------------------------------------------------------------

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r8067 | hellcatv | 2004-06-05 04:36:15 +0800 (Sat, 05 Jun 2004) | 2 lines

fixed lines

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r8066 | hellcatv | 2004-06-04 07:00:28 +0800 (Fri, 04 Jun 2004) | 3 lines

coolio
mehser is complete

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r8065 | (no author) | 2004-06-04 03:40:43 +0800 (Fri, 04 Jun 2004) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_ati_glow_hack'.
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r8064 | oligo | 2004-06-04 03:40:43 +0800 (Fri, 04 Jun 2004) | 2 lines

Added arrow pointing to target when off screen.

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r8063 | hellcatv | 2004-06-03 17:57:05 +0800 (Thu, 03 Jun 2004) | 2 lines

fixed some bugs with meshes

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r8062 | hellcatv | 2004-06-03 12:56:33 +0800 (Thu, 03 Jun 2004) | 2 lines

fixed up the mesher

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r8061 | hellcatv | 2004-06-03 11:43:42 +0800 (Thu, 03 Jun 2004) | 2 lines

fixed up far away alphamap

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r8060 | hellcatv | 2004-06-03 08:35:08 +0800 (Thu, 03 Jun 2004) | 2 lines

daaonao

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r8059 | hellcatv | 2004-06-03 08:28:28 +0800 (Thu, 03 Jun 2004) | 2 lines

added

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r8058 | hellcatv | 2004-06-02 15:14:45 +0800 (Wed, 02 Jun 2004) | 3 lines


added smoothing

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r8057 | jacks | 2004-05-27 18:05:36 +0800 (Thu, 27 May 2004) | 2 lines

cargo pics, more

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r8056 | jacks | 2004-05-27 17:33:52 +0800 (Thu, 27 May 2004) | 2 lines

cargo pics, more

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r8055 | jacks | 2004-05-27 17:26:33 +0800 (Thu, 27 May 2004) | 2 lines

cargo pics, more

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r8054 | jacks | 2004-05-27 16:43:44 +0800 (Thu, 27 May 2004) | 2 lines

cargo pics, more

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r8053 | jacks | 2004-05-27 16:35:04 +0800 (Thu, 27 May 2004) | 2 lines

cargo pics, more

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r8052 | jacks | 2004-05-27 16:01:47 +0800 (Thu, 27 May 2004) | 2 lines

cargo pics, first cut

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r8051 | hellcatv | 2004-05-26 17:10:39 +0800 (Wed, 26 May 2004) | 2 lines

changed : to ;

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r8050 | hellcatv | 2004-05-26 14:04:56 +0800 (Wed, 26 May 2004) | 2 lines

fixed warping stretching for collied

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r8049 | jacks | 2004-05-25 13:21:51 +0800 (Tue, 25 May 2004) | 2 lines

fixed minor UI error

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r8048 | hellcatv | 2004-05-25 13:20:11 +0800 (Tue, 25 May 2004) | 2 lines

woto

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r8047 | surfdargent | 2004-05-23 18:55:10 +0800 (Sun, 23 May 2004) | 2 lines

Began to add support for the "free" VC++ Toolkit 2003

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r8046 | jacks | 2004-05-23 13:12:19 +0800 (Sun, 23 May 2004) | 2 lines

ONLYallowed to distribute non-debug dlls

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r8045 | jacks | 2004-05-23 13:10:15 +0800 (Sun, 23 May 2004) | 2 lines

Allowed to distribute non-debug dlls

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r8044 | hellcatv | 2004-05-21 13:59:27 +0800 (Fri, 21 May 2004) | 2 lines

woot made it take the diff into account

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r8043 | hellcatv | 2004-05-21 12:15:38 +0800 (Fri, 21 May 2004) | 2 lines

got string::size_type for find results instead of platform dependence

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r8042 | hellcatv | 2004-05-21 07:32:58 +0800 (Fri, 21 May 2004) | 2 lines

added uncultivable

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r8041 | hellcatv | 2004-05-21 07:24:19 +0800 (Fri, 21 May 2004) | 2 lines

cool

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r8040 | hellcatv | 2004-05-21 07:22:44 +0800 (Fri, 21 May 2004) | 2 lines

made molton less common*.py

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r8039 | hellcatv | 2004-05-21 07:06:52 +0800 (Fri, 21 May 2004) | 2 lines

added obj support

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r8038 | hellcatv | 2004-05-21 07:02:12 +0800 (Fri, 21 May 2004) | 2 lines

added planerts

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r8037 | hellcatv | 2004-05-21 07:02:02 +0800 (Fri, 21 May 2004) | 2 lines

coolio

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r8036 | hellcatv | 2004-05-21 06:07:02 +0800 (Fri, 21 May 2004) | 2 lines

added probabilities

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r8035 | hellcatv | 2004-05-21 05:58:43 +0800 (Fri, 21 May 2004) | 2 lines

added obj support if mesher is here

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r8034 | hellcatv | 2004-05-21 05:17:38 +0800 (Fri, 21 May 2004) | 2 lines

better accuracy

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r8033 | hellcatv | 2004-05-21 05:01:40 +0800 (Fri, 21 May 2004) | 2 lines

remove designation before adding it

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r8032 | hellcatv | 2004-05-21 04:36:30 +0800 (Fri, 21 May 2004) | 2 lines

wootCVS: ----------------------------------------------------------------------

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r8031 | hellcatv | 2004-05-21 04:27:47 +0800 (Fri, 21 May 2004) | 2 lines

added missing dependencies

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r8030 | hellcatv | 2004-05-21 04:25:41 +0800 (Fri, 21 May 2004) | 2 lines

silly ambiguosity

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r8029 | hellcatv | 2004-05-21 04:21:01 +0800 (Fri, 21 May 2004) | 2 lines

you need stupid QUOTES around your args   arrrrrrrrrrrrgh

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r8028 | hellcatv | 2004-05-21 03:20:42 +0800 (Fri, 21 May 2004) | 2 lines

added #include

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r8027 | hellcatv | 2004-05-20 17:01:06 +0800 (Thu, 20 May 2004) | 2 lines

planet maker cool

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r8026 | hellcatv | 2004-05-20 16:59:46 +0800 (Thu, 20 May 2004) | 2 lines

made it so it renamed systems

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r8025 | hellcatv | 2004-05-20 16:57:38 +0800 (Thu, 20 May 2004) | 3 lines


i added designations from the stardata(petite)

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r8024 | hellcatv | 2004-05-20 12:36:09 +0800 (Thu, 20 May 2004) | 2 lines

look in bin dir FIRST

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r8023 | hellcatv | 2004-05-20 12:26:40 +0800 (Thu, 20 May 2004) | 2 lines

I hate fork...now automagically converts obj files

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r8022 | ace123 | 2004-05-20 09:19:30 +0800 (Thu, 20 May 2004) | 2 lines

Oops there was a compile error. Fixed disabling the missile targeting again.

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r8021 | ace123 | 2004-05-20 09:12:25 +0800 (Thu, 20 May 2004) | 2 lines

Fixed missile targetting bug

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r8020 | ace123 | 2004-05-20 09:04:26 +0800 (Thu, 20 May 2004) | 2 lines

Fixed conflicts with KeyMap variable in Apple headers

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r8019 | hellcatv | 2004-05-19 16:37:01 +0800 (Wed, 19 May 2004) | 2 lines

removed planet types xml (obsolete

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r8018 | hellcatv | 2004-05-19 16:36:18 +0800 (Wed, 19 May 2004) | 2 lines

uses new planet designations

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r8017 | hellcatv | 2004-05-19 16:36:14 +0800 (Wed, 19 May 2004) | 2 lines

woot

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r8016 | hellcatv | 2004-05-19 16:28:06 +0800 (Wed, 19 May 2004) | 2 lines

added quick gets for planet types fixed bug with universe

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r8015 | hellcatv | 2004-05-19 15:25:47 +0800 (Wed, 19 May 2004) | 2 lines

refactored the Galaxy class to be SGAlaxy

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r8014 | hellcatv | 2004-05-19 14:40:33 +0800 (Wed, 19 May 2004) | 2 lines

why cant it find the planettypes

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r8013 | hellcatv | 2004-05-19 14:27:21 +0800 (Wed, 19 May 2004) | 2 lines

finding strings

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r8012 | hellcatv | 2004-05-19 14:16:04 +0800 (Wed, 19 May 2004) | 2 lines

added the readers to the galaxy

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r8011 | hellcatv | 2004-05-19 14:15:27 +0800 (Wed, 19 May 2004) | 2 lines

dded rlaan tranto

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r8010 | hellcatv | 2004-05-19 14:14:01 +0800 (Wed, 19 May 2004) | 2 lines

sucks to be you

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r8009 | hellcatv | 2004-05-19 14:09:08 +0800 (Wed, 19 May 2004) | 2 lines

added

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r8008 | hellcatv | 2004-05-19 13:55:34 +0800 (Wed, 19 May 2004) | 2 lines

commit

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r8007 | hellcatv | 2004-05-19 13:50:52 +0800 (Wed, 19 May 2004) | 3 lines

added
cvs: ----------------------------------------------------------------------

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r8006 | hellcatv | 2004-05-19 13:34:38 +0800 (Wed, 19 May 2004) | 2 lines

nothing happens

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r8005 | hellcatv | 2004-05-19 13:33:17 +0800 (Wed, 19 May 2004) | 2 lines

added molton type

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r8004 | hellcatv | 2004-05-19 11:58:51 +0800 (Wed, 19 May 2004) | 2 lines

added some metadata

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r8003 | hellcatv | 2004-05-19 11:45:43 +0800 (Wed, 19 May 2004) | 2 lines

tried to fix those narsty big pooooolys

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r8002 | hellcatv | 2004-05-19 09:28:44 +0800 (Wed, 19 May 2004) | 2 lines

lines now supported

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r8001 | hellcatv | 2004-05-19 09:17:34 +0800 (Wed, 19 May 2004) | 2 lines

back to ole box

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r8000 | hellcatv | 2004-05-19 09:15:55 +0800 (Wed, 19 May 2004) | 2 lines

add tris to strip

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r7999 | jacks | 2004-05-19 07:06:22 +0800 (Wed, 19 May 2004) | 2 lines

I am an idiot 32!=8

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r7998 | hellcatv | 2004-05-18 14:18:26 +0800 (Tue, 18 May 2004) | 2 lines

hmm

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r7997 | hellcatv | 2004-05-18 14:17:02 +0800 (Tue, 18 May 2004) | 2 lines

more stuff added...refactored meshloading and upgrading into functions

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r7996 | hellcatv | 2004-05-18 13:58:13 +0800 (Tue, 18 May 2004) | 2 lines

initial implementations of the mesh collision tree, etc

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r7995 | hellcatv | 2004-05-18 13:34:30 +0800 (Tue, 18 May 2004) | 2 lines

added the rapid meshes to the unit file

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r7994 | jacks | 2004-05-18 09:00:38 +0800 (Tue, 18 May 2004) | 2 lines

fixed buffer size mismatch

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r7993 | hellcatv | 2004-05-18 08:54:08 +0800 (Tue, 18 May 2004) | 2 lines

fixed warnings

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r7992 | hellcatv | 2004-05-18 08:50:03 +0800 (Tue, 18 May 2004) | 2 lines

fixed stack overrun

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r7991 | hellcatv | 2004-05-18 08:40:57 +0800 (Tue, 18 May 2004) | 2 lines

fixed nromals

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r7990 | hellcatv | 2004-05-18 08:23:37 +0800 (Tue, 18 May 2004) | 2 lines

seekafterif

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r7989 | hellcatv | 2004-05-18 08:19:32 +0800 (Tue, 18 May 2004) | 2 lines

6 text boCVS: ----------------------------------------------------------------------

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r7988 | hellcatv | 2004-05-18 07:57:09 +0800 (Tue, 18 May 2004) | 2 lines

mesher project

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r7987 | hellcatv | 2004-05-17 17:47:27 +0800 (Mon, 17 May 2004) | 2 lines

forgot quads

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r7986 | hellcatv | 2004-05-17 17:43:28 +0800 (Mon, 17 May 2004) | 2 lines

scale

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r7985 | hellcatv | 2004-05-17 17:40:19 +0800 (Mon, 17 May 2004) | 2 lines

obj converter should work

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r7984 | surfdargent | 2004-05-12 18:30:57 +0800 (Wed, 12 May 2004) | 2 lines

Renamed Sprite class into VSSprite to avoid possible conflicts

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r7983 | hellcatv | 2004-05-12 17:34:47 +0800 (Wed, 12 May 2004) | 2 lines

minor fixes to the csv handling.

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r7982 | hellcatv | 2004-05-12 17:23:28 +0800 (Wed, 12 May 2004) | 2 lines

added the new csv instead of XML for unit option...enable with config file...current format sucks

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r7981 | hellcatv | 2004-05-12 11:03:53 +0800 (Wed, 12 May 2004) | 2 lines

csv class

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r7980 | hellcatv | 2004-05-12 09:43:51 +0800 (Wed, 12 May 2004) | 2 lines

added some CSV helpers

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r7979 | hellcatv | 2004-05-12 06:39:28 +0800 (Wed, 12 May 2004) | 2 lines

starting to make an interface to the one file to rule them all

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r7978 | surfdargent | 2004-05-12 01:26:00 +0800 (Wed, 12 May 2004) | 6 lines

Moved VSRandom instanciation in lin_time.cpp because needed by the account server
Moved readPlanetTypes stuff in galaxy_gen.cpp because needed by account server
Added missing #include <assert.h> in gl_sphere_list_*
Removed an annoying line in fileutil.cpp
Added -lutil for linux in configure because needed by recent boost/python version under Linux, FreeBSD and RedHat and some cleanup

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r7977 | jacks | 2004-05-11 15:35:34 +0800 (Tue, 11 May 2004) | 2 lines

more to do

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r7976 | hellcatv | 2004-05-11 14:11:08 +0800 (Tue, 11 May 2004) | 2 lines

added ocmpression

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r7975 | hellcatv | 2004-05-11 13:25:57 +0800 (Tue, 11 May 2004) | 2 lines

undid role changes

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r7974 | hellcatv | 2004-05-11 11:36:16 +0800 (Tue, 11 May 2004) | 2 lines

woot fixed drawing`

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r7973 | hellcatv | 2004-05-11 10:38:00 +0800 (Tue, 11 May 2004) | 2 lines

fixed subclass and delets

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r7972 | hellcatv | 2004-05-11 10:19:23 +0800 (Tue, 11 May 2004) | 2 lines

coolio added shared spheres

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r7971 | (no author) | 2004-05-10 16:32:59 +0800 (Mon, 10 May 2004) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_shared_sphere'.
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r7970 | hellcatv | 2004-05-10 16:32:59 +0800 (Mon, 10 May 2004) | 2 lines

fixed caching:

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r7969 | utopist | 2004-05-10 11:50:35 +0800 (Mon, 10 May 2004) | 2 lines

Added call to glutInit in winsys_init in the SDL version.

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r7968 | hellcatv | 2004-05-10 06:09:09 +0800 (Mon, 10 May 2004) | 2 lines

fixed logo probleM

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r7967 | hellcatv | 2004-05-10 06:07:23 +0800 (Mon, 10 May 2004) | 2 lines

fixed logo probleM

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r7966 | hellcatv | 2004-05-09 16:40:30 +0800 (Sun, 09 May 2004) | 2 lines

*** empty log message ***

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r7965 | hellcatv | 2004-05-09 09:33:34 +0800 (Sun, 09 May 2004) | 2 lines

nailed a leak

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r7964 | ace123 | 2004-05-07 12:42:34 +0800 (Fri, 07 May 2004) | 2 lines

Fixed some things, working on models

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r7963 | hellcatv | 2004-05-06 06:06:08 +0800 (Thu, 06 May 2004) | 2 lines

supposedly fixed the mouse for those delinquent video cards

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r7962 | surfdargent | 2004-04-30 13:22:58 +0800 (Fri, 30 Apr 2004) | 2 lines

Fixes for Solaris

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r7961 | jacks | 2004-04-27 14:23:52 +0800 (Tue, 27 Apr 2004) | 2 lines

updated

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r7960 | jacks | 2004-04-26 15:13:43 +0800 (Mon, 26 Apr 2004) | 2 lines

added some more things

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r7959 | jacks | 2004-04-26 14:35:57 +0800 (Mon, 26 Apr 2004) | 2 lines

Newest vega-vc7 build

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r7958 | jacks | 2004-04-26 13:59:33 +0800 (Mon, 26 Apr 2004) | 2 lines

float is good.  unsigned float is absurd

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r7957 | hellcatv | 2004-04-26 12:20:24 +0800 (Mon, 26 Apr 2004) | 2 lines

fixed invincible ships

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r7956 | jacks | 2004-04-26 10:24:52 +0800 (Mon, 26 Apr 2004) | 2 lines

removed unnecessary/impractical shorts, changed armor facings, altered shield6 to be shield8, tweaked warp values.

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r7955 | hellcatv | 2004-04-26 08:22:04 +0800 (Mon, 26 Apr 2004) | 2 lines

fixed jump drive and added accessors for role vlaue

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r7954 | hellcatv | 2004-04-26 08:20:43 +0800 (Mon, 26 Apr 2004) | 2 lines

fixed jump drive and added accessors for role vlaue

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r7953 | hellcatv | 2004-04-26 08:18:58 +0800 (Mon, 26 Apr 2004) | 2 lines

fixed jump drive and added accessors for role vlaue

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r7952 | hellcatv | 2004-04-26 06:13:34 +0800 (Mon, 26 Apr 2004) | 2 lines

*** empty log message ***

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r7951 | hellcatv | 2004-04-26 02:25:07 +0800 (Mon, 26 Apr 2004) | 2 lines

made vc7 have a 131 option

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r7950 | hellcatv | 2004-04-26 02:18:56 +0800 (Mon, 26 Apr 2004) | 2 lines

posh AGAIN?

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r7949 | hellcatv | 2004-04-26 02:16:32 +0800 (Mon, 26 Apr 2004) | 2 lines

changed overloads to resolve better

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r7948 | hellcatv | 2004-04-25 18:50:29 +0800 (Sun, 25 Apr 2004) | 2 lines

fixed linux problem with vfscanf

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r7947 | hellcatv | 2004-04-25 18:42:49 +0800 (Sun, 25 Apr 2004) | 2 lines

*** empty log message ***

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r7946 | ace123 | 2004-04-25 18:20:40 +0800 (Sun, 25 Apr 2004) | 2 lines

changed dynamic_cast to static_cast

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r7945 | hellcatv | 2004-04-25 18:19:13 +0800 (Sun, 25 Apr 2004) | 2 lines

got the new boost building

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r7944 | hellcatv | 2004-04-25 18:08:28 +0800 (Sun, 25 Apr 2004) | 2 lines

got it to work with boost131

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r7943 | (no author) | 2004-04-25 17:51:06 +0800 (Sun, 25 Apr 2004) | 1 line

This commit was manufactured by cvs2svn to create tag 'after_gcc_34'.
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r7942 | ace123 | 2004-04-25 17:51:06 +0800 (Sun, 25 Apr 2004) | 2 lines

got gcc-3.4 to compile and link

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r7941 | (no author) | 2004-04-25 15:32:43 +0800 (Sun, 25 Apr 2004) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_gcc_34'.
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r7940 | hellcatv | 2004-04-25 15:32:43 +0800 (Sun, 25 Apr 2004) | 2 lines

added the Vactor vc6 hack to make new boosts work

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r7939 | ace123 | 2004-04-25 11:13:25 +0800 (Sun, 25 Apr 2004) | 2 lines

fixed vc7 complaint

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r7938 | ace123 | 2004-04-25 10:39:48 +0800 (Sun, 25 Apr 2004) | 2 lines

mostly fixed gcc295 stuff except internal compiler errors

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r7937 | ace123 | 2004-04-25 09:21:21 +0800 (Sun, 25 Apr 2004) | 2 lines

increased portability

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r7936 | hellcatv | 2004-04-25 08:39:14 +0800 (Sun, 25 Apr 2004) | 2 lines

added boost 131 code

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r7935 | hellcatv | 2004-04-25 07:20:30 +0800 (Sun, 25 Apr 2004) | 2 lines

*** empty log message ***

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r7934 | jacks | 2004-04-24 18:27:27 +0800 (Sat, 24 Apr 2004) | 2 lines

updated cockpits

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r7933 | jacks | 2004-04-24 13:06:15 +0800 (Sat, 24 Apr 2004) | 2 lines

this is probably not the right way to fix it, but unchanged, your code changes break my compile

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r7932 | hellcatv | 2004-04-24 08:04:03 +0800 (Sat, 24 Apr 2004) | 2 lines

compatability with boost 131

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r7931 | hellcatv | 2004-04-24 06:26:00 +0800 (Sat, 24 Apr 2004) | 2 lines

Got rid of missing == op by using < op

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r7930 | surfdargent | 2004-04-21 23:45:47 +0800 (Wed, 21 Apr 2004) | 2 lines

Fix for FreeBSD : missed -lutil lib

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r7929 | surfdargent | 2004-04-20 23:43:33 +0800 (Tue, 20 Apr 2004) | 2 lines

Changes for cygwin

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r7928 | surfdargent | 2004-04-15 19:01:21 +0800 (Thu, 15 Apr 2004) | 2 lines

Fixed a compilation problem under cygwin/mingw

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r7927 | surfdargent | 2004-04-15 18:53:56 +0800 (Thu, 15 Apr 2004) | 2 lines

Fixed cygwin/mingw compilation

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r7926 | surfdargent | 2004-04-15 14:37:45 +0800 (Thu, 15 Apr 2004) | 2 lines

Added options to support OpenAL under cygwin/mingw

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r7925 | surfdargent | 2004-04-13 22:52:05 +0800 (Tue, 13 Apr 2004) | 2 lines

Fixed a few things to make VS compile under Cygwin with -mno-cygwin

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r7924 | surfdargent | 2004-04-12 23:07:58 +0800 (Mon, 12 Apr 2004) | 2 lines

Fixed a cygwin python detection problem

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r7923 | surfdargent | 2004-04-10 19:42:16 +0800 (Sat, 10 Apr 2004) | 2 lines

libutil doesn't exist anymore under Cygwin (since 1.3.25)

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r7922 | surfdargent | 2004-04-10 19:31:20 +0800 (Sat, 10 Apr 2004) | 3 lines

vs_path.* are not necessary anymore
fixed openal detection

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r7921 | surfdargent | 2004-04-09 19:42:01 +0800 (Fri, 09 Apr 2004) | 2 lines

Fixed OpenAL detection loop

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r7920 | surfdargent | 2004-04-08 14:54:59 +0800 (Thu, 08 Apr 2004) | 2 lines

Fixed a BSD define problem under MacOS X

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r7919 | surfdargent | 2004-04-08 14:52:42 +0800 (Thu, 08 Apr 2004) | 2 lines

Fixed a MacOS X Jaguar compiling problem

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r7918 | surfdargent | 2004-04-08 13:55:41 +0800 (Thu, 08 Apr 2004) | 2 lines

Fixed a few compiling probs under MacOS X Jaguar

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r7917 | surfdargent | 2004-04-08 13:11:48 +0800 (Thu, 08 Apr 2004) | 2 lines

Fixed a few compiling probs when not using libcrypto and when using networkcomm

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r7916 | ace123 | 2004-04-05 15:51:35 +0800 (Mon, 05 Apr 2004) | 2 lines

Reformatted ToDo to look good in Emacs, and added mergingbase computer to nav screen

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r7915 | hellcatv | 2004-04-04 18:19:24 +0800 (Sun, 04 Apr 2004) | 2 lines

woot

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r7914 | jacks | 2004-04-03 14:41:47 +0800 (Sat, 03 Apr 2004) | 2 lines

fixed typo

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r7913 | dandandaman | 2004-04-02 16:14:26 +0800 (Fri, 02 Apr 2004) | 2 lines

cache exlplosions for rlaan and aera at initial load

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r7912 | (no author) | 2004-03-31 15:33:14 +0800 (Wed, 31 Mar 2004) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_gcc34_fixes'.
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r7911 | jacks | 2004-03-31 15:33:14 +0800 (Wed, 31 Mar 2004) | 2 lines

re-organized - prettier

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r7910 | hellcatv | 2004-03-31 15:23:18 +0800 (Wed, 31 Mar 2004) | 2 lines

release goals

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r7909 | hellcatv | 2004-03-29 11:35:41 +0800 (Mon, 29 Mar 2004) | 2 lines

wasted! stupid dot product bug

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r7908 | jacks | 2004-03-29 07:16:49 +0800 (Mon, 29 Mar 2004) | 2 lines

fixed errors in previous version

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r7907 | hellcatv | 2004-03-28 17:46:02 +0800 (Sun, 28 Mar 2004) | 2 lines

defa ul 100

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r7906 | hellcatv | 2004-03-28 17:27:44 +0800 (Sun, 28 Mar 2004) | 2 lines

w00t

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r7905 | hellcatv | 2004-03-27 07:34:51 +0800 (Sat, 27 Mar 2004) | 2 lines

fixed warp

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r7904 | hellcatv | 2004-03-27 07:04:14 +0800 (Sat, 27 Mar 2004) | 2 lines

warp stretchy...stars not

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r7903 | hellcatv | 2004-03-27 06:33:32 +0800 (Sat, 27 Mar 2004) | 3 lines


made things stretch by warpCVS: ----------------------------------------------------------------------

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r7902 | jacks | 2004-03-24 00:16:38 +0800 (Wed, 24 Mar 2004) | 2 lines

warping tweaks

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r7901 | jacks | 2004-03-23 10:39:59 +0800 (Tue, 23 Mar 2004) | 2 lines

more more more

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r7900 | jacks | 2004-03-22 07:29:36 +0800 (Mon, 22 Mar 2004) | 2 lines

typo fixed

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r7899 | jacks | 2004-03-22 07:01:24 +0800 (Mon, 22 Mar 2004) | 2 lines

typo fixed

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r7898 | jacks | 2004-03-22 06:58:45 +0800 (Mon, 22 Mar 2004) | 2 lines

crashy crashy

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r7897 | hellcatv | 2004-03-21 18:19:59 +0800 (Sun, 21 Mar 2004) | 2 lines

added a nice star streak into the scene

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r7896 | hellcatv | 2004-03-21 18:17:30 +0800 (Sun, 21 Mar 2004) | 2 lines

got star streaks lookin ok

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r7895 | hellcatv | 2004-03-21 16:38:18 +0800 (Sun, 21 Mar 2004) | 2 lines

*** empty log message ***

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r7894 | hellcatv | 2004-03-21 16:37:20 +0800 (Sun, 21 Mar 2004) | 2 lines

smaller wormhole

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r7893 | hellcatv | 2004-03-21 16:20:20 +0800 (Sun, 21 Mar 2004) | 2 lines

uses animation sequence rather than list of LODs

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r7892 | jacks | 2004-03-21 14:19:17 +0800 (Sun, 21 Mar 2004) | 2 lines

more thoughts

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r7891 | jacks | 2004-03-21 12:14:23 +0800 (Sun, 21 Mar 2004) | 2 lines

removed errant xmesh ref from comment

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r7890 | hellcatv | 2004-03-21 05:10:07 +0800 (Sun, 21 Mar 2004) | 2 lines

*** empty log message ***

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r7889 | hellcatv | 2004-03-21 05:07:48 +0800 (Sun, 21 Mar 2004) | 2 lines

*** empty log message ***

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r7888 | jacks | 2004-03-21 05:07:02 +0800 (Sun, 21 Mar 2004) | 2 lines

New To Do list

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r7887 | jacks | 2004-03-21 04:57:57 +0800 (Sun, 21 Mar 2004) | 2 lines

warp ramping changes

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r7886 | jacks | 2004-03-20 20:13:01 +0800 (Sat, 20 Mar 2004) | 2 lines

current release EXE

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r7885 | jacks | 2004-03-20 19:18:05 +0800 (Sat, 20 Mar 2004) | 2 lines

current release EXE

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r7884 | jacks | 2004-03-20 19:17:24 +0800 (Sat, 20 Mar 2004) | 2 lines

current config file

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r7883 | jacks | 2004-03-20 19:10:17 +0800 (Sat, 20 Mar 2004) | 2 lines

wormhole BFXM files

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r7882 | jacks | 2004-03-20 18:57:30 +0800 (Sat, 20 Mar 2004) | 2 lines

wormhole BFXMMake

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r7881 | hellcatv | 2004-03-20 18:43:33 +0800 (Sat, 20 Mar 2004) | 2 lines

fixed old hashtable bug: fixed bfxm lod and anim bug

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r7880 | jacks | 2004-03-20 18:08:08 +0800 (Sat, 20 Mar 2004) | 2 lines

Updated BFXM files

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r7879 | jacks | 2004-03-20 17:56:21 +0800 (Sat, 20 Mar 2004) | 2 lines

Updated BFXM files

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r7878 | jacks | 2004-03-20 17:53:19 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for aevant

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r7877 | jacks | 2004-03-20 17:52:31 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for aeon

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r7876 | jacks | 2004-03-20 17:52:14 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for aelar

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r7875 | jacks | 2004-03-20 17:50:01 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for admonisher

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r7874 | jacks | 2004-03-20 17:46:40 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for subunits

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r7873 | jacks | 2004-03-20 16:46:00 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for weapons

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r7872 | hellcatv | 2004-03-20 16:43:23 +0800 (Sat, 20 Mar 2004) | 2 lines

*** empty log message ***

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r7871 | jacks | 2004-03-20 16:35:38 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for yrilan

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r7870 | jacks | 2004-03-20 16:34:06 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for yavok

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r7869 | jacks | 2004-03-20 16:31:16 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for watson

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r7868 | jacks | 2004-03-20 16:26:22 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for vitik

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r7867 | jacks | 2004-03-20 16:23:42 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for vidar

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r7866 | jacks | 2004-03-20 16:15:47 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for vark

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r7865 | jacks | 2004-03-20 16:14:04 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for thrud

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r7864 | jacks | 2004-03-20 16:10:06 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for tesla

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r7863 | jacks | 2004-03-20 16:01:13 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for sickle

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r7862 | jacks | 2004-03-20 15:57:08 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for schroedinger

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r7861 | jacks | 2004-03-20 15:53:32 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for robin

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r7860 | jacks | 2004-03-20 15:52:05 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for research

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r7859 | jacks | 2004-03-20 15:45:19 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for relay

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r7858 | jacks | 2004-03-20 15:43:34 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for refinery

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r7857 | jacks | 2004-03-20 15:40:33 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for redeemer

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r7856 | jacks | 2004-03-20 15:37:12 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for progeny

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r7855 | jacks | 2004-03-20 15:31:31 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for plowshare

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r7854 | jacks | 2004-03-20 15:23:28 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for pacifier

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r7853 | jacks | 2004-03-20 15:16:30 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for ox

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r7852 | jacks | 2004-03-20 15:14:58 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for navpoint

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r7851 | jacks | 2004-03-20 15:06:38 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for Mule

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r7850 | jacks | 2004-03-20 14:55:32 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for MiningBase

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r7849 | jacks | 2004-03-20 14:52:17 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for medical

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r7848 | jacks | 2004-03-20 14:48:19 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for lodur

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r7847 | jacks | 2004-03-20 14:44:58 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for llama

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r7846 | jacks | 2004-03-20 14:40:26 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for landscape

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r7845 | jacks | 2004-03-20 14:37:34 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for idun

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r7844 | jacks | 2004-03-20 14:32:43 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for lancelot

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r7843 | jacks | 2004-03-20 14:22:47 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for kahan

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r7842 | jacks | 2004-03-20 14:18:14 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for idun

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r7841 | jacks | 2004-03-20 14:03:37 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for hyena

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r7840 | jacks | 2004-03-20 14:01:06 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for huldra

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r7839 | jacks | 2004-03-20 13:56:28 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for hammer

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r7838 | jacks | 2004-03-20 10:30:04 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for goddard

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r7837 | jacks | 2004-03-20 10:27:45 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for gawain

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r7836 | jacks | 2004-03-20 10:26:42 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for franklin

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r7835 | jacks | 2004-03-20 10:25:03 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for fighter_barracks

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r7834 | jacks | 2004-03-20 10:22:18 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for factory

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r7833 | jacks | 2004-03-20 10:18:19 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for rlaan craft

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r7832 | jacks | 2004-03-20 10:14:20 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for pirate craft

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r7831 | jacks | 2004-03-20 09:59:10 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for neutral objects

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r7830 | jacks | 2004-03-20 09:33:34 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for aera asteroidfighterbase

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r7829 | jacks | 2004-03-20 09:30:46 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for aera factory

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r7828 | jacks | 2004-03-20 09:26:49 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for aera fighter barracks

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r7827 | jacks | 2004-03-20 09:24:30 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for aera medical

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r7826 | jacks | 2004-03-20 09:22:47 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for aera MiningBase

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r7825 | jacks | 2004-03-20 09:19:39 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for aera refinery

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r7824 | jacks | 2004-03-20 09:16:31 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for aera research

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r7823 | jacks | 2004-03-20 09:14:23 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for aera starfortress

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r7822 | jacks | 2004-03-20 09:11:52 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for eject

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r7821 | jacks | 2004-03-20 09:10:20 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for dostoevsky

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r7820 | jacks | 2004-03-20 09:08:26 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for dodo

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r7819 | jacks | 2004-03-20 09:05:21 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for determinant

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r7818 | jacks | 2004-03-20 09:04:05 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for derivative

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r7817 | jacks | 2004-03-20 08:41:14 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for corvette

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r7816 | jacks | 2004-03-20 08:37:23 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for convolution

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r7815 | jacks | 2004-03-20 08:29:03 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for commerce_center

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r7814 | jacks | 2004-03-20 08:25:32 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for clydesdale

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r7813 | jacks | 2004-03-20 08:22:52 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for cargo

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r7812 | jacks | 2004-03-20 08:13:43 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for box

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r7811 | jacks | 2004-03-20 08:13:12 +0800 (Sat, 20 Mar 2004) | 2 lines

BFXM files for beholder

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r7810 | jacks | 2004-03-19 19:47:45 +0800 (Fri, 19 Mar 2004) | 2 lines

BFXM files for asteroidfighterbase

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r7809 | jacks | 2004-03-19 19:43:43 +0800 (Fri, 19 Mar 2004) | 2 lines

BFXM files for archimedes

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r7808 | jacks | 2004-03-19 19:41:49 +0800 (Fri, 19 Mar 2004) | 2 lines

BFXM files for ancestor

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r7807 | jacks | 2004-03-19 19:38:35 +0800 (Fri, 19 Mar 2004) | 2 lines

BFXM files for aevant

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r7806 | jacks | 2004-03-19 19:36:10 +0800 (Fri, 19 Mar 2004) | 2 lines

BFXM files for aeon

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r7805 | jacks | 2004-03-19 18:57:07 +0800 (Fri, 19 Mar 2004) | 2 lines

BFXM files for aelar

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r7804 | jacks | 2004-03-19 18:52:55 +0800 (Fri, 19 Mar 2004) | 2 lines

BFXM files for admonisher

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r7803 | hellcatv | 2004-03-19 17:31:46 +0800 (Fri, 19 Mar 2004) | 2 lines

better engines

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r7802 | hellcatv | 2004-03-19 17:30:11 +0800 (Fri, 19 Mar 2004) | 2 lines

fixed

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r7801 | hellcatv | 2004-03-19 17:26:44 +0800 (Fri, 19 Mar 2004) | 2 lines

*** empty log message ***

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r7800 | jacks | 2004-03-19 17:23:39 +0800 (Fri, 19 Mar 2004) | 2 lines

BFXM files for nav/default

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r7799 | jacks | 2004-03-19 17:16:50 +0800 (Fri, 19 Mar 2004) | 2 lines

BFXM files for Meshes dir

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r7798 | jacks | 2004-03-19 17:15:38 +0800 (Fri, 19 Mar 2004) | 2 lines

BFXMMake file for meshes dir

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r7797 | jacks | 2004-03-19 16:58:29 +0800 (Fri, 19 Mar 2004) | 2 lines

BFXMMake file update script

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r7796 | jacks | 2004-03-19 16:55:17 +0800 (Fri, 19 Mar 2004) | 2 lines

BFXMMake file for gawain

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r7795 | jacks | 2004-03-19 05:53:48 +0800 (Fri, 19 Mar 2004) | 2 lines

boundscheck for material

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r7794 | jacks | 2004-03-19 05:40:45 +0800 (Fri, 19 Mar 2004) | 2 lines

boundscheck for material

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r7793 | hellcatv | 2004-03-18 18:18:34 +0800 (Thu, 18 Mar 2004) | 2 lines

got rid of unnormalized materials

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r7792 | hellcatv | 2004-03-18 18:07:15 +0800 (Thu, 18 Mar 2004) | 2 lines

got normals in there...grrrrr that took too long

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r7791 | jacks | 2004-03-18 16:59:46 +0800 (Thu, 18 Mar 2004) | 2 lines

mesh::loadmesh vs. new mesh

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r7790 | hellcatv | 2004-03-18 16:43:55 +0800 (Thu, 18 Mar 2004) | 2 lines

blah lod working

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r7789 | jacks | 2004-03-17 18:59:52 +0800 (Wed, 17 Mar 2004) | 2 lines

doh.  made a type tag, but never checked it - fixed

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r7788 | hellcatv | 2004-03-17 17:58:01 +0800 (Wed, 17 Mar 2004) | 2 lines

aho

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r7787 | hellcatv | 2004-03-17 17:57:22 +0800 (Wed, 17 Mar 2004) | 2 lines

arrgh messed up which hashtable things were being put in

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r7786 | hellcatv | 2004-03-17 17:48:24 +0800 (Wed, 17 Mar 2004) | 2 lines

alhal

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r7785 | hellcatv | 2004-03-17 17:41:57 +0800 (Wed, 17 Mar 2004) | 2 lines

removed from hashtable

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r7784 | hellcatv | 2004-03-17 17:15:35 +0800 (Wed, 17 Mar 2004) | 2 lines

ahao

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r7783 | hellcatv | 2004-03-17 16:58:45 +0800 (Wed, 17 Mar 2004) | 2 lines

made copy constructor more robust

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r7782 | hellcatv | 2004-03-17 16:50:01 +0800 (Wed, 17 Mar 2004) | 2 lines

tried to turn on caching

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r7781 | hellcatv | 2004-03-17 16:06:54 +0800 (Wed, 17 Mar 2004) | 2 lines

op

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r7780 | hellcatv | 2004-03-17 16:06:26 +0800 (Wed, 17 Mar 2004) | 2 lines

new bfxm mesh support added

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r7779 | jacks | 2004-03-17 13:02:35 +0800 (Wed, 17 Mar 2004) | 2 lines

Added ramp-up/down for warp effect

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r7778 | ace123 | 2004-03-13 15:21:00 +0800 (Sat, 13 Mar 2004) | 2 lines

Fixed nonexistant logo parameter

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r7777 | jacks | 2004-03-08 19:10:37 +0800 (Mon, 08 Mar 2004) | 2 lines

removed errant slashes

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r7776 | hellcatv | 2004-03-08 18:51:20 +0800 (Mon, 08 Mar 2004) | 2 lines

coolness

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r7775 | jacks | 2004-03-08 18:42:59 +0800 (Mon, 08 Mar 2004) | 2 lines

fixed copy/paste error

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r7774 | oligo | 2004-03-07 21:17:00 +0800 (Sun, 07 Mar 2004) | 2 lines

Fixed: sprite crosshairs display when left/right/back view and Mouse glide.

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r7773 | jacks | 2004-03-05 13:52:29 +0800 (Fri, 05 Mar 2004) | 2 lines

more random fixes

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r7772 | jacks | 2004-03-05 13:34:42 +0800 (Fri, 05 Mar 2004) | 2 lines

the!=their

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r7771 | jacks | 2004-03-05 13:32:34 +0800 (Fri, 05 Mar 2004) | 2 lines

defender!=aggressor

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r7770 | jacks | 2004-03-05 13:28:09 +0800 (Fri, 05 Mar 2004) | 2 lines

FG type != FGtype

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r7769 | jacks | 2004-03-05 12:27:11 +0800 (Fri, 05 Mar 2004) | 2 lines

agressor != aggressor

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r7768 | jacks | 2004-03-04 17:54:01 +0800 (Thu, 04 Mar 2004) | 2 lines

more editing

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r7767 | jacks | 2004-03-04 17:13:55 +0800 (Thu, 04 Mar 2004) | 3 lines

ited spelling/grammar - standardized towards American english (defence -> defense)
did some editing

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r7766 | hellcatv | 2004-03-04 16:46:00 +0800 (Thu, 04 Mar 2004) | 2 lines

added warpDriveRating defaulted to 0

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r7765 | hellcatv | 2004-03-02 17:09:10 +0800 (Tue, 02 Mar 2004) | 2 lines

turn off shields doesn't affect ai now

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r7764 | jacks | 2004-03-02 16:33:46 +0800 (Tue, 02 Mar 2004) | 2 lines

warp, take N

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r7763 | hellcatv | 2004-03-02 12:49:54 +0800 (Tue, 02 Mar 2004) | 2 lines

committed truncate

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r7762 | oligo | 2004-03-02 05:03:48 +0800 (Tue, 02 Mar 2004) | 2 lines

Wrongly removed file, used when Mouse glide selected in setup.

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r7761 | hellcatv | 2004-03-01 18:41:20 +0800 (Mon, 01 Mar 2004) | 2 lines

fixed for PPC

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r7760 | hellcatv | 2004-03-01 15:26:27 +0800 (Mon, 01 Mar 2004) | 2 lines

fixed syntax error

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r7759 | jacks | 2004-03-01 15:11:47 +0800 (Mon, 01 Mar 2004) | 2 lines

added warp gauge

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r7758 | jacks | 2004-03-01 14:49:58 +0800 (Mon, 01 Mar 2004) | 2 lines

added warp gauge

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r7757 | jacks | 2004-03-01 14:49:30 +0800 (Mon, 01 Mar 2004) | 2 lines

more lenient curve for AI to follow

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r7756 | jacks | 2004-03-01 14:48:44 +0800 (Mon, 01 Mar 2004) | 2 lines

cockpit gauge update

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r7755 | jacks | 2004-03-01 13:18:23 +0800 (Mon, 01 Mar 2004) | 2 lines

distance descriptors: went from meters at all distances to meters, km, LS

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r7754 | jacks | 2004-03-01 07:26:01 +0800 (Mon, 01 Mar 2004) | 2 lines

autopilot-> warp conversion continues.

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r7753 | jacks | 2004-03-01 06:47:02 +0800 (Mon, 01 Mar 2004) | 2 lines

made autoPilotTo conditioned upon config var so that insystem jump can be turned back on for mods that require it.

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r7752 | jacks | 2004-03-01 06:41:19 +0800 (Mon, 01 Mar 2004) | 2 lines

added config var so that insystem jump can be turned back on for mods that require it.

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r7751 | oligo | 2004-02-29 22:53:07 +0800 (Sun, 29 Feb 2004) | 2 lines

Added crosshairs display option.

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r7750 | oligo | 2004-02-29 22:37:26 +0800 (Sun, 29 Feb 2004) | 2 lines

Removed duplicate file crosshairs.spr

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r7749 | oligo | 2004-02-29 22:06:22 +0800 (Sun, 29 Feb 2004) | 2 lines

Fixed : square crosshairs aspect ratio. Updated : referenced files.

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r7748 | oligo | 2004-02-29 22:02:39 +0800 (Sun, 29 Feb 2004) | 2 lines

New crosshairs

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r7747 | oligo | 2004-02-29 21:56:56 +0800 (Sun, 29 Feb 2004) | 2 lines

Fixed : crosshairs now display as sprite

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r7746 | dandandaman | 2004-02-29 17:03:34 +0800 (Sun, 29 Feb 2004) | 2 lines

fixed formatting bug if text only 1 char in length...I think...I am *very* tired now :-/

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r7745 | jacks | 2004-02-28 14:02:47 +0800 (Sat, 28 Feb 2004) | 2 lines

warp indicator

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r7744 | jacks | 2004-02-27 19:54:54 +0800 (Fri, 27 Feb 2004) | 2 lines

last warpy stuff for tonight.  test away at your leisure.

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r7743 | jacks | 2004-02-27 19:17:33 +0800 (Fri, 27 Feb 2004) | 2 lines

more warpy stuff

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r7742 | jacks | 2004-02-27 15:56:10 +0800 (Fri, 27 Feb 2004) | 2 lines

fixed printing of blendmode src and dest as strings vs. digits.

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r7741 | jacks | 2004-02-27 15:13:04 +0800 (Fri, 27 Feb 2004) | 2 lines

warp toggle support

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r7740 | jacks | 2004-02-27 14:59:34 +0800 (Fri, 27 Feb 2004) | 2 lines

warp toggle support

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r7739 | jacks | 2004-02-27 14:53:47 +0800 (Fri, 27 Feb 2004) | 2 lines

warp toggle support

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r7738 | jacks | 2004-02-27 13:21:27 +0800 (Fri, 27 Feb 2004) | 2 lines

fixed ommission of frame definitions in BFXM->Xmesh

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r7737 | jacks | 2004-02-27 08:13:12 +0800 (Fri, 27 Feb 2004) | 2 lines

workin on the warp thing

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r7736 | jacks | 2004-02-27 06:07:01 +0800 (Fri, 27 Feb 2004) | 2 lines

fixed target box size

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r7735 | hellcatv | 2004-02-26 16:21:01 +0800 (Thu, 26 Feb 2004) | 2 lines

made min target box size

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r7734 | jacks | 2004-02-26 16:20:48 +0800 (Thu, 26 Feb 2004) | 2 lines

workin on the warp thing

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r7733 | hellcatv | 2004-02-25 18:20:48 +0800 (Wed, 25 Feb 2004) | 2 lines

fixed the planet stuff

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r7732 | hellcatv | 2004-02-25 18:02:14 +0800 (Wed, 25 Feb 2004) | 2 lines

arrgh a third duplication of the same code!!! argh coalesce people!!!!!!!!!!!!!!!!!

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r7731 | hellcatv | 2004-02-25 17:56:13 +0800 (Wed, 25 Feb 2004) | 2 lines

fxied auto term percent

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r7730 | hellcatv | 2004-02-25 17:50:00 +0800 (Wed, 25 Feb 2004) | 2 lines

added hyper space mul

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r7729 | hellcatv | 2004-02-25 17:28:46 +0800 (Wed, 25 Feb 2004) | 2 lines

coalesced the addvelocity section

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r7728 | jacks | 2004-02-25 17:10:22 +0800 (Wed, 25 Feb 2004) | 2 lines

fixed idex offset error in BFXM->xmesh

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r7727 | hellcatv | 2004-02-25 16:37:13 +0800 (Wed, 25 Feb 2004) | 2 lines

 dbeginning with `CVS:' are removed automatically

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r7726 | jacks | 2004-02-25 16:29:14 +0800 (Wed, 25 Feb 2004) | 2 lines

extended support for future animations

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r7725 | jacks | 2004-02-24 18:10:51 +0800 (Tue, 24 Feb 2004) | 2 lines

test/debug of animation support

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r7724 | jacks | 2004-02-24 13:57:20 +0800 (Tue, 24 Feb 2004) | 2 lines

cleaned up unused local variables.

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r7723 | jacks | 2004-02-24 13:46:14 +0800 (Tue, 24 Feb 2004) | 2 lines

added 64 bit compatibility premise

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r7722 | jacks | 2004-02-24 13:26:42 +0800 (Tue, 24 Feb 2004) | 2 lines

file renamed

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r7721 | jacks | 2004-02-24 13:24:39 +0800 (Tue, 24 Feb 2004) | 2 lines

tweaked out split

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r7720 | hellcatv | 2004-02-23 18:28:03 +0800 (Mon, 23 Feb 2004) | 2 lines

committed split

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r7719 | (no author) | 2004-02-23 16:44:24 +0800 (Mon, 23 Feb 2004) | 1 line

This commit was manufactured by cvs2svn to create tag 'before_split'.
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r7718 | hellcatv | 2004-02-23 16:44:24 +0800 (Mon, 23 Feb 2004) | 2 lines

added the no print option

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r7717 | jacks | 2004-02-23 15:26:52 +0800 (Mon, 23 Feb 2004) | 2 lines

cleaned up main

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r7716 | jacks | 2004-02-23 13:18:10 +0800 (Mon, 23 Feb 2004) | 2 lines

I can't do math. stringlength "fixed" again

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r7715 | richard | 2004-02-23 12:53:24 +0800 (Mon, 23 Feb 2004) | 11 lines

Reformatted all modules to use 4-space indents across the board.
To do this, I:

1. compiled all modules, copying the bytecode to another dir
2. ran <py source>/Tools/scripts/reindent.py over the modules
3. recompiled all modules and compared bytecode (minus datestamp)

Some modules had docstrings (fortunately? not enough) so I had to confirm
the changes manually. Otherwise, what you see here now compiles to exactly
the same code as before.

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r7714 | richard | 2004-02-23 12:17:05 +0800 (Mon, 23 Feb 2004) | 2 lines

fix a couple of syntax errors

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r7713 | jacks | 2004-02-23 10:07:32 +0800 (Mon, 23 Feb 2004) | 2 lines

no longer prints out null stringed tags in debug

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r7712 | jacks | 2004-02-23 09:09:56 +0800 (Mon, 23 Feb 2004) | 2 lines

fixed string length calculations AGAIN 4%4 = 0, not 4 .... :-(

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r7711 | jacks | 2004-02-23 08:41:33 +0800 (Mon, 23 Feb 2004) | 2 lines

fixed string length calculations again (correctly this time, I hope)

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r7710 | jacks | 2004-02-23 07:53:52 +0800 (Mon, 23 Feb 2004) | 2 lines

fixed string length calculation

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r7709 | jacks | 2004-02-23 07:16:54 +0800 (Mon, 23 Feb 2004) | 2 lines

changed LOD debug printout

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r7708 | jacks | 2004-02-23 07:14:41 +0800 (Mon, 23 Feb 2004) | 2 lines

fixed typos for normals in debug output

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r7707 | jacks | 2004-02-23 06:42:02 +0800 (Mon, 23 Feb 2004) | 2 lines

fixed stupid file renaming issue for debug output.

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r7706 | jacks | 2004-02-23 06:13:40 +0800 (Mon, 23 Feb 2004) | 2 lines

culled more unused variables

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r7705 | jacks | 2004-02-23 06:13:06 +0800 (Mon, 23 Feb 2004) | 2 lines

fixed memset override of default material

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r7704 | jacks | 2004-02-23 06:10:17 +0800 (Mon, 23 Feb 2004) | 2 lines

doh

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r7703 | jacks | 2004-02-23 06:09:37 +0800 (Mon, 23 Feb 2004) | 2 lines

updated some more defaults

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r7702 | hellcatv | 2004-02-23 05:23:31 +0800 (Mon, 23 Feb 2004) | 2 lines

fixed some defaults and warnings (which would result in bad output)

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r7701 | jacks | 2004-02-22 20:52:17 +0800 (Sun, 22 Feb 2004) | 2 lines

removed 3 useless initialization lines

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r7700 | jacks | 2004-02-22 20:41:38 +0800 (Sun, 22 Feb 2004) | 2 lines

woot!

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r7699 | jacks | 2004-02-22 17:20:51 +0800 (Sun, 22 Feb 2004) | 2 lines

fixed bug where length field for VSA section was not implemented

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r7698 | jacks | 2004-02-22 14:57:36 +0800 (Sun, 22 Feb 2004) | 2 lines

more spec changes, input argument changes to converter, various bug fixes

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r7697 | jacks | 2004-02-22 13:04:32 +0800 (Sun, 22 Feb 2004) | 2 lines

fixed seek bug in appending of records

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r7696 | jacks | 2004-02-22 10:37:28 +0800 (Sun, 22 Feb 2004) | 2 lines

fixed stupid seeking bug in writing superheader

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r7695 | jacks | 2004-02-22 09:51:21 +0800 (Sun, 22 Feb 2004) | 2 lines

updates to spec, attempts to get file converter to meet new spec

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r7694 | hellcatv | 2004-02-21 18:57:57 +0800 (Sat, 21 Feb 2004) | 2 lines

fixed cloaking shields...ugly wya

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r7693 | hellcatv | 2004-02-21 18:38:59 +0800 (Sat, 21 Feb 2004) | 2 lines

added up to date exe

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r7692 | hellcatv | 2004-02-21 18:34:02 +0800 (Sat, 21 Feb 2004) | 3 lines


ahaha

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r7691 | hellcatv | 2004-02-21 18:04:04 +0800 (Sat, 21 Feb 2004) | 2 lines

w00tCVS: ----------------------------------------------------------------------

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r7690 | hellcatv | 2004-02-21 02:55:19 +0800 (Sat, 21 Feb 2004) | 2 lines

fixed throttle

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r7689 | richard | 2004-02-18 07:18:31 +0800 (Wed, 18 Feb 2004) | 2 lines

testing CVS update msg

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r7688 | richard | 2004-02-18 07:16:26 +0800 (Wed, 18 Feb 2004) | 2 lines

cvs commit messages go to vegastrike-cvs now

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r7687 | hellcatv | 2004-02-16 18:10:38 +0800 (Mon, 16 Feb 2004) | 2 lines

*** empty log message ***

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r7686 | richard | 2004-02-16 12:46:04 +0800 (Mon, 16 Feb 2004) | 2 lines

consistent indentation

------------------------------------------------------------------------
r7685 | richard | 2004-02-16 12:36:34 +0800 (Mon, 16 Feb 2004) | 2 lines

ignore compiled Python files

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r7684 | hellcatv | 2004-02-15 19:09:47 +0800 (Sun, 15 Feb 2004) | 2 lines

Fixed factions-epcific models filesyus

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r7683 | jacks | 2004-02-14 20:03:45 +0800 (Sat, 14 Feb 2004) | 2 lines

added some pictures

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r7682 | hellcatv | 2004-02-14 16:27:00 +0800 (Sat, 14 Feb 2004) | 2 lines

w00t fixed shields

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r7681 | jacks | 2004-02-14 15:22:32 +0800 (Sat, 14 Feb 2004) | 2 lines

changed order of list, re-alphbetized based on known names

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r7680 | dandandaman | 2004-02-14 14:00:26 +0800 (Sat, 14 Feb 2004) | 3 lines

+ added initial dynamic-universe functionality into dynamic mission -- exposed isFixer bug
+ fixed problem in a news story in the content

------------------------------------------------------------------------
r7679 | jacks | 2004-02-13 06:59:19 +0800 (Fri, 13 Feb 2004) | 2 lines

fixed off by 2PI error in orbital velocity.

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r7678 | jacks | 2004-02-12 15:38:21 +0800 (Thu, 12 Feb 2004) | 2 lines

fixed integer overflow error

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r7677 | jacks | 2004-02-12 14:29:12 +0800 (Thu, 12 Feb 2004) | 2 lines

removed game_speed dependence for distance between planets

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r7676 | hellcatv | 2004-02-12 12:32:50 +0800 (Thu, 12 Feb 2004) | 2 lines

cum vel set

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r7675 | hellcatv | 2004-02-12 07:08:39 +0800 (Thu, 12 Feb 2004) | 3 lines

scheherazade fixed hte nav screen
saweet

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r7674 | dandandaman | 2004-02-11 14:25:13 +0800 (Wed, 11 Feb 2004) | 3 lines

+ updated stuff to compensate for using NewsManager as a global object
+ some error compensation in news.py...in case there's no story returned

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r7673 | jacks | 2004-02-09 15:54:41 +0800 (Mon, 09 Feb 2004) | 2 lines

spec still fluid, so added logos before LODs

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r7672 | jacks | 2004-02-09 15:17:23 +0800 (Mon, 09 Feb 2004) | 2 lines

realized there was a simpler solution

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r7671 | jacks | 2004-02-09 14:54:13 +0800 (Mon, 09 Feb 2004) | 2 lines

added space superheader growth

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r7670 | jacks | 2004-02-09 14:42:51 +0800 (Mon, 09 Feb 2004) | 2 lines

added visual layout description

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r7669 | jacks | 2004-02-09 14:34:47 +0800 (Mon, 09 Feb 2004) | 2 lines

specification radically updated - read it - too many changes to describe here

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r7668 | jacks | 2004-02-09 10:59:47 +0800 (Mon, 09 Feb 2004) | 3 lines

updated to version 0.04 should support all features described in spec - notably missing is support for logos
All claims unverified, have yet to be tested.

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r7667 | hellcatv | 2004-02-09 10:23:15 +0800 (Mon, 09 Feb 2004) | 2 lines

fixed missiles vferring off on their own another <=ok problem

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r7666 | hellcatv | 2004-02-09 10:03:43 +0800 (Mon, 09 Feb 2004) | 2 lines

fixed up the sound caching issues and stupid image alphamap issues'

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r7665 | hellcatv | 2004-02-09 09:36:42 +0800 (Mon, 09 Feb 2004) | 2 lines

*** empty log message ***

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r7664 | hellcatv | 2004-02-09 09:36:04 +0800 (Mon, 09 Feb 2004) | 2 lines

*** empty log message ***

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r7663 | hellcatv | 2004-02-09 08:21:19 +0800 (Mon, 09 Feb 2004) | 2 lines

made the size of boolean a char, like in the given .lib

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r7662 | jacks | 2004-02-08 20:59:56 +0800 (Sun, 08 Feb 2004) | 2 lines

progress towards LOD recognition

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r7661 | jacks | 2004-02-08 20:31:11 +0800 (Sun, 08 Feb 2004) | 2 lines

fixed bug with printing from wrong buffer for t coordinates

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r7660 | jacks | 2004-02-08 20:19:29 +0800 (Sun, 08 Feb 2004) | 2 lines

Added support (unverified) for strips and fans, updated spec.

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r7659 | jacks | 2004-02-08 19:08:25 +0800 (Sun, 08 Feb 2004) | 2 lines

Fixed detail planes, updated spec

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r7658 | jacks | 2004-02-08 18:38:18 +0800 (Sun, 08 Feb 2004) | 2 lines

endianness update

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r7657 | jacks | 2004-02-08 17:27:00 +0800 (Sun, 08 Feb 2004) | 2 lines

spec updated with striping for polys

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r7656 | jacks | 2004-02-08 17:10:16 +0800 (Sun, 08 Feb 2004) | 2 lines

spec updated with striping for polys

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r7655 | jacks | 2004-02-08 16:15:59 +0800 (Sun, 08 Feb 2004) | 2 lines

very confused about the write four bytes get five bytes bug

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r7654 | hellcatv | 2004-02-08 16:09:37 +0800 (Sun, 08 Feb 2004) | 2 lines

*** empty log message ***

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r7653 | hellcatv | 2004-02-08 16:03:42 +0800 (Sun, 08 Feb 2004) | 2 lines

fixed savegame now uses name not filename

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r7652 | jacks | 2004-02-08 14:34:37 +0800 (Sun, 08 Feb 2004) | 2 lines

minimal recognition

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r7651 | jacks | 2004-02-08 14:15:53 +0800 (Sun, 08 Feb 2004) | 2 lines

specification for Binary Formatted XMesh files

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r7650 | hellcatv | 2004-02-08 12:58:41 +0800 (Sun, 08 Feb 2004) | 2 lines

headfer stuff

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r7649 | hellcatv | 2004-02-08 12:54:15 +0800 (Sun, 08 Feb 2004) | 2 lines

fixed project settings

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r7648 | hellcatv | 2004-02-08 09:58:27 +0800 (Sun, 08 Feb 2004) | 2 lines

wrong typedef

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r7647 | hellcatv | 2004-02-08 09:49:39 +0800 (Sun, 08 Feb 2004) | 2 lines

finally got things working

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r7646 | jacks | 2004-02-08 09:24:33 +0800 (Sun, 08 Feb 2004) | 2 lines

less borken

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r7645 | hellcatv | 2004-02-07 18:48:25 +0800 (Sat, 07 Feb 2004) | 2 lines

*** empty log message ***

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r7644 | hellcatv | 2004-02-07 18:41:28 +0800 (Sat, 07 Feb 2004) | 2 lines

fixed struct Texture

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r7643 | jacks | 2004-02-07 18:04:06 +0800 (Sat, 07 Feb 2004) | 2 lines

sooo borken

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r7642 | jacks | 2004-02-07 17:37:58 +0800 (Sat, 07 Feb 2004) | 2 lines

meshparsing utility for reformulating the mesh format

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r7641 | hellcatv | 2004-02-07 16:38:50 +0800 (Sat, 07 Feb 2004) | 2 lines

odd some had unknownfil

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r7640 | ace123 | 2004-02-07 16:31:48 +0800 (Sat, 07 Feb 2004) | 2 lines

Added files to project

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r7639 | ace123 | 2004-02-07 16:17:03 +0800 (Sat, 07 Feb 2004) | 2 lines

Fixing vsfilesystem::Unknown conflicting with some stupid windows header and other misc. errors

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r7638 | jacks | 2004-02-06 17:16:13 +0800 (Fri, 06 Feb 2004) | 2 lines

meshparsing utility for reformulating the mesh format

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r7637 | jacks | 2004-02-06 16:15:39 +0800 (Fri, 06 Feb 2004) | 2 lines

added mechanists

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r7636 | dandandaman | 2004-02-06 16:00:36 +0800 (Fri, 06 Feb 2004) | 4 lines

Committed new dynamic news system
It has been tested quite heavilly, the main source of crashes will be bad data (I've left it to crash on bad data so we know it's bad and can fix it :-) )
If it doesn't crash for any of your compiled story archives, then it should be save to make it fail gracefully :-)

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r7635 | jacks | 2004-02-06 15:39:34 +0800 (Fri, 06 Feb 2004) | 2 lines

missile pics

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r7634 | jacks | 2004-02-06 15:33:38 +0800 (Fri, 06 Feb 2004) | 2 lines

Added default pics

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r7633 | hellcatv | 2004-02-06 13:19:35 +0800 (Fri, 06 Feb 2004) | 2 lines

ok fixed some little stuff

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r7632 | hellcatv | 2004-02-06 13:10:57 +0800 (Fri, 06 Feb 2004) | 2 lines

cool got it really workin

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r7631 | hellcatv | 2004-02-06 13:03:40 +0800 (Fri, 06 Feb 2004) | 2 lines

ok fixed some little stuff

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r7630 | hellcatv | 2004-02-06 12:53:20 +0800 (Fri, 06 Feb 2004) | 2 lines

now textures are automatically selected for those thigns with descriptions

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r7629 | hellcatv | 2004-02-05 18:21:01 +0800 (Thu, 05 Feb 2004) | 2 lines

iiiarrahooo

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r7628 | hellcatv | 2004-02-05 18:11:17 +0800 (Thu, 05 Feb 2004) | 2 lines

fixed position

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r7627 | hellcatv | 2004-02-05 17:58:52 +0800 (Thu, 05 Feb 2004) | 2 lines

W00t! Added pictures to cargo

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r7626 | jacks | 2004-02-04 16:05:29 +0800 (Wed, 04 Feb 2004) | 2 lines

a little better every hour? Added to part B

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r7625 | jacks | 2004-02-04 14:23:07 +0800 (Wed, 04 Feb 2004) | 2 lines

a little better every day.

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r7624 | jacks | 2004-02-04 06:18:32 +0800 (Wed, 04 Feb 2004) | 2 lines

more updates

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r7623 | jacks | 2004-02-01 18:30:14 +0800 (Sun, 01 Feb 2004) | 2 lines

updated with first take on new rlaan names (may swap between various ships)

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r7622 | jacks | 2004-01-31 16:26:43 +0800 (Sat, 31 Jan 2004) | 2 lines

umm minor changes.

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r7621 | jacks | 2004-01-31 16:16:42 +0800 (Sat, 31 Jan 2004) | 2 lines

Pre-rough draft of VS master Units List.

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r7620 | hellcatv | 2004-01-30 17:11:22 +0800 (Fri, 30 Jan 2004) | 2 lines

no shiny blinkenlights--that's silly

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r7619 | (no author) | 2004-01-30 17:03:37 +0800 (Fri, 30 Jan 2004) | 2 lines

This commit was manufactured by cvs2svn to create tag
'music_python_mod_work'.
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r7618 | hellcatv | 2004-01-30 17:03:37 +0800 (Fri, 30 Jan 2004) | 2 lines

w00t

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r7617 | hellcatv | 2004-01-30 16:57:57 +0800 (Fri, 30 Jan 2004) | 2 lines

music is fixed courtesy daniel r horn

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r7616 | hellcatv | 2004-01-29 18:02:47 +0800 (Thu, 29 Jan 2004) | 2 lines

Fixed many filesystem problems: now it loads mods from the right place. now it actually saves your ship into the right directory instead of the base. now it loads your ship properly as well.

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r7615 | hellcatv | 2004-01-29 15:30:03 +0800 (Thu, 29 Jan 2004) | 2 lines

fixed planet types loading

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r7614 | hellcatv | 2004-01-29 12:23:23 +0800 (Thu, 29 Jan 2004) | 2 lines

he

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r7613 | hellcatv | 2004-01-27 18:56:10 +0800 (Tue, 27 Jan 2004) | 2 lines

made planet spec maps work

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r7612 | jacks | 2004-01-10 16:06:02 +0800 (Sat, 10 Jan 2004) | 2 lines

fixed typo

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r7611 | dandandaman | 2004-01-04 12:01:07 +0800 (Sun, 04 Jan 2004) | 2 lines

updated to the 0.4.1 rpm

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r7610 | dandandaman | 2004-01-04 11:59:23 +0800 (Sun, 04 Jan 2004) | 2 lines

added more stories

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r7609 | dandandaman | 2004-01-04 11:54:26 +0800 (Sun, 04 Jan 2004) | 2 lines

added 0.4.1 data rpm spec

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r7608 | dandandaman | 2004-01-04 11:47:30 +0800 (Sun, 04 Jan 2004) | 2 lines

changed to the one used for 0.4.1

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r7607 | ace123 | 2003-12-07 13:06:08 +0800 (Sun, 07 Dec 2003) | 2 lines

mostly-working!!!

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r7606 | griwodz | 2003-12-05 19:38:12 +0800 (Fri, 05 Dec 2003) | 2 lines

Get must be const --- sorry

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r7605 | griwodz | 2003-12-03 04:14:38 +0800 (Wed, 03 Dec 2003) | 2 lines

revert to working

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r7604 | griwodz | 2003-12-03 02:58:57 +0800 (Wed, 03 Dec 2003) | 2 lines

no partial template specialization in MSCV < 2003

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r7603 | griwodz | 2003-12-03 02:14:29 +0800 (Wed, 03 Dec 2003) | 2 lines

Revert to std::vector in hashtables

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r7602 | griwodz | 2003-12-03 01:37:28 +0800 (Wed, 03 Dec 2003) | 2 lines

Hashtable template using std::map

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r7601 | griwodz | 2003-12-03 01:35:26 +0800 (Wed, 03 Dec 2003) | 2 lines

Hashtable buckets use std::map.

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r7600 | griwodz | 2003-12-02 20:20:31 +0800 (Tue, 02 Dec 2003) | 2 lines

- MacOSX fixes - condition to use them may need fixing

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r7599 | griwodz | 2003-12-02 16:49:09 +0800 (Tue, 02 Dec 2003) | 6 lines

- use C for SDL test
- prevent -gdwarf-2 use on MAC
- fix test for C and C++ preprocessors
- fix python test for MAC with fink
- move HAVE_SDL_MIXER from command line to config.h

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r7598 | griwodz | 2003-12-02 16:42:02 +0800 (Tue, 02 Dec 2003) | 2 lines

empty file

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r7597 | griwodz | 2003-12-02 16:39:29 +0800 (Tue, 02 Dec 2003) | 2 lines

fix MAC name collision

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r7596 | griwodz | 2003-12-02 16:38:03 +0800 (Tue, 02 Dec 2003) | 2 lines

remove strange getcwd call

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r7595 | griwodz | 2003-12-02 16:37:17 +0800 (Tue, 02 Dec 2003) | 2 lines

small fixes

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r7594 | griwodz | 2003-12-02 16:33:53 +0800 (Tue, 02 Dec 2003) | 4 lines

- fixed opening default.save
- support marshalling cstring longer than 0xffff (large XML files)
- VSNET_DEBUG talks slightly less

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r7593 | jacks | 2003-12-02 14:40:44 +0800 (Tue, 02 Dec 2003) | 2 lines

edited to include more backstory

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r7592 | ace123 | 2003-12-01 04:43:44 +0800 (Mon, 01 Dec 2003) | 2 lines

Fixing conflicts.

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r7591 | ace123 | 2003-12-01 04:18:26 +0800 (Mon, 01 Dec 2003) | 2 lines

Fixed most collide bugs... and for the few remaning ones, gdb isn't very helpful (it only helps for the ones that actually work).

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r7590 | jacks | 2003-11-30 18:08:25 +0800 (Sun, 30 Nov 2003) | 2 lines

branch off of original, in case I become of two minds about the revisions.

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r7589 | jacks | 2003-11-30 17:48:58 +0800 (Sun, 30 Nov 2003) | 2 lines

branch off of original, in case I become of two minds about the revisions.

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r7588 | jacks | 2003-11-30 17:24:18 +0800 (Sun, 30 Nov 2003) | 2 lines

branch off of original, in case I become of two minds about the revisions.

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r7587 | griwodz | 2003-11-30 01:46:35 +0800 (Sun, 30 Nov 2003) | 2 lines

init global variables

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r7586 | griwodz | 2003-11-30 01:44:30 +0800 (Sun, 30 Nov 2003) | 2 lines

init global variable

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r7585 | surfdargent | 2003-11-20 19:40:39 +0800 (Thu, 20 Nov 2003) | 2 lines

Added mod_path config var that allows to specify a mod path anywhere you like

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r7584 | hellcatv | 2003-11-18 13:24:52 +0800 (Tue, 18 Nov 2003) | 2 lines

first attemp

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r7583 | (no author) | 2003-11-18 13:22:26 +0800 (Tue, 18 Nov 2003) | 1 line

This commit was manufactured by cvs2svn to create tag 'ian'.
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r7582 | hellcatv | 2003-11-18 13:22:26 +0800 (Tue, 18 Nov 2003) | 2 lines

ian's .emacs

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r7581 | jacks | 2003-11-09 18:54:03 +0800 (Sun, 09 Nov 2003) | 2 lines

added printout of ammo during purchases and sales

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r7580 | jacks | 2003-11-09 17:25:57 +0800 (Sun, 09 Nov 2003) | 2 lines

fixed upgrade/downgrade ammo bug

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r7579 | hellcatv | 2003-11-08 15:37:50 +0800 (Sat, 08 Nov 2003) | 2 lines

reverted

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r7578 | hellcatv | 2003-11-08 15:12:52 +0800 (Sat, 08 Nov 2003) | 2 lines

fixed some of the cmd file things

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r7577 | surfdargent | 2003-11-07 14:17:31 +0800 (Fri, 07 Nov 2003) | 2 lines

Fixed the latest saving bug

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r7576 | surfdargent | 2003-11-05 19:26:29 +0800 (Wed, 05 Nov 2003) | 3 lines

Fixed savegame loading bug
Made configure detect all python version again

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r7575 | surfdargent | 2003-11-04 17:08:25 +0800 (Tue, 04 Nov 2003) | 2 lines

Fixed all savegame problems (I hope ;))

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r7574 | surfdargent | 2003-11-04 13:29:57 +0800 (Tue, 04 Nov 2003) | 2 lines

Fixed some problems with savegame but maybe not all of them

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r7573 | surfdargent | 2003-11-02 17:35:34 +0800 (Sun, 02 Nov 2003) | 2 lines

Added /usr/games/vegastrike/data and /usr/local/games/vegastrike/data (also with data4.x)

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r7572 | hellcatv | 2003-10-31 18:22:50 +0800 (Fri, 31 Oct 2003) | 9 lines

fixed four problems
DannyAtUCB: problem 1: input name and output name were the same--so it couldn't read from backgrounds to generate light map
DannyAtUCB: problem 2: file type in LoadTex was Unknown whereas in the file that checked to see if that file was missing it was TextureFile
DannyAtUCB: problem 3: VSError err was listed twice (once inside a {} block) and the logic of file loading depended that the err variable was shared (meaning that it would only execute that code if there was an error finding BOTH files)
Surfdargent: ok
DannyAtUCB: problem 4: the newly created texture was already cached when it tried to find it the first time...you changed the caching so that files not found were REMEMBERED to be not found
DannyAtUCB: so then when it loaded the newly created texture it would get white
DannyAtUCB: because it cached the white

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r7571 | griwodz | 2003-10-29 21:50:56 +0800 (Wed, 29 Oct 2003) | 2 lines

double constructor

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r7570 | griwodz | 2003-10-29 14:53:55 +0800 (Wed, 29 Oct 2003) | 2 lines

debug chattier on non-win32 when VSNET_DEBUG is set, but shorter lines

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r7569 | griwodz | 2003-10-29 14:51:02 +0800 (Wed, 29 Oct 2003) | 2 lines

forbid copy constructor and assignment operator

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r7568 | griwodz | 2003-10-29 14:49:29 +0800 (Wed, 29 Oct 2003) | 2 lines

linecollide not initialized in networked mode

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r7567 | surfdargent | 2003-10-28 14:24:02 +0800 (Tue, 28 Oct 2003) | 2 lines

Fixed webcam compilation stuff

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r7566 | khepri | 2003-10-27 02:10:54 +0800 (Mon, 27 Oct 2003) | 2 lines

Fix -pthread usage with GCC.

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r7565 | khepri | 2003-10-27 01:51:40 +0800 (Mon, 27 Oct 2003) | 3 lines

This should resolve bug #816176, making it so that SDL_mixer isn't linked in
unless found AND using SDL.

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r7564 | jacks | 2003-10-25 14:51:08 +0800 (Sat, 25 Oct 2003) | 2 lines

fixed typos

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r7563 | jacks | 2003-10-25 14:46:01 +0800 (Sat, 25 Oct 2003) | 2 lines

removed extraneous data from capacitor upgrades

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r7562 | jacks | 2003-10-25 14:37:38 +0800 (Sat, 25 Oct 2003) | 2 lines

even further enhancements to upgrade printing ability

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r7561 | jacks | 2003-10-25 09:05:18 +0800 (Sat, 25 Oct 2003) | 2 lines

further enhancements to upgrade printing ability

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r7560 | jacks | 2003-10-25 08:03:34 +0800 (Sat, 25 Oct 2003) | 2 lines

enhancing upgrade printing ability

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r7559 | jacks | 2003-10-24 15:50:02 +0800 (Fri, 24 Oct 2003) | 2 lines

reduced update complexity by merging unit and upgrade print functions

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r7558 | surfdargent | 2003-10-24 14:11:27 +0800 (Fri, 24 Oct 2003) | 2 lines

Fix ?

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r7557 | (no author) | 2003-10-24 11:06:41 +0800 (Fri, 24 Oct 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'vegastrike_0_4_1'.
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r7556 | (no author) | 2003-10-24 11:06:41 +0800 (Fri, 24 Oct 2003) | 1 line

This commit was manufactured by cvs2svn to create tag 'CD_DATA'.
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r7555 | hellcatv | 2003-10-24 11:06:41 +0800 (Fri, 24 Oct 2003) | 2 lines

grrr stupid bug...jump was in wrong heirarhcy

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r7554 | surfdargent | 2003-10-24 01:52:57 +0800 (Fri, 24 Oct 2003) | 3 lines

VegaStrike now compiles fine under FreeBSD - not tried to run it yet
Fixed an Alpha/FreeBSD detection related problem in posh

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r7553 | hellcatv | 2003-10-23 12:58:29 +0800 (Thu, 23 Oct 2003) | 2 lines

trying to do the explore_universe.mission thing better

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r7552 | griwodz | 2003-10-20 13:45:11 +0800 (Mon, 20 Oct 2003) | 2 lines

typecast for WIN32

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r7551 | griwodz | 2003-10-19 04:32:33 +0800 (Sun, 19 Oct 2003) | 2 lines

UnitCollection assignment fixed

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r7550 | griwodz | 2003-10-19 04:26:15 +0800 (Sun, 19 Oct 2003) | 2 lines

initialized variables to fix --net bug, added copy constr and assignment op

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r7549 | griwodz | 2003-10-19 04:10:10 +0800 (Sun, 19 Oct 2003) | 2 lines

initialize variable, fix --net crash

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r7548 | griwodz | 2003-10-19 04:08:46 +0800 (Sun, 19 Oct 2003) | 2 lines

can use const char* in constructor

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r7547 | griwodz | 2003-10-18 18:35:15 +0800 (Sat, 18 Oct 2003) | 4 lines

Found WIN32 busy loop after disconnection.
Connected TCP client socket is nonblocking.
Declared global operator<<.

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r7546 | surfdargent | 2003-10-15 18:15:45 +0800 (Wed, 15 Oct 2003) | 2 lines

Modified webcam stuff and remove the ifdef __APPLE__ test because it needs some fonctions defined in VSNET_DEBUG

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r7545 | ace123 | 2003-10-15 11:27:04 +0800 (Wed, 15 Oct 2003) | 2 lines

Fixed compile problems.

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r7544 | griwodz | 2003-10-15 00:38:43 +0800 (Wed, 15 Oct 2003) | 2 lines

searching the busy waiting bug on apple

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r7543 | griwodz | 2003-10-14 13:14:23 +0800 (Tue, 14 Oct 2003) | 2 lines

networked needs initialized current_cockpit

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r7542 | griwodz | 2003-10-13 22:32:56 +0800 (Mon, 13 Oct 2003) | 2 lines

char* -> const char*

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r7541 | griwodz | 2003-10-13 21:20:02 +0800 (Mon, 13 Oct 2003) | 2 lines

many download mgr fixes, more boost ptr use, packet handling in lowlevel

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r7540 | surfdargent | 2003-10-13 16:08:47 +0800 (Mon, 13 Oct 2003) | 2 lines

Added webcam stuff and a WEBCAM VDU in networking mode

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r7539 | surfdargent | 2003-10-13 03:30:01 +0800 (Mon, 13 Oct 2003) | 2 lines

Changed NETCOMM config : now NETCOMM_WEBCAM is to be defined to enable webcam support for win32 instead of NETCOMM_NOWEBCAM to be defined to disable

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r7538 | surfdargent | 2003-10-13 03:25:47 +0800 (Mon, 13 Oct 2003) | 2 lines

Moved into cockpit files

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r7537 | surfdargent | 2003-10-13 03:23:48 +0800 (Mon, 13 Oct 2003) | 2 lines

Moved navdata into cockpit files

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r7536 | jacks | 2003-10-12 18:20:38 +0800 (Sun, 12 Oct 2003) | 3 lines

starting towards pretty printing of upgrades
fixed an oopsie regarding basic repair printing, and made same text appear in sell menu as well

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r7535 | jacks | 2003-10-12 17:55:16 +0800 (Sun, 12 Oct 2003) | 2 lines

starting towards pretty printing of upgrades

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r7534 | jacks | 2003-10-12 17:46:27 +0800 (Sun, 12 Oct 2003) | 2 lines

starting towards pretty printing of upgrades

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r7533 | jacks | 2003-10-12 14:27:26 +0800 (Sun, 12 Oct 2003) | 2 lines

fixed minor bug in displaying unarmed status.

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r7532 | jacks | 2003-10-12 08:02:33 +0800 (Sun, 12 Oct 2003) | 2 lines

Fixed non-displaying of navscreen due to bad path

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r7531 | ace123 | 2003-10-12 07:27:50 +0800 (Sun, 12 Oct 2003) | 2 lines

Fixed compile errors

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r7530 | jacks | 2003-10-11 18:09:51 +0800 (Sat, 11 Oct 2003) | 2 lines

fixed enumeration of subunits.

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r7529 | jacks | 2003-10-11 17:47:02 +0800 (Sat, 11 Oct 2003) | 3 lines

Ship stats now have notes section read from MPL description
so I needed to make the MPL descriptions for ships notelike or nullstrings.

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r7528 | jacks | 2003-10-11 17:43:29 +0800 (Sat, 11 Oct 2003) | 2 lines

Ship stats now have notes section read from MPL description

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r7527 | jacks | 2003-10-11 16:01:12 +0800 (Sat, 11 Oct 2003) | 2 lines

Woot.  Ship Stats colorized.

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r7526 | ace123 | 2003-10-11 13:29:12 +0800 (Sat, 11 Oct 2003) | 2 lines

Fixed LOD binary

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r7525 | ace123 | 2003-10-11 13:14:13 +0800 (Sat, 11 Oct 2003) | 2 lines

changed model detail for CVS head

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r7524 | ace123 | 2003-10-11 13:11:12 +0800 (Sat, 11 Oct 2003) | 2 lines

i fixed lod

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r7523 | ace123 | 2003-10-11 12:54:14 +0800 (Sat, 11 Oct 2003) | 2 lines

Fixed asteroid LODS

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r7522 | ace123 | 2003-10-11 12:48:07 +0800 (Sat, 11 Oct 2003) | 2 lines

Fixed asteroid LODS

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r7521 | ace123 | 2003-10-11 12:45:52 +0800 (Sat, 11 Oct 2003) | 2 lines

Fixed asteroid LODs

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r7520 | ace123 | 2003-10-11 12:40:15 +0800 (Sat, 11 Oct 2003) | 2 lines

Fixed asteroid LODs

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r7519 | jacks | 2003-10-11 12:37:37 +0800 (Sat, 11 Oct 2003) | 2 lines

continued UI improvements

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r7518 | griwodz | 2003-10-10 23:11:43 +0800 (Fri, 10 Oct 2003) | 2 lines

dloadmgr must be outside ifndef

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r7517 | hellcatv | 2003-10-10 12:23:42 +0800 (Fri, 10 Oct 2003) | 2 lines

arrgh fixed the double thing

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r7516 | hellcatv | 2003-10-10 12:22:32 +0800 (Fri, 10 Oct 2003) | 2 lines

arrgh wish we had branch

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r7515 | hellcatv | 2003-10-10 12:20:55 +0800 (Fri, 10 Oct 2003) | 2 lines

arrgh fixed the LOD problem for 0.4.1

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r7514 | surfdargent | 2003-10-09 20:27:07 +0800 (Thu, 09 Oct 2003) | 3 lines

Added some code to the webcam part
Added a buffer to buffer download possibility in the download manager

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r7513 | surfdargent | 2003-10-09 11:44:12 +0800 (Thu, 09 Oct 2003) | 3 lines

Added a path to find master_part_list inside big volumes
Modified navstuff to find navdata in cockpits subdir as it is in CVS

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r7512 | surfdargent | 2003-10-08 19:40:10 +0800 (Wed, 08 Oct 2003) | 3 lines

Fixed serials computing replacements
Fixed VSFile::ReadLine for reading in volume/archives

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r7511 | surfdargent | 2003-10-08 17:05:03 +0800 (Wed, 08 Oct 2003) | 3 lines

Moved zlib client support negociation in the first packet (CMD_LOGIN)
Assume that the servers support zlib (should be obliged)

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r7510 | surfdargent | 2003-10-08 12:41:44 +0800 (Wed, 08 Oct 2003) | 2 lines

Fixed a compute_serial error

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r7509 | surfdargent | 2003-10-07 19:36:47 +0800 (Tue, 07 Oct 2003) | 3 lines

Put back crypto support on server side (was not activated)
Reactivated serial computation on server side for system objects

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r7508 | surfdargent | 2003-10-07 19:23:10 +0800 (Tue, 07 Oct 2003) | 2 lines

Removed server generated serials

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r7507 | hellcatv | 2003-10-07 16:44:35 +0800 (Tue, 07 Oct 2003) | 2 lines

added scramble3r

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r7506 | surfdargent | 2003-10-07 14:47:55 +0800 (Tue, 07 Oct 2003) | 2 lines

Added cache of not found textures or bad texture files

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r7505 | surfdargent | 2003-10-06 20:04:38 +0800 (Mon, 06 Oct 2003) | 2 lines

Began VSFileSystem usage in VSDloadMgr

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r7504 | surfdargent | 2003-10-06 17:46:16 +0800 (Mon, 06 Oct 2003) | 2 lines

Modified netcomm system

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r7503 | surfdargent | 2003-10-05 22:55:08 +0800 (Sun, 05 Oct 2003) | 2 lines

Moved accounts.xml in accounts/

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r7502 | surfdargent | 2003-10-05 22:52:43 +0800 (Sun, 05 Oct 2003) | 2 lines

Fixed accounts loading path

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r7501 | surfdargent | 2003-10-05 22:19:27 +0800 (Sun, 05 Oct 2003) | 2 lines

Updated test2 account to llama ship

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r7500 | griwodz | 2003-10-05 22:13:25 +0800 (Sun, 05 Oct 2003) | 3 lines

replaced lowlevel TCP send priority queue.
made sure that only included updates in a CMD_SNAPSHOT are counted.

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r7499 | surfdargent | 2003-10-05 22:12:39 +0800 (Sun, 05 Oct 2003) | 2 lines

Added a texture path that was missing

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r7498 | surfdargent | 2003-10-05 22:03:27 +0800 (Sun, 05 Oct 2003) | 3 lines

Fixed a server unit loading problem
Added /usr/local/share/data* path for datadir lookup

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r7497 | jacks | 2003-10-05 17:41:12 +0800 (Sun, 05 Oct 2003) | 3 lines

added feature overlay on top of collision system to make player collisions more interesting
3 new variables in Vegastrike.config control this feature.

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r7496 | hellcatv | 2003-10-05 17:12:00 +0800 (Sun, 05 Oct 2003) | 2 lines

added the idiot light for collision

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r7495 | jacks | 2003-10-05 17:11:20 +0800 (Sun, 05 Oct 2003) | 2 lines

added new vars

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r7494 | jacks | 2003-10-05 14:47:58 +0800 (Sun, 05 Oct 2003) | 2 lines

oy gevaldt. How many times do I need to fix collisions until I've fixed them correctly?

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r7493 | jacks | 2003-10-05 12:46:45 +0800 (Sun, 05 Oct 2003) | 2 lines

doh. it were borkenlike in der energy section, ya'll come back now, ya hear?

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r7492 | jacks | 2003-10-05 12:17:54 +0800 (Sun, 05 Oct 2003) | 2 lines

reverting changes to yaw, pitch, roll

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r7491 | jacks | 2003-10-05 08:35:19 +0800 (Sun, 05 Oct 2003) | 2 lines

fixed mistake on game_accel for easiest

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r7490 | jacks | 2003-10-05 07:39:07 +0800 (Sun, 05 Oct 2003) | 2 lines

continuing UI updates

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r7489 | jacks | 2003-10-05 07:37:46 +0800 (Sun, 05 Oct 2003) | 3 lines

altered scaling of accelerations by game_speed and game_accel so that maneuvering was also affected.
NOTE: Requires update of Vegastrike.config for USEFUL values

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r7488 | jacks | 2003-10-05 07:31:16 +0800 (Sun, 05 Oct 2003) | 2 lines

changes to harder difficulty levels via game_accel to correspond to changes in unit_xml

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r7487 | jacks | 2003-10-05 06:20:34 +0800 (Sun, 05 Oct 2003) | 3 lines

check for config var re: display lying absent -> fixed
distance being multiplied by 10/gamespeed -> moved into if lying section.

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r7486 | jacks | 2003-10-05 06:19:12 +0800 (Sun, 05 Oct 2003) | 2 lines

ongoing UI changes

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r7485 | jacks | 2003-10-05 06:17:22 +0800 (Sun, 05 Oct 2003) | 2 lines

weapon range modification for gamespeed made sensible

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r7484 | jacks | 2003-10-05 04:50:40 +0800 (Sun, 05 Oct 2003) | 2 lines

something is odd here

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r7483 | ace123 | 2003-10-05 04:05:44 +0800 (Sun, 05 Oct 2003) | 2 lines

fixed some errors.

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r7482 | ace123 | 2003-10-05 03:47:29 +0800 (Sun, 05 Oct 2003) | 2 lines

made no threads be used if nothing is #defined

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r7481 | griwodz | 2003-10-05 01:34:35 +0800 (Sun, 05 Oct 2003) | 2 lines

forgot return value

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r7480 | griwodz | 2003-10-05 01:07:13 +0800 (Sun, 05 Oct 2003) | 2 lines

found constructor usage bug

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r7479 | surfdargent | 2003-10-04 21:47:53 +0800 (Sat, 04 Oct 2003) | 2 lines

Fixed a few bugs in networking

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r7478 | surfdargent | 2003-10-04 20:54:23 +0800 (Sat, 04 Oct 2003) | 2 lines

Fixed a few bugs

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r7477 | surfdargent | 2003-10-04 20:25:52 +0800 (Sat, 04 Oct 2003) | 2 lines

Files needed by vegaserver

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r7476 | surfdargent | 2003-10-04 19:52:48 +0800 (Sat, 04 Oct 2003) | 2 lines

Fixed a missing declaration

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r7475 | jacks | 2003-10-04 18:32:15 +0800 (Sat, 04 Oct 2003) | 2 lines

corrected tabbing

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r7474 | jacks | 2003-10-04 18:29:15 +0800 (Sat, 04 Oct 2003) | 2 lines

updated interface

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r7473 | surfdargent | 2003-10-04 17:44:37 +0800 (Sat, 04 Oct 2003) | 2 lines

Automatic mods support

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r7472 | surfdargent | 2003-10-04 17:01:43 +0800 (Sat, 04 Oct 2003) | 2 lines

Added automatic mod support : mods are looked for in datadir/mods/ and homedir/mods/

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r7471 | ace123 | 2003-10-04 16:09:50 +0800 (Sat, 04 Oct 2003) | 2 lines

Got a working project!

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r7470 | surfdargent | 2003-10-04 15:49:05 +0800 (Sat, 04 Oct 2003) | 3 lines

Added support for a mod based weapon_list.xml
Fixed a typo in jpeg_memory.cpp

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r7469 | hellcatv | 2003-10-04 07:11:00 +0800 (Sat, 04 Oct 2003) | 2 lines

*** empty log message ***

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r7468 | jacks | 2003-10-04 06:10:12 +0800 (Sat, 04 Oct 2003) | 2 lines

bools need to be parsed by parse_bool

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r7467 | griwodz | 2003-10-03 23:11:37 +0800 (Fri, 03 Oct 2003) | 4 lines

- operator<< functions for VSError and VSFileType
- indicate searched-for file type if file was not found
- fixed segfault if VSFile::Size called when no file is open

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r7466 | griwodz | 2003-10-03 23:07:15 +0800 (Fri, 03 Oct 2003) | 2 lines

fixed VSFile used for reading .xml file (I think)

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r7465 | surfdargent | 2003-10-03 19:13:32 +0800 (Fri, 03 Oct 2003) | 2 lines

Fixed a cygwin compile error

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r7464 | surfdargent | 2003-10-03 18:45:44 +0800 (Fri, 03 Oct 2003) | 4 lines

Fixed cygwin compile errors
Fixed soundserver spawning
Fixed VegaEvent.csv open code

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r7463 | jacks | 2003-10-03 16:35:12 +0800 (Fri, 03 Oct 2003) | 2 lines

more changes to unit pretty printing: int changed to enum for clarity

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r7462 | jacks | 2003-10-03 16:25:41 +0800 (Fri, 03 Oct 2003) | 2 lines

changes to unit pretty printing

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r7461 | hellcatv | 2003-10-03 14:58:05 +0800 (Fri, 03 Oct 2003) | 2 lines

got ';em from old rev

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r7460 | hellcatv | 2003-10-03 14:18:55 +0800 (Fri, 03 Oct 2003) | 2 lines

fixed with beter lib

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r7459 | hellcatv | 2003-10-03 14:16:56 +0800 (Fri, 03 Oct 2003) | 2 lines

arrgh!

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r7458 | surfdargent | 2003-10-03 13:12:32 +0800 (Fri, 03 Oct 2003) | 2 lines

Fixed a loading bug

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r7457 | surfdargent | 2003-10-03 12:51:28 +0800 (Fri, 03 Oct 2003) | 2 lines

Fixed binary mode

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r7456 | surfdargent | 2003-10-03 12:48:46 +0800 (Fri, 03 Oct 2003) | 2 lines

Fix

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r7455 | surfdargent | 2003-10-03 12:46:02 +0800 (Fri, 03 Oct 2003) | 2 lines

Fixed binary mode

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r7454 | surfdargent | 2003-10-03 12:43:17 +0800 (Fri, 03 Oct 2003) | 2 lines

Fix

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r7453 | surfdargent | 2003-10-03 12:40:09 +0800 (Fri, 03 Oct 2003) | 2 lines

Fixed binary mode

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r7452 | surfdargent | 2003-10-03 12:38:01 +0800 (Fri, 03 Oct 2003) | 2 lines

Fixed a little test

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r7451 | surfdargent | 2003-10-03 12:28:32 +0800 (Fri, 03 Oct 2003) | 2 lines

Fix

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r7450 | surfdargent | 2003-10-03 12:25:35 +0800 (Fri, 03 Oct 2003) | 2 lines

Fixed binary mode

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r7449 | surfdargent | 2003-10-03 12:20:42 +0800 (Fri, 03 Oct 2003) | 2 lines

Fix

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r7448 | surfdargent | 2003-10-03 12:18:30 +0800 (Fri, 03 Oct 2003) | 2 lines

Fixed binary mode

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r7447 | surfdargent | 2003-10-03 12:15:07 +0800 (Fri, 03 Oct 2003) | 2 lines

Fix

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r7446 | surfdargent | 2003-10-03 12:12:38 +0800 (Fri, 03 Oct 2003) | 2 lines

Fixed binary mode

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r7445 | surfdargent | 2003-10-03 12:09:21 +0800 (Fri, 03 Oct 2003) | 2 lines

Fix

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r7444 | surfdargent | 2003-10-03 12:01:00 +0800 (Fri, 03 Oct 2003) | 2 lines

Fix

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r7443 | surfdargent | 2003-10-03 11:58:39 +0800 (Fri, 03 Oct 2003) | 2 lines

Fixed binary mode

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r7442 | surfdargent | 2003-10-03 11:56:19 +0800 (Fri, 03 Oct 2003) | 2 lines

-

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r7441 | surfdargent | 2003-10-03 11:48:09 +0800 (Fri, 03 Oct 2003) | 2 lines

Fixing binary mode

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r7440 | surfdargent | 2003-10-02 21:44:05 +0800 (Thu, 02 Oct 2003) | 2 lines

Fixed BSP file generation

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r7439 | surfdargent | 2003-10-02 21:28:35 +0800 (Thu, 02 Oct 2003) | 2 lines

Fixed a compilation error under VC++

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r7438 | surfdargent | 2003-10-02 18:40:04 +0800 (Thu, 02 Oct 2003) | 2 lines

Fixed a typo in gl_init.cpp and removed libcommon.a which is only needed by launcher now

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r7437 | surfdargent | 2003-10-02 18:04:14 +0800 (Thu, 02 Oct 2003) | 2 lines

Fixed a compile problem with launcher

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r7436 | surfdargent | 2003-10-02 17:41:30 +0800 (Thu, 02 Oct 2003) | 2 lines

Fixed loading prob with navdata.xml and remove "mission/" prefix from mission name which should not be used anymore

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r7435 | surfdargent | 2003-10-02 17:36:38 +0800 (Thu, 02 Oct 2003) | 2 lines

Revert

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r7434 | surfdargent | 2003-10-02 17:35:27 +0800 (Thu, 02 Oct 2003) | 2 lines

Fixed python missions for new FS put back navdata.xml

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r7433 | surfdargent | 2003-10-02 15:53:28 +0800 (Thu, 02 Oct 2003) | 2 lines

Fixed key bindings + res

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r7432 | surfdargent | 2003-10-02 15:48:42 +0800 (Thu, 02 Oct 2003) | 2 lines

Fixed

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r7431 | hellcatv | 2003-10-02 15:40:54 +0800 (Thu, 02 Oct 2003) | 2 lines

no AUTOGENERATE

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r7430 | surfdargent | 2003-10-02 15:29:32 +0800 (Thu, 02 Oct 2003) | 2 lines

Fixed autoconf and makefiles stuff

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r7429 | khepri | 2003-10-02 15:00:10 +0800 (Thu, 02 Oct 2003) | 2 lines

Fixing more syntax errors.

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r7428 | khepri | 2003-10-02 14:54:55 +0800 (Thu, 02 Oct 2003) | 2 lines

Fix for compilers without malign, try and refix MacOSX internal compiler errors since redefining the variables broke it again.

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r7427 | khepri | 2003-10-02 14:15:36 +0800 (Thu, 02 Oct 2003) | 2 lines

Syntax fixes.

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r7426 | khepri | 2003-10-02 14:10:58 +0800 (Thu, 02 Oct 2003) | 2 lines

Fix some syntax errors.

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r7425 | khepri | 2003-10-02 14:07:47 +0800 (Thu, 02 Oct 2003) | 2 lines

Fix Win32 and non-GLX problems.

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r7424 | surfdargent | 2003-10-02 13:33:57 +0800 (Thu, 02 Oct 2003) | 3 lines

Removed all AC_DEFINE(*,0) which should not be here at all.
Defining things to 0 is a bad bad idea

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r7423 | hellcatv | 2003-10-02 13:03:52 +0800 (Thu, 02 Oct 2003) | 2 lines

arrgh!!

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r7422 | khepri | 2003-10-02 13:02:00 +0800 (Thu, 02 Oct 2003) | 2 lines

Fix formatting errors.

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r7421 | hellcatv | 2003-10-02 12:59:57 +0800 (Thu, 02 Oct 2003) | 2 lines

hehehe ok fixed mac flub

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r7420 | hellcatv | 2003-10-02 12:57:04 +0800 (Thu, 02 Oct 2003) | 2 lines

added CPPFLAGS="" and removed the vi typo

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r7419 | khepri | 2003-10-02 12:44:18 +0800 (Thu, 02 Oct 2003) | 2 lines

CVS updated, no longer needed.

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r7418 | khepri | 2003-10-02 12:42:38 +0800 (Thu, 02 Oct 2003) | 3 lines

Big configure.in updates, *BSD compile fixes, Python 2.3 and GCC 3.3+ fixes,
miscellaneous cleanups.

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r7417 | jacks | 2003-10-02 12:26:40 +0800 (Thu, 02 Oct 2003) | 2 lines

updates for new file system

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r7416 | surfdargent | 2003-10-02 12:05:06 +0800 (Thu, 02 Oct 2003) | 2 lines

Fixed the declaration of use_crypto

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r7415 | surfdargent | 2003-10-01 22:50:27 +0800 (Wed, 01 Oct 2003) | 2 lines

- New file handling system support

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r7414 | surfdargent | 2003-10-01 22:40:37 +0800 (Wed, 01 Oct 2003) | 2 lines

Fixed a win32 compilation error

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r7413 | surfdargent | 2003-10-01 21:54:41 +0800 (Wed, 01 Oct 2003) | 2 lines

Fixed some eol problem that caused some texs not to be found when using in pk3 file

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r7412 | surfdargent | 2003-10-01 21:50:21 +0800 (Wed, 01 Oct 2003) | 2 lines

- PK3 file support

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r7411 | surfdargent | 2003-10-01 20:06:06 +0800 (Wed, 01 Oct 2003) | 2 lines

- Moved some graphic files for better org and new file handling system (see newfs_changes.txt)

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r7410 | surfdargent | 2003-10-01 19:43:19 +0800 (Wed, 01 Oct 2003) | 2 lines

Not used anymore and have been redone

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r7409 | surfdargent | 2003-10-01 18:05:37 +0800 (Wed, 01 Oct 2003) | 4 lines

- New file handling system
- pk3 compressed files support
- new class for loading images and saving png

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r7408 | (no author) | 2003-10-01 11:29:51 +0800 (Wed, 01 Oct 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'vegastrike_0_4_0'.
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r7407 | (no author) | 2003-10-01 11:29:51 +0800 (Wed, 01 Oct 2003) | 1 line

This commit was manufactured by cvs2svn to create tag 'BEFORE_NEWFS'.
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r7406 | hellcatv | 2003-10-01 11:29:51 +0800 (Wed, 01 Oct 2003) | 2 lines

woot added a new setting for mouse curso

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r7405 | ace123 | 2003-10-01 07:40:23 +0800 (Wed, 01 Oct 2003) | 2 lines

Fixed cursor visibility

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r7404 | griwodz | 2003-09-30 22:33:11 +0800 (Tue, 30 Sep 2003) | 3 lines

fixed a segfault in file download (stupid bug: double delete due to smart
pointer to self)

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r7403 | (no author) | 2003-09-30 15:13:16 +0800 (Tue, 30 Sep 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'workaround_mouse_cursor'.
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r7402 | hellcatv | 2003-09-30 15:13:16 +0800 (Tue, 30 Sep 2003) | 2 lines

hack for missing mouse cursor

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r7401 | hellcatv | 2003-09-29 16:18:43 +0800 (Mon, 29 Sep 2003) | 2 lines

made a silly version of c_alike

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r7400 | hellcatv | 2003-09-29 12:37:51 +0800 (Mon, 29 Sep 2003) | 2 lines

w00t

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r7399 | ace123 | 2003-09-28 14:11:09 +0800 (Sun, 28 Sep 2003) | 2 lines

Fixed vegastrike binary

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r7398 | ace123 | 2003-09-28 14:06:28 +0800 (Sun, 28 Sep 2003) | 2 lines

Fixed mounts on milspec ships from coming back when you upgrade/repair

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r7397 | ace123 | 2003-09-28 09:00:09 +0800 (Sun, 28 Sep 2003) | 2 lines

fixed the percentage a wingman occurs.

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r7396 | ace123 | 2003-09-28 06:57:25 +0800 (Sun, 28 Sep 2003) | 2 lines

Bringing the new bartenders back!

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r7395 | ace123 | 2003-09-28 06:49:26 +0800 (Sun, 28 Sep 2003) | 2 lines

New animations are restored.

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r7394 | ace123 | 2003-09-28 06:46:39 +0800 (Sun, 28 Sep 2003) | 2 lines

New animations!

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r7393 | ace123 | 2003-09-28 05:46:40 +0800 (Sun, 28 Sep 2003) | 2 lines

Fixed corvette

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r7392 | ace123 | 2003-09-28 05:34:00 +0800 (Sun, 28 Sep 2003) | 2 lines

Other splashscreens

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r7391 | ace123 | 2003-09-28 05:00:08 +0800 (Sun, 28 Sep 2003) | 2 lines

Old bartenders.

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r7390 | hellcatv | 2003-09-26 15:24:45 +0800 (Fri, 26 Sep 2003) | 7 lines

fixed buildmac
fixed white texture
fixed recursive load for everyone on retro detail
imade no al actually work...
made savegame sacve to save4.x.txt
and so forth :-)

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r7389 | ace123 | 2003-09-26 07:24:16 +0800 (Fri, 26 Sep 2003) | 2 lines

Fixed binary with memory issues with explosions...

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r7388 | hellcatv | 2003-09-25 15:42:05 +0800 (Thu, 25 Sep 2003) | 2 lines

woot

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r7387 | hellcatv | 2003-09-25 15:40:01 +0800 (Thu, 25 Sep 2003) | 2 lines

made caching work

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r7386 | hellcatv | 2003-09-25 14:16:40 +0800 (Thu, 25 Sep 2003) | 2 lines

ugh... caching before

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r7385 | ace123 | 2003-09-25 12:30:38 +0800 (Thu, 25 Sep 2003) | 2 lines

attempt to fix repulsor

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r7384 | hellcatv | 2003-09-23 13:40:03 +0800 (Tue, 23 Sep 2003) | 2 lines

good ole peace7

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r7383 | hellcatv | 2003-09-23 13:09:51 +0800 (Tue, 23 Sep 2003) | 2 lines

reverted the songs and added peace7

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r7382 | hellcatv | 2003-09-23 11:34:22 +0800 (Tue, 23 Sep 2003) | 2 lines

better loss song

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r7381 | hellcatv | 2003-09-23 11:31:22 +0800 (Tue, 23 Sep 2003) | 2 lines

hehee new songs

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r7380 | hellcatv | 2003-09-23 10:54:19 +0800 (Tue, 23 Sep 2003) | 2 lines

mac doucu

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r7379 | hellcatv | 2003-09-23 10:15:06 +0800 (Tue, 23 Sep 2003) | 2 lines

bye jump.ani

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r7378 | ace123 | 2003-09-23 08:27:34 +0800 (Tue, 23 Sep 2003) | 2 lines

Fixed the vega strike

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r7377 | hellcatv | 2003-09-23 08:13:20 +0800 (Tue, 23 Sep 2003) | 2 lines

fixed delay NaN

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r7376 | ace123 | 2003-09-23 06:53:17 +0800 (Tue, 23 Sep 2003) | 2 lines

Fixed binary.

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r7375 | jacks | 2003-09-23 02:05:26 +0800 (Tue, 23 Sep 2003) | 2 lines

doh

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r7374 | hellcatv | 2003-09-22 15:33:16 +0800 (Mon, 22 Sep 2003) | 2 lines

oops lancelot should be thing

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r7373 | hellcatv | 2003-09-22 15:00:28 +0800 (Mon, 22 Sep 2003) | 2 lines

fixed system damage

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r7372 | hellcatv | 2003-09-22 13:53:48 +0800 (Mon, 22 Sep 2003) | 2 lines

hehehe

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r7371 | ace123 | 2003-09-22 07:22:46 +0800 (Mon, 22 Sep 2003) | 2 lines

Fixed documentation linefeeds.

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r7370 | ace123 | 2003-09-22 07:00:04 +0800 (Mon, 22 Sep 2003) | 2 lines

Fixed name of sound category

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r7369 | ace123 | 2003-09-22 06:43:22 +0800 (Mon, 22 Sep 2003) | 2 lines

Fixed appearing cargo.

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r7368 | hellcatv | 2003-09-22 06:34:05 +0800 (Mon, 22 Sep 2003) | 2 lines

new readme

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r7367 | ace123 | 2003-09-22 06:13:09 +0800 (Mon, 22 Sep 2003) | 2 lines

b;lack plasma

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r7366 | hellcatv | 2003-09-22 05:56:18 +0800 (Mon, 22 Sep 2003) | 2 lines

broken windows newlines

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r7365 | hellcatv | 2003-09-22 05:40:45 +0800 (Mon, 22 Sep 2003) | 2 lines

w00t

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r7364 | hellcatv | 2003-09-22 05:39:11 +0800 (Mon, 22 Sep 2003) | 2 lines

ahahah

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r7363 | hellcatv | 2003-09-22 05:38:49 +0800 (Mon, 22 Sep 2003) | 2 lines

wahaha new llama llookout llary the llandlord's coming

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r7362 | ace123 | 2003-09-22 04:34:51 +0800 (Mon, 22 Sep 2003) | 3 lines

Made upgrade screen show how much cargo space is left.
Final 4.0 Binary!

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r7361 | ace123 | 2003-09-22 04:31:05 +0800 (Mon, 22 Sep 2003) | 2 lines

Made upgrade screen show how much cargo space is left.

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r7360 | ace123 | 2003-09-22 03:59:54 +0800 (Mon, 22 Sep 2003) | 2 lines

removed buggy OpenAL32.dll file.

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r7359 | ace123 | 2003-09-21 17:35:40 +0800 (Sun, 21 Sep 2003) | 3 lines

made slide_end work
positioned target comckpit sounds better

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r7358 | ace123 | 2003-09-21 17:35:35 +0800 (Sun, 21 Sep 2003) | 2 lines

made slide_end and slide_start worki

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r7357 | ace123 | 2003-09-21 17:33:59 +0800 (Sun, 21 Sep 2003) | 2 lines

made turn better

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r7356 | ace123 | 2003-09-21 17:24:00 +0800 (Sun, 21 Sep 2003) | 2 lines

made turn better

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r7355 | ace123 | 2003-09-21 17:08:15 +0800 (Sun, 21 Sep 2003) | 2 lines

Fixed default settings of config

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r7354 | ace123 | 2003-09-21 16:56:37 +0800 (Sun, 21 Sep 2003) | 2 lines

Fixed them to be mono.

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r7353 | ace123 | 2003-09-21 16:36:40 +0800 (Sun, 21 Sep 2003) | 2 lines

Removed cockpitSounds

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r7352 | ace123 | 2003-09-21 16:08:19 +0800 (Sun, 21 Sep 2003) | 2 lines

Fixed potential crash if buffer was null.

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r7351 | karvan | 2003-09-21 09:15:43 +0800 (Sun, 21 Sep 2003) | 3 lines

- Initial placement under CVS.
- Primitive functionality for vsrmake and vsrextract.

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r7350 | karvan | 2003-09-21 07:55:27 +0800 (Sun, 21 Sep 2003) | 2 lines

Removed autogenerated file.

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r7349 | hellcatv | 2003-09-20 16:14:29 +0800 (Sat, 20 Sep 2003) | 2 lines

wahaah

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r7348 | hellcatv | 2003-09-20 16:00:59 +0800 (Sat, 20 Sep 2003) | 2 lines

die by the very locking sound you adore

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r7347 | ace123 | 2003-09-20 07:13:51 +0800 (Sat, 20 Sep 2003) | 2 lines

no message

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r7346 | jacks | 2003-09-20 06:52:33 +0800 (Sat, 20 Sep 2003) | 2 lines

removed hull from MPL

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r7345 | ace123 | 2003-09-20 06:47:08 +0800 (Sat, 20 Sep 2003) | 2 lines

no message

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r7344 | hellcatv | 2003-09-20 06:30:22 +0800 (Sat, 20 Sep 2003) | 2 lines

fixed jump neergy

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r7343 | hellcatv | 2003-09-20 05:55:48 +0800 (Sat, 20 Sep 2003) | 2 lines

admo

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r7342 | ace123 | 2003-09-20 05:50:51 +0800 (Sat, 20 Sep 2003) | 2 lines

Binaries for 4.0 (beta) release

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r7341 | hellcatv | 2003-09-20 05:42:33 +0800 (Sat, 20 Sep 2003) | 2 lines

new doestoevsky

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r7340 | hellcatv | 2003-09-20 05:41:04 +0800 (Sat, 20 Sep 2003) | 2 lines

new dostoevsky

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r7339 | ace123 | 2003-09-20 05:31:02 +0800 (Sat, 20 Sep 2003) | 2 lines

Fixed readmeto work in data4.x

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r7338 | ace123 | 2003-09-20 05:28:52 +0800 (Sat, 20 Sep 2003) | 2 lines

Fixed some bugs dealing with random()

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r7337 | hellcatv | 2003-09-20 04:07:25 +0800 (Sat, 20 Sep 2003) | 2 lines

oops

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r7336 | hellcatv | 2003-09-20 04:05:43 +0800 (Sat, 20 Sep 2003) | 2 lines

better leech damage and amo

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r7335 | hellcatv | 2003-09-20 04:05:33 +0800 (Sat, 20 Sep 2003) | 2 lines

new admonisher--fewer leech

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r7334 | hellcatv | 2003-09-20 03:56:38 +0800 (Sat, 20 Sep 2003) | 2 lines

wahahah wrong way fuel bob

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r7333 | jacks | 2003-09-19 18:29:24 +0800 (Fri, 19 Sep 2003) | 2 lines

changed rnd

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r7332 | jacks | 2003-09-19 17:21:41 +0800 (Fri, 19 Sep 2003) | 2 lines

editing

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r7331 | jacks | 2003-09-19 17:12:47 +0800 (Fri, 19 Sep 2003) | 2 lines

editing

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r7330 | hellcatv | 2003-09-19 16:58:07 +0800 (Fri, 19 Sep 2003) | 2 lines

woot start date fixed

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r7329 | hellcatv | 2003-09-19 15:53:54 +0800 (Fri, 19 Sep 2003) | 2 lines

neew trading

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r7328 | ace123 | 2003-09-19 12:04:42 +0800 (Fri, 19 Sep 2003) | 2 lines

no message

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r7327 | ace123 | 2003-09-19 11:08:18 +0800 (Fri, 19 Sep 2003) | 2 lines

Removed useless dlls that waste time for ppl

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r7326 | hellcatv | 2003-09-19 11:01:16 +0800 (Fri, 19 Sep 2003) | 2 lines

fixed up the readme

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r7325 | ace123 | 2003-09-19 10:56:50 +0800 (Fri, 19 Sep 2003) | 2 lines

changed the intro text

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r7324 | ace123 | 2003-09-19 10:55:26 +0800 (Fri, 19 Sep 2003) | 2 lines

changed defaults to be right

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r7323 | ace123 | 2003-09-19 10:53:48 +0800 (Fri, 19 Sep 2003) | 2 lines

added fog opts

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r7322 | ace123 | 2003-09-19 10:49:43 +0800 (Fri, 19 Sep 2003) | 2 lines

Fixed binding for missile selection

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r7321 | ace123 | 2003-09-19 10:45:28 +0800 (Fri, 19 Sep 2003) | 2 lines

Fixed changing to bin directoryt in cases wherethe user "drags and drops" a file onto setup

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r7320 | ace123 | 2003-09-19 10:43:38 +0800 (Fri, 19 Sep 2003) | 2 lines

Fixed vegastrike startup

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r7319 | hellcatv | 2003-09-19 10:38:25 +0800 (Fri, 19 Sep 2003) | 2 lines

xexpensive 86

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r7318 | ace123 | 2003-09-19 10:28:16 +0800 (Fri, 19 Sep 2003) | 2 lines

Fixed Config file for Setup program.

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r7317 | ace123 | 2003-09-19 10:22:23 +0800 (Fri, 19 Sep 2003) | 2 lines

Fixed Config file for Setup program.

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r7316 | ace123 | 2003-09-19 10:12:37 +0800 (Fri, 19 Sep 2003) | 2 lines

Fixed Config file for Setup program.

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r7315 | hellcatv | 2003-09-19 09:58:29 +0800 (Fri, 19 Sep 2003) | 2 lines

fixed left vdu

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r7314 | hellcatv | 2003-09-19 09:46:38 +0800 (Fri, 19 Sep 2003) | 2 lines

setup

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r7313 | hellcatv | 2003-09-19 06:04:14 +0800 (Fri, 19 Sep 2003) | 2 lines

lot less creds

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r7312 | hellcatv | 2003-09-19 05:45:29 +0800 (Fri, 19 Sep 2003) | 2 lines

made leeches a bit less cpu intense

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r7311 | hellcatv | 2003-09-19 05:26:06 +0800 (Fri, 19 Sep 2003) | 2 lines

hehahaea

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r7310 | hellcatv | 2003-09-19 05:24:54 +0800 (Fri, 19 Sep 2003) | 2 lines

woops wrong config section

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r7309 | hellcatv | 2003-09-19 05:15:00 +0800 (Fri, 19 Sep 2003) | 2 lines

crucible

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r7308 | hellcatv | 2003-09-19 05:14:43 +0800 (Fri, 19 Sep 2003) | 2 lines

don't generate in cephi

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r7307 | hellcatv | 2003-09-19 05:14:16 +0800 (Fri, 19 Sep 2003) | 2 lines

start on ag`

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r7306 | ace123 | 2003-09-19 04:29:30 +0800 (Fri, 19 Sep 2003) | 2 lines

no message

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r7305 | hellcatv | 2003-09-18 19:30:26 +0800 (Thu, 18 Sep 2003) | 2 lines

*** empty log message ***

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r7304 | hellcatv | 2003-09-18 19:29:56 +0800 (Thu, 18 Sep 2003) | 2 lines

heheh lower detail

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r7303 | hellcatv | 2003-09-18 19:28:54 +0800 (Thu, 18 Sep 2003) | 2 lines

made stars have option to draw brilliantly fast but ugly

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r7302 | hellcatv | 2003-09-18 19:28:36 +0800 (Thu, 18 Sep 2003) | 2 lines

high detail low awful thiings stars

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r7301 | hellcatv | 2003-09-18 19:09:56 +0800 (Thu, 18 Sep 2003) | 2 lines

fixed rlraan types

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r7300 | hellcatv | 2003-09-18 17:46:09 +0800 (Thu, 18 Sep 2003) | 2 lines

fixed gun offcenter bug

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r7299 | hellcatv | 2003-09-18 17:17:37 +0800 (Thu, 18 Sep 2003) | 2 lines

diue!!

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r7298 | hellcatv | 2003-09-18 16:50:31 +0800 (Thu, 18 Sep 2003) | 2 lines

only double pump the news

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r7297 | hellcatv | 2003-09-18 16:33:11 +0800 (Thu, 18 Sep 2003) | 2 lines

I think modules are ready for release

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r7296 | hellcatv | 2003-09-18 14:27:51 +0800 (Thu, 18 Sep 2003) | 2 lines

made the cockpit more patrickish (good)

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r7295 | hellcatv | 2003-09-18 14:20:56 +0800 (Thu, 18 Sep 2003) | 2 lines

woot...fixed a few of these things to have no ambient specular shade

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r7294 | hellcatv | 2003-09-18 13:46:10 +0800 (Thu, 18 Sep 2003) | 2 lines

star compil

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r7293 | ace123 | 2003-09-18 13:07:50 +0800 (Thu, 18 Sep 2003) | 2 lines

no message

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r7292 | ace123 | 2003-09-18 11:26:38 +0800 (Thu, 18 Sep 2003) | 2 lines

Added a key to go backwards in selecting weapons.

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r7291 | ace123 | 2003-09-18 11:23:28 +0800 (Thu, 18 Sep 2003) | 2 lines

Added a key to go backwards in selecting weapons.

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r7290 | ace123 | 2003-09-18 10:57:13 +0800 (Thu, 18 Sep 2003) | 2 lines

Added a key to go backwards in selecting weapons.

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r7289 | hellcatv | 2003-09-18 10:23:30 +0800 (Thu, 18 Sep 2003) | 2 lines

near and far

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r7288 | hellcatv | 2003-09-18 09:45:47 +0800 (Thu, 18 Sep 2003) | 2 lines

docking collars

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r7287 | hellcatv | 2003-09-18 09:34:08 +0800 (Thu, 18 Sep 2003) | 2 lines

new franklin pd stats

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r7286 | hellcatv | 2003-09-18 09:14:14 +0800 (Thu, 18 Sep 2003) | 3 lines


ahwwwwwwwhahaCVS: ----------------------------------------------------------------------

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r7285 | hellcatv | 2003-09-18 09:10:00 +0800 (Thu, 18 Sep 2003) | 2 lines

new fulel stat

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r7284 | hellcatv | 2003-09-18 09:09:30 +0800 (Thu, 18 Sep 2003) | 2 lines

more fuel

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r7283 | hellcatv | 2003-09-18 09:09:05 +0800 (Thu, 18 Sep 2003) | 2 lines

new and improved turrets

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r7282 | hellcatv | 2003-09-18 09:08:35 +0800 (Thu, 18 Sep 2003) | 2 lines

ehhe

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r7281 | hellcatv | 2003-09-18 09:08:10 +0800 (Thu, 18 Sep 2003) | 2 lines

franklin sized guns

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r7280 | hellcatv | 2003-09-18 09:01:52 +0800 (Thu, 18 Sep 2003) | 2 lines

better guns wahahah

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r7279 | hellcatv | 2003-09-18 08:49:12 +0800 (Thu, 18 Sep 2003) | 2 lines

fixed some incorrect news

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r7278 | hellcatv | 2003-09-18 08:37:07 +0800 (Thu, 18 Sep 2003) | 2 lines

added a new entry for each blank ship

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r7277 | hellcatv | 2003-09-18 08:06:34 +0800 (Thu, 18 Sep 2003) | 2 lines

whahaha changed color to ms blue bob

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r7276 | hellcatv | 2003-09-18 07:05:11 +0800 (Thu, 18 Sep 2003) | 2 lines

w00t

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r7275 | hellcatv | 2003-09-18 06:13:48 +0800 (Thu, 18 Sep 2003) | 2 lines

logged stats

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r7274 | hellcatv | 2003-09-18 06:07:24 +0800 (Thu, 18 Sep 2003) | 2 lines

made human names more pronouncable in the redemption sector

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r7273 | hellcatv | 2003-09-18 05:46:38 +0800 (Thu, 18 Sep 2003) | 2 lines

w00t

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r7272 | hellcatv | 2003-09-18 05:42:00 +0800 (Thu, 18 Sep 2003) | 2 lines

fixed stars to push global effects and not have lumin 0 stuff

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r7271 | hellcatv | 2003-09-18 05:34:55 +0800 (Thu, 18 Sep 2003) | 2 lines

made star gen work with normal stars

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r7270 | hellcatv | 2003-09-18 05:18:40 +0800 (Thu, 18 Sep 2003) | 2 lines

no shiny atmos0phere

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r7269 | hellcatv | 2003-09-17 18:45:50 +0800 (Wed, 17 Sep 2003) | 2 lines

little things like explosions matter

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r7268 | hellcatv | 2003-09-17 18:42:14 +0800 (Wed, 17 Sep 2003) | 2 lines

changed the explosions

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r7267 | hellcatv | 2003-09-17 18:41:26 +0800 (Wed, 17 Sep 2003) | 2 lines

lots of things to commit

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r7266 | hellcatv | 2003-09-17 18:33:45 +0800 (Wed, 17 Sep 2003) | 3 lines

fixed the directory syntax
a bunch of ppl files

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r7265 | hellcatv | 2003-09-17 18:33:42 +0800 (Wed, 17 Sep 2003) | 2 lines

added a bunch of new cockpits

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r7264 | hellcatv | 2003-09-17 18:30:37 +0800 (Wed, 17 Sep 2003) | 2 lines

buye mrs american bpi

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r7263 | hellcatv | 2003-09-17 18:22:12 +0800 (Wed, 17 Sep 2003) | 2 lines

lots of new ppl stuff

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r7262 | hellcatv | 2003-09-17 18:21:36 +0800 (Wed, 17 Sep 2003) | 2 lines

wahaha lots of ppl stuff

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r7261 | hellcatv | 2003-09-17 17:56:25 +0800 (Wed, 17 Sep 2003) | 2 lines

all the crusiers

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r7260 | hellcatv | 2003-09-17 17:56:03 +0800 (Wed, 17 Sep 2003) | 2 lines

hehe

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r7259 | hellcatv | 2003-09-17 17:54:56 +0800 (Wed, 17 Sep 2003) | 2 lines

heheh added ppl

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r7258 | hellcatv | 2003-09-17 17:42:53 +0800 (Wed, 17 Sep 2003) | 2 lines

added the nova stuf

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r7257 | hellcatv | 2003-09-17 17:37:04 +0800 (Wed, 17 Sep 2003) | 2 lines

added the tian

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r7256 | hellcatv | 2003-09-17 17:35:33 +0800 (Wed, 17 Sep 2003) | 2 lines

ahhaha

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r7255 | hellcatv | 2003-09-17 17:33:48 +0800 (Wed, 17 Sep 2003) | 2 lines

gahh these new ppl files

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r7254 | hellcatv | 2003-09-17 17:23:38 +0800 (Wed, 17 Sep 2003) | 2 lines

gahh missing

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r7253 | hellcatv | 2003-09-17 17:23:17 +0800 (Wed, 17 Sep 2003) | 2 lines

hahah

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r7252 | hellcatv | 2003-09-17 17:22:53 +0800 (Wed, 17 Sep 2003) | 2 lines

duoble missing

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r7251 | hellcatv | 2003-09-17 17:21:56 +0800 (Wed, 17 Sep 2003) | 4 lines

made aggressive always obey
made unit generic have your own stuff recharge faster
made the delay not change

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r7250 | hellcatv | 2003-09-17 17:18:22 +0800 (Wed, 17 Sep 2003) | 2 lines

eletec

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r7249 | hellcatv | 2003-09-17 17:14:58 +0800 (Wed, 17 Sep 2003) | 2 lines

added all the missile hud sprites

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r7248 | hellcatv | 2003-09-17 17:10:58 +0800 (Wed, 17 Sep 2003) | 2 lines

whwhwh

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r7247 | hellcatv | 2003-09-17 17:10:27 +0800 (Wed, 17 Sep 2003) | 3 lines


ld

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r7246 | hellcatv | 2003-09-17 17:10:01 +0800 (Wed, 17 Sep 2003) | 2 lines

ehgeheh

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r7245 | hellcatv | 2003-09-17 17:09:24 +0800 (Wed, 17 Sep 2003) | 2 lines

heheh

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r7244 | hellcatv | 2003-09-17 17:06:11 +0800 (Wed, 17 Sep 2003) | 4 lines

fixed dan's bug...
fixed some issues with escorts not being able to jump
made ship upgrades work with new reacotrs

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r7243 | hellcatv | 2003-09-17 16:56:25 +0800 (Wed, 17 Sep 2003) | 2 lines

added the cargo hud

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r7242 | hellcatv | 2003-09-17 16:55:15 +0800 (Wed, 17 Sep 2003) | 2 lines

fixed the hud

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r7241 | hellcatv | 2003-09-17 16:54:36 +0800 (Wed, 17 Sep 2003) | 2 lines

w00t

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r7240 | hellcatv | 2003-09-17 16:39:44 +0800 (Wed, 17 Sep 2003) | 2 lines

watson hou

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r7239 | hellcatv | 2003-09-17 16:38:58 +0800 (Wed, 17 Sep 2003) | 2 lines

added the watson hu

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r7238 | hellcatv | 2003-09-17 16:38:19 +0800 (Wed, 17 Sep 2003) | 2 lines

oopes wrong name

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r7237 | hellcatv | 2003-09-17 16:35:48 +0800 (Wed, 17 Sep 2003) | 2 lines

added a sprite for everyon

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r7236 | hellcatv | 2003-09-17 16:35:28 +0800 (Wed, 17 Sep 2003) | 2 lines

added ox huds

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r7235 | hellcatv | 2003-09-17 16:34:43 +0800 (Wed, 17 Sep 2003) | 2 lines

added new muel hud

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r7234 | hellcatv | 2003-09-17 13:32:44 +0800 (Wed, 17 Sep 2003) | 3 lines

there is no razor
CVi: ----------------------------------------------------------------------

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r7233 | ace123 | 2003-09-17 13:23:57 +0800 (Wed, 17 Sep 2003) | 2 lines

Fixed Linker errors due to un_iter change.

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r7232 | hellcatv | 2003-09-17 11:00:53 +0800 (Wed, 17 Sep 2003) | 3 lines

bad bad unit.py silent crash!!!
other than that pretty c:wq

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r7231 | hellcatv | 2003-09-17 10:51:27 +0800 (Wed, 17 Sep 2003) | 2 lines

made the python unit iter not return destroyed units

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r7230 | hellcatv | 2003-09-17 09:02:56 +0800 (Wed, 17 Sep 2003) | 2 lines

the c00l dudez

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r7229 | hellcatv | 2003-09-17 08:42:19 +0800 (Wed, 17 Sep 2003) | 3 lines

fixed missing afterburner slide
mqade debugging printouts not on by default

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r7228 | hellcatv | 2003-09-17 06:30:44 +0800 (Wed, 17 Sep 2003) | 2 lines

fixed upgrade to allow 0 afterburner righ

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r7227 | jacks | 2003-09-17 06:10:36 +0800 (Wed, 17 Sep 2003) | 2 lines

forgot to commit

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r7226 | hellcatv | 2003-09-17 05:03:53 +0800 (Wed, 17 Sep 2003) | 2 lines

added low power mode

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r7225 | hellcatv | 2003-09-17 05:00:12 +0800 (Wed, 17 Sep 2003) | 2 lines

aadded capacitance

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r7224 | jacks | 2003-09-17 04:11:36 +0800 (Wed, 17 Sep 2003) | 2 lines

Minor fixes

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r7223 | jacks | 2003-09-17 03:08:09 +0800 (Wed, 17 Sep 2003) | 2 lines

Minor fixes

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r7222 | hellcatv | 2003-09-17 02:40:12 +0800 (Wed, 17 Sep 2003) | 2 lines

changed atmosphere hei

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r7221 | hellcatv | 2003-09-17 02:33:01 +0800 (Wed, 17 Sep 2003) | 3 lines


emp torp is a heavy not a special missile

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r7220 | hellcatv | 2003-09-16 17:34:41 +0800 (Tue, 16 Sep 2003) | 2 lines

now he has alasa

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r7219 | hellcatv | 2003-09-16 17:32:17 +0800 (Tue, 16 Sep 2003) | 2 lines

fixed up dj_lib

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r7218 | hellcatv | 2003-09-16 17:29:43 +0800 (Tue, 16 Sep 2003) | 2 lines

added the isdone method to un_ite and fixed uip the VS.getUnit() functions

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r7217 | hellcatv | 2003-09-16 17:28:23 +0800 (Tue, 16 Sep 2003) | 2 lines

added the isDone method to the iterator

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r7216 | hellcatv | 2003-09-16 16:12:28 +0800 (Tue, 16 Sep 2003) | 2 lines

fixed a lot of missions to work properly with the unit place ... fixed up dynamic news not to require _Sector appendage

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r7215 | hellcatv | 2003-09-16 16:09:55 +0800 (Tue, 16 Sep 2003) | 4 lines

fixed the upgrading system.... made unit XML assert less fatal.
made base interface have proper constants if python has an error.
made unit_jump.cpp place you in a place that is not occupied( unlike the WC universe for instance lolo)

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r7214 | ace123 | 2003-09-16 13:24:23 +0800 (Tue, 16 Sep 2003) | 2 lines

Fixed soundserevr dso it works in both data4.x and data3.x!

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r7213 | hellcatv | 2003-09-16 11:43:12 +0800 (Tue, 16 Sep 2003) | 3 lines

fixed get significan
tfixed launch.py to launch even if none were in flightgroup

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r7212 | jacks | 2003-09-16 07:42:56 +0800 (Tue, 16 Sep 2003) | 2 lines

consistency changes

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r7211 | hellcatv | 2003-09-16 07:36:40 +0800 (Tue, 16 Sep 2003) | 2 lines

wahh why do we have doubles

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r7210 | hellcatv | 2003-09-16 07:35:24 +0800 (Tue, 16 Sep 2003) | 2 lines

heavy turrets have heavy size

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r7209 | jacks | 2003-09-16 07:29:17 +0800 (Tue, 16 Sep 2003) | 2 lines

fixed turrets

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r7208 | mikebyron | 2003-09-16 06:58:29 +0800 (Tue, 16 Sep 2003) | 2 lines

Fix turret checks not to buy turret unless the ship can take a turret,

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r7207 | hellcatv | 2003-09-16 06:26:44 +0800 (Tue, 16 Sep 2003) | 2 lines

w00t there is Cehpin

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r7206 | hellcatv | 2003-09-16 05:56:37 +0800 (Tue, 16 Sep 2003) | 2 lines

hmom made atmosphere high reasonable

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r7205 | hellcatv | 2003-09-16 05:43:01 +0800 (Tue, 16 Sep 2003) | 2 lines

fixed the jumping delay

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r7204 | jacks | 2003-09-16 05:38:19 +0800 (Tue, 16 Sep 2003) | 2 lines

changed jump delay

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r7203 | jacks | 2003-09-16 05:31:32 +0800 (Tue, 16 Sep 2003) | 9 lines

added defaults for:
inelastic_scale
warp_energy_multiplier
component_based_upgrades
jumpgate
torque, roll, and velocity starstreaks

modified backgrounds to false - may want to change this later

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r7202 | hellcatv | 2003-09-16 05:09:25 +0800 (Tue, 16 Sep 2003) | 3 lines

added missile dmaage
and made dodge directly affacting attack

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r7201 | jacks | 2003-09-16 04:09:30 +0800 (Tue, 16 Sep 2003) | 2 lines

added secondary weapons

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r7200 | hellcatv | 2003-09-16 03:29:08 +0800 (Tue, 16 Sep 2003) | 2 lines

divided stable into 2 sections--one for neutral and one for each faction

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r7199 | jacks | 2003-09-15 18:04:17 +0800 (Mon, 15 Sep 2003) | 2 lines

oy gevaldt

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r7198 | hellcatv | 2003-09-15 18:01:15 +0800 (Mon, 15 Sep 2003) | 2 lines

not forced to 'b' if not a dedicated attack--`

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r7197 | hellcatv | 2003-09-15 17:18:45 +0800 (Mon, 15 Sep 2003) | 2 lines

updated escort to stop target

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r7196 | hellcatv | 2003-09-15 17:11:02 +0800 (Mon, 15 Sep 2003) | 4 lines

new wormholes :-) (faster loading)
made the AI actually jump better :-)
made the hard coded scripts...errr do random nubmers so they tail at different places

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r7195 | hellcatv | 2003-09-15 14:18:14 +0800 (Mon, 15 Sep 2003) | 2 lines

smarter loop around actually uses a random number based on unit addy :-)

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r7194 | hellcatv | 2003-09-15 14:13:57 +0800 (Mon, 15 Sep 2003) | 2 lines

franklin committed with new template

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r7193 | jacks | 2003-09-15 14:01:17 +0800 (Mon, 15 Sep 2003) | 2 lines

added pd

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r7192 | ace123 | 2003-09-15 13:53:32 +0800 (Mon, 15 Sep 2003) | 2 lines

Made soundserver work in data4.x, but unfortunately broke it in 3.x...

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r7191 | ace123 | 2003-09-15 13:45:09 +0800 (Mon, 15 Sep 2003) | 3 lines

Added soundserver Project.
made savegame, vssetup, etc work in data4.x

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r7190 | hellcatv | 2003-09-15 12:29:28 +0800 (Mon, 15 Sep 2003) | 2 lines

fixed the break and attack feature so that if they don't target they use 'common sense'

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r7189 | hellcatv | 2003-09-15 12:18:54 +0800 (Mon, 15 Sep 2003) | 2 lines

defender

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r7188 | hellcatv | 2003-09-15 12:10:00 +0800 (Mon, 15 Sep 2003) | 2 lines

new fire sets

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r7187 | hellcatv | 2003-09-15 11:34:31 +0800 (Mon, 15 Sep 2003) | 2 lines

heheh

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r7186 | hellcatv | 2003-09-15 11:32:34 +0800 (Mon, 15 Sep 2003) | 2 lines

new defend mission should attack only if bomber

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r7185 | hellcatv | 2003-09-15 11:27:20 +0800 (Mon, 15 Sep 2003) | 2 lines

added new qualification for if bomber

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r7184 | jacks | 2003-09-15 11:22:05 +0800 (Mon, 15 Sep 2003) | 2 lines

updated

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r7183 | hellcatv | 2003-09-15 11:19:32 +0800 (Mon, 15 Sep 2003) | 2 lines

blah what the heck is this

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r7182 | hellcatv | 2003-09-15 11:17:30 +0800 (Mon, 15 Sep 2003) | 2 lines

fixed the blank and template to have valid xml

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r7181 | hellcatv | 2003-09-15 09:42:11 +0800 (Mon, 15 Sep 2003) | 2 lines

made assertion not fata;

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r7180 | hellcatv | 2003-09-15 09:34:06 +0800 (Mon, 15 Sep 2003) | 2 lines

the result level

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r7179 | hellcatv | 2003-09-15 09:24:48 +0800 (Mon, 15 Sep 2003) | 2 lines

fixed bad xml in  redeemer

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r7178 | ace123 | 2003-09-15 09:07:27 +0800 (Mon, 15 Sep 2003) | 3 lines

made weapons more reasonable with light medium heavy beams
made factions have different explosions

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r7177 | ace123 | 2003-09-15 09:02:47 +0800 (Mon, 15 Sep 2003) | 2 lines

reduced explosion time

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r7176 | ace123 | 2003-09-15 06:34:00 +0800 (Mon, 15 Sep 2003) | 2 lines

Added the icon for Vega Strike.

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r7175 | ace123 | 2003-09-15 04:28:35 +0800 (Mon, 15 Sep 2003) | 2 lines

Made loss actually play the other loss song.

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r7174 | ace123 | 2003-09-15 03:34:37 +0800 (Mon, 15 Sep 2003) | 2 lines

Fixed section from physics to AI

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r7173 | hellcatv | 2003-09-14 19:01:47 +0800 (Sun, 14 Sep 2003) | 2 lines

fixed up defend and launch not to ttymove

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r7172 | hellcatv | 2003-09-14 18:26:45 +0800 (Sun, 14 Sep 2003) | 2 lines

fixed

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r7171 | ace123 | 2003-09-14 17:30:00 +0800 (Sun, 14 Sep 2003) | 2 lines

Fixed setup program to do cd.. in data4.x

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r7170 | ace123 | 2003-09-14 17:29:03 +0800 (Sun, 14 Sep 2003) | 3 lines

Fixed faction colors.
Made harder missions with higher difficulty.

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r7169 | hellcatv | 2003-09-14 14:28:19 +0800 (Sun, 14 Sep 2003) | 2 lines

reflected the matrix for privateer

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r7168 | mikebyron | 2003-09-14 12:51:55 +0800 (Sun, 14 Sep 2003) | 2 lines

Change Python mode strings to reflect new gui.

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r7167 | mikebyron | 2003-09-14 12:44:40 +0800 (Sun, 14 Sep 2003) | 2 lines

Change Python mode strings to reflect new gui.

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r7166 | hellcatv | 2003-09-14 09:34:04 +0800 (Sun, 14 Sep 2003) | 2 lines

fins

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r7165 | hellcatv | 2003-09-14 09:19:34 +0800 (Sun, 14 Sep 2003) | 2 lines

unknown sector w/ defaults

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r7164 | ace123 | 2003-09-14 08:59:11 +0800 (Sun, 14 Sep 2003) | 2 lines

Fixed faction_ships.  Put the stattable inside facton_ships instead of dynamic_battle.

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r7163 | ace123 | 2003-09-14 08:51:25 +0800 (Sun, 14 Sep 2003) | 2 lines

Fixed faction_ships.  Put the stattable inside facton_ships instead of dynamic_battle.

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r7162 | ace123 | 2003-09-13 14:35:39 +0800 (Sat, 13 Sep 2003) | 2 lines

Fixed bomber scripts to use the correct AI script names.

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r7161 | ace123 | 2003-09-13 14:34:56 +0800 (Sat, 13 Sep 2003) | 2 lines

Made planet_generic read in planet types from a file instead of hardcoding them.

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r7160 | hellcatv | 2003-09-13 11:42:37 +0800 (Sat, 13 Sep 2003) | 2 lines

wahaha galaxy.cpp now looks to force

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r7159 | hellcatv | 2003-09-13 11:41:22 +0800 (Sat, 13 Sep 2003) | 2 lines

wuff wuff...changed the galaxy push values to mean values

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r7158 | hellcatv | 2003-09-13 11:12:43 +0800 (Sat, 13 Sep 2003) | 2 lines

desolate planets

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r7157 | hellcatv | 2003-09-13 11:08:46 +0800 (Sat, 13 Sep 2003) | 2 lines

added desolate

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r7156 | hellcatv | 2003-09-13 11:08:06 +0800 (Sat, 13 Sep 2003) | 2 lines

added the nice lookin atmosphere

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r7155 | hellcatv | 2003-09-13 11:07:39 +0800 (Sat, 13 Sep 2003) | 2 lines

added the new fog and new planets.desolate

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r7154 | mikebyron | 2003-09-13 04:06:14 +0800 (Sat, 13 Sep 2003) | 2 lines

Fix XML bug.

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r7153 | hellcatv | 2003-09-12 16:29:46 +0800 (Fri, 12 Sep 2003) | 2 lines

made savegame terribly fast

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r7152 | mikebyron | 2003-09-12 12:42:02 +0800 (Fri, 12 Sep 2003) | 2 lines

Fix font weight rules.

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r7151 | ace123 | 2003-09-12 12:02:35 +0800 (Fri, 12 Sep 2003) | 2 lines

Fixed files to use fstat instead of slowly fseeking to the end and back and then doing the broken ftell to get incorrect lengths

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r7150 | ace123 | 2003-09-12 10:25:38 +0800 (Fri, 12 Sep 2003) | 2 lines

Fixed crash when parent unit is NULL

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r7149 | hellcatv | 2003-09-12 09:06:21 +0800 (Fri, 12 Sep 2003) | 2 lines

new gene

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r7148 | hellcatv | 2003-09-12 09:00:53 +0800 (Fri, 12 Sep 2003) | 2 lines

owner

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r7147 | hellcatv | 2003-09-12 09:00:32 +0800 (Fri, 12 Sep 2003) | 2 lines

cepid

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r7146 | hellcatv | 2003-09-12 08:38:34 +0800 (Fri, 12 Sep 2003) | 2 lines

yo

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r7145 | hellcatv | 2003-09-12 07:53:04 +0800 (Fri, 12 Sep 2003) | 4 lines

nothing happens-you fail to obtain anything

actually the confeddies obtained quite a lot

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r7144 | jacks | 2003-09-12 05:11:47 +0800 (Fri, 12 Sep 2003) | 2 lines

made faction standings realistic

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r7143 | jacks | 2003-09-12 03:57:01 +0800 (Fri, 12 Sep 2003) | 2 lines

docking boxes

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r7142 | hellcatv | 2003-09-11 13:25:24 +0800 (Thu, 11 Sep 2003) | 2 lines

allow no afterburn

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r7141 | jacks | 2003-09-11 13:14:12 +0800 (Thu, 11 Sep 2003) | 2 lines

new starting location

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r7140 | jacks | 2003-09-11 12:59:04 +0800 (Thu, 11 Sep 2003) | 2 lines

new starting location

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r7139 | hellcatv | 2003-09-11 05:51:10 +0800 (Thu, 11 Sep 2003) | 2 lines

hehe now you start decent

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r7138 | hellcatv | 2003-09-11 05:49:36 +0800 (Thu, 11 Sep 2003) | 2 lines

fixed ship generation

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r7137 | jacks | 2003-09-11 03:14:20 +0800 (Thu, 11 Sep 2003) | 2 lines

updates

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r7136 | jacks | 2003-09-11 03:11:06 +0800 (Thu, 11 Sep 2003) | 2 lines

temporary changes

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r7135 | mikebyron | 2003-09-11 00:40:00 +0800 (Thu, 11 Sep 2003) | 2 lines

Ack! Fix crashing bug in Upgrade screen.

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r7134 | hellcatv | 2003-09-10 15:57:20 +0800 (Wed, 10 Sep 2003) | 2 lines

fixed up some generate dyn universe stuff :-) now it shouldn't limit by number fg

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r7133 | hellcatv | 2003-09-10 12:58:23 +0800 (Wed, 10 Sep 2003) | 2 lines

priate

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r7132 | jacks | 2003-09-10 12:34:40 +0800 (Wed, 10 Sep 2003) | 2 lines

doh!

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r7131 | hellcatv | 2003-09-10 12:32:20 +0800 (Wed, 10 Sep 2003) | 2 lines

fixed num textures

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r7130 | hellcatv | 2003-09-10 12:16:52 +0800 (Wed, 10 Sep 2003) | 2 lines

hehehe

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r7129 | hellcatv | 2003-09-10 12:14:18 +0800 (Wed, 10 Sep 2003) | 2 lines

keep velocity

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r7128 | hellcatv | 2003-09-10 12:09:51 +0800 (Wed, 10 Sep 2003) | 2 lines

fixed up the default

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r7127 | hellcatv | 2003-09-10 12:09:17 +0800 (Wed, 10 Sep 2003) | 2 lines

fixed up the AI

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r7126 | jacks | 2003-09-10 11:57:33 +0800 (Wed, 10 Sep 2003) | 2 lines

doh!

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r7125 | jacks | 2003-09-10 09:10:09 +0800 (Wed, 10 Sep 2003) | 2 lines

updated some descriptions and prices

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r7124 | jacks | 2003-09-10 08:42:37 +0800 (Wed, 10 Sep 2003) | 2 lines

updated volumes and masses for ships

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r7123 | mikebyron | 2003-09-09 13:11:46 +0800 (Tue, 09 Sep 2003) | 2 lines

Change cargo buy semantics, and add extra title line.

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r7122 | mikebyron | 2003-09-09 04:14:42 +0800 (Tue, 09 Sep 2003) | 2 lines

Fix uninitialized networking variable.

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r7121 | mikebyron | 2003-09-09 04:07:30 +0800 (Tue, 09 Sep 2003) | 2 lines

Fix bug in Win32 code.

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r7120 | hellcatv | 2003-09-08 20:37:11 +0800 (Mon, 08 Sep 2003) | 2 lines

hmm some sillies

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r7119 | hellcatv | 2003-09-08 20:20:59 +0800 (Mon, 08 Sep 2003) | 2 lines

srhmrn

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r7118 | hellcatv | 2003-09-08 20:20:41 +0800 (Mon, 08 Sep 2003) | 2 lines

shmrnb

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r7117 | hellcatv | 2003-09-08 20:13:26 +0800 (Mon, 08 Sep 2003) | 2 lines

adde mechani

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r7116 | hellcatv | 2003-09-08 20:13:12 +0800 (Mon, 08 Sep 2003) | 2 lines

added mechanist

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r7115 | dandandaman | 2003-09-08 20:02:36 +0800 (Mon, 08 Sep 2003) | 2 lines

fixed most fixmes :-)

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r7114 | hellcatv | 2003-09-08 19:56:01 +0800 (Mon, 08 Sep 2003) | 2 lines

w00t a bunch of useless files for the names

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r7113 | hellcatv | 2003-09-08 19:42:39 +0800 (Mon, 08 Sep 2003) | 2 lines

andolian as hindu gods

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r7112 | hellcatv | 2003-09-08 19:18:29 +0800 (Mon, 08 Sep 2003) | 2 lines

fewer syllables

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r7111 | hellcatv | 2003-09-08 19:11:35 +0800 (Mon, 08 Sep 2003) | 2 lines

w00t

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r7110 | hellcatv | 2003-09-08 19:10:51 +0800 (Mon, 08 Sep 2003) | 2 lines

made it capital

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r7109 | hellcatv | 2003-09-08 19:08:12 +0800 (Mon, 08 Sep 2003) | 2 lines

heh

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r7108 | hellcatv | 2003-09-08 19:06:59 +0800 (Mon, 08 Sep 2003) | 2 lines

added a file iwth aera words

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r7107 | hellcatv | 2003-09-08 18:30:34 +0800 (Mon, 08 Sep 2003) | 2 lines

*** empty log message ***

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r7106 | jacks | 2003-09-08 18:26:55 +0800 (Mon, 08 Sep 2003) | 2 lines

proto-milkyway

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r7105 | hellcatv | 2003-09-08 18:18:08 +0800 (Mon, 08 Sep 2003) | 2 lines

touchdown??

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r7104 | jacks | 2003-09-08 18:15:51 +0800 (Mon, 08 Sep 2003) | 2 lines

proto-milkyway

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r7103 | hellcatv | 2003-09-08 18:03:41 +0800 (Mon, 08 Sep 2003) | 2 lines

hehehe

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r7102 | hellcatv | 2003-09-08 17:27:37 +0800 (Mon, 08 Sep 2003) | 2 lines

hmm

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r7101 | jacks | 2003-09-08 17:23:02 +0800 (Mon, 08 Sep 2003) | 2 lines

proto-milkyway

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r7100 | hellcatv | 2003-09-08 17:14:28 +0800 (Mon, 08 Sep 2003) | 2 lines

*** empty log message ***

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r7099 | jacks | 2003-09-08 17:08:48 +0800 (Mon, 08 Sep 2003) | 2 lines

proto-milkyway

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r7098 | jacks | 2003-09-08 17:03:34 +0800 (Mon, 08 Sep 2003) | 2 lines

proto-milkyway

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r7097 | hellcatv | 2003-09-08 16:54:22 +0800 (Mon, 08 Sep 2003) | 2 lines

made it a bit modified

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r7096 | hellcatv | 2003-09-08 16:42:46 +0800 (Mon, 08 Sep 2003) | 2 lines

committed

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r7095 | hellcatv | 2003-09-08 16:32:43 +0800 (Mon, 08 Sep 2003) | 2 lines

hmm glaring falw

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r7094 | hellcatv | 2003-09-08 16:31:55 +0800 (Mon, 08 Sep 2003) | 2 lines

code fix

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r7093 | hellcatv | 2003-09-08 16:31:04 +0800 (Mon, 08 Sep 2003) | 2 lines

altered shuffl

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r7092 | hellcatv | 2003-09-08 16:18:17 +0800 (Mon, 08 Sep 2003) | 2 lines

committed results

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r7091 | jacks | 2003-09-08 16:08:01 +0800 (Mon, 08 Sep 2003) | 2 lines

proto-milkyway

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r7090 | hellcatv | 2003-09-08 15:31:48 +0800 (Mon, 08 Sep 2003) | 2 lines

old stardata

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r7089 | hellcatv | 2003-09-08 15:28:37 +0800 (Mon, 08 Sep 2003) | 2 lines

committed

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r7088 | hellcatv | 2003-09-08 15:20:16 +0800 (Mon, 08 Sep 2003) | 2 lines

newnership

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r7087 | hellcatv | 2003-09-08 15:17:30 +0800 (Mon, 08 Sep 2003) | 2 lines

committed with standardized random num

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r7086 | hellcatv | 2003-09-08 15:15:33 +0800 (Mon, 08 Sep 2003) | 2 lines

fixed seed

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r7085 | jacks | 2003-09-08 15:12:25 +0800 (Mon, 08 Sep 2003) | 2 lines

proto-milkyway

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r7084 | hellcatv | 2003-09-08 15:07:36 +0800 (Mon, 08 Sep 2003) | 2 lines

new random number generator

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r7083 | jacks | 2003-09-08 14:57:21 +0800 (Mon, 08 Sep 2003) | 2 lines

proto-milkyway

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r7082 | hellcatv | 2003-09-08 14:57:09 +0800 (Mon, 08 Sep 2003) | 2 lines

size.txt

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r7081 | hellcatv | 2003-09-08 14:38:57 +0800 (Mon, 08 Sep 2003) | 2 lines

penultimate milkywa y

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r7080 | hellcatv | 2003-09-08 14:33:54 +0800 (Mon, 08 Sep 2003) | 2 lines

w3 0wnz j00r milky way

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r7079 | ace123 | 2003-09-08 14:07:30 +0800 (Mon, 08 Sep 2003) | 2 lines

no message

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r7078 | jacks | 2003-09-08 11:28:45 +0800 (Mon, 08 Sep 2003) | 2 lines

updates to generation inputs

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r7077 | ace123 | 2003-09-08 08:56:48 +0800 (Mon, 08 Sep 2003) | 2 lines

Fixed index in the factions.csv file for homeworld names

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r7076 | ace123 | 2003-09-07 02:42:06 +0800 (Sun, 07 Sep 2003) | 2 lines

Removed stderr and stdout files that always give conflicts

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r7075 | ace123 | 2003-09-06 15:08:27 +0800 (Sat, 06 Sep 2003) | 2 lines

Fixed names of builtin scripts.

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r7074 | surfdargent | 2003-09-06 15:07:46 +0800 (Sat, 06 Sep 2003) | 2 lines

Files and directories handling for VS

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r7073 | ace123 | 2003-09-06 15:03:28 +0800 (Sat, 06 Sep 2003) | 2 lines

Got rid of unused scripts (Don't worry; you can get it back with a simple -r argument...)

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r7072 | ace123 | 2003-09-06 14:59:42 +0800 (Sat, 06 Sep 2003) | 2 lines

Fixed names of builtin scripts.

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r7071 | hellcatv | 2003-09-06 14:00:04 +0800 (Sat, 06 Sep 2003) | 2 lines

star stuff

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r7070 | (no author) | 2003-09-06 13:57:27 +0800 (Sat, 06 Sep 2003) | 1 line

This commit was manufactured by cvs2svn to create tag 'seemsgood'.
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r7069 | ace123 | 2003-09-06 13:57:27 +0800 (Sat, 06 Sep 2003) | 2 lines

Added "fake" stars out in unknown parts of space in order to increase population in other sectors than Sol.

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r7068 | ace123 | 2003-09-06 13:55:01 +0800 (Sat, 06 Sep 2003) | 2 lines

Finished star system generation! Now works as expected!

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r7067 | hellcatv | 2003-09-06 13:46:35 +0800 (Sat, 06 Sep 2003) | 2 lines

made the big bartenders right size

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r7066 | ace123 | 2003-09-06 13:31:58 +0800 (Sat, 06 Sep 2003) | 2 lines

Added nasa-generated milky way file with evenly distributed stars. See the stardatafiles directory in the data module.

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r7065 | hellcatv | 2003-09-06 12:59:57 +0800 (Sat, 06 Sep 2003) | 2 lines

added all 11 bartenders

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r7064 | hellcatv | 2003-09-06 12:57:34 +0800 (Sat, 06 Sep 2003) | 2 lines

added the union bartende

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r7063 | hellcatv | 2003-09-06 12:52:40 +0800 (Sat, 06 Sep 2003) | 2 lines

changed to university

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r7062 | hellcatv | 2003-09-06 12:46:59 +0800 (Sat, 06 Sep 2003) | 2 lines

ze mining base

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r7061 | hellcatv | 2003-09-06 12:35:09 +0800 (Sat, 06 Sep 2003) | 2 lines

some more bartender lines

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r7060 | hellcatv | 2003-09-06 12:24:24 +0800 (Sat, 06 Sep 2003) | 2 lines

another one bites the dyt

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r7059 | hellcatv | 2003-09-06 12:23:57 +0800 (Sat, 06 Sep 2003) | 2 lines

added some more bartenders from peteyg...they should be great

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r7058 | hellcatv | 2003-09-06 12:20:48 +0800 (Sat, 06 Sep 2003) | 2 lines

made this dude more knowledgable

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r7057 | hellcatv | 2003-09-06 12:19:37 +0800 (Sat, 06 Sep 2003) | 2 lines

hehe added the

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r7056 | hellcatv | 2003-09-06 12:17:10 +0800 (Sat, 06 Sep 2003) | 2 lines

added the bigger bartenders

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r7055 | hellcatv | 2003-09-06 12:14:17 +0800 (Sat, 06 Sep 2003) | 2 lines

Updated bartenders with l33t ones

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r7054 | hellcatv | 2003-09-06 07:12:00 +0800 (Sat, 06 Sep 2003) | 2 lines

committed aggressive AI scirpt

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r7053 | ace123 | 2003-09-06 06:43:47 +0800 (Sat, 06 Sep 2003) | 2 lines

Added correct capitalization.

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r7052 | hellcatv | 2003-09-06 05:56:02 +0800 (Sat, 06 Sep 2003) | 2 lines

committed better AI

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r7051 | hellcatv | 2003-09-06 05:55:56 +0800 (Sat, 06 Sep 2003) | 2 lines

committed better ai

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r7050 | hellcatv | 2003-09-06 05:36:50 +0800 (Sat, 06 Sep 2003) | 2 lines

made AI into a usable form

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r7049 | hellcatv | 2003-09-06 05:35:41 +0800 (Sat, 06 Sep 2003) | 2 lines

made AI now have less stupidity attached

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r7048 | surfdargent | 2003-09-05 21:59:58 +0800 (Fri, 05 Sep 2003) | 2 lines

Sample account files

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r7047 | surfdargent | 2003-09-05 21:57:56 +0800 (Fri, 05 Sep 2003) | 2 lines

Basic server config files

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r7046 | surfdargent | 2003-09-05 17:39:33 +0800 (Fri, 05 Sep 2003) | 3 lines

Fixed a bug in server when it doesn't find the data file for client
Added a VSExit() function that does the appropriate job in client, server and accountserver

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r7045 | hellcatv | 2003-09-05 17:00:50 +0800 (Fri, 05 Sep 2003) | 2 lines

hehehe fixed trailing newline

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r7044 | ace123 | 2003-09-05 14:51:24 +0800 (Fri, 05 Sep 2003) | 2 lines

Added atmosphere_generic

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r7043 | hellcatv | 2003-09-05 11:59:17 +0800 (Fri, 05 Sep 2003) | 2 lines

added new AI code

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r7042 | ace123 | 2003-09-05 11:58:28 +0800 (Fri, 05 Sep 2003) | 2 lines

Added fake system to push sol and vega into the correct places

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r7041 | (no author) | 2003-09-05 11:56:17 +0800 (Fri, 05 Sep 2003) | 1 line

This commit was manufactured by cvs2svn to create tag 'goodSol'.
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r7040 | ace123 | 2003-09-05 11:56:17 +0800 (Fri, 05 Sep 2003) | 3 lines

Fixed angle of systems to be down and going clockwise.
Also added fudgefactor and put sol and vega into the correct sectors. (sol and vega)

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r7039 | hellcatv | 2003-09-05 11:08:09 +0800 (Fri, 05 Sep 2003) | 2 lines

added initial zoom and shove cam down factors

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r7038 | jacks | 2003-09-05 09:42:11 +0800 (Fri, 05 Sep 2003) | 2 lines

filled out.. eh

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r7037 | jacks | 2003-09-05 08:51:19 +0800 (Fri, 05 Sep 2003) | 2 lines

updated prices

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r7036 | hellcatv | 2003-09-05 06:41:33 +0800 (Fri, 05 Sep 2003) | 2 lines

fixed some bugs

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r7035 | surfdargent | 2003-09-05 03:36:42 +0800 (Fri, 05 Sep 2003) | 2 lines

Fixed some nasty starsystem bugs in server

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r7034 | surfdargent | 2003-09-04 22:05:47 +0800 (Thu, 04 Sep 2003) | 3 lines

Most files have not changed : CVS weirdness
Reworked network jump system

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r7033 | surfdargent | 2003-09-04 18:49:47 +0800 (Thu, 04 Sep 2003) | 2 lines

Removed an exit call that was for testing

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r7032 | surfdargent | 2003-09-04 18:47:10 +0800 (Thu, 04 Sep 2003) | 2 lines

Serial generation on server side is working now

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r7031 | hellcatv | 2003-09-04 17:57:37 +0800 (Thu, 04 Sep 2003) | 2 lines

committed with year starting

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r7030 | jacks | 2003-09-04 17:39:25 +0800 (Thu, 04 Sep 2003) | 2 lines

going through changes...

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r7029 | hellcatv | 2003-09-04 16:49:46 +0800 (Thu, 04 Sep 2003) | 2 lines

added all these good units!! with their new aera specific upgrades

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r7028 | hellcatv | 2003-09-04 16:48:44 +0800 (Thu, 04 Sep 2003) | 2 lines

added all the turrets and weapons

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r7027 | hellcatv | 2003-09-04 16:42:32 +0800 (Thu, 04 Sep 2003) | 2 lines

added some aera and rlaan turrets

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r7026 | surfdargent | 2003-09-04 16:18:38 +0800 (Thu, 04 Sep 2003) | 2 lines

Made StarSystem XML stuff available on server side

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r7025 | (no author) | 2003-09-04 16:12:51 +0800 (Thu, 04 Sep 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_starsystemxml_split'.
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r7024 | surfdargent | 2003-09-04 16:12:51 +0800 (Thu, 04 Sep 2003) | 2 lines

Split old atmosphere

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r7023 | hellcatv | 2003-09-04 16:11:42 +0800 (Thu, 04 Sep 2003) | 2 lines

hot damn that was a good rector

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r7022 | jacks | 2003-09-04 15:28:43 +0800 (Thu, 04 Sep 2003) | 2 lines

going through changes...

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r7021 | hellcatv | 2003-09-04 14:57:47 +0800 (Thu, 04 Sep 2003) | 2 lines

added some cats to some things

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r7020 | hellcatv | 2003-09-04 14:42:23 +0800 (Thu, 04 Sep 2003) | 2 lines

added the new capacitors category

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r7019 | hellcatv | 2003-09-04 14:32:10 +0800 (Thu, 04 Sep 2003) | 2 lines

changed engines/light to

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r7018 | hellcatv | 2003-09-04 14:31:46 +0800 (Thu, 04 Sep 2003) | 2 lines

changed engine upgrades to be reactors

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r7017 | ace123 | 2003-09-04 13:40:35 +0800 (Thu, 04 Sep 2003) | 2 lines

changed cockpit f7 view to be near you

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r7016 | hellcatv | 2003-09-04 11:03:10 +0800 (Thu, 04 Sep 2003) | 2 lines

soyogert...errr made pirates "spout up

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r7015 | hellcatv | 2003-09-04 10:36:44 +0800 (Thu, 04 Sep 2003) | 2 lines

wohahahaha made stars draw in different order

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r7014 | hellcatv | 2003-09-04 09:32:55 +0800 (Thu, 04 Sep 2003) | 2 lines

a n ew beginning

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r7013 | hellcatv | 2003-09-04 08:19:53 +0800 (Thu, 04 Sep 2003) | 2 lines

faction cruisin

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r7012 | hellcatv | 2003-09-04 08:11:18 +0800 (Thu, 04 Sep 2003) | 2 lines

better system placement

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r7011 | hellcatv | 2003-09-04 07:45:37 +0800 (Thu, 04 Sep 2003) | 2 lines

made it so that factions are selected specifically

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r7010 | hellcatv | 2003-09-04 07:21:21 +0800 (Thu, 04 Sep 2003) | 3 lines

not sure about why homeworld is not deetected
added renamage for the aera and rlaan

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r7009 | hellcatv | 2003-09-04 07:03:52 +0800 (Thu, 04 Sep 2003) | 2 lines

made more capacitance upgra

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r7008 | hellcatv | 2003-09-04 07:00:59 +0800 (Thu, 04 Sep 2003) | 2 lines

eheh

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r7007 | hellcatv | 2003-09-04 05:54:07 +0800 (Thu, 04 Sep 2003) | 2 lines

made it so you can specify the frames

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r7006 | surfdargent | 2003-09-04 02:33:03 +0800 (Thu, 04 Sep 2003) | 2 lines

-

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r7005 | surfdargent | 2003-09-04 01:17:07 +0800 (Thu, 04 Sep 2003) | 2 lines

Changed the way serials are created by server

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r7004 | surfdargent | 2003-09-03 19:52:13 +0800 (Wed, 03 Sep 2003) | 2 lines

Fixed a bug in server computing serials

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r7003 | hellcatv | 2003-09-03 18:04:10 +0800 (Wed, 03 Sep 2003) | 2 lines

made the gamespeed affect gthings

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r7002 | hellcatv | 2003-09-03 17:55:01 +0800 (Wed, 03 Sep 2003) | 2 lines

heavens perfect

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r7001 | surfdargent | 2003-09-03 15:44:46 +0800 (Wed, 03 Sep 2003) | 3 lines

Added a tostring5 function in XMLSupport to output a string with 5 digits from an unsigned short (used for serials)
Added writing system files after serials are added

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r7000 | ace123 | 2003-09-03 13:28:59 +0800 (Wed, 03 Sep 2003) | 2 lines

fixed overloaded divide ambiguity

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r6999 | hellcatv | 2003-09-03 13:23:50 +0800 (Wed, 03 Sep 2003) | 2 lines

arrgh  committed the new cutoff thing

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r6998 | ace123 | 2003-09-03 13:19:54 +0800 (Wed, 03 Sep 2003) | 2 lines

oops winsock not windock2

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r6997 | ace123 | 2003-09-03 13:16:43 +0800 (Wed, 03 Sep 2003) | 2 lines

Moved files to lowlevel.

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r6996 | ace123 | 2003-09-03 13:04:45 +0800 (Wed, 03 Sep 2003) | 2 lines

Moved files to lowlevel.

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r6995 | surfdargent | 2003-09-03 12:50:23 +0800 (Wed, 03 Sep 2003) | 2 lines

Added networking/lowlevel/Makefile.am

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r6994 | surfdargent | 2003-09-03 12:47:48 +0800 (Wed, 03 Sep 2003) | 2 lines

Began to make server create serials or objects in .system files as it reads XML

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r6993 | hellcatv | 2003-09-03 12:44:25 +0800 (Wed, 03 Sep 2003) | 2 lines

hehehe commit

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r6992 | surfdargent | 2003-09-03 12:44:15 +0800 (Wed, 03 Sep 2003) | 2 lines

Split low level stuff in a subdir

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r6991 | ace123 | 2003-09-03 12:27:11 +0800 (Wed, 03 Sep 2003) | 2 lines

Added fileutil to the project.

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r6990 | ace123 | 2003-09-03 12:22:36 +0800 (Wed, 03 Sep 2003) | 3 lines

Fixed splash screen loading text to be in the corner.
Fixed base computer colors to be the color of the faction.

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r6989 | surfdargent | 2003-09-03 11:43:17 +0800 (Wed, 03 Sep 2003) | 2 lines

File utils

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r6988 | hellcatv | 2003-09-03 11:33:22 +0800 (Wed, 03 Sep 2003) | 2 lines

gotta have ze planets fac

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r6987 | hellcatv | 2003-09-03 11:32:43 +0800 (Wed, 03 Sep 2003) | 2 lines

forgot the plantes

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r6986 | hellcatv | 2003-09-03 11:23:26 +0800 (Wed, 03 Sep 2003) | 2 lines

hmm now warp should work

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r6985 | ace123 | 2003-09-03 10:54:33 +0800 (Wed, 03 Sep 2003) | 2 lines

Fixed compiler errors.

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r6984 | hellcatv | 2003-09-03 09:49:08 +0800 (Wed, 03 Sep 2003) | 2 lines

w00t now the warping looks leet

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r6983 | hellcatv | 2003-09-03 07:39:06 +0800 (Wed, 03 Sep 2003) | 2 lines

made it so rate of stuff is adjustable

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r6982 | hellcatv | 2003-09-03 07:22:02 +0800 (Wed, 03 Sep 2003) | 2 lines

perfected the warp stretch effect

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r6981 | hellcatv | 2003-09-03 06:51:44 +0800 (Wed, 03 Sep 2003) | 3 lines

made it so that optical illusion could be specified
fixed the whole sphereatmosphere thing

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r6980 | mikebyron | 2003-09-03 02:02:06 +0800 (Wed, 03 Sep 2003) | 2 lines

Added list of faction colors in comments.

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r6979 | hellcatv | 2003-09-02 18:55:46 +0800 (Tue, 02 Sep 2003) | 2 lines

w00t

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r6978 | hellcatv | 2003-09-02 18:55:38 +0800 (Tue, 02 Sep 2003) | 2 lines

new great meshes for z'fog

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r6977 | surfdargent | 2003-09-02 18:36:05 +0800 (Tue, 02 Sep 2003) | 7 lines

- Replaced MD5 support by crypto++ hash classes support (the one to use is in const.h)
- Added a check for the client data files on server side to make sure they exist
  maybe later we should add a list of needed files for client and check if the
  client has them all with a hash digest check
- in unit_generic.cpp : made a function from code in Unit::Init() to be able to
  look for needed datafiles on server side too

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r6976 | ace123 | 2003-09-02 13:24:32 +0800 (Tue, 02 Sep 2003) | 2 lines

Added faction base colors.

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r6975 | ace123 | 2003-09-02 12:57:43 +0800 (Tue, 02 Sep 2003) | 2 lines

Fixed INFOMODE on the bases.

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r6974 | hellcatv | 2003-09-02 11:29:29 +0800 (Tue, 02 Sep 2003) | 2 lines

made the idiot lights

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r6973 | hellcatv | 2003-09-02 11:01:07 +0800 (Tue, 02 Sep 2003) | 2 lines

added the jump ligts... made the lock light look betytere

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r6972 | hellcatv | 2003-09-02 11:00:46 +0800 (Tue, 02 Sep 2003) | 2 lines

added idiot lighst

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r6971 | ace123 | 2003-09-02 10:58:53 +0800 (Tue, 02 Sep 2003) | 2 lines

Fixed faction of each race's homeworld.

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r6970 | hellcatv | 2003-09-02 06:28:58 +0800 (Tue, 02 Sep 2003) | 2 lines

wahh

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r6969 | hellcatv | 2003-09-02 06:28:55 +0800 (Tue, 02 Sep 2003) | 2 lines

another atm attempt...this one doesn't look disgusting

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r6968 | hellcatv | 2003-09-02 06:25:53 +0800 (Tue, 02 Sep 2003) | 2 lines

ugh

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r6967 | hellcatv | 2003-09-02 05:05:54 +0800 (Tue, 02 Sep 2003) | 2 lines

changed things to alter am with fog

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r6966 | surfdargent | 2003-09-02 03:23:46 +0800 (Tue, 02 Sep 2003) | 3 lines

Fixed a networking only problem
Fixed a win32 webcam problem (still not working yet)

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r6965 | surfdargent | 2003-09-01 22:50:21 +0800 (Mon, 01 Sep 2003) | 2 lines

Fixes to stardate

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r6964 | surfdargent | 2003-09-01 22:21:12 +0800 (Mon, 01 Sep 2003) | 2 lines

Added stardate in dynamic universe part of a savegame

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r6963 | hellcatv | 2003-09-01 20:02:58 +0800 (Mon, 01 Sep 2003) | 2 lines

fxied auto distance

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r6962 | hellcatv | 2003-09-01 19:37:14 +0800 (Mon, 01 Sep 2003) | 2 lines

thickmosphere

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r6961 | hellcatv | 2003-09-01 19:16:15 +0800 (Mon, 01 Sep 2003) | 2 lines

fixed star streak to be not framerate based

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r6960 | hellcatv | 2003-09-01 18:54:36 +0800 (Mon, 01 Sep 2003) | 2 lines

hehehe

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r6959 | hellcatv | 2003-09-01 18:53:26 +0800 (Mon, 01 Sep 2003) | 2 lines

more seethrough

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r6958 | hellcatv | 2003-09-01 18:51:32 +0800 (Mon, 01 Sep 2003) | 2 lines

need new hyu

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r6957 | hellcatv | 2003-09-01 18:51:04 +0800 (Mon, 01 Sep 2003) | 2 lines

fixed

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r6956 | hellcatv | 2003-09-01 17:34:06 +0800 (Mon, 01 Sep 2003) | 2 lines

woot

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r6955 | hellcatv | 2003-09-01 17:26:00 +0800 (Mon, 01 Sep 2003) | 2 lines

z'halo

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r6954 | jacks | 2003-09-01 16:58:40 +0800 (Mon, 01 Sep 2003) | 2 lines

alterations take 3

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r6953 | jacks | 2003-09-01 16:45:24 +0800 (Mon, 01 Sep 2003) | 2 lines

alterations take 2

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r6952 | jacks | 2003-09-01 16:29:31 +0800 (Mon, 01 Sep 2003) | 2 lines

alterations

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r6951 | hellcatv | 2003-09-01 16:25:58 +0800 (Mon, 01 Sep 2003) | 2 lines

dont start anium

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r6950 | hellcatv | 2003-09-01 16:10:17 +0800 (Mon, 01 Sep 2003) | 3 lines

jump point slving P=NP
errr actually not animating for the first seconds

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r6949 | hellcatv | 2003-09-01 16:06:07 +0800 (Mon, 01 Sep 2003) | 2 lines

num animating thing fixed

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r6948 | hellcatv | 2003-09-01 16:02:53 +0800 (Mon, 01 Sep 2003) | 2 lines

cache the jump ani

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r6947 | hellcatv | 2003-09-01 14:21:39 +0800 (Mon, 01 Sep 2003) | 2 lines

made the wormhole animat

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r6946 | hellcatv | 2003-09-01 14:21:36 +0800 (Mon, 01 Sep 2003) | 2 lines

committed the stuff so that jump points can only open when you're jumping the heck outta there

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r6945 | hellcatv | 2003-09-01 12:40:39 +0800 (Mon, 01 Sep 2003) | 2 lines

changed star cpp to draw stars at differnet time

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r6944 | hellcatv | 2003-09-01 12:31:53 +0800 (Mon, 01 Sep 2003) | 2 lines

stupid crappy CVS

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r6943 | hellcatv | 2003-09-01 12:29:37 +0800 (Mon, 01 Sep 2003) | 2 lines

FUCK CVS scan't figure out the bloody file ttttypes

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r6942 | hellcatv | 2003-09-01 12:11:52 +0800 (Mon, 01 Sep 2003) | 2 lines

hehehe

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r6941 | hellcatv | 2003-09-01 11:39:46 +0800 (Mon, 01 Sep 2003) | 2 lines

made some defualt

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r6940 | hellcatv | 2003-09-01 10:55:50 +0800 (Mon, 01 Sep 2003) | 2 lines

now with real stars & butter

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r6939 | hellcatv | 2003-09-01 10:43:27 +0800 (Mon, 01 Sep 2003) | 2 lines

got the stars lookin more decent

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r6938 | ace123 | 2003-09-01 08:03:39 +0800 (Mon, 01 Sep 2003) | 2 lines

Fixed compile errors.

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r6937 | ace123 | 2003-09-01 07:43:25 +0800 (Mon, 01 Sep 2003) | 2 lines

Fixed stupid "typedef" error.

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r6936 | hellcatv | 2003-09-01 07:35:16 +0800 (Mon, 01 Sep 2003) | 2 lines

ed tupy

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r6935 | hellcatv | 2003-09-01 07:31:27 +0800 (Mon, 01 Sep 2003) | 2 lines

made unknown system unkn

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r6934 | ace123 | 2003-09-01 07:20:05 +0800 (Mon, 01 Sep 2003) | 2 lines

Factions now seem to work.

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r6933 | hellcatv | 2003-09-01 07:04:55 +0800 (Mon, 01 Sep 2003) | 2 lines

big dipper

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r6932 | surfdargent | 2003-09-01 04:50:41 +0800 (Mon, 01 Sep 2003) | 3 lines

Added docking support to networking
Fixed a few bugs

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r6931 | mikebyron | 2003-09-01 00:25:05 +0800 (Mon, 01 Sep 2003) | 2 lines

Fix Buy All button to show always.

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r6930 | hellcatv | 2003-08-31 18:46:23 +0800 (Sun, 31 Aug 2003) | 2 lines

now you can see the real stars!

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r6929 | hellcatv | 2003-08-31 16:35:20 +0800 (Sun, 31 Aug 2003) | 2 lines

new news

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r6928 | ace123 | 2003-08-31 15:57:40 +0800 (Sun, 31 Aug 2003) | 3 lines

Now trying to simulate factions expanding.
It is still broken because I keep getting systems with no jump points, and so the faactions are waiting forever...

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r6927 | (no author) | 2003-08-31 14:11:07 +0800 (Sun, 31 Aug 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'BEFORE_NETDOCKING'.
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r6926 | mikebyron | 2003-08-31 14:11:07 +0800 (Sun, 31 Aug 2003) | 2 lines

Fix upgrade mount dialog.  Give dialogs better look.  Fix some bugs.

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r6925 | hellcatv | 2003-08-31 13:32:55 +0800 (Sun, 31 Aug 2003) | 2 lines

added stop and go animatiosn...now you can control with the naimation key

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r6924 | ace123 | 2003-08-31 13:00:30 +0800 (Sun, 31 Aug 2003) | 3 lines

Fixed newline problem on windows... now only checks for \n not \r (seemed to have a stupid lone \r stuck somewhere, making it jump to the end.)
Also added some code to make factions expand territory

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r6923 | ace123 | 2003-08-31 10:20:33 +0800 (Sun, 31 Aug 2003) | 2 lines

Fixed windows compile errors (duplicate i's)

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r6922 | hellcatv | 2003-08-31 10:01:33 +0800 (Sun, 31 Aug 2003) | 2 lines

height and width

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r6921 | hellcatv | 2003-08-31 08:18:00 +0800 (Sun, 31 Aug 2003) | 2 lines

fixed some uninit problem

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r6920 | ace123 | 2003-08-31 07:25:04 +0800 (Sun, 31 Aug 2003) | 2 lines

FIxed trilinear textures to default to true.

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r6919 | hellcatv | 2003-08-31 07:19:43 +0800 (Sun, 31 Aug 2003) | 2 lines

fixed the texture repetition....by telling the bloody drive reach time

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r6918 | hellcatv | 2003-08-31 07:15:14 +0800 (Sun, 31 Aug 2003) | 2 lines

fixed failed animation load

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r6917 | hellcatv | 2003-08-31 06:07:44 +0800 (Sun, 31 Aug 2003) | 2 lines

Now gun meshes ANIMATE when firing...

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r6916 | ace123 | 2003-08-31 03:25:55 +0800 (Sun, 31 Aug 2003) | 2 lines

Added new files

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r6915 | ace123 | 2003-08-31 02:49:39 +0800 (Sun, 31 Aug 2003) | 2 lines

Added new files

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r6914 | surfdargent | 2003-08-30 22:03:32 +0800 (Sat, 30 Aug 2003) | 2 lines

Trying to fix players quit and delete their unit

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r6913 | surfdargent | 2003-08-30 20:16:24 +0800 (Sat, 30 Aug 2003) | 4 lines

Updated prediction - added a NullPrediction class to disable prediction
Fixed other clients not appearing in other client's game
Split netserver.cpp into several files

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r6912 | hellcatv | 2003-08-30 17:40:56 +0800 (Sat, 30 Aug 2003) | 2 lines

kill duplicate names from milky way

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r6911 | hellcatv | 2003-08-30 17:38:02 +0800 (Sat, 30 Aug 2003) | 2 lines

wahahaha

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r6910 | hellcatv | 2003-08-30 17:33:31 +0800 (Sat, 30 Aug 2003) | 2 lines

dded some names to the nasty list

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r6909 | ace123 | 2003-08-30 12:29:42 +0800 (Sat, 30 Aug 2003) | 2 lines

Fixed jump points leading to nowhereland.

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r6908 | ace123 | 2003-08-30 11:28:34 +0800 (Sat, 30 Aug 2003) | 2 lines

The sectors.txt file is needed for sector names.

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r6907 | ace123 | 2003-08-30 11:27:05 +0800 (Sat, 30 Aug 2003) | 2 lines

Sectors now works, but some systems still point to "nowhereland" for some reason and some systems have empty jumps attribute

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r6906 | hellcatv | 2003-08-30 10:50:00 +0800 (Sat, 30 Aug 2003) | 2 lines

changed to frames per second

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r6905 | hellcatv | 2003-08-30 10:44:20 +0800 (Sat, 30 Aug 2003) | 2 lines

got animated meshes working

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r6904 | ace123 | 2003-08-30 09:46:59 +0800 (Sat, 30 Aug 2003) | 2 lines

Making miscellanious changes and also the ability to read sectors.  Unfortunately it is broken (and will be fixed) so I just commented it out...

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r6903 | hellcatv | 2003-08-30 08:10:54 +0800 (Sat, 30 Aug 2003) | 3 lines

finished detail textures up :-)
w00t..they look truly fantastic

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r6902 | hellcatv | 2003-08-30 06:04:56 +0800 (Sat, 30 Aug 2003) | 2 lines

whill out mon...we got this detail texture GOIN ON!

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r6901 | hellcatv | 2003-08-30 05:55:15 +0800 (Sat, 30 Aug 2003) | 2 lines

name crap that's  in the jump network

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r6900 | jacks | 2003-08-30 03:49:01 +0800 (Sat, 30 Aug 2003) | 2 lines

updated stats

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r6899 | jacks | 2003-08-30 03:46:21 +0800 (Sat, 30 Aug 2003) | 2 lines

added upgrades

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r6898 | hellcatv | 2003-08-30 02:25:57 +0800 (Sat, 30 Aug 2003) | 2 lines

added l'map d'detaillig

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r6897 | mikebyron | 2003-08-30 01:44:25 +0800 (Sat, 30 Aug 2003) | 2 lines

Add buy-10 and buy-all buttons to Cargo screen, and fix a few bugs.

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r6896 | surfdargent | 2003-08-29 21:56:45 +0800 (Fri, 29 Aug 2003) | 2 lines

Split netclient.cpp into several files

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r6895 | surfdargent | 2003-08-29 19:46:10 +0800 (Fri, 29 Aug 2003) | 2 lines

Fixed compilation

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r6894 | surfdargent | 2003-08-29 19:33:44 +0800 (Fri, 29 Aug 2003) | 4 lines

Created a new class for prediction stuff
Put the struct Client stuff in client.cpp
Moved clientstructs.cpp to vsnet_clientstate.cpp

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r6893 | surfdargent | 2003-08-29 16:56:39 +0800 (Fri, 29 Aug 2003) | 2 lines

Fixes in server

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r6892 | surfdargent | 2003-08-29 16:08:04 +0800 (Fri, 29 Aug 2003) | 2 lines

Fix for cryptolib version

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r6891 | surfdargent | 2003-08-29 15:56:03 +0800 (Fri, 29 Aug 2003) | 2 lines

Fixed a bad commit

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r6890 | surfdargent | 2003-08-29 15:51:18 +0800 (Fri, 29 Aug 2003) | 2 lines

Added test on crypto++ lib version since some headers differ

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r6889 | hellcatv | 2003-08-29 14:23:10 +0800 (Fri, 29 Aug 2003) | 2 lines

reverted old particles and old orders

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r6888 | hellcatv | 2003-08-29 14:03:57 +0800 (Fri, 29 Aug 2003) | 2 lines

fixed -

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r6887 | surfdargent | 2003-08-29 13:59:12 +0800 (Fri, 29 Aug 2003) | 2 lines

Fixes ?

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r6886 | dandandaman | 2003-08-29 13:53:39 +0800 (Fri, 29 Aug 2003) | 2 lines

added proper stardate support :-)

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r6885 | hellcatv | 2003-08-29 13:36:29 +0800 (Fri, 29 Aug 2003) | 2 lines

updated more modules in new dataset

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r6884 | hellcatv | 2003-08-29 13:28:18 +0800 (Fri, 29 Aug 2003) | 2 lines

oops some bad acts

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r6883 | hellcatv | 2003-08-29 13:26:42 +0800 (Fri, 29 Aug 2003) | 2 lines

made it so these guys don't upgrade godsansshields

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r6882 | hellcatv | 2003-08-29 13:22:31 +0800 (Fri, 29 Aug 2003) | 2 lines

in former times we needed godsansshields

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r6881 | hellcatv | 2003-08-29 13:06:35 +0800 (Fri, 29 Aug 2003) | 2 lines

forgot to do addition AFTER replacement and mult after add

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r6880 | hellcatv | 2003-08-29 12:30:43 +0800 (Fri, 29 Aug 2003) | 2 lines

new template gen

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r6879 | hellcatv | 2003-08-29 12:27:21 +0800 (Fri, 29 Aug 2003) | 2 lines

added these shield capacitances

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r6878 | surfdargent | 2003-08-29 12:22:59 +0800 (Fri, 29 Aug 2003) | 2 lines

Update

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r6877 | surfdargent | 2003-08-29 11:59:23 +0800 (Fri, 29 Aug 2003) | 2 lines

Fix

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r6876 | hellcatv | 2003-08-29 11:54:55 +0800 (Fri, 29 Aug 2003) | 2 lines

hehehe fixed uninit fval

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r6875 | jacks | 2003-08-29 11:32:00 +0800 (Fri, 29 Aug 2003) | 2 lines

updated executable 8-28-03

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r6874 | hellcatv | 2003-08-29 11:29:25 +0800 (Fri, 29 Aug 2003) | 2 lines

made it find boring system names

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r6873 | mikebyron | 2003-08-29 09:22:52 +0800 (Fri, 29 Aug 2003) | 2 lines

Fix look of buttons.

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r6872 | surfdargent | 2003-08-29 03:05:32 +0800 (Fri, 29 Aug 2003) | 2 lines

Added "b" mode to fopen calls to avoid problems under win32 and non posix compliant systems

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r6871 | surfdargent | 2003-08-29 00:26:03 +0800 (Fri, 29 Aug 2003) | 2 lines

Fixed other stupid errors when crypto is not enabled

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r6870 | surfdargent | 2003-08-29 00:19:53 +0800 (Fri, 29 Aug 2003) | 2 lines

Fixed a stupid error

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r6869 | surfdargent | 2003-08-28 22:08:13 +0800 (Thu, 28 Aug 2003) | 2 lines

Fixed encryption keys filenames

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r6868 | surfdargent | 2003-08-28 21:52:19 +0800 (Thu, 28 Aug 2003) | 2 lines

Updated encryption support

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r6867 | surfdargent | 2003-08-28 21:20:29 +0800 (Thu, 28 Aug 2003) | 3 lines

Better crypto++ lib detection
Initial encyption/decryption functions (only RSA supported for now)

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r6866 | hellcatv | 2003-08-28 19:27:19 +0800 (Thu, 28 Aug 2003) | 2 lines

making sure the mount was fired t the correct vel

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r6865 | surfdargent | 2003-08-28 18:28:00 +0800 (Thu, 28 Aug 2003) | 2 lines

Better detection of crypto++ lib

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r6864 | hellcatv | 2003-08-28 10:12:04 +0800 (Thu, 28 Aug 2003) | 2 lines

fixed elastic/inelastic collisions

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r6863 | hellcatv | 2003-08-28 08:45:52 +0800 (Thu, 28 Aug 2003) | 2 lines

fixed up so that relative vel wouldn't make a big thing go fast

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r6862 | hellcatv | 2003-08-28 08:42:25 +0800 (Thu, 28 Aug 2003) | 2 lines

made things more generous with respect to collisions--don't expand if your target is moving the same speed as you are

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r6861 | hellcatv | 2003-08-28 08:29:02 +0800 (Thu, 28 Aug 2003) | 2 lines

made more explicit conditions for dropping out of subunit checks

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r6860 | hellcatv | 2003-08-28 06:21:37 +0800 (Thu, 28 Aug 2003) | 2 lines

made distance tell you how far you are from jump

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r6859 | hellcatv | 2003-08-28 04:43:45 +0800 (Thu, 28 Aug 2003) | 2 lines

fixed

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r6858 | surfdargent | 2003-08-28 00:12:54 +0800 (Thu, 28 Aug 2003) | 2 lines

Fixed bad bug in networking - still remains 1 under win32

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r6857 | surfdargent | 2003-08-27 19:48:46 +0800 (Wed, 27 Aug 2003) | 2 lines

Added -lcryptopp if --enable-crypto

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r6856 | surfdargent | 2003-08-27 19:39:21 +0800 (Wed, 27 Aug 2003) | 2 lines

Began encryption support

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r6855 | hellcatv | 2003-08-27 18:17:45 +0800 (Wed, 27 Aug 2003) | 2 lines

special aren't iuncluded in guns

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r6854 | hellcatv | 2003-08-27 16:44:17 +0800 (Wed, 27 Aug 2003) | 2 lines

fixed docking box problem--=and made the units look prettier in the unit descriptison

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r6853 | dandandaman | 2003-08-27 15:53:04 +0800 (Wed, 27 Aug 2003) | 2 lines

update

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r6852 | hellcatv | 2003-08-27 15:40:00 +0800 (Wed, 27 Aug 2003) | 2 lines

only drain energy when the gun isn't waiting for refire

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r6851 | dandandaman | 2003-08-27 15:37:23 +0800 (Wed, 27 Aug 2003) | 2 lines

fixed stories inserted badly

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r6850 | hellcatv | 2003-08-27 15:28:51 +0800 (Wed, 27 Aug 2003) | 2 lines

hehehe

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r6849 | hellcatv | 2003-08-27 15:09:22 +0800 (Wed, 27 Aug 2003) | 2 lines

new upgrade system integrated! now to derivate

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r6848 | hellcatv | 2003-08-27 13:52:14 +0800 (Wed, 27 Aug 2003) | 2 lines

moved the checkResponderShutdown later

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r6847 | ace123 | 2003-08-27 11:43:40 +0800 (Wed, 27 Aug 2003) | 2 lines

Added POSH library

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r6846 | ace123 | 2003-08-27 11:28:29 +0800 (Wed, 27 Aug 2003) | 2 lines

no message

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r6845 | hellcatv | 2003-08-27 10:40:00 +0800 (Wed, 27 Aug 2003) | 2 lines

posh is now CC++

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r6844 | ace123 | 2003-08-27 10:29:33 +0800 (Wed, 27 Aug 2003) | 2 lines

Made downgrade only downgrade weapons and subunits

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r6843 | ace123 | 2003-08-27 09:46:29 +0800 (Wed, 27 Aug 2003) | 2 lines

Made posh be a cpp file to avoid conflicting C and C++ linkage on some compilers.

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r6842 | ace123 | 2003-08-27 08:21:49 +0800 (Wed, 27 Aug 2003) | 2 lines

Fixed Visual D++ cumpiler errurs

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r6841 | hellcatv | 2003-08-27 08:15:32 +0800 (Wed, 27 Aug 2003) | 2 lines

added stable and unstabl

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r6840 | hellcatv | 2003-08-27 08:05:06 +0800 (Wed, 27 Aug 2003) | 2 lines

made different wormholes able to be differeneteee

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r6839 | hellcatv | 2003-08-27 07:46:28 +0800 (Wed, 27 Aug 2003) | 2 lines

added these cyl files

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r6838 | hellcatv | 2003-08-27 07:33:20 +0800 (Wed, 27 Aug 2003) | 2 lines

changed it

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r6837 | hellcatv | 2003-08-27 07:16:02 +0800 (Wed, 27 Aug 2003) | 2 lines

made it moire hudimagy

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r6836 | hellcatv | 2003-08-27 05:01:24 +0800 (Wed, 27 Aug 2003) | 2 lines

fixed the const problem in vsnet_clientstate and added some damage repair

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r6835 | surfdargent | 2003-08-27 03:50:28 +0800 (Wed, 27 Aug 2003) | 2 lines

Added a CRYPTO check

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r6834 | surfdargent | 2003-08-26 21:17:17 +0800 (Tue, 26 Aug 2003) | 2 lines

Fixes

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r6833 | surfdargent | 2003-08-26 18:36:10 +0800 (Tue, 26 Aug 2003) | 2 lines

Add a simple test and configure option to enable crypto++ support (testing purpose only)

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r6832 | dandandaman | 2003-08-26 18:20:36 +0800 (Tue, 26 Aug 2003) | 2 lines

made to look a bit better

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r6831 | hellcatv | 2003-08-26 17:06:37 +0800 (Tue, 26 Aug 2003) | 2 lines

fixed the getdockfaction to be more reliable

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r6830 | surfdargent | 2003-08-26 16:06:12 +0800 (Tue, 26 Aug 2003) | 3 lines

Introduced use of posh library in order to convert datatype into network byte order
Fixed a netclient bug causing orientation changes not to be sent to server

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r6829 | dandandaman | 2003-08-26 15:01:01 +0800 (Tue, 26 Aug 2003) | 2 lines

added some more battle from silverlain

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r6828 | surfdargent | 2003-08-26 14:00:09 +0800 (Tue, 26 Aug 2003) | 2 lines

Added a variable to disable portaudio usage even if support compiled in VS

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r6827 | hellcatv | 2003-08-26 13:23:01 +0800 (Tue, 26 Aug 2003) | 2 lines

nothin

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r6826 | hellcatv | 2003-08-26 13:22:06 +0800 (Tue, 26 Aug 2003) | 2 lines

made it so you can get damaged and repair it with the new component based system

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r6825 | hellcatv | 2003-08-26 13:16:45 +0800 (Tue, 26 Aug 2003) | 2 lines

made speed faster

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r6824 | mikebyron | 2003-08-26 10:51:05 +0800 (Tue, 26 Aug 2003) | 2 lines

Fix Load command in new GUI.

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r6823 | hellcatv | 2003-08-26 08:12:05 +0800 (Tue, 26 Aug 2003) | 2 lines

fixed up the starfor

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r6822 | hellcatv | 2003-08-26 08:04:44 +0800 (Tue, 26 Aug 2003) | 2 lines

reactor fix

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r6821 | hellcatv | 2003-08-26 06:20:43 +0800 (Tue, 26 Aug 2003) | 2 lines

added ecm and improved accuracy

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r6820 | hellcatv | 2003-08-26 06:16:25 +0800 (Tue, 26 Aug 2003) | 3 lines

corrected accuracy
added ecm and template stuff

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r6819 | hellcatv | 2003-08-26 03:12:44 +0800 (Tue, 26 Aug 2003) | 2 lines

fixed fixer syntax error

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r6818 | surfdargent | 2003-08-26 02:58:42 +0800 (Tue, 26 Aug 2003) | 3 lines

Added an option not to use PortAudio even if support compiled in
Fixed a byte order problem : other remain

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r6817 | ace123 | 2003-08-26 02:28:11 +0800 (Tue, 26 Aug 2003) | 2 lines

Fixed spread.

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r6816 | ace123 | 2003-08-26 02:27:21 +0800 (Tue, 26 Aug 2003) | 2 lines

Now it returns NULL if there is no webcam support.  If it didn't, it would give a compiler error.

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r6815 | dandandaman | 2003-08-25 19:55:01 +0800 (Mon, 25 Aug 2003) | 2 lines

fixed a sentence

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r6814 | dandandaman | 2003-08-25 19:46:09 +0800 (Mon, 25 Aug 2003) | 2 lines

updated for better framerate

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r6813 | hellcatv | 2003-08-25 17:46:30 +0800 (Mon, 25 Aug 2003) | 2 lines

changed the blankerizer

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r6812 | surfdargent | 2003-08-25 17:36:17 +0800 (Mon, 25 Aug 2003) | 2 lines

Fixed FLAGS for quicktime

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r6811 | surfdargent | 2003-08-25 17:10:42 +0800 (Mon, 25 Aug 2003) | 2 lines

Fixed dependencies problem with accountserver

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r6810 | hellcatv | 2003-08-25 14:59:03 +0800 (Mon, 25 Aug 2003) | 2 lines

ckground gahh

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r6809 | surfdargent | 2003-08-25 14:09:11 +0800 (Mon, 25 Aug 2003) | 2 lines

Fixed no netcomm compile

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r6808 | hellcatv | 2003-08-25 14:05:39 +0800 (Mon, 25 Aug 2003) | 2 lines

*** empty log message ***

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r6807 | ace123 | 2003-08-25 13:54:25 +0800 (Mon, 25 Aug 2003) | 2 lines

Added InfoMode to bases.

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r6806 | ace123 | 2003-08-25 13:43:35 +0800 (Mon, 25 Aug 2003) | 2 lines

Fixed unresolved external symbol-- AdjustMatrix was declared to return void, but it was defined to return a bool.  Apparently GCC didn't mind, but VC++ did.

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r6805 | ace123 | 2003-08-25 13:40:20 +0800 (Mon, 25 Aug 2003) | 3 lines

Fixed BriefingMode to be InfoMode (to avoid modifing all existing bases and to make the base scripts much clearer!)
Also this allows basses to be compatible if we ever decide to re-implement Briefings.

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r6804 | hellcatv | 2003-08-25 13:34:17 +0800 (Mon, 25 Aug 2003) | 2 lines

made it so you only fire if target is in autofire cone -- in the case of star trek ships

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r6803 | ace123 | 2003-08-25 12:54:46 +0800 (Mon, 25 Aug 2003) | 2 lines

Committing RC file for 4.0

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r6802 | hellcatv | 2003-08-25 12:39:59 +0800 (Mon, 25 Aug 2003) | 2 lines

committed some new star stuff

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r6801 | surfdargent | 2003-08-25 12:09:21 +0800 (Mon, 25 Aug 2003) | 2 lines

Fixed compile errors related to Netcomm under MacOS X

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r6800 | ace123 | 2003-08-25 09:11:21 +0800 (Mon, 25 Aug 2003) | 2 lines

Perhaps this allows fixer missions to work!

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r6799 | ace123 | 2003-08-25 09:06:48 +0800 (Mon, 25 Aug 2003) | 2 lines

Fixed zooming when the center is not equal to (min+max)/2

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r6798 | hellcatv | 2003-08-24 17:48:14 +0800 (Sun, 24 Aug 2003) | 2 lines

*** empty log message ***

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r6797 | ace123 | 2003-08-24 15:56:14 +0800 (Sun, 24 Aug 2003) | 2 lines

Attempting to make the current system more centered.

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r6796 | hellcatv | 2003-08-24 12:10:27 +0800 (Sun, 24 Aug 2003) | 2 lines

fixed the minzoom

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r6795 | ace123 | 2003-08-24 12:09:28 +0800 (Sun, 24 Aug 2003) | 3 lines

Allows modal dialog callbacks to decide if the window really should be closed.
Attempted to fix the bug where if one incorrectly answers the mount selection dialog, it closes and the user has to click on buy again.  Unfortunately this caused memory problems, so I left it commented out.

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r6794 | ace123 | 2003-08-24 04:05:30 +0800 (Sun, 24 Aug 2003) | 2 lines

iadded mission necessary for mission scripting towork

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r6793 | hellcatv | 2003-08-24 02:54:35 +0800 (Sun, 24 Aug 2003) | 2 lines

added a bunch of news stories... dynamic_battle has better takeoover logic

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r6792 | surfdargent | 2003-08-23 14:23:29 +0800 (Sat, 23 Aug 2003) | 2 lines

Added display of network messages

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r6791 | hellcatv | 2003-08-23 10:38:00 +0800 (Sat, 23 Aug 2003) | 2 lines

don't use mass any more

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r6790 | ace123 | 2003-08-23 06:44:42 +0800 (Sat, 23 Aug 2003) | 2 lines

Fixing compile errors...

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r6789 | ace123 | 2003-08-23 02:26:49 +0800 (Sat, 23 Aug 2003) | 2 lines

Fixed GalaxyMode (TM) to be much faster (up to 10 fps) by using HashTables intead of maps.

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r6788 | surfdargent | 2003-08-22 20:00:45 +0800 (Fri, 22 Aug 2003) | 2 lines

Began support for secured comm channels

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r6787 | surfdargent | 2003-08-22 18:08:06 +0800 (Fri, 22 Aug 2003) | 2 lines

Added netcomm related key bindings (commented) this is just not to forget them ;)

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r6786 | surfdargent | 2003-08-22 16:32:55 +0800 (Fri, 22 Aug 2003) | 3 lines

Added better way to use the old 'network state' of clients
Reworked some network code

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r6785 | hellcatv | 2003-08-22 09:46:54 +0800 (Fri, 22 Aug 2003) | 2 lines

hoh

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r6784 | ace123 | 2003-08-22 09:24:04 +0800 (Fri, 22 Aug 2003) | 2 lines

Oops.... forgot to set the static variable, so it kept looking up colors every frame.

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r6783 | ace123 | 2003-08-22 07:24:52 +0800 (Fri, 22 Aug 2003) | 3 lines

Fixed undefined symbol due to missing return type in an extern declaration.
Gcc chooses void but VC++ chooses int.

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r6782 | hellcatv | 2003-08-22 06:31:07 +0800 (Fri, 22 Aug 2003) | 2 lines

initial checkin of component based damage

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r6781 | hellcatv | 2003-08-22 05:12:19 +0800 (Fri, 22 Aug 2003) | 3 lines

upgraded the upgrading system to allow for ccargo-hold based upgrade.
also made it so that radar upgrades would work in old interface

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r6780 | ace123 | 2003-08-22 05:09:04 +0800 (Fri, 22 Aug 2003) | 2 lines

Fixed undefined symbol in NetworkCommunication.

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r6779 | hellcatv | 2003-08-22 04:53:02 +0800 (Fri, 22 Aug 2003) | 2 lines

added radar ranges

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r6778 | hellcatv | 2003-08-22 04:51:49 +0800 (Fri, 22 Aug 2003) | 2 lines

made the radar range more reasonable

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r6777 | ace123 | 2003-08-22 04:29:53 +0800 (Fri, 22 Aug 2003) | 2 lines

Fixed undefined symbol in NetworkCommunication.

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r6776 | ace123 | 2003-08-22 04:29:02 +0800 (Fri, 22 Aug 2003) | 2 lines

Fixed undefined symbol when NETCOMM isn't defined.

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r6775 | hellcatv | 2003-08-22 04:26:42 +0800 (Fri, 22 Aug 2003) | 2 lines

whehe

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r6774 | ace123 | 2003-08-22 04:01:27 +0800 (Fri, 22 Aug 2003) | 4 lines

Made color changes.  Now it reads colors from the config file (if not found, it will use the old colors)
Cleaned up some duplicate code.
Attempting to fix camera zooming error in galaxy mode.

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r6773 | mikebyron | 2003-08-22 03:39:54 +0800 (Fri, 22 Aug 2003) | 2 lines

Make draw functions return void.

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r6772 | surfdargent | 2003-08-21 22:06:16 +0800 (Thu, 21 Aug 2003) | 2 lines

Removed NetBuffer usage in networking because it conflicts with QT under MacOS X

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r6771 | surfdargent | 2003-08-21 21:36:58 +0800 (Thu, 21 Aug 2003) | 2 lines

Updated netcomm

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r6770 | surfdargent | 2003-08-21 18:54:42 +0800 (Thu, 21 Aug 2003) | 2 lines

Minor changes - added a function to get webcam jpeg buffer from NetClient

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r6769 | dandandaman | 2003-08-21 18:10:33 +0800 (Thu, 21 Aug 2003) | 2 lines

merged :-)

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r6768 | hellcatv | 2003-08-21 17:11:57 +0800 (Thu, 21 Aug 2003) | 2 lines

added homeworlds

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r6767 | hellcatv | 2003-08-21 16:59:46 +0800 (Thu, 21 Aug 2003) | 2 lines

fixed luddite

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r6766 | hellcatv | 2003-08-21 16:41:56 +0800 (Thu, 21 Aug 2003) | 2 lines

frogto to add some missions

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r6765 | hellcatv | 2003-08-21 16:17:51 +0800 (Thu, 21 Aug 2003) | 2 lines

added the revised bases to do news

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r6764 | hellcatv | 2003-08-21 16:01:39 +0800 (Thu, 21 Aug 2003) | 2 lines

tried to port current .py files over to 0.4.0

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r6763 | hellcatv | 2003-08-21 15:45:35 +0800 (Thu, 21 Aug 2003) | 2 lines

wah

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r6762 | jacks | 2003-08-21 15:43:24 +0800 (Thu, 21 Aug 2003) | 2 lines

engines -> reactors

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r6761 | hellcatv | 2003-08-21 15:40:18 +0800 (Thu, 21 Aug 2003) | 2 lines

fixed the templates to have .engine

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r6760 | hellcatv | 2003-08-21 14:13:22 +0800 (Thu, 21 Aug 2003) | 2 lines

fixed the reacto4r

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r6759 | hellcatv | 2003-08-21 14:10:59 +0800 (Thu, 21 Aug 2003) | 2 lines

reactor lev

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r6758 | jacks | 2003-08-21 13:38:11 +0800 (Thu, 21 Aug 2003) | 2 lines

mas es mejor

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r6757 | jacks | 2003-08-21 13:20:55 +0800 (Thu, 21 Aug 2003) | 2 lines

woot

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r6756 | jacks | 2003-08-21 12:46:02 +0800 (Thu, 21 Aug 2003) | 2 lines

made shield effect look *good*

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r6755 | hellcatv | 2003-08-21 11:26:21 +0800 (Thu, 21 Aug 2003) | 3 lines

added a few templates and blanks
hope these are any good

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r6754 | ace123 | 2003-08-21 05:10:52 +0800 (Thu, 21 Aug 2003) | 2 lines

remove the ugly ugly jump system...now it has ugly way to make sure jumps lead back as well

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r6753 | surfdargent | 2003-08-20 20:11:27 +0800 (Wed, 20 Aug 2003) | 2 lines

Netcomm changes

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r6752 | surfdargent | 2003-08-20 19:24:53 +0800 (Wed, 20 Aug 2003) | 2 lines

PortAudio updates/fix

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r6751 | surfdargent | 2003-08-20 15:46:59 +0800 (Wed, 20 Aug 2003) | 3 lines

Fixed PortAudio compiling errors
Fixed PortAudio configure/Makefiles

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r6750 | jacks | 2003-08-20 14:16:08 +0800 (Wed, 20 Aug 2003) | 2 lines

darker

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r6749 | hellcatv | 2003-08-20 14:09:20 +0800 (Wed, 20 Aug 2003) | 2 lines

fixed up the unitsizes

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r6748 | hellcatv | 2003-08-20 14:07:00 +0800 (Wed, 20 Aug 2003) | 2 lines

added turretsize

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r6747 | hellcatv | 2003-08-20 13:42:06 +0800 (Wed, 20 Aug 2003) | 2 lines

ah-hahaha

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r6746 | hellcatv | 2003-08-20 13:35:19 +0800 (Wed, 20 Aug 2003) | 3 lines

added some important aspects to the template generator...
like the warpenergy and some other nuances

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r6745 | hellcatv | 2003-08-20 13:29:39 +0800 (Wed, 20 Aug 2003) | 2 lines

fixed bad xml

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r6744 | jacks | 2003-08-20 12:15:57 +0800 (Wed, 20 Aug 2003) | 2 lines

move on down the line

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r6743 | hellcatv | 2003-08-20 11:49:05 +0800 (Wed, 20 Aug 2003) | 2 lines

w00t added a size hashtable

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r6742 | ace123 | 2003-08-20 11:23:19 +0800 (Wed, 20 Aug 2003) | 2 lines

Fixed windows errors.

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r6741 | mikebyron | 2003-08-20 04:54:41 +0800 (Wed, 20 Aug 2003) | 2 lines

More color changes.

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r6740 | surfdargent | 2003-08-19 23:04:50 +0800 (Tue, 19 Aug 2003) | 3 lines

Fixed jpeg_memory support
Added jpeg_memory to win32 sample capture function

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r6739 | surfdargent | 2003-08-19 19:27:35 +0800 (Tue, 19 Aug 2003) | 2 lines

Remove lib that can be used as external lib

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r6738 | surfdargent | 2003-08-19 18:50:01 +0800 (Tue, 19 Aug 2003) | 2 lines

Removing j* libs since they are usable as external libs

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r6737 | ace123 | 2003-08-19 17:26:37 +0800 (Tue, 19 Aug 2003) | 2 lines

made jump points...now only habitables

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r6736 | ace123 | 2003-08-19 17:19:36 +0800 (Tue, 19 Aug 2003) | 2 lines

connects with nearest systems

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r6735 | ace123 | 2003-08-19 16:12:32 +0800 (Tue, 19 Aug 2003) | 2 lines

messed with the starsystemreader some more... now I should connect systems with jump points and figure out which ones need a solid renaming... perhaps after they're ownzed.

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r6734 | hellcatv | 2003-08-19 15:50:28 +0800 (Tue, 19 Aug 2003) | 2 lines

fixed the list of stars to be more realistic

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r6733 | hellcatv | 2003-08-19 15:49:48 +0800 (Tue, 19 Aug 2003) | 2 lines

added whether or not the values int he milkyway should be inf act pushed to the mean

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r6732 | surfdargent | 2003-08-19 15:33:35 +0800 (Tue, 19 Aug 2003) | 2 lines

Fixed OSS detection for netcomm

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r6731 | hellcatv | 2003-08-19 13:40:22 +0800 (Tue, 19 Aug 2003) | 2 lines

made it select a random name and stick with it...make sure to only use a single name once

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r6730 | hellcatv | 2003-08-19 13:23:12 +0800 (Tue, 19 Aug 2003) | 2 lines

made the faction info into lists... hopefullyit's more useful in the future (now just look at first)

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r6729 | surfdargent | 2003-08-19 13:04:01 +0800 (Tue, 19 Aug 2003) | 2 lines

Fixed a problem due to conditional declaration of extraldadd

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r6728 | hellcatv | 2003-08-19 12:42:03 +0800 (Tue, 19 Aug 2003) | 2 lines

not linknig badly any mopre

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r6727 | hellcatv | 2003-08-19 12:37:55 +0800 (Tue, 19 Aug 2003) | 2 lines

added coordinate generator to our good friend the galaxy_xml

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r6726 | hellcatv | 2003-08-19 12:33:39 +0800 (Tue, 19 Aug 2003) | 2 lines

added coordinates to milky

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r6725 | ace123 | 2003-08-19 04:32:00 +0800 (Tue, 19 Aug 2003) | 2 lines

Fixed VC7 project to be up to date.

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r6724 | ace123 | 2003-08-19 03:45:15 +0800 (Tue, 19 Aug 2003) | 2 lines

Fixed VC6 compile errors by adding a string wrapper class to avoid template specialization.

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r6723 | ace123 | 2003-08-19 03:31:54 +0800 (Tue, 19 Aug 2003) | 2 lines

Added drawsystem.cpp and guitexture.cpp

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r6722 | ace123 | 2003-08-19 03:25:12 +0800 (Tue, 19 Aug 2003) | 2 lines

Added drawsystem.cpp and guitexture.cpp

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r6721 | ace123 | 2003-08-19 03:01:43 +0800 (Tue, 19 Aug 2003) | 2 lines

Attempt to fix windows compile errors.

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r6720 | surfdargent | 2003-08-18 19:09:34 +0800 (Mon, 18 Aug 2003) | 3 lines

Removed 2 arguments default value in drawgalaxy.cpp
Fixed Makefiles for jvoiplib

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r6719 | hellcatv | 2003-08-18 18:13:29 +0800 (Mon, 18 Aug 2003) | 6 lines

imade galaxy a LOT faster--
removed any code to do with the config...
now the config is one step closre to being dead :-P

: ----------------------------------------------------------------------

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r6718 | surfdargent | 2003-08-18 17:26:17 +0800 (Mon, 18 Aug 2003) | 3 lines

Fixed compile with --enable-netcomm=nosound
Removed jthread support for networking thread

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r6717 | hellcatv | 2003-08-18 17:21:41 +0800 (Mon, 18 Aug 2003) | 2 lines

hacked some more things to the egenerrator

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r6716 | surfdargent | 2003-08-18 16:03:58 +0800 (Mon, 18 Aug 2003) | 2 lines

Webcam fixes

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r6715 | hellcatv | 2003-08-18 15:20:27 +0800 (Mon, 18 Aug 2003) | 2 lines

made it print initial jumps...this'll be weird

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r6714 | ace123 | 2003-08-18 15:18:10 +0800 (Mon, 18 Aug 2003) | 2 lines

Fixed stupid warning about printfing %f with a double.

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r6713 | ace123 | 2003-08-18 15:15:26 +0800 (Mon, 18 Aug 2003) | 2 lines

Got rid of including cockpit.h twice.

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r6712 | ace123 | 2003-08-18 15:13:14 +0800 (Mon, 18 Aug 2003) | 4 lines

Added positioning of stars.
Cleaned up nav code and separated it into functions to prevent duplicate code.
Added a CachedSystemIterator to cache the systems in SystemIterator to improve speed.

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r6711 | hellcatv | 2003-08-18 14:50:09 +0800 (Mon, 18 Aug 2003) | 2 lines

added the reader for star systems...this thing should go through the CSV and write the thing out

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r6710 | hellcatv | 2003-08-18 14:32:44 +0800 (Mon, 18 Aug 2003) | 2 lines

took out commas :-)

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r6709 | mikebyron | 2003-08-18 13:04:41 +0800 (Mon, 18 Aug 2003) | 2 lines

Improve player info and ship stats.

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r6708 | hellcatv | 2003-08-18 12:45:56 +0800 (Mon, 18 Aug 2003) | 2 lines

added a #warning

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r6707 | hellcatv | 2003-08-18 12:45:38 +0800 (Mon, 18 Aug 2003) | 2 lines

helped to make it compiel

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r6706 | hellcatv | 2003-08-18 12:32:40 +0800 (Mon, 18 Aug 2003) | 2 lines

hehe

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r6705 | hellcatv | 2003-08-18 12:23:24 +0800 (Mon, 18 Aug 2003) | 2 lines

added spec to toher ldos

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r6704 | surfdargent | 2003-08-18 12:11:28 +0800 (Mon, 18 Aug 2003) | 2 lines

Cleaned netcomm options

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r6703 | hellcatv | 2003-08-18 12:07:38 +0800 (Mon, 18 Aug 2003) | 2 lines

added all these splashscreens from petey

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r6702 | hellcatv | 2003-08-18 12:00:37 +0800 (Mon, 18 Aug 2003) | 2 lines

bye

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r6701 | surfdargent | 2003-08-18 11:59:56 +0800 (Mon, 18 Aug 2003) | 2 lines

Added zlib at link stage since it is needed anyway and needs to be specifically specified under MacOS X

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r6700 | hellcatv | 2003-08-18 11:59:50 +0800 (Mon, 18 Aug 2003) | 2 lines

fixed splashscreen

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r6699 | hellcatv | 2003-08-18 11:51:03 +0800 (Mon, 18 Aug 2003) | 2 lines

added a lot of systems to the title`

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r6698 | hellcatv | 2003-08-18 11:37:51 +0800 (Mon, 18 Aug 2003) | 2 lines

fixed a few typos

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r6697 | hellcatv | 2003-08-18 11:33:53 +0800 (Mon, 18 Aug 2003) | 2 lines

fixed relevancy

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r6696 | hellcatv | 2003-08-18 05:58:53 +0800 (Mon, 18 Aug 2003) | 2 lines

pmap

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r6695 | hellcatv | 2003-08-18 05:58:10 +0800 (Mon, 18 Aug 2003) | 2 lines

made it more collidable

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r6694 | hellcatv | 2003-08-18 04:00:31 +0800 (Mon, 18 Aug 2003) | 2 lines

w00t

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r6693 | hellcatv | 2003-08-18 03:33:36 +0800 (Mon, 18 Aug 2003) | 2 lines

added a lot of eject stuff so that you cna pilot anejeect

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r6692 | hellcatv | 2003-08-18 03:31:49 +0800 (Mon, 18 Aug 2003) | 2 lines

w00t

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r6691 | surfdargent | 2003-08-18 01:24:35 +0800 (Mon, 18 Aug 2003) | 2 lines

Removed jlibs Makefiles

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r6690 | surfdargent | 2003-08-17 23:59:39 +0800 (Sun, 17 Aug 2003) | 2 lines

Removed OS specific files, clean makefile.am

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r6689 | hellcatv | 2003-08-17 17:07:35 +0800 (Sun, 17 Aug 2003) | 2 lines

fixed scale to be larger than liofe

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r6688 | hellcatv | 2003-08-17 16:54:50 +0800 (Sun, 17 Aug 2003) | 2 lines

made generic cargo

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r6687 | hellcatv | 2003-08-17 16:20:52 +0800 (Sun, 17 Aug 2003) | 2 lines

fixed hack/crack confusion

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r6686 | hellcatv | 2003-08-17 16:17:58 +0800 (Sun, 17 Aug 2003) | 4 lines

added a lot of missing news
better error checking in dynamic_news (checks for missing VAR_system tags)
and also made it so that fleetbattles are rreported

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r6685 | ace123 | 2003-08-17 12:59:02 +0800 (Sun, 17 Aug 2003) | 2 lines

Trying to figure out collision bug...

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r6684 | hellcatv | 2003-08-17 12:41:40 +0800 (Sun, 17 Aug 2003) | 2 lines

var aggressor full fixed

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r6683 | hellcatv | 2003-08-17 10:36:33 +0800 (Sun, 17 Aug 2003) | 2 lines

made it so that the attack list saves capship info

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r6682 | hellcatv | 2003-08-17 09:58:40 +0800 (Sun, 17 Aug 2003) | 2 lines

added a bit more content

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r6681 | hellcatv | 2003-08-17 09:30:24 +0800 (Sun, 17 Aug 2003) | 2 lines

dded a few much-needed stories

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r6680 | hellcatv | 2003-08-17 07:55:55 +0800 (Sun, 17 Aug 2003) | 2 lines

made it a global var :-) so now we can add to it (duplicate confed stuff for andolian and so forth

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r6679 | hellcatv | 2003-08-17 07:39:51 +0800 (Sun, 17 Aug 2003) | 3 lines

messed a few varsx
added graceful recovery

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r6678 | hellcatv | 2003-08-17 07:34:03 +0800 (Sun, 17 Aug 2003) | 2 lines

forgot the VAR_posessive needs VAR_aggressor_possessive

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r6677 | hellcatv | 2003-08-17 07:25:54 +0800 (Sun, 17 Aug 2003) | 2 lines

possessive fix

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r6676 | hellcatv | 2003-08-17 06:06:49 +0800 (Sun, 17 Aug 2003) | 2 lines

biuot;

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r6675 | hellcatv | 2003-08-17 05:54:20 +0800 (Sun, 17 Aug 2003) | 2 lines

forgot to #include string

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r6674 | hellcatv | 2003-08-17 05:50:14 +0800 (Sun, 17 Aug 2003) | 2 lines

so you can use this

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r6673 | mikebyron | 2003-08-17 05:28:57 +0800 (Sun, 17 Aug 2003) | 2 lines

GUI base window background texture.

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r6672 | mikebyron | 2003-08-17 05:24:09 +0800 (Sun, 17 Aug 2003) | 2 lines

Add Window background texture and made some text controls more transparent.

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r6671 | mikebyron | 2003-08-17 05:16:21 +0800 (Sun, 17 Aug 2003) | 2 lines

Add Window background texture and made some text controls more transparent.

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r6670 | hellcatv | 2003-08-16 19:20:38 +0800 (Sat, 16 Aug 2003) | 2 lines

added stardate

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r6669 | hellcatv | 2003-08-16 19:04:43 +0800 (Sat, 16 Aug 2003) | 2 lines

forgot to check for suns being not landable

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r6668 | hellcatv | 2003-08-16 18:16:12 +0800 (Sat, 16 Aug 2003) | 2 lines

made dynamic mission generate rescue missions

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r6667 | dandandaman | 2003-08-16 16:46:03 +0800 (Sat, 16 Aug 2003) | 2 lines

added sample items

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r6666 | dandandaman | 2003-08-16 14:43:55 +0800 (Sat, 16 Aug 2003) | 2 lines

commented some print outs

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r6665 | dandandaman | 2003-08-16 13:35:40 +0800 (Sat, 16 Aug 2003) | 2 lines

added stardate and exploration

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r6664 | hellcatv | 2003-08-16 10:06:42 +0800 (Sat, 16 Aug 2003) | 2 lines

made the rescue mission take the pilot off the list

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r6663 | hellcatv | 2003-08-16 09:47:03 +0800 (Sat, 16 Aug 2003) | 3 lines

fixedf the adjusting relation to actually adjust stuiff :-)
added this rescue mission that does cool things with the whole rescue puilot thing

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r6662 | ace123 | 2003-08-16 09:38:30 +0800 (Sat, 16 Aug 2003) | 2 lines

got a linkin proj

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r6661 | hellcatv | 2003-08-16 09:25:46 +0800 (Sat, 16 Aug 2003) | 2 lines

oh god saying friend does NOT define the function!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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r6660 | hellcatv | 2003-08-16 08:43:10 +0800 (Sat, 16 Aug 2003) | 2 lines

fixed a few struct declr

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r6659 | hellcatv | 2003-08-16 08:41:54 +0800 (Sat, 16 Aug 2003) | 2 lines

struct someplace and class otehr

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r6658 | hellcatv | 2003-08-16 07:42:18 +0800 (Sat, 16 Aug 2003) | 2 lines

split up passengers into economy

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r6657 | hellcatv | 2003-08-16 07:42:05 +0800 (Sat, 16 Aug 2003) | 2 lines

added econ

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r6656 | hellcatv | 2003-08-16 07:32:50 +0800 (Sat, 16 Aug 2003) | 2 lines

added passengers

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r6655 | ace123 | 2003-08-16 04:35:21 +0800 (Sat, 16 Aug 2003) | 2 lines

fixed the + version of python

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r6654 | hellcatv | 2003-08-15 16:18:56 +0800 (Fri, 15 Aug 2003) | 2 lines

added necessary stats to faction_ships

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r6653 | hellcatv | 2003-08-15 16:18:11 +0800 (Fri, 15 Aug 2003) | 2 lines

added neceeessary stats to faction_shisp

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r6652 | hellcatv | 2003-08-15 16:08:30 +0800 (Fri, 15 Aug 2003) | 2 lines

sped things up...amde production depend on homeworld--made production costs different

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r6651 | dandandaman | 2003-08-15 14:24:16 +0800 (Fri, 15 Aug 2003) | 2 lines

merged changes

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r6650 | hellcatv | 2003-08-15 09:06:06 +0800 (Fri, 15 Aug 2003) | 2 lines

someone should probably look into applying this between now and +inf

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r6649 | hellcatv | 2003-08-15 08:51:36 +0800 (Fri, 15 Aug 2003) | 2 lines

hmmm milky way fixed unkown

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r6648 | hellcatv | 2003-08-15 08:40:05 +0800 (Fri, 15 Aug 2003) | 2 lines

fixed up faction ships to have new data

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r6647 | hellcatv | 2003-08-15 08:39:49 +0800 (Fri, 15 Aug 2003) | 2 lines

*** empty log message ***

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r6646 | mikebyron | 2003-08-15 08:22:30 +0800 (Fri, 15 Aug 2003) | 2 lines

Experimenting with 'look' of Cargo screen.  Changed the way some colors are set in controls.

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r6645 | hellcatv | 2003-08-15 06:02:04 +0800 (Fri, 15 Aug 2003) | 2 lines

fixed vdu to display pix on target vud

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r6644 | hellcatv | 2003-08-15 04:09:01 +0800 (Fri, 15 Aug 2003) | 2 lines

wohoho

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r6643 | mikebyron | 2003-08-14 12:54:56 +0800 (Thu, 14 Aug 2003) | 2 lines

Some scrolling changes, and select new item when run out of old item for buy or sell.

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r6642 | mikebyron | 2003-08-14 12:51:27 +0800 (Thu, 14 Aug 2003) | 2 lines

Modify scrolling again.

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r6641 | jacks | 2003-08-14 06:12:44 +0800 (Thu, 14 Aug 2003) | 2 lines

first pass edit

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r6640 | hellcatv | 2003-08-13 16:55:53 +0800 (Wed, 13 Aug 2003) | 2 lines

made dynamic news work here.. with all the factions having entires

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r6639 | mikebyron | 2003-08-12 15:17:39 +0800 (Tue, 12 Aug 2003) | 2 lines

Parent cell scrolls up enough to see children when it opens now.

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r6638 | hellcatv | 2003-08-12 11:37:06 +0800 (Tue, 12 Aug 2003) | 2 lines

hoh

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r6637 | hellcatv | 2003-08-12 11:33:18 +0800 (Tue, 12 Aug 2003) | 2 lines

fixed many errors in file

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r6636 | hellcatv | 2003-08-12 11:33:01 +0800 (Tue, 12 Aug 2003) | 2 lines

fixed

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r6635 | hellcatv | 2003-08-12 11:29:46 +0800 (Tue, 12 Aug 2003) | 2 lines

made nil much less possible

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r6634 | hellcatv | 2003-08-12 11:15:03 +0800 (Tue, 12 Aug 2003) | 2 lines

fixed a lot of the disjoint systems

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r6633 | hellcatv | 2003-08-12 09:10:58 +0800 (Tue, 12 Aug 2003) | 3 lines

made sure no nil units are moved around--
also made sure sure that bases are generated in front of their respective planets

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r6632 | hellcatv | 2003-08-11 12:15:27 +0800 (Mon, 11 Aug 2003) | 2 lines

committed a test item

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r6631 | hellcatv | 2003-08-10 13:08:26 +0800 (Sun, 10 Aug 2003) | 2 lines

fixed the uninit floats

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r6630 | griwodz | 2003-08-09 21:15:35 +0800 (Sat, 09 Aug 2003) | 2 lines

NoteFile uses datadir by default

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r6629 | griwodz | 2003-08-09 21:10:52 +0800 (Sat, 09 Aug 2003) | 3 lines

DownloadMgr items in own file.
Some cleanup.

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r6628 | hellcatv | 2003-08-09 15:15:24 +0800 (Sat, 09 Aug 2003) | 2 lines

#warning on these guys--they reference strings before strings exist

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r6627 | dandandaman | 2003-08-09 14:07:48 +0800 (Sat, 09 Aug 2003) | 2 lines

updated

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r6626 | ace123 | 2003-08-09 10:00:43 +0800 (Sat, 09 Aug 2003) | 2 lines

Added color in ship stats/faction mode.  Fixed some other bugs.

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r6625 | hellcatv | 2003-08-09 09:46:01 +0800 (Sat, 09 Aug 2003) | 2 lines

made missions affect relationshisp

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r6624 | jacks | 2003-08-09 07:03:18 +0800 (Sat, 09 Aug 2003) | 2 lines

updated various ship stats

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r6623 | hellcatv | 2003-08-09 07:02:21 +0800 (Sat, 09 Aug 2003) | 2 lines

now aera have rocks and rlaan have plants

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r6622 | hellcatv | 2003-08-09 06:55:43 +0800 (Sat, 09 Aug 2003) | 2 lines

fixed it so that you stay on the base you buy ships

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r6621 | hellcatv | 2003-08-09 05:08:40 +0800 (Sat, 09 Aug 2003) | 2 lines

linear interpolate the ammt of tracking crap

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r6620 | hellcatv | 2003-08-09 03:36:04 +0800 (Sat, 09 Aug 2003) | 2 lines

fixed a bug nki here

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r6619 | hellcatv | 2003-08-09 03:06:20 +0800 (Sat, 09 Aug 2003) | 2 lines

fixed constants to be the constants they should be

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r6618 | hellcatv | 2003-08-09 02:56:16 +0800 (Sat, 09 Aug 2003) | 2 lines

fised autotracknig problem

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r6617 | hellcatv | 2003-08-09 02:48:27 +0800 (Sat, 09 Aug 2003) | 2 lines

shipext

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r6616 | hellcatv | 2003-08-09 01:50:38 +0800 (Sat, 09 Aug 2003) | 4 lines

fixed the horrible error
made a nice new dynamic battle with it looking for oleaders BEFOER tthey get killed!!!
fixed up getFgLeaderType to do error testing

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r6615 | surfdargent | 2003-08-08 19:56:23 +0800 (Fri, 08 Aug 2003) | 2 lines

Update

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r6614 | dandandaman | 2003-08-08 17:18:52 +0800 (Fri, 08 Aug 2003) | 2 lines

whoops, forgot that I added a function here

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r6613 | dandandaman | 2003-08-08 17:16:41 +0800 (Fri, 08 Aug 2003) | 2 lines

fixed some stuff relating to siege, and added some ship functions

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r6612 | surfdargent | 2003-08-08 15:07:36 +0800 (Fri, 08 Aug 2003) | 2 lines

Going on with integration of Download manager

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r6611 | dandandaman | 2003-08-08 14:03:47 +0800 (Fri, 08 Aug 2003) | 2 lines

updated

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r6610 | jacks | 2003-08-08 13:43:33 +0800 (Fri, 08 Aug 2003) | 2 lines

fixed various bugs

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r6609 | hellcatv | 2003-08-08 11:23:55 +0800 (Fri, 08 Aug 2003) | 2 lines

fixed the number of en

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r6608 | jacks | 2003-08-08 10:09:53 +0800 (Fri, 08 Aug 2003) | 2 lines

buggy

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r6607 | hellcatv | 2003-08-08 10:06:34 +0800 (Fri, 08 Aug 2003) | 2 lines

removed turret12 textures

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r6606 | hellcatv | 2003-08-08 10:04:44 +0800 (Fri, 08 Aug 2003) | 2 lines

hoho

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r6605 | hellcatv | 2003-08-08 10:03:56 +0800 (Fri, 08 Aug 2003) | 2 lines

wohwo

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r6604 | hellcatv | 2003-08-08 09:58:54 +0800 (Fri, 08 Aug 2003) | 2 lines

hohoho

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r6603 | jacks | 2003-08-08 09:54:14 +0800 (Fri, 08 Aug 2003) | 2 lines

added reardar

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r6602 | jacks | 2003-08-08 09:36:19 +0800 (Fri, 08 Aug 2003) | 2 lines

added reardar

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r6601 | hellcatv | 2003-08-08 07:36:23 +0800 (Fri, 08 Aug 2003) | 2 lines

look into the propoer dir

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r6600 | hellcatv | 2003-08-08 07:27:58 +0800 (Fri, 08 Aug 2003) | 2 lines

fixed 404 with cockpit not found

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r6599 | hellcatv | 2003-08-08 07:27:33 +0800 (Fri, 08 Aug 2003) | 2 lines

fixed ending computer tag

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r6598 | griwodz | 2003-08-07 23:23:17 +0800 (Thu, 07 Aug 2003) | 2 lines

Some helper classes for getting Notify subclasses more easily.

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r6597 | griwodz | 2003-08-07 22:40:05 +0800 (Thu, 07 Aug 2003) | 2 lines

VsnetDownload::Client::Notify child classes can maintain downloaded bytes

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r6596 | dandandaman | 2003-08-07 19:19:28 +0800 (Thu, 07 Aug 2003) | 2 lines

updated some stuff

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r6595 | surfdargent | 2003-08-07 18:00:33 +0800 (Thu, 07 Aug 2003) | 2 lines

Added partial use of DownloadManager

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r6594 | surfdargent | 2003-08-07 15:05:26 +0800 (Thu, 07 Aug 2003) | 2 lines

Fixed a call to a bad named function in JVoIP support

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r6593 | surfdargent | 2003-08-07 13:21:09 +0800 (Thu, 07 Aug 2003) | 2 lines

Added -lz for vegaserver and accountserver

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r6592 | surfdargent | 2003-08-07 13:20:15 +0800 (Thu, 07 Aug 2003) | 2 lines

Fixed configure.in/Makefile.am/NetworkCommunication problems

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r6591 | surfdargent | 2003-08-07 13:07:17 +0800 (Thu, 07 Aug 2003) | 2 lines

Fixed no webcam mode for MacOS X

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r6590 | griwodz | 2003-08-07 07:41:29 +0800 (Thu, 07 Aug 2003) | 3 lines

- working download manager
- netclient and netserver negotiate compression

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r6589 | hellcatv | 2003-08-07 01:58:40 +0800 (Thu, 07 Aug 2003) | 2 lines

fixed! no #defines allowed in class definitions... otherwise sizes of things can be different with different #defines

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r6588 | surfdargent | 2003-08-07 01:26:05 +0800 (Thu, 07 Aug 2003) | 2 lines

Fixed a win32 compile error

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r6587 | surfdargent | 2003-08-07 01:20:41 +0800 (Thu, 07 Aug 2003) | 2 lines

Changed the way sound is detected in configure

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r6586 | surfdargent | 2003-08-06 19:11:59 +0800 (Wed, 06 Aug 2003) | 2 lines

Redo some things

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r6585 | ace123 | 2003-08-06 16:42:21 +0800 (Wed, 06 Aug 2003) | 4 lines

Added the ability to have  multiple disabled cockpits.
It will look in disabled-<tour-old-cockpit-name> (.cpt)
and if not found, in the old disabled-cockpit.cpt

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r6584 | dandandaman | 2003-08-06 14:59:31 +0800 (Wed, 06 Aug 2003) | 2 lines

added a couple of stories.....more to come hellcat

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r6583 | dandandaman | 2003-08-06 14:46:55 +0800 (Wed, 06 Aug 2003) | 2 lines

added some stuff to battle

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r6582 | ace123 | 2003-08-06 14:37:33 +0800 (Wed, 06 Aug 2003) | 2 lines

added a temporary shell script to build because of networking and cmd .a files that require each other in order to link vegastrike.

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r6581 | ace123 | 2003-08-06 14:25:09 +0800 (Wed, 06 Aug 2003) | 2 lines

Fixed the compile errors.

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r6580 | hellcatv | 2003-08-06 13:42:40 +0800 (Wed, 06 Aug 2003) | 2 lines

adding binary

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r6579 | hellcatv | 2003-08-06 13:41:36 +0800 (Wed, 06 Aug 2003) | 2 lines

bye

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r6578 | jacks | 2003-08-06 07:00:41 +0800 (Wed, 06 Aug 2003) | 2 lines

more stats

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r6577 | jacks | 2003-08-06 05:13:02 +0800 (Wed, 06 Aug 2003) | 2 lines

turret update

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r6576 | jacks | 2003-08-06 05:04:29 +0800 (Wed, 06 Aug 2003) | 2 lines

dostoevsky

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r6575 | jacks | 2003-08-06 05:03:19 +0800 (Wed, 06 Aug 2003) | 2 lines

restat marches on

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r6574 | ace123 | 2003-08-06 05:02:56 +0800 (Wed, 06 Aug 2003) | 2 lines

Fixed windows compile errors with new GUI!

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r6573 | ace123 | 2003-08-06 04:54:52 +0800 (Wed, 06 Aug 2003) | 2 lines

Fixed windows compile errors with new GUI!

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r6572 | jacks | 2003-08-06 04:53:56 +0800 (Wed, 06 Aug 2003) | 2 lines

going through changes....I'm going through changes

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r6571 | hellcatv | 2003-08-06 04:28:19 +0800 (Wed, 06 Aug 2003) | 2 lines

made a bunch of min an dmax changes

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r6570 | ace123 | 2003-08-06 04:02:08 +0800 (Wed, 06 Aug 2003) | 2 lines

Fixed windows compile errors (stuff like lstat instead of stat, etc.)

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r6569 | mikebyron | 2003-08-06 04:01:03 +0800 (Wed, 06 Aug 2003) | 2 lines

New base UI.

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r6568 | hellcatv | 2003-08-06 00:36:54 +0800 (Wed, 06 Aug 2003) | 2 lines

fixed order of op

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r6567 | hellcatv | 2003-08-06 00:27:27 +0800 (Wed, 06 Aug 2003) | 2 lines

hehehehe

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r6566 | hellcatv | 2003-08-06 00:06:39 +0800 (Wed, 06 Aug 2003) | 2 lines

yay fixed boeser.wollf's bug!

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r6565 | surfdargent | 2003-08-05 20:32:55 +0800 (Tue, 05 Aug 2003) | 2 lines

Cleanup

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r6564 | surfdargent | 2003-08-05 18:52:50 +0800 (Tue, 05 Aug 2003) | 2 lines

Some new VDUs backgrounds

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r6563 | surfdargent | 2003-08-05 12:56:43 +0800 (Tue, 05 Aug 2003) | 2 lines

Fixed VDU text position ajustments and made it possible in VS config file

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r6562 | surfdargent | 2003-08-04 20:35:12 +0800 (Mon, 04 Aug 2003) | 2 lines

Added a config var that allow text to begin a little bit lower on VDUs

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r6561 | griwodz | 2003-08-04 18:50:50 +0800 (Mon, 04 Aug 2003) | 2 lines

temporary fix

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r6560 | surfdargent | 2003-08-04 18:43:30 +0800 (Mon, 04 Aug 2003) | 2 lines

Fixed sprite support for background pictures in VDUs

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r6559 | griwodz | 2003-08-04 17:05:48 +0800 (Mon, 04 Aug 2003) | 2 lines

Getting closer to a download manager.

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r6558 | dandandaman | 2003-08-03 10:19:26 +0800 (Sun, 03 Aug 2003) | 2 lines

changed cage

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r6557 | surfdargent | 2003-08-01 22:21:36 +0800 (Fri, 01 Aug 2003) | 2 lines

Fixed a win32 problem

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r6556 | surfdargent | 2003-08-01 15:19:01 +0800 (Fri, 01 Aug 2003) | 4 lines

Fixed a lag display problem
Prepared NetworkCommunication for text messages
Added an option to limit capture framerate under win32 (untested)

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r6555 | surfdargent | 2003-08-01 00:24:38 +0800 (Fri, 01 Aug 2003) | 2 lines

Updated win32 directshow code

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r6554 | surfdargent | 2003-07-31 21:27:52 +0800 (Thu, 31 Jul 2003) | 2 lines

-

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r6553 | surfdargent | 2003-07-31 19:28:08 +0800 (Thu, 31 Jul 2003) | 2 lines

Added stuff in netcomm - Changed capture format for win32 webcam

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r6552 | surfdargent | 2003-07-31 18:07:25 +0800 (Thu, 31 Jul 2003) | 3 lines

Changed the behaviour of stardate on seconds (we are not anymore in a 60 seconds cycle)
Removed useless stuff I was going to use in vdu

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r6551 | griwodz | 2003-07-31 17:54:34 +0800 (Thu, 31 Jul 2003) | 2 lines

replaced arrays for active clients with map and shared_ptr templates

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r6550 | surfdargent | 2003-07-31 15:56:32 +0800 (Thu, 31 Jul 2003) | 2 lines

Added some color to network VDU mode

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r6549 | surfdargent | 2003-07-31 15:41:29 +0800 (Thu, 31 Jul 2003) | 2 lines

Updated NetComm stuff

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r6548 | ace123 | 2003-07-31 05:16:00 +0800 (Thu, 31 Jul 2003) | 2 lines

Added stardate.cpp

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r6547 | surfdargent | 2003-07-30 20:26:42 +0800 (Wed, 30 Jul 2003) | 2 lines

Little update

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r6546 | surfdargent | 2003-07-30 17:42:42 +0800 (Wed, 30 Jul 2003) | 3 lines

Added stardate sync on server date at client connection
Fixed stardate computations

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r6545 | surfdargent | 2003-07-30 13:12:36 +0800 (Wed, 30 Jul 2003) | 3 lines

Removed unecessary network related cockpit info
Added a network info VDU in networking mode displaying lag, stardate and communication frequency

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r6544 | surfdargent | 2003-07-29 20:03:46 +0800 (Tue, 29 Jul 2003) | 3 lines

Changed StarDate function names (conflict with global scope time function under win32)
Added a network VDU in network mode

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r6543 | surfdargent | 2003-07-29 15:23:51 +0800 (Tue, 29 Jul 2003) | 2 lines

Fixed problem with enum pairs

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r6542 | surfdargent | 2003-07-29 14:49:49 +0800 (Tue, 29 Jul 2003) | 2 lines

Forgot to increase map element count

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r6541 | surfdargent | 2003-07-29 14:01:20 +0800 (Tue, 29 Jul 2003) | 4 lines

Fixes for netcomm keyboard input detection
Changed the way frequencies were stored
Added 3 gauges (2 network specific)

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r6540 | ace123 | 2003-07-29 13:32:12 +0800 (Tue, 29 Jul 2003) | 2 lines

Oops fixed a typo.

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r6539 | ace123 | 2003-07-29 05:33:28 +0800 (Tue, 29 Jul 2003) | 2 lines

Fixed the enum values.

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r6538 | surfdargent | 2003-07-29 02:09:30 +0800 (Tue, 29 Jul 2003) | 2 lines

Netcomms fixes and changes

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r6537 | surfdargent | 2003-07-28 22:58:07 +0800 (Mon, 28 Jul 2003) | 2 lines

Updated webcam support - began to add networking client-to-client webshots exchange

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r6536 | surfdargent | 2003-07-28 20:05:58 +0800 (Mon, 28 Jul 2003) | 3 lines

MacOS X webcam capture works !! God this is so good !!!
Now I have to use it ;)

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r6535 | surfdargent | 2003-07-28 15:49:48 +0800 (Mon, 28 Jul 2003) | 2 lines

Fixed a configure bug

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r6534 | surfdargent | 2003-07-28 15:12:56 +0800 (Mon, 28 Jul 2003) | 2 lines

Added checks for video dev headers preventing to compile video stuff when shouldn't

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r6533 | surfdargent | 2003-07-25 23:13:16 +0800 (Fri, 25 Jul 2003) | 2 lines

Fixed a missing MACOSX conditional

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r6532 | surfdargent | 2003-07-25 20:02:23 +0800 (Fri, 25 Jul 2003) | 2 lines

Changes

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r6531 | surfdargent | 2003-07-25 18:17:11 +0800 (Fri, 25 Jul 2003) | 3 lines

Added memory jpeg destination manager in gfx/jpeg_memory.*
Updated MacOS X webcam support (capturing black images though :( if someone can help...)

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r6530 | surfdargent | 2003-07-25 01:09:14 +0800 (Fri, 25 Jul 2003) | 2 lines

Added untested DirectShow video capture stuff

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r6529 | surfdargent | 2003-07-24 20:38:09 +0800 (Thu, 24 Jul 2003) | 2 lines

Changes to macosx stuff

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r6528 | surfdargent | 2003-07-24 16:16:52 +0800 (Thu, 24 Jul 2003) | 2 lines

Changes

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r6527 | griwodz | 2003-07-24 00:32:46 +0800 (Thu, 24 Jul 2003) | 2 lines

maybe a fix to VSPipe on WIN32 ?

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r6526 | griwodz | 2003-07-23 22:59:34 +0800 (Wed, 23 Jul 2003) | 2 lines

Pipe is not used in the non-threaded case any more, may help WIN32

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r6525 | griwodz | 2003-07-23 20:57:11 +0800 (Wed, 23 Jul 2003) | 3 lines

- fixed double "test" in netcomm check
- less buggy enable-net-threads test

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r6524 | griwodz | 2003-07-23 20:45:02 +0800 (Wed, 23 Jul 2003) | 2 lines

- if waste_time was never called, data was never sent (client problem)

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r6523 | surfdargent | 2003-07-23 19:59:37 +0800 (Wed, 23 Jul 2003) | 2 lines

-

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r6522 | surfdargent | 2003-07-23 19:31:42 +0800 (Wed, 23 Jul 2003) | 2 lines

Webcam support updates (still not working ;))

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r6521 | ace123 | 2003-07-23 16:41:56 +0800 (Wed, 23 Jul 2003) | 2 lines

Got it to compile in Windoze and stopped the linker errors by  getting rid of the stupid MS CString junk that caused compiler errors.

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r6520 | surfdargent | 2003-07-23 15:44:14 +0800 (Wed, 23 Jul 2003) | 2 lines

Fixed a Quicktime header problem

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r6519 | surfdargent | 2003-07-23 15:40:24 +0800 (Wed, 23 Jul 2003) | 3 lines

Switched back to -D mode for NETCOMM and NETCOMM_NOSOUND because it doesn't work with AC_DEFINE for now
Working on MacOS X webcam support

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r6518 | griwodz | 2003-07-23 15:11:58 +0800 (Wed, 23 Jul 2003) | 2 lines

set default NETCOMM_NOSOUND=1 and define the variable

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r6517 | ace123 | 2003-07-23 07:48:08 +0800 (Wed, 23 Jul 2003) | 2 lines

Fixed some errors in networking code.

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r6516 | surfdargent | 2003-07-23 00:07:55 +0800 (Wed, 23 Jul 2003) | 2 lines

-

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r6515 | surfdargent | 2003-07-23 00:04:16 +0800 (Wed, 23 Jul 2003) | 2 lines

Renamed "set" argument into sets because win32 doesn't like it since "set" is also a datatype

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r6514 | surfdargent | 2003-07-22 23:42:16 +0800 (Tue, 22 Jul 2003) | 2 lines

Going on with win32 support

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r6513 | griwodz | 2003-07-22 22:58:28 +0800 (Tue, 22 Jul 2003) | 2 lines

- replace function access if it's missing

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r6512 | griwodz | 2003-07-22 22:57:51 +0800 (Tue, 22 Jul 2003) | 2 lines

- check for function access

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r6511 | griwodz | 2003-07-22 22:40:22 +0800 (Tue, 22 Jul 2003) | 2 lines

- use config.h instead of -DNETCOMM

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r6510 | griwodz | 2003-07-22 22:37:47 +0800 (Tue, 22 Jul 2003) | 2 lines

- minor fixes, use config.h instead of -DNETCOMM

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r6509 | griwodz | 2003-07-22 22:35:39 +0800 (Tue, 22 Jul 2003) | 2 lines

- an automake case was missing

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r6508 | surfdargent | 2003-07-22 21:02:58 +0800 (Tue, 22 Jul 2003) | 2 lines

Working on macosx webcam support

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r6507 | surfdargent | 2003-07-22 17:36:26 +0800 (Tue, 22 Jul 2003) | 2 lines

MacOS X fixes for webcam support compilation

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r6506 | griwodz | 2003-07-22 16:29:38 +0800 (Tue, 22 Jul 2003) | 3 lines

- First download manager files - not working yet.
- Small compile fix.

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r6505 | surfdargent | 2003-07-22 13:35:03 +0800 (Tue, 22 Jul 2003) | 2 lines

Added empty functions for server side

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r6504 | surfdargent | 2003-07-22 13:21:13 +0800 (Tue, 22 Jul 2003) | 2 lines

Allowing webcam support only (without sound)

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r6503 | surfdargent | 2003-07-22 01:34:31 +0800 (Tue, 22 Jul 2003) | 2 lines

Fixed a netcomm problem

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r6502 | surfdargent | 2003-07-22 01:31:06 +0800 (Tue, 22 Jul 2003) | 2 lines

Slight changes in interfaces

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r6501 | surfdargent | 2003-07-22 01:21:14 +0800 (Tue, 22 Jul 2003) | 2 lines

Changed include to windows.h instead of winsock directly -> causes less troubles

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r6500 | surfdargent | 2003-07-22 00:28:05 +0800 (Tue, 22 Jul 2003) | 3 lines

- fixed a couple of win32 cmopile errors in jthreads
- added commented MacOS X webcam untested code

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r6499 | surfdargent | 2003-07-21 17:50:51 +0800 (Mon, 21 Jul 2003) | 2 lines

added --enable-winsock2 for testing under cygwin

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r6498 | surfdargent | 2003-07-21 16:56:30 +0800 (Mon, 21 Jul 2003) | 2 lines

Added dirty jpeg loading from a memory buffer

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r6497 | surfdargent | 2003-07-21 16:43:54 +0800 (Mon, 21 Jul 2003) | 2 lines

-

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r6496 | surfdargent | 2003-07-21 15:29:41 +0800 (Mon, 21 Jul 2003) | 3 lines

- Grouped headers in vsnet_headers.h
- Changed netcomm stuff

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r6495 | griwodz | 2003-07-21 14:20:46 +0800 (Mon, 21 Jul 2003) | 2 lines

less noise in the default build

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r6494 | griwodz | 2003-07-21 14:17:57 +0800 (Mon, 21 Jul 2003) | 2 lines

split-off from const.h

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r6493 | surfdargent | 2003-07-21 00:37:24 +0800 (Mon, 21 Jul 2003) | 2 lines

Additions for win32 not tested

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r6492 | griwodz | 2003-07-20 22:34:18 +0800 (Sun, 20 Jul 2003) | 2 lines

small bugfixes

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r6491 | griwodz | 2003-07-20 22:15:48 +0800 (Sun, 20 Jul 2003) | 15 lines

- Modified configure decision to enable JThread threading
- Added configure test for zlib.h
- Made src/jthread mandatory instead of optional
- Added semaphores and condition variables to JThread
- Added attributes to JMutex
- Replace busy waiting with condition variable in POSIX JThread
- Split const.h into const.h and vsnet_debug.h
- Updated MSC __LINE__ macro hack in netclient.cpp
- Moved PCKTFLAGS to vsnet_socket files
- Added flags parameter to VsnetSocket::sendbuf
- VsnetSocketTCP works with three packet priorities
- Added PacketMemShadow in preparation of fragmented transmissions
- Fixed busy waiting loop in selecting dead sockets (using fd_set now)
- Use a Header for TCP packets now, instead of len only (but unused so far)

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r6490 | griwodz | 2003-07-20 22:10:44 +0800 (Sun, 20 Jul 2003) | 15 lines

- Modified configure decision to enable JThread threading
- Added configure test for zlib.h
- Made src/jthread mandatory instead of optional
- Added semaphores and condition variables to JThread
- Added attributes to JMutex
- Replace busy waiting with condition variable in POSIX JThread
- Split const.h into const.h and vsnet_debug.h
- Updated MSC __LINE__ macro hack in netclient.cpp
- Moved PCKTFLAGS to vsnet_socket files
- Added flags parameter to VsnetSocket::sendbuf
- VsnetSocketTCP works with three packet priorities
- Added PacketMemShadow in preparation of fragmented transmissions
- Fixed busy waiting loop in selecting dead sockets (using fd_set now)
- Use a Header for TCP packets now, instead of len only (but unused so far)

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r6489 | dandandaman | 2003-07-18 15:56:56 +0800 (Fri, 18 Jul 2003) | 2 lines

added some battle/destroyed

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r6488 | griwodz | 2003-07-18 15:41:13 +0800 (Fri, 18 Jul 2003) | 2 lines

Threading choice now configurable.

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r6487 | surfdargent | 2003-07-18 14:03:23 +0800 (Fri, 18 Jul 2003) | 2 lines

Fixed a stupid error from me ;)

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r6486 | surfdargent | 2003-07-18 13:40:28 +0800 (Fri, 18 Jul 2003) | 3 lines

- Added thread, RTP, VoIP libs (and --enable-netcomm in configure) for networking testing purpose only
- Added support for loading png files from a memory buffer (not working yet)

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r6485 | jacks | 2003-07-17 09:14:02 +0800 (Thu, 17 Jul 2003) | 2 lines

tweaked radar stuff

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r6484 | jacks | 2003-07-17 07:28:47 +0800 (Thu, 17 Jul 2003) | 2 lines

fixed rolebitmask, fixed AI issues, fixed PD issues

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r6483 | hellcatv | 2003-07-17 07:25:14 +0800 (Thu, 17 Jul 2003) | 2 lines

fixed missiles to be default ai script units if they don't have a .xai

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r6482 | surfdargent | 2003-07-16 21:46:09 +0800 (Wed, 16 Jul 2003) | 2 lines

Added a check on the "linux" preprocessor defined constant

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r6481 | surfdargent | 2003-07-16 21:29:51 +0800 (Wed, 16 Jul 2003) | 2 lines

Added a check on networking (enabled or not) on networking keys

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r6480 | surfdargent | 2003-07-16 21:28:00 +0800 (Wed, 16 Jul 2003) | 2 lines

Networking communication files

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r6479 | surfdargent | 2003-07-16 21:26:09 +0800 (Wed, 16 Jul 2003) | 3 lines

Started a network communication system only enabled with --enable-netcom
- this stuff is not working at all so I wouldn't enable it ;)

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r6478 | surfdargent | 2003-07-16 21:23:25 +0800 (Wed, 16 Jul 2003) | 2 lines

Added --enable-netcomm to enable hazardous networking communication system

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r6477 | hellcatv | 2003-07-16 13:47:19 +0800 (Wed, 16 Jul 2003) | 2 lines

hehehe added multiple splash screens

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r6476 | jacks | 2003-07-16 12:04:22 +0800 (Wed, 16 Jul 2003) | 2 lines

fixed graphical glitch when units are moving at extreme velocity

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r6475 | jacks | 2003-07-16 11:33:53 +0800 (Wed, 16 Jul 2003) | 2 lines

restat continues

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r6474 | hellcatv | 2003-07-16 10:43:26 +0800 (Wed, 16 Jul 2003) | 2 lines

hjohbo

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r6473 | hellcatv | 2003-07-16 10:37:55 +0800 (Wed, 16 Jul 2003) | 2 lines

warpenergy

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r6472 | hellcatv | 2003-07-16 09:45:45 +0800 (Wed, 16 Jul 2003) | 2 lines

made the turret ai thing fixed

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r6471 | hellcatv | 2003-07-16 09:44:07 +0800 (Wed, 16 Jul 2003) | 2 lines

made missiles with xai scripts match velocity

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r6470 | dandandaman | 2003-07-16 09:41:49 +0800 (Wed, 16 Jul 2003) | 2 lines

updated some

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r6469 | ace123 | 2003-07-16 04:53:01 +0800 (Wed, 16 Jul 2003) | 2 lines

Added new files to the project.

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r6468 | ace123 | 2003-07-16 04:27:10 +0800 (Wed, 16 Jul 2003) | 2 lines

Added new files to the project.

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r6467 | hellcatv | 2003-07-16 02:21:43 +0800 (Wed, 16 Jul 2003) | 2 lines

made it so backgroudn stars streak

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r6466 | griwodz | 2003-07-15 21:57:16 +0800 (Tue, 15 Jul 2003) | 2 lines

Created VSPipe class to wrap special Windows code.

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r6465 | griwodz | 2003-07-15 20:48:57 +0800 (Tue, 15 Jul 2003) | 2 lines

- Configure is now possible with relative directories.

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r6464 | hellcatv | 2003-07-15 17:47:03 +0800 (Tue, 15 Jul 2003) | 2 lines

made it so that stars do not go away after zfar

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r6463 | hellcatv | 2003-07-15 17:32:33 +0800 (Tue, 15 Jul 2003) | 2 lines

fixed vdu problem

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r6462 | dandandaman | 2003-07-15 17:11:13 +0800 (Tue, 15 Jul 2003) | 2 lines

updated

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r6461 | hellcatv | 2003-07-15 16:28:06 +0800 (Tue, 15 Jul 2003) | 3 lines

P:
heheo

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r6460 | hellcatv | 2003-07-15 16:27:55 +0800 (Tue, 15 Jul 2003) | 2 lines

hehehe made the kid mission

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r6459 | hellcatv | 2003-07-15 16:26:27 +0800 (Tue, 15 Jul 2003) | 2 lines

fixed stars to have the whole rotation

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r6458 | hellcatv | 2003-07-15 09:02:59 +0800 (Tue, 15 Jul 2003) | 2 lines

fixed the camera so that the cam knows the vel

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r6457 | ace123 | 2003-07-15 07:44:25 +0800 (Tue, 15 Jul 2003) | 2 lines

Fixed blendmodes

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r6456 | hellcatv | 2003-07-15 07:25:20 +0800 (Tue, 15 Jul 2003) | 2 lines

fixed

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r6455 | hellcatv | 2003-07-15 07:25:03 +0800 (Tue, 15 Jul 2003) | 2 lines

fixed specular highlights

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r6454 | hellcatv | 2003-07-15 04:27:49 +0800 (Tue, 15 Jul 2003) | 2 lines

made some major progress fixing news

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r6453 | hellcatv | 2003-07-15 03:10:41 +0800 (Tue, 15 Jul 2003) | 2 lines

committed one that does normal lighting

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r6452 | hellcatv | 2003-07-14 18:03:22 +0800 (Mon, 14 Jul 2003) | 2 lines

hehehe fixed the streaks to be a better default

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r6451 | hellcatv | 2003-07-14 17:43:05 +0800 (Mon, 14 Jul 2003) | 2 lines

made our good friends the stars streak nicely

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r6450 | hellcatv | 2003-07-14 16:39:42 +0800 (Mon, 14 Jul 2003) | 2 lines

yay sourceforge is back up and I committed some fix to AI to make things track right5

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r6449 | hellcatv | 2003-07-14 16:38:41 +0800 (Mon, 14 Jul 2003) | 2 lines

w00t

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r6448 | ace123 | 2003-07-13 16:17:44 +0800 (Sun, 13 Jul 2003) | 2 lines

Fixed the windoze project

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r6447 | ace123 | 2003-07-13 16:15:16 +0800 (Sun, 13 Jul 2003) | 2 lines

Fixed vega project (Argh had to rebuild it twice to get it to compile)

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r6446 | ace123 | 2003-07-13 12:33:58 +0800 (Sun, 13 Jul 2003) | 2 lines

Got it compiling in windoze!

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r6445 | ace123 | 2003-07-13 12:28:39 +0800 (Sun, 13 Jul 2003) | 2 lines

Got it compiling in windoze!

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r6444 | hellcatv | 2003-07-13 11:15:55 +0800 (Sun, 13 Jul 2003) | 2 lines

fixed case insensitivity problems

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r6443 | hellcatv | 2003-07-13 10:51:42 +0800 (Sun, 13 Jul 2003) | 2 lines

fixed case insensitivity issues

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r6442 | hellcatv | 2003-07-13 10:50:27 +0800 (Sun, 13 Jul 2003) | 2 lines

fixed case insensitivity problems

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r6441 | hellcatv | 2003-07-13 10:10:33 +0800 (Sun, 13 Jul 2003) | 2 lines

took out puriontgs

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r6440 | hellcatv | 2003-07-13 10:03:10 +0800 (Sun, 13 Jul 2003) | 2 lines

fixed inlining problem

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r6439 | hellcatv | 2003-07-13 09:47:19 +0800 (Sun, 13 Jul 2003) | 2 lines

made it so your unit can warp and stretch if you go fast enough

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r6438 | hellcatv | 2003-07-13 09:03:08 +0800 (Sun, 13 Jul 2003) | 2 lines

privaaaat

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r6437 | ace123 | 2003-07-13 08:49:55 +0800 (Sun, 13 Jul 2003) | 2 lines

Added colliding with obstacles

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r6436 | hellcatv | 2003-07-13 08:39:35 +0800 (Sun, 13 Jul 2003) | 2 lines

fixed ye olde collisions so that the mesh stretches with speed

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r6435 | ace123 | 2003-07-13 03:02:21 +0800 (Sun, 13 Jul 2003) | 2 lines

Added colliding with obstacles

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r6434 | dandandaman | 2003-07-12 12:14:37 +0800 (Sat, 12 Jul 2003) | 2 lines

fixed a partial problem with eraseNewsItem

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r6433 | dandandaman | 2003-07-12 10:41:51 +0800 (Sat, 12 Jul 2003) | 2 lines

bug bug bug bug

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r6432 | griwodz | 2003-07-12 04:24:00 +0800 (Sat, 12 Jul 2003) | 4 lines

- added optional threading for networking, recv only so far
- replaced use of micro_sleep() with _sock_set.waste_time() for
  the non-threaded case

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r6431 | griwodz | 2003-07-11 22:43:22 +0800 (Fri, 11 Jul 2003) | 2 lines

removed define VSNET_DEBUG

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r6430 | griwodz | 2003-07-11 22:15:25 +0800 (Fri, 11 Jul 2003) | 2 lines

- changed the #parameters in checkMsg

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r6429 | griwodz | 2003-07-11 22:11:42 +0800 (Fri, 11 Jul 2003) | 5 lines

- added initial thread version (POSIX)
- removed CMD_ACK for now as we want to solve it in vsnet_socketudp
- removed useless checkMsg parameter
- using PacketMem queue in UDP (currently broken)

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r6428 | surfdargent | 2003-07-11 21:12:20 +0800 (Fri, 11 Jul 2003) | 2 lines

update

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r6427 | surfdargent | 2003-07-11 20:32:52 +0800 (Fri, 11 Jul 2003) | 2 lines

Updates

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r6426 | griwodz | 2003-07-11 18:18:56 +0800 (Fri, 11 Jul 2003) | 2 lines

- Convert to PacketMem in the lower TCP receiver.

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r6425 | hellcatv | 2003-07-11 17:20:34 +0800 (Fri, 11 Jul 2003) | 3 lines

fixed up the unit* files :-D nwo they r0x0r...errr they should handle energy a bit better
and not touch warp energy if it's pretty low

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r6424 | surfdargent | 2003-07-11 14:45:49 +0800 (Fri, 11 Jul 2003) | 2 lines

list of ships proposed in the web-based subscription form

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r6423 | hellcatv | 2003-07-11 13:41:34 +0800 (Fri, 11 Jul 2003) | 2 lines

oops

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r6422 | hellcatv | 2003-07-11 13:38:41 +0800 (Fri, 11 Jul 2003) | 2 lines

wahahaha fixed AI porb

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r6421 | surfdargent | 2003-07-11 13:27:25 +0800 (Fri, 11 Jul 2003) | 2 lines

Fixed web based subscription

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r6420 | hellcatv | 2003-07-11 05:07:27 +0800 (Fri, 11 Jul 2003) | 2 lines

fixed logos

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r6419 | hellcatv | 2003-07-11 04:58:15 +0800 (Fri, 11 Jul 2003) | 2 lines

hohoho wo ho ho ho

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r6418 | hellcatv | 2003-07-11 04:34:04 +0800 (Fri, 11 Jul 2003) | 2 lines

added a type for this static var

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r6417 | hellcatv | 2003-07-11 04:11:27 +0800 (Fri, 11 Jul 2003) | 2 lines

made the missile generic.cpp :-P not target its'blooody self or its allies when trying to blow the fuck up

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r6416 | hellcatv | 2003-07-11 03:47:06 +0800 (Fri, 11 Jul 2003) | 2 lines

heh

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r6415 | hellcatv | 2003-07-11 03:42:49 +0800 (Fri, 11 Jul 2003) | 2 lines

hehehe made it unnaturally big

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r6414 | hellcatv | 2003-07-11 02:41:34 +0800 (Fri, 11 Jul 2003) | 2 lines

changed the scale

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r6413 | jacks | 2003-07-11 02:39:56 +0800 (Fri, 11 Jul 2003) | 2 lines

restat continues

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r6412 | jacks | 2003-07-11 02:33:49 +0800 (Fri, 11 Jul 2003) | 2 lines

restat continues

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r6411 | hellcatv | 2003-07-11 01:06:29 +0800 (Fri, 11 Jul 2003) | 2 lines

woot have planet load jump point

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r6410 | griwodz | 2003-07-10 23:53:29 +0800 (Thu, 10 Jul 2003) | 3 lines

- One more step towards receiving in a different thread.
- Removed the obsolete alternative recv function.

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r6409 | surfdargent | 2003-07-10 20:56:14 +0800 (Thu, 10 Jul 2003) | 2 lines

Added size info when error reading too much data

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r6408 | dandandaman | 2003-07-10 19:40:30 +0800 (Thu, 10 Jul 2003) | 2 lines

major update in way news is processed

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r6407 | surfdargent | 2003-07-10 15:16:36 +0800 (Thu, 10 Jul 2003) | 2 lines

Created a stardate system (not tested)

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r6406 | hellcatv | 2003-07-10 15:15:00 +0800 (Thu, 10 Jul 2003) | 2 lines

w00t the hud

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r6405 | hellcatv | 2003-07-10 15:08:53 +0800 (Thu, 10 Jul 2003) | 2 lines

fixed the photon accessory code so that it can take in float of zero to turn off reflection

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r6404 | hellcatv | 2003-07-10 14:47:48 +0800 (Thu, 10 Jul 2003) | 2 lines

nice :-) unit generic and xml load accessories

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r6403 | surfdargent | 2003-07-10 14:11:02 +0800 (Thu, 10 Jul 2003) | 2 lines

Fixed a network bug due to premature serial usage in players' Unit *

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r6402 | dandandaman | 2003-07-10 13:51:56 +0800 (Thu, 10 Jul 2003) | 2 lines

fixed the comments so they display in help

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r6401 | dandandaman | 2003-07-10 10:48:27 +0800 (Thu, 10 Jul 2003) | 2 lines

updated with some fixes

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r6400 | jacks | 2003-07-10 07:42:24 +0800 (Thu, 10 Jul 2003) | 2 lines

ifdef problem fixed

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r6399 | hellcatv | 2003-07-10 07:32:15 +0800 (Thu, 10 Jul 2003) | 2 lines

w00t now turrets fire upon my soul...err with torps

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r6398 | hellcatv | 2003-07-10 06:54:45 +0800 (Thu, 10 Jul 2003) | 2 lines

added ze franklin shuttle

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r6397 | griwodz | 2003-07-10 01:20:32 +0800 (Thu, 10 Jul 2003) | 2 lines

Separated

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r6396 | surfdargent | 2003-07-09 19:46:20 +0800 (Wed, 09 Jul 2003) | 2 lines

Networking jump fixes

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r6395 | hellcatv | 2003-07-09 16:13:27 +0800 (Wed, 09 Jul 2003) | 4 lines

fixed subunit upgrade function

fixed audio playing in different sectors

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r6394 | dandandaman | 2003-07-09 14:22:39 +0800 (Wed, 09 Jul 2003) | 2 lines

update

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r6393 | dandandaman | 2003-07-09 10:00:46 +0800 (Wed, 09 Jul 2003) | 2 lines

fixed punctuation

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r6392 | surfdargent | 2003-07-09 03:47:04 +0800 (Wed, 09 Jul 2003) | 2 lines

=

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r6391 | surfdargent | 2003-07-09 02:12:51 +0800 (Wed, 09 Jul 2003) | 2 lines

Jump request fix : md5 digest was not sent

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r6390 | surfdargent | 2003-07-09 01:20:49 +0800 (Wed, 09 Jul 2003) | 2 lines

- 64 bits fix - win32 account server fix

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r6389 | griwodz | 2003-07-08 23:07:38 +0800 (Tue, 08 Jul 2003) | 2 lines

compile error

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r6388 | dandandaman | 2003-07-08 19:55:00 +0800 (Tue, 08 Jul 2003) | 2 lines

headlines done`

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r6387 | hellcatv | 2003-07-08 19:17:36 +0800 (Tue, 08 Jul 2003) | 2 lines

fixed some dynamic news issues

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r6386 | hellcatv | 2003-07-08 19:17:26 +0800 (Tue, 08 Jul 2003) | 2 lines

fixed segfault with missiles

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r6385 | surfdargent | 2003-07-08 19:11:47 +0800 (Tue, 08 Jul 2003) | 2 lines

Net fixes

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r6384 | griwodz | 2003-07-08 16:20:20 +0800 (Tue, 08 Jul 2003) | 2 lines

new debug messages to find the endless loop in windows

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r6383 | hellcatv | 2003-07-08 15:44:53 +0800 (Tue, 08 Jul 2003) | 2 lines

dynamic flightgroup types

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r6382 | hellcatv | 2003-07-08 12:15:29 +0800 (Tue, 08 Jul 2003) | 2 lines

hmmm made the stub better?

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r6381 | hellcatv | 2003-07-08 11:59:56 +0800 (Tue, 08 Jul 2003) | 2 lines

fixed dot

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r6380 | hellcatv | 2003-07-08 11:55:20 +0800 (Tue, 08 Jul 2003) | 2 lines

made it compile

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r6379 | hellcatv | 2003-07-08 09:33:12 +0800 (Tue, 08 Jul 2003) | 2 lines

hehehe added some new news stuff

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r6378 | ace123 | 2003-07-08 08:38:54 +0800 (Tue, 08 Jul 2003) | 2 lines

committing beginning of new obstacle grid fix

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r6377 | hellcatv | 2003-07-08 07:04:24 +0800 (Tue, 08 Jul 2003) | 2 lines

idtable should choose collision

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r6376 | ace123 | 2003-07-08 06:29:35 +0800 (Tue, 08 Jul 2003) | 3 lines

cvs vommit key_mutable_map.h
VC7 vomitted on this file.

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r6375 | ace123 | 2003-07-08 06:22:19 +0800 (Tue, 08 Jul 2003) | 2 lines

added voosual C++ project files for both vc6 AND vc7 (they need to be in different directories)

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r6374 | surfdargent | 2003-07-08 04:36:32 +0800 (Tue, 08 Jul 2003) | 2 lines

Network changes

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r6373 | hellcatv | 2003-07-08 03:54:20 +0800 (Tue, 08 Jul 2003) | 2 lines

made the consturctor into a real local

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r6372 | hellcatv | 2003-07-08 03:40:48 +0800 (Tue, 08 Jul 2003) | 2 lines

hohoho

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r6371 | ace123 | 2003-07-08 03:37:27 +0800 (Tue, 08 Jul 2003) | 2 lines

fixed proj file

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r6370 | ace123 | 2003-07-08 03:16:55 +0800 (Tue, 08 Jul 2003) | 2 lines

fixed proj file

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r6369 | surfdargent | 2003-07-08 01:32:20 +0800 (Tue, 08 Jul 2003) | 2 lines

Win32 compile fixes

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r6368 | surfdargent | 2003-07-08 01:05:00 +0800 (Tue, 08 Jul 2003) | 3 lines

Changed transport default to tcp
Now VS is launch with ./vegastrike --net to enable networking

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r6367 | surfdargent | 2003-07-07 23:21:27 +0800 (Mon, 07 Jul 2003) | 2 lines

64 bits fixes

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r6366 | surfdargent | 2003-07-07 19:52:40 +0800 (Mon, 07 Jul 2003) | 2 lines

Fix in addClient

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r6365 | surfdargent | 2003-07-07 19:42:56 +0800 (Mon, 07 Jul 2003) | 2 lines

Fixes when client exit a starsystem

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r6364 | surfdargent | 2003-07-07 19:17:56 +0800 (Mon, 07 Jul 2003) | 2 lines

Jump support changes

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r6363 | dandandaman | 2003-07-07 18:38:13 +0800 (Mon, 07 Jul 2003) | 2 lines

fixed a global problem

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r6362 | dandandaman | 2003-07-07 18:24:49 +0800 (Mon, 07 Jul 2003) | 2 lines

headlines partially added

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r6361 | hellcatv | 2003-07-07 16:54:39 +0800 (Mon, 07 Jul 2003) | 3 lines

ok so now the collide test passes
the big problem is that we dont' check everytyhing--=which is a problem I'm savig glefully for tyomorroooe

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r6360 | hellcatv | 2003-07-07 15:58:59 +0800 (Mon, 07 Jul 2003) | 2 lines

stress tested changeKey

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r6359 | ace123 | 2003-07-07 14:34:41 +0800 (Mon, 07 Jul 2003) | 2 lines

Still have bad stl multiset... don't know why.

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r6358 | ace123 | 2003-07-07 13:55:51 +0800 (Mon, 07 Jul 2003) | 2 lines

Changed printout.

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r6357 | hellcatv | 2003-07-07 13:53:04 +0800 (Mon, 07 Jul 2003) | 2 lines

woot fixed up the key mutable set to do what it was supposed to

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r6356 | hellcatv | 2003-07-07 13:41:22 +0800 (Mon, 07 Jul 2003) | 2 lines

fixed typename problem

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r6355 | ace123 | 2003-07-07 13:33:44 +0800 (Mon, 07 Jul 2003) | 2 lines

Added key_mutable_set test program to fix the segfault.

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r6354 | ace123 | 2003-07-07 11:32:03 +0800 (Mon, 07 Jul 2003) | 2 lines

Segfault in key_mutable_set.h

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r6353 | hellcatv | 2003-07-07 11:25:03 +0800 (Mon, 07 Jul 2003) | 2 lines

fixed the array overrun problem

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r6352 | hellcatv | 2003-07-07 11:24:42 +0800 (Mon, 07 Jul 2003) | 2 lines

fixed a few delete/free mismatches

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r6351 | ace123 | 2003-07-07 09:27:24 +0800 (Mon, 07 Jul 2003) | 3 lines

Colliding now works completely!
I now even check for bolt collisions and they also work.

------------------------------------------------------------------------
r6350 | ace123 | 2003-07-07 05:44:50 +0800 (Mon, 07 Jul 2003) | 2 lines

Test finished with on average 0 extra collisions a frame and on average 0 MISSED collissions a frame.  There were 0 extra collisions and 0 missed collisions in 695 different setups.

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r6349 | ace123 | 2003-07-07 03:46:14 +0800 (Mon, 07 Jul 2003) | 2 lines

Added projects

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r6348 | griwodz | 2003-07-07 02:51:44 +0800 (Mon, 07 Jul 2003) | 3 lines

- Default is now to ignore the network section of the config file,
  use --net to switch it on.

------------------------------------------------------------------------
r6347 | griwodz | 2003-07-07 02:49:19 +0800 (Mon, 07 Jul 2003) | 9 lines

- Replaced VsnetSocketBase::watch with registration at socket creation
  time.
- Replaced __LINE__ #ifdefs with a PSEUDO__LINE__ macro. However, M$
  documentation says that VC++ has __LINE__. What's wrong in the first
  place?
- Caught a crash when two clients are connected and one leaves. Doesn't
  work anyway, but crashes no longer.
- Base class VsnetSocketBase for both ServerSockets and VsnetSockets.

------------------------------------------------------------------------
r6346 | griwodz | 2003-07-06 22:47:18 +0800 (Sun, 06 Jul 2003) | 3 lines

- add vec.h include
- add one missing std:: prefix

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r6345 | griwodz | 2003-07-06 22:46:25 +0800 (Sun, 06 Jul 2003) | 2 lines

- Prevent a crash when colors are missing in old data files

------------------------------------------------------------------------
r6344 | griwodz | 2003-07-06 22:45:04 +0800 (Sun, 06 Jul 2003) | 4 lines

- Added a command line option --nonet to vegastrike, so you can start the
  client stand-alone even if srvip is in vegastrike.config. I use that
  option when I have to kill the client and may display stays messed up.

------------------------------------------------------------------------
r6343 | griwodz | 2003-07-06 22:40:31 +0800 (Sun, 06 Jul 2003) | 5 lines

- New files for vsnet_sockettcp.* and vsnet_socketudp.*
- SocketSet are now class members in NetClient and NetServer because they
  keep a list of sockets that are always checked
- NetClient constructor in .cpp file

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r6342 | ace123 | 2003-07-06 14:27:07 +0800 (Sun, 06 Jul 2003) | 2 lines

The bugs are basically fixed!

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r6341 | hellcatv | 2003-07-06 13:27:53 +0800 (Sun, 06 Jul 2003) | 2 lines

fixed typename problem

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r6340 | ace123 | 2003-07-06 12:14:36 +0800 (Sun, 06 Jul 2003) | 2 lines

printf("I fixed most colliding bugs. I think I fixed all of them, but there may be more.\n");

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r6339 | ace123 | 2003-07-06 12:13:30 +0800 (Sun, 06 Jul 2003) | 2 lines

printf("I fixed most colliding bugs. I think I fixed all of them, but there may be more.\n");

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r6338 | ace123 | 2003-07-06 07:36:16 +0800 (Sun, 06 Jul 2003) | 2 lines

FIxed stack overflows...

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r6337 | ace123 | 2003-07-05 16:14:13 +0800 (Sat, 05 Jul 2003) | 2 lines

Added new test projects.

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r6336 | ace123 | 2003-07-05 16:10:56 +0800 (Sat, 05 Jul 2003) | 2 lines

yay! Got it compiling in windows, with the exception of a few fatal errors  (only Release ethereal) and a billion warnings (only Debug).

------------------------------------------------------------------------
r6335 | ace123 | 2003-07-05 11:39:36 +0800 (Sat, 05 Jul 2003) | 4 lines

Seems to ork now.
Occasionally I am getting 1 or 2 colliding mistakes (out of 10000).
Other than that our collision system is working perfectly.

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r6334 | hellcatv | 2003-07-05 09:13:29 +0800 (Sat, 05 Jul 2003) | 2 lines

hohoh

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r6333 | ace123 | 2003-07-05 07:00:08 +0800 (Sat, 05 Jul 2003) | 2 lines

Committing... some stuff fixes.

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r6332 | dandandaman | 2003-07-04 17:37:01 +0800 (Fri, 04 Jul 2003) | 2 lines

updated

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r6331 | ace123 | 2003-07-04 16:31:50 +0800 (Fri, 04 Jul 2003) | 2 lines

Fixed the test to be faster ;-)

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r6330 | ace123 | 2003-07-04 16:21:07 +0800 (Fri, 04 Jul 2003) | 2 lines

Stress test works, doesn't generate many false collisions

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r6329 | griwodz | 2003-07-04 15:04:42 +0800 (Fri, 04 Jul 2003) | 2 lines

simpler timeout specification for SocketSet

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r6328 | griwodz | 2003-07-04 14:52:31 +0800 (Fri, 04 Jul 2003) | 2 lines

Trying to find the nonblocking bug.

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r6327 | surfdargent | 2003-07-04 14:47:29 +0800 (Fri, 04 Jul 2003) | 2 lines

Fixed a bug when a player leaves a starsystem

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r6326 | dandandaman | 2003-07-04 14:44:02 +0800 (Fri, 04 Jul 2003) | 2 lines

test

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r6325 | ace123 | 2003-07-04 12:19:38 +0800 (Fri, 04 Jul 2003) | 2 lines

The (very simple) test works now.

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r6324 | ace123 | 2003-07-04 11:36:06 +0800 (Fri, 04 Jul 2003) | 2 lines

Fixed Window disappearing bug by commenting out something... This 'fix' could actually make windows refuse to close in some cases though...

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r6323 | dandandaman | 2003-07-04 10:35:05 +0800 (Fri, 04 Jul 2003) | 2 lines

updated

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r6322 | hellcatv | 2003-07-04 09:13:25 +0800 (Fri, 04 Jul 2003) | 2 lines

w00t

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r6321 | hellcatv | 2003-07-04 09:04:27 +0800 (Fri, 04 Jul 2003) | 2 lines

fixed news to work with IOmessage

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r6320 | hellcatv | 2003-07-04 09:00:31 +0800 (Fri, 04 Jul 2003) | 2 lines

fixed silly thing

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r6319 | hellcatv | 2003-07-04 08:58:43 +0800 (Fri, 04 Jul 2003) | 2 lines

t00

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r6318 | hellcatv | 2003-07-04 08:58:11 +0800 (Fri, 04 Jul 2003) | 2 lines

modified the news nastiness :-)

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r6317 | hellcatv | 2003-07-04 08:55:10 +0800 (Fri, 04 Jul 2003) | 2 lines

fixed the news printo

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r6316 | hellcatv | 2003-07-04 08:39:42 +0800 (Fri, 04 Jul 2003) | 2 lines

made random savegame news the default

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r6315 | hellcatv | 2003-07-04 08:15:18 +0800 (Fri, 04 Jul 2003) | 2 lines

news in rev order

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r6314 | hellcatv | 2003-07-04 07:54:49 +0800 (Fri, 04 Jul 2003) | 2 lines

damage is more reasonable now

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r6313 | jacks | 2003-07-04 07:02:18 +0800 (Fri, 04 Jul 2003) | 2 lines

updated for torp testing

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r6312 | hellcatv | 2003-07-04 06:38:13 +0800 (Fri, 04 Jul 2003) | 4 lines

made it so that missiles actually force their targets to pd them
also amde it so that unit generic's update phyics is claled
and so it doesn't do the netvork crap

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r6311 | hellcatv | 2003-07-04 04:40:22 +0800 (Fri, 04 Jul 2003) | 2 lines

w00t got teh pointdef workin

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r6310 | surfdargent | 2003-07-03 22:47:21 +0800 (Thu, 03 Jul 2003) | 2 lines

quick fix

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r6309 | surfdargent | 2003-07-03 20:11:57 +0800 (Thu, 03 Jul 2003) | 2 lines

Net changes

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r6308 | jacks | 2003-07-03 15:51:23 +0800 (Thu, 03 Jul 2003) | 2 lines

restat continues

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r6307 | surfdargent | 2003-07-03 15:50:29 +0800 (Thu, 03 Jul 2003) | 2 lines

Server fixes

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r6306 | jacks | 2003-07-03 15:42:49 +0800 (Thu, 03 Jul 2003) | 2 lines

big guns for big ship

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r6305 | surfdargent | 2003-07-03 13:44:38 +0800 (Thu, 03 Jul 2003) | 2 lines

Forgot password variable

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r6304 | surfdargent | 2003-07-03 13:42:34 +0800 (Thu, 03 Jul 2003) | 2 lines

Added commented network section

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r6303 | ace123 | 2003-07-03 04:35:42 +0800 (Thu, 03 Jul 2003) | 2 lines

Now compiles and doesn't crash

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r6302 | surfdargent | 2003-07-03 01:42:46 +0800 (Thu, 03 Jul 2003) | 2 lines

Networking code temporarily broken

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r6301 | surfdargent | 2003-07-03 00:04:04 +0800 (Thu, 03 Jul 2003) | 2 lines

Fixed init_acct

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r6300 | surfdargent | 2003-07-02 18:53:06 +0800 (Wed, 02 Jul 2003) | 2 lines

Modifying login procedure

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r6299 | hellcatv | 2003-07-02 16:12:43 +0800 (Wed, 02 Jul 2003) | 2 lines

added comments1

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r6298 | hellcatv | 2003-07-02 16:09:20 +0800 (Wed, 02 Jul 2003) | 2 lines

typenames a-plenty

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r6297 | dandandaman | 2003-07-02 15:58:05 +0800 (Wed, 02 Jul 2003) | 2 lines

updated

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r6296 | surfdargent | 2003-07-02 15:54:36 +0800 (Wed, 02 Jul 2003) | 2 lines

little changes

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r6295 | ace123 | 2003-07-02 15:54:10 +0800 (Wed, 02 Jul 2003) | 2 lines

Added KeyMutableSet so that a const set value would nopt be const adn then would resort when changed (to keep the set in order).  Now compiles with no errors\!

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r6294 | surfdargent | 2003-07-02 14:42:42 +0800 (Wed, 02 Jul 2003) | 2 lines

-

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r6293 | dandandaman | 2003-07-02 13:56:00 +0800 (Wed, 02 Jul 2003) | 2 lines

works now!

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r6292 | surfdargent | 2003-07-02 13:49:07 +0800 (Wed, 02 Jul 2003) | 2 lines

Network fixes

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r6291 | surfdargent | 2003-07-02 13:22:56 +0800 (Wed, 02 Jul 2003) | 2 lines

Network fixes

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r6290 | (no author) | 2003-07-02 13:11:03 +0800 (Wed, 02 Jul 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'works_with_old_mutableE_shell'.
------------------------------------------------------------------------
r6289 | ace123 | 2003-07-02 13:11:03 +0800 (Wed, 02 Jul 2003) | 2 lines

*found no CVS/Template file*

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r6288 | surfdargent | 2003-07-02 12:06:35 +0800 (Wed, 02 Jul 2003) | 2 lines

Networking config files

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r6287 | dandandaman | 2003-07-02 10:44:05 +0800 (Wed, 02 Jul 2003) | 2 lines

updated

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r6286 | hellcatv | 2003-07-02 10:18:30 +0800 (Wed, 02 Jul 2003) | 2 lines

turretpd now thas the turretpdGUN

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r6285 | ace123 | 2003-07-02 10:05:24 +0800 (Wed, 02 Jul 2003) | 2 lines

Fixed the compiller errors

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r6284 | jacks | 2003-07-02 09:41:21 +0800 (Wed, 02 Jul 2003) | 2 lines

updated

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r6283 | jacks | 2003-07-02 09:40:18 +0800 (Wed, 02 Jul 2003) | 2 lines

restatted

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r6282 | jacks | 2003-07-02 09:37:06 +0800 (Wed, 02 Jul 2003) | 2 lines

aera capship advtorpedo turret guns

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r6281 | jacks | 2003-07-02 09:36:34 +0800 (Wed, 02 Jul 2003) | 2 lines

aera capship turret guns

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r6280 | jacks | 2003-07-02 09:35:58 +0800 (Wed, 02 Jul 2003) | 2 lines

aera pd turret guns

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r6279 | jacks | 2003-07-02 09:35:10 +0800 (Wed, 02 Jul 2003) | 2 lines

human pd turret guns

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r6278 | jacks | 2003-07-02 09:34:33 +0800 (Wed, 02 Jul 2003) | 2 lines

human pd turret

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r6277 | jacks | 2003-07-02 09:32:14 +0800 (Wed, 02 Jul 2003) | 2 lines

redrawn

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r6276 | jacks | 2003-07-02 09:28:36 +0800 (Wed, 02 Jul 2003) | 2 lines

restatted.

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r6275 | hellcatv | 2003-07-02 07:34:31 +0800 (Wed, 02 Jul 2003) | 2 lines

some unit gun fixes

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r6274 | hellcatv | 2003-07-02 04:27:10 +0800 (Wed, 02 Jul 2003) | 2 lines

oopps strange change

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r6273 | surfdargent | 2003-07-01 20:55:53 +0800 (Tue, 01 Jul 2003) | 2 lines

Damage fix

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r6272 | surfdargent | 2003-07-01 20:17:16 +0800 (Tue, 01 Jul 2003) | 2 lines

Network changes

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r6271 | hellcatv | 2003-07-01 17:55:29 +0800 (Tue, 01 Jul 2003) | 2 lines

fixed the source up...however we still have a few issues with data abstraction in the obstacle test :-)

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r6270 | surfdargent | 2003-07-01 17:42:45 +0800 (Tue, 01 Jul 2003) | 2 lines

Network fixes

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r6269 | ace123 | 2003-07-01 16:20:23 +0800 (Tue, 01 Jul 2003) | 2 lines

changed functions to be Java(TM)-style

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r6268 | hellcatv | 2003-07-01 14:39:26 +0800 (Tue, 01 Jul 2003) | 2 lines

made the energy a float

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r6267 | ace123 | 2003-07-01 14:01:16 +0800 (Tue, 01 Jul 2003) | 2 lines

added collide test

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r6266 | hellcatv | 2003-07-01 14:01:03 +0800 (Tue, 01 Jul 2003) | 2 lines

fixed typename problems

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r6265 | ace123 | 2003-07-01 13:46:42 +0800 (Tue, 01 Jul 2003) | 2 lines

I committed stuff: Collisions <b>should</b> now work, although compiler errors still must be fixed :-(

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r6264 | surfdargent | 2003-07-01 02:46:01 +0800 (Tue, 01 Jul 2003) | 2 lines

Networking changes + Cygwin fixes

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r6263 | surfdargent | 2003-07-01 00:20:22 +0800 (Tue, 01 Jul 2003) | 2 lines

Major cygwin fix for gcc3.2

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r6262 | surfdargent | 2003-06-30 23:55:48 +0800 (Mon, 30 Jun 2003) | 2 lines

Win32 build fix

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r6261 | surfdargent | 2003-06-30 19:56:32 +0800 (Mon, 30 Jun 2003) | 2 lines

Added MD5 routines for future usage

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r6260 | surfdargent | 2003-06-30 19:00:26 +0800 (Mon, 30 Jun 2003) | 2 lines

Added basic command line control on server

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r6259 | hellcatv | 2003-06-30 18:35:34 +0800 (Mon, 30 Jun 2003) | 2 lines

*** empty log message ***

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r6258 | hellcatv | 2003-06-30 18:30:03 +0800 (Mon, 30 Jun 2003) | 2 lines

proposed names

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r6257 | surfdargent | 2003-06-30 17:07:20 +0800 (Mon, 30 Jun 2003) | 2 lines

Network fixes

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r6256 | hellcatv | 2003-06-30 15:58:21 +0800 (Mon, 30 Jun 2003) | 2 lines

I will do it nine times

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r6255 | hellcatv | 2003-06-30 15:57:03 +0800 (Mon, 30 Jun 2003) | 2 lines

fixed the dot file... made it prune properly

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r6254 | surfdargent | 2003-06-30 14:06:41 +0800 (Mon, 30 Jun 2003) | 2 lines

Networking fixes

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r6253 | (no author) | 2003-06-30 14:03:48 +0800 (Mon, 30 Jun 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'vegastrike_0_3_9'.
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r6252 | hellcatv | 2003-06-30 14:03:48 +0800 (Mon, 30 Jun 2003) | 2 lines

fixed the sometimes jump problem

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r6251 | hellcatv | 2003-06-30 13:22:59 +0800 (Mon, 30 Jun 2003) | 2 lines

crappy headers don't allow windows-linux compatability without some MAJOR hacks

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r6250 | jacks | 2003-06-30 09:39:06 +0800 (Mon, 30 Jun 2003) | 2 lines

updated for ongoing re-stat

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r6249 | jacks | 2003-06-30 09:30:40 +0800 (Mon, 30 Jun 2003) | 2 lines

updates to rlaan turrets

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r6248 | jacks | 2003-06-30 09:25:40 +0800 (Mon, 30 Jun 2003) | 2 lines

rlaan pointdef turret gun

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r6247 | jacks | 2003-06-30 09:24:53 +0800 (Mon, 30 Jun 2003) | 2 lines

rlaan pointdef turret

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r6246 | jacks | 2003-06-30 09:23:00 +0800 (Mon, 30 Jun 2003) | 2 lines

rlaan small turret gun

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r6245 | jacks | 2003-06-30 09:21:58 +0800 (Mon, 30 Jun 2003) | 2 lines

rlaan small turret

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r6244 | jacks | 2003-06-30 09:16:16 +0800 (Mon, 30 Jun 2003) | 2 lines

drone missile

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r6243 | surfdargent | 2003-06-29 02:41:28 +0800 (Sun, 29 Jun 2003) | 2 lines

Cygwin fix

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r6242 | surfdargent | 2003-06-29 02:36:38 +0800 (Sun, 29 Jun 2003) | 2 lines

Another Cygwin fix

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r6241 | surfdargent | 2003-06-29 02:23:11 +0800 (Sun, 29 Jun 2003) | 2 lines

Cygwin fix

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r6240 | surfdargent | 2003-06-29 02:18:00 +0800 (Sun, 29 Jun 2003) | 2 lines

Cywin fixes

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r6239 | surfdargent | 2003-06-29 01:29:59 +0800 (Sun, 29 Jun 2003) | 2 lines

Network fixes

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r6238 | surfdargent | 2003-06-28 15:43:57 +0800 (Sat, 28 Jun 2003) | 2 lines

Handle damage snapshots on client side

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r6237 | ace123 | 2003-06-28 10:26:48 +0800 (Sat, 28 Jun 2003) | 3 lines

Changing the scale.
Scaling works

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r6236 | ace123 | 2003-06-28 09:04:24 +0800 (Sat, 28 Jun 2003) | 2 lines

Collidable constructor works.

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r6235 | ace123 | 2003-06-28 08:15:40 +0800 (Sat, 28 Jun 2003) | 2 lines

It now works with any sized bounding box/coordinate.

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r6234 | hellcatv | 2003-06-28 08:05:32 +0800 (Sat, 28 Jun 2003) | 2 lines

fixednewtexwq

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r6233 | hellcatv | 2003-06-28 07:56:59 +0800 (Sat, 28 Jun 2003) | 2 lines

w00 w00 fixed the | parsing

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r6232 | ace123 | 2003-06-28 05:56:36 +0800 (Sat, 28 Jun 2003) | 2 lines

Fixed erasing bug.

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r6231 | surfdargent | 2003-06-27 20:08:52 +0800 (Fri, 27 Jun 2003) | 2 lines

Network changes

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r6230 | ace123 | 2003-06-27 16:21:39 +0800 (Fri, 27 Jun 2003) | 2 lines

trying to debug erase bug

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r6229 | hellcatv | 2003-06-27 16:07:39 +0800 (Fri, 27 Jun 2003) | 2 lines

bye ba

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r6228 | hellcatv | 2003-06-27 16:04:36 +0800 (Fri, 27 Jun 2003) | 2 lines

howhow

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r6227 | ptreth | 2003-06-27 16:01:31 +0800 (Fri, 27 Jun 2003) | 2 lines

HAHA Proof!

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r6226 | hellcatv | 2003-06-27 15:32:15 +0800 (Fri, 27 Jun 2003) | 2 lines

gatrqa

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r6225 | hellcatv | 2003-06-27 15:31:38 +0800 (Fri, 27 Jun 2003) | 2 lines

t00

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r6224 | hellcatv | 2003-06-27 15:30:05 +0800 (Fri, 27 Jun 2003) | 2 lines

bye

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r6223 | hellcatv | 2003-06-27 15:29:50 +0800 (Fri, 27 Jun 2003) | 2 lines

woot

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r6222 | hellcatv | 2003-06-27 15:26:41 +0800 (Fri, 27 Jun 2003) | 2 lines

added libz

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r6221 | hellcatv | 2003-06-27 15:08:53 +0800 (Fri, 27 Jun 2003) | 2 lines

fixed mac compile errors

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r6220 | hellcatv | 2003-06-27 15:06:17 +0800 (Fri, 27 Jun 2003) | 2 lines

imadfe a lot more of ethereal compile on mac

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r6219 | hellcatv | 2003-06-27 14:48:14 +0800 (Fri, 27 Jun 2003) | 2 lines

fixed

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r6218 | hellcatv | 2003-06-27 14:43:37 +0800 (Fri, 27 Jun 2003) | 2 lines

bahh b0rken

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r6217 | hellcatv | 2003-06-27 14:14:27 +0800 (Fri, 27 Jun 2003) | 2 lines

fixed_max_configure

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r6216 | hellcatv | 2003-06-27 14:13:28 +0800 (Fri, 27 Jun 2003) | 2 lines

hoo

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r6215 | hellcatv | 2003-06-27 13:51:57 +0800 (Fri, 27 Jun 2003) | 2 lines

fixed mac libs

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r6214 | hellcatv | 2003-06-27 13:46:12 +0800 (Fri, 27 Jun 2003) | 2 lines

fixed autoconf... whe

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r6213 | hellcatv | 2003-06-27 13:18:13 +0800 (Fri, 27 Jun 2003) | 2 lines

bye

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r6212 | hellcatv | 2003-06-27 13:16:48 +0800 (Fri, 27 Jun 2003) | 2 lines

hoho

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r6211 | hellcatv | 2003-06-27 13:16:27 +0800 (Fri, 27 Jun 2003) | 2 lines

fixed the make file

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r6210 | ace123 | 2003-06-27 13:11:27 +0800 (Fri, 27 Jun 2003) | 2 lines

moved stubs.cpp into src

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r6209 | hellcatv | 2003-06-27 13:11:15 +0800 (Fri, 27 Jun 2003) | 2 lines

hohoho

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r6208 | ace123 | 2003-06-27 13:03:14 +0800 (Fri, 27 Jun 2003) | 2 lines

fixed ObstacleGrid to use GetMinVector/GetMaxVector

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r6207 | hellcatv | 2003-06-27 12:20:54 +0800 (Fri, 27 Jun 2003) | 2 lines

configified

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r6206 | ace123 | 2003-06-27 10:37:54 +0800 (Fri, 27 Jun 2003) | 2 lines

Fixed the hashtable/test

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r6205 | ace123 | 2003-06-27 07:19:49 +0800 (Fri, 27 Jun 2003) | 2 lines

Moved source files into the subdirectory src.  \!\!\!\!\!\*\*\*\*\*For old CVS logs look in the ATTIC\*\*\*\*\*\!\!\!\!\!

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r6204 | khepri | 2003-06-27 07:15:57 +0800 (Fri, 27 Jun 2003) | 2 lines

Cleanup for the actual Cg program itself.

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r6203 | hellcatv | 2003-06-27 05:29:00 +0800 (Fri, 27 Jun 2003) | 2 lines

fixed the line number problem

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r6202 | ace123 | 2003-06-27 05:25:02 +0800 (Fri, 27 Jun 2003) | 2 lines

Fixed obstacle grid to not have compile errors (?)x

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r6201 | hellcatv | 2003-06-27 05:18:42 +0800 (Fri, 27 Jun 2003) | 2 lines

obst grid

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r6200 | (no author) | 2003-06-27 05:06:24 +0800 (Fri, 27 Jun 2003) | 1 line

This commit was manufactured by cvs2svn to create tag 'nonstar'.
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r6199 | ace123 | 2003-06-27 05:06:24 +0800 (Fri, 27 Jun 2003) | 2 lines

Added the HashIterator class with a working find/operator++ so that the user only needs to check for end().  The Hsahtable now uses less memory, since vectors take less memory than sets.

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r6198 | surfdargent | 2003-06-27 03:02:48 +0800 (Fri, 27 Jun 2003) | 2 lines

Fixes

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r6197 | surfdargent | 2003-06-27 00:28:07 +0800 (Fri, 27 Jun 2003) | 2 lines

Network progress

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r6196 | hellcatv | 2003-06-26 12:02:34 +0800 (Thu, 26 Jun 2003) | 2 lines

fixed the test

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r6195 | hellcatv | 2003-06-26 11:26:34 +0800 (Thu, 26 Jun 2003) | 3 lines

hohoho tried to fix thingsimade hahxs func public
updated test

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r6194 | hellcatv | 2003-06-26 11:12:53 +0800 (Thu, 26 Jun 2003) | 2 lines

r00m

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r6193 | hellcatv | 2003-06-26 11:10:12 +0800 (Thu, 26 Jun 2003) | 2 lines

modified makefile to build subdirs

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r6192 | ace123 | 2003-06-26 09:27:52 +0800 (Thu, 26 Jun 2003) | 4 lines

Made the Hashtable more STL-ish!
Made the ObstacleGrid use a Hashtable for speed.
So far, the Hashtable is untested.

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r6191 | surfdargent | 2003-06-26 02:36:00 +0800 (Thu, 26 Jun 2003) | 2 lines

Added partial jump support and server unit updates to clients

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r6190 | surfdargent | 2003-06-25 20:53:05 +0800 (Wed, 25 Jun 2003) | 2 lines

--

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r6189 | surfdargent | 2003-06-25 20:33:11 +0800 (Wed, 25 Jun 2003) | 2 lines

--

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r6188 | dandandaman | 2003-06-25 13:31:55 +0800 (Wed, 25 Jun 2003) | 2 lines

updated so that it runs more smoothly, and the cage rotates

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r6187 | (no author) | 2003-06-25 11:35:52 +0800 (Wed, 25 Jun 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'BEFORE_OBSTACLE_GRID_HASHTABLES'.
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r6186 | ace123 | 2003-06-25 11:35:52 +0800 (Wed, 25 Jun 2003) | 2 lines

Yay! The obstacle_grid test works!!!

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r6185 | hellcatv | 2003-06-25 07:08:16 +0800 (Wed, 25 Jun 2003) | 2 lines

fixed the problem GetPosition

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r6184 | ace123 | 2003-06-25 06:42:11 +0800 (Wed, 25 Jun 2003) | 2 lines

fixed the world global not to be global

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r6183 | ace123 | 2003-06-25 06:40:44 +0800 (Wed, 25 Jun 2003) | 2 lines

added these great tests

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r6182 | ace123 | 2003-06-25 05:32:00 +0800 (Wed, 25 Jun 2003) | 4 lines

Moved stubs.cpp to the .test directory
Added a .test Makefile; you need to copy or symlink the file that you want to test into main.cpp for the Makefile to work.
Added the obstacle_grid_test.cpp file to test the ObstacleGrid class.

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r6181 | surfdargent | 2003-06-24 19:26:45 +0800 (Tue, 24 Jun 2003) | 2 lines

Added kill and damage support to networking

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r6180 | hellcatv | 2003-06-24 16:20:54 +0800 (Tue, 24 Jun 2003) | 2 lines

xed

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r6179 | hellcatv | 2003-06-24 16:20:40 +0800 (Tue, 24 Jun 2003) | 2 lines

fixed

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r6178 | dandandaman | 2003-06-24 14:37:26 +0800 (Tue, 24 Jun 2003) | 2 lines

updated!

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r6177 | ace123 | 2003-06-24 14:22:55 +0800 (Tue, 24 Jun 2003) | 2 lines

Moved refclass.cpp for testing purposes.

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r6176 | hellcatv | 2003-06-24 13:50:56 +0800 (Tue, 24 Jun 2003) | 2 lines

stubs_are_cool

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r6175 | hellcatv | 2003-06-24 13:50:28 +0800 (Tue, 24 Jun 2003) | 3 lines


made it compile for teh first time

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r6174 | ace123 | 2003-06-24 13:32:32 +0800 (Tue, 24 Jun 2003) | 2 lines

Made it so an obstacle can be in more than one square at once (for big ones).

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r6173 | hellcatv | 2003-06-24 12:37:40 +0800 (Tue, 24 Jun 2003) | 2 lines

fixed the leeach damage

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r6172 | ace123 | 2003-06-24 11:26:45 +0800 (Tue, 24 Jun 2003) | 2 lines

Fixed some spectre.h compile errors.

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r6171 | hellcatv | 2003-06-24 10:47:19 +0800 (Tue, 24 Jun 2003) | 2 lines

new mail

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r6170 | ace123 | 2003-06-24 07:46:17 +0800 (Tue, 24 Jun 2003) | 2 lines

Added other files (id_table.h) and removed spectre_table.h from the list

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r6169 | hellcatv | 2003-06-24 07:37:38 +0800 (Tue, 24 Jun 2003) | 2 lines

reorg

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r6168 | hellcatv | 2003-06-24 07:35:32 +0800 (Tue, 24 Jun 2003) | 2 lines

take into account that it's a template class now--need typename a more

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r6167 | ptreth | 2003-06-24 06:56:02 +0800 (Tue, 24 Jun 2003) | 2 lines

right, commiting

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r6166 | surfdargent | 2003-06-24 04:49:00 +0800 (Tue, 24 Jun 2003) | 2 lines

Experimental ApplyDamage stuff with networking support

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r6165 | (no author) | 2003-06-23 20:46:01 +0800 (Mon, 23 Jun 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_experimental_damage'.
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r6164 | surfdargent | 2003-06-23 20:46:01 +0800 (Mon, 23 Jun 2003) | 2 lines

Added starsystems update

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r6163 | surfdargent | 2003-06-23 20:05:08 +0800 (Mon, 23 Jun 2003) | 2 lines

Made script_call_unit stuff more general

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r6162 | surfdargent | 2003-06-23 19:59:46 +0800 (Mon, 23 Jun 2003) | 2 lines

Made more stuff available to server side

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r6161 | surfdargent | 2003-06-23 18:00:13 +0800 (Mon, 23 Jun 2003) | 2 lines

Networking fixes

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r6160 | surfdargent | 2003-06-23 14:36:39 +0800 (Mon, 23 Jun 2003) | 2 lines

Began network targeting support

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r6159 | ace123 | 2003-06-23 09:25:58 +0800 (Mon, 23 Jun 2003) | 2 lines

Fixed vegastrike not to have unitialized colors in the computers

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r6158 | ace123 | 2003-06-23 09:16:20 +0800 (Mon, 23 Jun 2003) | 2 lines

Fixed the launcher program

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r6157 | ace123 | 2003-06-23 09:01:53 +0800 (Mon, 23 Jun 2003) | 2 lines

Added a default constructor for CargoColor, which fixed a bug that occoured when someone dumb deleted the default constructor and made values uninitialized (usually black, but also sometimes white, just to make testing hard)

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r6156 | hellcatv | 2003-06-22 16:16:44 +0800 (Sun, 22 Jun 2003) | 2 lines

added audio off option for AI

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r6155 | (no author) | 2003-06-22 16:10:31 +0800 (Sun, 22 Jun 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_male_audio'.
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r6154 | hellcatv | 2003-06-22 16:10:31 +0800 (Sun, 22 Jun 2003) | 2 lines

w00t changed ai_audio

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r6153 | ace123 | 2003-06-22 12:05:39 +0800 (Sun, 22 Jun 2003) | 2 lines

Fixed the range

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r6152 | ace123 | 2003-06-22 11:20:21 +0800 (Sun, 22 Jun 2003) | 2 lines

fixewd the maxcone

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r6151 | ace123 | 2003-06-22 10:46:52 +0800 (Sun, 22 Jun 2003) | 2 lines

fixed readme

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r6150 | hellcatv | 2003-06-22 10:37:05 +0800 (Sun, 22 Jun 2003) | 2 lines

right cock

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r6149 | ace123 | 2003-06-22 10:33:35 +0800 (Sun, 22 Jun 2003) | 2 lines

Our New Final Vega Strike Release Binary (Onfvsrb)

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r6148 | hellcatv | 2003-06-22 10:31:30 +0800 (Sun, 22 Jun 2003) | 2 lines

hohoho new cockcpi

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r6147 | ace123 | 2003-06-22 10:29:17 +0800 (Sun, 22 Jun 2003) | 2 lines

fixed heavens gate to be more realistic

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r6146 | hellcatv | 2003-06-22 10:12:29 +0800 (Sun, 22 Jun 2003) | 2 lines

fixed speclight's value

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r6145 | ace123 | 2003-06-22 10:00:41 +0800 (Sun, 22 Jun 2003) | 2 lines

added new options

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r6144 | hellcatv | 2003-06-22 09:16:32 +0800 (Sun, 22 Jun 2003) | 2 lines

woot

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r6143 | hellcatv | 2003-06-22 09:12:10 +0800 (Sun, 22 Jun 2003) | 2 lines

more consise

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r6142 | hellcatv | 2003-06-22 09:09:16 +0800 (Sun, 22 Jun 2003) | 2 lines

new ppl

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r6141 | hellcatv | 2003-06-22 09:08:58 +0800 (Sun, 22 Jun 2003) | 2 lines

betted pretty and comm

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r6140 | hellcatv | 2003-06-22 08:52:19 +0800 (Sun, 22 Jun 2003) | 2 lines

turned reflect on

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r6139 | hellcatv | 2003-06-22 08:38:35 +0800 (Sun, 22 Jun 2003) | 2 lines

new ani

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r6138 | hellcatv | 2003-06-22 08:37:37 +0800 (Sun, 22 Jun 2003) | 2 lines

fixed stuff

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r6137 | hellcatv | 2003-06-22 07:32:36 +0800 (Sun, 22 Jun 2003) | 2 lines

fixed

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r6136 | hellcatv | 2003-06-22 07:29:32 +0800 (Sun, 22 Jun 2003) | 2 lines

fixed the per pixel lightin

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r6135 | hellcatv | 2003-06-22 07:28:37 +0800 (Sun, 22 Jun 2003) | 2 lines

adderd per pixel lighting option and updated the help

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r6134 | hellcatv | 2003-06-22 07:06:06 +0800 (Sun, 22 Jun 2003) | 2 lines

w00t fixed glow key

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r6133 | hellcatv | 2003-06-22 06:58:34 +0800 (Sun, 22 Jun 2003) | 2 lines

committed new mission

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r6132 | hellcatv | 2003-06-22 06:58:03 +0800 (Sun, 22 Jun 2003) | 3 lines

P
added these

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r6131 | hellcatv | 2003-06-22 06:55:51 +0800 (Sun, 22 Jun 2003) | 2 lines

added the new specmap

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r6130 | hellcatv | 2003-06-22 06:53:59 +0800 (Sun, 22 Jun 2003) | 2 lines

hehehe added the dryad

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r6129 | hellcatv | 2003-06-22 06:52:59 +0800 (Sun, 22 Jun 2003) | 2 lines

don't gneerate so many bases in he avess gate

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r6128 | hellcatv | 2003-06-22 06:46:40 +0800 (Sun, 22 Jun 2003) | 2 lines

perfected combine2

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r6127 | hellcatv | 2003-06-22 06:43:50 +0800 (Sun, 22 Jun 2003) | 2 lines

added ppl to the units mentioned here

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r6126 | hellcatv | 2003-06-22 06:29:21 +0800 (Sun, 22 Jun 2003) | 2 lines

fdixed spelling

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r6125 | hellcatv | 2003-06-22 06:25:43 +0800 (Sun, 22 Jun 2003) | 2 lines

fixed some xmeshes

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r6124 | ace123 | 2003-06-22 05:41:32 +0800 (Sun, 22 Jun 2003) | 2 lines

Release Binary!

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r6123 | ace123 | 2003-06-22 05:29:10 +0800 (Sun, 22 Jun 2003) | 2 lines

fixed setup/launcher to work in both datas

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r6122 | ace123 | 2003-06-22 05:24:52 +0800 (Sun, 22 Jun 2003) | 2 lines

fixed setup

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r6121 | ace123 | 2003-06-22 05:19:30 +0800 (Sun, 22 Jun 2003) | 2 lines

Added new files

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r6120 | ace123 | 2003-06-22 05:18:11 +0800 (Sun, 22 Jun 2003) | 2 lines

Fixed stuff (TM)

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r6119 | hellcatv | 2003-06-22 05:04:38 +0800 (Sun, 22 Jun 2003) | 2 lines

added the ppl files

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r6118 | ace123 | 2003-06-22 04:55:11 +0800 (Sun, 22 Jun 2003) | 2 lines

Fixed netserver to not have __LINE__ errors in WIN32

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r6117 | ace123 | 2003-06-22 04:34:57 +0800 (Sun, 22 Jun 2003) | 2 lines

Fixed the __LINE__ error in VC6

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r6116 | surfdargent | 2003-06-22 04:20:14 +0800 (Sun, 22 Jun 2003) | 2 lines

Clean up

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r6115 | surfdargent | 2003-06-22 04:04:21 +0800 (Sun, 22 Jun 2003) | 2 lines

Fixed __LINE__ problem under VC 6

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r6114 | surfdargent | 2003-06-22 04:00:10 +0800 (Sun, 22 Jun 2003) | 2 lines

Fixed the __LINE__ problem with VC 6

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r6113 | hellcatv | 2003-06-22 03:57:43 +0800 (Sun, 22 Jun 2003) | 3 lines

fixed compiling err
CV: ----------------------------------------------------------------------

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r6112 | surfdargent | 2003-06-22 03:48:31 +0800 (Sun, 22 Jun 2003) | 2 lines

Dos2unix & compile fixes

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r6111 | hellcatv | 2003-06-22 03:44:07 +0800 (Sun, 22 Jun 2003) | 2 lines

made it look for config in .. first

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r6110 | hellcatv | 2003-06-22 03:42:13 +0800 (Sun, 22 Jun 2003) | 2 lines

fixed! made it happyiest moving to ../from bin

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r6109 | hellcatv | 2003-06-22 03:37:48 +0800 (Sun, 22 Jun 2003) | 2 lines

fixed launcher build

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r6108 | surfdargent | 2003-06-22 01:19:29 +0800 (Sun, 22 Jun 2003) | 2 lines

Dos2unix shit and a fix

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r6107 | surfdargent | 2003-06-21 23:55:14 +0800 (Sat, 21 Jun 2003) | 2 lines

Changes in Unit::Fire and Mount::Fire in order to handle network fire requests

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r6106 | (no author) | 2003-06-21 19:28:09 +0800 (Sat, 21 Jun 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'MOUNT_NETWORK_CHANGES'.
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r6105 | hellcatv | 2003-06-21 19:28:09 +0800 (Sat, 21 Jun 2003) | 2 lines

don't dock on load unless mission has savegame

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r6104 | hellcatv | 2003-06-21 19:26:38 +0800 (Sat, 21 Jun 2003) | 5 lines

don't show help on start for selected missions
print help out on normal load
unit interface fix for the printing of unit
made the AI not use itts always

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r6103 | hellcatv | 2003-06-21 18:51:14 +0800 (Sat, 21 Jun 2003) | 2 lines

fixed the default to use dynamic missions w00t

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r6102 | hellcatv | 2003-06-21 18:50:21 +0800 (Sat, 21 Jun 2003) | 2 lines

made it so that now the nav screen properly starts in the riht mode

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r6101 | (no author) | 2003-06-21 18:44:21 +0800 (Sat, 21 Jun 2003) | 1 line

This commit was manufactured by cvs2svn to create tag 'NEW_GUI'.
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r6100 | hellcatv | 2003-06-21 18:44:21 +0800 (Sat, 21 Jun 2003) | 2 lines

made navigation info share a winsys with the base interface to avoid conflicts

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r6099 | ace123 | 2003-06-21 17:57:23 +0800 (Sat, 21 Jun 2003) | 2 lines

fixed BRIEFINGMODE to show your stats

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r6098 | hellcatv | 2003-06-21 17:33:33 +0800 (Sat, 21 Jun 2003) | 2 lines

minor fix to titel

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r6097 | hellcatv | 2003-06-21 17:31:26 +0800 (Sat, 21 Jun 2003) | 2 lines

hohoho fixed faction code

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r6096 | hellcatv | 2003-06-21 17:26:04 +0800 (Sat, 21 Jun 2003) | 2 lines

baddergooder

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r6095 | hellcatv | 2003-06-21 17:25:25 +0800 (Sat, 21 Jun 2003) | 2 lines

heheheh got the killin going on

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r6094 | hellcatv | 2003-06-21 17:14:54 +0800 (Sat, 21 Jun 2003) | 2 lines

made it print the name of the ship

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r6093 | hellcatv | 2003-06-21 17:07:49 +0800 (Sat, 21 Jun 2003) | 2 lines

cool

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r6092 | hellcatv | 2003-06-21 16:59:54 +0800 (Sat, 21 Jun 2003) | 2 lines

made the unit pretty

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r6091 | ace123 | 2003-06-21 16:56:09 +0800 (Sat, 21 Jun 2003) | 2 lines

now shows the help screeen teh first N times!

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r6090 | ace123 | 2003-06-21 16:21:03 +0800 (Sat, 21 Jun 2003) | 2 lines

fixed some compile errors/annoying bugs

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r6089 | ace123 | 2003-06-21 16:19:13 +0800 (Sat, 21 Jun 2003) | 2 lines

fixed resource file

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r6088 | ace123 | 2003-06-21 16:11:56 +0800 (Sat, 21 Jun 2003) | 2 lines

fixed resource file

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r6087 | ace123 | 2003-06-21 15:56:07 +0800 (Sat, 21 Jun 2003) | 2 lines

Aadded new file

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r6086 | ace123 | 2003-06-21 15:45:11 +0800 (Sat, 21 Jun 2003) | 2 lines

Added dropdown menus in setup and added an Options menu in launcher

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r6085 | ace123 | 2003-06-21 15:34:50 +0800 (Sat, 21 Jun 2003) | 2 lines

Fixed the icon in the corner

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r6084 | ace123 | 2003-06-21 15:29:53 +0800 (Sat, 21 Jun 2003) | 2 lines

Fixed the upgrade interface to select the next item and print its info when all of the current items are gone.

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r6083 | hellcatv | 2003-06-21 15:07:11 +0800 (Sat, 21 Jun 2003) | 2 lines

made the fog get generated

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r6082 | hellcatv | 2003-06-21 14:32:36 +0800 (Sat, 21 Jun 2003) | 2 lines

hohoho

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r6081 | ace123 | 2003-06-21 14:28:27 +0800 (Sat, 21 Jun 2003) | 2 lines

reverted

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r6080 | hellcatv | 2003-06-21 14:27:30 +0800 (Sat, 21 Jun 2003) | 2 lines

cacunk

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r6079 | ace123 | 2003-06-21 14:26:11 +0800 (Sat, 21 Jun 2003) | 4 lines

Added Dynamic(TM) Fixers! Now most of them point to Dynamic(TM) missions instead of non-Dynamic(TM) missions.
Fixed some other small bugs, too.
Fixed most msising systems so less errors would be printed out.

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r6078 | hellcatv | 2003-06-21 14:07:12 +0800 (Sat, 21 Jun 2003) | 2 lines

oops fixed initializer

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r6077 | hellcatv | 2003-06-21 14:00:05 +0800 (Sat, 21 Jun 2003) | 2 lines

blastahb=pwoiaer

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r6076 | hellcatv | 2003-06-21 13:42:27 +0800 (Sat, 21 Jun 2003) | 2 lines

w00t

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r6075 | hellcatv | 2003-06-21 13:42:20 +0800 (Sat, 21 Jun 2003) | 2 lines

hmm don't think much stuff changed really...hope not

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r6074 | hellcatv | 2003-06-21 13:42:00 +0800 (Sat, 21 Jun 2003) | 2 lines

cool

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r6073 | hellcatv | 2003-06-21 13:40:30 +0800 (Sat, 21 Jun 2003) | 2 lines

20w00t

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r6072 | hellcatv | 2003-06-21 13:40:23 +0800 (Sat, 21 Jun 2003) | 2 lines

jumppower

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r6071 | hellcatv | 2003-06-21 13:30:43 +0800 (Sat, 21 Jun 2003) | 2 lines

made your path in gray

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r6070 | hellcatv | 2003-06-21 13:30:18 +0800 (Sat, 21 Jun 2003) | 2 lines

added the grayish thing for the visited xsystems

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r6069 | hellcatv | 2003-06-21 13:03:59 +0800 (Sat, 21 Jun 2003) | 2 lines

fixeed it so that you have to explore to build your mapk

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r6068 | hellcatv | 2003-06-21 11:56:59 +0800 (Sat, 21 Jun 2003) | 2 lines

fixed the material

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r6067 | khepri | 2003-06-21 10:44:07 +0800 (Sat, 21 Jun 2003) | 2 lines

Massive Cg runtime cleanups, as well as adds Mesh::GetMaterial() for directness and safety.

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r6066 | khepri | 2003-06-21 10:40:11 +0800 (Sat, 21 Jun 2003) | 2 lines

Massive cleanups for both Cg runtime and compilation.

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r6065 | khepri | 2003-06-21 10:38:00 +0800 (Sat, 21 Jun 2003) | 2 lines

Cleanup for CargoColor, to make it known as a struct everywhere and make it consistant to remove warnings and possible compiler optimization problems.

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r6064 | khepri | 2003-06-21 10:36:00 +0800 (Sat, 21 Jun 2003) | 2 lines

Mild cleanup for Cg initialization, so that it only cares about the standardized OpenGL extension.

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r6063 | hellcatv | 2003-06-21 10:35:05 +0800 (Sat, 21 Jun 2003) | 2 lines

added the draw galaxy

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r6062 | khepri | 2003-06-21 10:34:40 +0800 (Sat, 21 Jun 2003) | 2 lines

Made <unistd.h> only include on non-windows platforms, since Windows doesn't have this header, and doesn't need it.

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r6061 | hellcatv | 2003-06-21 09:18:40 +0800 (Sat, 21 Jun 2003) | 3 lines

iohoho
A

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r6060 | hellcatv | 2003-06-21 06:59:50 +0800 (Sat, 21 Jun 2003) | 2 lines

unhides stuff at beg

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r6059 | hellcatv | 2003-06-21 06:54:11 +0800 (Sat, 21 Jun 2003) | 2 lines

unhide crap

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r6058 | hellcatv | 2003-06-21 06:33:11 +0800 (Sat, 21 Jun 2003) | 2 lines

woot

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r6057 | ace123 | 2003-06-21 06:21:10 +0800 (Sat, 21 Jun 2003) | 3 lines

ifixed up upgrades!!! now it shows weapons to downgrade as well as the correct upgrades
also fixed the mount sound thing...  you can turn off sounds in space (tm)

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r6056 | ace123 | 2003-06-21 05:16:10 +0800 (Sat, 21 Jun 2003) | 3 lines

changed it to generate rabble in system.
changed escort to dock to ship after mission

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r6055 | hellcatv | 2003-06-20 18:33:33 +0800 (Fri, 20 Jun 2003) | 2 lines

w00t

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r6054 | hellcatv | 2003-06-20 18:31:12 +0800 (Fri, 20 Jun 2003) | 2 lines

added blue dazzley, blue , somered

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r6053 | hellcatv | 2003-06-20 18:30:04 +0800 (Fri, 20 Jun 2003) | 2 lines

added_the_blue_dazzling_backgrounds_w00t

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r6052 | hellcatv | 2003-06-20 18:18:17 +0800 (Fri, 20 Jun 2003) | 2 lines

made512x512

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r6051 | hellcatv | 2003-06-20 18:15:05 +0800 (Fri, 20 Jun 2003) | 2 lines

uses ITTS now

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r6050 | hellcatv | 2003-06-20 18:14:42 +0800 (Fri, 20 Jun 2003) | 2 lines

made ai scripts use itts

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r6049 | hellcatv | 2003-06-20 18:14:34 +0800 (Fri, 20 Jun 2003) | 2 lines

fixed position itts: it tracks targets sufficiently

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r6048 | ace123 | 2003-06-20 15:09:07 +0800 (Fri, 20 Jun 2003) | 2 lines

fixed nan error and superfluous error fatale with armor

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r6047 | hellcatv | 2003-06-20 09:11:46 +0800 (Fri, 20 Jun 2003) | 2 lines

added a new background to replace the old somered backgroun

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r6046 | hellcatv | 2003-06-20 09:08:49 +0800 (Fri, 20 Jun 2003) | 2 lines

added somerred

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r6045 | hellcatv | 2003-06-20 09:05:27 +0800 (Fri, 20 Jun 2003) | 2 lines

w00t fixed the problem bwith Positionitts

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r6044 | hellcatv | 2003-06-20 08:38:44 +0800 (Fri, 20 Jun 2003) | 2 lines

made the AI fire right

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r6043 | ace123 | 2003-06-20 06:08:49 +0800 (Fri, 20 Jun 2003) | 2 lines

fixed the absamt of damage

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r6042 | ace123 | 2003-06-20 04:41:53 +0800 (Fri, 20 Jun 2003) | 2 lines

omade mission names actually real names

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r6041 | ace123 | 2003-06-20 04:37:01 +0800 (Fri, 20 Jun 2003) | 2 lines

vdu fixed objectives

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r6040 | jacks | 2003-06-20 04:34:17 +0800 (Fri, 20 Jun 2003) | 2 lines

grr

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r6039 | jacks | 2003-06-20 04:00:21 +0800 (Fri, 20 Jun 2003) | 2 lines

updated test missions

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r6038 | jacks | 2003-06-20 03:56:19 +0800 (Fri, 20 Jun 2003) | 2 lines

torpedo, torpedo, torpedo

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r6037 | jacks | 2003-06-20 03:47:06 +0800 (Fri, 20 Jun 2003) | 2 lines

added goddard

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r6036 | jacks | 2003-06-20 03:40:34 +0800 (Fri, 20 Jun 2003) | 2 lines

tweak

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r6035 | hellcatv | 2003-06-19 16:49:09 +0800 (Thu, 19 Jun 2003) | 2 lines

added a bunch of jump power sprites that use the jumppower png and set in the right place

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r6034 | hellcatv | 2003-06-19 16:48:24 +0800 (Thu, 19 Jun 2003) | 2 lines

differentiated the jump power gaugaes

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r6033 | (no author) | 2003-06-19 16:44:02 +0800 (Thu, 19 Jun 2003) | 1 line

This commit was manufactured by cvs2svn to create tag 'B0rken'.
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r6032 | hellcatv | 2003-06-19 16:44:02 +0800 (Thu, 19 Jun 2003) | 2 lines

inothing happens:wq

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r6031 | hellcatv | 2003-06-19 16:36:52 +0800 (Thu, 19 Jun 2003) | 2 lines

added new keybindings and ability to switch WM

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r6030 | hellcatv | 2003-06-19 16:24:51 +0800 (Thu, 19 Jun 2003) | 2 lines

bad bug iced (free moved ptr!)

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r6029 | ace123 | 2003-06-19 16:02:58 +0800 (Thu, 19 Jun 2003) | 2 lines

madebigproblem

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r6028 | ace123 | 2003-06-19 15:46:09 +0800 (Thu, 19 Jun 2003) | 2 lines

*** empty log message ***

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r6027 | hellcatv | 2003-06-19 13:22:41 +0800 (Thu, 19 Jun 2003) | 2 lines

made it so you can pipe over to the other wm

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r6026 | ace123 | 2003-06-19 11:14:18 +0800 (Thu, 19 Jun 2003) | 2 lines

added get_rabble_of

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r6025 | ace123 | 2003-06-19 11:13:02 +0800 (Thu, 19 Jun 2003) | 2 lines

Fixed the colors to be more noticible (most messages are now either red, green or yellow)

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r6024 | hellcatv | 2003-06-19 11:11:44 +0800 (Thu, 19 Jun 2003) | 2 lines

added get rabble of

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r6023 | hellcatv | 2003-06-19 11:09:39 +0800 (Thu, 19 Jun 2003) | 2 lines

fixed internal compiler error

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r6022 | hellcatv | 2003-06-19 10:46:47 +0800 (Thu, 19 Jun 2003) | 2 lines

fixed et

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r6021 | hellcatv | 2003-06-19 10:42:34 +0800 (Thu, 19 Jun 2003) | 2 lines

fixed itts now lets see how you HANDLE it

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r6020 | hellcatv | 2003-06-19 07:40:11 +0800 (Thu, 19 Jun 2003) | 2 lines

w00t

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r6019 | hellcatv | 2003-06-19 07:36:05 +0800 (Thu, 19 Jun 2003) | 2 lines

removed crap

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r6018 | hellcatv | 2003-06-19 07:35:43 +0800 (Thu, 19 Jun 2003) | 2 lines

hohoh

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r6017 | hellcatv | 2003-06-19 07:25:03 +0800 (Thu, 19 Jun 2003) | 2 lines

BALETED

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r6016 | jacks | 2003-06-19 07:20:43 +0800 (Thu, 19 Jun 2003) | 2 lines

made the turrets have inert superuniuts

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r6015 | hellcatv | 2003-06-19 07:01:31 +0800 (Thu, 19 Jun 2003) | 2 lines

made it obey inert turret krep

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r6014 | ace123 | 2003-06-19 06:50:25 +0800 (Thu, 19 Jun 2003) | 2 lines

Added conversation colors (text is green when you are friendly, red when an enemy, etc.)

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r6013 | hellcatv | 2003-06-19 05:50:25 +0800 (Thu, 19 Jun 2003) | 2 lines

udpate the things to regeneratioo

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r6012 | hellcatv | 2003-06-19 05:49:51 +0800 (Thu, 19 Jun 2003) | 2 lines

updated the dynamic battle to actually REPLACE ships that were destroyed--- w00t

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r6011 | hellcatv | 2003-06-19 03:42:53 +0800 (Thu, 19 Jun 2003) | 2 lines

combo # 9

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r6010 | surfdargent | 2003-06-18 20:51:27 +0800 (Wed, 18 Jun 2003) | 2 lines

Fix

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r6009 | surfdargent | 2003-06-18 18:49:18 +0800 (Wed, 18 Jun 2003) | 2 lines

Network fixes

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r6008 | surfdargent | 2003-06-18 17:17:50 +0800 (Wed, 18 Jun 2003) | 2 lines

Fixed XML loading on server side

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r6007 | hellcatv | 2003-06-18 14:22:33 +0800 (Wed, 18 Jun 2003) | 2 lines

*** empty log message ***

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r6006 | hellcatv | 2003-06-18 14:21:13 +0800 (Wed, 18 Jun 2003) | 2 lines

fixed problems with the dynamic X scripts

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r6005 | hellcatv | 2003-06-18 11:41:45 +0800 (Wed, 18 Jun 2003) | 2 lines

hehehe fixed the _ to space thing

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r6004 | surfdargent | 2003-06-18 11:35:36 +0800 (Wed, 18 Jun 2003) | 2 lines

Networking only update to SaveGame class - net fixes

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r6003 | hellcatv | 2003-06-18 11:34:58 +0800 (Wed, 18 Jun 2003) | 2 lines

fixed aggressive to print out the real names

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r6002 | ace123 | 2003-06-18 11:11:42 +0800 (Wed, 18 Jun 2003) | 2 lines

Added other networking files.

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r6001 | ace123 | 2003-06-18 10:53:43 +0800 (Wed, 18 Jun 2003) | 2 lines

Added other networking files.

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r6000 | ace123 | 2003-06-18 10:53:15 +0800 (Wed, 18 Jun 2003) | 2 lines

fixed a function-that-should-be-const bug

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r5999 | ace123 | 2003-06-18 10:39:43 +0800 (Wed, 18 Jun 2003) | 2 lines

Added other networking files.

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r5998 | jacks | 2003-06-18 08:31:54 +0800 (Wed, 18 Jun 2003) | 2 lines

heday mesh

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r5997 | surfdargent | 2003-06-17 19:03:15 +0800 (Tue, 17 Jun 2003) | 2 lines

Netchanges

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r5996 | surfdargent | 2003-06-17 17:41:51 +0800 (Tue, 17 Jun 2003) | 2 lines

Source cleaning

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r5995 | hellcatv | 2003-06-17 17:39:55 +0800 (Tue, 17 Jun 2003) | 2 lines

fixed some of autopiloit's quirks--though who knows

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r5994 | hellcatv | 2003-06-17 14:11:50 +0800 (Tue, 17 Jun 2003) | 3 lines

fixed the dir that it starts in to be either bin/ or data or else data
in linux (as opposed to ~/.vegastrike)

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r5993 | hellcatv | 2003-06-17 12:41:55 +0800 (Tue, 17 Jun 2003) | 2 lines

fixe dalt-tab

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r5992 | ace123 | 2003-06-17 12:26:33 +0800 (Tue, 17 Jun 2003) | 2 lines

fixed faction.cpp missiong error

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r5991 | ace123 | 2003-06-17 12:22:26 +0800 (Tue, 17 Jun 2003) | 2 lines

fixzed launching if fg died

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r5990 | ace123 | 2003-06-17 11:40:13 +0800 (Tue, 17 Jun 2003) | 2 lines

I fixed the vegastrike.config to use dynamic missions.

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r5989 | ace123 | 2003-06-17 10:49:13 +0800 (Tue, 17 Jun 2003) | 2 lines

Fixed the bug where the base interface would reset the unit_interface callbacks.

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r5988 | hellcatv | 2003-06-17 10:13:32 +0800 (Tue, 17 Jun 2003) | 2 lines

isend to desktop complete4

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r5987 | hellcatv | 2003-06-17 09:44:14 +0800 (Tue, 17 Jun 2003) | 2 lines

ihere is the new code with better writing utilkitues

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r5986 | ace123 | 2003-06-17 06:22:25 +0800 (Tue, 17 Jun 2003) | 2 lines

Fixed total_jump.mission to also autopilot

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r5985 | ace123 | 2003-06-17 06:10:30 +0800 (Tue, 17 Jun 2003) | 2 lines

Fixed total_jump.mission to also autopilot

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r5984 | hellcatv | 2003-06-17 05:01:35 +0800 (Tue, 17 Jun 2003) | 3 lines

i fixed the news to clear during savegames--
rewrote the msgcenter to use niceer copy constructors

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r5983 | hellcatv | 2003-06-17 04:27:49 +0800 (Tue, 17 Jun 2003) | 2 lines

fixed

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r5982 | hellcatv | 2003-06-17 04:08:47 +0800 (Tue, 17 Jun 2003) | 2 lines

ifixed mnaximize bug

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r5981 | surfdargent | 2003-06-17 01:14:18 +0800 (Tue, 17 Jun 2003) | 2 lines

win32 compile fixes

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r5980 | surfdargent | 2003-06-16 20:57:44 +0800 (Mon, 16 Jun 2003) | 2 lines

Networking changes

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r5979 | surfdargent | 2003-06-16 17:44:06 +0800 (Mon, 16 Jun 2003) | 2 lines

Made faction stuff entirely accessible on server side

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r5978 | hellcatv | 2003-06-16 17:20:45 +0800 (Mon, 16 Jun 2003) | 2 lines

woot fixed the default cursor

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r5977 | hellcatv | 2003-06-16 17:05:20 +0800 (Mon, 16 Jun 2003) | 2 lines

istill some bugs with the shading...but it's kinda cool at least

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r5976 | ace123 | 2003-06-16 16:10:27 +0800 (Mon, 16 Jun 2003) | 2 lines

fixed-alt-tab-added-altstuff

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r5975 | ace123 | 2003-06-16 16:02:21 +0800 (Mon, 16 Jun 2003) | 2 lines

idrag with alt

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r5974 | hellcatv | 2003-06-16 15:36:23 +0800 (Mon, 16 Jun 2003) | 2 lines

ihohoho

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r5973 | hellcatv | 2003-06-16 15:34:51 +0800 (Mon, 16 Jun 2003) | 2 lines

hohofixedkeystocheck

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r5972 | hellcatv | 2003-06-16 15:32:00 +0800 (Mon, 16 Jun 2003) | 2 lines

ifixed the keyhots for the opera and ed

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r5971 | hellcatv | 2003-06-16 15:23:31 +0800 (Mon, 16 Jun 2003) | 2 lines

w00t:wq

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r5970 | hellcatv | 2003-06-16 15:09:13 +0800 (Mon, 16 Jun 2003) | 3 lines

ihohoh:wq
:

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r5969 | hellcatv | 2003-06-16 15:07:55 +0800 (Mon, 16 Jun 2003) | 3 lines

we're hacking at this silly window manager... who knows what will come
of it...thanks fellow GPL comrades ;-)

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r5968 | hellcatv | 2003-06-16 15:07:52 +0800 (Mon, 16 Jun 2003) | 3 lines

we're hacking at this silly window manager... who knows what will come
of it...thanks fellow GPL comrades ;-)

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r5967 | (no author) | 2003-06-16 15:07:52 +0800 (Mon, 16 Jun 2003) | 1 line

This commit was manufactured by cvs2svn to create branch 'foo'.
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r5966 | hellcatv | 2003-06-16 15:07:52 +0800 (Mon, 16 Jun 2003) | 2 lines

Initial revision

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r5965 | griwodz | 2003-06-16 02:57:57 +0800 (Mon, 16 Jun 2003) | 3 lines

- caught a crash in zonemgr.cpp
- removed a hang in VC++ blocking sockets

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r5964 | surfdargent | 2003-06-16 00:18:39 +0800 (Mon, 16 Jun 2003) | 2 lines

fixes

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r5963 | surfdargent | 2003-06-15 20:44:46 +0800 (Sun, 15 Jun 2003) | 2 lines

Networking fixes - fixes for VC

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r5962 | ace123 | 2003-06-15 09:29:31 +0800 (Sun, 15 Jun 2003) | 2 lines

ifixed acout:

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r5961 | surfdargent | 2003-06-14 23:12:35 +0800 (Sat, 14 Jun 2003) | 2 lines

Removed protocal selection from configure.in (now both supported at the same time) - added my networking TODO file

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r5960 | hellcatv | 2003-06-14 18:05:48 +0800 (Sat, 14 Jun 2003) | 2 lines

hoho

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r5959 | hellcatv | 2003-06-14 17:59:42 +0800 (Sat, 14 Jun 2003) | 2 lines

i made the things have 1 instead of true

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r5958 | hellcatv | 2003-06-14 17:59:20 +0800 (Sat, 14 Jun 2003) | 2 lines

i replaced false with w00t errr 0

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r5957 | surfdargent | 2003-06-14 16:14:19 +0800 (Sat, 14 Jun 2003) | 2 lines

Empty functions

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r5956 | ace123 | 2003-06-14 09:48:46 +0800 (Sat, 14 Jun 2003) | 2 lines

no message

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r5955 | ace123 | 2003-06-14 09:34:59 +0800 (Sat, 14 Jun 2003) | 2 lines

escort now gets right flgihtgroup--same with other missions likeboutny

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r5954 | ace123 | 2003-06-14 09:30:47 +0800 (Sat, 14 Jun 2003) | 2 lines

fixed the firing inside jump point instead of jumping ubg!

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r5953 | jacks | 2003-06-14 05:49:43 +0800 (Sat, 14 Jun 2003) | 2 lines

a mine

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r5952 | jacks | 2003-06-14 05:46:51 +0800 (Sat, 14 Jun 2003) | 2 lines

tweaked for restat

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r5951 | ace123 | 2003-06-14 04:40:11 +0800 (Sat, 14 Jun 2003) | 2 lines

fixed function to call Unit's function instead of its own.

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r5950 | ace123 | 2003-06-14 04:02:32 +0800 (Sat, 14 Jun 2003) | 2 lines

fixed the SERVER variable to be a char, not a bool

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r5949 | ace123 | 2003-06-14 03:13:11 +0800 (Sat, 14 Jun 2003) | 2 lines

fixed the SERVER variable to be a char, not a bool

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r5948 | surfdargent | 2003-06-13 21:30:16 +0800 (Fri, 13 Jun 2003) | 2 lines

Network changes

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r5947 | surfdargent | 2003-06-13 21:23:21 +0800 (Fri, 13 Jun 2003) | 2 lines

Network changes - began weapons support - source changes

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r5946 | hellcatv | 2003-06-13 05:49:42 +0800 (Fri, 13 Jun 2003) | 2 lines

made it so that the po' can stop yuou too

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r5945 | hellcatv | 2003-06-12 16:57:40 +0800 (Thu, 12 Jun 2003) | 2 lines

h0h0h

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r5944 | surfdargent | 2003-06-12 14:49:26 +0800 (Thu, 12 Jun 2003) | 2 lines

Fixed ApplyLocalDamage - added network byte order swap in some classes - fixed a linker error with nebulas

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r5943 | hellcatv | 2003-06-12 13:53:03 +0800 (Thu, 12 Jun 2003) | 2 lines

w0t0t

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r5942 | hellcatv | 2003-06-12 13:41:15 +0800 (Thu, 12 Jun 2003) | 2 lines

fixed a few more generics

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r5941 | hellcatv | 2003-06-12 13:26:36 +0800 (Thu, 12 Jun 2003) | 2 lines

hehhe

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r5940 | hellcatv | 2003-06-12 13:23:59 +0800 (Thu, 12 Jun 2003) | 2 lines

oops screwed up xvector

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r5939 | hellcatv | 2003-06-12 13:16:56 +0800 (Thu, 12 Jun 2003) | 2 lines

hehehe fixed updatephsyc2

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r5938 | hellcatv | 2003-06-12 11:57:58 +0800 (Thu, 12 Jun 2003) | 2 lines

hohoho

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r5937 | hellcatv | 2003-06-12 11:15:40 +0800 (Thu, 12 Jun 2003) | 2 lines

w00t fixed the mussilze

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r5936 | jacks | 2003-06-12 03:56:37 +0800 (Thu, 12 Jun 2003) | 2 lines

tweaked for restat

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r5935 | surfdargent | 2003-06-11 15:14:06 +0800 (Wed, 11 Jun 2003) | 2 lines

Removed mount.hn mount_server.cpp and mount_generic.cpp since everything is now in mount.cpp

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r5934 | surfdargent | 2003-06-11 15:02:36 +0800 (Wed, 11 Jun 2003) | 2 lines

Made class Mount fully available on server side - networking mods

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r5933 | hellcatv | 2003-06-11 14:16:22 +0800 (Wed, 11 Jun 2003) | 2 lines

fixed the 512x511 prob

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r5932 | (no author) | 2003-06-11 14:13:30 +0800 (Wed, 11 Jun 2003) | 1 line

This commit was manufactured by cvs2svn to create tag 'well_tested'.
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r5931 | hellcatv | 2003-06-11 14:13:30 +0800 (Wed, 11 Jun 2003) | 2 lines

committed jail code and vector<Mount> instead of vector<Mount *> code

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r5930 | hellcatv | 2003-06-11 09:29:53 +0800 (Wed, 11 Jun 2003) | 2 lines

w00t made it crossplatform

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r5929 | surfdargent | 2003-06-10 20:26:19 +0800 (Tue, 10 Jun 2003) | 2 lines

Network fixes - game server saves dynamic universe in separate file

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r5928 | surfdargent | 2003-06-10 18:12:59 +0800 (Tue, 10 Jun 2003) | 2 lines

Fixed a compile prob for server due to loadUnitByCache

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r5927 | ace123 | 2003-06-10 12:33:35 +0800 (Tue, 10 Jun 2003) | 2 lines

no message

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r5926 | ace123 | 2003-06-09 13:57:43 +0800 (Mon, 09 Jun 2003) | 2 lines

fixed vc7 isspace() bug when the character is international (accented, etc.)

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r5925 | ace123 | 2003-06-09 13:17:06 +0800 (Mon, 09 Jun 2003) | 3 lines

fixed console bug
The consoe would pop up and vs would not be visible

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r5924 | ace123 | 2003-06-09 08:22:38 +0800 (Mon, 09 Jun 2003) | 2 lines

fixed not to use the debug lib (it gave warnings while linking)

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r5923 | ace123 | 2003-06-08 16:03:19 +0800 (Sun, 08 Jun 2003) | 2 lines

fixed soundserver to not load in a seperate console

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r5922 | ace123 | 2003-06-08 15:59:09 +0800 (Sun, 08 Jun 2003) | 2 lines

fixed soundserver to not load in a seperate console

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r5921 | ace123 | 2003-06-08 15:58:51 +0800 (Sun, 08 Jun 2003) | 2 lines

fixed mission script loading

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r5920 | ace123 | 2003-06-08 15:58:27 +0800 (Sun, 08 Jun 2003) | 2 lines

fixed unit interface stuff

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r5919 | ace123 | 2003-06-08 15:58:06 +0800 (Sun, 08 Jun 2003) | 2 lines

fixed escort to not stop folowwing you

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r5918 | ace123 | 2003-06-08 15:54:54 +0800 (Sun, 08 Jun 2003) | 3 lines

fixed dynamic missions.
Yay! they now work correctly!

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r5917 | hellcatv | 2003-06-08 15:50:23 +0800 (Sun, 08 Jun 2003) | 2 lines

fixed repair

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r5916 | hellcatv | 2003-06-08 10:28:21 +0800 (Sun, 08 Jun 2003) | 2 lines

fixed tpos

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r5915 | ace123 | 2003-06-08 07:25:18 +0800 (Sun, 08 Jun 2003) | 2 lines

fixed some dyn. mission stuff

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r5914 | ace123 | 2003-06-08 07:19:27 +0800 (Sun, 08 Jun 2003) | 2 lines

fixed some dyn. mission stuff

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r5913 | hellcatv | 2003-06-08 05:21:45 +0800 (Sun, 08 Jun 2003) | 2 lines

hohoho

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r5912 | ace123 | 2003-06-08 03:55:36 +0800 (Sun, 08 Jun 2003) | 2 lines

add internal mission for generated missions

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r5911 | hellcatv | 2003-06-08 02:36:09 +0800 (Sun, 08 Jun 2003) | 2 lines

hiohihihih

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r5910 | hellcatv | 2003-06-08 02:27:41 +0800 (Sun, 08 Jun 2003) | 2 lines

woo

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r5909 | ace123 | 2003-06-08 02:26:03 +0800 (Sun, 08 Jun 2003) | 2 lines

Committed fixed up bases

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r5908 | ace123 | 2003-06-07 16:06:03 +0800 (Sat, 07 Jun 2003) | 3 lines

Finished dynamic missions!
No syntax errors, byt may have bugs.

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r5907 | ace123 | 2003-06-07 16:05:05 +0800 (Sat, 07 Jun 2003) | 2 lines

fixed afew libpng project settings

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r5906 | ace123 | 2003-06-07 16:01:44 +0800 (Sat, 07 Jun 2003) | 2 lines

fixed dynamic mission

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r5905 | ace123 | 2003-06-07 11:29:42 +0800 (Sat, 07 Jun 2003) | 3 lines

Finished dynamic missions!
No syntax errors, byt may have bugs.

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r5904 | ace123 | 2003-06-07 07:19:15 +0800 (Sat, 07 Jun 2003) | 2 lines

fixed libpng2 to libpng3 errors

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r5903 | hellcatv | 2003-06-07 06:35:02 +0800 (Sat, 07 Jun 2003) | 2 lines

added a lot more missions

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r5902 | surfdargent | 2003-06-06 18:41:34 +0800 (Fri, 06 Jun 2003) | 2 lines

Removed save size limit for server

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r5901 | surfdargent | 2003-06-06 18:30:27 +0800 (Fri, 06 Jun 2003) | 2 lines

Removed save size limit

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r5900 | surfdargent | 2003-06-06 18:24:00 +0800 (Fri, 06 Jun 2003) | 2 lines

Removed save files size limit in server code

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r5899 | surfdargent | 2003-06-06 18:14:04 +0800 (Fri, 06 Jun 2003) | 2 lines

Removed save files size limit on servers

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r5898 | hellcatv | 2003-06-06 17:22:20 +0800 (Fri, 06 Jun 2003) | 2 lines

fixed up some coolio stuff with the escort mission and dynamic...made escort pass shit

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r5897 | hellcatv | 2003-06-06 16:39:28 +0800 (Fri, 06 Jun 2003) | 3 lines


Cdded auto costVS: ----------------------------------------------------------------------

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r5896 | ace123 | 2003-06-06 14:01:27 +0800 (Fri, 06 Jun 2003) | 2 lines

trying to fix the png.h problem

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r5895 | ace123 | 2003-06-06 13:57:03 +0800 (Fri, 06 Jun 2003) | 2 lines

trying to fic the png.h problem

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r5894 | ace123 | 2003-06-06 13:39:04 +0800 (Fri, 06 Jun 2003) | 2 lines

no message

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r5893 | hellcatv | 2003-06-06 13:26:29 +0800 (Fri, 06 Jun 2003) | 2 lines

fixed to take in flaots

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r5892 | hellcatv | 2003-06-06 13:24:36 +0800 (Fri, 06 Jun 2003) | 2 lines

wo00t

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r5891 | hellcatv | 2003-06-06 12:21:09 +0800 (Fri, 06 Jun 2003) | 2 lines

made it

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r5890 | ace123 | 2003-06-06 11:02:34 +0800 (Fri, 06 Jun 2003) | 2 lines

fixed the locations of the .rc (resource) files

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r5889 | ace123 | 2003-06-06 09:33:51 +0800 (Fri, 06 Jun 2003) | 2 lines

fixed the locations of the .rc (resource) files

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r5888 | ace123 | 2003-06-06 09:19:11 +0800 (Fri, 06 Jun 2003) | 2 lines

attempted to fix some vc7 compiler errors

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r5887 | ace123 | 2003-06-06 09:15:23 +0800 (Fri, 06 Jun 2003) | 2 lines

Fixed the Vega Strike vc7 projects (need to recompile)

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r5886 | ace123 | 2003-06-06 09:06:58 +0800 (Fri, 06 Jun 2003) | 2 lines

made it have an icon in win32 (need to change vega-icon.ico)

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r5885 | ace123 | 2003-06-06 09:03:02 +0800 (Fri, 06 Jun 2003) | 2 lines

fixed some vc7 compiler errors

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r5884 | ace123 | 2003-06-06 08:51:07 +0800 (Fri, 06 Jun 2003) | 2 lines

fixed some vc7 compiler errors

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r5883 | ace123 | 2003-06-06 08:32:51 +0800 (Fri, 06 Jun 2003) | 2 lines

fixed some vc7 compiler errors

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r5882 | ace123 | 2003-06-06 08:18:31 +0800 (Fri, 06 Jun 2003) | 2 lines

fixed some vc7 compiler errors

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r5881 | ace123 | 2003-06-06 08:15:21 +0800 (Fri, 06 Jun 2003) | 2 lines

Fixed the rc file

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r5880 | hellcatv | 2003-06-05 17:07:33 +0800 (Thu, 05 Jun 2003) | 2 lines

owoot

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r5879 | hellcatv | 2003-06-05 17:02:10 +0800 (Thu, 05 Jun 2003) | 2 lines

blooh

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r5878 | hellcatv | 2003-06-05 16:50:01 +0800 (Thu, 05 Jun 2003) | 2 lines

w00t fixed the error with docking continuously as well as the error with shitting when autoing to LOAD FAILED

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r5877 | hellcatv | 2003-06-05 16:07:19 +0800 (Thu, 05 Jun 2003) | 2 lines

fixed single item list prob

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r5876 | hellcatv | 2003-06-05 13:02:59 +0800 (Thu, 05 Jun 2003) | 2 lines

changed

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r5875 | hellcatv | 2003-06-05 12:40:06 +0800 (Thu, 05 Jun 2003) | 2 lines

fixed priv fac

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r5874 | hellcatv | 2003-06-05 12:28:03 +0800 (Thu, 05 Jun 2003) | 2 lines

fixed

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r5873 | hellcatv | 2003-06-05 12:27:56 +0800 (Thu, 05 Jun 2003) | 2 lines

fixed to have all the new factions

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r5872 | hellcatv | 2003-06-05 12:25:16 +0800 (Thu, 05 Jun 2003) | 2 lines

fixed

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r5871 | hellcatv | 2003-06-05 12:24:59 +0800 (Thu, 05 Jun 2003) | 2 lines

fixed up some faction ships

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r5870 | hellcatv | 2003-06-05 12:06:28 +0800 (Thu, 05 Jun 2003) | 2 lines

hoho

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r5869 | hellcatv | 2003-06-05 12:04:12 +0800 (Thu, 05 Jun 2003) | 2 lines

added this

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r5868 | hellcatv | 2003-06-05 12:03:54 +0800 (Thu, 05 Jun 2003) | 2 lines

added the text fiels with the names

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r5867 | hellcatv | 2003-06-05 11:58:03 +0800 (Thu, 05 Jun 2003) | 2 lines

fixed

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r5866 | hellcatv | 2003-06-05 11:57:34 +0800 (Thu, 05 Jun 2003) | 2 lines

aera fixed

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r5865 | hellcatv | 2003-06-05 11:56:22 +0800 (Thu, 05 Jun 2003) | 2 lines

fixed the lists

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r5864 | hellcatv | 2003-06-05 11:36:12 +0800 (Thu, 05 Jun 2003) | 2 lines

fixed up fg_util to load better names

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r5863 | hellcatv | 2003-06-05 11:35:58 +0800 (Thu, 05 Jun 2003) | 2 lines

woot have postprocessed files

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r5862 | hellcatv | 2003-06-05 09:08:43 +0800 (Thu, 05 Jun 2003) | 2 lines

fixed up the thing to read in fg names actually

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r5861 | hellcatv | 2003-06-05 06:49:59 +0800 (Thu, 05 Jun 2003) | 2 lines

fixed up the faction shisp

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r5860 | hellcatv | 2003-06-05 06:48:24 +0800 (Thu, 05 Jun 2003) | 2 lines

fixed ship upgrades

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r5859 | hellcatv | 2003-06-05 06:48:10 +0800 (Thu, 05 Jun 2003) | 2 lines

fixed the faction_ships crap

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r5858 | jacks | 2003-06-05 05:01:26 +0800 (Thu, 05 Jun 2003) | 2 lines

restat pass number 1.2

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r5857 | jacks | 2003-06-05 04:44:48 +0800 (Thu, 05 Jun 2003) | 2 lines

restat pass number 1

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r5856 | hellcatv | 2003-06-05 04:31:44 +0800 (Thu, 05 Jun 2003) | 2 lines

iiiiremove tho

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r5855 | hellcatv | 2003-06-05 04:28:00 +0800 (Thu, 05 Jun 2003) | 2 lines

iw00t

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r5854 | hellcatv | 2003-06-05 04:26:39 +0800 (Thu, 05 Jun 2003) | 2 lines

fixed a bunch of the quests

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r5853 | hellcatv | 2003-06-05 03:29:09 +0800 (Thu, 05 Jun 2003) | 2 lines

fixed a lot of things to work with the new faction ships

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r5852 | hellcatv | 2003-06-05 03:19:16 +0800 (Thu, 05 Jun 2003) | 2 lines

woot made dynamic battle faster!!

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r5851 | hellcatv | 2003-06-04 16:58:56 +0800 (Wed, 04 Jun 2003) | 2 lines

fixed the shit with launch

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r5850 | hellcatv | 2003-06-03 17:10:04 +0800 (Tue, 03 Jun 2003) | 2 lines

fixed up the dyanmic_battles to be the right speed

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r5849 | ace123 | 2003-06-02 13:06:14 +0800 (Mon, 02 Jun 2003) | 3 lines

Added some missions (bounty and defend).
They are currently untested and ay have errors.

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r5848 | hellcatv | 2003-05-31 12:35:47 +0800 (Sat, 31 May 2003) | 2 lines

made it so dynamic_mission looks at enemies in the system to make enemy bounty missions--and escorts

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r5847 | ace123 | 2003-05-31 08:26:07 +0800 (Sat, 31 May 2003) | 2 lines

Fixed <iostream>

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r5846 | hellcatv | 2003-05-31 08:16:30 +0800 (Sat, 31 May 2003) | 2 lines

fixed somet things with dynamic mission

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r5845 | hellcatv | 2003-05-30 12:22:46 +0800 (Fri, 30 May 2003) | 2 lines

huahuahua

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r5844 | ace123 | 2003-05-30 10:51:22 +0800 (Fri, 30 May 2003) | 2 lines

*** empty log message ***

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r5843 | ace123 | 2003-05-30 10:48:38 +0800 (Fri, 30 May 2003) | 2 lines

fixed gl.h

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r5842 | ace123 | 2003-05-29 05:42:05 +0800 (Thu, 29 May 2003) | 2 lines

patrick's modification of dynamic mission

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r5841 | hellcatv | 2003-05-29 03:58:47 +0800 (Thu, 29 May 2003) | 2 lines

made the var missing only appear

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r5840 | hellcatv | 2003-05-29 03:51:31 +0800 (Thu, 29 May 2003) | 2 lines

added pooylgon offset

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r5839 | hellcatv | 2003-05-29 03:29:25 +0800 (Thu, 29 May 2003) | 2 lines

swords to plowshares

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r5838 | hellcatv | 2003-05-29 03:18:51 +0800 (Thu, 29 May 2003) | 2 lines

fixed typo

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r5837 | (no author) | 2003-05-29 03:18:50 +0800 (Thu, 29 May 2003) | 1 line

This commit was manufactured by cvs2svn to create tag 'importation'.
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r5836 | hellcatv | 2003-05-29 03:18:50 +0800 (Thu, 29 May 2003) | 2 lines

oops forgot .vegastrik

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r5835 | (no author) | 2003-05-29 03:18:15 +0800 (Thu, 29 May 2003) | 1 line

This commit was manufactured by cvs2svn to create branch 'VegaStrike'.
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r5834 | hellcatv | 2003-05-29 03:18:15 +0800 (Thu, 29 May 2003) | 2 lines

Initial revision

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r5833 | hellcatv | 2003-05-29 03:18:10 +0800 (Thu, 29 May 2003) | 2 lines

oops forgot .vegastrik

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r5832 | hellcatv | 2003-05-29 03:03:05 +0800 (Thu, 29 May 2003) | 2 lines

fixed the backslash problems

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r5831 | hellcatv | 2003-05-29 02:50:22 +0800 (Thu, 29 May 2003) | 2 lines

woot

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r5830 | hellcatv | 2003-05-29 02:50:09 +0800 (Thu, 29 May 2003) | 2 lines

woot

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r5829 | (no author) | 2003-05-29 02:50:09 +0800 (Thu, 29 May 2003) | 1 line

This commit was manufactured by cvs2svn to create branch 'VegaStrike'.
------------------------------------------------------------------------
r5828 | hellcatv | 2003-05-29 02:50:09 +0800 (Thu, 29 May 2003) | 2 lines

Initial revision

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r5827 | hellcatv | 2003-05-28 16:41:18 +0800 (Wed, 28 May 2003) | 2 lines

initial import of 4.0 data

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r5826 | (no author) | 2003-05-28 16:41:18 +0800 (Wed, 28 May 2003) | 1 line

This commit was manufactured by cvs2svn to create branch 'VegaStrike'.
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r5825 | hellcatv | 2003-05-28 16:30:04 +0800 (Wed, 28 May 2003) | 2 lines

Initial revision

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r5824 | hellcatv | 2003-05-28 16:23:03 +0800 (Wed, 28 May 2003) | 2 lines

Initial revision

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r5823 | hellcatv | 2003-05-28 16:20:25 +0800 (Wed, 28 May 2003) | 2 lines

Initial revision

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r5822 | hellcatv | 2003-05-28 16:20:25 +0800 (Wed, 28 May 2003) | 2 lines

initial import of 4.0 data

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r5821 | (no author) | 2003-05-28 16:20:25 +0800 (Wed, 28 May 2003) | 1 line

This commit was manufactured by cvs2svn to create branch 'VegaStrike'.
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r5820 | hellcatv | 2003-05-28 16:06:56 +0800 (Wed, 28 May 2003) | 2 lines

Initial revision

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r5819 | hellcatv | 2003-05-28 16:00:36 +0800 (Wed, 28 May 2003) | 2 lines

Initial revision

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r5818 | hellcatv | 2003-05-28 15:45:41 +0800 (Wed, 28 May 2003) | 2 lines

Initial revision

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r5817 | hellcatv | 2003-05-28 15:40:37 +0800 (Wed, 28 May 2003) | 2 lines

Initial revision

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r5816 | hellcatv | 2003-05-28 15:38:37 +0800 (Wed, 28 May 2003) | 2 lines

Initial revision

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r5815 | hellcatv | 2003-05-28 15:38:37 +0800 (Wed, 28 May 2003) | 2 lines

initial import of 4.0 data

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r5814 | hellcatv | 2003-05-28 15:38:25 +0800 (Wed, 28 May 2003) | 2 lines

added the base level stufff

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r5813 | hellcatv | 2003-05-28 15:35:56 +0800 (Wed, 28 May 2003) | 2 lines

initial import of 4.0 data

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r5812 | (no author) | 2003-05-28 15:35:56 +0800 (Wed, 28 May 2003) | 1 line

This commit was manufactured by cvs2svn to create branch 'VegaStrike'.
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r5811 | hellcatv | 2003-05-28 15:35:56 +0800 (Wed, 28 May 2003) | 2 lines

Initial revision

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r5810 | hellcatv | 2003-05-28 11:51:00 +0800 (Wed, 28 May 2003) | 2 lines

fixed case sensitivity probelm

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r5809 | jacks | 2003-05-27 05:04:10 +0800 (Tue, 27 May 2003) | 4 lines

fixed windows compile issues
fixed the path layout
added option to change weapon location

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r5808 | hellcatv | 2003-05-27 02:19:09 +0800 (Tue, 27 May 2003) | 2 lines

fixed mpl stuff

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r5807 | hellcatv | 2003-05-27 02:07:20 +0800 (Tue, 27 May 2003) | 2 lines

fixedclosingsquiggly

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r5806 | hellcatv | 2003-05-27 02:02:51 +0800 (Tue, 27 May 2003) | 3 lines

made the _p architecture cross platform...
only need to take addy of when using apple, can't combine withi

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r5805 | hellcatv | 2003-05-27 01:21:08 +0800 (Tue, 27 May 2003) | 2 lines

mohahha these undefined extensions need to be undefined

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r5804 | hellcatv | 2003-05-27 01:20:42 +0800 (Tue, 27 May 2003) | 2 lines

mohahahaha now Cg werx in linuxxx

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r5803 | hellcatv | 2003-05-27 00:56:38 +0800 (Tue, 27 May 2003) | 2 lines

fixed up the path checks

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r5802 | hellcatv | 2003-05-27 00:32:53 +0800 (Tue, 27 May 2003) | 3 lines

made battles simulate more realistic...
made the defend mission take in flightgroup names

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r5801 | jacks | 2003-05-26 13:31:18 +0800 (Mon, 26 May 2003) | 2 lines

made it work with upgraded data heirarchy

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r5800 | khepri | 2003-05-25 12:33:47 +0800 (Sun, 25 May 2003) | 2 lines

This should fix the last crashing bug.

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r5799 | khepri | 2003-05-25 12:16:12 +0800 (Sun, 25 May 2003) | 2 lines

Cloaking shader initial commit.

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r5798 | khepri | 2003-05-25 07:24:29 +0800 (Sun, 25 May 2003) | 2 lines

Replace the VSCG class with a Cloak shader class, replaced interface, updated placement of commands so that it won't crash anymore when enabling the shader. Shader doesn't yet seem to work (simply makes the ship disappear completely).

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r5797 | hellcatv | 2003-05-24 15:05:27 +0800 (Sat, 24 May 2003) | 2 lines

should have fixed the null ai problem

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r5796 | (no author) | 2003-05-24 11:39:27 +0800 (Sat, 24 May 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_dyn_defend'.
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r5795 | dandandaman | 2003-05-24 11:39:27 +0800 (Sat, 24 May 2003) | 2 lines

updated with some fixes

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r5794 | mikebyron | 2003-05-24 08:39:52 +0800 (Sat, 24 May 2003) | 2 lines

Change duplicate 'Buy Cargo' message

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r5793 | hellcatv | 2003-05-24 04:00:10 +0800 (Sat, 24 May 2003) | 2 lines

took out dependency on shared/data_path.h

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r5792 | khepri | 2003-05-23 18:57:49 +0800 (Fri, 23 May 2003) | 2 lines

Put the context initializer where it belongs.

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r5791 | khepri | 2003-05-23 18:45:12 +0800 (Fri, 23 May 2003) | 2 lines

Fix CG_SUPPORT conditional compilation errors.

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r5790 | khepri | 2003-05-23 18:37:19 +0800 (Fri, 23 May 2003) | 2 lines

Fix a few non-UNIX errors with both files. Both should work on all platforms now.

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r5789 | surfdargent | 2003-05-23 18:08:28 +0800 (Fri, 23 May 2003) | 2 lines

CG stuff is client side only - not to put in generic libs

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r5788 | surfdargent | 2003-05-23 17:36:25 +0800 (Fri, 23 May 2003) | 2 lines

Added clean exit when no server response

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r5787 | khepri | 2003-05-23 17:12:37 +0800 (Fri, 23 May 2003) | 2 lines

Finally fixed the -ggdb3 issues.

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r5786 | khepri | 2003-05-23 17:09:51 +0800 (Fri, 23 May 2003) | 2 lines

Updated cleanup() for recent VSCG changes.

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r5785 | khepri | 2003-05-23 17:06:09 +0800 (Fri, 23 May 2003) | 2 lines

Updated again for debugging compatibility.

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r5784 | khepri | 2003-05-23 16:50:01 +0800 (Fri, 23 May 2003) | 2 lines

Make detection of -ggdb3 and related conditional of compiler support.

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r5783 | khepri | 2003-05-23 16:40:00 +0800 (Fri, 23 May 2003) | 2 lines

Remove GLIB check (for the launcher), and comment out STRNLEN check (for FreeBSD), so that it'll compile on OSX.

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r5782 | khepri | 2003-05-23 16:25:51 +0800 (Fri, 23 May 2003) | 3 lines

Initial NVidia CG-language shader support.
This apparently isn't working at the moment. Be warned.

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r5781 | khepri | 2003-05-23 16:22:22 +0800 (Fri, 23 May 2003) | 2 lines

Update for newer automakes.

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r5780 | khepri | 2003-05-23 16:18:13 +0800 (Fri, 23 May 2003) | 3 lines

Rehaul and significant update of the default configuration script for Linux.
WARNING: ./configure script switches have changed.

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r5779 | (no author) | 2003-05-23 15:55:52 +0800 (Fri, 23 May 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_khepri_Cg'.
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r5778 | surfdargent | 2003-05-23 15:55:52 +0800 (Fri, 23 May 2003) | 2 lines

Net stuff fix

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r5777 | dandandaman | 2003-05-23 15:14:26 +0800 (Fri, 23 May 2003) | 2 lines

added

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r5776 | dandandaman | 2003-05-23 14:45:01 +0800 (Fri, 23 May 2003) | 2 lines

updated

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r5775 | surfdargent | 2003-05-23 13:54:32 +0800 (Fri, 23 May 2003) | 2 lines

Fixed network login timeout

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r5774 | mikebyron | 2003-05-23 12:29:52 +0800 (Fri, 23 May 2003) | 2 lines

Add VC 7.1 support

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r5773 | mikebyron | 2003-05-23 12:23:25 +0800 (Fri, 23 May 2003) | 2 lines

added these as text, not binary

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r5772 | mikebyron | 2003-05-23 12:19:25 +0800 (Fri, 23 May 2003) | 2 lines

Put expat.lib in right place

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r5771 | hellcatv | 2003-05-23 08:36:24 +0800 (Fri, 23 May 2003) | 2 lines

hybrid lexicongraphic/numeric sort

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r5770 | ace123 | 2003-05-23 06:32:01 +0800 (Fri, 23 May 2003) | 2 lines

Added the SDL blank icons.

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r5769 | mikebyron | 2003-05-23 03:08:43 +0800 (Fri, 23 May 2003) | 2 lines

Build vegastrike module using VC .NET 2003 -- VC 7.1.  At this time, no other modules work.

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r5768 | mikebyron | 2003-05-23 02:57:07 +0800 (Fri, 23 May 2003) | 2 lines

Build vegastrike module using VC .NET 2003 -- VC 7.1. No other modules build yet

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r5767 | mikebyron | 2003-05-23 01:54:30 +0800 (Fri, 23 May 2003) | 2 lines

Add VC 7.1 dlls

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r5766 | mikebyron | 2003-05-22 23:54:06 +0800 (Thu, 22 May 2003) | 2 lines

Fix VC 7.1

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r5765 | surfdargent | 2003-05-22 20:27:20 +0800 (Thu, 22 May 2003) | 2 lines

Trying to add proper use of datadir

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r5764 | dandandaman | 2003-05-22 16:54:06 +0800 (Thu, 22 May 2003) | 2 lines

added to be linked from forum

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r5763 | hellcatv | 2003-05-22 15:48:12 +0800 (Thu, 22 May 2003) | 2 lines

tookoutisNUll

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r5762 | hellcatv | 2003-05-22 15:42:37 +0800 (Thu, 22 May 2003) | 2 lines

fixednosignificantsinsystemcrash

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r5761 | hellcatv | 2003-05-22 15:37:12 +0800 (Thu, 22 May 2003) | 2 lines

fixed a possible crash

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r5760 | mikebyron | 2003-05-22 02:34:48 +0800 (Thu, 22 May 2003) | 2 lines

Fix VC 7.1

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r5759 | dandandaman | 2003-05-21 14:47:27 +0800 (Wed, 21 May 2003) | 2 lines

made black

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r5758 | dandandaman | 2003-05-21 14:40:06 +0800 (Wed, 21 May 2003) | 2 lines

added all the role tags....but didn't finish

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r5757 | surfdargent | 2003-05-21 14:27:32 +0800 (Wed, 21 May 2003) | 2 lines

Use of VS defined path variables

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r5756 | (no author) | 2003-05-21 05:44:50 +0800 (Wed, 21 May 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_khepri_cg'.
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r5755 | hellcatv | 2003-05-21 05:44:50 +0800 (Wed, 21 May 2003) | 2 lines

made particles have size fixed up xyscale to have default be default size and 0 not draw.... and made our good friend dr sbaitso print out the unit

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r5754 | hellcatv | 2003-05-20 13:49:26 +0800 (Tue, 20 May 2003) | 2 lines

cleant and swept

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r5753 | hellcatv | 2003-05-19 16:21:57 +0800 (Mon, 19 May 2003) | 2 lines

fixed with default

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r5752 | hellcatv | 2003-05-19 16:18:07 +0800 (Mon, 19 May 2003) | 2 lines

hehehehe

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r5751 | hellcatv | 2003-05-19 12:06:08 +0800 (Mon, 19 May 2003) | 2 lines

fifxed length of somstehink

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r5750 | ace123 | 2003-05-19 09:50:17 +0800 (Mon, 19 May 2003) | 2 lines

Added a Version Info

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r5749 | ace123 | 2003-05-19 09:00:00 +0800 (Mon, 19 May 2003) | 2 lines

Added a Version Info

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r5748 | hellcatv | 2003-05-19 08:52:18 +0800 (Mon, 19 May 2003) | 2 lines

hurleyburd forgot the _sphere stuff

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r5747 | hellcatv | 2003-05-19 08:50:48 +0800 (Mon, 19 May 2003) | 2 lines

new flares black on border

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r5746 | ace123 | 2003-05-19 08:48:13 +0800 (Mon, 19 May 2003) | 2 lines

Added a Version Info

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r5745 | ace123 | 2003-05-19 04:53:01 +0800 (Mon, 19 May 2003) | 3 lines

Fixed the compile to put the exe in the data directory.
Addded a few files.

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r5744 | hellcatv | 2003-05-19 04:27:02 +0800 (Mon, 19 May 2003) | 2 lines

fixed

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r5743 | ace123 | 2003-05-19 04:20:27 +0800 (Mon, 19 May 2003) | 3 lines

Fixed the compile to put the exe in the data directory.
Addded a few files.

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r5742 | hellcatv | 2003-05-19 04:04:16 +0800 (Mon, 19 May 2003) | 2 lines

fixed a pythong "warning" death

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r5741 | hellcatv | 2003-05-19 03:09:43 +0800 (Mon, 19 May 2003) | 2 lines

textures for EVERYONE

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r5740 | hellcatv | 2003-05-19 02:44:55 +0800 (Mon, 19 May 2003) | 2 lines

woot new flares

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r5739 | hellcatv | 2003-05-18 16:13:40 +0800 (Sun, 18 May 2003) | 2 lines

particl

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r5738 | hellcatv | 2003-05-18 16:02:03 +0800 (Sun, 18 May 2003) | 2 lines

fixed particles

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r5737 | hellcatv | 2003-05-18 15:37:07 +0800 (Sun, 18 May 2003) | 2 lines

bork bork bork...now the atmos works

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r5736 | hellcatv | 2003-05-18 15:18:41 +0800 (Sun, 18 May 2003) | 2 lines

added it but with wrong lights

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r5735 | hellcatv | 2003-05-18 15:16:21 +0800 (Sun, 18 May 2003) | 2 lines

test of atm.png

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r5734 | hellcatv | 2003-05-18 15:15:40 +0800 (Sun, 18 May 2003) | 2 lines

good ole sphereatm

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r5733 | hellcatv | 2003-05-17 18:31:23 +0800 (Sat, 17 May 2003) | 2 lines

woo

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r5732 | hellcatv | 2003-05-17 18:20:56 +0800 (Sat, 17 May 2003) | 2 lines

added atmospheric params for each differnet planet

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r5731 | hellcatv | 2003-05-17 16:09:32 +0800 (Sat, 17 May 2003) | 2 lines

added atmos if you do fog

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r5730 | hellcatv | 2003-05-17 12:38:46 +0800 (Sat, 17 May 2003) | 2 lines

fixed teh sorting problem when things shared the z

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r5729 | hellcatv | 2003-05-17 03:32:30 +0800 (Sat, 17 May 2003) | 2 lines

fixed some things with mount based weapons

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r5728 | hellcatv | 2003-05-16 18:48:04 +0800 (Fri, 16 May 2003) | 2 lines

fixed up the planet glow--made it all configurable

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r5727 | hellcatv | 2003-05-16 17:32:33 +0800 (Fri, 16 May 2003) | 2 lines

fixed some things to make city lights "work better"

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r5726 | (no author) | 2003-05-16 17:29:52 +0800 (Fri, 16 May 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_planet_white'.
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r5725 | hellcatv | 2003-05-16 17:29:52 +0800 (Fri, 16 May 2003) | 2 lines

hihoho

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r5724 | hellcatv | 2003-05-16 17:15:03 +0800 (Fri, 16 May 2003) | 3 lines


hoh

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r5723 | (no author) | 2003-05-16 14:18:55 +0800 (Fri, 16 May 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_galaxy'.
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r5722 | hellcatv | 2003-05-16 14:18:55 +0800 (Fri, 16 May 2003) | 2 lines

shoudl only have modified a few files :-)

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r5721 | hellcatv | 2003-05-12 17:57:30 +0800 (Mon, 12 May 2003) | 2 lines

added a face-camera option for any given unit :-)

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r5720 | hellcatv | 2003-05-12 03:45:20 +0800 (Mon, 12 May 2003) | 2 lines

fixed the negative damage problem of olde

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r5719 | hellcatv | 2003-05-12 03:00:53 +0800 (Mon, 12 May 2003) | 2 lines

added some thigns to draw the docking ports...added some things to maek the factions default to right

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r5718 | hellcatv | 2003-05-12 02:58:36 +0800 (Mon, 12 May 2003) | 2 lines

thank you hurley!

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r5717 | ace123 | 2003-05-11 16:06:04 +0800 (Sun, 11 May 2003) | 2 lines

Adding a working vega-proj

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r5716 | ace123 | 2003-05-11 09:44:04 +0800 (Sun, 11 May 2003) | 2 lines

Fixed the chdir in win32 by adding direct.h.  Now compiles correctly.

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r5715 | hellcatv | 2003-05-09 12:59:13 +0800 (Fri, 09 May 2003) | 2 lines

hohoho  fixed splitscreen

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r5714 | hellcatv | 2003-05-09 05:05:44 +0800 (Fri, 09 May 2003) | 2 lines

*** empty log message ***

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r5713 | hellcatv | 2003-05-08 18:38:45 +0800 (Thu, 08 May 2003) | 2 lines

check for nul

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r5712 | hellcatv | 2003-05-08 18:38:12 +0800 (Thu, 08 May 2003) | 2 lines

cool made a car mode

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r5711 | hellcatv | 2003-05-07 16:46:35 +0800 (Wed, 07 May 2003) | 2 lines

fixed some bug with go_somewherE_signficiant

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r5710 | hellcatv | 2003-05-07 15:31:49 +0800 (Wed, 07 May 2003) | 2 lines

*** empty log message ***

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r5709 | hellcatv | 2003-05-06 13:30:56 +0800 (Tue, 06 May 2003) | 2 lines

n joy

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r5708 | hellcatv | 2003-05-06 12:43:59 +0800 (Tue, 06 May 2003) | 2 lines

one more attempt

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r5707 | hellcatv | 2003-05-06 12:37:58 +0800 (Tue, 06 May 2003) | 2 lines

fixed the gl includes for glext.

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r5706 | hellcatv | 2003-05-05 16:24:12 +0800 (Mon, 05 May 2003) | 2 lines

added space elevators!

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r5705 | hellcatv | 2003-05-05 15:16:00 +0800 (Mon, 05 May 2003) | 2 lines

fixed an uninitalized val

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r5704 | hellcatv | 2003-05-05 11:54:18 +0800 (Mon, 05 May 2003) | 3 lines

do some error checking
remove a memory leak from the original mesh deal with the LoadXML

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r5703 | hellcatv | 2003-05-05 11:32:23 +0800 (Mon, 05 May 2003) | 2 lines

get rid of landed ships

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r5702 | hellcatv | 2003-05-05 10:31:28 +0800 (Mon, 05 May 2003) | 2 lines

fixed by patri

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r5701 | hellcatv | 2003-05-05 08:01:59 +0800 (Mon, 05 May 2003) | 2 lines

fixed some issues with random encounters

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r5700 | ace123 | 2003-05-05 04:07:02 +0800 (Mon, 05 May 2003) | 2 lines

fixed some wierd VC++ 6.0 compiler errors with boost 1.2.9

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r5699 | ace123 | 2003-05-05 04:02:18 +0800 (Mon, 05 May 2003) | 2 lines

added dynamic missions so that they are read from the save game variable instead of the cargo list, only if the cargo/missions_from_cargolist variable is false

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r5698 | ace123 | 2003-05-05 04:00:46 +0800 (Mon, 05 May 2003) | 2 lines

added dynamic missions so that they are read from the save game variable instead of the cargo list, only if the cargo/missions_from_cargolist variable is false

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r5697 | ace123 | 2003-05-01 12:19:47 +0800 (Thu, 01 May 2003) | 2 lines

fixed the scaling float to be a scaling Vector instead int when calling the Mesh constructor (compile error)

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r5696 | ace123 | 2003-05-01 12:13:56 +0800 (Thu, 01 May 2003) | 2 lines

fixing compile errors

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r5695 | hellcatv | 2003-04-30 10:42:23 +0800 (Wed, 30 Apr 2003) | 3 lines

made it so that meshes take a vector, not an int...
made it so that ships go out of warping near but not on a warp point

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r5694 | hellcatv | 2003-04-27 16:05:55 +0800 (Sun, 27 Apr 2003) | 2 lines

switched around 4th and 3rd pass

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r5693 | hellcatv | 2003-04-27 16:02:31 +0800 (Sun, 27 Apr 2003) | 2 lines

made our good friend the damage layer of the ship

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r5692 | hellcatv | 2003-04-27 08:04:08 +0800 (Sun, 27 Apr 2003) | 2 lines

made system takeover possible :-)

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r5691 | hellcatv | 2003-04-26 07:25:31 +0800 (Sat, 26 Apr 2003) | 2 lines

made it so that glows don't show up on split mesh

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r5690 | hellcatv | 2003-04-26 05:08:41 +0800 (Sat, 26 Apr 2003) | 2 lines

fixed up the defaults

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r5689 | hellcatv | 2003-04-26 04:41:15 +0800 (Sat, 26 Apr 2003) | 2 lines

made it so particles spew out just about everywhere, not just engines

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r5688 | hellcatv | 2003-04-25 16:51:17 +0800 (Fri, 25 Apr 2003) | 2 lines

fixed the aliasing of floating point nubmer bug (made it a double like lin_time)

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r5687 | hellcatv | 2003-04-25 16:47:30 +0800 (Fri, 25 Apr 2003) | 2 lines

added this cool glow-flicker effect

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r5686 | hellcatv | 2003-04-25 04:22:06 +0800 (Fri, 25 Apr 2003) | 2 lines

made things flicker :-) made beams be able to stretch

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r5685 | hellcatv | 2003-04-24 14:30:11 +0800 (Thu, 24 Apr 2003) | 2 lines

made beam fade in and out properly

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r5684 | hellcatv | 2003-04-24 10:38:53 +0800 (Thu, 24 Apr 2003) | 3 lines

fixed some issues with the .py files
added siege cpaability

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r5683 | hellcatv | 2003-04-24 10:24:12 +0800 (Thu, 24 Apr 2003) | 2 lines

made sure that glows were not solid :-)

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r5682 | hellcatv | 2003-04-23 14:00:44 +0800 (Wed, 23 Apr 2003) | 2 lines

fixed VC++ braindeadity

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r5681 | hellcatv | 2003-04-23 07:45:04 +0800 (Wed, 23 Apr 2003) | 2 lines

added the look for trouble stuff

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r5680 | ace123 | 2003-04-23 07:36:54 +0800 (Wed, 23 Apr 2003) | 2 lines

added some big_bartender*.spr files that I found in another data dir.

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r5679 | hellcatv | 2003-04-23 01:53:25 +0800 (Wed, 23 Apr 2003) | 2 lines

polygon offset and made multipass happen in texture sorted order

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r5678 | (no author) | 2003-04-22 16:35:28 +0800 (Tue, 22 Apr 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_fundamental_glow_map_change'.
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r5677 | hellcatv | 2003-04-22 16:35:28 +0800 (Tue, 22 Apr 2003) | 2 lines

before fundamental rendering change--allow glow maps

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r5676 | hellcatv | 2003-04-21 19:28:15 +0800 (Mon, 21 Apr 2003) | 2 lines

fixed the button potential problem

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r5675 | hellcatv | 2003-04-21 03:10:26 +0800 (Mon, 21 Apr 2003) | 2 lines

hehehe

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r5674 | hellcatv | 2003-04-20 13:22:07 +0800 (Sun, 20 Apr 2003) | 3 lines

fixed some typos
added a function that will find all flightgroups

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r5673 | hellcatv | 2003-04-20 09:27:40 +0800 (Sun, 20 Apr 2003) | 2 lines

fixed the lookfortrouble thing

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r5672 | hellcatv | 2003-04-20 03:48:18 +0800 (Sun, 20 Apr 2003) | 2 lines

fixed the turrets starting on problem

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r5671 | hellcatv | 2003-04-19 19:27:11 +0800 (Sat, 19 Apr 2003) | 2 lines

fixed the battles to that there are things that look for trouble

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r5670 | hellcatv | 2003-04-19 19:00:24 +0800 (Sat, 19 Apr 2003) | 2 lines

fixed gets

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r5669 | hellcatv | 2003-04-19 18:59:24 +0800 (Sat, 19 Apr 2003) | 2 lines

fixed the double divided header to work with VC7

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r5668 | hellcatv | 2003-04-19 18:58:53 +0800 (Sat, 19 Apr 2003) | 2 lines

midified thee files to work with win

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r5667 | hellcatv | 2003-04-19 18:57:16 +0800 (Sat, 19 Apr 2003) | 2 lines

fixed some of the probelms with glext.h

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r5666 | hellcatv | 2003-04-19 17:51:25 +0800 (Sat, 19 Apr 2003) | 2 lines

committed removal of navsc

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r5665 | hellcatv | 2003-04-19 07:40:06 +0800 (Sat, 19 Apr 2003) | 2 lines

iiiiiiiiiiiifxied syntax error

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r5664 | hellcatv | 2003-04-19 07:35:16 +0800 (Sat, 19 Apr 2003) | 2 lines

some small fixes

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r5663 | hellcatv | 2003-04-18 16:35:05 +0800 (Fri, 18 Apr 2003) | 3 lines

woohooo added a bunch of dynamic mission stuff
added some new utils to faction_ships to make things faster

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r5662 | hellcatv | 2003-04-18 04:37:16 +0800 (Fri, 18 Apr 2003) | 2 lines

opops read only member

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r5661 | hellcatv | 2003-04-18 04:33:49 +0800 (Fri, 18 Apr 2003) | 2 lines

useless ==

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r5660 | hellcatv | 2003-04-18 04:22:11 +0800 (Fri, 18 Apr 2003) | 2 lines

fixed som efunction

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r5659 | hellcatv | 2003-04-18 04:18:32 +0800 (Fri, 18 Apr 2003) | 2 lines

fixed the bool != int problem

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r5658 | hellcatv | 2003-04-17 20:19:39 +0800 (Thu, 17 Apr 2003) | 3 lines

fixed the AI, some jumping stuff--made energy get deducted later
made autopilot optionally take energy

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r5657 | hellcatv | 2003-04-17 16:07:56 +0800 (Thu, 17 Apr 2003) | 2 lines

uh oh...some bad CVS faux pas!

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r5656 | (no author) | 2003-04-17 15:16:26 +0800 (Thu, 17 Apr 2003) | 1 line

This commit was manufactured by cvs2svn to create tag 'nojump'.
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r5655 | (no author) | 2003-04-17 15:16:26 +0800 (Thu, 17 Apr 2003) | 1 line

This commit was manufactured by cvs2svn to create tag 'noauto'.
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r5654 | dandandaman | 2003-04-17 15:16:26 +0800 (Thu, 17 Apr 2003) | 2 lines

updated

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r5653 | hellcatv | 2003-04-16 16:19:26 +0800 (Wed, 16 Apr 2003) | 2 lines

hehehe tyo

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r5652 | hellcatv | 2003-04-16 15:56:53 +0800 (Wed, 16 Apr 2003) | 2 lines

hehehehe

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r5651 | hellcatv | 2003-04-16 15:27:02 +0800 (Wed, 16 Apr 2003) | 2 lines

added some new keybindings and some system enlargants`

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r5650 | hellcatv | 2003-04-16 09:44:37 +0800 (Wed, 16 Apr 2003) | 2 lines

committed makefiule

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r5649 | dandandaman | 2003-04-16 09:26:54 +0800 (Wed, 16 Apr 2003) | 2 lines

updated

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r5648 | hellcatv | 2003-04-16 04:39:24 +0800 (Wed, 16 Apr 2003) | 2 lines

notign ahppen

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r5647 | dandandaman | 2003-04-15 21:01:35 +0800 (Tue, 15 Apr 2003) | 2 lines

updated

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r5646 | hellcatv | 2003-04-15 17:46:30 +0800 (Tue, 15 Apr 2003) | 2 lines

committed the load a script mission stuffs

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r5645 | dandandaman | 2003-04-15 17:28:51 +0800 (Tue, 15 Apr 2003) | 2 lines

updated

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r5644 | dandandaman | 2003-04-15 17:16:34 +0800 (Tue, 15 Apr 2003) | 2 lines

updated

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r5643 | hellcatv | 2003-04-14 16:46:10 +0800 (Mon, 14 Apr 2003) | 2 lines

fixed the whole checking AI without state

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r5642 | dandandaman | 2003-04-14 16:26:44 +0800 (Mon, 14 Apr 2003) | 2 lines

crash :-(

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r5641 | dandandaman | 2003-04-14 14:57:25 +0800 (Mon, 14 Apr 2003) | 2 lines

updater

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r5640 | dandandaman | 2003-04-14 14:49:31 +0800 (Mon, 14 Apr 2003) | 2 lines

added some temp stuff to sort out my mission :-)

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r5639 | ace123 | 2003-04-14 05:43:08 +0800 (Mon, 14 Apr 2003) | 2 lines

fixed compiler errors!

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r5638 | hellcatv | 2003-04-13 12:11:58 +0800 (Sun, 13 Apr 2003) | 2 lines

bghbho

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r5637 | hellcatv | 2003-04-13 12:08:54 +0800 (Sun, 13 Apr 2003) | 2 lines

bolts

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r5636 | hellcatv | 2003-04-13 11:30:10 +0800 (Sun, 13 Apr 2003) | 3 lines

fixed std::string stuff...
fixed a lot of compile errors

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r5635 | ace123 | 2003-04-13 09:42:04 +0800 (Sun, 13 Apr 2003) | 2 lines

Added some comments and fixed some code!

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r5634 | hellcatv | 2003-04-13 06:32:05 +0800 (Sun, 13 Apr 2003) | 2 lines

*** empty log message ***

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r5633 | hellcatv | 2003-04-12 16:50:48 +0800 (Sat, 12 Apr 2003) | 2 lines

boohbooh

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r5632 | hellcatv | 2003-04-12 16:39:54 +0800 (Sat, 12 Apr 2003) | 2 lines

commi

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r5631 | hellcatv | 2003-04-12 16:38:06 +0800 (Sat, 12 Apr 2003) | 2 lines

fixed dotty to prune classes

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r5630 | hellcatv | 2003-04-12 15:54:39 +0800 (Sat, 12 Apr 2003) | 2 lines

hohoho

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r5629 | hellcatv | 2003-04-12 15:09:32 +0800 (Sat, 12 Apr 2003) | 2 lines

*** empty log message ***

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r5628 | ace123 | 2003-04-12 15:05:54 +0800 (Sat, 12 Apr 2003) | 3 lines

vi
added some comments and fixed ObstacleGrid

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r5627 | hellcatv | 2003-04-12 13:06:21 +0800 (Sat, 12 Apr 2003) | 2 lines

boboooo

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r5626 | hellcatv | 2003-04-12 11:59:49 +0800 (Sat, 12 Apr 2003) | 4 lines

no csvcing!!!!!!!!!!!!!!!!!!!!!!!!!!!!
:wq
:VS: ----------------------------------------------------------------------

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r5625 | (no author) | 2003-04-12 03:49:54 +0800 (Sat, 12 Apr 2003) | 1 line

This commit was manufactured by cvs2svn to create tag 'doxygenWerx'.
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r5624 | hellcatv | 2003-04-12 03:49:54 +0800 (Sat, 12 Apr 2003) | 2 lines

bua bua bua bua

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r5623 | hellcatv | 2003-04-12 03:46:02 +0800 (Sat, 12 Apr 2003) | 2 lines

added the doxygen.config file :-)

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r5622 | hellcatv | 2003-04-11 19:22:34 +0800 (Fri, 11 Apr 2003) | 2 lines

new thing for documentation

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r5621 | hellcatv | 2003-04-11 18:17:56 +0800 (Fri, 11 Apr 2003) | 2 lines

testing here

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r5620 | hellcatv | 2003-04-11 13:07:08 +0800 (Fri, 11 Apr 2003) | 2 lines

fixed name

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r5619 | hellcatv | 2003-04-11 09:54:54 +0800 (Fri, 11 Apr 2003) | 3 lines


bolt box

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r5618 | hellcatv | 2003-04-11 09:51:09 +0800 (Fri, 11 Apr 2003) | 2 lines

arrows to templated classes

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r5617 | hellcatv | 2003-04-11 09:45:12 +0800 (Fri, 11 Apr 2003) | 2 lines

fixed colro

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r5616 | hellcatv | 2003-04-11 09:43:24 +0800 (Fri, 11 Apr 2003) | 2 lines

new versionw ithout templates

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r5615 | hellcatv | 2003-04-11 09:31:55 +0800 (Fri, 11 Apr 2003) | 2 lines

new dotty graph... yo!

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r5614 | hellcatv | 2003-04-10 16:33:30 +0800 (Thu, 10 Apr 2003) | 2 lines

nuthin

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r5613 | hellcatv | 2003-04-10 16:20:34 +0800 (Thu, 10 Apr 2003) | 2 lines

nuthin

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r5612 | hellcatv | 2003-04-10 16:07:32 +0800 (Thu, 10 Apr 2003) | 2 lines

made it tint-compatible

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r5611 | hellcatv | 2003-04-10 15:40:53 +0800 (Thu, 10 Apr 2003) | 3 lines

bhbhboh
:wq

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r5610 | ace123 | 2003-04-10 14:00:10 +0800 (Thu, 10 Apr 2003) | 2 lines

added a class hierarchy dot (graphlib) file that shows teh class structure!

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r5609 | hellcatv | 2003-04-09 18:15:19 +0800 (Wed, 09 Apr 2003) | 2 lines

baleted!!!!!!!!!!!!!!!!!!

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r5608 | hellcatv | 2003-04-08 06:06:13 +0800 (Tue, 08 Apr 2003) | 2 lines

fixed casting things

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r5607 | hellcatv | 2003-04-08 05:51:13 +0800 (Tue, 08 Apr 2003) | 2 lines

new seedrandom with more error checking

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r5606 | hellcatv | 2003-04-07 18:59:52 +0800 (Mon, 07 Apr 2003) | 2 lines

random seeded

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r5605 | hellcatv | 2003-04-07 18:46:04 +0800 (Mon, 07 Apr 2003) | 2 lines

added bases being generated automatically now :-)0

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r5604 | hellcatv | 2003-04-07 18:43:43 +0800 (Mon, 07 Apr 2003) | 2 lines

fixed up the orbit speed

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r5603 | hellcatv | 2003-04-07 18:06:27 +0800 (Mon, 07 Apr 2003) | 2 lines

some nice unit_generic happiness to fis the downgrade problems

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r5602 | jacks | 2003-04-07 11:11:50 +0800 (Mon, 07 Apr 2003) | 2 lines

Radar ranges edited

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r5601 | jacks | 2003-04-07 10:54:04 +0800 (Mon, 07 Apr 2003) | 2 lines

Edited for content.

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r5600 | hellcatv | 2003-04-07 05:05:58 +0800 (Mon, 07 Apr 2003) | 2 lines

wooohoo added descriptions of many of the parts

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r5599 | hellcatv | 2003-04-06 19:41:03 +0800 (Sun, 06 Apr 2003) | 3 lines

added the ability to only show the "best" upgrade in a given category :-)
so now all you "I should redo the upgrade" people can just eat it!

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r5598 | hellcatv | 2003-04-03 16:35:11 +0800 (Thu, 03 Apr 2003) | 2 lines

added a refcontianer that keeps track if units are killed (this could be used instead of a unitcontainer in vegastrike *G*

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r5597 | mamiyaotaru | 2003-04-03 10:09:38 +0800 (Thu, 03 Apr 2003) | 2 lines

no message

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r5596 | mamiyaotaru | 2003-04-03 10:06:51 +0800 (Thu, 03 Apr 2003) | 2 lines

template generator windows binary

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r5595 | mamiyaotaru | 2003-04-03 10:01:43 +0800 (Thu, 03 Apr 2003) | 2 lines

no message

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r5594 | mamiyaotaru | 2003-04-03 09:34:19 +0800 (Thu, 03 Apr 2003) | 2 lines

Template generator windows binary.  Dunno where to put it really.. here for now, but feel free to move it ;)

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r5593 | hellcatv | 2003-04-03 05:22:51 +0800 (Thu, 03 Apr 2003) | 4 lines

fixed refclass!!!
thank GOD for mutable!
Go C++ you're the greatest language on the planet

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r5592 | hellcatv | 2003-04-02 13:25:14 +0800 (Wed, 02 Apr 2003) | 2 lines

made sure no one includes the template.h file :-)

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r5591 | hellcatv | 2003-04-02 07:10:13 +0800 (Wed, 02 Apr 2003) | 2 lines

fixed unit.cpp to inherit from UnitType not unit

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r5590 | hellcatv | 2003-04-02 07:04:47 +0800 (Wed, 02 Apr 2003) | 2 lines

fixed it to have proper constructor

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r5589 | hellcatv | 2003-04-01 06:55:31 +0800 (Tue, 01 Apr 2003) | 2 lines

fixed wonosutff

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r5588 | hellcatv | 2003-04-01 05:16:48 +0800 (Tue, 01 Apr 2003) | 2 lines

reorganized #includebleh.cpp problems

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r5587 | hellcatv | 2003-03-31 19:35:22 +0800 (Mon, 31 Mar 2003) | 2 lines

no warnings about long double

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r5586 | hellcatv | 2003-03-30 15:27:07 +0800 (Sun, 30 Mar 2003) | 2 lines

made some changes to make our good friend galaxy takeover possible

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r5585 | hellcatv | 2003-03-30 15:10:26 +0800 (Sun, 30 Mar 2003) | 2 lines

made fly by wire classes call the order base class

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r5584 | hellcatv | 2003-03-30 08:48:24 +0800 (Sun, 30 Mar 2003) | 2 lines

ifxied the save game thign so empty keys eys   hiti is removed on save

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r5583 | hellcatv | 2003-03-30 03:43:13 +0800 (Sun, 30 Mar 2003) | 2 lines

added

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r5582 | hellcatv | 2003-03-30 03:27:03 +0800 (Sun, 30 Mar 2003) | 2 lines

modified

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r5581 | hellcatv | 2003-03-30 02:53:43 +0800 (Sun, 30 Mar 2003) | 2 lines

took out static var

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r5580 | (no author) | 2003-03-29 08:59:38 +0800 (Sat, 29 Mar 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_memory_leak0328'.
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r5579 | hellcatv | 2003-03-29 08:59:38 +0800 (Sat, 29 Mar 2003) | 2 lines

fixed some deals with memory leaks

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r5578 | ace123 | 2003-03-29 04:41:22 +0800 (Sat, 29 Mar 2003) | 2 lines

mod

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r5577 | hellcatv | 2003-03-28 16:12:44 +0800 (Fri, 28 Mar 2003) | 2 lines

iideleted...err committed

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r5576 | hellcatv | 2003-03-28 16:09:54 +0800 (Fri, 28 Mar 2003) | 2 lines

fixed the obst grid

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r5575 | ace123 | 2003-03-28 16:06:12 +0800 (Fri, 28 Mar 2003) | 2 lines

adding temporary bubblesort cpp file

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r5574 | ace123 | 2003-03-28 15:59:36 +0800 (Fri, 28 Mar 2003) | 2 lines

fixing bugs

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r5573 | hellcatv | 2003-03-28 15:34:14 +0800 (Fri, 28 Mar 2003) | 2 lines

not returnin null

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r5572 | hellcatv | 2003-03-28 15:19:17 +0800 (Fri, 28 Mar 2003) | 2 lines

added autocloner class for the AI in the spectres

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r5571 | (no author) | 2003-03-28 14:52:04 +0800 (Fri, 28 Mar 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_memory_leak_0328'.
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r5570 | hellcatv | 2003-03-28 14:52:04 +0800 (Fri, 28 Mar 2003) | 2 lines

fixied the cp

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r5569 | hellcatv | 2003-03-28 13:29:03 +0800 (Fri, 28 Mar 2003) | 2 lines

made things less 3rd person

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r5568 | ace123 | 2003-03-28 13:24:50 +0800 (Fri, 28 Mar 2003) | 2 lines

added the hashtable and xvec

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r5567 | hellcatv | 2003-03-28 12:59:40 +0800 (Fri, 28 Mar 2003) | 2 lines

ehhehe fixed up the tabbing

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r5566 | hellcatv | 2003-03-28 12:30:42 +0800 (Fri, 28 Mar 2003) | 2 lines

turned off autosave

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r5565 | hellcatv | 2003-03-28 12:24:47 +0800 (Fri, 28 Mar 2003) | 2 lines

added good .emacs

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r5564 | ace123 | 2003-03-28 06:00:00 +0800 (Fri, 28 Mar 2003) | 2 lines

FIXED THE TOTAL COUNT OF SHIPS HWEN ONE REMOVED

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r5563 | ace123 | 2003-03-28 04:51:45 +0800 (Fri, 28 Mar 2003) | 2 lines

fixed universe_util_generic

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r5562 | ace123 | 2003-03-28 04:47:01 +0800 (Fri, 28 Mar 2003) | 2 lines

fixed jumping ai bug

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r5561 | ace123 | 2003-03-27 17:36:59 +0800 (Thu, 27 Mar 2003) | 2 lines

fixed dead check

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r5560 | ace123 | 2003-03-27 17:26:37 +0800 (Thu, 27 Mar 2003) | 2 lines

fixed check()

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r5559 | ace123 | 2003-03-27 17:15:05 +0800 (Thu, 27 Mar 2003) | 2 lines

fixed check() to be check(self)

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r5558 | ace123 | 2003-03-27 17:11:10 +0800 (Thu, 27 Mar 2003) | 3 lines

fixing bugs like globals and scaling issues
launch_recycle now works with (shiptype, number) pairs

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r5557 | ace123 | 2003-03-27 16:59:17 +0800 (Thu, 27 Mar 2003) | 2 lines

fixing collide bugs

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r5556 | hellcatv | 2003-03-27 16:09:46 +0800 (Thu, 27 Mar 2003) | 2 lines

retyurning [] instead of None when the flightgroup doesn't have a listing

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r5555 | ace123 | 2003-03-27 15:42:18 +0800 (Thu, 27 Mar 2003) | 4 lines

Adding erasesavedata
Adding getgalaxypropertydefault
Removing dumb h file

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r5554 | hellcatv | 2003-03-27 15:33:08 +0800 (Thu, 27 Mar 2003) | 2 lines

added transfer and which fg has system

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r5553 | ace123 | 2003-03-27 12:49:08 +0800 (Thu, 27 Mar 2003) | 2 lines

fixing bugs..

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r5552 | hellcatv | 2003-03-27 12:45:34 +0800 (Thu, 27 Mar 2003) | 2 lines

bugs in fg

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r5551 | hellcatv | 2003-03-27 11:18:26 +0800 (Thu, 27 Mar 2003) | 2 lines

fixed some things in fg_util

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r5550 | hellcatv | 2003-03-27 11:10:12 +0800 (Thu, 27 Mar 2003) | 2 lines

fixed somer stubbage and fg_util missing colon

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r5549 | hellcatv | 2003-03-27 10:35:14 +0800 (Thu, 27 Mar 2003) | 2 lines

added the real dynamic universe

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r5548 | ace123 | 2003-03-27 10:30:44 +0800 (Thu, 27 Mar 2003) | 2 lines

Now launches ships using fg util functions

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r5547 | hellcatv | 2003-03-27 10:13:24 +0800 (Thu, 27 Mar 2003) | 2 lines

added a IsLoadedIntoMemory function for python to use

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r5546 | hellcatv | 2003-03-27 09:39:51 +0800 (Thu, 27 Mar 2003) | 2 lines

renamed dynamic_universe to this better named utility that makes the flightgroups at the beginning

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r5545 | hellcatv | 2003-03-27 09:37:32 +0800 (Thu, 27 Mar 2003) | 2 lines

iadded launch and land ship ability

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r5544 | ace123 | 2003-03-27 08:23:58 +0800 (Thu, 27 Mar 2003) | 3 lines

seems to work now!
does get some ""s sometimes...

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r5543 | hellcatv | 2003-03-27 08:18:01 +0800 (Thu, 27 Mar 2003) | 2 lines

fixed listtopipe

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r5542 | ace123 | 2003-03-27 07:59:07 +0800 (Thu, 27 Mar 2003) | 2 lines

fixed some bugs

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r5541 | ace123 | 2003-03-27 07:19:54 +0800 (Thu, 27 Mar 2003) | 3 lines

prints out when savedata is getting changed in director
fixed some import bugs in VS.py

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r5540 | ace123 | 2003-03-27 07:04:26 +0800 (Thu, 27 Mar 2003) | 2 lines

seem to run okay...

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r5539 | ace123 | 2003-03-27 06:55:05 +0800 (Thu, 27 Mar 2003) | 2 lines

fixed tabbing and bugs

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r5538 | hellcatv | 2003-03-27 06:31:21 +0800 (Thu, 27 Mar 2003) | 2 lines

reverted to r1.29

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r5537 | hellcatv | 2003-03-27 06:25:46 +0800 (Thu, 27 Mar 2003) | 2 lines

fixed a

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r5536 | jacks | 2003-03-27 05:45:02 +0800 (Thu, 27 Mar 2003) | 2 lines

star data

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r5535 | hellcatv | 2003-03-26 18:40:03 +0800 (Wed, 26 Mar 2003) | 2 lines

fixed compilation errors and last fixme in patrick's code

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r5534 | hellcatv | 2003-03-26 18:33:42 +0800 (Wed, 26 Mar 2003) | 3 lines

added new functionality to fg_util
fixed most bugs with code design of dynamic universe

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r5533 | hellcatv | 2003-03-26 17:29:12 +0800 (Wed, 26 Mar 2003) | 2 lines

added argument to getadjsystemlist

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r5532 | ace123 | 2003-03-26 15:59:44 +0800 (Wed, 26 Mar 2003) | 2 lines

Added dynamic universe beginnings...

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r5531 | ace123 | 2003-03-26 15:54:52 +0800 (Wed, 26 Mar 2003) | 2 lines

Added dynamic universe beginnings...

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r5530 | ace123 | 2003-03-26 15:21:04 +0800 (Wed, 26 Mar 2003) | 2 lines

Added getAdjacentSystemList()

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r5529 | hellcatv | 2003-03-26 14:38:21 +0800 (Wed, 26 Mar 2003) | 2 lines

bleh

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r5528 | hellcatv | 2003-03-26 14:27:44 +0800 (Wed, 26 Mar 2003) | 2 lines

the header

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r5527 | hellcatv | 2003-03-26 12:08:05 +0800 (Wed, 26 Mar 2003) | 2 lines

unbound missile key

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r5526 | ace123 | 2003-03-26 08:50:23 +0800 (Wed, 26 Mar 2003) | 3 lines

Fixed for loop msdev bug
Fixed pragma for annoying warning

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r5525 | hellcatv | 2003-03-26 06:07:06 +0800 (Wed, 26 Mar 2003) | 2 lines

fixed obsolete binding of p

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r5524 | hellcatv | 2003-03-26 04:18:10 +0800 (Wed, 26 Mar 2003) | 2 lines

ithe CLOCK (lighitng)

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r5523 | hellcatv | 2003-03-26 03:58:48 +0800 (Wed, 26 Mar 2003) | 2 lines

changed aux logos

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r5522 | hellcatv | 2003-03-26 03:56:23 +0800 (Wed, 26 Mar 2003) | 2 lines

made it so power of two texture does weird

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r5521 | hellcatv | 2003-03-26 03:55:43 +0800 (Wed, 26 Mar 2003) | 2 lines

hehehe

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r5520 | hellcatv | 2003-03-26 03:09:08 +0800 (Wed, 26 Mar 2003) | 2 lines

chagned some art

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r5519 | hellcatv | 2003-03-26 03:06:39 +0800 (Wed, 26 Mar 2003) | 2 lines

added scherazade

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r5518 | hellcatv | 2003-03-25 17:53:27 +0800 (Tue, 25 Mar 2003) | 2 lines

fixed up some obstacle stuff

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r5517 | ace123 | 2003-03-25 15:54:16 +0800 (Tue, 25 Mar 2003) | 2 lines

dded a bunch of new classes and functions... not close to done yet

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r5516 | ace123 | 2003-03-25 12:36:01 +0800 (Tue, 25 Mar 2003) | 2 lines

*** empty log message ***

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r5515 | hellcatv | 2003-03-25 08:22:58 +0800 (Tue, 25 Mar 2003) | 2 lines

new spectre.h

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r5514 | ace123 | 2003-03-25 08:16:49 +0800 (Tue, 25 Mar 2003) | 3 lines

Split up spectre_table.h.
Added basic obstacle class and grid class.

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r5513 | hellcatv | 2003-03-25 06:05:38 +0800 (Tue, 25 Mar 2003) | 2 lines

added the mysring

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r5512 | hellcatv | 2003-03-25 05:55:01 +0800 (Tue, 25 Mar 2003) | 2 lines

bleh

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r5511 | hellcatv | 2003-03-24 18:17:35 +0800 (Mon, 24 Mar 2003) | 2 lines

fixed the thing to have += char

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r5510 | hellcatv | 2003-03-24 17:15:24 +0800 (Mon, 24 Mar 2003) | 2 lines

fixed the replace and copy things

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r5509 | hellcatv | 2003-03-24 16:39:23 +0800 (Mon, 24 Mar 2003) | 2 lines

remove

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r5508 | hellcatv | 2003-03-24 16:39:20 +0800 (Mon, 24 Mar 2003) | 2 lines

another commitation... so not to confuse VS

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r5507 | hellcatv | 2003-03-24 16:38:16 +0800 (Mon, 24 Mar 2003) | 2 lines

haha

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r5506 | hellcatv | 2003-03-24 16:33:35 +0800 (Mon, 24 Mar 2003) | 2 lines

cahooo

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r5505 | hellcatv | 2003-03-24 16:06:59 +0800 (Mon, 24 Mar 2003) | 2 lines

stupid += doesn't return ref

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r5504 | hellcatv | 2003-03-24 15:59:01 +0800 (Mon, 24 Mar 2003) | 2 lines

added assign

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r5503 | hellcatv | 2003-03-24 15:16:08 +0800 (Mon, 24 Mar 2003) | 2 lines

try to compile this

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r5502 | hellcatv | 2003-03-24 15:11:41 +0800 (Mon, 24 Mar 2003) | 2 lines

tester

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r5501 | hellcatv | 2003-03-24 14:43:01 +0800 (Mon, 24 Mar 2003) | 2 lines

added some more constructors

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r5500 | hellcatv | 2003-03-24 14:40:23 +0800 (Mon, 24 Mar 2003) | 2 lines

added find

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r5499 | hellcatv | 2003-03-24 14:24:41 +0800 (Mon, 24 Mar 2003) | 2 lines

bleh

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r5498 | hellcatv | 2003-03-24 10:04:07 +0800 (Mon, 24 Mar 2003) | 2 lines

oops

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r5497 | mamiyaotaru | 2003-03-24 09:54:57 +0800 (Mon, 24 Mar 2003) | 2 lines

Variable for size of missile explosion

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r5496 | mamiyaotaru | 2003-03-24 09:53:00 +0800 (Mon, 24 Mar 2003) | 2 lines

WarpToP should be void instead of bool

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r5495 | (no author) | 2003-03-24 07:48:06 +0800 (Mon, 24 Mar 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'ohblehaftercommit'.
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r5494 | hellcatv | 2003-03-24 07:48:06 +0800 (Mon, 24 Mar 2003) | 2 lines

fixed memory leaks

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r5493 | (no author) | 2003-03-22 13:42:35 +0800 (Sat, 22 Mar 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'ohblehbeforecommit'.
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r5492 | hellcatv | 2003-03-22 13:42:35 +0800 (Sat, 22 Mar 2003) | 2 lines

added stuyb

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r5491 | hellcatv | 2003-03-22 13:37:34 +0800 (Sat, 22 Mar 2003) | 2 lines

fixed obsolete binding of p

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r5490 | hellcatv | 2003-03-22 13:26:27 +0800 (Sat, 22 Mar 2003) | 2 lines

added an addParticle function

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r5489 | hellcatv | 2003-03-21 20:13:34 +0800 (Fri, 21 Mar 2003) | 2 lines

fixed docking landing thing

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r5488 | hellcatv | 2003-03-21 20:09:53 +0800 (Fri, 21 Mar 2003) | 2 lines

new nav screen new cockpit offset code

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r5487 | hellcatv | 2003-03-21 19:48:25 +0800 (Fri, 21 Mar 2003) | 2 lines

new navdata

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r5486 | hellcatv | 2003-03-21 19:42:56 +0800 (Fri, 21 Mar 2003) | 2 lines

oops

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r5485 | hellcatv | 2003-03-21 19:42:06 +0800 (Fri, 21 Mar 2003) | 2 lines

first attempt at warp trails happening :-) enjoy

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r5484 | hellcatv | 2003-03-21 10:11:14 +0800 (Fri, 21 Mar 2003) | 2 lines

made the whole turn towards thing a bit more accurate :-)

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r5483 | hellcatv | 2003-03-21 09:45:28 +0800 (Fri, 21 Mar 2003) | 2 lines

made the panning thing an option

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r5482 | hellcatv | 2003-03-21 08:00:47 +0800 (Fri, 21 Mar 2003) | 2 lines

made it loop until attached to

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r5481 | hellcatv | 2003-03-21 07:41:48 +0800 (Fri, 21 Mar 2003) | 2 lines

fixed some uninitialized memory

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r5480 | mamiyaotaru | 2003-03-21 07:28:22 +0800 (Fri, 21 Mar 2003) | 2 lines

remaining BMPs changed to PNG

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r5479 | hellcatv | 2003-03-21 07:06:15 +0800 (Fri, 21 Mar 2003) | 2 lines

added jumping crash mission

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r5478 | hellcatv | 2003-03-21 04:13:07 +0800 (Fri, 21 Mar 2003) | 2 lines

tested for unit being alive

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r5477 | hellcatv | 2003-03-20 18:41:36 +0800 (Thu, 20 Mar 2003) | 2 lines

warpto

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r5476 | hellcatv | 2003-03-20 17:38:42 +0800 (Thu, 20 Mar 2003) | 8 lines

dded the warp to things so that the AI would intelligently use the warpto commands to make it to so
mepalce far

made it so that if the AI doesn't have the energy to jump they can get cheated unless theyh don't ha
ve a jumpo drive
fixed env map gent for our good bmp env maps :-)
fixed navigation t  force jump if jump takes too long

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r5475 | hellcatv | 2003-03-20 09:53:46 +0800 (Thu, 20 Mar 2003) | 2 lines

fixed maxwarpenergy bug

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r5474 | hellcatv | 2003-03-20 06:35:27 +0800 (Thu, 20 Mar 2003) | 2 lines

tired to fix up the unit collisions to be more accurate: failed... made energy recharge upon dock

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r5473 | mamiyaotaru | 2003-03-20 06:11:15 +0800 (Thu, 20 Mar 2003) | 2 lines

Target cross for turrets' target.  also fix for game_speed_lying (parse_bool)

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r5472 | hellcatv | 2003-03-19 18:15:25 +0800 (Wed, 19 Mar 2003) | 2 lines

fixed missile problems... added savegame features to save packed strings that may have spaces, etc

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r5471 | hellcatv | 2003-03-19 17:44:37 +0800 (Wed, 19 Mar 2003) | 2 lines

oops forgot tocommit gauge

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r5470 | hellcatv | 2003-03-19 13:31:41 +0800 (Wed, 19 Mar 2003) | 2 lines

added a test

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r5469 | hellcatv | 2003-03-19 02:30:45 +0800 (Wed, 19 Mar 2003) | 2 lines

added a variable that allows extremely small systems to be scaled by game_speed

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r5468 | hellcatv | 2003-03-19 02:15:47 +0800 (Wed, 19 Mar 2003) | 2 lines

fixied the wayfarer.begin begin stupid

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r5467 | hellcatv | 2003-03-18 15:38:35 +0800 (Tue, 18 Mar 2003) | 3 lines

fixed collision length (maybe it's too big now)
fixed director.cpp :-P so that it doesn't reference the stupod home dir

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r5466 | hellcatv | 2003-03-14 10:41:38 +0800 (Fri, 14 Mar 2003) | 2 lines

added some cool safe vector and spectre stuff

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r5465 | hellcatv | 2003-03-14 08:50:48 +0800 (Fri, 14 Mar 2003) | 2 lines

fixed the fire while map up thing

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r5464 | hellcatv | 2003-03-14 07:26:37 +0800 (Fri, 14 Mar 2003) | 2 lines

added all the xmeshes for the tubes and things

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r5463 | hellcatv | 2003-03-14 06:26:17 +0800 (Fri, 14 Mar 2003) | 2 lines

modified to bind new key

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r5462 | hellcatv | 2003-03-14 06:24:01 +0800 (Fri, 14 Mar 2003) | 2 lines

added a bunch of cockpit stuff so that scherazade's nav thing will work

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r5461 | hellcatv | 2003-03-14 06:16:36 +0800 (Fri, 14 Mar 2003) | 2 lines

committed the new dir nav

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r5460 | hellcatv | 2003-03-12 06:09:36 +0800 (Wed, 12 Mar 2003) | 2 lines

fixed up the error when assigning something to itself

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r5459 | hellcatv | 2003-03-12 00:45:41 +0800 (Wed, 12 Mar 2003) | 2 lines

made a currently buggy implementation of refclass... need to narrow down the problem and axe it

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r5458 | hellcatv | 2003-03-07 18:33:15 +0800 (Fri, 07 Mar 2003) | 2 lines

made engines have activation minimum vel;

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r5457 | hellcatv | 2003-03-07 15:32:09 +0800 (Fri, 07 Mar 2003) | 2 lines

added these new filez

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r5456 | hellcatv | 2003-03-07 15:25:07 +0800 (Fri, 07 Mar 2003) | 2 lines

made it so units can now dock

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r5455 | surfdargent | 2003-03-07 01:43:29 +0800 (Fri, 07 Mar 2003) | 2 lines

Fixes

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r5454 | surfdargent | 2003-03-06 13:12:13 +0800 (Thu, 06 Mar 2003) | 2 lines

Added web based account creation (login/passwd)

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r5453 | surfdargent | 2003-03-03 14:21:42 +0800 (Mon, 03 Mar 2003) | 2 lines

Fixes

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r5452 | hellcatv | 2003-03-03 09:05:00 +0800 (Mon, 03 Mar 2003) | 2 lines

added some generic planning

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r5451 | hellcatv | 2003-03-03 08:34:22 +0800 (Mon, 03 Mar 2003) | 2 lines

added warp energy reading

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r5450 | griwodz | 2003-02-27 00:29:15 +0800 (Thu, 27 Feb 2003) | 2 lines

put the HAVE_ZLIB test back, now working

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r5449 | griwodz | 2003-02-26 23:55:29 +0800 (Wed, 26 Feb 2003) | 2 lines

compressed packets were still big, fixed

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r5448 | surfdargent | 2003-02-26 23:37:40 +0800 (Wed, 26 Feb 2003) | 2 lines

Made zlib.h necessary since with the #ifdef it wasn't compiling

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r5447 | surfdargent | 2003-02-26 23:02:46 +0800 (Wed, 26 Feb 2003) | 2 lines

Network mods

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r5446 | griwodz | 2003-02-26 22:52:05 +0800 (Wed, 26 Feb 2003) | 2 lines

fixed wrong #ifdef

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r5445 | griwodz | 2003-02-26 18:18:08 +0800 (Wed, 26 Feb 2003) | 2 lines

Added conditional zlib compression support in Packet (1st try).

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r5444 | surfdargent | 2003-02-26 15:05:57 +0800 (Wed, 26 Feb 2003) | 2 lines

Network fixes and added features

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r5443 | surfdargent | 2003-02-26 02:27:05 +0800 (Wed, 26 Feb 2003) | 2 lines

Fix

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r5442 | griwodz | 2003-02-26 02:07:24 +0800 (Wed, 26 Feb 2003) | 2 lines

create(Server)Socket called exit()

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r5441 | griwodz | 2003-02-26 00:12:16 +0800 (Wed, 26 Feb 2003) | 2 lines

invalidating TCP sockets after a disconnection

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r5440 | surfdargent | 2003-02-25 23:47:53 +0800 (Tue, 25 Feb 2003) | 2 lines

Various little fixes

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r5439 | surfdargent | 2003-02-25 02:48:53 +0800 (Tue, 25 Feb 2003) | 2 lines

Added some functions to be used in networking

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r5438 | hellcatv | 2003-02-24 19:20:19 +0800 (Mon, 24 Feb 2003) | 2 lines

yeimade it swithc your target when your target is dead

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r5437 | hellcatv | 2003-02-24 14:22:56 +0800 (Mon, 24 Feb 2003) | 2 lines

fixed savegame to actually load the mission data

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r5436 | surfdargent | 2003-02-24 11:51:52 +0800 (Mon, 24 Feb 2003) | 2 lines

Little respawn fix

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r5435 | dandandaman | 2003-02-24 10:00:49 +0800 (Mon, 24 Feb 2003) | 2 lines

updated again

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r5434 | dandandaman | 2003-02-24 09:56:19 +0800 (Mon, 24 Feb 2003) | 2 lines

updated

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r5433 | hellcatv | 2003-02-24 06:51:29 +0800 (Mon, 24 Feb 2003) | 2 lines

stupid mesh poly

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r5432 | hellcatv | 2003-02-24 05:44:54 +0800 (Mon, 24 Feb 2003) | 2 lines

no target the dead shit

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r5431 | hellcatv | 2003-02-24 05:32:17 +0800 (Mon, 24 Feb 2003) | 2 lines

made parts of ships flying about more realistic :-)

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r5430 | hellcatv | 2003-02-23 17:58:57 +0800 (Sun, 23 Feb 2003) | 2 lines

misiileds don't explode as long

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r5429 | hellcatv | 2003-02-23 17:43:53 +0800 (Sun, 23 Feb 2003) | 2 lines

mdae units last longer in explosioon

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r5428 | hellcatv | 2003-02-23 15:28:45 +0800 (Sun, 23 Feb 2003) | 2 lines

morerer cullfing

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r5427 | ace123 | 2003-02-23 15:26:58 +0800 (Sun, 23 Feb 2003) | 2 lines

fixed some #includes

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r5426 | ace123 | 2003-02-23 15:22:17 +0800 (Sun, 23 Feb 2003) | 2 lines

adding some more config options... added maximum texture sizes

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r5425 | (no author) | 2003-02-23 14:24:10 +0800 (Sun, 23 Feb 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'danny_checked_021903'.
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r5424 | hellcatv | 2003-02-23 14:24:10 +0800 (Sun, 23 Feb 2003) | 2 lines

fixed the mesh to have a forced cullface

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r5423 | hellcatv | 2003-02-23 12:54:05 +0800 (Sun, 23 Feb 2003) | 2 lines

fixed locking to be in range of missil

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r5422 | hellcatv | 2003-02-23 03:15:37 +0800 (Sun, 23 Feb 2003) | 2 lines

made call to constructor the proper syntax

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r5421 | surfdargent | 2003-02-21 22:11:44 +0800 (Fri, 21 Feb 2003) | 2 lines

Code moves

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r5420 | surfdargent | 2003-02-21 17:34:54 +0800 (Fri, 21 Feb 2003) | 2 lines

Empty Box class for server side

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r5419 | surfdargent | 2003-02-21 17:06:35 +0800 (Fri, 21 Feb 2003) | 2 lines

Added empty Box for server side

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r5418 | surfdargent | 2003-02-21 17:03:00 +0800 (Fri, 21 Feb 2003) | 2 lines

Code moves to be able to use cockpit on server side and to load saves from buffers

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r5417 | surfdargent | 2003-02-20 15:40:48 +0800 (Thu, 20 Feb 2003) | 2 lines

Removed useless line

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r5416 | dandandaman | 2003-02-20 13:45:44 +0800 (Thu, 20 Feb 2003) | 2 lines

patched to allow proper OpenAL detection

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r5415 | hellcatv | 2003-02-20 12:00:16 +0800 (Thu, 20 Feb 2003) | 2 lines

fixed a missing VS.

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r5414 | surfdargent | 2003-02-20 01:29:44 +0800 (Thu, 20 Feb 2003) | 2 lines

Network changes

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r5413 | surfdargent | 2003-02-19 20:41:15 +0800 (Wed, 19 Feb 2003) | 2 lines

Network mods

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r5412 | hellcatv | 2003-02-19 15:50:50 +0800 (Wed, 19 Feb 2003) | 2 lines

added the unit diffs :-) now it only recurses one level

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r5411 | surfdargent | 2003-02-19 01:09:09 +0800 (Wed, 19 Feb 2003) | 2 lines

Update project files

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r5410 | surfdargent | 2003-02-19 00:40:35 +0800 (Wed, 19 Feb 2003) | 2 lines

Code moves

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r5409 | surfdargent | 2003-02-18 13:43:01 +0800 (Tue, 18 Feb 2003) | 2 lines

Code moves

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r5408 | (no author) | 2003-02-18 12:29:22 +0800 (Tue, 18 Feb 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_change_with_subunit_check'.
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r5407 | hellcatv | 2003-02-18 12:29:22 +0800 (Tue, 18 Feb 2003) | 2 lines

fixed escaped ^M

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r5406 | hellcatv | 2003-02-18 11:50:15 +0800 (Tue, 18 Feb 2003) | 2 lines

lil hack to make local torque faster

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r5405 | hellcatv | 2003-02-17 18:50:35 +0800 (Mon, 17 Feb 2003) | 2 lines

faster beam collides using "only check beam target" hack

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r5404 | surfdargent | 2003-02-17 17:18:06 +0800 (Mon, 17 Feb 2003) | 2 lines

Removed netclass usage

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r5403 | surfdargent | 2003-02-17 15:19:06 +0800 (Mon, 17 Feb 2003) | 2 lines

Savegame are now created in a string before reading/writing it to a file. Boost129: dos2unix'ed

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r5402 | hellcatv | 2003-02-17 15:07:28 +0800 (Mon, 17 Feb 2003) | 2 lines

made collisions a hell of a lot faster for huge objects of which there appear to be a plenty

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r5401 | surfdargent | 2003-02-17 12:47:30 +0800 (Mon, 17 Feb 2003) | 2 lines

Various little fixes

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r5400 | griwodz | 2003-02-17 01:39:05 +0800 (Mon, 17 Feb 2003) | 6 lines

TCP vs. UDP is now vegastrike.config setting.
Vegaserver supports TCP and UDP clients at the same time.
No more instantiation of transport type classes.
Less copying in packet reception.
Queued TCP packets are now received even when no new data arrives on socket.

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r5399 | griwodz | 2003-02-17 01:11:07 +0800 (Mon, 17 Feb 2003) | 2 lines

MacOS test failed with autoconf 2.53

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r5398 | hellcatv | 2003-02-16 16:47:49 +0800 (Sun, 16 Feb 2003) | 3 lines

modified sockets to compile in macOS...modified universe to bring up window FASTER at startup
modified main to do the bootstrapping properly with glut

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r5397 | surfdargent | 2003-02-12 22:07:13 +0800 (Wed, 12 Feb 2003) | 2 lines

Fixes for win32

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r5396 | hellcatv | 2003-02-12 18:36:21 +0800 (Wed, 12 Feb 2003) | 2 lines

builden die x11 voan

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r5395 | hellcatv | 2003-02-12 18:34:09 +0800 (Wed, 12 Feb 2003) | 2 lines

hehehe

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r5394 | hellcatv | 2003-02-12 17:43:57 +0800 (Wed, 12 Feb 2003) | 2 lines

dumo port forward

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r5393 | surfdargent | 2003-02-12 15:02:31 +0800 (Wed, 12 Feb 2003) | 2 lines

Network new low-level layer

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r5392 | hellcatv | 2003-02-12 14:42:00 +0800 (Wed, 12 Feb 2003) | 2 lines

added 2 fast ways to build on mac

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r5391 | surfdargent | 2003-02-12 14:35:31 +0800 (Wed, 12 Feb 2003) | 2 lines

Network new low-level layer

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r5390 | hellcatv | 2003-02-09 18:48:16 +0800 (Sun, 09 Feb 2003) | 2 lines

fixed an endless loop

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r5389 | hellcatv | 2003-02-09 15:40:59 +0800 (Sun, 09 Feb 2003) | 2 lines

fixed some compilation diffiuclties

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r5388 | surfdargent | 2003-02-08 18:54:25 +0800 (Sat, 08 Feb 2003) | 2 lines

Split - Collision stuff moved on server side

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r5387 | hellcatv | 2003-02-08 15:56:16 +0800 (Sat, 08 Feb 2003) | 2 lines

fixed some SDL prob

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r5386 | hellcatv | 2003-02-08 15:47:20 +0800 (Sat, 08 Feb 2003) | 2 lines

fixed a libpng error

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r5385 | hellcatv | 2003-02-08 15:40:55 +0800 (Sat, 08 Feb 2003) | 2 lines

oops screwed up glut

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r5384 | hellcatv | 2003-02-08 15:23:19 +0800 (Sat, 08 Feb 2003) | 2 lines

fixed some XML defaults and the in joystick function to not ignroe mouse

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r5383 | hellcatv | 2003-02-07 15:57:11 +0800 (Fri, 07 Feb 2003) | 2 lines

modified the stars that move so they won't cover up the planets (ug)

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r5382 | hellcatv | 2003-02-04 03:09:43 +0800 (Tue, 04 Feb 2003) | 2 lines

made the license clear

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r5381 | hellcatv | 2003-02-03 18:45:27 +0800 (Mon, 03 Feb 2003) | 2 lines

made it more compatible

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r5380 | hellcatv | 2003-02-03 18:41:39 +0800 (Mon, 03 Feb 2003) | 5 lines

made new hard coded script
s
amke turn towards more accurate
made max shield min speeding thing

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r5379 | hellcatv | 2003-02-03 18:32:15 +0800 (Mon, 03 Feb 2003) | 2 lines

better role lookups :-) removed dumb files

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r5378 | hellcatv | 2003-02-02 18:34:47 +0800 (Sun, 02 Feb 2003) | 2 lines

committtted

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r5377 | hellcatv | 2003-02-02 18:27:14 +0800 (Sun, 02 Feb 2003) | 2 lines

*** empty log message ***

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r5376 | hellcatv | 2003-02-02 16:13:28 +0800 (Sun, 02 Feb 2003) | 2 lines

fixed rotation of top env map

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r5375 | hellcatv | 2003-02-02 14:48:21 +0800 (Sun, 02 Feb 2003) | 4 lines

made aux texture more configurable still need to fix _down
make the AI load default by default :-) but depending on the role and the enemy role and so forth it may choose somethigne lse
made textures take a max size to shrink things to

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r5374 | hellcatv | 2003-02-02 14:47:07 +0800 (Sun, 02 Feb 2003) | 3 lines

fixed good ole backgrounds....
but down is still messed up (rotate in some odd way? maybe 90 deg or more)

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r5373 | hellcatv | 2003-02-02 13:46:54 +0800 (Sun, 02 Feb 2003) | 2 lines

new jpeg support

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r5372 | hellcatv | 2003-02-02 13:46:02 +0800 (Sun, 02 Feb 2003) | 2 lines

nice fixed the 3,5,1 odd cube map problem

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r5371 | hellcatv | 2003-02-02 09:04:39 +0800 (Sun, 02 Feb 2003) | 2 lines

good ole plasma galaxy becomes good new plasma galaxy

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r5370 | hellcatv | 2003-02-01 16:40:01 +0800 (Sat, 01 Feb 2003) | 2 lines

new kin

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r5369 | jacks | 2003-02-01 16:24:51 +0800 (Sat, 01 Feb 2003) | 2 lines

fixed radar range

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r5368 | hellcatv | 2003-02-01 15:59:30 +0800 (Sat, 01 Feb 2003) | 2 lines

committed fix with endless lco

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r5367 | jacks | 2003-02-01 15:53:14 +0800 (Sat, 01 Feb 2003) | 2 lines

BROKEN!!!!

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r5366 | jacks | 2003-02-01 15:26:32 +0800 (Sat, 01 Feb 2003) | 2 lines

Simple AI capship test

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r5365 | hellcatv | 2003-02-01 15:11:47 +0800 (Sat, 01 Feb 2003) | 3 lines

woohbo
:wq

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r5364 | hellcatv | 2003-02-01 15:09:52 +0800 (Sat, 01 Feb 2003) | 2 lines

committed scr

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r5363 | hellcatv | 2003-02-01 15:07:04 +0800 (Sat, 01 Feb 2003) | 2 lines

added 3rd arg

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r5362 | hellcatv | 2003-02-01 15:00:19 +0800 (Sat, 01 Feb 2003) | 2 lines

added

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r5361 | jacks | 2003-02-01 14:40:08 +0800 (Sat, 01 Feb 2003) | 2 lines

utils redone to work with AI

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r5360 | hellcatv | 2003-02-01 14:36:15 +0800 (Sat, 01 Feb 2003) | 2 lines

committed new one with new tuple size

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r5359 | jacks | 2003-02-01 14:09:46 +0800 (Sat, 01 Feb 2003) | 2 lines

utils redone to work with AI

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r5358 | jacks | 2003-02-01 13:53:54 +0800 (Sat, 01 Feb 2003) | 2 lines

utils redone to work with AI

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r5357 | jacks | 2003-02-01 13:51:00 +0800 (Sat, 01 Feb 2003) | 2 lines

AI changed to recognize range issues

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r5356 | hellcatv | 2003-02-01 13:30:24 +0800 (Sat, 01 Feb 2003) | 2 lines

now it returns right range

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r5355 | hellcatv | 2003-02-01 13:11:53 +0800 (Sat, 01 Feb 2003) | 2 lines

moved turret range thing out of "do we have a target" bloc

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r5354 | hellcatv | 2003-02-01 08:08:13 +0800 (Sat, 01 Feb 2003) | 2 lines

made it os that they forcefull change target just when they lose target

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r5353 | hellcatv | 2003-02-01 08:01:08 +0800 (Sat, 01 Feb 2003) | 2 lines

now they stay on target if they should (i.e. mission says so)

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r5352 | hellcatv | 2003-02-01 06:46:44 +0800 (Sat, 01 Feb 2003) | 2 lines

fixed agroturret

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r5351 | jacks | 2003-02-01 04:31:03 +0800 (Sat, 01 Feb 2003) | 2 lines

fixed typos

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r5350 | hellcatv | 2003-01-31 18:23:03 +0800 (Fri, 31 Jan 2003) | 2 lines

null pin

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r5349 | hellcatv | 2003-01-31 17:56:27 +0800 (Fri, 31 Jan 2003) | 3 lines

:otmask have the new things with the default script changing to macho
made the unit call choosetarget when damaged----------------------------------------------------------------------

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r5348 | hellcatv | 2003-01-31 17:55:06 +0800 (Fri, 31 Jan 2003) | 2 lines

bleh oopsed

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r5347 | hellcatv | 2003-01-31 17:52:00 +0800 (Fri, 31 Jan 2003) | 7 lines

:tar systems scale dynamically
made path return whether the system was loaded cached or not
made role bitmask return a new type of thing
made unit damage call choose target
make order have a default choosetarget command
made the choose target not happen under a certain time period! :-)----------------------------------------------------------------------

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r5346 | hellcatv | 2003-01-31 13:39:16 +0800 (Fri, 31 Jan 2003) | 2 lines

novas galore

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r5345 | hellcatv | 2003-01-31 13:28:39 +0800 (Fri, 31 Jan 2003) | 2 lines

oops 2 holds

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r5344 | hellcatv | 2003-01-30 07:37:14 +0800 (Thu, 30 Jan 2003) | 2 lines

fixed MPL to include more descirptions  thanks Siliquious <siliquious@yahoo.com>

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r5343 | hellcatv | 2003-01-30 06:58:01 +0800 (Thu, 30 Jan 2003) | 2 lines

fixed casting errors

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r5342 | hellcatv | 2003-01-29 19:11:21 +0800 (Wed, 29 Jan 2003) | 2 lines

choose target FIRST

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r5341 | hellcatv | 2003-01-29 18:52:25 +0800 (Wed, 29 Jan 2003) | 2 lines

fixed foundfinal

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r5340 | hellcatv | 2003-01-29 18:51:43 +0800 (Wed, 29 Jan 2003) | 8 lines

fixed mesh to use the proper rsize
made order.h actually have a function to get the gunspeed
get the gunspeed better in fire
use the new gunspeed and range instead of the wrong ones
make the events depend on which faction (look inf action folder)
make the combatRole const
make 2 types of priority for turrets (with more being able to be hardcoded trivially go unroll loops!)

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r5339 | hellcatv | 2003-01-29 17:24:06 +0800 (Wed, 29 Jan 2003) | 2 lines

added combat roles to these fuckers

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r5338 | (no author) | 2003-01-29 16:15:36 +0800 (Wed, 29 Jan 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'AFTER_BIG_TARGETTING_CHANGE'.
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r5337 | hellcatv | 2003-01-29 16:15:36 +0800 (Wed, 29 Jan 2003) | 2 lines

we made AI target shit right

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r5336 | hellcatv | 2003-01-29 16:10:54 +0800 (Wed, 29 Jan 2003) | 2 lines

vega prioprities changed

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r5335 | (no author) | 2003-01-28 17:32:34 +0800 (Tue, 28 Jan 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'BEFORE_BIG_TARGETTING_CHANGE'.
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r5334 | hellcatv | 2003-01-28 17:32:34 +0800 (Tue, 28 Jan 2003) | 2 lines

fixed some problems with repair forcefully downgrading...fixed turret firing problems

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r5333 | hellcatv | 2003-01-28 17:25:50 +0800 (Tue, 28 Jan 2003) | 2 lines

escort mission...mmm

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r5332 | hellcatv | 2003-01-28 15:49:59 +0800 (Tue, 28 Jan 2003) | 2 lines

fixed new escort mission

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r5331 | hellcatv | 2003-01-28 13:29:28 +0800 (Tue, 28 Jan 2003) | 2 lines

fixed the vector thing....fixed the debug vs thing... fixed the logos as a list....  fixed the "I won't fire guns" AI problem

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r5330 | hellcatv | 2003-01-27 17:11:46 +0800 (Mon, 27 Jan 2003) | 2 lines

don't flicker unless damaged

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r5329 | hellcatv | 2003-01-27 15:07:28 +0800 (Mon, 27 Jan 2003) | 2 lines

fixed the firing bitmask

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r5328 | hellcatv | 2003-01-27 15:02:45 +0800 (Mon, 27 Jan 2003) | 2 lines

fixed recursiuve bsd call

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r5327 | hellcatv | 2003-01-26 20:53:44 +0800 (Sun, 26 Jan 2003) | 2 lines

fidfsfdfslthy sdfadsflsdfisfdesdfdsnfsdfs conquored the light swapping out function

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r5326 | hellcatv | 2003-01-26 20:10:54 +0800 (Sun, 26 Jan 2003) | 3 lines

fixed up segault soundserver to take priority
fixed up the generic starsystem not to delete clllide tabler

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r5325 | hellcatv | 2003-01-26 20:06:44 +0800 (Sun, 26 Jan 2003) | 2 lines

star system cras fixed

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r5324 | hellcatv | 2003-01-26 20:04:23 +0800 (Sun, 26 Jan 2003) | 2 lines

fixed #include

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r5323 | hellcatv | 2003-01-26 19:56:34 +0800 (Sun, 26 Jan 2003) | 2 lines

destroy things in the good order

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r5322 | ace123 | 2003-01-26 11:27:52 +0800 (Sun, 26 Jan 2003) | 2 lines

ugh forqot to add 'q' to the end

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r5321 | ace123 | 2003-01-26 11:25:08 +0800 (Sun, 26 Jan 2003) | 2 lines

added respawn message when dead

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r5320 | hellcatv | 2003-01-25 15:16:58 +0800 (Sat, 25 Jan 2003) | 2 lines

committed the firing bitmask

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r5319 | ace123 | 2003-01-25 06:04:19 +0800 (Sat, 25 Jan 2003) | 2 lines

fixed planet around jump point bug

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r5318 | ace123 | 2003-01-25 04:34:40 +0800 (Sat, 25 Jan 2003) | 2 lines

chinging setup a little... I think that we may have moreroom for more options and buttons this way

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r5317 | ace123 | 2003-01-25 04:28:41 +0800 (Sat, 25 Jan 2003) | 2 lines

fixed it not to get bad memory if it gets past the beginning of the string

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r5316 | ace123 | 2003-01-25 04:04:03 +0800 (Sat, 25 Jan 2003) | 2 lines

added Options button

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r5315 | (no author) | 2003-01-24 20:52:57 +0800 (Fri, 24 Jan 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'vegastrike_0_3_3'.
------------------------------------------------------------------------
r5314 | hellcatv | 2003-01-24 20:52:57 +0800 (Fri, 24 Jan 2003) | 2 lines

made a key ti disable the glut joystick...added mass to planets (unless they get *duh* overwritten)

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r5313 | hellcatv | 2003-01-24 17:22:50 +0800 (Fri, 24 Jan 2003) | 2 lines

oops

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r5312 | hellcatv | 2003-01-24 17:22:19 +0800 (Fri, 24 Jan 2003) | 2 lines

took uot some comments...fixed up autopiloting stuff to go thru planets

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r5311 | hellcatv | 2003-01-24 17:16:11 +0800 (Fri, 24 Jan 2003) | 2 lines

made auto hapepn first... made the  unit care about shield dischareg

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r5310 | hellcatv | 2003-01-24 14:43:45 +0800 (Fri, 24 Jan 2003) | 2 lines

fixed the good ole flickering

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r5309 | hellcatv | 2003-01-24 13:06:07 +0800 (Fri, 24 Jan 2003) | 2 lines

sob... 1 private var

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r5308 | hellcatv | 2003-01-23 18:39:20 +0800 (Thu, 23 Jan 2003) | 2 lines

fixed mac openAL!!!!!!!!

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r5307 | hellcatv | 2003-01-23 15:11:17 +0800 (Thu, 23 Jan 2003) | 2 lines

added framework to the ld optiosns so that configur ewould work properly on OS X

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r5306 | hellcatv | 2003-01-23 14:10:21 +0800 (Thu, 23 Jan 2003) | 2 lines

committed

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r5305 | dandandaman | 2003-01-23 12:57:43 +0800 (Thu, 23 Jan 2003) | 2 lines

moved

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r5304 | dandandaman | 2003-01-23 12:51:44 +0800 (Thu, 23 Jan 2003) | 2 lines

updated

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r5303 | dandandaman | 2003-01-23 12:43:44 +0800 (Thu, 23 Jan 2003) | 2 lines

updated

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r5302 | hellcatv | 2003-01-23 11:46:43 +0800 (Thu, 23 Jan 2003) | 2 lines

made it so no

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r5301 | hellcatv | 2003-01-23 11:45:56 +0800 (Thu, 23 Jan 2003) | 2 lines

added the load wav file thing

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r5300 | hellcatv | 2003-01-23 10:58:16 +0800 (Thu, 23 Jan 2003) | 2 lines

NO FORCE FOR MAC

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r5299 | hellcatv | 2003-01-23 05:50:00 +0800 (Thu, 23 Jan 2003) | 2 lines

macized the confiugre.in

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r5298 | hellcatv | 2003-01-23 05:48:54 +0800 (Thu, 23 Jan 2003) | 3 lines

ifixed mac sounds
removed dependency on alext.h

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r5297 | hellcatv | 2003-01-22 18:49:20 +0800 (Wed, 22 Jan 2003) | 2 lines

oops typo

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r5296 | hellcatv | 2003-01-22 18:18:41 +0800 (Wed, 22 Jan 2003) | 2 lines

fixed force joystick

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r5295 | hellcatv | 2003-01-22 17:01:13 +0800 (Wed, 22 Jan 2003) | 2 lines

made cargo a lot stronger

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r5294 | dandandaman | 2003-01-22 15:51:34 +0800 (Wed, 22 Jan 2003) | 2 lines

updated -- do not use this version!

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r5293 | dandandaman | 2003-01-22 15:44:24 +0800 (Wed, 22 Jan 2003) | 2 lines

helping to make everything automagic :-)

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r5292 | ace123 | 2003-01-22 11:41:56 +0800 (Wed, 22 Jan 2003) | 2 lines

kind of fixed GLUT joystick

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r5291 | ace123 | 2003-01-22 11:26:45 +0800 (Wed, 22 Jan 2003) | 3 lines

added some more difficulty srettings, added more cpu settings
added "No Joystick"

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r5290 | hellcatv | 2003-01-22 07:17:41 +0800 (Wed, 22 Jan 2003) | 2 lines

fixed sdl josytick compil

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r5289 | hellcatv | 2003-01-21 11:58:26 +0800 (Tue, 21 Jan 2003) | 2 lines

fixed autobuttondown

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r5288 | hellcatv | 2003-01-21 11:52:18 +0800 (Tue, 21 Jan 2003) | 2 lines

committed my attempt at glut joystick support

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r5287 | jacks | 2003-01-21 07:54:19 +0800 (Tue, 21 Jan 2003) | 2 lines

Priority list for the AI attacker type cross target type

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r5286 | hellcatv | 2003-01-21 07:47:58 +0800 (Tue, 21 Jan 2003) | 2 lines

made it add level for the desc

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r5285 | hellcatv | 2003-01-20 11:43:06 +0800 (Mon, 20 Jan 2003) | 2 lines

added role

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r5284 | jacks | 2003-01-19 15:34:15 +0800 (Sun, 19 Jan 2003) | 2 lines

added role based functionality

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r5283 | ace123 | 2003-01-18 15:40:27 +0800 (Sat, 18 Jan 2003) | 3 lines

fixed jumpdrive/afterburner not being red,
fixed saving before subtracting creds

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r5282 | hellcatv | 2003-01-18 14:44:31 +0800 (Sat, 18 Jan 2003) | 2 lines

fixed saving the hold value

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r5281 | hellcatv | 2003-01-18 12:15:20 +0800 (Sat, 18 Jan 2003) | 2 lines

wooohoo fixed the interfaceoi!I had it saving at the wrong itme (after money deducted but before ship added)

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r5280 | hellcatv | 2003-01-17 15:42:22 +0800 (Fri, 17 Jan 2003) | 2 lines

buy new ships in sane-sible area

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r5279 | hellcatv | 2003-01-17 15:07:35 +0800 (Fri, 17 Jan 2003) | 2 lines

great now it displays red for afterburner and jump drive

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r5278 | hellcatv | 2003-01-17 14:56:45 +0800 (Fri, 17 Jan 2003) | 2 lines

check that fixers really have that many

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r5277 | hellcatv | 2003-01-16 16:34:56 +0800 (Thu, 16 Jan 2003) | 2 lines

fixed the can't buy smae named mount over sold mount or destroyed mount

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r5276 | dandandaman | 2003-01-16 16:18:32 +0800 (Thu, 16 Jan 2003) | 2 lines

fixed for /usr/local/games/vegastrike

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r5275 | hellcatv | 2003-01-16 13:50:17 +0800 (Thu, 16 Jan 2003) | 2 lines

new launcher

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r5274 | hellcatv | 2003-01-16 12:16:08 +0800 (Thu, 16 Jan 2003) | 2 lines

made it so it doesn't use lines to draw the cross

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r5273 | hellcatv | 2003-01-15 15:14:34 +0800 (Wed, 15 Jan 2003) | 2 lines

made mass use default to true

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r5272 | hellcatv | 2003-01-13 17:02:53 +0800 (Mon, 13 Jan 2003) | 2 lines

elimintated stupid parts

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r5271 | hellcatv | 2003-01-13 16:58:07 +0800 (Mon, 13 Jan 2003) | 3 lines

fixed the problem with 0 cargo causing upgrade NaNs..then saving causing MASS nans...
bad times :-/

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r5270 | (no author) | 2003-01-10 11:12:56 +0800 (Fri, 10 Jan 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'vegastrike_0_3_1'.
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r5269 | ace123 | 2003-01-10 11:12:56 +0800 (Fri, 10 Jan 2003) | 2 lines

fixing bugs

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r5268 | hellcatv | 2003-01-10 11:06:08 +0800 (Fri, 10 Jan 2003) | 2 lines

committed the way

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r5267 | hellcatv | 2003-01-10 11:03:59 +0800 (Fri, 10 Jan 2003) | 2 lines

set maxcone to -1

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r5266 | ace123 | 2003-01-10 10:44:04 +0800 (Fri, 10 Jan 2003) | 2 lines

added ffixer missions

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r5265 | dandandaman | 2003-01-09 15:57:04 +0800 (Thu, 09 Jan 2003) | 2 lines

fixed....now works good

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r5264 | dandandaman | 2003-01-09 15:15:43 +0800 (Thu, 09 Jan 2003) | 2 lines

updated

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r5263 | ace123 | 2003-01-09 14:09:12 +0800 (Thu, 09 Jan 2003) | 2 lines

fixed bg image when loading

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r5262 | ace123 | 2003-01-09 14:08:05 +0800 (Thu, 09 Jan 2003) | 2 lines

added maxSpeed(Unit*), maxAfterburnerSpeed(Unit*), getVariable(section,nam,def), getSubVariable(section,subsect,nam,def)

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r5261 | hellcatv | 2003-01-09 13:23:15 +0800 (Thu, 09 Jan 2003) | 2 lines

jpeg support NOW REQUIRED

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r5260 | ace123 | 2003-01-09 11:12:20 +0800 (Thu, 09 Jan 2003) | 2 lines

fixed friendly/enemy

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r5259 | ace123 | 2003-01-09 10:40:20 +0800 (Thu, 09 Jan 2003) | 2 lines

fixed friendly/enemy

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r5258 | ace123 | 2003-01-09 10:15:04 +0800 (Thu, 09 Jan 2003) | 2 lines

fixed magnitude and netforce

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r5257 | hellcatv | 2003-01-09 06:21:41 +0800 (Thu, 09 Jan 2003) | 2 lines

made things go slower in tc

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r5256 | hellcatv | 2003-01-08 08:08:41 +0800 (Wed, 08 Jan 2003) | 2 lines

made these cargopships have templates

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r5255 | hellcatv | 2003-01-07 17:47:54 +0800 (Tue, 07 Jan 2003) | 2 lines

40 seconds of leeway

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r5254 | hellcatv | 2003-01-07 16:46:13 +0800 (Tue, 07 Jan 2003) | 2 lines

typo not run_away

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r5253 | hellcatv | 2003-01-07 16:23:58 +0800 (Tue, 07 Jan 2003) | 2 lines

modifed

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r5252 | (no author) | 2003-01-07 15:27:12 +0800 (Tue, 07 Jan 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'vegastrike_0_3_0'.
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r5251 | hellcatv | 2003-01-07 15:27:12 +0800 (Tue, 07 Jan 2003) | 2 lines

the good times and the bad

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r5250 | hellcatv | 2003-01-07 15:14:50 +0800 (Tue, 07 Jan 2003) | 2 lines

now random encounters happen in phases

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r5249 | hellcatv | 2003-01-07 14:25:19 +0800 (Tue, 07 Jan 2003) | 3 lines

nice .py files... nice gollum nice!
make song change when ship launch... good gollum ... gollum loves master :-)

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r5248 | hellcatv | 2003-01-07 07:01:11 +0800 (Tue, 07 Jan 2003) | 2 lines

heaven's gate sun size fixed

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r5247 | hellcatv | 2003-01-07 06:57:26 +0800 (Tue, 07 Jan 2003) | 2 lines

fixed

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r5246 | ace123 | 2003-01-07 06:42:01 +0800 (Tue, 07 Jan 2003) | 2 lines

reversed axis and throttle

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r5245 | hellcatv | 2003-01-06 16:34:21 +0800 (Mon, 06 Jan 2003) | 2 lines

ifixed the location of the sun

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r5244 | ace123 | 2003-01-06 09:26:30 +0800 (Mon, 06 Jan 2003) | 2 lines

fixing the config to have higher planet detail

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r5243 | ace123 | 2003-01-06 08:12:32 +0800 (Mon, 06 Jan 2003) | 2 lines

fixed tractor beam

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r5242 | ace123 | 2003-01-06 04:38:40 +0800 (Mon, 06 Jan 2003) | 2 lines

new release readme

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r5241 | ace123 | 2003-01-06 04:00:49 +0800 (Mon, 06 Jan 2003) | 2 lines

fixed (or disabled) briefings

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r5240 | ace123 | 2003-01-06 03:39:36 +0800 (Mon, 06 Jan 2003) | 2 lines

fixed (or disabled) briefings

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r5239 | hellcatv | 2003-01-05 21:04:43 +0800 (Sun, 05 Jan 2003) | 2 lines

pipe added

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r5238 | hellcatv | 2003-01-05 16:23:33 +0800 (Sun, 05 Jan 2003) | 2 lines

die

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r5237 | hellcatv | 2003-01-05 16:22:57 +0800 (Sun, 05 Jan 2003) | 2 lines

died

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r5236 | hellcatv | 2003-01-05 16:22:30 +0800 (Sun, 05 Jan 2003) | 2 lines

removed site that takes forvever to downlaod

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r5235 | (no author) | 2003-01-05 16:17:18 +0800 (Sun, 05 Jan 2003) | 2 lines

This commit was manufactured by cvs2svn to create tag
'final_webpage'.
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r5234 | hellcatv | 2003-01-05 16:17:18 +0800 (Sun, 05 Jan 2003) | 2 lines

added

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r5233 | hellcatv | 2003-01-05 16:02:55 +0800 (Sun, 05 Jan 2003) | 2 lines

turned uyp default vl

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r5232 | ace123 | 2003-01-05 15:30:34 +0800 (Sun, 05 Jan 2003) | 2 lines

Final commit... -- Release, USE_BOOST_128

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r5231 | hellcatv | 2003-01-05 15:04:06 +0800 (Sun, 05 Jan 2003) | 2 lines

this one makes teh file

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r5230 | hellcatv | 2003-01-05 15:01:58 +0800 (Sun, 05 Jan 2003) | 2 lines

modified

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r5229 | hellcatv | 2003-01-05 14:58:39 +0800 (Sun, 05 Jan 2003) | 2 lines

fixed random

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r5228 | hellcatv | 2003-01-05 14:58:39 +0800 (Sun, 05 Jan 2003) | 2 lines

new UNNNITTSS

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r5227 | hellcatv | 2003-01-05 12:25:51 +0800 (Sun, 05 Jan 2003) | 2 lines

fixed the hunter

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r5226 | hellcatv | 2003-01-05 11:01:00 +0800 (Sun, 05 Jan 2003) | 2 lines

made 'em back to png

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r5225 | hellcatv | 2003-01-05 10:47:45 +0800 (Sun, 05 Jan 2003) | 2 lines

added these files -kb

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r5224 | hellcatv | 2003-01-05 10:43:40 +0800 (Sun, 05 Jan 2003) | 2 lines

made these guys all jpegs

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r5223 | hellcatv | 2003-01-05 10:25:35 +0800 (Sun, 05 Jan 2003) | 2 lines

bigger better stronger

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r5222 | hellcatv | 2003-01-05 10:06:24 +0800 (Sun, 05 Jan 2003) | 2 lines

committed icon file

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r5221 | hellcatv | 2003-01-05 08:30:35 +0800 (Sun, 05 Jan 2003) | 2 lines

fullscrn

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r5220 | hellcatv | 2003-01-05 06:38:54 +0800 (Sun, 05 Jan 2003) | 2 lines

got the new music!!

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r5219 | (no author) | 2003-01-05 06:38:54 +0800 (Sun, 05 Jan 2003) | 1 line

This commit was manufactured by cvs2svn to create branch 'foo'.
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r5218 | hellcatv | 2003-01-05 06:27:16 +0800 (Sun, 05 Jan 2003) | 2 lines

added the new songs to peace and vicotry

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r5217 | hellcatv | 2003-01-05 06:25:45 +0800 (Sun, 05 Jan 2003) | 2 lines

Initial revision

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r5216 | hellcatv | 2003-01-05 06:22:51 +0800 (Sun, 05 Jan 2003) | 2 lines

Initial revision

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r5215 | hellcatv | 2003-01-05 06:22:19 +0800 (Sun, 05 Jan 2003) | 2 lines

got the new music!!

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r5214 | hellcatv | 2003-01-05 05:55:29 +0800 (Sun, 05 Jan 2003) | 2 lines

bleh

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r5213 | hellcatv | 2003-01-04 20:00:18 +0800 (Sat, 04 Jan 2003) | 2 lines

fixed micro_sleep

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r5212 | hellcatv | 2003-01-04 19:56:28 +0800 (Sat, 04 Jan 2003) | 2 lines

fixed crossfade

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r5211 | hellcatv | 2003-01-04 19:44:31 +0800 (Sat, 04 Jan 2003) | 2 lines

made server side func

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r5210 | hellcatv | 2003-01-04 19:36:58 +0800 (Sat, 04 Jan 2003) | 2 lines

delete music

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r5209 | hellcatv | 2003-01-04 19:11:28 +0800 (Sat, 04 Jan 2003) | 2 lines

fixed static to be clear

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r5208 | hellcatv | 2003-01-04 19:10:45 +0800 (Sat, 04 Jan 2003) | 2 lines

fixed static to be see through

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r5207 | hellcatv | 2003-01-04 18:57:08 +0800 (Sat, 04 Jan 2003) | 2 lines

ed self.capprob not!!

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r5206 | hellcatv | 2003-01-04 18:51:02 +0800 (Sat, 04 Jan 2003) | 2 lines

gun speed mods

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r5205 | hellcatv | 2003-01-04 18:50:27 +0800 (Sat, 04 Jan 2003) | 2 lines

default values for gun speed

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r5204 | hellcatv | 2003-01-04 18:37:02 +0800 (Sat, 04 Jan 2003) | 2 lines

modified vegastrike.config to have music on

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r5203 | hellcatv | 2003-01-04 18:29:53 +0800 (Sat, 04 Jan 2003) | 2 lines

fewer capships within the borders

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r5202 | hellcatv | 2003-01-04 18:13:24 +0800 (Sat, 04 Jan 2003) | 2 lines

mac build

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r5201 | hellcatv | 2003-01-04 18:09:39 +0800 (Sat, 04 Jan 2003) | 2 lines

no bounc

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r5200 | hellcatv | 2003-01-04 18:07:39 +0800 (Sat, 04 Jan 2003) | 2 lines

newer options

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r5199 | hellcatv | 2003-01-04 18:01:32 +0800 (Sat, 04 Jan 2003) | 2 lines

changed auto dist to depend on game speed

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r5198 | hellcatv | 2003-01-04 17:45:41 +0800 (Sat, 04 Jan 2003) | 2 lines

good ole fuel usage changing

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r5197 | hellcatv | 2003-01-04 17:40:02 +0800 (Sat, 04 Jan 2003) | 2 lines

took out unnecessary printf

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r5196 | jacks | 2003-01-04 16:30:04 +0800 (Sat, 04 Jan 2003) | 2 lines

edited for content.

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r5195 | hellcatv | 2003-01-04 16:27:24 +0800 (Sat, 04 Jan 2003) | 2 lines

 no segfault for you!

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r5194 | ace123 | 2003-01-04 12:53:10 +0800 (Sat, 04 Jan 2003) | 2 lines

fixed starting location... also fixed scalesystem

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r5193 | ace123 | 2003-01-04 12:45:59 +0800 (Sat, 04 Jan 2003) | 2 lines

fixed aera,rlaan probability.

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r5192 | ace123 | 2003-01-04 12:21:48 +0800 (Sat, 04 Jan 2003) | 2 lines

kills req

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r5191 | jacks | 2003-01-04 11:15:29 +0800 (Sat, 04 Jan 2003) | 2 lines

edited for content.

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r5190 | ace123 | 2003-01-04 11:14:09 +0800 (Sat, 04 Jan 2003) | 3 lines

fixed number of rings...
fixed the AI script to do somethign all the time

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r5189 | ace123 | 2003-01-04 11:09:47 +0800 (Sat, 04 Jan 2003) | 2 lines

made <= for time left

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r5188 | ace123 | 2003-01-04 10:25:07 +0800 (Sat, 04 Jan 2003) | 2 lines

fixed std::reverse

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r5187 | hellcatv | 2003-01-04 10:11:14 +0800 (Sat, 04 Jan 2003) | 2 lines

star

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r5186 | ace123 | 2003-01-04 10:08:00 +0800 (Sat, 04 Jan 2003) | 3 lines

fixed money loop bug
fixed sound when targetting to NULL each frame.

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r5185 | hellcatv | 2003-01-04 09:55:08 +0800 (Sat, 04 Jan 2003) | 2 lines

new planet generic

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r5184 | hellcatv | 2003-01-04 09:54:36 +0800 (Sat, 04 Jan 2003) | 2 lines

new AIU scripts

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r5183 | hellcatv | 2003-01-04 09:48:09 +0800 (Sat, 04 Jan 2003) | 2 lines

aggressive

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r5182 | ace123 | 2003-01-04 09:36:31 +0800 (Sat, 04 Jan 2003) | 2 lines

fixed random encounters distances

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r5181 | ace123 | 2003-01-04 09:33:42 +0800 (Sat, 04 Jan 2003) | 2 lines

fixed jump radii

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r5180 | hellcatv | 2003-01-04 09:33:17 +0800 (Sat, 04 Jan 2003) | 2 lines

fixed png texture

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r5179 | hellcatv | 2003-01-04 09:33:06 +0800 (Sat, 04 Jan 2003) | 2 lines

committed star system xml

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r5178 | jacks | 2003-01-04 09:02:15 +0800 (Sat, 04 Jan 2003) | 2 lines

fixed stupid typos

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r5177 | hellcatv | 2003-01-04 08:29:16 +0800 (Sat, 04 Jan 2003) | 2 lines

fixed good ole soundserver.segfault

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r5176 | jacks | 2003-01-04 08:22:22 +0800 (Sat, 04 Jan 2003) | 2 lines

fixed negative damage problem with missile explosions.

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r5175 | jacks | 2003-01-04 07:20:04 +0800 (Sat, 04 Jan 2003) | 2 lines

fixed typo

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r5174 | jacks | 2003-01-04 07:01:14 +0800 (Sat, 04 Jan 2003) | 2 lines

fixed typo

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r5173 | hellcatv | 2003-01-04 07:00:02 +0800 (Sat, 04 Jan 2003) | 2 lines

sode delcid

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r5172 | jacks | 2003-01-04 06:48:56 +0800 (Sat, 04 Jan 2003) | 2 lines

altered bolt lengths for increased visibility

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r5171 | ace123 | 2003-01-04 06:35:31 +0800 (Sat, 04 Jan 2003) | 2 lines

added jp3g .h files

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r5170 | hellcatv | 2003-01-04 06:24:49 +0800 (Sat, 04 Jan 2003) | 2 lines

in case you don't have this

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r5169 | hellcatv | 2003-01-04 06:19:38 +0800 (Sat, 04 Jan 2003) | 2 lines

added jepglib

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r5168 | ace123 | 2003-01-04 06:12:57 +0800 (Sat, 04 Jan 2003) | 2 lines

added victory tune playing

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r5167 | jacks | 2003-01-04 05:57:07 +0800 (Sat, 04 Jan 2003) | 2 lines

changed player ship

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r5166 | ace123 | 2003-01-04 05:53:49 +0800 (Sat, 04 Jan 2003) | 2 lines

added libjpeg libs

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r5165 | jacks | 2003-01-03 21:51:02 +0800 (Fri, 03 Jan 2003) | 2 lines

edited for content

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r5164 | hellcatv | 2003-01-03 21:31:39 +0800 (Fri, 03 Jan 2003) | 2 lines

fixed the sounds erver to be more reliable and cooler and respawning

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r5163 | hellcatv | 2003-01-03 19:48:38 +0800 (Fri, 03 Jan 2003) | 2 lines

modified this guy to have more stable 0 fadeout songs

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r5162 | hellcatv | 2003-01-03 19:22:45 +0800 (Fri, 03 Jan 2003) | 2 lines

olde sonde serverses

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r5161 | ace123 | 2003-01-03 16:25:27 +0800 (Fri, 03 Jan 2003) | 3 lines

added music->skip for news
added dock to nearest base

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r5160 | ace123 | 2003-01-03 16:21:04 +0800 (Fri, 03 Jan 2003) | 2 lines

fixed up unit interface to reset news GNN

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r5159 | ace123 | 2003-01-03 15:37:39 +0800 (Fri, 03 Jan 2003) | 2 lines

added a -s argument to specify a subdirectory

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r5158 | hellcatv | 2003-01-03 14:41:28 +0800 (Fri, 03 Jan 2003) | 2 lines

crappy pthread bug

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r5157 | ace123 | 2003-01-03 14:40:14 +0800 (Fri, 03 Jan 2003) | 2 lines

added dock on load

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r5156 | ace123 | 2003-01-03 14:34:39 +0800 (Fri, 03 Jan 2003) | 2 lines

fixed isUnit() to be a const function

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r5155 | hellcatv | 2003-01-03 14:33:20 +0800 (Fri, 03 Jan 2003) | 2 lines

new icons

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r5154 | ace123 | 2003-01-03 14:31:53 +0800 (Fri, 03 Jan 2003) | 2 lines

fixed Ice Colony Texture

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r5153 | ace123 | 2003-01-03 14:23:33 +0800 (Fri, 03 Jan 2003) | 2 lines

deleted broken contraband.mission

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r5152 | jacks | 2003-01-03 12:48:08 +0800 (Fri, 03 Jan 2003) | 2 lines

edited for content

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r5151 | jacks | 2003-01-03 12:27:32 +0800 (Fri, 03 Jan 2003) | 2 lines

edited for content

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r5150 | jacks | 2003-01-03 12:12:09 +0800 (Fri, 03 Jan 2003) | 2 lines

edited for content

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r5149 | jacks | 2003-01-03 11:52:33 +0800 (Fri, 03 Jan 2003) | 2 lines

edited for content

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r5148 | ace123 | 2003-01-03 11:45:58 +0800 (Fri, 03 Jan 2003) | 2 lines

added a few new variables

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r5147 | jacks | 2003-01-03 10:37:48 +0800 (Fri, 03 Jan 2003) | 2 lines

radar range update

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r5146 | jacks | 2003-01-03 10:36:08 +0800 (Fri, 03 Jan 2003) | 2 lines

weaponry update. Autotracking

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r5145 | jacks | 2003-01-03 10:24:32 +0800 (Fri, 03 Jan 2003) | 2 lines

weaponry update

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r5144 | jacks | 2003-01-03 10:18:26 +0800 (Fri, 03 Jan 2003) | 2 lines

made more sensible (nerf)

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r5143 | jacks | 2003-01-03 10:16:39 +0800 (Fri, 03 Jan 2003) | 2 lines

radar range boost

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r5142 | jacks | 2003-01-03 10:06:49 +0800 (Fri, 03 Jan 2003) | 2 lines

config file for kinetics and non-lying speedometers

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r5141 | ace123 | 2003-01-03 09:17:08 +0800 (Fri, 03 Jan 2003) | 2 lines

New exe (sorry for making it so big ;-))

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r5140 | hellcatv | 2003-01-03 04:06:17 +0800 (Fri, 03 Jan 2003) | 2 lines

the mac lib for soundserver

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r5139 | ace123 | 2003-01-02 17:26:28 +0800 (Thu, 02 Jan 2003) | 2 lines

committed new sound fx

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r5138 | ace123 | 2003-01-02 17:19:29 +0800 (Thu, 02 Jan 2003) | 2 lines

committed new sound fx

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r5137 | ace123 | 2003-01-02 17:18:44 +0800 (Thu, 02 Jan 2003) | 2 lines

fixed a lot of problems with the various files.... including the aldrv not setting position or vel bug... some base undocking problem.... pgup and down things...and a few necessary unit interface functions

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r5136 | ace123 | 2003-01-02 15:55:51 +0800 (Thu, 02 Jan 2003) | 3 lines

fixed it from printing out 'finding nonpersistent quest' each frame.
Fixed asteroid music

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r5135 | ace123 | 2003-01-02 15:00:37 +0800 (Thu, 02 Jan 2003) | 2 lines

fixed fuel consumption

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r5134 | hellcatv | 2003-01-02 14:11:53 +0800 (Thu, 02 Jan 2003) | 2 lines

fixed _p ambiguities

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r5133 | hellcatv | 2003-01-02 14:09:43 +0800 (Thu, 02 Jan 2003) | 2 lines

removed the _p

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r5132 | hellcatv | 2003-01-02 13:42:12 +0800 (Thu, 02 Jan 2003) | 2 lines

traded around so that peace3 was at the carribean...and light slease at the space bases tee hee

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r5131 | ace123 | 2003-01-02 13:21:08 +0800 (Thu, 02 Jan 2003) | 2 lines

fixed it so that confed doesn't give you contraband and then immediately kill you for it.

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r5130 | ace123 | 2003-01-02 13:20:10 +0800 (Thu, 02 Jan 2003) | 2 lines

fixed te escort mission to actually quit if you die.

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r5129 | ace123 | 2003-01-02 13:19:34 +0800 (Thu, 02 Jan 2003) | 2 lines

fixed the from saying 'defend' instead of 'patrol'

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r5128 | hellcatv | 2003-01-02 13:16:42 +0800 (Thu, 02 Jan 2003) | 2 lines

wrong constructor

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r5127 | hellcatv | 2003-01-02 13:15:47 +0800 (Thu, 02 Jan 2003) | 2 lines

fixed some iunitrandom bugs

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r5126 | ace123 | 2003-01-02 13:14:41 +0800 (Thu, 02 Jan 2003) | 2 lines

added random fixers!!!!

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r5125 | hellcatv | 2003-01-02 12:49:02 +0800 (Thu, 02 Jan 2003) | 2 lines

bounty

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r5124 | hellcatv | 2003-01-02 12:47:25 +0800 (Thu, 02 Jan 2003) | 2 lines

new bounty.mission

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r5123 | hellcatv | 2003-01-02 09:43:42 +0800 (Thu, 02 Jan 2003) | 2 lines

jpgized everything

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r5122 | hellcatv | 2003-01-02 09:41:27 +0800 (Thu, 02 Jan 2003) | 2 lines

committed nontransparent png->jpg

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r5121 | hellcatv | 2003-01-02 09:17:58 +0800 (Thu, 02 Jan 2003) | 2 lines

now jpegs

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r5120 | hellcatv | 2003-01-02 09:17:35 +0800 (Thu, 02 Jan 2003) | 2 lines

high quality jpegs

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r5119 | hellcatv | 2003-01-02 09:11:08 +0800 (Thu, 02 Jan 2003) | 2 lines

converted these anims to jpg

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r5118 | hellcatv | 2003-01-02 09:06:20 +0800 (Thu, 02 Jan 2003) | 2 lines

iwho the hell added this shit

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r5117 | hellcatv | 2003-01-02 09:06:08 +0800 (Thu, 02 Jan 2003) | 2 lines

reduced following png to nothing

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r5116 | hellcatv | 2003-01-02 09:03:07 +0800 (Thu, 02 Jan 2003) | 2 lines

reduced count

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r5115 | hellcatv | 2003-01-02 08:59:12 +0800 (Thu, 02 Jan 2003) | 2 lines

mister smith

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r5114 | hellcatv | 2003-01-02 08:57:09 +0800 (Thu, 02 Jan 2003) | 2 lines

bmp->png

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r5113 | hellcatv | 2003-01-02 08:55:05 +0800 (Thu, 02 Jan 2003) | 2 lines

to jpg

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r5112 | hellcatv | 2003-01-02 08:47:54 +0800 (Thu, 02 Jan 2003) | 2 lines

bleh

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r5111 | hellcatv | 2003-01-02 08:46:36 +0800 (Thu, 02 Jan 2003) | 2 lines

rid of useless bmp

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r5110 | hellcatv | 2003-01-02 08:45:44 +0800 (Thu, 02 Jan 2003) | 2 lines

jpg rulez

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r5109 | hellcatv | 2003-01-02 08:29:33 +0800 (Thu, 02 Jan 2003) | 2 lines

yrikk

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r5108 | hellcatv | 2003-01-02 08:28:54 +0800 (Thu, 02 Jan 2003) | 2 lines

more bmp's

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r5107 | hellcatv | 2003-01-02 08:28:06 +0800 (Thu, 02 Jan 2003) | 2 lines

converted these to png

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r5106 | hellcatv | 2003-01-02 08:11:47 +0800 (Thu, 02 Jan 2003) | 2 lines

modified these pngs

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r5105 | hellcatv | 2003-01-02 07:09:56 +0800 (Thu, 02 Jan 2003) | 2 lines

jpegized these images

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r5104 | ace123 | 2003-01-01 13:26:08 +0800 (Wed, 01 Jan 2003) | 2 lines

fixed delta,gamma,beta,delta_prime planet lists

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r5103 | ace123 | 2003-01-01 09:56:53 +0800 (Wed, 01 Jan 2003) | 2 lines

fixed starting position

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r5102 | ace123 | 2003-01-01 09:55:58 +0800 (Wed, 01 Jan 2003) | 3 lines

now has a working dj
added b0rken music

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r5101 | ace123 | 2003-01-01 08:02:25 +0800 (Wed, 01 Jan 2003) | 2 lines

fixed nested comment giving an error

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r5100 | ace123 | 2003-01-01 06:26:16 +0800 (Wed, 01 Jan 2003) | 2 lines

finished n00b system

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r5099 | hellcatv | 2003-01-01 05:19:46 +0800 (Wed, 01 Jan 2003) | 2 lines

reverted ring

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r5098 | hellcatv | 2002-12-31 21:12:53 +0800 (Tue, 31 Dec 2002) | 2 lines

fixed the libs to load right music

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r5097 | hellcatv | 2002-12-31 21:11:57 +0800 (Tue, 31 Dec 2002) | 2 lines

made these png into jpg

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r5096 | hellcatv | 2002-12-31 21:10:49 +0800 (Tue, 31 Dec 2002) | 2 lines

bye sirisu

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r5095 | hellcatv | 2002-12-31 21:09:49 +0800 (Tue, 31 Dec 2002) | 2 lines

bye wasted space

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r5094 | hellcatv | 2002-12-31 20:26:41 +0800 (Tue, 31 Dec 2002) | 2 lines

added the ag from pet

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r5093 | (no author) | 2002-12-31 20:23:02 +0800 (Tue, 31 Dec 2002) | 1 line

This commit was manufactured by cvs2svn to create tag 'kenmp3'.
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r5092 | hellcatv | 2002-12-31 20:23:02 +0800 (Tue, 31 Dec 2002) | 2 lines

added ken's mp3

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r5091 | hellcatv | 2002-12-31 18:53:30 +0800 (Tue, 31 Dec 2002) | 2 lines

removed

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r5090 | hellcatv | 2002-12-31 18:44:50 +0800 (Tue, 31 Dec 2002) | 2 lines

added the factory py

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r5089 | hellcatv | 2002-12-31 18:03:24 +0800 (Tue, 31 Dec 2002) | 2 lines

hehehehe fixed the dryad

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r5088 | dandandaman | 2002-12-31 17:26:20 +0800 (Tue, 31 Dec 2002) | 2 lines

fixed problem with linux_safe config

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r5087 | ace123 | 2002-12-31 17:09:21 +0800 (Tue, 31 Dec 2002) | 4 lines

working on jump point positions....
Still need vespus,sterling,callimanchus
rest of them in n00b distances

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r5086 | hellcatv | 2002-12-31 16:51:36 +0800 (Tue, 31 Dec 2002) | 2 lines

the upper left map

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r5085 | hellcatv | 2002-12-31 15:52:18 +0800 (Tue, 31 Dec 2002) | 2 lines

reverted the niven back to 1.3

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r5084 | (no author) | 2002-12-31 15:36:22 +0800 (Tue, 31 Dec 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_floating_point_clipping_bug'.
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r5083 | hellcatv | 2002-12-31 15:36:22 +0800 (Tue, 31 Dec 2002) | 2 lines

made it so these frustum matrices were doubles

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r5082 | ace123 | 2002-12-31 14:20:43 +0800 (Tue, 31 Dec 2002) | 2 lines

fixed outside of list error

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r5081 | (no author) | 2002-12-31 13:55:25 +0800 (Tue, 31 Dec 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_floating_point_clipping_bug'.
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r5080 | ace123 | 2002-12-31 13:55:25 +0800 (Tue, 31 Dec 2002) | 3 lines

fixed certain functions to use double precision
fixed some mission computer things

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r5079 | ace123 | 2002-12-31 13:28:02 +0800 (Tue, 31 Dec 2002) | 3 lines

fixed certain functions to use double precision
fixed some mission computer things

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r5078 | (no author) | 2002-12-31 13:26:31 +0800 (Tue, 31 Dec 2002) | 1 line

This commit was manufactured by cvs2svn to create tag 'skrewed'.
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r5077 | ace123 | 2002-12-31 13:26:31 +0800 (Tue, 31 Dec 2002) | 2 lines

fixed things to stay in your faction when getting random jumps

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r5076 | hellcatv | 2002-12-31 05:15:45 +0800 (Tue, 31 Dec 2002) | 2 lines

added a new heaven's gate

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r5075 | hellcatv | 2002-12-30 18:07:34 +0800 (Mon, 30 Dec 2002) | 2 lines

added saved ships   mode :-)  now you can have a whole fleet with the "One Fleet" plan

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r5074 | ace123 | 2002-12-30 15:58:11 +0800 (Mon, 30 Dec 2002) | 2 lines

fixed annoying "mission/type/faction/name.missiom" thingy that goes off the edge

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r5073 | hellcatv | 2002-12-30 15:24:41 +0800 (Mon, 30 Dec 2002) | 2 lines

modified the files to do save more than 1 unit per savegame...also this method can properly do repairing and won't downgrade shield repairs :-)

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r5072 | ace123 | 2002-12-30 14:47:55 +0800 (Mon, 30 Dec 2002) | 2 lines

fixed crash if targ==NULL

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r5071 | ace123 | 2002-12-30 14:15:35 +0800 (Mon, 30 Dec 2002) | 2 lines

Added autoc-learance and auto-unclearance

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r5070 | ace123 | 2002-12-30 05:24:00 +0800 (Mon, 30 Dec 2002) | 2 lines

fixed plunder mission

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r5069 | (no author) | 2002-12-29 20:43:54 +0800 (Sun, 29 Dec 2002) | 1 line

This commit was manufactured by cvs2svn to create tag 'done_repair'.
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r5068 | hellcatv | 2002-12-29 20:43:54 +0800 (Sun, 29 Dec 2002) | 2 lines

committed the last vestiges of the repair system..it appears to work for the moment...will need some more rigorous testing tomorrow :-)

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r5067 | hellcatv | 2002-12-29 19:40:58 +0800 (Sun, 29 Dec 2002) | 3 lines

fixed the upgrading and downgrading scheme so that repairs will fit into the picture...
also the basic ship will not be able to be downgraded mohahahahaha

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r5066 | hellcatv | 2002-12-29 16:59:25 +0800 (Sun, 29 Dec 2002) | 2 lines

ifixed whitespace error in son

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r5065 | ace123 | 2002-12-29 16:11:43 +0800 (Sun, 29 Dec 2002) | 2 lines

fixed check for null and targnear

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r5064 | ace123 | 2002-12-29 16:08:55 +0800 (Sun, 29 Dec 2002) | 2 lines

fixing fixers and added plunder and patrol missions!

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r5063 | ace123 | 2002-12-29 16:01:08 +0800 (Sun, 29 Dec 2002) | 2 lines

finished plunder mission!

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r5062 | hellcatv | 2002-12-29 11:00:23 +0800 (Sun, 29 Dec 2002) | 2 lines

changed the attack iso mission

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r5061 | hellcatv | 2002-12-29 10:52:08 +0800 (Sun, 29 Dec 2002) | 2 lines

made iut launch a base if you should

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r5060 | hellcatv | 2002-12-29 10:41:15 +0800 (Sun, 29 Dec 2002) | 2 lines

freighters won't run away

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r5059 | ace123 | 2002-12-29 08:51:28 +0800 (Sun, 29 Dec 2002) | 2 lines

fixed bouncepercent collision bug

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r5058 | ace123 | 2002-12-29 08:51:06 +0800 (Sun, 29 Dec 2002) | 2 lines

base now prints out if it was missiong a python file

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r5057 | ace123 | 2002-12-29 08:49:51 +0800 (Sun, 29 Dec 2002) | 2 lines

fixing cargo mass

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r5056 | ace123 | 2002-12-29 08:44:42 +0800 (Sun, 29 Dec 2002) | 2 lines

working on plunder mission

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r5055 | ace123 | 2002-12-29 08:38:29 +0800 (Sun, 29 Dec 2002) | 2 lines

raised capship probability

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r5054 | ace123 | 2002-12-29 08:35:15 +0800 (Sun, 29 Dec 2002) | 4 lines

added pirates stuff!
still needs testing
fixed plural fixers bug

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r5053 | hellcatv | 2002-12-29 06:20:13 +0800 (Sun, 29 Dec 2002) | 2 lines

fixed up fixers

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r5052 | hellcatv | 2002-12-29 06:03:27 +0800 (Sun, 29 Dec 2002) | 2 lines

bleh

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r5051 | hellcatv | 2002-12-29 05:59:51 +0800 (Sun, 29 Dec 2002) | 2 lines

fixed cargo mission to set var

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r5050 | hellcatv | 2002-12-29 05:52:01 +0800 (Sun, 29 Dec 2002) | 2 lines

new carg mission

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r5049 | hellcatv | 2002-12-29 04:56:49 +0800 (Sun, 29 Dec 2002) | 2 lines

addded SetHull

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r5048 | hellcatv | 2002-12-29 04:56:27 +0800 (Sun, 29 Dec 2002) | 2 lines

fixed the fixers to have new iso stuff

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r5047 | hellcatv | 2002-12-29 04:56:02 +0800 (Sun, 29 Dec 2002) | 2 lines

ifixed the cargo mission

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r5046 | ace123 | 2002-12-28 15:53:19 +0800 (Sat, 28 Dec 2002) | 2 lines

added UnitUtil::setName

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r5045 | hellcatv | 2002-12-28 13:52:02 +0800 (Sat, 28 Dec 2002) | 2 lines

new fixers location

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r5044 | ace123 | 2002-12-28 13:47:57 +0800 (Sat, 28 Dec 2002) | 2 lines

adding some pirate guys

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r5043 | hellcatv | 2002-12-28 13:47:15 +0800 (Sat, 28 Dec 2002) | 2 lines

fixed teh antagonist

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r5042 | hellcatv | 2002-12-28 13:47:00 +0800 (Sat, 28 Dec 2002) | 2 lines

fixed the pricing

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r5041 | hellcatv | 2002-12-28 13:46:45 +0800 (Sat, 28 Dec 2002) | 2 lines

upped the reward

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r5040 | hellcatv | 2002-12-28 13:43:23 +0800 (Sat, 28 Dec 2002) | 2 lines

added the antagonist missions segment

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r5039 | hellcatv | 2002-12-28 13:42:49 +0800 (Sat, 28 Dec 2002) | 2 lines

added the defend missions

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r5038 | hellcatv | 2002-12-28 13:42:37 +0800 (Sat, 28 Dec 2002) | 2 lines

made these missions happen

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r5037 | hellcatv | 2002-12-28 13:41:46 +0800 (Sat, 28 Dec 2002) | 2 lines

fixed the attack force mission

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r5036 | hellcatv | 2002-12-28 13:38:25 +0800 (Sat, 28 Dec 2002) | 2 lines

fixed the antagonist

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r5035 | hellcatv | 2002-12-28 13:38:16 +0800 (Sat, 28 Dec 2002) | 2 lines

fixed the defend to pass the right stuff in

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r5034 | hellcatv | 2002-12-28 13:30:36 +0800 (Sat, 28 Dec 2002) | 2 lines

new bounty mission

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r5033 | hellcatv | 2002-12-28 13:26:22 +0800 (Sat, 28 Dec 2002) | 2 lines

forgot self

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r5032 | hellcatv | 2002-12-28 08:13:03 +0800 (Sat, 28 Dec 2002) | 2 lines

added payal

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r5031 | hellcatv | 2002-12-28 07:37:53 +0800 (Sat, 28 Dec 2002) | 2 lines

added some more instructions to iso

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r5030 | hellcatv | 2002-12-28 07:37:40 +0800 (Sat, 28 Dec 2002) | 2 lines

fixed mistake that forgot to set var_to_set

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r5029 | hellcatv | 2002-12-28 07:32:27 +0800 (Sat, 28 Dec 2002) | 2 lines

added mission3

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r5028 | hellcatv | 2002-12-28 07:26:16 +0800 (Sat, 28 Dec 2002) | 2 lines

cargo mission now takes in jump

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r5027 | hellcatv | 2002-12-28 07:03:55 +0800 (Sat, 28 Dec 2002) | 2 lines

fixed the fixers

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r5026 | hellcatv | 2002-12-28 07:02:43 +0800 (Sat, 28 Dec 2002) | 2 lines

fixed the iso stuff

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r5025 | hellcatv | 2002-12-28 06:59:41 +0800 (Sat, 28 Dec 2002) | 2 lines

made it so she stays there if you fail

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r5024 | hellcatv | 2002-12-28 06:58:37 +0800 (Sat, 28 Dec 2002) | 2 lines

fixers now appear in adams defiance, etc

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r5023 | hellcatv | 2002-12-28 06:53:29 +0800 (Sat, 28 Dec 2002) | 2 lines

made a nice escort mission for the ISO's

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r5022 | hellcatv | 2002-12-28 06:52:45 +0800 (Sat, 28 Dec 2002) | 2 lines

fixed the ISO missions to not fail if you quit and reload

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r5021 | hellcatv | 2002-12-28 06:19:34 +0800 (Sat, 28 Dec 2002) | 2 lines

fixed dyson to link with salayna

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r5020 | hellcatv | 2002-12-28 06:04:42 +0800 (Sat, 28 Dec 2002) | 2 lines

modified the escort mission to properly work with iso

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r5019 | hellcatv | 2002-12-28 06:00:16 +0800 (Sat, 28 Dec 2002) | 2 lines

iso mission2

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r5018 | hellcatv | 2002-12-27 18:49:27 +0800 (Fri, 27 Dec 2002) | 2 lines

added most of the ISO logic

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r5017 | hellcatv | 2002-12-27 18:48:59 +0800 (Fri, 27 Dec 2002) | 2 lines

added thefixahs

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r5016 | hellcatv | 2002-12-27 18:48:38 +0800 (Fri, 27 Dec 2002) | 2 lines

modified defend to be able to set mission params

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r5015 | hellcatv | 2002-12-27 18:48:07 +0800 (Fri, 27 Dec 2002) | 2 lines

new defend iso mission

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r5014 | ace123 | 2002-12-27 12:13:41 +0800 (Fri, 27 Dec 2002) | 3 lines

fixing bugs
added quest_explore

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r5013 | ace123 | 2002-12-27 12:11:57 +0800 (Fri, 27 Dec 2002) | 2 lines

added commerce center

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r5012 | ace123 | 2002-12-27 12:09:24 +0800 (Fri, 27 Dec 2002) | 2 lines

added fixer missions

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r5011 | ace123 | 2002-12-27 11:33:59 +0800 (Fri, 27 Dec 2002) | 3 lines

fixed Unit*
fixed <= in getsavedata

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r5010 | hellcatv | 2002-12-26 18:04:54 +0800 (Thu, 26 Dec 2002) | 2 lines

really distracted the 'militia' this time

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r5009 | ace123 | 2002-12-25 13:01:07 +0800 (Wed, 25 Dec 2002) | 2 lines

fixed the specular maps!

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r5008 | ace123 | 2002-12-25 12:01:25 +0800 (Wed, 25 Dec 2002) | 2 lines

fixed stupid comment

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r5007 | hellcatv | 2002-12-25 10:36:52 +0800 (Wed, 25 Dec 2002) | 2 lines

made it so that multitexture will not mess up the spec maps

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r5006 | hellcatv | 2002-12-25 07:22:02 +0800 (Wed, 25 Dec 2002) | 2 lines

working on non-OpenGL spec maps

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r5005 | ace123 | 2002-12-25 04:10:06 +0800 (Wed, 25 Dec 2002) | 2 lines

Fixed savegame != bug

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r5004 | hellcatv | 2002-12-24 06:37:23 +0800 (Tue, 24 Dec 2002) | 2 lines

jack's new dgn desc

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r5003 | ace123 | 2002-12-23 07:41:38 +0800 (Mon, 23 Dec 2002) | 2 lines

fixed coltree at the expense of the server

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r5002 | hellcatv | 2002-12-23 05:26:31 +0800 (Mon, 23 Dec 2002) | 2 lines

enabled specular mapping

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r5001 | ace123 | 2002-12-22 16:25:05 +0800 (Sun, 22 Dec 2002) | 2 lines

compiled 122202

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r5000 | hellcatv | 2002-12-22 14:59:35 +0800 (Sun, 22 Dec 2002) | 2 lines

katar fixed typo

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r4999 | ace123 | 2002-12-22 14:49:29 +0800 (Sun, 22 Dec 2002) | 2 lines

added all sorts of fixers

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r4998 | ace123 | 2002-12-22 11:00:19 +0800 (Sun, 22 Dec 2002) | 2 lines

replaced cyborg with woman

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r4997 | hellcatv | 2002-12-20 12:59:44 +0800 (Fri, 20 Dec 2002) | 2 lines

made the new boost the default

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r4996 | jacks | 2002-12-20 06:31:11 +0800 (Fri, 20 Dec 2002) | 2 lines

Added description re: placement of ambulatory limbs

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r4995 | jacks | 2002-12-19 13:32:43 +0800 (Thu, 19 Dec 2002) | 2 lines

Brief species description: Ancients

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r4994 | jacks | 2002-12-19 13:30:47 +0800 (Thu, 19 Dec 2002) | 2 lines

Brief species description: TWHON

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r4993 | jacks | 2002-12-19 13:26:41 +0800 (Thu, 19 Dec 2002) | 2 lines

Brief species description: Rlaan

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r4992 | ace123 | 2002-12-19 12:36:54 +0800 (Thu, 19 Dec 2002) | 2 lines

we diiiiiiiiidddd ittttttt

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r4991 | jacks | 2002-12-19 11:34:25 +0800 (Thu, 19 Dec 2002) | 2 lines

edited for realism (helium -> neon)

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r4990 | jacks | 2002-12-19 07:24:04 +0800 (Thu, 19 Dec 2002) | 2 lines

edited for clarity

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r4989 | hellcatv | 2002-12-18 16:34:12 +0800 (Wed, 18 Dec 2002) | 2 lines

fixed

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r4988 | hellcatv | 2002-12-18 13:18:11 +0800 (Wed, 18 Dec 2002) | 2 lines

fhwoop

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r4987 | hellcatv | 2002-12-18 13:14:55 +0800 (Wed, 18 Dec 2002) | 2 lines

added all these fielsz to makefile

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r4986 | ace123 | 2002-12-18 13:06:46 +0800 (Wed, 18 Dec 2002) | 4 lines

fixing some to_python bugs...
now actually compiles
bug still with Vectors and QVetcors

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r4985 | jacks | 2002-12-18 09:37:23 +0800 (Wed, 18 Dec 2002) | 2 lines

edited for clarity

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r4984 | hellcatv | 2002-12-18 08:49:13 +0800 (Wed, 18 Dec 2002) | 2 lines

updated configure.in

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r4983 | jacks | 2002-12-18 08:21:12 +0800 (Wed, 18 Dec 2002) | 2 lines

Short species description: Bzbr

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r4982 | jacks | 2002-12-18 06:58:25 +0800 (Wed, 18 Dec 2002) | 2 lines

edited for clarity

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r4981 | hellcatv | 2002-12-18 04:59:50 +0800 (Wed, 18 Dec 2002) | 2 lines

ifixed makefile

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r4980 | jacks | 2002-12-17 18:55:55 +0800 (Tue, 17 Dec 2002) | 2 lines

Stub file

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r4979 | hellcatv | 2002-12-17 18:21:32 +0800 (Tue, 17 Dec 2002) | 2 lines

whoops ;

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r4978 | hellcatv | 2002-12-17 18:09:56 +0800 (Tue, 17 Dec 2002) | 2 lines

good ole city lights will be backface culled

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r4977 | hellcatv | 2002-12-17 15:36:44 +0800 (Tue, 17 Dec 2002) | 2 lines

fixed the obost

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r4976 | hellcatv | 2002-12-17 14:58:29 +0800 (Tue, 17 Dec 2002) | 2 lines

was able to auto

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r4975 | jacks | 2002-12-17 14:32:46 +0800 (Tue, 17 Dec 2002) | 2 lines

Apologies to W.D. Barlowe for the format.

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r4974 | hellcatv | 2002-12-17 14:31:49 +0800 (Tue, 17 Dec 2002) | 2 lines

fixed pound includes

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r4973 | hellcatv | 2002-12-17 14:08:31 +0800 (Tue, 17 Dec 2002) | 2 lines

python AI fixed

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r4972 | hellcatv | 2002-12-17 14:06:16 +0800 (Tue, 17 Dec 2002) | 2 lines

some fixes for the makefile

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r4971 | jacks | 2002-12-17 13:53:33 +0800 (Tue, 17 Dec 2002) | 2 lines

Brief species description: Aera

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r4970 | ace123 | 2002-12-17 13:36:50 +0800 (Tue, 17 Dec 2002) | 2 lines

added cockpit audio

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r4969 | hellcatv | 2002-12-17 12:31:56 +0800 (Tue, 17 Dec 2002) | 2 lines

python AI header

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r4968 | hellcatv | 2002-12-17 07:47:06 +0800 (Tue, 17 Dec 2002) | 2 lines

fixed the macro args

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r4967 | hellcatv | 2002-12-17 07:38:39 +0800 (Tue, 17 Dec 2002) | 2 lines

wurst!

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r4966 | ace123 | 2002-12-17 07:02:07 +0800 (Tue, 17 Dec 2002) | 2 lines

boost 128 should work...still working on 129

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r4965 | ace123 | 2002-12-17 06:32:35 +0800 (Tue, 17 Dec 2002) | 2 lines

boost 128 should work...still working on 129

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r4964 | hellcatv | 2002-12-17 05:37:12 +0800 (Tue, 17 Dec 2002) | 2 lines

fixed some macros? :-)

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r4963 | ace123 | 2002-12-17 04:36:13 +0800 (Tue, 17 Dec 2002) | 2 lines

boost 128 should work...still working on 129

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r4962 | jacks | 2002-12-16 16:14:59 +0800 (Mon, 16 Dec 2002) | 2 lines

Brief faction description

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r4961 | jacks | 2002-12-16 16:02:31 +0800 (Mon, 16 Dec 2002) | 2 lines

Brief faction description

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r4960 | hellcatv | 2002-12-16 12:20:05 +0800 (Mon, 16 Dec 2002) | 2 lines

python class can't have dot

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r4959 | ace123 | 2002-12-16 11:44:35 +0800 (Mon, 16 Dec 2002) | 2 lines

tried to get boost to work

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r4958 | ace123 | 2002-12-16 07:54:17 +0800 (Mon, 16 Dec 2002) | 2 lines

added rest of cp sounds

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r4957 | ace123 | 2002-12-16 07:43:29 +0800 (Mon, 16 Dec 2002) | 2 lines

Added most of the cockpit sounds

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r4956 | hellcatv | 2002-12-16 05:02:58 +0800 (Mon, 16 Dec 2002) | 2 lines

fixed configure.in

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r4955 | hellcatv | 2002-12-16 05:02:33 +0800 (Mon, 16 Dec 2002) | 2 lines

libboost

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r4954 | hellcatv | 2002-12-16 03:47:27 +0800 (Mon, 16 Dec 2002) | 2 lines

export the dumb vars

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r4953 | hellcatv | 2002-12-16 03:09:05 +0800 (Mon, 16 Dec 2002) | 2 lines

fixed the libboost

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r4952 | hellcatv | 2002-12-15 18:42:09 +0800 (Sun, 15 Dec 2002) | 2 lines

crap this bitez

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r4951 | hellcatv | 2002-12-15 17:22:29 +0800 (Sun, 15 Dec 2002) | 2 lines

added some conditionals for the new boost for the makeifle and configure scripts

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r4950 | jacks | 2002-12-15 14:56:26 +0800 (Sun, 15 Dec 2002) | 2 lines

Brief faction description

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r4949 | jacks | 2002-12-15 14:48:58 +0800 (Sun, 15 Dec 2002) | 2 lines

Brief faction description

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r4948 | jacks | 2002-12-15 14:35:39 +0800 (Sun, 15 Dec 2002) | 2 lines

Brief faction description

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r4947 | jacks | 2002-12-15 14:08:18 +0800 (Sun, 15 Dec 2002) | 2 lines

DOH purth fixed.... again

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r4946 | jacks | 2002-12-15 14:06:49 +0800 (Sun, 15 Dec 2002) | 2 lines

DOH purth fixed.

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r4945 | jacks | 2002-12-15 13:44:54 +0800 (Sun, 15 Dec 2002) | 2 lines

CSV version of xls with same name

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r4944 | jacks | 2002-12-15 13:39:01 +0800 (Sun, 15 Dec 2002) | 2 lines

minor booboo fix

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r4943 | jacks | 2002-12-15 13:25:03 +0800 (Sun, 15 Dec 2002) | 2 lines

Color info for factions

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r4942 | jacks | 2002-12-15 11:22:21 +0800 (Sun, 15 Dec 2002) | 2 lines

Changed collision forces, especially with regard to missiles

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r4941 | hellcatv | 2002-12-15 10:16:40 +0800 (Sun, 15 Dec 2002) | 2 lines

fixed the rad thing

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r4940 | jacks | 2002-12-14 18:22:18 +0800 (Sat, 14 Dec 2002) | 2 lines

Nerfed capship missiles until further investigation of capships going pop is done.

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r4939 | jacks | 2002-12-14 17:54:48 +0800 (Sat, 14 Dec 2002) | 2 lines

tweaked

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r4938 | jacks | 2002-12-14 17:54:21 +0800 (Sat, 14 Dec 2002) | 3 lines

Radialspeed now has new meaning in source, and so needed to be updated in weapon.xml
Radialspeed now stands for the radius at which a missile will do 100% damage

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r4937 | jacks | 2002-12-14 17:49:35 +0800 (Sat, 14 Dec 2002) | 4 lines

Fixed missile problems relating to alterations in handling of radialspeed variable
rewrote nature of radialspeed variable
(removed debug prints for said)

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r4936 | jacks | 2002-12-14 17:45:57 +0800 (Sat, 14 Dec 2002) | 3 lines

Fixed missile problems relating to alterations in handling of radialspeed variable
rewrote nature of radialspeed variable

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r4935 | hellcatv | 2002-12-14 11:15:04 +0800 (Sat, 14 Dec 2002) | 2 lines

made it so shields are leaky

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r4934 | hellcatv | 2002-12-14 10:48:57 +0800 (Sat, 14 Dec 2002) | 2 lines

bleh

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r4933 | hellcatv | 2002-12-14 10:48:14 +0800 (Sat, 14 Dec 2002) | 2 lines

added include

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r4932 | hellcatv | 2002-12-14 10:47:30 +0800 (Sat, 14 Dec 2002) | 2 lines

tried to fix

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r4931 | hellcatv | 2002-12-14 10:32:13 +0800 (Sat, 14 Dec 2002) | 2 lines

fucking arb includes

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r4930 | hellcatv | 2002-12-14 10:27:05 +0800 (Sat, 14 Dec 2002) | 2 lines

gahh stupid physics

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r4929 | hellcatv | 2002-12-14 10:22:10 +0800 (Sat, 14 Dec 2002) | 2 lines

set difficulty properly

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r4928 | hellcatv | 2002-12-14 10:20:58 +0800 (Sat, 14 Dec 2002) | 2 lines

made it so that militaries  get milspec versions

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r4927 | hellcatv | 2002-12-14 09:59:44 +0800 (Sat, 14 Dec 2002) | 2 lines

fixed the texture being an unsigned int

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r4926 | hellcatv | 2002-12-14 09:57:18 +0800 (Sat, 14 Dec 2002) | 2 lines

fixed the nonworkingness of the code

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r4925 | hellcatv | 2002-12-14 09:46:03 +0800 (Sat, 14 Dec 2002) | 2 lines

fixed the enum problem :-)

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r4924 | surfdargent | 2002-12-14 03:41:46 +0800 (Sat, 14 Dec 2002) | 2 lines

Little 4th split

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r4923 | surfdargent | 2002-12-14 03:13:42 +0800 (Sat, 14 Dec 2002) | 2 lines

Little 4th split

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r4922 | jacks | 2002-12-13 18:19:33 +0800 (Fri, 13 Dec 2002) | 2 lines

removed outdated faction

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r4921 | jacks | 2002-12-13 17:53:16 +0800 (Fri, 13 Dec 2002) | 2 lines

removed outdated faction

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r4920 | (no author) | 2002-12-10 07:37:54 +0800 (Tue, 10 Dec 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_split4_netbroken'.
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r4919 | ace123 | 2002-12-10 07:37:54 +0800 (Tue, 10 Dec 2002) | 2 lines

fixed dumb visual C++ int i redefinition in for loop error by putting another set of braces

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r4918 | hellcatv | 2002-12-09 16:41:22 +0800 (Mon, 09 Dec 2002) | 2 lines

using the proper random sequence`

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r4917 | hellcatv | 2002-12-09 15:59:32 +0800 (Mon, 09 Dec 2002) | 2 lines

modified units to have optional bump maps

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r4916 | surfdargent | 2002-12-09 01:22:34 +0800 (Mon, 09 Dec 2002) | 2 lines

Fixes for server

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r4915 | surfdargent | 2002-12-08 02:25:12 +0800 (Sun, 08 Dec 2002) | 2 lines

Network only related changes

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r4914 | hellcatv | 2002-12-06 18:57:54 +0800 (Fri, 06 Dec 2002) | 2 lines

new makefiel

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r4913 | hellcatv | 2002-12-06 18:31:31 +0800 (Fri, 06 Dec 2002) | 3 lines

made it so that plumes come out the right way
made it so units check for faction_texture.blah

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r4912 | hellcatv | 2002-12-06 17:51:27 +0800 (Fri, 06 Dec 2002) | 2 lines

added factions

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r4911 | hellcatv | 2002-12-06 17:51:14 +0800 (Fri, 06 Dec 2002) | 2 lines

added faction as a categoryh

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r4910 | hellcatv | 2002-12-06 17:32:17 +0800 (Fri, 06 Dec 2002) | 2 lines

made it so no crash if no target

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r4909 | hellcatv | 2002-12-06 17:12:18 +0800 (Fri, 06 Dec 2002) | 2 lines

fixed the ordering of materials

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r4908 | surfdargent | 2002-12-06 14:30:24 +0800 (Fri, 06 Dec 2002) | 2 lines

Fixes

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r4907 | hellcatv | 2002-12-06 14:18:08 +0800 (Fri, 06 Dec 2002) | 2 lines

made the dir configurable

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r4906 | surfdargent | 2002-12-06 12:27:00 +0800 (Fri, 06 Dec 2002) | 2 lines

Move unit_xml stuff to server side

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r4905 | surfdargent | 2002-12-06 02:57:42 +0800 (Fri, 06 Dec 2002) | 2 lines

update

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r4904 | surfdargent | 2002-12-06 02:54:26 +0800 (Fri, 06 Dec 2002) | 2 lines

moved unit_xml stuff to server side, fixed a couple of networking problems

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r4903 | hellcatv | 2002-12-04 17:06:18 +0800 (Wed, 04 Dec 2002) | 2 lines

movied the import and remove prints

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r4902 | hellcatv | 2002-12-04 16:14:08 +0800 (Wed, 04 Dec 2002) | 2 lines

hehehe un.isnull?`

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r4901 | hellcatv | 2002-12-04 16:11:41 +0800 (Wed, 04 Dec 2002) | 2 lines

very odd

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r4900 | hellcatv | 2002-12-04 16:06:12 +0800 (Wed, 04 Dec 2002) | 2 lines

arrgh!

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r4899 | hellcatv | 2002-12-04 16:03:23 +0800 (Wed, 04 Dec 2002) | 2 lines

fixned

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r4898 | hellcatv | 2002-12-04 15:59:38 +0800 (Wed, 04 Dec 2002) | 2 lines

interesting printg

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r4897 | hellcatv | 2002-12-04 15:56:10 +0800 (Wed, 04 Dec 2002) | 2 lines

director watch

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r4896 | hellcatv | 2002-12-04 15:53:15 +0800 (Wed, 04 Dec 2002) | 2 lines

neww printfs

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r4895 | hellcatv | 2002-12-04 15:47:19 +0800 (Wed, 04 Dec 2002) | 2 lines

radnom

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r4894 | hellcatv | 2002-12-04 15:45:49 +0800 (Wed, 04 Dec 2002) | 2 lines

test timeofday

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r4893 | hellcatv | 2002-12-04 15:36:33 +0800 (Wed, 04 Dec 2002) | 2 lines

new rand enc

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r4892 | hellcatv | 2002-12-04 15:26:41 +0800 (Wed, 04 Dec 2002) | 2 lines

fixed

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r4891 | hellcatv | 2002-12-04 14:59:52 +0800 (Wed, 04 Dec 2002) | 2 lines

*** empty log message ***

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r4890 | hellcatv | 2002-12-04 14:59:02 +0800 (Wed, 04 Dec 2002) | 2 lines

new test in init

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r4889 | hellcatv | 2002-12-03 15:06:22 +0800 (Tue, 03 Dec 2002) | 2 lines

fixed the good ole writing

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r4888 | surfdargent | 2002-12-03 12:41:46 +0800 (Tue, 03 Dec 2002) | 2 lines

-

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r4887 | surfdargent | 2002-12-03 12:22:52 +0800 (Tue, 03 Dec 2002) | 2 lines

Little fixes for win32 network code

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r4886 | surfdargent | 2002-12-03 11:53:29 +0800 (Tue, 03 Dec 2002) | 2 lines

Fixes for servers not only compile but also run

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r4885 | hellcatv | 2002-12-03 02:32:19 +0800 (Tue, 03 Dec 2002) | 2 lines

fixed typo with cost of cocaine

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r4884 | jacks | 2002-12-02 05:51:13 +0800 (Mon, 02 Dec 2002) | 2 lines

fixed 2 run on sentences

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r4883 | ace123 | 2002-12-01 05:10:12 +0800 (Sun, 01 Dec 2002) | 3 lines

made some key binding changes...
Added colors to the computer screens to show when you can't buy anything

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r4882 | jacks | 2002-11-30 16:13:59 +0800 (Sat, 30 Nov 2002) | 2 lines

The beginings of the Klk'k guide to one's interstellar locale

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r4881 | jacks | 2002-11-30 15:40:08 +0800 (Sat, 30 Nov 2002) | 2 lines

A brief sketch of the backstory/history of the Vegastrike universe.  Many details have been left out, and will be added later.

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r4880 | jacks | 2002-11-30 09:18:12 +0800 (Sat, 30 Nov 2002) | 2 lines

Intro story for player character

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r4879 | jacks | 2002-11-30 09:16:10 +0800 (Sat, 30 Nov 2002) | 2 lines

Particle beam turret

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r4878 | ace123 | 2002-11-30 04:14:26 +0800 (Sat, 30 Nov 2002) | 2 lines

no message

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r4877 | hellcatv | 2002-11-30 04:07:44 +0800 (Sat, 30 Nov 2002) | 2 lines

*** empty log message ***

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r4876 | hellcatv | 2002-11-29 17:12:26 +0800 (Fri, 29 Nov 2002) | 2 lines

added missing files

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r4875 | hellcatv | 2002-11-29 17:10:15 +0800 (Fri, 29 Nov 2002) | 2 lines

navscreen missing files

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r4874 | ace123 | 2002-11-29 15:58:56 +0800 (Fri, 29 Nov 2002) | 2 lines

added a SubUnitKey

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r4873 | ace123 | 2002-11-29 15:52:13 +0800 (Fri, 29 Nov 2002) | 2 lines

added a SubUnitKey

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r4872 | ace123 | 2002-11-28 12:29:20 +0800 (Thu, 28 Nov 2002) | 2 lines

Fixed 'p' key

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r4871 | hellcatv | 2002-11-27 19:09:40 +0800 (Wed, 27 Nov 2002) | 2 lines

made trisort work

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r4870 | hellcatv | 2002-11-27 19:04:54 +0800 (Wed, 27 Nov 2002) | 2 lines

triangle sorter

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r4869 | hellcatv | 2002-11-27 18:35:29 +0800 (Wed, 27 Nov 2002) | 2 lines

fixed

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r4868 | hellcatv | 2002-11-27 18:15:32 +0800 (Wed, 27 Nov 2002) | 2 lines

v not p

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r4867 | hellcatv | 2002-11-27 18:10:14 +0800 (Wed, 27 Nov 2002) | 2 lines

fixed these things up so they *should* sort

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r4866 | hellcatv | 2002-11-27 17:56:47 +0800 (Wed, 27 Nov 2002) | 2 lines

trisort.h gets a facelift

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r4865 | hellcatv | 2002-11-27 17:34:47 +0800 (Wed, 27 Nov 2002) | 2 lines

trisort!!!

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r4864 | hellcatv | 2002-11-27 17:29:39 +0800 (Wed, 27 Nov 2002) | 2 lines

the good ole makefile

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r4863 | hellcatv | 2002-11-27 17:19:38 +0800 (Wed, 27 Nov 2002) | 2 lines

fixed the triangel sorter to almost work

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r4862 | hellcatv | 2002-11-27 14:53:41 +0800 (Wed, 27 Nov 2002) | 2 lines

fixed gun range

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r4861 | hellcatv | 2002-11-27 14:30:50 +0800 (Wed, 27 Nov 2002) | 2 lines

fixed shouldfire

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r4860 | hellcatv | 2002-11-27 14:16:53 +0800 (Wed, 27 Nov 2002) | 2 lines

mtest is done

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r4859 | hellcatv | 2002-11-27 14:16:39 +0800 (Wed, 27 Nov 2002) | 2 lines

added ikarus AI and updated some of hte olde ai scripts

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r4858 | surfdargent | 2002-11-26 12:15:24 +0800 (Tue, 26 Nov 2002) | 2 lines

Notes about compiling with Cygwin

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r4857 | surfdargent | 2002-11-26 11:58:44 +0800 (Tue, 26 Nov 2002) | 2 lines

Check for glut32 before glut so that it reduces the problem we may have with cygwin/glut

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r4856 | surfdargent | 2002-11-26 02:26:09 +0800 (Tue, 26 Nov 2002) | 2 lines

Fixed an undefined reference that occured under VC++

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r4855 | hellcatv | 2002-11-25 19:03:17 +0800 (Mon, 25 Nov 2002) | 2 lines

the new originals

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r4854 | hellcatv | 2002-11-25 19:03:07 +0800 (Mon, 25 Nov 2002) | 2 lines

fixed total war to be cooler

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r4853 | hellcatv | 2002-11-25 18:50:19 +0800 (Mon, 25 Nov 2002) | 2 lines

fixed priv

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r4852 | hellcatv | 2002-11-25 18:45:47 +0800 (Mon, 25 Nov 2002) | 2 lines

fixed randomness

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r4851 | (no author) | 2002-11-25 18:42:40 +0800 (Mon, 25 Nov 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'old_random_modules'.
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r4850 | hellcatv | 2002-11-25 18:42:40 +0800 (Mon, 25 Nov 2002) | 2 lines

fixed the random mod

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r4849 | jacks | 2002-11-25 17:24:44 +0800 (Mon, 25 Nov 2002) | 2 lines

altered missile firing

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r4848 | hellcatv | 2002-11-25 14:56:33 +0800 (Mon, 25 Nov 2002) | 2 lines

forgot to initialize cockpit damage in units

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r4847 | hellcatv | 2002-11-25 14:15:09 +0800 (Mon, 25 Nov 2002) | 2 lines

think I fixed turret lock

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r4846 | hellcatv | 2002-11-25 10:43:28 +0800 (Mon, 25 Nov 2002) | 2 lines

some annoyances about virtual

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r4845 | jacks | 2002-11-25 09:37:05 +0800 (Mon, 25 Nov 2002) | 2 lines

altered missile firing

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r4844 | (no author) | 2002-11-25 09:07:06 +0800 (Mon, 25 Nov 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_jumping_fix'.
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r4843 | hellcatv | 2002-11-25 09:07:06 +0800 (Mon, 25 Nov 2002) | 2 lines

swapped order of the functions... moved other function to server

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r4842 | hellcatv | 2002-11-25 08:53:13 +0800 (Mon, 25 Nov 2002) | 2 lines

fixed the random lib and vector lib not to rely on math.so (not included)

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r4841 | hellcatv | 2002-11-25 08:52:51 +0800 (Mon, 25 Nov 2002) | 3 lines

fixed the jump drive...
also added some useful math.so (from python) fixes for math needed in moduels

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r4840 | (no author) | 2002-11-24 17:45:48 +0800 (Sun, 24 Nov 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_jump_fix'.
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r4839 | hellcatv | 2002-11-24 17:45:48 +0800 (Sun, 24 Nov 2002) | 2 lines

fixed the lying to not p[rint out every second

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r4838 | hellcatv | 2002-11-24 15:08:50 +0800 (Sun, 24 Nov 2002) | 2 lines

 it becomes ugly

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r4837 | hellcatv | 2002-11-24 14:26:03 +0800 (Sun, 24 Nov 2002) | 2 lines

made Makefile.am paste .a files TWICE for no apparent reason

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r4836 | hellcatv | 2002-11-24 10:34:23 +0800 (Sun, 24 Nov 2002) | 2 lines

fixed the init

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r4835 | hellcatv | 2002-11-24 10:29:05 +0800 (Sun, 24 Nov 2002) | 2 lines

fixed python init

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r4834 | hellcatv | 2002-11-24 10:18:13 +0800 (Sun, 24 Nov 2002) | 2 lines

forced built in libs

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r4833 | hellcatv | 2002-11-24 09:02:43 +0800 (Sun, 24 Nov 2002) | 2 lines

added usage vars

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r4832 | hellcatv | 2002-11-24 08:44:27 +0800 (Sun, 24 Nov 2002) | 2 lines

fixed compile err

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r4831 | jacks | 2002-11-24 08:40:42 +0800 (Sun, 24 Nov 2002) | 2 lines

Velocity now displayed in k/h

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r4830 | hellcatv | 2002-11-24 08:33:27 +0800 (Sun, 24 Nov 2002) | 2 lines

fixed combat modes

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r4829 | hellcatv | 2002-11-24 08:32:11 +0800 (Sun, 24 Nov 2002) | 2 lines

switch combat mode keyh

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r4828 | hellcatv | 2002-11-24 08:25:47 +0800 (Sun, 24 Nov 2002) | 2 lines

oops

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r4827 | hellcatv | 2002-11-24 08:22:39 +0800 (Sun, 24 Nov 2002) | 2 lines

committed different max abv speeds

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r4826 | hellcatv | 2002-11-24 08:20:14 +0800 (Sun, 24 Nov 2002) | 2 lines

made it cahnge stuff

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r4825 | hellcatv | 2002-11-24 08:15:00 +0800 (Sun, 24 Nov 2002) | 2 lines

made combat mode toggles

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r4824 | hellcatv | 2002-11-24 07:57:05 +0800 (Sun, 24 Nov 2002) | 2 lines

fixed max ab speed call

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r4823 | hellcatv | 2002-11-24 07:46:39 +0800 (Sun, 24 Nov 2002) | 2 lines

made computer_speed a function

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r4822 | jacks | 2002-11-24 07:36:48 +0800 (Sun, 24 Nov 2002) | 2 lines

Added flag to disable the factor by which the display lies about velocity and distances.

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r4821 | jacks | 2002-11-23 19:40:33 +0800 (Sat, 23 Nov 2002) | 2 lines

particle trayls

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r4820 | jacks | 2002-11-23 19:10:07 +0800 (Sat, 23 Nov 2002) | 2 lines

loads mission scripts now\

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r4819 | jacks | 2002-11-23 18:55:50 +0800 (Sat, 23 Nov 2002) | 2 lines

fixed targetting

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r4818 | jacks | 2002-11-23 17:15:23 +0800 (Sat, 23 Nov 2002) | 2 lines

generic

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r4817 | jacks | 2002-11-23 17:13:06 +0800 (Sat, 23 Nov 2002) | 2 lines

made missiles fire more often than once in the age of the universe

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r4816 | surfdargent | 2002-11-23 13:46:12 +0800 (Sat, 23 Nov 2002) | 2 lines

Fixes in the hope it compiles fully under Cygwin someday.

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r4815 | jacks | 2002-11-23 12:08:52 +0800 (Sat, 23 Nov 2002) | 2 lines

Added some descriptions/ added templates for future descriptions.  Weapons stats reflect Nov 22nd weapons_list.xml and should be changed to reflect changess to said document.

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r4814 | jacks | 2002-11-23 11:33:29 +0800 (Sat, 23 Nov 2002) | 2 lines

Fixed truly odd error with casting that shouldn't have been a problem.... was getting invulnerable ships

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r4813 | jacks | 2002-11-23 11:07:53 +0800 (Sat, 23 Nov 2002) | 2 lines

phase 1 of changes to distance/speed.  Still needs some more rebalancing.  Have fixed beam underdamage problem, have created beam overdamage problem

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r4812 | ace123 | 2002-11-23 06:53:29 +0800 (Sat, 23 Nov 2002) | 2 lines

FIxed key bindings.

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r4811 | hellcatv | 2002-11-23 05:42:12 +0800 (Sat, 23 Nov 2002) | 2 lines

fixed null entry sprites

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r4810 | surfdargent | 2002-11-22 12:46:30 +0800 (Fri, 22 Nov 2002) | 2 lines

Fixes for servers to compile

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r4809 | surfdargent | 2002-11-22 12:34:55 +0800 (Fri, 22 Nov 2002) | 2 lines

Added account server project

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r4808 | surfdargent | 2002-11-22 11:48:56 +0800 (Fri, 22 Nov 2002) | 2 lines

-

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r4807 | surfdargent | 2002-11-22 11:26:50 +0800 (Fri, 22 Nov 2002) | 2 lines

Fixes for servers to compile

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r4806 | surfdargent | 2002-11-22 11:25:10 +0800 (Fri, 22 Nov 2002) | 2 lines

Fixes for server to compile

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r4805 | hellcatv | 2002-11-22 02:51:51 +0800 (Fri, 22 Nov 2002) | 2 lines

made a randmo bsp gent

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r4804 | surfdargent | 2002-11-22 02:43:10 +0800 (Fri, 22 Nov 2002) | 2 lines

- -

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r4803 | surfdargent | 2002-11-22 02:39:19 +0800 (Fri, 22 Nov 2002) | 2 lines

Fix for servers to compile

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r4802 | surfdargent | 2002-11-22 02:07:54 +0800 (Fri, 22 Nov 2002) | 2 lines

Fix for servers to compile

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r4801 | surfdargent | 2002-11-22 01:43:04 +0800 (Fri, 22 Nov 2002) | 2 lines

Fix for servers to compile

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r4800 | surfdargent | 2002-11-22 01:00:41 +0800 (Fri, 22 Nov 2002) | 2 lines

Fixes for servers to compile

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r4799 | hellcatv | 2002-11-21 09:49:05 +0800 (Thu, 21 Nov 2002) | 2 lines

fixed up l'template d'generator

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r4798 | hellcatv | 2002-11-21 02:27:56 +0800 (Thu, 21 Nov 2002) | 2 lines

fixed up some new creds

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r4797 | surfdargent | 2002-11-18 02:23:37 +0800 (Mon, 18 Nov 2002) | 2 lines

3rd code split file

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r4796 | ace123 | 2002-11-17 11:33:57 +0800 (Sun, 17 Nov 2002) | 4 lines

Added a new algorithm for choosing targets to prevent duplicate code
Added targetting significant/unit keys
Added reverse targetting keys for all of them.

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r4795 | surfdargent | 2002-11-16 14:06:41 +0800 (Sat, 16 Nov 2002) | 2 lines

Added boost in include path

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r4794 | ace123 | 2002-11-16 13:04:40 +0800 (Sat, 16 Nov 2002) | 2 lines

fixed uninit mem

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r4793 | hellcatv | 2002-11-16 11:48:44 +0800 (Sat, 16 Nov 2002) | 2 lines

fixed makefile

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r4792 | hellcatv | 2002-11-16 02:18:19 +0800 (Sat, 16 Nov 2002) | 2 lines

care lib commmtied`

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r4791 | surfdargent | 2002-11-15 15:57:10 +0800 (Fri, 15 Nov 2002) | 2 lines

Support code split changes - vegaserver project broken for now

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r4790 | surfdargent | 2002-11-14 23:55:18 +0800 (Thu, 14 Nov 2002) | 2 lines

3rd code split

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r4789 | surfdargent | 2002-11-14 23:50:08 +0800 (Thu, 14 Nov 2002) | 2 lines

3rd code split

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r4788 | surfdargent | 2002-11-14 22:14:22 +0800 (Thu, 14 Nov 2002) | 2 lines

3rd code split

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r4787 | hellcatv | 2002-11-14 17:59:59 +0800 (Thu, 14 Nov 2002) | 2 lines

added the template generator that should spit out good template files

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r4786 | hellcatv | 2002-11-14 17:59:06 +0800 (Thu, 14 Nov 2002) | 2 lines

mult gen up

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r4785 | ace123 | 2002-11-12 12:58:09 +0800 (Tue, 12 Nov 2002) | 2 lines

Added jpeg support!

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r4784 | ace123 | 2002-11-12 12:51:35 +0800 (Tue, 12 Nov 2002) | 2 lines

Added jpeg support!

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r4783 | (no author) | 2002-11-12 04:52:46 +0800 (Tue, 12 Nov 2002) | 1 line

This commit was manufactured by cvs2svn to create tag 'codesplit3'.
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r4782 | hellcatv | 2002-11-12 04:52:46 +0800 (Tue, 12 Nov 2002) | 2 lines

fixed configure to add jpg siuppo

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r4781 | hellcatv | 2002-11-12 04:44:46 +0800 (Tue, 12 Nov 2002) | 2 lines

added jpeg support

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r4780 | ace123 | 2002-11-11 15:31:44 +0800 (Mon, 11 Nov 2002) | 3 lines

Fixed the mounts bug where A different item gets selected after switching between submodes.
Now it goes to parent categories automaticly when the children have no cargo or subcategories left

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r4779 | ace123 | 2002-11-11 13:10:11 +0800 (Mon, 11 Nov 2002) | 2 lines

yay fixed the buy all with right/middle mouse button bug

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r4778 | hellcatv | 2002-11-10 17:40:11 +0800 (Sun, 10 Nov 2002) | 2 lines

improved word detection

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r4777 | hellcatv | 2002-11-10 07:19:24 +0800 (Sun, 10 Nov 2002) | 2 lines

fixed

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r4776 | hellcatv | 2002-11-10 07:15:51 +0800 (Sun, 10 Nov 2002) | 2 lines

fixed space indent

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r4775 | hellcatv | 2002-11-10 06:09:53 +0800 (Sun, 10 Nov 2002) | 2 lines

doesn't porint the newlien char

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r4774 | hellcatv | 2002-11-10 04:59:37 +0800 (Sun, 10 Nov 2002) | 2 lines

car lib updated

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r4773 | ace123 | 2002-11-09 14:03:47 +0800 (Sat, 09 Nov 2002) | 2 lines

kind of finished colors

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r4772 | hellcatv | 2002-11-08 19:51:35 +0800 (Fri, 08 Nov 2002) | 2 lines

modified to add lateral air resistance

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r4771 | hellcatv | 2002-11-08 16:09:03 +0800 (Fri, 08 Nov 2002) | 2 lines

fixed the ligthing locations

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r4770 | hellcatv | 2002-11-08 15:38:25 +0800 (Fri, 08 Nov 2002) | 2 lines

added car mission

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r4769 | hellcatv | 2002-11-08 15:38:05 +0800 (Fri, 08 Nov 2002) | 2 lines

added l'porsche

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r4768 | hellcatv | 2002-11-08 15:37:55 +0800 (Fri, 08 Nov 2002) | 2 lines

added the car and traffic lib that control the car's warping when they get far out

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r4767 | ace123 | 2002-11-08 13:56:54 +0800 (Fri, 08 Nov 2002) | 2 lines

Added a color in vs_config called no_money (for having no money/space on he ship)!

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r4766 | jacks | 2002-11-06 15:16:27 +0800 (Wed, 06 Nov 2002) | 2 lines

Beginnings of faction spreadsheet

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r4765 | jacks | 2002-11-06 13:14:54 +0800 (Wed, 06 Nov 2002) | 2 lines

Intro story

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r4764 | ace123 | 2002-11-04 09:34:39 +0800 (Mon, 04 Nov 2002) | 2 lines

stupid \r\r\n bug in cvs

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r4763 | ace123 | 2002-11-04 09:32:19 +0800 (Mon, 04 Nov 2002) | 2 lines

Added colors for upgrade/buy/sell  interface

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r4762 | hellcatv | 2002-11-04 06:56:57 +0800 (Mon, 04 Nov 2002) | 2 lines

fixed buying c4rgo

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r4761 | hellcatv | 2002-11-03 18:22:51 +0800 (Sun, 03 Nov 2002) | 2 lines

drew the weapon lists

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r4760 | hellcatv | 2002-11-03 17:09:54 +0800 (Sun, 03 Nov 2002) | 2 lines

made for trackign beams!!!!!

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r4759 | hellcatv | 2002-11-03 16:25:14 +0800 (Sun, 03 Nov 2002) | 2 lines

fixed

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r4758 | hellcatv | 2002-11-03 15:14:24 +0800 (Sun, 03 Nov 2002) | 3 lines

made cacheunit a template for use in the future with weapon meshes
made the unitxml read properly from bspmesh directive

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r4757 | hellcatv | 2002-11-03 14:54:20 +0800 (Sun, 03 Nov 2002) | 2 lines

fixed ordering

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r4756 | hellcatv | 2002-11-03 14:33:32 +0800 (Sun, 03 Nov 2002) | 2 lines

added underscore

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r4755 | hellcatv | 2002-11-03 14:32:53 +0800 (Sun, 03 Nov 2002) | 2 lines

added the .png and the dryad text files

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r4754 | hellcatv | 2002-11-01 14:51:41 +0800 (Fri, 01 Nov 2002) | 2 lines

fixedd null texture problem

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r4753 | hellcatv | 2002-10-30 10:17:43 +0800 (Wed, 30 Oct 2002) | 2 lines

fixed the wrong shelton slide script

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r4752 | jacks | 2002-10-29 08:33:39 +0800 (Tue, 29 Oct 2002) | 2 lines

updated

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r4751 | jacks | 2002-10-28 18:22:35 +0800 (Mon, 28 Oct 2002) | 2 lines

accel transparent mass rescaling

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r4750 | jacks | 2002-10-28 18:06:53 +0800 (Mon, 28 Oct 2002) | 2 lines

accel transparent mass rescaling

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r4749 | jacks | 2002-10-28 14:51:34 +0800 (Mon, 28 Oct 2002) | 2 lines

an interesting test for ramming things and sizing things.

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r4748 | jacks | 2002-10-28 14:50:58 +0800 (Mon, 28 Oct 2002) | 2 lines

updated to reflect data gathered from new tools.

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r4747 | hellcatv | 2002-10-28 14:50:26 +0800 (Mon, 28 Oct 2002) | 2 lines

fixed the plan terrain

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r4746 | hellcatv | 2002-10-28 14:45:47 +0800 (Mon, 28 Oct 2002) | 2 lines

fixed the planetary transform to be #ifdef OUT

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r4745 | jacks | 2002-10-28 14:42:00 +0800 (Mon, 28 Oct 2002) | 2 lines

a gun bigger than a fighter should have stats more impressive than a gnat.

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r4744 | jacks | 2002-10-28 14:35:40 +0800 (Mon, 28 Oct 2002) | 2 lines

Accelleration transparent rescaling of mass to a more reasonable metric as determined by a volume computation using construction of convex hulls

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r4743 | jacks | 2002-10-28 14:29:30 +0800 (Mon, 28 Oct 2002) | 2 lines

Accelleration transparent rescaling of mass to a more reasonable metric as determined by a volume computation using construction of convex hulls

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r4742 | hellcatv | 2002-10-28 14:00:07 +0800 (Mon, 28 Oct 2002) | 2 lines

hmm

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r4741 | jacks | 2002-10-28 13:42:16 +0800 (Mon, 28 Oct 2002) | 2 lines

/Zm500 fix?

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r4740 | jacks | 2002-10-28 13:35:22 +0800 (Mon, 28 Oct 2002) | 2 lines

Accelleration transparent rescaling of mass to a more reasonable metric as determined by a volume computation using construction of convex hulls

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r4739 | jacks | 2002-10-28 13:18:13 +0800 (Mon, 28 Oct 2002) | 2 lines

Accelleration transparent rescaling of mass to a more reasonable metric as determined by a volume computation using construction of convex hulls

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r4738 | jacks | 2002-10-28 10:05:53 +0800 (Mon, 28 Oct 2002) | 2 lines

Now has file output mode "meshparse FILENAME MS float"

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r4737 | hellcatv | 2002-10-27 14:37:28 +0800 (Sun, 27 Oct 2002) | 2 lines

added the cargo filtering to filter impossible upgradez

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r4736 | surfdargent | 2002-10-24 20:33:19 +0800 (Thu, 24 Oct 2002) | 2 lines

little splits

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r4735 | surfdargent | 2002-10-24 19:25:09 +0800 (Thu, 24 Oct 2002) | 2 lines

little splits

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r4734 | surfdargent | 2002-10-24 19:22:19 +0800 (Thu, 24 Oct 2002) | 2 lines

little splits in code

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r4733 | surfdargent | 2002-10-24 18:47:23 +0800 (Thu, 24 Oct 2002) | 2 lines

#warning preprocessor command not understood by VC

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r4732 | dandandaman | 2002-10-24 16:30:23 +0800 (Thu, 24 Oct 2002) | 2 lines

whoops, fixed link

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r4731 | dandandaman | 2002-10-24 16:26:21 +0800 (Thu, 24 Oct 2002) | 2 lines

updated

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r4730 | hellcatv | 2002-10-24 15:50:28 +0800 (Thu, 24 Oct 2002) | 2 lines

fixed endiuannness

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r4729 | hellcatv | 2002-10-24 15:28:17 +0800 (Thu, 24 Oct 2002) | 2 lines

iifixed the makefile

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r4728 | hellcatv | 2002-10-24 15:23:13 +0800 (Thu, 24 Oct 2002) | 2 lines

fixed endinness to work with mac

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r4727 | hellcatv | 2002-10-24 15:12:33 +0800 (Thu, 24 Oct 2002) | 2 lines

added endianness

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r4726 | hellcatv | 2002-10-24 06:26:52 +0800 (Thu, 24 Oct 2002) | 4 lines

fixed unit interface to cache things...
this causes significant speed improvements...
now we cna do operations on cargo

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r4725 | hellcatv | 2002-10-24 04:47:14 +0800 (Thu, 24 Oct 2002) | 2 lines

added a cache that can hold units to be upgraded

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r4724 | hellcatv | 2002-10-23 18:33:37 +0800 (Wed, 23 Oct 2002) | 2 lines

fixed dumb location of turret prob

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r4723 | hellcatv | 2002-10-23 18:24:52 +0800 (Wed, 23 Oct 2002) | 3 lines

madefly by wire save state on your set speed
made the Unit * in upgrading constant

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r4722 | hellcatv | 2002-10-23 15:27:55 +0800 (Wed, 23 Oct 2002) | 2 lines

fixed some issues with main.html

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r4721 | (no author) | 2002-10-22 14:49:58 +0800 (Tue, 22 Oct 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_jack_recenter'.
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r4720 | hellcatv | 2002-10-22 14:49:58 +0800 (Tue, 22 Oct 2002) | 2 lines

added the c ar miussion to use the python

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r4719 | hellcatv | 2002-10-22 14:49:42 +0800 (Tue, 22 Oct 2002) | 3 lines

made traffic dep-enedent on car_lib
made carlib have an environ

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r4718 | hellcatv | 2002-10-22 14:49:02 +0800 (Tue, 22 Oct 2002) | 2 lines

added the car hud

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r4717 | (no author) | 2002-10-22 13:55:56 +0800 (Tue, 22 Oct 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'vega_car_working'.
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r4716 | hellcatv | 2002-10-22 13:55:56 +0800 (Tue, 22 Oct 2002) | 2 lines

fixed the collisions with self type of model

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r4715 | hellcatv | 2002-10-22 13:30:45 +0800 (Tue, 22 Oct 2002) | 2 lines

fly by wire committed

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r4714 | surfdargent | 2002-10-22 13:08:09 +0800 (Tue, 22 Oct 2002) | 2 lines

code parts moves

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r4713 | hellcatv | 2002-10-22 13:03:05 +0800 (Tue, 22 Oct 2002) | 3 lines

fixed the vdu to look backward
also looks at flybywire how it deals with autoshelton

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r4712 | hellcatv | 2002-10-22 11:14:40 +0800 (Tue, 22 Oct 2002) | 2 lines

fixed up the "i'm inside you so you're stuck" problem

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r4711 | (no author) | 2002-10-22 11:03:16 +0800 (Tue, 22 Oct 2002) | 1 line

This commit was manufactured by cvs2svn to create tag 'code_moves'.
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r4710 | hellcatv | 2002-10-22 11:03:16 +0800 (Tue, 22 Oct 2002) | 2 lines

hacked around the rpoblem with not loading fzctions

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r4709 | hellcatv | 2002-10-22 11:02:30 +0800 (Tue, 22 Oct 2002) | 2 lines

fixed up some stuff

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r4708 | hellcatv | 2002-10-22 10:30:52 +0800 (Tue, 22 Oct 2002) | 2 lines

basic tailgate agent

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r4707 | hellcatv | 2002-10-22 10:14:25 +0800 (Tue, 22 Oct 2002) | 2 lines

traffic

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r4706 | hellcatv | 2002-10-22 09:47:21 +0800 (Tue, 22 Oct 2002) | 2 lines

added car

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r4705 | hellcatv | 2002-10-22 09:47:02 +0800 (Tue, 22 Oct 2002) | 3 lines

added an AI for traffic...
fixed vector to have a safe normalization

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r4704 | hellcatv | 2002-10-22 09:46:44 +0800 (Tue, 22 Oct 2002) | 2 lines

fixed up the unit utils to export some new functionality

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r4703 | hellcatv | 2002-10-22 04:32:57 +0800 (Tue, 22 Oct 2002) | 2 lines

added a defautl arg for flight control (hence you can start car demos the right way

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r4702 | hellcatv | 2002-10-22 04:31:36 +0800 (Tue, 22 Oct 2002) | 2 lines

added alternate modes to the flight control (i.e. car accel/decel modes...maybe gears eventually)

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r4701 | surfdargent | 2002-10-21 19:02:32 +0800 (Mon, 21 Oct 2002) | 2 lines

Moved some #include and fixed server things (still doesn't compile)

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r4700 | hellcatv | 2002-10-21 17:44:18 +0800 (Mon, 21 Oct 2002) | 2 lines

die sonne

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r4699 | hellcatv | 2002-10-21 17:44:03 +0800 (Mon, 21 Oct 2002) | 2 lines

right endien...er somthing

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r4698 | hellcatv | 2002-10-21 17:38:37 +0800 (Mon, 21 Oct 2002) | 3 lines

added a car assistance library and key bindings to fiddle with the new lgiths
this took me far too long--but was kinda fun lool

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r4697 | hellcatv | 2002-10-21 16:14:42 +0800 (Mon, 21 Oct 2002) | 2 lines

brake

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r4696 | hellcatv | 2002-10-21 14:38:19 +0800 (Mon, 21 Oct 2002) | 3 lines

gahh!~!!!`:wq
:

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r4695 | hellcatv | 2002-10-21 13:55:05 +0800 (Mon, 21 Oct 2002) | 2 lines

ifixed main lights with siren on

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r4694 | hellcatv | 2002-10-21 13:49:26 +0800 (Mon, 21 Oct 2002) | 2 lines

fixed up the lgihttyeps

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r4693 | hellcatv | 2002-10-21 13:43:47 +0800 (Mon, 21 Oct 2002) | 2 lines

fixed detail unknown

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r4692 | hellcatv | 2002-10-21 13:42:01 +0800 (Mon, 21 Oct 2002) | 2 lines

inside car

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r4691 | hellcatv | 2002-10-21 13:36:05 +0800 (Mon, 21 Oct 2002) | 2 lines

fixed the halo system #includes

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r4690 | hellcatv | 2002-10-21 13:33:23 +0800 (Mon, 21 Oct 2002) | 2 lines

fixed some silly

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r4689 | hellcatv | 2002-10-21 13:19:13 +0800 (Mon, 21 Oct 2002) | 2 lines

fixed some contants

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r4688 | hellcatv | 2002-10-21 13:14:33 +0800 (Mon, 21 Oct 2002) | 2 lines

added more blinking options

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r4687 | hellcatv | 2002-10-21 13:12:42 +0800 (Mon, 21 Oct 2002) | 2 lines

added l'spectre texture

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r4686 | hellcatv | 2002-10-21 13:12:40 +0800 (Mon, 21 Oct 2002) | 2 lines

fixed up the car and the coty`

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r4685 | hellcatv | 2002-10-21 11:39:22 +0800 (Mon, 21 Oct 2002) | 2 lines

added some other blinken lights to the equation

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r4684 | hellcatv | 2002-10-21 08:19:45 +0800 (Mon, 21 Oct 2002) | 2 lines

fixed quantity zero scan

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r4683 | (no author) | 2002-10-20 14:07:14 +0800 (Sun, 20 Oct 2002) | 1 line

This commit was manufactured by cvs2svn to create tag 'priv_m3u'.
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r4682 | hellcatv | 2002-10-20 14:07:14 +0800 (Sun, 20 Oct 2002) | 2 lines

added a layunch mid

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r4681 | hellcatv | 2002-10-20 14:06:57 +0800 (Sun, 20 Oct 2002) | 2 lines

check for missing mp3

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r4680 | hellcatv | 2002-10-20 13:49:09 +0800 (Sun, 20 Oct 2002) | 2 lines

tried the new landing scripts

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r4679 | hellcatv | 2002-10-20 10:13:17 +0800 (Sun, 20 Oct 2002) | 2 lines

used correct syntax for car sim

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r4678 | hellcatv | 2002-10-20 08:20:55 +0800 (Sun, 20 Oct 2002) | 2 lines

committed these dues

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r4677 | hellcatv | 2002-10-20 08:20:24 +0800 (Sun, 20 Oct 2002) | 2 lines

added a spherical sky-chicken`

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r4676 | hellcatv | 2002-10-20 08:04:11 +0800 (Sun, 20 Oct 2002) | 2 lines

committed the new png files for the mesh

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r4675 | hellcatv | 2002-10-20 08:01:40 +0800 (Sun, 20 Oct 2002) | 2 lines

added  a hovercar to the VS list of stuff

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r4674 | (no author) | 2002-10-20 07:40:43 +0800 (Sun, 20 Oct 2002) | 1 line

This commit was manufactured by cvs2svn to create tag 'after_car'.
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r4673 | hellcatv | 2002-10-20 07:40:43 +0800 (Sun, 20 Oct 2002) | 2 lines

after car commit

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r4672 | hellcatv | 2002-10-20 07:40:14 +0800 (Sun, 20 Oct 2002) | 2 lines

the configure is committed

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r4671 | hellcatv | 2002-10-20 06:29:48 +0800 (Sun, 20 Oct 2002) | 2 lines

committed the universe and main mac patches

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r4670 | (no author) | 2002-10-20 06:19:48 +0800 (Sun, 20 Oct 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_car_sim'.
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r4669 | hellcatv | 2002-10-20 06:19:48 +0800 (Sun, 20 Oct 2002) | 2 lines

fixed some connection prob

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r4668 | surfdargent | 2002-10-18 13:44:37 +0800 (Fri, 18 Oct 2002) | 2 lines

Fixed include problems due to split, switched back to a Universe *

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r4667 | surfdargent | 2002-10-17 22:56:03 +0800 (Thu, 17 Oct 2002) | 2 lines

- added a perf test and float precision to win32 getNewTime

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r4666 | jacks | 2002-10-17 14:26:27 +0800 (Thu, 17 Oct 2002) | 2 lines

box smashing

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r4665 | jacks | 2002-10-17 14:25:27 +0800 (Thu, 17 Oct 2002) | 2 lines

a box shaped piece of a larger box.

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r4664 | jacks | 2002-10-17 14:24:29 +0800 (Thu, 17 Oct 2002) | 2 lines

a box made up of boxes

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r4663 | jacks | 2002-10-17 08:13:05 +0800 (Thu, 17 Oct 2002) | 2 lines

added kinetic missile

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r4662 | jacks | 2002-10-17 08:07:21 +0800 (Thu, 17 Oct 2002) | 2 lines

Now uses convex hull volumes

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r4661 | jacks | 2002-10-17 08:05:32 +0800 (Thu, 17 Oct 2002) | 2 lines

has appropriate output format

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r4660 | hellcatv | 2002-10-17 04:17:30 +0800 (Thu, 17 Oct 2002) | 2 lines

ssert that!

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r4659 | hellcatv | 2002-10-17 04:14:09 +0800 (Thu, 17 Oct 2002) | 2 lines

added a simple mesh parser

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r4658 | surfdargent | 2002-10-11 15:53:42 +0800 (Fri, 11 Oct 2002) | 2 lines

-

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r4657 | hellcatv | 2002-10-11 08:14:07 +0800 (Fri, 11 Oct 2002) | 2 lines

committed these skip

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r4656 | hellcatv | 2002-10-10 18:04:11 +0800 (Thu, 10 Oct 2002) | 2 lines

yay fixed the 'pit

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r4655 | hellcatv | 2002-10-10 13:18:55 +0800 (Thu, 10 Oct 2002) | 2 lines

fixed respawning

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r4654 | hellcatv | 2002-10-10 13:04:24 +0800 (Thu, 10 Oct 2002) | 2 lines

added dj.py

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r4653 | hellcatv | 2002-10-10 12:56:23 +0800 (Thu, 10 Oct 2002) | 2 lines

fixed some -> and other issue

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r4652 | hellcatv | 2002-10-10 12:36:53 +0800 (Thu, 10 Oct 2002) | 2 lines

added the basic DJ used to be hard coded

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r4651 | hellcatv | 2002-10-09 20:18:01 +0800 (Wed, 09 Oct 2002) | 2 lines

onlyt change songs if there's no base

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r4650 | hellcatv | 2002-10-09 18:21:39 +0800 (Wed, 09 Oct 2002) | 2 lines

committted our good VS.getPlayer so that you can tell someone else to go somewhere but have it on yoru conscience

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r4649 | hellcatv | 2002-10-09 18:05:00 +0800 (Wed, 09 Oct 2002) | 3 lines

added generic cokpit
broke armor dispaly

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r4648 | surfdargent | 2002-10-09 17:57:18 +0800 (Wed, 09 Oct 2002) | 2 lines

- split

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r4647 | surfdargent | 2002-10-09 17:27:22 +0800 (Wed, 09 Oct 2002) | 2 lines

- fix

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r4646 | surfdargent | 2002-10-09 17:15:31 +0800 (Wed, 09 Oct 2002) | 2 lines

- cocpkit split

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r4645 | surfdargent | 2002-10-09 17:13:32 +0800 (Wed, 09 Oct 2002) | 2 lines

- cockpit split

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r4644 | (no author) | 2002-10-09 16:50:07 +0800 (Wed, 09 Oct 2002) | 1 line

This commit was manufactured by cvs2svn to create tag 'arelease'.
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r4643 | hellcatv | 2002-10-09 16:50:07 +0800 (Wed, 09 Oct 2002) | 2 lines

this project finally appears to work

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r4642 | hellcatv | 2002-10-09 16:48:18 +0800 (Wed, 09 Oct 2002) | 2 lines

this project finally appears to work

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r4641 | (no author) | 2002-10-09 16:48:18 +0800 (Wed, 09 Oct 2002) | 1 line

This commit was manufactured by cvs2svn to create branch 'avendor'.
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r4640 | hellcatv | 2002-10-09 16:48:18 +0800 (Wed, 09 Oct 2002) | 2 lines

Initial revision

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r4639 | (no author) | 2002-10-09 16:44:02 +0800 (Wed, 09 Oct 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'working_post_split'.
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r4638 | hellcatv | 2002-10-09 16:44:02 +0800 (Wed, 09 Oct 2002) | 4 lines

fixed null file names
fixed shield appaerence
fixed master_part_list for now (with GameUnit not Unit)

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r4637 | dkavlakov | 2002-10-07 14:54:41 +0800 (Mon, 07 Oct 2002) | 2 lines

*** empty log message ***

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r4636 | jacks | 2002-10-07 07:05:10 +0800 (Mon, 07 Oct 2002) | 2 lines

more data

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r4635 | hellcatv | 2002-10-06 13:27:57 +0800 (Sun, 06 Oct 2002) | 2 lines

fixed the turret targetting

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r4634 | hellcatv | 2002-10-06 05:21:22 +0800 (Sun, 06 Oct 2002) | 2 lines

python might not like overload of DealDamageToHull

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r4633 | surfdargent | 2002-10-06 05:07:57 +0800 (Sun, 06 Oct 2002) | 2 lines

- fix ?

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r4632 | surfdargent | 2002-10-05 22:56:19 +0800 (Sat, 05 Oct 2002) | 2 lines

Fix for a SIGFPE (storing values < -FLT_MAX in a float)

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r4631 | hellcatv | 2002-10-05 12:31:08 +0800 (Sat, 05 Oct 2002) | 2 lines

fixed the save util

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r4630 | dandandaman | 2002-10-05 12:08:41 +0800 (Sat, 05 Oct 2002) | 2 lines

a couple of new textures

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r4629 | surfdargent | 2002-10-05 02:39:21 +0800 (Sat, 05 Oct 2002) | 2 lines

fixed nummesh

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r4628 | surfdargent | 2002-10-05 00:36:08 +0800 (Sat, 05 Oct 2002) | 2 lines

- 64bits fix - importpartlist fix - a little split

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r4627 | hellcatv | 2002-10-04 17:16:48 +0800 (Fri, 04 Oct 2002) | 2 lines

fixed mismatched delete [] free

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r4626 | hellcatv | 2002-10-04 16:39:31 +0800 (Fri, 04 Oct 2002) | 2 lines

unti will upgrade

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r4625 | hellcatv | 2002-10-04 16:35:59 +0800 (Fri, 04 Oct 2002) | 2 lines

fixed doubl edelete of bspmesh

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r4624 | jacks | 2002-10-04 15:15:44 +0800 (Fri, 04 Oct 2002) | 2 lines

lineup of motionless craft

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r4623 | jacks | 2002-10-04 15:14:30 +0800 (Fri, 04 Oct 2002) | 2 lines

derelict ai

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r4622 | hellcatv | 2002-10-04 14:19:48 +0800 (Fri, 04 Oct 2002) | 2 lines

fixed explicit call to upgrade

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r4621 | hellcatv | 2002-10-04 14:17:35 +0800 (Fri, 04 Oct 2002) | 2 lines

this function should be virttual

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r4620 | jacks | 2002-10-04 14:14:45 +0800 (Fri, 04 Oct 2002) | 2 lines

added stat recentering calculations

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r4619 | hellcatv | 2002-10-04 14:09:22 +0800 (Fri, 04 Oct 2002) | 2 lines

fixed the sapce junk price list

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r4618 | surfdargent | 2002-10-04 12:02:10 +0800 (Fri, 04 Oct 2002) | 2 lines

--

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r4617 | hellcatv | 2002-10-04 11:50:16 +0800 (Fri, 04 Oct 2002) | 2 lines

fixed the problem with -lutil

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r4616 | hellcatv | 2002-10-04 11:49:53 +0800 (Fri, 04 Oct 2002) | 2 lines

added lutil

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r4615 | surfdargent | 2002-10-04 10:32:45 +0800 (Fri, 04 Oct 2002) | 2 lines

- forgotten those, sorry -

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r4614 | surfdargent | 2002-10-04 03:13:09 +0800 (Fri, 04 Oct 2002) | 2 lines

- code split part 2 test - a lot of files are not really modified + 1 SIGFPE fixed

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r4613 | jacks | 2002-10-02 15:40:06 +0800 (Wed, 02 Oct 2002) | 2 lines

updated light craft ... didn't check on heavies

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r4612 | (no author) | 2002-10-02 14:47:54 +0800 (Wed, 02 Oct 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'commit_split2'.
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r4611 | jacks | 2002-10-02 14:47:54 +0800 (Wed, 02 Oct 2002) | 2 lines

doh. convert ints to float before dividing.... fixed.

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r4610 | jacks | 2002-10-02 12:54:41 +0800 (Wed, 02 Oct 2002) | 2 lines

oops, forward accel too high. Fixed.

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r4609 | jacks | 2002-10-02 12:50:55 +0800 (Wed, 02 Oct 2002) | 2 lines

fixed collision damage formula

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r4608 | jacks | 2002-10-02 12:47:38 +0800 (Wed, 02 Oct 2002) | 2 lines

updated for mass, accel, and max velocity

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r4607 | hellcatv | 2002-10-02 04:21:38 +0800 (Wed, 02 Oct 2002) | 2 lines

fixed escort carrier

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r4606 | hellcatv | 2002-10-02 01:42:19 +0800 (Wed, 02 Oct 2002) | 2 lines

assimsoft

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r4605 | hellcatv | 2002-10-01 10:50:49 +0800 (Tue, 01 Oct 2002) | 2 lines

wanted to say super.blah  but have to explicitly named it...used to be named wrong  now its GameUnit:: instead of Unit::

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r4604 | hellcatv | 2002-10-01 10:47:45 +0800 (Tue, 01 Oct 2002) | 2 lines

fixed missiles not dealing collide damage

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r4603 | hellcatv | 2002-10-01 06:33:50 +0800 (Tue, 01 Oct 2002) | 2 lines

ifixed the no shields prob

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r4602 | (no author) | 2002-09-30 21:46:27 +0800 (Mon, 30 Sep 2002) | 1 line

This commit was manufactured by cvs2svn to create tag 'code_split2'.
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r4601 | surfdargent | 2002-09-30 21:46:27 +0800 (Mon, 30 Sep 2002) | 2 lines

fixed a bug

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r4600 | (no author) | 2002-09-30 16:26:57 +0800 (Mon, 30 Sep 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_jack_collision'.
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r4599 | hellcatv | 2002-09-30 16:26:57 +0800 (Mon, 30 Sep 2002) | 2 lines

jack's collison systm

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r4598 | hellcatv | 2002-09-30 15:05:04 +0800 (Mon, 30 Sep 2002) | 2 lines

fixed the fact that transparency doesn't show logos

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r4597 | hellcatv | 2002-09-30 05:54:56 +0800 (Mon, 30 Sep 2002) | 2 lines

fixedsome networking diffs in apple headers

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r4596 | surfdargent | 2002-09-30 01:17:12 +0800 (Mon, 30 Sep 2002) | 2 lines

Fixed SIGFPE on alpha and Mount loading stuff

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r4595 | surfdargent | 2002-09-29 21:48:40 +0800 (Sun, 29 Sep 2002) | 2 lines

- SDL compiling fixes -

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r4594 | ace123 | 2002-09-29 14:16:11 +0800 (Sun, 29 Sep 2002) | 2 lines

Added a 'Copy Game'/'Copy file' option to allow users to do that.

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r4593 | (no author) | 2002-09-28 17:26:25 +0800 (Sat, 28 Sep 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_jack_collision'.
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r4592 | surfdargent | 2002-09-28 17:26:25 +0800 (Sat, 28 Sep 2002) | 2 lines

- fixes -

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r4591 | ace123 | 2002-09-28 16:16:40 +0800 (Sat, 28 Sep 2002) | 2 lines

Added Delete Game and Rename Game to teh save interface

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r4590 | hellcatv | 2002-09-27 18:10:50 +0800 (Fri, 27 Sep 2002) | 2 lines

fixed some issues with python on mac

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r4589 | hellcatv | 2002-09-27 18:03:43 +0800 (Fri, 27 Sep 2002) | 2 lines

fixed the mount inheritance issue

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r4588 | hellcatv | 2002-09-27 17:50:37 +0800 (Fri, 27 Sep 2002) | 2 lines

changed mount to gamemount note dangerous inheritance

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r4587 | hellcatv | 2002-09-27 15:53:32 +0800 (Fri, 27 Sep 2002) | 2 lines

fatal error on unit destruction--fixed

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r4586 | surfdargent | 2002-09-27 03:02:25 +0800 (Fri, 27 Sep 2002) | 2 lines

- code mods test -

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r4585 | surfdargent | 2002-09-27 02:48:56 +0800 (Fri, 27 Sep 2002) | 2 lines

- code mods test -

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r4584 | surfdargent | 2002-09-27 02:16:52 +0800 (Fri, 27 Sep 2002) | 2 lines

- code mods test -

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r4583 | surfdargent | 2002-09-27 02:02:15 +0800 (Fri, 27 Sep 2002) | 2 lines

- code mods test -

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r4582 | hellcatv | 2002-09-26 18:06:54 +0800 (Thu, 26 Sep 2002) | 3 lines

fixed mac files to require joystikc defn param
also fixed the le32_to_cpu commands!

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r4581 | hellcatv | 2002-09-26 04:12:38 +0800 (Thu, 26 Sep 2002) | 2 lines

added mesh's lighting

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r4580 | hellcatv | 2002-09-26 03:51:18 +0800 (Thu, 26 Sep 2002) | 2 lines

fixed prices for mission with wingmen

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r4579 | hellcatv | 2002-09-25 18:28:14 +0800 (Wed, 25 Sep 2002) | 2 lines

added a pyton total war

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r4578 | hellcatv | 2002-09-25 14:11:27 +0800 (Wed, 25 Sep 2002) | 2 lines

fixed the SDL_windowing problem

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r4577 | (no author) | 2002-09-25 12:43:18 +0800 (Wed, 25 Sep 2002) | 1 line

This commit was manufactured by cvs2svn to create tag 'commit_plit'.
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r4576 | (no author) | 2002-09-25 12:43:18 +0800 (Wed, 25 Sep 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_memory_problem092402'.
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r4575 | hellcatv | 2002-09-25 12:43:18 +0800 (Wed, 25 Sep 2002) | 2 lines

wingmen now appear closer to you when you leave auto...you can use this to shove 'em around faster when auto light is on

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r4574 | hellcatv | 2002-09-25 12:27:05 +0800 (Wed, 25 Sep 2002) | 2 lines

wingman mission fixedup

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r4573 | hellcatv | 2002-09-25 12:26:04 +0800 (Wed, 25 Sep 2002) | 2 lines

added some new missions :-)

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r4572 | hellcatv | 2002-09-25 12:02:58 +0800 (Wed, 25 Sep 2002) | 2 lines

added a bunch of wingmen missions

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r4571 | hellcatv | 2002-09-20 14:47:17 +0800 (Fri, 20 Sep 2002) | 2 lines

added a nice citay

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r4570 | hellcatv | 2002-09-20 14:42:48 +0800 (Fri, 20 Sep 2002) | 2 lines

added a separate rapid mesh from BSP

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r4569 | surfdargent | 2002-09-20 13:53:13 +0800 (Fri, 20 Sep 2002) | 2 lines

Fix SIGFPE

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r4568 | (no author) | 2002-09-17 15:49:08 +0800 (Tue, 17 Sep 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'worry_about_constructors'.
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r4567 | (no author) | 2002-09-17 15:49:08 +0800 (Tue, 17 Sep 2002) | 1 line

This commit was manufactured by cvs2svn to create tag 'code_split'.
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r4566 | hellcatv | 2002-09-17 15:49:08 +0800 (Tue, 17 Sep 2002) | 2 lines

now you can auto through planets1

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r4565 | hellcatv | 2002-09-17 11:48:14 +0800 (Tue, 17 Sep 2002) | 2 lines

fixed radar names

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r4564 | hellcatv | 2002-09-17 11:37:13 +0800 (Tue, 17 Sep 2002) | 2 lines

fixed a joystick problem with axes set to zero

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r4563 | hellcatv | 2002-09-17 11:04:14 +0800 (Tue, 17 Sep 2002) | 2 lines

added base undocking automatically

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r4562 | surfdargent | 2002-09-15 23:12:06 +0800 (Sun, 15 Sep 2002) | 2 lines

Add a default server port

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r4561 | surfdargent | 2002-09-15 22:05:22 +0800 (Sun, 15 Sep 2002) | 2 lines

Added a default port used for net connexion

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r4560 | surfdargent | 2002-09-15 21:50:14 +0800 (Sun, 15 Sep 2002) | 2 lines

--

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r4559 | surfdargent | 2002-09-15 21:48:36 +0800 (Sun, 15 Sep 2002) | 2 lines

Moved some globals here

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r4558 | surfdargent | 2002-09-15 21:47:47 +0800 (Sun, 15 Sep 2002) | 2 lines

Various Net fixes

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r4557 | hellcatv | 2002-09-15 07:18:42 +0800 (Sun, 15 Sep 2002) | 2 lines

hehe

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r4556 | hellcatv | 2002-09-15 07:17:42 +0800 (Sun, 15 Sep 2002) | 2 lines

modified these py scripts

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r4555 | ace123 | 2002-09-15 07:03:28 +0800 (Sun, 15 Sep 2002) | 2 lines

made path work right in windoze

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r4554 | ace123 | 2002-09-15 03:43:13 +0800 (Sun, 15 Sep 2002) | 2 lines

ade wingmen work properly

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r4553 | surfdargent | 2002-09-14 16:34:07 +0800 (Sat, 14 Sep 2002) | 2 lines

Fixes

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r4552 | (no author) | 2002-09-14 02:15:43 +0800 (Sat, 14 Sep 2002) | 1 line

This commit was manufactured by cvs2svn to create tag 'destructo'.
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r4551 | (no author) | 2002-09-14 02:15:43 +0800 (Sat, 14 Sep 2002) | 1 line

This commit was manufactured by cvs2svn to create tag 'andthere'.
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r4550 | surfdargent | 2002-09-14 02:15:43 +0800 (Sat, 14 Sep 2002) | 2 lines

VC++ 7 projects for VS with libpng and zlib compiled with VC++ 7

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r4549 | surfdargent | 2002-09-14 02:14:56 +0800 (Sat, 14 Sep 2002) | 2 lines

VC++ 7 projects for VS with libpng and zlib compiled with VC++ 7

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r4548 | (no author) | 2002-09-14 02:14:56 +0800 (Sat, 14 Sep 2002) | 1 line

This commit was manufactured by cvs2svn to create branch 'here'.
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r4547 | surfdargent | 2002-09-14 02:14:56 +0800 (Sat, 14 Sep 2002) | 2 lines

Initial revision

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r4546 | hellcatv | 2002-09-14 01:38:05 +0800 (Sat, 14 Sep 2002) | 2 lines

hehe

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r4545 | surfdargent | 2002-09-14 00:16:13 +0800 (Sat, 14 Sep 2002) | 2 lines

Servers for VS

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r4544 | surfdargent | 2002-09-14 00:12:33 +0800 (Sat, 14 Sep 2002) | 2 lines

Simplified config xml

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r4543 | surfdargent | 2002-09-13 22:06:10 +0800 (Fri, 13 Sep 2002) | 2 lines

--

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r4542 | surfdargent | 2002-09-13 22:03:15 +0800 (Fri, 13 Sep 2002) | 2 lines

Added lag display

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r4541 | surfdargent | 2002-09-13 22:00:32 +0800 (Fri, 13 Sep 2002) | 2 lines

Added network init

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r4540 | surfdargent | 2002-09-13 21:59:00 +0800 (Fri, 13 Sep 2002) | 2 lines

Added network stuff

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r4539 | surfdargent | 2002-09-13 21:57:50 +0800 (Fri, 13 Sep 2002) | 2 lines

--

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r4538 | surfdargent | 2002-09-13 21:55:58 +0800 (Fri, 13 Sep 2002) | 2 lines

A try to network support

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r4537 | hellcatv | 2002-09-13 17:37:23 +0800 (Fri, 13 Sep 2002) | 2 lines

default reflectivity

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r4536 | hellcatv | 2002-09-13 17:20:55 +0800 (Fri, 13 Sep 2002) | 2 lines

added reflectivity as an option

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r4535 | hellcatv | 2002-09-13 07:45:23 +0800 (Fri, 13 Sep 2002) | 2 lines

fixed turret attacking right away

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r4534 | hellcatv | 2002-09-11 16:56:23 +0800 (Wed, 11 Sep 2002) | 2 lines

bolt to roid collisions

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r4533 | hellcatv | 2002-09-11 00:48:06 +0800 (Wed, 11 Sep 2002) | 2 lines

removed mirror for rpm

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r4532 | hellcatv | 2002-09-10 12:08:56 +0800 (Tue, 10 Sep 2002) | 2 lines

improved display of fighters faction

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r4531 | hellcatv | 2002-09-10 11:34:21 +0800 (Tue, 10 Sep 2002) | 2 lines

fixed spread deafulat

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r4530 | hellcatv | 2002-09-10 11:12:06 +0800 (Tue, 10 Sep 2002) | 2 lines

fixed colliding and damage

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r4529 | hellcatv | 2002-09-10 10:58:46 +0800 (Tue, 10 Sep 2002) | 2 lines

fixed col

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r4528 | hellcatv | 2002-09-10 10:47:05 +0800 (Tue, 10 Sep 2002) | 2 lines

can't be killed by roids while docked

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r4527 | hellcatv | 2002-09-09 05:34:42 +0800 (Mon, 09 Sep 2002) | 2 lines

fixed pix

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r4526 | hellcatv | 2002-09-09 04:43:37 +0800 (Mon, 09 Sep 2002) | 2 lines

made capship prob higher the second time

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r4525 | hellcatv | 2002-09-09 04:29:55 +0800 (Mon, 09 Sep 2002) | 2 lines

fixed the wc1 missions a bitsy

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r4524 | hellcatv | 2002-09-08 12:58:55 +0800 (Sun, 08 Sep 2002) | 2 lines

made sparkle diff col for diff races

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r4523 | ace123 | 2002-09-08 11:53:03 +0800 (Sun, 08 Sep 2002) | 2 lines

stopped the flashes at the end

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r4522 | ace123 | 2002-09-08 11:52:37 +0800 (Sun, 08 Sep 2002) | 3 lines

fixed particles
made them faster

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r4521 | hellcatv | 2002-09-08 09:57:59 +0800 (Sun, 08 Sep 2002) | 2 lines

added

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r4520 | hellcatv | 2002-09-08 09:21:07 +0800 (Sun, 08 Sep 2002) | 2 lines

added coloring to util and unit util

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r4519 | hellcatv | 2002-09-08 08:54:55 +0800 (Sun, 08 Sep 2002) | 2 lines

added navpoints

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r4518 | hellcatv | 2002-09-08 07:23:33 +0800 (Sun, 08 Sep 2002) | 2 lines

cool

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r4517 | hellcatv | 2002-09-08 06:26:05 +0800 (Sun, 08 Sep 2002) | 2 lines

added the new moduels

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r4516 | hellcatv | 2002-09-07 17:54:48 +0800 (Sat, 07 Sep 2002) | 2 lines

added the first mission

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r4515 | dandandaman | 2002-09-07 15:58:09 +0800 (Sat, 07 Sep 2002) | 2 lines

updated

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r4514 | dandandaman | 2002-09-07 15:56:51 +0800 (Sat, 07 Sep 2002) | 2 lines

newly textured base

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r4513 | dandandaman | 2002-09-07 15:56:07 +0800 (Sat, 07 Sep 2002) | 2 lines

added texture

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r4512 | dandandaman | 2002-09-07 15:51:05 +0800 (Sat, 07 Sep 2002) | 2 lines

new texture

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r4511 | hellcatv | 2002-09-07 15:43:22 +0800 (Sat, 07 Sep 2002) | 2 lines

try

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r4510 | hellcatv | 2002-09-07 15:27:24 +0800 (Sat, 07 Sep 2002) | 2 lines

added a new setFlightgroupLeader func

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r4509 | hellcatv | 2002-09-07 11:30:37 +0800 (Sat, 07 Sep 2002) | 2 lines

forgot to add part

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r4508 | hellcatv | 2002-09-07 04:16:07 +0800 (Sat, 07 Sep 2002) | 2 lines

in mouse

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r4507 | hellcatv | 2002-09-06 18:02:15 +0800 (Fri, 06 Sep 2002) | 2 lines

Added SPARKLIGN to damaged units

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r4506 | hellcatv | 2002-09-06 17:56:39 +0800 (Fri, 06 Sep 2002) | 2 lines

compiled

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r4505 | hellcatv | 2002-09-06 17:48:45 +0800 (Fri, 06 Sep 2002) | 2 lines

drag'n'drop support

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r4504 | hellcatv | 2002-09-06 02:04:58 +0800 (Fri, 06 Sep 2002) | 2 lines

added max hull

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r4503 | hellcatv | 2002-09-06 01:50:07 +0800 (Fri, 06 Sep 2002) | 2 lines

fixed a close brace

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r4502 | surfdargent | 2002-09-06 00:45:10 +0800 (Fri, 06 Sep 2002) | 2 lines

Commited stuff I shouldn't have

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r4501 | surfdargent | 2002-09-05 22:49:46 +0800 (Thu, 05 Sep 2002) | 2 lines

Fix

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r4500 | surfdargent | 2002-09-05 22:04:37 +0800 (Thu, 05 Sep 2002) | 2 lines

Moved Universe stuff from vegastrike.h to vs_globals.h as it should have been done

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r4499 | surfdargent | 2002-09-05 02:57:10 +0800 (Thu, 05 Sep 2002) | 2 lines

Fixed a SIGFPE

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r4498 | surfdargent | 2002-09-05 00:03:24 +0800 (Thu, 05 Sep 2002) | 2 lines

Removed using std::sort which not necessary causes a prob with VC++

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r4497 | surfdargent | 2002-09-05 00:00:11 +0800 (Thu, 05 Sep 2002) | 2 lines

Added declaration for micro_sleep and getNewTime

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r4496 | hellcatv | 2002-09-04 18:09:57 +0800 (Wed, 04 Sep 2002) | 2 lines

made quest disap[pear loop the sound

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r4495 | hellcatv | 2002-09-04 18:08:55 +0800 (Wed, 04 Sep 2002) | 2 lines

semicolon

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r4494 | hellcatv | 2002-09-04 17:50:38 +0800 (Wed, 04 Sep 2002) | 4 lines

added music looping option
made linux search in right place for song locations(could swear this was done before)
added per-faction playlists

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r4493 | hellcatv | 2002-09-04 17:18:26 +0800 (Wed, 04 Sep 2002) | 2 lines

added galactic battle m3:wq:

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r4492 | hellcatv | 2002-09-04 14:31:41 +0800 (Wed, 04 Sep 2002) | 2 lines

fixed gl_texture retval

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r4491 | hellcatv | 2002-09-04 13:30:08 +0800 (Wed, 04 Sep 2002) | 2 lines

fixed buggy Visual C++ 7.0 std::map bug

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r4490 | hellcatv | 2002-09-04 01:02:04 +0800 (Wed, 04 Sep 2002) | 3 lines


 no more quadgeom

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r4489 | hellcatv | 2002-09-04 00:54:58 +0800 (Wed, 04 Sep 2002) | 2 lines

added some #includes

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r4488 | hellcatv | 2002-09-04 00:52:51 +0800 (Wed, 04 Sep 2002) | 2 lines

fixed assert

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r4487 | hellcatv | 2002-09-03 08:25:35 +0800 (Tue, 03 Sep 2002) | 2 lines

factions committed

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r4486 | hellcatv | 2002-09-03 08:22:30 +0800 (Tue, 03 Sep 2002) | 2 lines

made disappearing thing

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r4485 | hellcatv | 2002-09-03 06:31:26 +0800 (Tue, 03 Sep 2002) | 2 lines

fixed some scary string stuff

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r4484 | hellcatv | 2002-09-03 05:54:18 +0800 (Tue, 03 Sep 2002) | 2 lines

added the new files to enable png textures

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r4483 | hellcatv | 2002-09-03 03:54:54 +0800 (Tue, 03 Sep 2002) | 3 lines

fixed the joystick to really set stuff to -1 and
zero

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r4482 | surfdargent | 2002-09-03 03:16:29 +0800 (Tue, 03 Sep 2002) | 2 lines

Fix for a SIGFPE

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r4481 | surfdargent | 2002-09-03 02:46:37 +0800 (Tue, 03 Sep 2002) | 2 lines

Fixed a SIGFPE

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r4480 | hellcatv | 2002-09-02 05:16:14 +0800 (Mon, 02 Sep 2002) | 2 lines

added a hire wingman mission

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r4479 | hellcatv | 2002-09-01 03:16:59 +0800 (Sun, 01 Sep 2002) | 2 lines

iso wing

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r4478 | hellcatv | 2002-08-31 07:57:06 +0800 (Sat, 31 Aug 2002) | 2 lines

aded some better wingman commands

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r4477 | hellcatv | 2002-08-31 07:56:41 +0800 (Sat, 31 Aug 2002) | 2 lines

fixed some things

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r4476 | (no author) | 2002-08-31 07:53:03 +0800 (Sat, 31 Aug 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'vegastrike_0_2_9_4'.
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r4475 | (no author) | 2002-08-31 07:53:03 +0800 (Sat, 31 Aug 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'vegastrike_0_2_9_3'.
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r4474 | hellcatv | 2002-08-31 07:53:03 +0800 (Sat, 31 Aug 2002) | 2 lines

fixed spacing--now other ships get better guns!

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r4473 | hellcatv | 2002-08-31 00:46:24 +0800 (Sat, 31 Aug 2002) | 3 lines


k ok tupile

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r4472 | hellcatv | 2002-08-31 00:46:01 +0800 (Sat, 31 Aug 2002) | 2 lines

added list

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r4471 | hellcatv | 2002-08-31 00:40:39 +0800 (Sat, 31 Aug 2002) | 2 lines

allows one to save a players strings

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r4470 | hellcatv | 2002-08-30 16:28:51 +0800 (Fri, 30 Aug 2002) | 2 lines

fixed turret soudn continuing

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r4469 | hellcatv | 2002-08-30 13:17:08 +0800 (Fri, 30 Aug 2002) | 2 lines

blooh

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r4468 | hellcatv | 2002-08-30 13:07:58 +0800 (Fri, 30 Aug 2002) | 2 lines

fixed the axis being set to zero

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r4467 | hellcatv | 2002-08-30 12:05:51 +0800 (Fri, 30 Aug 2002) | 5 lines

made glut mouse drawing a lot more useful
made mouse be able to turn on and off cursor in cockpit
made mouse invertable
hope rest werx

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r4466 | hellcatv | 2002-08-30 12:00:38 +0800 (Fri, 30 Aug 2002) | 2 lines

blah

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r4465 | hellcatv | 2002-08-30 12:00:30 +0800 (Fri, 30 Aug 2002) | 2 lines

crossharid commit

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r4464 | hellcatv | 2002-08-30 11:37:51 +0800 (Fri, 30 Aug 2002) | 2 lines

fixed mouse warp

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r4463 | hellcatv | 2002-08-30 11:36:42 +0800 (Fri, 30 Aug 2002) | 2 lines

nv warp mause

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r4462 | hellcatv | 2002-08-30 11:34:47 +0800 (Fri, 30 Aug 2002) | 2 lines

added mouse stuff

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r4461 | hellcatv | 2002-08-30 11:34:13 +0800 (Fri, 30 Aug 2002) | 2 lines

oadded enw cro

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r4460 | hellcatv | 2002-08-30 09:06:44 +0800 (Fri, 30 Aug 2002) | 2 lines

blah

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r4459 | dandandaman | 2002-08-29 16:23:09 +0800 (Thu, 29 Aug 2002) | 2 lines

updated

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r4458 | surfdargent | 2002-08-29 01:35:32 +0800 (Thu, 29 Aug 2002) | 2 lines

--

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r4457 | hellcatv | 2002-08-28 23:47:14 +0800 (Wed, 28 Aug 2002) | 2 lines

fixed arithmetic exception

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r4456 | hellcatv | 2002-08-28 16:06:40 +0800 (Wed, 28 Aug 2002) | 2 lines

sunset gone to waste

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r4455 | hellcatv | 2002-08-28 11:53:16 +0800 (Wed, 28 Aug 2002) | 2 lines

fixed sol

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r4454 | hellcatv | 2002-08-28 10:17:15 +0800 (Wed, 28 Aug 2002) | 2 lines

fixed up the audio to be better quality

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r4453 | hellcatv | 2002-08-28 09:35:54 +0800 (Wed, 28 Aug 2002) | 2 lines

resampled sounds

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r4452 | hellcatv | 2002-08-28 03:34:01 +0800 (Wed, 28 Aug 2002) | 2 lines

made high quality sounds a practical reality

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r4451 | hellcatv | 2002-08-28 03:10:34 +0800 (Wed, 28 Aug 2002) | 2 lines

redid shield

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r4450 | hellcatv | 2002-08-28 00:39:05 +0800 (Wed, 28 Aug 2002) | 2 lines

blah forgot includes

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r4449 | hellcatv | 2002-08-27 17:25:19 +0800 (Tue, 27 Aug 2002) | 2 lines

added the new cargoship price

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r4448 | hellcatv | 2002-08-27 17:15:05 +0800 (Tue, 27 Aug 2002) | 2 lines

added a heavy capship turret

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r4447 | dandandaman | 2002-08-27 17:08:38 +0800 (Tue, 27 Aug 2002) | 2 lines

hehe, look at the ghost ships ;-)

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r4446 | dandandaman | 2002-08-27 17:06:37 +0800 (Tue, 27 Aug 2002) | 2 lines

well, it is doing something

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r4445 | dandandaman | 2002-08-27 17:05:43 +0800 (Tue, 27 Aug 2002) | 2 lines

well, here it is doing something

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r4444 | hellcatv | 2002-08-27 17:02:57 +0800 (Tue, 27 Aug 2002) | 2 lines

upped the prices for what you can sell

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r4443 | hellcatv | 2002-08-27 17:01:20 +0800 (Tue, 27 Aug 2002) | 4 lines

added some better sound functionality
fixed the 1/3 jump drive price
added backslash for text return

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r4442 | hellcatv | 2002-08-27 17:00:28 +0800 (Tue, 27 Aug 2002) | 2 lines

don't add percentage stupidly

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r4441 | hellcatv | 2002-08-27 15:31:04 +0800 (Tue, 27 Aug 2002) | 2 lines

took out old craft

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r4440 | hellcatv | 2002-08-27 13:40:53 +0800 (Tue, 27 Aug 2002) | 2 lines

made assert go away

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r4439 | hellcatv | 2002-08-27 13:20:08 +0800 (Tue, 27 Aug 2002) | 2 lines

added cpp replacement tool

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r4438 | hellcatv | 2002-08-27 12:21:11 +0800 (Tue, 27 Aug 2002) | 2 lines

added the price adj`1

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r4437 | hellcatv | 2002-08-27 12:16:19 +0800 (Tue, 27 Aug 2002) | 2 lines

way cool find'n'rplace program for mission prices

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r4436 | hellcatv | 2002-08-27 11:48:22 +0800 (Tue, 27 Aug 2002) | 2 lines

cost wrong

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r4435 | hellcatv | 2002-08-27 11:07:04 +0800 (Tue, 27 Aug 2002) | 2 lines

choice about whether to find sound

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r4434 | surfdargent | 2002-08-27 00:50:47 +0800 (Tue, 27 Aug 2002) | 2 lines

Fix for a SIGFPE on alpha

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r4433 | surfdargent | 2002-08-26 23:42:21 +0800 (Mon, 26 Aug 2002) | 2 lines

--

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r4432 | hellcatv | 2002-08-26 18:16:06 +0800 (Mon, 26 Aug 2002) | 4 lines

changed the radar to be basic, intermediate, advanced
and skyscope, and so forth
better than doze brand

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r4431 | hellcatv | 2002-08-26 12:46:11 +0800 (Mon, 26 Aug 2002) | 2 lines

added links to music pack in download and to forum in main

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r4430 | hellcatv | 2002-08-26 12:31:10 +0800 (Mon, 26 Aug 2002) | 2 lines

added the menu forum

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r4429 | hellcatv | 2002-08-26 12:29:43 +0800 (Mon, 26 Aug 2002) | 2 lines

added image 14

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r4428 | hellcatv | 2002-08-26 12:26:49 +0800 (Mon, 26 Aug 2002) | 2 lines

chagned the 14 series to be Forum

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r4427 | hellcatv | 2002-08-26 11:56:20 +0800 (Mon, 26 Aug 2002) | 2 lines

tried to fix the appearence of base, etc

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r4426 | hellcatv | 2002-08-26 03:58:11 +0800 (Mon, 26 Aug 2002) | 2 lines

fixed casting error

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r4425 | hellcatv | 2002-08-26 03:51:38 +0800 (Mon, 26 Aug 2002) | 2 lines

fixed gl_init.cpp's #include <glx.h>

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r4424 | hellcatv | 2002-08-26 03:45:48 +0800 (Mon, 26 Aug 2002) | 2 lines

added separate special mounts

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r4423 | surfdargent | 2002-08-25 22:52:18 +0800 (Sun, 25 Aug 2002) | 2 lines

Fix for 64 bits

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r4422 | surfdargent | 2002-08-25 13:12:59 +0800 (Sun, 25 Aug 2002) | 2 lines

==

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r4421 | hellcatv | 2002-08-24 13:39:35 +0800 (Sat, 24 Aug 2002) | 2 lines

fixed get dist

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r4420 | hellcatv | 2002-08-24 13:32:58 +0800 (Sat, 24 Aug 2002) | 2 lines

fixed the patrolpoint

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r4419 | hellcatv | 2002-08-24 13:25:46 +0800 (Sat, 24 Aug 2002) | 2 lines

max missions fixed

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r4418 | hellcatv | 2002-08-24 12:45:00 +0800 (Sat, 24 Aug 2002) | 2 lines

fixed cloaking device

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r4417 | hellcatv | 2002-08-23 14:33:45 +0800 (Fri, 23 Aug 2002) | 2 lines

new shockwave effect

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r4416 | hellcatv | 2002-08-22 13:34:33 +0800 (Thu, 22 Aug 2002) | 2 lines

cool docking proc

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r4415 | hellcatv | 2002-08-22 08:19:50 +0800 (Thu, 22 Aug 2002) | 2 lines

removed station

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r4414 | hellcatv | 2002-08-21 13:49:18 +0800 (Wed, 21 Aug 2002) | 2 lines

added better collision...now it's velocity mag

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r4413 | hellcatv | 2002-08-21 13:18:28 +0800 (Wed, 21 Aug 2002) | 2 lines

fixed downlo

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r4412 | hellcatv | 2002-08-21 12:44:09 +0800 (Wed, 21 Aug 2002) | 2 lines

commited new setup

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r4411 | hellcatv | 2002-08-21 12:17:50 +0800 (Wed, 21 Aug 2002) | 2 lines

fixed some stuff

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r4410 | hellcatv | 2002-08-21 09:04:36 +0800 (Wed, 21 Aug 2002) | 2 lines

fixed the path lookup for VS

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r4409 | hellcatv | 2002-08-21 08:32:32 +0800 (Wed, 21 Aug 2002) | 2 lines

data spec

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r4408 | hellcatv | 2002-08-21 08:17:31 +0800 (Wed, 21 Aug 2002) | 2 lines

cxommit

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r4407 | hellcatv | 2002-08-21 06:26:06 +0800 (Wed, 21 Aug 2002) | 2 lines

fixed the spec

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r4406 | hellcatv | 2002-08-21 06:24:40 +0800 (Wed, 21 Aug 2002) | 2 lines

fixed parent dir

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r4405 | hellcatv | 2002-08-21 06:22:50 +0800 (Wed, 21 Aug 2002) | 2 lines

fxied main.cpp

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r4404 | ace123 | 2002-08-21 06:19:22 +0800 (Wed, 21 Aug 2002) | 2 lines

fixed the shell exec and python path

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r4403 | hellcatv | 2002-08-21 06:16:04 +0800 (Wed, 21 Aug 2002) | 2 lines

modified main to actually fork properly

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r4402 | hellcatv | 2002-08-20 19:31:05 +0800 (Tue, 20 Aug 2002) | 2 lines

spec file commit

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r4401 | hellcatv | 2002-08-20 18:35:10 +0800 (Tue, 20 Aug 2002) | 2 lines

committed

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r4400 | hellcatv | 2002-08-20 18:05:45 +0800 (Tue, 20 Aug 2002) | 2 lines

added a cool title

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r4399 | ace123 | 2002-08-20 12:30:39 +0800 (Tue, 20 Aug 2002) | 2 lines

made focus right

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r4398 | hellcatv | 2002-08-20 12:22:21 +0800 (Tue, 20 Aug 2002) | 2 lines

modigfied vegastrike.config

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r4397 | ace123 | 2002-08-20 12:05:28 +0800 (Tue, 20 Aug 2002) | 2 lines

adeded 4

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r4396 | ace123 | 2002-08-20 12:03:17 +0800 (Tue, 20 Aug 2002) | 2 lines

fixed quotes

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r4395 | surfdargent | 2002-08-20 11:49:42 +0800 (Tue, 20 Aug 2002) | 2 lines

Fix preventing div by 0

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r4394 | ace123 | 2002-08-20 11:33:46 +0800 (Tue, 20 Aug 2002) | 2 lines

fixed stuff

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r4393 | ace123 | 2002-08-20 11:17:39 +0800 (Tue, 20 Aug 2002) | 2 lines

made an intro message

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r4392 | ace123 | 2002-08-20 10:57:45 +0800 (Tue, 20 Aug 2002) | 2 lines

fixed better picture

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r4391 | hellcatv | 2002-08-20 10:47:37 +0800 (Tue, 20 Aug 2002) | 2 lines

made colors diff

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r4390 | ace123 | 2002-08-20 09:36:15 +0800 (Tue, 20 Aug 2002) | 2 lines

added music vol

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r4389 | hellcatv | 2002-08-20 09:02:42 +0800 (Tue, 20 Aug 2002) | 2 lines

new vs config

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r4388 | hellcatv | 2002-08-20 08:48:02 +0800 (Tue, 20 Aug 2002) | 2 lines

committed new config stuff

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r4387 | hellcatv | 2002-08-20 08:47:17 +0800 (Tue, 20 Aug 2002) | 2 lines

added sound vol

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r4386 | hellcatv | 2002-08-20 08:33:54 +0800 (Tue, 20 Aug 2002) | 2 lines

added a global volume chaning command

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r4385 | hellcatv | 2002-08-20 07:53:48 +0800 (Tue, 20 Aug 2002) | 2 lines

changed sound

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r4384 | hellcatv | 2002-08-20 07:49:01 +0800 (Tue, 20 Aug 2002) | 2 lines

stuff

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r4383 | hellcatv | 2002-08-20 07:48:00 +0800 (Tue, 20 Aug 2002) | 2 lines

unit util

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r4382 | hellcatv | 2002-08-20 07:35:50 +0800 (Tue, 20 Aug 2002) | 2 lines

committed the unit collide version

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r4381 | hellcatv | 2002-08-20 06:37:06 +0800 (Tue, 20 Aug 2002) | 2 lines

added in weapon range option

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r4380 | ace123 | 2002-08-20 06:34:02 +0800 (Tue, 20 Aug 2002) | 2 lines

made a seperate function to enqueue this time (no data changes needed)

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r4379 | ace123 | 2002-08-20 06:28:57 +0800 (Tue, 20 Aug 2002) | 2 lines

made a seperate function to enqueue

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r4378 | ace123 | 2002-08-20 06:28:26 +0800 (Tue, 20 Aug 2002) | 2 lines

reverted bartender (made a seperate function to enqueue)

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r4377 | hellcatv | 2002-08-20 06:17:41 +0800 (Tue, 20 Aug 2002) | 2 lines

committed new stuff for targetting

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r4376 | ace123 | 2002-08-20 05:43:38 +0800 (Tue, 20 Aug 2002) | 2 lines

fixed bartender!

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r4375 | ace123 | 2002-08-20 05:40:59 +0800 (Tue, 20 Aug 2002) | 3 lines

fixed bartender!
fixed weapon selection

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r4374 | hellcatv | 2002-08-20 04:34:06 +0800 (Tue, 20 Aug 2002) | 2 lines

weapon list

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r4373 | hellcatv | 2002-08-20 04:32:56 +0800 (Tue, 20 Aug 2002) | 2 lines

added new ion and mass

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r4372 | hellcatv | 2002-08-20 03:16:02 +0800 (Tue, 20 Aug 2002) | 2 lines

hewhahahahaha ken r0x0rs

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r4371 | surfdargent | 2002-08-19 23:41:03 +0800 (Mon, 19 Aug 2002) | 2 lines

Fixes for loading png files on 64 bits architectures

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r4370 | hellcatv | 2002-08-19 18:19:31 +0800 (Mon, 19 Aug 2002) | 2 lines

fixed the init to not load if no sound

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r4369 | hellcatv | 2002-08-19 17:54:28 +0800 (Mon, 19 Aug 2002) | 2 lines

committed new data spec with manpages

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r4368 | surfdargent | 2002-08-19 02:50:34 +0800 (Mon, 19 Aug 2002) | 2 lines

SIGFPE fix on alpha

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r4367 | (no author) | 2002-08-18 07:52:18 +0800 (Sun, 18 Aug 2002) | 1 line

This commit was manufactured by cvs2svn to create tag 'baz'.
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r4366 | hellcatv | 2002-08-18 07:52:18 +0800 (Sun, 18 Aug 2002) | 2 lines

added the vega-proj 

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r4365 | (no author) | 2002-08-18 07:52:18 +0800 (Sun, 18 Aug 2002) | 1 line

This commit was manufactured by cvs2svn to create branch 'foo'.
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r4364 | hellcatv | 2002-08-18 07:50:19 +0800 (Sun, 18 Aug 2002) | 2 lines

Initial revision

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r4363 | hellcatv | 2002-08-18 07:50:16 +0800 (Sun, 18 Aug 2002) | 2 lines

added the vega-proj 

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r4362 | hellcatv | 2002-08-18 05:03:48 +0800 (Sun, 18 Aug 2002) | 2 lines

fixed some .h includes

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r4361 | hellcatv | 2002-08-18 04:55:07 +0800 (Sun, 18 Aug 2002) | 2 lines

fixed some .h includes

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r4360 | hellcatv | 2002-08-17 15:19:44 +0800 (Sat, 17 Aug 2002) | 2 lines

fixed

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r4359 | hellcatv | 2002-08-17 14:43:18 +0800 (Sat, 17 Aug 2002) | 2 lines

eheh

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r4358 | hellcatv | 2002-08-17 14:40:52 +0800 (Sat, 17 Aug 2002) | 2 lines

ntohignt

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r4357 | hellcatv | 2002-08-17 14:39:02 +0800 (Sat, 17 Aug 2002) | 2 lines

fixed pages

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r4356 | ace123 | 2002-08-17 13:53:29 +0800 (Sat, 17 Aug 2002) | 2 lines

ugh ANOTHER last minute bug

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r4355 | ace123 | 2002-08-17 13:49:07 +0800 (Sat, 17 Aug 2002) | 2 lines

fixed some bugs

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r4354 | hellcatv | 2002-08-17 13:48:59 +0800 (Sat, 17 Aug 2002) | 2 lines

galaxy

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r4353 | hellcatv | 2002-08-17 13:45:47 +0800 (Sat, 17 Aug 2002) | 2 lines

committed

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r4352 | hellcatv | 2002-08-17 13:44:04 +0800 (Sat, 17 Aug 2002) | 2 lines

niven better city

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r4351 | hellcatv | 2002-08-17 13:41:43 +0800 (Sat, 17 Aug 2002) | 2 lines

fixed that city lights clipping thing

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r4350 | ace123 | 2002-08-17 13:41:12 +0800 (Sat, 17 Aug 2002) | 2 lines

fixed some bugs

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r4349 | ace123 | 2002-08-17 13:32:48 +0800 (Sat, 17 Aug 2002) | 2 lines

just 2 simple errors

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r4348 | ace123 | 2002-08-17 13:22:12 +0800 (Sat, 17 Aug 2002) | 2 lines

fixed relationships

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r4347 | ace123 | 2002-08-17 13:20:04 +0800 (Sat, 17 Aug 2002) | 2 lines

fixed relationships

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r4346 | hellcatv | 2002-08-17 13:09:52 +0800 (Sat, 17 Aug 2002) | 3 lines

fixed 400 MHz problem at load
added python XML launch and link func

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r4345 | surfdargent | 2002-08-14 10:41:43 +0800 (Wed, 14 Aug 2002) | 2 lines

fix for SIGFPE on alpha

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r4344 | surfdargent | 2002-08-14 10:41:03 +0800 (Wed, 14 Aug 2002) | 3 lines

set datatypes defined with long back to int because long=8 bits on 64 bits archs
and using long is wrong for bmp header sizes on 64 bits archs

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r4343 | surfdargent | 2002-08-14 10:39:06 +0800 (Wed, 14 Aug 2002) | 2 lines

fixes for SIGFPEs on alpha

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r4342 | surfdargent | 2002-08-14 10:36:06 +0800 (Wed, 14 Aug 2002) | 2 lines

fix for a png related compile error on some arch

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r4341 | ace123 | 2002-08-09 13:00:55 +0800 (Fri, 09 Aug 2002) | 2 lines

final commit fixed loss music

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r4340 | ace123 | 2002-08-09 12:57:53 +0800 (Fri, 09 Aug 2002) | 2 lines

final commit fixed loss music

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r4339 | hellcatv | 2002-08-09 11:39:11 +0800 (Fri, 09 Aug 2002) | 2 lines

fixed tian

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r4338 | ace123 | 2002-08-09 07:44:22 +0800 (Fri, 09 Aug 2002) | 2 lines

final commit

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r4337 | ace123 | 2002-08-09 05:43:34 +0800 (Fri, 09 Aug 2002) | 2 lines

final commit

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r4336 | hellcatv | 2002-08-09 05:10:41 +0800 (Fri, 09 Aug 2002) | 2 lines

fixed fire

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r4335 | hellcatv | 2002-08-09 04:59:23 +0800 (Fri, 09 Aug 2002) | 3 lines

fixed the html tabbing
added msuic section

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r4334 | ace123 | 2002-08-09 04:44:18 +0800 (Fri, 09 Aug 2002) | 2 lines

fixed 5 columns

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r4333 | hellcatv | 2002-08-09 04:44:08 +0800 (Fri, 09 Aug 2002) | 2 lines

fixed

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r4332 | hellcatv | 2002-08-09 04:41:14 +0800 (Fri, 09 Aug 2002) | 2 lines

addded 1600x1200 option

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r4331 | hellcatv | 2002-08-09 04:35:20 +0800 (Fri, 09 Aug 2002) | 2 lines

hehe

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r4330 | hellcatv | 2002-08-09 04:30:36 +0800 (Fri, 09 Aug 2002) | 2 lines

fixed

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r4329 | hellcatv | 2002-08-09 04:28:10 +0800 (Fri, 09 Aug 2002) | 2 lines

added new 'retro' detail level

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r4328 | hellcatv | 2002-08-09 04:24:51 +0800 (Fri, 09 Aug 2002) | 2 lines

fxed battele

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r4327 | ace123 | 2002-08-09 04:22:32 +0800 (Fri, 09 Aug 2002) | 2 lines

added python builtin modules

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r4326 | hellcatv | 2002-08-09 04:11:15 +0800 (Fri, 09 Aug 2002) | 2 lines

fixed some little value

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r4325 | hellcatv | 2002-08-09 04:06:56 +0800 (Fri, 09 Aug 2002) | 2 lines

modified term distt

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r4324 | hellcatv | 2002-08-09 03:58:03 +0800 (Fri, 09 Aug 2002) | 2 lines

fixed docking box to use more accurate guide

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r4323 | hellcatv | 2002-08-08 21:04:59 +0800 (Thu, 08 Aug 2002) | 2 lines

fixed the base timing and the init seq

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r4322 | hellcatv | 2002-08-08 21:04:37 +0800 (Thu, 08 Aug 2002) | 2 lines

fixed new det

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r4321 | hellcatv | 2002-08-08 21:00:25 +0800 (Thu, 08 Aug 2002) | 2 lines

ugh... made the docking clamp size better

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r4320 | hellcatv | 2002-08-08 20:37:09 +0800 (Thu, 08 Aug 2002) | 2 lines

fixed

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r4319 | hellcatv | 2002-08-08 20:31:35 +0800 (Thu, 08 Aug 2002) | 2 lines

onothign

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r4318 | hellcatv | 2002-08-08 20:29:44 +0800 (Thu, 08 Aug 2002) | 2 lines

fixed the playlists

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r4317 | hellcatv | 2002-08-08 20:23:03 +0800 (Thu, 08 Aug 2002) | 2 lines

new libz

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r4316 | hellcatv | 2002-08-08 19:17:38 +0800 (Thu, 08 Aug 2002) | 2 lines

added some cargo stuff

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r4315 | hellcatv | 2002-08-08 18:52:16 +0800 (Thu, 08 Aug 2002) | 2 lines

converted html->txt

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r4314 | hellcatv | 2002-08-08 18:51:17 +0800 (Thu, 08 Aug 2002) | 2 lines

hehe

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r4313 | hellcatv | 2002-08-08 17:58:28 +0800 (Thu, 08 Aug 2002) | 2 lines

better`

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r4312 | hellcatv | 2002-08-08 17:57:44 +0800 (Thu, 08 Aug 2002) | 2 lines

cool milky wyay

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r4311 | hellcatv | 2002-08-08 17:56:58 +0800 (Thu, 08 Aug 2002) | 3 lines

fixed news inconsistency
error checking factioj shusp

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r4310 | hellcatv | 2002-08-08 17:53:31 +0800 (Thu, 08 Aug 2002) | 2 lines

hehehe more m3u

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r4309 | hellcatv | 2002-08-08 17:48:46 +0800 (Thu, 08 Aug 2002) | 2 lines

added the new sprites for holo...added a bunch of new .py filez for the new muzak

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r4308 | hellcatv | 2002-08-08 16:41:35 +0800 (Thu, 08 Aug 2002) | 2 lines

added a holocomp

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r4307 | hellcatv | 2002-08-08 16:33:40 +0800 (Thu, 08 Aug 2002) | 2 lines

added link to engima

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r4306 | hellcatv | 2002-08-08 16:29:00 +0800 (Thu, 08 Aug 2002) | 2 lines

added the generic sizes

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r4305 | hellcatv | 2002-08-08 16:27:45 +0800 (Thu, 08 Aug 2002) | 2 lines

added these generic planets

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r4304 | hellcatv | 2002-08-08 15:23:59 +0800 (Thu, 08 Aug 2002) | 2 lines

added some nice carribean

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r4303 | hellcatv | 2002-08-08 15:02:05 +0800 (Thu, 08 Aug 2002) | 3 lines

added vic loss
added more muzak

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r4302 | hellcatv | 2002-08-08 14:57:52 +0800 (Thu, 08 Aug 2002) | 2 lines

fixed briefing

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r4301 | hellcatv | 2002-08-08 14:24:24 +0800 (Thu, 08 Aug 2002) | 2 lines

fixed faction name

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r4300 | hellcatv | 2002-08-08 13:31:08 +0800 (Thu, 08 Aug 2002) | 2 lines

fixed

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r4299 | hellcatv | 2002-08-08 13:30:50 +0800 (Thu, 08 Aug 2002) | 2 lines

fixed ani

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r4298 | hellcatv | 2002-08-08 13:22:06 +0800 (Thu, 08 Aug 2002) | 2 lines

config

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r4297 | hellcatv | 2002-08-08 13:18:53 +0800 (Thu, 08 Aug 2002) | 2 lines

committed

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r4296 | hellcatv | 2002-08-08 13:01:47 +0800 (Thu, 08 Aug 2002) | 2 lines

commiteed new update list

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r4295 | ace123 | 2002-08-08 12:51:43 +0800 (Thu, 08 Aug 2002) | 2 lines

new prerelease build

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r4294 | ace123 | 2002-08-08 12:38:50 +0800 (Thu, 08 Aug 2002) | 2 lines

added dlls

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r4293 | ace123 | 2002-08-08 12:36:32 +0800 (Thu, 08 Aug 2002) | 2 lines

fixed good luck

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r4292 | hellcatv | 2002-08-08 12:30:41 +0800 (Thu, 08 Aug 2002) | 2 lines

added unit pirates

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r4291 | hellcatv | 2002-08-08 12:19:56 +0800 (Thu, 08 Aug 2002) | 2 lines

commiteed

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r4290 | ace123 | 2002-08-08 12:15:42 +0800 (Thu, 08 Aug 2002) | 2 lines

the bartenders say funny things

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r4289 | hellcatv | 2002-08-08 11:59:02 +0800 (Thu, 08 Aug 2002) | 2 lines

changed teh uni and industrial lib

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r4288 | hellcatv | 2002-08-08 11:51:31 +0800 (Thu, 08 Aug 2002) | 2 lines

hehehe added some k00l quotes

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r4287 | ace123 | 2002-08-08 11:46:22 +0800 (Thu, 08 Aug 2002) | 2 lines

the new bartenders look cool

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r4286 | ace123 | 2002-08-08 11:39:32 +0800 (Thu, 08 Aug 2002) | 2 lines

added .spr files

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r4285 | hellcatv | 2002-08-08 11:33:19 +0800 (Thu, 08 Aug 2002) | 2 lines

bartender png

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r4284 | hellcatv | 2002-08-08 11:21:50 +0800 (Thu, 08 Aug 2002) | 2 lines

modified the bartender and the bar_lib to take in a bartender

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r4283 | hellcatv | 2002-08-08 11:21:19 +0800 (Thu, 08 Aug 2002) | 2 lines

hehehe

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r4282 | ace123 | 2002-08-08 11:06:58 +0800 (Thu, 08 Aug 2002) | 3 lines

fixed messages to display the from
music now doesn't waste time looking for soundserver if music is disabled

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r4281 | hellcatv | 2002-08-08 10:54:46 +0800 (Thu, 08 Aug 2002) | 2 lines

mimproved bartender

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r4280 | hellcatv | 2002-08-08 10:51:01 +0800 (Thu, 08 Aug 2002) | 2 lines

bar text fix

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r4279 | hellcatv | 2002-08-08 10:24:58 +0800 (Thu, 08 Aug 2002) | 2 lines

added the new news

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r4278 | hellcatv | 2002-08-08 05:11:37 +0800 (Thu, 08 Aug 2002) | 3 lines

fixed the planets to have liquiair
added new stuff to mpl

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r4277 | hellcatv | 2002-08-08 04:17:52 +0800 (Thu, 08 Aug 2002) | 2 lines

modified

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r4276 | hellcatv | 2002-08-08 04:17:22 +0800 (Thu, 08 Aug 2002) | 2 lines

sol f0x0red

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r4275 | hellcatv | 2002-08-08 04:14:36 +0800 (Thu, 08 Aug 2002) | 2 lines

blah

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r4274 | hellcatv | 2002-08-08 04:13:51 +0800 (Thu, 08 Aug 2002) | 2 lines

fixed up niven

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r4273 | hellcatv | 2002-08-08 04:13:40 +0800 (Thu, 08 Aug 2002) | 2 lines

fixe dup some systems

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r4272 | hellcatv | 2002-08-08 04:12:48 +0800 (Thu, 08 Aug 2002) | 2 lines

fixed up blackhole

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r4271 | hellcatv | 2002-08-08 04:12:26 +0800 (Thu, 08 Aug 2002) | 2 lines

fixed docking clamk

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r4270 | hellcatv | 2002-08-08 03:11:32 +0800 (Thu, 08 Aug 2002) | 2 lines

fxied calimanchius

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r4269 | hellcatv | 2002-08-07 20:48:35 +0800 (Wed, 07 Aug 2002) | 2 lines

aded some last news

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r4268 | hellcatv | 2002-08-07 20:48:18 +0800 (Wed, 07 Aug 2002) | 2 lines

nothign

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r4267 | hellcatv | 2002-08-07 20:44:47 +0800 (Wed, 07 Aug 2002) | 2 lines

names.txt

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r4266 | hellcatv | 2002-08-07 20:43:06 +0800 (Wed, 07 Aug 2002) | 2 lines

added better roids

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r4265 | hellcatv | 2002-08-07 20:42:56 +0800 (Wed, 07 Aug 2002) | 2 lines

fxiedfxiedfxiedfxiedfxiedfxiedfxiedfxiedfxied

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r4264 | hellcatv | 2002-08-07 20:34:43 +0800 (Wed, 07 Aug 2002) | 2 lines

fixed the font size

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r4263 | hellcatv | 2002-08-07 20:34:33 +0800 (Wed, 07 Aug 2002) | 2 lines

fixed up

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r4262 | hellcatv | 2002-08-07 20:03:24 +0800 (Wed, 07 Aug 2002) | 2 lines

modified for definace

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r4261 | hellcatv | 2002-08-07 19:50:57 +0800 (Wed, 07 Aug 2002) | 3 lines

fixed up unit and universe to use iterators
made a shortage producing ufnciton

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r4260 | hellcatv | 2002-08-07 19:46:42 +0800 (Wed, 07 Aug 2002) | 2 lines

added bezerkeley

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r4259 | hellcatv | 2002-08-07 19:46:25 +0800 (Wed, 07 Aug 2002) | 2 lines

check to see if units are docked before jumping

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r4258 | hellcatv | 2002-08-07 19:40:30 +0800 (Wed, 07 Aug 2002) | 2 lines

made it use unit lists

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r4257 | hellcatv | 2002-08-07 19:36:54 +0800 (Wed, 07 Aug 2002) | 2 lines

added bounty missions

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r4256 | hellcatv | 2002-08-07 19:32:38 +0800 (Wed, 07 Aug 2002) | 2 lines

added iso lists

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r4255 | hellcatv | 2002-08-07 18:06:26 +0800 (Wed, 07 Aug 2002) | 2 lines

check for docking before jumping....

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r4254 | hellcatv | 2002-08-07 17:06:52 +0800 (Wed, 07 Aug 2002) | 2 lines

modifeid combine2

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r4253 | hellcatv | 2002-08-07 17:06:12 +0800 (Wed, 07 Aug 2002) | 2 lines

made it indexed

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r4252 | hellcatv | 2002-08-07 17:05:33 +0800 (Wed, 07 Aug 2002) | 2 lines

rmoeved aera hull 2

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r4251 | hellcatv | 2002-08-07 16:58:50 +0800 (Wed, 07 Aug 2002) | 2 lines

compress and destroy

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r4250 | hellcatv | 2002-08-07 16:57:55 +0800 (Wed, 07 Aug 2002) | 2 lines

removed green

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r4249 | hellcatv | 2002-08-07 16:51:31 +0800 (Wed, 07 Aug 2002) | 5 lines

modified many things to use random.uniform
added a beautiful teleporting mission
added a rogue militia mission
made random encounters cooler

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r4248 | hellcatv | 2002-08-07 16:50:33 +0800 (Wed, 07 Aug 2002) | 2 lines

beautiful enigma sector that is all jumpy

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r4247 | hellcatv | 2002-08-07 16:11:14 +0800 (Wed, 07 Aug 2002) | 2 lines

added a nice blackhole

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r4246 | hellcatv | 2002-08-07 16:04:45 +0800 (Wed, 07 Aug 2002) | 2 lines

added a blackhole for the horizon

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r4245 | hellcatv | 2002-08-07 10:25:42 +0800 (Wed, 07 Aug 2002) | 2 lines

small

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r4244 | hellcatv | 2002-08-07 10:25:32 +0800 (Wed, 07 Aug 2002) | 2 lines

povre slaver guild

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r4243 | hellcatv | 2002-08-07 09:35:58 +0800 (Wed, 07 Aug 2002) | 2 lines

hehehe

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r4242 | hellcatv | 2002-08-07 09:35:00 +0800 (Wed, 07 Aug 2002) | 2 lines

fixed quest to play the theme song

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r4241 | ace123 | 2002-08-07 09:02:21 +0800 (Wed, 07 Aug 2002) | 2 lines

oops the whichlist vs lastlist(uninitialized) bug

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r4240 | hellcatv | 2002-08-07 08:59:39 +0800 (Wed, 07 Aug 2002) | 2 lines

return home after change

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r4239 | hellcatv | 2002-08-06 19:26:58 +0800 (Tue, 06 Aug 2002) | 2 lines

auto-dock

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r4238 | hellcatv | 2002-08-06 19:17:11 +0800 (Tue, 06 Aug 2002) | 2 lines

committed

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r4237 | hellcatv | 2002-08-06 19:16:21 +0800 (Tue, 06 Aug 2002) | 2 lines

fixed null ring problem

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r4236 | hellcatv | 2002-08-06 19:13:10 +0800 (Tue, 06 Aug 2002) | 2 lines

modified the news

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r4235 | hellcatv | 2002-08-06 19:11:59 +0800 (Tue, 06 Aug 2002) | 2 lines

added the rlaan mining spy

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r4234 | hellcatv | 2002-08-06 18:05:05 +0800 (Tue, 06 Aug 2002) | 2 lines

fixed up beholder and drone

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r4233 | hellcatv | 2002-08-06 18:05:05 +0800 (Tue, 06 Aug 2002) | 2 lines

missions can cache animations (wasted mem)

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r4232 | hellcatv | 2002-08-06 18:03:53 +0800 (Tue, 06 Aug 2002) | 2 lines

added the disappearing quest

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r4231 | hellcatv | 2002-08-06 16:56:19 +0800 (Tue, 06 Aug 2002) | 2 lines

ddded the heavy unknown beam

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r4230 | hellcatv | 2002-08-06 16:08:49 +0800 (Tue, 06 Aug 2002) | 2 lines

removed mount sizes

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r4229 | hellcatv | 2002-08-06 14:31:14 +0800 (Tue, 06 Aug 2002) | 2 lines

made the bases load the faction too!!

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r4228 | ace123 | 2002-08-06 12:34:22 +0800 (Tue, 06 Aug 2002) | 2 lines

added *python* base classes

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r4227 | ace123 | 2002-08-06 12:15:51 +0800 (Tue, 06 Aug 2002) | 2 lines

added *python* base classes

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r4226 | hellcatv | 2002-08-06 12:10:46 +0800 (Tue, 06 Aug 2002) | 2 lines

fixed the music code for landing on bases

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r4225 | ace123 | 2002-08-06 12:09:58 +0800 (Tue, 06 Aug 2002) | 2 lines

added python base classes

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r4224 | hellcatv | 2002-08-06 04:40:20 +0800 (Tue, 06 Aug 2002) | 2 lines

fixed iso defiance

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r4223 | jacks | 2002-08-05 19:19:50 +0800 (Mon, 05 Aug 2002) | 4 lines

added aera dreadnaught weapon
adjusted stats for range on LR_Pminusbeam and capmissile
adjusted stats on vaporisator (it was too powerful)

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r4222 | jacks | 2002-08-05 19:15:25 +0800 (Mon, 05 Aug 2002) | 2 lines

Dreadnaught turret for mutiple weapons

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r4221 | jacks | 2002-08-05 19:13:04 +0800 (Mon, 05 Aug 2002) | 2 lines

Dreadnaught turret armaments

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r4220 | jacks | 2002-08-05 19:11:10 +0800 (Mon, 05 Aug 2002) | 2 lines

fixed typo

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r4219 | jacks | 2002-08-05 19:08:55 +0800 (Mon, 05 Aug 2002) | 2 lines

added close quarter firepower

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r4218 | jacks | 2002-08-05 19:03:30 +0800 (Mon, 05 Aug 2002) | 2 lines

big, strong, death dealing machine

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r4217 | hellcatv | 2002-08-05 18:32:13 +0800 (Mon, 05 Aug 2002) | 5 lines

voilla added some stuff
cargo recenters
base.h does nothing
planet.cpp renames aera and rlaan planets

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r4216 | hellcatv | 2002-08-05 18:31:47 +0800 (Mon, 05 Aug 2002) | 2 lines

fixed earth

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r4215 | hellcatv | 2002-08-05 18:08:44 +0800 (Mon, 05 Aug 2002) | 2 lines

committed

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r4214 | hellcatv | 2002-08-05 18:08:32 +0800 (Mon, 05 Aug 2002) | 2 lines

fixed tractors

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r4213 | hellcatv | 2002-08-05 16:04:01 +0800 (Mon, 05 Aug 2002) | 2 lines

modified celeste

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r4212 | hellcatv | 2002-08-05 15:48:04 +0800 (Mon, 05 Aug 2002) | 2 lines

fixed the city lights in celeste

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r4211 | hellcatv | 2002-08-05 15:33:38 +0800 (Mon, 05 Aug 2002) | 2 lines

added news to the pix

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r4210 | hellcatv | 2002-08-05 15:32:57 +0800 (Mon, 05 Aug 2002) | 2 lines

added racene's quest

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r4209 | jacks | 2002-08-05 15:07:40 +0800 (Mon, 05 Aug 2002) | 2 lines

changed lr beam appearance

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r4208 | jacks | 2002-08-05 14:42:22 +0800 (Mon, 05 Aug 2002) | 2 lines

resized some ships.... not entirely up to date

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r4207 | jacks | 2002-08-05 14:38:03 +0800 (Mon, 05 Aug 2002) | 2 lines

Carrier armed and stats altered

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r4206 | jacks | 2002-08-05 14:37:23 +0800 (Mon, 05 Aug 2002) | 2 lines

changed radar lock on range

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r4205 | jacks | 2002-08-05 14:35:12 +0800 (Mon, 05 Aug 2002) | 2 lines

changed radar range

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r4204 | jacks | 2002-08-05 14:30:53 +0800 (Mon, 05 Aug 2002) | 2 lines

fixed radar range

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r4203 | jacks | 2002-08-05 14:29:46 +0800 (Mon, 05 Aug 2002) | 2 lines

fixed energy issue

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r4202 | jacks | 2002-08-05 14:11:43 +0800 (Mon, 05 Aug 2002) | 2 lines

everything a capship ever wanted in a turret, unless you wanted to blow up a capship

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r4201 | ace123 | 2002-08-05 12:59:30 +0800 (Mon, 05 Aug 2002) | 2 lines

tex plane background s000o

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r4200 | hellcatv | 2002-08-05 12:49:01 +0800 (Mon, 05 Aug 2002) | 2 lines

n game map

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r4199 | hellcatv | 2002-08-05 12:48:46 +0800 (Mon, 05 Aug 2002) | 2 lines

added some new maps

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r4198 | jacks | 2002-08-05 12:32:31 +0800 (Mon, 05 Aug 2002) | 2 lines

fixed adv torpedo phase damage > damage

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r4197 | jacks | 2002-08-05 12:31:26 +0800 (Mon, 05 Aug 2002) | 2 lines

less mobile form of macho

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r4196 | jacks | 2002-08-05 12:29:36 +0800 (Mon, 05 Aug 2002) | 2 lines

fixed texture typo

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r4195 | jacks | 2002-08-05 12:26:13 +0800 (Mon, 05 Aug 2002) | 2 lines

armed and armored - incredibly potent, but only at close range

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r4194 | jacks | 2002-08-05 12:24:18 +0800 (Mon, 05 Aug 2002) | 2 lines

replaced 2 capmissile turrets with 2 torpedo turrets

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r4193 | jacks | 2002-08-05 12:23:00 +0800 (Mon, 05 Aug 2002) | 2 lines

torpedo turret

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r4192 | hellcatv | 2002-08-05 11:45:13 +0800 (Mon, 05 Aug 2002) | 2 lines

fixed the hud

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r4191 | ace123 | 2002-08-05 11:37:22 +0800 (Mon, 05 Aug 2002) | 2 lines

tex plane background s000o

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r4190 | hellcatv | 2002-08-05 09:14:31 +0800 (Mon, 05 Aug 2002) | 2 lines

MapKey

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r4189 | jacks | 2002-08-05 07:19:04 +0800 (Mon, 05 Aug 2002) | 2 lines

moved rear beam turret to allow greater firing arc

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r4188 | jacks | 2002-08-05 05:59:46 +0800 (Mon, 05 Aug 2002) | 2 lines

renamed to fix typo

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r4187 | ace123 | 2002-08-05 03:41:19 +0800 (Mon, 05 Aug 2002) | 2 lines

made sprites load from sprite directory with priority else from normal dir

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r4186 | hellcatv | 2002-08-05 03:21:20 +0800 (Mon, 05 Aug 2002) | 2 lines

*** empty log message ***

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r4185 | hellcatv | 2002-08-04 19:06:54 +0800 (Sun, 04 Aug 2002) | 2 lines

fixed turret1

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r4184 | jacks | 2002-08-04 19:05:25 +0800 (Sun, 04 Aug 2002) | 2 lines

fixed typo (fussiom -> fussion)

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r4183 | hellcatv | 2002-08-04 19:04:57 +0800 (Sun, 04 Aug 2002) | 2 lines

cool

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r4182 | hellcatv | 2002-08-04 19:02:52 +0800 (Sun, 04 Aug 2002) | 2 lines

added the ocean world

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r4181 | jacks | 2002-08-04 19:02:31 +0800 (Sun, 04 Aug 2002) | 2 lines

removed redundant radar line

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r4180 | jacks | 2002-08-04 18:57:57 +0800 (Sun, 04 Aug 2002) | 2 lines

added point defense

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r4179 | hellcatv | 2002-08-04 18:42:04 +0800 (Sun, 04 Aug 2002) | 2 lines

committed template fixes

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r4178 | jacks | 2002-08-04 18:34:31 +0800 (Sun, 04 Aug 2002) | 2 lines

fixed damage < phasedamage for torpedo

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r4177 | hellcatv | 2002-08-04 18:33:16 +0800 (Sun, 04 Aug 2002) | 2 lines

oceans

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r4176 | jacks | 2002-08-04 18:33:13 +0800 (Sun, 04 Aug 2002) | 2 lines

increased armor

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r4175 | jacks | 2002-08-04 18:32:34 +0800 (Sun, 04 Aug 2002) | 2 lines

hit avenger with nerf bat

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r4174 | jacks | 2002-08-04 18:31:12 +0800 (Sun, 04 Aug 2002) | 2 lines

scaled back hitpoints

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r4173 | jacks | 2002-08-04 10:57:45 +0800 (Sun, 04 Aug 2002) | 2 lines

armor/shields adjusted

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r4172 | jacks | 2002-08-04 10:57:07 +0800 (Sun, 04 Aug 2002) | 2 lines

re-armed

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r4171 | jacks | 2002-08-04 10:56:25 +0800 (Sun, 04 Aug 2002) | 2 lines

point defense turret

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r4170 | jacks | 2002-08-04 10:53:53 +0800 (Sun, 04 Aug 2002) | 2 lines

added pointdef weapon, increased lr beam power

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r4169 | ace123 | 2002-08-04 09:48:01 +0800 (Sun, 04 Aug 2002) | 2 lines

fixed the bounty mission

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r4168 | ace123 | 2002-08-04 08:34:12 +0800 (Sun, 04 Aug 2002) | 2 lines

added python base writer!

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r4167 | ace123 | 2002-08-04 07:59:48 +0800 (Sun, 04 Aug 2002) | 2 lines

added python base writer!

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r4166 | ace123 | 2002-08-04 07:24:23 +0800 (Sun, 04 Aug 2002) | 2 lines

added python base writer!

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r4165 | jacks | 2002-08-04 07:13:12 +0800 (Sun, 04 Aug 2002) | 2 lines

itts broken, so don't use it anymore

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r4164 | hellcatv | 2002-08-04 06:43:02 +0800 (Sun, 04 Aug 2002) | 2 lines

tracking cone big

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r4163 | hellcatv | 2002-08-04 06:41:21 +0800 (Sun, 04 Aug 2002) | 2 lines

fixed the maxrange->range

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r4162 | jacks | 2002-08-04 06:31:10 +0800 (Sun, 04 Aug 2002) | 2 lines

wierd

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r4161 | hellcatv | 2002-08-04 05:29:14 +0800 (Sun, 04 Aug 2002) | 2 lines

mdoified makefule

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r4160 | hellcatv | 2002-08-04 05:05:27 +0800 (Sun, 04 Aug 2002) | 2 lines

commiting universe util fun

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r4159 | hellcatv | 2002-08-04 04:56:59 +0800 (Sun, 04 Aug 2002) | 3 lines

added a safe launchign function
fixed some windoze specific problems

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r4158 | ace123 | 2002-08-03 15:06:44 +0800 (Sat, 03 Aug 2002) | 2 lines

added python bases (and took out the old XML code)

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r4157 | jacks | 2002-08-03 06:42:36 +0800 (Sat, 03 Aug 2002) | 2 lines

 main guns now autotracking

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r4156 | hellcatv | 2002-08-02 17:18:10 +0800 (Fri, 02 Aug 2002) | 2 lines

fixed low level bug with collisions!!!!!

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r4155 | hellcatv | 2002-08-02 16:31:29 +0800 (Fri, 02 Aug 2002) | 2 lines

atuotracking

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r4154 | hellcatv | 2002-08-02 16:27:48 +0800 (Fri, 02 Aug 2002) | 2 lines

tts enables

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r4153 | jacks | 2002-08-02 16:17:02 +0800 (Fri, 02 Aug 2002) | 2 lines

new jtest

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r4152 | hellcatv | 2002-08-02 15:42:52 +0800 (Fri, 02 Aug 2002) | 2 lines

iadded the star runner hud

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r4151 | hellcatv | 2002-08-02 15:25:39 +0800 (Fri, 02 Aug 2002) | 2 lines

added the macho ai

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r4150 | jacks | 2002-08-02 15:01:52 +0800 (Fri, 02 Aug 2002) | 2 lines

redid stats  - new turrets, new armor, new weapons, new speed

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r4149 | jacks | 2002-08-02 14:50:45 +0800 (Fri, 02 Aug 2002) | 2 lines

swarm missile  launching turrets

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r4148 | jacks | 2002-08-02 14:47:00 +0800 (Fri, 02 Aug 2002) | 2 lines

cap missile launching turrets

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r4147 | hellcatv | 2002-08-02 13:39:32 +0800 (Fri, 02 Aug 2002) | 3 lines

fixed loading mission...
took our uninit value from faction

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r4146 | hellcatv | 2002-08-02 12:41:43 +0800 (Fri, 02 Aug 2002) | 2 lines

queue up mission loading

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r4145 | jacks | 2002-08-02 12:25:28 +0800 (Fri, 02 Aug 2002) | 2 lines

resized again

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r4144 | hellcatv | 2002-08-02 09:04:15 +0800 (Fri, 02 Aug 2002) | 2 lines

coolio! made mission sstartable by ptyon...thanks patrick

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r4143 | hellcatv | 2002-08-02 06:33:33 +0800 (Fri, 02 Aug 2002) | 2 lines

added the .xbase to the end... put a sunset inbetweene

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r4142 | jacks | 2002-08-01 20:02:43 +0800 (Thu, 01 Aug 2002) | 2 lines

resized

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r4141 | hellcatv | 2002-08-01 18:53:55 +0800 (Thu, 01 Aug 2002) | 2 lines

makes sure it's locked hte misisle

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r4140 | hellcatv | 2002-08-01 17:17:54 +0800 (Thu, 01 Aug 2002) | 2 lines

fixed the definitions there to be more... nice

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r4139 | hellcatv | 2002-08-01 17:05:19 +0800 (Thu, 01 Aug 2002) | 2 lines

fixed up difficulty... self.i

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r4138 | hellcatv | 2002-08-01 17:03:01 +0800 (Thu, 01 Aug 2002) | 2 lines

fixed a LOT of bugs in this module

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r4137 | hellcatv | 2002-08-01 16:41:55 +0800 (Thu, 01 Aug 2002) | 2 lines

removed the unknown active from constantly reappearing

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r4136 | hellcatv | 2002-08-01 16:04:51 +0800 (Thu, 01 Aug 2002) | 2 lines

lower accuracy

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r4135 | hellcatv | 2002-08-01 16:04:14 +0800 (Thu, 01 Aug 2002) | 2 lines

added some questing doc

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r4134 | hellcatv | 2002-08-01 16:01:37 +0800 (Thu, 01 Aug 2002) | 2 lines

fixed persistant->persistent

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r4133 | hellcatv | 2002-08-01 15:09:04 +0800 (Thu, 01 Aug 2002) | 2 lines

added the relay hud

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r4132 | hellcatv | 2002-08-01 15:06:49 +0800 (Thu, 01 Aug 2002) | 2 lines

added a hudimage for the refinery

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r4131 | hellcatv | 2002-08-01 14:59:59 +0800 (Thu, 01 Aug 2002) | 2 lines

nailed a collision corner case

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r4130 | hellcatv | 2002-08-01 14:22:02 +0800 (Thu, 01 Aug 2002) | 2 lines

added new quest and adventure python modules...and 2 examples

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r4129 | hellcatv | 2002-08-01 14:21:36 +0800 (Thu, 01 Aug 2002) | 4 lines

fixed the unit saved stuff... fixed the savegame .h file
made jumpTO work
made director check proplery for length in difficulty, etc

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r4128 | hellcatv | 2002-08-01 07:44:38 +0800 (Thu, 01 Aug 2002) | 2 lines

added a questing system

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r4127 | hellcatv | 2002-08-01 06:34:10 +0800 (Thu, 01 Aug 2002) | 2 lines

factory-hud

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r4126 | hellcatv | 2002-08-01 05:56:07 +0800 (Thu, 01 Aug 2002) | 3 lines

active cockpit minus current one
added some useful util functions to figure out who is hte owner of the mission

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r4125 | hellcatv | 2002-07-31 17:34:02 +0800 (Wed, 31 Jul 2002) | 2 lines

removed loophole for mission_cargo

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r4124 | hellcatv | 2002-07-31 15:38:58 +0800 (Wed, 31 Jul 2002) | 2 lines

fixed the missions to use the new format... now they acutallky pass in how many systems awya

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r4123 | hellcatv | 2002-07-31 15:38:11 +0800 (Wed, 31 Jul 2002) | 2 lines

fixed the moudles

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r4122 | hellcatv | 2002-07-31 13:41:40 +0800 (Wed, 31 Jul 2002) | 2 lines

modifeid the punish

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r4121 | hellcatv | 2002-07-31 13:06:28 +0800 (Wed, 31 Jul 2002) | 2 lines

made star sys simulate more

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r4120 | hellcatv | 2002-07-31 13:05:29 +0800 (Wed, 31 Jul 2002) | 2 lines

added a punish...

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r4119 | ace123 | 2002-07-31 12:27:06 +0800 (Wed, 31 Jul 2002) | 2 lines

fixed some self. bugs and SetTarget

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r4118 | ace123 | 2002-07-31 12:07:00 +0800 (Wed, 31 Jul 2002) | 2 lines

fixed some self.enemy bugs

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r4117 | hellcatv | 2002-07-31 11:53:11 +0800 (Wed, 31 Jul 2002) | 2 lines

stupid annoyingness

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r4116 | hellcatv | 2002-07-31 11:52:17 +0800 (Wed, 31 Jul 2002) | 2 lines

fixed cargo missioon

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r4115 | hellcatv | 2002-07-31 10:54:24 +0800 (Wed, 31 Jul 2002) | 2 lines

don't increase ship prob

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r4114 | hellcatv | 2002-07-31 10:52:44 +0800 (Wed, 31 Jul 2002) | 2 lines

fxied chair

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r4113 | hellcatv | 2002-07-31 09:47:48 +0800 (Wed, 31 Jul 2002) | 2 lines

ntohign

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r4112 | hellcatv | 2002-07-31 09:29:23 +0800 (Wed, 31 Jul 2002) | 2 lines

fixed explore universe mission

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r4111 | hellcatv | 2002-07-31 09:28:21 +0800 (Wed, 31 Jul 2002) | 2 lines

planets

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r4110 | hellcatv | 2002-07-31 09:15:51 +0800 (Wed, 31 Jul 2002) | 2 lines

more waivery sometimes

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r4109 | hellcatv | 2002-07-31 09:15:09 +0800 (Wed, 31 Jul 2002) | 2 lines

fixed target locking key

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r4108 | hellcatv | 2002-07-31 09:12:59 +0800 (Wed, 31 Jul 2002) | 2 lines

eject hud

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r4107 | hellcatv | 2002-07-31 09:00:46 +0800 (Wed, 31 Jul 2002) | 2 lines

fixed ship volume

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r4106 | hellcatv | 2002-07-31 08:52:22 +0800 (Wed, 31 Jul 2002) | 2 lines

added some new stuff

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r4105 | hellcatv | 2002-07-31 08:40:18 +0800 (Wed, 31 Jul 2002) | 2 lines

fixed

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r4104 | hellcatv | 2002-07-31 08:39:36 +0800 (Wed, 31 Jul 2002) | 2 lines

medical base hud

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r4103 | hellcatv | 2002-07-31 08:34:34 +0800 (Wed, 31 Jul 2002) | 2 lines

fixed cargo holds

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r4102 | hellcatv | 2002-07-31 08:25:37 +0800 (Wed, 31 Jul 2002) | 2 lines

addeed cokcpit

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r4101 | hellcatv | 2002-07-31 08:24:21 +0800 (Wed, 31 Jul 2002) | 3 lines

added preliminary stats
docking ports

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r4100 | hellcatv | 2002-07-31 07:54:16 +0800 (Wed, 31 Jul 2002) | 2 lines

added a bunch of nice huds

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r4099 | hellcatv | 2002-07-31 07:36:54 +0800 (Wed, 31 Jul 2002) | 2 lines

oops

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r4098 | hellcatv | 2002-07-31 07:24:59 +0800 (Wed, 31 Jul 2002) | 2 lines

added a bunch of hud files

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r4097 | hellcatv | 2002-07-31 07:23:23 +0800 (Wed, 31 Jul 2002) | 2 lines

medical hud

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r4096 | hellcatv | 2002-07-31 07:22:27 +0800 (Wed, 31 Jul 2002) | 2 lines

added the star huds

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r4095 | hellcatv | 2002-07-31 07:21:01 +0800 (Wed, 31 Jul 2002) | 2 lines

added an asteroid fighter base hud

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r4094 | hellcatv | 2002-07-31 06:56:00 +0800 (Wed, 31 Jul 2002) | 2 lines

added better objectives to patrol and defend

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r4093 | hellcatv | 2002-07-31 06:19:46 +0800 (Wed, 31 Jul 2002) | 4 lines

fixed spacing of vdu...
fixed some modifications to director's looping of briefing
made msision include random init

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r4092 | utopist | 2002-07-31 06:14:59 +0800 (Wed, 31 Jul 2002) | 2 lines

Changed vschir stuff to absolute paths

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r4091 | hellcatv | 2002-07-31 06:14:41 +0800 (Wed, 31 Jul 2002) | 2 lines

added research hud

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r4090 | hellcatv | 2002-07-31 06:14:08 +0800 (Wed, 31 Jul 2002) | 2 lines

added a reasearach hud

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r4089 | hellcatv | 2002-07-31 06:08:09 +0800 (Wed, 31 Jul 2002) | 2 lines

added hud

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r4088 | hellcatv | 2002-07-31 05:45:40 +0800 (Wed, 31 Jul 2002) | 2 lines

import briefing

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r4087 | hellcatv | 2002-07-31 05:38:43 +0800 (Wed, 31 Jul 2002) | 2 lines

stupid test

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r4086 | hellcatv | 2002-07-31 05:37:49 +0800 (Wed, 31 Jul 2002) | 2 lines

patrol needs briefing

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r4085 | hellcatv | 2002-07-31 05:27:44 +0800 (Wed, 31 Jul 2002) | 2 lines

fixed up the missions to have more mdoular brieifngs

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r4084 | hellcatv | 2002-07-30 18:03:38 +0800 (Tue, 30 Jul 2002) | 2 lines

fixed some things with stuff defined at the top

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r4083 | hellcatv | 2002-07-30 17:57:21 +0800 (Tue, 30 Jul 2002) | 2 lines

modified bounty mission

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r4082 | hellcatv | 2002-07-30 17:53:21 +0800 (Tue, 30 Jul 2002) | 2 lines

fixed mission briefings

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r4081 | hellcatv | 2002-07-30 16:41:57 +0800 (Tue, 30 Jul 2002) | 2 lines

colio

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r4080 | hellcatv | 2002-07-30 16:41:43 +0800 (Tue, 30 Jul 2002) | 2 lines

fixed up problems with defend and patrol

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r4079 | hellcatv | 2002-07-30 16:25:44 +0800 (Tue, 30 Jul 2002) | 2 lines

no attack jump point...yet python ensues

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r4078 | hellcatv | 2002-07-30 16:12:49 +0800 (Tue, 30 Jul 2002) | 2 lines

fixed cargo mission to WOREK

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r4077 | hellcatv | 2002-07-30 16:08:13 +0800 (Tue, 30 Jul 2002) | 2 lines

modified these stupid missiosn to work with python

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r4076 | hellcatv | 2002-07-30 15:26:37 +0800 (Tue, 30 Jul 2002) | 2 lines

fxied /cat

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r4075 | hellcatv | 2002-07-30 14:51:25 +0800 (Tue, 30 Jul 2002) | 2 lines

fixed the missions to not use b0rken ptyhon

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r4074 | hellcatv | 2002-07-30 14:47:31 +0800 (Tue, 30 Jul 2002) | 2 lines

got rid of crufty python scripts

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r4073 | hellcatv | 2002-07-30 14:13:40 +0800 (Tue, 30 Jul 2002) | 2 lines

added some nice listings

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r4072 | hellcatv | 2002-07-30 14:13:20 +0800 (Tue, 30 Jul 2002) | 2 lines

fixed some faction ship listing

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r4071 | hellcatv | 2002-07-30 13:56:40 +0800 (Tue, 30 Jul 2002) | 2 lines

dam du dam

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r4070 | hellcatv | 2002-07-30 12:42:12 +0800 (Tue, 30 Jul 2002) | 2 lines

30 nukes?!

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r4069 | hellcatv | 2002-07-30 12:19:54 +0800 (Tue, 30 Jul 2002) | 2 lines

fixed the ship upgrades and am working on patrol

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r4068 | hellcatv | 2002-07-30 12:18:55 +0800 (Tue, 30 Jul 2002) | 2 lines

fixed their meshez

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r4067 | hellcatv | 2002-07-30 11:13:22 +0800 (Tue, 30 Jul 2002) | 2 lines

nothing happens

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r4066 | hellcatv | 2002-07-30 11:13:18 +0800 (Tue, 30 Jul 2002) | 2 lines

made these use shared ani

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r4065 | hellcatv | 2002-07-30 11:11:14 +0800 (Tue, 30 Jul 2002) | 2 lines

made tri more reflective

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r4064 | hellcatv | 2002-07-30 11:10:43 +0800 (Tue, 30 Jul 2002) | 2 lines

added a traingel mesh

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r4063 | hellcatv | 2002-07-30 11:09:36 +0800 (Tue, 30 Jul 2002) | 2 lines

added a star fortress

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r4062 | hellcatv | 2002-07-30 10:33:33 +0800 (Tue, 30 Jul 2002) | 2 lines

rla

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r4061 | utopist | 2002-07-30 06:32:28 +0800 (Tue, 30 Jul 2002) | 2 lines

changed vschdir to instead use absolute paths

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r4060 | utopist | 2002-07-30 06:25:02 +0800 (Tue, 30 Jul 2002) | 2 lines

changed vschdir to just use absolute path instead

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r4059 | utopist | 2002-07-30 06:14:13 +0800 (Tue, 30 Jul 2002) | 2 lines

changed vspath stuff to just use an absolute path

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r4058 | utopist | 2002-07-30 06:07:39 +0800 (Tue, 30 Jul 2002) | 2 lines

Changed vschdir sequence to just use an absolute path.

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r4057 | hellcatv | 2002-07-29 18:40:44 +0800 (Mon, 29 Jul 2002) | 3 lines


l'stars

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r4056 | hellcatv | 2002-07-29 18:40:08 +0800 (Mon, 29 Jul 2002) | 3 lines


c in

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r4055 | hellcatv | 2002-07-29 18:30:31 +0800 (Mon, 29 Jul 2002) | 2 lines

ocmit

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r4054 | hellcatv | 2002-07-29 18:25:19 +0800 (Mon, 29 Jul 2002) | 2 lines

fixed some ani texture baddness

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r4053 | hellcatv | 2002-07-29 18:08:57 +0800 (Mon, 29 Jul 2002) | 2 lines

fixes for various segfaults

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r4052 | hellcatv | 2002-07-29 13:19:38 +0800 (Mon, 29 Jul 2002) | 2 lines

fixed a bunch of turret restrictions

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r4051 | hellcatv | 2002-07-29 12:40:49 +0800 (Mon, 29 Jul 2002) | 2 lines

fixed

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r4050 | hellcatv | 2002-07-29 12:39:30 +0800 (Mon, 29 Jul 2002) | 2 lines

mdofied

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r4049 | hellcatv | 2002-07-29 09:50:34 +0800 (Mon, 29 Jul 2002) | 2 lines

no stability

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r4048 | hellcatv | 2002-07-29 07:12:01 +0800 (Mon, 29 Jul 2002) | 2 lines

fixed some malloc() delete[] errors and some uninitizliaed errors

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r4047 | hellcatv | 2002-07-28 11:55:16 +0800 (Sun, 28 Jul 2002) | 2 lines

blarh

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r4046 | hellcatv | 2002-07-28 11:41:12 +0800 (Sun, 28 Jul 2002) | 2 lines

modifeid the mastah paht list with new cats

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r4045 | hellcatv | 2002-07-28 11:40:37 +0800 (Sun, 28 Jul 2002) | 2 lines

added a bunch o' coolio rlaan stuff

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r4044 | hellcatv | 2002-07-28 11:40:26 +0800 (Sun, 28 Jul 2002) | 2 lines

added fact

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r4043 | hellcatv | 2002-07-28 11:38:29 +0800 (Sun, 28 Jul 2002) | 2 lines

fixed up some cargo...added shields to mining

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r4042 | hellcatv | 2002-07-28 11:37:18 +0800 (Sun, 28 Jul 2002) | 2 lines

chatgned ejected price

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r4041 | hellcatv | 2002-07-28 11:36:01 +0800 (Sun, 28 Jul 2002) | 2 lines

added the pilto carot

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r4040 | hellcatv | 2002-07-28 06:03:58 +0800 (Sun, 28 Jul 2002) | 2 lines

added an option for beam collisions...but doesn't work all that well

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r4039 | hellcatv | 2002-07-27 20:18:04 +0800 (Sat, 27 Jul 2002) | 2 lines

adedd hud

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r4038 | hellcatv | 2002-07-27 20:17:05 +0800 (Sat, 27 Jul 2002) | 2 lines

added a nice aera mine :-)

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r4037 | hellcatv | 2002-07-27 19:46:53 +0800 (Sat, 27 Jul 2002) | 2 lines

added our rlaan mining base

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r4036 | hellcatv | 2002-07-27 19:41:37 +0800 (Sat, 27 Jul 2002) | 2 lines

fixed the box

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r4035 | hellcatv | 2002-07-27 19:29:13 +0800 (Sat, 27 Jul 2002) | 2 lines

fixed it

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r4034 | hellcatv | 2002-07-27 19:16:55 +0800 (Sat, 27 Jul 2002) | 2 lines

thou art white

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r4033 | hellcatv | 2002-07-27 19:07:36 +0800 (Sat, 27 Jul 2002) | 2 lines

wahhooo made a nice aera factory

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r4032 | hellcatv | 2002-07-27 18:19:32 +0800 (Sat, 27 Jul 2002) | 2 lines

made it a bit better

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r4031 | hellcatv | 2002-07-27 18:06:51 +0800 (Sat, 27 Jul 2002) | 2 lines

added the leokat rlaan mesh

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r4030 | hellcatv | 2002-07-27 17:29:44 +0800 (Sat, 27 Jul 2002) | 2 lines

forgot 'bout the bionics

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r4029 | hellcatv | 2002-07-27 17:23:11 +0800 (Sat, 27 Jul 2002) | 2 lines

aded rlaan pleasure

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r4028 | hellcatv | 2002-07-27 17:22:51 +0800 (Sat, 27 Jul 2002) | 2 lines

added

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r4027 | hellcatv | 2002-07-27 17:06:47 +0800 (Sat, 27 Jul 2002) | 2 lines

committed a better vegastrike.cofnig

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r4026 | hellcatv | 2002-07-27 16:49:18 +0800 (Sat, 27 Jul 2002) | 2 lines

added ye beautiful aera planets

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r4025 | hellcatv | 2002-07-27 16:11:29 +0800 (Sat, 27 Jul 2002) | 2 lines

added the aera planets

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r4024 | ace123 | 2002-07-26 15:01:15 +0800 (Fri, 26 Jul 2002) | 2 lines

fixed something.... forgot what it was

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r4023 | hellcatv | 2002-07-26 14:54:48 +0800 (Fri, 26 Jul 2002) | 2 lines

crusier.xmesh

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r4022 | ace123 | 2002-07-26 14:41:09 +0800 (Fri, 26 Jul 2002) | 2 lines

newest exe

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r4021 | ace123 | 2002-07-26 14:36:57 +0800 (Fri, 26 Jul 2002) | 2 lines

python dlls

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r4020 | hellcatv | 2002-07-26 14:04:10 +0800 (Fri, 26 Jul 2002) | 2 lines

committed the new starships (with only blank turrets

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r4019 | hellcatv | 2002-07-26 14:01:58 +0800 (Fri, 26 Jul 2002) | 2 lines

fixed tian to use tiger shark model

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r4018 | hellcatv | 2002-07-26 13:20:02 +0800 (Fri, 26 Jul 2002) | 2 lines

dead

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r4017 | hellcatv | 2002-07-26 13:19:41 +0800 (Fri, 26 Jul 2002) | 2 lines

rmoved

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r4016 | hellcatv | 2002-07-26 13:17:44 +0800 (Fri, 26 Jul 2002) | 2 lines

added a corvette for the pirates

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r4015 | hellcatv | 2002-07-26 13:16:40 +0800 (Fri, 26 Jul 2002) | 2 lines

added corvette stuff

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r4014 | hellcatv | 2002-07-26 11:16:45 +0800 (Fri, 26 Jul 2002) | 2 lines

modifeid and added new bases

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r4013 | hellcatv | 2002-07-26 11:15:05 +0800 (Fri, 26 Jul 2002) | 2 lines

removed

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r4012 | hellcatv | 2002-07-26 11:14:03 +0800 (Fri, 26 Jul 2002) | 2 lines

fixed these not to have dead units

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r4011 | hellcatv | 2002-07-26 11:11:39 +0800 (Fri, 26 Jul 2002) | 2 lines

removed the old miningbase

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r4010 | hellcatv | 2002-07-26 11:11:22 +0800 (Fri, 26 Jul 2002) | 2 lines

added miningbase2 instead

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r4009 | hellcatv | 2002-07-26 11:10:43 +0800 (Fri, 26 Jul 2002) | 2 lines

bleh

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r4008 | hellcatv | 2002-07-26 11:08:52 +0800 (Fri, 26 Jul 2002) | 2 lines

ruined confedhq...moved to evil

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r4007 | hellcatv | 2002-07-26 11:08:41 +0800 (Fri, 26 Jul 2002) | 2 lines

added a bunch of aera only bases

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r4006 | hellcatv | 2002-07-26 11:07:16 +0800 (Fri, 26 Jul 2002) | 2 lines

removed

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r4005 | hellcatv | 2002-07-26 10:36:58 +0800 (Fri, 26 Jul 2002) | 2 lines

added l'medical

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r4004 | ace123 | 2002-07-26 10:23:43 +0800 (Fri, 26 Jul 2002) | 3 lines

working on bounty.c
fixed a dumb bug in cargo_mission

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r4003 | hellcatv | 2002-07-26 09:28:49 +0800 (Fri, 26 Jul 2002) | 2 lines

dont prints tuff ou

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r4002 | hellcatv | 2002-07-26 09:15:13 +0800 (Fri, 26 Jul 2002) | 2 lines

took out default obj

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r4001 | hellcatv | 2002-07-26 09:14:45 +0800 (Fri, 26 Jul 2002) | 2 lines

added obj

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r4000 | hellcatv | 2002-07-26 09:14:25 +0800 (Fri, 26 Jul 2002) | 2 lines

added the objective vdu

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r3999 | hellcatv | 2002-07-26 08:36:32 +0800 (Fri, 26 Jul 2002) | 2 lines

self.defende

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r3998 | hellcatv | 2002-07-26 08:30:59 +0800 (Fri, 26 Jul 2002) | 2 lines

could count itself

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r3997 | hellcatv | 2002-07-26 07:50:20 +0800 (Fri, 26 Jul 2002) | 2 lines

elmiiniated duplicate systems.... added getdestsyst function and fixed defend

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r3996 | hellcatv | 2002-07-26 06:56:03 +0800 (Fri, 26 Jul 2002) | 2 lines

made it so you can't loop around back to where you started (that's just dumb)

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r3995 | hellcatv | 2002-07-26 04:07:53 +0800 (Fri, 26 Jul 2002) | 2 lines

unsigned lawn

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r3994 | hellcatv | 2002-07-25 17:04:40 +0800 (Thu, 25 Jul 2002) | 2 lines

modified the destructor to be BASE

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r3993 | hellcatv | 2002-07-25 16:58:47 +0800 (Thu, 25 Jul 2002) | 3 lines

added attack_jumppoint execute function
and unique cool escort mission

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r3992 | hellcatv | 2002-07-25 16:48:32 +0800 (Thu, 25 Jul 2002) | 3 lines

made easiuer to auto...
took out enigma white bug

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r3991 | hellcatv | 2002-07-25 15:23:36 +0800 (Thu, 25 Jul 2002) | 3 lines

changed offset in printing in cargo_mission
added a defend mission (attack_jumppoint)

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r3990 | hellcatv | 2002-07-25 06:16:01 +0800 (Thu, 25 Jul 2002) | 2 lines

fixed huge rings

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r3989 | hellcatv | 2002-07-25 05:56:31 +0800 (Thu, 25 Jul 2002) | 2 lines

fixed ring computation

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r3988 | hellcatv | 2002-07-25 05:54:49 +0800 (Thu, 25 Jul 2002) | 2 lines

mohahaha more visible

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r3987 | hellcatv | 2002-07-25 05:35:31 +0800 (Thu, 25 Jul 2002) | 2 lines

added nicer alpha

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r3986 | hellcatv | 2002-07-24 18:13:21 +0800 (Wed, 24 Jul 2002) | 2 lines

added comments and modiified some stuff :-) made it so you cna turn on and off autopilot

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r3985 | hellcatv | 2002-07-24 18:13:00 +0800 (Wed, 24 Jul 2002) | 2 lines

gotta love scrpgin

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r3984 | hellcatv | 2002-07-24 17:16:46 +0800 (Wed, 24 Jul 2002) | 2 lines

fixed up the stub functions

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r3983 | ace123 | 2002-07-24 13:47:21 +0800 (Wed, 24 Jul 2002) | 3 lines

fixing bugs...
It works... except for 1 bug: the objective does not get greener as you jump further

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r3982 | ace123 | 2002-07-24 13:45:26 +0800 (Wed, 24 Jul 2002) | 2 lines

fixed fopening with a null string

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r3981 | ace123 | 2002-07-24 13:44:31 +0800 (Wed, 24 Jul 2002) | 3 lines

you can do GetCargo(string cargo) to get a Cargo
you can go GetMasterPartList() and GetContrabandList(string faction)

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r3980 | hellcatv | 2002-07-24 09:32:58 +0800 (Wed, 24 Jul 2002) | 2 lines

added colored text

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r3979 | hellcatv | 2002-07-24 08:25:27 +0800 (Wed, 24 Jul 2002) | 2 lines

added rings

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r3978 | hellcatv | 2002-07-24 08:23:26 +0800 (Wed, 24 Jul 2002) | 2 lines

added comments

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r3977 | ace123 | 2002-07-23 13:13:20 +0800 (Tue, 23 Jul 2002) | 2 lines

made it so that sorted mission cargo wasnt' avail

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r3976 | ace123 | 2002-07-23 13:08:44 +0800 (Tue, 23 Jul 2002) | 2 lines

added mission cargo and fixed some stubs

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r3975 | hellcatv | 2002-07-23 12:58:21 +0800 (Tue, 23 Jul 2002) | 2 lines

committed

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r3974 | ace123 | 2002-07-23 11:51:01 +0800 (Tue, 23 Jul 2002) | 2 lines

fixed terminatemission and some other stuff

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r3973 | hellcatv | 2002-07-23 11:14:43 +0800 (Tue, 23 Jul 2002) | 2 lines

boject

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r3972 | hellcatv | 2002-07-23 11:14:00 +0800 (Tue, 23 Jul 2002) | 2 lines

commiteted  a ne wobjective full cokpit

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r3971 | utopist | 2002-07-23 05:18:27 +0800 (Tue, 23 Jul 2002) | 2 lines

Fixes for big endian machines.

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r3970 | hellcatv | 2002-07-23 04:39:29 +0800 (Tue, 23 Jul 2002) | 2 lines

tilde

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r3969 | hellcatv | 2002-07-23 04:36:14 +0800 (Tue, 23 Jul 2002) | 2 lines

tilde

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r3968 | hellcatv | 2002-07-23 04:30:24 +0800 (Tue, 23 Jul 2002) | 2 lines

briefing stub

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r3967 | ace123 | 2002-07-23 04:25:39 +0800 (Tue, 23 Jul 2002) | 2 lines

made go_somewhere_significant and go_to_adjacent_systems seperate...

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r3966 | ace123 | 2002-07-23 04:24:16 +0800 (Tue, 23 Jul 2002) | 2 lines

fixed the active cockpit and the active system to be correct when running missions

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r3965 | hellcatv | 2002-07-22 17:46:01 +0800 (Mon, 22 Jul 2002) | 2 lines

committed better color control for text...soon hex color codes

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r3964 | hellcatv | 2002-07-22 14:14:21 +0800 (Mon, 22 Jul 2002) | 2 lines

objcetives completed

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r3963 | hellcatv | 2002-07-22 14:08:54 +0800 (Mon, 22 Jul 2002) | 2 lines

committed some objective printing stuff

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r3962 | ace123 | 2002-07-22 13:07:53 +0800 (Mon, 22 Jul 2002) | 2 lines

added cargo mission

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r3961 | ace123 | 2002-07-22 13:06:21 +0800 (Mon, 22 Jul 2002) | 2 lines

added an VS.IOmessage() in python... same as the old _io.message()

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r3960 | ace123 | 2002-07-22 11:08:20 +0800 (Mon, 22 Jul 2002) | 3 lines

added objectives...
I made fewer files include mission.h, just so you can compile easier in future mission.h changes ;-)

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r3959 | ace123 | 2002-07-21 14:24:40 +0800 (Sun, 21 Jul 2002) | 2 lines

ring.h mpi

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r3958 | hellcatv | 2002-07-21 13:14:11 +0800 (Sun, 21 Jul 2002) | 2 lines

fixed a few wrong ADD_FROM_PYTHON things

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r3957 | ace123 | 2002-07-21 12:54:40 +0800 (Sun, 21 Jul 2002) | 3 lines

fixed privateer mission!
python runs!

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r3956 | hellcatv | 2002-07-19 18:32:58 +0800 (Fri, 19 Jul 2002) | 2 lines

out of range when he's behind you

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r3955 | hellcatv | 2002-07-19 18:28:11 +0800 (Fri, 19 Jul 2002) | 2 lines

*** empty log message ***

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r3954 | hellcatv | 2002-07-19 05:45:08 +0800 (Fri, 19 Jul 2002) | 3 lines

added some nicer docking boxes
locking is actually shown in targets

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r3953 | hellcatv | 2002-07-19 03:35:59 +0800 (Fri, 19 Jul 2002) | 2 lines

opops

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r3952 | hellcatv | 2002-07-18 20:12:20 +0800 (Thu, 18 Jul 2002) | 2 lines

more ring stuff

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r3951 | hellcatv | 2002-07-18 20:12:10 +0800 (Thu, 18 Jul 2002) | 2 lines

ringy thingy

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r3950 | hellcatv | 2002-07-18 18:54:12 +0800 (Thu, 18 Jul 2002) | 2 lines

modified planets to fix files and rings

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r3949 | hellcatv | 2002-07-18 18:53:58 +0800 (Thu, 18 Jul 2002) | 2 lines

modified these filezs

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r3948 | hellcatv | 2002-07-18 18:51:08 +0800 (Thu, 18 Jul 2002) | 3 lines

fixed up namespaces in unit_wrapper
made some galaxy_gen changes

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r3947 | dandandaman | 2002-07-18 16:37:35 +0800 (Thu, 18 Jul 2002) | 2 lines

added this file to make terrain work

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r3946 | hellcatv | 2002-07-18 16:37:01 +0800 (Thu, 18 Jul 2002) | 2 lines

added a CityLight option beside the other atmosphere and ring ones

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r3945 | ace123 | 2002-07-18 13:12:47 +0800 (Thu, 18 Jul 2002) | 3 lines

fixed some random.randrange() bugs...
added privateer module and trading module!

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r3944 | hellcatv | 2002-07-18 10:05:04 +0800 (Thu, 18 Jul 2002) | 2 lines

fixed planet rings... now you can have planetary rings as well as our good friendz maksch veber

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r3943 | ace123 | 2002-07-18 03:55:11 +0800 (Thu, 18 Jul 2002) | 3 lines

fixed easydom to have an attribute in the global varaible textAttr: attr_value(textAttr)
Now .mission files may use a <Python> tag to define python code...

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r3942 | ace123 | 2002-07-18 03:51:39 +0800 (Thu, 18 Jul 2002) | 2 lines

fixed bug with stub

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r3941 | ace123 | 2002-07-18 03:49:45 +0800 (Thu, 18 Jul 2002) | 2 lines

fixed random_encounters...

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r3940 | hellcatv | 2002-07-17 15:06:38 +0800 (Wed, 17 Jul 2002) | 2 lines

oops inlin

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r3939 | dandandaman | 2002-07-17 12:47:40 +0800 (Wed, 17 Jul 2002) | 2 lines

updated

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r3938 | hellcatv | 2002-07-17 06:27:43 +0800 (Wed, 17 Jul 2002) | 2 lines

oope vsbox

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r3937 | hellcatv | 2002-07-17 03:14:32 +0800 (Wed, 17 Jul 2002) | 2 lines

fixed the uninitialized floats

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r3936 | hellcatv | 2002-07-17 02:51:20 +0800 (Wed, 17 Jul 2002) | 2 lines

added target locking feature... fixed some sigfpe

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r3935 | hellcatv | 2002-07-16 16:35:49 +0800 (Tue, 16 Jul 2002) | 2 lines

tried gcc-3.1 workaround (hack)

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r3934 | hellcatv | 2002-07-16 16:07:57 +0800 (Tue, 16 Jul 2002) | 2 lines

added a locked feature... made it so that when you're clsoei t doesn't switch targets

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r3933 | hellcatv | 2002-07-16 12:59:24 +0800 (Tue, 16 Jul 2002) | 2 lines

added expl

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r3932 | ace123 | 2002-07-16 12:40:05 +0800 (Tue, 16 Jul 2002) | 2 lines

it works in my tests

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r3931 | hellcatv | 2002-07-16 01:01:51 +0800 (Tue, 16 Jul 2002) | 3 lines

fixed if (SCRIPT_RUN) instead of if (mode==SCRIPT_RUN)
this could have been a fatal parsing flaw

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r3930 | hellcatv | 2002-07-15 17:54:12 +0800 (Mon, 15 Jul 2002) | 2 lines

committed some non const stuff

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r3929 | hellcatv | 2002-07-15 16:23:29 +0800 (Mon, 15 Jul 2002) | 2 lines

fixed up launch_recycle.... lots of little nasties :-)  like pass by ref

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r3928 | ace123 | 2002-07-15 13:28:33 +0800 (Mon, 15 Jul 2002) | 3 lines

finished launch!
made difficulty use a list instead of a tuple

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r3927 | ace123 | 2002-07-15 13:09:35 +0800 (Mon, 15 Jul 2002) | 3 lines

finished launch!
made difficulty use a list instead of a tuple

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r3926 | hellcatv | 2002-07-15 12:47:43 +0800 (Mon, 15 Jul 2002) | 2 lines

added a beautiful vector lib

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r3925 | hellcatv | 2002-07-15 11:51:22 +0800 (Mon, 15 Jul 2002) | 2 lines

double

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r3924 | hellcatv | 2002-07-15 05:12:03 +0800 (Mon, 15 Jul 2002) | 2 lines

director

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r3923 | ace123 | 2002-07-14 15:16:02 +0800 (Sun, 14 Jul 2002) | 2 lines

Fixed the 0 players

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r3922 | ace123 | 2002-07-14 14:53:05 +0800 (Sun, 14 Jul 2002) | 2 lines

returns the size of the list (the new index)

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r3921 | ace123 | 2002-07-14 14:48:19 +0800 (Sun, 14 Jul 2002) | 2 lines

You can use this if you don't want all to check everything in 1 frame

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r3920 | ace123 | 2002-07-14 14:46:56 +0800 (Sun, 14 Jul 2002) | 2 lines

completely redid it!

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r3919 | hellcatv | 2002-07-14 13:23:59 +0800 (Sun, 14 Jul 2002) | 2 lines

added director

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r3918 | hellcatv | 2002-07-14 13:21:54 +0800 (Sun, 14 Jul 2002) | 2 lines

director

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r3917 | hellcatv | 2002-07-14 13:13:09 +0800 (Sun, 14 Jul 2002) | 2 lines

fixed cargo def arg

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r3916 | hellcatv | 2002-07-14 12:57:10 +0800 (Sun, 14 Jul 2002) | 2 lines

fixed these savedata

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r3915 | ace123 | 2002-07-14 11:36:40 +0800 (Sun, 14 Jul 2002) | 2 lines

fixed pickle stuff...

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r3914 | ace123 | 2002-07-14 06:37:52 +0800 (Sun, 14 Jul 2002) | 2 lines

working on it...

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r3913 | ace123 | 2002-07-14 05:30:28 +0800 (Sun, 14 Jul 2002) | 2 lines

fixed utility stub

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r3912 | hellcatv | 2002-07-14 05:24:10 +0800 (Sun, 14 Jul 2002) | 2 lines

parens around bitwise or

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r3911 | ace123 | 2002-07-14 02:36:57 +0800 (Sun, 14 Jul 2002) | 2 lines

started difficulty

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r3910 | ace123 | 2002-07-14 02:35:45 +0800 (Sun, 14 Jul 2002) | 2 lines

fixed it up!!!

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r3909 | hellcatv | 2002-07-13 17:55:50 +0800 (Sat, 13 Jul 2002) | 2 lines

tried to make reotate

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r3908 | ace123 | 2002-07-13 14:12:51 +0800 (Sat, 13 Jul 2002) | 2 lines

Added ship_upgrades

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r3907 | ace123 | 2002-07-12 14:29:59 +0800 (Fri, 12 Jul 2002) | 2 lines

made get_friend/enemy_of return an int

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r3906 | ace123 | 2002-07-12 14:15:12 +0800 (Fri, 12 Jul 2002) | 2 lines

fixed up faction_ships

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r3905 | ace123 | 2002-07-12 13:14:25 +0800 (Fri, 12 Jul 2002) | 3 lines

fixed a bunch of stuff
like getPlayerX

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r3904 | dandandaman | 2002-07-12 11:41:56 +0800 (Fri, 12 Jul 2002) | 2 lines

added ogon terrain

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r3903 | ace123 | 2002-07-12 09:39:47 +0800 (Fri, 12 Jul 2002) | 2 lines

made random_encounters a class

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r3902 | ace123 | 2002-07-12 09:38:11 +0800 (Fri, 12 Jul 2002) | 2 lines

fixed stuff

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r3901 | hellcatv | 2002-07-12 01:59:11 +0800 (Fri, 12 Jul 2002) | 3 lines

added hash table debugging scheme that assures it's destructed after being constructed....
can add with VSCONSTRUCTX(31337) and VSDESTRUCTX where X is priority

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r3900 | ace123 | 2002-07-11 13:27:56 +0800 (Thu, 11 Jul 2002) | 2 lines

working on faction_ships

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r3899 | hellcatv | 2002-07-10 18:40:12 +0800 (Wed, 10 Jul 2002) | 2 lines

minor fixes

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r3898 | hellcatv | 2002-07-10 18:01:59 +0800 (Wed, 10 Jul 2002) | 2 lines

ihehe

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r3897 | hellcatv | 2002-07-10 17:49:56 +0800 (Wed, 10 Jul 2002) | 2 lines

added the coolioness of forced mesh textures

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r3896 | hellcatv | 2002-07-10 17:45:58 +0800 (Wed, 10 Jul 2002) | 2 lines

force the texture on this engine or it looks dumb

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r3895 | hellcatv | 2002-07-10 17:40:05 +0800 (Wed, 10 Jul 2002) | 2 lines

committed fastweapons

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r3894 | hellcatv | 2002-07-10 17:29:13 +0800 (Wed, 10 Jul 2002) | 2 lines

ohoops

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r3893 | hellcatv | 2002-07-10 17:07:52 +0800 (Wed, 10 Jul 2002) | 2 lines

completely configurable textures

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r3892 | hellcatv | 2002-07-10 15:25:54 +0800 (Wed, 10 Jul 2002) | 2 lines

ghetto option... no textures

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r3891 | hellcatv | 2002-07-10 14:07:02 +0800 (Wed, 10 Jul 2002) | 2 lines

fixed cockpit offset

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r3890 | hellcatv | 2002-07-10 13:45:05 +0800 (Wed, 10 Jul 2002) | 2 lines

committed recursion

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r3889 | hellcatv | 2002-07-10 13:23:03 +0800 (Wed, 10 Jul 2002) | 2 lines

committed non iostream stuff

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r3888 | ace123 | 2002-07-10 12:43:16 +0800 (Wed, 10 Jul 2002) | 2 lines

no message

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r3887 | hellcatv | 2002-07-09 10:39:09 +0800 (Tue, 09 Jul 2002) | 2 lines

reduced stddev

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r3886 | hellcatv | 2002-07-09 10:38:52 +0800 (Tue, 09 Jul 2002) | 2 lines

fixed medical

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r3885 | hellcatv | 2002-07-09 10:35:53 +0800 (Tue, 09 Jul 2002) | 2 lines

oops down!

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r3884 | hellcatv | 2002-07-09 10:35:40 +0800 (Tue, 09 Jul 2002) | 3 lines

now you go into deepest subunit....
also now you can have accessories

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r3883 | ace123 | 2002-07-09 10:13:33 +0800 (Tue, 09 Jul 2002) | 2 lines

Added a python port for unit.c

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r3882 | ace123 | 2002-07-09 10:01:06 +0800 (Tue, 09 Jul 2002) | 2 lines

Fixed it to use the autopilo planet distance form unit_util.h

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r3881 | ace123 | 2002-07-09 09:59:56 +0800 (Tue, 09 Jul 2002) | 3 lines

Added new universe utilities
fixed stub functions

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r3880 | ace123 | 2002-07-09 09:59:24 +0800 (Tue, 09 Jul 2002) | 3 lines

split utilities into cpp/h files
Added getDistance/getSignificantDistance

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r3879 | hellcatv | 2002-07-09 07:54:17 +0800 (Tue, 09 Jul 2002) | 2 lines

fixed unit wrapper to generate python stubs... fixed universe util

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r3878 | ace123 | 2002-07-09 07:44:47 +0800 (Tue, 09 Jul 2002) | 2 lines

fixing misc. stuff

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r3877 | hellcatv | 2002-07-09 06:34:02 +0800 (Tue, 09 Jul 2002) | 2 lines

committed PYTHON extensions

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2002-07-08 Daniel Aleksandrow <dandandaman@users.sourceforge.net>

	* Added prelim terrain files
	 -data/terrain/cunerpicus/lyed.sphereterrain
	 -data/terrain/cunerpicus/lyed_terrain256.png
	 -data/terrain/cunerpicus/lyed_terrain512.png
	 -data/vega_sector/cunerpicus.system
	 -data/textures/cunerpicus/lyed.png
	 -data/mission/test/dana_terrain.mission

2002-04-24 Alexander Rawass <alexannika@users.sourceforge.net>

	* added debian packages to homepage/doc
	* fixed broken link on download page
2002-04-22 Daniel Horn <hellcatv@hotmail.com>
	* added briefing class that will render ships as they explain to players what to do
	* added hooks and a subclass to the mission scripting system
	* fixed _unit.getFaction's mem leak and _unit.getPosition()'s duplicate code
	* fixed duplicate code in director.cpp

2002-04-20 Daniel Horn <hellcatv@hotmail.com>
	* Added flyto AI scripts
	* Added _std.playSound ()
	* Added _unit.commAnimation() which plays a specified animation.ani file and caches it
	* Added _unit.communicateTo()  which plays the default animation for that unit at a mood and returns the sex of that unit (so as to play the proper sound)
	* Fixed hard coded script "turntowards" to work
	* Changed logic of cosAngleTo so that if jump is on it doesn't report relative distance
	
2002-04-20 Daniel Horn <hellcatv@hotmail.com>
	* Added Secondary Logos as part of the flightgroup class
	* Added optional arguments to _unit.launch for primary (and possibly secondary) texture
	* Added point-click to the texturizer

2002-04-19 Daniel Horn <hellcatv@hotmail.com>
&Before
	* mounts can have volume which limit the number of ammo they can purchase of any given weapon
	* "news" messages can be sent to the message center...they may be browsed while docked and get reloaded upon save and load of savegame
	* .templates load from the units/upgrades/god/god file before their stats are replaced...so teh default template with nothing in it will have the maximum values for all stats (so things don't start to wrap)
	* missions look for AI scripts in all active missions
	* upgrades have been tested for almost all stats...they seem to work fine :-)
	* added a selling minimum so you cannot buy low end stuff and sell it as damaged high end stuff  (you have to repair stuff mostly before selling it)
	* Missiels have blast radius ....  damage is computed as damage/(r/radialspeed)^2 where r/radialspeed is clamped to 1 (no less)
	* mucho data has been changed...and most relevant upgrades have been added for purchase.....  templates are being worked on
	* comms have been started by Ri- from #wing-commander
	* docking response is instantaneous and they talk back sometimes
	* any AI scripts can be ported to C++... it checks for C++ (hard coded) ai scripts in cmd/ai/hard_coded_scripts.cpp before it looks for the soft coded ones...that way we can pull in user-written XML code in the next release as fast C++ that above bottleneck along with many others have been reduced...performance has been improved a lot
	* all known crashing bugs have been destroyed (by use of unitcollections in collide table...and removal of beams there)
	* several cool missions have been written...scan for contraband, escort cargo ship (which triggered the aforementioned collide table bug), attack, patrol, etc missions...all of them discover the system they work in and decide where to go from there.....
	* jamming ship mission will be added: nebulas can be added by missions (for radio jamming ships for instance) starships can be moved by missions (to be used by aforementioned mission)

	* more cargo has been added by Fire Hawk

	* ^asa^ fixed many weapons to have volume

2002-04-07 Daniel Horn <hellcatv@hotmail.com>
	* Changed collide table to use UnitCollection (should be reasonably fast and certainly safer)
	
2002-04-06 Daniel Horn <hellcatv@hotmail.com>

	* Added activeStarSystem to unit so it knows which system to clean its collide table from (could fix a bug)
	* Removed beams from collide table...now they only query it (removes lots of clutter)
	* Fixed collections so multiple collections can run through the queue at any given time
	* Only allowed units to target starships in their star system (target jump point if starship is in adjacent star system)
	

2002-03-22 Alexander Rawass <alexannika@users.sourceforge.net>

	* hopefully fixed _unit.getName
	


2002-03-24 Daniel Horn <hellcatv@hotmail.com>
	* Added sounds to comms (electricity.wav playes when someone hates you
	* Added bases to flightgroup Base, Nebuale to flightgroup Nebula
	* Added Damage effects to the HUD
	* Added Damage to any system of your starship
	* Added cockpit damage float [] to images (saves and loads and upgrades)
	* Added Damage Repair droid <Defense RepairDroid="4"> ...
	* Made Starsystem load and position orbits before running mission loadsys script
	* Added a parameter to increment and decrement cargo (script): quantity
	
2002-03-23 Daniel Horn <hellcatv@hotmail.com>
	* Finished up comms
	* Added comm animations
	* Cockpit Huds == pretty
	* Added Contraband Searches
	* Addded contraband lists
	* Added XML conversations (communication/neutral.xml or what you specify in factions.xml)
	* Added "getting mad when you fire at me" (eventually can use for scorechart)
	* Added random communication
	* Brushed up some turret switching code
	* Fixed loading screen
	* Added comm screen
	* Improved Request Clearence to be processed throgh communication channel
	
2002-03-22 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* made the textplane of the slash screen a TextPlane *
	  because the font tried to load before the configuration
	* tried to improve vs_path.cpp
	  - data dir is first searched in current dir
	  - then in DATA_DIR (if defined)
	  - then in the data dir from ~/.vegastrike/vegastrike.config
	

2002-03-21 Daniel Horn <hellcatv@hotmail.com>
	* Happy birthday Debra
	* Made it so that all AI classes who wish to "talk back" inherit from
	       CommunicatingAI
	* If you wish to select responses not randomly, override the virtual selectCommunicationMessage
	* Added mood swinging... and they get mad if you shoot at them
	* Added Request Clearence to land
	
2002-03-20 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* moved the static var SplashScreen from main.cpp:bootstrap_main_loop
	  to global namespace
	* the same with the TextPlane that bootstrap_draw uses
	* bootstrap_draw uses this to check if it should draw
	* this way, a call to bootstrap_draw can be added to Texture()
	* see main.cpp:186 aux_texture.cpp:203
	* Bug: when the background is loaded, there's a short pic of
	  the environment map

	
2002-03-20 Daniel Horn <hellcatv@hotmail.com>
	* Added intiial comm support
	* Todo:
	*  a) make it so that the communications load from an XML file
	* b) make it so that Order::AdjustRelationTo () does SOMETHING (so that at 
	     least they target you if you say something bad or the like...eventually it 
	     needs to modify some local state about the relationship between your race and 
	     theirs...or at least your ship and theirs)
	* c) Alex this might be your job: make it so the other AI's respond to 
	      messages...currently only AggressiveAI responds to messages
	* d) someday we might want to color code messages

	
2002-03-19 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* modified src/Makefile.am (bindir was screwed up)
	* modified mission/Makefile.am (bindir)
	* added missile.h to src/cmd/Makefile.am
	* modified vegastrike.spec
	* added vegastrike-data.spec
	* improved some modules (unit==NULL checks)

2002-03-09 Daniel Horn <hellcatv@hotmail.com>
	* Begun adding communications to AI
	* Fixed Segfault in LoadUniverse's call to mission which may create starships without an active starsystem
	* Added a FSM (Finite State Machine) pointer to each faction-faction relation
	* Added a drawing text function to the happy splashscreen
	* Made it so that you can't donwgrade what you don't have
	
2002-03-18 Alexander Rawass <alexannika@users.sourceforge.net>

	tag: alex_after_unitcontainer_changes
	
	* added to _unit:
	  - _unit.getContainer
	  - _unit.getUnitFromContainer
	  - _unit.deleteContainer
	* config var interpreter/trace will give you trace output
	* updated ai_flyto_wp,ai_flyto_jp,ai_patrol,ai_orderlist
	* added debug stuff to Order

	
tag: alex_before_unitcontainer_changes
	
2002-03-16 Alexander Rawass <alexannika@users.sourceforge.net>

	* added data/force_feedback/vegastrike.ifr
	  (Immersion Studio Effects file)
	* exchanged/improved the effects
	
	
2002-03-14 Alexander Rawass <alexannika@users.sourceforge.net>

	* very basic force feedback support
	  - added files src/force_feedback.cpp/h
	  - modified src/Makefile.am
	  - config vars: joystick/force_feedback, joystick/ff_device
	  - to compile use -DHAVE_FORCE_FEEDBACK

	
2002-03-12 Daniel Horn <hellcatv@hotmail.com>
	* Added option for swithcing cockpits when units change
	* Added option for AI to not pilot ship you turret
	* Fixed UnitContainer bug in player_unit
	* Fixed up missiels to deal damage in the list and self destruct
	
2002-03-10 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* Interpreter:
	  - faster lookup for other callback modules
	

2002-03-10 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* Interpreter:
	  - faster callback module lookup
	  - faster lookup of callback module std (others will follow)


2002-03-09 Daniel Horn <hellcatv@hotmail.com>
	* Fixed disappearing first unit bug with low quality sprites
	* Fixed cockpit cycle complaint
	* Added Gauntlet mission (if you kill 3 guys, 3 more come)
	* Added XvX missions using the nvn module
	* Fixed [ key to cycle through all allies
	* Fixed save directory to be .vegastrike in windows

2002-03-09 Alexander Rawass <alexannika@users.sourceforge.net>

	* director:
	  ai_orderlist now remembers order when re-launched
	* added findOrderList to Order
	* replaced messy vegastrike.config with older version


2002-03-09 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* fixed crosshairs in firefly/hornet cockpit
	* interpreter:
	  - deleting class instances correctly
	  - faster variable lookup (not working yet)
	  - better fatal error output (stackdump)
	* modified Order::~Order()
	  the suborders get now deleted correctly


2002-03-08 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* ai_orderlist now faster
	* added scanSystem() to Unit class

	
2002-03-07 Daniel Horn <hellcatv@hotmail.com>
	* also had to add gui to src/Makefile.am...strange
	* added gui to configure.in
	* Switched stars to use animations instead of lights so they will not appear 'through' other objects
	* switched any strange OpenGL state vs was setting for the GUI

2002-03-07 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* ai_orderlist now basically working
	* had to add gui to src/Makefile.am

	
2002-03-06 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* homepage/docu
	  added bugs/todo section
	* exporer-missions: fixed? nan-velocity/position bug
	* ordered the missions dir new
	* ai_orderlist (still experimental)
	

2002-03-06 Corey O'Connor <zoldar256@users.sourceforge.net>
        * A few small changes to OS X target
	  - GLUT mission selector now compiles
	  - VegaStrikeOSXApp now includes GLUT mission selector
	    as a front end to the vegastrike executable in 
	    Resources.

2002-03-05 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* homepage/docu
	  - added force feedback section

	
2002-03-04 Daniel Horn <hellcatv@hotmail.com>
	* Added text over viewscreen
	* Added glow to stars....
	* Made glow work at infinite distance instaed of twinking out
	* Added default Jump, Planet and Sun HudImages
	* Added Hud images for about 98% of objects (tons fo work)
	* Added high_quality_sprite mode (for antialiasing them)
	* Fixed Weapons info with sprite
	* Fixed some ships being upside down (noticed when taking screenshot)
	* Added text for weapon info

	* Added docking bays to be drawn when you press SHIFT-C and have clearence
	* Added manifest VDU screen
	* Fixed known problems with upgrades and tradings
	* Added credits into the picture (get saved as starsystem^credits
	* When you respawn you get loaded into a saved unit.
	* Saved units (with upgrades) are loaded if a mission has a saved game
	* Fixed many font issues
	* Fixed calculation in navigation.cpp to calculate proper velocity with fixed time intervals of SIMULATION_ATOM instead of continuous time

	
2002-04-01 Corey O'Connor <oconnorc@dogheadbone.com>
	* Added "Import" option in units...now you can import whole categories at different price from the master part list
	
2002-03-01 Corey O'Connor <oconnorc@dogheadbone.com>
        * Additions and fixes to make a double clickable app.
          - The big problem was the os x glut was setting the working dir to Resources in the bundle. Ack.
          
2002-03-01 Corey O'Connor <oconnorc@dogheadbone.com>
        * Initial commit of mac os x support. 
          - Lot's of small changes. Mostly to header files and such.
          - Need to upload some build instructions as the configure files if it's mac os x expect some things to be in
            certain places. This will most likely be fine for most people but it needs some flexability.

2002-02-28 Daniel Horn <hellcatv@hotmail.com>
	* Added Terrain support for rendered meshes...this was a hell of a lot of work
	* Added glutStrokeFont and broke a level of abstraction cus I'm tired... basically GFX does not wrap glutStrokeFont at the moment...should be trivial fix...enjoy pretty fonts
	

2002-02-28 Alexander Rawass <alexannika@users.sourceforge.net>

	* ai_orderlist (not yet finished)
	* homepage/docu
	  - moved the installing and playing page into the player documentation
	  - put links to install and playing into main.html
	  - added a download for the docu-tarball
	

2002-02-27 Daniel Horn <hellcatv@hotmail.com>
	* Added caching to the collision data structures
	* Added caching to sphere meshes (shields were taking long time to load)
	* Added cargo to a unit...you can buy and sell cargo at places. Havenot added to interface yet
	* Cargo only makes you heavier right now...soon you will be able to sell for profit-- when you have money that is
	

2002-02-27 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified Universe
	  - can set 'scripting system' from scripting
	  - scripting gets notified if a new system is loaded:
	    initstarsystem is called
	* added faction 'pirates' to factions.xml
	* added re-launching of waves (nr. of waves now gets respected)
	

2002-02-27 Daniel Horn <hellcatv@hotmail.com>
	* Added Purchasing ability. once you are docked hold down SHIFT-C again and it will bring you to a TEXT BASED menu...from there you can upgrade your unit or add stuff to it... or buy a new starship alltogether.  Or you can remove weapons or armor you have purchased.
	* Percent means a couple of things (calculated the same for all)
	          a) if you are buying, you have x as much as that thing costs.
	             if life were fair you'd pay 1-x the price...but you prolly
		     end up buying 1-.5*x the cost or something
		  b) If you are selling then you get that much back 
	   	     (times .5 or so relating to difficuly for used part)
		  c) If you are adding to your part (eg adding armor)
		     x is 0 so you pay full price (because it adds on)
	* Fixed Star System jumping bug that would skip the star system ahead a few seconds on jump.
	

2002-02-26 Alexander Rawass <alexannika@users.sourceforge.net>

	* wrote ai_flyto_jumppoint, ai_explorer, ai_flyto_waypoint_defend
	* addJPTravellers for random_launch.c
	

2002-02-25 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* visit_aera:
	  - finished the systems (can be improved later)
	
2002-02-24 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* updated docu
	  - added TODO lines
	  - Terrain section
	  - Docking section
	* imported data/mission/devel/visit_from the aera
	  and data/visit_from_the_aera
	* patched src/in_sdl.cpp, for joy buttons to work with 
	  a second joystick
	  thanks to Martin Scherer <marsch84@web.de> for his patch

	
2002-02-23 Alexander Rawass <alexannika@users.sourceforge.net>

	* updated documentation/homepage
	* modified c_alike.lex to ignore \r (to work for win32)

2002-02-21 Alexander Rawass <alexannika@users.sourceforge.net>

	* updated documentation/homepage
	  - updated install page
	  - started to write a player tutorial
	* updated some of my missions (author/description tags)

	
2002-02-19 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* new callbacks:
	  - _std.getSystemName()
	  - _unit.getVelocity(),isPlanet(),isStarShip(),isJumppoint()
	* added scale and add to vec3.c
	* random_launch.c: launch in front of player
	* modified unit.h to have is... functions
	* started to write more AIs (not yet)

	
2002-02-18 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* little improvements to random_launch.c

	
2002-02-17 Alexander Rawass <alexannika@users.sourceforge.net>

	* added omap object type to scripting (sort of struct)
	  - added file script_call_omap.cpp, mod. Makefile.am
	* wrote explore_the_unviverse.c script and missions
	* wrote random_launch.c


2002-02-16 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified main.cpp, so that the savegame is only loaded if
	  there's a savegame variable
	

2002-02-13 Daniel Horn <hellcatv@hotmail.com>
	* Made genearted light maps save in home directory
	* Made universes searched for in home directory
	* Wired in a star system generator that will generate systems that are not there
	* Added feature taht will call this generator in the event a system is not found
	* Added a lame autopilot feature
	* Added another version of config_xml.cpp  -- galaxy_xml  we should really combine duplicate code...but I don't know how to do it...config_xml depends a lot on joystick....
	* Explore!!!!!!!!!!!!!!!!! You can craete a galaxy map using galaxy_xml to specify connectivity and who owns system...otherwise ti will pick unknown faction to own everything (hate everyone)
	
2002-02-12 Alexander Rawass <alexannika@users.sourceforge.net>

	* first tutorial mission
	* gave the hornet cockpit a message display
	* moved the defines for HOMESUBDIR,CONFIGFILE and DELIM
	  from vs_path.cpp to vs_path.h
	* changed saving of variables to ~/.vegastrike/default-player.variables

	
2002-02-12 Alexander Rawass <alexannika@users.sourceforge.net>

	* updated the homepage/doc directory:
	  - changed the menu from java to simple text-links
	  - added Sabarok to the credits page (and removed James T. Richardson)
	  - updated playing/installing/download page
	* added PickTargetKey to FireKeyboard
	* started to write tutorial mission (not working yet)
	

2002-02-10 Daniel Horn <hellcatv@hotmail.com>
	* Removed special case for subunits (eg pseudo 1 xtra refcount)
	* Streamlined UnitIterator
	* Added useful functions for unit iterators
	* Change BSP's to return a (nonconst) unit so subunits may be directly damaged
	* Added constant iterators and fast iterators
	* un_iter is standard un_fiter is the fast iterattor that doesn't check the Killed() value
	* un_kiter is the standard constant iterator and un_fkiter is the fast constant iterator to go down unit queues
	* If you get odd segfaults please tell me backtrace
	* Added autopilot feature (F9 and F10)
	
2002-02-09 Alexander Rawass <alexannika@users.sourceforge.net>

	* test mission for dana
	* no CXXFLAGS/optimization for src/cmd/script/c_alike

	
2002-02-09 Daniel Horn <hellcatv@hotmail.com>
	* Fixed absolutely horrible ucref 'smart pointer' bug with subunits
	* Added some original mining bases by DMJC
	

2002-02-08 Daniel Horn <hellcatv@hotmail.com>
	* Added Day/Year tag to system
	* Removed velocity tag from system (besides it should have been speed...misleading)
	* Added ability to slow down simulations in other star systems so they won't bog down the game
	
2002-02-07 Daniel Horn <hellcatv@hotmail.com>
	* Completed VIEW VDU segment
	* Completed Asteroids that don't crash with anything but units
	* Worked on Debug options for geometry-corrupting vertex arrays
	* Finished Asteroid generator
	* Added more camera views
	* Added more VDU options
	* Fixed Explosions (sometimes they wouldn't show up. now they do)
	* Added Wormholes as an option
	
2002-02-06 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* set the color of planets in the radar to blue
	* begun to write a new targetting scheme
	  (not working, not used yet)

	
2002-02-06 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* various improvements on missions:
	  - moved benchmarking/gametime from main_loop.cpp to director
	  - message display shows the time when the message came
	  - added a delay to the messages
	* modified my systems to use new texture dirs

	
2002-02-03 Daniel Horn <hellcatv@hotmail.com>
	* Added splash screens... it's a variable in vegastrike.config defaults to vega_splash.ani  found in animations/vega_splash.ani

	
2002-02-03 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* modified easydom.cpp/h and mission.cpp/h
	  so that these classes can be used without the rest
	  of Vegastrike (for the mission selector)
	
	
2002-02-02 Daniel Aleksandrow <dandandaman@users.sourceforge.net>

	* Added textures to merchant ship
	* Committed better system and testmission for "Cunerpicus"

2002-01-30 Daniel Horn <hellcatv@hotmail.com>
	* Added nebulas to the list of vegastrike's features
	* Added explosions to the nebulas that make them glow from time to time
	* Added fog to nebulas so that things inside them will be fogged
	* Removed shield from nebulas so that shields are nonfunctional there
	* Scrambled sensors in nebulas
	* Added BSP trees to being in nebulas (so there is an "inside" as opposed to just a shell)
	* Made it so Nebulas don't collide with bullets
	
2002-01-30 Daniel Aleksandrow <dandandaman@users.sourceforge.net>

	* Added rlaan_cruiser --no textures/weapons or anything (just to look)
	* Added space truck, no textures or weapons (only a merchant)

2002-01-29 Daniel Horn <hellcatv@hotmail.com>
	* Fixed double delete of SubUnits when Kill() was being called and adding them to the delete queue (only to be delted by the Unit itself on the delete queue)
	* Fixed some reference count issues with lists

2002-01-29 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* removed some memory leaks in the interpreter
	

2002-01-29 Daniel Horn <hellcatv@hotmail.com>
	* Realized that ucref (the reference for units) was off by many many orders of magnitude...fixed
	* Realized that units weren't being deleted even if they were on the delete queue
	* Experimental! Enabled deletion. To disable #define DISABLE_DELETE in cmd/unit_damage.cpp  Let me know if you run into ANY problems freeing a unit! So far I have had one...but I haven't bene able to reproduce ... or get any stack of usefulness... maybe someone can point me in the right direction here...it would be a shame not to delete units
	* Added docking vector so that units may dock to each other (soon)


2002-01-29 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* modified star_system,planet,unit
	  to read in the 'name' of a planet or unit
	* improved missions
	* removed bug in easydom::parseCalike

	
2002-01-29 Daniel Aleksandrow <dandandaman@users.sourceforge.net>

	* Fixed the revoker's texture
	* Added cunerpicus texture (for moon)
	* Added asteroid textures and meshes (all the ones I could find)

2002-01-28 Daniel Horn <hellcatv@hotmail.com>

	* Added VDU type to cockpit file... you can select what sort of type of VDU it is by adding the type flag like so <VDU type="Message Navigation"/>
	* Added Disable-sound option to configure
	* Added Scroll buttons to scroll up and down on the vDU's
	* Changed Scroll buttons to only react on press :-/
	
2002-01-28 Daniel Horn <hellcatv@hotmail.com>
	* Added jump sounds on exit and entrance (jumparrive jumpleave in config)
	* Fixed it so jump star did not draw unless the event (leaving or arriving) happened in teh system with the current Cockpit's parent
	* Fixed ancient ~Beam bug that would cause segfault at null pointer if all beams with a certain texture were deleted.
	* Fixed bug that caused clipping to incorrectly clip after 'host' camera starship destroyed


2002-01-28 Daniel Aleksandrow <dandandaman@users.sourceforge.net>

	* New ship (the Revoker).....unit file not finished

2002-01-27 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* wrote rather complex mission
	

2002-01-27 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* wrote Order AIPatrol that can patrol around an area/unit
	  uses modules/ai_patrol.c

	
2002-01-26 Daniel Horn <hellcatv@hotmail.com>
	* fixed bug that about 1 in 1000 units leaves a ghost behind on the collide board.
	* scans entire collide table when a unit is leaving systems or dying
	* testing with missions/totalwar2.mission
	

2002-01-26 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* updated systems a bit
	* started to work on AI scripting again
	- wrote Order AIFlyToWaypoint that uses the module ai_flyto_waypoint.c
	

2002-01-25 Daniel Aleksandrow <dandandaman@users.sourceforge.net>

	* Added fiery galaxy....looks much better than the others!

2002-01-25 Daniel Horn <hellcatv@users.sourceforge.net>

	* Warp effect now looks cool!
	* Fixed bug with deletion of animations
	* Added entering jump effect.
	* Fixed bug with SubUnit being set on random planets, and collisions not being checked against them
	* Added feature that planets may be targetted anywhere due to their size
	
2002-01-25 Daniel Horn <hellcatv@users.sourceforge.net>
	
	* Fixed a whole lot of lighting problems with local lights. Not all are fixed, but enough to do the standard things I think.
	* Fixed a lot of problems with collision tables and multiple systems (weapons used to be left behind, which would cause random crashes
	* Added AI jumping through jump portals.
	* Made AI follow human through jumping
	* Made all players exit at a jump point that would lead back to original system
	* Added an animation (right now explosion) that will play before jumping
	* Added ability to specify jump drives on specific starships with <Jump delay="3" jumpenergy="10"/> which would mean that it would take 10 energy to jump (if it were negative it would be 10 fuel times mass)
	* Added ability to make planets not cull by passing in ONE ONE to the alphamap of the planet
	* Made test2.mission demonstrate combat with jump points (fun)

2002-01-24 Denial Horn <hellcatv@users.sourceforge.net>
	* Added jump drives!  Now you can go to a planet designated as a jump point...press 'j' and it will load the system if not already loaded...
	* Try jumping from the green sphere around earth...and then activating time compression and jumping back from the big earth in the next system... it's great
	* Warning using fighters[0] as your fighter to indicate whether to teleport the cam as well as the ship

2002-01-24 Daniel Horn <hellcatv@users.sourceforge.net>
	
	* Made collisions work inside the shield by checking against the shield bsp and then the mesh BSP, so shots wouldn't go inside the mesh if the shields were up. 

2002-01-21 Daniel Horn <hellcatv@users.sourceforge.net>
	
	* changed Planets to deactivate their lights at destroy, not delete

2002-01-18 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* modified the added textures to backgrounds
	* modified *.system to use new backgrounds
	* added mars_station.system,pluto_hq.system


2002-01-17 Alexander Rawass <alexannika@users.sourceforge.net>

	* removed more data
	* added parts of the homepage to vegastrike/doc
	

2002-01-17 Alexander Rawass <alexannika@users.sourceforge.net>
	tag: after_data_removal_stage1
	
	* removed all data which might upset lawyers from CVS
	

	tag: before_data_removal_stage1
2002-01-08 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* vampire/drone bug fixed???
	  - uncommented that sorting in mesh.cpp
	

2002-01-05 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* imported data/units/drone for testing
	* added data/mission/test/drone*.mission
	* imported vegastrike/doc/texturizer
	
	
2002-01-01 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* wrote some dumb ai's in TuxFleet-style
	  ai_rolling,ai_stationary,ai_circling
	* wrote ai that can flyto a waypoint ai_flyto*
	

2001-12-30 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* added more Orders to the _order callback
	* made AImissionScript a subclass of FlyByWire
	* added FlyByWire-Callbacks to the _order callbacks
	* added more callbacks to _unit
	

2001-12-29 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* 'fixed' aggressive.cpp
	   it now uses it's own suborders, instead of the units orders
	
	
2001-12-28 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* the first ai works now with new scripting
	* improved vdu/messages

	
2001-12-27 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* interpreter:
	  - added script_call_order.cpp

2001-12-26 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* interpreter:
	  - added sort-of classes/instances of modules
	* AI scripting:
	  - first test ai is running (doing nothing)
	  - added modules/ai_test.c , mission/testd/testd_aitest1.mission

	
2001-12-24 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* interpreter:
	  - fixed memory leaks for varInsts
	* AI scripting:
	  - added src/cmd/ai/missionscript.{cpp,h}
	  - modified src/cmd/ai/Makefile.am
	* new AI scripting is used if ainame begins with _ (not working yet)
	

2001-12-22 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* interpreter:
	  - I'm starting to free memory/varInsts
	

2001-12-22 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* modified Cockpit:
	  - Elite-Style radar
	  - config var graphics/hud/radarType, can be WC or Elite
	  - several 'lines' that get drawn, several config vars
	

2001-12-21 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* modified Cockpit:
	  - to draw a box around all units
	    config var drawAllTargetBoxes controls that behaviour
	  - to always draw the ITTS (var drawAlwaysITTS)
	  - to use more colors on the radar/the target boxes
	

2001-12-21 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* modified configure.in
	  - added python1.5 to search for python libs
	  - fixed setting of have_boost_lib
	* modified gfx/vdu.{h,cpp} cockpit_xml.cpp
	  - messages are now displayed in the right VDU
	  - the target-vdu now displays also the FgID

	
2001-12-20 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* callbacks use now ints instead of floats
	* modules/*.c use now also ints
	

2001-12-19 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* added _io.printf
	* datatype int working
	

2001-12-18 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* datatype int implemented (untested)
	* added basic python support (SCREAM!)
	

2001-12-16 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* added src/cmd/script/director.cpp
	* at end-of-game, the variables are serialized to disk
	* add _string.equal, _std.equal
	

2001-12-16 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* added src/cmd/script/msgcenter.{cpp,h}
	* modified src/cmd/script/Makefile.am
	* added callbacks _io.message, _io.printMsgList
	

2001-12-15 Alexander Rawass <alexannika@users.sourceforge.net>

	* added commonly used modules:
	  - faction_ships.c
	  - launch.c
	  - random.c
	  - vec3.c
	* added mission total_war1, launch_and_launch1

	
2001-12-15 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* added _std.isNull function to test for null objects
	* added callback 'launch' to launch new ships from script
	
	
2001-12-14 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* a joystick axis can now have an 'inverse' attribute
	* more fixes for parseCalike problem
	
	
2001-12-13 Alexander Rawass <alexannika@users.sourceforge.net>

	* fix for Patrick's parseCalike problem?

	
2001-12-13 Alexander Rawass <alexannika@users.sourceforge.net>

	* added strings to c_alike.yacc
	* added string callbacks src/cmd/script/script_call_string.cpp
	* made Unit remember the Flightgroup & nr
	* testd_unit1.mission now prints out also the fg id
	

2001-12-12 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* added file src/cmd/script/script_call_unit.cpp


2001-12-12 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* added file src/cmd/script/script_call_olist.cpp
	* improved olist code
	* added variable 'startgame' to section 'interpreter' in
	  vegastrike.config
	
	
2001-12-11 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* interpreter runs now while the game goes on
	* added callback 'getGameTime'

	
2001-12-11 Alexander Rawass <alexannika@users.sourceforge.net>

	* interpreter can use c_alike module files

2001-12-10 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* imported vegastrike/src/cmd/script/c_alike
	* modified Makefile.am's and configure.in

2001-12-07 Alexander Rawass <alexannika@users.sourceforge.net>

	* digital hatswitch code can be turned off/on with
	  debug_digital_hatswitch in section joystick


2001-12-06 Alexander Rawass <alexannika@users.sourceforge.net>

	* interpreter:
	  - datatype object
	  - callback 'olist' implements list
	

2001-12-06 Alexander Rawass <alexannika@users.sourceforge.net>

	* interpreter:
	  - moved code out of mission_script.cpp:
	    - added script_variables.cpp
	    - added script_util.cpp
	    - modified cmd/script/Makefile.am


2001-12-04 Alexander Rawass <alexannika@users.sourceforge.net>

	* interpreter:
	  - import of multiple modules
	  - exec in another module
	  - saveVariables
	  - datatype object (not yet)
	* change of dir structure
	  - modified src/Makefile.am src/cmd/Makefile.am configure.in
	  - imported interpreter code at src/cmd/script
	  - imported missions to data/mission
	  - imported modules to data/modules
	* imported doc dir at vegastrike/doc
	  

2001-12-04 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* interpreter:
	  - scripts can have return values
	  - global variables
	  - while works
	  - exec is checked for correct return type

	
2001-12-03 Alexander Rawass <alexannika@users.sourceforge.net>

	* added more script tests
	* improved interpreter
	  - multiple scripts in module
	  - exec to call scripts from scripts
	  - arguments to exec
	* added section "interpreter" to vegastrike.conf
	  added variable "debuglevel" to that section

	
2001-12-02 Alexander Rawass <alexannika@users.sourceforge.net>

	* mission script interpreter working
	* added more testd*.mission files


2001-12-01 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* same seed when in benchmark mode
	* worked on the script interpreter:
	  - added script_callbacks.cpp to Makefile.am
	* added test missions:
	  - ships_confed1,ships_ares1
	  - testd_random1


2001-11-27 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* modified main_loop/main to have benchmarking mode
	* mission variable: terrain
	

2001-11-27 Alexander Rawass <alexannika@users.sourceforge.net>

	* last fix to link for icc
	

2001-11-26 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* improved digital hatswitch code
	* fixes for compilation with intel c++
	

2001-11-22 Alexander Rawass <alexannika@users.sourceforge.net>

	* gethColor now correcly uses hexcolor argument
	* modified cmd/unit_xml and cmd/terrain to use gethColor instead of getColor
	* digital hatswitch first try
	

2001-11-19 Daniel Horn <hellcatv@hotmail.com>
	* added terrain config file
	* added texturemap .png image to specify which texture to use
	* added heightmap .png image
	* added png support (soon to port to aux_texture once the cwd stuff is in)
	

2001-11-17 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* modified vegastrike.h to have SIMULATION_ATOM as a define
	  that uses the float simulation_atom_var
	* modified vs_path.cpp to init simulation_atom_var with
	  'simulation_atom' from the config file
	* added simulation_atom in section general to the config file
	

2001-11-16 Alexander Rawass <alexannika@users.sourceforge.net>

	* uncommented AC_LANG_CPLUSPLUS in configure.in

	
2001-11-11 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* added mission_script.cpp,script_*.cpp to src/Makefile.am
	* added script_expression.cpp, script_statement.cpp
	

2001-11-09 Alexander Rawass <alexannika@users.sourceforge.net>

	* added #ifdef HAVE_AL to the volume callbacks
	

2001-11-09 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified config_xml to have variable subsections
	* modified missions to have a settings section
	* modified missions to have an origin inside settings
	* modified star_system to take three args (3rd: planetname)
	* modified Universe::Init to take those args
	* modified main.cpp to use the new Universe::Init
	
	
2001-11-08 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* modified vegastrike.spec
	* added data/vegastrike-data.spec
	* set version in configure.in to 0.1.0cvs
	* added data/Makefile.dist
	* added variable joystick/deadband to vegastrike.config
	* using now this variable in in_joystick
	

2001-11-08 Daniel Horn <hellcatv@hotmail.com>
	* made lights resolution even less so that the sun's melting light won't take up all space
	* fixme lights should have more levels of grainulairty in the future
	* added TargetNearest and TargetThreat commands
	* fixed some problems near the end of the range of the zbuffer....
	* fixed AI to target near starships and to change targets every now and then for inaccessible stuff (eg missiles)
	* turrets now cloak along with theri parents

	
2001-11-07 Daniel Horn <hellcatv@hotmail.com>
	
	* made convex objects be allowed to be farther than zfar away
	* made gl_light_pick more robust
	* fixed gl_light_pick for >1 light
	* now objects in the distance are sorted in order and drawn w/o zbuf (painter algorithm
	* FIXME painters order does not respect multiple objects sharing a mesh--though planets do not share meshes so this does not affect large planets in distance
	

2001-11-02 Alexander Rawass <alexannika@users.sourceforge.net>

	* added file src/mission_script.cpp (not yet compilable)
	* started to write mission scripting
	* started to write documentation for mission scripting
	

2001-11-01 Daniel Horn <hellcatv@hotmail.com>

	* added Polygon Offset and employed its use for Logos... now they don't fade behind other polygons
	* changed Z-buffer to be GL_LESS to prevent saturn's rings from "peeking" out behind saturn
	

2001-11-01 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* added setVariable to config_xml

2001-11-01 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* tried to match Daniel's request for color sections
	* transformed easyDomFactory to template class
	* modified config_xml to use configNode instead of easyDomNode
	* modified colors to have sections
	
	
2001-10-31 Daniel Horn <hellcatv@hotmail.com>

	* happy halloween!
	* added ship_ambient and planet_ambient into the picture
	* of course I set them both to 0 :-)
	* added halo parameters
	* made turrets work with multiple subunits
	* put in sample turret with sample carrier
	* carrier has BSP problems due to self intersection...
	
2001-10-31 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified doxygenConfig to show comments in source
	* modified TODO
	* added getVariable to Mission
	* modified Universe to have Init(string filename)
	* modified main.cpp to load the system that's defined
	  as 'system' in the mission file
	* removed data/test.xml
	* added data/sol.system (former test.xml)
	* added error msg to star_system_xml if system file not found
	* added used variables to vegastrike.config

	
2001-10-27 Daniel Horn <hellcatv@hotmail.com>
2001-10-28 Daniel Horn <hellcatv@hotmail.com>
2001-10-29 Daniel Horn <hellcatv@hotmail.com>

	* ported to windows (sound et all)
	* added Direct3DSound support for windoze hardware acceleration
	* added doppler effect (off by default) to config & aldrv lib
	* modified aldrv to use a limited number of sources
	* fixed sound "stealing" so that it respected the limited sources
	* changed weapons to play with looping sounds to eliminate static
	* modified weapon sounds to 'steal' properly so human gets to hear his sounds
	* modified camera to have 1/2 frame lagtime in figuring out which ships to clip
	* modified music to respect limited number of sources.
	* modified music to respect doppler effect & position
	* modified music to allow <4 length playlists
	* modified Units to have a configurable ModelDetail value (higher means that higher (better) LODs are used for far starships
	* added factions to mission parsing (_Universe->GetFaction(int i)) hehe


2001-10-27 Alexander Rawass <alexannika@users.sourceforge.net>

	* added section printout when warning for variables
	* modified main_loop to use nr_ships
	* modified Unit constructor to take a Flightgroup argument
	
	
2001-10-25 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* fixed bug in joystick routines that caused it to fly wildly around
	   on win32 when having no joystick


2001-10-25 Daniel Horn <hellcatv@hotmail.com>
	* added ability to delete playing sounds
	* added ability to have explosions without alpha (GL_ONE,GL_ONE)
	* changed GFXPickLights's checking if object was too large to work with to use floats so it won't over flow
	* fixed GFXPickLights () to actually work! (now lights are picked out of a 3d hash table)
	* added the option to put star system lights into the 3d hash table light="0 1l"  means 0 is on globally and 1 is on for starships "near enough" Now we only have 1 global light and 1 attenuated light for starships "close enough" Framerates should skyrocket for GeForce cards
	* learned not to debug with fastmath on
	* added default states for cockpits
	* added default space background color if backgrounds should be off
	* modified test.xml to make planets farther apart
	* modified config_xml.cpp to print out the missing var's default val
	
2001-10-25 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* implemented orders in mission file (preliminary)
	* wrote stuff to use it in createObjects(), but could not be used properly
	

2001-10-25 Daniel Horn <hellcatv@hotmail.com>
	* added starsystem based lighting (now planets may emit lights
	* define a light at the top of a system then any planets may use such a light. 
	* data directory changed so that starships get hot (glow) when they get close to the sun.  Ambient light index increased for dinged up monitors (you can edit it yourself... 


2001-10-24 Daniel Horn <hellcatv@hotmail.com>

	* added Turrets to the scenes.  They may use any preconcieved AI script, but right now they just load "turntowards" and "fireat" target
	* made an ifdef to allow the user to fly a turret  #ifdef IPILOTTURRET
	* IFLYTURRET will only work if the unit in question has a turret
	* add turrets as follows:  	<Subunit file="rapier" y="10" ri="0" rj="1" rk="0" pi="0" pj="0" pk="1" restricted="-.5"/>
	* turrets may not use their own type for a turret...
	* retricted means dot with "Ri,Rj,Rk" vector must be greater than that value  (so turrets can't turn inside a hull)	


2001-10-24 Alexander Rawass <alexannika@users.sourceforge.net>

	* new command-line argument: vegastrike <mission-name>
	* removed old un-needed code (old key-bindings)
	* removed debugging output from my routines
	* removed old data dir from vegastrike/Makefile.am
	* removed data/Makefile from configure.in

	
2001-10-24 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* added support for analogue hatswitch, should work now
	* ABKey can now be used on two or more bindings


2001-10-23 Daniel Horn <hellcatv@hotmail.com>

	* added cloaking as a feature
	* added cloaking sound to the config file
	* added cloaking to the AI
	* made it so targetting respected cloaked starships
	* made it so weapons respected cloaked starships
	* added CloakFor AI script that will cloak for N seconds
	* added a cloak keybinding
	* added the basis for fog in the future

2001-10-23 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* changed a lot in in_joystick to support any number of axes
	* added analogue hatswitch parser, but not yet used


2001-10-23 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* modified firekeyboard so that two keys can have the same command
	  (FireKey)
	* modified flyjoystick to map axis from config file
	* added variables to test1.mission for later use
	
	
2001-10-23 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified main_loop to use xml-missions
	* modified unit_xml/event_xml to output filenames if not found
	* added mission to vs_globals.h
	* call to Mission is done in main.cpp
	* modified test1.mission


2001-10-22 Alexander Rawass <alexannika@users.sourceforge.net>

	* added bindings for joy-buttons
	  works only for some commands
	* ordered .vegastrikerc better
	
	
2001-10-22 Daniel Horn <hellcatv@hotmail.com>
	* modified units to go in <data>/unit/<unitname> or <data>/unit/<factionname>/<unitname>
	* modified textures go either in the "current dir" or in <data>/textures/ for shared textures
	* modified sounds to either go in the current dir or <data>/sounds
	* modified animations to go in <currentdir>/animations
	* modified sprites to go in <currentdir>/sprites
	* allowed flat data directories too :-)

	* changed the number of times the sound's location was updated to once every physics phase
	* fixed  a problem with weapons (one that had been there for a while) that weapons would be fired by the AI script and not be aligned to a physics frame... this produced a somewhat cool but undesirable effect to have the weapons seem to carry with them a lot of inertia  so I made the unit remember when a shot was fired, and then instead "fire it" at the physics frame 
	* problem caused: because the physics frame deals with the "next" frame instead of this one....  so I had to use the saved data from the previous frame...which is somewhat inaccurate as I do not know the parent of this unit (may cause problems with a turret on a wildly evading starship)


2001-10-21 Daniel Horn <hellcatv@hotmail.com>

	* added Sound support
	* added buffers share preloaded sounds
	* added heuristic that will take X sounds of one type and N closest sounds
	* modified weapon sounds to be present on the mount (with exception of beams)
	* added sounds in unit config file and global config file for common things like explosions, etc
	* added music that will determine the "badness" of current situation and play sounds accordingly


2001-10-21 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* added mapping from string to KBHandler to config_xml
	* modified firekeyboard.h
	  the static void xxKey(int, KBSTATE) are now public
	   to be used in config_xml
	* removed config tests from main.cpp
	* uncommented old BindKeys(..) in FlyByKeyboard::FlyByKeyboard 
	* uncommented old BindKeys(..) in FireKeyboard
	* uncommented old BindKeys(..) in main_loop:InitializeInput
	* added cockpit-callbacks to main_loop.h
	  gave it namespace CockpitKeys
	* added bindings to vegastrike.config
	

2001-10-20 Alexander Rawass <alexannika@users.sourceforge.net>

	* added variables and colors to vegastrike.config
	* renamed vegaconfig.* to config_xml.* (Daniel's request)
	* modified src/Makefile.am (vegaconfig to config_xml)
	* modified includes in config_xml.cpp, main.cpp and many more ;-)
	* modified TODO/Jobs list
	

2001-10-20 Daniel Horn <hellcatv@hotmail.com>

	* added maximum range and cone functions to various radars
	* added color utilization to the radar 
	* added radar config file to unit_xml that could specify radar stuff

	
2001-10-19 Daniel Horn <hellcatv@hotmail.com>

	* added stub functions in for planned audio functions
	* used stub functions in the places where audio will be present
	* added some init functions to OpenAL functions
	* added config files to gfxlib so they use vegastrike.config
	* added config file defaults to star_system star blending

2001-10-19 Alexander Rawass <alexannika@users.sourceforge.net>

	* added colors and bindings to vegaconfig
	  - the bindings are parsed but not yet bound
	* added src/mission.{cpp,h}
	  - the mission is parsed but not yet used
	* modified src/Makefile.am (added mission)
	* added data/test1.mission
	* modified data/Makefile.am (added test1.mission)
	* added call to Mission to main.cpp (preliminary)
	

2001-10-18 Alexander Rawass <alexannika@users.sourceforge.net>
	
	* added easydom.{cpp,h}
	* added easydom.{cpp,h} to src/Makefile.am
	* re-wrote src/vegaconfig
	* re-wrote data/vegastrike.config
	* added config tests in main.cpp

	
2001-10-16 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified src/vegaconfig
	* added vegaconfig.{cpp,h} to src/Makefile.am
	* added call to VegaConfig to main.cpp::main
	

2001-10-16 Alexander Rawass <alexannika@users.sourceforge.net>

	* added data/vegastrike.config (not used yet)
	* added src/vegaconfig.h  (not used yet)
	* added src/vegaconfig.cpp (not used yet)
	* changed data/Makefile.am from pattern to list
	
	
2001-10-14 Alexander Rawass <alexannika@users.sourceforge.net>

	* added data/Makefile.am
	* modified src/Makefile.am to install binary in $(prefix)/games/@PACKAGE@/bin
	* added objconf/Makefile.am
	* changed configure.in :
	  - version set to 0.0.9cvs
	  - added data and objconv to AC_OUTPUT
	* changed toplevel Makefile.am to find subdirs data and objconv
	* added RPM spec file vegastrike.spec
	

2001-10-11 Alexander Rawass <alexannika@users.sourceforge.net>

	* added joystick buttons
	  - wrote BindButton etc in in_joystick
	  - buttonBindings are called in ProcessJoystick
	  - buttons are bound in FlyByJoystick (FireKeyboardButtons don't work?)
	  - buttonState is set in FlyByJoystick::Execute

	
2001-10-11 Alexander Rawass <alexannika@users.sourceforge.net>

	* made joystick work (no buttons yet, no hat, just steering)
	  - no FlyByWire::Execute(); is called in FlyByKeyboard::Execute()
	      when Joystick is enabled
	    FlyByWire::Execute(); is called instead in FlyByJoystick::Execute()
            please check if keyboard still works on systems without joystick
	  - modified FlyByJoystick::Execute()
	  - improved in_joystick
	  - ProcessJoystick is just a dummy function now

	
2001-10-10 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified doxyConfig:
	  replaced absolute path with relative
	  (documentation is generated in ./doxygen)
	  added alphabetical listing
	* added files in_joystick.{cpp,h}
	* modified Makefile.am to compile in_joystick
	* uncommented SDL_Init in main.cpp
	* calling Process/InitJoystick in in_main.cpp
	* yet only debug-output is done, joystick has no effect yet
	* had to convert modified files from dos to unix

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r3876 | hellcatv | 2002-07-08 17:15:05 +0800 (Mon, 08 Jul 2002) | 2 lines

fixed

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r3875 | dandandaman | 2002-07-08 17:06:19 +0800 (Mon, 08 Jul 2002) | 2 lines

updated

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r3874 | hellcatv | 2002-07-08 17:01:14 +0800 (Mon, 08 Jul 2002) | 2 lines

added a briefing

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r3873 | hellcatv | 2002-07-08 16:55:44 +0800 (Mon, 08 Jul 2002) | 2 lines

some simple fixes

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r3872 | ace123 | 2002-07-08 13:13:33 +0800 (Mon, 08 Jul 2002) | 2 lines

no message

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r3871 | dandandaman | 2002-07-08 10:38:49 +0800 (Mon, 08 Jul 2002) | 2 lines

added terrain

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r3870 | ace123 | 2002-07-07 12:06:39 +0800 (Sun, 07 Jul 2002) | 2 lines

fixed it to actually init :)

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r3869 | ace123 | 2002-07-07 11:58:13 +0800 (Sun, 07 Jul 2002) | 2 lines

Added briefing wrappers...

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r3868 | hellcatv | 2002-07-07 11:21:21 +0800 (Sun, 07 Jul 2002) | 2 lines

fixed it so docked units detach when jumping

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r3867 | hellcatv | 2002-07-07 10:18:47 +0800 (Sun, 07 Jul 2002) | 2 lines

get parent function of AI

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r3866 | ace123 | 2002-07-07 10:14:08 +0800 (Sun, 07 Jul 2002) | 2 lines

Forgot to "CVS Add"ed universe utility functions

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r3865 | hellcatv | 2002-07-07 09:53:46 +0800 (Sun, 07 Jul 2002) | 2 lines

getParent

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r3864 | ace123 | 2002-07-07 09:32:21 +0800 (Sun, 07 Jul 2002) | 3 lines

Added other fake python functions
Added universe utility functions

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r3863 | hellcatv | 2002-07-07 06:56:06 +0800 (Sun, 07 Jul 2002) | 2 lines

was going to make docked untis jump...not any more

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r3862 | hellcatv | 2002-07-07 05:55:33 +0800 (Sun, 07 Jul 2002) | 2 lines

fixed mouse fly by glide

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r3861 | ace123 | 2002-07-07 05:19:41 +0800 (Sun, 07 Jul 2002) | 4 lines

added setNull
exported utility functions
fixed conversion_namespace bug

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r3860 | hellcatv | 2002-07-07 05:11:37 +0800 (Sun, 07 Jul 2002) | 2 lines

fixed unpickling missions from save

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r3859 | hellcatv | 2002-07-06 20:27:42 +0800 (Sat, 06 Jul 2002) | 2 lines

added the power of pickling to vega strike

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r3858 | hellcatv | 2002-07-06 20:26:55 +0800 (Sat, 06 Jul 2002) | 2 lines

added a mission to test the power of the pickle

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r3857 | ace123 | 2002-07-06 14:23:22 +0800 (Sat, 06 Jul 2002) | 2 lines

adding unit utility functions, for example add/removeCargo

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r3856 | hellcatv | 2002-07-06 10:35:36 +0800 (Sat, 06 Jul 2002) | 2 lines

coolio

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r3855 | ace123 | 2002-07-06 09:17:40 +0800 (Sat, 06 Jul 2002) | 2 lines

COMPILES!!!

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r3854 | hellcatv | 2002-07-06 08:34:52 +0800 (Sat, 06 Jul 2002) | 2 lines

took out ss

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r3853 | hellcatv | 2002-07-06 08:31:44 +0800 (Sat, 06 Jul 2002) | 2 lines

fixed a few overload

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r3852 | ace123 | 2002-07-06 08:26:01 +0800 (Sat, 06 Jul 2002) | 2 lines

gcc does not like return(0); but is fine with return 0;

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r3851 | hellcatv | 2002-07-06 08:02:09 +0800 (Sat, 06 Jul 2002) | 2 lines

need to_python and from_python

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r3850 | ace123 | 2002-07-06 07:41:10 +0800 (Sat, 06 Jul 2002) | 2 lines

gcc does not like return(0); but is fine with return 0;

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r3849 | ace123 | 2002-07-06 07:30:19 +0800 (Sat, 06 Jul 2002) | 2 lines

oops... wrong SetTarget/GetTarget

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r3848 | ace123 | 2002-07-06 07:29:14 +0800 (Sat, 06 Jul 2002) | 2 lines

oops... wrong SetTarget/GetTarget

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r3847 | ace123 | 2002-07-06 07:21:29 +0800 (Sat, 06 Jul 2002) | 2 lines

Working on UnitWrapper

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r3846 | uid59555 | 2002-07-06 07:04:24 +0800 (Sat, 06 Jul 2002) | 2 lines

fixed UnitWrapper::

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r3845 | uid44513 | 2002-07-06 07:01:22 +0800 (Sat, 06 Jul 2002) | 2 lines

changed the public: and changed teh var def to "nothign"

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r3844 | uid59555 | 2002-07-06 06:49:42 +0800 (Sat, 06 Jul 2002) | 2 lines

Macro errors... :(

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r3843 | hellcatv | 2002-07-05 02:43:52 +0800 (Fri, 05 Jul 2002) | 2 lines

modified these filesto fix mission term bug and added auto oputput to mission sewlector

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r3842 | hellcatv | 2002-07-03 20:02:26 +0800 (Wed, 03 Jul 2002) | 2 lines

commited

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r3841 | hellcatv | 2002-07-03 19:54:42 +0800 (Wed, 03 Jul 2002) | 2 lines

whoohoo

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r3840 | hellcatv | 2002-07-03 19:31:35 +0800 (Wed, 03 Jul 2002) | 2 lines

fxied shields and stars (i.e attenuated lgihts)

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r3839 | hellcatv | 2002-07-03 18:33:08 +0800 (Wed, 03 Jul 2002) | 2 lines

fixed gfx scale

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r3838 | hellcatv | 2002-07-03 17:35:34 +0800 (Wed, 03 Jul 2002) | 2 lines

potential glx fix compiles

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r3837 | hellcatv | 2002-07-03 17:29:37 +0800 (Wed, 03 Jul 2002) | 2 lines

tentitive fix for glx driver

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r3836 | hellcatv | 2002-07-03 15:01:47 +0800 (Wed, 03 Jul 2002) | 2 lines

shoudl have fixed problems with quads

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r3835 | hellcatv | 2002-07-03 14:53:57 +0800 (Wed, 03 Jul 2002) | 2 lines

fixed white spots

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r3834 | ace123 | 2002-07-03 13:54:52 +0800 (Wed, 03 Jul 2002) | 4 lines

fixed #define hack for the from_python fuction to not be recursive
aded functions to print out python errors
Fixed PYTHON_INIT_CLASS to become PYTHON_BEGIN/END_CLASS

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r3833 | ace123 | 2002-07-03 11:02:41 +0800 (Wed, 03 Jul 2002) | 2 lines

added #define hack for the from_python fuction

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r3832 | hellcatv | 2002-07-03 10:58:09 +0800 (Wed, 03 Jul 2002) | 2 lines

fixed excp

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r3831 | hellcatv | 2002-07-03 05:05:35 +0800 (Wed, 03 Jul 2002) | 2 lines

fixed the box

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r3830 | hellcatv | 2002-07-02 17:14:06 +0800 (Tue, 02 Jul 2002) | 2 lines

added a mission script! whoohoo

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r3829 | hellcatv | 2002-07-02 14:50:39 +0800 (Tue, 02 Jul 2002) | 2 lines

fxied the defaultz

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r3828 | hellcatv | 2002-07-02 14:20:22 +0800 (Tue, 02 Jul 2002) | 2 lines

touched

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r3827 | hellcatv | 2002-07-02 14:18:25 +0800 (Tue, 02 Jul 2002) | 2 lines

commited

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r3826 | hellcatv | 2002-07-02 13:56:06 +0800 (Tue, 02 Jul 2002) | 2 lines

printed hello

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r3825 | hellcatv | 2002-07-02 13:55:49 +0800 (Tue, 02 Jul 2002) | 2 lines

pythong class

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r3824 | hellcatv | 2002-07-02 13:34:59 +0800 (Tue, 02 Jul 2002) | 2 lines

onothign

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r3823 | hellcatv | 2002-07-02 13:23:46 +0800 (Tue, 02 Jul 2002) | 2 lines

pritnlhyel

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r3822 | hellcatv | 2002-07-02 13:21:56 +0800 (Tue, 02 Jul 2002) | 3 lines

visual C++ IDIOCY
DIE VC DIE DIE DI EDIE DIE IDE ID EI DIE IDE ID EID EID EI DEI

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r3821 | ace123 | 2002-07-02 13:14:04 +0800 (Tue, 02 Jul 2002) | 2 lines

Hack to fix dumb 'visual' C++ linker error

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r3820 | hellcatv | 2002-07-02 12:25:42 +0800 (Tue, 02 Jul 2002) | 2 lines

tired to fix last_instance

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r3819 | ace123 | 2002-07-02 11:49:31 +0800 (Tue, 02 Jul 2002) | 2 lines

Making #defines to help module building

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r3818 | hellcatv | 2002-07-02 08:13:24 +0800 (Tue, 02 Jul 2002) | 2 lines

destruct != destroy

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r3817 | hellcatv | 2002-07-02 07:31:39 +0800 (Tue, 02 Jul 2002) | 2 lines

made a more generic python class rather than pythonai

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r3816 | hellcatv | 2002-07-02 00:59:36 +0800 (Tue, 02 Jul 2002) | 2 lines

modifed this stuff to have workable AI scripts...just a few more stages and I'm done

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r3815 | hellcatv | 2002-07-01 18:29:19 +0800 (Mon, 01 Jul 2002) | 2 lines

fixed common subdir

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r3814 | hellcatv | 2002-07-01 18:22:42 +0800 (Mon, 01 Jul 2002) | 2 lines

added maekfiel

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r3813 | (no author) | 2002-07-01 14:21:15 +0800 (Mon, 01 Jul 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'vegastrike_0_2_9_2'.
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r3812 | hellcatv | 2002-07-01 14:21:15 +0800 (Mon, 01 Jul 2002) | 2 lines

made sol big

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r3811 | ace123 | 2002-07-01 12:18:36 +0800 (Mon, 01 Jul 2002) | 2 lines

fixing bugs

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r3810 | hellcatv | 2002-07-01 12:05:34 +0800 (Mon, 01 Jul 2002) | 2 lines

new pythong ai script

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r3809 | hellcatv | 2002-07-01 11:42:21 +0800 (Mon, 01 Jul 2002) | 2 lines

oop

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r3808 | hellcatv | 2002-07-01 10:21:51 +0800 (Mon, 01 Jul 2002) | 2 lines

mdoified the common lib

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r3807 | hellcatv | 2002-07-01 10:05:30 +0800 (Mon, 01 Jul 2002) | 2 lines

modifeid

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r3806 | hellcatv | 2002-07-01 10:01:22 +0800 (Mon, 01 Jul 2002) | 2 lines

a simple test

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r3805 | hellcatv | 2002-07-01 09:59:54 +0800 (Mon, 01 Jul 2002) | 2 lines

simple test

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r3804 | hellcatv | 2002-07-01 09:59:25 +0800 (Mon, 01 Jul 2002) | 2 lines

fixed the pathing thing1

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r3803 | hellcatv | 2002-07-01 09:16:03 +0800 (Mon, 01 Jul 2002) | 2 lines

simple test

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r3802 | hellcatv | 2002-07-01 09:15:27 +0800 (Mon, 01 Jul 2002) | 2 lines

*** empty log message ***

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r3801 | hellcatv | 2002-07-01 09:12:42 +0800 (Mon, 01 Jul 2002) | 2 lines

cmomitted

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r3800 | hellcatv | 2002-07-01 09:12:28 +0800 (Mon, 01 Jul 2002) | 2 lines

added a compilation func

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r3799 | hellcatv | 2002-06-30 17:01:50 +0800 (Sun, 30 Jun 2002) | 2 lines

com

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r3798 | hellcatv | 2002-06-30 16:58:36 +0800 (Sun, 30 Jun 2002) | 2 lines

rooms

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r3797 | hellcatv | 2002-06-30 16:56:35 +0800 (Sun, 30 Jun 2002) | 2 lines

commited dud

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r3796 | hellcatv | 2002-06-30 16:36:06 +0800 (Sun, 30 Jun 2002) | 2 lines

mdofiied the init.cpp to try to compile code

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r3795 | hellcatv | 2002-06-29 17:34:21 +0800 (Sat, 29 Jun 2002) | 2 lines

removefs

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r3794 | hellcatv | 2002-06-29 17:34:05 +0800 (Sat, 29 Jun 2002) | 2 lines

commot11

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r3793 | hellcatv | 2002-06-29 17:33:45 +0800 (Sat, 29 Jun 2002) | 2 lines

removed

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r3792 | hellcatv | 2002-06-29 17:33:22 +0800 (Sat, 29 Jun 2002) | 2 lines

heh

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r3791 | hellcatv | 2002-06-28 17:53:09 +0800 (Fri, 28 Jun 2002) | 2 lines

simplified copysign procv

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r3790 | hellcatv | 2002-06-28 17:03:22 +0800 (Fri, 28 Jun 2002) | 2 lines

fixed AI scripts to cheat and give no bouncies

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r3789 | hellcatv | 2002-06-28 16:34:20 +0800 (Fri, 28 Jun 2002) | 2 lines

modified head again to be what it was

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r3788 | hellcatv | 2002-06-28 16:33:47 +0800 (Fri, 28 Jun 2002) | 2 lines

modifeid

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r3787 | hellcatv | 2002-06-28 16:26:37 +0800 (Fri, 28 Jun 2002) | 4 lines

fixed an al assert... that would cause different sounds to be different
vain attempt to fix AI i broke...I'll fix it in like 5 minutes
fixed the looping of odd weapos

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r3786 | ace123 | 2002-06-28 14:44:49 +0800 (Fri, 28 Jun 2002) | 2 lines

Python Test

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r3785 | hellcatv | 2002-06-28 09:05:01 +0800 (Fri, 28 Jun 2002) | 2 lines

modified the webpage and some physics and AI to make the AI cheat

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r3784 | hellcatv | 2002-06-28 08:47:03 +0800 (Fri, 28 Jun 2002) | 2 lines

modified the spec

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r3783 | hellcatv | 2002-06-28 08:46:40 +0800 (Fri, 28 Jun 2002) | 2 lines

modief

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r3782 | ace123 | 2002-06-28 08:46:12 +0800 (Fri, 28 Jun 2002) | 2 lines

Python Test

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r3781 | hellcatv | 2002-06-28 08:08:05 +0800 (Fri, 28 Jun 2002) | 2 lines

modified the makefiles and spec file

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r3780 | hellcatv | 2002-06-28 08:07:45 +0800 (Fri, 28 Jun 2002) | 2 lines

added common files to progs

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r3779 | hellcatv | 2002-06-28 08:07:35 +0800 (Fri, 28 Jun 2002) | 4 lines

committed some fixes to wingmen
also your flightgroup was maimed
and you couldn't dock to the base you took off from ...

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r3778 | hellcatv | 2002-06-28 06:22:25 +0800 (Fri, 28 Jun 2002) | 2 lines

changed the maneuver thrusters to be in percent, not in degrees

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r3777 | hellcatv | 2002-06-28 06:21:58 +0800 (Fri, 28 Jun 2002) | 5 lines

added some thigns to makefile.... added better path selection
fixed ships going slower with slower gamespeed
fixed bug with fencepost error (malloc) in the interface...fixed button.cpp
fixed ships launchign to be in your flihgtgroup :-)

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r3776 | (no author) | 2002-06-27 14:10:23 +0800 (Thu, 27 Jun 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'vegastrike_0_2_9'.
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r3775 | hellcatv | 2002-06-27 14:10:23 +0800 (Thu, 27 Jun 2002) | 2 lines

tfactory twice as big

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r3774 | hellcatv | 2002-06-27 14:05:44 +0800 (Thu, 27 Jun 2002) | 2 lines

fixed the blank ships to have better?\127?\127?\127cheper radar

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r3773 | hellcatv | 2002-06-27 12:35:56 +0800 (Thu, 27 Jun 2002) | 2 lines

fixed the system

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r3772 | hellcatv | 2002-06-27 03:25:04 +0800 (Thu, 27 Jun 2002) | 2 lines

modified

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r3771 | hellcatv | 2002-06-27 03:06:38 +0800 (Thu, 27 Jun 2002) | 2 lines

modifeid the patching for execlp and whether to got o parent dir

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r3770 | hellcatv | 2002-06-27 02:09:35 +0800 (Thu, 27 Jun 2002) | 2 lines

default

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r3769 | hellcatv | 2002-06-27 01:49:22 +0800 (Thu, 27 Jun 2002) | 2 lines

modified the time

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r3768 | hellcatv | 2002-06-27 01:48:42 +0800 (Thu, 27 Jun 2002) | 2 lines

modified

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r3767 | hellcatv | 2002-06-27 01:31:47 +0800 (Thu, 27 Jun 2002) | 2 lines

modified the data

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r3766 | hellcatv | 2002-06-27 01:23:11 +0800 (Thu, 27 Jun 2002) | 2 lines

mdofiedi

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r3765 | hellcatv | 2002-06-27 01:14:24 +0800 (Thu, 27 Jun 2002) | 2 lines

added as hell script to install for unix

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r3764 | hellcatv | 2002-06-27 01:13:02 +0800 (Thu, 27 Jun 2002) | 2 lines

modified the man pages

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r3763 | hellcatv | 2002-06-26 16:37:12 +0800 (Wed, 26 Jun 2002) | 2 lines

mdoiefied the makefile to have real python libs

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r3762 | hellcatv | 2002-06-26 16:36:59 +0800 (Wed, 26 Jun 2002) | 2 lines

modifeid

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r3761 | hellcatv | 2002-06-26 16:36:46 +0800 (Wed, 26 Jun 2002) | 2 lines

mdoifeid haveboost

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r3760 | hellcatv | 2002-06-26 16:36:35 +0800 (Wed, 26 Jun 2002) | 2 lines

modifeid the configure

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r3759 | hellcatv | 2002-06-26 16:28:19 +0800 (Wed, 26 Jun 2002) | 2 lines

proper check for python

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r3758 | hellcatv | 2002-06-26 12:17:23 +0800 (Wed, 26 Jun 2002) | 2 lines

fixed some 64 bit issues

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r3757 | hellcatv | 2002-06-26 10:16:47 +0800 (Wed, 26 Jun 2002) | 2 lines

fixed landing on suns

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r3756 | hellcatv | 2002-06-26 08:45:58 +0800 (Wed, 26 Jun 2002) | 2 lines

modified new det

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r3755 | hellcatv | 2002-06-26 06:46:49 +0800 (Wed, 26 Jun 2002) | 2 lines

modified so that you were docking to the proper unit

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r3754 | hellcatv | 2002-06-26 04:11:29 +0800 (Wed, 26 Jun 2002) | 2 lines

mdoifed the adjust relation thing to not adjust for neutral crapts

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r3753 | hellcatv | 2002-06-25 20:20:50 +0800 (Tue, 25 Jun 2002) | 2 lines

boost

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r3752 | hellcatv | 2002-06-25 20:20:04 +0800 (Tue, 25 Jun 2002) | 2 lines

fixed dir stuff

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r3751 | hellcatv | 2002-06-25 18:59:22 +0800 (Tue, 25 Jun 2002) | 2 lines

committed

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r3750 | hellcatv | 2002-06-25 11:27:09 +0800 (Tue, 25 Jun 2002) | 2 lines

modified to have faster gamespeed

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r3749 | hellcatv | 2002-06-25 04:22:09 +0800 (Tue, 25 Jun 2002) | 2 lines

fixed the sound sever wtihout openAL

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r3748 | hellcatv | 2002-06-25 04:18:32 +0800 (Tue, 25 Jun 2002) | 2 lines

fixed the sound server to compile in linux

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r3747 | hellcatv | 2002-06-25 04:16:32 +0800 (Tue, 25 Jun 2002) | 2 lines

silly

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r3746 | hellcatv | 2002-06-25 04:06:02 +0800 (Tue, 25 Jun 2002) | 2 lines

added makefile

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r3745 | hellcatv | 2002-06-24 14:06:32 +0800 (Mon, 24 Jun 2002) | 2 lines

hehe

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r3744 | hellcatv | 2002-06-24 14:06:20 +0800 (Mon, 24 Jun 2002) | 2 lines

heheh

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r3743 | hellcatv | 2002-06-24 13:59:25 +0800 (Mon, 24 Jun 2002) | 2 lines

commiteted

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r3742 | hellcatv | 2002-06-24 13:30:10 +0800 (Mon, 24 Jun 2002) | 2 lines

fixed path

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r3741 | hellcatv | 2002-06-24 13:27:34 +0800 (Mon, 24 Jun 2002) | 3 lines


fixed effective relation

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r3740 | hellcatv | 2002-06-24 13:23:01 +0800 (Mon, 24 Jun 2002) | 2 lines

modified some simple compat stuff

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r3739 | ace123 | 2002-06-24 13:11:22 +0800 (Mon, 24 Jun 2002) | 2 lines

added talking...

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r3738 | ace123 | 2002-06-24 13:09:42 +0800 (Mon, 24 Jun 2002) | 3 lines

added a networked music player using SDL_mixer
vegastrike can now play music (in windows at least!)

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r3737 | ace123 | 2002-06-24 13:05:18 +0800 (Mon, 24 Jun 2002) | 2 lines

added talking...

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r3736 | hellcatv | 2002-06-24 10:43:26 +0800 (Mon, 24 Jun 2002) | 2 lines

modified these things

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r3735 | hellcatv | 2002-06-24 09:39:47 +0800 (Mon, 24 Jun 2002) | 2 lines

made no null ptr

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r3734 | hellcatv | 2002-06-24 05:25:16 +0800 (Mon, 24 Jun 2002) | 2 lines

fixed problem where you can't dock with atmosphere

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r3733 | hellcatv | 2002-06-24 02:53:18 +0800 (Mon, 24 Jun 2002) | 2 lines

fixed linker error

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r3732 | hellcatv | 2002-06-23 13:49:26 +0800 (Sun, 23 Jun 2002) | 2 lines

fixed tc autopilot and docked undocked prob

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r3731 | hellcatv | 2002-06-23 04:58:05 +0800 (Sun, 23 Jun 2002) | 2 lines

added texturizre

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r3730 | ace123 | 2002-06-21 13:44:48 +0800 (Fri, 21 Jun 2002) | 2 lines

added defaults

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r3729 | ace123 | 2002-06-21 10:24:22 +0800 (Fri, 21 Jun 2002) | 2 lines

added ships!

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r3728 | ace123 | 2002-06-21 10:19:50 +0800 (Fri, 21 Jun 2002) | 4 lines

yay!
now you can specify the order of sprites/ships...
sprites now also have transparency!

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r3727 | hellcatv | 2002-06-21 08:29:16 +0800 (Fri, 21 Jun 2002) | 2 lines

fixed units to draw

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r3726 | hellcatv | 2002-06-21 08:17:24 +0800 (Fri, 21 Jun 2002) | 2 lines

added fiels to xml

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r3725 | hellcatv | 2002-06-21 08:14:41 +0800 (Fri, 21 Jun 2002) | 2 lines

committed some stuff

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r3724 | ace123 | 2002-06-21 08:02:05 +0800 (Fri, 21 Jun 2002) | 2 lines

working on bases

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r3723 | hellcatv | 2002-06-21 06:40:54 +0800 (Fri, 21 Jun 2002) | 2 lines

added a draw now func

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r3722 | ace123 | 2002-06-21 00:26:09 +0800 (Fri, 21 Jun 2002) | 2 lines

oops... compiled with glut :)

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r3721 | hellcatv | 2002-06-20 19:00:07 +0800 (Thu, 20 Jun 2002) | 2 lines

mdoified the name of base interface

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r3720 | hellcatv | 2002-06-20 18:46:46 +0800 (Thu, 20 Jun 2002) | 2 lines

moved to diff dir

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r3719 | hellcatv | 2002-06-20 18:46:16 +0800 (Thu, 20 Jun 2002) | 2 lines

committed this shit

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r3718 | hellcatv | 2002-06-20 18:42:55 +0800 (Thu, 20 Jun 2002) | 2 lines

committed new spec file

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r3717 | hellcatv | 2002-06-20 18:40:27 +0800 (Thu, 20 Jun 2002) | 2 lines

committed new data stuffs

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r3716 | hellcatv | 2002-06-20 17:54:21 +0800 (Thu, 20 Jun 2002) | 2 lines

fixed some missions

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r3715 | hellcatv | 2002-06-20 17:49:24 +0800 (Thu, 20 Jun 2002) | 2 lines

fixed real systems

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r3714 | hellcatv | 2002-06-20 17:48:13 +0800 (Thu, 20 Jun 2002) | 2 lines

fixed the numactive

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r3713 | hellcatv | 2002-06-20 17:47:39 +0800 (Thu, 20 Jun 2002) | 5 lines

fixed some annoying little problems
fixed problem if 0th mission goes away and you accept new one msg center will ide
fixed linewidth problem
fixed the fact that the new star system willg et trashed if over limit

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r3712 | hellcatv | 2002-06-20 17:03:31 +0800 (Thu, 20 Jun 2002) | 2 lines

fixed problems with xml

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r3711 | hellcatv | 2002-06-20 16:40:50 +0800 (Thu, 20 Jun 2002) | 2 lines

oops ONE patrol point

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r3710 | hellcatv | 2002-06-20 16:09:26 +0800 (Thu, 20 Jun 2002) | 2 lines

hehe bounty mission

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r3709 | hellcatv | 2002-06-20 15:10:29 +0800 (Thu, 20 Jun 2002) | 2 lines

fixed a_std

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r3708 | hellcatv | 2002-06-20 15:09:58 +0800 (Thu, 20 Jun 2002) | 2 lines

modified null pointer excpetion

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r3707 | ace123 | 2002-06-20 13:08:58 +0800 (Thu, 20 Jun 2002) | 2 lines

fixed bolt bug

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r3706 | (no author) | 2002-06-20 12:56:58 +0800 (Thu, 20 Jun 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'vegastrike_0_9_2'.
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r3705 | hellcatv | 2002-06-20 12:56:58 +0800 (Thu, 20 Jun 2002) | 2 lines

made it so global wasn't axed

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r3704 | ace123 | 2002-06-20 12:16:18 +0800 (Thu, 20 Jun 2002) | 2 lines

added base screens!!!

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r3703 | ace123 | 2002-06-20 12:10:46 +0800 (Thu, 20 Jun 2002) | 2 lines

added base screens!!!

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r3702 | ace123 | 2002-06-20 08:33:32 +0800 (Thu, 20 Jun 2002) | 2 lines

no mouse option fixed

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r3701 | hellcatv | 2002-06-20 08:24:34 +0800 (Thu, 20 Jun 2002) | 2 lines

modifeid

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r3700 | ace123 | 2002-06-20 08:14:04 +0800 (Thu, 20 Jun 2002) | 2 lines

starsystem destructor bug fixed

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r3699 | hellcatv | 2002-06-20 08:12:04 +0800 (Thu, 20 Jun 2002) | 2 lines

made them 3x bigger

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r3698 | ace123 | 2002-06-20 08:01:30 +0800 (Thu, 20 Jun 2002) | 2 lines

starsystem destructor bug fixed

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r3697 | ace123 | 2002-06-20 07:00:49 +0800 (Thu, 20 Jun 2002) | 2 lines

built executable in release with debug symobols

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r3696 | ace123 | 2002-06-20 05:04:02 +0800 (Thu, 20 Jun 2002) | 2 lines

fixed many systems bug

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r3695 | hellcatv | 2002-06-20 04:17:24 +0800 (Thu, 20 Jun 2002) | 2 lines

whoops had a max there

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r3694 | hellcatv | 2002-06-20 04:15:31 +0800 (Thu, 20 Jun 2002) | 2 lines

made asteroids more common

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r3693 | hellcatv | 2002-06-20 04:07:39 +0800 (Thu, 20 Jun 2002) | 2 lines

fixed respawning

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r3692 | hellcatv | 2002-06-20 04:01:56 +0800 (Thu, 20 Jun 2002) | 2 lines

list of problems

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r3691 | hellcatv | 2002-06-20 02:08:35 +0800 (Thu, 20 Jun 2002) | 2 lines

ifixed temp segfault

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r3690 | hellcatv | 2002-06-20 02:04:20 +0800 (Thu, 20 Jun 2002) | 2 lines

fixed segfault with ~System

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r3689 | hellcatv | 2002-06-19 17:55:14 +0800 (Wed, 19 Jun 2002) | 2 lines

more resonalple

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r3688 | hellcatv | 2002-06-19 17:53:57 +0800 (Wed, 19 Jun 2002) | 4 lines

better comm serches
no planet color for our good long range shit
changed auto distances for the better

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r3687 | hellcatv | 2002-06-19 17:06:21 +0800 (Wed, 19 Jun 2002) | 2 lines

mdofied

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r3686 | hellcatv | 2002-06-19 17:00:21 +0800 (Wed, 19 Jun 2002) | 2 lines

no contraband by defautl

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r3685 | hellcatv | 2002-06-19 16:50:03 +0800 (Wed, 19 Jun 2002) | 2 lines

modified

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r3684 | hellcatv | 2002-06-19 16:25:25 +0800 (Wed, 19 Jun 2002) | 2 lines

untstal

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r3683 | hellcatv | 2002-06-19 16:15:49 +0800 (Wed, 19 Jun 2002) | 2 lines

made deadzone scale

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r3682 | hellcatv | 2002-06-19 16:01:13 +0800 (Wed, 19 Jun 2002) | 2 lines

modified the joystick deadband

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r3681 | hellcatv | 2002-06-19 15:51:57 +0800 (Wed, 19 Jun 2002) | 2 lines

corrected xtra "" files

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r3680 | hellcatv | 2002-06-19 15:05:15 +0800 (Wed, 19 Jun 2002) | 2 lines

lod is consistent... planet returns the unit it made...and unit interface prints purchase price

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r3679 | hellcatv | 2002-06-19 13:39:05 +0800 (Wed, 19 Jun 2002) | 2 lines

ifixed the creds

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r3678 | hellcatv | 2002-06-19 13:09:55 +0800 (Wed, 19 Jun 2002) | 2 lines

changed ship ambient

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r3677 | hellcatv | 2002-06-19 12:42:00 +0800 (Wed, 19 Jun 2002) | 2 lines

rlaan control more

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r3676 | hellcatv | 2002-06-19 11:44:42 +0800 (Wed, 19 Jun 2002) | 2 lines

committed new readme

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r3675 | utopist | 2002-06-18 22:08:36 +0800 (Tue, 18 Jun 2002) | 2 lines

Added -L/usr/X11R6/lib flag to glut test to find -lXi and friends.

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r3674 | hellcatv | 2002-06-18 09:12:18 +0800 (Tue, 18 Jun 2002) | 2 lines

changed creds added thing about load game

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r3673 | utopist | 2002-06-18 08:35:43 +0800 (Tue, 18 Jun 2002) | 2 lines

Changed 500 trillion entry to be explicitly floating point to make gcc happy.

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r3672 | ace123 | 2002-06-18 06:31:19 +0800 (Tue, 18 Jun 2002) | 2 lines

no message

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r3671 | ace123 | 2002-06-18 05:42:05 +0800 (Tue, 18 Jun 2002) | 2 lines

changed desc

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r3670 | ace123 | 2002-06-18 05:33:13 +0800 (Tue, 18 Jun 2002) | 2 lines

updated docs...

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r3669 | hellcatv | 2002-06-18 05:25:53 +0800 (Tue, 18 Jun 2002) | 2 lines

menn

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r3668 | hellcatv | 2002-06-18 05:13:06 +0800 (Tue, 18 Jun 2002) | 2 lines

yay committed new con

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r3667 | ace123 | 2002-06-18 04:41:07 +0800 (Tue, 18 Jun 2002) | 2 lines

mouse sens

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r3666 | ace123 | 2002-06-18 04:35:32 +0800 (Tue, 18 Jun 2002) | 2 lines

added joystick and mouse exp

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r3665 | ace123 | 2002-06-18 04:20:27 +0800 (Tue, 18 Jun 2002) | 2 lines

32 bit color vorever!

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r3664 | ace123 | 2002-06-18 04:13:36 +0800 (Tue, 18 Jun 2002) | 2 lines

1280 screen rez and music options and joy

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r3663 | ace123 | 2002-06-18 02:50:56 +0800 (Tue, 18 Jun 2002) | 2 lines

1280 screen rez

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r3662 | hellcatv | 2002-06-17 19:36:36 +0800 (Mon, 17 Jun 2002) | 2 lines

creds

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r3661 | hellcatv | 2002-06-17 19:14:20 +0800 (Mon, 17 Jun 2002) | 2 lines

fixed year and day

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r3660 | ace123 | 2002-06-17 18:36:43 +0800 (Mon, 17 Jun 2002) | 2 lines

fixed joystick problems

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r3659 | hellcatv | 2002-06-17 18:27:57 +0800 (Mon, 17 Jun 2002) | 2 lines

modified

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r3658 | hellcatv | 2002-06-17 17:12:57 +0800 (Mon, 17 Jun 2002) | 2 lines

added a nice installer script

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r3657 | hellcatv | 2002-06-17 17:09:45 +0800 (Mon, 17 Jun 2002) | 2 lines

modified the build script

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r3656 | ace123 | 2002-06-17 15:10:58 +0800 (Mon, 17 Jun 2002) | 2 lines

fixing misc. stuff before release...

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r3655 | ace123 | 2002-06-17 14:35:28 +0800 (Mon, 17 Jun 2002) | 2 lines

fixed joystick bindings

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r3654 | ace123 | 2002-06-17 14:29:22 +0800 (Mon, 17 Jun 2002) | 2 lines

no message

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r3653 | hellcatv | 2002-06-17 14:11:06 +0800 (Mon, 17 Jun 2002) | 2 lines

main

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r3652 | ace123 | 2002-06-17 12:51:45 +0800 (Mon, 17 Jun 2002) | 2 lines

mvcp

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r3651 | ace123 | 2002-06-17 12:42:50 +0800 (Mon, 17 Jun 2002) | 2 lines

mvcp

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r3650 | ace123 | 2002-06-17 12:25:15 +0800 (Mon, 17 Jun 2002) | 2 lines

readme can now shell execute

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r3649 | ace123 | 2002-06-17 12:07:15 +0800 (Mon, 17 Jun 2002) | 2 lines

fixed path issue

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r3648 | hellcatv | 2002-06-17 12:01:22 +0800 (Mon, 17 Jun 2002) | 2 lines

added mouse

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r3647 | ace123 | 2002-06-17 11:56:19 +0800 (Mon, 17 Jun 2002) | 2 lines

Mouse Warping!!!!!!

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r3646 | hellcatv | 2002-06-17 11:03:27 +0800 (Mon, 17 Jun 2002) | 2 lines

younger

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r3645 | ace123 | 2002-06-17 10:44:16 +0800 (Mon, 17 Jun 2002) | 2 lines

Fixed some path issues...run from console was broken

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r3644 | ace123 | 2002-06-17 10:30:06 +0800 (Mon, 17 Jun 2002) | 2 lines

Fixed path issues with console execute

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r3643 | ace123 | 2002-06-17 05:31:27 +0800 (Mon, 17 Jun 2002) | 2 lines

fixed readme AGAIN...

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r3642 | ace123 | 2002-06-17 05:09:41 +0800 (Mon, 17 Jun 2002) | 2 lines

fixing vdus...

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r3641 | ace123 | 2002-06-17 04:44:19 +0800 (Mon, 17 Jun 2002) | 2 lines

symbolz

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r3640 | ace123 | 2002-06-17 01:37:50 +0800 (Mon, 17 Jun 2002) | 2 lines

symbolz

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r3639 | hellcatv | 2002-06-16 17:57:53 +0800 (Sun, 16 Jun 2002) | 2 lines

happy unit interface

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r3638 | hellcatv | 2002-06-16 17:56:15 +0800 (Sun, 16 Jun 2002) | 2 lines

fxied the readme to have some info about saving

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r3637 | hellcatv | 2002-06-16 17:52:41 +0800 (Sun, 16 Jun 2002) | 2 lines

vs config fixed

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r3636 | hellcatv | 2002-06-16 17:52:22 +0800 (Sun, 16 Jun 2002) | 2 lines

days are shorter

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r3635 | hellcatv | 2002-06-16 17:10:36 +0800 (Sun, 16 Jun 2002) | 2 lines

refinery schmefinery

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r3634 | ace123 | 2002-06-16 17:06:53 +0800 (Sun, 16 Jun 2002) | 2 lines

Fixed readme...check in bins

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r3633 | ace123 | 2002-06-16 16:52:43 +0800 (Sun, 16 Jun 2002) | 2 lines

fixed the jump drive cost

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r3632 | ace123 | 2002-06-16 16:50:32 +0800 (Sun, 16 Jun 2002) | 2 lines

no message

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r3631 | hellcatv | 2002-06-16 14:50:14 +0800 (Sun, 16 Jun 2002) | 2 lines

here is a readme

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r3630 | hellcatv | 2002-06-16 13:33:24 +0800 (Sun, 16 Jun 2002) | 2 lines

fixed color of button made it pop in new window ;bley

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r3629 | hellcatv | 2002-06-16 13:22:16 +0800 (Sun, 16 Jun 2002) | 2 lines

added some buttons

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r3628 | ace123 | 2002-06-16 12:58:03 +0800 (Sun, 16 Jun 2002) | 2 lines

Added donate page

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r3627 | hellcatv | 2002-06-16 11:03:56 +0800 (Sun, 16 Jun 2002) | 2 lines

made it so cargo -> significants only

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r3626 | hellcatv | 2002-06-16 10:37:46 +0800 (Sun, 16 Jun 2002) | 2 lines

reduced ammt of cargo on ships

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r3625 | hellcatv | 2002-06-16 10:29:12 +0800 (Sun, 16 Jun 2002) | 2 lines

added some default cargo

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r3624 | hellcatv | 2002-06-16 10:13:46 +0800 (Sun, 16 Jun 2002) | 2 lines

modified cargo mission to have no time limit

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r3623 | hellcatv | 2002-06-16 10:13:31 +0800 (Sun, 16 Jun 2002) | 2 lines

fixed galaxy gen to make more reasonable days

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r3622 | hellcatv | 2002-06-16 09:49:46 +0800 (Sun, 16 Jun 2002) | 2 lines

removed

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r3621 | hellcatv | 2002-06-16 09:46:48 +0800 (Sun, 16 Jun 2002) | 2 lines

removed these pix

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r3620 | hellcatv | 2002-06-16 09:46:09 +0800 (Sun, 16 Jun 2002) | 2 lines

bye voices

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r3619 | ace123 | 2002-06-16 09:43:27 +0800 (Sun, 16 Jun 2002) | 2 lines

fixed installer

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r3618 | hellcatv | 2002-06-16 09:25:28 +0800 (Sun, 16 Jun 2002) | 2 lines

unknown systems are less random

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r3617 | ace123 | 2002-06-16 09:14:56 +0800 (Sun, 16 Jun 2002) | 2 lines

fixed installer

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r3616 | hellcatv | 2002-06-16 09:01:24 +0800 (Sun, 16 Jun 2002) | 2 lines

hehe new names

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r3615 | hellcatv | 2002-06-16 08:59:43 +0800 (Sun, 16 Jun 2002) | 2 lines

took out some senseless names

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r3614 | hellcatv | 2002-06-16 08:44:54 +0800 (Sun, 16 Jun 2002) | 2 lines

yay new sotry

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r3613 | ace123 | 2002-06-16 08:38:15 +0800 (Sun, 16 Jun 2002) | 2 lines

added 2-player controls, added saved game selector help

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r3612 | hellcatv | 2002-06-16 08:08:21 +0800 (Sun, 16 Jun 2002) | 2 lines

fixed sol earth

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r3611 | hellcatv | 2002-06-16 08:07:03 +0800 (Sun, 16 Jun 2002) | 2 lines

aphrodite

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r3610 | hellcatv | 2002-06-16 08:03:46 +0800 (Sun, 16 Jun 2002) | 3 lines


 no names given to units that don't deserve htem

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r3609 | hellcatv | 2002-06-16 08:03:33 +0800 (Sun, 16 Jun 2002) | 2 lines

happy celeste

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r3608 | ace123 | 2002-06-16 06:54:45 +0800 (Sun, 16 Jun 2002) | 2 lines

added some cool multi missions

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r3607 | ace123 | 2002-06-16 06:15:33 +0800 (Sun, 16 Jun 2002) | 2 lines

missions now don't lock when none are in your bay

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r3606 | ace123 | 2002-06-16 06:15:08 +0800 (Sun, 16 Jun 2002) | 2 lines

little mission change

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r3605 | ace123 | 2002-06-16 05:55:00 +0800 (Sun, 16 Jun 2002) | 2 lines

fixed missiles

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r3604 | ace123 | 2002-06-16 05:53:54 +0800 (Sun, 16 Jun 2002) | 2 lines

no message

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r3603 | ace123 | 2002-06-16 03:42:33 +0800 (Sun, 16 Jun 2002) | 2 lines

removed demdata to make things smaller

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r3602 | hellcatv | 2002-06-15 19:45:12 +0800 (Sat, 15 Jun 2002) | 2 lines

added a unit file anme for units

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r3601 | hellcatv | 2002-06-15 18:33:33 +0800 (Sat, 15 Jun 2002) | 2 lines

hehehe

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r3600 | hellcatv | 2002-06-15 18:32:33 +0800 (Sat, 15 Jun 2002) | 2 lines

priates

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r3599 | hellcatv | 2002-06-15 18:02:02 +0800 (Sat, 15 Jun 2002) | 2 lines

true atmosphere

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r3598 | hellcatv | 2002-06-15 17:55:34 +0800 (Sat, 15 Jun 2002) | 2 lines

lots of m_classes

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r3597 | hellcatv | 2002-06-15 17:50:26 +0800 (Sat, 15 Jun 2002) | 2 lines

eden

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r3596 | hellcatv | 2002-06-15 17:45:59 +0800 (Sat, 15 Jun 2002) | 2 lines

fixed asteroids and names

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r3595 | hellcatv | 2002-06-15 17:45:11 +0800 (Sat, 15 Jun 2002) | 2 lines

eden

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r3594 | hellcatv | 2002-06-15 17:38:26 +0800 (Sat, 15 Jun 2002) | 2 lines

they ownz thoese places

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r3593 | hellcatv | 2002-06-15 17:37:11 +0800 (Sat, 15 Jun 2002) | 2 lines

they ownz pentonville

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r3592 | hellcatv | 2002-06-15 17:36:37 +0800 (Sat, 15 Jun 2002) | 2 lines

fixed turrets

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r3591 | hellcatv | 2002-06-15 16:49:08 +0800 (Sat, 15 Jun 2002) | 2 lines

added the frings

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r3590 | hellcatv | 2002-06-15 16:48:37 +0800 (Sat, 15 Jun 2002) | 2 lines

tee hee unknown sector

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r3589 | hellcatv | 2002-06-15 15:40:15 +0800 (Sat, 15 Jun 2002) | 2 lines

blehhehe

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r3588 | (no author) | 2002-06-15 15:34:06 +0800 (Sat, 15 Jun 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'bad_asteroidswq'.
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r3587 | hellcatv | 2002-06-15 15:34:06 +0800 (Sat, 15 Jun 2002) | 2 lines

made backgrounds random

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r3586 | hellcatv | 2002-06-15 15:33:50 +0800 (Sat, 15 Jun 2002) | 2 lines

added our new script

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r3585 | hellcatv | 2002-06-15 15:21:29 +0800 (Sat, 15 Jun 2002) | 2 lines

added rpelace script

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r3584 | ace123 | 2002-06-15 15:13:57 +0800 (Sat, 15 Jun 2002) | 2 lines

no message

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r3583 | ace123 | 2002-06-15 14:55:08 +0800 (Sat, 15 Jun 2002) | 2 lines

change dsize of osprey

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r3582 | ace123 | 2002-06-15 14:54:06 +0800 (Sat, 15 Jun 2002) | 3 lines

fixed multiplayer saving bug....
fixed multipalyer auto bug

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r3581 | ace123 | 2002-06-15 14:53:29 +0800 (Sat, 15 Jun 2002) | 2 lines

added some cool duel missions

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r3580 | ace123 | 2002-06-15 14:50:16 +0800 (Sat, 15 Jun 2002) | 2 lines

no message

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r3579 | ace123 | 2002-06-15 13:47:29 +0800 (Sat, 15 Jun 2002) | 2 lines

no message

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r3578 | hellcatv | 2002-06-15 13:26:20 +0800 (Sat, 15 Jun 2002) | 2 lines

happy delete

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r3577 | hellcatv | 2002-06-15 13:26:05 +0800 (Sat, 15 Jun 2002) | 2 lines

2 player commit

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r3576 | hellcatv | 2002-06-15 12:48:29 +0800 (Sat, 15 Jun 2002) | 2 lines

keypad insert

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r3575 | ace123 | 2002-06-15 11:46:37 +0800 (Sat, 15 Jun 2002) | 2 lines

fixed loading dialog..

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r3574 | ace123 | 2002-06-15 11:31:16 +0800 (Sat, 15 Jun 2002) | 2 lines

fixed fuel->NAN

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r3573 | ace123 | 2002-06-15 11:28:59 +0800 (Sat, 15 Jun 2002) | 2 lines

2player saving fixed (ships would load from wrong player)

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r3572 | ace123 | 2002-06-15 09:07:55 +0800 (Sat, 15 Jun 2002) | 2 lines

added update list

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r3571 | ace123 | 2002-06-15 09:02:47 +0800 (Sat, 15 Jun 2002) | 2 lines

added update list

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r3570 | hellcatv | 2002-06-15 07:48:05 +0800 (Sat, 15 Jun 2002) | 2 lines

bleyb ley

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r3569 | hellcatv | 2002-06-15 06:56:10 +0800 (Sat, 15 Jun 2002) | 2 lines

added these hud files

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r3568 | hellcatv | 2002-06-15 06:48:31 +0800 (Sat, 15 Jun 2002) | 2 lines

nothing here any more

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r3567 | hellcatv | 2002-06-15 06:37:46 +0800 (Sat, 15 Jun 2002) | 2 lines

removed

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r3566 | hellcatv | 2002-06-15 06:37:29 +0800 (Sat, 15 Jun 2002) | 2 lines

added flart6

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r3565 | hellcatv | 2002-06-15 06:27:53 +0800 (Sat, 15 Jun 2002) | 3 lines

changed human readable method to not return weird :wq
ti

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r3564 | hellcatv | 2002-06-15 06:20:21 +0800 (Sat, 15 Jun 2002) | 2 lines

new planet list

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r3563 | hellcatv | 2002-06-15 06:01:18 +0800 (Sat, 15 Jun 2002) | 2 lines

committed new det

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r3562 | hellcatv | 2002-06-15 05:53:03 +0800 (Sat, 15 Jun 2002) | 2 lines

snow is modified

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r3561 | ace123 | 2002-06-15 05:28:47 +0800 (Sat, 15 Jun 2002) | 2 lines

decresing size of planets

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r3560 | ace123 | 2002-06-15 05:28:47 +0800 (Sat, 15 Jun 2002) | 2 lines

decresing size of planets

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r3559 | ace123 | 2002-06-15 05:16:50 +0800 (Sat, 15 Jun 2002) | 2 lines

decresing size of planets

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r3558 | ace123 | 2002-06-15 04:43:09 +0800 (Sat, 15 Jun 2002) | 3 lines

fixed cockpit f1 f1 bug
and fixed the vdu cycles

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r3557 | ace123 | 2002-06-15 04:24:34 +0800 (Sat, 15 Jun 2002) | 2 lines

fixed the interface to show  the beuatiful

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r3556 | hellcatv | 2002-06-14 19:54:28 +0800 (Fri, 14 Jun 2002) | 2 lines

fixed vdu views

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r3555 | hellcatv | 2002-06-14 19:53:25 +0800 (Fri, 14 Jun 2002) | 2 lines

made light behind it

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r3554 | hellcatv | 2002-06-14 19:37:46 +0800 (Fri, 14 Jun 2002) | 2 lines

fixed the mpl to have some research cargo

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r3553 | hellcatv | 2002-06-14 18:41:22 +0800 (Fri, 14 Jun 2002) | 2 lines

flate

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r3552 | hellcatv | 2002-06-14 18:40:20 +0800 (Fri, 14 Jun 2002) | 2 lines

fixed up the flares

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r3551 | hellcatv | 2002-06-14 18:00:52 +0800 (Fri, 14 Jun 2002) | 2 lines

barfing

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r3550 | hellcatv | 2002-06-14 17:57:55 +0800 (Fri, 14 Jun 2002) | 2 lines

added the stupidass flares

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r3549 | ace123 | 2002-06-14 16:36:08 +0800 (Fri, 14 Jun 2002) | 2 lines

added some cool new universities and snow colonies

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r3548 | ace123 | 2002-06-14 16:33:11 +0800 (Fri, 14 Jun 2002) | 2 lines

more ab fuel

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r3547 | ace123 | 2002-06-14 16:31:25 +0800 (Fri, 14 Jun 2002) | 2 lines

fixed some issues

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r3546 | ace123 | 2002-06-14 16:29:16 +0800 (Fri, 14 Jun 2002) | 2 lines

fixed in range... fixed jumping to use fuel

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r3545 | ace123 | 2002-06-14 16:26:44 +0800 (Fri, 14 Jun 2002) | 2 lines

gemeni? are there men there?

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r3544 | ace123 | 2002-06-14 14:58:34 +0800 (Fri, 14 Jun 2002) | 2 lines

fixing stuff btter logo

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r3543 | ace123 | 2002-06-14 14:41:30 +0800 (Fri, 14 Jun 2002) | 2 lines

fixing stuff

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r3542 | hellcatv | 2002-06-14 14:32:48 +0800 (Fri, 14 Jun 2002) | 2 lines

told what planet type in your vdu.. fixed mission cargo being selected for random... fixed comm ai's talking out of range...  fixed saved printout out

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r3541 | hellcatv | 2002-06-14 13:35:31 +0800 (Fri, 14 Jun 2002) | 2 lines

bleh

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r3540 | hellcatv | 2002-06-14 13:16:01 +0800 (Fri, 14 Jun 2002) | 2 lines

committed changes

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r3539 | hellcatv | 2002-06-14 13:03:42 +0800 (Fri, 14 Jun 2002) | 2 lines

made less ambience

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r3538 | hellcatv | 2002-06-14 12:57:55 +0800 (Fri, 14 Jun 2002) | 2 lines

fixed the ambient light

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r3537 | hellcatv | 2002-06-14 12:33:12 +0800 (Fri, 14 Jun 2002) | 2 lines

printed out where you are

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r3536 | hellcatv | 2002-06-14 06:38:42 +0800 (Fri, 14 Jun 2002) | 2 lines

fixed cleared prolem

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r3535 | hellcatv | 2002-06-14 06:31:49 +0800 (Fri, 14 Jun 2002) | 2 lines

made poisedon have atmos

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r3534 | hellcatv | 2002-06-14 06:23:02 +0800 (Fri, 14 Jun 2002) | 2 lines

ntohgin

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r3533 | hellcatv | 2002-06-14 04:23:20 +0800 (Fri, 14 Jun 2002) | 2 lines

background list with truth backgrounds

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r3532 | hellcatv | 2002-06-14 04:09:29 +0800 (Fri, 14 Jun 2002) | 2 lines

added a shitload of galaxies

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r3531 | hellcatv | 2002-06-14 02:12:47 +0800 (Fri, 14 Jun 2002) | 2 lines

aded planet ring

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r3530 | hellcatv | 2002-06-13 19:51:11 +0800 (Thu, 13 Jun 2002) | 2 lines

right scale

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r3529 | hellcatv | 2002-06-13 19:50:51 +0800 (Thu, 13 Jun 2002) | 2 lines

fixed saturn ring

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r3528 | hellcatv | 2002-06-13 19:17:09 +0800 (Thu, 13 Jun 2002) | 2 lines

made galaxy read in stuff

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r3527 | hellcatv | 2002-06-13 19:14:27 +0800 (Thu, 13 Jun 2002) | 2 lines

*** empty log message ***

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r3526 | hellcatv | 2002-06-13 19:13:55 +0800 (Thu, 13 Jun 2002) | 2 lines

modified this to be more clear

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r3525 | hellcatv | 2002-06-13 19:13:22 +0800 (Thu, 13 Jun 2002) | 2 lines

modified pri lo

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r3524 | hellcatv | 2002-06-13 19:02:52 +0800 (Thu, 13 Jun 2002) | 2 lines

added a militia logo

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r3523 | hellcatv | 2002-06-13 18:58:41 +0800 (Thu, 13 Jun 2002) | 2 lines

addde a couple of logos

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r3522 | hellcatv | 2002-06-13 18:36:26 +0800 (Thu, 13 Jun 2002) | 2 lines

finalized our good friend celeste

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r3521 | hellcatv | 2002-06-13 18:22:58 +0800 (Thu, 13 Jun 2002) | 2 lines

commited

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r3520 | hellcatv | 2002-06-13 18:18:23 +0800 (Thu, 13 Jun 2002) | 2 lines

added celest

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r3519 | hellcatv | 2002-06-13 18:18:01 +0800 (Thu, 13 Jun 2002) | 2 lines

fixed up the dirty stuff

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r3518 | hellcatv | 2002-06-13 18:05:55 +0800 (Thu, 13 Jun 2002) | 2 lines

modifeid dirst

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r3517 | hellcatv | 2002-06-13 18:05:15 +0800 (Thu, 13 Jun 2002) | 2 lines

no atmosp

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r3516 | hellcatv | 2002-06-13 18:04:29 +0800 (Thu, 13 Jun 2002) | 2 lines

modified these systems to utilize new planets

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r3515 | hellcatv | 2002-06-13 15:07:51 +0800 (Thu, 13 Jun 2002) | 2 lines

fixed spehre to wdinoze

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r3514 | hellcatv | 2002-06-13 14:32:05 +0800 (Thu, 13 Jun 2002) | 2 lines

added city lights to the scene...add to the planet..stay light in dark

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r3513 | hellcatv | 2002-06-13 09:07:43 +0800 (Thu, 13 Jun 2002) | 2 lines

ani texture now great

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r3512 | ace123 | 2002-06-13 08:04:53 +0800 (Thu, 13 Jun 2002) | 2 lines

fixing stuff

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r3511 | kazan | 2002-06-13 07:21:15 +0800 (Thu, 13 Jun 2002) | 3 lines


Fixing a problem with Glut's depend's [on Red Hat 7.3, XFree 86 4.2.0-8 Xi and Xmu need to be included]

------------------------------------------------------------------------
r3510 | hellcatv | 2002-06-13 04:49:47 +0800 (Thu, 13 Jun 2002) | 2 lines

fixed location of sun

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r3509 | hellcatv | 2002-06-13 04:30:08 +0800 (Thu, 13 Jun 2002) | 2 lines

hehehe config

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r3508 | hellcatv | 2002-06-12 19:49:14 +0800 (Wed, 12 Jun 2002) | 2 lines

added university planet and dirt.pnt

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r3507 | hellcatv | 2002-06-12 19:12:22 +0800 (Wed, 12 Jun 2002) | 2 lines

nicer nameing

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r3506 | hellcatv | 2002-06-12 18:24:47 +0800 (Wed, 12 Jun 2002) | 2 lines

oxford need sconnection to mastif and uni world

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r3505 | hellcatv | 2002-06-12 16:55:12 +0800 (Wed, 12 Jun 2002) | 2 lines

made pirates ownz some places

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r3504 | hellcatv | 2002-06-12 14:52:25 +0800 (Wed, 12 Jun 2002) | 3 lines


changed faction

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r3503 | hellcatv | 2002-06-12 14:51:35 +0800 (Wed, 12 Jun 2002) | 2 lines

*** empty log message ***

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r3502 | hellcatv | 2002-06-12 14:17:18 +0800 (Wed, 12 Jun 2002) | 2 lines

now corrupted .png won't crash it.... encourage their use over .bmp

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r3501 | hellcatv | 2002-06-12 11:25:41 +0800 (Wed, 12 Jun 2002) | 2 lines

fixed the mesh load exist

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r3500 | hellcatv | 2002-06-12 10:56:35 +0800 (Wed, 12 Jun 2002) | 2 lines

what means neighboring?

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r3499 | hellcatv | 2002-06-12 10:49:58 +0800 (Wed, 12 Jun 2002) | 2 lines

misplaced contraband mission

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r3498 | hellcatv | 2002-06-12 10:44:28 +0800 (Wed, 12 Jun 2002) | 2 lines

don't overload that dot

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r3497 | hellcatv | 2002-06-12 10:39:39 +0800 (Wed, 12 Jun 2002) | 2 lines

so you can still use the mofo

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r3496 | hellcatv | 2002-06-12 08:39:47 +0800 (Wed, 12 Jun 2002) | 2 lines

added some master part foo

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r3495 | hellcatv | 2002-06-12 08:38:52 +0800 (Wed, 12 Jun 2002) | 2 lines

fixed a ship dealing problem and a threat in different system problem

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r3494 | hellcatv | 2002-06-12 08:38:46 +0800 (Wed, 12 Jun 2002) | 2 lines

fixed up lower engine 'grades' being put on new ships

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r3493 | hellcatv | 2002-06-12 07:41:01 +0800 (Wed, 12 Jun 2002) | 2 lines

fixed duplicate statement

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r3492 | hellcatv | 2002-06-12 07:38:14 +0800 (Wed, 12 Jun 2002) | 2 lines

you don't get pweenzed in radar

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r3491 | hellcatv | 2002-06-12 07:12:10 +0800 (Wed, 12 Jun 2002) | 2 lines

made it so upgraded turrets can shoot topo

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r3490 | hellcatv | 2002-06-12 06:44:12 +0800 (Wed, 12 Jun 2002) | 2 lines

modified cargo ship to be cool!

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r3489 | hellcatv | 2002-06-12 06:19:09 +0800 (Wed, 12 Jun 2002) | 2 lines

lowered nova scale

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r3488 | hellcatv | 2002-06-12 06:15:54 +0800 (Wed, 12 Jun 2002) | 2 lines

fixed revoker

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r3487 | hellcatv | 2002-06-12 06:11:13 +0800 (Wed, 12 Jun 2002) | 2 lines

contraba

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r3486 | hellcatv | 2002-06-12 06:09:53 +0800 (Wed, 12 Jun 2002) | 2 lines

added contraband missions

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r3485 | hellcatv | 2002-06-12 06:08:20 +0800 (Wed, 12 Jun 2002) | 2 lines

added some contraband missions

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r3484 | hellcatv | 2002-06-12 06:08:02 +0800 (Wed, 12 Jun 2002) | 2 lines

contraband mission

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r3483 | hellcatv | 2002-06-12 05:51:49 +0800 (Wed, 12 Jun 2002) | 2 lines

watch out for those narsty contrabandolas

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r3482 | hellcatv | 2002-06-12 05:46:43 +0800 (Wed, 12 Jun 2002) | 2 lines

prevent jump from begind estroyed... allow ships to jump

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r3481 | hellcatv | 2002-06-11 20:52:22 +0800 (Tue, 11 Jun 2002) | 2 lines

afterburners are optional

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r3480 | hellcatv | 2002-06-11 20:51:25 +0800 (Tue, 11 Jun 2002) | 2 lines

fixed the contraband mission

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r3479 | hellcatv | 2002-06-11 20:35:44 +0800 (Tue, 11 Jun 2002) | 2 lines

hull stats now readjust

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r3478 | hellcatv | 2002-06-11 20:30:32 +0800 (Tue, 11 Jun 2002) | 2 lines

nothing happens

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r3477 | hellcatv | 2002-06-11 20:30:14 +0800 (Tue, 11 Jun 2002) | 2 lines

fixed the looping of guns..a.dded a collisons option

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r3476 | hellcatv | 2002-06-11 20:28:43 +0800 (Tue, 11 Jun 2002) | 2 lines

trilitium does NOT add shields

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r3475 | hellcatv | 2002-06-11 19:40:52 +0800 (Tue, 11 Jun 2002) | 2 lines

fixed sizes

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r3474 | hellcatv | 2002-06-11 19:36:53 +0800 (Tue, 11 Jun 2002) | 2 lines

lekra bigger

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r3473 | hellcatv | 2002-06-11 19:36:14 +0800 (Tue, 11 Jun 2002) | 2 lines

fixed skart

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r3472 | hellcatv | 2002-06-11 19:33:28 +0800 (Tue, 11 Jun 2002) | 2 lines

fixed sizes to be bigger

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r3471 | hellcatv | 2002-06-11 19:31:02 +0800 (Tue, 11 Jun 2002) | 2 lines

changed location of unit scale so no leak mem

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r3470 | hellcatv | 2002-06-11 18:53:09 +0800 (Tue, 11 Jun 2002) | 2 lines

medical base == bigger

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r3469 | hellcatv | 2002-06-11 18:51:26 +0800 (Tue, 11 Jun 2002) | 2 lines

added some nice shit to this one

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r3468 | hellcatv | 2002-06-11 18:48:33 +0800 (Tue, 11 Jun 2002) | 2 lines

changed scale to fit

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r3467 | hellcatv | 2002-06-11 18:43:00 +0800 (Tue, 11 Jun 2002) | 2 lines

fixed docking clamps (now dock is only for challenge)

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r3466 | hellcatv | 2002-06-11 18:23:21 +0800 (Tue, 11 Jun 2002) | 2 lines

fixed the kira

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r3465 | hellcatv | 2002-06-11 18:22:51 +0800 (Tue, 11 Jun 2002) | 2 lines

fixed bomber.mission to be fun

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r3464 | hellcatv | 2002-06-11 18:07:32 +0800 (Tue, 11 Jun 2002) | 2 lines

removed earth pat

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r3463 | hellcatv | 2002-06-11 18:06:15 +0800 (Tue, 11 Jun 2002) | 2 lines

capship

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r3462 | hellcatv | 2002-06-11 18:05:18 +0800 (Tue, 11 Jun 2002) | 2 lines

fixed some thigns

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r3461 | hellcatv | 2002-06-11 18:03:26 +0800 (Tue, 11 Jun 2002) | 2 lines

fixed places

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r3460 | hellcatv | 2002-06-11 17:50:29 +0800 (Tue, 11 Jun 2002) | 2 lines

scale value works

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r3459 | hellcatv | 2002-06-11 17:41:09 +0800 (Tue, 11 Jun 2002) | 2 lines

fixed the missions to be located righ5

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r3458 | hellcatv | 2002-06-11 17:39:27 +0800 (Tue, 11 Jun 2002) | 2 lines

fixed the gauntlet missiosns

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r3457 | hellcatv | 2002-06-11 17:37:14 +0800 (Tue, 11 Jun 2002) | 2 lines

got rid of legacy fuinction

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r3456 | hellcatv | 2002-06-11 17:34:48 +0800 (Tue, 11 Jun 2002) | 2 lines

fixed nvn

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r3455 | hellcatv | 2002-06-11 17:31:57 +0800 (Tue, 11 Jun 2002) | 2 lines

you start in a reasonable place

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r3454 | hellcatv | 2002-06-11 17:30:37 +0800 (Tue, 11 Jun 2002) | 2 lines

defend mission work

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r3453 | hellcatv | 2002-06-11 17:29:54 +0800 (Tue, 11 Jun 2002) | 2 lines

fixed these to have right area

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r3452 | hellcatv | 2002-06-11 17:26:50 +0800 (Tue, 11 Jun 2002) | 2 lines

blake now fixed to be out of system

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r3451 | hellcatv | 2002-06-11 17:25:37 +0800 (Tue, 11 Jun 2002) | 2 lines

fixed the distances

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r3450 | hellcatv | 2002-06-11 17:09:39 +0800 (Tue, 11 Jun 2002) | 2 lines

dfferent args

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r3449 | hellcatv | 2002-06-11 17:09:27 +0800 (Tue, 11 Jun 2002) | 2 lines

after random shuffling these scripts are

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r3448 | (no author) | 2002-06-11 17:08:57 +0800 (Tue, 11 Jun 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'BEFORE_BETTER_SHUFFLING'.
------------------------------------------------------------------------
r3447 | hellcatv | 2002-06-11 17:08:57 +0800 (Tue, 11 Jun 2002) | 2 lines

fixed shrinking list problem

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r3446 | hellcatv | 2002-06-11 16:46:42 +0800 (Tue, 11 Jun 2002) | 2 lines

ttteeeheee

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r3445 | hellcatv | 2002-06-11 15:31:13 +0800 (Tue, 11 Jun 2002) | 2 lines

replace d atmosphere stuff

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r3444 | hellcatv | 2002-06-11 10:56:03 +0800 (Tue, 11 Jun 2002) | 2 lines

iadded a force option....

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r3443 | hellcatv | 2002-06-11 10:51:23 +0800 (Tue, 11 Jun 2002) | 2 lines

no time limit

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r3442 | hellcatv | 2002-06-11 10:21:00 +0800 (Tue, 11 Jun 2002) | 2 lines

wingies help out whe nyou attack one of them

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r3441 | hellcatv | 2002-06-11 08:46:38 +0800 (Tue, 11 Jun 2002) | 2 lines

took off time limit for tunring

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r3440 | hellcatv | 2002-06-10 19:30:36 +0800 (Mon, 10 Jun 2002) | 2 lines

made you autosave on dock

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r3439 | hellcatv | 2002-06-10 19:23:03 +0800 (Mon, 10 Jun 2002) | 2 lines

pirateSSSS

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r3438 | hellcatv | 2002-06-10 19:21:34 +0800 (Mon, 10 Jun 2002) | 2 lines

*** empty log message ***

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r3437 | hellcatv | 2002-06-10 19:19:26 +0800 (Mon, 10 Jun 2002) | 2 lines

fixed some more erroneous geminis

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r3436 | hellcatv | 2002-06-10 19:16:59 +0800 (Mon, 10 Jun 2002) | 2 lines

connected gemini with the rest of the universe

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r3435 | hellcatv | 2002-06-10 19:16:49 +0800 (Mon, 10 Jun 2002) | 2 lines

fixed some erroneous gemini_sector's

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r3434 | hellcatv | 2002-06-10 18:56:06 +0800 (Mon, 10 Jun 2002) | 2 lines

more planets w/cargo

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r3433 | hellcatv | 2002-06-10 18:31:35 +0800 (Mon, 10 Jun 2002) | 2 lines

added hte recycle type of unit to launch

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r3432 | hellcatv | 2002-06-10 18:24:50 +0800 (Mon, 10 Jun 2002) | 2 lines

save interface

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r3431 | hellcatv | 2002-06-10 18:24:35 +0800 (Mon, 10 Jun 2002) | 2 lines

modified some save stuff so autorecovery only happens once

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r3430 | hellcatv | 2002-06-10 17:42:16 +0800 (Mon, 10 Jun 2002) | 2 lines

added argv9

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r3429 | hellcatv | 2002-06-10 17:29:03 +0800 (Mon, 10 Jun 2002) | 2 lines

fixed up this thing to actually launch shit

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r3428 | hellcatv | 2002-06-10 16:57:39 +0800 (Mon, 10 Jun 2002) | 2 lines

modified save game to use tilde for backups (load backup save to real

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r3427 | hellcatv | 2002-06-10 14:30:06 +0800 (Mon, 10 Jun 2002) | 2 lines

save game

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r3426 | hellcatv | 2002-06-10 14:10:35 +0800 (Mon, 10 Jun 2002) | 2 lines

interface issue

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r3425 | (no author) | 2002-06-10 08:50:28 +0800 (Mon, 10 Jun 2002) | 1 line

This commit was manufactured by cvs2svn to create tag 'NO_MESH_DIFF'.
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r3424 | ace123 | 2002-06-10 08:50:28 +0800 (Mon, 10 Jun 2002) | 2 lines

Added an autosave!

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r3423 | hellcatv | 2002-06-10 07:09:00 +0800 (Mon, 10 Jun 2002) | 2 lines

mission now has different args

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r3422 | hellcatv | 2002-06-10 07:08:47 +0800 (Mon, 10 Jun 2002) | 2 lines

modified some modules

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r3421 | hellcatv | 2002-06-10 07:08:41 +0800 (Mon, 10 Jun 2002) | 2 lines

chagned some printfs

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r3420 | ace123 | 2002-06-10 05:24:30 +0800 (Mon, 10 Jun 2002) | 2 lines

fixed some config issues + our good friend mdouels

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r3419 | ace123 | 2002-06-10 04:43:39 +0800 (Mon, 10 Jun 2002) | 2 lines

fixed some config issues + our good friend mdouels

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r3418 | hellcatv | 2002-06-10 04:25:42 +0800 (Mon, 10 Jun 2002) | 2 lines

committed more reliable difficulty detection

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r3417 | hellcatv | 2002-06-09 19:44:22 +0800 (Sun, 09 Jun 2002) | 2 lines

turn turrets off

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r3416 | (no author) | 2002-06-09 19:41:47 +0800 (Sun, 09 Jun 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'BEFORE_MULT_SAVEGAME'.
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r3415 | hellcatv | 2002-06-09 19:41:47 +0800 (Sun, 09 Jun 2002) | 2 lines

capital orders now have turret ai

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r3414 | hellcatv | 2002-06-09 19:36:23 +0800 (Sun, 09 Jun 2002) | 2 lines

made distances more...reasonable

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r3413 | hellcatv | 2002-06-09 19:36:22 +0800 (Sun, 09 Jun 2002) | 2 lines

made turrets less time consuming

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r3412 | ace123 | 2002-06-09 15:34:23 +0800 (Sun, 09 Jun 2002) | 2 lines

fixed a lot of stuff

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r3411 | ace123 | 2002-06-09 14:37:44 +0800 (Sun, 09 Jun 2002) | 2 lines

fixed a lot of stuff

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r3410 | ace123 | 2002-06-09 14:36:28 +0800 (Sun, 09 Jun 2002) | 2 lines

hurting relationship when ship is destroyed.

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r3409 | hellcatv | 2002-06-09 14:17:17 +0800 (Sun, 09 Jun 2002) | 2 lines

made mission data a string

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r3408 | hellcatv | 2002-06-09 14:16:52 +0800 (Sun, 09 Jun 2002) | 2 lines

made the savegame store a string as the hash key

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r3407 | ace123 | 2002-06-09 10:31:13 +0800 (Sun, 09 Jun 2002) | 2 lines

Fixed upgrades to be random mounts

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r3406 | ace123 | 2002-06-09 07:54:11 +0800 (Sun, 09 Jun 2002) | 2 lines

working on ship upgrades

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r3405 | ace123 | 2002-06-09 07:28:09 +0800 (Sun, 09 Jun 2002) | 2 lines

working on ship upgrades

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r3404 | hellcatv | 2002-06-09 06:53:07 +0800 (Sun, 09 Jun 2002) | 2 lines

added small caching to the unit template

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r3403 | ace123 | 2002-06-09 05:12:13 +0800 (Sun, 09 Jun 2002) | 2 lines

hehe more ammo

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r3402 | ace123 | 2002-06-09 05:04:50 +0800 (Sun, 09 Jun 2002) | 2 lines

hehe more ammo

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r3401 | hellcatv | 2002-06-08 19:48:21 +0800 (Sat, 08 Jun 2002) | 2 lines

imprt difficutly

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r3400 | hellcatv | 2002-06-08 19:23:00 +0800 (Sat, 08 Jun 2002) | 2 lines

fixed up torp..modified avenger

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r3399 | hellcatv | 2002-06-08 19:13:59 +0800 (Sat, 08 Jun 2002) | 2 lines

added comments

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r3398 | hellcatv | 2002-06-08 19:13:48 +0800 (Sat, 08 Jun 2002) | 2 lines

new mission with new args

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r3397 | hellcatv | 2002-06-08 18:28:18 +0800 (Sat, 08 Jun 2002) | 2 lines

fixed

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r3396 | hellcatv | 2002-06-08 18:27:46 +0800 (Sat, 08 Jun 2002) | 2 lines

fixed launch

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r3395 | hellcatv | 2002-06-08 18:26:46 +0800 (Sat, 08 Jun 2002) | 2 lines

upgradez

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r3394 | hellcatv | 2002-06-08 18:20:53 +0800 (Sat, 08 Jun 2002) | 2 lines

return from no return

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r3393 | hellcatv | 2002-06-08 18:16:09 +0800 (Sat, 08 Jun 2002) | 2 lines

deleting vec

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r3392 | hellcatv | 2002-06-08 18:15:05 +0800 (Sat, 08 Jun 2002) | 2 lines

deleting string as an o;list

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r3391 | hellcatv | 2002-06-08 18:10:18 +0800 (Sat, 08 Jun 2002) | 2 lines

oops forgot to increment1

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r3390 | hellcatv | 2002-06-08 18:07:38 +0800 (Sat, 08 Jun 2002) | 2 lines

garbeg

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r3389 | hellcatv | 2002-06-08 18:07:14 +0800 (Sat, 08 Jun 2002) | 2 lines

got right template name

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r3388 | hellcatv | 2002-06-08 18:00:16 +0800 (Sat, 08 Jun 2002) | 2 lines

ships nwo upgrade

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r3387 | hellcatv | 2002-06-08 17:49:07 +0800 (Sat, 08 Jun 2002) | 2 lines

added .blank if you use blanks

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r3386 | hellcatv | 2002-06-08 17:37:45 +0800 (Sat, 08 Jun 2002) | 3 lines

modified these files to compile now to debug:wq
:wq

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r3385 | hellcatv | 2002-06-08 14:55:17 +0800 (Sat, 08 Jun 2002) | 2 lines

chantged halos to cum vel

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r3384 | ace123 | 2002-06-08 14:43:42 +0800 (Sat, 08 Jun 2002) | 2 lines

upgade diffulcities

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r3383 | ace123 | 2002-06-08 13:13:08 +0800 (Sat, 08 Jun 2002) | 2 lines

communications...

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r3382 | hellcatv | 2002-06-08 13:11:03 +0800 (Sat, 08 Jun 2002) | 2 lines

added some difficulty things...now there is a cred difficutly

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r3381 | ace123 | 2002-06-08 13:10:50 +0800 (Sat, 08 Jun 2002) | 2 lines

added rand cargo stuff

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r3380 | hellcatv | 2002-06-08 13:10:47 +0800 (Sat, 08 Jun 2002) | 2 lines

tee hee now upgrade is more reasonable function

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r3379 | ace123 | 2002-06-08 09:34:28 +0800 (Sat, 08 Jun 2002) | 2 lines

added landing

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r3378 | ace123 | 2002-06-08 09:33:34 +0800 (Sat, 08 Jun 2002) | 2 lines

added communication for landing nodes

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r3377 | hellcatv | 2002-06-08 09:13:28 +0800 (Sat, 08 Jun 2002) | 2 lines

ref key

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r3376 | hellcatv | 2002-06-08 08:49:36 +0800 (Sat, 08 Jun 2002) | 2 lines

added ship upgrades

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r3375 | hellcatv | 2002-06-07 12:57:33 +0800 (Fri, 07 Jun 2002) | 3 lines

oops... forgot to fix unit interface
added a new "upgrade" function to the mission interafe

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r3374 | jacks | 2002-06-07 03:58:15 +0800 (Fri, 07 Jun 2002) | 2 lines

Spreadsheet of ship stats: current stats - size

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r3373 | hellcatv | 2002-06-07 03:07:37 +0800 (Fri, 07 Jun 2002) | 2 lines

made it print whether you accepted mission

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r3372 | hellcatv | 2002-06-06 16:18:10 +0800 (Thu, 06 Jun 2002) | 2 lines

epeexcellent wayfarer--guns swapped with tractors

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r3371 | hellcatv | 2002-06-06 15:20:50 +0800 (Thu, 06 Jun 2002) | 2 lines

fixed null pointer exception

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r3370 | hellcatv | 2002-06-06 14:56:57 +0800 (Thu, 06 Jun 2002) | 2 lines

fixed match speeds

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r3369 | hellcatv | 2002-06-06 07:16:21 +0800 (Thu, 06 Jun 2002) | 2 lines

made collisions slightly ,more accurate

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r3368 | hellcatv | 2002-06-06 06:20:33 +0800 (Thu, 06 Jun 2002) | 2 lines

fixed static during comm segfault (not enough static in firekeyboard 3 per line not 2)

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r3367 | hellcatv | 2002-06-06 05:38:22 +0800 (Thu, 06 Jun 2002) | 2 lines

added collide fix for too many turret checks

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r3366 | hellcatv | 2002-06-06 05:17:38 +0800 (Thu, 06 Jun 2002) | 2 lines

made it so tiny subunits aren't collided agains

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r3365 | jacks | 2002-06-06 04:47:48 +0800 (Thu, 06 Jun 2002) | 2 lines

slow mission...

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r3364 | hellcatv | 2002-06-06 04:29:15 +0800 (Thu, 06 Jun 2002) | 2 lines

fixed some debugging statements

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r3363 | hellcatv | 2002-06-06 04:01:27 +0800 (Thu, 06 Jun 2002) | 2 lines

fixed for loop scoping

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r3362 | hellcatv | 2002-06-06 03:26:07 +0800 (Thu, 06 Jun 2002) | 2 lines

put warning on func

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r3361 | hellcatv | 2002-06-06 03:24:48 +0800 (Thu, 06 Jun 2002) | 2 lines

literally an 31337 hack to get star systems to go faster--make everything ownzed by onw all powerful...elite so to speak...top unit

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r3360 | hellcatv | 2002-06-05 19:27:58 +0800 (Wed, 05 Jun 2002) | 2 lines

now ships can regen into ast field

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r3359 | hellcatv | 2002-06-05 19:19:19 +0800 (Wed, 05 Jun 2002) | 2 lines

modified the star bases and things so they would appear in VS

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r3358 | hellcatv | 2002-06-05 19:12:20 +0800 (Wed, 05 Jun 2002) | 2 lines

added an invisible 1x1

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r3357 | hellcatv | 2002-06-05 19:00:55 +0800 (Wed, 05 Jun 2002) | 2 lines

added the famous gemini sector :-)

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r3356 | hellcatv | 2002-06-05 19:00:33 +0800 (Wed, 05 Jun 2002) | 2 lines

fixed some typos in milky way..made it work with jason w's

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r3355 | hellcatv | 2002-06-05 18:34:13 +0800 (Wed, 05 Jun 2002) | 2 lines

fixed randomness...added sqrt factor to ambient light

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r3354 | hellcatv | 2002-06-05 18:10:32 +0800 (Wed, 05 Jun 2002) | 5 lines

added cloaking for halos
no locking for cloak
fixed long distance bug
added is unit in this sytem for scripting

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r3353 | hellcatv | 2002-06-05 18:09:46 +0800 (Wed, 05 Jun 2002) | 3 lines

added multiplayer-compatible random_encounters
also random_encounters is now system_size agnostic

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r3352 | hellcatv | 2002-06-05 16:22:27 +0800 (Wed, 05 Jun 2002) | 2 lines

srand

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r3351 | hellcatv | 2002-06-05 16:00:43 +0800 (Wed, 05 Jun 2002) | 2 lines

added fliup

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r3350 | hellcatv | 2002-06-05 16:00:32 +0800 (Wed, 05 Jun 2002) | 2 lines

sun adder to small systems

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r3349 | dkavlakov | 2002-06-05 15:39:37 +0800 (Wed, 05 Jun 2002) | 2 lines

added cargoship

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r3348 | hellcatv | 2002-06-05 08:55:19 +0800 (Wed, 05 Jun 2002) | 2 lines

lcok doeesn't work in cloak

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r3347 | hellcatv | 2002-06-05 08:14:43 +0800 (Wed, 05 Jun 2002) | 2 lines

fixed the happy targetting wigglies at distance

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r3346 | hellcatv | 2002-06-05 06:24:02 +0800 (Wed, 05 Jun 2002) | 2 lines

modified the gun cocoler to give less en

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r3345 | hellcatv | 2002-06-05 06:00:07 +0800 (Wed, 05 Jun 2002) | 2 lines

added mult gun coolers to everyone

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r3344 | hellcatv | 2002-06-04 18:25:03 +0800 (Tue, 04 Jun 2002) | 2 lines

added nice window to describe the mount types

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r3343 | hellcatv | 2002-06-04 18:17:58 +0800 (Tue, 04 Jun 2002) | 2 lines

fixed up templates

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r3342 | hellcatv | 2002-06-04 17:31:42 +0800 (Tue, 04 Jun 2002) | 2 lines

some minor fixes

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r3341 | hellcatv | 2002-06-04 17:02:59 +0800 (Tue, 04 Jun 2002) | 2 lines

added cargo to the main baibes...added them to master part list...modified main gun

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r3340 | hellcatv | 2002-06-04 16:35:38 +0800 (Tue, 04 Jun 2002) | 2 lines

added some more snesical turret sizes...adde the medium turret size

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r3339 | hellcatv | 2002-06-04 15:11:46 +0800 (Tue, 04 Jun 2002) | 2 lines

added a system to track turret size

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r3338 | hellcatv | 2002-06-04 15:11:17 +0800 (Tue, 04 Jun 2002) | 2 lines

added master part list

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r3337 | hellcatv | 2002-06-04 15:10:52 +0800 (Tue, 04 Jun 2002) | 2 lines

added rlaan cruiser

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r3336 | hellcatv | 2002-06-04 15:00:40 +0800 (Tue, 04 Jun 2002) | 2 lines

added ye olde cargo pod

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r3335 | hellcatv | 2002-06-04 14:59:02 +0800 (Tue, 04 Jun 2002) | 2 lines

added cargo type pod

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r3334 | hellcatv | 2002-06-03 17:58:28 +0800 (Mon, 03 Jun 2002) | 2 lines

stupid stuff

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r3333 | hellcatv | 2002-06-03 17:57:58 +0800 (Mon, 03 Jun 2002) | 2 lines

updated main

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r3332 | hellcatv | 2002-06-03 17:41:01 +0800 (Mon, 03 Jun 2002) | 2 lines

fixed some templates from the sin of having 2 shields1

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r3331 | hellcatv | 2002-06-03 17:21:39 +0800 (Mon, 03 Jun 2002) | 2 lines

took out some silly enhacnements

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r3330 | hellcatv | 2002-06-03 17:21:12 +0800 (Mon, 03 Jun 2002) | 2 lines

fixed multiplicitive upgrades

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r3329 | hellcatv | 2002-06-03 16:46:51 +0800 (Mon, 03 Jun 2002) | 2 lines

fixed frame of reference

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r3328 | hellcatv | 2002-06-03 15:55:11 +0800 (Mon, 03 Jun 2002) | 2 lines

fixed systems to have 2 jump

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r3327 | hellcatv | 2002-06-03 15:41:45 +0800 (Mon, 03 Jun 2002) | 2 lines

oops... didn't use all factions--used too many

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r3326 | hellcatv | 2002-06-03 15:29:39 +0800 (Mon, 03 Jun 2002) | 2 lines

default mission

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r3325 | hellcatv | 2002-06-03 15:26:35 +0800 (Mon, 03 Jun 2002) | 2 lines

fixed autotracking... fixed some difficulty exponent stuff

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r3324 | hellcatv | 2002-06-03 14:34:46 +0800 (Mon, 03 Jun 2002) | 2 lines

fixed some difficulty settings

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r3323 | ace123 | 2002-06-03 13:19:16 +0800 (Mon, 03 Jun 2002) | 2 lines

fixing stuff

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r3322 | ace123 | 2002-06-03 11:58:59 +0800 (Mon, 03 Jun 2002) | 2 lines

fixed capship generation distance

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r3321 | hellcatv | 2002-06-03 11:32:49 +0800 (Mon, 03 Jun 2002) | 2 lines

added some cargo

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r3320 | hellcatv | 2002-06-03 11:30:30 +0800 (Mon, 03 Jun 2002) | 2 lines

added some nice pirate cargo

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r3319 | hellcatv | 2002-06-03 11:24:21 +0800 (Mon, 03 Jun 2002) | 2 lines

added ye olde fighter barracks

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r3318 | hellcatv | 2002-06-03 11:17:26 +0800 (Mon, 03 Jun 2002) | 2 lines

fixed illegal engine

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r3317 | hellcatv | 2002-06-03 11:15:04 +0800 (Mon, 03 Jun 2002) | 2 lines

added the small truck's engine

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r3316 | hellcatv | 2002-06-03 11:13:57 +0800 (Mon, 03 Jun 2002) | 2 lines

added missions

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r3315 | hellcatv | 2002-06-03 11:07:54 +0800 (Mon, 03 Jun 2002) | 2 lines

added some cargo to these ships

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r3314 | dandandaman | 2002-06-03 11:06:24 +0800 (Mon, 03 Jun 2002) | 2 lines

added mail lists

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r3313 | ace123 | 2002-06-03 10:30:54 +0800 (Mon, 03 Jun 2002) | 2 lines

fixed some issues with pgrades

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r3312 | ace123 | 2002-06-03 09:18:38 +0800 (Mon, 03 Jun 2002) | 2 lines

Added better communication choice results (instead of always worst or best)

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r3311 | hellcatv | 2002-06-03 08:54:35 +0800 (Mon, 03 Jun 2002) | 2 lines

fixed the used price and the interface

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r3310 | ace123 | 2002-06-03 06:33:20 +0800 (Mon, 03 Jun 2002) | 2 lines

now they attack you, in range or not

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r3309 | ace123 | 2002-06-03 06:12:52 +0800 (Mon, 03 Jun 2002) | 2 lines

added contraband search that obeyed radr range turrets rulze

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r3308 | ace123 | 2002-06-03 06:07:24 +0800 (Mon, 03 Jun 2002) | 2 lines

added contraband search that obeyed radr range

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r3307 | hellcatv | 2002-06-03 05:42:52 +0800 (Mon, 03 Jun 2002) | 2 lines

fixed all units close and engage

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r3306 | ace123 | 2002-06-03 05:23:38 +0800 (Mon, 03 Jun 2002) | 2 lines

fixed distances

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r3305 | ace123 | 2002-06-03 05:22:20 +0800 (Mon, 03 Jun 2002) | 2 lines

factions now have contraband lists

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r3304 | ace123 | 2002-06-03 05:19:41 +0800 (Mon, 03 Jun 2002) | 2 lines

added better auto distances

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r3303 | ace123 | 2002-06-03 05:18:59 +0800 (Mon, 03 Jun 2002) | 2 lines

working on contraband

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r3302 | hellcatv | 2002-06-02 18:54:13 +0800 (Sun, 02 Jun 2002) | 2 lines

*** empty log message ***

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r3301 | hellcatv | 2002-06-02 18:53:25 +0800 (Sun, 02 Jun 2002) | 2 lines

cool cockpit

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r3300 | hellcatv | 2002-06-02 18:46:24 +0800 (Sun, 02 Jun 2002) | 2 lines

bleh

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r3299 | hellcatv | 2002-06-02 18:44:57 +0800 (Sun, 02 Jun 2002) | 2 lines

fixed the gauges disappearing

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r3298 | hellcatv | 2002-06-02 18:14:57 +0800 (Sun, 02 Jun 2002) | 2 lines

targetting boxes work from afar

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r3297 | hellcatv | 2002-06-02 18:13:34 +0800 (Sun, 02 Jun 2002) | 2 lines

modified this mission

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r3296 | ashieh | 2002-06-02 17:41:39 +0800 (Sun, 02 Jun 2002) | 2 lines

Fixed references to dx that were causing compile errors under vc++

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r3295 | hellcatv | 2002-06-02 17:12:35 +0800 (Sun, 02 Jun 2002) | 2 lines

fixed different defaults

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r3294 | hellcatv | 2002-06-02 16:51:06 +0800 (Sun, 02 Jun 2002) | 2 lines

removed underscore form _unit

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r3293 | hellcatv | 2002-06-02 16:49:28 +0800 (Sun, 02 Jun 2002) | 2 lines

fixed size replacement problem

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r3292 | hellcatv | 2002-06-02 16:40:54 +0800 (Sun, 02 Jun 2002) | 2 lines

hvy ion beam

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r3291 | hellcatv | 2002-06-02 16:28:52 +0800 (Sun, 02 Jun 2002) | 2 lines

fixed a problem with stale drawing of animations  fixed unit_xml's energy field prob

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r3290 | hellcatv | 2002-06-02 16:06:22 +0800 (Sun, 02 Jun 2002) | 2 lines

fixed some nonexistant planets

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r3289 | hellcatv | 2002-06-02 16:00:47 +0800 (Sun, 02 Jun 2002) | 2 lines

fixed typo

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r3288 | ace123 | 2002-06-02 15:08:40 +0800 (Sun, 02 Jun 2002) | 2 lines

Finalized missing edge

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r3287 | ace123 | 2002-06-02 15:04:44 +0800 (Sun, 02 Jun 2002) | 2 lines

Finalized communication

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r3286 | hellcatv | 2002-06-02 13:54:48 +0800 (Sun, 02 Jun 2002) | 2 lines

added a default

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r3285 | hellcatv | 2002-06-02 13:37:17 +0800 (Sun, 02 Jun 2002) | 2 lines

added a new function called getSignificantDistance that subtracts some planetary radius for truly huge celestial objects

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r3284 | dandandaman | 2002-06-02 13:23:51 +0800 (Sun, 02 Jun 2002) | 2 lines

updated

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r3283 | dandandaman | 2002-06-02 13:23:18 +0800 (Sun, 02 Jun 2002) | 2 lines

hehehe

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r3282 | dandandaman | 2002-06-02 13:22:33 +0800 (Sun, 02 Jun 2002) | 2 lines

strong

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r3281 | dandandaman | 2002-06-02 13:22:00 +0800 (Sun, 02 Jun 2002) | 2 lines

heh

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r3280 | ace123 | 2002-06-02 12:59:40 +0800 (Sun, 02 Jun 2002) | 2 lines

Added planet autopilot distance; the planets are bigger than other things

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r3279 | hellcatv | 2002-06-02 12:48:51 +0800 (Sun, 02 Jun 2002) | 2 lines

committed neutral

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r3278 | hellcatv | 2002-06-02 11:57:54 +0800 (Sun, 02 Jun 2002) | 2 lines

modified

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r3277 | hellcatv | 2002-06-02 11:57:46 +0800 (Sun, 02 Jun 2002) | 2 lines

ze mis

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r3276 | hellcatv | 2002-06-02 11:56:32 +0800 (Sun, 02 Jun 2002) | 2 lines

glass

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r3275 | ace123 | 2002-06-02 11:50:51 +0800 (Sun, 02 Jun 2002) | 2 lines

fixed up neutral.xml some...needs more work

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r3274 | hellcatv | 2002-06-02 10:21:01 +0800 (Sun, 02 Jun 2002) | 2 lines

committed new milky way

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r3273 | hellcatv | 2002-06-02 10:17:38 +0800 (Sun, 02 Jun 2002) | 2 lines

fixed some annoyances with mesh...made galaxy obey limits unless forced

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r3272 | dandandaman | 2002-06-02 09:49:16 +0800 (Sun, 02 Jun 2002) | 2 lines

update

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r3271 | dandandaman | 2002-06-02 09:45:46 +0800 (Sun, 02 Jun 2002) | 2 lines

updated

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r3270 | hellcatv | 2002-06-02 05:28:52 +0800 (Sun, 02 Jun 2002) | 2 lines

added some new bases to the type d'asteroid

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r3269 | hellcatv | 2002-06-02 03:22:00 +0800 (Sun, 02 Jun 2002) | 2 lines

added some new unitz

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r3268 | hellcatv | 2002-06-01 19:07:40 +0800 (Sat, 01 Jun 2002) | 2 lines

happy stufy

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r3267 | hellcatv | 2002-06-01 19:06:48 +0800 (Sat, 01 Jun 2002) | 2 lines

added some useful things like a key to stop turrets from doing stuff and no auto turning...and turning off missile locks when targetted

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r3266 | hellcatv | 2002-06-01 19:06:40 +0800 (Sat, 01 Jun 2002) | 2 lines

fixed up base sizes and things

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r3265 | hellcatv | 2002-06-01 16:40:56 +0800 (Sat, 01 Jun 2002) | 2 lines

added the uni on ear

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r3264 | hellcatv | 2002-06-01 16:40:30 +0800 (Sat, 01 Jun 2002) | 2 lines

no cargo on gas

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r3263 | hellcatv | 2002-06-01 16:37:41 +0800 (Sat, 01 Jun 2002) | 2 lines

added gas

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r3262 | hellcatv | 2002-06-01 11:41:07 +0800 (Sat, 01 Jun 2002) | 2 lines

fixed the turrets facing

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r3261 | hellcatv | 2002-06-01 10:12:01 +0800 (Sat, 01 Jun 2002) | 2 lines

hmm some insignificant changes and b.mpyel.bmp

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r3260 | hellcatv | 2002-06-01 10:11:32 +0800 (Sat, 01 Jun 2002) | 2 lines

added sa  bmly bitman

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r3259 | hellcatv | 2002-06-01 10:10:46 +0800 (Sat, 01 Jun 2002) | 2 lines

added a differnet pic

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r3258 | hellcatv | 2002-06-01 10:06:56 +0800 (Sat, 01 Jun 2002) | 2 lines

added some katarian katars

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r3257 | hellcatv | 2002-06-01 10:00:11 +0800 (Sat, 01 Jun 2002) | 2 lines

added 4 shields

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r3256 | hellcatv | 2002-06-01 09:32:06 +0800 (Sat, 01 Jun 2002) | 2 lines

added bounty hunter heavy

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r3255 | hellcatv | 2002-06-01 09:29:38 +0800 (Sat, 01 Jun 2002) | 2 lines

icommitted the blank and template

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r3254 | hellcatv | 2002-06-01 09:28:41 +0800 (Sat, 01 Jun 2002) | 2 lines

made more playbalancede

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r3253 | ace123 | 2002-06-01 07:53:21 +0800 (Sat, 01 Jun 2002) | 2 lines

adding briefing ships...

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r3252 | hellcatv | 2002-06-01 04:44:07 +0800 (Sat, 01 Jun 2002) | 2 lines

modified cargo to actually take mission cargo off the list when it runs out of quantity...fixed stddev

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r3251 | hellcatv | 2002-05-31 16:56:57 +0800 (Fri, 31 May 2002) | 2 lines

sitting pluck

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r3250 | hellcatv | 2002-05-31 15:42:01 +0800 (Fri, 31 May 2002) | 2 lines

getadjacentsystems

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r3249 | hellcatv | 2002-05-31 15:41:35 +0800 (Fri, 31 May 2002) | 2 lines

missions

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r3248 | hellcatv | 2002-05-30 15:15:40 +0800 (Thu, 30 May 2002) | 2 lines

added hudimage

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r3247 | hellcatv | 2002-05-30 15:07:27 +0800 (Thu, 30 May 2002) | 2 lines

added new variables for when to switch from z buffer

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r3246 | hellcatv | 2002-05-30 15:05:48 +0800 (Thu, 30 May 2002) | 2 lines

added mesh far val

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r3245 | dandandaman | 2002-05-30 13:10:59 +0800 (Thu, 30 May 2002) | 2 lines

fixed power of 2

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r3244 | dandandaman | 2002-05-30 10:45:14 +0800 (Thu, 30 May 2002) | 2 lines

fixed to powers of 2

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r3243 | hellcatv | 2002-05-30 08:59:10 +0800 (Thu, 30 May 2002) | 2 lines

can't target self....

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r3242 | hellcatv | 2002-05-30 08:54:13 +0800 (Thu, 30 May 2002) | 2 lines

fixed the setposition schmier

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r3241 | hellcatv | 2002-05-30 08:49:46 +0800 (Thu, 30 May 2002) | 2 lines

turrets aren't in center

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r3240 | hellcatv | 2002-05-30 08:06:53 +0800 (Thu, 30 May 2002) | 2 lines

ch

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r3239 | hellcatv | 2002-05-30 07:32:41 +0800 (Thu, 30 May 2002) | 2 lines

oops compile err

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r3238 | hellcatv | 2002-05-30 07:19:53 +0800 (Thu, 30 May 2002) | 2 lines

modified to have a SetOrientation function

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r3237 | hellcatv | 2002-05-30 05:47:43 +0800 (Thu, 30 May 2002) | 2 lines

adde teh endgame script nocheinmal

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r3236 | hellcatv | 2002-05-30 05:36:06 +0800 (Thu, 30 May 2002) | 2 lines

added some new news

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r3235 | hellcatv | 2002-05-30 04:41:28 +0800 (Thu, 30 May 2002) | 2 lines

fixed some quitting stuff

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r3234 | ace123 | 2002-05-29 10:48:30 +0800 (Wed, 29 May 2002) | 2 lines

fixed a delete problem

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r3233 | ace123 | 2002-05-29 10:35:09 +0800 (Wed, 29 May 2002) | 2 lines

go somewhere signifi

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r3232 | ace123 | 2002-05-29 10:24:46 +0800 (Wed, 29 May 2002) | 2 lines

New files that I forgot to commit...

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r3231 | ace123 | 2002-05-29 10:16:54 +0800 (Wed, 29 May 2002) | 2 lines

Added a briefing!!!

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r3230 | dandandaman | 2002-05-29 09:06:38 +0800 (Wed, 29 May 2002) | 2 lines

updated for windows perl

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r3229 | hellcatv | 2002-05-29 09:00:55 +0800 (Wed, 29 May 2002) | 2 lines

added a reverse target key

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r3228 | hellcatv | 2002-05-29 08:40:45 +0800 (Wed, 29 May 2002) | 2 lines

added making you go away from other units on load

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r3227 | hellcatv | 2002-05-29 08:28:04 +0800 (Wed, 29 May 2002) | 2 lines

save fix...now you won't appear inside stuff wiht save

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r3226 | ace123 | 2002-05-29 07:14:30 +0800 (Wed, 29 May 2002) | 2 lines

fixed menu key bug

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r3225 | ace123 | 2002-05-29 07:06:07 +0800 (Wed, 29 May 2002) | 2 lines

made doubles into collide table

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r3224 | ace123 | 2002-05-29 06:29:18 +0800 (Wed, 29 May 2002) | 2 lines

changed engine scale params

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r3223 | ace123 | 2002-05-29 06:25:19 +0800 (Wed, 29 May 2002) | 2 lines

New Bases were Modified

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r3222 | ace123 | 2002-05-29 06:24:22 +0800 (Wed, 29 May 2002) | 2 lines

gotta love these new roids

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r3221 | ace123 | 2002-05-29 06:03:47 +0800 (Wed, 29 May 2002) | 2 lines

Fixed winFUCK compile errors

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r3220 | hellcatv | 2002-05-29 05:34:38 +0800 (Wed, 29 May 2002) | 2 lines

added some sth

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r3219 | hellcatv | 2002-05-29 05:33:17 +0800 (Wed, 29 May 2002) | 2 lines

fixed stupod windoze cansting

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r3218 | hellcatv | 2002-05-29 05:11:58 +0800 (Wed, 29 May 2002) | 2 lines

bleeedin heart... all apart... left on an icy graaaaaave

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r3217 | hellcatv | 2002-05-29 04:58:48 +0800 (Wed, 29 May 2002) | 2 lines

added new engine glows that should survive the" distance" factor

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r3216 | hellcatv | 2002-05-29 04:57:45 +0800 (Wed, 29 May 2002) | 2 lines

added supernova mesh

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r3215 | hellcatv | 2002-05-28 19:48:43 +0800 (Tue, 28 May 2002) | 2 lines

added the xvector class

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r3214 | (no author) | 2002-05-28 19:39:55 +0800 (Tue, 28 May 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'FLOAT_ACCURACY_IMPROVED'.
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r3213 | hellcatv | 2002-05-28 19:39:55 +0800 (Tue, 28 May 2002) | 2 lines

floating point accuracy improved... now one can explore the outter rim :-) and other such cool things....by far the most annoying single change I have made to Vega Strike.... Death to stupid bottom row matrices!

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r3212 | hellcatv | 2002-05-28 07:56:33 +0800 (Tue, 28 May 2002) | 2 lines

added the pminus beam

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r3211 | ace123 | 2002-05-27 10:42:38 +0800 (Mon, 27 May 2002) | 2 lines

Fixed <dock>'s

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r3210 | ace123 | 2002-05-27 06:44:30 +0800 (Mon, 27 May 2002) | 2 lines

Made asteroid a lot better...

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r3209 | (no author) | 2002-05-26 15:29:22 +0800 (Sun, 26 May 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'PHYSICS_FLOAT'.
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r3208 | (no author) | 2002-05-26 15:29:22 +0800 (Sun, 26 May 2002) | 1 line

This commit was manufactured by cvs2svn to create tag 'BAD_FLOAT'.
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r3207 | ace123 | 2002-05-26 15:29:22 +0800 (Sun, 26 May 2002) | 3 lines

Made it a lot better!!!
Generates a unit file, too.

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r3206 | ace123 | 2002-05-26 07:17:49 +0800 (Sun, 26 May 2002) | 2 lines

privateer mission

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r3205 | hellcatv | 2002-05-25 15:40:34 +0800 (Sat, 25 May 2002) | 2 lines

sized these images to powers of two

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r3204 | ace123 | 2002-05-25 12:28:49 +0800 (Sat, 25 May 2002) | 2 lines

Made the static work better

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r3203 | hellcatv | 2002-05-25 10:33:21 +0800 (Sat, 25 May 2002) | 2 lines

yay have the milky way

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r3202 | hellcatv | 2002-05-25 05:38:52 +0800 (Sat, 25 May 2002) | 2 lines

some minor changes to defaults

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r3201 | hellcatv | 2002-05-25 05:27:31 +0800 (Sat, 25 May 2002) | 2 lines

changed some minor stuff

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r3200 | hellcatv | 2002-05-25 05:12:22 +0800 (Sat, 25 May 2002) | 2 lines

added our happy new rear style epeellcat

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r3199 | hellcatv | 2002-05-25 04:56:06 +0800 (Sat, 25 May 2002) | 2 lines

added the katar

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r3198 | hellcatv | 2002-05-25 04:54:15 +0800 (Sat, 25 May 2002) | 2 lines

added a bounty hunter

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r3197 | hellcatv | 2002-05-25 04:53:37 +0800 (Sat, 25 May 2002) | 3 lines


iadded galaxy

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r3196 | hellcatv | 2002-05-24 22:14:37 +0800 (Fri, 24 May 2002) | 2 lines

committed new docking ports

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r3195 | jacks | 2002-05-24 22:12:29 +0800 (Fri, 24 May 2002) | 2 lines

fixed glenable texturee

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r3194 | jacks | 2002-05-24 20:57:40 +0800 (Fri, 24 May 2002) | 2 lines

Fixed a lot of constants in vs config

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r3193 | jacks | 2002-05-24 20:10:29 +0800 (Fri, 24 May 2002) | 2 lines

Fixed up the far animations being drawn properly

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r3192 | jacks | 2002-05-24 17:18:21 +0800 (Fri, 24 May 2002) | 2 lines

commit that joystick ass shit

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r3191 | jacks | 2002-05-24 17:07:41 +0800 (Fri, 24 May 2002) | 3 lines

jOYSTICK SEEMS BROKEN...BUT THAT AIN'T OUR FAULT
ANYHOW WE FIXED THE HAPPY BROKEN "FLOATING POINT" i'M GONNA SUBTRACT THEN ADD BUG

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r3190 | hellcatv | 2002-05-24 07:02:19 +0800 (Fri, 24 May 2002) | 2 lines

cool

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r3189 | hellcatv | 2002-05-24 06:59:57 +0800 (Fri, 24 May 2002) | 2 lines

added some stuff to m_class...too less of a food need @ university (the "farm" ) hehe

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r3188 | hellcatv | 2002-05-24 06:59:33 +0800 (Fri, 24 May 2002) | 2 lines

added prices to mpl

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r3187 | hellcatv | 2002-05-23 19:33:14 +0800 (Thu, 23 May 2002) | 2 lines

added some sprit image

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r3186 | hellcatv | 2002-05-23 19:12:45 +0800 (Thu, 23 May 2002) | 2 lines

added Jack's turrets into the fray

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r3185 | hellcatv | 2002-05-23 19:04:51 +0800 (Thu, 23 May 2002) | 2 lines

added the factory to our group of research enhanced units

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r3184 | hellcatv | 2002-05-23 19:01:08 +0800 (Thu, 23 May 2002) | 2 lines

added some new upgrades

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r3183 | hellcatv | 2002-05-23 19:00:40 +0800 (Thu, 23 May 2002) | 2 lines

added medical contraband

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r3182 | hellcatv | 2002-05-23 18:59:37 +0800 (Thu, 23 May 2002) | 2 lines

added some better cargo to the base...added the new cargo cats

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r3181 | hellcatv | 2002-05-23 18:45:06 +0800 (Thu, 23 May 2002) | 2 lines

fixed the master part list to have new cats

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r3180 | hellcatv | 2002-05-23 18:42:33 +0800 (Thu, 23 May 2002) | 2 lines

modified the m_class and indust and univ to have some of the modern research categories

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r3179 | hellcatv | 2002-05-23 18:23:25 +0800 (Thu, 23 May 2002) | 2 lines

added the oxnard file from vortis

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r3178 | hellcatv | 2002-05-22 17:07:51 +0800 (Wed, 22 May 2002) | 2 lines

reduced bsp

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r3177 | hellcatv | 2002-05-22 17:07:17 +0800 (Wed, 22 May 2002) | 2 lines

turn off fog in mesh

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r3176 | hellcatv | 2002-05-22 17:04:15 +0800 (Wed, 22 May 2002) | 2 lines

happy nebula

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r3175 | hellcatv | 2002-05-22 17:03:19 +0800 (Wed, 22 May 2002) | 2 lines

fixed up the last nebula

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r3174 | hellcatv | 2002-05-22 16:57:37 +0800 (Wed, 22 May 2002) | 2 lines

prevented nebulae from working against animations

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r3173 | hellcatv | 2002-05-22 16:49:26 +0800 (Wed, 22 May 2002) | 2 lines

added some green shit

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r3172 | hellcatv | 2002-05-22 16:42:14 +0800 (Wed, 22 May 2002) | 2 lines

added alpha channel, inside out mesh

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r3171 | hellcatv | 2002-05-22 16:22:28 +0800 (Wed, 22 May 2002) | 2 lines

added some neubla accessories

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r3170 | hellcatv | 2002-05-22 16:15:51 +0800 (Wed, 22 May 2002) | 2 lines

made good nebulae possible

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r3169 | hellcatv | 2002-05-22 14:57:01 +0800 (Wed, 22 May 2002) | 2 lines

fixed up some neubla stuff

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r3168 | hellcatv | 2002-05-22 02:34:28 +0800 (Wed, 22 May 2002) | 2 lines

modified some templates

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r3167 | hellcatv | 2002-05-22 02:33:08 +0800 (Wed, 22 May 2002) | 2 lines

new greypanel

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r3166 | hellcatv | 2002-05-22 02:32:21 +0800 (Wed, 22 May 2002) | 2 lines

hehehe grey panel

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r3165 | hellcatv | 2002-05-21 19:20:40 +0800 (Tue, 21 May 2002) | 2 lines

made nebula fade in !+ fade out

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r3164 | hellcatv | 2002-05-21 19:15:14 +0800 (Tue, 21 May 2002) | 2 lines

fog goes incremental

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r3163 | hellcatv | 2002-05-21 17:18:16 +0800 (Tue, 21 May 2002) | 2 lines

fixed the missions to actually have cargo

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r3162 | hellcatv | 2002-05-21 16:53:02 +0800 (Tue, 21 May 2002) | 2 lines

bbeams

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r3161 | hellcatv | 2002-05-21 15:40:05 +0800 (Tue, 21 May 2002) | 2 lines

earlier day master part list

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r3160 | hellcatv | 2002-05-21 15:15:17 +0800 (Tue, 21 May 2002) | 2 lines

made leach a bolt

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r3159 | hellcatv | 2002-05-21 15:08:42 +0800 (Tue, 21 May 2002) | 2 lines

check for proper mesh

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r3158 | hellcatv | 2002-05-21 15:06:26 +0800 (Tue, 21 May 2002) | 2 lines

fixed the star runner (missing quote)

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r3157 | dkavlakov | 2002-05-21 14:50:38 +0800 (Tue, 21 May 2002) | 2 lines

Added Heavy Fussion ball.

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r3156 | hellcatv | 2002-05-21 14:02:01 +0800 (Tue, 21 May 2002) | 2 lines

fixed comments

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r3155 | hellcatv | 2002-05-21 13:53:39 +0800 (Tue, 21 May 2002) | 2 lines

fixed texture

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r3154 | hellcatv | 2002-05-21 12:49:15 +0800 (Tue, 21 May 2002) | 2 lines

bleh power of two

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r3153 | hellcatv | 2002-05-19 06:34:42 +0800 (Sun, 19 May 2002) | 2 lines

rmeoved difficutly

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r3152 | hellcatv | 2002-05-18 20:02:04 +0800 (Sat, 18 May 2002) | 2 lines

added the epeelllcat templates

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r3151 | hellcatv | 2002-05-18 19:52:37 +0800 (Sat, 18 May 2002) | 2 lines

added our good frined the puma...modified the epellcat m_clak

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r3150 | hellcatv | 2002-05-18 15:19:10 +0800 (Sat, 18 May 2002) | 2 lines

tried to make more than 3 buttons work

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r3149 | hellcatv | 2002-05-18 13:48:55 +0800 (Sat, 18 May 2002) | 2 lines

committed new penetrator

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r3148 | hellcatv | 2002-05-18 13:33:27 +0800 (Sat, 18 May 2002) | 2 lines

added cargo

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r3147 | hellcatv | 2002-05-18 13:31:23 +0800 (Sat, 18 May 2002) | 2 lines

added the cargo

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r3146 | hellcatv | 2002-05-18 12:07:07 +0800 (Sat, 18 May 2002) | 2 lines

removed it

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r3145 | hellcatv | 2002-05-18 11:40:41 +0800 (Sat, 18 May 2002) | 2 lines

added a printf

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r3144 | hellcatv | 2002-05-18 11:39:58 +0800 (Sat, 18 May 2002) | 2 lines

added new mesh printf

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r3143 | hellcatv | 2002-05-18 11:29:51 +0800 (Sat, 18 May 2002) | 2 lines

inew test1.mission

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r3142 | hellcatv | 2002-05-18 11:14:26 +0800 (Sat, 18 May 2002) | 2 lines

added test1.mission

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r3141 | hellcatv | 2002-05-18 11:13:43 +0800 (Sat, 18 May 2002) | 2 lines

epeellcat

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r3140 | hellcatv | 2002-05-18 09:47:24 +0800 (Sat, 18 May 2002) | 2 lines

made things scale better

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r3139 | hellcatv | 2002-05-18 09:43:44 +0800 (Sat, 18 May 2002) | 2 lines

new upgrade data for starbases

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r3138 | hellcatv | 2002-05-18 09:17:56 +0800 (Sat, 18 May 2002) | 2 lines

bleh

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r3137 | hellcatv | 2002-05-18 08:08:25 +0800 (Sat, 18 May 2002) | 2 lines

added pirate base

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r3136 | hellcatv | 2002-05-18 08:07:10 +0800 (Sat, 18 May 2002) | 2 lines

removed these terrible plagues

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r3135 | hellcatv | 2002-05-18 08:06:09 +0800 (Sat, 18 May 2002) | 2 lines

added some mining bases...moved cool mining base to default

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r3134 | hellcatv | 2002-05-18 08:04:24 +0800 (Sat, 18 May 2002) | 2 lines

mining base 3 was replaced over miningbase2

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r3133 | hellcatv | 2002-05-17 20:10:13 +0800 (Fri, 17 May 2002) | 2 lines

some tougchsups

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r3132 | hellcatv | 2002-05-17 20:00:36 +0800 (Fri, 17 May 2002) | 2 lines

playbalanced eagle

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r3131 | hellcatv | 2002-05-17 19:30:22 +0800 (Fri, 17 May 2002) | 2 lines

added new faction ships

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r3130 | hellcatv | 2002-05-17 19:03:02 +0800 (Fri, 17 May 2002) | 2 lines

added weapons and lights and logos

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r3129 | hellcatv | 2002-05-17 18:48:47 +0800 (Fri, 17 May 2002) | 2 lines

added blend

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r3128 | hellcatv | 2002-05-17 18:47:59 +0800 (Fri, 17 May 2002) | 2 lines

capitals

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r3127 | hellcatv | 2002-05-17 18:43:18 +0800 (Fri, 17 May 2002) | 2 lines

fixed the bloody texture sizes!!!!!!!

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r3126 | hellcatv | 2002-05-17 18:29:47 +0800 (Fri, 17 May 2002) | 2 lines

added a new mining base

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r3125 | hellcatv | 2002-05-17 18:28:43 +0800 (Fri, 17 May 2002) | 2 lines

ntohgin happens

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r3124 | hellcatv | 2002-05-17 18:16:47 +0800 (Fri, 17 May 2002) | 2 lines

fixed more upgrades

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r3123 | hellcatv | 2002-05-17 18:16:04 +0800 (Fri, 17 May 2002) | 2 lines

gods had bad tags for recharge

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r3122 | hellcatv | 2002-05-17 17:33:31 +0800 (Fri, 17 May 2002) | 2 lines

added new keys

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r3121 | hellcatv | 2002-05-17 17:25:51 +0800 (Fri, 17 May 2002) | 2 lines

new source with tracking

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r3120 | hellcatv | 2002-05-17 17:24:26 +0800 (Fri, 17 May 2002) | 2 lines

tried to fix the radards to have the new cones

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r3119 | hellcatv | 2002-05-17 17:01:40 +0800 (Fri, 17 May 2002) | 3 lines

fixed go somewhere sig? privateer and rand ecnoutners use new stuff
go sig frees shit

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r3118 | hellcatv | 2002-05-17 17:01:18 +0800 (Fri, 17 May 2002) | 2 lines

new explore univ

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r3117 | hellcatv | 2002-05-17 16:05:10 +0800 (Fri, 17 May 2002) | 2 lines

fixed cargo to have righ tupdgrades

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r3116 | hellcatv | 2002-05-17 16:01:51 +0800 (Fri, 17 May 2002) | 2 lines

added carribena

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r3115 | hellcatv | 2002-05-17 13:14:38 +0800 (Fri, 17 May 2002) | 2 lines

added aera hull

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r3114 | hellcatv | 2002-05-17 13:13:52 +0800 (Fri, 17 May 2002) | 2 lines

bleh

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r3113 | hellcatv | 2002-05-17 13:13:12 +0800 (Fri, 17 May 2002) | 2 lines

removed

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r3112 | hellcatv | 2002-05-17 13:00:35 +0800 (Fri, 17 May 2002) | 2 lines

fixed faction ships to actually make good programmign sense

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r3111 | hellcatv | 2002-05-17 12:59:45 +0800 (Fri, 17 May 2002) | 2 lines

added new fations

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r3110 | hellcatv | 2002-05-17 11:56:39 +0800 (Fri, 17 May 2002) | 2 lines

iadded the truck in teh right dir

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r3109 | hellcatv | 2002-05-17 10:56:46 +0800 (Fri, 17 May 2002) | 2 lines

fixed faction.xml to have new factions

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r3108 | hellcatv | 2002-05-17 09:43:40 +0800 (Fri, 17 May 2002) | 2 lines

added nice default args to galaxy

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r3107 | hellcatv | 2002-05-17 08:43:31 +0800 (Fri, 17 May 2002) | 2 lines

added the ability to get properties from our good friend the galaxy

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r3106 | hellcatv | 2002-05-17 08:18:34 +0800 (Fri, 17 May 2002) | 2 lines

added the sdl parachute

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r3105 | hellcatv | 2002-05-17 07:40:22 +0800 (Fri, 17 May 2002) | 2 lines

fixed problems with SDL not leaving fullscrn

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r3104 | hellcatv | 2002-05-17 07:31:49 +0800 (Fri, 17 May 2002) | 2 lines

fixed height/width

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r3103 | hellcatv | 2002-05-17 06:31:47 +0800 (Fri, 17 May 2002) | 2 lines

made sure textures are power of two

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r3102 | hellcatv | 2002-05-16 17:20:05 +0800 (Thu, 16 May 2002) | 2 lines

adede dociking ports

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r3101 | hellcatv | 2002-05-16 16:13:10 +0800 (Thu, 16 May 2002) | 2 lines

added fighter barracks

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r3100 | hellcatv | 2002-05-16 15:45:49 +0800 (Thu, 16 May 2002) | 2 lines

fixed a bug with palette

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r3099 | hellcatv | 2002-05-16 15:40:41 +0800 (Thu, 16 May 2002) | 2 lines

 its xtra safe

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r3098 | hellcatv | 2002-05-16 14:51:31 +0800 (Thu, 16 May 2002) | 2 lines

added some printfs

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r3097 | hellcatv | 2002-05-16 13:53:39 +0800 (Thu, 16 May 2002) | 2 lines

vortis added upgrades

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r3096 | hellcatv | 2002-05-16 12:22:41 +0800 (Thu, 16 May 2002) | 2 lines

added some nice fighter barracks

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r3095 | hellcatv | 2002-05-16 07:15:50 +0800 (Thu, 16 May 2002) | 2 lines

added the relay...added some cargo

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r3094 | hellcatv | 2002-05-16 06:54:46 +0800 (Thu, 16 May 2002) | 2 lines

added some medical station

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r3093 | hellcatv | 2002-05-16 06:42:05 +0800 (Thu, 16 May 2002) | 2 lines

added research base..t.his one looks rad

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r3092 | hellcatv | 2002-05-16 06:03:31 +0800 (Thu, 16 May 2002) | 2 lines

added textures

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r3091 | hellcatv | 2002-05-16 05:59:41 +0800 (Thu, 16 May 2002) | 2 lines

added refinery

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r3090 | hellcatv | 2002-05-16 05:47:35 +0800 (Thu, 16 May 2002) | 2 lines

dded a terran refinery

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r3089 | hellcatv | 2002-05-16 05:46:19 +0800 (Thu, 16 May 2002) | 2 lines

added a pirate (dinged up) refinery

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r3088 | hellcatv | 2002-05-16 05:01:14 +0800 (Thu, 16 May 2002) | 2 lines

star fortress

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r3087 | hellcatv | 2002-05-15 19:18:54 +0800 (Wed, 15 May 2002) | 2 lines

added refinery with new specs

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r3086 | hellcatv | 2002-05-15 19:18:17 +0800 (Wed, 15 May 2002) | 2 lines

iadded some milspec weapos

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r3085 | hellcatv | 2002-05-15 19:16:34 +0800 (Wed, 15 May 2002) | 2 lines

bug in cvs

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r3084 | hellcatv | 2002-05-15 12:58:20 +0800 (Wed, 15 May 2002) | 2 lines

tee ehee you now...stop

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r3083 | hellcatv | 2002-05-15 12:40:13 +0800 (Wed, 15 May 2002) | 2 lines

fixed saving a lot

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r3082 | hellcatv | 2002-05-14 17:59:56 +0800 (Tue, 14 May 2002) | 2 lines

fixed cube map backgrounds

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r3081 | hellcatv | 2002-05-14 17:20:46 +0800 (Tue, 14 May 2002) | 2 lines

wingmen follow through jump points to stay by your side

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r3080 | hellcatv | 2002-05-14 15:20:55 +0800 (Tue, 14 May 2002) | 2 lines

modifeid some missiosn

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r3079 | hellcatv | 2002-05-14 15:12:59 +0800 (Tue, 14 May 2002) | 2 lines

master part list from 12 may

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r3078 | hellcatv | 2002-05-14 15:09:52 +0800 (Tue, 14 May 2002) | 2 lines

nothign happens

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r3077 | hellcatv | 2002-05-14 14:40:09 +0800 (Tue, 14 May 2002) | 2 lines

added these bounty missions

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r3076 | hellcatv | 2002-05-14 14:39:13 +0800 (Tue, 14 May 2002) | 2 lines

added rlaan escort missions

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r3075 | hellcatv | 2002-05-14 14:36:16 +0800 (Tue, 14 May 2002) | 3 lines

cleaned up a lot of the modules...
made defending bases and capships plausable and possible

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r3074 | hellcatv | 2002-05-14 14:35:44 +0800 (Tue, 14 May 2002) | 2 lines

fixing and finishign our random missions

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r3073 | hellcatv | 2002-05-14 13:58:20 +0800 (Tue, 14 May 2002) | 2 lines

added animated textures

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r3072 | hellcatv | 2002-05-13 19:50:55 +0800 (Mon, 13 May 2002) | 2 lines

bleh

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r3071 | hellcatv | 2002-05-13 19:50:43 +0800 (Mon, 13 May 2002) | 2 lines

modified some minor thigns

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r3070 | hellcatv | 2002-05-13 19:46:06 +0800 (Mon, 13 May 2002) | 2 lines

added brief

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r3069 | hellcatv | 2002-05-13 19:40:03 +0800 (Mon, 13 May 2002) | 2 lines

added a bunch of defend missions

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r3068 | hellcatv | 2002-05-13 13:32:20 +0800 (Mon, 13 May 2002) | 2 lines

escort distance changed to bool...now they actually follow

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r3067 | hellcatv | 2002-05-13 09:38:50 +0800 (Mon, 13 May 2002) | 2 lines

changed it so they default ot break na datatck

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r3066 | hellcatv | 2002-05-13 09:24:12 +0800 (Mon, 13 May 2002) | 2 lines

bleh! :-) now the wingies follow you on autopilot

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r3065 | hellcatv | 2002-05-13 04:51:22 +0800 (Mon, 13 May 2002) | 2 lines

keep the escorters honest...dont' swtich target if capital FG

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r3064 | hellcatv | 2002-05-12 16:00:56 +0800 (Sun, 12 May 2002) | 2 lines

commerce cargo

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r3063 | hellcatv | 2002-05-12 14:56:26 +0800 (Sun, 12 May 2002) | 2 lines

hehehe great new missions

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r3062 | hellcatv | 2002-05-12 10:41:44 +0800 (Sun, 12 May 2002) | 2 lines

carrib

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r3061 | hellcatv | 2002-05-12 10:22:03 +0800 (Sun, 12 May 2002) | 2 lines

modified these missions to have briefings

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r3060 | hellcatv | 2002-05-12 09:58:06 +0800 (Sun, 12 May 2002) | 2 lines

stdout.txt

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r3059 | hellcatv | 2002-05-12 04:23:27 +0800 (Sun, 12 May 2002) | 2 lines

wingmen don't opverride capital directives

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r3058 | hellcatv | 2002-05-12 04:23:09 +0800 (Sun, 12 May 2002) | 2 lines

yay

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r3057 | hellcatv | 2002-05-12 03:40:22 +0800 (Sun, 12 May 2002) | 2 lines

added lots of bounty missions

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r3056 | hellcatv | 2002-05-12 03:18:30 +0800 (Sun, 12 May 2002) | 2 lines

getrela

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r3055 | hellcatv | 2002-05-12 03:17:47 +0800 (Sun, 12 May 2002) | 2 lines

get relationSHIP

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r3054 | hellcatv | 2002-05-12 03:14:16 +0800 (Sun, 12 May 2002) | 2 lines

committed new appease factor

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r3053 | hellcatv | 2002-05-12 03:02:15 +0800 (Sun, 12 May 2002) | 2 lines

should fix AI targetting friendlies on switch

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r3052 | hellcatv | 2002-05-12 02:57:40 +0800 (Sun, 12 May 2002) | 2 lines

added ocnfed bounty missions

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r3051 | hellcatv | 2002-05-12 02:30:42 +0800 (Sun, 12 May 2002) | 2 lines

mdoifiedy the bounty

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r3050 | hellcatv | 2002-05-12 02:25:04 +0800 (Sun, 12 May 2002) | 2 lines

added some nice caching

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r3049 | dkavlakov | 2002-05-11 17:33:51 +0800 (Sat, 11 May 2002) | 2 lines

Updated escortcarrier

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r3048 | hellcatv | 2002-05-11 13:41:24 +0800 (Sat, 11 May 2002) | 2 lines

bounty foraer

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r3047 | hellcatv | 2002-05-10 19:38:31 +0800 (Fri, 10 May 2002) | 2 lines

new bounty

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r3046 | hellcatv | 2002-05-10 19:11:10 +0800 (Fri, 10 May 2002) | 2 lines

bounty

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r3045 | hellcatv | 2002-05-10 19:01:40 +0800 (Fri, 10 May 2002) | 2 lines

aha

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r3044 | hellcatv | 2002-05-10 18:55:47 +0800 (Fri, 10 May 2002) | 2 lines

added some more missions

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r3043 | hellcatv | 2002-05-10 18:34:52 +0800 (Fri, 10 May 2002) | 2 lines

merchant missions

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r3042 | hellcatv | 2002-05-10 17:12:32 +0800 (Fri, 10 May 2002) | 2 lines

fxied up excort1

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r3041 | hellcatv | 2002-05-10 17:10:42 +0800 (Fri, 10 May 2002) | 2 lines

our happy eject

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r3040 | hellcatv | 2002-05-10 17:04:40 +0800 (Fri, 10 May 2002) | 2 lines

new modules

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r3039 | hellcatv | 2002-05-10 16:35:31 +0800 (Fri, 10 May 2002) | 2 lines

iadded the merchant and confed

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r3038 | hellcatv | 2002-05-10 16:01:26 +0800 (Fri, 10 May 2002) | 2 lines

committed some raunchy missions

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r3037 | hellcatv | 2002-05-10 15:59:32 +0800 (Fri, 10 May 2002) | 2 lines

added a bunch of pirate missions

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r3036 | hellcatv | 2002-05-10 15:35:13 +0800 (Fri, 10 May 2002) | 2 lines

bleh  variables can be empty!!

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r3035 | hellcatv | 2002-05-10 14:41:08 +0800 (Fri, 10 May 2002) | 2 lines

the xmesh

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r3034 | hellcatv | 2002-05-10 14:26:21 +0800 (Fri, 10 May 2002) | 2 lines

yaya

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r3033 | hellcatv | 2002-05-10 14:22:29 +0800 (Fri, 10 May 2002) | 2 lines

fixed orientation

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r3032 | hellcatv | 2002-05-10 14:10:33 +0800 (Fri, 10 May 2002) | 2 lines

new stuff by assa

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r3031 | hellcatv | 2002-05-10 14:01:25 +0800 (Fri, 10 May 2002) | 2 lines

happy missions committed

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r3030 | hellcatv | 2002-05-10 13:03:31 +0800 (Fri, 10 May 2002) | 2 lines

added our cheppy shit

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r3029 | hellcatv | 2002-05-10 06:53:39 +0800 (Fri, 10 May 2002) | 2 lines

no neg quantity..fast mission briefing

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r3028 | hellcatv | 2002-05-10 02:34:36 +0800 (Fri, 10 May 2002) | 2 lines

terran industrial

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r3027 | hellcatv | 2002-05-09 16:05:47 +0800 (Thu, 09 May 2002) | 2 lines

tab separated list1

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r3026 | hellcatv | 2002-05-09 15:51:24 +0800 (Thu, 09 May 2002) | 2 lines

bleh

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r3025 | hellcatv | 2002-05-08 19:46:46 +0800 (Wed, 08 May 2002) | 2 lines

added docking

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r3024 | hellcatv | 2002-05-08 19:34:25 +0800 (Wed, 08 May 2002) | 2 lines

checks race first

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r3023 | hellcatv | 2002-05-08 19:18:40 +0800 (Wed, 08 May 2002) | 2 lines

added medium base

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r3022 | hellcatv | 2002-05-08 18:40:43 +0800 (Wed, 08 May 2002) | 2 lines

wrongly sized station with unit scale

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r3021 | hellcatv | 2002-05-08 14:23:46 +0800 (Wed, 08 May 2002) | 2 lines

ntohign happens

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r3020 | hellcatv | 2002-05-08 14:19:52 +0800 (Wed, 08 May 2002) | 2 lines

shift this,biotch

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r3019 | hellcatv | 2002-05-08 14:17:35 +0800 (Wed, 08 May 2002) | 2 lines

oops

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r3018 | hellcatv | 2002-05-08 14:09:44 +0800 (Wed, 08 May 2002) | 2 lines

shufton

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r3017 | hellcatv | 2002-05-08 14:08:00 +0800 (Wed, 08 May 2002) | 2 lines

added pseudoshift

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r3016 | hellcatv | 2002-05-08 13:46:21 +0800 (Wed, 08 May 2002) | 2 lines

committed some glut fixes

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r3015 | hellcatv | 2002-05-08 13:46:10 +0800 (Wed, 08 May 2002) | 2 lines

committed

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r3014 | hellcatv | 2002-05-08 13:15:14 +0800 (Wed, 08 May 2002) | 2 lines

units upgrades bleh

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r3013 | hellcatv | 2002-05-08 12:59:16 +0800 (Wed, 08 May 2002) | 2 lines

chagned for 'doze

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r3012 | hellcatv | 2002-05-08 12:49:41 +0800 (Wed, 08 May 2002) | 2 lines

yugly

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r3011 | hellcatv | 2002-05-08 12:45:31 +0800 (Wed, 08 May 2002) | 2 lines

added ship inputs

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r3010 | hellcatv | 2002-05-08 11:38:17 +0800 (Wed, 08 May 2002) | 2 lines

editing

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r3009 | hellcatv | 2002-05-08 11:29:44 +0800 (Wed, 08 May 2002) | 2 lines

made it so you need SDL windowing

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r3008 | hellcatv | 2002-05-08 10:23:08 +0800 (Wed, 08 May 2002) | 2 lines

nvidia problem causes crash fix

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r3007 | hellcatv | 2002-05-08 06:45:38 +0800 (Wed, 08 May 2002) | 2 lines

added 'slide' to vegastrike

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r3006 | hellcatv | 2002-05-07 18:04:52 +0800 (Tue, 07 May 2002) | 2 lines

toggle missions after firing

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r3005 | hellcatv | 2002-05-07 17:42:10 +0800 (Tue, 07 May 2002) | 2 lines

some minor changes so glut compiles

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r3004 | hellcatv | 2002-05-07 17:27:57 +0800 (Tue, 07 May 2002) | 2 lines

ofixed at exit

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r3003 | (no author) | 2002-05-07 17:01:53 +0800 (Tue, 07 May 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'AfterSDLEventQueue'.
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r3002 | hellcatv | 2002-05-07 17:01:53 +0800 (Tue, 07 May 2002) | 2 lines

 added SDL to vega strike event queue... now it's not just glut

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r3001 | (no author) | 2002-05-07 15:41:52 +0800 (Tue, 07 May 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'NoSDLEventLoop'.
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r3000 | hellcatv | 2002-05-07 15:41:52 +0800 (Tue, 07 May 2002) | 2 lines

fixed shelton shit

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r2999 | hellcatv | 2002-05-07 15:40:36 +0800 (Tue, 07 May 2002) | 2 lines

fixed double binding

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r2998 | hellcatv | 2002-05-07 12:41:22 +0800 (Tue, 07 May 2002) | 2 lines

new master part list by vortis

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r2997 | hellcatv | 2002-05-07 10:21:41 +0800 (Tue, 07 May 2002) | 2 lines

alive is false

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r2996 | hellcatv | 2002-05-07 10:13:29 +0800 (Tue, 07 May 2002) | 2 lines

added mission to tesdt jump

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r2995 | hellcatv | 2002-05-07 10:13:29 +0800 (Tue, 07 May 2002) | 2 lines

added the ability to play * animation

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r2994 | ace123 | 2002-05-06 09:48:02 +0800 (Mon, 06 May 2002) | 2 lines

added a command-line argument for the number of players...

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r2993 | ace123 | 2002-05-06 09:08:18 +0800 (Mon, 06 May 2002) | 2 lines

committed new path deal...

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r2992 | hellcatv | 2002-05-06 08:31:05 +0800 (Mon, 06 May 2002) | 2 lines

ugh

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r2991 | hellcatv | 2002-05-06 08:22:32 +0800 (Mon, 06 May 2002) | 2 lines

bleh

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r2990 | hellcatv | 2002-05-06 08:21:13 +0800 (Mon, 06 May 2002) | 2 lines

bleh

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r2989 | hellcatv | 2002-05-06 08:17:09 +0800 (Mon, 06 May 2002) | 2 lines

test fix

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r2988 | hellcatv | 2002-05-06 07:56:08 +0800 (Mon, 06 May 2002) | 2 lines

odd

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r2987 | ace123 | 2002-05-06 06:41:31 +0800 (Mon, 06 May 2002) | 2 lines

added 3players mission

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r2986 | ace123 | 2002-05-06 04:08:39 +0800 (Mon, 06 May 2002) | 3 lines

the briefing works !
I made the mouse draw!

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r2985 | hellcatv | 2002-05-06 04:03:06 +0800 (Mon, 06 May 2002) | 2 lines

fixed up our good friend glut support with mouse arrow

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r2984 | ace123 | 2002-05-06 03:54:09 +0800 (Mon, 06 May 2002) | 2 lines

made some basic windoze fixes

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r2983 | hellcatv | 2002-05-06 03:49:42 +0800 (Mon, 06 May 2002) | 2 lines

patched briefing

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r2982 | hellcatv | 2002-05-06 03:49:09 +0800 (Mon, 06 May 2002) | 2 lines

briefing fixed

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r2981 | hellcatv | 2002-05-05 14:21:15 +0800 (Sun, 05 May 2002) | 2 lines

made locking reset when not targetted

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r2980 | hellcatv | 2002-05-05 14:20:27 +0800 (Sun, 05 May 2002) | 2 lines

changed location of resetting locking

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r2979 | hellcatv | 2002-05-05 13:50:55 +0800 (Sun, 05 May 2002) | 2 lines

added sound ajd:::

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r2978 | hellcatv | 2002-05-05 13:49:28 +0800 (Sun, 05 May 2002) | 2 lines

added after sound

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r2977 | ace123 | 2002-05-05 12:30:55 +0800 (Sun, 05 May 2002) | 2 lines

added blank constructor

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r2976 | hellcatv | 2002-05-05 12:20:43 +0800 (Sun, 05 May 2002) | 2 lines

added sounds

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r2975 | hellcatv | 2002-05-04 17:11:12 +0800 (Sat, 04 May 2002) | 2 lines

hehehe

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r2974 | hellcatv | 2002-05-04 08:10:07 +0800 (Sat, 04 May 2002) | 2 lines

lcok times

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r2973 | hellcatv | 2002-05-04 07:50:59 +0800 (Sat, 04 May 2002) | 2 lines

patched this with l'changes d'sound

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r2972 | hellcatv | 2002-05-04 04:02:00 +0800 (Sat, 04 May 2002) | 2 lines

committed

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r2971 | (no author) | 2002-05-03 20:00:14 +0800 (Fri, 03 May 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'beforeLockingSound'.
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r2970 | hellcatv | 2002-05-03 20:00:14 +0800 (Fri, 03 May 2002) | 2 lines

modified the cockpit

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r2969 | hellcatv | 2002-05-03 19:59:59 +0800 (Fri, 03 May 2002) | 3 lines

ADded missile locking
cleaned up the unit interface

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r2968 | (no author) | 2002-05-03 19:08:50 +0800 (Fri, 03 May 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'added_locking'.
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r2967 | hellcatv | 2002-05-03 19:08:50 +0800 (Fri, 03 May 2002) | 2 lines

fxied up the gui a lot

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r2966 | hellcatv | 2002-05-03 18:39:57 +0800 (Fri, 03 May 2002) | 2 lines

party

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r2965 | hellcatv | 2002-05-03 18:37:43 +0800 (Fri, 03 May 2002) | 2 lines

added locking time.... added nice naimation for this.... added locking radius per radar...

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r2964 | hellcatv | 2002-05-03 17:47:29 +0800 (Fri, 03 May 2002) | 2 lines

fixed some missile stats

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r2963 | hellcatv | 2002-05-03 15:22:40 +0800 (Fri, 03 May 2002) | 2 lines

mastah paht list has all cats

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r2962 | hellcatv | 2002-05-03 14:53:21 +0800 (Fri, 03 May 2002) | 2 lines

added rasor

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r2961 | hellcatv | 2002-05-03 14:51:50 +0800 (Fri, 03 May 2002) | 2 lines

l'cannon d'reaper

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r2960 | griwodz | 2002-05-03 04:12:14 +0800 (Fri, 03 May 2002) | 4 lines

Unit and its child classes is now created through UnitFactory. That's
no advantage right now but should make it easier to transfer new objects
over the network because the factory can sync after the new.

------------------------------------------------------------------------
r2959 | hellcatv | 2002-05-03 01:37:40 +0800 (Fri, 03 May 2002) | 2 lines

newest

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r2958 | hellcatv | 2002-05-03 01:18:55 +0800 (Fri, 03 May 2002) | 2 lines

added

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r2957 | hellcatv | 2002-05-03 01:16:35 +0800 (Fri, 03 May 2002) | 2 lines

new milky way

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r2956 | hellcatv | 2002-05-03 00:38:48 +0800 (Fri, 03 May 2002) | 2 lines

bleh

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r2955 | hellcatv | 2002-05-03 00:29:39 +0800 (Fri, 03 May 2002) | 2 lines

changed dirs

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r2954 | hellcatv | 2002-05-03 00:23:56 +0800 (Fri, 03 May 2002) | 2 lines

iadded these cool planet lists

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r2953 | hellcatv | 2002-05-03 00:16:12 +0800 (Fri, 03 May 2002) | 2 lines

added some new stuff

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r2952 | hellcatv | 2002-05-03 00:07:29 +0800 (Fri, 03 May 2002) | 2 lines

added and rmeoved some

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r2951 | hellcatv | 2002-05-02 23:38:42 +0800 (Thu, 02 May 2002) | 2 lines

added n_class (industrial aera) planets

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r2950 | hellcatv | 2002-05-02 23:24:48 +0800 (Thu, 02 May 2002) | 2 lines

added k_class removed m_class

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r2949 | hellcatv | 2002-05-02 04:16:19 +0800 (Thu, 02 May 2002) | 2 lines

emer broadcast system

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r2948 | (no author) | 2002-05-01 18:43:04 +0800 (Wed, 01 May 2002) | 2 lines

This commit was manufactured by cvs2svn to create branch
'vegastrike_0_2_2'.
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r2947 | (no author) | 2002-05-01 18:43:04 +0800 (Wed, 01 May 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'stable_050102'.
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r2946 | hellcatv | 2002-05-01 18:43:04 +0800 (Wed, 01 May 2002) | 2 lines

bleh

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r2945 | hellcatv | 2002-05-01 18:36:27 +0800 (Wed, 01 May 2002) | 2 lines

parse bool

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r2944 | hellcatv | 2002-05-01 18:17:23 +0800 (Wed, 01 May 2002) | 2 lines

oddly zbuffefr

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r2943 | hellcatv | 2002-05-01 18:10:55 +0800 (Wed, 01 May 2002) | 2 lines

hehe fixed dumbug.com

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r2942 | hellcatv | 2002-05-01 16:39:19 +0800 (Wed, 01 May 2002) | 2 lines

added

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r2941 | hellcatv | 2002-05-01 16:38:16 +0800 (Wed, 01 May 2002) | 2 lines

fixewd

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r2940 | hellcatv | 2002-05-01 12:29:53 +0800 (Wed, 01 May 2002) | 2 lines

new vs conifg

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r2939 | hellcatv | 2002-05-01 12:29:23 +0800 (Wed, 01 May 2002) | 2 lines

bomber

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r2938 | hellcatv | 2002-05-01 12:20:11 +0800 (Wed, 01 May 2002) | 2 lines

cool you can launch fightesr

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r2937 | hellcatv | 2002-05-01 11:48:34 +0800 (Wed, 01 May 2002) | 2 lines

nothing happens

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r2936 | hellcatv | 2002-05-01 10:29:12 +0800 (Wed, 01 May 2002) | 2 lines

committed new cockpits

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r2935 | hellcatv | 2002-05-01 10:27:35 +0800 (Wed, 01 May 2002) | 2 lines

changed deafulst

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r2934 | hellcatv | 2002-05-01 10:21:48 +0800 (Wed, 01 May 2002) | 2 lines

bleh

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r2933 | hellcatv | 2002-05-01 10:02:41 +0800 (Wed, 01 May 2002) | 2 lines

adde shak max

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r2932 | hellcatv | 2002-05-01 09:58:41 +0800 (Wed, 01 May 2002) | 2 lines

shanin

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r2931 | hellcatv | 2002-05-01 09:57:58 +0800 (Wed, 01 May 2002) | 2 lines

shakin

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r2930 | hellcatv | 2002-05-01 09:56:34 +0800 (Wed, 01 May 2002) | 2 lines

head_lag

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r2929 | hellcatv | 2002-05-01 09:55:41 +0800 (Wed, 01 May 2002) | 2 lines

leh

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r2928 | hellcatv | 2002-05-01 09:51:26 +0800 (Wed, 01 May 2002) | 2 lines

shakin' stev

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r2927 | hellcatv | 2002-05-01 09:51:13 +0800 (Wed, 01 May 2002) | 2 lines

finished shakin'

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r2926 | hellcatv | 2002-05-01 09:45:43 +0800 (Wed, 01 May 2002) | 2 lines

shakin

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r2925 | hellcatv | 2002-05-01 09:45:29 +0800 (Wed, 01 May 2002) | 2 lines

wtih rlaan cockit and med confed

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r2924 | hellcatv | 2002-05-01 09:44:03 +0800 (Wed, 01 May 2002) | 2 lines

added

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r2923 | hellcatv | 2002-05-01 09:43:48 +0800 (Wed, 01 May 2002) | 2 lines

removed

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r2922 | hellcatv | 2002-05-01 09:43:33 +0800 (Wed, 01 May 2002) | 2 lines

mm galva

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r2921 | hellcatv | 2002-05-01 09:29:27 +0800 (Wed, 01 May 2002) | 2 lines

added sin

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r2920 | hellcatv | 2002-05-01 09:12:53 +0800 (Wed, 01 May 2002) | 2 lines

added

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r2919 | hellcatv | 2002-05-01 09:11:48 +0800 (Wed, 01 May 2002) | 2 lines

added light

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r2918 | hellcatv | 2002-05-01 08:53:54 +0800 (Wed, 01 May 2002) | 2 lines

tian need scoh

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r2917 | hellcatv | 2002-05-01 08:50:21 +0800 (Wed, 01 May 2002) | 2 lines

adede

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r2916 | hellcatv | 2002-05-01 08:45:12 +0800 (Wed, 01 May 2002) | 2 lines

added cock

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r2915 | hellcatv | 2002-05-01 08:43:37 +0800 (Wed, 01 May 2002) | 2 lines

added some more cockpits

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r2914 | hellcatv | 2002-05-01 08:38:49 +0800 (Wed, 01 May 2002) | 2 lines

added all teh cockpits

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r2913 | hellcatv | 2002-05-01 08:33:05 +0800 (Wed, 01 May 2002) | 2 lines

adede disa`

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r2912 | hellcatv | 2002-05-01 08:32:50 +0800 (Wed, 01 May 2002) | 2 lines

added heavy

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r2911 | hellcatv | 2002-05-01 08:15:47 +0800 (Wed, 01 May 2002) | 2 lines

added

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r2910 | hellcatv | 2002-05-01 08:08:03 +0800 (Wed, 01 May 2002) | 2 lines

added med

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r2909 | hellcatv | 2002-05-01 08:07:21 +0800 (Wed, 01 May 2002) | 2 lines

added a ton of stuff

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r2908 | hellcatv | 2002-05-01 08:05:47 +0800 (Wed, 01 May 2002) | 2 lines

aded ligh

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r2907 | hellcatv | 2002-05-01 08:03:39 +0800 (Wed, 01 May 2002) | 2 lines

adede mediunm

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r2906 | hellcatv | 2002-05-01 07:57:01 +0800 (Wed, 01 May 2002) | 2 lines

added a bunch of stuff

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r2905 | hellcatv | 2002-05-01 07:56:14 +0800 (Wed, 01 May 2002) | 2 lines

added png

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r2904 | hellcatv | 2002-05-01 07:56:04 +0800 (Wed, 01 May 2002) | 2 lines

made these .png

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r2903 | hellcatv | 2002-05-01 07:35:11 +0800 (Wed, 01 May 2002) | 2 lines

modified many templates to have autotrack...and a handful of ships

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r2902 | hellcatv | 2002-05-01 07:22:04 +0800 (Wed, 01 May 2002) | 2 lines

hehe

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r2901 | hellcatv | 2002-05-01 07:18:28 +0800 (Wed, 01 May 2002) | 2 lines

new Vortis master part list

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r2900 | hellcatv | 2002-05-01 07:17:58 +0800 (Wed, 01 May 2002) | 2 lines

oibjl

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r2899 | hellcatv | 2002-05-01 07:14:23 +0800 (Wed, 01 May 2002) | 2 lines

templates decide if a unit can have autotrack

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r2898 | hellcatv | 2002-05-01 07:01:10 +0800 (Wed, 01 May 2002) | 2 lines

added autotracking

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r2897 | hellcatv | 2002-05-01 07:00:11 +0800 (Wed, 01 May 2002) | 2 lines

autotrack is there

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r2896 | hellcatv | 2002-05-01 06:15:13 +0800 (Wed, 01 May 2002) | 2 lines

added weapon upgrade

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r2895 | hellcatv | 2002-05-01 06:04:09 +0800 (Wed, 01 May 2002) | 2 lines

added mount trackingf

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r2894 | hellcatv | 2002-04-30 20:33:22 +0800 (Tue, 30 Apr 2002) | 2 lines

added a bomber

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r2893 | hellcatv | 2002-04-30 20:03:22 +0800 (Tue, 30 Apr 2002) | 2 lines

hehe

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r2892 | hellcatv | 2002-04-30 19:58:20 +0800 (Tue, 30 Apr 2002) | 2 lines

bleh

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r2891 | hellcatv | 2002-04-30 19:56:44 +0800 (Tue, 30 Apr 2002) | 2 lines

eheheh metal texture

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r2890 | hellcatv | 2002-04-30 19:56:13 +0800 (Tue, 30 Apr 2002) | 2 lines

added a niec cockpit from FH

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r2889 | hellcatv | 2002-04-30 19:55:36 +0800 (Tue, 30 Apr 2002) | 2 lines

added new cockpit for wayfarer

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r2888 | hellcatv | 2002-04-30 19:24:07 +0800 (Tue, 30 Apr 2002) | 2 lines

added cockpti

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r2887 | hellcatv | 2002-04-30 19:04:08 +0800 (Tue, 30 Apr 2002) | 2 lines

added 3d cockpits

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r2886 | hellcatv | 2002-04-30 16:12:04 +0800 (Tue, 30 Apr 2002) | 2 lines

added recharg

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r2885 | hellcatv | 2002-04-30 15:42:53 +0800 (Tue, 30 Apr 2002) | 2 lines

added en recharg

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r2884 | hellcatv | 2002-04-30 13:12:34 +0800 (Tue, 30 Apr 2002) | 2 lines

tried to fox cockpit tearing bug

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r2883 | hellcatv | 2002-04-30 12:42:19 +0800 (Tue, 30 Apr 2002) | 2 lines

fixed escrot dist

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r2882 | hellcatv | 2002-04-30 12:00:59 +0800 (Tue, 30 Apr 2002) | 2 lines

watch LD happily segfault

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r2881 | hellcatv | 2002-04-30 11:06:51 +0800 (Tue, 30 Apr 2002) | 2 lines

added obedience

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r2880 | lordbeatnik | 2002-04-30 08:14:15 +0800 (Tue, 30 Apr 2002) | 5 lines

New and Improved with more float splitting action!  I've now implemented
the evil and powerful ability to set the exponent value at which floats
will be stored in denormalized form.  This gives great flexibility in
finding the proper tradeoffs between accuracy and range.

------------------------------------------------------------------------
r2879 | lordbeatnik | 2002-04-30 08:09:28 +0800 (Tue, 30 Apr 2002) | 3 lines

checkin of improved mangling code.  The code now performs rounding and
supports denormalized form for small numbers.

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r2878 | lordbeatnik | 2002-04-30 08:07:41 +0800 (Tue, 30 Apr 2002) | 2 lines

removing.  mangle.c will be replaced with an improved version in mangle.cpp

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r2877 | hellcatv | 2002-04-30 07:35:31 +0800 (Tue, 30 Apr 2002) | 2 lines

added join flightgorup and acknowledge communications

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r2876 | hellcatv | 2002-04-30 07:35:09 +0800 (Tue, 30 Apr 2002) | 2 lines

added ack

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r2875 | hellcatv | 2002-04-30 04:12:09 +0800 (Tue, 30 Apr 2002) | 2 lines

won't attack its friends

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r2874 | hellcatv | 2002-04-30 04:10:28 +0800 (Tue, 30 Apr 2002) | 2 lines

help me out here

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r2873 | hellcatv | 2002-04-30 04:09:54 +0800 (Tue, 30 Apr 2002) | 2 lines

added "help me out here" command

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r2872 | hellcatv | 2002-04-29 19:27:14 +0800 (Mon, 29 Apr 2002) | 2 lines

modified the interrupts

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r2871 | hellcatv | 2002-04-29 18:55:06 +0800 (Mon, 29 Apr 2002) | 2 lines

changed AI distances->meters

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r2870 | hellcatv | 2002-04-29 18:50:13 +0800 (Mon, 29 Apr 2002) | 2 lines

added

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r2869 | hellcatv | 2002-04-29 18:49:58 +0800 (Mon, 29 Apr 2002) | 4 lines

added a leader to flightgroups
the leader can direct the others what to attack
cleaned up flightgropus a lot

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r2868 | lordbeatnik | 2002-04-29 05:17:42 +0800 (Mon, 29 Apr 2002) | 5 lines

Initial checkin of float mangling code.  It can be used to mangle a standard
32bit ieee float to and from a smaller bit length.

LordBeatnik

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r2867 | hellcatv | 2002-04-28 14:07:35 +0800 (Sun, 28 Apr 2002) | 2 lines

upgr

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r2866 | hellcatv | 2002-04-28 13:43:48 +0800 (Sun, 28 Apr 2002) | 2 lines

added back

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r2865 | hellcatv | 2002-04-28 13:41:18 +0800 (Sun, 28 Apr 2002) | 2 lines

took away clear

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r2864 | hellcatv | 2002-04-28 13:23:36 +0800 (Sun, 28 Apr 2002) | 2 lines

tted vortis mpl

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r2863 | hellcatv | 2002-04-28 13:21:40 +0800 (Sun, 28 Apr 2002) | 3 lines

cargo nwo imports....
interface can have many subcats

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r2862 | hellcatv | 2002-04-28 08:11:28 +0800 (Sun, 28 Apr 2002) | 2 lines

added hud repair

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r2861 | dkavlakov | 2002-04-28 07:53:33 +0800 (Sun, 28 Apr 2002) | 2 lines

updated

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r2860 | hellcatv | 2002-04-28 04:52:10 +0800 (Sun, 28 Apr 2002) | 2 lines

yahoooooooooooooooooooooooo -- ohhhhhhhh

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r2859 | hellcatv | 2002-04-27 15:30:09 +0800 (Sat, 27 Apr 2002) | 3 lines

added debugging for flightgroups
and added cargo adder for units

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r2858 | hellcatv | 2002-04-25 19:24:34 +0800 (Thu, 25 Apr 2002) | 2 lines

in mouse didnt' change

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r2857 | (no author) | 2002-04-25 16:36:37 +0800 (Thu, 25 Apr 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'BEFORE_DMJC_ERROR'.
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r2856 | hellcatv | 2002-04-25 16:36:37 +0800 (Thu, 25 Apr 2002) | 2 lines

hull has reasonable value

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r2855 | hellcatv | 2002-04-25 11:10:11 +0800 (Thu, 25 Apr 2002) | 2 lines

deadl

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r2854 | hellcatv | 2002-04-25 11:05:12 +0800 (Thu, 25 Apr 2002) | 2 lines

bleh

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r2853 | hellcatv | 2002-04-25 10:50:46 +0800 (Thu, 25 Apr 2002) | 2 lines

bleh

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r2852 | hellcatv | 2002-04-25 10:50:11 +0800 (Thu, 25 Apr 2002) | 2 lines

cmomiti

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r2851 | hellcatv | 2002-04-25 10:39:42 +0800 (Thu, 25 Apr 2002) | 2 lines

tried to fiox

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r2850 | hellcatv | 2002-04-25 10:34:15 +0800 (Thu, 25 Apr 2002) | 2 lines

fixed some glarb shit

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r2849 | hellcatv | 2002-04-25 10:27:30 +0800 (Thu, 25 Apr 2002) | 2 lines

fixe

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r2848 | hellcatv | 2002-04-25 09:41:21 +0800 (Thu, 25 Apr 2002) | 2 lines

added cloak callback

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r2847 | hellcatv | 2002-04-25 09:40:49 +0800 (Thu, 25 Apr 2002) | 2 lines

god

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r2846 | hellcatv | 2002-04-25 09:06:22 +0800 (Thu, 25 Apr 2002) | 2 lines

fixed mouse I think

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r2845 | hellcatv | 2002-04-25 02:17:48 +0800 (Thu, 25 Apr 2002) | 2 lines

cargo

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r2844 | hellcatv | 2002-04-25 02:17:39 +0800 (Thu, 25 Apr 2002) | 2 lines

stupdi breifign

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r2843 | hellcatv | 2002-04-25 02:17:25 +0800 (Thu, 25 Apr 2002) | 2 lines

yay briefings work with text

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r2842 | hellcatv | 2002-04-24 20:25:54 +0800 (Wed, 24 Apr 2002) | 2 lines

cool

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r2841 | hellcatv | 2002-04-24 20:05:54 +0800 (Wed, 24 Apr 2002) | 2 lines

try it now, b05uy

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r2840 | hellcatv | 2002-04-24 19:27:35 +0800 (Wed, 24 Apr 2002) | 2 lines

fixed briefing for iwn

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r2839 | hellcatv | 2002-04-24 19:03:26 +0800 (Wed, 24 Apr 2002) | 2 lines

added ships to be rendered

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r2838 | hellcatv | 2002-04-24 17:50:19 +0800 (Wed, 24 Apr 2002) | 2 lines

deadzone

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r2837 | hellcatv | 2002-04-24 17:49:47 +0800 (Wed, 24 Apr 2002) | 2 lines

added briefing button in gui

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r2836 | hellcatv | 2002-04-24 10:13:29 +0800 (Wed, 24 Apr 2002) | 2 lines

update

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r2835 | alexannika | 2002-04-24 09:38:56 +0800 (Wed, 24 Apr 2002) | 7 lines

updated download page

2002-04-24 Alexander Rawass <alexannika@users.sourceforge.net>

	* added debian packages to homepage/doc
	* fixed broken link on download page

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r2834 | hellcatv | 2002-04-24 09:10:31 +0800 (Wed, 24 Apr 2002) | 2 lines

hoepfully fixed dmjc's prob

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r2833 | hellcatv | 2002-04-23 17:56:50 +0800 (Tue, 23 Apr 2002) | 2 lines

fixed the getPosition sutff

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r2832 | hellcatv | 2002-04-23 17:43:18 +0800 (Tue, 23 Apr 2002) | 2 lines

added functionality to mission briefing

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r2831 | hellcatv | 2002-04-23 17:17:56 +0800 (Tue, 23 Apr 2002) | 2 lines

changed order of link

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r2830 | hellcatv | 2002-04-23 16:47:56 +0800 (Tue, 23 Apr 2002) | 2 lines

added the briefing primitives

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r2829 | dandandaman | 2002-04-23 16:09:09 +0800 (Tue, 23 Apr 2002) | 2 lines

fixed it ;-)

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r2828 | hellcatv | 2002-04-23 13:53:23 +0800 (Tue, 23 Apr 2002) | 2 lines

ifuxkoring orders of .a files

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r2827 | hellcatv | 2002-04-23 13:02:15 +0800 (Tue, 23 Apr 2002) | 2 lines

added the text planes

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r2826 | hellcatv | 2002-04-23 12:43:30 +0800 (Tue, 23 Apr 2002) | 2 lines

modified the brifoigns

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r2825 | hellcatv | 2002-04-23 12:39:57 +0800 (Tue, 23 Apr 2002) | 2 lines

fixed non aggregate type

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r2824 | hellcatv | 2002-04-23 12:35:06 +0800 (Tue, 23 Apr 2002) | 2 lines

fixed reference

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r2823 | hellcatv | 2002-04-23 12:21:34 +0800 (Tue, 23 Apr 2002) | 2 lines

buyer beware this will not compile

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r2822 | dandandaman | 2002-04-23 12:09:38 +0800 (Tue, 23 Apr 2002) | 2 lines

now everyone can add menu items ;-)

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r2821 | bwwarden | 2002-04-23 08:25:37 +0800 (Tue, 23 Apr 2002) | 2 lines

Newest Beta of the New Eagle Heavy Fighter

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r2820 | hellcatv | 2002-04-22 19:32:59 +0800 (Mon, 22 Apr 2002) | 2 lines

added the briefing modules

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r2819 | hellcatv | 2002-04-22 17:13:34 +0800 (Mon, 22 Apr 2002) | 2 lines

tried to prevent predefi4ne

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r2818 | hellcatv | 2002-04-22 09:44:11 +0800 (Mon, 22 Apr 2002) | 2 lines

added a lot of mission stuff

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r2817 | hellcatv | 2002-04-22 09:41:58 +0800 (Mon, 22 Apr 2002) | 2 lines

added flyto scripts

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r2816 | hellcatv | 2002-04-22 09:41:30 +0800 (Mon, 22 Apr 2002) | 2 lines

added some commented out play sounds and made the AI different

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r2815 | hellcatv | 2002-04-22 04:59:47 +0800 (Mon, 22 Apr 2002) | 2 lines

updated

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r2814 | hellcatv | 2002-04-22 04:54:46 +0800 (Mon, 22 Apr 2002) | 2 lines

flipped the star runner to face in +z...ugh

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r2813 | hellcatv | 2002-04-21 18:56:11 +0800 (Sun, 21 Apr 2002) | 2 lines

pirate flag

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r2812 | hellcatv | 2002-04-21 18:46:39 +0800 (Sun, 21 Apr 2002) | 2 lines

added bland neutral logos

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r2811 | hellcatv | 2002-04-21 18:36:26 +0800 (Sun, 21 Apr 2002) | 2 lines

added pirates

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r2810 | hellcatv | 2002-04-21 18:14:05 +0800 (Sun, 21 Apr 2002) | 2 lines

added the logos as png files

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r2809 | hellcatv | 2002-04-21 17:13:45 +0800 (Sun, 21 Apr 2002) | 2 lines

added turrets and logo to commer

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r2808 | hellcatv | 2002-04-21 17:05:33 +0800 (Sun, 21 Apr 2002) | 2 lines

added docking to escort

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r2807 | hellcatv | 2002-04-21 17:03:13 +0800 (Sun, 21 Apr 2002) | 2 lines

added nice turret to miningbase2 and refinery

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r2806 | hellcatv | 2002-04-21 16:48:53 +0800 (Sun, 21 Apr 2002) | 2 lines

did the star runner's weapons

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r2805 | hellcatv | 2002-04-21 16:38:45 +0800 (Sun, 21 Apr 2002) | 2 lines

added guns to escort carrier

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r2804 | hellcatv | 2002-04-21 16:23:19 +0800 (Sun, 21 Apr 2002) | 2 lines

added some logos to the new ships....added some basic weapons to the starrunner

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r2803 | hellcatv | 2002-04-21 15:30:39 +0800 (Sun, 21 Apr 2002) | 2 lines

added logos to units

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r2802 | hellcatv | 2002-04-21 14:53:03 +0800 (Sun, 21 Apr 2002) | 2 lines

doesn't clear 3 times

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r2801 | hellcatv | 2002-04-21 14:48:30 +0800 (Sun, 21 Apr 2002) | 2 lines

added secondary logos

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r2800 | hellcatv | 2002-04-21 11:24:26 +0800 (Sun, 21 Apr 2002) | 4 lines

bouncing disable on missiles

secondary logo enabled

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r2799 | hellcatv | 2002-04-21 09:32:09 +0800 (Sun, 21 Apr 2002) | 2 lines

tried to make it work on radeon

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r2798 | hellcatv | 2002-04-21 07:31:27 +0800 (Sun, 21 Apr 2002) | 2 lines

added click select

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r2797 | hellcatv | 2002-04-19 16:41:17 +0800 (Fri, 19 Apr 2002) | 2 lines

cachunkcachunk.com

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r2796 | hellcatv | 2002-04-19 16:38:39 +0800 (Fri, 19 Apr 2002) | 2 lines

now it's functioon *

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r2795 | hellcatv | 2002-04-19 03:29:07 +0800 (Fri, 19 Apr 2002) | 2 lines

took out leaky shields counting for anythgins

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r2794 | hellcatv | 2002-04-18 19:41:29 +0800 (Thu, 18 Apr 2002) | 2 lines

changed ammo to be one and added to master part list

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r2793 | hellcatv | 2002-04-18 16:30:03 +0800 (Thu, 18 Apr 2002) | 2 lines

another one bites the dust

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r2792 | hellcatv | 2002-04-18 16:29:51 +0800 (Thu, 18 Apr 2002) | 2 lines

our favorite mission gets modified

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r2791 | hellcatv | 2002-04-18 16:29:20 +0800 (Thu, 18 Apr 2002) | 2 lines

tons of new stuff

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r2790 | hellcatv | 2002-04-18 16:27:53 +0800 (Thu, 18 Apr 2002) | 2 lines

added tian

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r2789 | hellcatv | 2002-04-18 16:26:51 +0800 (Thu, 18 Apr 2002) | 2 lines

modifeid blanks to have nothighn

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r2788 | hellcatv | 2002-04-18 11:46:30 +0800 (Thu, 18 Apr 2002) | 2 lines

correct speed and distance are printed out

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r2787 | hellcatv | 2002-04-18 11:19:08 +0800 (Thu, 18 Apr 2002) | 2 lines

added difficulty resotrer

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r2786 | hellcatv | 2002-04-18 11:18:52 +0800 (Thu, 18 Apr 2002) | 2 lines

added a difficulty adjusting module

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r2785 | hellcatv | 2002-04-18 10:22:41 +0800 (Thu, 18 Apr 2002) | 2 lines

damage is var

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r2784 | hellcatv | 2002-04-18 10:06:58 +0800 (Thu, 18 Apr 2002) | 2 lines

added max damage

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r2783 | hellcatv | 2002-04-18 09:47:03 +0800 (Thu, 18 Apr 2002) | 2 lines

no limit on max textures

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r2782 | hellcatv | 2002-04-18 09:36:22 +0800 (Thu, 18 Apr 2002) | 2 lines

switch case bleh

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r2781 | hellcatv | 2002-04-18 09:30:29 +0800 (Thu, 18 Apr 2002) | 2 lines

fixed speedStar to AccelStar

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r2780 | hellcatv | 2002-04-18 09:19:11 +0800 (Thu, 18 Apr 2002) | 2 lines

bleh

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r2779 | hellcatv | 2002-04-18 09:15:48 +0800 (Thu, 18 Apr 2002) | 2 lines

factions_xml should be able to have explosions

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r2778 | hellcatv | 2002-04-18 06:48:36 +0800 (Thu, 18 Apr 2002) | 2 lines

added

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r2777 | hellcatv | 2002-04-18 06:47:12 +0800 (Thu, 18 Apr 2002) | 2 lines

added generic afterburners

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r2776 | hellcatv | 2002-04-18 06:45:40 +0800 (Thu, 18 Apr 2002) | 2 lines

added the general downgrade

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r2775 | hellcatv | 2002-04-18 06:33:34 +0800 (Thu, 18 Apr 2002) | 2 lines

afterburner energy

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r2774 | hellcatv | 2002-04-18 06:29:59 +0800 (Thu, 18 Apr 2002) | 2 lines

nice blank

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r2773 | hellcatv | 2002-04-18 05:59:51 +0800 (Thu, 18 Apr 2002) | 2 lines

added the beginning ship

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r2772 | hellcatv | 2002-04-18 05:51:06 +0800 (Thu, 18 Apr 2002) | 2 lines

made a blank version

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r2771 | hellcatv | 2002-04-18 05:49:07 +0800 (Thu, 18 Apr 2002) | 2 lines

added difficulty to the picture

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r2770 | hellcatv | 2002-04-17 16:41:00 +0800 (Wed, 17 Apr 2002) | 2 lines

ntohign happens

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r2769 | hellcatv | 2002-04-17 14:47:31 +0800 (Wed, 17 Apr 2002) | 2 lines

engine levels

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r2768 | hellcatv | 2002-04-17 13:19:20 +0800 (Wed, 17 Apr 2002) | 2 lines

took out prints

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r2767 | hellcatv | 2002-04-17 13:16:14 +0800 (Wed, 17 Apr 2002) | 2 lines

fixed cloaking scripts

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r2766 | hellcatv | 2002-04-17 13:13:03 +0800 (Wed, 17 Apr 2002) | 2 lines

modified this scirpt so teh cloak fades in and out

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r2765 | hellcatv | 2002-04-17 12:21:14 +0800 (Wed, 17 Apr 2002) | 2 lines

added should-be-fixes for cloaking...added fix for cachie

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r2764 | bwwarden | 2002-04-17 10:09:31 +0800 (Wed, 17 Apr 2002) | 2 lines

added MArines to the Avanger

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r2763 | hellcatv | 2002-04-17 09:37:06 +0800 (Wed, 17 Apr 2002) | 2 lines

main lop

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r2762 | hellcatv | 2002-04-17 09:35:28 +0800 (Wed, 17 Apr 2002) | 2 lines

hehehe damamged explosions

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r2761 | hellcatv | 2002-04-17 09:26:44 +0800 (Wed, 17 Apr 2002) | 2 lines

maybe explosions can be different per unit

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r2760 | dkavlakov | 2002-04-17 07:50:31 +0800 (Wed, 17 Apr 2002) | 2 lines

Bug fixes

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r2759 | dkavlakov | 2002-04-17 07:25:27 +0800 (Wed, 17 Apr 2002) | 2 lines

New explosion animation, added missing missile .xai

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r2758 | hellcatv | 2002-04-17 05:31:40 +0800 (Wed, 17 Apr 2002) | 2 lines

took out that shit

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r2757 | hellcatv | 2002-04-17 05:31:19 +0800 (Wed, 17 Apr 2002) | 2 lines

reverted afterburner change

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r2756 | hellcatv | 2002-04-17 05:25:00 +0800 (Wed, 17 Apr 2002) | 2 lines

made shields add ab energy

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r2755 | hellcatv | 2002-04-17 05:22:38 +0800 (Wed, 17 Apr 2002) | 2 lines

lower power shield level 0 like engine olevel 0

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r2754 | hellcatv | 2002-04-17 05:20:28 +0800 (Wed, 17 Apr 2002) | 3 lines

added the level 1 shields
so we can use the level 0 for teh templates

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r2753 | hellcatv | 2002-04-17 05:08:03 +0800 (Wed, 17 Apr 2002) | 2 lines

added repair type unit (loads up blank) made afterburner energy something you "upgrade" tee hee

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r2752 | bwwarden | 2002-04-17 04:51:06 +0800 (Wed, 17 Apr 2002) | 2 lines

no message

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r2751 | bwwarden | 2002-04-17 04:27:34 +0800 (Wed, 17 Apr 2002) | 2 lines

no message

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r2750 | hellcatv | 2002-04-16 17:50:04 +0800 (Tue, 16 Apr 2002) | 3 lines

cool shield upgrades
fixed starfish snad thish

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r2749 | hellcatv | 2002-04-16 17:04:15 +0800 (Tue, 16 Apr 2002) | 2 lines

fixed a lot of templates to conform to the new starndards

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r2748 | hellcatv | 2002-04-16 16:37:09 +0800 (Tue, 16 Apr 2002) | 2 lines

added the beautiful escort carrier

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r2747 | dkavlakov | 2002-04-16 15:28:35 +0800 (Tue, 16 Apr 2002) | 2 lines

Updated cruisers

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r2746 | dkavlakov | 2002-04-16 05:52:53 +0800 (Tue, 16 Apr 2002) | 2 lines

Updated terran data

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r2745 | hellcatv | 2002-04-16 04:14:53 +0800 (Tue, 16 Apr 2002) | 2 lines

changed a lot of templates to use new XML tags

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r2744 | hellcatv | 2002-04-16 04:12:20 +0800 (Tue, 16 Apr 2002) | 3 lines

fixed unit downgraed
hehehe unit_xml now supports upgrading shit

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r2743 | hellcatv | 2002-04-16 03:41:59 +0800 (Tue, 16 Apr 2002) | 2 lines

added a coated hull

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r2742 | hellcatv | 2002-04-16 03:41:28 +0800 (Tue, 16 Apr 2002) | 2 lines

added some hulsl

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r2741 | hellcatv | 2002-04-16 03:09:44 +0800 (Tue, 16 Apr 2002) | 2 lines

god without shields

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r2740 | hellcatv | 2002-04-16 02:38:01 +0800 (Tue, 16 Apr 2002) | 2 lines

added a jump drive

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r2739 | hellcatv | 2002-04-15 19:18:03 +0800 (Mon, 15 Apr 2002) | 3 lines

modified a lot of weapons
added a ton of templates

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r2738 | hellcatv | 2002-04-15 18:30:38 +0800 (Mon, 15 Apr 2002) | 2 lines

added commerce center!

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r2737 | hellcatv | 2002-04-15 18:28:25 +0800 (Mon, 15 Apr 2002) | 2 lines

nice commerce center

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r2736 | hellcatv | 2002-04-15 18:19:07 +0800 (Mon, 15 Apr 2002) | 2 lines

space is black f00

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r2735 | hellcatv | 2002-04-15 18:18:31 +0800 (Mon, 15 Apr 2002) | 2 lines

turned off slow font

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r2734 | hellcatv | 2002-04-15 17:44:00 +0800 (Mon, 15 Apr 2002) | 2 lines

combine.bmp..... added some templates...mdoifeid engines... modeified combine.bmp to be shared

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r2733 | (no author) | 2002-04-15 17:29:23 +0800 (Mon, 15 Apr 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'fireHawkBeforeLowPolify041502'.
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r2732 | hellcatv | 2002-04-15 17:29:23 +0800 (Mon, 15 Apr 2002) | 2 lines

added a nice lOD~

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r2731 | hellcatv | 2002-04-15 16:55:25 +0800 (Mon, 15 Apr 2002) | 2 lines

added an amazing new capital ship thansk to fire-hawk

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r2730 | hellcatv | 2002-04-15 16:09:51 +0800 (Mon, 15 Apr 2002) | 2 lines

adde black

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r2729 | hellcatv | 2002-04-15 15:13:53 +0800 (Mon, 15 Apr 2002) | 2 lines

mdofiied some templates

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r2728 | hellcatv | 2002-04-15 15:12:56 +0800 (Mon, 15 Apr 2002) | 2 lines

made engine upgraed 0 made shield upgrades recharge more

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r2727 | hellcatv | 2002-04-15 15:02:39 +0800 (Mon, 15 Apr 2002) | 2 lines

heehh

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r2726 | hellcatv | 2002-04-15 14:54:09 +0800 (Mon, 15 Apr 2002) | 2 lines

limited wayfarer stats to about that of a tarsus

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r2725 | hellcatv | 2002-04-15 14:40:19 +0800 (Mon, 15 Apr 2002) | 2 lines

committed nova template

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r2724 | hellcatv | 2002-04-15 14:39:29 +0800 (Mon, 15 Apr 2002) | 2 lines

gaus->gauss

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r2723 | hellcatv | 2002-04-15 14:39:02 +0800 (Mon, 15 Apr 2002) | 2 lines

removed gaus add gauss

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r2722 | hellcatv | 2002-04-15 14:36:17 +0800 (Mon, 15 Apr 2002) | 2 lines

adds fuel

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r2721 | dkavlakov | 2002-04-15 14:33:10 +0800 (Mon, 15 Apr 2002) | 2 lines

*** empty log message ***

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r2720 | hellcatv | 2002-04-15 14:19:59 +0800 (Mon, 15 Apr 2002) | 2 lines

modified god

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r2719 | hellcatv | 2002-04-15 14:14:30 +0800 (Mon, 15 Apr 2002) | 2 lines

.templates start with upgrades/god/god.unit

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r2718 | hellcatv | 2002-04-15 13:47:48 +0800 (Mon, 15 Apr 2002) | 2 lines

added default template

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r2717 | hellcatv | 2002-04-15 11:15:35 +0800 (Mon, 15 Apr 2002) | 2 lines

added Fire-Hawk's new cargo back into the master part list

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r2716 | hellcatv | 2002-04-15 11:02:04 +0800 (Mon, 15 Apr 2002) | 2 lines

heee heee made it so that bolts can have eeet (volume0 too

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r2715 | dkavlakov | 2002-04-15 05:57:07 +0800 (Mon, 15 Apr 2002) | 2 lines

added volumes and detonateranges to missiles, new ammo

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r2714 | dkavlakov | 2002-04-14 11:53:52 +0800 (Sun, 14 Apr 2002) | 2 lines

bouncing capship problem again

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r2713 | hellcatv | 2002-04-14 07:51:24 +0800 (Sun, 14 Apr 2002) | 2 lines

added missile detonation range

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r2712 | hellcatv | 2002-04-14 07:24:05 +0800 (Sun, 14 Apr 2002) | 2 lines

ach laddie

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r2711 | dkavlakov | 2002-04-14 06:35:49 +0800 (Sun, 14 Apr 2002) | 2 lines

Fixed missle hang

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r2710 | hellcatv | 2002-04-14 06:06:27 +0800 (Sun, 14 Apr 2002) | 2 lines

a hero

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r2709 | dkavlakov | 2002-04-14 06:00:31 +0800 (Sun, 14 Apr 2002) | 2 lines

New wing texture, hud image and test mission for avenger.

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r2708 | hellcatv | 2002-04-14 06:00:18 +0800 (Sun, 14 Apr 2002) | 2 lines

hehehe committed mast part list

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r2707 | hellcatv | 2002-04-14 05:53:13 +0800 (Sun, 14 Apr 2002) | 2 lines

added a news option

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r2706 | hellcatv | 2002-04-14 01:09:49 +0800 (Sun, 14 Apr 2002) | 2 lines

added

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r2705 | hellcatv | 2002-04-14 01:07:55 +0800 (Sun, 14 Apr 2002) | 2 lines

removed!

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r2704 | hellcatv | 2002-04-14 00:45:23 +0800 (Sun, 14 Apr 2002) | 2 lines

commtented out musciian

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r2703 | hellcatv | 2002-04-14 00:23:43 +0800 (Sun, 14 Apr 2002) | 2 lines

added some cargo from fire hawk

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r2702 | hellcatv | 2002-04-14 00:23:27 +0800 (Sun, 14 Apr 2002) | 2 lines

workin great

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r2701 | dkavlakov | 2002-04-14 00:19:42 +0800 (Sun, 14 Apr 2002) | 2 lines

fixed hud image for avenger and wayfarer and fixed some bugs in aveger definition.  added some missing stuff

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r2700 | dkavlakov | 2002-04-14 00:04:00 +0800 (Sun, 14 Apr 2002) | 2 lines

fixed hud image for avenger and wayfarer and fixed some bugs in aveger definition.  added some missing stuff

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r2699 | hellcatv | 2002-04-13 11:16:49 +0800 (Sat, 13 Apr 2002) | 2 lines

added swarm et all

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r2698 | hellcatv | 2002-04-13 11:15:41 +0800 (Sat, 13 Apr 2002) | 2 lines

added some ammo

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r2697 | hellcatv | 2002-04-13 10:16:57 +0800 (Sat, 13 Apr 2002) | 2 lines

only modifies the ammo for touchme...properly rejects thigns that won't add

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r2696 | hellcatv | 2002-04-13 09:14:56 +0800 (Sat, 13 Apr 2002) | 2 lines

added volume as a tag in the unit

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r2695 | dkavlakov | 2002-04-13 09:06:54 +0800 (Sat, 13 Apr 2002) | 2 lines

some missile fixes

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r2694 | hellcatv | 2002-04-13 08:28:22 +0800 (Sat, 13 Apr 2002) | 2 lines

added more energy

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r2693 | hellcatv | 2002-04-13 07:15:45 +0800 (Sat, 13 Apr 2002) | 2 lines

fixed leech

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r2692 | hellcatv | 2002-04-13 07:05:26 +0800 (Sat, 13 Apr 2002) | 2 lines

units must have at least 90% to sell

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r2691 | ace123 | 2002-04-13 07:03:18 +0800 (Sat, 13 Apr 2002) | 2 lines

added some stuff

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r2690 | dkavlakov | 2002-04-13 06:17:24 +0800 (Sat, 13 Apr 2002) | 2 lines

Fixed error in weapon-list.xml,  fixed weapon mountsizes for several units, fixted wrong names for wayfarer textures, added docks for it, added avenger - light coverte based on wayfarer.

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r2689 | dkavlakov | 2002-04-12 18:34:16 +0800 (Fri, 12 Apr 2002) | 2 lines

Many new weapons, new turrets for cruiser_mk2 and yrilan, more bomber-like mounts for osprey

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r2688 | dkavlakov | 2002-04-12 18:29:59 +0800 (Fri, 12 Apr 2002) | 3 lines

Many new weapons, refited capships, etc
VS: Committing in .

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r2687 | hellcatv | 2002-04-12 14:06:11 +0800 (Fri, 12 Apr 2002) | 2 lines

add no leak to shield

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r2686 | hellcatv | 2002-04-12 14:05:47 +0800 (Fri, 12 Apr 2002) | 2 lines

made leak work again

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r2685 | hellcatv | 2002-04-12 13:46:11 +0800 (Fri, 12 Apr 2002) | 2 lines

fixed radar

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r2684 | hellcatv | 2002-04-12 09:34:22 +0800 (Fri, 12 Apr 2002) | 3 lines

cargo lsit is not sorted
units templates are found properly

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r2683 | hellcatv | 2002-04-12 09:13:08 +0800 (Fri, 12 Apr 2002) | 2 lines

added software for radar

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r2682 | hellcatv | 2002-04-12 08:54:04 +0800 (Fri, 12 Apr 2002) | 2 lines

added speed enhacneer

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r2681 | hellcatv | 2002-04-12 08:53:19 +0800 (Fri, 12 Apr 2002) | 2 lines

addeed repair droids

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r2680 | hellcatv | 2002-04-12 08:47:21 +0800 (Fri, 12 Apr 2002) | 2 lines

added ecm and truster retrofits

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r2679 | hellcatv | 2002-04-12 08:35:56 +0800 (Fri, 12 Apr 2002) | 2 lines

changed shield recharge rates

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r2678 | hellcatv | 2002-04-12 08:25:08 +0800 (Fri, 12 Apr 2002) | 2 lines

added turning jet stuff

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r2677 | hellcatv | 2002-04-12 07:50:29 +0800 (Fri, 12 Apr 2002) | 2 lines

added gun cooler and shield regenerator

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r2676 | hellcatv | 2002-04-12 07:44:33 +0800 (Fri, 12 Apr 2002) | 2 lines

added engines

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r2675 | hellcatv | 2002-04-12 07:42:15 +0800 (Fri, 12 Apr 2002) | 2 lines

fixed depthwtrite

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r2674 | hellcatv | 2002-04-12 07:40:11 +0800 (Fri, 12 Apr 2002) | 2 lines

disagbled despth

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r2673 | hellcatv | 2002-04-12 07:29:04 +0800 (Fri, 12 Apr 2002) | 2 lines

last few upgrades

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r2672 | hellcatv | 2002-04-12 07:26:37 +0800 (Fri, 12 Apr 2002) | 2 lines

added a ton of upgrades

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r2671 | hellcatv | 2002-04-12 07:17:41 +0800 (Fri, 12 Apr 2002) | 2 lines

silly misspell

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r2670 | hellcatv | 2002-04-12 07:16:13 +0800 (Fri, 12 Apr 2002) | 2 lines

fixed some minor bugs with templates

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r2669 | hellcatv | 2002-04-12 07:10:11 +0800 (Fri, 12 Apr 2002) | 2 lines

added the new master parts

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r2668 | hellcatv | 2002-04-12 06:20:57 +0800 (Fri, 12 Apr 2002) | 2 lines

gets true

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r2667 | hellcatv | 2002-04-12 05:56:50 +0800 (Fri, 12 Apr 2002) | 2 lines

changed things around so that upgrades can multiply

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r2666 | hellcatv | 2002-04-11 21:04:48 +0800 (Thu, 11 Apr 2002) | 3 lines

added additive cargo
made energy display correctly

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r2665 | hellcatv | 2002-04-11 20:34:42 +0800 (Thu, 11 Apr 2002) | 2 lines

max shield drains max energy just like recharge drains energy recharge

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r2664 | hellcatv | 2002-04-11 20:28:42 +0800 (Thu, 11 Apr 2002) | 2 lines

changed reactor limits to match new shield standard

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r2663 | hellcatv | 2002-04-11 19:41:26 +0800 (Thu, 11 Apr 2002) | 2 lines

committed the new webpage

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r2662 | hellcatv | 2002-04-11 19:32:47 +0800 (Thu, 11 Apr 2002) | 2 lines

added new screenies

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r2661 | hellcatv | 2002-04-11 19:22:28 +0800 (Thu, 11 Apr 2002) | 2 lines

hehehe added afterburner limits

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r2660 | hellcatv | 2002-04-11 19:19:54 +0800 (Thu, 11 Apr 2002) | 2 lines

added new site images

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r2659 | hellcatv | 2002-04-11 16:08:26 +0800 (Thu, 11 Apr 2002) | 2 lines

added cloaked sciropt

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r2658 | hellcatv | 2002-04-11 16:04:11 +0800 (Thu, 11 Apr 2002) | 2 lines

priv

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r2657 | hellcatv | 2002-04-11 16:03:06 +0800 (Thu, 11 Apr 2002) | 2 lines

fixed up missiles...gave 'em radial damage ranges

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r2656 | hellcatv | 2002-04-11 16:02:07 +0800 (Thu, 11 Apr 2002) | 2 lines

screwed this one u:':

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r2655 | hellcatv | 2002-04-11 16:00:49 +0800 (Thu, 11 Apr 2002) | 2 lines

added hardcoded script

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r2654 | hellcatv | 2002-04-11 15:54:07 +0800 (Thu, 11 Apr 2002) | 2 lines

made missile stats better

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r2653 | hellcatv | 2002-04-11 15:52:22 +0800 (Thu, 11 Apr 2002) | 2 lines

added missile.cpp

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r2652 | hellcatv | 2002-04-11 15:52:17 +0800 (Thu, 11 Apr 2002) | 2 lines

added splash damage to missiles

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r2651 | hellcatv | 2002-04-11 10:54:30 +0800 (Thu, 11 Apr 2002) | 2 lines

iadded the shared missile mesh

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r2650 | hellcatv | 2002-04-11 10:54:13 +0800 (Thu, 11 Apr 2002) | 2 lines

adde the capship missile

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r2649 | hellcatv | 2002-04-11 10:54:00 +0800 (Thu, 11 Apr 2002) | 2 lines

added the torpedo

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r2648 | hellcatv | 2002-04-11 04:03:20 +0800 (Thu, 11 Apr 2002) | 2 lines

shelton slide when close

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r2647 | hellcatv | 2002-04-11 03:32:01 +0800 (Thu, 11 Apr 2002) | 2 lines

made weapon stuff do more dam

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r2646 | hellcatv | 2002-04-11 03:26:17 +0800 (Thu, 11 Apr 2002) | 2 lines

the battle of ejectors

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r2645 | hellcatv | 2002-04-11 02:46:25 +0800 (Thu, 11 Apr 2002) | 2 lines

ooops forgot _))()()9

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r2644 | hellcatv | 2002-04-11 02:44:53 +0800 (Thu, 11 Apr 2002) | 2 lines

phasedam

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r2643 | hellcatv | 2002-04-11 02:42:34 +0800 (Thu, 11 Apr 2002) | 2 lines

hehehe added ejected pilots

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r2642 | hellcatv | 2002-04-11 02:41:22 +0800 (Thu, 11 Apr 2002) | 2 lines

changed name to be more consistent

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r2641 | hellcatv | 2002-04-11 02:40:37 +0800 (Thu, 11 Apr 2002) | 2 lines

ejector seat

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r2640 | hellcatv | 2002-04-11 02:40:09 +0800 (Thu, 11 Apr 2002) | 2 lines

box

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r2639 | hellcatv | 2002-04-11 02:38:39 +0800 (Thu, 11 Apr 2002) | 2 lines

uses new hard coded scripts

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r2638 | hellcatv | 2002-04-11 02:36:56 +0800 (Thu, 11 Apr 2002) | 2 lines

added repulsor beams

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r2637 | hellcatv | 2002-04-11 02:31:55 +0800 (Thu, 11 Apr 2002) | 2 lines

teeheeeheee added hard coded AI scripts

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r2636 | hellcatv | 2002-04-10 13:59:14 +0800 (Wed, 10 Apr 2002) | 2 lines

fixed a bad strncpy... bad cuntnpaste

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r2635 | ace123 | 2002-04-10 11:03:56 +0800 (Wed, 10 Apr 2002) | 2 lines

tried to fix mission stuff

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r2634 | ace123 | 2002-04-10 08:44:50 +0800 (Wed, 10 Apr 2002) | 2 lines

fixed XMLSupport::

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r2633 | hellcatv | 2002-04-10 08:42:47 +0800 (Wed, 10 Apr 2002) | 2 lines

new mesh

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r2632 | hellcatv | 2002-04-10 08:38:11 +0800 (Wed, 10 Apr 2002) | 2 lines

commited spining

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r2631 | hellcatv | 2002-04-10 08:25:28 +0800 (Wed, 10 Apr 2002) | 2 lines

now you can't suck in big obj

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r2630 | hellcatv | 2002-04-10 08:13:59 +0800 (Wed, 10 Apr 2002) | 2 lines

added tractor beam

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r2629 | hellcatv | 2002-04-10 08:13:46 +0800 (Wed, 10 Apr 2002) | 2 lines

added beam

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r2628 | hellcatv | 2002-04-10 08:04:02 +0800 (Wed, 10 Apr 2002) | 2 lines

added tractor beam

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r2627 | hellcatv | 2002-04-10 07:57:45 +0800 (Wed, 10 Apr 2002) | 2 lines

added tractor beam

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r2626 | hellcatv | 2002-04-10 07:33:48 +0800 (Wed, 10 Apr 2002) | 2 lines

eject in piece

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r2625 | hellcatv | 2002-04-10 07:33:12 +0800 (Wed, 10 Apr 2002) | 2 lines

added hand laser

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r2624 | hellcatv | 2002-04-10 07:33:01 +0800 (Wed, 10 Apr 2002) | 2 lines

more energy

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r2623 | hellcatv | 2002-04-10 07:29:30 +0800 (Wed, 10 Apr 2002) | 2 lines

ncie man with gun

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r2622 | hellcatv | 2002-04-10 07:12:26 +0800 (Wed, 10 Apr 2002) | 2 lines

iblah

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r2621 | hellcatv | 2002-04-10 07:12:15 +0800 (Wed, 10 Apr 2002) | 2 lines

added remove

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r2620 | hellcatv | 2002-04-10 06:53:13 +0800 (Wed, 10 Apr 2002) | 2 lines

new eject seat

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r2619 | hellcatv | 2002-04-10 06:52:53 +0800 (Wed, 10 Apr 2002) | 2 lines

made ekeject the last ocmmand

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r2618 | hellcatv | 2002-04-10 06:49:31 +0800 (Wed, 10 Apr 2002) | 2 lines

edited spede

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r2617 | hellcatv | 2002-04-10 06:46:20 +0800 (Wed, 10 Apr 2002) | 2 lines

messed up the offset in the wrong away

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r2616 | hellcatv | 2002-04-10 06:43:55 +0800 (Wed, 10 Apr 2002) | 2 lines

added eject keys

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r2615 | hellcatv | 2002-04-10 06:43:41 +0800 (Wed, 10 Apr 2002) | 2 lines

oops cargo offset

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r2614 | hellcatv | 2002-04-10 06:40:05 +0800 (Wed, 10 Apr 2002) | 2 lines

oops keyd

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r2613 | hellcatv | 2002-04-10 06:29:07 +0800 (Wed, 10 Apr 2002) | 2 lines

eject seat

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r2612 | hellcatv | 2002-04-10 06:27:22 +0800 (Wed, 10 Apr 2002) | 2 lines

added autoeject

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r2611 | hellcatv | 2002-04-10 06:27:00 +0800 (Wed, 10 Apr 2002) | 2 lines

you go home in a box

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r2610 | hellcatv | 2002-04-10 05:41:12 +0800 (Wed, 10 Apr 2002) | 2 lines

box

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r2609 | hellcatv | 2002-04-09 20:53:03 +0800 (Tue, 09 Apr 2002) | 2 lines

commiting new qutolight

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r2608 | hellcatv | 2002-04-09 18:50:23 +0800 (Tue, 09 Apr 2002) | 4 lines

dont' see autopilot occur

added a new callback...setposition (for the jamming ship mission

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r2607 | hellcatv | 2002-04-09 15:51:57 +0800 (Tue, 09 Apr 2002) | 2 lines

added getPlayerX option

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r2606 | hellcatv | 2002-04-09 15:51:36 +0800 (Tue, 09 Apr 2002) | 2 lines

finalized

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r2605 | hellcatv | 2002-04-09 15:51:19 +0800 (Tue, 09 Apr 2002) | 2 lines

finalized our exploration mission

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r2604 | hellcatv | 2002-04-09 15:01:28 +0800 (Tue, 09 Apr 2002) | 2 lines

changed it to compare properl

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r2603 | hellcatv | 2002-04-09 15:01:21 +0800 (Tue, 09 Apr 2002) | 2 lines

added a nice significant tag

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r2602 | hellcatv | 2002-04-09 14:56:41 +0800 (Tue, 09 Apr 2002) | 2 lines

oops had a fgid...well isSignificant is pretty slow

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r2601 | hellcatv | 2002-04-09 13:52:10 +0800 (Tue, 09 Apr 2002) | 2 lines

changed some little stuff

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r2600 | hellcatv | 2002-04-09 13:50:55 +0800 (Tue, 09 Apr 2002) | 3 lines

oops...auto pilot was triggered by crap!
and also changed some things

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r2599 | hellcatv | 2002-04-09 13:26:38 +0800 (Tue, 09 Apr 2002) | 4 lines

fixed auto puilto bug
also adde dcool stuff :-) new auto light
CV: ----------------------------------------------------------------------

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r2598 | ace123 | 2002-04-09 12:24:48 +0800 (Tue, 09 Apr 2002) | 2 lines

added capship mission

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r2597 | hellcatv | 2002-04-09 12:22:05 +0800 (Tue, 09 Apr 2002) | 2 lines

blah

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r2596 | hellcatv | 2002-04-09 12:12:14 +0800 (Tue, 09 Apr 2002) | 3 lines

made it so you can auto in a nebula...not in roids though ;-)
VS: ----------------------------------------------------------------------

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r2595 | hellcatv | 2002-04-09 12:11:05 +0800 (Tue, 09 Apr 2002) | 2 lines

added some auto pilot vars

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r2594 | hellcatv | 2002-04-09 11:43:09 +0800 (Tue, 09 Apr 2002) | 2 lines

added autopilot

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r2593 | bwwarden | 2002-04-09 11:41:29 +0800 (Tue, 09 Apr 2002) | 2 lines

VSDB Ship SS

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r2592 | bwwarden | 2002-04-09 11:32:02 +0800 (Tue, 09 Apr 2002) | 2 lines

VSDB Ship SS

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r2591 | bwwarden | 2002-04-09 11:14:11 +0800 (Tue, 09 Apr 2002) | 2 lines

no message

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r2590 | hellcatv | 2002-04-09 10:28:48 +0800 (Tue, 09 Apr 2002) | 2 lines

new creds

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r2589 | hellcatv | 2002-04-09 10:08:04 +0800 (Tue, 09 Apr 2002) | 2 lines

quik fix for uninitizliaed memory

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r2588 | hellcatv | 2002-04-09 08:50:19 +0800 (Tue, 09 Apr 2002) | 2 lines

added launch nebuale and also scan turrets

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r2587 | hellcatv | 2002-04-08 18:56:14 +0800 (Mon, 08 Apr 2002) | 2 lines

testing multiple missions at once

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r2586 | hellcatv | 2002-04-08 18:54:23 +0800 (Mon, 08 Apr 2002) | 2 lines

added some test missions

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r2585 | hellcatv | 2002-04-08 18:53:59 +0800 (Mon, 08 Apr 2002) | 2 lines

changed some missions ot use active_missions[0]

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r2584 | hellcatv | 2002-04-08 16:57:47 +0800 (Mon, 08 Apr 2002) | 2 lines

fixed netscape probs

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r2583 | hellcatv | 2002-04-08 16:50:01 +0800 (Mon, 08 Apr 2002) | 2 lines

added the ship database

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r2582 | hellcatv | 2002-04-08 16:44:56 +0800 (Mon, 08 Apr 2002) | 2 lines

modified some stuff

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r2581 | (no author) | 2002-04-08 16:40:14 +0800 (Mon, 08 Apr 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'DanielARelease'.
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r2580 | hellcatv | 2002-04-08 16:40:14 +0800 (Mon, 08 Apr 2002) | 2 lines

added the new website

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r2579 | hellcatv | 2002-04-08 16:00:58 +0800 (Mon, 08 Apr 2002) | 2 lines

fxied tsomet thsu

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r2578 | hellcatv | 2002-04-08 15:55:49 +0800 (Mon, 08 Apr 2002) | 7 lines

added some new blank systems
added some new communications
added some cruiser and carriers with jump
reduced nova hull (maybe increase)
added some mouse options to config
made middle vdu bigger and badder

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r2577 | hellcatv | 2002-04-08 15:46:36 +0800 (Mon, 08 Apr 2002) | 2 lines

added min and max params

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r2576 | hellcatv | 2002-04-08 15:42:20 +0800 (Mon, 08 Apr 2002) | 3 lines

haw caught a bug with starships jump and killed
added a minradius value for launch

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r2575 | hellcatv | 2002-04-08 14:21:09 +0800 (Mon, 08 Apr 2002) | 2 lines

finished this mission I think

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r2574 | hellcatv | 2002-04-08 14:20:47 +0800 (Mon, 08 Apr 2002) | 2 lines

fixed any build errors...now it uses go_somewhere_significant

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r2573 | hellcatv | 2002-04-08 13:40:04 +0800 (Mon, 08 Apr 2002) | 2 lines

round two of contraband mission...should be a loit easier to understand

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r2572 | ace123 | 2002-04-08 12:39:24 +0800 (Mon, 08 Apr 2002) | 2 lines

modified starships_jumped.c

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r2571 | hellcatv | 2002-04-08 12:16:28 +0800 (Mon, 08 Apr 2002) | 2 lines

modified go_somehwere_significant to restrict itto jump points

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r2570 | hellcatv | 2002-04-08 12:02:33 +0800 (Mon, 08 Apr 2002) | 2 lines

ihahh

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r2569 | ace123 | 2002-04-08 11:56:11 +0800 (Mon, 08 Apr 2002) | 2 lines

modified starships_jumped.c

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r2568 | hellcatv | 2002-04-08 11:43:26 +0800 (Mon, 08 Apr 2002) | 2 lines

added a incrementation

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r2567 | hellcatv | 2002-04-08 11:30:24 +0800 (Mon, 08 Apr 2002) | 2 lines

added the starships jumped and killed class that can keep track of starships that have jumped to another system and how many of them have made it

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r2566 | (no author) | 2002-04-08 11:12:21 +0800 (Mon, 08 Apr 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'PatrickVersion'.
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r2565 | ace123 | 2002-04-08 11:12:21 +0800 (Mon, 08 Apr 2002) | 2 lines

more stuff

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r2564 | ace123 | 2002-04-08 09:29:02 +0800 (Mon, 08 Apr 2002) | 2 lines

more bugs

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r2563 | ace123 | 2002-04-08 09:08:30 +0800 (Mon, 08 Apr 2002) | 2 lines

made them jump

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r2562 | ace123 | 2002-04-08 09:01:23 +0800 (Mon, 08 Apr 2002) | 2 lines

startung to work ;)

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r2561 | hellcatv | 2002-04-08 08:40:56 +0800 (Mon, 08 Apr 2002) | 2 lines

added patrol mission

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r2560 | hellcatv | 2002-04-08 08:40:35 +0800 (Mon, 08 Apr 2002) | 2 lines

made attack also defend

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r2559 | ace123 | 2002-04-08 08:39:09 +0800 (Mon, 08 Apr 2002) | 2 lines

more bugs X-(

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r2558 | hellcatv | 2002-04-08 08:17:22 +0800 (Mon, 08 Apr 2002) | 2 lines

patrol complete!

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r2557 | hellcatv | 2002-04-08 08:09:36 +0800 (Mon, 08 Apr 2002) | 2 lines

updated

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r2556 | hellcatv | 2002-04-08 08:07:22 +0800 (Mon, 08 Apr 2002) | 3 lines

fixed olist_erase
removed lights if a planet gets destroyed

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r2555 | ace123 | 2002-04-08 08:02:08 +0800 (Mon, 08 Apr 2002) | 2 lines

more bugs :(

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r2554 | hellcatv | 2002-04-08 07:51:55 +0800 (Mon, 08 Apr 2002) | 2 lines

modified these files to have.... more logical choices :-)

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r2553 | ace123 | 2002-04-08 07:44:44 +0800 (Mon, 08 Apr 2002) | 2 lines

fixed some compiling bugs...

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r2552 | ace123 | 2002-04-08 07:27:56 +0800 (Mon, 08 Apr 2002) | 2 lines

deleted strings...

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r2551 | ace123 | 2002-04-08 07:10:12 +0800 (Mon, 08 Apr 2002) | 2 lines

got it to actually run!

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r2550 | hellcatv | 2002-04-08 06:22:31 +0800 (Mon, 08 Apr 2002) | 2 lines

modifeid this mission to have new param

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r2549 | hellcatv | 2002-04-08 06:22:11 +0800 (Mon, 08 Apr 2002) | 4 lines

cleaned up bounty mission
made it so if jump points were quirkily named it would be ok
made it so the bad guy might not run

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r2548 | hellcatv | 2002-04-08 05:29:52 +0800 (Mon, 08 Apr 2002) | 7 lines

total war is easier on system resources....
cargo mission deletes stuff
bounty mission deletes stuff
faction ships has some merchant ships
go somewhere significant deletes stuff
patrol system is a new mission...

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r2547 | (no author) | 2002-04-08 04:35:15 +0800 (Mon, 08 Apr 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'UnitCollectionCollideTable'.
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r2546 | hellcatv | 2002-04-08 04:35:15 +0800 (Mon, 08 Apr 2002) | 2 lines

changed collide table to use unit collections (safer)

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r2545 | hellcatv | 2002-04-07 14:22:57 +0800 (Sun, 07 Apr 2002) | 2 lines

added the wayfarer...low level cargo ship

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r2544 | hellcatv | 2002-04-07 14:22:35 +0800 (Sun, 07 Apr 2002) | 2 lines

added the beholder...an unknown--and powerful ship

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r2543 | (no author) | 2002-04-07 14:11:58 +0800 (Sun, 07 Apr 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'AfterBeamsUnitStarSystemAndCollectionModified'.
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r2542 | hellcatv | 2002-04-07 14:11:58 +0800 (Sun, 07 Apr 2002) | 5 lines

Added activeStarSystemFor unit
	* Removed beams from collide table...now they only query it (removes lots of clutter)
		* Fixed collections so multiple collections can run through the queue at any given time
		* Only allowed units to target starships in their star system (target jump point if starship is in adjacent star system)

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r2541 | hellcatv | 2002-04-07 14:05:17 +0800 (Sun, 07 Apr 2002) | 2 lines

committed warden's weapoin list

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r2540 | ace123 | 2002-04-07 07:13:38 +0800 (Sun, 07 Apr 2002) | 3 lines

Fixed more small mistakes...
It is untested currently :(

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r2539 | ace123 | 2002-04-07 05:01:16 +0800 (Sun, 07 Apr 2002) | 3 lines

Fixed a small mistake...
It is untested currently :(

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r2538 | ace123 | 2002-04-07 04:58:20 +0800 (Sun, 07 Apr 2002) | 3 lines

Made a contraband mission!!!
It is untested currently :(

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r2537 | (no author) | 2002-04-07 04:56:57 +0800 (Sun, 07 Apr 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'BeforeRedoCollectionAddBeamAddSystemToUnit'.
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r2536 | ace123 | 2002-04-07 04:56:57 +0800 (Sun, 07 Apr 2002) | 2 lines

Added "void _unit.erase(object olist, int index)"

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r2535 | hellcatv | 2002-04-07 03:37:15 +0800 (Sun, 07 Apr 2002) | 2 lines

added warning for building this file

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r2534 | hellcatv | 2002-04-07 03:36:10 +0800 (Sun, 07 Apr 2002) | 2 lines

here are some files for testing

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r2533 | alexannika | 2002-04-06 12:16:25 +0800 (Sat, 06 Apr 2002) | 6 lines

fixed _unit.getName

2002-03-22 Alexander Rawass <alexannika@users.sourceforge.net>

	* hopefully fixed _unit.getName

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r2532 | hellcatv | 2002-04-06 09:27:36 +0800 (Sat, 06 Apr 2002) | 2 lines

started a patrol mission

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r2531 | hellcatv | 2002-04-06 09:27:14 +0800 (Sat, 06 Apr 2002) | 2 lines

added some garbage collection to missions

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r2530 | hellcatv | 2002-04-06 09:09:00 +0800 (Sat, 06 Apr 2002) | 2 lines

forgot to set mouse motion

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r2529 | hellcatv | 2002-04-06 08:56:52 +0800 (Sat, 06 Apr 2002) | 2 lines

fixed some segfaults...added cleanuip

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r2528 | hellcatv | 2002-04-06 07:10:03 +0800 (Sat, 06 Apr 2002) | 2 lines

only warp mouse if a player is using it

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r2527 | hellcatv | 2002-04-06 07:05:20 +0800 (Sat, 06 Apr 2002) | 3 lines

added some stuff to cargo mission
made sure that unit didn't grab jump points

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r2526 | hellcatv | 2002-04-06 06:49:36 +0800 (Sat, 06 Apr 2002) | 2 lines

made gui run during game :-)

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r2525 | hellcatv | 2002-04-06 04:08:15 +0800 (Sat, 06 Apr 2002) | 2 lines

set player owners for stuff

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r2524 | hellcatv | 2002-04-06 04:06:21 +0800 (Sat, 06 Apr 2002) | 2 lines

fixed greenish glow in cockpit

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r2523 | (no author) | 2002-04-06 04:03:35 +0800 (Sat, 06 Apr 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'NoBeamDeIntegrationFromCollideTable'.
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r2522 | hellcatv | 2002-04-06 04:03:35 +0800 (Sat, 06 Apr 2002) | 2 lines

changed a uint8 to a unsigned char

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r2521 | hellcatv | 2002-04-06 03:40:57 +0800 (Sat, 06 Apr 2002) | 2 lines

multiplied sensitivity by 100 for our good friend normal mouse steerage

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r2520 | hellcatv | 2002-04-06 03:28:37 +0800 (Sat, 06 Apr 2002) | 2 lines

fixed warp pointer

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r2519 | hellcatv | 2002-04-06 02:17:16 +0800 (Sat, 06 Apr 2002) | 2 lines

made it so firing wasn't started by default

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r2518 | hellcatv | 2002-04-06 02:17:00 +0800 (Sat, 06 Apr 2002) | 2 lines

added mice

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r2517 | hellcatv | 2002-04-06 02:13:00 +0800 (Sat, 06 Apr 2002) | 2 lines

added a mouse option for flying

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r2516 | hellcatv | 2002-04-05 09:25:11 +0800 (Fri, 05 Apr 2002) | 3 lines

added leach guns
added savegame that can be accessed from mission

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r2515 | hellcatv | 2002-04-05 08:42:52 +0800 (Fri, 05 Apr 2002) | 2 lines

warden mod wep listr

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r2514 | hellcatv | 2002-04-04 21:08:15 +0800 (Thu, 04 Apr 2002) | 2 lines

made the faction print instead of "Base"

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r2513 | hellcatv | 2002-04-04 17:33:57 +0800 (Thu, 04 Apr 2002) | 2 lines

made ECM activatable

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r2512 | hellcatv | 2002-04-03 19:34:04 +0800 (Wed, 03 Apr 2002) | 2 lines

added ECM

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r2511 | ace123 | 2002-04-03 14:14:00 +0800 (Wed, 03 Apr 2002) | 2 lines

added contraband mission

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r2510 | hellcatv | 2002-04-02 15:49:24 +0800 (Tue, 02 Apr 2002) | 2 lines

added the heavy ion beam`

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r2509 | hellcatv | 2002-04-02 10:44:21 +0800 (Tue, 02 Apr 2002) | 3 lines

changed some documentation
added a simple setName callback

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r2508 | hellcatv | 2002-04-01 20:40:35 +0800 (Mon, 01 Apr 2002) | 2 lines

added a nice helper function

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r2507 | hellcatv | 2002-04-01 20:05:07 +0800 (Mon, 01 Apr 2002) | 2 lines

added a cool attack mission

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r2506 | hellcatv | 2002-04-01 20:04:36 +0800 (Mon, 01 Apr 2002) | 2 lines

added an attack mission

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r2505 | hellcatv | 2002-04-01 19:15:14 +0800 (Mon, 01 Apr 2002) | 2 lines

added some more vairrety and text msgs

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r2504 | hellcatv | 2002-04-01 18:39:08 +0800 (Mon, 01 Apr 2002) | 2 lines

added new mission!

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r2503 | hellcatv | 2002-04-01 18:38:55 +0800 (Mon, 01 Apr 2002) | 3 lines

added escort mission
modified faction_ships to have some faction

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r2502 | hellcatv | 2002-04-01 18:38:12 +0800 (Mon, 01 Apr 2002) | 2 lines

nothign

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r2501 | hellcatv | 2002-04-01 17:24:28 +0800 (Mon, 01 Apr 2002) | 2 lines

fixed subtle bug with missions.... added equal function to _unit and some stuff

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r2500 | hellcatv | 2002-04-01 17:15:44 +0800 (Mon, 01 Apr 2002) | 2 lines

added an escort mission... modified the others slightly

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r2499 | hellcatv | 2002-04-01 08:03:44 +0800 (Mon, 01 Apr 2002) | 2 lines

added blank star

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r2498 | hellcatv | 2002-04-01 08:03:00 +0800 (Mon, 01 Apr 2002) | 2 lines

cargo mission

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r2497 | ace123 | 2002-04-01 08:02:21 +0800 (Mon, 01 Apr 2002) | 2 lines

Got it working better so the enemy gets to the jump point at the same time as you and disabes time compression

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r2496 | hellcatv | 2002-04-01 07:57:53 +0800 (Mon, 01 Apr 2002) | 2 lines

made addCredits take a unit

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r2495 | hellcatv | 2002-04-01 07:57:36 +0800 (Mon, 01 Apr 2002) | 3 lines


iadded the cargo mission

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r2494 | hellcatv | 2002-04-01 07:57:24 +0800 (Mon, 01 Apr 2002) | 2 lines

added new mission

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r2493 | ace123 | 2002-04-01 06:49:08 +0800 (Mon, 01 Apr 2002) | 2 lines

Made nebula visiable on the outside

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r2492 | ace123 | 2002-04-01 06:48:02 +0800 (Mon, 01 Apr 2002) | 4 lines

Fixed Nebulas so they don't flicker in multiplayer
Fixed savegames so you can appear in multiple systems
Made sure that if you make a new unit, it doesn't care about the ActiveStarSystem :-)

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r2491 | hellcatv | 2002-03-31 12:36:27 +0800 (Sun, 31 Mar 2002) | 2 lines

modified :-) before i left

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r2490 | ace123 | 2002-03-31 12:35:27 +0800 (Sun, 31 Mar 2002) | 2 lines

fixed current_cockpit

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r2489 | ace123 | 2002-03-31 12:30:56 +0800 (Sun, 31 Mar 2002) | 2 lines

fixed XMLSupport::parse_float stuff

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r2488 | ace123 | 2002-03-31 11:41:25 +0800 (Sun, 31 Mar 2002) | 2 lines

Added stuff, fixed bugs

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r2487 | (no author) | 2002-03-31 08:09:03 +0800 (Sun, 31 Mar 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_danny_leave'.
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r2486 | hellcatv | 2002-03-31 08:09:03 +0800 (Sun, 31 Mar 2002) | 2 lines

added undock

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r2485 | hellcatv | 2002-03-31 08:08:55 +0800 (Sun, 31 Mar 2002) | 2 lines

fixed bindings

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r2484 | hellcatv | 2002-03-31 07:19:29 +0800 (Sun, 31 Mar 2002) | 2 lines

multiplyaer

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r2483 | hellcatv | 2002-03-31 07:19:02 +0800 (Sun, 31 Mar 2002) | 2 lines

yay

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r2482 | hellcatv | 2002-03-31 05:42:42 +0800 (Sun, 31 Mar 2002) | 2 lines

added multiplayer

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r2481 | ace123 | 2002-03-31 03:53:16 +0800 (Sun, 31 Mar 2002) | 2 lines

fixed "Base" flightgroup

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r2480 | ace123 | 2002-03-30 15:59:48 +0800 (Sat, 30 Mar 2002) | 2 lines

Added a mission list

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r2479 | ace123 | 2002-03-30 15:30:42 +0800 (Sat, 30 Mar 2002) | 2 lines

added more contraband

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r2478 | ace123 | 2002-03-30 15:30:10 +0800 (Sat, 30 Mar 2002) | 2 lines

added cloaking device upgrades.

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r2477 | ace123 | 2002-03-30 15:27:59 +0800 (Sat, 30 Mar 2002) | 2 lines

adding more cargo

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r2476 | ace123 | 2002-03-30 15:20:59 +0800 (Sat, 30 Mar 2002) | 2 lines

lots of bugs....

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r2475 | ace123 | 2002-03-30 15:20:14 +0800 (Sat, 30 Mar 2002) | 2 lines

Started a bounty hunter mission

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r2474 | ace123 | 2002-03-30 12:44:58 +0800 (Sat, 30 Mar 2002) | 2 lines

Started a bounty.c: a bounty hunter mission

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r2473 | ace123 | 2002-03-30 06:39:19 +0800 (Sat, 30 Mar 2002) | 2 lines

Started a bounty.c: a bounty hunter mission

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r2472 | ace123 | 2002-03-30 06:10:32 +0800 (Sat, 30 Mar 2002) | 2 lines

Added a new item to unit.c: getJumppoint(int which)

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r2471 | ace123 | 2002-03-30 05:28:47 +0800 (Sat, 30 Mar 2002) | 2 lines

fixed import order

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r2470 | ace123 | 2002-03-30 04:58:45 +0800 (Sat, 30 Mar 2002) | 2 lines

Made diffulcity levels for cargo missions

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r2469 | hellcatv | 2002-03-30 02:33:24 +0800 (Sat, 30 Mar 2002) | 2 lines

fixed these for proper return values

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r2468 | hellcatv | 2002-03-29 18:02:53 +0800 (Fri, 29 Mar 2002) | 2 lines

fixed cargo mission

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r2467 | hellcatv | 2002-03-29 18:01:51 +0800 (Fri, 29 Mar 2002) | 2 lines

fixed enigma

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r2466 | hellcatv | 2002-03-29 16:43:43 +0800 (Fri, 29 Mar 2002) | 2 lines

new cargo

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r2465 | ace123 | 2002-03-29 14:37:12 +0800 (Fri, 29 Mar 2002) | 2 lines

working on cargo

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r2464 | ace123 | 2002-03-29 14:30:41 +0800 (Fri, 29 Mar 2002) | 2 lines

working on cargo

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r2463 | hellcatv | 2002-03-28 18:33:53 +0800 (Thu, 28 Mar 2002) | 2 lines

modified the cargo mission to not launch a unit

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r2462 | hellcatv | 2002-03-28 18:33:43 +0800 (Thu, 28 Mar 2002) | 2 lines

added some nice mission callbacks for name

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r2461 | hellcatv | 2002-03-28 18:32:41 +0800 (Thu, 28 Mar 2002) | 2 lines

fixed some bugs with hard mission

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r2460 | hellcatv | 2002-03-28 17:16:35 +0800 (Thu, 28 Mar 2002) | 2 lines

added new mission

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r2459 | hellcatv | 2002-03-28 17:16:21 +0800 (Thu, 28 Mar 2002) | 2 lines

can accept missions

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r2458 | hellcatv | 2002-03-28 16:48:25 +0800 (Thu, 28 Mar 2002) | 2 lines

commtiedd

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r2457 | hellcatv | 2002-03-28 16:37:19 +0800 (Thu, 28 Mar 2002) | 2 lines

cargo mis

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r2456 | hellcatv | 2002-03-28 16:37:11 +0800 (Thu, 28 Mar 2002) | 2 lines

added data

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r2455 | hellcatv | 2002-03-28 16:37:04 +0800 (Thu, 28 Mar 2002) | 2 lines

added a nice cargo mission capability

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r2454 | ace123 | 2002-03-28 14:52:29 +0800 (Thu, 28 Mar 2002) | 2 lines

fixed order

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r2453 | hellcatv | 2002-03-28 14:31:27 +0800 (Thu, 28 Mar 2002) | 2 lines

changed the modules to return stuff properlyu

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r2452 | hellcatv | 2002-03-28 14:31:24 +0800 (Thu, 28 Mar 2002) | 2 lines

modified these

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r2451 | ace123 | 2002-03-28 14:00:34 +0800 (Thu, 28 Mar 2002) | 2 lines

fixed order

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r2450 | ace123 | 2002-03-28 13:58:03 +0800 (Thu, 28 Mar 2002) | 2 lines

got a new function in script: getRandCargo()

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r2449 | hellcatv | 2002-03-28 10:22:21 +0800 (Thu, 28 Mar 2002) | 2 lines

hehehe

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r2448 | ace123 | 2002-03-28 09:49:12 +0800 (Thu, 28 Mar 2002) | 2 lines

made launch return a unit.

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r2447 | hellcatv | 2002-03-28 09:47:09 +0800 (Thu, 28 Mar 2002) | 2 lines

bug fixes...takes plyer loc

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r2446 | ace123 | 2002-03-28 09:37:34 +0800 (Thu, 28 Mar 2002) | 2 lines

made launch return a unit.

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r2445 | ace123 | 2002-03-28 09:33:17 +0800 (Thu, 28 Mar 2002) | 2 lines

fixed rsize()

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r2444 | ace123 | 2002-03-28 09:29:09 +0800 (Thu, 28 Mar 2002) | 2 lines

moved functions around.

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r2443 | hellcatv | 2002-03-28 07:50:00 +0800 (Thu, 28 Mar 2002) | 2 lines

faction ships

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r2442 | hellcatv | 2002-03-28 07:12:49 +0800 (Thu, 28 Mar 2002) | 2 lines

modified a bunch of purple .bmp files

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r2441 | hellcatv | 2002-03-28 07:12:00 +0800 (Thu, 28 Mar 2002) | 2 lines

modified weapons on these units

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r2440 | hellcatv | 2002-03-28 07:06:33 +0800 (Thu, 28 Mar 2002) | 2 lines

fixed up faction_ships... modifed random_encounters

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r2439 | hellcatv | 2002-03-27 19:14:44 +0800 (Wed, 27 Mar 2002) | 2 lines

murgia->aurigia

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r2438 | hellcatv | 2002-03-27 18:57:54 +0800 (Wed, 27 Mar 2002) | 2 lines

added "next to" command

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r2437 | hellcatv | 2002-03-27 14:31:24 +0800 (Wed, 27 Mar 2002) | 2 lines

swapped metron and butterfly

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r2436 | hellcatv | 2002-03-26 19:48:07 +0800 (Tue, 26 Mar 2002) | 3 lines

modified the callbacks to have a getdistance feature
changed getMindist to be fast3r

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r2435 | hellcatv | 2002-03-26 19:47:12 +0800 (Tue, 26 Mar 2002) | 4 lines

made unit.c more general....
added a garbage collector which will destroy units that are outside of 'n' range
made a random encounter mission that will place units near bases you fly near :-)

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r2434 | hellcatv | 2002-03-26 18:37:04 +0800 (Tue, 26 Mar 2002) | 2 lines

totally radical starship

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r2433 | ace123 | 2002-03-26 14:03:50 +0800 (Tue, 26 Mar 2002) | 2 lines

added a shellexcute command to run the user's default player

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r2432 | ace123 | 2002-03-26 12:28:46 +0800 (Tue, 26 Mar 2002) | 2 lines

added sound

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r2431 | ace123 | 2002-03-26 11:42:46 +0800 (Tue, 26 Mar 2002) | 2 lines

smaller ani

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r2430 | ace123 | 2002-03-26 11:09:03 +0800 (Tue, 26 Mar 2002) | 2 lines

smaller ani

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r2429 | ace123 | 2002-03-26 11:04:27 +0800 (Tue, 26 Mar 2002) | 3 lines

fixed conflicts
added comm screen ani

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r2428 | ace123 | 2002-03-26 11:02:35 +0800 (Tue, 26 Mar 2002) | 2 lines

contraband detectered

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r2427 | hellcatv | 2002-03-26 09:40:23 +0800 (Tue, 26 Mar 2002) | 2 lines

added gender to comms creens (don't want guys talking with girl face)

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r2426 | hellcatv | 2002-03-25 20:37:01 +0800 (Mon, 25 Mar 2002) | 2 lines

added

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r2425 | hellcatv | 2002-03-25 20:25:36 +0800 (Mon, 25 Mar 2002) | 2 lines

a prelim trading script

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r2424 | hellcatv | 2002-03-25 20:22:59 +0800 (Mon, 25 Mar 2002) | 2 lines

changed

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r2423 | hellcatv | 2002-03-25 20:18:35 +0800 (Mon, 25 Mar 2002) | 2 lines

zaps when you hate someoen

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r2422 | hellcatv | 2002-03-25 20:15:27 +0800 (Mon, 25 Mar 2002) | 2 lines

added sounds to communications

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r2421 | hellcatv | 2002-03-25 18:36:16 +0800 (Mon, 25 Mar 2002) | 3 lines

committed a nice repair bot
committed a fix for the radar being drawn w/o sprite

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r2420 | ace123 | 2002-03-25 14:37:52 +0800 (Mon, 25 Mar 2002) | 2 lines

Made static happenw hen you get damage

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r2419 | ace123 | 2002-03-25 14:36:42 +0800 (Mon, 25 Mar 2002) | 2 lines

added round static for radar:wq

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r2418 | ace123 | 2002-03-25 14:34:57 +0800 (Mon, 25 Mar 2002) | 2 lines

static is clear

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r2417 | ace123 | 2002-03-25 06:08:00 +0800 (Mon, 25 Mar 2002) | 2 lines

Fixed static

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r2416 | ace123 | 2002-03-25 06:07:21 +0800 (Mon, 25 Mar 2002) | 2 lines

Fixed Mood Animations

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r2415 | ace123 | 2002-03-25 04:05:12 +0800 (Mon, 25 Mar 2002) | 2 lines

I fixed the docking screen to not show trailing 0s (Credits:15000.000000)

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r2414 | hellcatv | 2002-03-24 20:49:57 +0800 (Sun, 24 Mar 2002) | 2 lines

added default starting locations

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r2413 | hellcatv | 2002-03-24 20:49:28 +0800 (Sun, 24 Mar 2002) | 2 lines

added changelog

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r2412 | hellcatv | 2002-03-24 20:46:48 +0800 (Sun, 24 Mar 2002) | 2 lines

made the default starting node be the one that matches communiation from node 0

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r2411 | hellcatv | 2002-03-24 19:54:16 +0800 (Sun, 24 Mar 2002) | 2 lines

hehehe

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r2410 | hellcatv | 2002-03-24 19:38:44 +0800 (Sun, 24 Mar 2002) | 2 lines

added the metron files

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r2409 | hellcatv | 2002-03-24 19:27:00 +0800 (Sun, 24 Mar 2002) | 2 lines

adding the newest heavy fighter/bomber

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r2408 | ace123 | 2002-03-24 15:45:13 +0800 (Sun, 24 Mar 2002) | 3 lines

Added circles.
Render radar/crosshairs

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r2407 | hellcatv | 2002-03-24 14:26:30 +0800 (Sun, 24 Mar 2002) | 4 lines

committed some faciton savin code

also made request clearence work

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r2406 | hellcatv | 2002-03-24 14:10:18 +0800 (Sun, 24 Mar 2002) | 2 lines

added

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r2405 | ace123 | 2002-03-24 14:02:25 +0800 (Sun, 24 Mar 2002) | 2 lines

I got the positioning thingy fixed!!!!

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r2404 | hellcatv | 2002-03-24 12:40:44 +0800 (Sun, 24 Mar 2002) | 2 lines

added faction erializtion

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r2403 | hellcatv | 2002-03-24 12:37:34 +0800 (Sun, 24 Mar 2002) | 3 lines

made configurable they use or our felelings
made small conversa5tions get reported to teh whole faction

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r2402 | hellcatv | 2002-03-24 11:59:12 +0800 (Sun, 24 Mar 2002) | 2 lines

hehehe now it werx

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r2401 | hellcatv | 2002-03-24 11:54:44 +0800 (Sun, 24 Mar 2002) | 2 lines

saves state of old communicatiosn

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r2400 | ace123 | 2002-03-24 10:54:19 +0800 (Sun, 24 Mar 2002) | 2 lines

Added communication xml!!!

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r2399 | ace123 | 2002-03-24 09:49:23 +0800 (Sun, 24 Mar 2002) | 2 lines

fixed nulkl

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r2398 | ace123 | 2002-03-24 09:36:15 +0800 (Sun, 24 Mar 2002) | 2 lines

Fixed function call

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r2397 | hellcatv | 2002-03-24 09:33:06 +0800 (Sun, 24 Mar 2002) | 2 lines

fixed

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r2396 | hellcatv | 2002-03-24 09:30:14 +0800 (Sun, 24 Mar 2002) | 2 lines

modified things

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r2395 | hellcatv | 2002-03-24 06:54:06 +0800 (Sun, 24 Mar 2002) | 2 lines

proifamni

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r2394 | hellcatv | 2002-03-24 06:32:30 +0800 (Sun, 24 Mar 2002) | 2 lines

added contraband seraches

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r2393 | hellcatv | 2002-03-23 21:55:14 +0800 (Sat, 23 Mar 2002) | 2 lines

contraband fixed

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r2392 | hellcatv | 2002-03-23 20:11:31 +0800 (Sat, 23 Mar 2002) | 2 lines

fixed null pointer exception

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r2391 | hellcatv | 2002-03-23 19:30:23 +0800 (Sat, 23 Mar 2002) | 2 lines

fixed some NUL>L poiunter problem

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r2390 | hellcatv | 2002-03-23 17:57:35 +0800 (Sat, 23 Mar 2002) | 2 lines

fixed

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r2389 | hellcatv | 2002-03-23 17:54:20 +0800 (Sat, 23 Mar 2002) | 4 lines

added beignning of contraband

fixed bad graphical bug with animations

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r2388 | hellcatv | 2002-03-23 17:24:27 +0800 (Sat, 23 Mar 2002) | 2 lines

added some nice static

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r2387 | hellcatv | 2002-03-23 16:12:47 +0800 (Sat, 23 Mar 2002) | 2 lines

fixed stupid error

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r2386 | hellcatv | 2002-03-23 16:05:58 +0800 (Sat, 23 Mar 2002) | 2 lines

removed stupid for int

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r2385 | hellcatv | 2002-03-23 16:01:30 +0800 (Sat, 23 Mar 2002) | 2 lines

fastmath

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r2384 | hellcatv | 2002-03-23 16:00:55 +0800 (Sat, 23 Mar 2002) | 3 lines


vedo

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r2383 | hellcatv | 2002-03-23 16:00:20 +0800 (Sat, 23 Mar 2002) | 2 lines

stupid fo

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r2382 | hellcatv | 2002-03-23 15:58:05 +0800 (Sat, 23 Mar 2002) | 2 lines

rmoeved offending files;

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r2381 | hellcatv | 2002-03-23 15:34:15 +0800 (Sat, 23 Mar 2002) | 2 lines

made it swtich back and forthf rom curr display

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r2380 | hellcatv | 2002-03-23 15:19:03 +0800 (Sat, 23 Mar 2002) | 2 lines

added comm animations

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r2379 | alexannika | 2002-03-23 12:28:58 +0800 (Sat, 23 Mar 2002) | 11 lines

improved vs_path.cpp

2002-03-22 Alexander Rawass <alexannika@users.sourceforge.net>

	* made the textplane of the slash screen a TextPlane *
	  because the font tried to load before the configuration
	* tried to improve vs_path.cpp
	  - data dir is first searched in current dir
	  - then in DATA_DIR (if defined)
	  - then in the data dir from ~/.vegastrike/vegastrike.config

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r2378 | hellcatv | 2002-03-23 08:21:42 +0800 (Sat, 23 Mar 2002) | 2 lines

commited

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r2377 | hellcatv | 2002-03-23 04:56:41 +0800 (Sat, 23 Mar 2002) | 2 lines

communciation

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r2376 | hellcatv | 2002-03-23 04:53:16 +0800 (Sat, 23 Mar 2002) | 2 lines

bad guys curse you fi you attack them

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r2375 | hellcatv | 2002-03-22 19:46:14 +0800 (Fri, 22 Mar 2002) | 2 lines

added requesting clerence from comm screen

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r2374 | hellcatv | 2002-03-22 19:36:26 +0800 (Fri, 22 Mar 2002) | 4 lines

made bootstrap load less

added *moods* to AI

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r2373 | hellcatv | 2002-03-22 16:07:34 +0800 (Fri, 22 Mar 2002) | 2 lines

changed the change log

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r2372 | hellcatv | 2002-03-22 16:03:40 +0800 (Fri, 22 Mar 2002) | 2 lines

made comm AI more modular...now things that want to talk back should inherit communicating AI

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r2371 | dkavlakov | 2002-03-22 02:18:55 +0800 (Fri, 22 Mar 2002) | 2 lines

Lowered mass for all missles to remove capship bounce

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r2370 | dkavlakov | 2002-03-22 01:38:46 +0800 (Fri, 22 Mar 2002) | 2 lines

Looks nicer...

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r2369 | hellcatv | 2002-03-22 01:34:17 +0800 (Fri, 22 Mar 2002) | 2 lines

think I fixed turrets

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r2368 | hellcatv | 2002-03-22 01:07:33 +0800 (Fri, 22 Mar 2002) | 2 lines

removed spaces

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r2367 | hellcatv | 2002-03-22 01:06:26 +0800 (Fri, 22 Mar 2002) | 2 lines

rmeoved hash

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r2366 | utopist | 2002-03-21 15:29:12 +0800 (Thu, 21 Mar 2002) | 2 lines

Its DATA_DIR, not DATADIR moron.

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r2365 | alexannika | 2002-03-21 13:27:57 +0800 (Thu, 21 Mar 2002) | 13 lines

texture names on the bootstrap screen

2002-03-20 Alexander Rawass <alexannika@users.sourceforge.net>

	* moved the static var SplashScreen from main.cpp:bootstrap_main_loop
	  to global namespace
	* the same with the TextPlane that bootstrap_draw uses
	* bootstrap_draw uses this to check if it should draw
	* this way, a call to bootstrap_draw can be added to Texture()
	* see main.cpp:186 aux_texture.cpp:203
	* Bug: when the background is loaded, there's a short pic of
	  the environment map

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r2364 | hellcatv | 2002-03-21 09:47:51 +0800 (Thu, 21 Mar 2002) | 2 lines

changedd

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r2363 | hellcatv | 2002-03-21 09:44:24 +0800 (Thu, 21 Mar 2002) | 2 lines

added comm screen

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r2362 | hellcatv | 2002-03-21 09:43:08 +0800 (Thu, 21 Mar 2002) | 2 lines

cmommited comm keys

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r2361 | hellcatv | 2002-03-21 09:40:49 +0800 (Thu, 21 Mar 2002) | 2 lines

modified orders to have communications

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r2360 | hellcatv | 2002-03-21 09:09:07 +0800 (Thu, 21 Mar 2002) | 2 lines

turned on raster pos again

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r2359 | hellcatv | 2002-03-21 04:52:02 +0800 (Thu, 21 Mar 2002) | 3 lines

switch had a {} in wrong place
SHOULD NOT HAVE COMPILED

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r2358 | hellcatv | 2002-03-21 04:46:50 +0800 (Thu, 21 Mar 2002) | 2 lines

#defined that stuff

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r2357 | hellcatv | 2002-03-21 04:45:41 +0800 (Thu, 21 Mar 2002) | 2 lines

made it only run in current star system

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r2356 | alexannika | 2002-03-21 00:58:39 +0800 (Thu, 21 Mar 2002) | 2 lines

hopefully fixed gauntlet?

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r2355 | alexannika | 2002-03-21 00:46:43 +0800 (Thu, 21 Mar 2002) | 2 lines

removed phantommesh

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r2354 | hellcatv | 2002-03-20 19:22:01 +0800 (Wed, 20 Mar 2002) | 2 lines

added comm screens...can't talk -- yet...but it's merely a formality 'fore it's done

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r2353 | hellcatv | 2002-03-20 14:37:06 +0800 (Wed, 20 Mar 2002) | 2 lines

new changes

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r2352 | alexannika | 2002-03-20 12:49:50 +0800 (Wed, 20 Mar 2002) | 14 lines

improved some modules/tried rpms

2002-03-19 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified src/Makefile.am (bindir was screwed up)
	* modified mission/Makefile.am (bindir)
	* added missile.h to src/cmd/Makefile.am
	* modified vegastrike.spec
	* added vegastrike-data.spec
	* improved some modules (unit==NULL checks)


20

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r2351 | hellcatv | 2002-03-19 19:42:48 +0800 (Tue, 19 Mar 2002) | 2 lines

added stubbed out functions

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r2350 | hellcatv | 2002-03-19 19:29:57 +0800 (Tue, 19 Mar 2002) | 2 lines

made it so factions had different FSM's for each faction...tubbed out header functions only--no implementation...still thinking about API

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r2349 | hellcatv | 2002-03-19 19:04:53 +0800 (Tue, 19 Mar 2002) | 2 lines

had some prototypes for communications

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r2348 | hellcatv | 2002-03-19 19:03:03 +0800 (Tue, 19 Mar 2002) | 2 lines

modified this order.h to include some preliminary structure for future communications... eventuallyt hey will have conversations with players (with keyboard AI reacting differently of course)

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r2347 | hellcatv | 2002-03-19 17:28:38 +0800 (Tue, 19 Mar 2002) | 2 lines

print out ranem in namege

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r2346 | hellcatv | 2002-03-19 17:22:47 +0800 (Tue, 19 Mar 2002) | 2 lines

make love lOL

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r2345 | hellcatv | 2002-03-19 16:35:41 +0800 (Tue, 19 Mar 2002) | 2 lines

modified

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r2344 | hellcatv | 2002-03-19 16:34:58 +0800 (Tue, 19 Mar 2002) | 2 lines

made it mult of 2

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r2343 | hellcatv | 2002-03-19 16:34:18 +0800 (Tue, 19 Mar 2002) | 2 lines

made it multiples of two

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r2342 | hellcatv | 2002-03-19 16:34:03 +0800 (Tue, 19 Mar 2002) | 2 lines

made it multiple of 2

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r2341 | hellcatv | 2002-03-19 16:27:06 +0800 (Tue, 19 Mar 2002) | 2 lines

commited base case mission test

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r2340 | hellcatv | 2002-03-19 16:26:37 +0800 (Tue, 19 Mar 2002) | 2 lines

made it called mars

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r2339 | hellcatv | 2002-03-19 15:48:09 +0800 (Tue, 19 Mar 2002) | 3 lines

modified these so that units only get pushed bak if there's na active star systme
could really skrew with collide tables

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r2338 | hellcatv | 2002-03-19 14:15:50 +0800 (Tue, 19 Mar 2002) | 2 lines

fixed potential problems to cont.SetUnit(cont.unit); on a dead cont.unit

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r2337 | (no author) | 2002-03-19 13:15:14 +0800 (Tue, 19 Mar 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'alex_after_unitcontainer_changes'.
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r2336 | alexannika | 2002-03-19 13:15:14 +0800 (Tue, 19 Mar 2002) | 14 lines

unitcontainer changes & segfaults

2002-03-18 Alexander Rawass <alexannika@users.sourceforge.net>

	tag: alex_after_unitcontainer_changes

	* added to _unit:
	  - _unit.getContainer
	  - _unit.getUnitFromContainer
	  - _unit.deleteContainer
	* config var interpreter/trace will give you trace output
	* updated ai_flyto_wp,ai_flyto_jp,ai_patrol,ai_orderlist
	* added debug stuff to Order

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r2335 | (no author) | 2002-03-19 12:08:02 +0800 (Tue, 19 Mar 2002) | 1 line

This commit was manufactured by cvs2svn to create tag 'noWardenList'.
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r2334 | (no author) | 2002-03-19 12:08:02 +0800 (Tue, 19 Mar 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'alex_before_unitcontainer_changes'.
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r2333 | hellcatv | 2002-03-19 12:08:02 +0800 (Tue, 19 Mar 2002) | 2 lines

medium ->ion

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r2332 | hellcatv | 2002-03-19 11:42:50 +0800 (Tue, 19 Mar 2002) | 2 lines

made it so templates can restrict ammo

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r2331 | hellcatv | 2002-03-19 11:40:42 +0800 (Tue, 19 Mar 2002) | 2 lines

an example template...who knows if this works

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r2330 | hellcatv | 2002-03-19 10:56:36 +0800 (Tue, 19 Mar 2002) | 2 lines

added some stddev

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r2329 | hellcatv | 2002-03-19 10:42:08 +0800 (Tue, 19 Mar 2002) | 2 lines

goes inside ship after death

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r2328 | utopist | 2002-03-19 09:51:26 +0800 (Tue, 19 Mar 2002) | 2 lines

Added python lib to boost_python check to resolve symbols on debian systems.

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r2327 | dkavlakov | 2002-03-19 09:00:31 +0800 (Tue, 19 Mar 2002) | 2 lines

New weapons, lower heavy weapon/missle damage

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r2326 | dkavlakov | 2002-03-19 08:35:03 +0800 (Tue, 19 Mar 2002) | 2 lines

*** empty log message ***

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r2325 | dkavlakov | 2002-03-19 08:24:58 +0800 (Tue, 19 Mar 2002) | 3 lines

Updated turret stats and mountpoint positions
Added some ilegal cargo

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r2324 | hellcatv | 2002-03-19 04:31:36 +0800 (Tue, 19 Mar 2002) | 2 lines

added remove possible upgrades

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r2323 | hellcatv | 2002-03-19 04:26:13 +0800 (Tue, 19 Mar 2002) | 2 lines

only show downgradable cargo

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r2322 | hellcatv | 2002-03-18 14:38:13 +0800 (Mon, 18 Mar 2002) | 2 lines

committed contianer with real destructor

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r2321 | hellcatv | 2002-03-18 10:15:47 +0800 (Mon, 18 Mar 2002) | 2 lines

fixed hopefully turret properl

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r2320 | hellcatv | 2002-03-18 08:49:54 +0800 (Mon, 18 Mar 2002) | 2 lines

modified main page

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r2319 | hellcatv | 2002-03-17 15:47:26 +0800 (Sun, 17 Mar 2002) | 2 lines

fixed

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r2318 | hellcatv | 2002-03-17 15:40:46 +0800 (Sun, 17 Mar 2002) | 2 lines

cleaner syntax

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r2317 | hellcatv | 2002-03-17 15:38:48 +0800 (Sun, 17 Mar 2002) | 2 lines

doesn't save by default

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r2316 | alexannika | 2002-03-17 12:15:19 +0800 (Sun, 17 Mar 2002) | 8 lines

improved effects

2002-03-16 Alexander Rawass <alexannika@users.sourceforge.net>

	* added data/force_feedback/vegastrike.ifr
	  (Immersion Studio Effects file)
	* exchanged/improved the effects

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r2315 | (no author) | 2002-03-17 12:13:17 +0800 (Sun, 17 Mar 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'initial_import'.
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r2314 | alexannika | 2002-03-17 12:13:17 +0800 (Sun, 17 Mar 2002) | 3 lines

vegastrike.ifr effects file


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r2313 | (no author) | 2002-03-17 12:13:16 +0800 (Sun, 17 Mar 2002) | 1 line

This commit was manufactured by cvs2svn to create branch 'alexannika'.
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r2312 | alexannika | 2002-03-17 12:13:16 +0800 (Sun, 17 Mar 2002) | 2 lines

Initial revision

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r2311 | hellcatv | 2002-03-17 10:59:38 +0800 (Sun, 17 Mar 2002) | 2 lines

added a tesat ship

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r2310 | hellcatv | 2002-03-17 06:03:36 +0800 (Sun, 17 Mar 2002) | 2 lines

ah-hahahaha changed title width

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r2309 | hellcatv | 2002-03-16 17:22:44 +0800 (Sat, 16 Mar 2002) | 2 lines

freed wrong mem

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r2308 | hellcatv | 2002-03-16 11:29:09 +0800 (Sat, 16 Mar 2002) | 2 lines

mmm

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r2307 | hellcatv | 2002-03-16 11:23:36 +0800 (Sat, 16 Mar 2002) | 2 lines

committed uint arrros

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r2306 | hellcatv | 2002-03-16 11:20:15 +0800 (Sat, 16 Mar 2002) | 2 lines

added a small hold

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r2305 | hellcatv | 2002-03-16 11:19:50 +0800 (Sat, 16 Mar 2002) | 2 lines

added uint

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r2304 | hellcatv | 2002-03-16 11:18:41 +0800 (Sat, 16 Mar 2002) | 2 lines

added planet faction

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r2303 | hellcatv | 2002-03-16 11:18:01 +0800 (Sat, 16 Mar 2002) | 2 lines

earth has cargo too

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r2302 | hellcatv | 2002-03-16 11:15:34 +0800 (Sat, 16 Mar 2002) | 3 lines

took out windoze depednenceis
added planet cargo

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r2301 | hellcatv | 2002-03-16 10:45:10 +0800 (Sat, 16 Mar 2002) | 2 lines

added some new callbacks

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r2300 | hellcatv | 2002-03-16 10:22:46 +0800 (Sat, 16 Mar 2002) | 2 lines

added cargo callbacks

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r2299 | hellcatv | 2002-03-16 09:38:27 +0800 (Sat, 16 Mar 2002) | 2 lines

added randomness

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r2298 | hellcatv | 2002-03-15 20:38:00 +0800 (Fri, 15 Mar 2002) | 2 lines

added some cargo (lame)

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r2297 | hellcatv | 2002-03-15 20:34:32 +0800 (Fri, 15 Mar 2002) | 2 lines

fixed credit functions

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r2296 | hellcatv | 2002-03-15 20:17:52 +0800 (Fri, 15 Mar 2002) | 4 lines

added description for mission
made it so missions don't panic if it's not the first (untested)
added some callbacks

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r2295 | hellcatv | 2002-03-15 18:15:10 +0800 (Fri, 15 Mar 2002) | 2 lines

unit saves now correspond to mission saves

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r2294 | hellcatv | 2002-03-15 17:50:13 +0800 (Fri, 15 Mar 2002) | 2 lines

cargo interface more or less done

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r2293 | hellcatv | 2002-03-15 16:52:24 +0800 (Fri, 15 Mar 2002) | 3 lines

saves your unit in a save file
finished cargo purchasing!

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r2292 | alexannika | 2002-03-15 11:28:00 +0800 (Fri, 15 Mar 2002) | 10 lines

very basic force feedback support

2002-03-14 Alexander Rawass <alexannika@users.sourceforge.net>

	* very basic force feedback support
	  - added files src/force_feedback.cpp/h
	  - modified src/Makefile.am
	  - config vars: joystick/force_feedback, joystick/ff_device
	  - to compile use -DHAVE_FORCE_FEEDBACK

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r2291 | utopist | 2002-03-15 10:21:43 +0800 (Fri, 15 Mar 2002) | 3 lines

Now recognizes and uses DATADIR as default data path if --with-data-dir
was used.

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r2290 | hellcatv | 2002-03-15 08:59:11 +0800 (Fri, 15 Mar 2002) | 3 lines

finished the unit interface...
question is...does it work?

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r2289 | hellcatv | 2002-03-15 04:25:20 +0800 (Fri, 15 Mar 2002) | 2 lines

removewd back from categories if that's not allowed

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r2288 | hellcatv | 2002-03-15 04:22:58 +0800 (Fri, 15 Mar 2002) | 2 lines

cool! added interactive levels

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r2287 | hellcatv | 2002-03-15 03:59:59 +0800 (Fri, 15 Mar 2002) | 2 lines

added basics

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r2286 | hellcatv | 2002-03-15 01:48:53 +0800 (Fri, 15 Mar 2002) | 2 lines

added some new buttons to the interface

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r2285 | hellcatv | 2002-03-15 00:22:51 +0800 (Fri, 15 Mar 2002) | 2 lines

added a little classy here

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r2284 | hellcatv | 2002-03-14 23:42:43 +0800 (Thu, 14 Mar 2002) | 2 lines

added a name function

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r2283 | hellcatv | 2002-03-14 07:43:42 +0800 (Thu, 14 Mar 2002) | 2 lines

you can soom when pause

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r2282 | ussreliant | 2002-03-14 07:42:12 +0800 (Thu, 14 Mar 2002) | 2 lines

Fixed segfault. Added title to GUI.

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r2281 | hellcatv | 2002-03-14 07:03:23 +0800 (Thu, 14 Mar 2002) | 2 lines

added pause key

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r2280 | hellcatv | 2002-03-14 07:02:49 +0800 (Thu, 14 Mar 2002) | 2 lines

added a pause key

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r2279 | ussreliant | 2002-03-14 04:54:34 +0800 (Thu, 14 Mar 2002) | 2 lines

Updated docking GUI

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r2278 | ussreliant | 2002-03-14 04:53:59 +0800 (Thu, 14 Mar 2002) | 2 lines

GUI now supports const char for description

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r2277 | ussreliant | 2002-03-14 04:44:20 +0800 (Thu, 14 Mar 2002) | 2 lines

Adding more to the docking GUI

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r2276 | hellcatv | 2002-03-14 04:25:39 +0800 (Thu, 14 Mar 2002) | 2 lines

added test6.mission

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r2275 | hellcatv | 2002-03-13 20:23:52 +0800 (Wed, 13 Mar 2002) | 2 lines

extended time limits

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r2274 | hellcatv | 2002-03-13 20:23:15 +0800 (Wed, 13 Mar 2002) | 2 lines

cool

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r2273 | hellcatv | 2002-03-13 20:23:07 +0800 (Wed, 13 Mar 2002) | 2 lines

committed new damage

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r2272 | hellcatv | 2002-03-13 20:18:05 +0800 (Wed, 13 Mar 2002) | 2 lines

added torp

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r2271 | hellcatv | 2002-03-13 20:17:53 +0800 (Wed, 13 Mar 2002) | 2 lines

cachunkc

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r2270 | hellcatv | 2002-03-13 20:10:54 +0800 (Wed, 13 Mar 2002) | 2 lines

blah

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r2269 | hellcatv | 2002-03-13 20:04:42 +0800 (Wed, 13 Mar 2002) | 2 lines

added some missiles

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r2268 | hellcatv | 2002-03-13 19:57:55 +0800 (Wed, 13 Mar 2002) | 2 lines

added some missiles

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r2267 | hellcatv | 2002-03-13 19:51:25 +0800 (Wed, 13 Mar 2002) | 2 lines

added torps

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r2266 | hellcatv | 2002-03-13 19:48:07 +0800 (Wed, 13 Mar 2002) | 2 lines

added missiles to the ships

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r2265 | hellcatv | 2002-03-13 19:40:33 +0800 (Wed, 13 Mar 2002) | 2 lines

committed new aevant

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r2264 | hellcatv | 2002-03-13 19:36:14 +0800 (Wed, 13 Mar 2002) | 2 lines

added some missiles

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r2263 | hellcatv | 2002-03-13 16:27:45 +0800 (Wed, 13 Mar 2002) | 2 lines

fixed missiels to use no BSP's no rapid

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r2262 | hellcatv | 2002-03-13 16:11:14 +0800 (Wed, 13 Mar 2002) | 2 lines

msisile fixes

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r2261 | hellcatv | 2002-03-13 14:48:30 +0800 (Wed, 13 Mar 2002) | 2 lines

finally has an open docking bay

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r2260 | hellcatv | 2002-03-13 11:02:51 +0800 (Wed, 13 Mar 2002) | 2 lines

added ctype

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r2259 | hellcatv | 2002-03-13 10:51:39 +0800 (Wed, 13 Mar 2002) | 2 lines

modified stuff

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r2258 | hellcatv | 2002-03-13 10:48:18 +0800 (Wed, 13 Mar 2002) | 2 lines

new optiosn

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r2257 | hellcatv | 2002-03-12 14:34:16 +0800 (Tue, 12 Mar 2002) | 2 lines

added a bunch of color statements

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r2256 | hellcatv | 2002-03-12 10:53:09 +0800 (Tue, 12 Mar 2002) | 2 lines

modifeid

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r2255 | hellcatv | 2002-03-12 07:27:31 +0800 (Tue, 12 Mar 2002) | 2 lines

main changed

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r2254 | hellcatv | 2002-03-12 07:20:38 +0800 (Tue, 12 Mar 2002) | 2 lines

made turning reasonable under our good vriend time compression

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r2253 | hellcatv | 2002-03-12 03:40:35 +0800 (Tue, 12 Mar 2002) | 2 lines

made it so you can't crash with clear stuff

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r2252 | hellcatv | 2002-03-11 19:01:15 +0800 (Mon, 11 Mar 2002) | 2 lines

gauntlet now checks for null

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r2251 | (no author) | 2002-03-11 17:58:39 +0800 (Mon, 11 Mar 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'vegastrike_0_2_1'.
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r2250 | hellcatv | 2002-03-11 17:58:39 +0800 (Mon, 11 Mar 2002) | 2 lines

made icon transparen

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r2249 | hellcatv | 2002-03-11 16:41:10 +0800 (Mon, 11 Mar 2002) | 4 lines

correct #include

now does NOT use an extern Unit *

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r2248 | hellcatv | 2002-03-11 16:39:06 +0800 (Mon, 11 Mar 2002) | 2 lines

alas! alas!

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r2247 | hellcatv | 2002-03-11 16:35:24 +0800 (Mon, 11 Mar 2002) | 2 lines

player unit

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r2246 | alexannika | 2002-03-11 13:16:45 +0800 (Mon, 11 Mar 2002) | 7 lines

faster lookup for other callback modules

2002-03-10 Alexander Rawass <alexannika@users.sourceforge.net>

	* Interpreter:
	  - faster lookup for other callback modules

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r2245 | hellcatv | 2002-03-11 13:08:59 +0800 (Mon, 11 Mar 2002) | 2 lines

navigation turning speed

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r2244 | alexannika | 2002-03-11 11:25:50 +0800 (Mon, 11 Mar 2002) | 8 lines

faster callback module lookup

2002-03-10 Alexander Rawass <alexannika@users.sourceforge.net>

	* Interpreter:
	  - faster callback module lookup
	  - faster lookup of callback module std (others will follow)

------------------------------------------------------------------------
r2243 | ace123 | 2002-03-11 10:09:50 +0800 (Mon, 11 Mar 2002) | 2 lines

They aren't ugly any more

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r2242 | ace123 | 2002-03-11 07:13:26 +0800 (Mon, 11 Mar 2002) | 2 lines

added .vegastrike folder and moved playlists to that folder

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r2241 | ace123 | 2002-03-11 07:10:20 +0800 (Mon, 11 Mar 2002) | 2 lines

made rlaan less likely

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r2240 | ace123 | 2002-03-11 07:09:23 +0800 (Mon, 11 Mar 2002) | 2 lines

final config file

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r2239 | ace123 | 2002-03-11 06:38:00 +0800 (Mon, 11 Mar 2002) | 2 lines

made defaults familiar to windoze users

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r2238 | hellcatv | 2002-03-11 06:34:08 +0800 (Mon, 11 Mar 2002) | 2 lines

committed readme

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r2237 | ace123 | 2002-03-11 06:27:25 +0800 (Mon, 11 Mar 2002) | 2 lines

Fixed vegastrike config to end tags (<var name+var" value="1"/>)

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r2236 | ace123 | 2002-03-11 06:26:30 +0800 (Mon, 11 Mar 2002) | 2 lines

Fixed external music to work when off

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r2235 | hellcatv | 2002-03-11 06:10:56 +0800 (Mon, 11 Mar 2002) | 2 lines

added musci

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r2234 | ace123 | 2002-03-11 05:32:23 +0800 (Mon, 11 Mar 2002) | 3 lines

Added external music player
Fixed firing turrets

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r2233 | utopist | 2002-03-11 02:43:36 +0800 (Mon, 11 Mar 2002) | 2 lines

Changed the data-dir description from tuxracer to vegastrike.

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r2232 | hellcatv | 2002-03-10 20:29:12 +0800 (Sun, 10 Mar 2002) | 2 lines

equal chances for all races

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r2231 | hellcatv | 2002-03-10 20:22:33 +0800 (Sun, 10 Mar 2002) | 2 lines

added the swarmer missile

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r2230 | hellcatv | 2002-03-10 19:18:27 +0800 (Sun, 10 Mar 2002) | 2 lines

betterized the options

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r2229 | hellcatv | 2002-03-10 19:11:17 +0800 (Sun, 10 Mar 2002) | 2 lines

fixed command line argument

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r2228 | hellcatv | 2002-03-10 19:09:56 +0800 (Sun, 10 Mar 2002) | 2 lines

explore

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r2227 | hellcatv | 2002-03-10 19:08:22 +0800 (Sun, 10 Mar 2002) | 2 lines

game over...credits 0 0

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r2226 | hellcatv | 2002-03-10 19:05:11 +0800 (Sun, 10 Mar 2002) | 2 lines

nice new missions

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r2225 | hellcatv | 2002-03-10 18:41:17 +0800 (Sun, 10 Mar 2002) | 4 lines

added some fun gauntlet missions...
once you kill enemies, more come...
could also double as exploration missions

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r2224 | hellcatv | 2002-03-10 18:37:49 +0800 (Sun, 10 Mar 2002) | 2 lines

added a neato gauntlet mission

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r2223 | ace123 | 2002-03-10 17:23:46 +0800 (Sun, 10 Mar 2002) | 2 lines

added a printout after arriving ships

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r2222 | ace123 | 2002-03-10 17:22:32 +0800 (Sun, 10 Mar 2002) | 2 lines

added a printout

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r2221 | hellcatv | 2002-03-10 17:13:17 +0800 (Sun, 10 Mar 2002) | 2 lines

committed good deafults

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r2220 | hellcatv | 2002-03-10 17:09:33 +0800 (Sun, 10 Mar 2002) | 2 lines

committed vs config

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r2219 | ace123 | 2002-03-10 17:05:03 +0800 (Sun, 10 Mar 2002) | 2 lines

put the n vs. n aera, confed, and rlaan missions into seperate folders.

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r2218 | hellcatv | 2002-03-10 17:03:27 +0800 (Sun, 10 Mar 2002) | 4 lines

modified path to look for config file in right place
modified cockpit to put alpha testing to always
changed VDU to put alpha testing to always (stpid bug)

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r2217 | ace123 | 2002-03-10 16:05:01 +0800 (Sun, 10 Mar 2002) | 2 lines

put the n vs. n missions into their own folder to keep them sorted

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r2216 | ace123 | 2002-03-10 15:59:37 +0800 (Sun, 10 Mar 2002) | 2 lines

added a mission called n vs. n

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r2215 | ace123 | 2002-03-10 15:57:46 +0800 (Sun, 10 Mar 2002) | 2 lines

fixed getFaction()

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r2214 | hellcatv | 2002-03-10 15:36:38 +0800 (Sun, 10 Mar 2002) | 2 lines

changed scope of getFaction

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r2213 | ace123 | 2002-03-10 15:34:35 +0800 (Sun, 10 Mar 2002) | 2 lines

commit brace check

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r2212 | ace123 | 2002-03-10 13:29:06 +0800 (Sun, 10 Mar 2002) | 2 lines

fixed the home directory stuff

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r2211 | alexannika | 2002-03-10 13:16:35 +0800 (Sun, 10 Mar 2002) | 9 lines

ai_orderlist remembers orders

2002-03-09 Alexander Rawass <alexannika@users.sourceforge.net>

	* director:
	  ai_orderlist now remembers order when re-launched
	* added findOrderList to Order
	* replaced messy vegastrike.config with older version

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r2210 | ace123 | 2002-03-10 11:11:45 +0800 (Sun, 10 Mar 2002) | 2 lines

done quits mission

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r2209 | ussreliant | 2002-03-10 10:51:57 +0800 (Sun, 10 Mar 2002) | 2 lines

Added mouse wrapper and fixed bug in button drag

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r2208 | ussreliant | 2002-03-10 10:51:30 +0800 (Sun, 10 Mar 2002) | 2 lines

Added mouse to glut GUI

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r2207 | ace123 | 2002-03-10 10:36:31 +0800 (Sun, 10 Mar 2002) | 2 lines

fixed mission

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r2206 | ace123 | 2002-03-10 09:43:07 +0800 (Sun, 10 Mar 2002) | 2 lines

Changed zfar to be at .8 to prevent z-far lossage

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r2205 | ace123 | 2002-03-10 09:17:29 +0800 (Sun, 10 Mar 2002) | 2 lines

some windows fixes

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r2204 | alexannika | 2002-03-10 06:08:53 +0800 (Sun, 10 Mar 2002) | 2 lines

corrected hornet cockpit

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r2203 | alexannika | 2002-03-10 06:07:58 +0800 (Sun, 10 Mar 2002) | 12 lines

deleting class instances and orders

2002-03-09 Alexander Rawass <alexannika@users.sourceforge.net>

	* fixed crosshairs in firefly/hornet cockpit
	* interpreter:
	  - deleting class instances correctly
	  - faster variable lookup (not working yet)
	  - better fatal error output (stackdump)
	* modified Order::~Order()
	  the suborders get now deleted correctly

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r2202 | hellcatv | 2002-03-09 23:42:17 +0800 (Sat, 09 Mar 2002) | 2 lines

fixed texture1 deal

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r2201 | hellcatv | 2002-03-09 15:52:38 +0800 (Sat, 09 Mar 2002) | 2 lines

getactive

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r2200 | hellcatv | 2002-03-09 15:46:23 +0800 (Sat, 09 Mar 2002) | 2 lines

tried to make the active light map number 0

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r2199 | alexannika | 2002-03-09 13:35:17 +0800 (Sat, 09 Mar 2002) | 7 lines

ai_orderlist faster

2002-03-08 Alexander Rawass <alexannika@users.sourceforge.net>

	* ai_orderlist now faster
	* added scanSystem() to Unit class

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r2198 | hellcatv | 2002-03-09 09:46:30 +0800 (Sat, 09 Mar 2002) | 2 lines

mdofieid

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r2197 | hellcatv | 2002-03-09 09:46:20 +0800 (Sat, 09 Mar 2002) | 2 lines

added feature to have both guns sound

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r2196 | hellcatv | 2002-03-09 09:19:41 +0800 (Sat, 09 Mar 2002) | 3 lines

added gets operator to UnitContainer and collection
made drawList static

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r2195 | hellcatv | 2002-03-09 04:47:54 +0800 (Sat, 09 Mar 2002) | 2 lines

added a unit copy constructor

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r2194 | hellcatv | 2002-03-09 03:29:42 +0800 (Sat, 09 Mar 2002) | 2 lines

added epsilon

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r2193 | hellcatv | 2002-03-09 02:58:14 +0800 (Sat, 09 Mar 2002) | 2 lines

fixed customized unit to reshape

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r2192 | hellcatv | 2002-03-09 01:21:53 +0800 (Sat, 09 Mar 2002) | 2 lines

added mouse.png modified bmp and alp and spr to use png

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r2191 | hellcatv | 2002-03-09 01:11:22 +0800 (Sat, 09 Mar 2002) | 2 lines

added mouse :-)

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r2190 | hellcatv | 2002-03-09 00:16:19 +0800 (Sat, 09 Mar 2002) | 2 lines

modified change

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r2189 | alexannika | 2002-03-08 12:39:36 +0800 (Fri, 08 Mar 2002) | 2 lines

improved ai_orderlist, added suse rpms to download page

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r2188 | hellcatv | 2002-03-08 12:31:55 +0800 (Fri, 08 Mar 2002) | 2 lines

recognizes sectors as sections

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r2187 | hellcatv | 2002-03-08 11:56:07 +0800 (Fri, 08 Mar 2002) | 2 lines

changed mousecursor

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r2186 | hellcatv | 2002-03-08 11:53:38 +0800 (Fri, 08 Mar 2002) | 2 lines

added mouse cursor a' la' ghetto

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r2185 | hellcatv | 2002-03-08 11:48:01 +0800 (Fri, 08 Mar 2002) | 2 lines

added interface

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r2184 | hellcatv | 2002-03-08 11:47:40 +0800 (Fri, 08 Mar 2002) | 2 lines

added cullface

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r2183 | hellcatv | 2002-03-08 11:41:41 +0800 (Fri, 08 Mar 2002) | 2 lines

remvoed

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r2182 | hellcatv | 2002-03-08 11:38:11 +0800 (Fri, 08 Mar 2002) | 2 lines

added some GFX funcs into there

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r2181 | hellcatv | 2002-03-08 11:25:47 +0800 (Fri, 08 Mar 2002) | 2 lines

fixed function headers

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r2180 | alexannika | 2002-03-08 11:24:17 +0800 (Fri, 08 Mar 2002) | 7 lines

ai_orderlist basically working

2002-03-07 Alexander Rawass <alexannika@users.sourceforge.net>

	* ai_orderlist now basically working
	* had to add gui to src/Makefile.am

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r2179 | ussreliant | 2002-03-08 11:05:33 +0800 (Fri, 08 Mar 2002) | 2 lines

Fixed conflict with Vega Strike's Texture class

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r2178 | zoldar256 | 2002-03-08 10:29:21 +0800 (Fri, 08 Mar 2002) | 2 lines

Added OS X Readme

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r2177 | hellcatv | 2002-03-08 10:06:33 +0800 (Fri, 08 Mar 2002) | 2 lines

cakeifl

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r2176 | hellcatv | 2002-03-08 09:58:10 +0800 (Fri, 08 Mar 2002) | 2 lines

added GFXLoop();

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r2175 | hellcatv | 2002-03-08 09:47:44 +0800 (Fri, 08 Mar 2002) | 2 lines

committed gui line

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r2174 | ussreliant | 2002-03-08 09:46:33 +0800 (Fri, 08 Mar 2002) | 2 lines

Added the docking GUI

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r2173 | ussreliant | 2002-03-08 09:43:36 +0800 (Fri, 08 Mar 2002) | 2 lines

Adding the docking menu

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r2172 | hellcatv | 2002-03-08 09:25:21 +0800 (Fri, 08 Mar 2002) | 3 lines

fixed when animation starts being 'far'
fixed stupid nav symbol

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r2171 | hellcatv | 2002-03-08 08:47:59 +0800 (Fri, 08 Mar 2002) | 2 lines

committed restore KB funcs

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r2170 | ussreliant | 2002-03-07 23:21:29 +0800 (Thu, 07 Mar 2002) | 2 lines

Added glut GUI to source tree. Files needed for docking menu are now there

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r2169 | hellcatv | 2002-03-07 20:11:56 +0800 (Thu, 07 Mar 2002) | 2 lines

oddbeams

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r2168 | hellcatv | 2002-03-07 19:58:45 +0800 (Thu, 07 Mar 2002) | 2 lines

fixed jump drive for small units

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r2167 | hellcatv | 2002-03-07 14:36:52 +0800 (Thu, 07 Mar 2002) | 2 lines

modified parpams...should make star bigger?

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r2166 | hellcatv | 2002-03-07 14:25:34 +0800 (Thu, 07 Mar 2002) | 2 lines

took some bad words out

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r2165 | hellcatv | 2002-03-07 14:22:35 +0800 (Thu, 07 Mar 2002) | 2 lines

made stars animations

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r2164 | hellcatv | 2002-03-07 14:14:57 +0800 (Thu, 07 Mar 2002) | 2 lines

added shining animation

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r2163 | hellcatv | 2002-03-07 14:12:47 +0800 (Thu, 07 Mar 2002) | 2 lines

committed a new star

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r2162 | alexannika | 2002-03-07 12:51:16 +0800 (Thu, 07 Mar 2002) | 2 lines

forgot this

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r2161 | alexannika | 2002-03-07 12:48:53 +0800 (Thu, 07 Mar 2002) | 10 lines

ai_orderlist

2002-03-06 Alexander Rawass <alexannika@users.sourceforge.net>

	* homepage/docu
	  added bugs/todo section
	* exporer-missions: fixed? nan-velocity/position bug
	* ordered the missions dir new
	* ai_orderlist (still experimental)

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r2160 | alexannika | 2002-03-07 12:47:15 +0800 (Thu, 07 Mar 2002) | 3 lines

skirmish missions


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r2159 | (no author) | 2002-03-07 12:47:15 +0800 (Thu, 07 Mar 2002) | 1 line

This commit was manufactured by cvs2svn to create branch 'alexannika'.
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r2158 | alexannika | 2002-03-07 12:47:14 +0800 (Thu, 07 Mar 2002) | 2 lines

Initial revision

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r2157 | alexannika | 2002-03-07 12:43:28 +0800 (Thu, 07 Mar 2002) | 9 lines

ordered missions new, nan-bug, bugs section docu

2002-03-06 Alexander Rawass <alexannika@users.sourceforge.net>

	* homepage/docu
	  added bugs/todo section
	* exporer-missions: fixed? nan-velocity/position bug
	* ordered the missions dir new

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r2156 | alexannika | 2002-03-07 12:38:21 +0800 (Thu, 07 Mar 2002) | 3 lines

exploration missions moved


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r2155 | (no author) | 2002-03-07 12:38:21 +0800 (Thu, 07 Mar 2002) | 1 line

This commit was manufactured by cvs2svn to create branch 'alexannika'.
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r2154 | alexannika | 2002-03-07 12:38:20 +0800 (Thu, 07 Mar 2002) | 2 lines

Initial revision

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r2153 | hellcatv | 2002-03-07 07:26:12 +0800 (Thu, 07 Mar 2002) | 2 lines

changed color from green

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r2152 | stefanst | 2002-03-06 18:50:45 +0800 (Wed, 06 Mar 2002) | 2 lines

New Makefiles for IRIX

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r2151 | stefanst | 2002-03-06 18:42:33 +0800 (Wed, 06 Mar 2002) | 2 lines

Commented out extension checking on IRIX systems

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r2150 | stefanst | 2002-03-06 18:40:55 +0800 (Wed, 06 Mar 2002) | 2 lines

Removed extraneous CR character in middle of line

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r2149 | zoldar256 | 2002-03-06 16:54:15 +0800 (Wed, 06 Mar 2002) | 2 lines

*** empty log message ***

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r2148 | zoldar256 | 2002-03-06 15:55:26 +0800 (Wed, 06 Mar 2002) | 2 lines

Kinda builds into a combined GLUT mission select and vegastrike app

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r2147 | zoldar256 | 2002-03-06 15:35:28 +0800 (Wed, 06 Mar 2002) | 2 lines

OS X SDL fixes. Now builds with SDL

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r2146 | zoldar256 | 2002-03-06 15:24:11 +0800 (Wed, 06 Mar 2002) | 2 lines

*** empty log message ***

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r2145 | alexannika | 2002-03-06 10:06:04 +0800 (Wed, 06 Mar 2002) | 2 lines

force feedback section in docu

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r2144 | ussreliant | 2002-03-06 08:47:54 +0800 (Wed, 06 Mar 2002) | 2 lines

Fixed Mission Selector not properly checking sub directories

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r2143 | ussreliant | 2002-03-06 08:28:26 +0800 (Wed, 06 Mar 2002) | 2 lines

Mission Selector now properly checks sub directories

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r2142 | hellcatv | 2002-03-06 07:04:48 +0800 (Wed, 06 Mar 2002) | 2 lines

color changerz

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r2141 | hellcatv | 2002-03-06 06:54:01 +0800 (Wed, 06 Mar 2002) | 2 lines

displays...cute icons

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r2140 | hellcatv | 2002-03-06 06:43:50 +0800 (Wed, 06 Mar 2002) | 2 lines

ammo readout

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r2139 | hellcatv | 2002-03-06 06:37:35 +0800 (Wed, 06 Mar 2002) | 2 lines

fin!

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r2138 | hellcatv | 2002-03-06 06:32:54 +0800 (Wed, 06 Mar 2002) | 2 lines

fixed up vsconfig

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r2137 | hellcatv | 2002-03-06 06:29:24 +0800 (Wed, 06 Mar 2002) | 2 lines

fixed up close range star stuff

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r2136 | hellcatv | 2002-03-06 04:11:24 +0800 (Wed, 06 Mar 2002) | 2 lines

took out needless call

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r2135 | hellcatv | 2002-03-06 03:56:28 +0800 (Wed, 06 Mar 2002) | 2 lines

fixed shine a bit

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r2134 | hellcatv | 2002-03-06 03:42:21 +0800 (Wed, 06 Mar 2002) | 2 lines

odd constant

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r2133 | hellcatv | 2002-03-06 03:37:26 +0800 (Wed, 06 Mar 2002) | 2 lines

treid to fix the isze

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r2132 | hellcatv | 2002-03-06 03:35:58 +0800 (Wed, 06 Mar 2002) | 2 lines

shiney now stays

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r2131 | ussreliant | 2002-03-05 23:39:25 +0800 (Tue, 05 Mar 2002) | 2 lines

Added sorting. Also now checks filename extension

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r2130 | hellcatv | 2002-03-05 21:52:21 +0800 (Tue, 05 Mar 2002) | 2 lines

uups

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r2129 | hellcatv | 2002-03-05 21:50:29 +0800 (Tue, 05 Mar 2002) | 2 lines

modified changelog

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r2128 | hellcatv | 2002-03-05 21:49:57 +0800 (Tue, 05 Mar 2002) | 2 lines

wahhoo now halos can be seen foreeeeeeeever

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r2127 | hellcatv | 2002-03-05 21:33:52 +0800 (Tue, 05 Mar 2002) | 2 lines

added star glow

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r2126 | hellcatv | 2002-03-05 20:40:00 +0800 (Tue, 05 Mar 2002) | 2 lines

added glow

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r2125 | hellcatv | 2002-03-05 20:39:13 +0800 (Tue, 05 Mar 2002) | 2 lines

added start

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r2124 | hellcatv | 2002-03-05 20:20:19 +0800 (Tue, 05 Mar 2002) | 2 lines

blah const

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r2123 | hellcatv | 2002-03-05 20:12:37 +0800 (Tue, 05 Mar 2002) | 2 lines

added a get prop val

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r2122 | hellcatv | 2002-03-05 20:01:46 +0800 (Tue, 05 Mar 2002) | 2 lines

improved speed

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r2121 | hellcatv | 2002-03-05 20:00:59 +0800 (Tue, 05 Mar 2002) | 2 lines

antialiasing

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r2120 | hellcatv | 2002-03-05 19:59:14 +0800 (Tue, 05 Mar 2002) | 2 lines

took out top view

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r2119 | hellcatv | 2002-03-05 19:58:50 +0800 (Tue, 05 Mar 2002) | 2 lines

added a LOT of hudImages...took me hours and hours and hours

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r2118 | hellcatv | 2002-03-05 19:52:18 +0800 (Tue, 05 Mar 2002) | 2 lines

some nice new feature requests

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r2117 | hellcatv | 2002-03-05 15:48:33 +0800 (Tue, 05 Mar 2002) | 2 lines

fixed the orientation

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r2116 | hellcatv | 2002-03-05 13:38:47 +0800 (Tue, 05 Mar 2002) | 2 lines

added

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r2115 | hellcatv | 2002-03-05 13:25:57 +0800 (Tue, 05 Mar 2002) | 2 lines

modified categories to be able to import

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r2114 | hellcatv | 2002-03-05 13:25:39 +0800 (Tue, 05 Mar 2002) | 2 lines

added more relevant cargo

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r2113 | hellcatv | 2002-03-05 12:21:56 +0800 (Tue, 05 Mar 2002) | 2 lines

hehehe

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r2112 | hellcatv | 2002-03-05 12:19:55 +0800 (Tue, 05 Mar 2002) | 2 lines

added weapon printout

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r2111 | ussreliant | 2002-03-05 12:00:04 +0800 (Tue, 05 Mar 2002) | 2 lines

Fixed Vega Strike make install installing to wrong dir. Mission Selector now uses make

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r2110 | hellcatv | 2002-03-05 11:58:02 +0800 (Tue, 05 Mar 2002) | 2 lines

stupid change to get hud mode to restore after draw

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r2109 | hellcatv | 2002-03-05 07:53:41 +0800 (Tue, 05 Mar 2002) | 2 lines

added credit ship

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r2108 | hellcatv | 2002-03-05 07:32:47 +0800 (Tue, 05 Mar 2002) | 2 lines

writing also sets creds

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r2107 | hellcatv | 2002-03-05 07:30:21 +0800 (Tue, 05 Mar 2002) | 2 lines

nice changelog.... fixed saving stuff add a new manifest screen changed it so that your saved unit loaded and saved appropriately (with credits) etc

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r2106 | hellcatv | 2002-03-05 04:02:18 +0800 (Tue, 05 Mar 2002) | 2 lines

now docking ports are drawn

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r2105 | hellcatv | 2002-03-04 19:06:17 +0800 (Mon, 04 Mar 2002) | 2 lines

fixed mass increasding problem

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r2104 | hellcatv | 2002-03-04 18:50:26 +0800 (Mon, 04 Mar 2002) | 2 lines

dumg

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r2103 | hellcatv | 2002-03-04 18:42:28 +0800 (Mon, 04 Mar 2002) | 2 lines

added a category tag

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r2102 | hellcatv | 2002-03-04 14:58:17 +0800 (Mon, 04 Mar 2002) | 2 lines

fixed turrets so you only control 1

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r2101 | hellcatv | 2002-03-04 10:11:20 +0800 (Mon, 04 Mar 2002) | 2 lines

made sold quanitty reasonable

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r2100 | hellcatv | 2002-03-04 09:21:27 +0800 (Mon, 04 Mar 2002) | 2 lines

oops forgot to end a tag

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r2099 | hellcatv | 2002-03-04 09:02:10 +0800 (Mon, 04 Mar 2002) | 2 lines

stupid stupid

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r2098 | hellcatv | 2002-03-04 08:58:52 +0800 (Mon, 04 Mar 2002) | 2 lines

arrgh syntax aerereo

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r2097 | hellcatv | 2002-03-04 08:56:58 +0800 (Mon, 04 Mar 2002) | 2 lines

arrgh modified wrong part

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r2096 | hellcatv | 2002-03-04 08:54:36 +0800 (Mon, 04 Mar 2002) | 2 lines

oops overwriting a buffer I needed

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r2095 | hellcatv | 2002-03-04 08:33:23 +0800 (Mon, 04 Mar 2002) | 2 lines

added some cargo

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r2094 | hellcatv | 2002-03-04 08:33:06 +0800 (Mon, 04 Mar 2002) | 3 lines


added master part list

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r2093 | hellcatv | 2002-03-04 08:30:18 +0800 (Mon, 04 Mar 2002) | 2 lines

added test5.mission

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r2092 | hellcatv | 2002-03-04 07:45:12 +0800 (Mon, 04 Mar 2002) | 2 lines

changed bogus assert

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r2091 | hellcatv | 2002-03-04 07:30:44 +0800 (Mon, 04 Mar 2002) | 2 lines

added cargo volume

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r2090 | hellcatv | 2002-03-04 04:54:44 +0800 (Mon, 04 Mar 2002) | 2 lines

updated credits

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r2089 | hellcatv | 2002-03-03 09:54:11 +0800 (Sun, 03 Mar 2002) | 2 lines

added some stuff with purchasing

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r2088 | hellcatv | 2002-03-03 07:47:52 +0800 (Sun, 03 Mar 2002) | 2 lines

added scrolling to mission comm

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r2087 | alexannika | 2002-03-03 07:28:48 +0800 (Sun, 03 Mar 2002) | 2 lines

add import unit statement

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r2086 | zoldar256 | 2002-03-03 05:10:32 +0800 (Sun, 03 Mar 2002) | 2 lines

Fixes to make a double clickable application

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r2085 | hellcatv | 2002-03-03 04:42:02 +0800 (Sun, 03 Mar 2002) | 2 lines

tried to solve continuous time problem

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r2084 | hellcatv | 2002-03-02 12:39:02 +0800 (Sat, 02 Mar 2002) | 2 lines

added a few sectors!~!!

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r2083 | zoldar256 | 2002-03-02 09:49:12 +0800 (Sat, 02 Mar 2002) | 2 lines

*** empty log message ***

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r2082 | hellcatv | 2002-03-02 08:06:19 +0800 (Sat, 02 Mar 2002) | 2 lines

added newline that was being annoying for tons of warnings

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r2081 | zoldar256 | 2002-03-02 03:49:23 +0800 (Sat, 02 Mar 2002) | 2 lines

Fixes for mac os x SDL framework include system

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r2080 | zoldar256 | 2002-03-02 03:27:20 +0800 (Sat, 02 Mar 2002) | 2 lines

*** empty log message ***

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r2079 | zoldar256 | 2002-03-02 03:18:12 +0800 (Sat, 02 Mar 2002) | 2 lines

*** empty log message ***

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r2078 | zoldar256 | 2002-03-02 03:12:04 +0800 (Sat, 02 Mar 2002) | 2 lines

*** empty log message ***

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r2077 | zoldar256 | 2002-03-02 02:54:02 +0800 (Sat, 02 Mar 2002) | 2 lines

*** empty log message ***

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r2076 | hellcatv | 2002-03-01 21:13:15 +0800 (Fri, 01 Mar 2002) | 2 lines

made low q fonts top

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r2075 | hellcatv | 2002-03-01 21:03:05 +0800 (Fri, 01 Mar 2002) | 2 lines

added some nicer fonts

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r2074 | hellcatv | 2002-03-01 20:58:28 +0800 (Fri, 01 Mar 2002) | 2 lines

antialias

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r2073 | hellcatv | 2002-03-01 20:51:14 +0800 (Fri, 01 Mar 2002) | 2 lines

added low quality font

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r2072 | hellcatv | 2002-03-01 20:10:41 +0800 (Fri, 01 Mar 2002) | 2 lines

cockpit color state

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r2071 | hellcatv | 2002-03-01 20:10:24 +0800 (Fri, 01 Mar 2002) | 2 lines

cockpits get pretty col

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r2070 | hellcatv | 2002-03-01 20:07:04 +0800 (Fri, 01 Mar 2002) | 2 lines

added col

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r2069 | hellcatv | 2002-03-01 20:04:14 +0800 (Fri, 01 Mar 2002) | 2 lines

fixed font limi

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r2068 | hellcatv | 2002-03-01 20:01:28 +0800 (Fri, 01 Mar 2002) | 2 lines

made gap gahanc

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r2067 | hellcatv | 2002-03-01 19:58:31 +0800 (Fri, 01 Mar 2002) | 2 lines

cockput

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r2066 | hellcatv | 2002-03-01 19:55:50 +0800 (Fri, 01 Mar 2002) | 3 lines


heh

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r2065 | hellcatv | 2002-03-01 19:54:20 +0800 (Fri, 01 Mar 2002) | 2 lines

added text

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r2064 | hellcatv | 2002-03-01 19:49:25 +0800 (Fri, 01 Mar 2002) | 2 lines

enter werx

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r2063 | hellcatv | 2002-03-01 19:46:13 +0800 (Fri, 01 Mar 2002) | 2 lines

oddities

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r2062 | hellcatv | 2002-03-01 19:44:49 +0800 (Fri, 01 Mar 2002) | 2 lines

*** empty log message ***

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r2061 | hellcatv | 2002-03-01 19:42:15 +0800 (Fri, 01 Mar 2002) | 2 lines

new fonts almost work

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r2060 | hellcatv | 2002-03-01 19:08:00 +0800 (Fri, 01 Mar 2002) | 2 lines

tostring

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r2059 | hellcatv | 2002-03-01 18:59:06 +0800 (Fri, 01 Mar 2002) | 2 lines

widnoze

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r2058 | hellcatv | 2002-03-01 18:58:10 +0800 (Fri, 01 Mar 2002) | 2 lines

modified cargo

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r2057 | hellcatv | 2002-03-01 17:57:07 +0800 (Fri, 01 Mar 2002) | 2 lines

modified some minor stuff

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r2056 | hellcatv | 2002-03-01 17:56:08 +0800 (Fri, 01 Mar 2002) | 2 lines

removed useless xview

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r2055 | hellcatv | 2002-03-01 17:53:31 +0800 (Fri, 01 Mar 2002) | 2 lines

adde dpyr

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r2054 | hellcatv | 2002-03-01 17:50:18 +0800 (Fri, 01 Mar 2002) | 2 lines

added neubla

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r2053 | hellcatv | 2002-03-01 17:50:05 +0800 (Fri, 01 Mar 2002) | 2 lines

made fog denser

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r2052 | hellcatv | 2002-03-01 17:45:35 +0800 (Fri, 01 Mar 2002) | 2 lines

wrong int for nebulae on

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r2051 | hellcatv | 2002-03-01 17:37:06 +0800 (Fri, 01 Mar 2002) | 2 lines

blah

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r2050 | hellcatv | 2002-03-01 17:36:32 +0800 (Fri, 01 Mar 2002) | 2 lines

added fogging

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r2049 | hellcatv | 2002-03-01 17:35:10 +0800 (Fri, 01 Mar 2002) | 2 lines

fixed terrain collisions

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r2048 | hellcatv | 2002-03-01 12:16:48 +0800 (Fri, 01 Mar 2002) | 2 lines

added atmosphere height

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r2047 | hellcatv | 2002-03-01 12:15:29 +0800 (Fri, 01 Mar 2002) | 2 lines

added sol

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r2046 | hellcatv | 2002-03-01 12:07:29 +0800 (Fri, 01 Mar 2002) | 2 lines

added value

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r2045 | hellcatv | 2002-03-01 12:02:49 +0800 (Fri, 01 Mar 2002) | 2 lines

committed

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r2044 | hellcatv | 2002-03-01 12:02:06 +0800 (Fri, 01 Mar 2002) | 2 lines

added a nice terrain default

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r2043 | hellcatv | 2002-03-01 11:40:15 +0800 (Fri, 01 Mar 2002) | 2 lines

added an auto-collide feature

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r2042 | hellcatv | 2002-03-01 11:34:55 +0800 (Fri, 01 Mar 2002) | 2 lines

added an alien planet

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r2041 | hellcatv | 2002-03-01 11:34:43 +0800 (Fri, 01 Mar 2002) | 2 lines

added some meshes

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r2040 | hellcatv | 2002-03-01 11:34:15 +0800 (Fri, 01 Mar 2002) | 2 lines

added a pyramid terrain mission

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r2039 | alexannika | 2002-03-01 10:56:44 +0800 (Fri, 01 Mar 2002) | 10 lines

ai_orderlist,docu changes

2002-02-28 Alexander Rawass <alexannika@users.sourceforge.net>

	* ai_orderlist (not yet finished)
	* homepage/docu
	  - moved the installing and playing page into the player documentation
	  - put links to install and playing into main.html
	  - added a download for the docu-tarball

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r2038 | hellcatv | 2002-03-01 10:55:12 +0800 (Fri, 01 Mar 2002) | 2 lines

fixed rare segfault

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r2037 | hellcatv | 2002-03-01 10:12:41 +0800 (Fri, 01 Mar 2002) | 2 lines

added cont terrain

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r2036 | hellcatv | 2002-03-01 09:59:20 +0800 (Fri, 01 Mar 2002) | 2 lines

now meshes can also be continuoust errain

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r2035 | hellcatv | 2002-02-28 20:58:13 +0800 (Thu, 28 Feb 2002) | 2 lines

now you can sell with quantity

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r2034 | hellcatv | 2002-02-28 20:41:45 +0800 (Thu, 28 Feb 2002) | 2 lines

added cargo file

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r2033 | hellcatv | 2002-02-28 20:41:40 +0800 (Thu, 28 Feb 2002) | 2 lines

added cargo

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r2032 | hellcatv | 2002-02-28 15:24:12 +0800 (Thu, 28 Feb 2002) | 2 lines

added caching

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r2031 | hellcatv | 2002-02-28 14:47:34 +0800 (Thu, 28 Feb 2002) | 2 lines

added cachin

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r2030 | hellcatv | 2002-02-28 14:46:28 +0800 (Thu, 28 Feb 2002) | 2 lines

arrgh this thing wasn't on....  made units load a hell ofa lot faster

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r2029 | ussreliant | 2002-02-28 13:33:41 +0800 (Thu, 28 Feb 2002) | 2 lines

Fixed the textures (again).

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r2028 | ussreliant | 2002-02-28 13:19:49 +0800 (Thu, 28 Feb 2002) | 2 lines

Silly me. Forgot the textures. New glut GUI

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r2027 | ussreliant | 2002-02-28 13:18:17 +0800 (Thu, 28 Feb 2002) | 2 lines

Added textures for the glut GUI

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r2026 | ussreliant | 2002-02-28 13:05:00 +0800 (Thu, 28 Feb 2002) | 2 lines

Rewrote Mission Selector to use glut instead of GTK

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r2025 | ussreliant | 2002-02-28 13:03:07 +0800 (Thu, 28 Feb 2002) | 2 lines

Rewrote Mission Selector to use glut instead of GTK

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r2024 | alexannika | 2002-02-28 12:11:47 +0800 (Thu, 28 Feb 2002) | 11 lines

initstarsystem,pirates,re-launch of waves

2002-02-27 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified Universe
	  - can set 'scripting system' from scripting
	  - scripting gets notified if a new system is loaded:
	    initstarsystem is called
	* added faction 'pirates' to factions.xml
	* added re-launching of waves (nr. of waves now gets respected)

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r2023 | hellcatv | 2002-02-28 10:46:33 +0800 (Thu, 28 Feb 2002) | 2 lines

aded docking test

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r2022 | hellcatv | 2002-02-28 09:49:24 +0800 (Thu, 28 Feb 2002) | 2 lines

added a new sector

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r2021 | hellcatv | 2002-02-28 07:20:49 +0800 (Thu, 28 Feb 2002) | 2 lines

added some mac fixes

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r2020 | hellcatv | 2002-02-27 20:23:44 +0800 (Wed, 27 Feb 2002) | 2 lines

made big gun have no size

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r2019 | hellcatv | 2002-02-27 20:21:46 +0800 (Wed, 27 Feb 2002) | 2 lines

added rlaa sector

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r2018 | hellcatv | 2002-02-27 20:20:24 +0800 (Wed, 27 Feb 2002) | 2 lines

fixed faction names

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r2017 | hellcatv | 2002-02-27 20:08:41 +0800 (Wed, 27 Feb 2002) | 2 lines

modified docking to have customizable stuff

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r2016 | hellcatv | 2002-02-27 19:57:45 +0800 (Wed, 27 Feb 2002) | 2 lines

bad template for this

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r2015 | hellcatv | 2002-02-27 19:56:34 +0800 (Wed, 27 Feb 2002) | 2 lines

added upgrade faction

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r2014 | hellcatv | 2002-02-27 19:56:18 +0800 (Wed, 27 Feb 2002) | 2 lines

fixed

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r2013 | hellcatv | 2002-02-27 19:55:27 +0800 (Wed, 27 Feb 2002) | 2 lines

iadded ion cannon

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r2012 | hellcatv | 2002-02-27 19:53:48 +0800 (Wed, 27 Feb 2002) | 2 lines

added some files

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r2011 | hellcatv | 2002-02-27 16:22:36 +0800 (Wed, 27 Feb 2002) | 2 lines

added epsilon sector

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r2010 | alexannika | 2002-02-27 11:54:20 +0800 (Wed, 27 Feb 2002) | 7 lines

ai_flyto_jumppoint, ai_explorer, ai_flyto_waypoint_defend

2002-02-26 Alexander Rawass <alexannika@users.sourceforge.net>

	* wrote ai_flyto_jumppoint, ai_explorer, ai_flyto_waypoint_defend
	* addJPTravellers for random_launch.c

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r2009 | hellcatv | 2002-02-26 18:32:51 +0800 (Tue, 26 Feb 2002) | 2 lines

committed a unit that does nothign when you upgrade...use for a sanity check

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r2008 | hellcatv | 2002-02-26 18:16:41 +0800 (Tue, 26 Feb 2002) | 2 lines

fixed days and years to align

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r2007 | hellcatv | 2002-02-26 18:16:16 +0800 (Tue, 26 Feb 2002) | 2 lines

added new happy upgrading class that will repair damage and allow users to sell as well...and do replacement buying....so ya this is a goodthing(tm)

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r2006 | alexannika | 2002-02-26 10:56:21 +0800 (Tue, 26 Feb 2002) | 8 lines

visit_aera systems


2002-02-25 Alexander Rawass <alexannika@users.sourceforge.net>

	* visit_aera:
	  - finished the systems (can be improved later)

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r2005 | hellcatv | 2002-02-25 13:37:48 +0800 (Mon, 25 Feb 2002) | 2 lines

added stuff

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r2004 | hellcatv | 2002-02-25 12:35:53 +0800 (Mon, 25 Feb 2002) | 2 lines

added a recovery for assert in gl_light_rekey_frame

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r2003 | alexannika | 2002-02-25 10:29:26 +0800 (Mon, 25 Feb 2002) | 2 lines

added vegastrike-0.2.0 linux binary officially

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r2002 | hellcatv | 2002-02-25 09:55:11 +0800 (Mon, 25 Feb 2002) | 2 lines

added scale tag to unit

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r2001 | alexannika | 2002-02-25 09:50:53 +0800 (Mon, 25 Feb 2002) | 14 lines

docu: terrain,docking   patched in_sdl.cpp for second joystick

2002-02-24 Alexander Rawass <alexannika@users.sourceforge.net>

	* updated docu
	  - added TODO lines
	  - Terrain section
	  - Docking section
	* imported data/mission/devel/visit_from the aera
	  and data/visit_from_the_aera
	* patched src/in_sdl.cpp, for joy buttons to work with
	  a second joystick
	  thanks to Martin Scherer <marsch84@web.de> for his patch

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r2000 | hellcatv | 2002-02-25 07:27:03 +0800 (Mon, 25 Feb 2002) | 2 lines

thanks to CptnEisen's hard work we have gemini

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r1999 | hellcatv | 2002-02-25 03:12:25 +0800 (Mon, 25 Feb 2002) | 2 lines

made planets not take turret ownership

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r1998 | dandandaman | 2002-02-24 18:02:19 +0800 (Sun, 24 Feb 2002) | 2 lines

now it's the right size!

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r1997 | hellcatv | 2002-02-24 17:32:40 +0800 (Sun, 24 Feb 2002) | 2 lines

fixed some of the todos'

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r1996 | hellcatv | 2002-02-24 17:30:17 +0800 (Sun, 24 Feb 2002) | 2 lines

fixed some todos

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r1995 | hellcatv | 2002-02-24 16:48:18 +0800 (Sun, 24 Feb 2002) | 2 lines

changed options

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r1994 | hellcatv | 2002-02-24 16:04:28 +0800 (Sun, 24 Feb 2002) | 2 lines

added unit serialization

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r1993 | alexannika | 2002-02-24 13:18:48 +0800 (Sun, 24 Feb 2002) | 2 lines

I put a lot of TODO lines in the docu

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r1992 | alexannika | 2002-02-24 10:48:54 +0800 (Sun, 24 Feb 2002) | 3 lines

inital import of data/visit_to_the_aera


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r1991 | (no author) | 2002-02-24 10:48:54 +0800 (Sun, 24 Feb 2002) | 1 line

This commit was manufactured by cvs2svn to create branch 'alexannika'.
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r1990 | alexannika | 2002-02-24 10:48:53 +0800 (Sun, 24 Feb 2002) | 2 lines

Initial revision

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r1989 | alexannika | 2002-02-24 10:46:51 +0800 (Sun, 24 Feb 2002) | 3 lines

imported data/mission/devel/visit_from_the_aera


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r1988 | hellcatv | 2002-02-23 18:46:17 +0800 (Sat, 23 Feb 2002) | 2 lines

added the begnning of a serializer class

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r1987 | hellcatv | 2002-02-23 09:32:11 +0800 (Sat, 23 Feb 2002) | 2 lines

added some confed fighters

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r1986 | hellcatv | 2002-02-23 09:21:23 +0800 (Sat, 23 Feb 2002) | 2 lines

added the puma class medium fighter

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r1985 | alexannika | 2002-02-23 07:19:05 +0800 (Sat, 23 Feb 2002) | 7 lines

updated player docu, c_alike.lex ignores \r

2002-02-23 Alexander Rawass <alexannika@users.sourceforge.net>

	* updated documentation/homepage
	* modified c_alike.lex to ignore \r (to work for win32)

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r1984 | hellcatv | 2002-02-23 02:49:47 +0800 (Sat, 23 Feb 2002) | 2 lines

changed carriers to use shared bitmaps

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r1983 | hellcatv | 2002-02-23 02:46:29 +0800 (Sat, 23 Feb 2002) | 2 lines

added carrier .png

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r1982 | hellcatv | 2002-02-23 02:42:34 +0800 (Sat, 23 Feb 2002) | 2 lines

added a nice shared png

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r1981 | hellcatv | 2002-02-23 02:41:59 +0800 (Sat, 23 Feb 2002) | 2 lines

killed ta5 and replaced with yrilan

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r1980 | alexannika | 2002-02-23 02:28:03 +0800 (Sat, 23 Feb 2002) | 2 lines

forgot in docu

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r1979 | alexannika | 2002-02-23 02:23:21 +0800 (Sat, 23 Feb 2002) | 2 lines

improvements to player docu

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r1978 | hellcatv | 2002-02-22 16:54:43 +0800 (Fri, 22 Feb 2002) | 2 lines

nod wyou can dock to planets

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r1977 | hellcatv | 2002-02-22 16:46:02 +0800 (Fri, 22 Feb 2002) | 2 lines

added docking ports

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r1976 | hellcatv | 2002-02-22 16:20:13 +0800 (Fri, 22 Feb 2002) | 2 lines

added docking clamps to carrier

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r1975 | hellcatv | 2002-02-22 16:07:55 +0800 (Fri, 22 Feb 2002) | 2 lines

added docking bay

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r1974 | alexannika | 2002-02-22 13:24:21 +0800 (Fri, 22 Feb 2002) | 2 lines

added jump point screenshots, exploration and battle

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r1973 | hellcatv | 2002-02-22 13:23:18 +0800 (Fri, 22 Feb 2002) | 2 lines

here it is

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r1972 | alexannika | 2002-02-22 11:00:10 +0800 (Fri, 22 Feb 2002) | 9 lines

player documentation

2002-02-21 Alexander Rawass <alexannika@users.sourceforge.net>

	* updated documentation/homepage
	  - updated install page
	  - started to write a player tutorial
	* updated some of my missions (author/description tags)

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r1971 | alexannika | 2002-02-22 10:56:14 +0800 (Fri, 22 Feb 2002) | 3 lines

initial import of player tutorial


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r1970 | (no author) | 2002-02-22 10:56:14 +0800 (Fri, 22 Feb 2002) | 1 line

This commit was manufactured by cvs2svn to create branch 'alexannika'.
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r1969 | alexannika | 2002-02-22 10:55:12 +0800 (Fri, 22 Feb 2002) | 2 lines

Initial revision

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r1968 | alexannika | 2002-02-22 10:54:55 +0800 (Fri, 22 Feb 2002) | 3 lines

initial import of player tutorial


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r1967 | hellcatv | 2002-02-22 08:13:44 +0800 (Fri, 22 Feb 2002) | 2 lines

added docking clamps

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r1966 | hellcatv | 2002-02-22 08:11:41 +0800 (Fri, 22 Feb 2002) | 2 lines

amnde exit velocity that of your ship

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r1965 | hellcatv | 2002-02-22 07:21:49 +0800 (Fri, 22 Feb 2002) | 2 lines

yay!!! :-) hidden asteroid has a dock

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r1964 | hellcatv | 2002-02-21 18:26:17 +0800 (Thu, 21 Feb 2002) | 2 lines

added cockpit tag for Alex ot build on

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r1963 | hellcatv | 2002-02-21 18:15:57 +0800 (Thu, 21 Feb 2002) | 2 lines

added rezero velocity keys...

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r1962 | hellcatv | 2002-02-21 18:15:23 +0800 (Thu, 21 Feb 2002) | 2 lines

added reference keys so you can reference large starship battles and set that as your 'zero' speed

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r1961 | hellcatv | 2002-02-21 17:46:34 +0800 (Thu, 21 Feb 2002) | 2 lines

fixed ordering of where physics was done for docked nits

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r1960 | hellcatv | 2002-02-21 16:47:37 +0800 (Thu, 21 Feb 2002) | 2 lines

added docking ports

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r1959 | hellcatv | 2002-02-21 16:45:04 +0800 (Thu, 21 Feb 2002) | 2 lines

added a test for docking

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r1958 | hellcatv | 2002-02-21 16:44:15 +0800 (Thu, 21 Feb 2002) | 2 lines

yay added some docking keys

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r1957 | hellcatv | 2002-02-21 16:30:37 +0800 (Thu, 21 Feb 2002) | 2 lines

added docking operations!

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r1956 | hellcatv | 2002-02-21 10:29:25 +0800 (Thu, 21 Feb 2002) | 2 lines

added some files

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r1955 | hellcatv | 2002-02-21 09:57:33 +0800 (Thu, 21 Feb 2002) | 2 lines

took out jump drive

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r1954 | hellcatv | 2002-02-20 07:24:17 +0800 (Wed, 20 Feb 2002) | 2 lines

added music diff

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r1953 | (no author) | 2002-02-20 04:43:33 +0800 (Wed, 20 Feb 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'release-0-2-0'.
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r1952 | ace123 | 2002-02-20 04:43:33 +0800 (Wed, 20 Feb 2002) | 2 lines

Made the setup's "view readme" work in Win98, hopefully in ME/XP to ;)

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r1951 | (no author) | 2002-02-20 04:41:57 +0800 (Wed, 20 Feb 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'mission_selector_gtk'.
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r1950 | ace123 | 2002-02-20 04:41:57 +0800 (Wed, 20 Feb 2002) | 2 lines

Made the launcher work in Win98, hopefully in ME/XP to ;)

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r1949 | hellcatv | 2002-02-19 19:23:56 +0800 (Tue, 19 Feb 2002) | 2 lines

heheh

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r1948 | hellcatv | 2002-02-19 18:40:59 +0800 (Tue, 19 Feb 2002) | 2 lines

added release notification

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r1947 | hellcatv | 2002-02-19 18:08:26 +0800 (Tue, 19 Feb 2002) | 2 lines

heheh

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r1946 | hellcatv | 2002-02-19 18:04:58 +0800 (Tue, 19 Feb 2002) | 2 lines

fixed char problem

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r1945 | hellcatv | 2002-02-19 18:03:28 +0800 (Tue, 19 Feb 2002) | 2 lines

64 chars is inadequate for a filename

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r1944 | ace123 | 2002-02-19 17:58:17 +0800 (Tue, 19 Feb 2002) | 3 lines

warning home dir 1024 char bug (more and it crahses)
fixed for windoze (local dir == worse)

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r1943 | ace123 | 2002-02-19 15:44:21 +0800 (Tue, 19 Feb 2002) | 2 lines

added difficulties :-)

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r1942 | ace123 | 2002-02-19 15:36:56 +0800 (Tue, 19 Feb 2002) | 2 lines

added difficulties :-)

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r1941 | ace123 | 2002-02-19 15:05:37 +0800 (Tue, 19 Feb 2002) | 2 lines

added desc

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r1940 | ace123 | 2002-02-19 14:54:11 +0800 (Tue, 19 Feb 2002) | 2 lines

added desc

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r1939 | hellcatv | 2002-02-19 14:51:05 +0800 (Tue, 19 Feb 2002) | 2 lines

updated some test missions

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r1938 | hellcatv | 2002-02-19 14:39:38 +0800 (Tue, 19 Feb 2002) | 2 lines

drones

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r1937 | ace123 | 2002-02-19 14:36:24 +0800 (Tue, 19 Feb 2002) | 2 lines

added desc

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r1936 | hellcatv | 2002-02-19 14:32:44 +0800 (Tue, 19 Feb 2002) | 2 lines

your mission: should you choose to accept it... fly a tian

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r1935 | hellcatv | 2002-02-19 14:13:21 +0800 (Tue, 19 Feb 2002) | 2 lines

crufy-ass /r/n

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r1934 | hellcatv | 2002-02-19 14:06:42 +0800 (Tue, 19 Feb 2002) | 2 lines

fixed windoze stuff

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r1933 | ace123 | 2002-02-19 13:45:08 +0800 (Tue, 19 Feb 2002) | 2 lines

Welcome to Windoze...the world of 8+3 char filenames and no glob ;-)

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r1932 | alexannika | 2002-02-19 12:10:17 +0800 (Tue, 19 Feb 2002) | 12 lines

launches in front of player

2002-02-19 Alexander Rawass <alexannika@users.sourceforge.net>

	* new callbacks:
	  - _std.getSystemName()
	  - _unit.getVelocity(),isPlanet(),isStarShip(),isJumppoint()
	* added scale and add to vec3.c
	* random_launch.c: launch in front of player
	* modified unit.h to have is... functions
	* started to write more AIs (not yet)

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r1931 | hellcatv | 2002-02-19 06:55:39 +0800 (Tue, 19 Feb 2002) | 2 lines

adde this

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r1930 | hellcatv | 2002-02-19 06:54:42 +0800 (Tue, 19 Feb 2002) | 2 lines

*** empty log message ***

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r1929 | ace123 | 2002-02-19 06:30:51 +0800 (Tue, 19 Feb 2002) | 2 lines

added respawning more than once

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r1928 | ace123 | 2002-02-19 06:12:45 +0800 (Tue, 19 Feb 2002) | 2 lines

made it werk in windoze

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r1927 | hellcatv | 2002-02-19 05:45:10 +0800 (Tue, 19 Feb 2002) | 2 lines

added keybindings

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r1926 | ace123 | 2002-02-19 05:40:39 +0800 (Tue, 19 Feb 2002) | 2 lines

added respawning more than once

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r1925 | ace123 | 2002-02-19 05:22:27 +0800 (Tue, 19 Feb 2002) | 2 lines

took out blue junk

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r1924 | hellcatv | 2002-02-19 05:20:31 +0800 (Tue, 19 Feb 2002) | 2 lines

fixed

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r1923 | ace123 | 2002-02-19 05:15:06 +0800 (Tue, 19 Feb 2002) | 2 lines

Added a better icon

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r1922 | ace123 | 2002-02-19 05:14:00 +0800 (Tue, 19 Feb 2002) | 2 lines

fixed some null pointer errors if fighters get killed before they're "supposed to" in mission

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r1921 | hellcatv | 2002-02-18 21:23:40 +0800 (Mon, 18 Feb 2002) | 2 lines

enhancement.h

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r1920 | hellcatv | 2002-02-18 21:16:48 +0800 (Mon, 18 Feb 2002) | 2 lines

added blocbuster warning

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r1919 | hellcatv | 2002-02-18 20:48:28 +0800 (Mon, 18 Feb 2002) | 2 lines

removed debug

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r1918 | hellcatv | 2002-02-18 20:39:34 +0800 (Mon, 18 Feb 2002) | 2 lines

changed autodist

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r1917 | hellcatv | 2002-02-18 20:34:12 +0800 (Mon, 18 Feb 2002) | 2 lines

modified spec

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r1916 | hellcatv | 2002-02-18 20:33:36 +0800 (Mon, 18 Feb 2002) | 2 lines

added this

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r1915 | hellcatv | 2002-02-18 20:32:58 +0800 (Mon, 18 Feb 2002) | 2 lines

changed ver info

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r1914 | hellcatv | 2002-02-18 20:25:33 +0800 (Mon, 18 Feb 2002) | 2 lines

modifeid vs config

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r1913 | hellcatv | 2002-02-18 20:25:17 +0800 (Mon, 18 Feb 2002) | 2 lines

modified these files for auto

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r1912 | hellcatv | 2002-02-18 20:24:59 +0800 (Mon, 18 Feb 2002) | 2 lines

tired

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r1911 | hellcatv | 2002-02-18 20:23:24 +0800 (Mon, 18 Feb 2002) | 3 lines

some nice config files
some better missions

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r1910 | hellcatv | 2002-02-18 19:34:08 +0800 (Mon, 18 Feb 2002) | 2 lines

added readme

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r1909 | hellcatv | 2002-02-18 19:13:29 +0800 (Mon, 18 Feb 2002) | 3 lines

undossified
added nice readme

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r1908 | hellcatv | 2002-02-18 18:49:48 +0800 (Mon, 18 Feb 2002) | 2 lines

fixed easydom bug

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r1907 | ace123 | 2002-02-18 18:46:18 +0800 (Mon, 18 Feb 2002) | 4 lines

fixed director bug where it does not check for NULL unit in unit_toxml

fixed bug if file > chunk_size  (also increased chunk size for the hell of it)

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r1906 | hellcatv | 2002-02-18 17:43:22 +0800 (Mon, 18 Feb 2002) | 2 lines

cachunk

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r1905 | ace123 | 2002-02-18 17:42:01 +0800 (Mon, 18 Feb 2002) | 2 lines

ahhhh

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r1904 | hellcatv | 2002-02-18 17:36:12 +0800 (Mon, 18 Feb 2002) | 2 lines

cachunkcachunk

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r1903 | ace123 | 2002-02-18 17:18:28 +0800 (Mon, 18 Feb 2002) | 2 lines

no message

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r1902 | ace123 | 2002-02-18 17:12:31 +0800 (Mon, 18 Feb 2002) | 2 lines

added lots of missions

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r1901 | hellcatv | 2002-02-18 16:41:25 +0800 (Mon, 18 Feb 2002) | 2 lines

hehehe new jump

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r1900 | hellcatv | 2002-02-18 16:41:11 +0800 (Mon, 18 Feb 2002) | 2 lines

rid of offensive names

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r1899 | hellcatv | 2002-02-18 16:39:25 +0800 (Mon, 18 Feb 2002) | 2 lines

added respawn option

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r1898 | ace123 | 2002-02-18 16:36:29 +0800 (Mon, 18 Feb 2002) | 2 lines

added powerups

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r1897 | ace123 | 2002-02-18 12:42:42 +0800 (Mon, 18 Feb 2002) | 2 lines

windoze mutex stuff

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r1896 | alexannika | 2002-02-18 12:36:13 +0800 (Mon, 18 Feb 2002) | 6 lines

improvenments to random_launch.c

2002-02-18 Alexander Rawass <alexannika@users.sourceforge.net>

	* little improvements to random_launch.c

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r1895 | ace123 | 2002-02-18 08:16:34 +0800 (Mon, 18 Feb 2002) | 2 lines

no hidden  fixed alex missioon

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r1894 | ace123 | 2002-02-18 08:06:34 +0800 (Mon, 18 Feb 2002) | 2 lines

no hidden  fixed alex missioon

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r1893 | ace123 | 2002-02-18 08:01:36 +0800 (Mon, 18 Feb 2002) | 2 lines

added some watithread mutex stuff

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r1892 | ace123 | 2002-02-18 06:49:40 +0800 (Mon, 18 Feb 2002) | 2 lines

fixed some windoze issues

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r1891 | hellcatv | 2002-02-17 20:42:22 +0800 (Sun, 17 Feb 2002) | 2 lines

added some cools tuff

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r1890 | hellcatv | 2002-02-17 20:41:06 +0800 (Sun, 17 Feb 2002) | 2 lines

fixed segfault

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r1889 | hellcatv | 2002-02-17 19:18:06 +0800 (Sun, 17 Feb 2002) | 2 lines

mdoified some scripting stuff

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r1888 | hellcatv | 2002-02-17 19:02:14 +0800 (Sun, 17 Feb 2002) | 2 lines

duh

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r1887 | hellcatv | 2002-02-17 18:05:53 +0800 (Sun, 17 Feb 2002) | 2 lines

fixed a bug?

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r1886 | hellcatv | 2002-02-17 17:43:16 +0800 (Sun, 17 Feb 2002) | 2 lines

ha

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r1885 | hellcatv | 2002-02-17 15:27:10 +0800 (Sun, 17 Feb 2002) | 2 lines

some minor tweaks

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r1884 | hellcatv | 2002-02-17 15:26:48 +0800 (Sun, 17 Feb 2002) | 2 lines

took out itts

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r1883 | hellcatv | 2002-02-17 15:04:48 +0800 (Sun, 17 Feb 2002) | 2 lines

fixed up the wepon list!!!

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r1882 | hellcatv | 2002-02-17 14:40:33 +0800 (Sun, 17 Feb 2002) | 2 lines

added turret targetting

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r1881 | hellcatv | 2002-02-17 13:56:28 +0800 (Sun, 17 Feb 2002) | 2 lines

added beam weaposn

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r1880 | hellcatv | 2002-02-17 13:55:52 +0800 (Sun, 17 Feb 2002) | 2 lines

made it use legal units

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r1879 | alexannika | 2002-02-17 12:25:02 +0800 (Sun, 17 Feb 2002) | 9 lines

omap,explore_the_universe,random_launch

2002-02-17 Alexander Rawass <alexannika@users.sourceforge.net>

	* added omap object type to scripting (sort of struct)
	  - added file script_call_omap.cpp, mod. Makefile.am
	* wrote explore_the_unviverse.c script and missions
	* wrote random_launch.c

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r1878 | hellcatv | 2002-02-17 05:36:18 +0800 (Sun, 17 Feb 2002) | 2 lines

added this

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r1877 | hellcatv | 2002-02-17 05:25:23 +0800 (Sun, 17 Feb 2002) | 2 lines

committed some turrets

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r1876 | hellcatv | 2002-02-17 05:22:14 +0800 (Sun, 17 Feb 2002) | 2 lines

added

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r1875 | hellcatv | 2002-02-17 05:21:21 +0800 (Sun, 17 Feb 2002) | 2 lines

added some fix

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r1874 | hellcatv | 2002-02-17 05:20:20 +0800 (Sun, 17 Feb 2002) | 2 lines

heheh

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r1873 | hellcatv | 2002-02-17 05:18:43 +0800 (Sun, 17 Feb 2002) | 2 lines

hehe

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r1872 | hellcatv | 2002-02-17 05:15:16 +0800 (Sun, 17 Feb 2002) | 2 lines

committing

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r1871 | hellcatv | 2002-02-17 05:01:51 +0800 (Sun, 17 Feb 2002) | 2 lines

added some cool weapons

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r1870 | hellcatv | 2002-02-17 04:12:08 +0800 (Sun, 17 Feb 2002) | 2 lines

modified config

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r1869 | hellcatv | 2002-02-17 03:45:52 +0800 (Sun, 17 Feb 2002) | 2 lines

fixed it so units might actually be deleted (2/3 probability maybe?)

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r1868 | hellcatv | 2002-02-16 18:03:11 +0800 (Sat, 16 Feb 2002) | 2 lines

bad danny!! don't use &&

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r1867 | hellcatv | 2002-02-16 17:39:50 +0800 (Sat, 16 Feb 2002) | 2 lines

added unexplored sectors

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r1866 | hellcatv | 2002-02-16 17:21:34 +0800 (Sat, 16 Feb 2002) | 2 lines

made some cool green beams

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r1865 | hellcatv | 2002-02-16 17:19:47 +0800 (Sat, 16 Feb 2002) | 2 lines

added some unknown drones

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r1864 | hellcatv | 2002-02-16 17:18:45 +0800 (Sat, 16 Feb 2002) | 2 lines

added a lot for milky_way

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r1863 | hellcatv | 2002-02-16 16:27:56 +0800 (Sat, 16 Feb 2002) | 2 lines

fixed

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r1862 | hellcatv | 2002-02-16 15:50:48 +0800 (Sat, 16 Feb 2002) | 2 lines

fixed star

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r1861 | hellcatv | 2002-02-16 15:06:49 +0800 (Sat, 16 Feb 2002) | 2 lines

added stuff

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r1860 | hellcatv | 2002-02-16 14:58:00 +0800 (Sat, 16 Feb 2002) | 2 lines

added sys to nav

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r1859 | hellcatv | 2002-02-16 14:50:46 +0800 (Sat, 16 Feb 2002) | 2 lines

feature request: garbage collect systems complete

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r1858 | hellcatv | 2002-02-16 13:36:58 +0800 (Sat, 16 Feb 2002) | 2 lines

added phased damage

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r1857 | alexannika | 2002-02-16 13:07:58 +0800 (Sat, 16 Feb 2002) | 7 lines

no loading without savegame

2002-02-16 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified main.cpp, so that the savegame is only loaded if
	  there's a savegame variable

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r1856 | hellcatv | 2002-02-16 05:46:03 +0800 (Sat, 16 Feb 2002) | 2 lines

damage

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r1855 | hellcatv | 2002-02-16 04:59:34 +0800 (Sat, 16 Feb 2002) | 2 lines

added cool sector

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r1854 | hellcatv | 2002-02-16 04:27:29 +0800 (Sat, 16 Feb 2002) | 2 lines

fixed mkdir

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r1853 | hellcatv | 2002-02-16 03:59:59 +0800 (Sat, 16 Feb 2002) | 2 lines

modified a bad param

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r1852 | hellcatv | 2002-02-16 03:46:22 +0800 (Sat, 16 Feb 2002) | 2 lines

coolio hubble

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r1851 | hellcatv | 2002-02-16 03:13:05 +0800 (Sat, 16 Feb 2002) | 2 lines

generator made a nice system (again)

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r1850 | hellcatv | 2002-02-16 01:57:15 +0800 (Sat, 16 Feb 2002) | 2 lines

fixed "cannot generate file" crash in syseditor

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r1849 | hellcatv | 2002-02-16 00:37:56 +0800 (Sat, 16 Feb 2002) | 2 lines

removed some offensive stuff

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r1848 | hellcatv | 2002-02-15 17:26:07 +0800 (Fri, 15 Feb 2002) | 2 lines

added some savegame features

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r1847 | hellcatv | 2002-02-15 17:25:50 +0800 (Fri, 15 Feb 2002) | 2 lines

modified vegastrike.config to tell what drone is

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r1846 | hellcatv | 2002-02-15 09:04:00 +0800 (Fri, 15 Feb 2002) | 2 lines

modified some trivial files

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r1845 | hellcatv | 2002-02-15 09:03:46 +0800 (Fri, 15 Feb 2002) | 2 lines

fixed it when the unit doesn't have a file associated (to reduce asserts)

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r1844 | hellcatv | 2002-02-15 08:25:16 +0800 (Fri, 15 Feb 2002) | 2 lines

addeda  bunch of cool upgrade stuff

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r1843 | hellcatv | 2002-02-15 08:25:13 +0800 (Fri, 15 Feb 2002) | 2 lines

fixed nebula names

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r1842 | hellcatv | 2002-02-14 22:58:57 +0800 (Thu, 14 Feb 2002) | 2 lines

fixed this

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r1841 | hellcatv | 2002-02-14 18:10:28 +0800 (Thu, 14 Feb 2002) | 2 lines

now you can put defaults in the sector as well in the system

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r1840 | hellcatv | 2002-02-14 16:14:14 +0800 (Thu, 14 Feb 2002) | 2 lines

added

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r1839 | hellcatv | 2002-02-14 16:11:33 +0800 (Thu, 14 Feb 2002) | 2 lines

added savegame feature

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r1838 | hellcatv | 2002-02-14 13:58:20 +0800 (Thu, 14 Feb 2002) | 2 lines

now you can specify system without sector (though that's dumb)

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r1837 | hellcatv | 2002-02-14 13:49:37 +0800 (Thu, 14 Feb 2002) | 2 lines

added -l command line option

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r1836 | hellcatv | 2002-02-14 13:45:22 +0800 (Thu, 14 Feb 2002) | 2 lines

added null meshes for asteroids (wyhen too far)

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r1835 | alexannika | 2002-02-14 12:58:49 +0800 (Thu, 14 Feb 2002) | 2 lines

system sol_earth

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r1834 | hellcatv | 2002-02-14 11:15:25 +0800 (Thu, 14 Feb 2002) | 2 lines

added asteroid difficulty default setting

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r1833 | hellcatv | 2002-02-14 11:11:53 +0800 (Thu, 14 Feb 2002) | 2 lines

committed some stuff

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r1832 | hellcatv | 2002-02-14 10:54:56 +0800 (Thu, 14 Feb 2002) | 2 lines

added

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r1831 | hellcatv | 2002-02-14 10:54:22 +0800 (Thu, 14 Feb 2002) | 2 lines

added some names

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r1830 | hellcatv | 2002-02-14 10:47:53 +0800 (Thu, 14 Feb 2002) | 2 lines

added compactness

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r1829 | hellcatv | 2002-02-14 10:47:17 +0800 (Thu, 14 Feb 2002) | 2 lines

added compactness fielw

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r1828 | hellcatv | 2002-02-14 09:52:35 +0800 (Thu, 14 Feb 2002) | 2 lines

fixed bug

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r1827 | hellcatv | 2002-02-14 09:47:18 +0800 (Thu, 14 Feb 2002) | 2 lines

space before star

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r1826 | hellcatv | 2002-02-14 09:43:26 +0800 (Thu, 14 Feb 2002) | 2 lines

system name

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r1825 | hellcatv | 2002-02-14 09:31:44 +0800 (Thu, 14 Feb 2002) | 2 lines

ochagned stuff

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r1824 | hellcatv | 2002-02-14 09:31:17 +0800 (Thu, 14 Feb 2002) | 2 lines

added galaxy generation and fixed home dir stuff with env maps

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r1823 | hellcatv | 2002-02-14 09:26:08 +0800 (Thu, 14 Feb 2002) | 2 lines

added ability ot generate star systems

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r1822 | hellcatv | 2002-02-13 16:08:23 +0800 (Wed, 13 Feb 2002) | 2 lines

*** empty log message ***

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r1821 | hellcatv | 2002-02-13 16:07:29 +0800 (Wed, 13 Feb 2002) | 2 lines

added some giants

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r1820 | hellcatv | 2002-02-13 15:57:43 +0800 (Wed, 13 Feb 2002) | 2 lines

dumb

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r1819 | hellcatv | 2002-02-13 15:57:01 +0800 (Wed, 13 Feb 2002) | 2 lines

adding

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r1818 | hellcatv | 2002-02-13 15:54:28 +0800 (Wed, 13 Feb 2002) | 2 lines

removed

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r1817 | hellcatv | 2002-02-13 15:53:34 +0800 (Wed, 13 Feb 2002) | 2 lines

modified new bigunits.txt

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r1816 | hellcatv | 2002-02-13 15:37:54 +0800 (Wed, 13 Feb 2002) | 2 lines

committing some stuff

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r1815 | hellcatv | 2002-02-13 15:36:07 +0800 (Wed, 13 Feb 2002) | 2 lines

modified sol and alpha centauri to be more prettier

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r1814 | hellcatv | 2002-02-13 15:35:53 +0800 (Wed, 13 Feb 2002) | 2 lines

added yearscale

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r1813 | hellcatv | 2002-02-13 15:34:36 +0800 (Wed, 13 Feb 2002) | 2 lines

added some newbula

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r1812 | hellcatv | 2002-02-13 15:33:40 +0800 (Wed, 13 Feb 2002) | 2 lines

coolio addedsome new nebs

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r1811 | alexannika | 2002-02-13 10:48:30 +0800 (Wed, 13 Feb 2002) | 2 lines

message display for cockpit

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r1810 | alexannika | 2002-02-13 10:45:17 +0800 (Wed, 13 Feb 2002) | 10 lines

tutorial mission

2002-02-12 Alexander Rawass <alexannika@users.sourceforge.net>

	* first tutorial mission
	* gave the hornet cockpit a message display
	* moved the defines for HOMESUBDIR,CONFIGFILE and DELIM
	  from vs_path.cpp to vs_path.h
	* changed saving of variables to ~/.vegastrike/default-player.variables

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r1809 | hellcatv | 2002-02-13 10:17:35 +0800 (Wed, 13 Feb 2002) | 3 lines

added nolights to stuff
added alpha centauri system

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r1808 | hellcatv | 2002-02-13 08:03:14 +0800 (Wed, 13 Feb 2002) | 3 lines

modified radius generation to be done at color generation time...
this is for future use with color-radius ratios

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r1807 | hellcatv | 2002-02-13 07:22:47 +0800 (Wed, 13 Feb 2002) | 2 lines

added some names

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r1806 | hellcatv | 2002-02-13 04:22:57 +0800 (Wed, 13 Feb 2002) | 2 lines

fixed a lot of little things

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r1805 | hellcatv | 2002-02-12 18:09:32 +0800 (Tue, 12 Feb 2002) | 2 lines

fixed a nebula bug

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r1804 | hellcatv | 2002-02-12 17:20:58 +0800 (Tue, 12 Feb 2002) | 2 lines

added new versions

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r1803 | hellcatv | 2002-02-12 16:15:15 +0800 (Tue, 12 Feb 2002) | 2 lines

star system gen beta 1

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r1802 | alexannika | 2002-02-12 13:27:47 +0800 (Tue, 12 Feb 2002) | 2 lines

PickTargetKey

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r1801 | alexannika | 2002-02-12 13:15:38 +0800 (Tue, 12 Feb 2002) | 11 lines

updated homepage, PickTargetKey

2002-02-12 Alexander Rawass <alexannika@users.sourceforge.net>

	* updated the homepage/doc directory:
	  - changed the menu from java to simple text-links
	  - added Sabarok to the credits page (and removed James T. Richardson)
	  - updated playing/installing/download page
	* added PickTargetKey to FireKeyboard
	* started to write tutorial mission (not working yet)

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r1800 | hellcatv | 2002-02-12 11:02:45 +0800 (Tue, 12 Feb 2002) | 2 lines

added a lot of functionality

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r1799 | hellcatv | 2002-02-12 04:58:43 +0800 (Tue, 12 Feb 2002) | 2 lines

modified a lot of files to have new backgrounds dir

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r1798 | hellcatv | 2002-02-12 04:57:12 +0800 (Tue, 12 Feb 2002) | 2 lines

change directory location

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r1797 | hellcatv | 2002-02-12 04:44:08 +0800 (Tue, 12 Feb 2002) | 2 lines

added some text files

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r1796 | hellcatv | 2002-02-12 04:43:56 +0800 (Tue, 12 Feb 2002) | 2 lines

added some new galaxies

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r1795 | hellcatv | 2002-02-12 03:53:54 +0800 (Tue, 12 Feb 2002) | 2 lines

made own directory for multifile subprogram

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r1794 | hellcatv | 2002-02-11 20:25:42 +0800 (Mon, 11 Feb 2002) | 3 lines

added useless feature that doens't seem to work anywya (autopilot)
for some reason when you press the key it won't bind!!

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r1793 | hellcatv | 2002-02-11 19:35:40 +0800 (Mon, 11 Feb 2002) | 2 lines

going to make a star system generator

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r1792 | hellcatv | 2002-02-11 19:15:00 +0800 (Mon, 11 Feb 2002) | 2 lines

auto

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r1791 | hellcatv | 2002-02-11 19:14:41 +0800 (Mon, 11 Feb 2002) | 2 lines

added autopilot

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r1790 | hellcatv | 2002-02-11 19:12:25 +0800 (Mon, 11 Feb 2002) | 2 lines

added timeinc and timedec

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r1789 | hellcatv | 2002-02-11 18:42:04 +0800 (Mon, 11 Feb 2002) | 3 lines

took out linefeeds
added jump point

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r1788 | hellcatv | 2002-02-11 18:33:03 +0800 (Mon, 11 Feb 2002) | 2 lines

added ++

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r1787 | hellcatv | 2002-02-11 18:22:48 +0800 (Mon, 11 Feb 2002) | 2 lines

modified these

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r1786 | hellcatv | 2002-02-11 18:21:53 +0800 (Mon, 11 Feb 2002) | 2 lines

made this system cool

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r1785 | dandandaman | 2002-02-11 18:19:40 +0800 (Mon, 11 Feb 2002) | 2 lines

removed test mission from main misison file

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r1784 | dandandaman | 2002-02-11 18:14:29 +0800 (Mon, 11 Feb 2002) | 2 lines

shrunk ship

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r1783 | dandandaman | 2002-02-11 18:12:21 +0800 (Mon, 11 Feb 2002) | 2 lines

cleanup

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r1782 | dandandaman | 2002-02-11 17:50:36 +0800 (Mon, 11 Feb 2002) | 2 lines

shrunk the ship

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r1781 | hellcatv | 2002-02-11 16:59:39 +0800 (Mon, 11 Feb 2002) | 2 lines

coolio

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r1780 | hellcatv | 2002-02-11 16:37:23 +0800 (Mon, 11 Feb 2002) | 2 lines

added afterburner values

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r1779 | hellcatv | 2002-02-11 16:27:49 +0800 (Mon, 11 Feb 2002) | 2 lines

reduced fuel

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r1778 | hellcatv | 2002-02-11 16:25:41 +0800 (Mon, 11 Feb 2002) | 2 lines

added fuel readouts to starships

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r1777 | hellcatv | 2002-02-11 15:28:54 +0800 (Mon, 11 Feb 2002) | 2 lines

fixed minor bug in collection

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r1776 | hellcatv | 2002-02-11 15:17:18 +0800 (Mon, 11 Feb 2002) | 2 lines

oops...shorts wrapz

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r1775 | hellcatv | 2002-02-11 15:08:47 +0800 (Mon, 11 Feb 2002) | 2 lines

hehehe

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r1774 | hellcatv | 2002-02-11 15:08:32 +0800 (Mon, 11 Feb 2002) | 2 lines

changed defaults

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r1773 | hellcatv | 2002-02-11 15:04:35 +0800 (Mon, 11 Feb 2002) | 2 lines

fuel now matters

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r1772 | hellcatv | 2002-02-11 13:46:59 +0800 (Mon, 11 Feb 2002) | 6 lines

streamlined UnitCollection
made subunits unit collections
added damage to subunits
fixed all memory leaks with unitcollection iters not being trashed
voilla! enjoy!

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r1771 | alexannika | 2002-02-10 13:49:51 +0800 (Sun, 10 Feb 2002) | 7 lines

no CXXFLAGS for c_alike

2002-02-09 Alexander Rawass <alexannika@users.sourceforge.net>

	* test mission for dana
	* no CXXFLAGS/optimization for src/cmd/script/c_alike

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r1770 | hellcatv | 2002-02-10 13:28:18 +0800 (Sun, 10 Feb 2002) | 2 lines

Fixed the horrible dereferencing subunit bug

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r1769 | hellcatv | 2002-02-10 05:23:23 +0800 (Sun, 10 Feb 2002) | 2 lines

fixed the mining base not ot have holes

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r1768 | hellcatv | 2002-02-09 20:27:56 +0800 (Sat, 09 Feb 2002) | 2 lines

modified

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r1767 | hellcatv | 2002-02-09 20:26:18 +0800 (Sat, 09 Feb 2002) | 2 lines

added some files

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r1766 | hellcatv | 2002-02-09 19:58:25 +0800 (Sat, 09 Feb 2002) | 2 lines

added hidden asteroids

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r1765 | hellcatv | 2002-02-09 19:41:00 +0800 (Sat, 09 Feb 2002) | 2 lines

cloak device

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r1764 | hellcatv | 2002-02-09 19:34:42 +0800 (Sat, 09 Feb 2002) | 2 lines

forgot to add abelt!!!

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r1763 | hellcatv | 2002-02-09 13:40:10 +0800 (Sat, 09 Feb 2002) | 2 lines

div

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r1762 | hellcatv | 2002-02-09 13:40:03 +0800 (Sat, 09 Feb 2002) | 2 lines

changed

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r1761 | hellcatv | 2002-02-09 13:38:34 +0800 (Sat, 09 Feb 2002) | 2 lines

modified texture for asteroids...changed texture not to grayscale...made mining base use other asteroid texture...modified sol to have asteroid belt

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r1760 | hellcatv | 2002-02-09 13:26:10 +0800 (Sat, 09 Feb 2002) | 4 lines

added day, year tags

added ability to slow down accuracy of nonactive systems

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r1759 | hellcatv | 2002-02-08 21:32:32 +0800 (Fri, 08 Feb 2002) | 2 lines

made it have a bas

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r1758 | hellcatv | 2002-02-08 21:31:09 +0800 (Fri, 08 Feb 2002) | 2 lines

fixed hull

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r1757 | hellcatv | 2002-02-08 21:10:25 +0800 (Fri, 08 Feb 2002) | 2 lines

blah it's late

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r1756 | hellcatv | 2002-02-08 21:08:18 +0800 (Fri, 08 Feb 2002) | 2 lines

fixed facetarget otwork

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r1755 | hellcatv | 2002-02-08 20:44:05 +0800 (Fri, 08 Feb 2002) | 2 lines

added the asteroids fields that can have bases in side

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r1754 | hellcatv | 2002-02-08 20:42:54 +0800 (Fri, 08 Feb 2002) | 2 lines

added a cool m ining base  added  a nice confed hq

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r1753 | hellcatv | 2002-02-08 19:36:47 +0800 (Fri, 08 Feb 2002) | 2 lines

fixed mesh

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r1752 | hellcatv | 2002-02-08 19:36:43 +0800 (Fri, 08 Feb 2002) | 2 lines

orbiting units now use weapons

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r1751 | hellcatv | 2002-02-08 19:14:57 +0800 (Fri, 08 Feb 2002) | 2 lines

added a nice confedhq

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r1750 | hellcatv | 2002-02-08 18:08:46 +0800 (Fri, 08 Feb 2002) | 2 lines

added some new asteroid fields

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r1749 | hellcatv | 2002-02-08 17:45:34 +0800 (Fri, 08 Feb 2002) | 2 lines

fixed inline

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r1748 | hellcatv | 2002-02-08 17:41:24 +0800 (Fri, 08 Feb 2002) | 2 lines

fixed i

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r1747 | hellcatv | 2002-02-08 17:24:47 +0800 (Fri, 08 Feb 2002) | 2 lines

added std::vector

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r1746 | hellcatv | 2002-02-08 17:21:56 +0800 (Fri, 08 Feb 2002) | 2 lines

null

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r1745 | hellcatv | 2002-02-08 17:15:00 +0800 (Fri, 08 Feb 2002) | 2 lines

added pix

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r1744 | hellcatv | 2002-02-08 17:04:49 +0800 (Fri, 08 Feb 2002) | 2 lines

added wormholes

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r1743 | hellcatv | 2002-02-08 16:47:18 +0800 (Fri, 08 Feb 2002) | 2 lines

much better screen 'o splash

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r1742 | hellcatv | 2002-02-08 16:18:38 +0800 (Fri, 08 Feb 2002) | 2 lines

order doesn't depend on uynit now...though what use that does is beyond me

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r1741 | hellcatv | 2002-02-08 15:16:48 +0800 (Fri, 08 Feb 2002) | 2 lines

jump points are STRONGER than yesterday!

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r1740 | hellcatv | 2002-02-08 15:07:32 +0800 (Fri, 08 Feb 2002) | 2 lines

I made asteroids not have lighting if the player so desires it

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r1739 | hellcatv | 2002-02-08 15:05:08 +0800 (Fri, 08 Feb 2002) | 2 lines

made it so that certain meshes may be marked as 'lighting not recommended'

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r1738 | hellcatv | 2002-02-08 14:26:46 +0800 (Fri, 08 Feb 2002) | 2 lines

made asteroid field with safety zone

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r1737 | hellcatv | 2002-02-08 14:26:22 +0800 (Fri, 08 Feb 2002) | 2 lines

lose a leg: jump to sol!

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r1736 | hellcatv | 2002-02-08 14:22:08 +0800 (Fri, 08 Feb 2002) | 2 lines

changed file names

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r1735 | hellcatv | 2002-02-08 14:05:21 +0800 (Fri, 08 Feb 2002) | 2 lines

reduced file size by about 75% :-)

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r1734 | hellcatv | 2002-02-08 09:02:48 +0800 (Fri, 08 Feb 2002) | 2 lines

committed

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r1733 | hellcatv | 2002-02-08 08:53:30 +0800 (Fri, 08 Feb 2002) | 2 lines

adede asteroids with jumkp sized gap

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r1732 | hellcatv | 2002-02-08 08:52:45 +0800 (Fri, 08 Feb 2002) | 2 lines

added tons

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r1731 | hellcatv | 2002-02-08 08:50:15 +0800 (Fri, 08 Feb 2002) | 2 lines

perfect!!!!!!!

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r1730 | hellcatv | 2002-02-08 08:08:07 +0800 (Fri, 08 Feb 2002) | 2 lines

damn files

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r1729 | hellcatv | 2002-02-08 08:05:54 +0800 (Fri, 08 Feb 2002) | 2 lines

moved asterodis to new directory

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r1728 | hellcatv | 2002-02-08 07:56:22 +0800 (Fri, 08 Feb 2002) | 2 lines

fixed vs_path bug

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r1727 | hellcatv | 2002-02-08 07:16:16 +0800 (Fri, 08 Feb 2002) | 3 lines

fixed up nova unit
added some new weapons

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r1726 | hellcatv | 2002-02-07 20:45:37 +0800 (Thu, 07 Feb 2002) | 2 lines

addead bunches of blanks

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r1725 | hellcatv | 2002-02-07 20:45:09 +0800 (Thu, 07 Feb 2002) | 2 lines

black

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r1724 | hellcatv | 2002-02-07 20:44:45 +0800 (Thu, 07 Feb 2002) | 2 lines

fixed

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r1723 | hellcatv | 2002-02-07 20:44:17 +0800 (Thu, 07 Feb 2002) | 2 lines

fixed explosions!!!!! now they always go off

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r1722 | hellcatv | 2002-02-07 19:08:41 +0800 (Thu, 07 Feb 2002) | 2 lines

modifed webpage

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r1721 | hellcatv | 2002-02-07 18:41:32 +0800 (Thu, 07 Feb 2002) | 2 lines

added a lot of planets

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r1720 | hellcatv | 2002-02-07 18:23:50 +0800 (Thu, 07 Feb 2002) | 2 lines

moved textures to rlaan directory... added a nice starfish

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r1719 | hellcatv | 2002-02-07 16:31:43 +0800 (Thu, 07 Feb 2002) | 2 lines

mychanges

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r1718 | hellcatv | 2002-02-07 16:11:54 +0800 (Thu, 07 Feb 2002) | 2 lines

modified mesh to have more compiled vertex functions

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r1717 | hellcatv | 2002-02-07 16:10:54 +0800 (Thu, 07 Feb 2002) | 2 lines

modified vegastrike config to have new parameters

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r1716 | hellcatv | 2002-02-07 15:59:33 +0800 (Thu, 07 Feb 2002) | 2 lines

changed model detail

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r1715 | hellcatv | 2002-02-07 15:57:18 +0800 (Thu, 07 Feb 2002) | 2 lines

modified sol_sector/sirius to have asteroids

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r1714 | hellcatv | 2002-02-07 15:38:56 +0800 (Thu, 07 Feb 2002) | 2 lines

added comment

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r1713 | hellcatv | 2002-02-07 15:35:50 +0800 (Thu, 07 Feb 2002) | 2 lines

added an asteroid field unit that has tons of other asteroid fields

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r1712 | hellcatv | 2002-02-07 15:35:36 +0800 (Thu, 07 Feb 2002) | 2 lines

added a cool asteroid field

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r1711 | hellcatv | 2002-02-07 15:35:34 +0800 (Thu, 07 Feb 2002) | 2 lines

modified this file to fix a bug

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r1710 | hellcatv | 2002-02-07 13:54:10 +0800 (Thu, 07 Feb 2002) | 2 lines

fixed no collisoin bugn

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r1709 | hellcatv | 2002-02-07 13:39:44 +0800 (Thu, 07 Feb 2002) | 2 lines

mdoified system to have kewl nebula

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r1708 | alexannika | 2002-02-07 13:33:52 +0800 (Thu, 07 Feb 2002) | 8 lines

begun new targetting scheme

2002-02-06 Alexander Rawass <alexannika@users.sourceforge.net>

	* set the color of planets in the radar to blue
	* begun to write a new targetting scheme
	  (not working, not used yet)

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r1707 | hellcatv | 2002-02-07 13:29:31 +0800 (Thu, 07 Feb 2002) | 2 lines

modified the nebulas not to be overbright

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r1706 | hellcatv | 2002-02-07 10:56:30 +0800 (Thu, 07 Feb 2002) | 2 lines

fixed terrain transformations

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r1705 | hellcatv | 2002-02-07 10:16:39 +0800 (Thu, 07 Feb 2002) | 3 lines

gimme 'roids!!!!!!
now you can seed it

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r1704 | hellcatv | 2002-02-07 07:43:00 +0800 (Thu, 07 Feb 2002) | 2 lines

modified sirius...changed cockpits to have view...added red neubla

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r1703 | hellcatv | 2002-02-07 07:42:30 +0800 (Thu, 07 Feb 2002) | 2 lines

committed

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r1702 | hellcatv | 2002-02-07 07:31:03 +0800 (Thu, 07 Feb 2002) | 2 lines

really hope to fixed collisions

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r1701 | alexannika | 2002-02-07 01:37:18 +0800 (Thu, 07 Feb 2002) | 10 lines

time gets shown in messsage display

2002-02-06 Alexander Rawass <alexannika@users.sourceforge.net>

	* various improvements on missions:
	  - moved benchmarking/gametime from main_loop.cpp to director
	  - message display shows the time when the message came
	  - added a delay to the messages
	* modified my systems to use new texture dirs

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r1700 | hellcatv | 2002-02-06 21:20:14 +0800 (Wed, 06 Feb 2002) | 2 lines

DAMN TERRAIN

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r1699 | hellcatv | 2002-02-06 20:35:14 +0800 (Wed, 06 Feb 2002) | 2 lines

view element

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r1698 | hellcatv | 2002-02-06 17:53:23 +0800 (Wed, 06 Feb 2002) | 2 lines

added cool ani

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r1697 | hellcatv | 2002-02-06 17:45:30 +0800 (Wed, 06 Feb 2002) | 2 lines

fixed some stuff

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r1696 | hellcatv | 2002-02-06 17:42:54 +0800 (Wed, 06 Feb 2002) | 3 lines


too many dumb

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r1695 | hellcatv | 2002-02-06 17:30:21 +0800 (Wed, 06 Feb 2002) | 2 lines

blah

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r1694 | hellcatv | 2002-02-06 17:28:04 +0800 (Wed, 06 Feb 2002) | 2 lines

vdus now can show view of target

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r1693 | hellcatv | 2002-02-06 16:56:43 +0800 (Wed, 06 Feb 2002) | 2 lines

added pannig

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r1692 | hellcatv | 2002-02-06 15:59:46 +0800 (Wed, 06 Feb 2002) | 2 lines

modified nebula to be 'fetahred

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r1691 | hellcatv | 2002-02-06 15:33:58 +0800 (Wed, 06 Feb 2002) | 2 lines

made it so that each of the viewpoints is stored in a different camera...this will make displaying any two of them ridiculously simple

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r1690 | hellcatv | 2002-02-06 15:33:13 +0800 (Wed, 06 Feb 2002) | 2 lines

blue; dark blue

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r1689 | hellcatv | 2002-02-06 13:29:22 +0800 (Wed, 06 Feb 2002) | 2 lines

fixed it for arbitrary aster0id meshes

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r1688 | hellcatv | 2002-02-06 12:18:54 +0800 (Wed, 06 Feb 2002) | 2 lines

yay asteroidgen works for tetrahedron

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r1687 | hellcatv | 2002-02-06 10:44:23 +0800 (Wed, 06 Feb 2002) | 2 lines

added check for null

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r1686 | ussreliant | 2002-02-06 10:27:52 +0800 (Wed, 06 Feb 2002) | 2 lines

Initial release of Vega Strike Mission Selector

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r1685 | ussreliant | 2002-02-06 10:18:19 +0800 (Wed, 06 Feb 2002) | 2 lines

First release of Vega Strike Mission Selector

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r1684 | hellcatv | 2002-02-06 09:58:25 +0800 (Wed, 06 Feb 2002) | 2 lines

hahahha almost done

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r1683 | hellcatv | 2002-02-06 09:29:54 +0800 (Wed, 06 Feb 2002) | 2 lines

command line arg

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r1682 | hellcatv | 2002-02-06 07:51:46 +0800 (Wed, 06 Feb 2002) | 2 lines

modified to have NTet generation function (sphere basically)

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r1681 | hellcatv | 2002-02-06 04:22:06 +0800 (Wed, 06 Feb 2002) | 2 lines

everything's done but the 2 generation funcs

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r1680 | hellcatv | 2002-02-05 18:46:36 +0800 (Tue, 05 Feb 2002) | 2 lines

added the mission variable

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r1679 | hellcatv | 2002-02-05 18:28:46 +0800 (Tue, 05 Feb 2002) | 2 lines

dumb me took so long

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r1678 | hellcatv | 2002-02-05 18:26:42 +0800 (Tue, 05 Feb 2002) | 2 lines

added splash screen

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r1677 | hellcatv | 2002-02-05 18:26:23 +0800 (Tue, 05 Feb 2002) | 2 lines

added a nice splash screen

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r1676 | hellcatv | 2002-02-05 10:06:34 +0800 (Tue, 05 Feb 2002) | 2 lines

made default mission workable, eh

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r1675 | hellcatv | 2002-02-05 03:32:59 +0800 (Tue, 05 Feb 2002) | 2 lines

adding file

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r1674 | hellcatv | 2002-02-04 20:08:45 +0800 (Mon, 04 Feb 2002) | 2 lines

fx

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r1673 | hellcatv | 2002-02-04 19:32:24 +0800 (Mon, 04 Feb 2002) | 2 lines

increased damage from collision

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r1672 | hellcatv | 2002-02-04 19:25:46 +0800 (Mon, 04 Feb 2002) | 2 lines

fixed asteroid collisions

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r1671 | hellcatv | 2002-02-04 17:53:32 +0800 (Mon, 04 Feb 2002) | 2 lines

committed asteroid code

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r1670 | hellcatv | 2002-02-04 16:12:18 +0800 (Mon, 04 Feb 2002) | 2 lines

removed stupiod

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r1669 | hellcatv | 2002-02-04 16:11:31 +0800 (Mon, 04 Feb 2002) | 2 lines

bunch of cleanup work

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r1668 | hellcatv | 2002-02-04 15:59:35 +0800 (Mon, 04 Feb 2002) | 2 lines

removed

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r1667 | hellcatv | 2002-02-04 15:55:08 +0800 (Mon, 04 Feb 2002) | 2 lines

modified weapon list to reference textures in weapons subdir... modified weapons to be there  fixed size of cunper

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r1666 | hellcatv | 2002-02-04 15:38:56 +0800 (Mon, 04 Feb 2002) | 2 lines

removed install.bat

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r1665 | hellcatv | 2002-02-04 15:35:10 +0800 (Mon, 04 Feb 2002) | 2 lines

added a lot of planets

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r1664 | hellcatv | 2002-02-04 15:11:04 +0800 (Mon, 04 Feb 2002) | 2 lines

lots of directory changes...terrain are all in the demdata folder

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r1663 | alexannika | 2002-02-04 12:34:15 +0800 (Mon, 04 Feb 2002) | 3 lines

initial import


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r1662 | (no author) | 2002-02-04 12:34:15 +0800 (Mon, 04 Feb 2002) | 1 line

This commit was manufactured by cvs2svn to create branch 'alexannika'.
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r1661 | alexannika | 2002-02-04 12:34:14 +0800 (Mon, 04 Feb 2002) | 2 lines

Initial revision

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r1660 | alexannika | 2002-02-04 12:31:18 +0800 (Mon, 04 Feb 2002) | 8 lines

modified easydom/mission for mission selector

2002-02-03 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified easydom.cpp/h and mission.cpp/h
	  so that these classes can be used without the rest
	  of Vegastrike (for the mission selector)

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r1659 | hellcatv | 2002-02-04 09:06:22 +0800 (Mon, 04 Feb 2002) | 2 lines

added numwqraps

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r1658 | hellcatv | 2002-02-04 08:46:44 +0800 (Mon, 04 Feb 2002) | 2 lines

added sirius

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r1657 | hellcatv | 2002-02-04 08:41:58 +0800 (Mon, 04 Feb 2002) | 2 lines

modified some missions and added sirius.png

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r1656 | hellcatv | 2002-02-04 08:36:57 +0800 (Mon, 04 Feb 2002) | 2 lines

sirius fixed

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r1655 | hellcatv | 2002-02-04 08:34:15 +0800 (Mon, 04 Feb 2002) | 2 lines

modified missions

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r1654 | hellcatv | 2002-02-04 08:34:05 +0800 (Mon, 04 Feb 2002) | 2 lines

changed locations of many files

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r1653 | hellcatv | 2002-02-04 04:15:54 +0800 (Mon, 04 Feb 2002) | 2 lines

changed webpage

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r1652 | hellcatv | 2002-02-03 13:45:50 +0800 (Sun, 03 Feb 2002) | 2 lines

hehee

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r1651 | hellcatv | 2002-02-03 13:33:43 +0800 (Sun, 03 Feb 2002) | 2 lines

added some asteroid AI

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r1650 | dandandaman | 2002-02-03 12:05:30 +0800 (Sun, 03 Feb 2002) | 2 lines

fixed the italic problem ;-)

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r1649 | hellcatv | 2002-02-03 08:27:23 +0800 (Sun, 03 Feb 2002) | 2 lines

modified homepage :-)

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r1648 | hellcatv | 2002-02-03 07:43:42 +0800 (Sun, 03 Feb 2002) | 2 lines

added nebula pix

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r1647 | hellcatv | 2002-02-02 19:53:21 +0800 (Sat, 02 Feb 2002) | 2 lines

shields now *sorta* work in nebulae heheh

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r1646 | hellcatv | 2002-02-02 19:20:38 +0800 (Sat, 02 Feb 2002) | 2 lines

coll

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r1645 | dandandaman | 2002-02-02 19:08:37 +0800 (Sat, 02 Feb 2002) | 2 lines

.

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r1644 | dandandaman | 2002-02-02 19:03:07 +0800 (Sat, 02 Feb 2002) | 2 lines

textured!

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r1643 | hellcatv | 2002-02-02 19:00:54 +0800 (Sat, 02 Feb 2002) | 2 lines

stop dra2wing target boxes in nebula

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r1642 | dandandaman | 2002-02-02 18:55:18 +0800 (Sat, 02 Feb 2002) | 2 lines

updated

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r1641 | hellcatv | 2002-02-02 18:32:21 +0800 (Sat, 02 Feb 2002) | 2 lines

added changes

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r1640 | dandandaman | 2002-02-02 18:23:56 +0800 (Sat, 02 Feb 2002) | 2 lines

for trader

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r1639 | dandandaman | 2002-02-02 18:20:01 +0800 (Sat, 02 Feb 2002) | 2 lines

for truck

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r1638 | hellcatv | 2002-02-02 18:18:23 +0800 (Sat, 02 Feb 2002) | 2 lines

fixed windoze

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r1637 | dandandaman | 2002-02-02 18:18:02 +0800 (Sat, 02 Feb 2002) | 2 lines

origin in place!

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r1636 | dandandaman | 2002-02-02 18:17:24 +0800 (Sat, 02 Feb 2002) | 2 lines

now textured

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r1635 | dandandaman | 2002-02-02 18:15:26 +0800 (Sat, 02 Feb 2002) | 2 lines

an update

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r1634 | hellcatv | 2002-02-02 18:14:02 +0800 (Sat, 02 Feb 2002) | 2 lines

oops equals instead of !=

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r1633 | hellcatv | 2002-02-02 18:06:49 +0800 (Sat, 02 Feb 2002) | 2 lines

added option of explosions, sensor damage in nebula

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r1632 | hellcatv | 2002-02-02 18:06:32 +0800 (Sat, 02 Feb 2002) | 2 lines

added explosions to the red nebula

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r1631 | hellcatv | 2002-02-02 15:52:51 +0800 (Sat, 02 Feb 2002) | 2 lines

added nice purple nebula

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r1630 | hellcatv | 2002-02-02 15:41:35 +0800 (Sat, 02 Feb 2002) | 2 lines

removed

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r1629 | hellcatv | 2002-02-02 15:21:13 +0800 (Sat, 02 Feb 2002) | 2 lines

added scalex and numwraps feature

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r1628 | hellcatv | 2002-02-02 15:00:37 +0800 (Sat, 02 Feb 2002) | 2 lines

added nebula

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r1627 | hellcatv | 2002-02-02 14:56:52 +0800 (Sat, 02 Feb 2002) | 2 lines

added nebula test

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r1626 | hellcatv | 2002-02-02 14:51:22 +0800 (Sat, 02 Feb 2002) | 2 lines

tryied to hack

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r1625 | hellcatv | 2002-02-02 14:40:40 +0800 (Sat, 02 Feb 2002) | 2 lines

got nebulae to work perfectly

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r1624 | hellcatv | 2002-02-01 20:10:53 +0800 (Fri, 01 Feb 2002) | 2 lines

added tag to disable RAPID collisions in units and use old bsp method (good for nebulae)

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r1623 | dandandaman | 2002-02-01 17:33:00 +0800 (Fri, 01 Feb 2002) | 2 lines

removed kilrathi

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r1622 | dandandaman | 2002-02-01 17:31:43 +0800 (Fri, 01 Feb 2002) | 2 lines

new background

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r1621 | hellcatv | 2002-02-01 04:47:27 +0800 (Fri, 01 Feb 2002) | 3 lines

made expat use static allocation as opposed to malloc &free
ilets hope this reduces that stupid expat bug to rubble

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r1620 | hellcatv | 2002-02-01 02:52:54 +0800 (Fri, 01 Feb 2002) | 2 lines

added tons of printout for the next time we have an unbacktracable bug

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r1619 | dandandaman | 2002-01-31 14:53:28 +0800 (Thu, 31 Jan 2002) | 2 lines

a test mission

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r1618 | dandandaman | 2002-01-31 14:52:38 +0800 (Thu, 31 Jan 2002) | 2 lines

test system with cunerpicus planet

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r1617 | dandandaman | 2002-01-31 14:51:33 +0800 (Thu, 31 Jan 2002) | 2 lines

added "rlaan"

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r1616 | hellcatv | 2002-01-31 13:09:28 +0800 (Thu, 31 Jan 2002) | 2 lines

added lots of printfs.... really really nasty so forgive me or #define out (comment out #define in order.h)

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r1615 | hellcatv | 2002-01-31 11:01:24 +0800 (Thu, 31 Jan 2002) | 2 lines

look for botl falut

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r1614 | dandandaman | 2002-01-30 15:37:17 +0800 (Wed, 30 Jan 2002) | 2 lines

.

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r1613 | dandandaman | 2002-01-30 15:30:35 +0800 (Wed, 30 Jan 2002) | 2 lines

the "space truck"...without textures or weapons

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r1612 | dandandaman | 2002-01-30 15:28:46 +0800 (Wed, 30 Jan 2002) | 2 lines

the cruiser...without textures

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r1611 | dandandaman | 2002-01-30 15:26:55 +0800 (Wed, 30 Jan 2002) | 2 lines

cargo for the "space truck"

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r1610 | dandandaman | 2002-01-30 15:24:18 +0800 (Wed, 30 Jan 2002) | 2 lines

orange engine glow --used as dummy texture ;-)

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r1609 | hellcatv | 2002-01-30 14:04:52 +0800 (Wed, 30 Jan 2002) | 2 lines

Fixed some windoze ridicularities and stupidities

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r1608 | hellcatv | 2002-01-30 12:44:29 +0800 (Wed, 30 Jan 2002) | 2 lines

took out stupid printing

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r1607 | hellcatv | 2002-01-30 10:57:19 +0800 (Wed, 30 Jan 2002) | 2 lines

changed

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r1606 | hellcatv | 2002-01-30 10:49:15 +0800 (Wed, 30 Jan 2002) | 2 lines

fixed many problems with double deleting and subunits

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r1605 | hellcatv | 2002-01-30 09:45:08 +0800 (Wed, 30 Jan 2002) | 3 lines

double deleting of sub units  (subunits get killed...tehn parents get killed and take their subunits with them)
has been eradicated :-)

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r1604 | alexannika | 2002-01-30 08:28:42 +0800 (Wed, 30 Jan 2002) | 6 lines

fixed mem leaks in the interpreter

2002-01-29 Alexander Rawass <alexannika@users.sourceforge.net>

	* removed some memory leaks in the interpreter

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r1603 | ussreliant | 2002-01-30 02:35:13 +0800 (Wed, 30 Jan 2002) | 5 lines

A working version of VS Setup. Uses XML comments to store the information.

Reliant
ussreliant@sourceforge.net

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r1602 | ussreliant | 2002-01-29 22:20:04 +0800 (Tue, 29 Jan 2002) | 2 lines

*** empty log message ***

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r1601 | hellcatv | 2002-01-29 18:55:14 +0800 (Tue, 29 Jan 2002) | 2 lines

added unti dock

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r1600 | hellcatv | 2002-01-29 18:48:14 +0800 (Tue, 29 Jan 2002) | 2 lines

added some nice docking options

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r1599 | hellcatv | 2002-01-29 16:42:33 +0800 (Tue, 29 Jan 2002) | 2 lines

fixed stupid planet problem

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r1598 | hellcatv | 2002-01-29 16:11:48 +0800 (Tue, 29 Jan 2002) | 2 lines

blah

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r1597 | hellcatv | 2002-01-29 16:11:30 +0800 (Tue, 29 Jan 2002) | 8 lines


	* Realized that ucref (the reference for units) was off by many many orders of magnitude...fixed
		* Realized that units weren't being deleted even if they were on the delete queue
			* Experimental! Enabled deletion. To disable #define DISABLE_DELETE in cmd/unit_damage.cpp  Let me know if you run into ANY problems freeing a unit! So far I have had one...but I haven't bene able to reproduce ... or get any stack of usefulness... maybe someone can point me in the right direction here...it would be a shame not to delete units
				* Added docking vector so that units may dock to each other (soon)

				:wq

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r1596 | hellcatv | 2002-01-29 15:57:22 +0800 (Tue, 29 Jan 2002) | 2 lines

tried some new stuff

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r1595 | hellcatv | 2002-01-29 15:54:28 +0800 (Tue, 29 Jan 2002) | 2 lines

tryign windows

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r1594 | hellcatv | 2002-01-29 15:50:27 +0800 (Tue, 29 Jan 2002) | 2 lines

fixed multiple non-ANSI definistions blach vc==

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r1593 | alexannika | 2002-01-29 15:45:22 +0800 (Tue, 29 Jan 2002) | 9 lines

improved missions

2002-01-29 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified star_system,planet,unit
	  to read in the 'name' of a planet or unit
	* improved missions
	* removed bug in easydom::parseCalike

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r1592 | ussreliant | 2002-01-29 13:35:56 +0800 (Tue, 29 Jan 2002) | 5 lines

A working version of VS Setup. Uses XML comments to store the information.

Reliant
ussreliant@users.sourceforge.net

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r1591 | hellcatv | 2002-01-29 13:10:43 +0800 (Tue, 29 Jan 2002) | 2 lines

modified targetting to be defaul

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r1590 | dandandaman | 2002-01-29 13:08:37 +0800 (Tue, 29 Jan 2002) | 2 lines

.

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r1589 | dandandaman | 2002-01-29 13:03:32 +0800 (Tue, 29 Jan 2002) | 2 lines

put the texture the right way up

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r1588 | hellcatv | 2002-01-29 13:03:02 +0800 (Tue, 29 Jan 2002) | 2 lines

added page up and down scrolling

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r1587 | dandandaman | 2002-01-29 13:02:51 +0800 (Tue, 29 Jan 2002) | 2 lines

an asteroid unit file.....copy and add armour as needed

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r1586 | dandandaman | 2002-01-29 13:01:24 +0800 (Tue, 29 Jan 2002) | 2 lines

some asteroid meshes.......some low & some high poly

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r1585 | hellcatv | 2002-01-29 12:59:29 +0800 (Tue, 29 Jan 2002) | 2 lines

changed

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r1584 | dandandaman | 2002-01-29 12:59:17 +0800 (Tue, 29 Jan 2002) | 2 lines

an ice texture

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r1583 | hellcatv | 2002-01-29 12:58:47 +0800 (Tue, 29 Jan 2002) | 2 lines

added scroll bars to textx

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r1582 | dandandaman | 2002-01-29 12:57:33 +0800 (Tue, 29 Jan 2002) | 2 lines

some asteroid textures

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r1581 | dandandaman | 2002-01-29 12:51:49 +0800 (Tue, 29 Jan 2002) | 2 lines

the texture for the moon cunerpicus

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r1580 | hellcatv | 2002-01-29 11:13:54 +0800 (Tue, 29 Jan 2002) | 2 lines

made configure not link with openal on user request

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r1579 | hellcatv | 2002-01-29 11:13:29 +0800 (Tue, 29 Jan 2002) | 2 lines

added message list

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r1578 | hellcatv | 2002-01-29 11:05:20 +0800 (Tue, 29 Jan 2002) | 2 lines

cleared vdu after delete

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r1577 | hellcatv | 2002-01-29 10:51:48 +0800 (Tue, 29 Jan 2002) | 2 lines

fixed value

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r1576 | hellcatv | 2002-01-29 10:42:20 +0800 (Tue, 29 Jan 2002) | 2 lines

change

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r1575 | hellcatv | 2002-01-29 10:41:14 +0800 (Tue, 29 Jan 2002) | 3 lines

added vdu item that can have any subset of the VDU types (incl messages)
can have as many VDU's as want

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r1574 | hellcatv | 2002-01-29 10:38:49 +0800 (Tue, 29 Jan 2002) | 2 lines

added crosshairs file correctly

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r1573 | hellcatv | 2002-01-29 04:31:17 +0800 (Tue, 29 Jan 2002) | 2 lines

fixed clipping bug more elegantly

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r1572 | hellcatv | 2002-01-29 04:28:40 +0800 (Tue, 29 Jan 2002) | 2 lines

fixed bug with improper clipping after death

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r1571 | hellcatv | 2002-01-29 04:22:07 +0800 (Tue, 29 Jan 2002) | 2 lines

leaving, arriving can have different sound

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r1570 | hellcatv | 2002-01-29 04:19:08 +0800 (Tue, 29 Jan 2002) | 2 lines

modified star system jump so you could see their entrance wormhole if in same system

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r1569 | hellcatv | 2002-01-29 04:12:43 +0800 (Tue, 29 Jan 2002) | 2 lines

fixed beam segfault bug.... made it so sounds play on jump. made it so sounds on jump don't play if you're not in the same system....

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r1568 | dandandaman | 2002-01-28 20:11:45 +0800 (Mon, 28 Jan 2002) | 2 lines

.

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r1567 | dandandaman | 2002-01-28 20:10:48 +0800 (Mon, 28 Jan 2002) | 2 lines

new ship, unit file not finished yet....

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r1566 | hellcatv | 2002-01-28 13:30:32 +0800 (Mon, 28 Jan 2002) | 2 lines

added jumping sound

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r1565 | alexannika | 2002-01-28 11:51:04 +0800 (Mon, 28 Jan 2002) | 6 lines

complex mission

2002-01-27 Alexander Rawass <alexannika@users.sourceforge.net>

	* wrote rather complex mission

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r1564 | alexannika | 2002-01-28 00:37:05 +0800 (Mon, 28 Jan 2002) | 2 lines

improved homepage

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r1563 | alexannika | 2002-01-27 14:51:41 +0800 (Sun, 27 Jan 2002) | 7 lines

AIPatrol

2002-01-27 Alexander Rawass <alexannika@users.sourceforge.net>

	* wrote Order AIPatrol that can patrol around an area/unit
	  uses modules/ai_patrol.c

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r1562 | hellcatv | 2002-01-27 13:24:01 +0800 (Sun, 27 Jan 2002) | 2 lines

updated changelog

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r1561 | hellcatv | 2002-01-27 13:17:49 +0800 (Sun, 27 Jan 2002) | 2 lines

turned a fatal error of ghosts existing in the playing field into a nonfatal error :-)

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r1560 | alexannika | 2002-01-27 11:48:49 +0800 (Sun, 27 Jan 2002) | 8 lines

AIFlyToWaypoint

2002-01-26 Alexander Rawass <alexannika@users.sourceforge.net>

	* updated systems a bit
	* started to work on AI scripting again
	- wrote Order AIFlyToWaypoint that uses the module ai_flyto_waypoint.c

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r1559 | alexannika | 2002-01-27 07:25:19 +0800 (Sun, 27 Jan 2002) | 7 lines

working on scripting again

2002-01-26 Alexander Rawass <alexannika@users.sourceforge.net>

	* updated systems a bit
	* started to work on AI scripting again

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r1558 | hellcatv | 2002-01-26 16:54:54 +0800 (Sat, 26 Jan 2002) | 2 lines

bad bug discovered

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r1557 | hellcatv | 2002-01-26 15:49:22 +0800 (Sat, 26 Jan 2002) | 2 lines

made stuff change target after killing

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r1556 | hellcatv | 2002-01-26 15:23:00 +0800 (Sat, 26 Jan 2002) | 2 lines

fixed some minor bug with targetting

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r1555 | dandandaman | 2002-01-26 15:19:25 +0800 (Sat, 26 Jan 2002) | 2 lines

*** empty log message ***

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r1554 | dandandaman | 2002-01-26 15:17:02 +0800 (Sat, 26 Jan 2002) | 2 lines

this looks considerably better than the other red one........

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r1553 | hellcatv | 2002-01-26 14:37:55 +0800 (Sat, 26 Jan 2002) | 2 lines

planets can now be targetted anywhere

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r1552 | hellcatv | 2002-01-26 14:36:19 +0800 (Sat, 26 Jan 2002) | 2 lines

now you can target planets everywhere

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r1551 | hellcatv | 2002-01-26 14:26:41 +0800 (Sat, 26 Jan 2002) | 2 lines

finished dattoxml

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r1550 | hellcatv | 2002-01-26 14:09:14 +0800 (Sat, 26 Jan 2002) | 2 lines

fixed stupid delete bug

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r1549 | hellcatv | 2002-01-26 14:02:25 +0800 (Sat, 26 Jan 2002) | 2 lines

fixed animation bug

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r1548 | hellcatv | 2002-01-26 13:41:37 +0800 (Sat, 26 Jan 2002) | 2 lines

fixed half not able to jump bug

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r1547 | hellcatv | 2002-01-26 13:16:50 +0800 (Sat, 26 Jan 2002) | 2 lines

fixed

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r1546 | hellcatv | 2002-01-26 13:09:10 +0800 (Sat, 26 Jan 2002) | 2 lines

added more details

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r1545 | hellcatv | 2002-01-26 11:27:24 +0800 (Sat, 26 Jan 2002) | 2 lines

added debug output if things fail

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r1544 | hellcatv | 2002-01-26 09:51:04 +0800 (Sat, 26 Jan 2002) | 2 lines

imodified so that the jump cached animation would be destroyed

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r1543 | hellcatv | 2002-01-26 09:31:58 +0800 (Sat, 26 Jan 2002) | 2 lines

modified delay times

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r1542 | hellcatv | 2002-01-26 09:31:53 +0800 (Sat, 26 Jan 2002) | 2 lines

added warp effect

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r1541 | hellcatv | 2002-01-26 08:16:17 +0800 (Sat, 26 Jan 2002) | 2 lines

prefect

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r1540 | hellcatv | 2002-01-26 06:59:59 +0800 (Sat, 26 Jan 2002) | 2 lines

added get dims

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r1539 | hellcatv | 2002-01-26 06:59:34 +0800 (Sat, 26 Jan 2002) | 2 lines

made jump gate grow and shrink

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r1538 | hellcatv | 2002-01-26 06:45:31 +0800 (Sat, 26 Jan 2002) | 2 lines

jumpclose and jump open... now they face the ship

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r1537 | hellcatv | 2002-01-26 06:28:49 +0800 (Sat, 26 Jan 2002) | 2 lines

included assert.h

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r1536 | hellcatv | 2002-01-26 06:25:54 +0800 (Sat, 26 Jan 2002) | 2 lines

made the radius go out farther

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r1535 | hellcatv | 2002-01-26 06:24:30 +0800 (Sat, 26 Jan 2002) | 2 lines

made the jump animation configurable

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r1534 | hellcatv | 2002-01-26 06:22:01 +0800 (Sat, 26 Jan 2002) | 3 lines

committed some fixes for jumping... now units can die ok while jumping without havoc being caused
Also animations are better stuck to ship

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r1533 | hellcatv | 2002-01-25 19:05:42 +0800 (Fri, 25 Jan 2002) | 2 lines

added changelog

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r1532 | hellcatv | 2002-01-25 19:02:20 +0800 (Fri, 25 Jan 2002) | 2 lines

added a long ot data... test2.mission shows combat with jump popints

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r1531 | hellcatv | 2002-01-25 18:55:55 +0800 (Fri, 25 Jan 2002) | 2 lines

fixed some small lgihting problems...made lighting use lighting contexts

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r1530 | hellcatv | 2002-01-25 17:28:00 +0800 (Fri, 25 Jan 2002) | 2 lines

modified lights to be disabled properly...seems to help somewhat

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r1529 | hellcatv | 2002-01-25 15:59:23 +0800 (Fri, 25 Jan 2002) | 3 lines

fxied a bunch of problems wth active star systems...
also fixed beams staying in old system

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r1528 | hellcatv | 2002-01-25 15:27:54 +0800 (Fri, 25 Jan 2002) | 2 lines

added both way jump nodes`

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r1527 | hellcatv | 2002-01-25 15:17:38 +0800 (Fri, 25 Jan 2002) | 2 lines

changed alpha to null

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r1526 | hellcatv | 2002-01-25 15:16:27 +0800 (Fri, 25 Jan 2002) | 2 lines

double sided option

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r1525 | hellcatv | 2002-01-25 14:59:15 +0800 (Fri, 25 Jan 2002) | 2 lines

changed some silly

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r1524 | hellcatv | 2002-01-25 14:49:35 +0800 (Fri, 25 Jan 2002) | 2 lines

I'm dumb ;-)

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r1523 | hellcatv | 2002-01-25 14:49:09 +0800 (Fri, 25 Jan 2002) | 2 lines

size for erealz

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r1522 | hellcatv | 2002-01-25 14:48:44 +0800 (Fri, 25 Jan 2002) | 2 lines

dded a size feature

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r1521 | hellcatv | 2002-01-25 14:46:00 +0800 (Fri, 25 Jan 2002) | 2 lines

adding jump node relocation and enemies flying into jump node and some stupdio animation that doens't work

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r1520 | hellcatv | 2002-01-25 12:09:00 +0800 (Fri, 25 Jan 2002) | 2 lines

took out comments

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r1519 | hellcatv | 2002-01-25 12:08:22 +0800 (Fri, 25 Jan 2002) | 2 lines

modified

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r1518 | hellcatv | 2002-01-25 12:03:21 +0800 (Fri, 25 Jan 2002) | 2 lines

fixed the jumkping bug with more than one system overwriting elapsedtime

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r1517 | hellcatv | 2002-01-25 11:48:59 +0800 (Fri, 25 Jan 2002) | 2 lines

blah stupid me

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r1516 | hellcatv | 2002-01-25 11:46:46 +0800 (Fri, 25 Jan 2002) | 2 lines

now you always end up at the planet you intended

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r1515 | hellcatv | 2002-01-25 09:46:38 +0800 (Fri, 25 Jan 2002) | 4 lines

fixed a problem with jumping and lights

made you land smack-dab in the center of a random jump point that leads back to your dest...if such a jump point exists

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r1514 | hellcatv | 2002-01-24 21:11:20 +0800 (Thu, 24 Jan 2002) | 2 lines

stupid remove from system bug

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r1513 | hellcatv | 2002-01-24 21:04:39 +0800 (Thu, 24 Jan 2002) | 2 lines

blah compile

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r1512 | hellcatv | 2002-01-24 21:02:04 +0800 (Thu, 24 Jan 2002) | 2 lines

fixed bad bug with staying in teh previous system's collide table

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r1511 | hellcatv | 2002-01-24 20:39:02 +0800 (Thu, 24 Jan 2002) | 2 lines

new sol.system

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r1510 | hellcatv | 2002-01-24 20:34:10 +0800 (Thu, 24 Jan 2002) | 2 lines

blarh

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r1509 | hellcatv | 2002-01-24 20:16:03 +0800 (Thu, 24 Jan 2002) | 2 lines

made noraml collisions happen with planet

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r1508 | hellcatv | 2002-01-24 20:14:49 +0800 (Thu, 24 Jan 2002) | 2 lines

here is tis

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r1507 | hellcatv | 2002-01-24 20:13:12 +0800 (Thu, 24 Jan 2002) | 3 lines

fixed reverse jumping
warning using fighters[0]

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r1506 | hellcatv | 2002-01-24 19:53:55 +0800 (Thu, 24 Jan 2002) | 2 lines

fixed some small typos

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r1505 | hellcatv | 2002-01-24 19:44:27 +0800 (Thu, 24 Jan 2002) | 2 lines

added jumping to other systems which are supposedly concurrently simulated

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r1504 | hellcatv | 2002-01-24 19:38:34 +0800 (Thu, 24 Jan 2002) | 2 lines

added jump binding

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r1503 | hellcatv | 2002-01-24 19:38:18 +0800 (Thu, 24 Jan 2002) | 2 lines

cannow do cool sol stuff

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r1502 | hellcatv | 2002-01-24 19:03:20 +0800 (Thu, 24 Jan 2002) | 2 lines

changed box to be vsbox (as op[posed to cs's box that I don't feel lik erenaming)

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r1501 | hellcatv | 2002-01-24 16:23:34 +0800 (Thu, 24 Jan 2002) | 2 lines

some improvements useful for jumping...mostly a reorg

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r1500 | hellcatv | 2002-01-24 14:27:22 +0800 (Thu, 24 Jan 2002) | 2 lines

updated files with no double click bug

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r1499 | (no author) | 2002-01-24 13:36:07 +0800 (Thu, 24 Jan 2002) | 1 line

This commit was manufactured by cvs2svn to create tag 'basesetup'.
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r1498 | hellcatv | 2002-01-24 13:36:07 +0800 (Thu, 24 Jan 2002) | 2 lines

adding vssetup

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r1497 | hellcatv | 2002-01-24 13:36:04 +0800 (Thu, 24 Jan 2002) | 2 lines

adding vssetup

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r1496 | (no author) | 2002-01-24 13:36:04 +0800 (Thu, 24 Jan 2002) | 1 line

This commit was manufactured by cvs2svn to create branch 'vs'.
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r1495 | hellcatv | 2002-01-24 13:36:04 +0800 (Thu, 24 Jan 2002) | 2 lines

Initial revision

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r1494 | hellcatv | 2002-01-24 07:44:56 +0800 (Thu, 24 Jan 2002) | 2 lines

modified collisions to respect mesh and shield instead of one or the otehr

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r1493 | hellcatv | 2002-01-22 15:28:22 +0800 (Tue, 22 Jan 2002) | 2 lines

*** empty log message ***

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r1492 | hellcatv | 2002-01-22 15:26:58 +0800 (Tue, 22 Jan 2002) | 2 lines

committed planet.cpp

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r1491 | hellcatv | 2002-01-22 13:18:10 +0800 (Tue, 22 Jan 2002) | 2 lines

renamed purple sphere

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r1490 | hellcatv | 2002-01-22 09:12:39 +0800 (Tue, 22 Jan 2002) | 2 lines

added some planets from Richard Tippet

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r1489 | dandandaman | 2002-01-21 17:47:47 +0800 (Mon, 21 Jan 2002) | 2 lines

just a little update

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r1488 | alexannika | 2002-01-21 07:26:11 +0800 (Mon, 21 Jan 2002) | 2 lines

removed 0.1.3 from download page

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r1487 | alexannika | 2002-01-21 07:24:56 +0800 (Mon, 21 Jan 2002) | 2 lines

improved stuff

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r1486 | hellcatv | 2002-01-19 09:04:48 +0800 (Sat, 19 Jan 2002) | 2 lines

mmmmmm tasty! collisions work!

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r1485 | hellcatv | 2002-01-19 06:33:26 +0800 (Sat, 19 Jan 2002) | 2 lines

seems like collisions work now... maybe they didn't work as well with identity transform

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r1484 | (no author) | 2002-01-18 20:44:24 +0800 (Fri, 18 Jan 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'vegastrike_snapshot_020117_data'.
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r1483 | alexannika | 2002-01-18 20:44:24 +0800 (Fri, 18 Jan 2002) | 2 lines

hq_defend mission

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r1482 | alexannika | 2002-01-18 20:41:20 +0800 (Fri, 18 Jan 2002) | 8 lines

improved look of systems

2002-01-18 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified the added textures to backgrounds
	* modified *.system to use new backgrounds
	* added mars_station.system,pluto_hq.system

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r1481 | hellcatv | 2002-01-18 20:04:27 +0800 (Fri, 18 Jan 2002) | 2 lines

added transfrm

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r1480 | hellcatv | 2002-01-18 19:57:44 +0800 (Fri, 18 Jan 2002) | 2 lines

doesn't barf on make dist

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r1479 | hellcatv | 2002-01-18 18:17:53 +0800 (Fri, 18 Jan 2002) | 2 lines

some test missions

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r1478 | hellcatv | 2002-01-18 18:12:16 +0800 (Fri, 18 Jan 2002) | 2 lines

added needed include

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r1477 | hellcatv | 2002-01-18 18:10:57 +0800 (Fri, 18 Jan 2002) | 2 lines

moved header file transform to where it really is needed

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r1476 | hellcatv | 2002-01-18 18:09:23 +0800 (Fri, 18 Jan 2002) | 2 lines

added reversible transforms

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r1475 | hellcatv | 2002-01-18 18:07:49 +0800 (Fri, 18 Jan 2002) | 2 lines

collisions kindasorta work

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r1474 | dandandaman | 2002-01-18 15:41:40 +0800 (Fri, 18 Jan 2002) | 2 lines

just some replacements

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r1473 | hellcatv | 2002-01-18 09:44:32 +0800 (Fri, 18 Jan 2002) | 2 lines

blah

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r1472 | hellcatv | 2002-01-18 09:42:59 +0800 (Fri, 18 Jan 2002) | 2 lines

added the RAPID collision detection system...there are some problems with matrices yet

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r1471 | hellcatv | 2002-01-18 03:40:27 +0800 (Fri, 18 Jan 2002) | 2 lines

fixed gcc-3.0.2 problem with iterators not being pointers

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r1470 | alexannika | 2002-01-17 21:41:45 +0800 (Thu, 17 Jan 2002) | 7 lines

removed more data

2002-01-17 Alexander Rawass <alexannika@users.sourceforge.net>

	* removed more data
	* added parts of the homepage to vegastrike/doc

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r1469 | alexannika | 2002-01-17 18:36:19 +0800 (Thu, 17 Jan 2002) | 2 lines

cleaning up missions

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r1468 | alexannika | 2002-01-17 17:15:29 +0800 (Thu, 17 Jan 2002) | 2 lines

updated changelog

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r1467 | (no author) | 2002-01-17 16:45:25 +0800 (Thu, 17 Jan 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'after_data_removal_stage1'.
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r1466 | alexannika | 2002-01-17 16:45:25 +0800 (Thu, 17 Jan 2002) | 6 lines

removed lots of data

2002-01-17 Alexander Rawass <alexannika@users.sourceforge.net>

	* removed all data which might upset lawyers from CVS

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r1465 | (no author) | 2002-01-17 05:10:26 +0800 (Thu, 17 Jan 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'before_data_removal_stage1'.
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r1464 | hellcatv | 2002-01-17 05:10:26 +0800 (Thu, 17 Jan 2002) | 2 lines

yay all ani_texture bugs terminated

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r1463 | hellcatv | 2002-01-17 02:53:20 +0800 (Thu, 17 Jan 2002) | 2 lines

made collisions and bolts system independent (whatever hte active system is...that's where the action is)

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r1462 | dandandaman | 2002-01-16 14:39:24 +0800 (Wed, 16 Jan 2002) | 2 lines

same as vega.ico, but for linux

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r1461 | dandandaman | 2002-01-16 13:11:21 +0800 (Wed, 16 Jan 2002) | 2 lines

Thought it looked better than the other...

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r1460 | hellcatv | 2002-01-16 09:14:26 +0800 (Wed, 16 Jan 2002) | 2 lines

some minor changes

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r1459 | hellcatv | 2002-01-16 09:05:08 +0800 (Wed, 16 Jan 2002) | 3 lines


inothing happens

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r1458 | ace123 | 2002-01-16 06:53:56 +0800 (Wed, 16 Jan 2002) | 2 lines

Tried to fix Original() bug.... seems to have problems...somehow the real original is deleted a little while before it should be

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r1457 | ace123 | 2002-01-16 05:53:17 +0800 (Wed, 16 Jan 2002) | 2 lines

changed some uints to unsigned int

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r1456 | hellcatv | 2002-01-16 03:58:58 +0800 (Wed, 16 Jan 2002) | 2 lines

problem solved ?!?!?! with drone/vampyre bug

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r1455 | dandandaman | 2002-01-14 14:34:07 +0800 (Mon, 14 Jan 2002) | 2 lines

Just updated some stats

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r1454 | alexannika | 2002-01-09 05:02:14 +0800 (Wed, 09 Jan 2002) | 7 lines

vampire/drone bug fixed???

2002-01-08 Alexander Rawass <alexannika@users.sourceforge.net>

	* vampire/drone bug fixed???
	  - uncommented that sorting in mesh.cpp

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r1453 | alexannika | 2002-01-06 11:28:01 +0800 (Sun, 06 Jan 2002) | 8 lines

drone,texturizer docs

2002-01-05 Alexander Rawass <alexannika@users.sourceforge.net>

	* imported data/units/drone for testing
	* added data/mission/test/drone*.mission
	* imported vegastrike/doc/texturizer

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r1452 | alexannika | 2002-01-06 11:24:03 +0800 (Sun, 06 Jan 2002) | 2 lines

drone mission

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r1451 | (no author) | 2002-01-06 11:22:36 +0800 (Sun, 06 Jan 2002) | 2 lines

This commit was manufactured by cvs2svn to create tag
'inital_import'.
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r1450 | alexannika | 2002-01-06 11:22:36 +0800 (Sun, 06 Jan 2002) | 3 lines

dana's howtos about the texturizer


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r1449 | alexannika | 2002-01-06 11:21:06 +0800 (Sun, 06 Jan 2002) | 3 lines

import of dana's drone


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r1448 | alexannika | 2002-01-06 11:18:56 +0800 (Sun, 06 Jan 2002) | 3 lines

import of dana's drone


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r1447 | (no author) | 2002-01-06 11:18:56 +0800 (Sun, 06 Jan 2002) | 1 line

This commit was manufactured by cvs2svn to create branch 'danas_drone'.
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r1446 | (no author) | 2002-01-06 11:18:56 +0800 (Sun, 06 Jan 2002) | 1 line

This commit was manufactured by cvs2svn to create branch 'danas_docs'.
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r1445 | alexannika | 2002-01-06 11:18:56 +0800 (Sun, 06 Jan 2002) | 2 lines

Initial revision

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r1444 | hellcatv | 2002-01-03 05:02:33 +0800 (Thu, 03 Jan 2002) | 2 lines

ok it's asking for it..e.xponential

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r1443 | hellcatv | 2002-01-03 04:58:10 +0800 (Thu, 03 Jan 2002) | 2 lines

blah segfault

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r1442 | hellcatv | 2002-01-03 04:50:53 +0800 (Thu, 03 Jan 2002) | 2 lines

made time compression more 'linear'

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r1441 | hellcatv | 2002-01-03 04:49:27 +0800 (Thu, 03 Jan 2002) | 2 lines

added time compression

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r1440 | (no author) | 2002-01-03 03:46:35 +0800 (Thu, 03 Jan 2002) | 1 line

This commit was manufactured by cvs2svn to create tag 'initial'.
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r1439 | ace123 | 2002-01-03 03:46:35 +0800 (Thu, 03 Jan 2002) | 2 lines

I've been working on a good windowing system

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r1438 | (no author) | 2002-01-03 03:44:55 +0800 (Thu, 03 Jan 2002) | 1 line

This commit was manufactured by cvs2svn to create branch 'patrick'.
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r1437 | ace123 | 2002-01-03 03:44:55 +0800 (Thu, 03 Jan 2002) | 2 lines

Initial revision

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r1436 | alexannika | 2002-01-02 06:38:55 +0800 (Wed, 02 Jan 2002) | 8 lines

ai that can flyto waypoint

2002-01-01 Alexander Rawass <alexannika@users.sourceforge.net>

	* wrote some dumb ai's in TuxFleet-style
	  ai_rolling,ai_stationary,ai_circling
	* wrote ai that can flyto a waypoint ai_flyto*

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r1435 | hellcatv | 2002-01-01 21:03:55 +0800 (Tue, 01 Jan 2002) | 2 lines

nothing happens

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r1434 | hellcatv | 2002-01-01 20:50:15 +0800 (Tue, 01 Jan 2002) | 2 lines

modified explosions to be png

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r1433 | hellcatv | 2002-01-01 20:44:51 +0800 (Tue, 01 Jan 2002) | 2 lines

removed a lot of real explosions.... made things png

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r1432 | hellcatv | 2002-01-01 20:41:03 +0800 (Tue, 01 Jan 2002) | 2 lines

modified bmp->png

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r1431 | hellcatv | 2002-01-01 20:23:44 +0800 (Tue, 01 Jan 2002) | 2 lines

moved big one to bmp

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r1430 | hellcatv | 2002-01-01 20:22:23 +0800 (Tue, 01 Jan 2002) | 2 lines

removed awful

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r1429 | hellcatv | 2002-01-01 20:21:38 +0800 (Tue, 01 Jan 2002) | 2 lines

modified to be .png

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r1428 | hellcatv | 2002-01-01 20:20:32 +0800 (Tue, 01 Jan 2002) | 2 lines

modified bmp to png

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r1427 | hellcatv | 2002-01-01 20:17:55 +0800 (Tue, 01 Jan 2002) | 2 lines

removed stupid saturn rigns

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r1426 | hellcatv | 2002-01-01 20:17:16 +0800 (Tue, 01 Jan 2002) | 2 lines

fixed reflection bit

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r1425 | hellcatv | 2002-01-01 20:09:11 +0800 (Tue, 01 Jan 2002) | 2 lines

added saturn rings

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r1424 | hellcatv | 2002-01-01 20:07:30 +0800 (Tue, 01 Jan 2002) | 2 lines

made a bunch of ferret pieces png

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r1423 | hellcatv | 2002-01-01 20:01:44 +0800 (Tue, 01 Jan 2002) | 2 lines

modifeid to be bmp

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r1422 | hellcatv | 2002-01-01 19:58:50 +0800 (Tue, 01 Jan 2002) | 2 lines

added a b unch of .png files

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r1421 | hellcatv | 2002-01-01 19:58:08 +0800 (Tue, 01 Jan 2002) | 2 lines

added a bunch of .png files

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r1420 | hellcatv | 2002-01-01 19:33:28 +0800 (Tue, 01 Jan 2002) | 2 lines

fixed png deleting bug

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r1419 | hellcatv | 2002-01-01 18:58:39 +0800 (Tue, 01 Jan 2002) | 2 lines

made earth a png

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r1418 | hellcatv | 2002-01-01 18:54:53 +0800 (Tue, 01 Jan 2002) | 2 lines

made thse files use png's

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r1417 | hellcatv | 2002-01-01 18:54:47 +0800 (Tue, 01 Jan 2002) | 2 lines

replaced bmp's with png's

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r1416 | hellcatv | 2002-01-01 18:50:45 +0800 (Tue, 01 Jan 2002) | 2 lines

uses png earthcloudmaplayer

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r1415 | hellcatv | 2002-01-01 18:50:01 +0800 (Tue, 01 Jan 2002) | 2 lines

png has alpha channel

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r1414 | hellcatv | 2002-01-01 18:48:24 +0800 (Tue, 01 Jan 2002) | 2 lines

at last this file will take 2 bmp's and turn it into 1 alpha blended .png

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r1413 | hellcatv | 2002-01-01 18:47:50 +0800 (Tue, 01 Jan 2002) | 3 lines

fixed a bug in png_write that would flip around wid and height (was testing with same wid/height didn't notice)
Removed debug output from png

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r1412 | hellcatv | 2002-01-01 11:01:04 +0800 (Tue, 01 Jan 2002) | 2 lines

improved png loading spede

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r1411 | hellcatv | 2002-01-01 10:37:08 +0800 (Tue, 01 Jan 2002) | 2 lines

modified earth to be a .png

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r1410 | hellcatv | 2002-01-01 10:30:41 +0800 (Tue, 01 Jan 2002) | 2 lines

added cube light and cube sphere .bmps'

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r1409 | hellcatv | 2002-01-01 10:30:07 +0800 (Tue, 01 Jan 2002) | 2 lines

added png write functions so that the light gent can spew out .png's

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r1408 | hellcatv | 2002-01-01 10:28:05 +0800 (Tue, 01 Jan 2002) | 2 lines

made them into .png's

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r1407 | hellcatv | 2001-12-31 19:13:53 +0800 (Mon, 31 Dec 2001) | 2 lines

modified quaternions to have QFLOATS instead of floats....QFLOAT may be either a float or a double

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r1406 | (no author) | 2001-12-31 13:25:27 +0800 (Mon, 31 Dec 2001) | 2 lines

This commit was manufactured by cvs2svn to create tag
'position_matrix_hack'.
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r1405 | hellcatv | 2001-12-31 13:25:27 +0800 (Mon, 31 Dec 2001) | 3 lines

added a very in-depth matrix change.... so that camera position is sent in separate from the rest of the view matrix and things aren't inverted twice...
doesn't solve the problem with jerkiness... IMHO it's an AI thing...

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r1404 | (no author) | 2001-12-31 11:09:04 +0800 (Mon, 31 Dec 2001) | 2 lines

This commit was manufactured by cvs2svn to create tag
'no_position_matrix_hack'.
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r1403 | alexannika | 2001-12-31 11:09:04 +0800 (Mon, 31 Dec 2001) | 9 lines

more _order and _unit callbacks

2001-12-30 Alexander Rawass <alexannika@users.sourceforge.net>

	* added more Orders to the _order callback
	* made AImissionScript a subclass of FlyByWire
	* added FlyByWire-Callbacks to the _order callbacks
	* added more callbacks to _unit

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r1402 | alexannika | 2001-12-30 11:14:28 +0800 (Sun, 30 Dec 2001) | 7 lines

missionscript switches between ais/orders

2001-12-29 Alexander Rawass <alexannika@users.sourceforge.net>

	* 'fixed' aggressive.cpp
	   it now uses it's own suborders, instead of the units orders

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r1401 | hellcatv | 2001-12-30 07:30:51 +0800 (Sun, 30 Dec 2001) | 2 lines

here is a revised sthing

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r1400 | alexannika | 2001-12-29 09:56:36 +0800 (Sat, 29 Dec 2001) | 7 lines

first ai works with new scripting

2001-12-28 Alexander Rawass <alexannika@users.sourceforge.net>

	* the first ai works now with new scripting
	* improved vdu/messages

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r1399 | alexannika | 2001-12-28 12:25:22 +0800 (Fri, 28 Dec 2001) | 7 lines

first try at orders from script

2001-12-27 Alexander Rawass <alexannika@users.sourceforge.net>

	* interpreter:
	  - added script_call_order.cpp

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r1398 | alexannika | 2001-12-27 10:27:57 +0800 (Thu, 27 Dec 2001) | 10 lines

classes,new ai scripting

2001-12-26 Alexander Rawass <alexannika@users.sourceforge.net>

	* interpreter:
	  - added sort-of classes/instances of modules
	* AI scripting:
	  - first test ai is running (doing nothing)
	  - added modules/ai_test.c , mission/testd/testd_aitest1.mission

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r1397 | alexannika | 2001-12-25 09:57:08 +0800 (Tue, 25 Dec 2001) | 11 lines

fixed memory leaks/varInst, prepared for new AI scripting

2001-12-24 Alexander Rawass <alexannika@users.sourceforge.net>

	* interpreter:
	  - fixed memory leaks for varInsts
	* AI scripting:
	  - added src/cmd/ai/missionscript.{cpp,h}
	  - modified src/cmd/ai/Makefile.am
	* new AI scripting is used if ainame begins with _ (not working yet)

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r1396 | hellcatv | 2001-12-24 17:11:23 +0800 (Mon, 24 Dec 2001) | 2 lines

meaninglyess state something or other

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r1395 | hellcatv | 2001-12-24 17:09:58 +0800 (Mon, 24 Dec 2001) | 2 lines

fixed up env mapping on planetary rings...thought it looked kind cool...but for some reason now with multitex it ges clobberded

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r1394 | alexannika | 2001-12-23 11:55:15 +0800 (Sun, 23 Dec 2001) | 7 lines

interpreter: fixing memory leaks

2001-12-22 Alexander Rawass <alexannika@users.sourceforge.net>

	* interpreter:
	  - I'm starting to free memory/varInsts

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r1393 | alexannika | 2001-12-23 09:12:16 +0800 (Sun, 23 Dec 2001) | 9 lines

elite-style radar, target lines

2001-12-22 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified Cockpit:
	  - Elite-Style radar
	  - config var graphics/hud/radarType, can be WC or Elite
	  - several 'lines' that get drawn, several config vars

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r1392 | hellcatv | 2001-12-22 14:15:50 +0800 (Sat, 22 Dec 2001) | 4 lines

made nebulas work so that if you're in the same nebula with someone else you and he get fogged
in all other cases the walls of the nebula *should* fog enough... of course that is if that's the way designed
some inaccuracies will remain...think of volumetric fog evenutally

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r1391 | alexannika | 2001-12-22 12:21:07 +0800 (Sat, 22 Dec 2001) | 10 lines

modified cockpit (target boxes,itts)

2001-12-21 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified Cockpit:
	  - to draw a box around all units
	    config var drawAllTargetBoxes controls that behaviour
	  - to always draw the ITTS (var drawAlwaysITTS)
	  - to use more colors on the radar/the target boxes

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r1390 | alexannika | 2001-12-22 07:47:08 +0800 (Sat, 22 Dec 2001) | 11 lines

python fixes,messages are now displayed in vdu

2001-12-21 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified configure.in
	  - added python1.5 to search for python libs
	  - fixed setting of have_boost_lib
	* modified gfx/vdu.{h,cpp} cockpit_xml.cpp
	  - messages are now displayed in the right VDU
	  - the target-vdu now displays also the FgID

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r1389 | alexannika | 2001-12-21 11:23:38 +0800 (Fri, 21 Dec 2001) | 7 lines

ints are used by the modules and callbacks

2001-12-20 Alexander Rawass <alexannika@users.sourceforge.net>

	* callbacks use now ints instead of floats
	* modules/*.c use now also ints

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r1388 | hellcatv | 2001-12-21 08:09:19 +0800 (Fri, 21 Dec 2001) | 2 lines

fixed

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r1387 | hellcatv | 2001-12-21 07:40:50 +0800 (Fri, 21 Dec 2001) | 2 lines

made it so inline doesn't break things

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r1386 | ashieh | 2001-12-20 14:00:58 +0800 (Thu, 20 Dec 2001) | 2 lines

fixed ifdefs to use HAVE_BOOST

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r1385 | ashieh | 2001-12-20 14:00:27 +0800 (Thu, 20 Dec 2001) | 3 lines

Created HAVE_BOOST #define (separate from HAVE_PYTHON)
Put AC_CPLUSPLUS back in, but more compatible than before

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r1384 | hellcatv | 2001-12-20 12:17:57 +0800 (Thu, 20 Dec 2001) | 2 lines

added a bunch of ferret indicators

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r1383 | alexannika | 2001-12-20 05:36:20 +0800 (Thu, 20 Dec 2001) | 7 lines

int's working, printf

2001-12-19 Alexander Rawass <alexannika@users.sourceforge.net>

	* added _io.printf
	* datatype int working

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r1382 | hellcatv | 2001-12-19 11:15:12 +0800 (Wed, 19 Dec 2001) | 2 lines

added nebula stuff to make it so that nebula sets camera's neb

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r1381 | alexannika | 2001-12-19 09:18:22 +0800 (Wed, 19 Dec 2001) | 7 lines

datatype int, python support

2001-12-18 Alexander Rawass <alexannika@users.sourceforge.net>

	* datatype int implemented (untested)
	* added basic python support (SCREAM!)

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r1380 | hellcatv | 2001-12-18 19:32:57 +0800 (Tue, 18 Dec 2001) | 3 lines

added a lot of const references ...
changed the OneWayCollide to be an inside() query with a vector and a radius

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r1379 | ace123 | 2001-12-18 14:17:53 +0800 (Tue, 18 Dec 2001) | 2 lines

added nebular components :-)

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r1378 | hellcatv | 2001-12-17 18:12:28 +0800 (Mon, 17 Dec 2001) | 2 lines

silly mods

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r1377 | hellcatv | 2001-12-17 14:35:47 +0800 (Mon, 17 Dec 2001) | 2 lines

Patrick wrote a class that can hold the differnet types of fogs

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r1376 | alexannika | 2001-12-17 12:20:48 +0800 (Mon, 17 Dec 2001) | 8 lines

director, saving of variables

2001-12-16 Alexander Rawass <alexannika@users.sourceforge.net>

	* added src/cmd/script/director.cpp
	* at end-of-game, the variables are serialized to disk
	* add _string.equal, _std.equal

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r1375 | ace123 | 2001-12-17 09:16:25 +0800 (Mon, 17 Dec 2001) | 2 lines

Fixed a bunch of uints and c_alike problems (mostly to do with not using std::string and using string instead

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r1374 | hellcatv | 2001-12-17 04:48:02 +0800 (Mon, 17 Dec 2001) | 2 lines

modified these files

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r1373 | hellcatv | 2001-12-17 04:31:34 +0800 (Mon, 17 Dec 2001) | 2 lines

fixed the rvdu

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r1372 | alexannika | 2001-12-17 01:52:22 +0800 (Mon, 17 Dec 2001) | 8 lines

messagecenter

2001-12-16 Alexander Rawass <alexannika@users.sourceforge.net>

	* added src/cmd/script/msgcenter.{cpp,h}
	* modified src/cmd/script/Makefile.am
	* added callbacks _io.message, _io.printMsgList

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r1371 | hellcatv | 2001-12-16 14:48:12 +0800 (Sun, 16 Dec 2001) | 3 lines

ok made the hack a little less odd now...but it's still bad...
now at least phsyics and collisions are done the same for the poor buildings

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r1370 | alexannika | 2001-12-16 14:33:56 +0800 (Sun, 16 Dec 2001) | 2 lines

earth patrol

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r1369 | alexannika | 2001-12-16 12:51:04 +0800 (Sun, 16 Dec 2001) | 11 lines

commonly used c_alike modules

2001-12-15 Alexander Rawass <alexannika@users.sourceforge.net>

	* added commonly used modules:
	  - faction_ships.c
	  - launch.c
	  - random.c
	  - vec3.c
	* added mission total_war1, launch_and_launch1

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r1368 | hellcatv | 2001-12-16 11:36:42 +0800 (Sun, 16 Dec 2001) | 2 lines

oh god...this was a big hack to even make buildings work :-(

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r1367 | alexannika | 2001-12-16 03:16:16 +0800 (Sun, 16 Dec 2001) | 7 lines

scripts can launch ships

2001-12-15 Alexander Rawass <alexannika@users.sourceforge.net>

	* added _std.isNull function to test for null objects
	* added callback 'launch' to launch new ships from script

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r1366 | hellcatv | 2001-12-15 16:06:29 +0800 (Sat, 15 Dec 2001) | 2 lines

hahaha

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r1365 | alexannika | 2001-12-15 13:08:18 +0800 (Sat, 15 Dec 2001) | 2 lines

forgot c_alike.h

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r1364 | alexannika | 2001-12-15 12:08:19 +0800 (Sat, 15 Dec 2001) | 7 lines

inverse joystick axis

2001-12-14 Alexander Rawass <alexannika@users.sourceforge.net>

	* a joystick axis can now have an 'inverse' attribute
	* more fixes for parseCalike problem

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r1363 | alexannika | 2001-12-14 10:16:08 +0800 (Fri, 14 Dec 2001) | 6 lines

fix for parseCalike

2001-12-13 Alexander Rawass <alexannika@users.sourceforge.net>

	* fix for Patrick's parseCalike problem?

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r1362 | alexannika | 2001-12-14 10:04:36 +0800 (Fri, 14 Dec 2001) | 9 lines

strings for the interpreter

2001-12-13 Alexander Rawass <alexannika@users.sourceforge.net>

	* added strings to c_alike.yacc
	* added string callbacks src/cmd/script/script_call_string.cpp
	* made Unit remember the Flightgroup & nr
	* testd_unit1.mission now prints out also the fg id

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r1361 | hellcatv | 2001-12-13 16:39:02 +0800 (Thu, 13 Dec 2001) | 2 lines

added this to cvs...good call Jason

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r1360 | hellcatv | 2001-12-13 14:59:17 +0800 (Thu, 13 Dec 2001) | 3 lines

made terrain a bit easier to fly around
should try not to hard code this stuff

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r1359 | alexannika | 2001-12-13 12:07:47 +0800 (Thu, 13 Dec 2001) | 6 lines

first call_unit

2001-12-12 Alexander Rawass <alexannika@users.sourceforge.net>

	* added file src/cmd/script/script_call_unit.cpp

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r1358 | hellcatv | 2001-12-13 10:50:59 +0800 (Thu, 13 Dec 2001) | 2 lines

terrain finally WORKS with nonlinear transform!!!!!!!!!!!

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r1357 | alexannika | 2001-12-13 10:01:17 +0800 (Thu, 13 Dec 2001) | 9 lines

improved olist code

2001-12-12 Alexander Rawass <alexannika@users.sourceforge.net>

	* added file src/cmd/script/script_call_olist.cpp
	* improved olist code
	* added variable 'startgame' to section 'interpreter' in
	  vegastrike.config

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r1356 | alexannika | 2001-12-12 10:40:51 +0800 (Wed, 12 Dec 2001) | 7 lines

interpreter runs in gameloop

2001-12-11 Alexander Rawass <alexannika@users.sourceforge.net>

	* interpreter runs now while the game goes on
	* added callback 'getGameTime'

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r1355 | alexannika | 2001-12-12 05:59:09 +0800 (Wed, 12 Dec 2001) | 2 lines

sitting duck ai

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r1354 | alexannika | 2001-12-12 05:45:52 +0800 (Wed, 12 Dec 2001) | 6 lines

interpreter uses c_alike

2001-12-11 Alexander Rawass <alexannika@users.sourceforge.net>

	* interpreter can use c_alike module files

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r1353 | alexannika | 2001-12-12 05:44:54 +0800 (Wed, 12 Dec 2001) | 2 lines

interpreter uses calike

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r1352 | alexannika | 2001-12-12 05:03:40 +0800 (Wed, 12 Dec 2001) | 2 lines

interpreter uses c_alike

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r1351 | hellcatv | 2001-12-11 17:56:51 +0800 (Tue, 11 Dec 2001) | 2 lines

white

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r1350 | hellcatv | 2001-12-11 17:53:23 +0800 (Tue, 11 Dec 2001) | 2 lines

removed lock

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r1349 | hellcatv | 2001-12-11 17:48:07 +0800 (Tue, 11 Dec 2001) | 2 lines

not so dead...not so dead

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r1348 | hellcatv | 2001-12-11 17:47:47 +0800 (Tue, 11 Dec 2001) | 2 lines

added sol.system to have terrrain

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r1347 | hellcatv | 2001-12-11 17:27:14 +0800 (Tue, 11 Dec 2001) | 3 lines

made it so planet terrain follows the countour of a planet
really hard to make this work

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r1346 | hellcatv | 2001-12-11 02:01:52 +0800 (Tue, 11 Dec 2001) | 2 lines

removed references to Lock

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r1345 | hellcatv | 2001-12-10 13:40:20 +0800 (Mon, 10 Dec 2001) | 2 lines

fixed BOOL -> GFXBOOL

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r1344 | alexannika | 2001-12-10 12:29:34 +0800 (Mon, 10 Dec 2001) | 7 lines

c_alike script interpreter

2001-12-10 Alexander Rawass <alexannika@users.sourceforge.net>

	* imported vegastrike/src/cmd/script/c_alike
	* modified Makefile.am's and configure.in

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r1343 | hellcatv | 2001-12-10 09:30:57 +0800 (Mon, 10 Dec 2001) | 2 lines

took out useless #ifdef

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r1342 | hellcatv | 2001-12-10 09:09:04 +0800 (Mon, 10 Dec 2001) | 2 lines

fixed the configure file

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r1341 | hellcatv | 2001-12-09 06:06:16 +0800 (Sun, 09 Dec 2001) | 2 lines

added cloud layer

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r1340 | hellcatv | 2001-12-09 06:03:34 +0800 (Sun, 09 Dec 2001) | 2 lines

resynced all changes made for contest

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r1339 | alexannika | 2001-12-09 05:12:48 +0800 (Sun, 09 Dec 2001) | 2 lines

c_alike transforms to xml

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r1338 | alexannika | 2001-12-09 03:25:09 +0800 (Sun, 09 Dec 2001) | 2 lines

some tests

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r1337 | (no author) | 2001-12-09 02:01:19 +0800 (Sun, 09 Dec 2001) | 2 lines

This commit was manufactured by cvs2svn to create tag
'c_alike_import'.
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r1336 | alexannika | 2001-12-09 02:01:19 +0800 (Sun, 09 Dec 2001) | 3 lines

import of c_alike


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r1335 | (no author) | 2001-12-09 02:01:19 +0800 (Sun, 09 Dec 2001) | 1 line

This commit was manufactured by cvs2svn to create branch 'alexannika'.
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r1334 | alexannika | 2001-12-09 02:01:15 +0800 (Sun, 09 Dec 2001) | 2 lines

Initial revision

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r1333 | alexannika | 2001-12-09 02:01:13 +0800 (Sun, 09 Dec 2001) | 3 lines

import of c_alike


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r1332 | alexannika | 2001-12-08 10:25:13 +0800 (Sat, 08 Dec 2001) | 7 lines

debug_digital_hatswitch

2001-12-07 Alexander Rawass <alexannika@users.sourceforge.net>

	* digital hatswitch code can be turned off/on with
	  debug_digital_hatswitch in section joystick

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r1331 | hellcatv | 2001-12-07 20:13:54 +0800 (Fri, 07 Dec 2001) | 2 lines

new shield suna nd blank

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r1330 | alexannika | 2001-12-07 12:47:29 +0800 (Fri, 07 Dec 2001) | 8 lines

datatype object,callback olist

2001-12-06 Alexander Rawass <alexannika@users.sourceforge.net>

	* interpreter:
	  - datatype object
	  - callback 'olist' implements list

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r1329 | alexannika | 2001-12-07 01:53:15 +0800 (Fri, 07 Dec 2001) | 10 lines

cleanup mission_script

2001-12-06 Alexander Rawass <alexannika@users.sourceforge.net>

	* interpreter:
	  - moved code out of mission_script.cpp:
	    - added script_variables.cpp
	    - added script_util.cpp
	    - modified cmd/script/Makefile.am

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r1328 | hellcatv | 2001-12-06 15:15:49 +0800 (Thu, 06 Dec 2001) | 2 lines

whoops screwed it up

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r1327 | hellcatv | 2001-12-06 15:14:52 +0800 (Thu, 06 Dec 2001) | 2 lines

modified some stuff so now you're in sol and can go into earth

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r1326 | hellcatv | 2001-12-06 08:39:48 +0800 (Thu, 06 Dec 2001) | 2 lines

atmosphere fix'd

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r1325 | hellcatv | 2001-12-06 03:38:03 +0800 (Thu, 06 Dec 2001) | 2 lines

fixed up stuff

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r1324 | hellcatv | 2001-12-06 03:34:26 +0800 (Thu, 06 Dec 2001) | 2 lines

atmosphere commit

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r1323 | hellcatv | 2001-12-06 02:39:01 +0800 (Thu, 06 Dec 2001) | 3 lines

fixed rotations
made it so things are only fogged when user is in atmosphere

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r1322 | hellcatv | 2001-12-06 02:17:23 +0800 (Thu, 06 Dec 2001) | 2 lines

made atmosphere draw more or less

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r1321 | hellcatv | 2001-12-06 01:52:47 +0800 (Thu, 06 Dec 2001) | 3 lines

added some stuff to atmospheric...
made it so terrains are actually at center of planet

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r1320 | hellcatv | 2001-12-06 01:07:27 +0800 (Thu, 06 Dec 2001) | 2 lines

fixed terrain problems

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r1319 | hellcatv | 2001-12-06 00:46:50 +0800 (Thu, 06 Dec 2001) | 2 lines

inside stufff

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r1318 | hellcatv | 2001-12-06 00:43:01 +0800 (Thu, 06 Dec 2001) | 2 lines

tried to add inside deal

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r1317 | hellcatv | 2001-12-05 21:26:15 +0800 (Wed, 05 Dec 2001) | 2 lines

added fox

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r1316 | hellcatv | 2001-12-05 21:25:55 +0800 (Wed, 05 Dec 2001) | 2 lines

blogg blogg blogg...I have committed fog

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r1315 | hellcatv | 2001-12-05 19:23:36 +0800 (Wed, 05 Dec 2001) | 2 lines

modified the headers a lot

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r1314 | hellcatv | 2001-12-05 19:23:26 +0800 (Wed, 05 Dec 2001) | 2 lines

modified a lot of texture functions

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r1313 | ashieh | 2001-12-05 19:21:41 +0800 (Wed, 05 Dec 2001) | 2 lines

still looks like shit

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r1312 | hellcatv | 2001-12-05 19:14:39 +0800 (Wed, 05 Dec 2001) | 2 lines

fixed stupid bug

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r1311 | hellcatv | 2001-12-05 18:54:09 +0800 (Wed, 05 Dec 2001) | 2 lines

testing aux-texture

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r1310 | ashieh | 2001-12-05 18:30:54 +0800 (Wed, 05 Dec 2001) | 2 lines

fixed reference return to automatic

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r1309 | ashieh | 2001-12-05 17:01:47 +0800 (Wed, 05 Dec 2001) | 2 lines

added crappy atmospheric effect

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r1308 | ashieh | 2001-12-05 16:58:04 +0800 (Wed, 05 Dec 2001) | 2 lines

initial version

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r1307 | hellcatv | 2001-12-05 12:28:11 +0800 (Wed, 05 Dec 2001) | 2 lines

added config .in

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r1306 | alexannika | 2001-12-05 11:56:39 +0800 (Wed, 05 Dec 2001) | 16 lines

interpreter improvements,change of dir structure,doc dir

2001-12-04 Alexander Rawass <alexannika@users.sourceforge.net>

	* interpreter:
	  - import of multiple modules
	  - exec in another module
	  - saveVariables
	  - datatype object (not yet)
	* change of dir structure
	  - modified src/Makefile.am src/cmd/Makefile.am configure.in
	  - imported interpreter code at src/cmd/script
	  - imported missions to data/mission
	  - imported modules to data/modules
	* imported doc dir at vegastrike/doc

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r1305 | alexannika | 2001-12-05 11:49:45 +0800 (Wed, 05 Dec 2001) | 2 lines

removes old mission files

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r1304 | alexannika | 2001-12-05 11:47:17 +0800 (Wed, 05 Dec 2001) | 2 lines

fixes for new dir structure

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r1303 | hellcatv | 2001-12-05 11:39:22 +0800 (Wed, 05 Dec 2001) | 4 lines

added atmosphere
made atmosphere work in XML
fixed the star system XML file to actually work

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r1302 | alexannika | 2001-12-05 11:38:17 +0800 (Wed, 05 Dec 2001) | 2 lines

removed old script code in ./src

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r1301 | (no author) | 2001-12-05 11:35:06 +0800 (Wed, 05 Dec 2001) | 1 line

This commit was manufactured by cvs2svn to create tag 'new_doc_dir'.
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r1300 | alexannika | 2001-12-05 11:35:06 +0800 (Wed, 05 Dec 2001) | 3 lines

new doc dir


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r1299 | (no author) | 2001-12-05 11:35:06 +0800 (Wed, 05 Dec 2001) | 1 line

This commit was manufactured by cvs2svn to create branch 'alexannika'.
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r1298 | alexannika | 2001-12-05 11:35:05 +0800 (Wed, 05 Dec 2001) | 2 lines

Initial revision

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r1297 | (no author) | 2001-12-05 11:32:27 +0800 (Wed, 05 Dec 2001) | 2 lines

This commit was manufactured by cvs2svn to create tag
'new_modules_dir'.
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r1296 | alexannika | 2001-12-05 11:32:27 +0800 (Wed, 05 Dec 2001) | 3 lines

new modules dir


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r1295 | (no author) | 2001-12-05 11:32:27 +0800 (Wed, 05 Dec 2001) | 1 line

This commit was manufactured by cvs2svn to create branch 'alexannika'.
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r1294 | alexannika | 2001-12-05 11:32:26 +0800 (Wed, 05 Dec 2001) | 2 lines

Initial revision

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r1293 | (no author) | 2001-12-05 11:31:21 +0800 (Wed, 05 Dec 2001) | 2 lines

This commit was manufactured by cvs2svn to create tag
'new_mission_dir'.
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r1292 | alexannika | 2001-12-05 11:31:21 +0800 (Wed, 05 Dec 2001) | 3 lines

new mission dir


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r1291 | alexannika | 2001-12-05 11:28:34 +0800 (Wed, 05 Dec 2001) | 2 lines

change of dir structure

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r1290 | (no author) | 2001-12-05 11:06:34 +0800 (Wed, 05 Dec 2001) | 2 lines

This commit was manufactured by cvs2svn to create tag
'moved_dirstructure'.
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r1289 | alexannika | 2001-12-05 11:06:34 +0800 (Wed, 05 Dec 2001) | 3 lines

mission scripting new dirstructure


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r1288 | (no author) | 2001-12-05 11:06:34 +0800 (Wed, 05 Dec 2001) | 1 line

This commit was manufactured by cvs2svn to create branch 'alexannika'.
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r1287 | alexannika | 2001-12-05 11:06:32 +0800 (Wed, 05 Dec 2001) | 2 lines

Initial revision

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r1286 | alexannika | 2001-12-05 11:06:31 +0800 (Wed, 05 Dec 2001) | 3 lines

mission scripting new dirstructure


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r1285 | hellcatv | 2001-12-05 09:36:36 +0800 (Wed, 05 Dec 2001) | 2 lines

added cloaking stuff

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r1284 | ashieh | 2001-12-05 06:04:27 +0800 (Wed, 05 Dec 2001) | 2 lines

removed offending binary

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r1283 | alexannika | 2001-12-05 00:36:07 +0800 (Wed, 05 Dec 2001) | 10 lines

interpreter: returns,globals,while

2001-12-04 Alexander Rawass <alexannika@users.sourceforge.net>

	* interpreter:
	  - scripts can have return values
	  - global variables
	  - while works
	  - exec is checked for correct return type

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r1282 | hellcatv | 2001-12-04 16:02:26 +0800 (Tue, 04 Dec 2001) | 2 lines

modified radar

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r1281 | hellcatv | 2001-12-04 14:32:45 +0800 (Tue, 04 Dec 2001) | 2 lines

f109 vampyre

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r1280 | hellcatv | 2001-12-04 13:53:10 +0800 (Tue, 04 Dec 2001) | 2 lines

added stealthy ship with cool weapons

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r1279 | hellcatv | 2001-12-04 13:48:33 +0800 (Tue, 04 Dec 2001) | 2 lines

added parse_bool

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r1278 | hellcatv | 2001-12-04 13:07:54 +0800 (Tue, 04 Dec 2001) | 2 lines

now there are vehicles in the mission

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r1277 | hellcatv | 2001-12-04 13:07:00 +0800 (Tue, 04 Dec 2001) | 2 lines

now you're a vehicle

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r1276 | hellcatv | 2001-12-04 11:06:27 +0800 (Tue, 04 Dec 2001) | 2 lines

made quadsquare not lock data

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r1275 | alexannika | 2001-12-04 10:05:02 +0800 (Tue, 04 Dec 2001) | 12 lines

interpreter: exec and arguments

2001-12-03 Alexander Rawass <alexannika@users.sourceforge.net>

	* added more script tests
	* improved interpreter
	  - multiple scripts in module
	  - exec to call scripts from scripts
	  - arguments to exec
	* added section "interpreter" to vegastrike.conf
	  added variable "debuglevel" to that section

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r1274 | hellcatv | 2001-12-04 09:58:48 +0800 (Tue, 04 Dec 2001) | 2 lines

ugh compiled vertex arrays breaks everythung

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r1273 | hellcatv | 2001-12-04 06:05:09 +0800 (Tue, 04 Dec 2001) | 4 lines

modified gl options to be separate
added optional compression thing...
will use in the future

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r1272 | hellcatv | 2001-12-04 04:51:21 +0800 (Tue, 04 Dec 2001) | 2 lines

some silly optimizations

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r1271 | hellcatv | 2001-12-04 04:41:12 +0800 (Tue, 04 Dec 2001) | 2 lines

made tanks go a little better ;-) on the groun

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r1270 | hellcatv | 2001-12-03 21:12:30 +0800 (Mon, 03 Dec 2001) | 2 lines

added animated textures to terrain

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r1269 | hellcatv | 2001-12-03 19:37:00 +0800 (Mon, 03 Dec 2001) | 2 lines

vechiles now line up with the ground...buildings do not

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r1268 | hellcatv | 2001-12-03 18:31:36 +0800 (Mon, 03 Dec 2001) | 2 lines

adde building .cpp file

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r1267 | hellcatv | 2001-12-03 18:31:27 +0800 (Mon, 03 Dec 2001) | 4 lines

added buildings
added ability to specify terrain in starsystems
added ability to specify buildings in star systems...

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r1266 | hellcatv | 2001-12-03 18:30:13 +0800 (Mon, 03 Dec 2001) | 2 lines

added tank stuff

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r1265 | alexannika | 2001-12-03 10:00:51 +0800 (Mon, 03 Dec 2001) | 7 lines

mission interpreter starts working

2001-12-02 Alexander Rawass <alexannika@users.sourceforge.net>

	* mission script interpreter working
	* added more testd*.mission files

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r1264 | hellcatv | 2001-12-02 14:31:09 +0800 (Sun, 02 Dec 2001) | 2 lines

made a smaller terrain

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r1263 | ace123 | 2001-12-02 14:15:42 +0800 (Sun, 02 Dec 2001) | 2 lines

Fixed a redefinition of int i

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r1262 | hellcatv | 2001-12-02 13:49:59 +0800 (Sun, 02 Dec 2001) | 2 lines

dofmath was broken

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r1261 | hellcatv | 2001-12-02 13:41:49 +0800 (Sun, 02 Dec 2001) | 2 lines

added crosshairs

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r1260 | hellcatv | 2001-12-02 10:48:47 +0800 (Sun, 02 Dec 2001) | 2 lines

a lot of terrain fixes

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r1259 | hellcatv | 2001-12-02 08:35:33 +0800 (Sun, 02 Dec 2001) | 2 lines

iadded the hellcat cockpit :-)

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r1258 | alexannika | 2001-12-02 06:43:21 +0800 (Sun, 02 Dec 2001) | 11 lines

worked on script interpreter

2001-12-01 Alexander Rawass <alexannika@users.sourceforge.net>

	* same seed when in benchmark mode
	* worked on the script interpreter:
	  - added script_callbacks.cpp to Makefile.am
	* added test missions:
	  - ships_confed1,ships_ares1
	  - testd_random1

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r1257 | hellcatv | 2001-12-02 06:30:49 +0800 (Sun, 02 Dec 2001) | 2 lines

*** empty log message ***

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r1256 | hellcatv | 2001-12-02 05:20:22 +0800 (Sun, 02 Dec 2001) | 2 lines

modified explosions to comply with new format

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r1255 | hellcatv | 2001-12-02 05:18:29 +0800 (Sun, 02 Dec 2001) | 2 lines

added animated texture class

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r1254 | hellcatv | 2001-12-01 17:22:20 +0800 (Sat, 01 Dec 2001) | 2 lines

modified dumbi to be 3 not 5

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r1253 | hellcatv | 2001-12-01 17:21:46 +0800 (Sat, 01 Dec 2001) | 2 lines

modified off by one error in quadsquare.cpp

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r1252 | hellcatv | 2001-12-01 12:50:18 +0800 (Sat, 01 Dec 2001) | 2 lines

collisions should work

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r1251 | hellcatv | 2001-12-01 12:40:28 +0800 (Sat, 01 Dec 2001) | 2 lines

tried to fix collision detection in a major way

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r1250 | hellcatv | 2001-12-01 12:00:22 +0800 (Sat, 01 Dec 2001) | 2 lines

now near terrains get updated at similar times by doing ones towards odd marks first, etc

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r1249 | hellcatv | 2001-12-01 08:43:53 +0800 (Sat, 01 Dec 2001) | 2 lines

modified things to be statically culled

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r1248 | hellcatv | 2001-12-01 08:36:40 +0800 (Sat, 01 Dec 2001) | 2 lines

removed some useless checks

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r1247 | hellcatv | 2001-12-01 08:35:14 +0800 (Sat, 01 Dec 2001) | 2 lines

addedf blank256

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r1246 | hellcatv | 2001-12-01 08:18:12 +0800 (Sat, 01 Dec 2001) | 2 lines

made terrain wrapping more of a reality...now datasets can link up as long as they have common borders :-)

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r1245 | hellcatv | 2001-12-01 08:17:50 +0800 (Sat, 01 Dec 2001) | 2 lines

Divided the grand canyon into 4 segments

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r1244 | hellcatv | 2001-12-01 04:29:05 +0800 (Sat, 01 Dec 2001) | 2 lines

added corner normal and texture data

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r1243 | stefanst | 2001-11-30 22:21:19 +0800 (Fri, 30 Nov 2001) | 2 lines

*** empty log message ***

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r1242 | stefanst | 2001-11-30 22:19:50 +0800 (Fri, 30 Nov 2001) | 2 lines

README file for SGI version of Vegastrike

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r1241 | stefanst | 2001-11-30 22:15:04 +0800 (Fri, 30 Nov 2001) | 2 lines

Simple makefile for SGI IRIX 6.5

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r1240 | stefanst | 2001-11-30 21:39:05 +0800 (Fri, 30 Nov 2001) | 2 lines

Simple makefile for SGI IRIX

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r1239 | stefanst | 2001-11-30 21:33:46 +0800 (Fri, 30 Nov 2001) | 2 lines

Simple makefile for SGI IRIX 6.5

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r1238 | stefanst | 2001-11-30 21:26:14 +0800 (Fri, 30 Nov 2001) | 2 lines

ANSI recommends that files end with a newline character

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r1237 | stefanst | 2001-11-30 21:22:05 +0800 (Fri, 30 Nov 2001) | 2 lines

Simple makefile for SGI IRIX 6.5

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r1236 | stefanst | 2001-11-30 21:10:29 +0800 (Fri, 30 Nov 2001) | 2 lines

Simple makefile for SGI IRIX 6.5

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r1235 | stefanst | 2001-11-30 20:47:52 +0800 (Fri, 30 Nov 2001) | 2 lines

Simple Makefile for SGI IRIX 6.5 and above.

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r1234 | stefanst | 2001-11-30 20:23:26 +0800 (Fri, 30 Nov 2001) | 2 lines

Added stubs definitions for missing multitexture ext

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r1233 | stefanst | 2001-11-30 20:22:36 +0800 (Fri, 30 Nov 2001) | 2 lines

Disable multitexture code on SGI

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r1232 | stefanst | 2001-11-30 20:21:08 +0800 (Fri, 30 Nov 2001) | 2 lines

Added memset() ANSI C function instead of obsolete bzero().

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r1231 | stefanst | 2001-11-30 20:20:00 +0800 (Fri, 30 Nov 2001) | 2 lines

Added stubs definition for Windows-/Linux-specific OpenGL API

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r1230 | stefanst | 2001-11-30 20:19:15 +0800 (Fri, 30 Nov 2001) | 3 lines

Added visibility callback, changed idle function to just request an update
of the scene. Cleaned code to detect OpenGL extensions.

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r1229 | stefanst | 2001-11-30 20:12:49 +0800 (Fri, 30 Nov 2001) | 2 lines

Changed #include <iostream.h> into include <iostream>

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r1228 | stefanst | 2001-11-30 20:10:59 +0800 (Fri, 30 Nov 2001) | 2 lines

Added missing typecast

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r1227 | stefanst | 2001-11-30 20:08:22 +0800 (Fri, 30 Nov 2001) | 2 lines

Added function to write swapped floats on SGI

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r1226 | hellcatv | 2001-11-30 20:06:20 +0800 (Fri, 30 Nov 2001) | 2 lines

nice wrapping terrain...now mostly obscured by zfar...as intneded with soon to come fog

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r1225 | stefanst | 2001-11-30 20:01:33 +0800 (Fri, 30 Nov 2001) | 2 lines

Changed timer function to usleep on SGI. Removed local function to compute elapsed time, since this causes too much overhead on RISC processors.

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r1224 | stefanst | 2001-11-30 19:56:18 +0800 (Fri, 30 Nov 2001) | 2 lines

Changed readf function to allow byte swapping macros on floats

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r1223 | stefanst | 2001-11-30 19:55:37 +0800 (Fri, 30 Nov 2001) | 2 lines

Added stubs type definition for non-existing Uint8 type

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r1222 | stefanst | 2001-11-30 19:49:59 +0800 (Fri, 30 Nov 2001) | 2 lines

Added byte swapping macros for SGI systems (big endian)

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r1221 | hellcatv | 2001-11-30 19:06:52 +0800 (Fri, 30 Nov 2001) | 2 lines

modified terrain pipelining to be more localized

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r1220 | hellcatv | 2001-11-30 18:22:47 +0800 (Fri, 30 Nov 2001) | 2 lines

added the cockpit side views

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r1219 | hellcatv | 2001-11-30 17:52:35 +0800 (Fri, 30 Nov 2001) | 3 lines

made grandcanyon data match to texture
made centuion have side views

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r1218 | hellcatv | 2001-11-30 17:49:47 +0800 (Fri, 30 Nov 2001) | 2 lines

added ability for variable number of terrains specified

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r1217 | hellcatv | 2001-11-30 16:32:42 +0800 (Fri, 30 Nov 2001) | 2 lines

nice new terrain

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r1216 | hellcatv | 2001-11-30 16:19:35 +0800 (Fri, 30 Nov 2001) | 2 lines

added continuous terrain files

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r1215 | hellcatv | 2001-11-30 16:19:16 +0800 (Fri, 30 Nov 2001) | 2 lines

terrain now wraps indefinitely

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r1214 | hellcatv | 2001-11-30 05:06:53 +0800 (Fri, 30 Nov 2001) | 2 lines

stupid stupid -picky mode

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r1213 | hellcatv | 2001-11-29 14:14:07 +0800 (Thu, 29 Nov 2001) | 4 lines

now you can call terrain with a radius...like one might do for a planet making its terrain

radius of 0 m eans flat

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r1212 | hellcatv | 2001-11-29 12:32:13 +0800 (Thu, 29 Nov 2001) | 2 lines

added centurion

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r1211 | hellcatv | 2001-11-28 19:33:53 +0800 (Wed, 28 Nov 2001) | 2 lines

here are some modified terrain files to contain the spherical terrain

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r1210 | hellcatv | 2001-11-28 19:32:34 +0800 (Wed, 28 Nov 2001) | 17 lines

A farmer's chickens stopped laying eggs...
the farmer asked some locals who said they had no problems, and in frustration he called the local animal authorities who could offer no help.
The Farmer decided to call UC davis which had a great agricultural department.
The people there said they knew someone who could handle this problem exactly...
He was transferred to a UC Berkeley phone number.
A man answered, listened to the problem, and said that he and his group of researchers would be happy to look at the problem of the chickens not laying eggs.
The farmer confirmed that it wasn't the food, it wasn't the weather, and it wasn't anything he could control....
He tried everything he knew how to get the chickens to lays eggs, but the farmer was unsuccessful...
suddenly a week later he got a call from UC Berkeley. The Scientist said he had found the answer!
The Farmer travelled immediately to UC Berkeley to listen to the technical briefing that would solve his problem

He arrived at the Physics department of UC Berkeley, adn a man in a white lab coat greeted him.
He invited him to the presentation room with a big chalkboard.
The Scientist cleared his throat....
He drew a circle on the board
"First assume a spherical chicken"

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r1209 | alexannika | 2001-11-28 08:02:09 +0800 (Wed, 28 Nov 2001) | 7 lines

benchmarking mode,terrain var

2001-11-27 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified main_loop/main to have benchmarking mode
	* mission variable: terrain

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r1208 | alexannika | 2001-11-28 00:01:40 +0800 (Wed, 28 Nov 2001) | 6 lines

last fix to link for icc

2001-11-27 Alexander Rawass <alexannika@users.sourceforge.net>

	* last fix to link for icc

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r1207 | hellcatv | 2001-11-27 12:45:57 +0800 (Tue, 27 Nov 2001) | 2 lines

removed some useless vars

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r1206 | hellcatv | 2001-11-27 12:44:42 +0800 (Tue, 27 Nov 2001) | 2 lines

perhaps this helps some linker errors

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r1205 | alexannika | 2001-11-27 11:36:31 +0800 (Tue, 27 Nov 2001) | 7 lines

dig.hatswitch,intel c++ fixes

2001-11-26 Alexander Rawass <alexannika@users.sourceforge.net>

	* improved digital hatswitch code
	* fixes for compilation with intel c++

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r1204 | hellcatv | 2001-11-27 09:34:40 +0800 (Tue, 27 Nov 2001) | 2 lines

added terrain var

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r1203 | hellcatv | 2001-11-27 09:34:24 +0800 (Tue, 27 Nov 2001) | 2 lines

fixed up transforms to allow non-scalar transforms

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r1202 | ace123 | 2001-11-27 09:13:33 +0800 (Tue, 27 Nov 2001) | 2 lines

Updated vegastrike so that it has a loading dialog box

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r1201 | hellcatv | 2001-11-26 18:05:11 +0800 (Mon, 26 Nov 2001) | 2 lines

made the code less...deprecated-ridden

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r1200 | hellcatv | 2001-11-26 09:52:03 +0800 (Mon, 26 Nov 2001) | 2 lines

added some functions to resizable...pewrhaps bad names

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r1199 | hellcatv | 2001-11-26 08:46:02 +0800 (Mon, 26 Nov 2001) | 2 lines

added update all func

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r1198 | hellcatv | 2001-11-26 08:43:13 +0800 (Mon, 26 Nov 2001) | 2 lines

made a resizable class that is like avector but can push back arbitrarily many things

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r1197 | hellcatv | 2001-11-26 08:17:44 +0800 (Mon, 26 Nov 2001) | 2 lines

modified main to free

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r1196 | hellcatv | 2001-11-26 05:16:38 +0800 (Mon, 26 Nov 2001) | 2 lines

tried to make triangle function faster

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r1195 | ace123 | 2001-11-25 10:43:38 +0800 (Sun, 25 Nov 2001) | 2 lines

I made a "You have died!" screen when you lose.

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r1194 | hellcatv | 2001-11-25 09:23:19 +0800 (Sun, 25 Nov 2001) | 2 lines

commit network-order .png

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r1193 | hellcatv | 2001-11-25 09:22:19 +0800 (Sun, 25 Nov 2001) | 2 lines

commit network order .png's and fix for hashtable casting problems

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r1192 | ace123 | 2001-11-25 04:13:51 +0800 (Sun, 25 Nov 2001) | 2 lines

added 1.0F to copysign

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r1191 | hellcatv | 2001-11-24 14:29:55 +0800 (Sat, 24 Nov 2001) | 2 lines

modified these to use a transform function called Transform normal

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r1190 | ace123 | 2001-11-24 06:18:49 +0800 (Sat, 24 Nov 2001) | 3 lines

I added red, green, and blue values for the planet tag that you can edit!
I also added new tags to keep up to date with vegastrike.

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r1189 | ace123 | 2001-11-24 06:16:45 +0800 (Sat, 24 Nov 2001) | 2 lines

Fixed the blending clear and non-clear bug!!!!

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r1188 | alexannika | 2001-11-23 05:32:01 +0800 (Fri, 23 Nov 2001) | 8 lines

gethexColor/dig. hatswitch

2001-11-22 Alexander Rawass <alexannika@users.sourceforge.net>

	* gethColor now correcly uses hexcolor argument
	* modified cmd/unit_xml and cmd/terrain to use gethColor instead of getColor
	* digital hatswitch first try

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r1187 | ace123 | 2001-11-22 13:40:26 +0800 (Thu, 22 Nov 2001) | 3 lines

I added the <light> tag to the xml
The editor doesn't edit the light yet, though

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r1186 | hellcatv | 2001-11-21 18:54:53 +0800 (Wed, 21 Nov 2001) | 2 lines

modified the specular component to not waste so much time ;-)

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r1185 | hellcatv | 2001-11-21 18:47:49 +0800 (Wed, 21 Nov 2001) | 2 lines

added match speed key

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r1184 | hellcatv | 2001-11-21 18:47:35 +0800 (Wed, 21 Nov 2001) | 2 lines

added a match speed key

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r1183 | hellcatv | 2001-11-21 18:10:32 +0800 (Wed, 21 Nov 2001) | 4 lines

added collisions
 and terrain_ambient
 and all sorts of ha[py stuff

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r1182 | hellcatv | 2001-11-21 18:09:57 +0800 (Wed, 21 Nov 2001) | 2 lines

added terrain ambient

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r1181 | hellcatv | 2001-11-21 17:34:54 +0800 (Wed, 21 Nov 2001) | 2 lines

sounds are now in 16 kHz mono

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r1180 | hellcatv | 2001-11-21 16:01:30 +0800 (Wed, 21 Nov 2001) | 2 lines

removed old files

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r1179 | hellcatv | 2001-11-21 15:19:31 +0800 (Wed, 21 Nov 2001) | 2 lines

fixed up some pipelining stuff1

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r1178 | hellcatv | 2001-11-21 14:20:38 +0800 (Wed, 21 Nov 2001) | 2 lines

added grand canyon dataset :-)

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r1177 | hellcatv | 2001-11-21 14:20:09 +0800 (Wed, 21 Nov 2001) | 2 lines

fixed a bunch of little problems

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r1176 | hellcatv | 2001-11-21 14:19:46 +0800 (Wed, 21 Nov 2001) | 2 lines

added a very stupid raw->png converter

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r1175 | ace123 | 2001-11-21 11:24:06 +0800 (Wed, 21 Nov 2001) | 2 lines

Fixed the DAMAGE memory error!

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r1174 | ace123 | 2001-11-21 09:48:15 +0800 (Wed, 21 Nov 2001) | 2 lines

I have an annoying DAMAGE error that needs to be debugged with efence

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r1173 | ace123 | 2001-11-21 09:47:08 +0800 (Wed, 21 Nov 2001) | 2 lines

I fixed a few access violations and fixed a few bugs.

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r1172 | hellcatv | 2001-11-20 16:21:09 +0800 (Tue, 20 Nov 2001) | 2 lines

made color tag correc5

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r1171 | hellcatv | 2001-11-20 16:21:00 +0800 (Tue, 20 Nov 2001) | 2 lines

made color tag actually do something in terrain

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r1170 | hellcatv | 2001-11-20 16:18:19 +0800 (Tue, 20 Nov 2001) | 2 lines

made it more "portable" of a return statment

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r1169 | ace123 | 2001-11-20 13:52:49 +0800 (Tue, 20 Nov 2001) | 2 lines

I added destinations and jump points to the wizard.

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r1168 | hellcatv | 2001-11-20 11:32:51 +0800 (Tue, 20 Nov 2001) | 2 lines

changed pipeline level to 64

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r1167 | hellcatv | 2001-11-20 09:48:58 +0800 (Tue, 20 Nov 2001) | 2 lines

pipelined terrain update

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r1166 | hellcatv | 2001-11-20 08:45:43 +0800 (Tue, 20 Nov 2001) | 2 lines

divided up quadsquare a little bit :-) it was getting rather sizey

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r1165 | hellcatv | 2001-11-19 16:53:45 +0800 (Mon, 19 Nov 2001) | 2 lines

changelog

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r1164 | hellcatv | 2001-11-19 16:52:08 +0800 (Mon, 19 Nov 2001) | 2 lines

added some example terrain files

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r1163 | hellcatv | 2001-11-19 16:51:35 +0800 (Mon, 19 Nov 2001) | 3 lines

final touches to the terrain :-)
now a user can specify a heightmap and a texture map with indices as keys to which texture to use

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r1162 | ace123 | 2001-11-19 12:10:09 +0800 (Mon, 19 Nov 2001) | 2 lines

It is now able to edit any <planet> or <unit> tag!!!

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r1161 | hellcatv | 2001-11-19 11:22:40 +0800 (Mon, 19 Nov 2001) | 2 lines

png's now work as the stuff

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r1160 | ace123 | 2001-11-19 10:15:43 +0800 (Mon, 19 Nov 2001) | 2 lines

arrgh png won't work

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r1159 | hellcatv | 2001-11-19 09:06:03 +0800 (Mon, 19 Nov 2001) | 2 lines

modified xml loading funcs

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r1158 | hellcatv | 2001-11-19 07:35:29 +0800 (Mon, 19 Nov 2001) | 2 lines

made xml stuff compile

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r1157 | hellcatv | 2001-11-19 06:45:41 +0800 (Mon, 19 Nov 2001) | 2 lines

added header file for png assistance library

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r1156 | hellcatv | 2001-11-19 06:45:10 +0800 (Mon, 19 Nov 2001) | 2 lines

preliminary integration of xml to vegastrike

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r1155 | hellcatv | 2001-11-19 06:09:55 +0800 (Mon, 19 Nov 2001) | 2 lines

ifixed a bunch of malloc bugs

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r1154 | ace123 | 2001-11-19 04:26:36 +0800 (Mon, 19 Nov 2001) | 2 lines

fixed win2k/linux menu bug: most of the menu assumed that the screen was 25 lines big, but the bottom did 50 lines.

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r1153 | hellcatv | 2001-11-19 04:21:13 +0800 (Mon, 19 Nov 2001) | 2 lines

modified sta system wizard to fix malloc bug

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r1152 | ace123 | 2001-11-19 03:30:59 +0800 (Mon, 19 Nov 2001) | 2 lines

Made it say what you are editing instead of "Custom value:"

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r1151 | ace123 | 2001-11-19 02:41:37 +0800 (Mon, 19 Nov 2001) | 2 lines

You can now make new planets that have ___ the size of the parent planet or that are ___ as far from the parent planet

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r1150 | ace123 | 2001-11-19 02:39:34 +0800 (Mon, 19 Nov 2001) | 2 lines

moved starsystem functions into star_system.cpp

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r1149 | hellcatv | 2001-11-18 20:59:09 +0800 (Sun, 18 Nov 2001) | 2 lines

added some basic png stuff

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r1148 | ace123 | 2001-11-18 13:44:22 +0800 (Sun, 18 Nov 2001) | 2 lines

modified quadtree to compile

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r1147 | ace123 | 2001-11-18 09:12:26 +0800 (Sun, 18 Nov 2001) | 2 lines

fixed background (cubemaps)

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r1146 | ace123 | 2001-11-18 06:15:28 +0800 (Sun, 18 Nov 2001) | 5 lines

We added cockpits to the unit file...
we fixed some windoze stupidities
we moved infrequently used vars to various structs....
we fixed the order of drawing terrain

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r1145 | hellcatv | 2001-11-18 05:54:35 +0800 (Sun, 18 Nov 2001) | 2 lines

class fisrt seen as sturct

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r1144 | hellcatv | 2001-11-18 03:48:55 +0800 (Sun, 18 Nov 2001) | 2 lines

removed gl.h from quadsquare

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r1143 | alexannika | 2001-11-18 02:39:27 +0800 (Sun, 18 Nov 2001) | 10 lines

simulation_atom a variable

2001-11-17 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified vegastrike.h to have SIMULATION_ATOM as a define
	  that uses the float simulation_atom_var
	* modified vs_path.cpp to init simulation_atom_var with
	  'simulation_atom' from the config file
	* added simulation_atom in section general to the config file

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r1142 | hellcatv | 2001-11-17 18:49:07 +0800 (Sat, 17 Nov 2001) | 2 lines

removed the union with both w and options since only options is used anywhere

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r1141 | hellcatv | 2001-11-17 17:55:24 +0800 (Sat, 17 Nov 2001) | 2 lines

collisions now work with quadtrees

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r1140 | hellcatv | 2001-11-17 17:06:58 +0800 (Sat, 17 Nov 2001) | 2 lines

terrain works fine!

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r1139 | hellcatv | 2001-11-17 16:06:57 +0800 (Sat, 17 Nov 2001) | 2 lines

fixed quadtree to use member function

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r1138 | hellcatv | 2001-11-17 15:50:30 +0800 (Sat, 17 Nov 2001) | 2 lines

changed interpolation function

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r1137 | ashieh | 2001-11-17 15:34:56 +0800 (Sat, 17 Nov 2001) | 2 lines

fix for msvc

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r1136 | hellcatv | 2001-11-17 09:00:30 +0800 (Sat, 17 Nov 2001) | 2 lines

tried to interpolate texture coords a bit better...failed

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r1135 | hellcatv | 2001-11-17 08:02:57 +0800 (Sat, 17 Nov 2001) | 2 lines

fixed exti function

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r1134 | hellcatv | 2001-11-17 08:02:38 +0800 (Sat, 17 Nov 2001) | 2 lines

terrain blending is almost done

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r1133 | hellcatv | 2001-11-17 06:52:50 +0800 (Sat, 17 Nov 2001) | 2 lines

added some stupid terrain

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r1132 | hellcatv | 2001-11-17 06:08:55 +0800 (Sat, 17 Nov 2001) | 2 lines

working on getting terrain to draw blended

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r1131 | hellcatv | 2001-11-17 04:47:28 +0800 (Sat, 17 Nov 2001) | 3 lines

autogenerated terrain now kinda matches up with landscape
soojn....sooooon it will blend

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r1130 | hellcatv | 2001-11-17 04:44:46 +0800 (Sat, 17 Nov 2001) | 6 lines

added quadtree textures into the picture...
2 problems
a) need to make sure that the levels of detail have more or less the same (mipmapped) terrain images...
or it will randomly change
b) need to blend between terrain

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r1129 | alexannika | 2001-11-16 23:08:56 +0800 (Fri, 16 Nov 2001) | 6 lines

fixed sdl configure and build problem

2001-11-16 Alexander Rawass <alexannika@users.sourceforge.net>

	* uncommented AC_LANG_CPLUSPLUS in configure.in

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r1128 | hellcatv | 2001-11-15 16:32:24 +0800 (Thu, 15 Nov 2001) | 2 lines

noop

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r1127 | hellcatv | 2001-11-15 15:40:55 +0800 (Thu, 15 Nov 2001) | 3 lines

added some debugging stuff
it's m y code that's slow with billions of vertices

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r1126 | hellcatv | 2001-11-15 15:06:27 +0800 (Thu, 15 Nov 2001) | 2 lines

removed some useless comments

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r1125 | hellcatv | 2001-11-15 14:17:26 +0800 (Thu, 15 Nov 2001) | 2 lines

added our good friend the phantom

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r1124 | hellcatv | 2001-11-15 13:05:50 +0800 (Thu, 15 Nov 2001) | 2 lines

added color material to the picture

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r1123 | hellcatv | 2001-11-15 11:42:44 +0800 (Thu, 15 Nov 2001) | 2 lines

modified the GetHeight function to return actual height... positive if above, negative if below

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r1122 | hellcatv | 2001-11-15 09:56:53 +0800 (Thu, 15 Nov 2001) | 2 lines

added ability to transform

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r1121 | hellcatv | 2001-11-15 03:09:01 +0800 (Thu, 15 Nov 2001) | 2 lines

made the terrain unclear

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r1120 | hellcatv | 2001-11-15 03:00:46 +0800 (Thu, 15 Nov 2001) | 2 lines

added a collision detection function

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r1119 | hellcatv | 2001-11-15 02:51:28 +0800 (Thu, 15 Nov 2001) | 2 lines

planets work!!!! fixed realloc bug

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r1118 | hellcatv | 2001-11-15 02:51:17 +0800 (Thu, 15 Nov 2001) | 2 lines

planets work!!!!!!!!!!!1

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r1117 | hellcatv | 2001-11-14 19:02:16 +0800 (Wed, 14 Nov 2001) | 2 lines

added comment

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r1116 | hellcatv | 2001-11-14 19:02:08 +0800 (Wed, 14 Nov 2001) | 2 lines

added grand canyon data

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r1115 | hellcatv | 2001-11-14 18:59:10 +0800 (Wed, 14 Nov 2001) | 2 lines

added a comment

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r1114 | hellcatv | 2001-11-14 18:57:30 +0800 (Wed, 14 Nov 2001) | 2 lines

quadsquare and quadtree should now work...side by side

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r1113 | hellcatv | 2001-11-14 17:29:29 +0800 (Wed, 14 Nov 2001) | 2 lines

hilfie gets modified

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r1112 | hellcatv | 2001-11-14 17:13:22 +0800 (Wed, 14 Nov 2001) | 2 lines

added the ta5 mesh

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r1111 | hellcatv | 2001-11-14 15:51:38 +0800 (Wed, 14 Nov 2001) | 2 lines

added blank quadtree file to hold imminent quadtree class

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r1110 | hellcatv | 2001-11-14 15:50:19 +0800 (Wed, 14 Nov 2001) | 2 lines

moved quadsquare classes to a more appropriate file

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r1109 | hellcatv | 2001-11-14 14:27:03 +0800 (Wed, 14 Nov 2001) | 2 lines

quad trees "should work"

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r1108 | hellcatv | 2001-11-14 14:10:25 +0800 (Wed, 14 Nov 2001) | 2 lines

added more functions relating to drawing

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r1107 | hellcatv | 2001-11-14 12:45:36 +0800 (Wed, 14 Nov 2001) | 2 lines

added some new functionality of reallocating vertex lists

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r1106 | hellcatv | 2001-11-14 12:45:20 +0800 (Wed, 14 Nov 2001) | 3 lines

modified quad trees to use vertex lists.
need to write wrapper class

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r1105 | hellcatv | 2001-11-14 12:08:56 +0800 (Wed, 14 Nov 2001) | 2 lines

split up gl_matrix.cpp

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r1104 | hellcatv | 2001-11-14 07:22:38 +0800 (Wed, 14 Nov 2001) | 2 lines

working on getting quadtrees to render

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r1103 | hellcatv | 2001-11-13 18:33:48 +0800 (Tue, 13 Nov 2001) | 4 lines

made some subtle changes to gl_vertex_list...
divided gl_matrix.cpp into gl_clip.cpp for the GFXFrustum stuff...
added GFXBoxInFrustum

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r1102 | ashieh | 2001-11-13 17:15:46 +0800 (Tue, 13 Nov 2001) | 2 lines

*** empty log message ***

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r1101 | ashieh | 2001-11-13 16:26:44 +0800 (Tue, 13 Nov 2001) | 2 lines

added python directory

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r1100 | hellcatv | 2001-11-13 15:25:59 +0800 (Tue, 13 Nov 2001) | 2 lines

modified our wonderful quad trees...working on adding VertexLists to have them draw with

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r1099 | hellcatv | 2001-11-13 14:29:56 +0800 (Tue, 13 Nov 2001) | 3 lines

preliminary commit of quad trees...
needs to be able to draw still

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r1098 | hellcatv | 2001-11-12 17:54:52 +0800 (Mon, 12 Nov 2001) | 2 lines

modified stats

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r1097 | hellcatv | 2001-11-12 17:28:21 +0800 (Mon, 12 Nov 2001) | 2 lines

added thundrebolt

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r1096 | hellcatv | 2001-11-12 13:35:09 +0800 (Mon, 12 Nov 2001) | 2 lines

added terrain headers...currently do ABSOLUTELYNOTHING

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r1095 | hellcatv | 2001-11-12 13:06:57 +0800 (Mon, 12 Nov 2001) | 2 lines

*** empty log message ***

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r1094 | ashieh | 2001-11-12 09:39:30 +0800 (Mon, 12 Nov 2001) | 2 lines

more notes

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r1093 | ashieh | 2001-11-12 09:21:08 +0800 (Mon, 12 Nov 2001) | 2 lines

added comments on how to bind C/C++ variables to python

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r1092 | ashieh | 2001-11-12 09:14:15 +0800 (Mon, 12 Nov 2001) | 2 lines

notes on pitfalls in win32

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r1091 | ashieh | 2001-11-12 09:06:18 +0800 (Mon, 12 Nov 2001) | 2 lines

added a new version of setVariable that takes a subsection

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r1090 | ashieh | 2001-11-12 09:05:21 +0800 (Mon, 12 Nov 2001) | 2 lines

guarded with HAVE_PYTHON

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r1089 | ashieh | 2001-11-12 09:05:10 +0800 (Mon, 12 Nov 2001) | 3 lines

added python initialization
all python code is guarded with HAVE_PYTHON define

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r1088 | ashieh | 2001-11-12 09:03:32 +0800 (Mon, 12 Nov 2001) | 3 lines

initial import; all it does is modify the variables in config_xml
but it is documented to help others get started with Boost.python

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r1087 | ashieh | 2001-11-12 08:39:37 +0800 (Mon, 12 Nov 2001) | 2 lines

small test script that does nothing

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r1086 | alexannika | 2001-11-12 00:25:28 +0800 (Mon, 12 Nov 2001) | 7 lines

added script interpreter files

2001-11-11 Alexander Rawass <alexannika@users.sourceforge.net>

	* added mission_script.cpp,script_*.cpp to src/Makefile.am
	* added script_expression.cpp, script_statement.cpp

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r1085 | hellcatv | 2001-11-10 11:28:11 +0800 (Sat, 10 Nov 2001) | 2 lines

added a bunch of cockpit files for a centurion

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r1084 | hellcatv | 2001-11-10 10:53:14 +0800 (Sat, 10 Nov 2001) | 5 lines

fixed some orbit mechanics stuff
set units to be able to change cur_physical_position as well as cumulative
fixed gl_matrix GlLoadViewMatIdent
fixed camera unnecessary call

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r1083 | hellcatv | 2001-11-10 07:00:43 +0800 (Sat, 10 Nov 2001) | 2 lines

hilfie joins the faction logos

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r1082 | hellcatv | 2001-11-10 03:58:48 +0800 (Sat, 10 Nov 2001) | 2 lines

added test1.mission with sun :-)

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r1081 | hellcatv | 2001-11-10 03:43:21 +0800 (Sat, 10 Nov 2001) | 2 lines

made it so turrets will cloak along with their fighters

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r1080 | alexannika | 2001-11-10 02:45:09 +0800 (Sat, 10 Nov 2001) | 6 lines

volume callback compile problem fixed

2001-11-09 Alexander Rawass <alexannika@users.sourceforge.net>

	* added #ifdef HAVE_AL to the volume callbacks

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r1079 | alexannika | 2001-11-10 02:25:55 +0800 (Sat, 10 Nov 2001) | 11 lines

variable subsections, mission origin

2001-11-09 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified config_xml to have variable subsections
	* modified missions to have a settings section
	* modified missions to have an origin inside settings
	* modified star_system to take three args (3rd: planetname)
	* modified Universe::Init to take those args
	* modified main.cpp to use the new Universe::Init

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r1078 | hellcatv | 2001-11-09 19:51:01 +0800 (Fri, 09 Nov 2001) | 2 lines

added LOD

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r1077 | hellcatv | 2001-11-09 19:50:46 +0800 (Fri, 09 Nov 2001) | 2 lines

added ferret stuff

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r1076 | hellcatv | 2001-11-09 18:00:12 +0800 (Fri, 09 Nov 2001) | 2 lines

added the ferret to the thing

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r1075 | alexannika | 2001-11-09 13:25:39 +0800 (Fri, 09 Nov 2001) | 11 lines

joystick deadzone bugfix

2001-11-08 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified vegastrike.spec
	* added data/vegastrike-data.spec
	* set version in configure.in to 0.1.0cvs
	* added data/Makefile.dist
	* added variable joystick/deadband to vegastrike.config
	* using now this variable in in_joystick

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r1074 | hellcatv | 2001-11-09 07:24:27 +0800 (Fri, 09 Nov 2001) | 2 lines

added chang

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r1073 | hellcatv | 2001-11-09 07:21:50 +0800 (Fri, 09 Nov 2001) | 2 lines

made the ring a bit more...sturdy

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r1072 | hellcatv | 2001-11-09 07:20:35 +0800 (Fri, 09 Nov 2001) | 4 lines

modified config_xml and fire.cpp to have a "target nearest enemy" and "target therat" keys
modified AI's fire.cpp to randomly switch targets every so often
modified the lights to be... slightly bigger

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r1071 | hellcatv | 2001-11-09 07:19:22 +0800 (Fri, 09 Nov 2001) | 2 lines

modified sol.system slightly....

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r1070 | hellcatv | 2001-11-09 05:09:38 +0800 (Fri, 09 Nov 2001) | 2 lines

planet sizes are more... realistic!!! :-)

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r1069 | hellcatv | 2001-11-09 05:09:20 +0800 (Fri, 09 Nov 2001) | 2 lines

made planet sizes a bit more... realistic

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r1068 | hellcatv | 2001-11-09 04:39:42 +0800 (Fri, 09 Nov 2001) | 2 lines

really cool way of trying to reduce math in far away situations... maybe it'll work eventually

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r1067 | hellcatv | 2001-11-08 17:16:23 +0800 (Thu, 08 Nov 2001) | 2 lines

made planetary rings subject to painter's algorithm far away

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r1066 | hellcatv | 2001-11-08 15:34:54 +0800 (Thu, 08 Nov 2001) | 2 lines

split up planetary ring to "play nice" with long range painter's algorithm

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r1065 | hellcatv | 2001-11-08 14:57:24 +0800 (Thu, 08 Nov 2001) | 2 lines

removed ridiculous clipping error

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r1064 | hellcatv | 2001-11-08 14:44:33 +0800 (Thu, 08 Nov 2001) | 2 lines

modified to not print out insane garbage

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r1063 | hellcatv | 2001-11-08 14:43:05 +0800 (Thu, 08 Nov 2001) | 3 lines

added planets to have far away distance
fixed up gl_light_pick some more (might sitll have 1 "uh oh" bug

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r1062 | hellcatv | 2001-11-07 11:19:24 +0800 (Wed, 07 Nov 2001) | 2 lines

modified vorcha to have better .xmesh (textures aren't missing now)

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r1061 | hellcatv | 2001-11-07 07:15:12 +0800 (Wed, 07 Nov 2001) | 3 lines

some small cleanups
changed owner of path

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r1060 | hellcatv | 2001-11-07 07:08:48 +0800 (Wed, 07 Nov 2001) | 2 lines

removed evil system command

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r1059 | hellcatv | 2001-11-07 05:43:14 +0800 (Wed, 07 Nov 2001) | 2 lines

modified some sutff to accept rotation by 90 degrees

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r1058 | hellcatv | 2001-11-06 16:10:36 +0800 (Tue, 06 Nov 2001) | 2 lines

added some vorchas and battlecruisers

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r1057 | hellcatv | 2001-11-06 15:22:16 +0800 (Tue, 06 Nov 2001) | 2 lines

rapier 80 is modified

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r1056 | hellcatv | 2001-11-06 13:26:12 +0800 (Tue, 06 Nov 2001) | 2 lines

HAVE_AL not required

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r1055 | hellcatv | 2001-11-06 11:06:44 +0800 (Tue, 06 Nov 2001) | 2 lines

modified

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r1054 | hellcatv | 2001-11-06 10:59:42 +0800 (Tue, 06 Nov 2001) | 2 lines

more fiction

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r1053 | hellcatv | 2001-11-06 10:55:02 +0800 (Tue, 06 Nov 2001) | 2 lines

silly fiction

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r1052 | hellcatv | 2001-11-06 10:43:11 +0800 (Tue, 06 Nov 2001) | 2 lines

added some important data filez

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r1051 | hellcatv | 2001-11-06 10:31:01 +0800 (Tue, 06 Nov 2001) | 2 lines

added install.bat script

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r1050 | hellcatv | 2001-11-06 08:05:17 +0800 (Tue, 06 Nov 2001) | 2 lines

added some mission files...

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r1049 | hellcatv | 2001-11-06 05:50:25 +0800 (Tue, 06 Nov 2001) | 2 lines

fixed a lot of BSP tree stuff

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r1048 | hellcatv | 2001-11-06 05:09:38 +0800 (Tue, 06 Nov 2001) | 2 lines

have a very nice mission

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r1047 | hellcatv | 2001-11-06 05:06:24 +0800 (Tue, 06 Nov 2001) | 2 lines

modified to support bsp trees

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r1046 | hellcatv | 2001-11-05 18:50:49 +0800 (Mon, 05 Nov 2001) | 2 lines

yay

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r1045 | hellcatv | 2001-11-05 18:32:38 +0800 (Mon, 05 Nov 2001) | 2 lines

removed half-clock explosions

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r1044 | hellcatv | 2001-11-05 18:28:38 +0800 (Mon, 05 Nov 2001) | 2 lines

imodified a bunch of textures to look better

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r1043 | hellcatv | 2001-11-05 18:10:26 +0800 (Mon, 05 Nov 2001) | 3 lines

:ome changes to keep windoze wekrin
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r1042 | hellcatv | 2001-11-05 04:39:29 +0800 (Mon, 05 Nov 2001) | 2 lines

killed these extra filez

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r1041 | hellcatv | 2001-11-05 04:38:43 +0800 (Mon, 05 Nov 2001) | 2 lines

small turret added for realz

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r1040 | hellcatv | 2001-11-05 04:37:47 +0800 (Mon, 05 Nov 2001) | 2 lines

added units

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r1039 | hellcatv | 2001-11-05 04:29:14 +0800 (Mon, 05 Nov 2001) | 2 lines

added the small turret

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r1038 | hellcatv | 2001-11-05 04:29:01 +0800 (Mon, 05 Nov 2001) | 2 lines

added turret guns small to the cvs

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r1037 | hellcatv | 2001-11-05 04:28:35 +0800 (Mon, 05 Nov 2001) | 2 lines

added aevant

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r1036 | hellcatv | 2001-11-05 04:26:51 +0800 (Mon, 05 Nov 2001) | 2 lines

added some ai scripts

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r1035 | hellcatv | 2001-11-05 04:26:26 +0800 (Mon, 05 Nov 2001) | 2 lines

added some textures

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r1034 | hellcatv | 2001-11-05 04:24:52 +0800 (Mon, 05 Nov 2001) | 2 lines

added a lot of starships

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r1033 | hellcatv | 2001-11-05 03:28:53 +0800 (Mon, 05 Nov 2001) | 2 lines

modified some simple stuff .... fixed damage to recharge shields properly and subtract off energy for those unlucky enough to need it when damaged   added some stuff to print out the script being played and modified flybywire to use the porper ammt of speed

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r1032 | hellcatv | 2001-11-04 02:18:06 +0800 (Sun, 04 Nov 2001) | 4 lines

made bolts cache their textures
fixed some gl_lights problemos
still problematic if light cutoff <.04

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r1031 | alexannika | 2001-11-03 11:37:14 +0800 (Sat, 03 Nov 2001) | 8 lines

started to write mission scripting

2001-11-02 Alexander Rawass <alexannika@users.sourceforge.net>

	* added file src/mission_script.cpp (not yet compilable)
	* started to write mission scripting
	* started to write documentation for mission scripting

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r1030 | hellcatv | 2001-11-03 08:44:57 +0800 (Sat, 03 Nov 2001) | 2 lines

added color selection to engines

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r1029 | hellcatv | 2001-11-03 08:44:19 +0800 (Sat, 03 Nov 2001) | 3 lines

added an engine color var
fixed up dumbfires to use a good mesh

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r1028 | hellcatv | 2001-11-03 08:41:00 +0800 (Sat, 03 Nov 2001) | 3 lines

added some AI scripts
modified dumbfire to be "dumb"

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r1027 | hellcatv | 2001-11-03 05:03:06 +0800 (Sat, 03 Nov 2001) | 2 lines

fixed a typo

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r1026 | hellcatv | 2001-11-03 04:26:17 +0800 (Sat, 03 Nov 2001) | 4 lines

added a new laser weapon
modified weapon stats to be more "playable"
should inc energy on starships

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r1025 | hellcatv | 2001-11-02 18:58:29 +0800 (Fri, 02 Nov 2001) | 2 lines

more reasonable eoptions

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r1024 | hellcatv | 2001-11-02 18:55:40 +0800 (Fri, 02 Nov 2001) | 2 lines

modified it so damage done to shields would be color of beam now

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r1023 | hellcatv | 2001-11-02 18:55:39 +0800 (Fri, 02 Nov 2001) | 2 lines

added a bunch of artwork :-) aeon, all sorts of weapon art, etc

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r1022 | hellcatv | 2001-11-02 14:55:06 +0800 (Fri, 02 Nov 2001) | 2 lines

modified Logos to have polygon offset

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r1021 | alexannika | 2001-11-02 11:29:27 +0800 (Fri, 02 Nov 2001) | 6 lines

added setVariable to config_xml

2001-11-01 Alexander Rawass <alexannika@users.sourceforge.net>

	* added setVariable to config_xml

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r1020 | alexannika | 2001-11-02 09:25:39 +0800 (Fri, 02 Nov 2001) | 9 lines

colors have sections

2001-11-01 Alexander Rawass <alexannika@users.sourceforge.net>

	* tried to match Daniel's request for color sections
	* transformed easyDomFactory to template class
	* modified config_xml to use configNode instead of easyDomNode
	* modified colors to have sections

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r1019 | hellcatv | 2001-11-02 05:15:27 +0800 (Fri, 02 Nov 2001) | 2 lines

fixed some problem with the carrier

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r1018 | hellcatv | 2001-11-01 20:55:16 +0800 (Thu, 01 Nov 2001) | 2 lines

strange linker problems have subsided

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r1017 | hellcatv | 2001-11-01 20:48:45 +0800 (Thu, 01 Nov 2001) | 2 lines

odd linker errors

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r1016 | hellcatv | 2001-11-01 20:39:15 +0800 (Thu, 01 Nov 2001) | 2 lines

blank system added

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r1015 | hellcatv | 2001-11-01 20:37:26 +0800 (Thu, 01 Nov 2001) | 2 lines

stupid kyeboard bug

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r1014 | hellcatv | 2001-11-01 20:16:07 +0800 (Thu, 01 Nov 2001) | 2 lines

should work without AL

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r1013 | hellcatv | 2001-11-01 20:01:24 +0800 (Thu, 01 Nov 2001) | 2 lines

dependency on AL removed

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r1012 | hellcatv | 2001-11-01 19:53:31 +0800 (Thu, 01 Nov 2001) | 2 lines

modified to write proper turret file

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r1011 | hellcatv | 2001-11-01 19:52:48 +0800 (Thu, 01 Nov 2001) | 2 lines

added an experimental carrier... warning has self intersecting polgyons

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r1010 | hellcatv | 2001-11-01 19:04:32 +0800 (Thu, 01 Nov 2001) | 2 lines

added turrets

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r1009 | hellcatv | 2001-11-01 19:03:33 +0800 (Thu, 01 Nov 2001) | 2 lines

fixed hornet model to have proper engine glows

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r1008 | hellcatv | 2001-11-01 18:49:13 +0800 (Thu, 01 Nov 2001) | 2 lines

added turret items

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r1007 | hellcatv | 2001-11-01 18:49:04 +0800 (Thu, 01 Nov 2001) | 2 lines

added turret items!! :-)`

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r1006 | hellcatv | 2001-11-01 18:46:44 +0800 (Thu, 01 Nov 2001) | 2 lines

all code is now multi-level turret compliant

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r1005 | hellcatv | 2001-11-01 14:09:19 +0800 (Thu, 01 Nov 2001) | 2 lines

fixed mouse cursor location

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r1004 | hellcatv | 2001-11-01 13:59:58 +0800 (Thu, 01 Nov 2001) | 3 lines

made it not generate bsp dirs each time (with error)
fixed the sounds so that secondary weapons on a ship load sounds as well :-)

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r1003 | hellcatv | 2001-11-01 13:56:00 +0800 (Thu, 01 Nov 2001) | 2 lines

changed vegastrike config to have a more reasonable number of max sounds

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r1002 | hellcatv | 2001-11-01 13:43:00 +0800 (Thu, 01 Nov 2001) | 2 lines

modified vegaconfig and weapon list (to have sounds)

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r1001 | hellcatv | 2001-11-01 13:42:39 +0800 (Thu, 01 Nov 2001) | 2 lines

added a bunch of wavs

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r1000 | hellcatv | 2001-11-01 13:14:48 +0800 (Thu, 01 Nov 2001) | 2 lines

added some sounds :-)

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r999 | hellcatv | 2001-11-01 11:15:25 +0800 (Thu, 01 Nov 2001) | 2 lines

modified it to add weapons for the original VOID starships

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r998 | hellcatv | 2001-11-01 11:00:10 +0800 (Thu, 01 Nov 2001) | 2 lines

added more new sounds to vegaconfig

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r997 | hellcatv | 2001-11-01 10:57:08 +0800 (Thu, 01 Nov 2001) | 2 lines

added some sounds to weaponlist

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r996 | hellcatv | 2001-11-01 10:55:21 +0800 (Thu, 01 Nov 2001) | 2 lines

fixed mesh light deal... turns out that ambience wasn't being saved properly

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r995 | hellcatv | 2001-11-01 10:03:49 +0800 (Thu, 01 Nov 2001) | 2 lines

added some waves

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r994 | hellcatv | 2001-11-01 09:44:45 +0800 (Thu, 01 Nov 2001) | 2 lines

added conversion protocol for older meshes

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r993 | hellcatv | 2001-11-01 08:48:55 +0800 (Thu, 01 Nov 2001) | 2 lines

fixed a problem with the hornet mesh :-)

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r992 | hellcatv | 2001-11-01 05:10:18 +0800 (Thu, 01 Nov 2001) | 3 lines

made plent detail more configurable
made specular on planets configurable

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r991 | hellcatv | 2001-11-01 05:09:55 +0800 (Thu, 01 Nov 2001) | 2 lines

added new options here

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r990 | hellcatv | 2001-11-01 04:23:40 +0800 (Thu, 01 Nov 2001) | 2 lines

planet ambient

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r989 | hellcatv | 2001-11-01 04:22:48 +0800 (Thu, 01 Nov 2001) | 2 lines

added ship and planet ambient into the config file and made them respected for drawing

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r988 | hellcatv | 2001-11-01 03:47:28 +0800 (Thu, 01 Nov 2001) | 2 lines

modified doppler to have a scaling factor

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r987 | alexannika | 2001-11-01 01:47:52 +0800 (Thu, 01 Nov 2001) | 13 lines

using solar system from mission file

	* modified doxygenConfig to show comments in source
	* modified TODO
	* added getVariable to Mission
	* modified Universe to have Init(string filename)
	* modified main.cpp to load the system that's defined
	  as 'system' in the mission file
	* removed data/test.xml
	* added data/sol.system (former test.xml)
	* added error msg to star_system_xml if system file not found
	* added used variables to vegastrike.config

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r986 | hellcatv | 2001-10-31 13:23:15 +0800 (Wed, 31 Oct 2001) | 2 lines

added mesh optimization (reuses vertices that are adjacent) increases speed of geometry & lighitng

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r985 | hellcatv | 2001-10-30 11:36:50 +0800 (Tue, 30 Oct 2001) | 2 lines

made mouse cursor  & selection box appear

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r984 | hellcatv | 2001-10-30 11:04:43 +0800 (Tue, 30 Oct 2001) | 2 lines

mouse cursor is a bit messed up

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r983 | hellcatv | 2001-10-30 10:56:32 +0800 (Tue, 30 Oct 2001) | 2 lines

fixed drawing of selection boxes

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r982 | hellcatv | 2001-10-30 04:10:02 +0800 (Tue, 30 Oct 2001) | 2 lines

now uses free missile sound

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r981 | hellcatv | 2001-10-30 04:09:43 +0800 (Tue, 30 Oct 2001) | 2 lines

 a nice free missile sound

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r980 | (no author) | 2001-10-29 18:09:50 +0800 (Mon, 29 Oct 2001) | 2 lines

This commit was manufactured by cvs2svn to create tag
'betareleasecandidate102901'.
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r979 | hellcatv | 2001-10-29 18:09:50 +0800 (Mon, 29 Oct 2001) | 2 lines

made it so high and low detail levels still cull things at 1 pixel...nothing more , nothing less

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r978 | hellcatv | 2001-10-29 18:06:17 +0800 (Mon, 29 Oct 2001) | 3 lines

added detaillevel variable so that our GeForce 3 users will experience better detail (soon to be me when I open the box)
made laser sounds loop so there isn't as much static + popping!

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r977 | hellcatv | 2001-10-29 15:47:38 +0800 (Mon, 29 Oct 2001) | 2 lines

took out check for glx.h it's pretty obviously there

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r976 | ace123 | 2001-10-29 09:36:57 +0800 (Mon, 29 Oct 2001) | 2 lines

added factions back into the piucurtre

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r975 | ace123 | 2001-10-29 05:11:00 +0800 (Mon, 29 Oct 2001) | 2 lines

fixed music + doppler

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r974 | ace123 | 2001-10-29 04:43:51 +0800 (Mon, 29 Oct 2001) | 2 lines

music now works again

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r973 | ace123 | 2001-10-28 15:21:27 +0800 (Sun, 28 Oct 2001) | 2 lines

Added doppler effect controls

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r972 | ace123 | 2001-10-28 13:54:49 +0800 (Sun, 28 Oct 2001) | 5 lines

We made sounds work in windows
turns out they were just kinda quiet :-(

but now volume is adjustable

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r971 | hellcatv | 2001-10-28 12:13:58 +0800 (Sun, 28 Oct 2001) | 2 lines

made it so a constant number of sources exist and are "borrowed" upon play

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r970 | ace123 | 2001-10-28 08:35:48 +0800 (Sun, 28 Oct 2001) | 3 lines

modified sounds so that they get loaded with windoze wav loader
modified joystick to have improper for (int scoping

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r969 | alexannika | 2001-10-27 20:07:54 +0800 (Sat, 27 Oct 2001) | 8 lines

nr_ships is now respected

2001-10-27 Alexander Rawass <alexannika@users.sourceforge.net>

	* added section printout when warning for variables
	* modified main_loop to use nr_ships
	* modified Unit constructor to take a Flightgroup argument

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r968 | hellcatv | 2001-10-27 07:46:05 +0800 (Sat, 27 Oct 2001) | 2 lines

added some documentation to script.h and poor documentation to event_xml.h

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r967 | hellcatv | 2001-10-27 07:25:03 +0800 (Sat, 27 Oct 2001) | 2 lines

added comments to AI scripts

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r966 | hellcatv | 2001-10-27 06:50:13 +0800 (Sat, 27 Oct 2001) | 2 lines

added documentation to order.h

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r965 | hellcatv | 2001-10-27 06:39:06 +0800 (Sat, 27 Oct 2001) | 2 lines

added aldrv to docs

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r964 | teknofile | 2001-10-27 06:14:54 +0800 (Sat, 27 Oct 2001) | 2 lines

no message

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r963 | hellcatv | 2001-10-27 05:19:57 +0800 (Sat, 27 Oct 2001) | 2 lines

modified star system a bit...

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r962 | hellcatv | 2001-10-27 05:14:55 +0800 (Sat, 27 Oct 2001) | 2 lines

added star system changes... now vegastrike generates home .vegastrike directory if it's not thre

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r961 | hellcatv | 2001-10-27 04:33:17 +0800 (Sat, 27 Oct 2001) | 2 lines

fixed double space

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r960 | alexannika | 2001-10-27 04:26:57 +0800 (Sat, 27 Oct 2001) | 7 lines

joystick bugfix win32

2001-10-25 Alexander Rawass <alexannika@users.sourceforge.net>

	* fixed bug in joystick routines that caused it to fly wildly around
	   on win32 when having no joystick

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r959 | teknofile | 2001-10-27 04:22:53 +0800 (Sat, 27 Oct 2001) | 2 lines

Windows Fixes

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r958 | teknofile | 2001-10-27 04:16:14 +0800 (Sat, 27 Oct 2001) | 2 lines

Windows Fixes

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r957 | hellcatv | 2001-10-27 04:11:37 +0800 (Sat, 27 Oct 2001) | 2 lines

fixed double spacing

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r956 | teknofile | 2001-10-27 04:05:53 +0800 (Sat, 27 Oct 2001) | 2 lines

Windows Fixes

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r955 | teknofile | 2001-10-27 03:56:36 +0800 (Sat, 27 Oct 2001) | 2 lines

Windows Fixes

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r954 | hellcatv | 2001-10-27 01:32:20 +0800 (Sat, 27 Oct 2001) | 2 lines

removed *.bsp so that now they get generated on a per-platform basis due to odd byte packings...I'll look into the rpoblem more carefully

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r953 | hellcatv | 2001-10-27 01:26:49 +0800 (Sat, 27 Oct 2001) | 2 lines

adde dnice free explosion

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r952 | hellcatv | 2001-10-27 01:26:40 +0800 (Sat, 27 Oct 2001) | 2 lines

added nice explosion

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r951 | (no author) | 2001-10-27 01:14:09 +0800 (Sat, 27 Oct 2001) | 1 line

This commit was manufactured by cvs2svn to create tag 'WorksInLinux'.
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r950 | hellcatv | 2001-10-27 01:14:09 +0800 (Sat, 27 Oct 2001) | 2 lines

added cumulative_velocity to fix all those AI scripts that would assume only local and not cumulative velocity for current speed in a turret

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r949 | hellcatv | 2001-10-26 17:38:19 +0800 (Fri, 26 Oct 2001) | 2 lines

changes changelog

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r948 | hellcatv | 2001-10-26 17:36:58 +0800 (Fri, 26 Oct 2001) | 3 lines

increased speed of seeing whether an object was huge (now it does floating point math so it doesn't spill over)
allowed playing songs to be deleted

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r947 | hellcatv | 2001-10-26 17:00:41 +0800 (Fri, 26 Oct 2001) | 2 lines

found a nice loopable free engine sound

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r946 | hellcatv | 2001-10-26 16:19:06 +0800 (Fri, 26 Oct 2001) | 2 lines

explosions are now officially beautiful

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r945 | hellcatv | 2001-10-26 15:22:49 +0800 (Fri, 26 Oct 2001) | 2 lines

added explosion curtesy of H.E. day to constructed and 'filmed' the explosion!!!

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r944 | hellcatv | 2001-10-26 14:08:42 +0800 (Fri, 26 Oct 2001) | 2 lines

These sounds have been copyrighted by Tobias and have been donated by him for the use of Vegastrike! Go Tobias!!!

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r943 | hellcatv | 2001-10-26 13:06:37 +0800 (Fri, 26 Oct 2001) | 3 lines

added local lights to system (this was v. tricky!)
added a bunch of default values

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r942 | hellcatv | 2001-10-26 13:06:08 +0800 (Fri, 26 Oct 2001) | 2 lines

modified defaults in VS_config and modified star systems

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r941 | alexannika | 2001-10-26 11:50:30 +0800 (Fri, 26 Oct 2001) | 7 lines

preliminary orders, not used yet

2001-10-25 Alexander Rawass <alexannika@users.sourceforge.net>

	* implemented orders in mission file (preliminary)
	* wrote stuff to use it in createObjects(), but could not be used properly

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r940 | hellcatv | 2001-10-26 06:26:11 +0800 (Fri, 26 Oct 2001) | 2 lines

mod changelog

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r939 | hellcatv | 2001-10-26 06:24:23 +0800 (Fri, 26 Oct 2001) | 2 lines

added starsystem based light effects that may be attached to planets :-)

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r938 | hellcatv | 2001-10-26 06:23:48 +0800 (Fri, 26 Oct 2001) | 2 lines

added lighting specifications

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r937 | hellcatv | 2001-10-26 05:52:06 +0800 (Fri, 26 Oct 2001) | 2 lines

removing data

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r936 | hellcatv | 2001-10-25 13:36:32 +0800 (Thu, 25 Oct 2001) | 2 lines

nothing happens; I fail to obtain anything

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r935 | hellcatv | 2001-10-25 13:05:29 +0800 (Thu, 25 Oct 2001) | 2 lines

added turret!!! now you can fly as or sport a turret

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r934 | alexannika | 2001-10-25 12:24:43 +0800 (Thu, 25 Oct 2001) | 10 lines

command-line arg to select mission

2001-10-24 Alexander Rawass <alexannika@users.sourceforge.net>

	* new command-line argument: vegastrike <mission-name>
	* removed old un-needed code (old key-bindings)
	* removed debugging output from my routines
	* removed old data dir from vegastrike/Makefile.am
	* removed data/Makefile from configure.in

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r933 | alexannika | 2001-10-25 05:18:43 +0800 (Thu, 25 Oct 2001) | 7 lines

analogue hatswitch should work

2001-10-24 Alexander Rawass <alexannika@users.sourceforge.net>

	* added support for analogue hatswitchm, should work now
	* ABKey can now be used on two or more bindings

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r932 | hellcatv | 2001-10-25 01:35:04 +0800 (Thu, 25 Oct 2001) | 2 lines

stupid slow glBlendColor (and I like that function too, reminds me of GLide)

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r931 | hellcatv | 2001-10-24 14:57:41 +0800 (Wed, 24 Oct 2001) | 6 lines

added cloaking....
it was a big one!! lots of changes to both AI, and mostly graphics (to get the thing to fade) and some even to physics and targetting...and weapons
touched about every file...

but please enjoy with a 'c' :-D

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r930 | hellcatv | 2001-10-24 14:39:07 +0800 (Wed, 24 Oct 2001) | 2 lines

added cloaking sound to vs config

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r929 | hellcatv | 2001-10-24 14:38:02 +0800 (Wed, 24 Oct 2001) | 2 lines

added cloaking devices to hornet & jalthi

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r928 | hellcatv | 2001-10-24 14:37:33 +0800 (Wed, 24 Oct 2001) | 2 lines

added cloak to the set of stuff a unit may do

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r927 | hellcatv | 2001-10-24 14:37:10 +0800 (Wed, 24 Oct 2001) | 2 lines

made stupid script uitlize cloak

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r926 | alexannika | 2001-10-24 13:07:12 +0800 (Wed, 24 Oct 2001) | 7 lines

prepared for analogue hatswitch

2001-10-23 Alexander Rawass <alexannika@users.sourceforge.net>

	* changed a lot in in_joystick to support any number of axes
	* analogue hatswitch definition is now parsed, but not yet used

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r925 | alexannika | 2001-10-24 11:20:37 +0800 (Wed, 24 Oct 2001) | 9 lines

joy axis declaration works

2001-10-23 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified firekeyboard so that two keys can have the same command
	  (FireKey)
	* modified flyjoystick to map axis from config file
	* added variables to test1.mission for later use

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r924 | hellcatv | 2001-10-24 09:04:01 +0800 (Wed, 24 Oct 2001) | 2 lines

mesh-cloaking is complete! now to add it to unit!

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r923 | hellcatv | 2001-10-24 05:51:27 +0800 (Wed, 24 Oct 2001) | 2 lines

added more cloaknig fx...why does invconstsrcalpha not work?!!?!?!?!?

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r922 | hellcatv | 2001-10-24 05:28:34 +0800 (Wed, 24 Oct 2001) | 4 lines

added the ability for a unit to cloak
process draw queue is getting pretty messy...
should be able to use this for a per object fogging sort of deal once nebulas are in place

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r921 | alexannika | 2001-10-24 04:22:18 +0800 (Wed, 24 Oct 2001) | 2 lines

updated for new data dir

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r920 | alexannika | 2001-10-24 04:21:18 +0800 (Wed, 24 Oct 2001) | 2 lines

modified to leave away the xunit extension

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r919 | alexannika | 2001-10-24 04:08:16 +0800 (Wed, 24 Oct 2001) | 2 lines

test mission

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r918 | alexannika | 2001-10-24 03:42:26 +0800 (Wed, 24 Oct 2001) | 10 lines

xml-missions work and are used

2001-10-23 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified main_loop to use xml-missions
	* modified unit_xml/event_xml to output filenames if not found
	* added mission to vs_globals.h
	* call to Mission is done in main.cpp
	* modified test1.mission

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r917 | hellcatv | 2001-10-23 18:07:19 +0800 (Tue, 23 Oct 2001) | 2 lines

hidden file

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r916 | hellcatv | 2001-10-23 18:06:40 +0800 (Tue, 23 Oct 2001) | 2 lines

data directory gone

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r915 | hellcatv | 2001-10-23 17:55:13 +0800 (Tue, 23 Oct 2001) | 2 lines

imported data as a separate module

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r914 | (no author) | 2001-10-23 17:55:13 +0800 (Tue, 23 Oct 2001) | 1 line

This commit was manufactured by cvs2svn to create branch 'foo'.
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r913 | hellcatv | 2001-10-23 17:54:05 +0800 (Tue, 23 Oct 2001) | 2 lines

merged changelog

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r912 | hellcatv | 2001-10-23 17:49:03 +0800 (Tue, 23 Oct 2001) | 2 lines

Initial revision

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r911 | hellcatv | 2001-10-23 17:46:26 +0800 (Tue, 23 Oct 2001) | 2 lines

Initial revision

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r910 | hellcatv | 2001-10-23 17:46:23 +0800 (Tue, 23 Oct 2001) | 2 lines

imported data as a separate module

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r909 | hellcatv | 2001-10-23 17:06:34 +0800 (Tue, 23 Oct 2001) | 3 lines

made the time to sleep and let audio do its thing adjustable in config
we should maybe autodetect or somethign

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r908 | hellcatv | 2001-10-23 16:37:47 +0800 (Tue, 23 Oct 2001) | 3 lines

made guns come out of their mounts on physics-aligned frames
changed sound to be a per-physics-frame limited item (speeds things up a lot)

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r907 | (no author) | 2001-10-23 13:55:58 +0800 (Tue, 23 Oct 2001) | 1 line

This commit was manufactured by cvs2svn to create tag 'happyolddata'.
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r906 | hellcatv | 2001-10-23 13:55:58 +0800 (Tue, 23 Oct 2001) | 2 lines

added

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r905 | hellcatv | 2001-10-23 13:31:55 +0800 (Tue, 23 Oct 2001) | 3 lines

changed it to look in ~/.vegastrike
as per suggestion

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r904 | hellcatv | 2001-10-23 13:18:44 +0800 (Tue, 23 Oct 2001) | 3 lines

added the ability to have 3 separate tracks one for combat, peace, and panic...
Added the ability to have .wav files in the .m3u

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r903 | hellcatv | 2001-10-23 13:08:14 +0800 (Tue, 23 Oct 2001) | 2 lines

added default sound tag

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r902 | alexannika | 2001-10-23 13:00:14 +0800 (Tue, 23 Oct 2001) | 8 lines

joy-buttons work

2001-10-22 Alexander Rawass <alexannika@users.sourceforge.net>

	* added bindings for joy-buttons
	  works only for some commands
	* ordered .vegastrikerc better

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r901 | hellcatv | 2001-10-23 12:20:55 +0800 (Tue, 23 Oct 2001) | 3 lines

made it so events and scripts are stored in
ai/events  and ai/script  accordingly

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r900 | hellcatv | 2001-10-23 12:05:15 +0800 (Tue, 23 Oct 2001) | 2 lines

added dir stuff

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r899 | hellcatv | 2001-10-23 12:02:58 +0800 (Tue, 23 Oct 2001) | 20 lines

added paths to all the types
units go in

<data>/unit/<unitname>
or
<data>/unit/<factionname>/<unitname>

textures go either in the "current dir" or in
<data>/textures/
for shared textures
likewise sounds either go in the current dir or
<data>/sounds

animations go in
<currentdir>/animations
sprites go in
<currentdir>/sprites

my paths work with flat data directories too :-)

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r898 | hellcatv | 2001-10-23 08:48:41 +0800 (Tue, 23 Oct 2001) | 2 lines

fixed env map generator to respect shared or not-ness of direcotries

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r897 | hellcatv | 2001-10-23 05:34:16 +0800 (Tue, 23 Oct 2001) | 2 lines

i added more explicit paths... now it will look in a given shared directory as well as the current directory for stuff

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r896 | hellcatv | 2001-10-22 19:39:49 +0800 (Mon, 22 Oct 2001) | 2 lines

texture detail up

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r895 | hellcatv | 2001-10-22 19:13:11 +0800 (Mon, 22 Oct 2001) | 5 lines

allowed data directory to be stored in config file
allowed config file to be stored in home directory
;-)
allowed shared paths for textures and sounds to be set...

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r894 | hellcatv | 2001-10-22 18:29:03 +0800 (Mon, 22 Oct 2001) | 2 lines

random

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r893 | hellcatv | 2001-10-22 18:14:17 +0800 (Mon, 22 Oct 2001) | 3 lines

reworked configure.in to actually not link with openAL library
also made gl_init use some more config files and the al_files not to depend on OpenAL headers if they are not present

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r892 | hellcatv | 2001-10-22 17:18:45 +0800 (Mon, 22 Oct 2001) | 2 lines

made it so vs will work without mp3's

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r891 | hellcatv | 2001-10-22 17:00:39 +0800 (Mon, 22 Oct 2001) | 2 lines

afterburner works

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r890 | hellcatv | 2001-10-22 15:58:17 +0800 (Mon, 22 Oct 2001) | 2 lines

added sounds

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r889 | hellcatv | 2001-10-22 15:48:41 +0800 (Mon, 22 Oct 2001) | 2 lines

rapier.xunit.bsp

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r888 | hellcatv | 2001-10-22 15:44:45 +0800 (Mon, 22 Oct 2001) | 2 lines

added data files to support "sound out of the box" modified keybindings somewhat

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r887 | hellcatv | 2001-10-22 15:42:45 +0800 (Mon, 22 Oct 2001) | 2 lines

added change

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r886 | hellcatv | 2001-10-22 15:39:47 +0800 (Mon, 22 Oct 2001) | 6 lines

sound is working right
heuristic: limit number of sounds played to X (in config file) then if exceeded, randomly check to see if a closer sound exists :-)
music has been fixed up to clear buffers upon end
starship sounds like hull, explosions, etc have been added
weapons have been moved to mounts generating the sounds

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r885 | alexannika | 2001-10-22 10:22:39 +0800 (Mon, 22 Oct 2001) | 2 lines

skip track with key-bindings

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r884 | hellcatv | 2001-10-22 09:49:06 +0800 (Mon, 22 Oct 2001) | 2 lines

added skip feature

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r883 | hellcatv | 2001-10-22 09:15:47 +0800 (Mon, 22 Oct 2001) | 2 lines

added a microsleep function to lin_time that will not starve audio thread quite as badly

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r882 | hellcatv | 2001-10-22 08:18:36 +0800 (Mon, 22 Oct 2001) | 2 lines

added capability for 1-time-use buffers (eg streaming, music)

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r881 | hellcatv | 2001-10-22 08:10:55 +0800 (Mon, 22 Oct 2001) | 2 lines

added sound gain to beams so they wouldn't fade so abruptly

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r880 | hellcatv | 2001-10-22 07:40:20 +0800 (Mon, 22 Oct 2001) | 2 lines

modified al to return to the "single buffer for single file" instead of single buffer for single source paradigm (fasteR)

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r879 | hellcatv | 2001-10-22 07:37:27 +0800 (Mon, 22 Oct 2001) | 2 lines

modified beam.cpp

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r878 | (no author) | 2001-10-22 05:33:49 +0800 (Mon, 22 Oct 2001) | 2 lines

This commit was manufactured by cvs2svn to create tag
'one-buffer-per-source'.
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r877 | hellcatv | 2001-10-22 05:33:49 +0800 (Mon, 22 Oct 2001) | 4 lines

now each source gets its own buffer...
seems to have exactly the same problem as before
AUDAdjustSound screws things up (comment it out and things work fine)

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r876 | (no author) | 2001-10-22 05:23:30 +0800 (Mon, 22 Oct 2001) | 2 lines

This commit was manufactured by cvs2svn to create tag
'audio-single-buffer-keybindings'.
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r875 | alexannika | 2001-10-22 05:23:30 +0800 (Mon, 22 Oct 2001) | 16 lines

new keybindings work

2001-10-21 Alexander Rawass <alexannika@users.sourceforge.net>

	* added mapping from string to KBHandler to config_xml
	* modified firekeyboard.h
	  the static void xxKey(int, KBSTATE) are now public
	   to be used in config_xml
	* removed config tests from main.cpp
	* uncommented old BindKeys(..) in FlyByKeyboard::FlyByKeyboard
	* uncommented old BindKeys(..) in FireKeyboard
	* uncommented old BindKeys(..) in main_loop:InitializeInput
	* added cockpit-callbacks to main_loop.h
	  gave it namespace CockpitKeys
	* added bindings to vegastrike.config

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r874 | (no author) | 2001-10-22 01:40:46 +0800 (Mon, 22 Oct 2001) | 2 lines

This commit was manufactured by cvs2svn to create tag
'sound-single-buffer'.
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r873 | hellcatv | 2001-10-22 01:40:46 +0800 (Mon, 22 Oct 2001) | 2 lines

added some implementations of sound

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r872 | hellcatv | 2001-10-21 12:41:46 +0800 (Sun, 21 Oct 2001) | 2 lines

made sounds more possible now... it's almost there!!!

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r871 | hellcatv | 2001-10-21 11:54:04 +0800 (Sun, 21 Oct 2001) | 2 lines

added more precise stubbed out functions for mp3 and wav now

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r870 | hellcatv | 2001-10-21 11:25:09 +0800 (Sun, 21 Oct 2001) | 2 lines

silly unit

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r869 | alexannika | 2001-10-21 11:19:45 +0800 (Sun, 21 Oct 2001) | 10 lines

renamed vegaconfig to config_xml

2001-10-20 Alexander Rawass <alexannika@users.sourceforge.net>

	* added variables and colors to vegastrike.config
	* renamed vegaconfig.* to config_xml.* (Daniel's request)
	* modified src/Makefile.am (vegaconfig to config_xml)
	* modified includes in config_xml.cpp, main.cpp and many more ;-)
	* modified TODO/Jobs list

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r868 | hellcatv | 2001-10-21 11:04:36 +0800 (Sun, 21 Oct 2001) | 2 lines

added ifdefs

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r867 | hellcatv | 2001-10-21 11:03:10 +0800 (Sun, 21 Oct 2001) | 2 lines

listen skeleton...I think its no more skeleton

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r866 | hellcatv | 2001-10-21 10:46:53 +0800 (Sun, 21 Oct 2001) | 2 lines

added stubbed out sound listen functions

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r865 | hellcatv | 2001-10-21 10:16:25 +0800 (Sun, 21 Oct 2001) | 2 lines

change log update

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r864 | hellcatv | 2001-10-21 10:15:03 +0800 (Sun, 21 Oct 2001) | 3 lines

added various radar properties including max range, etc :-)
also radar "error" factor.... so things wobble distractingly (usually a property of damage)

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r863 | hellcatv | 2001-10-21 09:38:19 +0800 (Sun, 21 Oct 2001) | 2 lines

added colors from config file

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r862 | hellcatv | 2001-10-21 09:19:43 +0800 (Sun, 21 Oct 2001) | 2 lines

added config files to specify star blending (it looks bad w/o) and fov, etc as suggested

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r861 | hellcatv | 2001-10-21 09:02:08 +0800 (Sun, 21 Oct 2001) | 2 lines

added stubbed out functions

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r860 | hellcatv | 2001-10-21 08:59:51 +0800 (Sun, 21 Oct 2001) | 2 lines

silly syntax

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r859 | hellcatv | 2001-10-21 08:58:47 +0800 (Sun, 21 Oct 2001) | 2 lines

fixed the XML

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r858 | hellcatv | 2001-10-21 08:41:12 +0800 (Sun, 21 Oct 2001) | 2 lines

added some playonce functions

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r857 | hellcatv | 2001-10-21 08:40:21 +0800 (Sun, 21 Oct 2001) | 2 lines

added intial sound support

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r856 | hellcatv | 2001-10-20 16:32:33 +0800 (Sat, 20 Oct 2001) | 2 lines

added a comment

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r855 | hellcatv | 2001-10-20 16:32:06 +0800 (Sat, 20 Oct 2001) | 2 lines

added audio init functions

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r854 | hellcatv | 2001-10-20 16:31:17 +0800 (Sat, 20 Oct 2001) | 2 lines

added some audio stuff

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r853 | hellcatv | 2001-10-20 16:06:51 +0800 (Sat, 20 Oct 2001) | 2 lines

changed fire.cpp

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r852 | hellcatv | 2001-10-20 16:04:24 +0800 (Sat, 20 Oct 2001) | 2 lines

changed targetting to change when target is dead

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r851 | alexannika | 2001-10-20 12:22:29 +0800 (Sat, 20 Oct 2001) | 13 lines

colors,bindings,mission

2001-10-19 Alexander Rawass <alexannika@users.sourceforge.net>

	* added colors and bindings to vegaconfig
	  - the bindings are parsed but not yet bound
	* added src/mission.{cpp,h}
	  - the mission is parsed but not yet used
	* modified src/Makefile.am (added mission)
	* added data/test1.mission
	* modified data/Makefile.am (added test1.mission)
	* added call to Mission to main.cpp (preliminary)

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r850 | hellcatv | 2001-10-20 09:13:55 +0800 (Sat, 20 Oct 2001) | 3 lines

fixed stars :-)
fixed engines glowing after destruction

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r849 | hellcatv | 2001-10-20 03:52:02 +0800 (Sat, 20 Oct 2001) | 2 lines

audio stuff

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r848 | hellcatv | 2001-10-20 03:44:35 +0800 (Sat, 20 Oct 2001) | 2 lines

added audio stuff

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r847 | hellcatv | 2001-10-20 02:19:49 +0800 (Sat, 20 Oct 2001) | 2 lines

made it so openal.h isn't a requirement

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r846 | hellcatv | 2001-10-20 02:15:59 +0800 (Sat, 20 Oct 2001) | 2 lines

made it so you cannot have OpenAL and still build without audio

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r845 | hellcatv | 2001-10-20 02:12:38 +0800 (Sat, 20 Oct 2001) | 2 lines

added openAL checkes

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r844 | hellcatv | 2001-10-20 02:06:00 +0800 (Sat, 20 Oct 2001) | 4 lines

added openAL dependencies
removed the fact that GLU and GL needed to be in the same DIR... so that nvidia's driver default installs will work ok :-)
made object a union in linecollide.h which was separated

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r843 | alexannika | 2001-10-19 10:23:49 +0800 (Fri, 19 Oct 2001) | 10 lines

VegaConfig variables work

2001-10-18 Alexander Rawass <alexannika@users.sourceforge.net>

	* added easydom.{cpp,h}
	* added easydom.{cpp,h} to src/Makefile.am
	* re-wrote src/vegaconfig
	* re-wrote data/vegastrike.config
	* added config tests in main.cpp

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r842 | hellcatv | 2001-10-18 15:45:19 +0800 (Thu, 18 Oct 2001) | 4 lines

changed vertex lists to have gl-friendly interleaved formats...
should be a lot faster to specify them
soon will use indexed arrays... maybe as an option only

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r841 | hellcatv | 2001-10-18 15:44:43 +0800 (Thu, 18 Oct 2001) | 2 lines

worked on engines

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r840 | hellcatv | 2001-10-18 08:29:45 +0800 (Thu, 18 Oct 2001) | 2 lines

made AI fire missiles

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r839 | hellcatv | 2001-10-18 08:29:32 +0800 (Thu, 18 Oct 2001) | 3 lines

added missile ammo to ships
and made the AI fire it

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r838 | hellcatv | 2001-10-18 05:47:54 +0800 (Thu, 18 Oct 2001) | 2 lines

simissile and gun can be fired on smae timr: ----------------------------------------------------------------------

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r837 | hellcatv | 2001-10-18 04:59:32 +0800 (Thu, 18 Oct 2001) | 2 lines

added firing stuff and div/0 stuff

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r836 | hellcatv | 2001-10-17 19:21:52 +0800 (Wed, 17 Oct 2001) | 2 lines

forgot the hornet file

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r835 | hellcatv | 2001-10-17 19:04:50 +0800 (Wed, 17 Oct 2001) | 2 lines

added radar sprites

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r834 | hellcatv | 2001-10-17 19:04:33 +0800 (Wed, 17 Oct 2001) | 2 lines

modified the rapier.xunit file

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r833 | hellcatv | 2001-10-17 18:49:21 +0800 (Wed, 17 Oct 2001) | 2 lines

made rapier have LOD and hornet have hud image

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r832 | hellcatv | 2001-10-17 18:19:36 +0800 (Wed, 17 Oct 2001) | 2 lines

added makefile

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r831 | hellcatv | 2001-10-17 18:18:44 +0800 (Wed, 17 Oct 2001) | 2 lines

added hornet LODs

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r830 | hellcatv | 2001-10-17 15:14:15 +0800 (Wed, 17 Oct 2001) | 2 lines

fixed NaN bug caused by calling CollideHuge before setting beam center or beam direction

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r829 | alexannika | 2001-10-17 11:35:33 +0800 (Wed, 17 Oct 2001) | 8 lines

vegaconfig is printing tags

2001-10-16 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified src/vegaconfig
	* added vegaconfig.{cpp,h} to src/Makefile.am
	* added call to VegaConfig to main.cpp::main

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r828 | alexannika | 2001-10-17 09:13:27 +0800 (Wed, 17 Oct 2001) | 9 lines

changed data/Makefile.am from pattern to list

2001-10-16 Alexander Rawass <alexannika@users.sourceforge.net>

        * added data/vegastrike.config (not used yet)
        * added src/vegaconfig.h  (not used yet)
        * added src/vegaconfig.cpp (not used yet)
        * changed data/Makefile.am from pattern to list

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r827 | alexannika | 2001-10-17 09:12:39 +0800 (Wed, 17 Oct 2001) | 9 lines

changed data/Makefile.am from pattern to list

2001-10-16 Alexander Rawass <alexannika@users.sourceforge.net>

	* added data/vegastrike.config (not used yet)
	* added src/vegaconfig.h  (not used yet)
	* added src/vegaconfig.cpp (not used yet)
	* changed data/Makefile.am from pattern to list

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r826 | hellcatv | 2001-10-17 08:33:43 +0800 (Wed, 17 Oct 2001) | 2 lines

made it not crash upon not finding something

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r825 | hellcatv | 2001-10-17 04:49:54 +0800 (Wed, 17 Oct 2001) | 2 lines

using quads for beams was a total failure...reverted!

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r824 | hellcatv | 2001-10-17 04:46:09 +0800 (Wed, 17 Oct 2001) | 2 lines

some minor changes ... doesn't work :-(

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r823 | hellcatv | 2001-10-17 04:26:03 +0800 (Wed, 17 Oct 2001) | 2 lines

completely fixed gl_quad_list...it's been broken all these years...even back in the days when the chicken was crunchy!!!

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r822 | hellcatv | 2001-10-17 03:06:38 +0800 (Wed, 17 Oct 2001) | 3 lines

look, mom! beams use quads
eCVS: ----------------------------------------------------------------------

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r821 | hellcatv | 2001-10-16 17:25:28 +0800 (Tue, 16 Oct 2001) | 2 lines

added randomness

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r820 | hellcatv | 2001-10-16 14:49:25 +0800 (Tue, 16 Oct 2001) | 2 lines

made it so that it detects the compiled vertex array extension on buggy systems

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r819 | hellcatv | 2001-10-16 14:41:13 +0800 (Tue, 16 Oct 2001) | 2 lines

made things more compatible with gcc

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r818 | hellcatv | 2001-10-16 14:09:32 +0800 (Tue, 16 Oct 2001) | 2 lines

added armor display to VDU possibilities

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r817 | hellcatv | 2001-10-16 13:09:55 +0800 (Tue, 16 Oct 2001) | 2 lines

added a shield mode to the VDU

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r816 | hellcatv | 2001-10-16 10:14:05 +0800 (Tue, 16 Oct 2001) | 4 lines

fixed the problem of an interator being invalidated when a unit is removed from the Hash table and the checking unit is at the end of the check queue then misses the end pointer
potential for more danger if list gets resized...
therefore, I have changed iterator to a reference unsigned int

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r815 | hellcatv | 2001-10-16 05:29:01 +0800 (Tue, 16 Oct 2001) | 3 lines

made display lists togglable
added LOCK_ARRAYS extension for ultra-speed and less crashing on NT nvidia drivers

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r814 | hellcatv | 2001-10-16 01:49:09 +0800 (Tue, 16 Oct 2001) | 2 lines

modified the VDU to truncate names of target ships :-)

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r813 | hellcatv | 2001-10-15 17:49:56 +0800 (Mon, 15 Oct 2001) | 2 lines

changed to be bottom row

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r812 | hellcatv | 2001-10-15 17:48:25 +0800 (Mon, 15 Oct 2001) | 2 lines

modified VDUs

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r811 | hellcatv | 2001-10-15 17:23:57 +0800 (Mon, 15 Oct 2001) | 2 lines

modified vdu to show range info

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r810 | hellcatv | 2001-10-15 17:21:40 +0800 (Mon, 15 Oct 2001) | 2 lines

made it print out range info

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r809 | hellcatv | 2001-10-15 17:12:43 +0800 (Mon, 15 Oct 2001) | 2 lines

fixed collisions with planets not working

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r808 | hellcatv | 2001-10-15 16:00:52 +0800 (Mon, 15 Oct 2001) | 2 lines

now VDU prints stuff out at the bottom

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r807 | hellcatv | 2001-10-15 15:03:09 +0800 (Mon, 15 Oct 2001) | 2 lines

fixed vdu stuff

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r806 | hellcatv | 2001-10-15 14:58:37 +0800 (Mon, 15 Oct 2001) | 2 lines

fixed vdu

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r805 | hellcatv | 2001-10-15 14:33:58 +0800 (Mon, 15 Oct 2001) | 2 lines

weapons may be sleected...objects appear on the VDU

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r804 | hellcatv | 2001-10-15 13:22:46 +0800 (Mon, 15 Oct 2001) | 2 lines

fixed ammo

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r803 | hellcatv | 2001-10-15 13:21:45 +0800 (Mon, 15 Oct 2001) | 2 lines

added proper missile ammo

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r802 | hellcatv | 2001-10-15 11:47:23 +0800 (Mon, 15 Oct 2001) | 2 lines

weapons show on VDU

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r801 | alexannika | 2001-10-15 09:39:48 +0800 (Mon, 15 Oct 2001) | 13 lines

made vegastrike fit for rpm

2001-10-14 Alexander Rawass <alexannika@users.sourceforge.net>

	* added data/Makefile.am
	* modified src/Makefile.am to install binary in $(prefix)/games/@PACKAGE@/bin
	* added objconf/Makefile.am
	* changed configure.in :
	  - version set to 0.0.9cvs
	  - added data and objconv to AC_OUTPUT
	* changed toplevel Makefile.am to find subdirs data and objconv
	* added RPM spec file vegastrike.spec

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r800 | hellcatv | 2001-10-15 08:31:37 +0800 (Mon, 15 Oct 2001) | 2 lines

weapon toggling now works

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r799 | hellcatv | 2001-10-15 04:53:27 +0800 (Mon, 15 Oct 2001) | 2 lines

more documentation added

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r798 | hellcatv | 2001-10-15 03:45:23 +0800 (Mon, 15 Oct 2001) | 2 lines

made textures upside down (converter seems to like it that way)

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r797 | hellcatv | 2001-10-15 02:02:53 +0800 (Mon, 15 Oct 2001) | 2 lines

added .obj saving

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r796 | hellcatv | 2001-10-14 18:58:17 +0800 (Sun, 14 Oct 2001) | 2 lines

added test.xml

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r795 | hellcatv | 2001-10-14 18:55:24 +0800 (Sun, 14 Oct 2001) | 2 lines

all sorts of tiny tweaks

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r794 | hellcatv | 2001-10-14 18:41:31 +0800 (Sun, 14 Oct 2001) | 2 lines

hornet top addedhornet top addedhornet top addedhornet top addedhornet top addedhornet top addedhornet top addedhornet top added

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r793 | hellcatv | 2001-10-14 18:09:24 +0800 (Sun, 14 Oct 2001) | 3 lines

added a lot of documenation
removed some deprecated vars

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r792 | hellcatv | 2001-10-14 16:43:03 +0800 (Sun, 14 Oct 2001) | 2 lines

lod stuff complete

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r791 | hellcatv | 2001-10-14 16:20:13 +0800 (Sun, 14 Oct 2001) | 2 lines

background toggles with F1

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r790 | hellcatv | 2001-10-14 14:05:42 +0800 (Sun, 14 Oct 2001) | 2 lines

added todo list

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r789 | hellcatv | 2001-10-14 14:03:55 +0800 (Sun, 14 Oct 2001) | 2 lines

made cockpit load faster?   made it draw way faster (no linear interpolation for the picture...I guess find a picture that matches your rez...maybe autodetection of htat

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r788 | hellcatv | 2001-10-14 12:50:55 +0800 (Sun, 14 Oct 2001) | 2 lines

LODs done and missiels _> hornet

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r787 | hellcatv | 2001-10-14 11:51:44 +0800 (Sun, 14 Oct 2001) | 3 lines

LODs work now
Add  <LOD meshfile="happy.xmesh" size="5"/>   to the mesh file to give it a LOD size is #pixels

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r786 | hellcatv | 2001-10-14 05:36:05 +0800 (Sun, 14 Oct 2001) | 2 lines

fixed slower aB for joystick

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r785 | hellcatv | 2001-10-14 05:26:05 +0800 (Sun, 14 Oct 2001) | 2 lines

small stuff

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r784 | hellcatv | 2001-10-14 02:53:32 +0800 (Sun, 14 Oct 2001) | 2 lines

vdu works now!

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r783 | hellcatv | 2001-10-13 03:37:05 +0800 (Sat, 13 Oct 2001) | 2 lines

no SDL now werx

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r782 | hellcatv | 2001-10-12 19:44:14 +0800 (Fri, 12 Oct 2001) | 2 lines

cachunk cachunk

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r781 | hellcatv | 2001-10-12 19:38:16 +0800 (Fri, 12 Oct 2001) | 2 lines

joystick werx

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r780 | hellcatv | 2001-10-12 19:00:15 +0800 (Fri, 12 Oct 2001) | 2 lines

buttons

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r779 | hellcatv | 2001-10-12 18:52:05 +0800 (Fri, 12 Oct 2001) | 2 lines

added key

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r778 | hellcatv | 2001-10-12 18:46:18 +0800 (Fri, 12 Oct 2001) | 2 lines

fixed syntax

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r777 | hellcatv | 2001-10-12 18:45:28 +0800 (Fri, 12 Oct 2001) | 2 lines

joystick ubutton

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r776 | hellcatv | 2001-10-12 18:26:39 +0800 (Fri, 12 Oct 2001) | 2 lines

but suc

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r775 | hellcatv | 2001-10-12 18:22:55 +0800 (Fri, 12 Oct 2001) | 2 lines

now button bindings work?

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r774 | hellcatv | 2001-10-12 18:13:07 +0800 (Fri, 12 Oct 2001) | 2 lines

joystick should owrk

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r773 | hellcatv | 2001-10-12 17:58:57 +0800 (Fri, 12 Oct 2001) | 2 lines

desparate attempt

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r772 | hellcatv | 2001-10-12 17:47:59 +0800 (Fri, 12 Oct 2001) | 2 lines

new data

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r771 | hellcatv | 2001-10-12 17:31:39 +0800 (Fri, 12 Oct 2001) | 2 lines

iminor changes

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r770 | hellcatv | 2001-10-12 17:09:31 +0800 (Fri, 12 Oct 2001) | 2 lines

test commit

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r769 | hellcatv | 2001-10-12 16:54:58 +0800 (Fri, 12 Oct 2001) | 2 lines

shoudl work

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r768 | hellcatv | 2001-10-12 16:42:17 +0800 (Fri, 12 Oct 2001) | 2 lines

some small changes

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r767 | hellcatv | 2001-10-12 16:29:06 +0800 (Fri, 12 Oct 2001) | 2 lines

changed a bit

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r766 | hellcatv | 2001-10-12 16:18:04 +0800 (Fri, 12 Oct 2001) | 2 lines

do joysticks work?

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r765 | hellcatv | 2001-10-12 16:05:47 +0800 (Fri, 12 Oct 2001) | 2 lines

dumb buttons

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r764 | hellcatv | 2001-10-12 15:56:55 +0800 (Fri, 12 Oct 2001) | 2 lines

modified

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r763 | hellcatv | 2001-10-12 15:13:22 +0800 (Fri, 12 Oct 2001) | 2 lines

fixed fencepost

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r762 | hellcatv | 2001-10-12 14:25:19 +0800 (Fri, 12 Oct 2001) | 2 lines

added debug info

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r761 | hellcatv | 2001-10-12 14:24:11 +0800 (Fri, 12 Oct 2001) | 2 lines

joystick stuff fixed so it listens to input

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r760 | hellcatv | 2001-10-12 13:47:49 +0800 (Fri, 12 Oct 2001) | 2 lines

added in_sdl

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r759 | hellcatv | 2001-10-12 13:13:44 +0800 (Fri, 12 Oct 2001) | 2 lines

fixed joystick stuff to work without joystick

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r758 | hellcatv | 2001-10-12 13:09:40 +0800 (Fri, 12 Oct 2001) | 2 lines

made compile

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r757 | hellcatv | 2001-10-12 13:08:16 +0800 (Fri, 12 Oct 2001) | 2 lines

fixed some of the inheirtance stuff

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r756 | hellcatv | 2001-10-12 13:06:29 +0800 (Fri, 12 Oct 2001) | 2 lines

more event queueing stuff

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r755 | hellcatv | 2001-10-12 12:52:09 +0800 (Fri, 12 Oct 2001) | 2 lines

arrgh lots of confligs

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r754 | alexannika | 2001-10-12 12:41:24 +0800 (Fri, 12 Oct 2001) | 10 lines

first joystick buttons work

2001-10-11 Alexander Rawass <alexannika@users.sourceforge.net>

	* added joystick buttons
	  - wrote BindButton etc in in_joystick
	  - buttonBindings are called in ProcessJoystick
	  - buttons are bound in FlyByJoystick (FireKeyboardButtons don't work?)
	  - buttonState is set in FlyByJoystick::Execute

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r753 | hellcatv | 2001-10-12 11:54:53 +0800 (Fri, 12 Oct 2001) | 2 lines

my bad

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r752 | hellcatv | 2001-10-12 11:25:59 +0800 (Fri, 12 Oct 2001) | 2 lines

modified some stuff

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r751 | hellcatv | 2001-10-12 11:18:13 +0800 (Fri, 12 Oct 2001) | 2 lines

removed dependency

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r750 | hellcatv | 2001-10-12 10:56:44 +0800 (Fri, 12 Oct 2001) | 2 lines

fixed the case of no joysticks present

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r749 | alexannika | 2001-10-12 09:41:31 +0800 (Fri, 12 Oct 2001) | 13 lines

joystick steering works (no buttons)

2001-10-11 Alexander Rawass <alexannika@users.sourceforge.net>

	* made joystick work (no buttons yet, no hat, just steering)
	  - no FlyByWire::Execute(); is called in FlyByKeyboard::Execute()
	      when Joystick is enabled
	    FlyByWire::Execute(); is called instead in FlyByJoystick::Execute()
            please check if keyboard still works on systems without joystick
	  - modified FlyByJoystick::Execute()
	  - improved in_joystick
	  - ProcessJoystick is just a dummy function now

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r748 | hellcatv | 2001-10-12 02:58:05 +0800 (Fri, 12 Oct 2001) | 2 lines

modified so multiple joystick works better

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r747 | hellcatv | 2001-10-12 00:25:17 +0800 (Fri, 12 Oct 2001) | 3 lines

made it so flybyjoystick doesn't necessarily call flybykeyboard
eventually should give it config file

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r746 | hellcatv | 2001-10-12 00:22:50 +0800 (Fri, 12 Oct 2001) | 2 lines

added numjoystick var

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r745 | hellcatv | 2001-10-11 11:32:07 +0800 (Thu, 11 Oct 2001) | 2 lines

small files modified so they compile in VC++

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r744 | alexannika | 2001-10-11 09:36:31 +0800 (Thu, 11 Oct 2001) | 15 lines

first try on Joystick

2001-10-10 Alexander Rawass <alexannika@users.sourceforge.net>

	* modified doxyConfig:
	  replaced absolute path with relative
	  (documentation is generated in ./doxygen)
	  added alphabetical listing
	* added files in_joystick.{cpp,h}
	* modified Makefile.am to compile in_joystick
	* uncommented SDL_Init in main.cpp
	* calling Process/InitJoystick in in_main.cpp
	* yet only debug-output is done, joystick has no effect yet
	* had to convert modified files from dos to unix

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r743 | hellcatv | 2001-10-11 07:26:26 +0800 (Thu, 11 Oct 2001) | 2 lines

9x12.fon removed

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r742 | hellcatv | 2001-10-11 07:23:18 +0800 (Thu, 11 Oct 2001) | 2 lines

speed indicators are in!!!

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r741 | hellcatv | 2001-10-11 04:19:48 +0800 (Thu, 11 Oct 2001) | 2 lines

added font support

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r740 | hellcatv | 2001-10-11 03:30:24 +0800 (Thu, 11 Oct 2001) | 2 lines

cockpit looks better

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r739 | hellcatv | 2001-10-10 18:23:58 +0800 (Wed, 10 Oct 2001) | 2 lines

fonts are working

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r738 | hellcatv | 2001-10-10 16:39:21 +0800 (Wed, 10 Oct 2001) | 2 lines

removing hud

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r737 | hellcatv | 2001-10-10 16:39:07 +0800 (Wed, 10 Oct 2001) | 2 lines

moving location for hud

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r736 | hellcatv | 2001-10-10 15:49:54 +0800 (Wed, 10 Oct 2001) | 2 lines

made collections faster (I hope)

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r735 | hellcatv | 2001-10-10 13:06:58 +0800 (Wed, 10 Oct 2001) | 2 lines

quick light hack

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r734 | hellcatv | 2001-10-10 11:51:28 +0800 (Wed, 10 Oct 2001) | 2 lines

fxied flipping bakc and forth prob

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r733 | hellcatv | 2001-10-10 11:41:43 +0800 (Wed, 10 Oct 2001) | 2 lines

tried to fix jerky problem

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r732 | hellcatv | 2001-10-10 10:59:10 +0800 (Wed, 10 Oct 2001) | 2 lines

removed

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r731 | hellcatv | 2001-10-10 10:48:49 +0800 (Wed, 10 Oct 2001) | 3 lines

split up physics into 3 stages
should be madddddddddddd fast!!!

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r730 | hellcatv | 2001-10-10 10:39:34 +0800 (Wed, 10 Oct 2001) | 2 lines

removed cockpit (big file)

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r729 | hellcatv | 2001-10-10 09:44:31 +0800 (Wed, 10 Oct 2001) | 2 lines

bsp's

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r728 | hellcatv | 2001-10-10 09:38:49 +0800 (Wed, 10 Oct 2001) | 2 lines

modified some hashtable code to make it faster

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r727 | hellcatv | 2001-10-10 05:46:45 +0800 (Wed, 10 Oct 2001) | 2 lines

added auto

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r726 | hellcatv | 2001-10-10 05:46:14 +0800 (Wed, 10 Oct 2001) | 2 lines

lots of itts stuff and gauges

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r725 | hellcatv | 2001-10-09 17:05:14 +0800 (Tue, 09 Oct 2001) | 4 lines

disabled cockpit added

now textures don't move when gauges go down

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r724 | hellcatv | 2001-10-09 16:39:22 +0800 (Tue, 09 Oct 2001) | 2 lines

radar was upside down

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r723 | hellcatv | 2001-10-09 15:45:55 +0800 (Tue, 09 Oct 2001) | 2 lines

cockpit gauges now WORK!

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r722 | hellcatv | 2001-10-09 15:14:27 +0800 (Tue, 09 Oct 2001) | 2 lines

missiels come from wrong place

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r721 | hellcatv | 2001-10-09 15:08:45 +0800 (Tue, 09 Oct 2001) | 2 lines

made it so missiles don't smash into each other

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r720 | hellcatv | 2001-10-09 14:18:15 +0800 (Tue, 09 Oct 2001) | 2 lines

null cockpit enabvled

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r719 | hellcatv | 2001-10-09 14:13:26 +0800 (Tue, 09 Oct 2001) | 2 lines

down is default now

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r718 | hellcatv | 2001-10-09 14:12:16 +0800 (Tue, 09 Oct 2001) | 2 lines

gauges work for sure

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r717 | hellcatv | 2001-10-09 13:49:12 +0800 (Tue, 09 Oct 2001) | 2 lines

gauges should work

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r716 | hellcatv | 2001-10-09 13:28:06 +0800 (Tue, 09 Oct 2001) | 2 lines

added some gauge oprerations

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r715 | hellcatv | 2001-10-09 13:11:10 +0800 (Tue, 09 Oct 2001) | 2 lines

fixed syntax errors1

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r714 | hellcatv | 2001-10-09 13:04:32 +0800 (Tue, 09 Oct 2001) | 2 lines

added *data functions

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r713 | hellcatv | 2001-10-09 13:03:18 +0800 (Tue, 09 Oct 2001) | 2 lines

added energy data

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r712 | hellcatv | 2001-10-09 13:02:02 +0800 (Tue, 09 Oct 2001) | 2 lines

added some armor functions

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r711 | hellcatv | 2001-10-09 12:40:21 +0800 (Tue, 09 Oct 2001) | 2 lines

cockpits may now have multiple panels

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r710 | hellcatv | 2001-10-09 10:47:33 +0800 (Tue, 09 Oct 2001) | 2 lines

Gauges are now in vegastrike

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r709 | hellcatv | 2001-10-09 03:58:52 +0800 (Tue, 09 Oct 2001) | 2 lines

fixed a performance counter bug...but another one resides there...what if doubles lose precision

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r708 | hellcatv | 2001-10-09 03:56:11 +0800 (Tue, 09 Oct 2001) | 2 lines

added necessary datafiles

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r707 | hellcatv | 2001-10-09 03:42:47 +0800 (Tue, 09 Oct 2001) | 2 lines

fixed box size

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r706 | hellcatv | 2001-10-08 20:06:45 +0800 (Mon, 08 Oct 2001) | 2 lines

target itts smaller

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r705 | hellcatv | 2001-10-08 20:05:00 +0800 (Mon, 08 Oct 2001) | 2 lines

blue fixed

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r704 | hellcatv | 2001-10-08 20:03:23 +0800 (Mon, 08 Oct 2001) | 2 lines

fixed blue bug...but what is the deeprer problem here

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r703 | hellcatv | 2001-10-08 20:00:03 +0800 (Mon, 08 Oct 2001) | 2 lines

itts added

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r702 | hellcatv | 2001-10-08 19:49:15 +0800 (Mon, 08 Oct 2001) | 2 lines

target boxes work

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r701 | hellcatv | 2001-10-08 19:17:07 +0800 (Mon, 08 Oct 2001) | 2 lines

changed cockpit params

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r700 | hellcatv | 2001-10-08 19:15:11 +0800 (Mon, 08 Oct 2001) | 2 lines

fixed radar so it is only the front hemisphere

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r699 | hellcatv | 2001-10-08 19:09:22 +0800 (Mon, 08 Oct 2001) | 2 lines

added star system

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r698 | hellcatv | 2001-10-08 19:08:39 +0800 (Mon, 08 Oct 2001) | 2 lines

edited testmission.txt

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r697 | hellcatv | 2001-10-08 19:07:18 +0800 (Mon, 08 Oct 2001) | 2 lines

now point is bigger when targetted

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r696 | hellcatv | 2001-10-08 19:01:12 +0800 (Mon, 08 Oct 2001) | 2 lines

added gfx point size

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r695 | hellcatv | 2001-10-08 18:58:27 +0800 (Mon, 08 Oct 2001) | 2 lines

added point sisze

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r694 | hellcatv | 2001-10-08 18:54:31 +0800 (Mon, 08 Oct 2001) | 2 lines

radar werx!!!!!

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r693 | hellcatv | 2001-10-08 12:46:39 +0800 (Mon, 08 Oct 2001) | 2 lines

added data dir

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r692 | (no author) | 2001-10-08 06:16:36 +0800 (Mon, 08 Oct 2001) | 2 lines

This commit was manufactured by cvs2svn to create tag
'cockpitballbolt'.
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r691 | hellcatv | 2001-10-08 06:16:36 +0800 (Mon, 08 Oct 2001) | 2 lines

added default cockpit crosshair

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r690 | hellcatv | 2001-10-08 06:16:04 +0800 (Mon, 08 Oct 2001) | 2 lines

added zoom in/zoom out /   4 views front,back,left,right

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r689 | hellcatv | 2001-10-08 05:28:42 +0800 (Mon, 08 Oct 2001) | 2 lines

fixed sytnatx errors

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r688 | hellcatv | 2001-10-08 05:24:13 +0800 (Mon, 08 Oct 2001) | 2 lines

gun anonymous struct eliminated committed :-)

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r687 | hellcatv | 2001-10-07 15:57:29 +0800 (Sun, 07 Oct 2001) | 2 lines

finished cockpit veiws~:

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r686 | hellcatv | 2001-10-07 15:43:17 +0800 (Sun, 07 Oct 2001) | 2 lines

panning works

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r685 | hellcatv | 2001-10-07 15:05:06 +0800 (Sun, 07 Oct 2001) | 2 lines

made camera setting in a more logical place

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r684 | hellcatv | 2001-10-07 10:39:32 +0800 (Sun, 07 Oct 2001) | 2 lines

fixed jitter

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r683 | hellcatv | 2001-10-07 09:26:11 +0800 (Sun, 07 Oct 2001) | 2 lines

bsp->double

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r682 | hellcatv | 2001-10-06 11:49:45 +0800 (Sat, 06 Oct 2001) | 2 lines

fixed cockpit problem...now camera view is defined by camera, not unit

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r681 | hellcatv | 2001-10-06 08:37:52 +0800 (Sat, 06 Oct 2001) | 2 lines

fixed crosshair sutff

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r680 | hellcatv | 2001-10-06 06:45:26 +0800 (Sat, 06 Oct 2001) | 2 lines

crosshairs are now transparent

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r679 | hellcatv | 2001-10-06 06:37:59 +0800 (Sat, 06 Oct 2001) | 2 lines

cockpits now work

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r678 | hellcatv | 2001-10-05 13:52:08 +0800 (Fri, 05 Oct 2001) | 2 lines

modified texture coords of weapon

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r677 | hellcatv | 2001-10-05 12:50:30 +0800 (Fri, 05 Oct 2001) | 2 lines

factions complete

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r676 | hellcatv | 2001-10-04 17:41:38 +0800 (Thu, 04 Oct 2001) | 2 lines

yay!

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r675 | hellcatv | 2001-10-04 17:12:04 +0800 (Thu, 04 Oct 2001) | 2 lines

made planets lighter

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r674 | hellcatv | 2001-10-04 16:59:45 +0800 (Thu, 04 Oct 2001) | 2 lines

fixed some random segfaults...and now you can target stuff

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r673 | hellcatv | 2001-10-04 16:23:58 +0800 (Thu, 04 Oct 2001) | 2 lines

missiles bolts guns are all done

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r672 | hellcatv | 2001-10-04 12:58:22 +0800 (Thu, 04 Oct 2001) | 2 lines

finished balls and beams

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r671 | hellcatv | 2001-10-04 11:45:35 +0800 (Thu, 04 Oct 2001) | 2 lines

now beams work

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r670 | hellcatv | 2001-10-04 11:25:07 +0800 (Thu, 04 Oct 2001) | 2 lines

fixed energy rate issue

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r669 | hellcatv | 2001-10-04 11:12:12 +0800 (Thu, 04 Oct 2001) | 2 lines

bolts are odd

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r668 | hellcatv | 2001-10-04 09:17:52 +0800 (Thu, 04 Oct 2001) | 2 lines

added command line

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r667 | hellcatv | 2001-10-03 17:30:45 +0800 (Wed, 03 Oct 2001) | 2 lines

added a nice library to automatically make texture-ordered draw queues trivial to i mplement

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r666 | hellcatv | 2001-10-03 10:47:48 +0800 (Wed, 03 Oct 2001) | 2 lines

fixed texture issue

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r665 | hellcatv | 2001-10-03 08:19:44 +0800 (Wed, 03 Oct 2001) | 2 lines

modified hash table 3d not to need to sort its items... nice :-)

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r664 | hellcatv | 2001-10-03 05:29:00 +0800 (Wed, 03 Oct 2001) | 3 lines

made reaction time slower
added a lot of memory freeing

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r663 | hellcatv | 2001-10-02 15:48:26 +0800 (Tue, 02 Oct 2001) | 3 lines

some collision table problems (again...blah)
_seems_like they only occur with subunits...but then again why would subunits be any different from other units...maybe they die differently...but I'm not sure`

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r662 | hellcatv | 2001-10-01 13:19:13 +0800 (Mon, 01 Oct 2001) | 2 lines

fixed multiline macro bug

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r661 | hellcatv | 2001-10-01 13:10:28 +0800 (Mon, 01 Oct 2001) | 3 lines

write permissions not needed
now bsp's in little endian format

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r660 | hellcatv | 2001-10-01 12:25:45 +0800 (Mon, 01 Oct 2001) | 2 lines

made it so things would not draw in the event they were strictly smaller than 1 pixel

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r659 | hellcatv | 2001-09-29 17:39:30 +0800 (Sat, 29 Sep 2001) | 2 lines

fixed an engine problem

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r658 | hellcatv | 2001-09-29 15:19:33 +0800 (Sat, 29 Sep 2001) | 2 lines

forgot a :

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r657 | hellcatv | 2001-09-29 15:10:57 +0800 (Sat, 29 Sep 2001) | 2 lines

double fixed the collide queue problem

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r656 | hellcatv | 2001-09-29 14:57:46 +0800 (Sat, 29 Sep 2001) | 2 lines

extent now calculated always

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r655 | hellcatv | 2001-09-29 08:12:20 +0800 (Sat, 29 Sep 2001) | 2 lines

no message

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r654 | hellcatv | 2001-09-29 07:22:28 +0800 (Sat, 29 Sep 2001) | 2 lines

updated readme

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r653 | hellcatv | 2001-09-29 06:47:42 +0800 (Sat, 29 Sep 2001) | 2 lines

background stars work

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r652 | hellcatv | 2001-09-29 05:58:06 +0800 (Sat, 29 Sep 2001) | 2 lines

fixed collide queue prob

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r651 | hellcatv | 2001-09-29 04:22:12 +0800 (Sat, 29 Sep 2001) | 2 lines

fixed dattoxml to produce out of the box ships

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r650 | hellcatv | 2001-09-29 03:08:05 +0800 (Sat, 29 Sep 2001) | 2 lines

fixed windoze release problem I _think_

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r649 | hellcatv | 2001-09-28 17:06:43 +0800 (Fri, 28 Sep 2001) | 4 lines

blah stupid stupid windows

randomass freeze in release mode

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r648 | hellcatv | 2001-09-28 14:37:41 +0800 (Fri, 28 Sep 2001) | 2 lines

modified stat stuff

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r647 | hellcatv | 2001-09-28 12:15:40 +0800 (Fri, 28 Sep 2001) | 4 lines

now capships shields are not used for collision detection except against beams
making for nice protection in the drydock :-)
Also fixed the HUGE bug that has been around for some time

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r646 | hellcatv | 2001-09-28 08:51:41 +0800 (Fri, 28 Sep 2001) | 2 lines

removed useless files

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r645 | hellcatv | 2001-09-28 05:39:37 +0800 (Fri, 28 Sep 2001) | 2 lines

changed collision values

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r644 | hellcatv | 2001-09-27 08:05:24 +0800 (Thu, 27 Sep 2001) | 2 lines

added stuff to makefile removed useless header, fixed stuff that depended on it

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r643 | hellcatv | 2001-09-27 07:58:15 +0800 (Thu, 27 Sep 2001) | 2 lines

changed star defaults

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r642 | hellcatv | 2001-09-27 07:34:02 +0800 (Thu, 27 Sep 2001) | 2 lines

perfect light attenuation values!

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r641 | hellcatv | 2001-09-27 07:20:27 +0800 (Thu, 27 Sep 2001) | 2 lines

fixed some star stuff

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r640 | hellcatv | 2001-09-27 03:12:07 +0800 (Thu, 27 Sep 2001) | 2 lines

fixed problem with engine and mesh being upside down

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r639 | hellcatv | 2001-09-27 03:04:10 +0800 (Thu, 27 Sep 2001) | 2 lines

fixed upside down mesh readings

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r638 | hellcatv | 2001-09-27 00:12:44 +0800 (Thu, 27 Sep 2001) | 2 lines

stars now work

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r637 | hellcatv | 2001-09-26 04:08:41 +0800 (Wed, 26 Sep 2001) | 2 lines

made shields work as well as computer do roll

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r636 | hellcatv | 2001-09-26 04:06:54 +0800 (Wed, 26 Sep 2001) | 2 lines

fixed shield stats

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r635 | hellcatv | 2001-09-26 04:00:47 +0800 (Wed, 26 Sep 2001) | 2 lines

changed default scale to be more reasonable

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r634 | hellcatv | 2001-09-26 02:56:36 +0800 (Wed, 26 Sep 2001) | 2 lines

added default stats to it

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r633 | hellcatv | 2001-09-25 17:50:53 +0800 (Tue, 25 Sep 2001) | 2 lines

fixed some defaults

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r632 | hellcatv | 2001-09-25 16:59:07 +0800 (Tue, 25 Sep 2001) | 2 lines

fixed minux sign

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r631 | hellcatv | 2001-09-25 16:47:28 +0800 (Tue, 25 Sep 2001) | 2 lines

guns! now symmetric

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r630 | hellcatv | 2001-09-25 16:41:17 +0800 (Tue, 25 Sep 2001) | 2 lines

modified dattoxml to have weap data

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r629 | hellcatv | 2001-09-25 16:04:46 +0800 (Tue, 25 Sep 2001) | 2 lines

another crosshair bug

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r628 | hellcatv | 2001-09-25 16:02:14 +0800 (Tue, 25 Sep 2001) | 2 lines

changed crosshairs

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r627 | hellcatv | 2001-09-25 16:01:29 +0800 (Tue, 25 Sep 2001) | 2 lines

stupid way of crosshairs

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r626 | hellcatv | 2001-09-25 13:12:21 +0800 (Tue, 25 Sep 2001) | 2 lines

changed files

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r625 | hellcatv | 2001-09-25 13:11:39 +0800 (Tue, 25 Sep 2001) | 2 lines

changed class GFXVertexList from struct

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r624 | hellcatv | 2001-09-25 13:11:01 +0800 (Tue, 25 Sep 2001) | 2 lines

Made output only a linux option

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r623 | hellcatv | 2001-09-25 09:50:36 +0800 (Tue, 25 Sep 2001) | 2 lines

fixed targetting problem

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r622 | hellcatv | 2001-09-25 09:05:36 +0800 (Tue, 25 Sep 2001) | 3 lines

fixed silly bugs: distance bug where distances might be insane if both didn't have BSP as wella
s bug where aiscript wasn't assigned properly to the AvEvent

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r621 | hellcatv | 2001-09-25 04:53:14 +0800 (Tue, 25 Sep 2001) | 2 lines

 uh oh

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r620 | hellcatv | 2001-09-24 18:55:06 +0800 (Mon, 24 Sep 2001) | 2 lines

fixed up dattoxml to properly repect new file conventions

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r619 | hellcatv | 2001-09-24 18:54:49 +0800 (Mon, 24 Sep 2001) | 4 lines

added option to change reflectivity

things are a lot brighter and nicer

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r618 | hellcatv | 2001-09-24 16:58:15 +0800 (Mon, 24 Sep 2001) | 2 lines

added shelton slide

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r617 | hellcatv | 2001-09-24 14:45:48 +0800 (Mon, 24 Sep 2001) | 2 lines

ai tested and operating at full capacity

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r616 | hellcatv | 2001-09-24 08:33:29 +0800 (Mon, 24 Sep 2001) | 2 lines

added a system of interrupts`

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r615 | hellcatv | 2001-09-24 07:43:38 +0800 (Mon, 24 Sep 2001) | 2 lines

added ability to save where "too close" is, so that it will "interrupt" current ai script

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r614 | hellcatv | 2001-09-24 06:36:39 +0800 (Mon, 24 Sep 2001) | 2 lines

added some more event driven stuff

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r613 | hellcatv | 2001-09-24 05:24:17 +0800 (Mon, 24 Sep 2001) | 3 lines

ai scripts work...shields going down means hull mesh is used...
excellent!

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r612 | hellcatv | 2001-09-23 09:58:49 +0800 (Sun, 23 Sep 2001) | 2 lines

took out asserts

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r611 | hellcatv | 2001-09-23 06:30:45 +0800 (Sun, 23 Sep 2001) | 2 lines

added more ai functionality

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r610 | ace123 | 2001-09-23 03:46:44 +0800 (Sun, 23 Sep 2001) | 2 lines

fixed windoze problmes

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r609 | hellcatv | 2001-09-22 19:53:20 +0800 (Sat, 22 Sep 2001) | 3 lines

modified scripts to obey the computer given speed and turning rules
modified otehr things not to depend on primitive (stupid windoze)

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r608 | hellcatv | 2001-09-22 18:33:22 +0800 (Sat, 22 Sep 2001) | 2 lines

modified to deal with velocities of targets, etc... pushed stuff as atributes instead of elements (more shared code... more readable)

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r607 | hellcatv | 2001-09-22 18:17:04 +0800 (Sat, 22 Sep 2001) | 2 lines

removed primitive (useless garbage, screwing with Visual C++... that's a MS bug though

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r606 | hellcatv | 2001-09-22 12:59:51 +0800 (Sat, 22 Sep 2001) | 2 lines

removed dependency on order.h

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r605 | hellcatv | 2001-09-22 12:59:24 +0800 (Sat, 22 Sep 2001) | 2 lines

added resource.h to the cvs...  removed duplicate order.cpp

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r604 | hellcatv | 2001-09-22 07:41:48 +0800 (Sat, 22 Sep 2001) | 2 lines

made it so garbage doesnt' fly over the console

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r603 | hellcatv | 2001-09-22 07:41:06 +0800 (Sat, 22 Sep 2001) | 2 lines

fixed AI scripts so they actually load something

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r602 | hellcatv | 2001-09-22 06:34:31 +0800 (Sat, 22 Sep 2001) | 2 lines

tried to modify for null AI

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r601 | hellcatv | 2001-09-22 06:30:30 +0800 (Sat, 22 Sep 2001) | 2 lines

arrgh not supposed to be checked in

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r600 | hellcatv | 2001-09-22 06:28:35 +0800 (Sat, 22 Sep 2001) | 2 lines

stuff

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r599 | hellcatv | 2001-09-22 05:13:15 +0800 (Sat, 22 Sep 2001) | 2 lines

derivates removed`

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r598 | hellcatv | 2001-09-22 05:12:45 +0800 (Sat, 22 Sep 2001) | 2 lines

aye aye

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r597 | hellcatv | 2001-09-22 02:59:33 +0800 (Sat, 22 Sep 2001) | 2 lines

now cmd has been split into appropriate directories

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r596 | hellcatv | 2001-09-21 19:28:48 +0800 (Fri, 21 Sep 2001) | 2 lines

modified ai and cmd so they get their own dirs too! now source is a lot neater and plenty of dependencies have been removed

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r595 | hellcatv | 2001-09-21 05:43:10 +0800 (Fri, 21 Sep 2001) | 2 lines

some small changes in orders... now every ten seconds order queues are clear

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r594 | hellcatv | 2001-09-21 03:49:51 +0800 (Fri, 21 Sep 2001) | 2 lines

moved converters to objconv directory and removed src/obj2xml

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r593 | hellcatv | 2001-09-20 23:53:17 +0800 (Thu, 20 Sep 2001) | 2 lines

fixed up src/Makefile

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r592 | hellcatv | 2001-09-20 23:43:51 +0800 (Thu, 20 Sep 2001) | 2 lines

now at least makefile.xml works

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r591 | hellcatv | 2001-09-20 23:42:17 +0800 (Thu, 20 Sep 2001) | 2 lines

fixed trailing backslash

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r590 | hellcatv | 2001-09-20 23:39:09 +0800 (Thu, 20 Sep 2001) | 2 lines

agg ai

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r589 | hellcatv | 2001-09-20 18:23:47 +0800 (Thu, 20 Sep 2001) | 2 lines

changed automake

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r588 | hellcatv | 2001-09-20 18:21:02 +0800 (Thu, 20 Sep 2001) | 2 lines

made gfx live in its own dir

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r587 | hellcatv | 2001-09-20 16:34:02 +0800 (Thu, 20 Sep 2001) | 2 lines

did nothing

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r586 | hellcatv | 2001-09-20 16:30:03 +0800 (Thu, 20 Sep 2001) | 2 lines

finished up aggressive event driven AI... split it up into 3 files event, aggressive, and fireat

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r585 | hellcatv | 2001-09-18 16:25:18 +0800 (Tue, 18 Sep 2001) | 2 lines

silly compile erro

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r584 | hellcatv | 2001-09-18 16:24:28 +0800 (Tue, 18 Sep 2001) | 3 lines


worked on adding a generalized AI event handler that can launch AI scripts at the time of an event

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r583 | hellcatv | 2001-09-18 14:55:05 +0800 (Tue, 18 Sep 2001) | 2 lines

removed vs_types (useless bloat)

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r582 | hellcatv | 2001-09-17 19:44:14 +0800 (Mon, 17 Sep 2001) | 2 lines

have a prototype mission format

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r581 | hellcatv | 2001-09-17 19:35:44 +0800 (Mon, 17 Sep 2001) | 2 lines

have a rudimentary mission format

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r580 | hellcatv | 2001-09-17 18:32:57 +0800 (Mon, 17 Sep 2001) | 2 lines

itts approximate success (literally)

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r579 | hellcatv | 2001-09-16 04:54:53 +0800 (Sun, 16 Sep 2001) | 2 lines

fixed some lighting stuff

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r578 | hellcatv | 2001-09-16 03:21:37 +0800 (Sun, 16 Sep 2001) | 2 lines

fixed some lighting issies

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r577 | hellcatv | 2001-09-16 02:44:08 +0800 (Sun, 16 Sep 2001) | 2 lines

fixed big gfx_sphere bug

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r576 | hellcatv | 2001-09-15 16:05:46 +0800 (Sat, 15 Sep 2001) | 2 lines

fixed

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r575 | hellcatv | 2001-09-15 15:56:03 +0800 (Sat, 15 Sep 2001) | 2 lines

various trivial changes

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r574 | hellcatv | 2001-09-15 15:33:36 +0800 (Sat, 15 Sep 2001) | 2 lines

added float.lh

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r573 | hellcatv | 2001-09-15 15:07:09 +0800 (Sat, 15 Sep 2001) | 2 lines

fixed enqueueorders to not bust things if enqueued during execute

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r572 | hellcatv | 2001-09-15 11:58:31 +0800 (Sat, 15 Sep 2001) | 2 lines

modified AI to now move forward

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r571 | hellcatv | 2001-09-15 08:47:48 +0800 (Sat, 15 Sep 2001) | 2 lines

modified it so things now turn towards you and attack you

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r570 | hellcatv | 2001-09-15 04:12:12 +0800 (Sat, 15 Sep 2001) | 3 lines

fixed many warnings.
Perfected cos angle from mount to target... for the firing AI

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r569 | hellcatv | 2001-09-14 19:08:09 +0800 (Fri, 14 Sep 2001) | 2 lines

added things to enable AI to check whether targets are in firing range

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r568 | hellcatv | 2001-09-14 16:13:20 +0800 (Fri, 14 Sep 2001) | 2 lines

added makefile for this dir

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r567 | hellcatv | 2001-09-14 16:13:07 +0800 (Fri, 14 Sep 2001) | 2 lines

added and fixed up makefiles

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r566 | hellcatv | 2001-09-14 15:46:29 +0800 (Fri, 14 Sep 2001) | 3 lines

changed namespaces.
moved gldrv to separate directory

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r565 | hellcatv | 2001-09-14 13:44:28 +0800 (Fri, 14 Sep 2001) | 2 lines

renamed universe files to be universe

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r564 | hellcatv | 2001-09-14 13:37:53 +0800 (Fri, 14 Sep 2001) | 2 lines

removed unoptimized gfx_bspgent.cpp file

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r563 | hellcatv | 2001-09-14 13:35:29 +0800 (Fri, 14 Sep 2001) | 5 lines

house cleaning.  Removed the legacy AI class (now Orders)
Fixed orbit to not rely on hokey "origin" vector...which was really a data abstraction violation
Now it uses manly UnitCollections in the order class itself
removed unnecessary cmd_gun stuff...that's now in cmd_weapon_xml FYI

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r562 | hellcatv | 2001-09-13 17:04:51 +0800 (Thu, 13 Sep 2001) | 3 lines

made objects satisfyingly split apart and fracture upon destruction
made subunits not collide with subunits

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r561 | hellcatv | 2001-09-12 19:43:02 +0800 (Wed, 12 Sep 2001) | 4 lines

changing status between huge and non huge objects made me wax huge altogther for now

I'll chekc out speed differences, and if we need huge, I'll do it by saving "huge state"

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r560 | hellcatv | 2001-09-12 19:18:09 +0800 (Wed, 12 Sep 2001) | 7 lines

fixed up a beam collide problem...still segfaults sometimes
could be due to lack of memory

mmap mem problem with explosions
reason: making trillions of explosions.
Solution: 1 per subunit I guess ?

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r559 | hellcatv | 2001-09-11 09:42:06 +0800 (Tue, 11 Sep 2001) | 4 lines

added polygon splitting functions for mesh forking and eventually destroying
modified readme
modified Makefile.am so that make dist actually works.

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r558 | hellcatv | 2001-09-10 17:15:24 +0800 (Mon, 10 Sep 2001) | 3 lines

fixed possible problem with deleting meshes deleting original texture
fixed, and fixed texture sort function`

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r557 | hellcatv | 2001-09-10 17:01:51 +0800 (Mon, 10 Sep 2001) | 2 lines

added cmd_unit_damage

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r556 | hellcatv | 2001-09-10 17:01:26 +0800 (Mon, 10 Sep 2001) | 5 lines

added explosions and hit points to all ships.
Destroyed planets will cast off their orbiting objects in straight lines.
ships can have different numbers of shields...
and much much more...

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r555 | ace123 | 2001-09-09 14:22:48 +0800 (Sun, 09 Sep 2001) | 2 lines

made it so there is a Place Jump Points menu, but it places the jump points with multiple destinations all the same as the first destinaton in the jump point

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r554 | hellcatv | 2001-09-09 05:41:23 +0800 (Sun, 09 Sep 2001) | 2 lines

removed autoconf and automake info :-)

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r553 | hellcatv | 2001-09-08 04:41:02 +0800 (Sat, 08 Sep 2001) | 2 lines

added makefile

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r552 | hellcatv | 2001-09-08 04:37:26 +0800 (Sat, 08 Sep 2001) | 2 lines

added depend

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r551 | hellcatv | 2001-09-08 04:33:03 +0800 (Sat, 08 Sep 2001) | 2 lines

*** empty log message ***

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r550 | hellcatv | 2001-09-08 04:30:39 +0800 (Sat, 08 Sep 2001) | 2 lines

*** empty log message ***

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r549 | hellcatv | 2001-09-08 04:25:16 +0800 (Sat, 08 Sep 2001) | 2 lines

added incl

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r548 | hellcatv | 2001-09-05 16:59:29 +0800 (Wed, 05 Sep 2001) | 2 lines

support for multitexture being off now fully enalbed

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r547 | hellcatv | 2001-09-03 19:19:26 +0800 (Mon, 03 Sep 2001) | 2 lines

typo for multiplayer

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r546 | hellcatv | 2001-09-03 19:12:37 +0800 (Mon, 03 Sep 2001) | 2 lines

fixed the problem... still problem with dependency after GFXEnable (TEXTURE 1) that texture 1 is active

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r545 | hellcatv | 2001-09-03 18:28:06 +0800 (Mon, 03 Sep 2001) | 2 lines

added some stuff so that a client not supporting glMultitextureARB just sucks, not crash

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r544 | hellcatv | 2001-09-03 14:52:01 +0800 (Mon, 03 Sep 2001) | 2 lines

added dossify

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r543 | ace123 | 2001-09-03 06:46:33 +0800 (Mon, 03 Sep 2001) | 3 lines

Made it so shields don't draw unless hit
made it so a const defines how many shots can hit a shield

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r542 | hellcatv | 2001-09-03 02:06:46 +0800 (Mon, 03 Sep 2001) | 2 lines

added 20 fighters!

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r541 | hellcatv | 2001-09-03 00:50:23 +0800 (Mon, 03 Sep 2001) | 2 lines

fixed collisions

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r540 | hellcatv | 2001-09-02 13:26:43 +0800 (Sun, 02 Sep 2001) | 2 lines

collisions are suddenly fubar

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r539 | hellcatv | 2001-09-02 11:20:49 +0800 (Sun, 02 Sep 2001) | 2 lines

modified unit collide thing

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r538 | hellcatv | 2001-09-02 11:15:42 +0800 (Sun, 02 Sep 2001) | 2 lines

fixed bug about beam location not being updated

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r537 | hellcatv | 2001-09-02 06:30:53 +0800 (Sun, 02 Sep 2001) | 2 lines

added options to make certain units have different/no BSP trees

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r536 | hellcatv | 2001-09-02 06:20:11 +0800 (Sun, 02 Sep 2001) | 2 lines

added potential of variable scale meshes

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r535 | hellcatv | 2001-09-02 06:16:53 +0800 (Sun, 02 Sep 2001) | 6 lines

fixed line collisions against spheres! Fixed normal calculations for such collisions.

Added the possibility to specify a closed BSP mesh
added the ability to specify vplanes for convex meshes.
removed some non-relevant (but working) stuff from cmd_unit.cpp and because it's only used for click lists, added it to cmd_unit_click

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r534 | hellcatv | 2001-09-01 03:01:02 +0800 (Sat, 01 Sep 2001) | 2 lines

modified project files to actually work

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r533 | hellcatv | 2001-09-01 03:00:09 +0800 (Sat, 01 Sep 2001) | 6 lines

fixed numerous windows compatability issues!
stuff like namespacing
and most annoying  the differences between name namgling of a class and mangling of a struct
yuck!
anyhow it works now!

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r532 | hellcatv | 2001-08-31 19:31:31 +0800 (Fri, 31 Aug 2001) | 3 lines

finished up lighted shields... lookin good 'folks!
this stuff rawkz

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r531 | hellcatv | 2001-08-31 18:10:00 +0800 (Fri, 31 Aug 2001) | 2 lines

modified project

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r530 | hellcatv | 2001-08-31 16:38:28 +0800 (Fri, 31 Aug 2001) | 2 lines

fixed stupid problem with camera getting behind the unit (SetViewport() at wrong place)

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r529 | hellcatv | 2001-08-31 15:34:30 +0800 (Fri, 31 Aug 2001) | 4 lines

shield effects are fubar, but...
removed code duplication for spheres
removed spheres "autoturn" nonsense (that will have to be done on the planet level IMHO)

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r528 | hellcatv | 2001-08-31 13:03:16 +0800 (Fri, 31 Aug 2001) | 5 lines

fixed problem with background overwriting ships after they had been drawn
fixed problem with beams lasting longer than their lifetimes
added finer tuning for shields...
still working on making shields "pretty" :-)

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r527 | hellcatv | 2001-08-30 10:55:15 +0800 (Thu, 30 Aug 2001) | 2 lines

working on making shields flicker in and out

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r526 | hellcatv | 2001-08-30 02:56:15 +0800 (Thu, 30 Aug 2001) | 2 lines

added provissions for animated shields

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r525 | hellcatv | 2001-08-30 01:37:17 +0800 (Thu, 30 Aug 2001) | 2 lines

shielding proof-of-concept complete...now to do magic with lights...

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r524 | hellcatv | 2001-08-29 14:14:31 +0800 (Wed, 29 Aug 2001) | 4 lines

collisions worked
keyed 6 hornets up as my wingies hahahhaaha
they mindlessly follow my keystrokes to bump off jupiter one by one

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r523 | hellcatv | 2001-08-29 09:04:29 +0800 (Wed, 29 Aug 2001) | 3 lines

tried to fix orbits..unsuccessful
prevented huge beams causing huge ships damage twice

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r522 | hellcatv | 2001-08-29 06:23:53 +0800 (Wed, 29 Aug 2001) | 2 lines

somewhat repaired collisions

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r521 | hellcatv | 2001-08-28 17:19:50 +0800 (Tue, 28 Aug 2001) | 2 lines

broke collisions completely...blah

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r520 | hellcatv | 2001-08-27 17:06:07 +0800 (Mon, 27 Aug 2001) | 3 lines

added support for pushing and popping global lights
this will enable shielding functions to push the "real" lights and add their own special effect lights

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r519 | hellcatv | 2001-08-27 15:59:46 +0800 (Mon, 27 Aug 2001) | 2 lines

modified something or other

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r518 | hellcatv | 2001-08-27 15:18:14 +0800 (Mon, 27 Aug 2001) | 4 lines

just doubled the framerate of vegastrike (stopped clearing twice mohahahaha)
also stopped clearing color bits...just depth bits mohahahahahahahahaha
this is insane

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r517 | hellcatv | 2001-08-27 12:43:22 +0800 (Mon, 27 Aug 2001) | 2 lines

added ifdef win32

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r516 | hellcatv | 2001-08-25 15:42:39 +0800 (Sat, 25 Aug 2001) | 2 lines

autoconf stuff~

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r515 | hellcatv | 2001-08-25 15:37:27 +0800 (Sat, 25 Aug 2001) | 2 lines

added BIG_ENDIAN check

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r514 | hellcatv | 2001-08-25 15:33:58 +0800 (Sat, 25 Aug 2001) | 2 lines

added formal check to endianness... hopefully compliant with VC++

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r513 | hellcatv | 2001-08-25 15:30:41 +0800 (Sat, 25 Aug 2001) | 3 lines

added a more rigorous endian.h function thanks to Michel D{U+FFFD}nzer!
Unfortunately! BIG_ENDIAN _and_ LITTLE_ENDIAN appear to be #defined on an intel PC... dunknow why

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r512 | hellcatv | 2001-08-25 15:16:04 +0800 (Sat, 25 Aug 2001) | 3 lines

modified to take out tcl
many thanks to Michel D{U+FFFD}nzer!

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r511 | ace123 | 2001-08-24 14:22:25 +0800 (Fri, 24 Aug 2001) | 2 lines

Made writer return a filename based on what the user inputted

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r510 | ace123 | 2001-08-24 12:40:23 +0800 (Fri, 24 Aug 2001) | 2 lines

Fixed a problem that I did when I was tired: I forgot to set the radius, position, and so on.

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r509 | ace123 | 2001-08-24 12:39:09 +0800 (Fri, 24 Aug 2001) | 2 lines

Made the program write out unused "UNNAMED JUMP POINT..."s

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r508 | hellcatv | 2001-08-24 11:27:51 +0800 (Fri, 24 Aug 2001) | 2 lines

flat shading stuff

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r507 | hellcatv | 2001-08-24 11:26:35 +0800 (Fri, 24 Aug 2001) | 2 lines

checkin byte swap code

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r506 | hellcatv | 2001-08-24 11:25:08 +0800 (Fri, 24 Aug 2001) | 2 lines

removed useless comments

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r505 | hellcatv | 2001-08-24 11:18:39 +0800 (Fri, 24 Aug 2001) | 2 lines

h4w excellent

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r504 | hellcatv | 2001-08-24 08:55:53 +0800 (Fri, 24 Aug 2001) | 2 lines

display lists on`

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r503 | hellcatv | 2001-08-24 08:07:41 +0800 (Fri, 24 Aug 2001) | 2 lines

fixed random bugs in pick code and state code (that would prevent anything at all from being enabled upon create?)

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r502 | hellcatv | 2001-08-24 05:37:18 +0800 (Fri, 24 Aug 2001) | 2 lines

blah...flat shading blat

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r501 | hellcatv | 2001-08-24 04:02:09 +0800 (Fri, 24 Aug 2001) | 3 lines


global lighting now werx

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r500 | hellcatv | 2001-08-24 03:56:31 +0800 (Fri, 24 Aug 2001) | 2 lines

fixed the texture routines for mac (byteswapped)

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r499 | hellcatv | 2001-08-24 02:46:20 +0800 (Fri, 24 Aug 2001) | 2 lines

lighting seems to be working, except for the spheres... the spheres seem to carry the lights with teh transform...the rest seem to obey OpenGL's rules

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r498 | hellcatv | 2001-08-23 16:34:31 +0800 (Thu, 23 Aug 2001) | 2 lines

lighting "should work" but doesn't

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r497 | ace123 | 2001-08-23 14:14:39 +0800 (Thu, 23 Aug 2001) | 2 lines

Got it to read in "UNNAMED JUMP POINT..."s into the unnamed vector

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r496 | ace123 | 2001-08-23 12:19:56 +0800 (Thu, 23 Aug 2001) | 2 lines

Saving files do not use the same code over and over again anymore

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r495 | ace123 | 2001-08-23 09:52:26 +0800 (Thu, 23 Aug 2001) | 2 lines

Made "star_system.h" into "star_system.h" and "planet.h"

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r494 | hellcatv | 2001-08-23 09:28:17 +0800 (Thu, 23 Aug 2001) | 2 lines

styffs

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r493 | hellcatv | 2001-08-23 05:46:07 +0800 (Thu, 23 Aug 2001) | 2 lines

started to build up picking lights

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r492 | hellcatv | 2001-08-23 02:54:27 +0800 (Thu, 23 Aug 2001) | 2 lines

cvs commit broken last night... recommit of various files

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r491 | hellcatv | 2001-08-22 14:35:26 +0800 (Wed, 22 Aug 2001) | 4 lines

fixed a few fence post errors to do with meanmenu return between 1 and size
instead of 0 and size-1
geez ...too pascally

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r490 | hellcatv | 2001-08-22 13:52:46 +0800 (Wed, 22 Aug 2001) | 2 lines

made it so you could go up in the menu

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r489 | ace123 | 2001-08-22 12:59:43 +0800 (Wed, 22 Aug 2001) | 2 lines

Tried to change the starsystem so it remembers the place in meanmenu

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r488 | ace123 | 2001-08-22 12:58:53 +0800 (Wed, 22 Aug 2001) | 2 lines

Started the planet wizard and editor

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r487 | hellcatv | 2001-08-22 09:36:49 +0800 (Wed, 22 Aug 2001) | 2 lines

added hardware optimizations

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r486 | hellcatv | 2001-08-22 05:31:12 +0800 (Wed, 22 Aug 2001) | 2 lines

more split-up work

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r485 | hellcatv | 2001-08-22 03:45:45 +0800 (Wed, 22 Aug 2001) | 2 lines

reorg of current lighting stuff into two more workable files

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r484 | hellcatv | 2001-08-21 17:46:00 +0800 (Tue, 21 Aug 2001) | 2 lines

fixed compile error

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r483 | hellcatv | 2001-08-21 15:20:50 +0800 (Tue, 21 Aug 2001) | 2 lines

added assert

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r482 | hellcatv | 2001-08-21 15:20:06 +0800 (Tue, 21 Aug 2001) | 2 lines

added the ability to trash gl lights from the table.

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r481 | hellcatv | 2001-08-21 15:11:32 +0800 (Tue, 21 Aug 2001) | 2 lines

implemented most of the basic light functions... still have to enable disable pick and calculate lighting bounds

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r480 | hellcatv | 2001-08-21 09:07:36 +0800 (Tue, 21 Aug 2001) | 2 lines

not much happens...we fail to obtain anything

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r479 | hellcatv | 2001-08-20 15:53:53 +0800 (Mon, 20 Aug 2001) | 2 lines

began the big reengineering of gl_light.cpp

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r478 | ace123 | 2001-08-20 14:22:44 +0800 (Mon, 20 Aug 2001) | 2 lines

made starsystem inherit from planet

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r477 | hellcatv | 2001-08-20 13:00:18 +0800 (Mon, 20 Aug 2001) | 2 lines

fixed segfault

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r476 | ace123 | 2001-08-20 12:24:57 +0800 (Mon, 20 Aug 2001) | 2 lines

found an access violation...

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r475 | hellcatv | 2001-08-20 11:57:01 +0800 (Mon, 20 Aug 2001) | 2 lines

fixed it to compile in linux

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r474 | ace123 | 2001-08-20 11:52:15 +0800 (Mon, 20 Aug 2001) | 2 lines

made the menu function able to also handle an array of char *s

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r473 | ace123 | 2001-08-20 11:51:21 +0800 (Mon, 20 Aug 2001) | 2 lines

got the planet constructor to hold the starsystem

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r472 | ace123 | 2001-08-20 11:50:59 +0800 (Mon, 20 Aug 2001) | 2 lines

did the system wizard and the ystem editor (not the planet wizard and editor)

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r471 | hellcatv | 2001-08-20 03:16:16 +0800 (Mon, 20 Aug 2001) | 2 lines

worked to make hashtable_3d (formerly collide table) a more usable class (for gl_lights.cpp)

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r470 | hellcatv | 2001-08-19 19:32:40 +0800 (Sun, 19 Aug 2001) | 2 lines

realized the limitations of gllight

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r469 | hellcatv | 2001-08-19 13:05:26 +0800 (Sun, 19 Aug 2001) | 2 lines

added query sphery

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r468 | hellcatv | 2001-08-19 12:49:39 +0800 (Sun, 19 Aug 2001) | 2 lines

can crash into midway and bounce off...pretty fun stuff

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r467 | ace123 | 2001-08-19 12:14:56 +0800 (Sun, 19 Aug 2001) | 2 lines

got selectbox completely working!

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r466 | hellcatv | 2001-08-19 11:31:57 +0800 (Sun, 19 Aug 2001) | 3 lines

fixed the scroll box deal... maybe now it won't have that memory overrun (fat chance)


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r465 | ace123 | 2001-08-19 09:02:41 +0800 (Sun, 19 Aug 2001) | 2 lines

Still can't find the bug... fixed screen width in a few places.

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r464 | hellcatv | 2001-08-19 08:48:58 +0800 (Sun, 19 Aug 2001) | 2 lines

changed %g to %f

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r463 | ace123 | 2001-08-19 08:42:54 +0800 (Sun, 19 Aug 2001) | 2 lines

Ran into a DAMAGE bug, scrollbox dosent guess for you (like Mr. Gates)

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r462 | ace123 | 2001-08-19 08:08:25 +0800 (Sun, 19 Aug 2001) | 2 lines

Ran into a malloc bug

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r461 | hellcatv | 2001-08-19 06:15:34 +0800 (Sun, 19 Aug 2001) | 2 lines

fixed the direction of arrow keys under linux

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r460 | ace123 | 2001-08-19 05:59:52 +0800 (Sun, 19 Aug 2001) | 2 lines

Tried to get arrow keys to work in Linux

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r459 | ace123 | 2001-08-19 04:43:56 +0800 (Sun, 19 Aug 2001) | 2 lines

Made scrollbox function be able to edit Vectors

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r458 | hellcatv | 2001-08-18 18:06:06 +0800 (Sat, 18 Aug 2001) | 2 lines

changed the hash table size for these two

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r457 | hellcatv | 2001-08-18 17:49:05 +0800 (Sat, 18 Aug 2001) | 4 lines

refined bounding boxes to take concern of front/back of ray.
removed references to local_pos in Mesh::Draw.
It seemed overrated

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r456 | hellcatv | 2001-08-18 17:19:02 +0800 (Sat, 18 Aug 2001) | 2 lines

well BSP's seem to reluctantly work with assistance from our happy super-fast bounding boxes

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r455 | hellcatv | 2001-08-17 13:37:10 +0800 (Fri, 17 Aug 2001) | 2 lines

ommitted BSPG_THRESHOLD added some provisions for bounding boxes

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r454 | hellcatv | 2001-08-15 04:34:44 +0800 (Wed, 15 Aug 2001) | 2 lines

still small bsp probls

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r453 | hellcatv | 2001-08-14 20:14:21 +0800 (Tue, 14 Aug 2001) | 2 lines

lots of roundoff errors in bsp cause lines to hit where they should not

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r452 | hellcatv | 2001-08-14 18:10:54 +0800 (Tue, 14 Aug 2001) | 2 lines

fixed a typo in the cross product!

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r451 | hellcatv | 2001-08-14 18:08:24 +0800 (Tue, 14 Aug 2001) | 2 lines

somehow broke BSPs

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r450 | hellcatv | 2001-08-14 13:52:10 +0800 (Tue, 14 Aug 2001) | 3 lines

fixed logos on meshes.
made gfx_transform_vector.h more efficient

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r449 | hellcatv | 2001-08-14 11:49:27 +0800 (Tue, 14 Aug 2001) | 2 lines

wrote in a prophecy command line BSP generator to gfx_bsp_gent.cpp

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r448 | ace123 | 2001-08-14 08:57:34 +0800 (Tue, 14 Aug 2001) | 2 lines

made the Init and DeInit functions

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r447 | hellcatv | 2001-08-14 08:50:11 +0800 (Tue, 14 Aug 2001) | 2 lines

removed useless ifle

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r446 | ace123 | 2001-08-14 08:49:36 +0800 (Tue, 14 Aug 2001) | 2 lines

made an edit menu

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r445 | ace123 | 2001-08-14 08:39:11 +0800 (Tue, 14 Aug 2001) | 2 lines

icon files

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r444 | hellcatv | 2001-08-14 08:35:23 +0800 (Tue, 14 Aug 2001) | 2 lines

fixed a few malloc errors

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r443 | hellcatv | 2001-08-14 08:30:27 +0800 (Tue, 14 Aug 2001) | 2 lines

made proper freeing occur in linux

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r442 | hellcatv | 2001-08-14 08:14:33 +0800 (Tue, 14 Aug 2001) | 2 lines

modified conio.cpp to werk in linux

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r441 | hellcatv | 2001-08-13 14:17:03 +0800 (Mon, 13 Aug 2001) | 3 lines

added a normal feature to the BSP trees, that should calculate the normal and location of the hit
for line vs bsp intersections

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r440 | hellcatv | 2001-08-13 13:34:46 +0800 (Mon, 13 Aug 2001) | 2 lines

bsp trees work perfectly!

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r439 | ace123 | 2001-08-13 13:02:15 +0800 (Mon, 13 Aug 2001) | 2 lines

Tried to get the console stuff to work in linux

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r438 | ace123 | 2001-08-13 08:02:44 +0800 (Mon, 13 Aug 2001) | 2 lines

the editing file

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r437 | ace123 | 2001-08-13 08:02:19 +0800 (Mon, 13 Aug 2001) | 2 lines

the icon file

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r436 | ace123 | 2001-08-13 07:55:13 +0800 (Mon, 13 Aug 2001) | 2 lines

the structs from vegastrike that are used

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r435 | ace123 | 2001-08-13 07:54:01 +0800 (Mon, 13 Aug 2001) | 2 lines

the conio files that have the console functions

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r434 | ace123 | 2001-08-13 07:49:13 +0800 (Mon, 13 Aug 2001) | 2 lines

the files that read and write xml

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r433 | ace123 | 2001-08-13 07:46:45 +0800 (Mon, 13 Aug 2001) | 2 lines

the conio files that have the console functions

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r432 | ace123 | 2001-08-12 08:28:05 +0800 (Sun, 12 Aug 2001) | 2 lines

fixed default print

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r431 | ace123 | 2001-08-12 08:25:18 +0800 (Sun, 12 Aug 2001) | 2 lines

Fixed Starsystem bug: it loaded an extra destination with random garbage

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r430 | hellcatv | 2001-08-10 06:47:31 +0800 (Fri, 10 Aug 2001) | 2 lines

bsp trees belong in the Unit class, not in the mesh class as meshes may be open ended when combined to form units they are not

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r429 | hellcatv | 2001-08-09 17:27:53 +0800 (Thu, 09 Aug 2001) | 3 lines

fixed a major loading bug.  BSP loader loaded zeros.
Fixed a number of other loading bugs, and some position bugs.

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r428 | hellcatv | 2001-08-09 15:09:23 +0800 (Thu, 09 Aug 2001) | 2 lines

was subtracting local_pos twice

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r427 | hellcatv | 2001-08-09 14:45:41 +0800 (Thu, 09 Aug 2001) | 2 lines

fixed some transformation stuff

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r426 | hellcatv | 2001-08-09 06:28:07 +0800 (Thu, 09 Aug 2001) | 2 lines

added new invert code that actually *works*

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r425 | hellcatv | 2001-08-09 05:38:14 +0800 (Thu, 09 Aug 2001) | 4 lines

fixed the translation happening in the cmd_collide inverse transformation

inverse is still broken!

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r424 | hellcatv | 2001-08-08 19:39:04 +0800 (Wed, 08 Aug 2001) | 2 lines

bsp's are horribly broken...this is a test to show that

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r423 | hellcatv | 2001-08-08 17:21:02 +0800 (Wed, 08 Aug 2001) | 5 lines


i
bsp tree optimized!!!!
Working on fine tuning BSP generation

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r422 | ace123 | 2001-08-08 14:18:23 +0800 (Wed, 08 Aug 2001) | 2 lines

added target position vector to ai scripting

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r421 | hellcatv | 2001-08-08 08:12:45 +0800 (Wed, 08 Aug 2001) | 2 lines

modified gfx_bsp_gent

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r420 | hellcatv | 2001-08-07 18:25:19 +0800 (Tue, 07 Aug 2001) | 2 lines

Added  the beginnings of a balanced BSP creation program

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r419 | hellcatv | 2001-08-07 16:59:01 +0800 (Tue, 07 Aug 2001) | 2 lines

removed cmd_unitenum as it is not useful

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r418 | hellcatv | 2001-08-07 13:30:38 +0800 (Tue, 07 Aug 2001) | 2 lines

added trilinear mipmapping option to g_game

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r417 | hellcatv | 2001-08-07 04:10:07 +0800 (Tue, 07 Aug 2001) | 2 lines

fixed display lists

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r416 | hellcatv | 2001-08-07 03:16:37 +0800 (Tue, 07 Aug 2001) | 3 lines

modified the sphere to have proper minus sign
`

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r415 | hellcatv | 2001-08-06 19:42:02 +0800 (Mon, 06 Aug 2001) | 5 lines

added bsp's to the picture
broke a hell of a lot of things like the planets rotation, and the background.

must...fix...

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r414 | ace123 | 2001-08-06 13:53:05 +0800 (Mon, 06 Aug 2001) | 2 lines

added a powerful stack calculator to the AI scripting device

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r413 | ace123 | 2001-08-06 13:52:34 +0800 (Mon, 06 Aug 2001) | 2 lines

added an inline cross product function

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r412 | ace123 | 2001-08-06 13:52:15 +0800 (Mon, 06 Aug 2001) | 2 lines

fixed #include windows error under stupid windoze

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r411 | ace123 | 2001-08-06 13:51:53 +0800 (Mon, 06 Aug 2001) | 2 lines

changed the location of one of the cross product methods

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r410 | ace123 | 2001-08-06 13:51:26 +0800 (Mon, 06 Aug 2001) | 2 lines

doesn't enqueue for 10 sec

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r409 | ace123 | 2001-08-04 11:30:24 +0800 (Sat, 04 Aug 2001) | 2 lines

got AI scripts to load from a file

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r408 | hellcatv | 2001-08-04 09:45:41 +0800 (Sat, 04 Aug 2001) | 3 lines

got aiscripts to work.
Updated Makefile070301

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r407 | hellcatv | 2001-08-03 10:33:00 +0800 (Fri, 03 Aug 2001) | 2 lines

added a primary bsp generator

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r406 | hellcatv | 2001-08-03 10:25:04 +0800 (Fri, 03 Aug 2001) | 2 lines

changed plane equ

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r405 | hellcatv | 2001-08-03 10:11:44 +0800 (Fri, 03 Aug 2001) | 2 lines

fixed a potential BSP corner case

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r404 | hellcatv | 2001-08-03 09:22:25 +0800 (Fri, 03 Aug 2001) | 2 lines

added default materials  to the mesh-- as well as the basility to load a material on a per mesh bases (reflection, and all that)

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r403 | hellcatv | 2001-08-03 09:12:52 +0800 (Fri, 03 Aug 2001) | 2 lines

material selection enabled

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r402 | hellcatv | 2001-08-03 06:52:45 +0800 (Fri, 03 Aug 2001) | 2 lines

fixed index bitmap with index alphamap case for stupid libbmp :-p

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r401 | hellcatv | 2001-08-02 18:07:04 +0800 (Thu, 02 Aug 2001) | 2 lines

begun to add bolts to the weapon picture

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r400 | hellcatv | 2001-08-01 18:17:53 +0800 (Wed, 01 Aug 2001) | 2 lines

added support for planetary rings.

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r399 | ace123 | 2001-08-01 15:23:44 +0800 (Wed, 01 Aug 2001) | 4 lines

Got jump points started.  They look so great and clear!

It's _clear_ this was a good project :-D

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r398 | hellcatv | 2001-07-31 18:54:04 +0800 (Tue, 31 Jul 2001) | 2 lines

now we, too have fast math

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r397 | hellcatv | 2001-07-31 18:41:13 +0800 (Tue, 31 Jul 2001) | 3 lines

made it so AI scripts are guaranteed to exit after a certain number of minute corrections (specified by the number passed in to the AI script)
certainly for timed AI scripts this is irrelevant!

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r396 | ace123 | 2001-07-31 15:02:37 +0800 (Tue, 31 Jul 2001) | 2 lines

fixed memory problem...

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r395 | ace123 | 2001-07-31 14:57:08 +0800 (Tue, 31 Jul 2001) | 2 lines

et user specify materials

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r394 | ace123 | 2001-07-31 14:54:47 +0800 (Tue, 31 Jul 2001) | 2 lines

Fixed private struct warning

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r393 | hellcatv | 2001-07-30 08:25:52 +0800 (Mon, 30 Jul 2001) | 2 lines

incorrect value for num factions

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r392 | ace123 | 2001-07-30 03:41:28 +0800 (Mon, 30 Jul 2001) | 2 lines

Worked on making collisions work better

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r391 | ace123 | 2001-07-30 02:10:12 +0800 (Mon, 30 Jul 2001) | 3 lines

fixed bounding boxes not to block laser beams.
Made the mouse move the correct way.

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r390 | ace123 | 2001-07-30 02:05:31 +0800 (Mon, 30 Jul 2001) | 2 lines

Started work integrating different factions. Made a loader for xml

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r389 | ace123 | 2001-07-30 02:03:00 +0800 (Mon, 30 Jul 2001) | 2 lines

Started work integrating different factions

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r388 | hellcatv | 2001-07-30 01:47:28 +0800 (Mon, 30 Jul 2001) | 2 lines

no message

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r387 | hellcatv | 2001-07-19 18:31:05 +0800 (Thu, 19 Jul 2001) | 2 lines

updated readme

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r386 | hellcatv | 2001-07-19 10:01:50 +0800 (Thu, 19 Jul 2001) | 2 lines

fixed the AI to work right

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r385 | hellcatv | 2001-07-18 19:08:33 +0800 (Wed, 18 Jul 2001) | 2 lines

removed useless files

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r384 | hellcatv | 2001-07-18 18:53:35 +0800 (Wed, 18 Jul 2001) | 2 lines

added downsampling routines as well as queried gl for the max num lights

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r383 | hellcatv | 2001-07-18 15:17:00 +0800 (Wed, 18 Jul 2001) | 2 lines

patrick's planet change

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r382 | hellcatv | 2001-07-18 08:30:17 +0800 (Wed, 18 Jul 2001) | 2 lines

got camera from HUD to work!

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r381 | hellcatv | 2001-07-18 06:30:19 +0800 (Wed, 18 Jul 2001) | 2 lines

minor changes to gl_state.cpp

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r380 | hellcatv | 2001-07-18 06:17:37 +0800 (Wed, 18 Jul 2001) | 2 lines

fixed the texture manager

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r379 | hellcatv | 2001-07-18 03:14:00 +0800 (Wed, 18 Jul 2001) | 2 lines

changed from dos to unix text files

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r378 | hellcatv | 2001-07-17 17:14:27 +0800 (Tue, 17 Jul 2001) | 3 lines

fixed EnqueueAI to ...well enqueue, not replace
it works beautifully

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r377 | hellcatv | 2001-07-17 17:05:44 +0800 (Tue, 17 Jul 2001) | 2 lines

added a ton of orders and the like!  Soon afterburner slides will work...perfectly

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r376 | hellcatv | 2001-07-17 13:49:50 +0800 (Tue, 17 Jul 2001) | 2 lines

now star systems may be saved in xml

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r375 | hellcatv | 2001-07-17 13:46:48 +0800 (Tue, 17 Jul 2001) | 2 lines

autogenerate the environment maps

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r374 | hellcatv | 2001-07-16 18:48:45 +0800 (Mon, 16 Jul 2001) | 2 lines

AI now obeys queueing.... :-)

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r373 | hellcatv | 2001-07-16 17:09:07 +0800 (Mon, 16 Jul 2001) | 2 lines

Patrick's big update... CVS confusion. things may have been clobbered!

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r372 | ashieh | 2001-07-16 16:14:42 +0800 (Mon, 16 Jul 2001) | 2 lines

undosifier

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r371 | hellcatv | 2001-07-14 02:53:38 +0800 (Sat, 14 Jul 2001) | 2 lines

changed so that cmd_navigation_orders obeys computer set speed limit

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r370 | hellcatv | 2001-07-13 15:55:38 +0800 (Fri, 13 Jul 2001) | 2 lines

fixed positon to return position in space, not just in relation to previous unit (turrets anyone?)

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r369 | hellcatv | 2001-07-13 03:21:29 +0800 (Fri, 13 Jul 2001) | 2 lines

made it so that the alpha specified in the weapon file "matters" (set it to one to make it "not matter"

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r368 | hellcatv | 2001-07-12 18:12:47 +0800 (Thu, 12 Jul 2001) | 3 lines

enhanced how the beam looks... made it ONE,ZERO type of blending...
activated mipmapping

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r367 | hellcatv | 2001-07-12 17:46:28 +0800 (Thu, 12 Jul 2001) | 2 lines

fixed a little problem with hitting a target and getting deactivated were mutually exclusive :-)

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r366 | hellcatv | 2001-07-12 17:12:18 +0800 (Thu, 12 Jul 2001) | 2 lines

added modification to heading routines

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r365 | hellcatv | 2001-07-12 17:00:57 +0800 (Thu, 12 Jul 2001) | 4 lines

Modularized AI so that it is very readable.
Added a speed check to stick to the optimal or maximum speed (so pilots can use their given skill level to control...
seether would disable it all together so he'd chug in his Dragon :-)

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r364 | hellcatv | 2001-07-12 06:58:47 +0800 (Thu, 12 Jul 2001) | 2 lines

now beams fire like they should

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r363 | hellcatv | 2001-07-11 18:44:31 +0800 (Wed, 11 Jul 2001) | 4 lines

Change heading and MoveTo functions rewritten.
They finally WORK!  not tested with any high beginning delta Vee, but suspected they will slow down to controllable velocities and then deal with it(tm)
I hope I can get to more conceptual AI now :-)

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r362 | hellcatv | 2001-07-11 07:54:03 +0800 (Wed, 11 Jul 2001) | 2 lines

improved the writing ability of texturizer...eventually will use that to write back out weapons

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r361 | hellcatv | 2001-07-11 07:43:14 +0800 (Wed, 11 Jul 2001) | 2 lines

patrick's modification

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r360 | hellcatv | 2001-07-11 04:50:06 +0800 (Wed, 11 Jul 2001) | 2 lines

fixed the comment to have the correct t calculation

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r359 | hellcatv | 2001-07-10 08:35:49 +0800 (Tue, 10 Jul 2001) | 3 lines

started over on CHange Heading...actually do the physics calculations...
hopefully they're right

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r358 | hellcatv | 2001-07-10 01:26:06 +0800 (Tue, 10 Jul 2001) | 2 lines

shifted functions from cmd_navigation_orders.h to the cpp file

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r357 | hellcatv | 2001-07-10 01:09:43 +0800 (Tue, 10 Jul 2001) | 2 lines

added cmd_navigation_orders.cpp

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r356 | hellcatv | 2001-07-06 16:23:26 +0800 (Fri, 06 Jul 2001) | 2 lines

fixed from_vectors properly...though the singularities cause some problems

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r355 | hellcatv | 2001-07-06 10:02:57 +0800 (Fri, 06 Jul 2001) | 2 lines

duh

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r354 | hellcatv | 2001-07-06 09:39:03 +0800 (Fri, 06 Jul 2001) | 2 lines

a small test of from_vectors and to_matrix`

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r353 | hellcatv | 2001-07-06 09:38:43 +0800 (Fri, 06 Jul 2001) | 2 lines

fixed quaternions to compute properly from_vectors

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r352 | hellcatv | 2001-07-06 04:04:13 +0800 (Fri, 06 Jul 2001) | 2 lines

tried to make weapon firing work

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r351 | hellcatv | 2001-07-06 03:25:13 +0800 (Fri, 06 Jul 2001) | 2 lines

got rid of quad strip (causing compile problems in windoze)

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r350 | hellcatv | 2001-07-05 15:03:38 +0800 (Thu, 05 Jul 2001) | 2 lines

divided sectors -200,-.000001 and 0,200 for beam collision so that in the center you can make collision detection easier

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r349 | uid44513 | 2001-07-05 02:53:11 +0800 (Thu, 05 Jul 2001) | 3 lines

fixed a lot of collide queue stuff...now unit-mounted weapons can hit planets too :-)
Units still turning up duplicate in collide queues...remains a mystery

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r348 | uid44513 | 2001-07-05 02:21:17 +0800 (Thu, 05 Jul 2001) | 3 lines

fixed problem where decals were getting deleted from beams and halos yet the things coming after those decals were not updated.
Changed so nothing was ever deleted, only reused

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r347 | hellcatv | 2001-07-04 10:48:54 +0800 (Wed, 04 Jul 2001) | 2 lines

removed sdl stuff`

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r346 | hellcatv | 2001-07-04 10:47:58 +0800 (Wed, 04 Jul 2001) | 2 lines

removed stupido files

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r345 | hellcatv | 2001-07-04 08:18:07 +0800 (Wed, 04 Jul 2001) | 2 lines

fixed close-range light halos to still loook great!

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r344 | hellcatv | 2001-07-04 07:22:47 +0800 (Wed, 04 Jul 2001) | 2 lines

added offset so glow is like a sphere :-)

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r343 | hellcatv | 2001-07-04 06:01:59 +0800 (Wed, 04 Jul 2001) | 2 lines

added a makefile, fixed vegastrike.h

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r342 | hellcatv | 2001-07-04 04:56:44 +0800 (Wed, 04 Jul 2001) | 2 lines

added a cool makefile for those without configure

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r341 | hellcatv | 2001-07-04 02:48:04 +0800 (Wed, 04 Jul 2001) | 2 lines

fixed the loading of the logo so it respected the first two ref points, not the first and third

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r340 | hellcatv | 2001-07-04 01:19:00 +0800 (Wed, 04 Jul 2001) | 2 lines

got rid of hash :-)

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r339 | hellcatv | 2001-07-04 01:18:07 +0800 (Wed, 04 Jul 2001) | 2 lines

got rid of some filez

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r338 | hellcatv | 2001-07-04 01:01:58 +0800 (Wed, 04 Jul 2001) | 2 lines

fixed saving to properly export the 'q' up vector :-)

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r337 | hellcatv | 2001-07-04 00:54:17 +0800 (Wed, 04 Jul 2001) | 2 lines

changed reference vector to be the same

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r336 | hellcatv | 2001-07-03 09:10:05 +0800 (Tue, 03 Jul 2001) | 2 lines

fixed up some little stuff and started saving weapons process

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r335 | hellcatv | 2001-07-03 06:45:26 +0800 (Tue, 03 Jul 2001) | 2 lines

fixed it so that subunits can have position and direction

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r334 | hellcatv | 2001-07-03 05:11:40 +0800 (Tue, 03 Jul 2001) | 4 lines

added a delete function

for halos

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r333 | hellcatv | 2001-07-03 04:57:55 +0800 (Tue, 03 Jul 2001) | 2 lines

turned off depth write

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r332 | hellcatv | 2001-07-03 02:31:29 +0800 (Tue, 03 Jul 2001) | 2 lines

fixed texture coordinate halo problem :-)

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r331 | hellcatv | 2001-07-02 14:04:39 +0800 (Mon, 02 Jul 2001) | 2 lines

adding drawing stuff

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r330 | hellcatv | 2001-06-30 12:59:40 +0800 (Sat, 30 Jun 2001) | 2 lines

blah 3dfx card barfs on ONE,ONE

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r329 | hellcatv | 2001-06-30 08:50:52 +0800 (Sat, 30 Jun 2001) | 2 lines

got lights working completely! great!

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r328 | hellcatv | 2001-06-30 08:31:25 +0800 (Sat, 30 Jun 2001) | 2 lines

now it draws...somewhat

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r327 | hellcatv | 2001-06-30 08:09:03 +0800 (Sat, 30 Jun 2001) | 2 lines

added  halos  to the unit format! Hopefully they'll look really cool

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r326 | hellcatv | 2001-06-30 06:24:30 +0800 (Sat, 30 Jun 2001) | 2 lines

yay now units are the size they're supposed to be!

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r325 | hellcatv | 2001-06-30 04:25:15 +0800 (Sat, 30 Jun 2001) | 3 lines

plenty of changes to collision tables!! they finally seem to work...beam properly adjusts its length to bounding boxes... (need to eventually get bsp's to work)
stupid hornet has incorrect bounding box size... not sure why

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r324 | hellcatv | 2001-06-30 02:33:27 +0800 (Sat, 30 Jun 2001) | 2 lines

stupid friend declarations... don't do this, guys

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r323 | hellcatv | 2001-06-30 02:29:02 +0800 (Sat, 30 Jun 2001) | 2 lines

friend class (not just friend)

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r322 | hellcatv | 2001-06-29 16:41:16 +0800 (Fri, 29 Jun 2001) | 2 lines

fixed beam to print out when you hit something to stderr

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r321 | hellcatv | 2001-06-29 16:35:46 +0800 (Fri, 29 Jun 2001) | 5 lines

improved state speed for vertex lists, making them "hella fast"
fixed collisions for 1 or 2 (as opposed to 3) dimensional objects.
Added the halo class for fastdraw lighting
improved quadlists.... yumm

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r320 | hellcatv | 2001-06-29 09:37:05 +0800 (Fri, 29 Jun 2001) | 2 lines

fixed to change default color in quad list

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r319 | hellcatv | 2001-06-29 09:35:51 +0800 (Fri, 29 Jun 2001) | 2 lines

fixed up colors to use GFXColor and set default color back to 1,1,1,1

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r318 | hellcatv | 2001-06-29 09:14:57 +0800 (Fri, 29 Jun 2001) | 2 lines

fixed color problem!! at last!

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r317 | hellcatv | 2001-06-29 04:46:35 +0800 (Fri, 29 Jun 2001) | 2 lines

fixed 3 stupid bugs in gl_quad_list.cpp... changed the dirty thing not to copy to cur (dumb...that would go out of bounds sometimes) changed delete to subtract numQuads (also dumb) and fixed a small last mistake :-)

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r316 | hellcatv | 2001-06-28 16:32:52 +0800 (Thu, 28 Jun 2001) | 3 lines

huge update. Removed needless BOOLs and replaced with GFXBOOLs. Changed so GFXVertexList changes as little state as possible.
guess: 10% improvement? :-)

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r315 | hellcatv | 2001-06-28 10:19:14 +0800 (Thu, 28 Jun 2001) | 2 lines

started the 'halo' class

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r314 | hellcatv | 2001-06-27 16:19:11 +0800 (Wed, 27 Jun 2001) | 2 lines

lots of small improvements...fixing .xunit files so they contain proper defaults

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r313 | hellcatv | 2001-06-27 01:51:06 +0800 (Wed, 27 Jun 2001) | 2 lines

fixed compile error dumb

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r312 | hellcatv | 2001-06-27 01:47:03 +0800 (Wed, 27 Jun 2001) | 2 lines

made it load rather fast! yay fun release 062601 release

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r311 | hellcatv | 2001-06-27 01:38:34 +0800 (Wed, 27 Jun 2001) | 2 lines

fun movement!

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r310 | hellcatv | 2001-06-26 15:00:50 +0800 (Tue, 26 Jun 2001) | 2 lines

fixed stupid segfdault

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r309 | hellcatv | 2001-06-26 14:41:36 +0800 (Tue, 26 Jun 2001) | 2 lines

q now quits

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r308 | hellcatv | 2001-06-26 14:38:33 +0800 (Tue, 26 Jun 2001) | 2 lines

changed it so that it's playable without lag.... accel/decel finally obeys the speed limit, etc :-)

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r307 | hellcatv | 2001-06-26 13:46:58 +0800 (Tue, 26 Jun 2001) | 2 lines

added fields to unit.h

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r306 | hellcatv | 2001-06-26 13:45:52 +0800 (Tue, 26 Jun 2001) | 2 lines

added some of the loading functions

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r305 | hellcatv | 2001-06-26 09:06:57 +0800 (Tue, 26 Jun 2001) | 2 lines

it's alive!!!!!!

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r304 | hellcatv | 2001-06-26 09:04:53 +0800 (Tue, 26 Jun 2001) | 2 lines

maximum yaw functions...shouldn't depend on limits.yaw

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r303 | hellcatv | 2001-06-26 06:58:29 +0800 (Tue, 26 Jun 2001) | 2 lines

fixed clamp thrust

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r302 | hellcatv | 2001-06-26 05:29:00 +0800 (Tue, 26 Jun 2001) | 3 lines

made it so that the appropriate coordinate systems are used for resolving torque
now finally teh ship spins.  Also added NetLocalTorque variable for those nasssty calculated local torques...

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r301 | hellcatv | 2001-06-25 16:42:51 +0800 (Mon, 25 Jun 2001) | 2 lines

holy fuck! keyboard controls work!

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r300 | hellcatv | 2001-06-25 11:54:13 +0800 (Mon, 25 Jun 2001) | 2 lines

changed some of the class heirarchy stuff to encompass ... both angular and linear velocity

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r299 | hellcatv | 2001-06-24 15:15:26 +0800 (Sun, 24 Jun 2001) | 5 lines

started linking flybywire with other two ai classes in that file

soon make it inherit from both...and just call the respective execute functions.
then don't need to save dream_speed or desired_ang_velocity in cmd_flybywire :-)

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r298 | hellcatv | 2001-06-24 15:03:43 +0800 (Sun, 24 Jun 2001) | 2 lines

added torque stuff...now match-torque is available! soon we can fly-by-wire

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r297 | hellcatv | 2001-06-23 08:19:41 +0800 (Sat, 23 Jun 2001) | 2 lines

added match-angular velocity class.  SHould be easy to implement as rotational was... :-) no problemo sombrero

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r296 | hellcatv | 2001-06-23 07:20:37 +0800 (Sat, 23 Jun 2001) | 2 lines

whew!!! fixed ClampThrust...fixed cmd_navigation_orders so he actually goes somewhere.... fixed ToLocalCOordinates to use the cumulative trasnformation matrix... and added a "desired-velocity" AI class that would attempt to attain a velocity... used for fly-by-wire system so that the person can trust the compuiter to correct for going straight ahaed

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r295 | hellcatv | 2001-06-23 05:17:10 +0800 (Sat, 23 Jun 2001) | 3 lines

tested happy inputs to flybywire.  Properly calculates the %age time for the current physics frame that certain keys were down.  Interpolates between frames based on last known status of keys(down or up)
Fixed problem with rounding ints down so that you'd need to hold a key down for a tenth of a second for it to register.  Now it registers immediately with a lower value if you just tap it!!! very cool stuff...keeps track of what percentage of time you hold shit down

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r294 | hellcatv | 2001-06-22 16:35:07 +0800 (Fri, 22 Jun 2001) | 2 lines

added in all the I/O stuff for FlyByWire... just need to implement the actual turns it calls based on queued input

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r293 | hellcatv | 2001-06-22 15:31:14 +0800 (Fri, 22 Jun 2001) | 2 lines

adding more flybywire shit

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r292 | hellcatv | 2001-06-21 14:41:52 +0800 (Thu, 21 Jun 2001) | 2 lines

tupidity, utter stupidity

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r291 | hellcatv | 2001-06-21 14:39:51 +0800 (Thu, 21 Jun 2001) | 2 lines

tup

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r290 | hellcatv | 2001-06-21 14:31:00 +0800 (Thu, 21 Jun 2001) | 2 lines

adding a fly-by-wire class to handle keyboard input

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r289 | hellcatv | 2001-06-21 06:55:46 +0800 (Thu, 21 Jun 2001) | 2 lines

added filter for cubemaps (not working)

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r288 | hellcatv | 2001-06-19 13:55:47 +0800 (Tue, 19 Jun 2001) | 2 lines

changed some stuff so that glLockArrays would only be defined if PFN was there in the first place

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r287 | hellcatv | 2001-06-18 17:51:41 +0800 (Mon, 18 Jun 2001) | 3 lines

tried to fix the damn card8 problem!!!
CARD8!=BOOL  F*CK YOU X11

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r286 | hellcatv | 2001-06-18 08:22:06 +0800 (Mon, 18 Jun 2001) | 2 lines

made sure not to put multiple entries into the same tmp collide queue

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r285 | hellcatv | 2001-06-14 02:23:45 +0800 (Thu, 14 Jun 2001) | 2 lines

fixed j=0 i<10 j++ bug.... and changed 1/inc to inc :-)

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r284 | hellcatv | 2001-06-13 17:22:16 +0800 (Wed, 13 Jun 2001) | 2 lines

I believe I fixed the "not clearing" but that occured every now and then

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r283 | hellcatv | 2001-06-13 10:11:27 +0800 (Wed, 13 Jun 2001) | 2 lines

fixed 3/4 bugs in cmd_collide.cpp  stopped windoze bit rot

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r282 | hellcatv | 2001-06-13 04:48:51 +0800 (Wed, 13 Jun 2001) | 10 lines

summing up the stupidass 5 hour mistake:
vector <cls> One;
One.push_back (cls());
vector <cls*>Two;
Two.push_back(&One[0]);


now class...lets figure out why *Two[0] is different after a while from One[0]
:-P

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r281 | hellcatv | 2001-06-12 17:35:09 +0800 (Tue, 12 Jun 2001) | 2 lines

damn BUG

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r280 | hellcatv | 2001-06-12 17:01:45 +0800 (Tue, 12 Jun 2001) | 4 lines

fixed NASSSSSTY collideQ bug...where I was looking at the type from the wrong queue to figure out what function to call...
bad fp!!!
fixed

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r279 | hellcatv | 2001-06-12 14:41:28 +0800 (Tue, 12 Jun 2001) | 2 lines

added collision detection to the star_system routine

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r278 | hellcatv | 2001-06-12 13:41:30 +0800 (Tue, 12 Jun 2001) | 2 lines

added min/max clearing so it wouldn't have to clear the whole bloody table if only a few ships exist(unless they exist on opposite sides of the universe)

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r277 | hellcatv | 2001-06-11 16:40:34 +0800 (Mon, 11 Jun 2001) | 3 lines

Modified collide to use a 'hash table' for collisions...
pretty primitive... #define it out if slower than just doing n^2 collisions

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r276 | hellcatv | 2001-06-09 07:52:50 +0800 (Sat, 09 Jun 2001) | 2 lines

added the beginnings of the hash table

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r275 | hellcatv | 2001-06-08 08:43:09 +0800 (Fri, 08 Jun 2001) | 2 lines

revised some of the newest collide functions

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r274 | hellcatv | 2001-06-07 15:46:47 +0800 (Thu, 07 Jun 2001) | 3 lines

began process of making units collide with others...after grandiose sphere check...
maybe should do bounding box check first

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r273 | hellcatv | 2001-06-07 15:32:06 +0800 (Thu, 07 Jun 2001) | 2 lines

minutely tweaking collisions...arrgh recursive mesh blah blah

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r272 | hellcatv | 2001-06-06 15:38:33 +0800 (Wed, 06 Jun 2001) | 2 lines

the beginning of collision detection.  Not done:  "hash table" to hold space sectors for instant retrieval

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r271 | hellcatv | 2001-06-05 03:25:36 +0800 (Tue, 05 Jun 2001) | 2 lines

no big disaster that no such weapon xml file exists

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r270 | hellcatv | 2001-06-05 03:21:34 +0800 (Tue, 05 Jun 2001) | 2 lines

fixed namespace issue

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r269 | hellcatv | 2001-06-04 14:36:03 +0800 (Mon, 04 Jun 2001) | 12 lines

fixed a few minor bugs....
Units as well as the initial table of weapons building have been tested!
Everything appears to work!
If mount size isn't specified, the default weapon is it, otherwise
it is the specified size...making it possible that the default weapon
is better than the mount 'should' be able to hold (perhaps some fluke
like morningstar's center gun uses nuclear radiation...blah blah blah)
allows for interesting tradeoffs in customizing weapons.

added unchosen state for weapons to be in ... so they may be purchased
at a later date...

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r268 | hellcatv | 2001-06-04 10:01:22 +0800 (Mon, 04 Jun 2001) | 6 lines

Made it so you can specify all different weapons in weapon_list.xml
made it so unit-specified weapons reference the weapons in that file...

all weapons may be on certain mounts...ships mounts may contain any type of weapon specified...
weapons may be ill-fit on the default model only to be irreplacable when ripped off...

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r267 | hellcatv | 2001-05-27 17:47:59 +0800 (Sun, 27 May 2001) | 3 lines


weapons now fire (see commented code in cmd_unit.cpp

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r266 | hellcatv | 2001-05-27 15:32:57 +0800 (Sun, 27 May 2001) | 3 lines

added provisions for drawing active beams
made explosions prettier

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r265 | hellcatv | 2001-05-27 06:04:52 +0800 (Sun, 27 May 2001) | 4 lines

Changed ResolveForces to compute the cumulative_transformation_matrix so that beams, etc would be computed regularly (and collisions would be detected properly)

:-D

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r264 | hellcatv | 2001-05-25 17:08:37 +0800 (Fri, 25 May 2001) | 2 lines

started some firing gun stuff...unfortunately cumulative_transformation* is not always recalculated in case of slow framerate...must--fix

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r263 | hellcatv | 2001-05-25 15:49:51 +0800 (Fri, 25 May 2001) | 2 lines

added some collision detection

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r262 | hellcatv | 2001-05-24 16:09:49 +0800 (Thu, 24 May 2001) | 2 lines

added a mount array to the unit class...so it can have a lot of mounts that may control beams and such

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r261 | hellcatv | 2001-05-24 09:09:17 +0800 (Thu, 24 May 2001) | 2 lines

added default "file" values to beams and other such thigns

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r260 | hellcatv | 2001-05-24 09:09:01 +0800 (Thu, 24 May 2001) | 2 lines

fixed dat to xml

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r259 | hellcatv | 2001-05-23 17:15:53 +0800 (Wed, 23 May 2001) | 2 lines

added some weapon file format so all weapons could be stored in a file and accessed quickly

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r258 | hellcatv | 2001-05-22 01:29:01 +0800 (Tue, 22 May 2001) | 2 lines

adding ability for objf reading

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r257 | hellcatv | 2001-05-15 13:26:33 +0800 (Tue, 15 May 2001) | 5 lines

fixed some problems deleting things..
added mini quad optimizer than scoots tris together into quads :-)
this is essential as 3ds format ships in all tris...
and quads save a lot of space....  well 1/3 the space

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r256 | hellcatv | 2001-05-15 05:49:43 +0800 (Tue, 15 May 2001) | 3 lines

added beam capability{U+FFFD}..now beam weapons are not only a possibility, but a reality!!!!!!!!
also added trilinear blending options... which looks really cool with beam weapons...and goes really slow if you activate it for everything

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r255 | hellcatv | 2001-05-10 11:10:42 +0800 (Thu, 10 May 2001) | 2 lines

xmlassist was added to the cvs tree to save filez

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r254 | hellcatv | 2001-05-10 10:52:50 +0800 (Thu, 10 May 2001) | 2 lines

added some stuff to prevent concave quads

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r253 | hellcatv | 2001-05-10 10:18:58 +0800 (Thu, 10 May 2001) | 3 lines

added blend mode support and alpha map support to units!
Also other nifty stuff tha tI have forgotten and perhaps not done

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r252 | hellcatv | 2001-05-10 10:18:30 +0800 (Thu, 10 May 2001) | 3 lines

added rudimentary quadrilateral detection (to replace triangles)
added alpha map support and blend mode support!

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r251 | ashieh | 2001-05-08 08:46:35 +0800 (Tue, 08 May 2001) | 2 lines

fixed file dest bug

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r250 | ashieh | 2001-05-08 08:34:30 +0800 (Tue, 08 May 2001) | 2 lines

finished up strip support

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r249 | ashieh | 2001-05-06 07:37:53 +0800 (Sun, 06 May 2001) | 2 lines

part 1 of tristrip modification

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r248 | hellcatv | 2001-05-04 15:03:58 +0800 (Fri, 04 May 2001) | 3 lines

added an explosion feature to Destroy()  with room for new fragmentation features as time eventually permits
(perhaps sending all meshes in different directions? or adding new meshes based on fragments of the ones there)

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r247 | hellcatv | 2001-05-04 10:13:42 +0800 (Fri, 04 May 2001) | 2 lines

fixed texture filename stuff

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r246 | hellcatv | 2001-05-04 07:05:21 +0800 (Fri, 04 May 2001) | 2 lines

minor changes

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r245 | hellcatv | 2001-05-04 06:43:13 +0800 (Fri, 04 May 2001) | 2 lines

changed it so we don't load ridiculous stuff

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r244 | hellcatv | 2001-05-04 05:53:40 +0800 (Fri, 04 May 2001) | 2 lines

fixed a lot of texture code! Hash Table wouldn't delete after texture removed (bad things)

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r243 | hellcatv | 2001-05-03 01:27:36 +0800 (Thu, 03 May 2001) | 2 lines

fixed execute order to actually abide by the AI stack, and fixed prime orders to return new orders instead of new AI

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r242 | hellcatv | 2001-04-30 11:33:58 +0800 (Mon, 30 Apr 2001) | 2 lines

fixed delete lists under fever

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r241 | hellcatv | 2001-04-29 06:19:01 +0800 (Sun, 29 Apr 2001) | 2 lines

added provisions for Destroy()ing units

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r240 | hellcatv | 2001-04-28 17:33:59 +0800 (Sat, 28 Apr 2001) | 2 lines

changed gun a bit...added a position ability to a xunit file

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r239 | hellcatv | 2001-04-28 08:47:26 +0800 (Sat, 28 Apr 2001) | 2 lines

fixed center than scale rather than ccale then senter

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r238 | hellcatv | 2001-04-28 08:46:38 +0800 (Sat, 28 Apr 2001) | 2 lines

fixed problem  "scale then center" rather than "center then scale"

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r237 | hellcatv | 2001-04-27 16:29:27 +0800 (Fri, 27 Apr 2001) | 2 lines

added save/force quit keybindings

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r236 | hellcatv | 2001-04-27 16:28:21 +0800 (Fri, 27 Apr 2001) | 2 lines

good

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r235 | hellcatv | 2001-04-27 13:46:43 +0800 (Fri, 27 Apr 2001) | 4 lines

fixed more major logo bugs...
for instance a hash on filename of a decal == bad idea...
decals should be hashed on OpenGL "name"

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r234 | hellcatv | 2001-04-27 11:22:48 +0800 (Fri, 27 Apr 2001) | 2 lines

fixed normals & dattoxml to support lines

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r233 | hellcatv | 2001-04-25 02:50:47 +0800 (Wed, 25 Apr 2001) | 2 lines

fixed up logos and hundreds of segfaults

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r232 | hellcatv | 2001-04-24 12:09:39 +0800 (Tue, 24 Apr 2001) | 4 lines

added support for Logos...
tried to fix Logo::~Logo...funky shit going on with owner of draw queue...
seems ot work for the time being

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r231 | hellcatv | 2001-04-20 16:47:47 +0800 (Fri, 20 Apr 2001) | 2 lines

changed some stuff on logos

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r230 | hellcatv | 2001-04-20 16:25:24 +0800 (Fri, 20 Apr 2001) | 2 lines

added logo stuffs (primary)

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r229 | hellcatv | 2001-04-20 15:37:20 +0800 (Fri, 20 Apr 2001) | 2 lines

fixed logos and added XML logo support to the mesh format

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r228 | hellcatv | 2001-04-19 15:38:18 +0800 (Thu, 19 Apr 2001) | 2 lines

finished twiddling

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r227 | hellcatv | 2001-04-18 17:22:34 +0800 (Wed, 18 Apr 2001) | 3 lines

finished basic texturizer commands...can select texture coordinates on a polygon
can undo basic operations... haven't done cut/paste yet

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r226 | hellcatv | 2001-04-16 12:26:19 +0800 (Mon, 16 Apr 2001) | 2 lines

fixed camera lock

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r225 | hellcatv | 2001-04-15 10:05:15 +0800 (Sun, 15 Apr 2001) | 2 lines

texturizer headers

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r224 | hellcatv | 2001-04-14 05:52:32 +0800 (Sat, 14 Apr 2001) | 2 lines

adding rotation to mesh.... so texturizer can rotate shit

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r223 | hellcatv | 2001-04-14 02:20:07 +0800 (Sat, 14 Apr 2001) | 2 lines

made it work in windows, added lines, linestrips, etc etc etc to mesh format

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r222 | hellcatv | 2001-04-13 15:59:25 +0800 (Fri, 13 Apr 2001) | 2 lines

fixed some printing deals.... reenabled orders

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r221 | hellcatv | 2001-04-13 14:36:43 +0800 (Fri, 13 Apr 2001) | 2 lines

trying to make it work with windows....

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r220 | hellcatv | 2001-04-13 10:01:03 +0800 (Fri, 13 Apr 2001) | 2 lines

added line support for mesh...now the mesh format is complete...soon the texturizer itself will be in my graspppppppppppppppppppppppp

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r219 | hellcatv | 2001-04-11 15:20:24 +0800 (Wed, 11 Apr 2001) | 2 lines

added a lot of things to lighting, added potential support for vertex array tessellation

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r218 | hellcatv | 2001-04-08 15:00:28 +0800 (Sun, 08 Apr 2001) | 2 lines

*** empty log message ***

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r217 | hellcatv | 2001-04-08 11:04:29 +0800 (Sun, 08 Apr 2001) | 3 lines

added Triangle strips, fans, and quad strips to the mesh format... it rocks
soon to lump together all the strip calls

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r216 | hellcatv | 2001-04-07 05:32:32 +0800 (Sat, 07 Apr 2001) | 3 lines

the texturizer/logo util


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r215 | hellcatv | 2001-04-07 05:31:55 +0800 (Sat, 07 Apr 2001) | 3 lines

the texturizer/logo util


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r214 | (no author) | 2001-04-07 05:31:55 +0800 (Sat, 07 Apr 2001) | 1 line

This commit was manufactured by cvs2svn to create branch 'hellcatv'.
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r213 | hellcatv | 2001-04-07 05:31:55 +0800 (Sat, 07 Apr 2001) | 2 lines

Initial revision

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r212 | hellcatv | 2001-04-05 14:16:59 +0800 (Thu, 05 Apr 2001) | 2 lines

eliminated redundancies in gfxlib.h

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r211 | hellcatv | 2001-04-05 14:11:21 +0800 (Thu, 05 Apr 2001) | 2 lines

minor improvements instead of studyiugn

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r210 | hellcatv | 2001-04-05 13:06:48 +0800 (Thu, 05 Apr 2001) | 2 lines

lighting works to the extent I can tell

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r209 | ashieh | 2001-04-05 12:25:40 +0800 (Thu, 05 Apr 2001) | 2 lines

much simplified rotation script that tends to work more often.

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r208 | hellcatv | 2001-04-04 13:47:19 +0800 (Wed, 04 Apr 2001) | 2 lines

damn lighting in object coordinates!

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r207 | hellcatv | 2001-04-03 19:11:56 +0800 (Tue, 03 Apr 2001) | 2 lines

added separate specular color

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r206 | ashieh | 2001-04-03 18:14:46 +0800 (Tue, 03 Apr 2001) | 2 lines

new version of changeheading, hopefully a lot cleaner. doesn't work.

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r205 | hellcatv | 2001-04-03 17:29:32 +0800 (Tue, 03 Apr 2001) | 2 lines

recommit

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r204 | hellcatv | 2001-04-03 17:17:42 +0800 (Tue, 03 Apr 2001) | 2 lines

finished some important bug fixes in gl_light.cpp that make it closer-to-work

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r203 | hellcatv | 2001-04-02 17:56:51 +0800 (Mon, 02 Apr 2001) | 5 lines

Finished the gl light library. Check it out--unfortunately it is 100% un-bugtested
and it looks to be something pretty difficult to actually thoroughly bugtest
ahh vell...we shall see--did I forget to keep things consistent across state, etc...
it's alas all unknown

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r202 | hellcatv | 2001-04-02 10:01:52 +0800 (Mon, 02 Apr 2001) | 2 lines

added the priority_queue of light intensities...so brightest lights are chosen

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r201 | ashieh | 2001-04-01 22:53:33 +0800 (Sun, 01 Apr 2001) | 6 lines

initial rev of somewhat working orientation orders. still pretty messed up.
should do a comparison between orientation and moveto orders, since they use
similar ideas.

changed thrust routines in unit to work on local coordinates

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r200 | ashieh | 2001-04-01 11:50:18 +0800 (Sun, 01 Apr 2001) | 2 lines

fixed the moveto command. it has some issues for high accelerations relative to the distance moved

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r199 | ashieh | 2001-03-31 19:58:52 +0800 (Sat, 31 Mar 2001) | 4 lines

all AI scripts now execute after all physics updates for a frame (consistency)
initial version of heading adjuster; non-functional (watch the linear
interpolation sampling aliasing as it spins faster and faster)

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r198 | hellcatv | 2001-03-31 17:45:39 +0800 (Sat, 31 Mar 2001) | 4 lines

major work on gl_light.cpp
GFXPickLights and enableindividual lights with fewest state changes need to be worked on...
nearing finish

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r197 | (no author) | 2001-03-31 13:33:35 +0800 (Sat, 31 Mar 2001) | 2 lines

This commit was manufactured by cvs2svn to create tag
'quaternion_lerp-milestone1'.
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r196 | ashieh | 2001-03-31 13:33:35 +0800 (Sat, 31 Mar 2001) | 2 lines

fixed typo

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r195 | ashieh | 2001-03-31 13:33:04 +0800 (Sat, 31 Mar 2001) | 2 lines

lerp code functional (courtesy of tuxracer)

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r194 | ashieh | 2001-03-31 07:37:44 +0800 (Sat, 31 Mar 2001) | 2 lines

testing local physics

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r193 | ashieh | 2001-03-31 07:07:58 +0800 (Sat, 31 Mar 2001) | 2 lines

fixed sprites

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r192 | ashieh | 2001-03-31 06:45:50 +0800 (Sat, 31 Mar 2001) | 2 lines

initial version

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r191 | ashieh | 2001-03-30 21:27:46 +0800 (Fri, 30 Mar 2001) | 5 lines

fixed up quaternion->matrix conversion
have yet to test matrix->quaternion conversion
coordinate axes still seem flipped
mouse sprite non-functional

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r190 | ashieh | 2001-03-30 19:23:43 +0800 (Fri, 30 Mar 2001) | 2 lines

*** empty log message ***

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r189 | ashieh | 2001-03-30 19:03:58 +0800 (Fri, 30 Mar 2001) | 2 lines

test

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r188 | (no author) | 2001-03-30 18:48:07 +0800 (Fri, 30 Mar 2001) | 2 lines

This commit was manufactured by cvs2svn to create branch
'quaternion_rework'.
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r187 | ashieh | 2001-03-30 18:48:07 +0800 (Fri, 30 Mar 2001) | 3 lines

quaternion reorg, initial "working" version
LOTS of issues

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r186 | (no author) | 2001-03-30 15:27:23 +0800 (Fri, 30 Mar 2001) | 2 lines

This commit was manufactured by cvs2svn to create branch
'quaternion_reorg'.
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r185 | ashieh | 2001-03-30 15:27:23 +0800 (Fri, 30 Mar 2001) | 2 lines

initial version (renamed from quanternion)

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r184 | hellcatv | 2001-03-29 19:22:19 +0800 (Thu, 29 Mar 2001) | 2 lines

got flat shading to work

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r183 | hellcatv | 2001-03-29 14:48:15 +0800 (Thu, 29 Mar 2001) | 3 lines

modified the normal calculator to properly calculate normals that are *missing and not touch normals that are
specified.....

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r182 | hellcatv | 2001-03-29 12:18:59 +0800 (Thu, 29 Mar 2001) | 2 lines

fixed normal calculation

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r181 | hellcatv | 2001-03-29 10:20:31 +0800 (Thu, 29 Mar 2001) | 2 lines

added bounding box and sphere tests + basic diagnostic

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r180 | hellcatv | 2001-03-28 21:10:36 +0800 (Wed, 28 Mar 2001) | 2 lines

Added normal calculation to gfx_mesh_xml.cpp

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r179 | ashieh | 2001-03-28 20:58:33 +0800 (Wed, 28 Mar 2001) | 2 lines

fixed rendering order so that background  draws first

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r178 | ashieh | 2001-03-28 19:56:56 +0800 (Wed, 28 Mar 2001) | 2 lines

logos work again; grouped by texture type

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r177 | hellcatv | 2001-03-28 19:47:04 +0800 (Wed, 28 Mar 2001) | 2 lines

Fixed quad lists so that they actually draw within display lists

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r176 | ashieh | 2001-03-28 18:57:32 +0800 (Wed, 28 Mar 2001) | 3 lines

added sequences for ordering primimtive drawing
fixed box drawing

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r175 | ashieh | 2001-03-28 17:47:32 +0800 (Wed, 28 Mar 2001) | 2 lines

cleaned out useless debugging information

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r174 | ashieh | 2001-03-28 15:29:31 +0800 (Wed, 28 Mar 2001) | 3 lines

fixed dumb bug with select box sizing
added a small zoffset to gfx_sprites to prevent near clipping

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r173 | ashieh | 2001-03-28 15:18:01 +0800 (Wed, 28 Mar 2001) | 6 lines

fixed and factored out all device->eyespace conversions (most of the
ones in inputdfa were wrong)

modified sprites to make their behavior make more sense to me (for
some reason some of the code seemed to be using the wrong handedness)

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r172 | ashieh | 2001-03-28 14:27:34 +0800 (Wed, 28 Mar 2001) | 2 lines

finally fixed single-ship selection

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r171 | hellcatv | 2001-03-28 13:38:53 +0800 (Wed, 28 Mar 2001) | 2 lines

quad display lists fixed

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r170 | hellcatv | 2001-03-28 12:20:18 +0800 (Wed, 28 Mar 2001) | 2 lines

changed cmd_input_dfa to use click lists

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r169 | hellcatv | 2001-03-28 12:07:55 +0800 (Wed, 28 Mar 2001) | 2 lines

got most of the new coord select to work

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r168 | hellcatv | 2001-03-28 11:47:30 +0800 (Wed, 28 Mar 2001) | 2 lines

*** empty log message ***

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r167 | hellcatv | 2001-03-28 11:39:34 +0800 (Wed, 28 Mar 2001) | 2 lines

strange coord select

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r166 | ashieh | 2001-03-28 11:33:20 +0800 (Wed, 28 Mar 2001) | 2 lines

initial version, works for picking individual objects

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r165 | hellcatv | 2001-03-28 08:28:15 +0800 (Wed, 28 Mar 2001) | 2 lines

blah...nothing seems to work

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r164 | hellcatv | 2001-03-28 08:09:17 +0800 (Wed, 28 Mar 2001) | 2 lines

"the new .8 hack to make selection work" search for .8 in queryship

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r163 | ashieh | 2001-03-28 07:14:06 +0800 (Wed, 28 Mar 2001) | 6 lines

fixed up some matrix stuff
added multiple subwindow support to cameras
added XZ,YZ views to testing
disabled gl picking
made some useless changes to mouse pointer

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r162 | hellcatv | 2001-03-27 16:28:17 +0800 (Tue, 27 Mar 2001) | 2 lines

added some provisions for location select.... not complete yet

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r161 | ashieh | 2001-03-26 14:14:49 +0800 (Mon, 26 Mar 2001) | 2 lines

reorganized rendering order to process all instances of a mesh at the same time. performance enhanced by ~7%

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r160 | ashieh | 2001-03-26 11:01:12 +0800 (Mon, 26 Mar 2001) | 3 lines

added #ifdef's for display lists
beginning of work on reordering mesh render

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r159 | ashieh | 2001-03-26 10:27:36 +0800 (Mon, 26 Mar 2001) | 2 lines

eliminated shared_palette usage

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r158 | hellcatv | 2001-03-26 10:23:44 +0800 (Mon, 26 Mar 2001) | 2 lines

Made just about all order stuff work (in theory) except for Location Select

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r157 | hellcatv | 2001-03-26 09:10:28 +0800 (Mon, 26 Mar 2001) | 2 lines

Finished most of the order hook stuff :-)

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r156 | hellcatv | 2001-03-25 20:52:37 +0800 (Sun, 25 Mar 2001) | 2 lines

fixed small order issues, enabledprof

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r155 | hellcatv | 2001-03-25 19:47:07 +0800 (Sun, 25 Mar 2001) | 2 lines

Changed file names to be more reasonable

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r154 | ashieh | 2001-03-25 19:26:03 +0800 (Sun, 25 Mar 2001) | 2 lines

foo

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r153 | ashieh | 2001-03-25 19:22:03 +0800 (Sun, 25 Mar 2001) | 2 lines

minor code reorganizations

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r152 | hellcatv | 2001-03-25 19:07:37 +0800 (Sun, 25 Mar 2001) | 2 lines

Made limited progress on Order class

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r151 | ashieh | 2001-03-25 17:36:50 +0800 (Sun, 25 Mar 2001) | 3 lines

initial version. Dumps out vertex and polygon data, but doesn't do
normal generation

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r150 | hellcatv | 2001-03-25 07:10:32 +0800 (Sun, 25 Mar 2001) | 2 lines

*** empty log message ***

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r149 | hellcatv | 2001-03-24 12:26:02 +0800 (Sat, 24 Mar 2001) | 2 lines

started order stufff

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r148 | hellcatv | 2001-03-21 10:39:42 +0800 (Wed, 21 Mar 2001) | 3 lines

Made querySphere take a line.... however click selecting using this line and distance away seems exactly as broken as the former gfx_clicklist sphere thing
FIXME!

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r147 | ashieh | 2001-03-20 18:51:01 +0800 (Tue, 20 Mar 2001) | 2 lines

added selection box (calculates extents of descendents)

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r146 | hellcatv | 2001-03-20 18:20:01 +0800 (Tue, 20 Mar 2001) | 2 lines

better overloading of querySphere

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r145 | ashieh | 2001-03-20 16:46:36 +0800 (Tue, 20 Mar 2001) | 2 lines

fixed planet selection

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r144 | ashieh | 2001-03-20 14:32:31 +0800 (Tue, 20 Mar 2001) | 2 lines

xml meshes now centered at 0,0,0, fixing sphere clipping

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r143 | hellcatv | 2001-03-20 12:31:34 +0800 (Tue, 20 Mar 2001) | 2 lines

fixed square root

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r142 | ashieh | 2001-03-20 12:30:30 +0800 (Tue, 20 Mar 2001) | 2 lines

fixed incorrect radius bug

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r141 | ashieh | 2001-03-20 10:58:52 +0800 (Tue, 20 Mar 2001) | 2 lines

hopefully fixed object cloning

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r140 | hellcatv | 2001-03-20 06:03:22 +0800 (Tue, 20 Mar 2001) | 2 lines

rrgh we're having radialSize problems...and centering problems with unit select

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r139 | hellcatv | 2001-03-20 05:55:16 +0800 (Tue, 20 Mar 2001) | 2 lines

*** empty log message ***

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r138 | hellcatv | 2001-03-20 05:53:42 +0800 (Tue, 20 Mar 2001) | 3 lines


Fixed radius

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r137 | ashieh | 2001-03-19 20:58:58 +0800 (Mon, 19 Mar 2001) | 2 lines

fixed output file names

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r136 | ashieh | 2001-03-19 20:01:44 +0800 (Mon, 19 Mar 2001) | 2 lines

fixed some typos

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r135 | hellcatv | 2001-03-19 19:57:45 +0800 (Mon, 19 Mar 2001) | 2 lines

*** empty log message ***

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r134 | hellcatv | 2001-03-19 18:35:03 +0800 (Mon, 19 Mar 2001) | 2 lines

*** empty log message ***

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r133 | hellcatv | 2001-03-19 18:34:21 +0800 (Mon, 19 Mar 2001) | 2 lines

convert fixed up the inside-outness

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r132 | hellcatv | 2001-03-19 18:22:18 +0800 (Mon, 19 Mar 2001) | 3 lines

I added dattoxml to convert vegastrike to the xml format and take care of reversed polygons and stuff
fixed up clipping

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r131 | ashieh | 2001-03-19 15:57:36 +0800 (Mon, 19 Mar 2001) | 3 lines

loads a wall formation of wc3 ships
physics disabled for performance

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r130 | ashieh | 2001-03-19 15:55:14 +0800 (Mon, 19 Mar 2001) | 2 lines

flips texturecoordinates in t direction to account for homeworld flipped textures

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r129 | ashieh | 2001-03-19 13:13:19 +0800 (Mon, 19 Mar 2001) | 2 lines

initial version (not)

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r128 | ashieh | 2001-03-19 13:05:27 +0800 (Mon, 19 Mar 2001) | 4 lines

renamed a few globals
fixed logo blend mode
added some "gui" feedback

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r127 | ashieh | 2001-03-19 12:57:17 +0800 (Mon, 19 Mar 2001) | 2 lines

fixed to support models with one texture

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r126 | ashieh | 2001-03-19 09:44:18 +0800 (Mon, 19 Mar 2001) | 2 lines

Added subunit loading to xml

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r125 | ashieh | 2001-03-19 09:28:30 +0800 (Mon, 19 Mar 2001) | 3 lines

obj2xml converted to support homeworld exported wavefront files
wcp2xml is the old version (adapted for wcp)

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r124 | ashieh | 2001-03-18 20:13:27 +0800 (Sun, 18 Mar 2001) | 2 lines

partly fixed texture map problem

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r123 | ashieh | 2001-03-18 19:33:39 +0800 (Sun, 18 Mar 2001) | 3 lines

added xml unit loading
fixed array size bug in mesh loading

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r122 | ashieh | 2001-03-18 19:33:10 +0800 (Sun, 18 Mar 2001) | 2 lines

added option of scaling vertex data

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r121 | hellcatv | 2001-03-18 17:37:02 +0800 (Sun, 18 Mar 2001) | 2 lines

fixed different rez with mouse cursor

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r120 | hellcatv | 2001-03-18 15:17:06 +0800 (Sun, 18 Mar 2001) | 2 lines

changed 1.25 to 1.2247 (sqrt 1.5)  so sprites scale btw 0 and 1 in vertical axis

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r119 | hellcatv | 2001-03-18 15:08:10 +0800 (Sun, 18 Mar 2001) | 2 lines

Cursor now draws :-D

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r118 | ashieh | 2001-03-18 13:24:40 +0800 (Sun, 18 Mar 2001) | 2 lines

initial version

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r117 | ashieh | 2001-03-18 13:04:10 +0800 (Sun, 18 Mar 2001) | 3 lines

reorganized header files to try to get it to compile faster
added initial version of expat loader (doesn't do anything yet)

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r116 | ashieh | 2001-03-18 13:03:40 +0800 (Sun, 18 Mar 2001) | 2 lines

new version of configure

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r115 | ashieh | 2001-03-11 19:47:23 +0800 (Sun, 11 Mar 2001) | 2 lines

minor bugfix

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r114 | ashieh | 2001-03-11 19:46:22 +0800 (Sun, 11 Mar 2001) | 2 lines

demo of multi-file output

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r113 | ashieh | 2001-03-11 19:44:48 +0800 (Sun, 11 Mar 2001) | 3 lines

modified to split mesh files into separate files
modified to separate texture coordinates from vertex coordinates

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r112 | hellcatv | 2001-03-11 19:37:47 +0800 (Sun, 11 Mar 2001) | 2 lines

now 83d sprites can use this class and keep their things oriented with cam`

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r111 | hellcatv | 2001-03-11 19:37:29 +0800 (Sun, 11 Mar 2001) | 2 lines

added an up only vector...so 83d sprites can use animation as their thing`

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r110 | ashieh | 2001-03-11 19:01:21 +0800 (Sun, 11 Mar 2001) | 2 lines

example output

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r109 | ashieh | 2001-03-11 19:00:32 +0800 (Sun, 11 Mar 2001) | 2 lines

version supporting multiple textures

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r108 | ashieh | 2001-03-11 17:50:01 +0800 (Sun, 11 Mar 2001) | 2 lines

Initial version

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r107 | ashieh | 2001-03-11 15:33:14 +0800 (Sun, 11 Mar 2001) | 2 lines

paletting and blend function bug fixes

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r106 | hellcatv | 2001-03-11 06:54:44 +0800 (Sun, 11 Mar 2001) | 3 lines

fixed sprite problems....tex coords 0,0,1,0,0,0,1,0  duuuhhhhh
changed it to proper coords

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r105 | hellcatv | 2001-03-11 06:05:39 +0800 (Sun, 11 Mar 2001) | 2 lines

Fixed envmap

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r104 | hellcatv | 2001-03-11 04:51:17 +0800 (Sun, 11 Mar 2001) | 3 lines

Fixed the environment map generator to do affine,multiplicitive and power-wise transforms of the environment map...so you don't have to go into gimp to do that given a nice sphere background or a nice cube map
fixed the sphere so that the insideout sphere would have the texture appropriately reversed :-)

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r103 | hellcatv | 2001-03-11 03:46:11 +0800 (Sun, 11 Mar 2001) | 6 lines

Malloc bug terminated... when GFXDeleteTextures was called, they would delete
palette...and not set it to null...so when the sweeper came and trashed the
rest of the textures, it would try to trash the not null but deleted texture

thanks Electric Fence

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r102 | hellcatv | 2001-03-10 10:32:17 +0800 (Sat, 10 Mar 2001) | 2 lines

memory probs on quit...check it out

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r101 | hellcatv | 2001-03-10 08:48:46 +0800 (Sat, 10 Mar 2001) | 4 lines

Finished up the EnvironmentMapGenerator fixed up a few things about animations...
made the sphere background load if the cube background is not present.
changed spheres so they could be "centered around camera" and "inside out" (to facilitate new backgrounds)

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r100 | hellcatv | 2001-03-10 08:17:27 +0800 (Sat, 10 Mar 2001) | 2 lines

Wrote a program to generate an Environment map from either a sphere texture (glusphere) or a set of 6 cube maps

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r99 | hellcatv | 2001-03-09 20:21:35 +0800 (Fri, 09 Mar 2001) | 2 lines

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r98 | hellcatv | 2001-03-09 18:45:31 +0800 (Fri, 09 Mar 2001) | 5 lines

made it so view matrix for clicklists only depends on cam position....
made explosion files easier to read...added some height/width variation functions to animations
Changed the heirarchy a bit...rec: move unit to inherit from gfx_primitive, not mesh....
not even close to done

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r97 | hellcatv | 2001-03-08 09:59:33 +0800 (Thu, 08 Mar 2001) | 2 lines

Added a set position to explosion

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r96 | hellcatv | 2001-03-08 09:44:48 +0800 (Thu, 08 Mar 2001) | 2 lines

Got animations working properly, and sprites *might* be working now...check it out

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r95 | hellcatv | 2001-03-08 05:54:45 +0800 (Thu, 08 Mar 2001) | 3 lines

made text planes work without futzing with the view matrix
:

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r94 | hellcatv | 2001-03-07 18:36:10 +0800 (Wed, 07 Mar 2001) | 2 lines

The actual DFA's...still under construction

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r93 | hellcatv | 2001-03-07 18:35:27 +0800 (Wed, 07 Mar 2001) | 5 lines

Finished up the InputDFA for now... Doesn't do location select or binding of orders....
however--you can select stuff either by clicking (and it gets the nearest one then cycles)
or by select boxing...then select a target in the same manner.
It's not as simple as it sounds...and took a lot of work to think it through.

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r92 | ashieh | 2001-03-07 14:25:11 +0800 (Wed, 07 Mar 2001) | 2 lines

textplane works again

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r91 | hellcatv | 2001-03-01 18:37:10 +0800 (Thu, 01 Mar 2001) | 2 lines

had to flip the light map and normals a bit

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r90 | hellcatv | 2001-03-01 17:49:21 +0800 (Thu, 01 Mar 2001) | 3 lines


now there's a ghetto split of the view matrix between projection and modelview matrices

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r89 | hellcatv | 2001-03-01 16:37:21 +0800 (Thu, 01 Mar 2001) | 3 lines

Added Cube Mapping for those lucky enough to have GeForce cards!
mohahaha

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r88 | ashieh | 2001-02-28 19:31:30 +0800 (Wed, 28 Feb 2001) | 2 lines

temporarily enabled environment mapping on planets

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r87 | ashieh | 2001-02-28 18:58:26 +0800 (Wed, 28 Feb 2001) | 2 lines

restricted lookat texture matrix fixup to Texture1 (was Texture0 and Texture1)

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r86 | hellcatv | 2001-02-28 18:44:17 +0800 (Wed, 28 Feb 2001) | 4 lines

Fixed GL's sphere mapping :-)
well almost...not when looking from above...
and all other textures twist

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r85 | ashieh | 2001-02-27 18:11:08 +0800 (Tue, 27 Feb 2001) | 2 lines

changed reflection coordinate generation to use gl's sphere_map texture coordinate generator.

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r84 | hellcatv | 2001-02-27 18:09:26 +0800 (Tue, 27 Feb 2001) | 3 lines


fixed so spheres have false lightmapping

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r83 | hellcatv | 2001-02-27 17:13:59 +0800 (Tue, 27 Feb 2001) | 2 lines

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r82 | ashieh | 2001-02-27 17:13:23 +0800 (Tue, 27 Feb 2001) | 2 lines

Separated out lists in star_system.cpp to optimize physics calculations

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r81 | hellcatv | 2001-02-27 16:19:22 +0800 (Tue, 27 Feb 2001) | 2 lines

large ship demo

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r80 | hellcatv | 2001-02-27 14:54:26 +0800 (Tue, 27 Feb 2001) | 2 lines

stupid optimization about reflection now owrking`

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r79 | hellcatv | 2001-02-27 14:53:36 +0800 (Tue, 27 Feb 2001) | 2 lines

finally reflection appears to work!

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r78 | ashieh | 2001-02-27 14:29:57 +0800 (Tue, 27 Feb 2001) | 3 lines

modified reflection code to hopefully work.
added envMap flag to Mesh

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r77 | ashieh | 2001-02-26 18:28:11 +0800 (Mon, 26 Feb 2001) | 3 lines

disabled physics modelling for performance reasons
matrix optimizations

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r76 | ashieh | 2001-02-26 16:07:12 +0800 (Mon, 26 Feb 2001) | 2 lines

Added support for arbitrary elliptical orbits

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r75 | ashieh | 2001-02-26 15:15:31 +0800 (Mon, 26 Feb 2001) | 2 lines

planets now report correct position

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r74 | ashieh | 2001-02-26 14:55:38 +0800 (Mon, 26 Feb 2001) | 4 lines

Added a lot of iterator interfaces.
Added planet iterator, BFS of all satellites
Added planets to system units as siblings

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r73 | hellcatv | 2001-02-26 10:21:24 +0800 (Mon, 26 Feb 2001) | 3 lines

Fixed a few segfaults... one when you selected a subunit, it would recurse infinitely into the subunits....
Another was an erronious numtris and numvert values in gfx_sphere.cpp

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r72 | ashieh | 2001-02-26 09:46:48 +0800 (Mon, 26 Feb 2001) | 3 lines

changed star_system to include planets in unit list
fixed deallocation problems in intersection code

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r71 | hellcatv | 2001-02-26 08:52:42 +0800 (Mon, 26 Feb 2001) | 4 lines

Changed the camera to be in the system class...so allow more systems in the future... a lot nice

and FIXED that damn mem leak when vlists were inited with default constructor in gfx_sphere.cpp and gl_vertext_lists.cpp

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r70 | ashieh | 2001-02-25 19:15:28 +0800 (Sun, 25 Feb 2001) | 2 lines

fixed memory leak

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r69 | ashieh | 2001-02-25 12:56:19 +0800 (Sun, 25 Feb 2001) | 2 lines

fixed initialization bug

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r68 | ashieh | 2001-02-25 12:44:36 +0800 (Sun, 25 Feb 2001) | 2 lines

checked mouse button #'s to make sure that unhandled mouse buttons don't crash the system

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r67 | hellcatv | 2001-02-25 11:18:38 +0800 (Sun, 25 Feb 2001) | 2 lines

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r66 | hellcatv | 2001-02-25 11:13:14 +0800 (Sun, 25 Feb 2001) | 2 lines

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r65 | hellcatv | 2001-02-23 17:41:17 +0800 (Fri, 23 Feb 2001) | 2 lines

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r64 | hellcatv | 2001-02-23 17:28:11 +0800 (Fri, 23 Feb 2001) | 2 lines

At last found out why the GFXFrustum was wrong 9/10 times...because I adjusted left,right,top,bot whever I selected stuff and used those infos for the next selection...

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r63 | hellcatv | 2001-02-22 19:37:55 +0800 (Thu, 22 Feb 2001) | 2 lines

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r62 | hellcatv | 2001-02-22 19:15:25 +0800 (Thu, 22 Feb 2001) | 3 lines

Got Selection Frustums working... what's that mean? selection boxes drawn around many units...
I think it's aboot time this works..I've been testing aver and aver! It's pretty cool, eh?

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r61 | hellcatv | 2001-02-21 09:55:22 +0800 (Wed, 21 Feb 2001) | 2 lines

took out stupid printf's and made it so frustum clipping was calculated only once per frame

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r60 | hellcatv | 2001-02-21 09:52:33 +0800 (Wed, 21 Feb 2001) | 3 lines

duhhh took out fource resolution...
yes USE THE FOURCE looke

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r59 | hellcatv | 2001-02-21 09:51:47 +0800 (Wed, 21 Feb 2001) | 5 lines

D Per-mesh frustum culling to save a ton of calculations!!!!!!!!!!.
This broke Sphere which did not set the radialSize variable correctly as a
child of Mesh... but I fixed that
I also made the planets draw right way out, not inside out!

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r58 | hellcatv | 2001-02-21 07:36:15 +0800 (Wed, 21 Feb 2001) | 4 lines

Fixed the BoundingBox so that mice clicks would be immediately transformed into world-space
vectors adn then intersected in the cmd_unit function (though querySphere still can use mouseX and mouseY to get a result)
QuerySphere was fixed so that an error value would correctly result in the larger sphere

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r57 | hellcatv | 2001-02-20 18:59:36 +0800 (Tue, 20 Feb 2001) | 4 lines

Click Lists now correctly work. First spheres are checked around the ship, then a bounding box is checked by intersecting the eye ray wiht the bounding box...an intersection in teh front of a ray returns 1...
These functions may be used with Beam Weaponry and particle weaponry in world coordinates!  (untested as such!)
perhaps test with location select!

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r56 | hellcatv | 2001-02-19 17:03:17 +0800 (Mon, 19 Feb 2001) | 2 lines

added a more accurate mouse click list function that compared the mouse to the centers of all subunits in a given unit..more transforms tho,.. left old functiosn in place for future collision detection

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r55 | ashieh | 2001-02-19 15:26:31 +0800 (Mon, 19 Feb 2001) | 5 lines

Added sanity checks to physics routines to avoid divide by 0
Added physics modelling to starsystem
Removed changed check in UpdateMatrix
First working version of UnitCollection

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r54 | ashieh | 2001-02-19 14:54:56 +0800 (Mon, 19 Feb 2001) | 2 lines

Initial version of gl_quadstrip

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r53 | ashieh | 2001-02-19 11:34:57 +0800 (Mon, 19 Feb 2001) | 2 lines

initial version of sphere mesh

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r52 | ashieh | 2001-02-19 11:09:31 +0800 (Mon, 19 Feb 2001) | 5 lines

Basic star system simulation with 2 hierarchical levels of orbiting.
Also changed the hierarchical matrix composition to not update the matrix in Draw(tmatrix, pp,pq,pr); this was hiding changes to the matrices by setposition, etc in the subunits

Also added some debugging output

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r51 | hellcatv | 2001-02-18 22:21:42 +0800 (Sun, 18 Feb 2001) | 2 lines

Changed it so the cursor has to be in the sphere AND in the bounding box...not "or int eh bounding box"  hah

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r50 | hellcatv | 2001-02-18 22:02:23 +0800 (Sun, 18 Feb 2001) | 2 lines

:Big update to all code dealing bounding boxes and creating click lists from mouse coordinates.

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r49 | ashieh | 2001-02-18 21:53:45 +0800 (Sun, 18 Feb 2001) | 2 lines
SVN Logs ...

Initial rev of iterator class

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r48 | ashieh | 2001-02-18 21:40:28 +0800 (Sun, 18 Feb 2001) | 2 lines

Fixed destructor

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r47 | hellcatv | 2001-02-18 16:52:15 +0800 (Sun, 18 Feb 2001) | 3 lines

Removed MeshGroup, as it was much more clearly implemented just in Unit.cpp...then fewer matrix transforms and Vector Passeing went on and I could follow teh Matrix Math a lot better....
also I added a variable group in gfx_mesh to tell the maxX and minX and maxSize and minSize and radius of a ship... so that collisions and such could be done via bounding boxes easier :-)

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r46 | hellcatv | 2001-02-17 19:58:42 +0800 (Sat, 17 Feb 2001) | 2 lines

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r45 | ashieh | 2001-02-17 19:25:10 +0800 (Sat, 17 Feb 2001) | 2 lines

Initial version of unitCollection, star_system.cc, star_system.h

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r44 | hellcatv | 2001-02-16 20:11:42 +0800 (Fri, 16 Feb 2001) | 4 lines

LocationSelect class was fixed so the mouse worked with planes that did not have unit vectors p and q x,y values equal.
Some reasonable movement planes were added to main_loop.cpp  --
beginning ship select soon.

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r43 | hellcatv | 2001-02-14 17:17:25 +0800 (Wed, 14 Feb 2001) | 3 lines

reimplemented delta movement... it seems like it is more natural...try out the new movement system...then #define DELTA_MOVEMENT somewhere in gfx_location_select.cpp and see if you like that better
Also added magic hotkey "middle button" that when pressed & z is held down, resets the 'height" of the select location cursor

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r42 | hellcatv | 2001-02-14 08:29:15 +0800 (Wed, 14 Feb 2001) | 2 lines

Fixed mouse movement so that it calculated position on the screen based on absolute rather than delta mouse coordinates

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r41 | hellcatv | 2001-02-13 21:47:44 +0800 (Tue, 13 Feb 2001) | 2 lines

sped up cursor select

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r40 | hellcatv | 2001-02-13 21:13:15 +0800 (Tue, 13 Feb 2001) | 2 lines

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r39 | hellcatv | 2001-02-13 21:13:15 +0800 (Tue, 13 Feb 2001) | 2 lines

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r38 | hellcatv | 2001-02-13 20:21:05 +0800 (Tue, 13 Feb 2001) | 3 lines

Added a Location Selector to Vega Strike....  now locations may be selected from
given locations with a GUI

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r37 | hellcatv | 2001-02-13 15:52:33 +0800 (Tue, 13 Feb 2001) | 2 lines
SVN Logs ...

working on adding mouse cursor support

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r36 | hellcatv | 2001-02-10 14:27:00 +0800 (Sat, 10 Feb 2001) | 2 lines

added command unit:: Nose()

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r35 | hellcatv | 2001-02-09 15:07:22 +0800 (Fri, 09 Feb 2001) | 2 lines

added a getnose...so units may return their "nose facings"

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r34 | hellcatv | 2001-02-09 14:32:08 +0800 (Fri, 09 Feb 2001) | 2 lines

doxygen is nice

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r33 | hellcatv | 2001-02-09 14:31:36 +0800 (Fri, 09 Feb 2001) | 2 lines

sqrtf*1000000, meaningless optimizations... Reflect() uses sqrtf and has one less divide

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r32 | hellcatv | 2001-02-09 08:55:39 +0800 (Fri, 09 Feb 2001) | 2 lines

fixed exit upon detection of now vertex arrays

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r31 | hellcatv | 2001-02-09 08:44:56 +0800 (Fri, 09 Feb 2001) | 3 lines

Fixed linkage in gl_init.cpp where it called wglGetProc with the incorrect argument.
Works in windows :-)  (down to gatez)

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r30 | hellcatv | 2001-02-08 20:52:57 +0800 (Thu, 08 Feb 2001) | 2 lines

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r29 | hellcatv | 2001-02-08 20:46:08 +0800 (Thu, 08 Feb 2001) | 2 lines

Windows32 Backport complete -- Untested

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r28 | hellcatv | 2001-02-08 15:05:36 +0800 (Thu, 08 Feb 2001) | 2 lines

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r27 | hellcatv | 2001-02-08 13:16:51 +0800 (Thu, 08 Feb 2001) | 2 lines

changed names to sdl_*

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r26 | hellcatv | 2001-02-07 18:37:05 +0800 (Wed, 07 Feb 2001) | 4 lines

At Last!!!!!!! Everything WORKS the way it did in 1999... in Linux and Windows (well not sure about the windows part)
Joy has arrived! Currently the areas that require development are the sound libraries (I have no idea how they work)
and the tcl hash table that should be rewritten....

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r25 | hellcatv | 2001-02-07 15:58:27 +0800 (Wed, 07 Feb 2001) | 2 lines

t;s WORKING

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r24 | hellcatv | 2001-02-07 15:22:52 +0800 (Wed, 07 Feb 2001) | 2 lines

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r23 | hellcatv | 2001-02-07 15:22:19 +0800 (Wed, 07 Feb 2001) | 4 lines

The first build that actually displays things on the screen! Now we have the backgrounds
working fine! and the ships display...though they are not textured...
working on the fine points of ARB I believe :-)

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r22 | hellcatv | 2001-02-07 08:17:57 +0800 (Wed, 07 Feb 2001) | 2 lines

Changed around the global definitions

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r21 | hellcatv | 2001-02-07 06:51:16 +0800 (Wed, 07 Feb 2001) | 2 lines

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r20 | hellcatv | 2001-02-06 22:10:15 +0800 (Tue, 06 Feb 2001) | 2 lines

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r19 | hellcatv | 2001-02-06 22:03:39 +0800 (Tue, 06 Feb 2001) | 2 lines

Added Copyleft Info

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r18 | hellcatv | 2001-02-06 21:41:14 +0800 (Tue, 06 Feb 2001) | 5 lines

This is the big addition. I have added almost every file in Vega Strike.
It compiles, and hopefully with this level of Data abstraction, etc it will
eventually work!!!
Excellllllleeeeeeeeeennnnnnnnnnnnttttttttttt

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r17 | hellcatv | 2001-02-06 19:06:11 +0800 (Tue, 06 Feb 2001) | 2 lines

hashtable added

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r16 | hellcatv | 2001-02-06 19:05:41 +0800 (Tue, 06 Feb 2001) | 2 lines

Reduction of conflicts with multiple * operators on vectors (has to do with oldgfx_transform_vector  lib in gldrv on msdev

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r15 | hellcatv | 2001-02-06 18:48:37 +0800 (Tue, 06 Feb 2001) | 2 lines

not sure what this is

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r14 | hellcatv | 2001-02-06 18:43:51 +0800 (Tue, 06 Feb 2001) | 2 lines

Worked on makefile a bitsy

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r13 | hellcatv | 2001-02-06 18:35:37 +0800 (Tue, 06 Feb 2001) | 2 lines



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r12 | hellcatv | 2001-02-06 18:35:36 +0800 (Tue, 06 Feb 2001) | 3 lines

This commit was generated by cvs2svn to compensate for changes in r11,
which included commits to RCS files with non-trunk default branches.

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r11 | hellcatv | 2001-02-06 18:35:36 +0800 (Tue, 06 Feb 2001) | 2 lines

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r10 | (no author) | 2001-02-06 18:35:34 +0800 (Tue, 06 Feb 2001) | 1 line

This commit was manufactured by cvs2svn to create branch 'daniel'.
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r9 | hellcatv | 2001-02-06 18:35:34 +0800 (Tue, 06 Feb 2001) | 2 lines

Initial revision

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r8 | hellcatv | 2001-02-06 18:35:33 +0800 (Tue, 06 Feb 2001) | 2 lines



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r7 | hellcatv | 2001-02-06 17:39:18 +0800 (Tue, 06 Feb 2001) | 2 lines

Vega Strike initial import

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r6 | hellcatv | 2001-02-06 17:39:03 +0800 (Tue, 06 Feb 2001) | 2 lines

Vega Strike initial import

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r5 | (no author) | 2001-02-06 17:39:03 +0800 (Tue, 06 Feb 2001) | 1 line

This commit was manufactured by cvs2svn to create branch 'daniel'.
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r4 | hellcatv | 2001-02-06 17:39:03 +0800 (Tue, 06 Feb 2001) | 2 lines

Initial revision

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r3 | root | 2001-02-06 06:32:36 +0800 (Tue, 06 Feb 2001) | 1 line

initial checkin
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r2 | root | 2001-02-06 06:32:36 +0800 (Tue, 06 Feb 2001) | 2 lines

initial checkin

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r1 | (no author) | 2001-02-06 06:32:36 +0800 (Tue, 06 Feb 2001) | 1 line

New repository initialized by cvs2svn.
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